40 Dark Knight vs 38 Shaman 40 Ninja

posted on 2012-09-11 05:20:48
It feels good to play again.













<637hp 453m 347mv 1011xp field day (no opponent : no opponent) >
murder grar

Grar looks at a medic.
Grar yells 'Help! I am being attacked by Sheoul!'
You fade into existence.
Grar parries your slash.
Grar's shield wobbles and barely deflects your slash.
Grar is in excellent condition.

<637hp 453m 347mv 1011xp field day (shaft : defensive) >
You yell 'Help! I am being attacked by someone!'
Grar blocks your attack with his shield.
You parry Grar's pound with an easy flourish.
Drardodon fades into existence.
You block Drardodon's attack with your shield.
You parry Drardodon's slash.
Grar is in excellent condition.

<637hp 453m 347mv 1011xp field day (shaft : defensive) >
Grar narrows his eyes.
Grar is in excellent condition.

<637hp 453m 347mv 1011xp field day (shaft : defensive) >
c curse
Your concentration is broken as you're forced to rein in your mount.
Grar is in excellent condition.

<637hp 443m 347mv 1011xp field day (shaft : defensive) >
Your weapon advantage overcomes Grar's parry attempt.
Your slash MUTILATES Grar!
You parry Grar's pound.
Your shield wobbles and barely deflects Drardodon's charge.
Grar has a few scratches.

<637hp 445m 347mv 1011xp field day (shaft : defensive) >
Drardodon has fled!
Drardodon walks north.
Grar has a few scratches.

<637hp 445m 347mv 1011xp field day (shaft : defensive) >
Grar narrows his eyes.
Grar has a few scratches.

<637hp 445m 347mv 1011xp field day (shaft : defensive) >
c curse
You fail to curse Grar.
Your slash MUTILATES Grar!
Grar awkwardly parries your slash with a loud clang.
You block Grar's attack with your shield.
You parry Grar's pound.
Grar has some small wounds and bruises.

<637hp 431m 347mv 1011xp field day (shaft : defensive) >
Drardodon walks in.
Grar has some small wounds and bruises.

<637hp 431m 347mv 1011xp field day (shaft : defensive) >
Grar has fled!
Grar walks south.
Drardodon walks south.

<637hp 431m 347mv 1011xp field day (no opponent : no opponent) >
south
A Mud-Covered Field

[Exits: north east west]
A pair of torn trousers are here, covered in mud.
(White Aura) Drardodon is here.
(White Aura) Grar is here.

<637hp 419m 373mv 1011xp field day (no opponent : no opponent) >
murder grar
Grar yells 'Help! I am being attacked by Sheoul!'
Your slash wounds Grar.
Your slash mauls Grar.
Grar has some small wounds and bruises.

<637hp 434m 373mv 1011xp field day (shaft : defensive) >
c contag

You yell 'Help! I am being attacked by Drardodon!'
Your weapon advantage overcomes Grar's parry attempt.
Your slash mauls Grar.
Grar's shield wobbles and barely deflects your slash.
Grar's pound wounds you.
You thrust Grar's pound aside in a skillful parry.
You deflect Drardodon's charge aside in an ungraceful parry.
You deflect Drardodon's slash aside in an ungraceful parry.
Grar has some small wounds and bruises.

<618hp 436m 373mv 1011xp field day (shaft : defensive) >
Drardodon throws a handful of sharp spikes at your feet!
Drardodon's caltraps miss you.
Grar has some small wounds and bruises.

<618hp 436m 373mv 1011xp field day (shaft : defensive) >
Grar narrows his eyes.
Grar has some small wounds and bruises.

<618hp 436m 373mv 1011xp field day (shaft : defensive) > Your concentration is broken as you're forced to rein in your mount.
Grar has some small wounds and bruises.

<618hp 426m 373mv 1011xp field day (shaft : defensive) >
Your slash mauls Grar.
Grar's shield wobbles and barely deflects your slash.
You block Grar's attack with your shield.
You parry Drardodon's charge.
Drardodon's slash wounds you.
Grar has quite a few wounds.

<598hp 429m 373mv 1011xp field day (shaft : defensive) >
c fire

Grar narrows his eyes.
Grar has quite a few wounds.

<598hp 429m 373mv 1011xp field day (shaft : defensive) > Your fireball devastates Drardodon!
Your fireball hits Grar.
Grar has quite a few wounds.

<598hp 414m 373mv 1011xp field day (shaft : defensive) >
Grar awkwardly parries your slash with a loud clang.
Your slash wounds Grar.
Grar's pound wounds you.
You parry Drardodon's charge.
Drardodon's slash mauls you.
You block Drardodon's attack with your shield.
Grar has quite a few wounds.

<558hp 419m 373mv 1011xp field day (shaft : defensive) >
c ice
Your iceball decimates Drardodon!
Your iceball wounds Grar.
Drardodon stops wielding a war spear.
Drardodon wields a dagger of dark iron.
Grar has quite a few wounds.

<558hp 404m 373mv 1011xp field day (shaft : defensive) > Grar's kick misses you.
Grar has quite a few wounds.

<558hp 404m 373mv 1011xp field day (shaft : defensive) >
Your slash wounds Grar.
Grar blocks your attack with his shield.
You parry Grar's pound.
Grar's pound mauls you.
You deflect Drardodon's pierce aside in an ungraceful parry.
Drardodon's slash misses you.
You block Drardodon's attack with your shield.
Grar has quite a few wounds.

<535hp 409m 373mv 1011xp field day (shaft : defensive) >
c ice
Your iceball DISEMBOWELS Drardodon!
Your iceball maims Grar!
Drardodon throws a handful of sharp spikes at your feet!
Drardodon's caltraps miss you.
Grar has quite a few wounds.

