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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10356 Location: 0x0000
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Posted: Fri Sep 10, 2010 9:12 pm Post subject: Forging Guide |
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Just a brief summary of something which has been out for years.
1. get a gem
2. go to grimforge mountain (its past the void, north of old thalos)
3. farm some ores
4. combine these into an ingot
5. put the ingot into the template you want, hammer/grip the ingot
6. take the ingot out and dump it in the pool
Hint: blue gem (level 15) covers you up to tier 3 (15 ores), beyond that you should get a gem as high level as you can find. Which will probably involve killing a dragon.
Stage 1 : Mining the ore
Open the boulder in grimforge mountain, go into the mine and wander around. Pretty soon you will be getting attacked by granite golems in the main cavern. LOOK OUT FOR THE BLACK MAGICIAN PATROLLING THE MAIN CAVERN. It will make short work of you, even as a level 50. However it does not track after you flee, it continues to patrol. This guy is an anti-scripting device and also carries a nice gem for evils to forge with. You need to head to one of the offshooting forgotten caverns to search for ore.
silver = damroll
gold = hitroll
platinum = hp
mithril = saves
There are also nodes of ore to smash for a chance at more ore, a small and a large node for each type. Where these appear is somewhat random, but always inside the same cavern as the ore. Keep the coal, too, as that can be crushed to find shards (for jewelcrafting and druid brews in Seringale later on).
After you have the ore you wanted, exit the cavern, wait by the goblins for the wind to howl and that's your signal that its worth going back in there to try finding more ore. Repeat this process until you have however much ore you wanted.
Stage 2 : smelting the ore
Load the ore into the furnace, then load in the gem. Close the furnace, wait for it to smoulder 10 times, then open the furnace. Your ingot will be ready for the next stage. Doing this correctly impacts the final quality of the gem, but you should be able to do this easily if you can (a) count to 10, and (b) not lag out.
Stage 3 : shaping the ingot into an armor
Put the ingot into the template you want to use, then you hammer/grip in the correct sequence. These sequences are shown on plaques in the same room as the anvils. You need to space out your hammers (or, if needed, grips) by about 4-5 seconds, otherwise you will get the timing wrong and end up with a lower roll.
example:
chestplate = 3 hammers, 5 grips
You should practice this and get it down before you waste a whole lot of ore.
Stage 4 : finalizing the item
Take your breastplate out of the template, walk south, and dunk it in the pool. That is a complete crapshoot that might either mess up your item or make it amazing beyond what ordinary gambling can do. Good luck!
The rule is that only amount of ore affects the armor class and chance of a higher tier item (higher bonus to damroll or hp, whatever) while the penalties are affected only by your performance at the forge - which includes the pool crapshoot, so try not to feel too entitled. If the item you get is trash, you can put it into the furnace to reclaim a de-levelled version of ingot, which can be combined with ore and the process started over.
example progression for non-rare enthusiasts:
-> start with treant thews
-> 4 dex/4 str items from Aanam/Pel (ideally the light/belt, but whatever works for you)
-> replace treant thews with level 50 hit/dam gambles from Pel/Fransiz/illithid armorer/Elmend/evermore
-> notice that your hit/dam has barely increased at all because TT is so super .
-> evermore/forge to reduce the penalties and extend the amount of random gambled slots your 4 dex items can support
using rares: probably don't bother forging unless there's nothing in and youre really bored
Last edited by Davairus on Tue Jun 07, 2022 9:59 am; edited 2 times in total |
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Niusan Immortal
Joined: 07 Jun 2010 Posts: 325 Location: Little Rhody
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Posted: Fri Sep 10, 2010 10:27 pm Post subject: |
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Davairus, question about the pool. Does it affect the outcome of the item for time between forging and dunk in the pool? |
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Zanderic
Joined: 30 Jun 2005 Posts: 55 Location: Waukesha, Wi
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Posted: Mon Oct 25, 2010 12:47 pm Post subject: |
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also does the order of the grips and hammers matter? is 2 hammers 4 grips 2 hammers going to be different then 4 hammers 4 grips? |
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Thorgoth Immortal
Joined: 16 Oct 2008 Posts: 727
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Posted: Mon Oct 25, 2010 1:24 pm Post subject: |
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Yes zanderic, there are difference combinations for different pieces. |
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Zanderic
Joined: 30 Jun 2005 Posts: 55 Location: Waukesha, Wi
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Posted: Mon Oct 25, 2010 7:23 pm Post subject: |
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Zanderic wrote: |
Does the order of the grips and hammers matter at all? |
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beia
Joined: 18 Mar 2006 Posts: 920 Location: Texas
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Posted: Thu Jul 24, 2014 9:02 pm Post subject: |
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We should add something that allows us to smelt armor into ore. That would make it more likely for people to use this forging system. |
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divsky Emissary
Joined: 13 Mar 2004 Posts: 1054 Location: Iowa City, IA
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Posted: Thu Oct 08, 2015 4:40 pm Post subject: |
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beia, that would just be giving them a really easy way to farm ore. Why waste my time in the mines if I could just go through the mithril golems in old thalos and get 10 times are much ore? |
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divsky Emissary
Joined: 13 Mar 2004 Posts: 1054 Location: Iowa City, IA
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Posted: Thu Oct 15, 2015 9:04 pm Post subject: |
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Question: What purpose does the coal in grimforge serve? Anything? |
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Vevier Immortal
Joined: 23 Jul 2008 Posts: 1642 Location: everywhere
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Posted: Sat Oct 17, 2015 2:27 pm Post subject: |
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Last year they were eyes for snowmen. I obviously passed over them when I was cleaning up the quest. Seems like they fit ok, though. |
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Davairus Implementor
Joined: 16 Jan 2004 Posts: 10356 Location: 0x0000
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Posted: Tue Jun 07, 2022 9:34 am Post subject: |
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bumped up from page 3 or whatever |
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Ashlyn
Joined: 20 Oct 2006 Posts: 291
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Posted: Tue Jun 07, 2022 7:34 pm Post subject: |
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Thank you. |
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