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The Psionicist
[Read Minds, Break Minds]
Psionicists are a guild of rare individuals born with special abilities.
These mages of the mind each have a coming-of-age story where they
discovered their psionic abilities. Some of these individuals may choose to
use these powers for good causes, while others succumb to madness and may
even turn evil.
Gameplay
Psionic magic is self-discovered and originates internally. Like the divine
magic which is received from the gods and may depend on the god that gave
it, the psionics spells cannot truly be taught. Because of its highly
internal nature, it is difficult for psionicists to use their powers to aid
others with beneficial effects and healing compared to their contempary
illusionist and invokers, but in return what they can offer is flexible and
able to cover a greater range of needs.
As their magic is from within, psionicists do not truly 'cast' in a way that
could be cut off by spells such as blasphemy or silence, but they are much
more sensitive to losing concentration and resting poorly due to external
distractions. Spell power may depend acutely on the aptitude (especially
ability to focus) of the psionicist, which can be enhanced.
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Abilities
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Available races
Selecting a race is a fun way to flavor a character, and further define its strengths and weaknesses. Hover over a race link to view a brief summary of how the race interacts the class, or click it to visit the race's page for detailed information about that race.
human, elf, drow, illithidHuman psionicist attributesPhysical | Racial Legacies | Innate Abilities | Imm/Res/Vuln | Strength | 20 | None. | +1 bonus to primary stat | None. | Intelligence | 20 | | | | Wisdom | 20 | | | | Dexterity | 20 | | | | Constitution | 20 | | | |
Human psionicist has a compounded experience cost of 250. Elf psionicist attributesPhysical | Racial Legacies | Innate Abilities | Imm/Res/Vuln | Strength | 18 | None. | Infravision. | Resistant to charm. | Intelligence | 25 | | Moves silently (Sneak). | Vulnerable to iron. | Wisdom | 21 | | | | Dexterity | 23 | | | | Constitution | 15 | | | |
Elf psionicist has a compounded experience cost of 750. Drow psionicist attributesDrow psionicist has a compounded experience cost of 750. Illithid psionicist attributesIllithid psionicist has a compounded experience cost of 550.
Noteable Psionicists
Tips
- Psi-enhance items are key to unlocking the psionicist's full potential. More than any other class, a psionicist's damage comes from spells not weapons. Always match the psionic sphere to the situation when possible.
- The ectoplasm conjured by psionicist covers a variety of purposes. Look after it and be ready to summon another if it is destroyed.
- Use the buffer of initial hitpoints to try to soften opponents up (ex. attempt to implant visions) before relaxing into self-sustain with cell adjustment and direct damage spells. Savebreak equipment can help lower the spell resistances of opponents if things started out poorly.
- Look out for which saves your opponent is lacking and exploit the opening.
- Flashback has high potential for mind games.
Play the Game
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