<535hp 394m 373mv 1011xp field day (shaft : defensive) >
Grar's shield wobbles and barely deflects your slash.
Your weapon advantage overcomes Grar's parry attempt.
Your slash mauls Grar.
You parry Grar's pound.
Drardodon's pierce decimates you!
You parry Drardodon's pierce.
Grar has some big nasty wounds and scratches.

<507hp 397m 373mv 1011xp field day (shaft : defensive) >
c ice
Your concentration is broken as you're forced to rein in your mount.
Grar has some big nasty wounds and scratches.

<507hp 390m 373mv 1011xp field day (shaft : defensive) >
Grar deflects your slash aside in an ungraceful parry.
You deflect Grar's pound aside in an ungraceful parry.
You parry Drardodon's pierce.
You parry Drardodon's slash.
Grar has some big nasty wounds and scratches.

<507hp 390m 373mv 1011xp field day (shaft : defensive) >
c ice
Your iceball devastates Drardodon!
Your iceball mauls Grar.
Grar has some big nasty wounds and scratches.

<507hp 375m 373mv 1011xp field day (shaft : defensive) >
Sheoul loses his balance and tumbles off of his mount!
Your slash wounds Grar.
Grar's pound mauls you.
Drardodon's pierce wounds you.
You parry Drardodon's pierce.
Grar has some big nasty wounds and scratches.

<468hp 382m 373mv 1011xp field day (shaft : defensive) >
Grar has fled!
Grar walks east.
Drardodon looks pretty hurt.

<468hp 382m 373mv 1011xp field day (blade : dual_wield) >
c ice

Drardodon has fled!
Drardodon walks west.

<468hp 382m 373mv 1011xp field day (no opponent : no opponent) > Why would you turn on your own creation?

<468hp 367m 373mv 1011xp field day (no opponent : no opponent) >
west

Grar walks in.

<468hp 367m 373mv 1011xp field day (no opponent : no opponent) > A Mud-Covered Field

[Exits: north east]
A halfling child is sitting here weeping.

<468hp 367m 371mv 1011xp field day (no opponent : no opponent) >
Grar walks in.

<468hp 367m 371mv 1011xp field day (no opponent : no opponent) >
north
A Mud-Covered Field

[Exits: north east south west]
This cloak appears to have been crudely sewn together using worm skins.
A splintered wooden plank is here.
A chain shirt is here, gathering rust.
A rusted iron pot is here, covered with mud.
A copper shortsword is here, ready to slay dragons.
The lightning has stopped.
The white aura around your body fades.
You feel less righteous.

<478hp 354m 374mv 1011xp field day (no opponent : no opponent) >
murder drardodon

Grar walks in.
They aren't here.

<478hp 354m 374mv 1011xp field day (no opponent : no opponent) >
murder grar
Grar yells 'Help! I am being attacked by Sheoul!'
Your slash injures Grar.
Your slash wounds Grar.
Grar has some big nasty wounds and scratches.

<478hp 368m 374mv 1011xp field day (shaft : defensive) >
Your slash injures Grar.
You grip your shield firmly, staving off Grar's pound.
Grar has some big nasty wounds and scratches.

<478hp 372m 374mv 1011xp field day (shaft : defensive) >
Grar has fled!
Grar walks south.

<478hp 372m 374mv 1011xp field day (no opponent : no opponent) >
flee
quaf purp

Grar walks in.

<478hp 372m 374mv 1011xp field day (no opponent : no opponent) > You aren't fighting anyone.

<478hp 372m 374mv 1011xp field day (no opponent : no opponent) > Grar walks west.
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<478hp 372m 374mv 1011xp field day (no opponent : no opponent) >
murder grar
They aren't here.

===They run so I do some searching, surrounding areas then Seringale===

<503hp 297m 254mv 1011xp city day (no opponent : no opponent) >
east
east
Players near you:
Sheoul Outside the West Gate
Drardodon Outside the East Gate

<503hp 297m 254mv 1011xp city day (no opponent : no opponent) >
east
Inside the West Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<503hp 297m 253mv 1011xp city day (no opponent : no opponent) > The West Common Road

[Exits: north east south west]

<503hp 297m 252mv 1011xp road day (no opponent : no opponent) > The West Common Road

[Exits: north east west]

<503hp 297m 251mv 1011xp road day (no opponent : no opponent) >
east
east
east
The West Common Road

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.

<503hp 297m 250mv 1011xp road day (no opponent : no opponent) >
east
where pk
The Western Monument

[Exits: north east south west]
A stone giant city guard of Seringale stands watch here.

<503hp 297m 249mv 1011xp city day (no opponent : no opponent) >
The town clock tolls once as the evening begins.

<513hp 309m 294mv 1011xp city day (no opponent : no opponent) > The West Common Road

[Exits: north east south west]
An avian city guard of Seringale stands watch here.

<513hp 309m 293mv 1011xp road day (no opponent : no opponent) > The West Common Road

[Exits: north east south west]
Dagnir the enforcer of law is here searching for criminals.

<513hp 309m 292mv 1011xp road day (no opponent : no opponent) > Players near you:
Sheoul The West Common Road

<513hp 309m 292mv 1011xp road day (no opponent : no opponent) >
east
West of Market Square

[Exits: north south west]

<513hp 309m 291mv 1011xp city day (no opponent : no opponent) >
east
A marvellous fountain has been walled off by a fence.

<513hp 309m 291mv 1011xp city day (no opponent : no opponent) >
south
Southwest of Market Square

[Exits: north east]

<513hp 309m 290mv 1011xp inside day (no opponent : no opponent) >
east
east
South of Market Square

[Exits: east south west]
A filthy beggar is here asking for your spare gold.

