Ye Olde Abandoned Realms Logs

Dwiggans V. Iliandra

posted on 2022-06-02 18:23:20
This was both a very fun and a very embarrassing fight for me. I'm still trying to get initiating down and I really needed to have murder lined up and I just didn't when I needed it at one point which you can see pretty clearly. You would laugh if you knew how I handle hotkeys. I actually do like initiating with poison, but that wont work with 0 mana I guess.

I didn't realize my head popped till I was already dead. There was just nothing to do but run and hope I could lose you and kill the red dragon or something for one. No way to fight. I need to remember to grab a few of those when I can. Dwiggans you are very good at tracking, you were on my butt most of the time, testing all my hidey holes. Please excuse my editing. I really don't do logs much. Good fights!




A fell dark-knight yells 'Dwiggans! You shall pay!'

<716hp 865m 448mv>


scan s
A blanket of darkness prevents you from scanning out of this room.

<716hp 865m 448mv>


where
Players near you in The Battlezone:
<PK> Dwiggans Southeast Corner of the Marketplace
<PK> Iliandra River of Forsaken Souls

<716hp 865m 448mv>


north
Organ Trail
f-o-o-o | There is a large pile of bodies here at the river's delta.
| | | | It moves with inhuman motions as the bodies fight against
o-o-o | each other, mindlessly pulling themselves out of the heap.
| | Trees narrow down around the river as it flows to the south
@ | and open up to the north where a whole field is filled with
| bodies. Evil swirls of energy spin in the air around you.
|
|
|
---------+

[Exits: north south (west)]
This small hovel door has moss and vines growing upon it.
A demonic necrolord scans the field.

<716hp 865m 447mv>


north
Masses of Dead Soldiers
o-o-o | You are standing in the southern part of a massive garden.
| | | | Plants seem to have been organized generally into rows,
f-o-o-o | but carrots have been planted between the tomatoes and herbs
| | | | littered wherever there is space. Bodies lie crushed over
o-@-o | the legumes and guts spilled over the radishes. Elves, warrior
| and commoner alike, died fighting some great evil here,
| but they do not rest in peace. The fields continue to the
| north, east, and west and a river starts to flow between
| tightly-packed trees to the south, but the massacre continues
---------+ in all directions.

[Exits: north east south west]
A zombie stands here rotting before your eyes.

<716hp 865m 446mv>



Dwiggans walks in.

<716hp 865m 446mv>


pson $$
Dwiggans turns slightly green, but it passes.
Dwiggans's slash devastates you!
Dwiggans's pierce decimates you!
Dwiggans has some big nasty wounds and scratches.

<660hp 855m 446mv>



Dwiggans parries your flame.
Your flame decimates Dwiggans!
You block Dwiggans's attack with your shield.
Dwiggans's pierce devastates you!
Dwiggans has some big nasty wounds and scratches.

<631hp 855m 446mv>


weak
You fail to weaken Dwiggans.
Dwiggans has some big nasty wounds and scratches.

<631hp 835m 446mv>



Dwiggans's slash decimates you!
Dwiggans's pierce mauls you.
Dwiggans's slash devastates you!
Dwiggans parries your flame.
Dwiggans deflects your flame aside in an ungraceful parry.
Dwiggans has some big nasty wounds and scratches.

<552hp 835m 446mv>



Dwiggans beseeches the heavens to empower his strike of faith!
The horned head of Thiel, the noble rogue leaks pus as it absorbs Dwiggans's strike of faith attempt.
Your oozing pus wounds Dwiggans.
Dwiggans has some big nasty wounds and scratches.

<561hp 857m 450mv>



Dwiggans's slash devastates you!
Dwiggans's slash devastates you!
Your flame wounds Dwiggans.
Dwiggans parries your flame with a hasty swing from his off-hand weapon.
Dwiggans has some big nasty wounds and scratches.

<499hp 857m 450mv>


blas
You fail to taint Dwiggans's faith.
Dwiggans has some big nasty wounds and scratches.

<499hp 827m 450mv>


blas

Dwiggans's slash devastates you!
Your flame mauls Dwiggans.
Dwiggans has some big nasty wounds and scratches.

<467hp 827m 450mv>


You fail to taint Dwiggans's faith.
Dwiggans has some big nasty wounds and scratches.

<467hp 797m 450mv>



Dwiggans beseeches the heavens to empower his strike of faith!
The horned head of Thiel, the noble rogue leaks pus as it absorbs Dwiggans's strike of faith attempt.
Your oozing pus grazes Dwiggans.
Dwiggans has some big nasty wounds and scratches.

<467hp 797m 450mv>



Your flame wounds Dwiggans.
Dwiggans dual parries your flame.
Your shield wobbles and barely deflects Dwiggans's slash.
Dwiggans's pierce decimates you!
Dwiggans's pierce devastates you!
You block Dwiggans's attack with your shield.
Dwiggans has some big nasty wounds and scratches.

<410hp 797m 450mv>

fle

You flee from combat!
Masses of Dead Soldiers
o-o-o| You are standing in the southwest corner of a massive
| | || garden. Plants seem to have been organized generally into
f-f-o-o-o| rows, but carrots have been planted between the tomatoes
| | || and herbs littered wherever there is space. Bodies lie
@-o-o| crushed over the legumes and guts spilled over the radishes.
| Elves, warrior and commoner alike, died fighting some
| great evil here, but they do not rest in peace. There
| is the sound of water running nearby, but you can't see
| the source through the trees around you.
---------+

[Exits: north east]
A zombie stands here rotting before your eyes.

<410hp 797m 449mv>


cucr
You feel a lot better!

<454hp 772m 449mv>


north
cucr
Fields of Blood
f| You are standing in a massive garden. Plants seem to have
|| been organized generally into rows, but carrots have been
o-o-o| planted between the tomatoes and herbs littered wherever
| | || there is space. Bodies lie crushed over the legumes and
f-f-@-o-o| guts spilled over the radishes. Elves, warrior and commoner
| | || alike, died fighting some great evil here, but they do
o-o-o| not rest in peace.
|
|
---------+

[Exits: north east south west]
A frosted stave is here, icy to the touch.
A voltaic stave resets here, crackling with energy.
A stave of missiles is here, pulsating.

<454hp 772m 448mv>


You feel a lot better!

<504hp 747m 448mv>


east
cucr
Fields of Blood
f | You are standing in the middle of a massive garden. Plants
| | seem to have been organized generally into rows, but carrots
o-o-o | have been planted between the tomatoes and herbs littered
| | | | wherever there is space. Bodies lie crushed over the legumes
f-o-@-o | and guts spilled over the radishes. Elves, warrior and commoner
| | | | alike, died fighting some great evil here, but they do not
o-o-o | rest in peace.
|
|
---------+

[Exits: north east south west]

<504hp 747m 447mv>


You feel a lot better!

<556hp 722m 447mv>


south
pson $$
Masses of Dead Soldiers
o-o-o | You are standing in the southern part of a massive garden.
| | | | Plants seem to have been organized generally into rows,
f-o-o-o | but carrots have been planted between the tomatoes and herbs
| | | | littered wherever there is space. Bodies lie crushed over
o-@-o | the legumes and guts spilled over the radishes. Elves, warrior
| and commoner alike, died fighting some great evil here,
| but they do not rest in peace. The fields continue to the
| north, east, and west and a river starts to flow between
| tightly-packed trees to the south, but the massacre continues
---------+ in all directions.

[Exits: north east south west]
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.
A zombie stands here rotting before your eyes.

<556hp 722m 446mv>


Dwiggans turns slightly green, but it passes.
Dwiggans's slash maims you!
Dwiggans's pierce decimates you!
Dwiggans has some big nasty wounds and scratches.

<495hp 712m 446mv>



Dwiggans closes his eyes momentarily.
Your flame mauls Dwiggans.
Your flame misses Dwiggans.
You awkwardly parry Dwiggans's slash with a loud clang.
Dwiggans's slash devastates you!
Dwiggans's pierce devastates you!
Dwiggans has some big nasty wounds and scratches.

<436hp 712m 446mv>



Dwiggans parries your flame with an easy flourish.
Dwiggans dual parries your flame.
You deflect Dwiggans's slash aside in an ungraceful parry.
Dwiggans's slash decimates you!
Dwiggans has some big nasty wounds and scratches.

