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Abandoned Realms
Joined: 23 Jan 2004 Posts: 350
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Posted: Mon Jun 27, 2005 6:21 am Post subject: New ranger bow skills. Changes to barkskin, beast call, and |
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Rangers of the glades, I greet you once again in the spring of all things.
Your watch over nature has borne fruit, and you'll find your skill with bows
to have blossomed anew with even more possibilities, in the form of many
new skills which I now impart upon you: AERIAL SHOT, WOUNDING SHOT, CALLED
SHOT, SNAP SHOT, PARTING SHOT, and LEADING SHOT. In addition, your ranger
staff ability has been replaced by the RANGER BOW ability to allow you to
always have a weapon so long as you're within a forest. You may also find
changes to the following skills: BARKSKIN, BEAST CALL, and HERB.
Be sure to choose your ammunition well, young rangers, as projectiles
(arrows and javelins) can now exploit material-based vulnerabilities if the
projectile's attack is a physical one. There are new ammunition types to
be found in the weapon and magic shops of Timaran should your travels take
you to that city. May Myria continue to watch over your progress.
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Amdorin
Joined: 16 Jan 2004 Posts: 829 Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.
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Posted: Mon Jun 27, 2005 6:34 am Post subject: |
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OMFG THIS IS A FREAKING CRACK INJECTION!!!!! |
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Jamus
Joined: 18 Jun 2005 Posts: 577 Location: Valour
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Posted: Mon Jun 27, 2005 7:21 am Post subject: |
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So... what the heck is all that? And what are the changes? |
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bassball Guest
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Posted: Wed Jun 29, 2005 3:00 am Post subject: |
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The changes are you cant call beasts they come automatically when your fighting and they might dissapear when your in town
barkskin now has different kinds of wood for protaction to fire and ice and stuff |
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Baer
Joined: 22 Jan 2004 Posts: 618 Location: Michigan
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Posted: Wed Jun 29, 2005 4:06 am Post subject: |
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And herb now gives you more/less health depending on your wis/int. |
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marsd
Joined: 16 Jan 2004 Posts: 832 Location: Magewares
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Posted: Wed Jun 29, 2005 8:59 am Post subject: |
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which indirectly means elf rangers freaking pwn hardcore now. |
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Amdorin
Joined: 16 Jan 2004 Posts: 829 Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.
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Posted: Wed Jun 29, 2005 2:06 pm Post subject: |
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marsd wrote: |
which indirectly means elf rangers freaking pwn hardcore now. |
Exactly. (Gnomes too) |
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theobserver Guest
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Posted: Wed Jun 29, 2005 2:31 pm Post subject: |
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Half-elf rangers look pretty funky now too with their Woodcrafting legacy and decent stats. |
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Amdorin
Joined: 16 Jan 2004 Posts: 829 Location: No matter how much a failure, no life is worthless. You can always serve as a bad example.
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Posted: Wed Jun 29, 2005 2:34 pm Post subject: |
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Herb's been gimped though. It absolutely sucks when it fails. And for not so smart races you might as well sleep instead of herb(cuz it = more failed attempts), less lag. |
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marsd
Joined: 16 Jan 2004 Posts: 832 Location: Magewares
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Posted: Wed Jun 29, 2005 11:31 pm Post subject: |
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Which really means elves and gnomes are great rangers now. What about werebeast?? |
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Gygh
Joined: 22 Jan 2004 Posts: 288 Location: Vancouver, WA
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Posted: Thu Jun 30, 2005 5:55 am Post subject: |
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If you miss with leading shot, there is no damage noun... Just thought you guys should know. |
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