Ye Olde Abandoned Realms Logs

Savanti vs Syras

posted on 2023-03-19 13:32:17
Welcome to Abandoned Realms. You will never be the same.
A Worn Trail

[Exits: north south]
[KNIGHT] Holy Knight : 'Welcome back, Savanti the Steward of Greginsham, Guardian of Valour.'

You have no unread notes.
Your guild commission can now be used.
Your config allows you to be streamed on the front page of the website.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
[INFO] MXP version 1.2 detected and enabled.
Clearing existing MSDP variables...

<791/791Hp 396/396mv *none*><><forest (outside)>
<791/791Hp 396/396mv *none*><><forest (outside)>
Initializing MSDP...
who
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><><forest (outside)>
MSDP Initialized.
tar syras
$$ will now be substituted with 'syras' until you untarget.

<791/791Hp 396/396mv *none*><><forest (outside)> where
Players near you in Mount Saidian:
<PK> Savanti A Worn Trail

<791/791Hp 396/396mv *none*><><forest (outside)> who
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><><forest (outside)> who pk
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[50 Undea Vam] <PK> Syras the Stalker of the Living
Players found: 2
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><><forest (outside)> where
Players near you in Mount Saidian:
<PK> Savanti A Worn Trail

<791/791Hp 396/396mv *none*><><forest (outside)> l
A Worn Trail
| You are on an old worn trail on the side of Mount Saidian.
| Thick forest surrounds you, disorientating you and making
f | your movement slow. The only pleasant thing about this trail
| | is the sunlight shining in from up above. Rotting tree branches
@ | and fallen leaves lie about the ground, gathering dust from
| | the trees. The trail continues north and south through the
f | forest.
|
|
---------+

[Exits: north south]

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a deflective mithril-white ascot of defiance
<worn on head> a casque of the Golden Flame
<worn on torso> a cuirass of the Golden Flame
<worn on arms> vambraces of the Golden Flame
<worn on hands> gauntlets of the Golden Flame
<worn on legs> something.
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> (Glowing) (Humming) a disease-scarred mithril-white bangle of survival
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<wielded> (Glowing) a starfoil razorsword
<stored in quiver> (Humming) silver-tipped arrows (11)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get fiery hav
a handy haversack is closed.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get fiery hav
a handy haversack is closed.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
The castle bells toll once as the evening begins.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> open hav
You open a handy haversack.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get fiery hav
get fiery hav
You get a fiery dagger from a handy haversack.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You get a fiery dagger from a handy haversack.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Worn Trail
| You are on an old worn trail on the side of Mount Saidian.
| Thick forest surrounds you, disorientating you and making
f | your movement slow. The only pleasant thing about this trail
| | is the sunlight shining in from up above. Rotting tree branches
@ | and fallen leaves lie about the ground, gathering dust from
| | the trees. The trail continues north and south through the
f | forest.
|
|
---------+

[Exits: north south]

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mount Saidian:
<PK> Savanti A Worn Trail

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a deflective mithril-white ascot of defiance
<worn on head> a casque of the Golden Flame
<worn on torso> a cuirass of the Golden Flame
<worn on arms> vambraces of the Golden Flame
<worn on hands> gauntlets of the Golden Flame
<worn on legs> something.
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> (Glowing) (Humming) a disease-scarred mithril-white bangle of survival
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<wielded> (Glowing) a starfoil razorsword
<stored in quiver> (Humming) silver-tipped arrows (11)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> ranger
You take a branch from a nearby tree and fashion it into a ranger's bow.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> drop bow
drop bow
ranger
You drop a ranger's bow.
A ranger's bow dissolves into smoke.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You drop a ranger's bow.
A ranger's bow dissolves into smoke.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You take a branch from a nearby tree and fashion it into a ranger's bow.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> bark
Your skin becomes covered with tough oak bark.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> war
keen
You feel righteous as you yell out your warcry.
You yell 'Phostan guide my hand! For Valour and Greginsham!'
A passing wolf joins in the hunt.
A large wolf now follows you.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Your vision sharpens.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> devote
c ward
You bow your head in worship of your god.
Phostan grants you a little favor.
Reputation with Phostan increased by 5.
You receive 1 relic of <MYSTIC>.
The sun slowly disappears in the west.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You feel divinely blessed.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a deflective mithril-white ascot of defiance
<worn on head> a casque of the Golden Flame
<worn on torso> a cuirass of the Golden Flame
<worn on arms> vambraces of the Golden Flame
<worn on hands> gauntlets of the Golden Flame
<worn on legs> something.
<worn on feet> something.
<worn about body> something.
<worn about waist> something.
<worn around wrist> (Glowing) (Humming) a disease-scarred mithril-white bangle of survival
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<wielded> (Glowing) a starfoil razorsword
<stored in quiver> (Humming) silver-tipped arrows (11)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get det hav
You get a potion of detect invis from a handy haversack.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff det
You quaff a potion of detect invis.
Your eyes tingle.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> score

