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Healer

Healer History

At the beginning of time, when the world was barely populated, there existed a group of mortals that often walked beside the immortals themselves, hearing of their wishes and plans for the world. Time passed by, and the immortals began to conceal themselves in the heavens more and more often, to escape the distraction of mortal attention. The group continued to talk to immortals, but no longer would they meet. Only through the channels of prayer would they communicate. The clerics, as they came to be called, had a greater bond with the heavens than any other guildhall, their very powers themselves being derived from immortal favor. The cleric guildhall became one which fought with its faith, by praying for the divine to answer their allowed prayers.

As the Great War began in Thera, the faith of the clerics was tested more than any other time, as their blood was spilled in the name of the side they had chosen. The immortals allowed their prayers to continue, but Stryth objected to the heavens being used to derive the means for a guild devoted to worship to be fighting each other. Thus the cleric guild was fractured, and formed into two new guilds, with their allowed prayers more suited to their standing - the defenders of Light became the new guild of healers.

Fighting Style

Often pacifistic, healers renounce wealth to devote their whole life to their profession. They are the mouth of their gods, the preachers of their faith. For their devotion, they receive incredible healing and protective abilities, that may benefit themselves and those around them. A healer must both understand and zealously believe in their chosen path. Healers may gain experience through healing and curing others of their ailments, due to their specialization in this field. In addition to healers ability to restore life, they may also learn talents to help them banish the lifeless undead.

High level healers who fail to role-play properly may be outcasted.

Healer Abilities

Skills:

Level 1: Flail Mace
Whip Scrolls
Staves Wands
Staff
Level 6: Meditation
Level 12: Fast Healing
Level 15: Trance
Level 18: Haggle
Level 21: Shield Block
Level 25: Hand To Hand
Level 26: Second Attack
Level 27: Parry
Level 40: Healer Staff

Spells:

Level 1: Armor
Level 2: Cure Serious
Level 3: Create Water Cure Blindness
Level 4: Continual Light Detect Evil
Level 5: Create Food Refresh
Level 6: Detect Magic
Level 7: Bless Faerie Fire
Level 8: Detect Invis
Level 9: Cure Critical Know Alignment
Level 10: Weapon Ward
Level 11: Detect Poison Protection
Level 12: Summon
Level 13: Cure Disease
Level 14: Cure Poison Remove Curse
Level 15: Locate Object Dispel Undead
Level 16: Calm Identify
Level 17: Create Spring Heavens Gate
Level 18: Fly Protective Shield
Level 20: Sanctuary
Level 21: Faerie Fog Heal
Level 23: Infravision
Level 24: Dispel Magic
Level 25: Shield
Level 26: Cancellation
Level 27: Word Of Recall
Level 28: Turn Undead
Level 29: Pass Door
Level 30: Curse
Level 31: Prayer
Level 33: Accession
Level 34: Stone Skin
Level 35: Vitalize Restore Faith
Level 36: Divine Retribution
Level 37: Group Recall
Level 38: Mass Healing
Level 39: Sacrifice
Level 40: Barrier
Level 42: Invigorate
Level 45: Holy Water Cleanse Room
Level 48: Esuna
Level 50: Spirit Shield

Tips:

  • Use fly scrolls and protective shield to prevent your healer being pinned down with bash and trip, unable to cast his spells.
  • Savebreak equipment can help lower the spell resistances of opponents.
  • Weapon ward protects from many skills and combat style/weapon style inferiority.
  • Dispel magic removes the positive spells from your enemy, forcing him to use more mana/potions.
  • Use the ability to cure to out-regen even the hardest hitting of enemies.
  • Focus on improving DAMROLL and SAVE VS MENTAL. His damage comes mostly from weapons, and he needs sanctuary up to complete his defences.
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    Classes
    Warrior
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    Healer
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