<513hp 309m 289mv 1011xp city day (no opponent : no opponent) >
north
Southeast of Market Square

[Exits: north west]
A filthy beggar is here asking for your spare gold.

<513hp 309m 288mv 1011xp inside day (no opponent : no opponent) >
east
east
east
East of Market Square

[Exits: north east south]
A stone giant citizen of Seringale wanders about.

<513hp 309m 287mv 1011xp city day (no opponent : no opponent) >
east
east
east
The East Common Road

[Exits: north east south west]

<513hp 309m 286mv 1011xp road day (no opponent : no opponent) > The East Common Road

[Exits: north east south west]

<513hp 309m 285mv 1011xp road day (no opponent : no opponent) > The Eastern Monument

[Exits: east south west]
A paladin's polearm lies here unattended.

<513hp 309m 284mv 1011xp city day (no opponent : no opponent) > The East Common Road

[Exits: east west]
A half-elf city guard of Seringale stands watch here.

<513hp 309m 283mv 1011xp road day (no opponent : no opponent) >
east
The East Common Road

[Exits: north east south west]

<513hp 309m 282mv 1011xp road day (no opponent : no opponent) > The East Common Road

[Exits: east west]

<513hp 309m 281mv 1011xp road day (no opponent : no opponent) >
east
east
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<513hp 309m 280mv 1011xp city day (no opponent : no opponent) >
where pk
Outside the East Gate

[Exits: east west]

<513hp 309m 279mv 1011xp city day (no opponent : no opponent) > City Entrance

[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.

<513hp 309m 278mv 1011xp road day (no opponent : no opponent) > Players near you:
Sheoul City Entrance

<513hp 309m 278mv 1011xp road day (no opponent : no opponent) >
who pk
[40 Human Dkn] Sheoul the Evil Knight
[40 Human Nin] Drardodon Adrardol the Entrance to Owaza
[38 Fire Sha] Grar the Communer of Decay
Players found: 3
There are 5 characters on; the most on since startup was 16.

<513hp 309m 278mv 1011xp road day (no opponent : no opponent) >
east
Along the Eastern Road

[Exits: east west]

<513hp 309m 277mv 1011xp road day (no opponent : no opponent) >
east
east
Along the Eastern Road

[Exits: east west]
A long polearm with a curved blade is here.

<513hp 309m 276mv 1011xp road day (no opponent : no opponent) > Along the Eastern Road

[Exits: east west]

<513hp 309m 275mv 1011xp road day (no opponent : no opponent) >
east
Along the Eastern Road

[Exits: east west]

<513hp 309m 274mv 1011xp road day (no opponent : no opponent) >
east
The Crossroads

[Exits: north east south west]

<513hp 309m 273mv 1011xp road day (no opponent : no opponent) >
where pk
Players near you:
Sheoul The Crossroads

<513hp 309m 273mv 1011xp road day (no opponent : no opponent) >
north
north
The Lane

[Exits: north south]

<513hp 309m 272mv 1011xp field day (no opponent : no opponent) >
north
The Plains

[Exits: north south]

<513hp 309m 271mv 1011xp field day (no opponent : no opponent) > Road to the Dwarven Mines

[Exits: south west]

<513hp 309m 270mv 1011xp mountain day (no opponent : no opponent) >
west
u
Base of the Ladder

[Exits: east up]

<513hp 309m 269mv 1011xp mountain day (no opponent : no opponent) > Windswept Plateau of the Dwarven Mines

[Exits: east down]

<513hp 309m 268mv 1011xp mountain day (no opponent : no opponent) >
east
east
where pk
Bank of a Swift Stream

[Exits: east west]

<513hp 309m 267mv 1011xp river day (no opponent : no opponent) > The path

[Exits: north east west]

<513hp 309m 266mv 1011xp hills day (no opponent : no opponent) > Players near you:
Sheoul The path
Drardodon The tunnel

<513hp 309m 266mv 1011xp hills day (no opponent : no opponent) >
north
north
The path

[Exits: north south]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.

<513hp 309m 265mv 1011xp hills day (no opponent : no opponent) >
north
north
north
End of the path

[Exits: north south]

<513hp 309m 264mv 1011xp hills day (no opponent : no opponent) > The Entrance to the Dwarven Mines

[Exits: north south]
A kobold guard stands here guarding the entrance to the mines.
A kobold guard stands here guarding the entrance to the mines.

<513hp 309m 263mv 1011xp cave day (no opponent : no opponent) >
quaf purp
The tunnel

[Exits: north south]
This orc is frothing around the mouth. Better stay away.
This orc is frothing around the mouth. Better stay away.

<513hp 309m 262mv 1011xp cave day (no opponent : no opponent) > The tunnel intersection

[Exits: north east south west]
A small iron flail is here.

<513hp 309m 261mv 1011xp cave day (no opponent : no opponent) >
east
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<513hp 309m 261mv 1011xp cave day (no opponent : no opponent) > The tunnel

[Exits: north west]

<513hp 309m 260mv 1011xp cave day (no opponent : no opponent) >
north
north
The tunnel

[Exits: north south]

<513hp 309m 259mv 1011xp cave day (no opponent : no opponent) > The many tunnels

[Exits: north east south west]
A small iron flail is here.

<513hp 309m 258mv 1011xp cave day (no opponent : no opponent) >
east
south
The tunnel

[Exits: north south west]
A kobold guard stands here guarding the entrance to the mines.

<513hp 309m 257mv 1011xp cave day (no opponent : no opponent) >
d
The hole

[Exits: north down]

<513hp 309m 256mv 1011xp cave day (no opponent : no opponent) > The tunnel

[Exits: west up]
A curved sword with a heavy tip sits here.
(Humming) A long sharp piece of bone is stuck into the ground.

