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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10362 Location: 0x0000
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Posted: Sat Sep 30, 2017 12:33 am Post subject: Spell type: OTHER |
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Hey guys,
I noticed while I was auditing druid spells for correct spell types (afflictive, maledictive, curative etc) that we actually have a fair # of spells in a category which is just called "other" . Not mentioned in the helpfiles. Its clearly a bit of a misnomer as this is really a "general" category and to have it labelled as "other" says its sort of an extra, or even unclassified, set of spells. Which detect invis, word of recall, infravision (and other important spells) are most definitely not extra spells, they belong somewhere and I'd even say center stage because theyre critical to the game. So this name "other" is rather unsuited for its purpose here and it doesnt feel right.
I thought about adding other spell types but it will end up us still needing this "other" category so I dont like that.
Therefore I was thinking we could, although it is obviously not a big priority, but we really could just add a name for this "other" category, something cooler than "general". Its an opportunity to add a bit of our own flair onto what AR already has right now, which is good. I figured I would throw it out to the forums for suggestions. Or just tell me this is a waste of time.
Here's an example of a shaman spell list so you can see what I mean
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Other
Level 4: detect good 5 mana (100%) detect magic 5 mana (100%)
Level 6: detect invis 5 mana (100%)
Level 7: identify 12 mana (100%) know alignment 9 mana (100%)
Level 9: infravision 5 mana (100%)
Level 22: locate object 20 mana (100%)
Level 29: word of recall 5 mana (100%)
Level 32: ethereal passage 30 mana (100%)
Afflictive
Level 1: cause continual 15 mana (100%) cause serious 15 mana (100%)
Level 8: cause critical 20 mana (100%)
Level 10: earthquake 15 mana (100%)
Level 20: harm 35 mana (100%)
Level 34: flay health 35 mana (100%)
Maledictive
Level 2: faerie fire 5 mana (100%)
Level 4: blindness 15 mana (100%)
Level 7: poison 10 mana (100%)
Level 9: weaken 20 mana (100%)
Level 12: plague 20 mana (100%)
Level 15: curse 20 mana (100%)
Level 17: faerie fog 5 mana (100%) hex 20 mana (100%)
Level 19: energy drain 35 mana (100%)
Level 23: enfeeblement 20 mana (100%)
Level 25: phantom grasp 20 mana (100%)
Level 31: deteriorate 20 mana (100%)
Level 35: dysentery 20 mana (100%)
Level 38: blasphemy 30 mana (100%)
Mental
Level 11: summon 30 mana (100%)
Level 16: demonic visage 20 mana (100%)
Level 19: dispel magic 15 mana (100%)
Level 33: insomnia 20 mana (100%)
Level 40: hysteria 30 mana (100%)
Protective
Level 10: protection 35 mana (100%) weapon ward 20 mana (100%)
Level 14: armor 5 mana (100%)
Level 16: protective shield 70 mana (100%)
Level 18: giant strength 20 mana (100%)
Level 20: frenzy 30 mana (100%)
Level 26: sanctuary 75 mana (100%)
Level 36: mass invis 20 mana (100%)
Level 37: dark shroud 25 mana (100%)
Curative
Level 3: cure light 8 mana (100%)
Level 11: cure serious 15 mana (100%)
Level 21: cure critical 25 mana (100%)
Level 50: conversion 100 mana (100%)
Restorative
Level 21: cure blindness 5 mana (100%)
Level 26: cure disease 20 mana (100%)
Level 29: cure poison 5 mana (100%)
Level 30: remove curse 5 mana (100%)
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I was thinking of going with "universal". ... taking other suggestions. Thanks!
