Blue eyes, encircled in auburn, take in their current surroundings. Apparently very casually, the human who those eyes belong too turns his headthis way and that, as if upon a swivel. The face that holds those eyes isangular and hard as the summer stone in a failing river bed. Notunhandsome, yet never to be called a beautiful man, he is simply there. Casual observation reveals he is steadfastly clean and always to observe therules of civility. The blade at his hip appears to have a tie looselyaround it as if to stave off violence upon his part. The armor that graceshis masculine chest is polished, if not shiny and free of rust if notscratch less. These rules will be enforced by Justice members but duellingwithout an enforcer present is strictly at your own risk. " He has done a fair amount of traveling.
Bratuin is in excellent condition.
Bratuin is using:
worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<743/743hp 572/572m 506mv>
You are using:
<743/743hp 572/572m 506mv>
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@-+-+ buried deep into their stonework. The floor is bare and basic, designed
solely to provide the most basic needs of combat. Engraved on the wall is
a plaque that reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<743/743hp 572/572m 476mv>
Your kicked dirt misses Bratuin.
Bratuin looks at you.
Bratuin is in excellent condition.
<743/743hp 572/572m 476mv>
Bratuin has fled!
Bratuin walks east.
<743/743hp 572/572m 476mv>
ou stop wielding the Sword of the Sun.
You wield a lightning spear and tighten your grip around it.
A lightning spear feels like a part of you!
<743/743hp 572/572m 514mv>
You wear an iridescent shield as a shield.
<743/743hp 572/572m 514mv>
he Path of War
The halls of the arena extend all around you, high enough to be
difficult to climb and to provide a vantage point for spectators
+ to watch from. On the walls is the blood of past warriors who
| have won and lost here. Many markings from the clashing of steel
+-+-@-+-+ upon them have been buried deep into their stonework. The floor
is bare and basic, designed solely to provide the most basic needs of combat.
Engraved on the wall is a plaque that reads, 'To lead is to reach toward heaven'.
[Exits: east west]
Pratty the rabbit walks in.
<743/743hp 572/572m 512mv>
hey aren't here.
<743/743hp 572/572m 512mv>
ou scan all around.
You scan east.
*** Range 5 (east) ***
(White Aura) Bratuin the Warrior Lord is here.
You scan west.
<743/743hp 572/572m 512mv>
entre of the Arena
+ The halls of the arena extend all around you, high enough to be
| difficult to climb and to provide a vantage point for spectators
+ to watch from. On the walls is the blood of past warriors who
| have won and lost here. Many markings from the clashing of steel
+-+-@-+-+ upon them have been buried deep into their stonework. The floor
is bare and basic, designed solely to provide the most basic needs of combat.
The iron gates of the arena are to the south. Hallways lead off in all the
other directions.
[Exits: north east (south) west]
Pratty the rabbit walks in.
<743/743hp 572/572m 510mv>
he Path of Defence
The halls of the arena extend all around you, high enough to be
difficult to climb and to provide a vantage point for spectators
+ to watch from. On the walls is the blood of past warriors who
| have won and lost here. Many markings from the clashing of steel
+-+-@-+-+ upon them have been buried deep into their stonework. The floor
is bare and basic, designed solely to provide the most basic needs of combat.
Engraved on the wall is a plaque that reads, 'He who endures all, conquers
all'.
[Exits: east west]
Pratty the rabbit walks in.
<743/743hp 572/572m 508mv>
Bratuin walks in.
<743/743hp 572/572m 508mv>
ou are affected by the following:
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save_vs_spell by -6 for 21 hours
: modifies hitroll by 6 for 21 hours
<743/743hp 572/572m 508mv>
Bratuin walks west.
<743/743hp 572/572m 508mv>
entre of the Arena
+ The halls of the arena extend all around you, high enough to be
| difficult to climb and to provide a vantage point for spectators
+ to watch from. On the walls is the blood of past warriors who
| have won and lost here. Many markings from the clashing of steel
+-+-@-+-+ upon them have been buried deep into their stonework. The floor
is bare and basic, designed solely to provide the most basic needs of combat.
The iron gates of the arena are to the south. Hallways lead off in all the
other directions.
[Exits: north east (south) west]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<743/743hp 572/572m 506mv>
ratuin yells 'Help! Sanary tried to kick dirt into my eyes!'
