Ye Olde Abandoned Realms Logs

Gyvels for the poor?

posted on 2021-05-09 03:24:29
The Trail
*-F-+ | You are at the outskirts of a trail that leads up a mountainside,
| | | but a thick fog prevents any vision of what lies further.
*-* * | The steps of the Slaughtered Lamb inn extend a warm welcome
| | to the north, away from the quietly foreboding fog that has
x-@ | gathered itself around the trail behind the inn. The wind
| blows softly, carrying upon it soft whispers that invite you
| to travel westwards and discover what lies beyond the veil.
|
|
---------+

[Exits: north west]
A blue, embroided apron lies folded on the ground.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
(Charmed) A halfling mercenary is here serving his employer.
Kolak the Rogue is here.
Nondrelem the Mercenary is here.
A halfling mercenary climbs in.
A bobcat cub climbs in.

<223/100%hp 228/100%m 128/76%mv 923tnl><mountain (outside)>
Nondrelem goes to sleep.

<223/100%hp 228/100%m 128/76%mv 923tnl><mountain (outside)>gt Why don't you tell him about the sword?
You tell your group 'Why don't you tell him about the sword?'

<223/100%hp 228/100%m 128/76%mv 923tnl><mountain (outside)>
The sun rises in the east.

<223/100%hp 228/100%m 163/97%mv 923tnl><mountain (outside)>say Listen to how much he wants it.
You whisper 'Listen to how much he wants it.'

<223/100%hp 228/100%m 163/97%mv 923tnl><mountain (outside)>
Kolak nods.

<223/100%hp 228/100%m 163/97%mv 923tnl><mountain (outside)>say I didn't want it until I heard myself.
You whisper 'I didn't want it until I heard myself.'

<223/100%hp 228/100%m 163/97%mv 923tnl><mountain (outside)>
Nondrelem tells the group 'The insane bitchsword?'

<223/100%hp 228/100%m 163/97%mv 923tnl><mountain (outside)>
Nondrelem tells the group 'It's sharp and has a kiss of death.'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Kolak tells the group 'Mmm, that's quite a sword.'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem tells the group 'Or a life drain.'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem tells the group 'Enough to bring down Rhoa.'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
A tiny, brown puppy pounces around menacingly.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>who
[ Elf ] Lerildric the Wizard of Warfare, Squire of Rhoa
[ Drow ] <PK> Kolak the Rogue
[11 H-Elf Thi] <PK> Kintelley the Robber
[ Drow ] <PK> Nondrelem the Mercenary
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 16.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem wakes and stands up.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem sits down and rests.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Kolak tells the group 'How will you get that?'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem tells the group 'Violence.'

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>pm wiggles her fingers and winks at Kolak.
Kintelley wiggles her fingers and winks at Kolak.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem stands up.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
You yell 'Help! I am being attacked by Nondrelem!'
Nondrelem stops following you.
You stop following Nondrelem.
You have left Kintelley's group.
You parry Nondrelem's slash.
You nimbly dodge Nondrelem's stab with a practiced maneuver.
You yell 'Help! I am being attacked by Kolak!'
You feel extremely uncomfortable in Nondrelem's presence.
You deftly perform a counterbalance evasion.
You manage to dodge Nondrelem's stab with a lot of effort.
Your stab mauls Nondrelem.
You dodge a halfling mercenary's sting.
You nimbly dodge Kolak's pierce with a practiced maneuver.
Nondrelem has some small wounds and bruises.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem's slash misses you.
Nondrelem's slash misses you.
Nondrelem parries your stab.
Your stab misses Nondrelem.
You awkwardly parry a halfling mercenary's sting with a loud clang.
You dance around Kolak's pierce and easily dodge it.
A halfling mercenary's pound misses Nondrelem.
Nondrelem has some small wounds and bruises.

<223/100%hp 228/100%m 167/100%mv 923tnl><mountain (outside)>
Nondrelem utters the words, 'noselacri'.
You are blinded!

<223/100%hp 228/100%m 167/100%mv 923tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone climbs in.

<223/100%hp 228/100%m 161/96%mv 923tnl><unknown>east
You can't see a thing!
Someone climbs in.
Someone has fled!
Someone climbs west.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>
Someone yells 'Help! I am being attacked by Kintelley!'
Someone thrusts your stab aside in a skillful parry.
Your stab misses someone.
Someone's sting misses someone.
Someone's pierce misses someone.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>
Someone climbs in.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>
Someone climbs north.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>dirt
Someone is blinded by the dirt in his eyes!
Your kicked dirt scratches someone.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>
Your stab mauls someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound scratches someone.

<223/100%hp 228/100%m 155/92%mv 923tnl><unknown>kick

Someone climbs in.

<223/100%hp 228/100%m 167/100%mv 923tnl><unknown>
You yell 'Help! I am being attacked by someone!'
You awkwardly parry someone's stab with a loud clang.

<223/100%hp 228/100%m 167/100%mv 923tnl><unknown>
You parry someone's stab.
Your stab mauls someone.
Your stab wounds someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound scratches someone.

<223/100%hp 228/100%m 167/100%mv 923tnl><unknown>kick
Your kick injures someone.

<223/100%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone rubs the dirt out of his eyes, but they're still watering.
Someone's stab wounds you.
Your stab wounds someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound misses someone.

<206/92%hp 228/100%m 167/100%mv 923tnl><unknown>kick

Someone's kick hits you.

<194/86%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's stab injures you.
Someone parries your stab.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound misses someone.

<179/80%hp 228/100%m 167/100%mv 923tnl><unknown>
Your kick mauls someone.

<179/80%hp 228/100%m 167/100%mv 923tnl><unknown>
You dodge someone's stab.
Your stab misses someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound misses someone.

<179/80%hp 228/100%m 167/100%mv 923tnl><unknown>sides
Your kick misses someone.
You dodge someone's slash.
Someone deflects your stab aside in an ungraceful parry.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound scratches someone.

<179/80%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's kick injures you.

<165/73%hp 228/100%m 167/100%mv 923tnl><unknown>dirt

Someone's eyes stop watering.
Someone's slash hits you.
Your stab misses someone.
Someone's sting misses someone.
Someone's pierce misses someone.

<153/68%hp 228/100%m 167/100%mv 923tnl><unknown>
You can't see your target well enough to sidestep.

<153/68%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone is blinded by the dirt in his eyes!
Your kicked dirt scratches someone.

<153/68%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's kick injures you.

<139/62%hp 228/100%m 167/100%mv 923tnl><unknown>
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge someone's stab.
You deftly perform a counterbalance evasion.
You manage to dodge someone's slash with a lot of effort.
Your stab misses someone.
Your stab injures someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound scratches someone.

<139/62%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's stab wounds you.
Someone's stab grazes you.
Your stab wounds someone.
Your stab misses someone.
Someone's sting misses someone.
Someone's pierce misses someone.