/@============================================================-
| \
| Savanti the Steward of Greginsham, Guardian of Valour, follower of Phostan|
| Adherent of Earth, Rank Guardian of [KNIGHT] |
| You are 42 years old (417 hours, 62h:03m of bloodshed) |
| |
| Race: Elf Hometown: Valour Health: 791/791 |
| Sex: Male Class: Ranger Mana: 683/863 |
| Size: medium Alignment: Good Move: 396/396 |
| Age: youthful Ethos: Chaotic Ail: 108.2 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Fair Weight: 245/325 |
| Intell: 25 (25+0) Level: 50 Pracs: 0 |
| Wisdom: 21 (20+1) Exp tnl: 29760 Trains: 0 |
| Dexter: 23 (23+0) Guildpoint: 3/3 Items: 33/39 |
| Consti: 13 (9+4) Gold: 14631 Wimpy: 0 hp |
| Luck: Changing Hunger: [****-] Thirst: [***--] |
| |
| Condition: The Reaper awaits |
------------------------------------------ \
/ |
| Armor Vs Pierce: 277 Saving Throws |
| Hitroll: 24 Vs Bash: 281 Afflictive: 61 |
| Damroll: 31 Vs Slash: 276 Maledictive: 65 |
| Vs Magic: 222 Mental: 65 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 50 hours
Skill: devote : lasts for 23 hours
Skill: keen sight : lasts for 49 hours
Beast: wolves : unavailable for 22 hours
Skill: warcry : modifies save vs afflictive by 7 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: barkskin : modifies armor class by 75 for 23 hours
Spell: armor : modifies armor class by 20 for 21 hours

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> skills

Level 1: axe 100% dagger 100%
mace 100% bow 100%
shield block 100% spear 100%
sword 100% whip 100%
enhanced damage 100% hand to hand 100%
kick 100% parry 100%
devote 100% staff 100%
Level 3: volley 100%
Level 4: carve 91% camouflage 100%
Level 5: dirt kicking 100% keen sight 97%
Level 6: fast healing 100%
Level 7: lore 93% scout 100%
Level 8: second attack 100% barkskin 100%
Level 9: butcher 100%
Level 10: retreat 100% herb 100%
Level 11: disarm 100%
Level 12: blind fighting 100% point blank 100%
quiet movement 100%
Level 15: haggle 100% shield disarm 100%
campfire 92%
Level 16: meditation 100% wounding shot 100%
pathfinding 100%
Level 17: concentrate 100% dodge 100%
tame 82%
Level 18: dual wield 100%
Level 19: quick draw 75%
Level 20: beast call 100% warcry 100%
Level 24: aerial shot 100%
Level 25: third attack 100% dual parry 100%
Level 26: flare shot 100%
Level 28: offhand alacrity 100%
Level 30: ranger bow 84%
Level 31: called shot 100%
Level 32: quick volley 76%
Level 35: snap shot 100% shield throw 100%
Level 36: double disarm 100%
Level 40: parting shot 100%
Level 44: leading shot 100%

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mount Saidian:
<PK> Savanti A Worn Trail

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Worn Trail
| You are on an old worn trail on the side of Mount Saidian.
| Thick forest surrounds you, disorientating you and making
f | your movement slow. The only pleasant thing about this trail
| | is the sunlight shining in from up above. Rotting tree branches
@ | and fallen leaves lie about the ground, gathering dust from
| | the trees. The trail continues north and south through the
f | forest.
|
|
---------+