<409hp 712m 446mv>


hyst
Fear alone cannot penetrate Dwiggans's courage.
Dwiggans has some big nasty wounds and scratches.

<409hp 682m 446mv>



The horned head of Thiel, the noble rogue leaks pus as it absorbs Dwiggans's reckoning attempt.
Your oozing pus grazes Dwiggans.
The horned head of Thiel, the noble rogue explodes into dust ... leaving behind a foul-smelling green cloud.
Dwiggans has some big nasty wounds and scratches.

<409hp 682m 446mv>



Dwiggans deflects your flame aside in an ungraceful parry.
Your flame mauls Dwiggans.
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's slash MUTILATES you!
Dwiggans's slash decimates you!
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's pierce mauls you.
Dwiggans has some big nasty wounds and scratches.

<322hp 682m 446mv>


disp
The white aura around Dwiggans's body vanishes.
Ok.
Dwiggans has some big nasty wounds and scratches.

<322hp 667m 446mv>


fel

The white aura around your body fades.
Dwiggans has some big nasty wounds and scratches.

<335hp 685m 450mv>



Your flame DISEMBOWELS Dwiggans!
Dwiggans's slash MASSACRES you!
Dwiggans's pierce DISMEMBERS you!
Dwiggans's slash DISMEMBERS you!
Dwiggans has some big nasty wounds and scratches.

<141hp 685m 450mv>



Dwiggans has fled!
Dwiggans walks south.

<141hp 685m 450mv>


fle
I don't think much is to be achieved by that.

<141hp 685m 450mv>


You aren't fighting anyone.

<141hp 685m 450mv>


word
Temple of Darkness
+| You are standing in the Temple of Darkness. The temple
|| is made of huge blackened slabs of rocks, covered with
+ +| carved images of goats, pigs, ravens, and horses. This
| || temple is where the followers of various gods of darkness
@-+-+| come and worship their gods. A dark doorway stands to
| | || the north. An obsidian staircase leads up to the altar
+-+-+-+-+| of sacrifice. To the east you can see the Temple Square,
| || and a doorway to the South Road lies to the south. The
+-* +| Temple Square to the east, and the South Road to the
---------+ south.

[Exits: north east south up]

<141hp 680m 225mv>


cucr
You feel a lot better!

<194hp 655m 225mv>


cucr
You feel a lot better!

<243hp 630m 225mv>



Rimath the trader auctions 'Place yer bids! a great axe of Mahn-Tor is being auctioned for 1200 gold!'

<243hp 630m 225mv>


sanc
You are surrounded by a white aura.

<243hp 555m 225mv>


af
You are affected by the following:
Spell: sanctuary : lasts for 7 hours
Skill: devote : lasts for 19 hours
Spell: armor : modifies armor class by 20 for 19 hours
Spell: protective shield: lasts for 3 hours
Spell: protection : modifies save vs spell by 1 for 19 hours
Spell: fly : lasts for 0 hours
Spell: detect invis : lasts for 42 hours

<243hp 555m 225mv>


cucr
You feel a lot better!

<286hp 530m 225mv>


cucr
You feel a lot better!

<340hp 505m 225mv>


cucr
You feel a lot better!

<392hp 480m 225mv>


cucr
You feel a lot better!

<448hp 455m 225mv>


cucr

You slowly float to the ground.

<462hp 476m 280mv>



Dwiggans walks in.

<462hp 476m 280mv>

You feel a lot better!

<515hp 451m 280mv>


You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash decimates you!
Rimath the trader auctions 'Place yer bids! a great axe of Mahn-Tor is being auctioned for 1200 gold!'
Dwiggans has some big nasty wounds and scratches.

<488hp 451m 280mv>



Dwiggans parries your flame.
Dwiggans's slash devastates you!
Dwiggans's slash decimates you!
Dwiggans's pierce decimates you!
Dwiggans has some big nasty wounds and scratches.

<406hp 451m 280mv>


fle
You flee from combat!
By the Altar of Darkness
| You are standing before a large altar made of blackened
| slabs of rocks. The altar is more than four spans long
| with signs of smoke and fire running along its sides. On
| the altar lies mutilated animals and their body parts.
@-* | Some of the sacrifices are burnt while others had their
| lives beat out of them moments ago. A small pit made with
| dark rocks is here. A small chamber is to the east and the
| Temple of Darkness is below.
|
---------+

[Exits: east down]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Deloth the priest is here communing curses to everyone around him.

<406hp 451m 279mv>


east
down
Sacrificial Chamber
| You are in the middle of a small and dark room. Terrifying
| screams of horror fill the room, vague in their origin. Murmurs
| of begging and pleading also mix into the cacophony of echoes
| in this room. Dark shadows move around the room with deadly
T-@ | fluidity. A dim light is to the west revealing a doorway leading
| out of this room.
|
|
|
---------+

[Exits: west]

<406hp 451m 278mv>


The floor is in shadow, but something warm and sticky covers it.

<406hp 451m 278mv>


west
down
By the Altar of Darkness
| You are standing before a large altar made of blackened
| slabs of rocks. The altar is more than four spans long
| with signs of smoke and fire running along its sides. On
| the altar lies mutilated animals and their body parts.
@-* | Some of the sacrifices are burnt while others had their
| lives beat out of them moments ago. A small pit made with
| dark rocks is here. A small chamber is to the east and the
| Temple of Darkness is below.
|
---------+

[Exits: east down]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Deloth the priest is here communing curses to everyone around him.

<406hp 451m 277mv>

Temple of Darkness
+| You are standing in the Temple of Darkness. The temple
|| is made of huge blackened slabs of rocks, covered with
+ +| carved images of goats, pigs, ravens, and horses. This
| || temple is where the followers of various gods of darkness
@-+-+| come and worship their gods. A dark doorway stands to
| | || the north. An obsidian staircase leads up to the altar
+-+-+-+-+| of sacrifice. To the east you can see the Temple Square,
| || and a doorway to the South Road lies to the south. The
+-* +| Temple Square to the east, and the South Road to the
---------+ south.

[Exits: north east south up]
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.

<406hp 451m 276mv>


You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash maims you!
Dwiggans's pierce decimates you!
Dwiggans's slash decimates you!
Dwiggans has some big nasty wounds and scratches.

<321hp 451m 276mv>


fle
You flee from combat!
Temple Square
+-+| You are standing in the middle of the Temple Square.
| | Black statues of humanoid forms with various animal parts
+ + | surround you. These statues have different combinations
| | | of large curved horns, wide boar-like snouts, feathered
+-@-+ | bodies, sharp claws, scaled tails, and hoofs. A golden
| | | | fountain in the shape of a beetle stands in the middle
+-+-+-+-+| of the square, sprouting water from its head. A dark
| | | alley is to the east, the South Road is to the south,
+-* +-S| and the Temple of Darkness is to the west.
---------+

[Exits: east south west]
A golden fountain in the shape of a beetle spouts water from its head.

<321hp 451m 274mv>


south
The South Road
+ + | You are on the South Road of Seringale. It is gloomy
| | | and dim here. All around you are beggars and panhandlers
+-+-+ | dressed in filthy clothing. The buildings surrounding
| | | | you are old and run down. They seem like they have been
+-+-@-+-+| made ages ago. The once bright red bricks that the buildings
| | | are made of are now only pale, brittle chunks barely
+-* +-S| holding the walls of the buildings together. You see
| | | the Temple Square to the north and the South Road continues
* +-*| to the east and the west.
---------+

[Exits: north east west]

<321hp 451m 272mv>

west

The South Road
+ +| You are on the South Road of Seringale. It is gloomy
| || and dim here. All around you are beggars and panhandlers
+-+-+| dressed in filthy clothing. The buildings surrounding
| | || you are old and run down. They seem like they have been
+-+-@-+-+| made ages ago. The once bright red bricks that the buildings
| || are made of are now only pale, brittle chunks barely
+-* +| holding the walls of the buildings together. You see
| || the Temple of Darkness to the north, and the South Road
* +| continues to the east and west.
---------+

[Exits: north east west]

<321hp 451m 270mv>

west

The South Road
+-* + | You are on the South Road of Seringale. It is gloomy and
| | | dim here. All around you are beggars and panhandlers dressed
+-S +-+| in filthy clothing. The buildings surrounding you are old
| | || and run down. They seem like they have been made ages ago.
+-+-@-+-+| The once bright red bricks that the buildings are made
| | | of are now only pale, brittle chunks barely holding the
+-S +-* | walls of the buildings together. The South Road continues
| | | to the east and west, and the entrance to the Dark Knight
+-o * | guild is to the south.
---------+

[Exits: east south west]

<321hp 451m 268mv>


west
The South Road
S-+-* +| You are on the South Road of Seringale. It is gloomy
| || and dim here. All around you are beggars and panhandlers
S-+-S +| dressed in filthy clothing. The buildings surrounding
| || you are old and run down. They seem like they have been
+-+-@-+-+| made ages ago. The once bright red bricks that the buildings
| | | are made of are now only pale, brittle chunks barely
S-+-S +-*| holding the walls of the buildings together. The South
| || Road continues to the east and west.
+-+-o *|
---------+

[Exits: east west]

<321hp 451m 266mv>


west
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]

<321hp 451m 264mv>

north

The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A metal key lies here with a fancy chain hanging off it.