<114/51%hp 228/100%m 167/100%mv 923tnl><unknown>say Hey, i didn't do it yet!

Someone yawns.

<114/51%hp 228/100%m 167/100%mv 923tnl><unknown>
You whisper 'Hey, I didn't do it yet!'

<114/51%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone rubs the dirt out of his eyes, but they're still watering.
You nimbly dodge someone's stab with a practiced maneuver.
You deftly perform a counterbalance evasion.
You manage to dodge someone's slash with a lot of effort.
Your stab misses someone.
Someone's sting misses someone.
Someone's pierce injures someone.
Someone's pound misses someone.

<114/51%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's kick hits you.

<102/45%hp 228/100%m 167/100%mv 923tnl><unknown>dirt
Someone's eyes are too watery to be dirted again.
Your kicked dirt misses someone.
Someone's slash hits you.
Your stab mauls someone.
Someone's sting misses someone.
Someone's pierce misses someone.
Someone's pound misses someone.

<90/40%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's stab injures you.
Someone's stab injures you.
Your stab mauls someone.
Someone's sting misses someone.
Someone is DEAD!!
Someone splatters blood on your armor.
Someone fades away with a sad face.

<63/28%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's kick injures you.

<48/21%hp 228/100%m 167/100%mv 923tnl><unknown>
Someone's stab injures you.
Someone's stab hits you.
Someone blocks your attack with his shield.

<25/11%hp 228/100%m 167/100%mv 923tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.
Someone says 'Please do me a brief service, Kintelley. Rest on my horse and help me assign some tasks.'

<25/11%hp 228/100%m 164/98%mv 923tnl><unknown>
Someone walks in.

<25/11%hp 228/100%m 164/98%mv 923tnl><unknown>
You yell 'Help! I am being attacked by someone!'
You parry someone's stab.

<25/11%hp 228/100%m 164/98%mv 923tnl><unknown>north
No way! You are still fighting!

<25/11%hp 228/100%m 164/98%mv 923tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 163/97%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 161/96%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 159/95%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 157/94%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 155/92%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.
Someone steps aside and allows you to pass him.

<25/11%hp 228/100%m 153/91%mv 923tnl><unknown>east
You can't see a thing!
Alas, you cannot go that way.

<25/11%hp 228/100%m 153/91%mv 923tnl><unknown>west
You can't see a thing!
Alas, you cannot go that way.

<25/11%hp 228/100%m 153/91%mv 923tnl><unknown>
Someone walks in.
Someone steps aside and allows you to pass him.

<25/11%hp 228/100%m 153/91%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 151/90%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 149/89%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 147/88%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 145/86%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 143/85%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 141/84%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 139/83%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 137/82%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 135/80%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 133/79%mv 923tnl><unknown>north
You can't see a thing!
Alas, you cannot go that way.

<25/11%hp 228/100%m 133/79%mv 923tnl><unknown>east
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 132/79%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.
Someone says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<25/11%hp 228/100%m 131/78%mv 923tnl><unknown>north
west
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 130/77%mv 923tnl><unknown>
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 129/77%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<25/11%hp 228/100%m 127/76%mv 923tnl><unknown>north
north
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 160/95%mv 923tnl><unknown>north
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 158/94%mv 923tnl><unknown>east
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 156/93%mv 923tnl><unknown>east
south
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 154/92%mv 923tnl><unknown>up
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 152/91%mv 923tnl><unknown>
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 150/89%mv 923tnl><unknown>
You can't see a thing!
Alas, you cannot go that way.

<30/13%hp 228/100%m 150/89%mv 923tnl><unknown>heal blind
You can't do that here.

<30/13%hp 228/100%m 150/89%mv 923tnl><unknown>up
You can't see a thing!
Alas, you cannot go that way.

<30/13%hp 228/100%m 150/89%mv 923tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 148/88%mv 923tnl><unknown>up
You can't see a thing!
Someone walks in.
Someone walks in.

<30/13%hp 228/100%m 147/88%mv 923tnl><unknown>heal blind
Someone utters the words 'judicandus noselacri'.
Your vision returns!

<30/13%hp 228/100%m 147/88%mv 923tnl><inside (indoors)>look
down
where
By the Temple Altar
| You are standing before a large ivory altar. It is over 10
| spans long and covered with velvet tablecloth. You see two
| candles burning on the altar, giving off light to the rest
| of this room. You see a small room to the south and the Temple
@ | of Neutrality to the west.
| |
* |
|
|
---------+

[Exits: south down]
A pit of offering is here to store mortal gifts to the gods.
(Charmed) A bobcat cub is here, protecting its master.
(Charmed) A halfling mercenary is here serving his employer.
(White Aura) Iauro the old priest is here meditating to the gods.

<30/13%hp 228/100%m 147/88%mv 923tnl><inside (indoors)>
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F + +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]
A bobcat cub walks in.
A halfling mercenary walks in.
A tiny, brown puppy walks in.

<30/13%hp 228/100%m 146/87%mv 923tnl><city (outside)>
Players near you in Seringale:
<PK> Kintelley Temple of Balance
<PK> Nondrelem Temple of Balance
A tiny, brown puppy walks up.

<30/13%hp 228/100%m 146/87%mv 923tnl><city (outside)>where
Players near you in Seringale:
<PK> Kintelley Temple of Balance
<PK> Nondrelem By the Temple Altar
A tiny, brown puppy walks in.

<30/13%hp 228/100%m 146/87%mv 923tnl><city (outside)>
You yell 'Help! I am being attacked by Nondrelem!'
Nondrelem's slash misses you.
Nondrelem has a few scratches.

<30/13%hp 228/100%m 146/87%mv 923tnl><city (outside)>north
No way! You are still fighting!
Nondrelem has a few scratches.

<30/13%hp 228/100%m 146/87%mv 923tnl><city (outside)>flee

Nondrelem's slash injures you.
Nondrelem blocks your attack with his shield.
Nondrelem has a few scratches.

<17/7%hp 228/100%m 146/87%mv 923tnl><city (outside)>
You flee from combat!
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A granite fountain is here filled with water for the thirsty.
A halfling mercenary walks in.
A bobcat cub walks in.

<17/7%hp 228/100%m 144/86%mv 923tnl><city (outside)>north
The North Road
+-* o| You are on the North Road on Seringale. It is peaceful
| | || and quiet here. Around you are magnificent buildings
+ * +-*| made of fanciful stonework. You see a sign showing the
| | | entrance to the Temple Square to the south, and the North
+-+-@-+-+| Road continues to the east and west.
| | | ||
+ F + +|
| | ||
+-F + *|
---------+

[Exits: east south west]
A bobcat cub walks in.
A halfling mercenary walks in.