<513hp 309m 255mv 1011xp cave day (no opponent : no opponent) >
west
The maze

[Exits: north east]
A curved sword with a heavy tip sits here.

<513hp 309m 254mv 1011xp cave day (no opponent : no opponent) >
north
west
Grar tells you 'Dat not nice.'

<513hp 309m 254mv 1011xp cave day (no opponent : no opponent) > The maze

[Exits: south west]

<513hp 309m 253mv 1011xp cave day (no opponent : no opponent) > The maze

[Exits: east south]
A sickly brown snake watches you with caution.

<513hp 309m 252mv 1011xp cave day (no opponent : no opponent) >
south
The maze

[Exits: north east]
A large steel axe rests on the ground.
An orc is here, looking for something (or perhaps someone) to eat.

<513hp 309m 251mv 1011xp cave day (no opponent : no opponent) >
east
east
The maze

[Exits: east west]
A large steel axe rests on the ground.
A small hand axe lies forgotten on the floor.
This tall warrior has more scars than even you!

<513hp 309m 250mv 1011xp cave day (no opponent : no opponent) > The maze

[Exits: east south west]
A large metal shield is lying on the ground.
A razor-sharp war axe rests on the ground.
A metal helmet is here.
An orc is here, looking for something (or perhaps someone) to eat.

<513hp 309m 249mv 1011xp cave day (no opponent : no opponent) >
south
south
The large cave

[Exits: north south west]
A white bat rests on the ceiling. You wonder where the cold is coming from.

<513hp 309m 248mv 1011xp cave day (no opponent : no opponent) >
murder drardodon
The large cave

[Exits: north east west]
A purple potion is here.
A long polearm with a curved blade is here.
A small metal shield is lying on the ground.
A coiled length of leather is here...looks like a nasty whip!
( 2) A scale mail jerkin is lying on the ground.
( 2) A well-polished broadsword sits here.
A curved sword with a heavy tip sits here.
Drardodon is here.

<529hp 324m 292mv 1011xp cave dusk (no opponent : no opponent) > Drardodon dances around your slash, easily dodging it.
Drardodon has some big nasty wounds and scratches.

<529hp 324m 292mv 1011xp cave dusk (blade : dual_wield) >
Drardodon gets a purple potion.
Drardodon has some big nasty wounds and scratches.

<529hp 324m 292mv 1011xp cave dusk (blade : dual_wield) >
Your slash MASSACRES Drardodon!
Your shield jolts under Drardodon's pierce, but holds.
You awkwardly parry Drardodon's pierce with a loud clang.
Drardodon's pierce decimates you!
Drardodon looks pretty hurt.

<502hp 331m 292mv 1011xp cave dusk (blade : dual_wield) >
c curse

Drardodon has fled!
Drardodon walks north.

<502hp 331m 292mv 1011xp cave dusk (no opponent : no opponent) > Cast the curse spell on whom?

<502hp 331m 292mv 1011xp cave dusk (no opponent : no opponent) >
north
The large cave

[Exits: north south west]
Drardodon is here.
A white bat rests on the ceiling. You wonder where the cold is coming from.

<502hp 331m 291mv 1011xp cave dusk (no opponent : no opponent) >
murder drardodon

Drardodon gets a purple potion from a Big Ol'Pack Sack.

<502hp 331m 291mv 1011xp cave dusk (no opponent : no opponent) > Your slash MANGLES Drardodon!
Drardodon has fled!
Drardodon limps south.

<502hp 335m 291mv 1011xp cave dusk (no opponent : no opponent) >
murder drardodon
They aren't here.

<502hp 335m 291mv 1011xp cave dusk (no opponent : no opponent) >
A ray of light shines down briefly nearby, then vanishes.

<502hp 335m 291mv 1011xp cave dusk (no opponent : no opponent) >
g per sack
You get a perfect potion of recall from a Big Ol'Pack Sack.

<502hp 335m 291mv 1011xp cave dusk (no opponent : no opponent) >
quaf per
You quaff a perfect potion of recall.
City Hall

[Exits: east west]

<502hp 335m 145mv 1011xp inside dusk (no opponent : no opponent) >
where pk
east
Players near you:
Sheoul City Hall
Drardodon Flourantine Way

<502hp 335m 145mv 1011xp inside dusk (no opponent : no opponent) > Town Square

[Exits: north east south west]

<502hp 335m 144mv 1011xp city dusk (no opponent : no opponent) >
south
Flourantine Way

[Exits: north south west]

<502hp 335m 142mv 1011xp city dusk (no opponent : no opponent) >
south
Flourantine Way

[Exits: north south west]
A female prostitute gives you a lusty look.

<502hp 335m 140mv 1011xp city dusk (no opponent : no opponent) >
scan all
south
You scan all around.
You scan north.
*** Range 3 (north) ***
A Darkhaven Outlaw stalks the area, looking for fun.
You scan south.
*** Range 1 (south) ***
A Darkhaven Outlaw stalks the area, looking for fun.
A sneaky thief is here, stealing your gold purse.
You scan west.
*** Range 1 (west) ***
An ornate jeweler tends to your arrival and sells you her fine products.

<502hp 335m 140mv 1011xp city dusk (no opponent : no opponent) > Flourantine Way

[Exits: north east south]
A Darkhaven Outlaw stalks the area, looking for fun.
A sneaky thief is here, stealing your gold purse.