<321hp 451m 262mv>

north

The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.

<321hp 451m 260mv>


cucr
You feel a lot better!

<372hp 426m 260mv>


north
north

Dwiggans walks in.

<372hp 426m 260mv>



Dwiggans walks north.

<372hp 426m 260mv>



Dwiggans walks in.

<372hp 426m 260mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash maims you!
Dwiggans's slash maims you!
Dwiggans has some big nasty wounds and scratches.

<306hp 426m 260mv>


No way! You are still fighting!
Dwiggans has some big nasty wounds and scratches.

<306hp 426m 260mv>


No way! You are still fighting!
Dwiggans has some big nasty wounds and scratches.

<306hp 426m 260mv>



Dwiggans's slash devastates you!
Dwiggans's slash maims you!
Your flame maims Dwiggans!
Your flame devastates Dwiggans!
Dwiggans has some big nasty wounds and scratches.

<239hp 426m 260mv>


fle
You flee from combat!
The Drunken Beggar
*-+-*| You are inside one of the inns in Seringale. Old, worn
| | out, red colored carpet lies under your feet. A rug
S-+-S| poorly made with a blurred image of a cow rests in the
| | center of the room. An old wooden bar with splinters
@-+-*| is at one side of the room. The cups hanging on the
| | walls are covered with dust. This looks like a bar for
S S-+-S| the poorest or most desperate people. No one in his
| | | or her right mind would want to come here to get a drink.
+-+-+-+-+| The exit of the pathetic attempt at business lies to
---------+ the east. There is a picture on the wall of the current
roulette champion. It looks like a gnome that has had way way too much to drink.
Someone has drawn a large moustache on the gnome with charcoal.




A cobbled path
o f-f| The majestic city of Seringale rises past the hills to
| | || the north, even from here it has an inviting air to it.
o-+-f-f| Green fields east of here are spotted with grazing animals
| | || and small outposts of goblins. This road has seen little
*-F-@ f-f| hardships, only showing minor repairs from general use.
| | | || The cobbled path butts right up against a small inn to
*-* * f-x| the south, or you can follow it to the north. There are
| || some apparent solid footholds down the river bank too,
x-x x| which seems to be changing direction again.
---------+

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.

<259hp 458m 285mv>


north
A cobbled path
o f-f| Worn stones show the constant use of the cobbled path,
| | || but it in overall good repair. A dirt path picks up to
o f-f| the east as it cuts through the commons. Wooden walls
| | || stand out against the surroundings to the south, just
o-@-f-f| past the cobbled path. A shaky bridge has been built
| | || east, leading over muddied ground into a wet-looking
*-F-+ f-f| field. A well-cleared path leads north towards a large-looking
| | | || town.
*-* * f-x|
---------+

[Exits: north east south west]
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.

<259hp 458m 283mv>


east
A muddy wetland
o f-f-f| You are at the western edge of a rather muddy wetland,
| | | || an expanse of green that stretches far and wide. Some
o f-f-f| of the water from the nearby river has been absorbed
| | | || into the soil, giving the ground a rather soggy texture.
o-+-@-f-f| Ponds are shrouded by small thin trees and bushes that
| | | || group around in thick clusters. Field southward. A shaky
F-+ f-f-f| bridge leads back west and a thin, natural path skirts
| | | | || the field southward.
* * f-x-f|
---------+

[Exits: north east south west]
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<259hp 458m 281mv>

east

The Miden'nir
o f-f-f-o| You are in a rather muddy wetland, an expanse of green
| | | | | that stretches far and wide. Some of the water from the
o f-f-f | nearby river has been absorbed into the soil, giving the
| | | | | ground a rather soggy texture. Ponds are shrouded by small
+-f-@-f-z| thin trees and bushes that group around in thick clusters.
| | | | |
+ f-f-f |
| | | | |
* f-x-f |
---------+

[Exits: north east south west]
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<259hp 458m 278mv>


north
The Miden'nir
+ | You are in a rather muddy wetland, an expanse of green
| | that stretches far and wide. Some of the water from the
o f-f-f-o| nearby river has been absorbed into the soil, giving the
| | | | | ground a rather soggy texture. Ponds are shrouded by small
o f-@-f | thin trees and bushes that group around in thick clusters.
| | | | |
+-f-f-f-z|
| | | | |
+ f-f-f |
---------+

[Exits: north east south west]
A heron is running between the ponds, searching for small fish.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<259hp 458m 275mv>


cucr

A heron flies east.

<259hp 458m 275mv>


You feel a lot better!

<310hp 433m 275mv>


north
east
cucr

Dwiggans walks in.

<310hp 433m 275mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash decimates you!
Dwiggans's slash maims you!
No way! You are still fighting!
Dwiggans has some big nasty wounds and scratches.

<249hp 433m 275mv>


No way! You are still fighting!
Dwiggans has some big nasty wounds and scratches.

<249hp 433m 275mv>


You feel a lot better!
Dwiggans has some big nasty wounds and scratches.

<303hp 408m 275mv>


lf

Dwiggans's slash devastates you!
Dwiggans's slash decimates you!
Dwiggans's pierce decimates you!
Dwiggans's slash maims you!
Your flame devastates Dwiggans!
Dwiggans has some big nasty wounds and scratches.

<188hp 408m 275mv>


fle
That makes no sense.
Dwiggans has some big nasty wounds and scratches.

<188hp 408m 275mv>

You flee from combat!
The Eastern Miden'nir
| You are in a rather muddy wetland, an expanse of green
| that stretches far and wide. Some of the water from the
f-f-f-o-o| nearby river has been absorbed into the soil, giving
| | | || the ground a rather soggy texture. Ponds are shrouded
f-f-@ o| by small thin trees and bushes that group around in thick
| | | | clusters.
f-f-f-z-o|
| | | ||
f-f-f o|
---------+



<300hp 378m 235mv>


You feel a lot better!

<354hp 353m 235mv>



Dwiggans walks in.

<354hp 353m 235mv>


south
west

You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash maims you!
Dwiggans's pierce devastates you!
Dwiggans has some big nasty wounds and scratches.

<292hp 353m 235mv>


fle

Your flame decimates Dwiggans!
Your flame devastates Dwiggans!
Dwiggans's slash maims you!
Dwiggans's pierce devastates you!
Dwiggans's slash maims you!
Dwiggans's slash devastates you!
Dwiggans looks pretty hurt.

<162hp 353m 235mv>


No way! You are still fighting!
Dwiggans looks pretty hurt.

<162hp 353m 235mv>

No way! You are still fighting!
Dwiggans looks pretty hurt.

<162hp 353m 235mv>


You flee from combat!
Grassy foothills
o x z| You are walking across grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother
z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north you
*-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | || rises up to the south.
o-o-o-o|
| | | ||
o-z-o-o|
---------+

[Exits: north east south west]
A strange looking cigar, thicker than normal, lies here.
A strange looking amulet is lying here, half covered with dust.

<162hp 353m 231mv>


south
Grassy plains
z-z-z-z| You are walking across grassy plains. The wind blows
| | | || at your cheeks with a strength and purpose of mother
*-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north, east
o-@-o-o| and west the plains stretch out before you, while the
| | | || skyline of Seringale rises up to the south.
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.