Last edited by Davairus on Sat Sep 30, 2017 12:54 am; edited 1 time in total |
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grant
Joined: 22 May 2014 Posts: 86 Location: Seattle, Washington
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Posted: Sat Sep 30, 2017 12:54 am Post subject: |
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Those particular types of spells go by "alteration" in DnD. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10362 Location: 0x0000
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Posted: Sat Sep 30, 2017 12:57 am Post subject: |
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Thanks grant, I believe it needs to be generic as word of recall doesnt really strike me as being an "alteration" spell. "other" works better. Just looks like the spell system is a little sloppy with that word in my opinion. Its still a general category / general name though that we're looking for |
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Olyn Immortal
Joined: 23 Jul 2008 Posts: 3252 Location: Pennsylvania
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Posted: Sat Sep 30, 2017 1:20 am Post subject: |
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General
Utility |
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Kedaleam Immortal
Joined: 25 Mar 2006 Posts: 989 Location: Michigan
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Posted: Sat Sep 30, 2017 1:26 am Post subject: |
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My initial thought was something along the lines of Utility as well or something like Support, at least for what I see in the shaman list, but support sounds more like the Curative type, while I'm thinking of like a personal support. |
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Olyn Immortal
Joined: 23 Jul 2008 Posts: 3252 Location: Pennsylvania
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Posted: Sat Sep 30, 2017 2:21 am Post subject: |
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So type jock strap? |
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Kedaleam Immortal
Joined: 25 Mar 2006 Posts: 989 Location: Michigan
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Posted: Sat Sep 30, 2017 2:40 am Post subject: |
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I was hoping for a comment like that. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10362 Location: 0x0000
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Posted: Sat Sep 30, 2017 2:50 am Post subject: |
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Alterative is growing on me actually after talking with nycticora in spoon about it. Its really funny seeing unholy strength is a protective spell and that gives us something better to do with it |
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Andrael
Joined: 15 Jan 2013 Posts: 779
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Posted: Sun Oct 01, 2017 3:46 am Post subject: |
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Well, should demonic visage be a mental spell? Cause I'm seeing as the shaman does some evil chant thing, rips his literal face off and there is a horrifying image you see that scares the crap out of you so much you drop your weapon. So, what if the shaman blinded you before he does the good ol' scorpion fire skull thing on ya, if you don't 'see' it, should you still be affected by it? |
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Lorne Immortal
Joined: 20 Jan 2004 Posts: 456
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Posted: Sun Oct 01, 2017 3:54 am Post subject: |
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That is actually how the spell is...demonic visage does not work when your opponent is blinded. At least, last time I played a shaman. |
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Nycticora
Joined: 09 Feb 2013 Posts: 2277
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Posted: Sun Oct 01, 2017 4:34 am Post subject: |
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I think that was added because Burzuk didn't like it when people blinded the guy with the manticore whip and disarmed him to get his weapon. I still don't understand why, I thought it was fun |
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Arunore
Joined: 05 Aug 2014 Posts: 200
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Posted: Sun Oct 01, 2017 6:11 am Post subject: |
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well lets think about it if ur blind n someone projects something into ur head do u still see it
is demonology maledictive?
just sounds like he thought it was a lazy way of gettin weapons
lets be honest the shaman isnt actually peeling his face off
#saynotocakes |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10362 Location: 0x0000
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Posted: Sun Oct 01, 2017 2:56 pm Post subject: |
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This is getting off track a bit although we have a couple good suggestions.
Re: Demonic visage, its obvious preferred to keep classed as MENTAL because helps to give shamans something else than a literally complete set of maledictive. I've always thought of it as conjuring up nightmare-ish images in the victim's mind. How you classify that in DND, I dunno, but as far as AR goes its pretty clearly a mental save.
I was surprised that unholy strength was a PROTECTIVE spell.. probably frenzy is too then. Stuff like that is weird |
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Olyn Immortal
Joined: 23 Jul 2008 Posts: 3252 Location: Pennsylvania
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Posted: Sun Oct 01, 2017 3:09 pm Post subject: |
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The Demonic Visage spell relies on fear. In d&d, fear affects are will/wisdom based. That's our mental. Mals are fortitude/constitution based, and afflictive are reflex/dexterity based. The whole save for half damage thing comes from d&d where you 'almost' get away from the fireball or w/e. In some versions of d&d, rogues take no damage at all on a successful reflex save. |
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BlackWidow
Joined: 24 Apr 2014 Posts: 483 Location: Yes
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Posted: Sat Dec 02, 2017 10:18 pm Post subject: |
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Most of those "Other" spells listed are divination (seeing things which are not otherwise apparent) aside from word of recall (more of a "personal alteration" spell), and ethereal passage (same). Group recall is more of a "mass alteration" spell. But the more things get divided, the more complicated it gets.
As for unholy strength, it is protective in the sense that it is a self-buff.
Universal seems like a decent choice if you want to not use "Other" as a convenient label or divide it further.
Also, most lesser divination spells (I think levels 1-5?) were like the "All" sphere for priests: any wizard could learn them without specialization because they were essential to his/her functioning as a caster (read magic and detect magic for example). I don't think "All" is appropriate, but calling it "Miscellaneous" seems wrong and that's the last suggestion I have.
Edit #2: honestly, I am not sure we need to change it. |
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Kedaleam Immortal
Joined: 25 Mar 2006 Posts: 989 Location: Michigan
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Posted: Sun Dec 03, 2017 8:35 am Post subject: |
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No spell needs changing. It's more of a way to differentiate between all the spells of which type they are. |
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