<502hp 335m 138mv 1011xp city dusk (no opponent : no opponent) >
where pk
Players near you:
Sheoul Flourantine Way
Drardodon Within the docks

<502hp 335m 138mv 1011xp city dusk (no opponent : no opponent) >
south
Flourantine Way

[Exits: north south]

<502hp 335m 136mv 1011xp city dusk (no opponent : no opponent) >
south
An opening in the fog

[Exits: north east south west]

<502hp 335m 134mv 1011xp city dusk (no opponent : no opponent) >
west
Misty Lane

[Exits: east south west]

<502hp 335m 132mv 1011xp road dusk (no opponent : no opponent) >
west
west
west
Misty Lane

[Exits: north east west]
A Darkhaven Outlaw stalks the area, looking for fun.

<502hp 335m 130mv 1011xp road dusk (no opponent : no opponent) > Misty Lane

[Exits: east west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<502hp 335m 128mv 1011xp road dusk (no opponent : no opponent) > Gateway to Darkhaven

[Exits: north east south west]
A crumbled sign is standing here.

<502hp 335m 126mv 1011xp city dusk (no opponent : no opponent) >
west
Within the docks

[Exits: east west]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.

<502hp 335m 124mv 1011xp city dusk (no opponent : no opponent) >
west
Within the docks

[Exits: east west]

<502hp 335m 122mv 1011xp city dusk (no opponent : no opponent) >
south
The icy water of the Dragon Sea is all that lies in that direction.

<502hp 335m 122mv 1011xp city dusk (no opponent : no opponent) >
west
A Boating Dock

[Exits: north east south]

<502hp 335m 120mv 1011xp city dusk (no opponent : no opponent) >
south
Along the harbor

[Exits: north south]
A malevolent looking mariner beams a vicious smile at you.
The night has begun.
The white aura around your body fades.
You feel your unholy strength slip away.

<518hp 344m 163mv 1011xp city night (no opponent : no opponent) >
south
scan all
A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<518hp 344m 161mv 1011xp city night (no opponent : no opponent) >
where pk
west
You scan all around.
You scan north.
*** Range 1 (north) ***
A malevolent looking mariner beams a vicious smile at you.
You scan east.
You scan south.
*** Range 1 (south) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
You scan west.
*** Range 1 (west) ***
A Hammerhead shark prowls within the water.

<518hp 344m 161mv 1011xp city night (no opponent : no opponent) >
west
Players near you:
Sheoul A Boating Dock

<518hp 344m 161mv 1011xp city night (no opponent : no opponent) > Calm Blue Water

[Exits: east west]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<518hp 344m 158mv 1011xp river night (no opponent : no opponent) > Calm Blue Water

[Exits: east west]

<518hp 344m 154mv 1011xp river night (no opponent : no opponent) >
west
A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.

<518hp 344m 150mv 1011xp river night (no opponent : no opponent) >
south
south
A Blue-Water Current

[Exits: north east south west]

<518hp 344m 146mv 1011xp river night (no opponent : no opponent) >
where pk
A Blue-Water Current

[Exits: north east]
(White Aura) Drardodon is here.
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.
Drardodon swims east.

<518hp 344m 142mv 1011xp river night (no opponent : no opponent) >
east
south
Players near you:
Sheoul A Blue-Water Current
Drardodon A Blue-Water Current

<518hp 344m 142mv 1011xp river night (no opponent : no opponent) > A Blue-Water Current

[Exits: south west]

<518hp 344m 138mv 1011xp river night (no opponent : no opponent) > A Blue-Water Current

[Exits: north west]
A Swordfish moves slowly well beneath the depths of the water.
A Swordfish pokes you with its fins.

<518hp 344m 134mv 1011xp river night (no opponent : no opponent) >
west
west
A Blue-Water Current

[Exits: east south west]

<518hp 344m 130mv 1011xp river night (no opponent : no opponent) >
north
Treading Blue Water

[Exits: north east south]
(White Aura) Drardodon is here.
Drardodon swims north.

<518hp 344m 126mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: south west]
A bunch of blue flowers waver on their stalks in the water.
(White Aura) Drardodon is here.
A long eel swims near the surface of the water.
Drardodon swims west.

<518hp 344m 122mv 1011xp river night (no opponent : no opponent) >
west
west
west
Treading Blue Water

[Exits: east west]
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 118mv 1011xp river night (no opponent : no opponent) >
west
west
west
Treading Blue Water

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 114mv 1011xp river night (no opponent : no opponent) >
west
west
Treading Clear Water

[Exits: east west up]
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 110mv 1011xp river night (no opponent : no opponent) >
c harm drar
Treading Clear Water

[Exits: east west]
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 106mv 1011xp river night (no opponent : no opponent) > Treading Clear Water

[Exits: north east west]
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 102mv 1011xp river night (no opponent : no opponent) > Treading Clear Water

[Exits: east west]
(White Aura) Drardodon is here.
A long eel swims near the surface of the water.
Drardodon swims west.

<518hp 344m 98mv 1011xp river night (no opponent : no opponent) > Treading Clear Water

[Exits: east west]
(White Aura) Drardodon is here.
Drardodon swims west.

<518hp 344m 94mv 1011xp river night (no opponent : no opponent) >
north
north
Treading Clear Water

[Exits: north east south west]
(White Aura) Drardodon is here.
Drardodon swims north.

<518hp 344m 90mv 1011xp river night (no opponent : no opponent) > They aren't here.

<518hp 344m 90mv 1011xp river night (no opponent : no opponent) > Calm Clear Water

[Exits: north south]
(White Aura) Drardodon is here.

<518hp 344m 88mv 1011xp ocean night (no opponent : no opponent) > Calm Clear Water

[Exits: south west]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.
Drardodon floats in.
A Hammerhead shark pokes Drardodon with its fins.

<518hp 344m 87mv 1011xp ocean night (no opponent : no opponent) >
west
north
c harm drar
Calm Clear Water

[Exits: north east south]
Drardodon floats in.

