Ye Olde Abandoned Realms Logs

That's some shit luck right there.

posted on 2021-01-08 01:02:15
Players near you in Seringale:
<PK> Khai Outside the West Gate
<PK> Eusha The Seringale Kennel

<649/649hp 633/633m 239/519mv 14631 no opponent calm [##########][##########]{ }>
Inside the West Gate
You are inside the West Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the east, the west
gate above you, and the city walls lead to the north and south.

[Exits: north east south west]
(Red Aura) A fledgling harpy is here, fallen from the clouds above.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<649/649hp 633/633m 238/519mv 14631 no opponent calm [##########][##########]{ }>
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the Common Road to the
east, the entrance of a park to the south, and the Western Gate to the west.

[Exits: east south west]

<649/649hp 633/633m 237/519mv 14631 no opponent calm [##########][##########]{ }>

e
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a small shop with a sign
of a glowing staff to the north, and the Common Road leads to the east and
west.

[Exits: north east west]

<649/649hp 633/633m 236/519mv 14631 no opponent calm [##########][##########]{ }>

whe

e
Players near you in Seringale:
<PK> Khai The West Common Road
<PK> Eusha The Seringale Kennel

<649/649hp 633/633m 236/519mv 14631 no opponent calm [##########][##########]{ }>

e
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a silver wand shooting sparks on the north, the stables of an inn to the
south, and the Common Road continues to the east and the west.

[Exits: north east west]

<649/649hp 633/633m 235/519mv 14631 no opponent calm [##########][##########]{ }>

e

e
The Western Monument
Raised in the middle of the Common Road is a granite pillar, the Western
Monument. Several glyphs and words have been chiseled into its sides, as many
travellers have attempted to leave their mark within Seringale. Many sets of
footprints can be seen on the ground, as several people frequent this path. The
road continues east and west, and the Scroll Shop is to the north.

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<649/649hp 633/633m 234/519mv 14631 no opponent calm [##########][##########]{ }>

whe
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a bubbling vial to the north, a shop of trades to the south, and the
Common Road continues to the east and the west.

[Exits: north east south west]

<649/649hp 633/633m 233/519mv 14631 no opponent calm [##########][##########]{ }>
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of a
wizard's hat to the north, a shop of fresh meat to the south, and the large
fountain of the town nearby to the east.


[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A beggar wanders around asking for spare gold.

<649/649hp 633/633m 232/519mv 14631 no opponent calm [##########][##########]{ }>

e
Players near you in Seringale:
<PK> Khai The West Common Road
<PK> Eusha The Seringale Kennel

<649/649hp 633/633m 232/519mv 14631 no opponent calm [##########][##########]{ }>

s
West of Market Square
You are west of Market Square. A marvellous monument has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads north and south around the fountain, while the common
road continues to the west.

[Exits: north south west]

<649/649hp 633/633m 231/519mv 14631 no opponent calm [##########][##########]{ }>

e

s
Southwest of Market Square
You are standing southwest of the Market Square. A marvellous monument
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it. You see a path around the square to the east
and north.

[Exits: north east]

<649/649hp 633/633m 230/519mv 14631 no opponent calm [##########][##########]{ }>
South of Market Square
You are south of Market Square. A marvellous monument has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads east and west around the fountain, while the main
street continues to the south.

[Exits: east south west]

<649/649hp 633/633m 229/519mv 14631 no opponent calm [##########][##########]{ }>

ff
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sword
and axe to the east and to the west, the pet shop.

[Exits: north east south west]
A halfling citizen of Seringale strolls about.

<649/649hp 633/633m 228/519mv 14631 no opponent calm [##########][##########]{ }>

w

ff
They aren't here.

<649/649hp 633/633m 228/519mv 14631 no opponent calm [##########][##########]{ }>
The Seringale Kennel
You are in the Seringale Kennel. The foul smell of canines fills your
nose as you walk inside. A cacophony of whines and barks fills your ears.
Rows and rows of metal cages with thin bars, each containing different
various dogs, crowd the store, ready to buy for your personal enjoyment or
protection. You can leave the kennel to the east.

