'PARRY'
Syntax: AUTOMATIC
If at first you fail to dodge, block it. Parry is useful for deflecting
attacks, and is successful more often than dodge. Parry requires a weapon
for success. When unarmed, one cannot parry at all unless one's race or
class is especially adapted to unarmed parrying, such as illithids or
monks. The best chance of parrying occurs when the defender is skilled
in both his and his opponent's weapon type, when the defender can see,
and when the defender is using a weapon that is not unwieldy or otherwise
disadvantageous against the weapon type of his opponent's weapon. Heavier
weapons will exert their weapon advantage more forcefully. All classes may
learn to parry with their weapons.
Factors that affect parry include
STRENGTH,
WISDOM,
HITROLL, and [[WEAPON
TYPE]].
See also:
DUAL PARRY,
SET PARRY,
SHIELD BLOCK,
DODGE