[Exits: north south]
(Charmed) A large, ferocious wolf is here.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
The night has begun.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> pet list
You have the following pets in your bag:
[ 1] (Level 30) a voluptuous orchid (neutral) - sweetness damage, walks
[ 2] (Level 30) Spicy the huge, many-coloured dragon (neutral) - flame damage, flies
[ 3] (Level 30) Strikewing the fierce-looking kestrel (neutral) - peck damage, flies
[ 4] (Level 30) Shaggy the mighty gules lion (good) - claw damage, walks
[ 5] (Level 30) Slinky the venomous king cobra (evil) - poisonous bite damage, sneaks
[ 6] (Level 30) Polished the white quartz tiger (good) - claw damage, walks
[ 7] (Level 30) Uglyface the gnarled basilisk (neutral) - rays damage, flies
[ 8] (Level 30) Razorbeak the irate osprey (neutral) - charge damage, flies

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> pet summon 2
Dismiss your current pet first.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 100% hp 80% mana 100% mv 621440 xp Kills: 0
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [30 Pet] Sharpclaw the stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
On a Trail down the Mountainside

[Exits: north up]

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><forest (outside)> down
The earth beneath your feet is packed and overgrown with weeds.

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Worn Trail

[Exits: north south]

<791/791Hp 394/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
On a Trail down the Mountainside

[Exits: north up]

<791/791Hp 393/396mv *none*><no opponent/no opponent standing/><><forest (outside)> up
A Trail down the Mountainside

[Exits: west down]

<791/791Hp 392/396mv *none*><no opponent/no opponent standing/><><forest (indoors)> where pk
Players near you:
<PK> Savanti A Trail down the Mountainside

<791/791Hp 392/396mv *none*><no opponent/no opponent standing/><><forest (indoors)> west
The East Gate of the Town of Liberty

[Exits: north east south west]
A large wolf walks in.

<791/791Hp 391/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
Yilhet Road

[Exits: north east south west]
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A female citizen of the town saunters about.
(White Aura) A female citizen of the town saunters about.
A large wolf walks in.

<791/791Hp 390/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
Yilhet Road

[Exits: east west]
An avian cityguard is here, protecting the town from intruders.
A large wolf walks in.

<791/791Hp 389/396mv *none*><no opponent/no opponent standing/><><city (indoors)> west
Torin Square

[Exits: north east south west]
A magnificent fountain of water flows here.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
A large wolf walks in.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)> dr
where pk
You drink water from the town fountain.
Your thirst is quenched.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Savanti Torin Square

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
Celestyn Street

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.
(White Aura) A female citizen of the town saunters about.
A large wolf walks in.

<791/791Hp 387/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
Celestyn Street

[Exits: north east south west]
(White Aura) A female citizen of the town saunters about.
A large wolf walks in.

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
Celestyn Street

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
(White Aura) A male citizen of the town is wandering around.
An avian cityguard is here, protecting the town from intruders.
A large wolf walks in.

<791/791Hp 385/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
The South Gate of the Town of Liberty

[Exits: north south]
A large wolf walks in.

<791/791Hp 384/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
Top of the Mountain

[Exits: north down]
A marble pillar stands here, marking the southern boundary of the city.
A large wolf climbs in.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><mountain (indoors)> south
Leaping off the mountain won't do anyone any good.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><mountain (indoors)> where pk
Players near you:
<PK> Savanti Top of the Mountain

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><mountain (indoors)> d
Trail on the Mountain

[Exits: up down]

<791/791Hp 380/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> d
Base of Mount Saidian

[Exits: south up]

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> s
The steep foothills

[Exits: north east south west]
A cute rabbit is here.
A cute rabbit is here.

<791/791Hp 393/396mv *none*><no opponent/no opponent standing/><><hills (outside)> w
The steep foothills

[Exits: north east south]
A bunch of pretty wild flowers is here.
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.

<791/791Hp 391/396mv *none*><no opponent/no opponent standing/><><hills (outside)> s
In front of hut in foothills

[Exits: north east south west]

<791/791Hp 389/396mv *none*><no opponent/no opponent standing/><><hills (outside)> s
s
Grassy plains

[Exits: north east south]
Some black gyvel is lying here, dark green with tiny blood red flowers.
A cute rabbit is here.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><field (outside)>
Grassy plains

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
A cute rabbit is here.

<791/791Hp 387/396mv *none*><no opponent/no opponent standing/><><field (outside)> n
Grassy plains

[Exits: north east south]
Some black gyvel is lying here, dark green with tiny blood red flowers.
A cute rabbit is here.

