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Attention....Attention. To the "Higher Ups".

 
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Accident-Prone



Joined: 27 Jan 2004
Posts: 95
Location: Outside your window

PostPosted: Sun Oct 23, 2005 6:47 am    Post subject: Attention....Attention. To the "Higher Ups".

City Centre of Timaran
You have entered the busy centre of Timaran. All around you people bustle
about their daily routine, smiling and laughing or walking by silently on
business. You see many buildings close by, mostly made of sold grey stone
with tiled roofs. A beautifully carved marble fountain dominates the centre
of the square, spraying water gently into the air in graceful arches. Often
used as a meeting place, people stand around or sit on the benches nearby
discussing various things or just generally relaxing. A few children, out
from the watchful eye of their parents, splash each other in the fountains
basin. Unlit torches stand in holders at various points of the square, so
that even at night the activity may continue unabated. Just to your south
is a large temple, and two others can be seen to the west and northeast.
Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, sighing over the loss of his bell.
The Town Crier says 'I think I need a case worker.'

<88/88hp 165/178mn 13/144mv 2890tnl 549g day city calm no opponent none>
east
Eastern Main Street
This is the eastern part of the Main Street of the city, which runs
between the east and west gates straight through the city centre. The
street is thronged with people, walking along in groups or alone towards
the centre or other areas. There is the wall of a large ornate building, a
temple from the looks of things, to the south of you, and to the north is
the wall of a small building. A window looks in on some sort of weapon
shop. The road continues eastwards towards the Eastern Square, or west to
the city centre.

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.

<88/88hp 165/178mn 11/144mv 2890tnl 549g day city calm no opponent none>
east
Eastern Main Street
Travelling along the eastern part of Main Street, you see to the north
a small, disreputable looking Inn. The green painted door is scratched and
peeling, and a rank odour floats out from inside. To the south is the wall
of a temple, with many stained glass windows looking out onto the street.
Torches line the way, ready to be lit when darkness befalls the city. You
can continue eastwards down the road, and head towards the city centre to
the west.

[Exits: north east west]

<88/88hp 165/178mn 9/144mv 2890tnl 549g day city calm no opponent none>
north
Entrance to the arena
You are at the entrance to the Warlord's acclaimed fighting arena. This
is where those who wish for a battle come to test their will, their courage
and their metal against each other. A huge iron gate stands just north of
you, waiting to shut the next victim inside its confines. You can leave
this place back onto the north road to the south, or you can head northwards
and take up the challenge.

[Exits: south]
A sign on the wall details the rules of the Warlord arena.
The Juggernaut stands here with his arms folded across his chest.
The Juggernaut says 'Newbies are not allowed in here!'
The Juggernaut throws you out of the room!
The North Road
You are on the North Road on Seringale. It is peaceful and quiet here.
Around you are magnificent buildings made of fanciful stonework. You
see the entrance of the Illusionist guild to the south and the North
Road continues to the east and the west.

[Exits: east south west]
A human city guard of Seringale stands watch here.

<88/88hp 165/178mn 7/144mv 2890tnl 549g day city calm no opponent none>
south
Entrance of the Illusionist Guild
Before you to the south is the entrance to the Illusionists guild, the
great gates guarding it standing wide open to allow guild members in and out
easily. The gates appear to be made of marble, but since this is the
Illusionists guild it is safe to assume that is probably a deception. There
are two statues that stand on either side of the gates, one of a dragon and
another of a griffon. Both are solid to the touch. You can walk through
the gates into the guild or on to the North road by going north.

*************************************************************
Sorry for such the long post.....Just wanted to let the higher ups know of this bug. If you cannot tell you enter the arena within Timaran and the juggernaut kicks you out and you end up in Seringale. Rolling Eyes Quite the short cut if you ask me Twisted Evil
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Davairus
Implementor


Joined: 16 Jan 2004
Posts: 10354
Location: 0x0000

PostPosted: Mon Oct 24, 2005 12:20 am    Post subject:

Ok this is fixed now, surprised it hasnt been causing crashes but there you go.
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Accident-Prone



Joined: 27 Jan 2004
Posts: 95
Location: Outside your window

PostPosted: Mon Oct 24, 2005 1:49 am    Post subject:

Thanks. But it really didnt bug me that bad. It was kind of nice once I figured out what was happening. I will tell you though, it had me quite confused for a while. I was a little drunk and quite tired at the time. Confused

I hope I didnt ruin anybodies secret. Rolling Eyes I find it hard to believe that I was the first to find it.
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Sebryn



Joined: 16 Jan 2004
Posts: 1185

PostPosted: Mon Oct 24, 2005 2:30 am    Post subject:

You weren't, but you were the first to mention it on the forum. Wink
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