<17/7%hp 228/100%m 142/85%mv 923tnl><road (outside)>west
west
The North Road
B-+-* | You are on the North Road on Seringale. It is peaceful
| | | and quiet here. Around you are magnificent buildings made
S-+ *-o +| of fanciful stonework. You see a shop with a sign of some
| || novelty toys to the south, and the North Road continues
+-+-@-+-+| to the east and west.
| | | |
+ F + |
| | |
S-+-F + |
---------+

[Exits: east south west]
A halfling mercenary walks in.
A bobcat cub walks in.

<17/7%hp 228/100%m 140/83%mv 923tnl><road (outside)>
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar, wearing a fine new hat, wanders around asking for spare gold.
A bobcat cub walks in.
A halfling mercenary walks in.



**run as far as my lowbie moves will allow, through the ford then Valour...**




<80/35%hp 228/100%m 77/46%mv 556tnl><field (outside)>
A grassy bank near the water
| Long grass has climbed through the fertile soil that meets
| this river bank. It has grown in clumps in a haphazard way.
| The gates of a large city are nearby to the west.
| |
+-+-@-~ |
| |
* |
| |
*-* |
---------+

[Exits: east west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A bobcat cub is here, protecting its master.

<80/35%hp 228/100%m 77/46%mv 556tnl><field (outside)>tell Kolak Sorry, i couldn't see who I was kicking.
You tell Kolak 'Sorry, I couldn't see who I was kicking.'

<80/35%hp 228/100%m 77/46%mv 556tnl><field (outside)>where
Players near you in River Wood:
<PK> Kintelley A grassy bank near the water

<80/35%hp 228/100%m 77/46%mv 556tnl><field (outside)>r
You rest.

<80/35%hp 228/100%m 77/46%mv 556tnl><field (outside)>
The night has begun.

<91/40%hp 228/100%m 117/70%mv 556tnl><field (outside)>tell Kolak he's got a temper on him!
You tell Kolak 'He's got a temper on him!'

<91/40%hp 228/100%m 117/70%mv 556tnl><field (outside)>
Kolak tells you 'Its ok I really dont care.'

<91/40%hp 228/100%m 117/70%mv 556tnl><field (outside)>where
Players near you in River Wood:
<PK> Kintelley A grassy bank near the water

<91/40%hp 228/100%m 117/70%mv 556tnl><field (outside)>who
[ Elf ] Lerildric the Wizard of Warfare, Squire of Rhoa
[ Drow ] Kolak the Rogue
[11 H-Elf Thi] <PK> Kintelley the Robber
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 16.

<91/40%hp 228/100%m 117/70%mv 556tnl><field (outside)>who pk
[11 H-Elf Thi] <PK> Kintelley the Robber
Players found: 1
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 16.




Hmm he's gone invis. Maybe I should grab a few potions....




<179/80%hp 228/100%m 119/71%mv 556tnl><city (outside)>north
You receive 93 experience points from exploring.
Outside the North Gate of Valour
| This is a small grassy field outside the city of Valour.
| | To the south, the large city of Valour looms overhead. Its
o | tall monuments are visible on the skyline. North of here
| | are the mists, beyond which Valour's denizens store their
@ | criminals. They are not a welcome place to outsiders. The
| | safe gate of the city of Valour is south of you.
+ |
| |
+ |
---------+

[Exits: north south]
A halfling mercenary walks in.
A bobcat cub walks in.

<179/80%hp 228/100%m 117/70%mv 463tnl><field (outside)>north
Outside the Mist
| A vast expanse of thick mist is before you. Its difficult
| to see much of anything through the blanket. As it unfolds
| before you, it engulfs the entire skies, preventing any sunlight
| | from entering here. Strange groaning sounds come from deep
@ | within the mist.
| |
o |
| |
+ |
---------+

[Exits: north south]
An old sign overhead exclaims 'DANGER!'
A bobcat cub walks in.
A halfling mercenary walks in.

<179/80%hp 228/100%m 115/68%mv 463tnl><field (outside)>north
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant
| howls are audible on the shrill wind that sweeps through this
-@- | fog. The mists surround everything. Its all that is visible
| | in this darkness.
|
|
|
---------+

[Exits: east south west]
A corrupted treant's bark has faded to a dull red.
A halfling mercenary walks in.
A bobcat cub walks in.

<179/80%hp 228/100%m 113/67%mv 463tnl><field (outside)>north
Alas, you cannot go that way.

<179/80%hp 228/100%m 113/67%mv 463tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: east west]
A ghastly shape floats through the mists.
A bobcat cub walks in.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.
A halfling mercenary walks in.
You deftly perform a counterbalance evasion.
You dodge a ghastly ghost's pound.
A ghastly ghost is in excellent condition.

<179/80%hp 228/100%m 111/66%mv 463tnl><field (outside)>west
No way! You are still fighting!
A ghastly ghost is in excellent condition.

<179/80%hp 228/100%m 111/66%mv 463tnl><field (outside)>
You dance around a ghastly ghost's pound and easily dodge it.
Your stab injures a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has a few scratches.

<179/80%hp 228/100%m 111/66%mv 463tnl><field (outside)>
The shape fades away.
A ghastly ghost has a few scratches.

<179/80%hp 228/100%m 111/66%mv 463tnl><field (outside)>
A halfling mercenary's kicked dirt misses a ghastly ghost.
You are thirsty.
A ghastly ghost has a few scratches.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>dirt
A ghastly ghost is blinded by the dirt in her eyes!
Your kicked dirt scratches a ghastly ghost.
A ghastly ghost has a few scratches.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>
A ghastly ghost's pound misses you.
Your stab decimates a ghastly ghost!
A bobcat cub's claw injures a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>drink bar
drink bar

You deftly perform a counterbalance evasion.
You manage to dodge a ghastly ghost's pound with a lot of effort.
Your stab wounds a ghastly ghost.
A bobcat cub's claw wounds a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A ghastly ghost has quite a few wounds.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>
You drink water from a barrel.
A ghastly ghost has quite a few wounds.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>
You drink water from a barrel.
A ghastly ghost has quite a few wounds.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>
A ghastly ghost's pound misses you.
Your stab mauls a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw hits a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A ghastly ghost looks pretty hurt.

<182/81%hp 228/100%m 144/86%mv 463tnl><field (outside)>sides
You sidestep completely around a ghastly ghost to stab her from behind.
Your sidestep misses a ghastly ghost.
A ghastly ghost looks pretty hurt.

<182/81%hp 228/100%m 139/83%mv 463tnl><field (outside)>
You dodge a ghastly ghost's pound.
Your stab wounds a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost is in awful condition.

<182/81%hp 228/100%m 139/83%mv 463tnl><field (outside)>sides

A ghastly ghost's pound misses you.
Your stab wounds a ghastly ghost.
Your stab wounds a ghastly ghost.
A ghastly ghost is SLAIN!!
You receive 190 experience points.
A ghastly ghost splatters blood on your armor.
A ghastly ghost's body disintegrates into dust.
You get 88 gold coins.