Your kicked dirt misses Bratuin.
Bratuin is in excellent condition.
<743/743hp 572/572m 506mv>
Bratuin looks at you.
Bratuin is in excellent condition.
<743/743hp 572/572m 506mv>
You dodge Bratuin's thrust.
Pratty the rabbit's bite misses Bratuin.
Bratuin manages to dodge your shocking bite with a lot of effort.
Bratuin's shield wobbles and barely deflects your shocking bite.
Your shocking bite maims Bratuin!
Bratuin has a few scratches.
<743/743hp 572/572m 506mv>
Bratuin's thrust devastates you!
Bratuin's riposte DISMEMBERS Pratty the rabbit!
Your shocking bite devastates Bratuin!
Bratuin has a few scratches.
<714/743hp 572/572m 506mv>
arr
You do not have that item.
Bratuin has a few scratches.
<714/743hp 572/572m 506mv>
You wield a dangerous dagger in your off-hand.
A dangerous dagger feels like a part of you!
Bratuin stops using the large obsidian shield as a shield.
Bratuin wields the dagger of Yog-Sothoth in his off-hand.
Bratuin has a few scratches.
<714/743hp 572/572m 506mv>
Bratuin has a few scratches.
<714/743hp 572/572m 506mv>
Bratuin's thrust maims you!
You block Bratuin's attack and attempt to strike at the brief opening.
Your riposte mauls Bratuin.
Your shocking bite maims Bratuin!
Bratuin dodges your shocking bite.
Your stab decimates Bratuin!
Bratuin has some small wounds and bruises.
<680/743hp 572/572m 506mv>
ou do not have that item.
Bratuin has some small wounds and bruises.
<680/743hp 572/572m 506mv>
You wear an iridescent shield as a shield.
Bratuin has fled!
Bratuin walks north.
<680/743hp 572/572m 506mv>
ou stop using an iridescent shield as a shield.
You stop wielding a lightning spear.
You double grip the Sword of the Sun as a favoured weapon.
The Sword of the Sun feels like a part of you!
<680/743hp 572/572m 506mv>
he Path of Fury
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+-+ in the wall reads, 'He who dares wins'.
[Exits: north south]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<680/743hp 572/572m 504mv>
ratuin yells 'Help! I am being attacked by Sanary!'
Your rays maim Bratuin!
Bratuin has some small wounds and bruises.
<680/743hp 572/572m 504mv>
Bratuin has fled!
Bratuin walks north.
<680/743hp 572/572m 504mv>
he Path of Fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch
+-+ from. On the walls is the blood of past warriors who have won
| and lost here. Many markings from the clashing of steel upon them
+-+-@ have been buried deep into their stonework. The floor is bare
| and basic, designed solely to provide the most basic needs of combat.
+ A plaque engraved in the wall reads, 'He who dares wins'.
|
+
[Exits: north south west]
Pratty the rabbit walks in.
<680/743hp 572/572m 502mv>
ou stop wielding the Sword of the Sun.
You wield a lightning spear and tighten your grip around it.
A lightning spear feels like a part of you!
Bratuin walks in.
680/743hp 572/572m 502mv>
ou relax your grip on your weapon.
You wield a dangerous dagger in your off-hand.
A dangerous dagger feels like a part of you!
<680/743hp 572/572m 502mv>
You scan north.
You scan south.
You scan west.
<680/743hp 572/572m 502mv>
You yell 'Help! Bratuin kicked dirt into my eyes!'
Bratuin kicks dirt in your eyes!
Bratuin's kicked dirt scratches you.
You can't see a thing!
You parry someone's thrust.
Someone parries your shocking bite.
Someone thrusts your stab aside in a skillful parry.
Your shield arm is numbed.
Someone awkwardly parries your shocking bite with a loud clang.
<678/743hp 572/572m 502mv>
<678/743hp 572/572m 502mv>
The white aura around your body fades.
The white aura around someone fades.
The town clock tolls twelve times as noon approaches.
<687/743hp 572/572m 514mv>
<687/743hp 572/572m 514mv>
Someone's thrust MANGLES you!
You awkwardly parry someone's thrust with a loud clang.
Someone parries your shocking bite.
<604/743hp 572/572m 514mv>
ou adopt a defensive posture.
