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Mummy
Joined: 11 Sep 2006 Posts: 698 Location: Under Resatimm's Ass
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Posted: Sat Feb 20, 2016 5:23 am Post subject: Thieves |
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"Quick Hands"
Due to a lifestyle of peril and treachery, thieves have developed some of the fastest hands in the lands. As a result of this quickness, thieves that have been disarmed have a chance of catching their weapon before it hits the ground. |
I was thinking it could go in their inventory, though effectively giving them a chance at nullifying disarm would be an option. Or make it so they have all of their weapons tied to their person via a string/rope. That would be a logical way of keeping it in their inventory but not making disarm moot point against thieves. Call it Ropes of Greed or Threads of Gluttony, idk. I saw somewhere some people complaining about thieves being chump and had this idea.
All feedback appreciated. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10356 Location: 0x0000
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Posted: Mon Feb 22, 2016 10:58 pm Post subject: |
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I would rather just address adrenaline. |
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Mummy
Joined: 11 Sep 2006 Posts: 698 Location: Under Resatimm's Ass
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Posted: Tue Feb 23, 2016 3:35 am Post subject: |
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Adrenaline? |
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asudan
Joined: 13 Apr 2014 Posts: 82
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Posted: Sun Feb 28, 2016 1:05 am Post subject: |
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I thought adrenaline was adjusted like two years ago for rogues? |
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