<182/81%hp 228/100%m 139/83%mv 273tnl><field (outside)>look
where
You aren't fighting anyone.

<182/81%hp 228/100%m 139/83%mv 273tnl><field (outside)>
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: east west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A bobcat cub is here, protecting its master.

<182/81%hp 228/100%m 139/83%mv 273tnl><field (outside)>
Players near you in Murmuring Mists:
<PK> Kintelley Within the Mist

<182/81%hp 228/100%m 139/83%mv 273tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| | Distant howls are audible on the shrill wind that sweeps
@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: north east]
A halfling mercenary walks in.
A bobcat cub walks in.

<182/81%hp 228/100%m 137/82%mv 273tnl><field (outside)>north
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
-@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: east south west]
Swirling mist roams this place, devouring everything smaller.
A ghastly shape floats through the mists.
A bobcat cub walks in.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.
A halfling mercenary walks in.

<182/81%hp 228/100%m 135/80%mv 273tnl><field (outside)>
A ghastly ghost's pound misses you.
A ghastly ghost is in excellent condition.

<182/81%hp 228/100%m 135/80%mv 273tnl><field (outside)>west
No way! You are still fighting!
A ghastly ghost is in excellent condition.

<182/81%hp 228/100%m 135/80%mv 273tnl><field (outside)>
The shape fades away.
A ghastly ghost is in excellent condition.

<182/81%hp 228/100%m 135/80%mv 273tnl><field (outside)>sides

You deftly perform a counterbalance evasion.
You manage to dodge a ghastly ghost's pound with a lot of effort.
Your stab devastates a ghastly ghost!
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<182/81%hp 228/100%m 135/80%mv 273tnl><field (outside)>
You sidestep completely around a ghastly ghost to stab her from behind.
Your sidestep devastates a ghastly ghost!
A ghastly ghost has quite a few wounds.
.
.
.

<175/78%hp 228/100%m 158/94%mv 272tnl><field (outside)>
You sidestep completely around a ghastly ghost to stab her from behind.
Your sidestep DISEMBOWELS a ghastly ghost!
A ghastly ghost is SLAIN!!
You receive 190 experience points.
You hear a ghastly ghost's death cry.
A ghastly ghost's body disintegrates into dust.
You get 88 gold coins.

<175/78%hp 228/100%m 153/91%mv 82tnl><field (outside)>where
look
Players near you in Murmuring Mists:
<PK> Kintelley Within the Mist

<175/78%hp 228/100%m 153/91%mv 82tnl><field (outside)>
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
-@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: east south west]
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A bobcat cub is here, protecting its master.
Swirling mist roams this place, devouring everything smaller.

<175/78%hp 228/100%m 153/91%mv 82tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| | Distant howls are audible on the shrill wind that sweeps
@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: north east]
A corrupted treant's bark has faded to a dull red.
A halfling mercenary walks in.
A bobcat cub walks in.

<175/78%hp 228/100%m 151/90%mv 82tnl><field (outside)>north
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| | are audible on the shrill wind that sweeps through this fog.
@ | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: north south]
A bobcat cub walks in.
A halfling mercenary walks in.

<175/78%hp 228/100%m 149/89%mv 82tnl><field (outside)>north
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
-@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: east south west]
A ghastly shape floats through the mists.
A halfling mercenary walks in.
A bobcat cub walks in.
A ghastly ghost's pound misses you.
A ghastly ghost is in excellent condition.

<175/78%hp 228/100%m 147/88%mv 82tnl><field (outside)>west
No way! You are still fighting!
A ghastly ghost is in excellent condition.

<175/78%hp 228/100%m 147/88%mv 82tnl><field (outside)>sides

You parry a ghastly ghost's pound.
Your stab wounds a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has a few scratches.
.
.
.


<178/79%hp 228/100%m 167/100%mv 81tnl><field (outside)>
A ghastly ghost's pound misses you.
Your stab decimates a ghastly ghost!
A ghastly ghost stumbles and barely dodges your stab.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A ghastly ghost is SLAIN!!
You receive 179 experience points.
You raise a level!! New abilities: backstab, disarm.
You gain: 12/235 hit points, 11/239 mana, 6/173 move, and 3 practices.
A ghastly ghost's foot is ripped from her leg.
A ghastly ghost's body disintegrates into dust.
You get 131 gold coins.

<178/75%hp 228/95%m 167/96%mv 5502tnl><field (outside)>
Players near you in Murmuring Mists:
<PK> Kintelley Within the Mist

<178/75%hp 228/95%m 167/96%mv 5502tnl><field (outside)>tell kolak Well, watch your back!
You tell Kolak 'Well, watch your back!'

<178/75%hp 228/95%m 167/96%mv 5502tnl><field (outside)>west
Deadend in the Mist
| A thick barrier of trees blocks any further movement along
| this direction. Talons of mist float through the trees and
| around your legs, seemingly with a mind of their own. A large
| pile of leaves and branches, dimly seen through the mist,
@- | appears to be freshly heaped. Small tracks of some sort of
| animal crisscross the area. The oppressive mist seems to
| grow stronger with every passing moment.
|
|
---------+

[Exits: east]
The tentacles sway ominously and grab around.
A bobcat cub walks in.
A halfling mercenary walks in.
You dance around a tentacle's pierce and easily dodge it.
A tentacle is in excellent condition.

<178/75%hp 228/95%m 165/95%mv 5502tnl><field (outside)>
A tentacle's pierce misses you.
Your stab maims a tentacle!
A halfling mercenary's pound misses a tentacle.
A bobcat cub's claw injures a tentacle.
A bobcat cub's claw hits a tentacle.
A tentacle has quite a few wounds.
.
.
.

<178/75%hp 228/95%m 159/91%mv 5501tnl><field (outside)>
You dodge a tentacle's pierce.
Your stab mauls a tentacle.
A tentacle is DEAD!!
You receive 59 experience points.
A tentacle splatters blood on your armor.
You get 16 gold coins from the corpse of a tentacle.
The Overlord gives you 10 gold coins for your sacrifice.

<178/75%hp 228/95%m 159/91%mv 5442tnl><field (outside)>pp
You aren't fighting anyone.

<178/75%hp 228/95%m 159/91%mv 5442tnl><field (outside)>
Kolak tells you 'Someday I will dispense the beatings instead of absorbing them.'
I don't think much is to be achieved by that.

<178/75%hp 228/95%m 159/91%mv 5442tnl><field (outside)>
The day has begun.

<183/77%hp 231/96%m 173/100%mv 5442tnl><field (outside)>repl you didn't have to help him though.
You tell Kolak 'You didn't have to help him though.'

<183/77%hp 231/96%m 173/100%mv 5442tnl><field (outside)>repl I sort of thought we had an understanding.
You tell Kolak 'I sort of thought we had an understanding.'