<604/743hp 572/572m 498mv>
You rub the dirt out of your eyes.
Your shield arm regains its strength.
Bratuin's thrust MANGLES you!
You parry Bratuin's thrust.
Your shocking bite DISEMBOWELS Bratuin!
Bratuin has quite a few wounds.
<516/743hp 572/572m 498mv>
Bratuin has fled!
Bratuin walks south.
<516/743hp 572/572m 498mv>
ou stop wielding a dangerous dagger.
You stop wielding a lightning spear.
You double grip the Sword of the Sun as a favoured weapon.
The Sword of the Sun feels like a part of you!
<516/743hp 572/572m 498mv>
You relax out of your defensive posture.
<516/743hp 572/572m 498mv>
ou quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<516/743hp 572/572m 498mv>
Bratuin walks in.
<516/743hp 572/572m 498mv>
You yell 'Help! Bratuin kicked dirt into my eyes!'
Bratuin kicks dirt in your eyes!
Bratuin's kicked dirt scratches you.
You can't see a thing!
<513/743hp 572/572m 498mv>
<513/743hp 572/572m 498mv>
You parry someone's thrust.
You awkwardly parry someone's thrust with a loud clang.
Someone dodges your rays.
Your rays MUTILATE someone!
Your rays maim someone!
<513/743hp 572/572m 498mv>
Someone is blinded by the dirt in his eyes!
Your kicked dirt scratches someone.
<513/743hp 572/572m 498mv>
You couldn't dodge someone's thrust but he misses by inches.
Someone's thrust MUTILATES you!
You block someone's attack and attempt to strike at the brief opening.
Your riposte devastates someone!
Someone dodges your rays.
Your rays miss someone.
Your rays DISEMBOWEL someone!
<474/743hp 572/572m 498mv>
Someone yells 'A miracle! Korvoduin the healer guildmaster has cured my ailments!'
<474/743hp 572/572m 498mv>
Someone tries to disarm you, but fails.
<474/743hp 572/572m 498mv>
Someone's thrust MUTILATES you!
You parry someone's thrust with an easy flourish.
Your rays DISEMBOWEL someone!
Your rays maim someone!
<432/743hp 572/572m 498mv>
Someone parries your overhead attack.
You stumble off-balance as your overhead attempt goes awry.
Your overhead crush misses someone.
<432/743hp 572/572m 498mv>
You rub the dirt out of your eyes.
Bratuin rubs the dirt out of his eyes.
You manage to dodge Bratuin's thrust with a lot of effort.
You manage to dodge Bratuin's thrust with a lot of effort.
Your rays DISEMBOWEL Bratuin!
Bratuin has some big nasty wounds and scratches.
<432/743hp 572/572m 498mv>
Bratuin has fled!
Bratuin walks west.
<432/743hp 572/572m 498mv>
murder $$
Bratuin walks in.
<432/743hp 572/572m 498mv>
You yell 'Help! Bratuin kicked dirt into my eyes!'
Bratuin kicks dirt in your eyes!
Bratuin's kicked dirt grazes you.
You can't see a thing!
<427/743hp 572/572m 498mv>
Someone's thrust misses you.
Someone's thrust devastates you!
Someone's bite misses someone.
Someone dodges your rays.
Your rays DISEMBOWEL someone!
<395/743hp 572/572m 498mv>
ou do not have that item.
<395/743hp 572/572m 498mv>
<409/743hp 572/572m 514mv>
<409/743hp 572/572m 514mv>
<409/743hp 572/572m 514mv>
<409/743hp 572/572m 514mv>
<409/743hp 572/572m 514mv>
You awkwardly parry someone's thrust with a loud clang.
Someone's thrust MUTILATES you!
Someone dodges your rays.
Your rays miss someone.
<371/743hp 572/572m 514mv>
You adopt a defensive posture.
<371/743hp 572/572m 498mv>
Someone gets a wild look in his eyes.
<371/743hp 572/572m 498mv>
Someone's thrust maims you!
You couldn't dodge someone's thrust but he misses by inches.
Someone's bite misses someone.
Someone blocks your attack with his shield.
<336/743hp 572/572m 498mv>
Someone takes a vicious swipe at you with his shield.
Someone's sideswipe mauls you.
<313/743hp 572/572m 498mv>
You rub the dirt out of your eyes.