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><field (outside)> get gyv
You get a small dusk of black gyvel.

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><field (outside)> where aruncus
Aruncus the Druid The steep foothills

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><field (outside)> s
Grassy plains

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
A cute rabbit is here.

<791/791Hp 385/396mv *none*><no opponent/no opponent standing/><><field (outside)> n
Grassy plains

[Exits: north east south]
A cute rabbit is here.

<791/791Hp 384/396mv *none*><no opponent/no opponent standing/><><field (outside)> n
In front of hut in foothills

[Exits: north east south west]

<791/791Hp 383/396mv *none*><no opponent/no opponent standing/><><hills (outside)> n
The steep foothills

[Exits: north east south]
A bunch of pretty wild flowers is here.
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
Aruncus the Druid says 'If you give me some gold, I could turn your gyvel herb into a powerful potion, Savanti.'

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> give 1000 gold aruncus
You give Aruncus the Druid 1000 gold.
Aruncus the Druid gives you an enriched gyvel potion.
Aruncus the Druid says 'There you go. Use it if you've been blinded.'
You have completed the quest 'Discovered druidic powers.'
Phostan has granted you ten relics.
You receive 10 relics of <MYSTIC>.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where
You break your objective tracking.
Players near you in Plains of the North:
<PK> Savanti The steep foothills

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)>
Aruncus the Druid walks south.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> open hav
It's already open.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> get prot hav
You get a potion labeled 'protection' from a handy haversack.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> quaff prot
You quaff a potion labeled 'protection'.
You are already armored.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where
who
Players near you in Plains of the North:
<PK> Savanti The steep foothills

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)>
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 18.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> exam hav
A handy haversack holds:
( 2) a lair key
(Glowing) (Humming) an emerald-green mithril-white claddagh of hardiness
(Glowing) (Humming) a deflective mithril-white claddagh of defiance
(Glowing) (Humming) a disease-scarred mithril-white claddagh of survival
a roasted small plain herb
( 2) a tin canteen
a clear potion
( 3) a perfect potion of recall
(11) a purple potion
( 3) a potion labeled 'protection'
( 6) a large obtuse pill
( 3) an enriched gyvel potion
( 5) (Glowing) (Humming) a Defender potion
a potion of detect invis
a serving plate (empty)
a steak of the corpse of a tentacle
( 2) (Glowing) (Humming) an icicle
(34) a lump of platinum ore
(Glowing) (Humming) an earthen flawless ioun
(Glowing) (Humming) an onyx-black mithril-white bangle of alacrity
(Glowing) (Humming) an earthen mithril-white claddagh of the mountains
(Glowing) (Humming) a dragonblood mithril-white claddagh of maiming
(Glowing) (Humming) a disease-scarred mithril-white ascot of survival
a dark black herb
(Glowing) an Order of Light amulet
( 2) a bartering token
(Glowing) some mithril arrows (23)
(Glowing) some mithril pilums (15)
(Glowing) (Humming) a deflective mithril-white bangle of defiance
a sleeping bag
(Glowing) (Humming) a disease-scarred mithril-white ascot of inoculation
( 3) magic dust
(Humming) some arrows of the mer-Monster (24)
some dull arrows (50)
(Humming) some arrows of tropical Ailment (24)
The Serin Mystique, Volume 16, Issue 2
( 2) some yew ranger javelins (30)
( 2) a shard fragment
some green crystal shards
(Glowing) some arrows of griffon Flight (25)
(Glowing) an effulgent pearl of light

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><hills (outside)> autosac
You no longer sacrifice corpses.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><hills (outside)> e
The steep foothills

[Exits: north east south west]
A cute rabbit is here.
A cute rabbit is here.

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><hills (outside)> k rab
Your slash MANGLES the cute rabbit!
The cute rabbit is DEAD!!

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><hills (outside)> bt
You butcher the corpse of the cute rabbit and create a steak.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Plains of the North:
<PK> Savanti The steep foothills

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti The steep foothills

<791/791Hp 395/396mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy foothills

[Exits: north east south west]

<791/791Hp 392/396mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.