<162hp 353m 228mv>


south
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || see two gallows, with rotting human tissue hanging from the
o-o-o-o| ropes. There is a sign here.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
east
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) A black veiled female figure waits here patiently.

<162hp 353m 225mv>


Path in the plains
z-z-z-z-z| You are on a path among the grassy plains. The wind blows at
| | | | || your cheeks with a strength and purpose of mother nature. Creatures
o-o-o-o-o| of the plains scamper away from you as your footsteps draw
| | | | || near to them. To the north, east and west the plains stretch
o-z-@-o-o| out before you, while the skyline of Seringale rises up to
| | | | | the south.
o-o-o-o |
| | |
* + |
---------+

[Exits: north east south west]
(Glowing) A small candle has been placed inside a carved out turnip.
An odd looking scroll is here.
A strange looking amulet is lying here, half covered with dust.
A strange looking cigar, thicker than normal, lies here.
A cute rabbit is here.

<162hp 353m 222mv>


east
Grassy plains
z-z-z-z-z| You walk in the grassy plains among the herbs which grow here.
| | | | | The wind is strong and rough. Far to the north you can see the
o-o-o-o | foothills and further on mountain peaks are visible. The city
| | | | | of Seringale is to the south but only past some gentle hills.
z-o-@-o |
| | | |
o-o-o |
| |
+ |
---------+

[Exits: north east south west]

<162hp 353m 220mv>


cucr
You feel a lot better!

<215hp 328m 220mv>


east
north

Rimath the trader auctions 'Place yer bids! a great axe of Mahn-Tor is being auctioned for 1200 gold!'

<215hp 328m 220mv>

cucr

Grassy plains
z-z-z-z | You are walking across grassy plains. The wind blows at your
| | | | cheeks with a strength and purpose of mother nature. Creatures
o-o-o | of the plains scamper away from you as your footsteps draw near
| | | | to them. To the north and west the plains stretch out before
o-o-@ | you, while the skyline of Seringale rises up to the south.
| | |
o-o |
|
|
---------+

[Exits: north west]
A bunch of pretty wild flowers is here.

<215hp 328m 218mv>


Path in the plains
z-z-z-z-z| You are walking across grassy plains. The wind blows at your
| | | | | cheeks with a strength and purpose of mother nature. Creatures
z-z-z-z | of the plains scamper away from you as your footsteps draw
| | | | near to them. To the west, the plains stretch out before you,
o-o-@ | while the skyline of Seringale rises up to the south.
| | | |
o-o-o |
| | |
o-o |
---------+

[Exits: north south west]

<215hp 328m 216mv>


You feel a lot better!

<268hp 303m 216mv>


north
north
cucr
Path in the foothills
z z-z| You are on a path among the grassy plains. The wind blows
| | | at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | | draw near to them. To the north, east, and west are some
z-z-@-z | rolling foothills, while the skyline of Seringale rises up
| | | | to the south.
o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]
Your protective shield dissipates.

<283hp 326m 268mv>

Path in the foothills
z | You are walking on a path situated in the rough plains. You
| | feel the strong winds blow through your hair as you watch
z z-z| the beautiful landscaping here. To the south, east, and west
| | | you can walk among the rolling foothills of the plains. Further
z-z-@-z-z| south are the plains and beyond that, Seringale.
| | | | |
z-z-z-z |
| | | |
o-o-o |
---------+

[Exits: east south west]

<283hp 326m 264mv>


You feel a lot better!

<336hp 301m 264mv>


west
west
cucr
The pool in the foothills
z | You are standing by a pool nestled in the foothills. The
| | water is clear and looks refreshingly cold. A steep slope
x z z| rises up from the foothills to the north, leading towards
| | || a snow-capped mountain far in the distance. To the south,
z-z-@-z-z| east, and west are some foothills, and further south beyond
| | | | || the plains is the skyline of Seringale.
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A crystal clear pool of water looks refreshing.

<336hp 301m 260mv>


The steep foothills
o-o z | You are walking through steep foothills of a tall mountain
| | | far to the north. It is quite hard to move here due to
o x z | the uneven footing and generally rough terrain. Pine
| | | | trees have grown here, seemingly for centuries, as they
z-z-@-z-z| begin to crowd you the further you go. Far to the south
| | | | || you can barely see the skyline of a city.
z-z-z-z-z|
| | | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
A cute rabbit is here.

<336hp 301m 256mv>


You feel a lot better!

<386hp 276m 256mv>


cucr
You feel a lot better!

<437hp 251m 256mv>


co frenzy

Dwiggans walks in.

<437hp 251m 256mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash maims you!
Dwiggans's pierce devastates you!
Dwiggans's slash devastates you!
Dwiggans's slash maims you!
Dwiggans looks pretty hurt.

<306hp 251m 256mv>



Your flame maims Dwiggans!
Dwiggans's slash maims you!
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's slash devastates you!
Dwiggans looks pretty hurt.

<241hp 251m 256mv>


You can't concentrate enough.
Dwiggans looks pretty hurt.

<241hp 251m 256mv>


fle
You flee from combat!
The steep foothills
o-o-o z| You are walking through steep foothills of a tall mountain
| || far to the north. It is quite hard to move here due to
o x z| the uneven footing and generally rough terrain. Pine
| | || trees have grown here, seemingly for centuries, as they
z-@-z-z| begin to crowd you the further you go. Far to the south
| | | || you can barely see the skyline of a city.
*-z-z-z-z|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west]
A strange looking cigar, thicker than normal, lies here.
A cute rabbit is here.

<241hp 251m 252mv>


south
Grassy foothills
o x z| You are walking across grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother
z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north you
*-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | || rises up to the south.
o-o-o-o|
| | | ||
o-z-o-o|
---------+

[Exits: north east south west]
A strange looking cigar, thicker than normal, lies here.
A strange looking amulet is lying here, half covered with dust.

<241hp 251m 248mv>


south
Grassy plains
z-z-z-z| You are walking across grassy plains. The wind blows
| | | || at your cheeks with a strength and purpose of mother
*-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north, east
o-@-o-o| and west the plains stretch out before you, while the
| | | || skyline of Seringale rises up to the south.
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.

<241hp 251m 245mv>


south
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || see two gallows, with rotting human tissue hanging from the
o-o-o-o| ropes. There is a sign here.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(White Aura) A black veiled female figure waits here patiently.

<241hp 251m 242mv>


east
Path in the plains
z-z-z-z-z| You are on a path among the grassy plains. The wind blows at
| | | | || your cheeks with a strength and purpose of mother nature. Creatures
o-o-o-o-o| of the plains scamper away from you as your footsteps draw
| | | | || near to them. To the north, east and west the plains stretch
o-z-@-o-o| out before you, while the skyline of Seringale rises up to
| | | | | the south.
o-o-o-o |
| | |
* + |
---------+

[Exits: north east south west]
(Glowing) A small candle has been placed inside a carved out turnip.
An odd looking scroll is here.
A strange looking amulet is lying here, half covered with dust.
A strange looking cigar, thicker than normal, lies here.
A cute rabbit is here.

<241hp 251m 239mv>


east
Grassy plains
z-z-z-z-z| You walk in the grassy plains among the herbs which grow here.
| | | | | The wind is strong and rough. Far to the north you can see the
o-o-o-o | foothills and further on mountain peaks are visible. The city
| | | | | of Seringale is to the south but only past some gentle hills.
z-o-@-o |
| | | |
o-o-o |
| |
+ |
---------+

[Exits: north east south west]

<241hp 251m 237mv>


cucr
You feel a lot better!

<290hp 226m 237mv>


east
north
cucr
Grassy plains
z-z-z-z | You are walking across grassy plains. The wind blows at your
| | | | cheeks with a strength and purpose of mother nature. Creatures
o-o-o | of the plains scamper away from you as your footsteps draw near
| | | | to them. To the north and west the plains stretch out before
o-o-@ | you, while the skyline of Seringale rises up to the south.
| | |
o-o |
|
|
---------+

[Exits: north west]
A bunch of pretty wild flowers is here.

<290hp 226m 235mv>


Path in the plains
z-z-z-z-z| You are walking across grassy plains. The wind blows at your
| | | | | cheeks with a strength and purpose of mother nature. Creatures
z-z-z-z | of the plains scamper away from you as your footsteps draw
| | | | near to them. To the west, the plains stretch out before you,
o-o-@ | while the skyline of Seringale rises up to the south.
| | | |
o-o-o |
| | |
o-o |
---------+

[Exits: north south west]

<290hp 226m 233mv>


You feel a lot better!