You block Bratuin's attack and attempt to strike at the brief opening.
Your riposte decimates Bratuin!
Bratuin's thrust misses you.
Your rays MUTILATE Bratuin!
Bratuin has some big nasty wounds and scratches.
<313/743hp 572/572m 498mv>
You manage to dodge Bratuin's thrust with a lot of effort.
Bratuin's thrust MUTILATES you!
Bratuin's shield wobbles and barely deflects your rays.
Bratuin has some big nasty wounds and scratches.
<274/743hp 572/572m 498mv>
You wield a lightning spear and tighten your grip around it.
A lightning spear feels like a part of you!
Bratuin has some big nasty wounds and scratches.
<274/743hp 572/572m 498mv>
You wield a dangerous dagger in your off-hand.
A dangerous dagger feels like a part of you!
Bratuin has some big nasty wounds and scratches.
<274/743hp 572/572m 498mv>
ou return to your aggressive posture as you resume attacking.
You hammer Bratuin's shield repeatedly with your weapons.
Your barrage hits Bratuin.
Bratuin's shield arm is numbed.
Your barrage hits Bratuin.
Bratuin's shield arm is numbed.
Your barrage hits Bratuin.
Bratuin's shield arm is numbed.
Your barrage grazes Bratuin.
Bratuin's shield arm is numbed.
Bratuin looks pretty hurt.
<274/743hp 572/572m 498mv>
Bratuin has fled!
Bratuin walks south.
<274/743hp 572/572m 498mv>
murder $$
Bratuin walks in.
<274/743hp 572/572m 498mv>
Bratuin walks north.
<274/743hp 572/572m 498mv>
The Path of Fury
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+-+ in the wall reads, 'He who dares wins'.
[Exits: north south]
Pratty the rabbit walks in.
<274/743hp 572/572m 496mv>
<274/743hp 572/572m 496mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch
+-+ from. On the walls is the blood of past warriors who have won
| and lost here. Many markings from the clashing of steel upon them
+-+-@ have been buried deep into their stonework. The floor is bare
| and basic, designed solely to provide the most basic needs of combat.
+ A plaque engraved in the wall reads, 'He who dares wins'.
|
+
[Exits: north south west]
Pratty the rabbit walks in.
<274/743hp 572/572m 494mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
@-+-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+ in the wall reads, 'He who dares wins'.
|
+
[Exits: east south]
Pratty the rabbit walks in.
<274/743hp 572/572m 492mv>
he Hall of Courage
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+ in the wall reads, 'He who dares wins'.
[Exits: east west]
Pratty the rabbit walks in.
<274/743hp 572/572m 490mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch
+-+ from. On the walls is the blood of past warriors who have won
| and lost here. Many markings from the clashing of steel upon them
+-+-@ have been buried deep into their stonework. The floor is bare
and basic, designed solely to provide the most basic needs of combat.
[Exits: north west]
Pratty the rabbit walks in.
<274/743hp 572/572m 488mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
@-+-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: east south]
Pratty the rabbit walks in.
<274/743hp 572/572m 486mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
+-@-+ buried deep into their stonework. The floor is bare and basic, designed
| | solely to provide the most basic needs of combat.
+ +
[Exits: east west]
Pratty the rabbit walks in.
<274/743hp 572/572m 484mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
+-+-@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+
|
+
[Exits: south west]
Pratty the rabbit walks in.
<274/743hp 572/572m 482mv>
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: north south]
Pratty the rabbit walks in.
<274/743hp 572/572m 480mv>
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+
[Exits: north west]
Pratty the rabbit walks in.
<274/743hp 572/572m 478mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: east south]
Pratty the rabbit walks in.
<274/743hp 572/572m 476mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. Engraved on the
+ wall is a plaque that reads, 'He who endures all, conquers all'.
[Exits: north east]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<274/743hp 572/572m 474mv>
las, you cannot go that way.
Bratuin scans east.
<274/743hp 572/572m 474mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. Engraved on the
+-+ wall is a plaque that reads, 'He who endures all, conquers all'.
[Exits: south west]
Pratty the rabbit walks in.
<274/743hp 572/572m 472mv>
They aren't here.
<274/743hp 572/572m 472mv>
murder $$
The Hall of Glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. Engraved on the
+ wall is a plaque that reads, 'He who endures all, conquers all'.