<791/791Hp 390/396mv *none*><no opponent/no opponent standing/><><field (outside)> south
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) A black veiled female figure waits here patiently.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Path in the plains

[Exits: north east south west]

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate

[Exits: north south]
A duergar citizen of Seringale strolls about.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 384/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.
A wild boar walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
The North Main Street

[Exits: north south]
(Glowing) (Humming) A blade with Lodur's mark lies here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 380/396mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The North Main Street

<791/791Hp 380/396mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
A large wolf walks in.
A wild boar walks in.

<791/791Hp 378/396mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north south]
(Glowing) (Humming) A blade with Lodur's mark lies here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 376/396mv *none*><no opponent/no opponent standing/><><road (outside)> get lodur
You get a runed blade.

<791/791Hp 376/396mv *none*><no opponent/no opponent standing/><><road (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a deflective mithril-white ascot of defiance
<worn on head> a casque of the Golden Flame
<worn on torso> a cuirass of the Golden Flame
<worn on arms> vambraces of the Golden Flame
<worn on hands> gauntlets of the Golden Flame
<worn on legs> (Invis) (Glowing) battered platinum greaves of perfection
<worn on feet> (Invis) boots of disregard
<worn about body> (Invis) a cloak of shifting colors
<worn about waist> (Invis) (Glowing) a reinforced platinum girth of perfection
<worn around wrist> (Glowing) (Humming) a disease-scarred mithril-white bangle of survival
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<wielded> (Glowing) a starfoil razorsword
<stored in quiver> (Humming) silver-tipped arrows (11)
<floating nearby> (Glowing) (Humming) a dragonblood flawless ioun
<tattooed> a column of light forming the Legendary "Shadowbane"

<791/791Hp 376/396mv *none*><no opponent/no opponent standing/><><road (outside)> s
The North Main Street

[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
A large wolf walks in.
A wild boar walks in.

<791/791Hp 374/396mv *none*><no opponent/no opponent standing/><><road (outside)> s
The North Main Street

[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 372/396mv *none*><no opponent/no opponent standing/><><road (outside)> s
The North Main Street

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<791/791Hp 370/396mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Nghathrod Foyer of the Mind
<PK> Savanti The North Main Street

<791/791Hp 370/396mv *none*><no opponent/no opponent standing/><><road (outside)> south
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 368/396mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Main Street

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<791/791Hp 366/396mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<791/791Hp 364/396mv *none*><no opponent/no opponent standing/><><road (outside)>
A wild boar looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Illit ] <PK> Nghathrod the Master of the Sixth Sense
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 18.

<791/791Hp 396/396mv *none*><no opponent/no opponent standing/><><road (outside)> s
The Main Street

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<791/791Hp 394/396mv *none*><no opponent/no opponent standing/><><road (outside)> s
North of Market Square

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<791/791Hp 392/396mv *none*><no opponent/no opponent standing/><><city (outside)> w
Northwest of Market Square

[Exits: east south]
A half-elf city guard of Seringale stands watch here.
A large wolf walks in.
A wild boar walks in.

<791/791Hp 390/396mv *none*><no opponent/no opponent standing/><><city (outside)> s
West of Market Square

[Exits: north south west]
An avian city guard of Seringale stands watch here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)> dr
You drink water from the Justice monument.
Your thirst is quenched.

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)> where
Players near you in Seringale:
<PK> Nghathrod Foyer of the Mind
<PK> Savanti West of Market Square
Raegin The Infirmary

<791/791Hp 388/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<791/791Hp 386/396mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<791/791Hp 384/396mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Western Monument

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<791/791Hp 382/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<791/791Hp 380/396mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east west]
A refugee is here, wandering through the streets.
A large wolf walks in.
A wild boar walks in.

<791/791Hp 378/396mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: east south west]
A gnomish city guard of Seringale stands watch here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 376/396mv *none*><no opponent/no opponent standing/><><road (outside)> west
Inside the West Gate

[Exits: north east south west]
A human city guard of Seringale stands watch here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A half-elf city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.
A wild boar walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<791/791Hp 374/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
Outside the West Gate

[Exits: east west]
A human city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A wild boar walks in.
A large wolf walks in.

<791/791Hp 372/396mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large wolf walks in.
A wild boar walks in.

<791/791Hp 370/396mv *none*><no opponent/no opponent standing/><><field (outside)> west
A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<791/791Hp 369/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<791/791Hp 366/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<791/791Hp 363/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
The caravan attendant is here, with caravans for hire.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<791/791Hp 361/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]
A small pine tree stands here.

