Background
After the great purge, and the beginning of the
Second Age,
the immortal Burzuk returned to the Underdark where he had been enslaved, to
settle a score. The mindflayers that had forced him to do their bidding, until
he finally escaped, would find no such mercy from him. With power granted
momentarily by Stryth, he made them all damaged easily by slashing wounds,
that they may never enslave others so easily again.
As word got out of the curse upon them, all but a few of their slaves revolted,
and the mindflayers were forced to leave the halls of Enthema to find more. Illithids
now walk among Serin, seeking to enslave the feeble minds of all its
inhabitants, to return them to work in their crystal mines, and to satisfy
their hunger for eating fresh brains.
Illithids are an evil race of subterranean creatures who are endowed with vast
psionic abilities. They possess the
intelligence
and wisdom to match
almost any other race above or below the surface. They have been known to stun foes
with a projected cone of force in combat. In cases of emergencies, illithids enter a
state of shock, in which their body divert their mental resources directly into healing
for a limited amount of time. However, they cannot heal either their body or mind for
its duration, and therefore this is used only as a last resort to ward off death. Also,
due to the tentacles they use to feed with and the slithery nature of their flesh, they
are damaged more easily by slashing wounds, although they resist mental and blunt attacks,
and are immune to lightning.
Roleplaying with other races
Brains.
Racial Legacies
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