<518hp 344m 86mv 1011xp ocean night (no opponent : no opponent) > Calm Clear Water

[Exits: south west]

<518hp 344m 85mv 1011xp ocean night (no opponent : no opponent) >
Drardodon floats in.

<518hp 344m 85mv 1011xp ocean night (no opponent : no opponent) > Your harm spell DISMEMBERS Drardodon!
Drardodon has fled!
Drardodon floats south.

<518hp 309m 85mv 1011xp ocean night (no opponent : no opponent) >
c harm drar
murder grar
They aren't here.

<518hp 309m 85mv 1011xp ocean night (no opponent : no opponent) > They aren't here.

<518hp 309m 85mv 1011xp ocean night (no opponent : no opponent) >
murder drar
They aren't here.

<518hp 309m 85mv 1011xp ocean night (no opponent : no opponent) >
south
murder drar
Calm Clear Water

[Exits: north east south]

<518hp 309m 84mv 1011xp ocean night (no opponent : no opponent) > They aren't here.

<518hp 309m 84mv 1011xp ocean night (no opponent : no opponent) >
east
Calm Clear Water

[Exits: south west]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<518hp 309m 83mv 1011xp ocean night (no opponent : no opponent) >
east
Out of nowhere, a swirling, rushing current propels you backwards.

<518hp 309m 83mv 1011xp ocean night (no opponent : no opponent) >
south
Calm Clear Water

[Exits: north south]

<518hp 309m 82mv 1011xp ocean night (no opponent : no opponent) >
south
Treading Clear Water

[Exits: north east south west]

<518hp 309m 80mv 1011xp river night (no opponent : no opponent) >
east
east
Treading Clear Water

[Exits: east west]

<518hp 309m 76mv 1011xp river night (no opponent : no opponent) >
east
east
east
Treading Clear Water

[Exits: east west]
A long eel swims near the surface of the water.

<518hp 309m 72mv 1011xp river night (no opponent : no opponent) >
east
Treading Clear Water

[Exits: north east west]

<518hp 309m 68mv 1011xp river night (no opponent : no opponent) >
east
east
Treading Clear Water

[Exits: east west]

<518hp 309m 64mv 1011xp river night (no opponent : no opponent) > Treading Clear Water

[Exits: east west up]

<518hp 309m 60mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.

<518hp 309m 56mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: east west]

<518hp 309m 52mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: south west]
A bunch of blue flowers waver on their stalks in the water.
A long eel swims near the surface of the water.

<518hp 309m 48mv 1011xp river night (no opponent : no opponent) >
where pk
south
Players near you:
Sheoul Treading Blue Water
Drardodon Treading Blue Water

<518hp 309m 48mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: north east south]

<518hp 309m 44mv 1011xp river night (no opponent : no opponent) >
scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Drardodon is here.
A long eel swims near the surface of the water.
You scan east.
*** Range 2 (east) ***
A Swordfish moves slowly well beneath the depths of the water.
You scan south.
Drardodon swims in.

<518hp 309m 44mv 1011xp river night (no opponent : no opponent) >
east
east
A Blue-Water Current

[Exits: east south west]

<518hp 309m 40mv 1011xp river night (no opponent : no opponent) >
Drardodon swims in.

<518hp 309m 40mv 1011xp river night (no opponent : no opponent) > A Blue-Water Current

[Exits: north west]
A Swordfish moves slowly well beneath the depths of the water.
A Swordfish pokes you with its fins.

<518hp 309m 36mv 1011xp river night (no opponent : no opponent) >
west

Drardodon swims in.
A Swordfish pokes Drardodon with its fins.

<518hp 309m 36mv 1011xp river night (no opponent : no opponent) >
west
murder drar
A Blue-Water Current

[Exits: east south west]
The waters turn violent, and throw you around.

<518hp 309m 32mv 1011xp river night (no opponent : no opponent) > Treading Blue Water

[Exits: north east south]

<518hp 309m 28mv 1011xp river night (no opponent : no opponent) >
murder drar
They aren't here.

<518hp 309m 28mv 1011xp river night (no opponent : no opponent) > They aren't here.

<518hp 309m 28mv 1011xp river night (no opponent : no opponent) >
east
east
A Blue-Water Current

[Exits: east south west]

<518hp 309m 24mv 1011xp river night (no opponent : no opponent) > A Blue-Water Current

[Exits: north west]
A Swordfish moves slowly well beneath the depths of the water.
A Swordfish pokes you with its fins.

<518hp 309m 20mv 1011xp river night (no opponent : no opponent) >
north
A Blue-Water Current

[Exits: south west]

<518hp 309m 16mv 1011xp river night (no opponent : no opponent) >
west
A Blue-Water Current

[Exits: north east]
A Hammerhead shark prowls within the water.
A Hammerhead shark pokes you with its fins.

<518hp 309m 12mv 1011xp river night (no opponent : no opponent) >
north
A Blue-Water Current

[Exits: north east south west]

<518hp 309m 8mv 1011xp river night (no opponent : no opponent) >
north
murder drar
A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
(White Aura) Drardodon is here.

<518hp 309m 4mv 1011xp river night (no opponent : no opponent) > Drardodon parries your slash.
Drardodon is in awful condition.

<518hp 309m 4mv 1011xp river night (blade : defensive) >
g flying sack
recite flying
g flying sack
recite flying

Drardodon has fled!
Drardodon swims east.

<518hp 309m 4mv 1011xp river night (no opponent : no opponent) > You get a scroll of flying from a Big Ol'Pack Sack.

<518hp 309m 4mv 1011xp river night (no opponent : no opponent) > You recite a scroll of flying.
You mispronounce a syllable.