<183/77%hp 231/96%m 173/100%mv 5442tnl><field (outside)>look
Deadend in the Mist
| A thick barrier of trees blocks any further movement along
| this direction. Talons of mist float through the trees and
| around your legs, seemingly with a mind of their own. A large
| pile of leaves and branches, dimly seen through the mist,
@- | appears to be freshly heaped. Small tracks of some sort of
| animal crisscross the area. The oppressive mist seems to
| grow stronger with every passing moment.
|
|
---------+

[Exits: east]
A purple potion is here.
Swirling mist roams this place, devouring everything smaller.
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A bobcat cub is here, protecting its master.

<183/77%hp 231/96%m 173/100%mv 5442tnl><field (outside)>g pur

The sun rises in the east.

<188/80%hp 234/97%m 173/100%mv 5442tnl><field (outside)>
You get a purple potion.

<188/80%hp 234/97%m 173/100%mv 5442tnl><field (outside)>
Kolak tells you 'I wasn't paying attention to be honest.'


<188/80%hp 234/97%m 173/100%mv 5442tnl><field (outside)>look
east
Deadend in the Mist
| A thick barrier of trees blocks any further movement along
| this direction. Talons of mist float through the trees and
| around your legs, seemingly with a mind of their own. A large
| pile of leaves and branches, dimly seen through the mist,
@- | appears to be freshly heaped. Small tracks of some sort of
| animal crisscross the area. The oppressive mist seems to
| grow stronger with every passing moment.
|
|
---------+

[Exits: east]
Swirling mist roams this place, devouring everything smaller.
(Charmed) A halfling mercenary is here serving his employer.
(Charmed) A bobcat cub is here, protecting its master.

<188/80%hp 234/97%m 173/100%mv 5442tnl><field (outside)>
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
-@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: east south west]
The sliced-off foot of a ghastly ghost is lying here.
A halfling mercenary walks in.
A bobcat cub walks in.

<188/80%hp 234/97%m 171/98%mv 5442tnl><field (outside)>east
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: east west]
Swirling mist roams this place, devouring everything smaller.
A bobcat cub walks in.
A halfling mercenary walks in.

<188/80%hp 234/97%m 169/97%mv 5442tnl><field (outside)>east
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| | casts a thick pall upon everything. The ground, unseen, seems
-@ | soft and squishy, yet strangely trembling, as if afraid. Visibility
| in any direction is absolutely nil. Every direction appears
| the same.
|
|
---------+

[Exits: north west]
A halfling mercenary walks in.
A bobcat cub walks in.

<188/80%hp 234/97%m 167/96%mv 5442tnl><field (outside)>north
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid. Visibility
| | in any direction is absolutely nil. Every direction appears
| the same.
|
|
---------+

[Exits: east south west]
A bobcat cub walks in.
A halfling mercenary walks in.

<188/80%hp 234/97%m 165/95%mv 5442tnl><field (outside)>east
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: east west]
A ghastly shape floats through the mists.
A halfling mercenary walks in.
A bobcat cub walks in.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<188/80%hp 234/97%m 163/94%mv 5442tnl><field (outside)>
A ghastly ghost's pound misses you.
A ghastly ghost is in excellent condition.

<188/80%hp 234/97%m 163/94%mv 5442tnl><field (outside)>
You dodge a ghastly ghost's pound.
Your stab decimates a ghastly ghost!
Your stab wounds a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<188/80%hp 234/97%m 163/94%mv 5442tnl><field (outside)>
The shape fades away.
A ghastly ghost has some small wounds and bruises.

<188/80%hp 234/97%m 163/94%mv 5442tnl><field (outside)>sides
You sidestep completely around a ghastly ghost to stab her from behind.
Your sidestep misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<188/80%hp 234/97%m 157/90%mv 5442tnl><field (outside)>
A halfling mercenary's kicked dirt misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<188/80%hp 234/97%m 157/90%mv 5442tnl><field (outside)>
You nimbly dodge a ghastly ghost's pound with a practiced maneuver.
Your stab wounds a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A ghastly ghost has quite a few wounds.

<188/80%hp 234/97%m 157/90%mv 5442tnl><field (outside)>sides

You dodge a ghastly ghost's pound.
Your stab mauls a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some big nasty wounds and scratches.

<188/80%hp 234/97%m 157/90%mv 5442tnl><field (outside)>
A halfling mercenary's kicked dirt misses a ghastly ghost.
A ghastly ghost has some big nasty wounds and scratches.

<188/80%hp 234/97%m 157/90%mv 5442tnl><field (outside)>
You sidestep completely around a ghastly ghost to stab her from behind.
Your sidestep decimates a ghastly ghost!
You dodge a ghastly ghost's pound.
Your stab mauls a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw wounds a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost looks pretty hurt.

<191/81%hp 236/98%m 167/96%mv 5442tnl><field (outside)>sides

A ghastly ghost's pound misses you.
Your stab misses a ghastly ghost.
Your stab mauls a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw wounds a ghastly ghost.
A ghastly ghost is SLAIN!!
A bobcat cub appears to grow a little bigger and stronger.
You receive 170 experience points.
A ghastly ghost's fingers are severed from her hand.
A ghastly ghost's body disintegrates into dust.
You get 99 gold coins.

<191/81%hp 236/98%m 167/96%mv 5272tnl><field (outside)>look
You aren't fighting anyone.

<191/81%hp 236/98%m 167/96%mv 5272tnl><field (outside)>
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: east west]
The sliced-off fingers of a ghastly ghost are lying here.
(Charmed) A bobcat cub is here, protecting its master.
(Charmed) A halfling mercenary is here serving his employer.

<191/81%hp 236/98%m 167/96%mv 5272tnl><field (outside)>east
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| | casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: north east west]
A corrupted treant's bark has faded to a dull red.
A bobcat cub walks in.
A halfling mercenary walks in.

<191/81%hp 236/98%m 165/95%mv 5272tnl><field (outside)>north
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| | casts a thick pall upon everything. The ground, unseen, seems
@ | soft and squishy, yet strangely trembling, as if afraid. Visibility
| | in any direction is absolutely nil. Every direction appears
| the same.
|
|
---------+

[Exits: north south]
A halfling mercenary walks in.
A bobcat cub walks in.

<191/81%hp 236/98%m 163/94%mv 5272tnl><field (outside)>north
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@ | soft and squishy, yet strangely trembling, as if afraid. Visibility
| | in any direction is absolutely nil. Every direction appears
| the same.
|
|
---------+

[Exits: south west]
Swirling mist roams this place, devouring everything smaller.
A bobcat cub walks in.
A halfling mercenary walks in.

<191/81%hp 236/98%m 161/93%mv 5272tnl><field (outside)>west
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| | casts a thick pall upon everything. The ground, unseen, seems
@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: north east]
A halfling mercenary walks in.
A bobcat cub walks in.