[Exits: north east]
Pratty the rabbit walks in.
<274/743hp 572/572m 470mv>
<274/743hp 572/572m 470mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: east south]
Pratty the rabbit walks in.
<274/743hp 572/572m 468mv>
The Path of Honor
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+
[Exits: north west]
Pratty the rabbit walks in.
<274/743hp 572/572m 466mv>
You rest.
<274/743hp 572/572m 466mv>
Players near you:
<PK> Sanary The Path of Honor
<PK> Keira Entrance to the Arena
<PK> Bratuin The Path of Honor
<PK> Thenindor Entrance to the Arena
<274/743hp 572/572m 466mv>
You are affected by the following:
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save_vs_spell by -6 for 19 hours
: modifies hitroll by 6 for 19 hours
<274/743hp 572/572m 466mv>
Players near you:
<PK> Sanary The Path of Honor
<PK> Keira Entrance to the Arena
<PK> Bratuin The Path of Fury
<PK> Thenindor Entrance to the Arena
<274/743hp 572/572m 466mv>
You scan all around.
You scan north.
You scan west.
<274/743hp 572/572m 466mv>
You scan all around.
You scan north.
You scan west.
<274/743hp 572/572m 466mv>
The white aura around your body fades.
<304/743hp 572/572m 514mv>
<PK> Sanary The Path of Honor
<PK> Keira Entrance to the Arena
<PK> Bratuin The Path of Devotion
<PK> Thenindor Entrance to the Arena
<304/743hp 572/572m 514mv>
You stand up.
<304/743hp 572/572m 514mv>
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<304/743hp 572/572m 514mv>
whe
You get a purple potion from a Loot Sack.
<304/743hp 572/572m 514mv>
<PK> Sanary The Path of Honor
<PK> Keira Entrance to the Arena
<PK> Bratuin The Path of Devotion
<PK> Thenindor Entrance to the Arena
<304/743hp 572/572m 514mv>
n
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: north south]
Pratty the rabbit walks in.
<304/743hp 572/572m 512mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
+-+-@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+
|
+
[Exits: south west]
Pratty the rabbit walks in.
<304/743hp 572/572m 510mv>
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
+-@-+ buried deep into their stonework. The floor is bare and basic, designed
| | solely to provide the most basic needs of combat.
+ +
[Exits: east west]
Pratty the rabbit walks in.
<304/743hp 572/572m 508mv>
he Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
@-+-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat.
+-+
[Exits: east south]
Pratty the rabbit walks in.
<304/743hp 572/572m 506mv>
They aren't here.
<304/743hp 572/572m 506mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch
+-+ from. On the walls is the blood of past warriors who have won
| and lost here. Many markings from the clashing of steel upon them
+-+-@ have been buried deep into their stonework. The floor is bare
and basic, designed solely to provide the most basic needs of combat.
[Exits: north west]
Pratty the rabbit walks in.
<304/743hp 572/572m 504mv>
w
The Hall of Courage
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
+-@-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+ in the wall reads, 'He who dares wins'.
[Exits: east west]
Pratty the rabbit walks in.
<304/743hp 572/572m 502mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from.
On the walls is the blood of past warriors who have won and lost
here. Many markings from the clashing of steel upon them have been
@-+-+ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+ in the wall reads, 'He who dares wins'.
|
+
[Exits: east south]
Pratty the rabbit walks in.
<304/743hp 572/572m 500mv>
ou do not have that item.
<304/743hp 572/572m 500mv>
ou stop wielding a dangerous dagger.
You wear an iridescent shield as a shield.
<304/743hp 572/572m 500mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch
+-+ from. On the walls is the blood of past warriors who have won
| and lost here. Many markings from the clashing of steel upon them
+-+-@ have been buried deep into their stonework. The floor is bare
| and basic, designed solely to provide the most basic needs of combat.
+ A plaque engraved in the wall reads, 'He who dares wins'.
|
+
[Exits: north south west]
Pratty the rabbit walks in.
<304/743hp 572/572m 498mv>
he Path of Fury
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+-+ in the wall reads, 'He who dares wins'.
[Exits: north south]
Pratty the rabbit walks in.