[Exits: east (up)]
(Charmed) (Red Aura) A skeletal warrior glows with an eerie light here.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
(Charmed) (Red Aura) A flesh golem stands here to do his master's bidding.
(Red Aura) Eusha the Mage of the Blood-Star is here.
Tirsnaga the kennel master is here, teaching an old dog new tricks.

<649/649hp 633/633m 227/519mv 14631 no opponent calm [##########][##########]{ }>
Eusha yells 'Help! I am being attacked by Khai!'
Your lunge catches Eusha off-guard!
Your back fist MUTILATES Eusha!
Your palm strike decimates Eusha!
Your spin kick MUTILATES Eusha!
Eusha has some small wounds and bruises.

<649/649hp 633/633m 227/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

[** ] You dodge Eusha's slash.
Your elbow slash DISMEMBERS Eusha!
Your palm strike wounds Eusha.
Your whirlwind kick DISEMBOWELS Eusha!
A skeletal warrior's slash wounds you.
[***] You parry a skeletal warrior's attack with your second hand.
[** ] You dodge a stone golem's pierce.
A stone golem's pierce MUTILATES you!
A flesh golem's slash decimates you!
[** ] You dodge a flesh golem's slash.
Eusha has quite a few wounds.

<567/649hp 633/633m 227/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

Eusha has fled!
Eusha flies east.
A skeletal warrior has fled!
A skeletal warrior walks east.
A stone golem has fled!
A stone golem walks east.
A flesh golem has fled!
A flesh golem walks east.

<567/649hp 633/633m 227/519mv 14631 no opponent bloody:40 [##########][##########]{ }>

qq
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<567/649hp 633/633m 227/519mv 14631 no opponent bloody:38 [##########][##########]{ }>

e

ff
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sword
and axe to the east and to the west, the pet shop.

[Exits: north east south west]
A halfling citizen of Seringale strolls about.

<567/649hp 633/633m 226/519mv 14631 no opponent bloody:37 [##########][##########]{ }>
They aren't here.

<567/649hp 633/633m 226/519mv 14631 no opponent bloody:40 [##########][##########]{ }>

whe
Players near you in Seringale:
<PK> Khai The Main Street
<PK> Eusha The South Main Street

<567/649hp 633/633m 226/519mv 14631 no opponent bloody:40 [##########][##########]{ }>

ff

s
They aren't here.

<567/649hp 633/633m 226/519mv 14631 no opponent bloody:39 [##########][##########]{ }>
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see entrances to taverns on
both sides of the street and the Main Street continues to the north and
the south.

[Exits: north east south west]

<567/649hp 633/633m 225/519mv 14631 no opponent bloody:38 [##########][##########]{ }>

whe

s

s
Players near you in Seringale:
<PK> Khai The Main Street
<PK> Eusha On a Calm River

<567/649hp 633/633m 225/519mv 14631 no opponent bloody:38 [##########][##########]{ }>
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see the Main Street
continues to the north, entrances to taverns on both sides of the street
and the South Square to the south.

[Exits: north east south west]
A human city guard of Seringale stands watch here.

<567/649hp 633/633m 224/519mv 14631 no opponent bloody:37 [##########][##########]{ }>

whe
South Square
You are at the South Square of Seringale. It is gloomy and dim here.
The square is a tiny opening in between a few broken down buildings. The
air is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, and the South Road to
the east and west.

[Exits: north east south west down]
A fabulous tree made for Strythmas stands here, beaming majestically.

<567/649hp 633/633m 223/519mv 14631 no opponent bloody:37 [##########][##########]{ }>

s
Players near you in Seringale:
<PK> Khai South Square
<PK> Eusha On a Calm River

<567/649hp 633/633m 223/519mv 14631 no opponent bloody:36 [##########][##########]{ }>

s
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]
A beggar wanders around asking for spare gold.