<191/81%hp 236/98%m 159/91%mv 5272tnl><field (outside)>north
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+

[Exits: east south]
A bobcat cub walks in.
A halfling mercenary walks in.

<191/81%hp 236/98%m 157/90%mv 5272tnl><field (outside)>east
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: east west]
A halfling mercenary walks in.
A bobcat cub walks in.

<191/81%hp 236/98%m 155/89%mv 5272tnl><field (outside)>east
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| | Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: north east west]
A bobcat cub walks in.
A halfling mercenary walks in.

<191/81%hp 236/98%m 153/88%mv 5272tnl><field (outside)>east
Deadend in the Mist
| A thick barrier of trees blocks any further movement along
| this direction. Talons of mist float through the trees and
| around your legs, seemingly with a mind of their own. A large
| pile of leaves and branches, dimly seen through the mist,
-@ | appears to be freshly heaped. Small tracks of some sort of
| animal crisscross the area. The oppressive mist seems to grow
| stronger with every passing moment.
|
|
---------+

[Exits: west]
The tentacles sway ominously and grab around.
A halfling mercenary walks in.
A bobcat cub walks in.

<191/81%hp 236/98%m 151/87%mv 5272tnl><field (outside)>
A tentacle's pierce misses you.
A tentacle is in excellent condition.
.
.
.

You dodge a tentacle's pierce.
Your stab devastates a tentacle!
A halfling mercenary's pound scratches a tentacle.
A bobcat cub's claw injures a tentacle.
A tentacle is DEAD!!
You receive 71 experience points.
You hear a tentacle's death cry.
You get 25 gold coins from the corpse of a tentacle.
The Overlord gives you 10 gold coins for your sacrifice.

<188/80%hp 238/99%m 173/100%mv 5201tnl><field (outside)>
Players near you in Murmuring Mists:
<PK> Kintelley Deadend in the Mist

<188/80%hp 238/99%m 173/100%mv 5201tnl><field (outside)>
[ Beast ] Milane the Keeper of the Grove
[ Elf ] Lerildric the Wizard of Warfare, Squire of Rhoa
[ Drow ] Kolak the Rogue
[12 H-Elf Thi] <PK> Kintelley the Magswoman
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 16.

<188/80%hp 238/99%m 173/100%mv 5201tnl><field (outside)>look
Deadend in the Mist
| A thick barrier of trees blocks any further movement along
| this direction. Talons of mist float through the trees and
| around your legs, seemingly with a mind of their own. A large
| pile of leaves and branches, dimly seen through the mist,
-@ | appears to be freshly heaped. Small tracks of some sort of
| animal crisscross the area. The oppressive mist seems to grow
| stronger with every passing moment.
|
|
---------+

[Exits: west]
(Charmed) A bobcat cub is here, protecting its master.
(Charmed) A halfling mercenary is here serving his employer.

<188/80%hp 238/99%m 173/100%mv 5201tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| | Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: north east west]
A bobcat cub walks in.
A halfling mercenary walks in.

<188/80%hp 238/99%m 171/98%mv 5201tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: east west]
A halfling mercenary walks in.
A bobcat cub walks in.

<188/80%hp 238/99%m 169/97%mv 5201tnl><field (outside)>west
Within the Mist
| A thick fog of mist has dropped over this once-beautiful forest,
| now corrupted by the evil imprisoned within the nearby fortress
| of Tyr Unguld. A great misery has befallen here. Distant howls
| are audible on the shrill wind that sweeps through this fog.
@- | The mists surround everything. Its all that is visible in
| | this darkness.
|
|
|
---------+


**get turned around in the mist**


<188/80%hp 238/99%m 135/78%mv 5201tnl><field (outside)>south
Alas, you cannot go that way.

<188/80%hp 238/99%m 135/78%mv 5201tnl><field (outside)>east
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid. Visibility
| | in any direction is absolutely nil. Every direction appears
| the same.
|
|
---------+

[Exits: east south west]
Swirling mist roams this place, devouring everything smaller.
Swirling mist roams this place, devouring everything smaller.
A ghastly shape floats through the mists.
A halfling mercenary walks in.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A bobcat cub walks in.

<188/80%hp 238/99%m 133/76%mv 5201tnl><field (outside)>
A ghastly ghost's pound hits you.
A ghastly ghost is in excellent condition.

<177/75%hp 238/99%m 133/76%mv 5201tnl><field (outside)>
You are hungry.
A ghastly ghost is in excellent condition.

<178/75%hp 239/100%m 166/95%mv 5201tnl><field (outside)>
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge a ghastly ghost's pound.
Your stab wounds a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has a few scratches.

<178/75%hp 239/100%m 166/95%mv 5201tnl><field (outside)>
The shape fades away.
A ghastly ghost has a few scratches.

<178/75%hp 239/100%m 166/95%mv 5201tnl><field (outside)>sides
You sidestep completely around a ghastly ghost to stab him from behind.
Your sidestep maims a ghastly ghost!
A ghastly ghost has some small wounds and bruises.

<178/75%hp 239/100%m 160/92%mv 5201tnl><field (outside)>sides

A halfling mercenary's kicked dirt misses a ghastly ghost.
A ghastly ghost has some small wounds and bruises.

<178/75%hp 239/100%m 160/92%mv 5201tnl><field (outside)>
A ghastly ghost's pound misses you.
A ghastly ghost stumbles and barely dodges your stab.
A ghastly ghost has some small wounds and bruises.

<178/75%hp 239/100%m 160/92%mv 5201tnl><field (outside)>
A ghastly ghost's pound grazes you.
Your stab wounds a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has quite a few wounds.

<170/72%hp 239/100%m 160/92%mv 5201tnl><field (outside)>who

A tiny, brown puppy walks in.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A ghastly ghost has quite a few wounds.

<170/72%hp 239/100%m 160/92%mv 5201tnl><field (outside)>
A halfling mercenary's kicked dirt misses a ghastly ghost.
A ghastly ghost has quite a few wounds.

<170/72%hp 239/100%m 160/92%mv 5201tnl><field (outside)>
You yell 'Help! I am being attacked by someone!'
Nondrelem fades into existence.
Nondrelem's slash wounds you.
A ghastly ghost has quite a few wounds.

<150/63%hp 239/100%m 160/92%mv 5201tnl><field (outside)>
You sidestep completely around a ghastly ghost to stab him from behind.
Your sidestep devastates a ghastly ghost!
A ghastly ghost has quite a few wounds.

<150/63%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
You feel extremely uncomfortable in Nondrelem's presence.
A ghastly ghost looks very uncomfortable around Nondrelem.
A ghastly ghost's pound misses you.
You deftly perform a counterbalance evasion.
You dodge Nondrelem's slash.
Your stab mauls a ghastly ghost.
Your stab mauls a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some big nasty wounds and scratches.

