As the first races
entered Thera, and a firm knowledge
of warfare became a necessity for both prosperity and survival, the guild of warriors opened before any other.
Teaching the methods of armed combat, ranging from the sword to the dagger, warriors
were the backbone of an armies forces. Serving as protectors for the physically
weaker as they advanced, and defending them from the dangerous elements of the
realms in which they dwelled, there was no other class that could withstand the
amount of damage that a warrior was able to take, and for centuries their reign
was supreme.
Through the ages, as conflict reshaped the realms, the warrior's abilities remained
close to their original form. The warrior legacy passed down from father to son,
from mother to daughter, from brother to brother, and to any with the strength,
grace, will and discipline to become a master of war. It has became the most well-populated
guildhall within the realms.
Fighting Style
Mastery of the use of physical force does not come without a price, for a warrior
is rivalled by the wielders of magic, and if not careful will be overpowered by
methods outside of physical combat. One must possess amazing skill, speed, and
guile to make up for the shortcomings of the warrior, but if successful
there are none that can stop a warrior's rise to glory.
Yelling out their warcry as they charge confidently into the middle of any fight,
the warriors are well-known as the elite fighters of the land. They learn the
ability to wield every weapon with the lethality it was forged for, to parry with
the weapons in both their hands, and at the peak of their training to counter
an opponents attack with one of their own. Pinning their opponents in place with bash
and trips to reduce their effectiveness in battle, and dirt kicking and hobbling to prevent
them from fleeing the fight, a warrior with a knowledge of the tactics of battle is
unmatched within the arena of weapon combat.