<567/649hp 633/633m 222/519mv 14631 no opponent bloody:36 [##########][##########]{ }>

s
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the
entrance to the Necromancer Guild to the west and the Mausoleum to the east.
The Main Street continues to the north and the south.

[Exits: north east south west]

<567/649hp 633/633m 221/519mv 14631 no opponent bloody:36 [##########][##########]{ }>

s
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are filthy beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the Main
Street continues to the north and the south.

[Exits: north east south]
You see 2 of a small brass orb here.
Here lies a small statue of the immortal Aberdour, dressed in white robes.
(Red Aura) A drow city guard of Seringale stands watch here.
The goblin extermination enforcer is here hunting down goblins.
The sky is getting cloudy.

<576/649hp 633/633m 265/519mv 14631 no opponent bloody:35 [##########][##########]{ }>

whe
A Small Bridge
You are on a small bridge in Seringale. A river flows beneath the
bridge slowly. Splinters line the small wooden railings that are
mounted on both sides of the bridge. The wooden planks of the bridge
hangs on to the frame of the bridge loosely, ready to come apart at any
moment. The thick ropes tying the planks together are old and worn,
about to snap at will. The Main Street continues to the north and south
and a ladder leads down the bridge into the river below you.

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
(Red Aura) A drow city guard of Seringale stands watch here.

<576/649hp 633/633m 264/519mv 14631 no opponent bloody:35 [##########][##########]{ }>

d
Players near you in Seringale:
<PK> Khai A Small Bridge
<PK> Eusha On a Calm River

<576/649hp 633/633m 264/519mv 14631 no opponent bloody:34 [##########][##########]{ }>

sca
Under a Small Bridge
A small bridge connecting the Main Street of Seringale spans over your
head. The bridge casts a shadow over this part of the river. A set of
posts on each bank of the river help support the bridge over your head.
Small pieces of drift wood flows by you at times. The aroma of the
algae and the various tiny life forms inside the river taints the once-
fresh smell of the water. The river extends to the east and the west.
A ladder leads up into the town of Seringale.

[Exits: east west up]

<576/649hp 633/633m 263/519mv 14631 no opponent bloody:40 [##########][##########]{ }>
You scan all around.
You scan east.
*** Range 3 (east) ***
(Charmed) (Red Aura) A skeletal warrior glows with an eerie light here.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
(Charmed) (Red Aura) A flesh golem stands here to do his master's bidding.
(White Aura) (Red Aura) Eusha the Mage of the Blood-Star is here.
You scan west.
You scan up.
*** Range 1 (up) ***
(Red Aura) A drow city guard of Seringale stands watch here.

<576/649hp 633/633m 263/519mv 14631 no opponent bloody:39 [##########][##########]{ }>

ff
They aren't here.

<576/649hp 633/633m 263/519mv 14631 no opponent bloody:38 [##########][##########]{ }>

e

e

e
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
east and west.

[Exits: east west]

<576/649hp 633/633m 262/519mv 14631 no opponent bloody:38 [##########][##########]{ }>

ff
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
east and west.

[Exits: east west]

<576/649hp 633/633m 261/519mv 14631 no opponent bloody:37 [##########][##########]{ }>
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
east and west.

[Exits: east west]
(Charmed) (Red Aura) A skeletal warrior glows with an eerie light here.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
(Charmed) (Red Aura) A flesh golem stands here to do his master's bidding.
(White Aura) (Red Aura) Eusha the Mage of the Blood-Star is here.

<576/649hp 633/633m 260/519mv 14631 no opponent bloody:37 [##########][##########]{ }>

Eusha utters the words, 'candusie ruyz'.
Eusha's rend life devastates you!
Eusha has quite a few wounds.

<546/649hp 633/633m 260/519mv 14631 two_handed bloody:40 [##########][##########]{ }>
You do the best you can!
Eusha has quite a few wounds.