<337hp 201m 233mv>


north
north
cucr
Path in the foothills
z z-z| You are on a path among the grassy plains. The wind blows
| | | at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | | draw near to them. To the north, east, and west are some
z-z-@-z | rolling foothills, while the skyline of Seringale rises up
| | | | to the south.
o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]

<337hp 201m 230mv>


Path in the foothills
z | You are walking on a path situated in the rough plains. You
| | feel the strong winds blow through your hair as you watch
z z-z| the beautiful landscaping here. To the south, east, and west
| | | you can walk among the rolling foothills of the plains. Further
z-z-@-z-z| south are the plains and beyond that, Seringale.
| | | | |
z-z-z-z |
| | | |
o-o-o |
---------+

[Exits: east south west]

<337hp 201m 226mv>


You feel a lot better!

<391hp 176m 226mv>


east
east
cucr
Path in the foothills
z +| You are on a path among the grassy plains. The wind blows
| || at your cheeks with a strength and purpose of mother
z z-z-+| nature. Creatures of the plains scamper away from you
| | || as your footsteps draw near to them. To the east and
z-z-@-z-o| west are some rolling foothills. You can barely make
| | | || out a side path through vegetation to the north.
z-z-z f|
| | ||
o-o f|
---------+

[Exits: north east south west]

<405hp 205m 277mv>


Path in the foothills
+ | You are on a path through the rocky foothills. The wind
| | blows at your cheeks with a strength and purpose of mother
z-z-+ | nature. Creatures of the plains scamper away from you as
| | | your footsteps draw near to them. To the east and west
z-z-@-o | the path continues on before you. Far off to the north
| | | | you can see the peak of a grand mountain.
z-z f |
| | |
o f |
---------+

[Exits: east west]

<405hp 205m 273mv>


You feel a lot better!

<456hp 180m 273mv>


co frenzy
You are filled with holy wrath!

<456hp 150m 273mv>


west
cucr
Path in the foothills
z +| You are on a path among the grassy plains. The wind blows
| || at your cheeks with a strength and purpose of mother
z z-z-+| nature. Creatures of the plains scamper away from you
| | || as your footsteps draw near to them. To the east and
z-z-@-z-o| west are some rolling foothills. You can barely make
| | | || out a side path through vegetation to the north.
z-z-z f|
| | ||
o-o f|
---------+

[Exits: north east south west]

<456hp 150m 269mv>


You feel a lot better!

<506hp 125m 269mv>


south
where
Path in the foothills
z z-z-+| You are on a path among the grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother
z-z-z-z-o| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north and
z-z-@ f| west are some rolling foothills, while the skyline of
| | || Seringale rises up to the south.
o-o f|
| | ||
o-o f|
---------+

[Exits: north west]

<506hp 125m 265mv>


Players near you in Plains of the North:
<PK> Dwiggans Grassy plains
<PK> Iliandra Path in the foothills

<506hp 125m 265mv>


west
Path in the foothills
z z-z| You are on a path among the grassy plains. The wind blows
| | | at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | | draw near to them. To the north, east, and west are some
z-z-@-z | rolling foothills, while the skyline of Seringale rises up
| | | | to the south.
o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]

<506hp 125m 261mv>


scan all
You scan all around.
*** Range 4 (west) ***
Aruncus the Druid is walking around here, searching for herbs.
*** Range 5 (west) ***
Sorbus the hermit is sitting here, roasting a rabbit.

<506hp 125m 261mv>


west
Path in the foothills
x z z| You are on a path among the grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | || draw near to them. To the north, east, and west are some
z-z-@-z-z| rolling foothills, while the skyline of Seringale rises
| | | | | up to the south.
o-o-o-o |
| | | | |
z-o-o-o |
---------+

[Exits: north east south west]

<506hp 125m 257mv>


cucr
You feel a lot better!

<553hp 100m 257mv>


scan all
You scan all around.
*** Range 2 (north) ***
An orc cowers here, peering around nervously for any elves.
A vulture circles over you, waiting to swoop down to their meal.
A squirrel runs about, hoarding nuts.
*** Range 3 (north) ***
A traveler is here, adventuring through the woods.
A vulture circles over you, waiting to swoop down to their meal.
*** Range 1 (south) ***
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.
*** Range 3 (west) ***
Aruncus the Druid is walking around here, searching for herbs.
*** Range 4 (west) ***
Sorbus the hermit is sitting here, roasting a rabbit.

<553hp 100m 257mv>


south
pson $$
Grassy plains
z-z-z-z-z| You are walking across grassy plains. The wind blows at your
| | | | || cheeks with a strength and purpose of mother nature. Creatures
z-z-z-z-z| of the plains scamper away from you as your footsteps draw
| | | | | near to them. To the north, east, and west the plains stretch
o-o-@-o | out before you, while the skyline of Seringale rises up to
| | | | | the south.
z-o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.

<553hp 100m 254mv>


Dwiggans grunts as he begins to struggle with his belongings.
Your poison grazes Dwiggans.
Dwiggans looks very ill.
Dwiggans's slash decimates you!
Dwiggans's pierce mauls you.
Dwiggans's slash devastates you!
Dwiggans looks pretty hurt.

<471hp 90m 254mv>



Dwiggans's slash mauls you.
Dwiggans awkwardly parries your flame with a loud clang.
Dwiggans looks pretty hurt.

<449hp 90m 254mv>


curs

Your flame devastates Dwiggans!
Dwiggans deflects your flame aside in an ungraceful parry.
Dwiggans's slash maims you!
Dwiggans's slash MUTILATES you!
Dwiggans looks pretty hurt.

<375hp 90m 254mv>


You fail to curse Dwiggans.
Dwiggans looks pretty hurt.

<375hp 70m 254mv>


blas

Your flame devastates Dwiggans!
Dwiggans parries your flame.
Dwiggans's slash devastates you!
Dwiggans's pierce mauls you.
Dwiggans's slash decimates you!
Dwiggans's slash maims you!
Dwiggans looks pretty hurt.

<260hp 70m 254mv>



Dwiggans's thirst grazes him.
Your poison grazes Dwiggans.
Dwiggans looks pretty hurt.

<273hp 84m 307mv>


You fail to taint Dwiggans's faith.
Dwiggans looks pretty hurt.

<273hp 54m 307mv>


fle

Dwiggans parries your flame.
Dwiggans parries your flame with a hasty swing from his off-hand weapon.
Dwiggans's slash misses you.
Dwiggans's slash maims you!
Dwiggans looks pretty hurt.

<240hp 54m 307mv>



Dwiggans has lost his link.
Dwiggans has reconnected.
Dwiggans looks pretty hurt.

<240hp 54m 307mv>


You flee from combat!
Grassy plains
z-z-z-z-z| You walk in the grassy plains among the herbs which grow here.
| | | | | The wind is strong and rough. Far to the north you can see the
o-o-o-o | foothills and further on mountain peaks are visible. The city
| | | | | of Seringale is to the south but only past some gentle hills.
z-o-@-o |
| | | |
o-o-o |
| |
+ |
---------+

[Exits: north east south west]

<240hp 54m 305mv>


west
Path in the plains
z-z-z-z-z| You are on a path among the grassy plains. The wind blows at
| | | | || your cheeks with a strength and purpose of mother nature. Creatures
o-o-o-o-o| of the plains scamper away from you as your footsteps draw
| | | | || near to them. To the north, east and west the plains stretch
o-z-@-o-o| out before you, while the skyline of Seringale rises up to
| | | | | the south.
o-o-o-o |
| | |
* + |
---------+

[Exits: north east south west]
(Glowing) A small candle has been placed inside a carved out turnip.
An odd looking scroll is here.
A strange looking amulet is lying here, half covered with dust.
A strange looking cigar, thicker than normal, lies here.
A cute rabbit is here.

<240hp 54m 303mv>

west

Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || see two gallows, with rotting human tissue hanging from the
o-o-o-o| ropes. There is a sign here.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(White Aura) A black veiled female figure waits here patiently.

<240hp 54m 300mv>


north
Grassy plains
z-z-z-z| You are walking across grassy plains. The wind blows
| | | || at your cheeks with a strength and purpose of mother
*-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north, east
o-@-o-o| and west the plains stretch out before you, while the
| | | || skyline of Seringale rises up to the south.
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.