<150/63%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
The shape fades away.
A ghastly ghost has some big nasty wounds and scratches.

<150/63%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
A ghastly ghost tries to disarm you, but fails.
A ghastly ghost has some big nasty wounds and scratches.

<150/63%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
Nondrelem utters the words, 'noselacri'.
A ghastly ghost has some big nasty wounds and scratches.

<150/63%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
A ghastly ghost's pound injures you.
You parry Nondrelem's stab.
Your stab injures a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost has some big nasty wounds and scratches.

<135/57%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
A halfling mercenary's kicked dirt misses a ghastly ghost.
A ghastly ghost has some big nasty wounds and scratches.

<135/57%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
Nondrelem utters the words, 'noselacri'.
A ghastly ghost has some big nasty wounds and scratches.

<135/57%hp 239/100%m 154/89%mv 5201tnl><field (outside)>dirt nor

A ghastly ghost's pound misses you.
Nondrelem's slash misses you.
Nondrelem's slash hits you.
Your stab hits a ghastly ghost.
A halfling mercenary's pound misses a ghastly ghost.
A bobcat cub's claw injures a ghastly ghost.
A bobcat cub's claw misses a ghastly ghost.
A ghastly ghost looks pretty hurt.

<126/53%hp 239/100%m 154/89%mv 5201tnl><field (outside)>flee
[ Beast ] Milane the Keeper of the Grove
[ Elf ] Lerildric the Wizard of Warfare, Squire of Rhoa
[ Drow ] Kolak the Rogue
[12 H-Elf Thi] <PK> Kintelley the Magswoman
[ Drow ] <PK> Nondrelem the Mercenary
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 16.
A ghastly ghost looks pretty hurt.

<126/53%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
They aren't here.
A ghastly ghost looks pretty hurt.

<126/53%hp 239/100%m 154/89%mv 5201tnl><field (outside)>
You flee from combat!
Lost in the Mist
| Swirling tendrils of mist ebb and flow, with the motion of
| an ocean, all around you. Diffused light seeps through the
| clouds. Sounds die inches from their creation as the mist
| | casts a thick pall upon everything. The ground, unseen, seems
-@- | soft and squishy, yet strangely trembling, as if afraid.
| Visibility in any direction is absolutely nil. Every direction
| appears the same.
|
|
---------+

[Exits: north east west]
Swirling mist roams this place, devouring everything smaller.
Swirling mist roams this place, devouring everything smaller.
Swirling mist roams this place, devouring everything smaller.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>quaff purple
get purple sack

A tiny, brown puppy walks in.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>
You yell 'Help! I am being attacked by Nondrelem!'
You deftly perform a counterbalance evasion.
You manage to dodge Nondrelem's slash with a lot of effort.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>
You see nothing like that in a Big Ol'Pack Sack.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>
You nimbly dodge Nondrelem's stab with a practiced maneuver.
Your stab misses Nondrelem.
Your stab misses Nondrelem.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 152/87%mv 5201tnl><field (outside)>sides
You fail to sidestep around Nondrelem's attacks and attempt a frontal stab instead.
Your sidestep misses Nondrelem.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 146/84%mv 5201tnl><field (outside)>
Nondrelem utters the words, 'noselacri'.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 146/84%mv 5201tnl><field (outside)>
You deftly perform a counterbalance evasion.
You manage to dodge Nondrelem's slash with a lot of effort.
You deflect Nondrelem's slash aside in an ungraceful parry.
Your stab misses Nondrelem.
Nondrelem is in excellent condition.

<126/53%hp 239/100%m 146/84%mv 5201tnl><field (outside)>sides

Nondrelem utters the words, 'noselacri'.
You are blinded!

<126/53%hp 239/100%m 146/84%mv 5201tnl><unknown>
Someone's stab grazes you.
Someone parries your stab.

<120/51%hp 239/100%m 146/84%mv 5201tnl><unknown>
You can't see your target well enough to sidestep.

<120/51%hp 239/100%m 146/84%mv 5201tnl><unknown>
Someone's kick misses you.

<120/51%hp 239/100%m 146/84%mv 5201tnl><unknown>
Someone's slash grazes you.
Your stab misses someone.

<113/48%hp 239/100%m 146/84%mv 5201tnl><unknown>
You are hungry.

<114/48%hp 239/100%m 173/100%mv 5201tnl><unknown>kick
Your kick mauls someone.

<114/48%hp 239/100%m 173/100%mv 5201tnl><unknown>
Someone's slash grazes you.
Your stab misses someone.
Your stab misses someone.

<108/45%hp 239/100%m 173/100%mv 5201tnl><unknown>
Someone has fled!
Someone walks west.

<108/45%hp 239/100%m 173/100%mv 5201tnl><unknown>west
You can't see a thing!
You yell 'Help! I am being attacked by someone!'
Someone's stab grazes you.
Someone's slash grazes you.

<95/40%hp 239/100%m 171/98%mv 5201tnl><unknown>west
No way! You are still fighting!

<95/40%hp 239/100%m 171/98%mv 5201tnl><unknown>flee
You flee from combat!
You can't see a thing!

<95/40%hp 239/100%m 169/97%mv 5201tnl><unknown>west
You can't see a thing!

<95/40%hp 239/100%m 167/96%mv 5201tnl><unknown>west

Someone's pound misses someone.
Your stab wounds someone.
Someone is SLAIN!!
You receive 158 experience points.
You hear someone's death cry.
Someone's body disintegrates into dust.

<95/40%hp 239/100%m 167/96%mv 5043tnl><unknown>
You can't see a thing!
Someone walks in.

<95/40%hp 239/100%m 165/95%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<95/40%hp 239/100%m 165/95%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<95/40%hp 239/100%m 165/95%mv 5043tnl><unknown>east
You can't see a thing!
Someone walks in.

<95/40%hp 239/100%m 163/94%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.

<95/40%hp 239/100%m 161/93%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<95/40%hp 239/100%m 159/91%mv 5043tnl><unknown>east
You can't see a thing!
Someone walks in.
Someone walks in.
You nimbly dodge someone's pierce with a practiced maneuver.

<95/40%hp 239/100%m 157/90%mv 5043tnl><unknown>east
No way! You are still fighting!

<95/40%hp 239/100%m 157/90%mv 5043tnl><unknown>south
No way! You are still fighting!

<95/40%hp 239/100%m 157/90%mv 5043tnl><unknown>
You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge someone's pierce.
Your stab injures someone.

<95/40%hp 239/100%m 157/90%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<95/40%hp 239/100%m 155/89%mv 5043tnl><unknown>
Someone walks in.

<95/40%hp 239/100%m 155/89%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.
Someone scans all around.

<95/40%hp 239/100%m 155/89%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.
You yell 'Help! I am being attacked by someone!'
Someone's stab grazes you.