<546/649hp 633/633m 260/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

fl

Eusha's slash injures you.
Eusha's slash hits you.
[** ] Eusha parries your tiger uppercut.
[** ] Eusha parries your palm strike.
[** ] Eusha parries your whirlwind kick.
A skeletal warrior's slash hits you.
[***] You parry a skeletal warrior's attack with your second hand.
[***] You parry a stone golem's attack with your first hand.
[** ] You parry a stone golem's attack with your second hand.
[** ] You parry a flesh golem's attack with your second hand.
[** ] You parry a flesh golem's attack with your second hand.
Eusha has quite a few wounds.

<508/649hp 633/633m 260/519mv 14631 two_handed bloody:40 [##########][##########]{ }>
You flee from combat!
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
east and west.

[Exits: east west]

<508/649hp 633/633m 259/519mv 14631 no opponent bloody:40 [##########][##########]{ }>

e

ff
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
east and west.

[Exits: east west]
(Charmed) (Red Aura) A skeletal warrior glows with an eerie light here.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
(Charmed) (Red Aura) A flesh golem stands here to do his master's bidding.
(White Aura) (Red Aura) Eusha the Mage of the Blood-Star is here.

<508/649hp 633/633m 258/519mv 14631 no opponent bloody:39 [##########][##########]{ }>
Eusha yells 'Help! I am being attacked by Khai!'
[* ] Eusha parries your back fist.
Your palm strike injures Eusha.
Your spin kick wounds Eusha.
Eusha has quite a few wounds.

<508/649hp 633/633m 258/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

Eusha utters the words, 'candusie ruyz'.
Eusha's rend life devastates you!
Eusha has quite a few wounds.

<477/649hp 633/633m 258/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

Eusha's slash hits you.
[** ] You parry Eusha's attack with your second hand.
[***] Eusha parries your back fist.
Your dragon punch mauls Eusha.
Your lightning kick mauls Eusha.
[***] You parry a skeletal warrior's attack with your second hand.
[***] You parry a skeletal warrior's attack with your second hand.
A stone golem's pierce wounds you.
[** ] You dodge a stone golem's pierce.
[***] You parry a flesh golem's attack with your first hand.
A flesh golem's slash hits you.
Eusha has quite a few wounds.

<436/649hp 633/633m 258/519mv 14631 two_handed bloody:40 [##########][##########]{ }>

fl

monk
You flee from combat!
On a Calm River
The surface of the water is smooth, but beneath the surface, the water
rushes quickly. The deceptive calm is revealed when bits of algae and
driftwood float by, swirling and bobbing with too much enthusiasm. A bitter
scent rises from the water, fouled by the offal from the town above. The
water is so dirty you cannot see how far down it goes. The river continues
west and south.

[Exits: south west]

<436/649hp 633/633m 257/519mv 14631 no opponent bloody:40 [##########][##########]{ }>
You no longer stalk around like a leopard.
You move with the speed and agility of the monkey.

<436/649hp 633/633m 257/519mv 14631 no opponent bloody:39 [##########][####======]{ }>

Eusha flies in.
A skeletal warrior floats in.
A stone golem floats in.
A flesh golem floats in.

<436/649hp 633/633m 257/519mv 14631 no opponent bloody:37 [##########][####======]{ }>

Eusha utters the words, 'candusie ruyz'.
You tumble away from Eusha's spell.
Eusha's rend life misses you.
Eusha has quite a few wounds.

<436/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][####======]{ }>

[***] You parry Eusha's attack with your first hand.
Eusha's slash injures you.
[* ] Eusha parries your elbow slash.
Your palm strike grazes Eusha.
Your tiger uppercut misses Eusha.
[** ] Eusha parries your knee thrust.
[** ] Eusha parries your tiger uppercut.
Your monkey pounce grazes Eusha.
[***] You dodge a skeletal warrior's slash.
[***] You dodge a skeletal warrior's slash.
[** ] You parry a stone golem's attack with your second hand.
[***] You dodge a stone golem's pierce.
A flesh golem's slash wounds you.
[** ] You dodge a flesh golem's slash.
Eusha has quite a few wounds.