<240hp 54m 297mv>


north
Grassy foothills
o x z| You are walking across grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother
z-z-z-z| nature. Creatures of the plains scamper away from you
| | | || as your footsteps draw near to them. To the north you
*-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | || rises up to the south.
o-o-o-o|
| | | ||
o-z-o-o|
---------+

[Exits: north east south west]
A strange looking cigar, thicker than normal, lies here.
A strange looking amulet is lying here, half covered with dust.

<240hp 54m 294mv>


cucr
You feel a lot better!

<289hp 29m 294mv>


east
east
cucr
Path in the plains
o x z | You are walking across grassy plains. The wind blows
| | | | at your cheeks with a strength and purpose of mother
z-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | | || as your footsteps draw near to them. To the north you
z-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | | || rises up to the south.
o-o-o-o-o|
| | | | ||
o-z-o-o-o|
---------+

[Exits: north east south west]

<289hp 29m 290mv>


Path in the foothills
x z z| You are on a path among the grassy plains. The wind blows
| | || at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | || draw near to them. To the north, east, and west are some
z-z-@-z-z| rolling foothills, while the skyline of Seringale rises
| | | | | up to the south.
o-o-o-o |
| | | | |
z-o-o-o |
---------+

[Exits: north east south west]

<289hp 29m 286mv>


You feel a lot better!

<344hp 4m 286mv>


south
Grassy plains
z-z-z-z-z| You are walking across grassy plains. The wind blows at your
| | | | || cheeks with a strength and purpose of mother nature. Creatures
z-z-z-z-z| of the plains scamper away from you as your footsteps draw
| | | | | near to them. To the north, east, and west the plains stretch
o-o-@-o | out before you, while the skyline of Seringale rises up to
| | | | | the south.
z-o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.

<344hp 4m 283mv>




pson $$
You don't have enough mana.

<344hp 4m 283mv>


Dwiggans limps west.

<344hp 4m 283mv>


west
Path in the plains
z-z-z-z-z| You are on a path among the grassy plains. The wind blows
| | | | || at your cheeks with a strength and purpose of mother nature.
z-z-z-z-z| Creatures of the plains scamper away from you as your footsteps
| | | | || draw near to them. To the north, east and west the plains
o-o-@-o-o| stretch out before you, while the skyline of Seringale
| | | | || rises up to the south.
o-z-o-o-o|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]

<344hp 4m 281mv>


plge $$
They aren't here.

<344hp 4m 281mv>


sumn $$
You don't have enough mana.



<344hp 4m 279mv>


pson $$
They aren't here.

<344hp 4m 279mv>



Rimath the trader auctions 'Place yer bids! a webbed ring is being auctioned for 4000 gold!'

<355hp 18m 334mv>


where
Players near you in Plains of the North:
<PK> Dwiggans Path in the plains
<PK> Iliandra Grassy plains

<355hp 18m 334mv>


south
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || see two gallows, with rotting human tissue hanging from the
o-o-o-o| ropes. There is a sign here.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(White Aura) A black veiled female figure waits here patiently.

<355hp 18m 331mv>


sl
You go to sleep.

<355hp 18m 331mv>




<355hp 18m 331mv>



Dwiggans's slash maims you!
Dwiggans's slash devastates you!
Dwiggans looks pretty hurt.

<290hp 18m 331mv>



Dwiggans parries your flame with a hasty swing from his off-hand weapon.
Dwiggans parries your flame with a hasty swing from his off-hand weapon.
Dwiggans's slash maims you!
Dwiggans's slash devastates you!
Dwiggans looks pretty hurt.

<224hp 18m 331mv>



Dwiggans parries your flame.
Dwiggans's slash misses you.
Dwiggans's slash MUTILATES you!
Dwiggans looks pretty hurt.

<183hp 18m 331mv>


fle
You flee from combat!
Path in the plains
z-z-z-z-z| You are on a path among the grassy plains. The wind blows at
| | | | || your cheeks with a strength and purpose of mother nature. Creatures
o-o-o-o-o| of the plains scamper away from you as your footsteps draw
| | | | || near to them. To the north, east and west the plains stretch
o-z-@-o-o| out before you, while the skyline of Seringale rises up to
| | | | | the south.
o-o-o-o |
| | |
* + |
---------+


Vargan tells you 'I just feel great.'

<716hp 871m 430mv>



Moroni the citizen of Seringale walks east.

<716hp 871m 430mv>



The white aura around your body fades.

<716hp 871m 450mv>


sanc
You are surrounded by a white aura.

<716hp 796m 450mv>


where

Vargan tells you 'Hope you will also.. '

<716hp 796m 450mv>


Players near you in Seringale:
<PK> Iliandra South of Market Square

<716hp 796m 450mv>


reply I will try!
You tell Vargan 'I will try! '

<716hp 796m 450mv>


west
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || The road is well worn from the traffic constantly passing
S F @-+-*| over it. You see a path around the square to the east
| | and north.
S-+-S|
| |
S-+-*|
---------+

[Exits: north east]

<716hp 796m 449mv>


west

Dwiggans walks in.

<716hp 796m 449mv>


The side of a building is all that lies in that direction.

<716hp 796m 449mv>

north

Dwiggans walks east.

<716hp 796m 449mv>


West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]
A halfling citizen of Seringale strolls about.

<716hp 796m 448mv>


murder $$
They aren't here.

<716hp 796m 448mv>


murder $$
They aren't here.

<716hp 796m 448mv>


where
Players near you in Seringale:
<PK> Dwiggans Southwest of Market Square
<PK> Iliandra West of Market Square

<716hp 796m 448mv>



Dwiggans walks in.

<716hp 796m 448mv>


west

You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash decimates you!
Dwiggans's pierce mauls you.
Dwiggans's slash mauls you.
Dwiggans's slash decimates you!
Dwiggans is in excellent condition.

<615hp 796m 448mv>


No way! You are still fighting!
Dwiggans is in excellent condition.

<615hp 796m 448mv>



Dwiggans's slash decimates you!
Dwiggans awkwardly parries your flame with a loud clang.
Your flame wounds Dwiggans.
Dwiggans has a few scratches.

<588hp 796m 448mv>


blnd
You fail to blind Dwiggans.
Dwiggans has a few scratches.

<588hp 781m 448mv>



Dwiggans has fled!
Dwiggans walks south.

<588hp 781m 448mv>


phgr
murder $$

Dwiggans walks in.

<588hp 781m 448mv>


murder $$

You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash decimates you!
Dwiggans has a few scratches.

<563hp 781m 448mv>


You consume Dwiggans with the phantoms of the underworld.
Your phantom grasp grazes Dwiggans.
Your phantom grasp scratches Dwiggans.
Your phantom grasp scratches Dwiggans.
Dwiggans has a few scratches.

<563hp 761m 448mv>




Dwiggans's slash decimates you!
Dwiggans's slash misses you.
Your flame mauls Dwiggans.
Your flame wounds Dwiggans.
Dwiggans has a few scratches.

<535hp 761m 448mv>



Dwiggans beseeches the heavens to empower his strike of faith!
Dwiggans's strike of judgement devastates you!
Dwiggans's strike of judgement injures you.
You feel unclean.
Dwiggans has a few scratches.

<490hp 761m 448mv>


You do the best you can!
Dwiggans has a few scratches.

<490hp 761m 448mv>


You do the best you can!
Dwiggans has a few scratches.

<490hp 761m 448mv>


fle
You flee from combat!
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || The road is well worn from the traffic constantly passing
S F @-+-*| over it. You see a path around the square to the east
| | and north.
S-+-S|
| |
S-+-*|
---------+

[Exits: north east]



<566hp 791m 420mv>


word
The spell was too weak to overpower your curse.

<566hp 786m 420mv>



Dwiggans walks in.

<566hp 786m 420mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash devastates you!
Dwiggans has a few scratches.

