Play now!
abandonedrealms.com 9000

Game Information
Main
Getting Started
Classes
Combat
Economy
Roleplay
Races
The World
Help
Literature
History
Theran Mystique
Player Essays
Comic Strips
People
Immortals
Cabals
Players
The Graveyard
Community
Forums
IRC chat
Community Sites
Banners
Contact Us

Bard

Bard History

Bards are minstrels who adventure throughout Thera. Being gifted with unique musical talents, they are able to affect the mood, mentality, health, and spirit of the people and creatures around them. Unlike other professions who rely on brute strength or arcane forces, a bard's main strength stems from their quick wit and charismatic personality. Being more adept at telling stories, chronicling legends, and raising people's spirits, a bard usually enters scuffles with their instrument rather than a weapon. Although a bard's skill cannot match those of a professional fighter, they have developed brawling techniques to get them through the ever present bar fight. Being entertainers and scribes of lore, they always take a Neutral stance in the struggle between Good and Evil.

Once bards have reached the rank of 30, they are allowed to post notes to all to share their writings and songs with the rest of thera. It can also be used to announce weddings, and other important events held by the bard. Any bards who choose to abuse this feature will be punished severely.

Fighting Style

Due to their role in the lands, those bards who frequently harm the citizens of Thera or those who act unbecoming of a bard, will be frowned upon by the Muses of Heaven. Bards are song writers and story tellers, they are not an aggressive breed. Rather, they are pranksters at most, who would tease and annoy their targets, rather than thirsting for their blood. (Bards who do not role-play well or those that pk a lot will be punished severely. DO NOT play this class if you cannot make the above requirement)

Bard Abilities

Skills:

Level 1: Dagger Sword
Dodge Hand To Hand
Scrolls Staves
Staff
Level 4: Ventriloquate
Level 5: Lore Dirt Kicking
Level 6: Haggle
Level 7: Kick
Level 8: Fast Healing
Level 10: Meditation
Level 11: Second Attack
Level 14: Create Torch
Level 16: Panhandle
Level 17: Uncanny Attack
Level 18: Parry
Level 19: Pick Lock
Level 20: Throw Edge Craft
Level 21: Counterbalance
Level 22: Duet
Level 23: Refrain
Level 24: Uppercut
Level 25: Trance
Level 26: Brawl
Level 27: Taunt
Level 30: Tarot Cards
Level 34: Tune
Level 35: Enhanced Damage
Level 36: Lure
Level 40: Analyze

Songs:

Level 1: A Soothing Melody
Level 4: Serenade
Level 5: Rest Thy Feet
Level 6: Water To Wine
Level 7: Good Tidings
Level 8: Leviathans Passing
Level 9: Shield Of Words
Level 10: Sharp Discord
Level 11: Legend Of Hercules
Level 12: Battle Hymn
Level 13: Lullaby
Level 14: Herald Of The Sky
Level 15: Victory Be Ours
Level 16: A Kings Feast
Level 17: Weight Of Burden
Level 18: Mourn For The Lost
Level 19: Let It Be Known
Level 20: Ode To Stryth
Level 21: Clash Of Titans
Level 22: Twilight Of Faeries
Level 23: Weak Of Mind and Body
Level 24: Healing Of Laughter
Level 25: Mystery Of The Unicorn
Level 26: Flight Of The Condor
Level 27: Lust Seduction Desire
Level 28: Scourge Of Black Widow
Level 29: Broken Spirit
Level 30: Marriage Song
Level 31: Rest In Peace
Level 32: Intoxify My Mind
Level 33: Devils Dance
Level 34: Remembrance
Level 35: Vertigo Phantom Flute
Level 36: Unforgiven
Level 37: Four Seasons
Level 38: Paranoia
Level 39: Emancipation
Level 40: Travel Of Solitary
Level 41: Complete Focus
Level 42: Birth Of The Phoenix

Tips:

  • Bards don't fight well flying, so consider investing trains into movement.
  • Be sure to keep clear potions nearby to make up for lack of detects.
  • Shield of words is a very useful song for groups and yourself.
  • Use 'analyze' to learn the resistances and vulnerabilities of the realm's inhabitants
  • Back



    Classes
    Warrior
    Thief
    Illusionist
    Invoker
    Necromancer
    Healer
    Shaman
    Ranger
    Berserker
    Ninja
    Dark-Knight
    Bard
    Paladin