<403/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][####======]{ }>

clam
You focus chii to perform 'monkey clamber'.
You jump onto Eusha and wrap your legs tightly around her waist.
You dirty box Eusha while she is close!
You perform the form, monkey scratches its head!
Your palm strike grazes Eusha.
Your palm strike grazes Eusha.
[** ] Eusha parries your jab.
Your monkey jump kick hits Eusha.
[* ] Eusha parries your tiger uppercut.
Your lightning kick grazes Eusha.
Eusha has some big nasty wounds and scratches.

<403/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][=======---]{* }>

You dirty box Eusha while she is close!
You perform the form, monkey scratches its head!
Your monkey fist grazes Eusha.
[* ] Eusha parries your dragon punch.
Your tiger uppercut grazes Eusha.
[** ] Eusha parries your roundhouse kick.
Your groin strike hits Eusha.
[* ] Eusha parries your knee thrust.
Eusha has some big nasty wounds and scratches.

<403/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][--------- ]{** }>

Eusha utters the words, 'eugszr waouq'.
The red in your vision disappears.
You no longer see invisible objects.
You can no longer sense magical auras.
You fall to the ground!
The white aura around your body fades.
Eusha has some big nasty wounds and scratches.

<403/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][--------- ]{** }>

[***] You parry Eusha's attack with your first hand.
Your monkey fist scratches Eusha.
Your tiger uppercut grazes Eusha.
Your groin strike hits Eusha.
Your knee to the groin grazes Eusha.
Your dragon punch hits Eusha.
Your lightning kick grazes Eusha.
[***] You parry a skeletal warrior's attack with your first hand.
A skeletal warrior's slash mauls you.
[** ] You dodge a stone golem's pierce.
[***] You dodge a stone golem's pierce.
[** ] You parry a flesh golem's attack with your second hand.
[** ] You dodge a flesh golem's slash.
Eusha has some big nasty wounds and scratches.

<382/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][----------]{** }>

kick

You dirty box Eusha while she is close!
Your tiger uppercut grazes Eusha.
Your monkey bite grazes Eusha.
Your palm strike grazes Eusha.
You perform the form, monkey scratches its head!
Your monkey pounce grazes Eusha.
Your palm strike grazes Eusha.
Your monkey jump kick scratches Eusha.
Eusha has some big nasty wounds and scratches.

<382/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][------ ]{***}>

Eusha utters the words, 'candusie ruyz'.
Eusha's rend life MASSACRES you!
Eusha has some big nasty wounds and scratches.

<304/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][------ ]{***}>

[***] You dodge Eusha's slash.
[** ] Eusha parries your palm strike.
You perform the form, monkey scratches its head!
Your groin strike injures Eusha.
Your groin strike hits Eusha.
[* ] Eusha parries your spin kick.
[***] Eusha parries your jab.
Your monkey pounce scratches Eusha.
[** ] You parry a skeletal warrior's attack with your second hand.
[** ] You dodge a skeletal warrior's slash.
A stone golem's pierce DISEMBOWELS you!
A stone golem's pierce DISEMBOWELS you!
A flesh golem's slash devastates you!
[***] You parry a flesh golem's attack with your first hand.
Eusha looks pretty hurt.

<182/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][------ ]{***}>
You perform the form, monkey king's double kick!
Your kick wounds Eusha.
Your kick injures Eusha.
You unleash the technique of Wu Kung.
Your double kick hits Eusha.
Your double kick hits Eusha.
Eusha looks pretty hurt.

<182/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][------- ]{***}>

You dirty box Eusha while she is close!
Your groin strike grazes Eusha.
[* ] Eusha parries your elbow slash.
[** ] Eusha parries your palm strike.
Your monkey jump kick grazes Eusha.
Your dragon punch hits Eusha.
Your whirlwind kick hits Eusha.
Eusha looks pretty hurt.