<536hp 786m 420mv>


fle
You flee from combat!
Eastern Main Street
* +-* *-*| This is the eastern part of the Main Street of the city,
| | || which runs between the east and west gates straight through
*-+-* +| the city centre. The street is thronged with people, walking
| || along in groups or alone towards the centre or other areas.
+-S-@-+-+| There is the wall of a large ornate building, a temple from
| || the looks of things, to the south of you, and to the north
*-+-*-T +| is the wall of a small building. A window looks in on some
| | sort of weapon shop. A number of torches line the way, lighting
S-+-S | the street so that business may continue into the night.
---------+ The road continues eastwards towards the Eastern Square,
while just to the west is the City Centre.

[Exits: east west]

<536hp 786m 418mv>



north
Inside the garrison
* *| The granite here has been carved into a hallway, but no signs
| || of tooling show on the smooth stone. An iron chandelier has
*-*-*-B *| been bolted to the ceiling, showering the immense hall with
| || the incandescent light of burning oil, while still managing
*-*-@-*-*| to cast an eerie, almost iridescent glow on the huge tapestry
| | || that runs a full five paces along the northern wall. Large
*-* * *-*| oak doors lie open to the south, with a raised portcullis
| | just beyond them, and the hall runs to the east and west
+ | before eventually splitting in two more directions.
---------+

[Exits: east south west]
An errand boy hurries about with a message.
A female citizen of Solace is here, going about her errands.
An errand boy walks west.

<536hp 786m 322mv>


east
East gatehouse hallway
*-*| The granite here has been carved into a hallway, but no signs
| | of tooling show on the smooth stone. Glowing torches adorn
* | the wall incrementally. Ornamental shields marked with the
| | crest of Solace are mounted just below each torch. The occasional
*-*-@-* | sound of a clanking chain can be heard from the east, while
| | | heading west leads you toward the garrison's gatehouse.
* *-*-*|
| |
+ |
---------+

[Exits: east west]

<536hp 786m 321mv>


wince
You wince in agony.

<553hp 810m 376mv>


east
An intersection east of the gatehouse
*-*-*| The granite here has been carved into a hallway, but no signs
| || of tooling show on the smooth stone. Massive, steel chains can
* *-*| be seen through a grate in the ceiling, shimmering with a thin
| | layer of oil. The hall runs to the south, before stopping and
*-*-@ | branching to the east and west. The hallway also continues to
| | | the north, where it bends around a corner to the east.
* *-*-*-*|
| |
+ |
---------+

[Exits: north south west]

<553hp 810m 375mv>


south
Near the eastern arrowslit
* | The granite here has been carved into a hallway, but no signs
| | of tooling show on the smooth stone. Large, dragon-shaped eyes
*-*-* | have been burned into the stone of the southern wall, where they
| | | glow softly. It feels as if they can see directly into your soul.
* *-@-*-*| The sound of clinking metal can be heard from the north, where
| | the hallway splits at some kind of large chain apparatus. A hint
+ | of light shines through a small hole somewhere to the west, and
| | a long hallway branches off to the east.
+ |
---------+

[Exits: north east west]

<553hp 810m 374mv>


east
The Hall of Pride
* *| Like most of the garrison, this hallway is quite smooth
| || and shows no sign of tooling. Such fine stonework is rare
*-* *| indeed. The air is relatively warm here, no doubt due
| || to your current proximity to the garrison's kitchens.
*-*-@-*-*| Tall, oil-filled lamps cast a green light over the hallway,
| creating a very unusual visual effect. Long tasseled banners
| are strung throughout the hall, providing a glimpse of
| the past. The sound of clinking metal can be faintly from
| somewhere to the west, and the hallway continues to the
---------+ east.

[Exits: east west]

<553hp 810m 373mv>

east

The Hall of Pride
* * | Like most of the garrison, this hallway is quite smooth
| | | and shows no sign of tooling. Such fine stonework is rare
* * | indeed. The air is relatively warm here, no doubt due to
| | | your current proximity to the garrison's kitchens. Tall,
*-*-@-* | oil-filled lamps cast a green light over the hallway, creating
| a very unusual visual effect. Long tasseled banners are
| strung throughout the hall, providing a glimpse of the past.
| The hallway continues to the west, and reaches the base
| of the southeast tower to the east.
---------+

[Exits: east west]

<553hp 810m 372mv>



Dwiggans walks in.

<553hp 810m 372mv>

'this is not good


You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's slash mauls you.
You say 'This is not good.'
Dwiggans has a few scratches.

<529hp 810m 372mv>


east
No way! You are still fighting!
Dwiggans has a few scratches.

<529hp 810m 372mv>


weak

Dwiggans dual parries your flame.
Your flame mauls Dwiggans.
Dwiggans's slash decimates you!
Dwiggans's slash mauls you.
Dwiggans has a few scratches.

<480hp 810m 372mv>


You fail to weaken Dwiggans.
Dwiggans has a few scratches.

<480hp 790m 372mv>


fle

Dwiggans parries your flame.
Dwiggans's slash decimates you!
Dwiggans's slash mauls you.
Dwiggans's pierce mauls you.
Dwiggans has a few scratches.

<407hp 790m 372mv>



Dwiggans beseeches the heavens to empower his strike of faith!
Dwiggans's strike of atonement devastates you!
Dwiggans's strike of atonement wounds you.
You feel delirious.
Dwiggans has a few scratches.

<361hp 790m 372mv>

You flee from combat!
The Hall of Pride
* *| Like most of the garrison, this hallway is quite smooth
| || and shows no sign of tooling. Such fine stonework is rare
*-* *| indeed. The air is relatively warm here, no doubt due
| || to your current proximity to the garrison's kitchens.
*-*-@-*-*| Tall, oil-filled lamps cast a green light over the hallway,
| creating a very unusual visual effect. Long tasseled banners
| are strung throughout the hall, providing a glimpse of
| the past. The sound of clinking metal can be faintly from
| somewhere to the west, and the hallway continues to the
---------+ east.


[Exits: north]
(White Aura) A treant guardian is here, protecting its home.
(White Aura) A treant guardian is here, protecting its home.

<405hp 871m 125mv>



Dwiggans walks in.

<405hp 871m 125mv>


word

You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash decimates you!
Dwiggans's slash MUTILATES you!
Dwiggans is in excellent condition.

<341hp 871m 125mv>


The spell was too weak to overpower your curse.
Dwiggans is in excellent condition.

<341hp 866m 125mv>



Dwiggans parries your flame with an easy flourish.
Your flame mauls Dwiggans.
Dwiggans's slash decimates you!
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's pierce mauls you.
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's slash mauls you.
Dwiggans has a few scratches.



You can cast your fly spell again.

<286hp 871m 13mv>


cucr
You feel a lot better!

<334hp 846m 13mv>


cucr

Dwiggans has summoned you!
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
(White Aura) Dwiggans the Holy Knight, Blade of the Order of Light is here.

<334hp 846m 13mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash devastates you!
Dwiggans's pierce mauls you.
Dwiggans's slash devastates you!
Dwiggans has a few scratches.

<250hp 846m 13mv>

You feel a lot better!
Dwiggans has a few scratches.

<300hp 821m 13mv>



Your flame wounds Dwiggans.
Dwiggans parries your flame.
Dwiggans's slash maims you!
Dwiggans's slash devastates you!
Dwiggans has a few scratches.

<236hp 821m 13mv>


fle
You flee from combat!
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]

<236hp 821m 12mv>



The day has begun.
The white aura around your body fades.

<255hp 843m 29mv>



Dwiggans walks in.

<255hp 843m 29mv>


east

You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash DISMEMBERS you!
Dwiggans's weapon advantage overcomes your parry attempt.
Dwiggans's pierce DISEMBOWELS you!
No way! You are still fighting!
Dwiggans has a few scratches.

<147hp 843m 29mv>



Dwiggans's slash DISMEMBERS you!
Dwiggans's slash misses you.
Dwiggans parries your flame.
You flee from combat!
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]

<85hp 843m 28mv>


fle
sanc

Dwiggans walks in.

<85hp 843m 28mv>


You aren't fighting anyone.

<85hp 843m 28mv>


You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash DISMEMBERS you!
You can't concentrate enough.
You flee from combat!
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]

<31hp 843m 27mv>


cucr

Dwiggans walks in.
You feel a lot better!

<85hp 818m 27mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash DISEMBOWELS you!
Dwiggans's slash DISMEMBERS you!
You slump to the ground as Dwiggans stops short of a killing blow.
You have been incapacitated!!
You are too hurt to do anything for a while.