<518hp 309m 4mv 1011xp river night (no opponent : no opponent) >
murder drar
You get a scroll of flying from a Big Ol'Pack Sack.

<529hp 316m 49mv 1011xp river night (no opponent : no opponent) > You recite a scroll of flying.
You mispronounce a syllable.

<529hp 316m 49mv 1011xp river night (no opponent : no opponent) >
g flying sack
recite flying
They aren't here.

<529hp 316m 49mv 1011xp river night (no opponent : no opponent) > You get a scroll of flying from a Big Ol'Pack Sack.

<529hp 316m 49mv 1011xp river night (no opponent : no opponent) > You recite a scroll of flying.
Your feet rise off the ground.

<529hp 316m 49mv 1011xp river night (no opponent : no opponent) >
east
Calm Blue Water

[Exits: east west]

<529hp 316m 47mv 1011xp river night (no opponent : no opponent) >
east
east
Calm Blue Water

[Exits: east west]
A Hammerhead shark prowls within the water.

<529hp 316m 45mv 1011xp river night (no opponent : no opponent) > A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<529hp 316m 44mv 1011xp city night (no opponent : no opponent) >
scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A malevolent looking mariner beams a vicious smile at you.
You scan east.
You scan south.
*** Range 1 (south) ***
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
You scan west.
*** Range 1 (west) ***
A Hammerhead shark prowls within the water.

<529hp 316m 44mv 1011xp city night (no opponent : no opponent) >
where pk
Players near you:
Sheoul A Boating Dock

<529hp 316m 44mv 1011xp city night (no opponent : no opponent) >
east
east
Within the dock

[Exits: east west]

<529hp 316m 43mv 1011xp city night (no opponent : no opponent) >
where pk
Within the dock

[Exits: east west]

<529hp 316m 42mv 1011xp city night (no opponent : no opponent) > Players near you:
Sheoul Within the dock

<529hp 316m 42mv 1011xp city night (no opponent : no opponent) >
west
west
Within the dock

[Exits: east west]

<529hp 316m 41mv 1011xp city night (no opponent : no opponent) >
west
A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<529hp 316m 40mv 1011xp city night (no opponent : no opponent) > Calm Blue Water

[Exits: east west]
A Hammerhead shark prowls within the water.

<529hp 316m 39mv 1011xp river night (no opponent : no opponent) >
west
west
Calm Blue Water

[Exits: east west]

<529hp 316m 37mv 1011xp river night (no opponent : no opponent) >
where pk
A Blue-Water Current

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.

<529hp 316m 35mv 1011xp river night (no opponent : no opponent) > Players near you:
Sheoul A Blue-Water Current

<529hp 316m 35mv 1011xp river night (no opponent : no opponent) >
murder drar
They aren't here.

<529hp 316m 35mv 1011xp river night (no opponent : no opponent) >
who pk
[40 Human Dkn] Sheoul the Evil Knight
[38 Fire Sha] Grar the Communer of Decay
Players found: 2
There are 4 characters on; the most on since startup was 16.

<529hp 316m 35mv 1011xp river night (no opponent : no opponent) >
e
e
Calm Blue Water

[Exits: east west]

<529hp 316m 33mv 1011xp river night (no opponent : no opponent) >
e
e
Calm Blue Water

[Exits: east west]
A Hammerhead shark prowls within the water.

<529hp 316m 31mv 1011xp river night (no opponent : no opponent) > A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<529hp 316m 30mv 1011xp city night (no opponent : no opponent) > Within the dock

[Exits: east west]

<529hp 316m 29mv 1011xp city night (no opponent : no opponent) >
west
west
A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<529hp 316m 28mv 1011xp city night (no opponent : no opponent) > Calm Blue Water

[Exits: east west]
A Hammerhead shark prowls within the water.

<529hp 316m 27mv 1011xp river night (no opponent : no opponent) >
east
A Boating Dock

[Exits: north east south west]
An old boat is barely staying afloat here.

<529hp 316m 26mv 1011xp city night (no opponent : no opponent) >
c fire
Your fireball *** DEMOLISHES *** someone!
Someone is DEAD!!
Someone's fingers are severed from his hand.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
g coins corpse
You get 302 gold coins from the corpse of Drardodon.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
l in corpse
The corpse of Drardodon holds:
a heavy woolen robe
red dragonscale leggings
red dragon arm guards
a black-tear girth
black laminated armor
a pair of black-tear boots
a teeth necklace
a Big Ol'Pack Sack
( 2) (Humming) a titanium bracer
a deep red stone
( 2) (Humming) a dark-mithril ring
a sturdy staff of mahogany
(Glowing) a blood candle
a skin of an elven princess
a pair of minotaur combat gloves
(Glowing) a reinforced safety helmet
a war spear
a seashell ring
a barrel
a hunter's knife
(Glowing) a potion of travelers restoration
(Humming) a dagger of dark iron
an admission ticket
a purple potion

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
g pur corpse
You get a purple potion from the corpse of Drardodon.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
put all sack
You put a purple potion in a Big Ol'Pack Sack.
You put a worm-skin cloak in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a sparking lightning sword in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.
You put a perfect potion of recall in a Big Ol'Pack Sack.
You put a purple potion in a Big Ol'Pack Sack.
You put a seashell ring in a Big Ol'Pack Sack.
You put a gyvel potion in a Big Ol'Pack Sack.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
g ring corpse
You get a dark-mithril ring from the corpse of Drardodon.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
g ring corpse
You get a dark-mithril ring from the corpse of Drardodon.
Drardodon crawls in.

<529hp 301m 26mv 1011xp city night (no opponent : no opponent) >
You are ready to cast the fly spell again.