<182/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][---- ]{***}>

healing

Eusha utters the words, 'candusie ruyz'.
You tumble away from Eusha's spell.
Eusha's rend life misses you.
Eusha looks pretty hurt.

<182/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][---- ]{***}>

[* ] You dodge Eusha's slash.
[** ] Eusha parries your elbow slash.
Your monkey bite hits Eusha.
Your monkey fist scratches Eusha.
Your whirlwind kick grazes Eusha.
Your dragon punch hits Eusha.
Your monkey jump kick hits Eusha.
[***] You dodge a skeletal warrior's slash.
[** ] You parry a skeletal warrior's attack with your second hand.
[***] You dodge a stone golem's pierce.
[** ] You dodge a stone golem's pierce.
[** ] You parry a flesh golem's attack with your second hand.
[***] You dodge a flesh golem's slash.
Eusha is in awful condition.

<182/649hp 633/633m 257/519mv 14631 two_handed bloody:40 [##########][---- ]{***}>

kick
A healing light surrounds you.
Eusha utters the words, 'candusie ruyz'.
Eusha's rend life MASSACRES you!
You feel a lot better!
You block Eusha's attack with your forearm.
Eusha's slash injures you.
Your groin strike grazes Eusha.
Your tiger uppercut grazes Eusha.
Your groin strike hits Eusha.
Your lightning kick hits Eusha.
Your tiger uppercut grazes Eusha.
[* ] Eusha parries your whirlwind kick.
[***] You dodge a skeletal warrior's slash.
[***] You parry a skeletal warrior's attack with your first hand.
A stone golem's pierce MUTILATES you!
[***] You parry a stone golem's attack with your first hand.
[** ] You parry a flesh golem's attack with your second hand.
[***] You dodge a flesh golem's slash.
Eusha is in awful condition.

<94/649hp 603/633m 247/519mv 14631 two_handed bloody:40 [##########][---- ]{ }>
You perform the form, monkey king's double kick!
Your kick injures Eusha.
Your kick injures Eusha.
Your double kick misses Eusha.
You grant your opponent mercy.
Eusha slumps to the ground.

<94/649hp 603/633m 247/519mv 14631 no opponent bloody:40 [##########][----- ]{ }>

You feel a little better.

<109/649hp 603/633m 247/519mv 14631 no opponent bloody:38 [##########][----- ]{ }>

The white aura around Eusha fades.

<138/649hp 618/633m 297/519mv 14631 no opponent bloody:37 [##########][----- ]{ }>

st

l eush
You stand up.

<138/649hp 618/633m 297/519mv 14631 no opponent bloody:36 [##########][----- ]{ }>
A dark aura reflecting all light cradles the ghoul before you. Scorched
looking feathers cascade down from two enormous wings adorned with claws.
Greenish-black leathery skin hugs an emaciated frame void of any muscle.
Eerie glowing irises are immersed in a vast pool of absolute darkness.
Pointed ears and a sharpened nose gives her a distinct feminine appearance.
Thin lips weathered by the cold stretches across her gaunt face.
Eusha is in awful condition.

Eusha is using:
<used as light> (Humming) a blackened sphere
<worn on finger> a studded skull ring
<worn on finger> (Humming) a ring of conjuration
<worn around neck> (Glowing) (Humming) a pendant of vitality
<worn around neck> (Glowing) (Humming) a pendant of vitality
<worn on head> a beautiful pink ribbon
<worn on torso> a suit of spiked garde armor
<worn on arms> red dragon arm guards
<worn on legs> (Humming) a pair of form fitting leggings
<worn on feet> (Glowing) mirrored boots of the mindflayer
<worn about body> (Glowing) the Galactic Fleece of Mercy
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Humming) an ebony bracelet
<worn around wrist> a copper bracelet
<wielded two-handed> (Humming) a reaper's scythe
<worn as shroud> the soul of Kataka
<floating nearby> a deep red stone

<138/649hp 618/633m 297/519mv 14631 no opponent bloody:35 [##########][----- ]{ }>

You feel a lot better!