<1hp 1m 27mv>



Dwiggans looks at you.

<1hp 1m 27mv>



Dwiggans stands up.

<1hp 1m 27mv>



You yell 'Help! I am being attacked by Dwiggans!'
Dwiggans's slash MASSACRES you!
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

<1hp 1m 27mv>



+-+|
---------+

[Exits: east west]
(Glowing) (Humming) A mace, black as night, lies here smoldering.
A key made of ice is here.
A key almost completely covered in quicksand is here.
A small stone key lies here.
The corpse of Iliandra is lying here.
Dwiggans the Holy Knight, Blade of the Order of Light is here.

<28hp 50m 87mv>


get all corpse
You get the crown of the horned king from the corpse of Iliandra.
You get a cape of dwarven hides from the corpse of Iliandra.
You get a bone bracelet from the corpse of Iliandra.
You get an unmoving black cloak from the corpse of Iliandra.
You get a pair of spiked black chainmail leggings from the corpse of Iliandra.
You get gilded silver vambraces of refinement from the corpse of Iliandra.
You get a mossy cloak from the corpse of Iliandra.
You get a bracelet of ruin from the corpse of Iliandra.
You get a bishop's holy water sprinkler from the corpse of Iliandra.
You get chains of misery from the corpse of Iliandra.
You get an adamantine-plated lethal leather belt from the corpse of Iliandra.
You get a gold scarab ring from the corpse of Iliandra.
You get a mossy cloak from the corpse of Iliandra.
You get a tin canteen from the corpse of Iliandra.
You get a small mahogany canoe from the corpse of Iliandra.
You get a Big Ol'Pack Sack from the corpse of Iliandra.
You get a dark black herb from the corpse of Iliandra.
You get a beautiful silver breastplate of perfection from the corpse of Iliandra.
You get a gold scarab ring from the corpse of Iliandra.
You get a pair of boots of conquest from the corpse of Iliandra.
You get an Ancient Banner of Illisidar from the corpse of Iliandra.
You get a pair of dragonblood vampirebone gauntlets of maiming from the corpse of Iliandra.
You get a deep red stone from the corpse of Iliandra.
You get an admission ticket from the corpse of Iliandra.
You get a leather medic's bag from the corpse of Iliandra.
You get a potion of weapon freeing from the corpse of Iliandra.
You get a ring of closed minds from the corpse of Iliandra.
You get hamp's pub crawl directions from the corpse of Iliandra.
You get a scroll of flying from the corpse of Iliandra.
You get a scroll of flying from the corpse of Iliandra.
You get a scroll of flying from the corpse of Iliandra.
You get a slab of beef from the corpse of Iliandra.
You get a slab of beef from the corpse of Iliandra.

<28hp 50m 87mv>



Dwiggans sacrifices a smoldering black mace to Phostan.

<28hp 50m 87mv>


'You got my head
You say 'You got my head.'

<28hp 50m 87mv>


'And then you got my head

Dwiggans closes his eyes momentarily.
You say 'And then you got my head.'

<43hp 82m 142mv>


sigh
You sigh.

<43hp 82m 142mv>


rest
You rest.

<43hp 82m 142mv>


wear all
You hold a scroll of flying in your hand.
You wear a ring of closed minds on your left finger.
You release a deep red stone and it floats next to you.
You slip a pair of dragonblood vampirebone gauntlets of maiming onto your hands.
You light an Ancient Banner of Illisidar.
You wear a pair of boots of conquest on your feet.
You wear a gold scarab ring on your right finger.
You wear a beautiful silver breastplate of perfection over your torso.
You wrap a Big Ol'Pack Sack about your body.
You wear a mossy cloak around your neck.
You fasten an adamantine-plated lethal leather belt about your waist.
You wield chains of misery.
Chains of misery feels like a part of you!
You feel weaker as you invite your own ruin.
You wear a mossy cloak around your neck.
You wear gilded silver vambraces of refinement on your arms.
You wear a pair of spiked black chainmail leggings on your legs.
You wear a bone bracelet around your right wrist.
You wear the crown of the horned king on your head.

<43hp 82m 142mv>


eq
You are using:
<used as light> (Glowing) (Humming) an Ancient Banner of Illisidar
<worn on finger> a ring of closed minds
<worn on finger> (Glowing) a gold scarab ring
<worn around neck> (Humming) a mossy cloak
<worn around neck> (Humming) a mossy cloak
<worn on head> the crown of the horned king
<worn on torso> a beautiful silver breastplate of perfection
<worn on arms> (Glowing) gilded silver vambraces of refinement
<worn on hands> a pair of dragonblood vampirebone gauntlets of maiming
<worn on legs> (Glowing) a pair of spiked black chainmail leggings
<worn on feet> (Glowing) (Humming) a pair of boots of conquest
<worn about body> a Big Ol'Pack Sack (open)
<worn about waist> (Humming) an adamantine-plated lethal leather belt
<worn around wrist> a bracelet of ruin
<worn around wrist> a bone bracelet
<wielded> (Glowing) (Humming) chains of misery
<held> a scroll of flying
<floating nearby> a deep red stone
<tattooed> a citadel encased in ice, crushed by an undead fist

<43hp 82m 142mv>


i
You are carrying:
( 2) a slab of beef
( 2) a scroll of flying
hamp's pub crawl directions
a potion of weapon freeing
a leather medic's bag (open)
an admission ticket
a dark black herb
a small mahogany canoe
a tin canteen
(Glowing) a gold scarab ring
(Glowing) a bishop's holy water sprinkler
an unmoving black cloak
a cape of dwarven hides

<43hp 82m 142mv>


eat slab
You are too full to eat more.

<43hp 82m 142mv>



Dwiggans says 'Well fought.'

<43hp 82m 142mv>


bow dwig
You bow before him.

<43hp 82m 142mv>


'Getcha next time I will
You say 'Getcha next time I will.'

<43hp 82m 142mv>


smile dwiggans
You smile at him.

<43hp 82m 142mv>


lo
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A key made of ice is here.
A key almost completely covered in quicksand is here.
A small stone key lies here.
The corpse of Iliandra is lying here.
Dwiggans the Holy Knight, Blade of the Order of Light is here.

<43hp 82m 142mv>


i
You are carrying:
( 2) a slab of beef
( 2) a scroll of flying
hamp's pub crawl directions
a potion of weapon freeing
a leather medic's bag (open)
an admission ticket
a dark black herb
a small mahogany canoe
a tin canteen
(Glowing) a gold scarab ring
(Glowing) a bishop's holy water sprinkler
an unmoving black cloak
a cape of dwarven hides

<80hp 132m 202mv>


'Oh
You say 'Oh.'

<80hp 132m 202mv>



Dwiggans says 'Ye almost had me.'

<80hp 132m 202mv>


l i medic
A leather medic's bag holds:
a lair key
( 2) a herbal brew
( 3) the Grand Pooh-Ba's staff
a brilliant lavender and green stone
a staff of create spring
a jade rat
a delicate wine glass
a fisherman's friend

<80hp 132m 202mv>


'I couldnt murder you
You say 'I couldnt murder you.'

<80hp 132m 202mv>



Dwiggans says 'Have yerself a recovery sausage.'

<80hp 132m 202mv>


'it was very sad

Dwiggans closes his eyes momentarily.
A string of sausages suddenly appears.
You say 'It was very sad.'

<80hp 132m 202mv>


get saus
You get a string of sausages.

<120hp 195m 262mv>


certainly
I don't understand that.

<120hp 195m 262mv>


'Till the next murder filthy Dwarf
You say 'Till the next murder filthy Dwarf.'

<120hp 195m 262mv>


nod dwig
You nod at Dwiggans.

<120hp 195m 262mv>




Tags: #legion

Comments

  1. Thanks for sharing the log. One thing to try is to get rid of the magical weapon against a dwarf.
      [reply to Choeb]
    1. Ye were quite the foe, Iliandra. I know ye cut much o' our fightin' out. Gave me the willies when ye landed blasphemy, ye did, prior the start o' this log.

      Thought fer sure I'd be back at me temple when I lost me link there briefly. Not sure how I survived that but me thinks ye were hurtin' somethin' fierce as well.

      Loads o' fun. Yer tough to chase down, only reason I got ye was seems ye were exhausted or near it anyway. Lookin' forward to our next fight!
        [reply to Dwiggans]

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