<543hp 309m 71mv 1011xp city night (no opponent : no opponent) >
Drardodon gets a heavy woolen robe from the corpse of Drardodon.
Drardodon gets red dragonscale leggings from the corpse of Drardodon.
Drardodon gets red dragon arm guards from the corpse of Drardodon.
Drardodon gets a black-tear girth from the corpse of Drardodon.
Drardodon gets black laminated armor from the corpse of Drardodon.
Drardodon gets a pair of black-tear boots from the corpse of Drardodon.
Drardodon gets a teeth necklace from the corpse of Drardodon.
Drardodon gets a Big Ol'Pack Sack from the corpse of Drardodon.
Drardodon gets a titanium bracer from the corpse of Drardodon.
Drardodon gets a titanium bracer from the corpse of Drardodon.
Drardodon gets a deep red stone from the corpse of Drardodon.
Drardodon gets a sturdy staff of mahogany from the corpse of Drardodon.
Drardodon gets a blood candle from the corpse of Drardodon.
Drardodon gets a skin of an elven princess from the corpse of Drardodon.
Drardodon gets a pair of minotaur combat gloves from the corpse of Drardodon.
Drardodon gets a reinforced safety helmet from the corpse of Drardodon.
Drardodon gets a war spear from the corpse of Drardodon.
Drardodon gets a seashell ring from the corpse of Drardodon.
Drardodon gets a barrel from the corpse of Drardodon.
Drardodon gets a hunter's knife from the corpse of Drardodon.
Drardodon gets a potion of travelers restoration from the corpse of Drardodon.
Drardodon gets a dagger of dark iron from the corpse of Drardodon.
Drardodon gets an admission ticket from the corpse of Drardodon.

<543hp 309m 71mv 1011xp city night (no opponent : no opponent) >
g stff corpse
You see nothing like that in the corpse of Drardodon.

<543hp 309m 71mv 1011xp city night (no opponent : no opponent) >
Drardodon holds an admission ticket in his hand.
Drardodon wields a dagger of dark iron.
Drardodon wears a seashell ring on his left finger.
Drardodon wears a reinforced safety helmet on his head.
Drardodon slips a pair of minotaur combat gloves onto his hands.
Drardodon grunts as he begins to struggle with his belongings.
Drardodon wears a skin of an elven princess around his neck.
Drardodon lights a blood candle.
Drardodon releases a deep red stone to float next to him.
Drardodon wears a titanium bracer around his left wrist.
Drardodon looks relieved as he begins to manage his belongings.
Drardodon wears a titanium bracer around his right wrist.
Drardodon wraps a Big Ol'Pack Sack about his body.
Drardodon wears a teeth necklace around his neck.
Drardodon wears a pair of black-tear boots on his feet.
Drardodon wears black laminated armor over his torso.
Drardodon fastens a black-tear girth about his waist.
Drardodon wears red dragon arm guards on his arms.
Drardodon wears red dragonscale leggings on his legs.

<543hp 309m 71mv 1011xp city night (no opponent : no opponent) >
Drardodon gets the fingers of Drardodon.
Drardodon gets an old boat.
Drardodon grunts as he begins to struggle with his belongings.

  1. Astemus 40 Dark Knight vs 38 Shaman 40 Ninja -
    at least get a magical weapon if not an ice weapon vs grar. waste of the mount damage to use his resist.
  2. kornhole idk y you call it 2v1. -
    looks like you caught a group of two trying to gain and ganked one of them...when you were in group range, and could have joined them....good job!
  3. Chomryul 40 Dark Knight vs 38 Shaman 40 Ninja -
    that's usually the best time to kill someone. They don't remove mobdeath from your record tally for this reason.
  4. iolo 40 Dark Knight vs 38 Shaman 40 Ninja -
    Cool name, Sheoul. Befitting of a dk.
  5. Beljia 40 Dark Knight vs 38 Shaman 40 Ninja -
    That name make me think of South Korea for some reason. Ah yes, a Google search told me that Seoul is the capital of South Korea. Sheoul just has an extra letter.
  6. Rothak 40 Dark Knight vs 38 Shaman 40 Ninja -
    I was in South Korea, and to be honest, I miss it. The H in Sheoul is silent it seems :D
  7. Elder 40 Dark Knight vs 38 Shaman 40 Ninja -
    Astemus: I had a lightning sword but the loss of hit/dam for wearing that vs the hellblade was too significant. I would do no more damage against Grar with it, and less damage against the human.

    kornhole: Yes, I took on two people at once who were not fighting a mob. Thanks.

    iolo: Thanks, I like it too.

    Beljia: Definitely has nothing to do with korea. It is a demonic race from another fantasy setting.

    Rothak: It is pronounced She-yool, but go ahead and think what you like.
  8. Etelann 40 Dark Knight vs 38 Shaman 40 Ninja -
    Actually, hit/dam is less important when you have enhanced damage. Also, losing 3 dam vs not hitting a resist is a far superior tradeoff. You might be surprised. Giants also have low exotic/magic AC, leading to doing more damage on them, even if it's not their vuln.
  9. Elder 40 Dark Knight vs 38 Shaman 40 Ninja -
    It was 6 dam, and apparently the Imms didn't like Sheoul either.

    I agree with you though, if it was 3 dam I would have gone with the lightning sword.
  10. Etelann 40 Dark Knight vs 38 Shaman 40 Ninja -
    you got renamed. :(
  11. kornhole Zyrexis? -
    Is Sheoul now Zyrexis? Because they just asked Grar to join forces....that is why I said what I said about trying to kill potential groupmates.....why you gonna go after evils when youre evil? Like gaining alone?
  12. Etelann 40 Dark Knight vs 38 Shaman 40 Ninja -
    no they got renamed something else