<183/649hp 618/633m 297/519mv 14631 no opponent bloody:35 [##########][----- ]{ }>

ff

g coins cor
Attempting connection to abandonedrealms.com:9000...
Could not connect to abandonedrealms.com on port 9000
Attempting connection to abandonedrealms.com:9000...
Connected!
_________________________________________________________________________
//o o\\
|| Original DikuMUD by Tom Madsen, Katya Nyoboe, Hans Staerfeldt, Michael ||
|| Seifert and Sebastian Hammer. Based on Merc 2.1 code by Hatchet, Fury ||
|| and Kahn. Rom 2.4 copyright (c) 1993-1994 Russ Taylor. Founded by ||
|| Denadlyr, Rakhashe, Sarich, Stryth and Virgil. Maintained by Olyn ||
|| and Vanisse. Owner: Davairus (douglas.stuart.james@ucla.edu) ||
\\o______________________________________________________________________o//

,--.
You have entered... { }
K, }
/ -Y'
, / / T H E A B A N D O N E D
{_'-K.__/
'/-.__L._ R E A L M S
/ h' /`\_}
/ t' / abandonedrealms.com 9000
____ / ' / A Player Killing, Roleplaying MUD
,-'---- --/ ' /_
,' ``--- ',
( Y R & D: Olyn
{ I World Builder: Vanisse
{ - ', Game Design: By committee
| ', ) Lead, Quality Assurance: Davairus
| | ,..__ __. Y
| .,_./ Y ' / ^Y J )|
\ |' / | | ||
\ L_/ . _ (_,.'(
\, , ^^""' / | )
\_ \ /,L] /
'-_--, ' ' ./' All hope abandon ye who enter here...
''{_ )
^^\..___,.--'
]=I==II==I=[ _/
\\__||__// _/ ]=I==II==I=[
]=I==II==I=[ |.. ' *| / \_ \\__||__//
\\__||__// |. /\ #| _ / /\ |-_ []#|
| [] | | ## *| / \_ | |
| ..| | . , #| \__ ]=I==II==I=[
___ ____ ___ | .. | __ |..__.*| __ _/ \ \\__||__//
] I---I I--I [ |.. | | ||_| |_|| | / | _*|
]_____________[ | .. []| \--\-|-|--/-// _/ | _ #|
\_\| |_| |/_/ |_ _ | _ _ _| ' *| |' *|
| . |'-'-' '-' '-' '-' '-' | [] #|-|--|-_-_-_-_ _ _ _|_' #|
| ' |=-=-=-=-=-=-=-=-=-=-=-| []*|-----________' ' ' ] *|
| ' ' []| _-_-_-_-_ ' |- #| , ' '''''''[' _#|
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/_'_-_-___-\__,__|_|_|_|_|_______| ' , *| _______+___,__,-/._.._.\
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-------------------------------------------------------------------
By what name do you wish to be remembered?

khai
//============================== M O T D ==============================\\
| Upcoming events: |
| 27h:10m:53s until surge - beginning at Sat Jan 9 04:00:00 UTC |
| Read more about any event in the game with EVENT LIST. |
| |
| Be a part of our community: http://www.abandonedrealms.com/forum |
|===> Player killing is ENCOURAGED, and roleplaying is REQUIRED <===|
\\=====================================================================//
//=====================================================================\\
| * 1/7: Pillars helpfile updated by Davairus (87 more) |
| * 1/7: Adjusted stats on some pets for balance. |
| * 1/6: Fixed an issue where religion floater couldn't be worn to complete a set. |
| * 1/6: Fixed an issue with set bonuses and double finger, neck, and wrist items |
| * 1/4: An art kit for lairs is now sold in Valour. |
| * 1/4: Can no longer interact with bank while ethereal. |
| * 1/4: Can no longer use the map command while in ethereal plane. |
| * 1/4: Can no longer make tangible items (food, springs) while in the ethereal plane. |
| * 1/4: The decrepit cave in newbie academy is now a graveyard. |
\\=====================================================================//
It is 4 o'clock pm, Day of the Fall of Thalos, 8th Renewal of the Celestial of Mercy
Nunitari is rising over the northwestern kingdoms.