<304/743hp 572/572m 496mv>
Centre of the Arena
+ The halls of the arena extend all around you, high enough to be
| difficult to climb and to provide a vantage point for spectators
+ to watch from. On the walls is the blood of past warriors who
| have won and lost here. Many markings from the clashing of steel
+-+-@-+-+ upon them have been buried deep into their stonework. The floor
is bare and basic, designed solely to provide the most basic needs of combat.
The iron gates of the arena are to the south. Hallways lead off in all the
other directions.
[Exits: north east (south) west]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<304/743hp 572/572m 494mv>
Bratuin walks north.
<304/743hp 572/572m 494mv>
You scan north.
*** Range 1 (north) ***
(White Aura) Bratuin the Warrior Lord is here.
You scan east.
You scan south.
You scan west.
<304/743hp 572/572m 494mv>
hey aren't here.
<304/743hp 572/572m 494mv>
he Path of Fury
+ The halls of the arena extend all around you, high enough to be difficult
| to climb and to provide a vantage point for spectators to watch from.
+-+ On the walls is the blood of past warriors who have won and lost
| here. Many markings from the clashing of steel upon them have been
@ buried deep into their stonework. The floor is bare and basic, designed
| solely to provide the most basic needs of combat. A plaque engraved
+-+-+ in the wall reads, 'He who dares wins'.
[Exits: north south]
(White Aura) Bratuin the Warrior Lord is here.
Pratty the rabbit walks in.
<304/743hp 572/572m 492mv>
Bratuin yells 'Help! Sanary kicked dirt into my eyes!'
Bratuin is blinded by the dirt in his eyes!
Your kicked dirt scratches Bratuin.
Bratuin looks pretty hurt.
<304/743hp 572/572m 492mv>
You block Bratuin's attack with your shield.
Bratuin's thrust MUTILATES you!
You dodge Bratuin's thrust.
Bratuin manages to dodge your shocking bite with a lot of effort.
Your wild shocking bite injures Bratuin.
Bratuin looks pretty hurt.
<263/743hp 572/572m 492mv>
Bratuin's kicked dirt misses you.
Bratuin looks pretty hurt.
<263/743hp 572/572m 492mv>
Bratuin's thrust DISEMBOWELS you!
Bratuin's thrust maims you!
You sure are BLEEDING!
You dodge Bratuin's thrust.
Your shocking bite MUTILATES Bratuin!
Your shocking bite devastates Bratuin!
Bratuin looks pretty hurt.
<180/743hp 572/572m 492mv>
Your sideswipe MUTILATES Bratuin!
Bratuin is in awful condition.
<180/743hp 572/572m 492mv>
Bratuin's thrust DISEMBOWELS you!
You sure are BLEEDING!
Your shield wobbles and barely deflects Bratuin's thrust.
Bratuin awkwardly parries your shocking bite with a loud clang.
Your shocking bite decimates Bratuin!
Bratuin is in awful condition.
<136/743hp 572/572m 492mv>
Bratuin rubs the dirt out of his eyes.
You parry Bratuin's thrust.
You can't dodge away from the reach of Bratuin's spear fast enough.
Bratuin's thrust maims you!
You sure are BLEEDING!
You concentrate on your combat style to prevent Bratuin from dodging.
Your shocking bite wounds Bratuin.
Bratuin is in awful condition.
<101/743hp 572/572m 492mv>
You take a vicious swipe at Bratuin with your shield.
Your sideswipe DISEMBOWELS Bratuin!
Your shield slams into Bratuin's weapon but his overbearing grip holds!
Bratuin is knocked off his feet.
Bratuin is in awful condition.
<101/743hp 572/572m 492mv>
You block Bratuin's attack with your shield.
Bratuin's thrust MUTILATES you!
You sure are BLEEDING!
Bratuin's riposte DISMEMBERS Pratty the rabbit!
Bratuin deflects your shocking bite aside in an ungraceful parry.
Bratuin is in awful condition.
<61/743hp 572/572m 492mv>
Bratuin has fled!
Bratuin crawls south.
<61/743hp 572/572m 492mv>
Bratuin have yielded. You have won the challenge.
The Juggernaut yells 'Bratuin has been defeated by Sanary.'
The Juggernaut yells 'The duel lasted 2 minutes and 58 seconds.'
Still can't seem to get the hang of knowing when to berserk.