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Background
Storm giants are one of the three most enduring races of giant known to Serin.
They share the same ancestor as the stone
giant, though evolution has made its mark on them after centuries of solitude.
During the time of the Great
War, the giant race was used as hired muscle by each side and fought each other. This
power struggle led to a three-way split in the giant tribes, the giant survivors of the Great War
finding separate new homes. The first storm giants were scarred from the horrors of the war
and travelled far west, finding new homes as far from the site of it as they could find.
Over time this race built villages by the water and furthered its pacifistic nature.
Most storm giants are very aloof and self-absorbed, always thinking about how another
person's actions can lead to fighting. Storms are extremely peaceful to the point where
they will avoid associating themselves with those that fight completely if it is at all
possible. Typically a storm giant is not very adventurous. Yet this passive giant will fight
with furious anger if his home or friends are harmed, which is how they came to be dubbed
'storm' giant by humans. Very few storm giants leave the peaceful villages to become
adventurers in their own right.
Roleplaying with other races
Of all the races, storm giants get along best with the
elves, and are often subject
of their songs. The peace loving giants also are known to enjoy the company of
gnomes, despite their boisterous
nature, for a gnome is not at all lacking in self-confidence, a fault that many storm giants
share. Their years of living in culture have given them greater intelligence than other
giants, though their lifespans are shortened by living an easy life that was not meant for a
giant.
Racial Legacies
Noteable Storm giant
Tips
- Because of high strength but low dexterity, consider wearing extra +hitroll armor and less
+damroll armor (strength adds damroll while dexterity adds hitroll).
- Consider training mana and health if you choose to enter the guild of Healers.
- Giants rule against NPCs, but are challenging to play against intelligent players because
of their circumventable resistance and extreme vulnerabilities.
Play the Game
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