Password:

notmypassword


Welcome to Abandoned Realms. You will never be the same.
Type #help for webclient usage.
A forest road
A dark forest surrounds you as the path you tread upon seems to get darker
and darker. Foliage from the leaves loom menacingly as rustles can be
heard from underneath the brush.

[Exits: north south]
[LEGION] A Shadowdemon Guardian: 'Welcome Khai, submerge yourself in the darkness.'

You have 9 unread notes, 7 unread applications.
Your guild commission can now be used.
Your config allows you to be streamed on the front page of the website.

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ ][ ]{** }>

wh

whe
[40 Human Mon] <PK> (KING) [LEGION] (**********) Khai the Master of Snow
[ Avian ] <PK> Eusha the Mage of the Blood-Star
[ Drow ] Dzaela the Grand Mistress of Larceny
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 14.

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ -][- ]{** }>
Players near you in Mystic Forest:
<PK> Khai A forest road

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ -][- ]{** }>

wh pk

i
[40 Human Mon] <PK> (KING) [LEGION] (**********) Khai the Master of Snow
[40 Avian Nec] <PK> Eusha the Mage of the Blood-Star
Players found: 2
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 14.

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ -][- ]{** }>
You are carrying:
( 4) a scroll of flying
( 7) (Magical) an enriched gyvel potion
( 2) a purple potion
a heavy backpack (open)
an old boat

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ -][- ]{** }>

whe
Players near you in Mystic Forest:
<PK> Khai A forest road

<262/649hp 448/633m 167/519mv 14631 no opponent calm [ --][-- ]{** }>

t eusha somehow you just got extremely lucky
You tell Eusha 'Somehow you just got extremely lucky.'
[Mentions]: None.

Comments

  1. BTW this is the very end of a long, long drawn out battle. Didn't feel like posting the rest as it was just a lot of back and forth.
    1. Legend has it Resatimm kicks out the power cord to the server every time a necromancer is about to die.
    2. I had literally JUST completed a task when that happened. I'm not sure if that was related.
    [reply to Khai]
  2. Shit luck was you winning this w/o sanc due to lucky rng rolls
      [reply to maeve]
    1. That guy definitely knows what he is doing. Well done Khai, apologies for the game crash. I have my doubts the iron body physical resist is still necessary after adding block, but its hard to really say that looking at just a lvl 40 fight
        [reply to Davairus]
      1. Block only triggered once during this whole fight, in the last round.

        The other day, a Ranger in mostly malicious beast was outdamaging me with physical weapons while he was in offensive and I was in two-handed. Could have been bad RNG there, but from my experience, warriors and rangers are still beating me considerably when I'm in two-handed and they're in offensive. The difference now that wasn't before is I can survive the onslaught slightly longer to build chi, nerve, and/or dirt.
          [reply to Kaeno]
        1. I would beg to differ on changing up iron body physical resist for a couple of reasons. Firstly, block isn't a sure thing, even with it mastered it lands less than 50% of the time, probably closer to 25-30%. Also, with the changes to AC monks are severely gimped due to the light armor not having the multiplication of heavy armor, etc. I feel that iron physical makes up for the lack of AC tbh. If you want to change it, have iron body actually give AC instead of physical resist. Like a buffer of sorts.
          1. 25-30% of the time. Can you elaborate how you see that, Khai? I only saw the animation trigger once at the very end.
          2. That was an estimate, and a bad one at that. I just assumed it would proc more than it actually does.
          3. Its just something to keep an eye on. The skill seems as buff as being a stone giant.
          4. adding AC is a nice thought. It could add a baseline AC if your slot is showing a tattoo so monks might feel more encouraged to put them out on display.
          [reply to Khai]

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