<89/37%hp 239/100%m 155/89%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<89/37%hp 239/100%m 153/88%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>
You yell 'Help! I am being attacked by someone!'
You parry someone's slash.

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>east
No way! You are still fighting!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>east
No way! You are still fighting!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>
You parry someone's slash.
Your stab misses someone.

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>south
No way! You are still fighting!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>flee
You couldn't escape!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>east
No way! You are still fighting!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>east
No way! You are still fighting!

<89/37%hp 239/100%m 151/87%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<89/37%hp 239/100%m 149/86%mv 5043tnl><unknown>east
You can't see a thing!
Alas, you cannot go that way.

<89/37%hp 239/100%m 149/86%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<89/37%hp 239/100%m 147/84%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<89/37%hp 239/100%m 147/84%mv 5043tnl><unknown>south

You yell 'Help! I am being attacked by someone!'
Someone's stab grazes you.
You dodge someone's stab.

<83/35%hp 239/100%m 147/84%mv 5043tnl><unknown>
No way! You are still fighting!

<83/35%hp 239/100%m 147/84%mv 5043tnl><unknown>east
No way! You are still fighting!

<83/35%hp 239/100%m 147/84%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<83/35%hp 239/100%m 145/83%mv 5043tnl><unknown>east
You can't see a thing!
Alas, you cannot go that way.

<83/35%hp 239/100%m 145/83%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<83/35%hp 239/100%m 143/82%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<83/35%hp 239/100%m 143/82%mv 5043tnl><unknown>south

You yell 'Help! I am being attacked by someone!'
You deftly perform a counterbalance evasion.
You dodge someone's slash.

<83/35%hp 239/100%m 143/82%mv 5043tnl><unknown>
No way! You are still fighting!

<83/35%hp 239/100%m 143/82%mv 5043tnl><unknown>east
No way! You are still fighting!

<83/35%hp 239/100%m 143/82%mv 5043tnl><unknown>flee

Someone's stab grazes you.
You dodge someone's slash.
Someone parries your stab with an easy flourish.
Someone blocks your attack with his shield.

<75/31%hp 239/100%m 143/82%mv 5043tnl><unknown>
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<75/31%hp 239/100%m 141/81%mv 5043tnl><unknown>east

Someone yells 'Kintelley! You shall pay!'
Someone's pierce misses you.
Someone's pierce scratches you.

<71/30%hp 239/100%m 141/81%mv 5043tnl><unknown>
No way! You are still fighting!

<71/30%hp 239/100%m 141/81%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.
You yell 'Help! I am being attacked by someone!'
You nimbly dodge someone's slash with a practiced maneuver.
Someone's slash grazes you.

<66/28%hp 239/100%m 139/80%mv 5043tnl><unknown>east
No way! You are still fighting!

<66/28%hp 239/100%m 139/80%mv 5043tnl><unknown>flee

You dodge someone's slash.
Someone blocks your attack with his shield.

<66/28%hp 239/100%m 139/80%mv 5043tnl><unknown>
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<66/28%hp 239/100%m 137/79%mv 5043tnl><unknown>east
You can't see a thing!
Alas, you cannot go that way.

<66/28%hp 239/100%m 137/79%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<66/28%hp 239/100%m 135/78%mv 5043tnl><unknown>south

You are hungry.
The white aura around your body fades.

<68/28%hp 239/100%m 170/98%mv 5043tnl><unknown>
You can't see a thing!
Alas, you cannot go that way.

<68/28%hp 239/100%m 170/98%mv 5043tnl><unknown>south

You yell 'Help! I am being attacked by someone!'
Someone's slash hits you.

<56/23%hp 239/100%m 170/98%mv 5043tnl><unknown>
No way! You are still fighting!

<56/23%hp 239/100%m 170/98%mv 5043tnl><unknown>south

You deftly perform a counterbalance evasion.
You stumble and barely manage to dodge someone's slash.
Someone parries your stab with an easy flourish.
Your stab decimates someone!

<56/23%hp 239/100%m 170/98%mv 5043tnl><unknown>
No way! You are still fighting!

<56/23%hp 239/100%m 170/98%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<56/23%hp 239/100%m 168/97%mv 5043tnl><unknown>south
Someone yells 'Kintelley! You shall pay!'
You deftly perform a counterbalance evasion.
You dodge someone's pierce.

<56/23%hp 239/100%m 168/97%mv 5043tnl><unknown>
No way! You are still fighting!

<56/23%hp 239/100%m 168/97%mv 5043tnl><unknown>south
No way! You are still fighting!

<56/23%hp 239/100%m 168/97%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.
You yell 'Help! I am being attacked by someone!'
Someone's slash wounds you.

<39/16%hp 239/100%m 166/95%mv 5043tnl><unknown>
Someone's stab injures you.
Someone deflects your stab aside in an ungraceful parry.

<24/10%hp 239/100%m 166/95%mv 5043tnl><unknown>east
No way! You are still fighting!

<24/10%hp 239/100%m 166/95%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<24/10%hp 239/100%m 164/94%mv 5043tnl><unknown>south
You can't see a thing!
Someone walks in.
Someone walks in.

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>
You yell 'Help! I am being attacked by someone!'
You dodge someone's slash.

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>south
No way! You are still fighting!
You parry someone's slash.
Your stab misses someone.
Someone thrusts your stab aside in a skillful parry.

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>east
No way! You are still fighting!

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>south
No way! You are still fighting!

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>south
No way! You are still fighting!

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>south
No way! You are still fighting!

<24/10%hp 239/100%m 162/93%mv 5043tnl><unknown>flee

Someone's stab injures you.
Someone parries your stab.
Someone parries your stab.

<11/4%hp 239/100%m 162/93%mv 5043tnl><unknown>
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<11/4%hp 239/100%m 160/92%mv 5043tnl><unknown>
Someone yells 'Kintelley! Now you die!'
Someone's pierce grazes you.

<3/1%hp 239/100%m 160/92%mv 5043tnl><unknown>south
No way! You are still fighting!

<3/1%hp 239/100%m 160/92%mv 5043tnl><unknown>flee
You flee from combat!
You can't see a thing!
Someone walks in.
Someone walks in.

<3/1%hp 239/100%m 158/91%mv 5043tnl><unknown>south
You can't see a thing!
Alas, you cannot go that way.
You yell 'Help! I am being attacked by someone!'
Someone's stab hits you.
You dance around someone's slash and easily dodge it.
You are mortally wounded, and will die soon, if not aided.

<-6/-2%hp 239/100%m 158/91%mv 5043tnl><unknown>east
You are hurt far too bad for that.

<-6/-2%hp 239/100%m 158/91%mv 5043tnl><unknown>
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
Tags: #dunked

Comments

  1. Fun read :) Good work fighting back!
      [reply to Stephen2Aus]
    1. Level 11 fight? Nice.
        [reply to Kedaleam]

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