<791/791Hp 359/396mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<791/791Hp 359/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Shargugh walks in.

<791/791Hp 359/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path through the light forest

[Exits: north south]

<791/791Hp 357/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The forest clearing

[Exits: north east west]

<791/791Hp 354/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Outside a small cabin in the forest

[Exits: (north) south west]
A brown fox is here, looking for some rabbits to chew up.
The wife of the lumberjack is waiting for John to come home.

<791/791Hp 351/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
An intersection in the dense forest

[Exits: north east west]
A smooth tree stump sits here, with runic markings etched into it.
A brown fox is here, looking for some rabbits to chew up.

<791/791Hp 349/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A small path in the dense forest

[Exits: south west]
A cute rabbit is here.

<791/791Hp 347/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north south]
A small mushroom grows nearby.

<791/791Hp 345/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north west]
A small pine tree stands here.
A cute rabbit is here.
A small white bunny with floppy ears is giving you side-eye.

<791/791Hp 343/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
An intersection in the light forest

[Exits: north east west]
A small white bunny with floppy ears is giving you side-eye.

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A small path in the dense forest

[Exits: north east south]
A stone outcropping with traces of ore is here.
A cute rabbit is here.

<791/791Hp 338/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A small path in the dense forest

[Exits: north south]

<791/791Hp 335/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forbidden path

[Exits: north south]

<791/791Hp 332/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forbidden path

[Exits: north south]

<791/791Hp 330/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A fork in the path

[Exits: north east west]

<791/791Hp 327/396mv *none*><no opponent/no opponent standing/><><forest (outside)> w
Sudden clearing

[Exits: east west]

<791/791Hp 324/396mv *none*><no opponent/no opponent standing/><><forest (outside)> w
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.

<791/791Hp 323/396mv *none*><no opponent/no opponent standing/><><field (outside)> s
A withered forest path

[Exits: north south]

<791/791Hp 322/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
The Mountain Waste

[Exits: north west]

<791/791Hp 318/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> s
Over the edge of the limestone platform you can see a lake to the south.

<791/791Hp 318/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> w
The Mountain Waste

[Exits: east west]

<791/791Hp 314/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> w
The Mountain Waste

[Exits: north east south]
A large wolf climbs in.

<791/791Hp 309/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> s
Darker forest

[Exits: north south]

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forest road

[Exits: north south]

<791/791Hp 303/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A forest road

[Exits: north south]

<791/791Hp 301/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A forest road

[Exits: north south]

<791/791Hp 298/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get defen hav
You get a Defender potion from a handy haversack.

<791/791Hp 298/396mv *none*><no opponent/no opponent standing/><><forest (outside)> get defen hav
get defen hav
You get a Defender potion from a handy haversack.

<791/791Hp 298/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You get a Defender potion from a handy haversack.

<791/791Hp 298/396mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
Players near you in Mystic Forest:
<PK> Savanti A forest road
<PK> Syras A junction in the deep, dark forest

<791/791Hp 352/396mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Illit ] <PK> Nghathrod the Master of the Sixth Sense
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 18.

<791/791Hp 352/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forest road

[Exits: north south]

<791/791Hp 349/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forest road

[Exits: north south]

<791/791Hp 346/396mv *none*><no opponent/no opponent standing/><><forest (outside)> s
An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.

<791/791Hp 344/396mv *none*><no opponent/no opponent standing/><><hills (outside)> w
Hugging the coastline

[Exits: east west]

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Mystic Forest:
<PK> Savanti Hugging the coastline
<PK> Syras A narrow trail through the deep, dark forest

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><hills (outside)> yell come then fiend
You yell 'Come then fiend.'

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Mystic Forest:
<PK> Savanti Hugging the coastline
<PK> Syras A trail through the dense forest

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Illit ] <PK> Nghathrod the Master of the Sixth Sense
[50 Elf Ran] <PK> [KNIGHT] (Guardian) Sir Savanti the Steward of Greginsham, Guardian of Valour
[ Undea ] <PK> Syras the Stalker of the Living
[ Dwarf ] [A] Raegin the Enlightened, Squire of Savanti
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 18.

<791/791Hp 340/396mv *none*><no opponent/no opponent standing/><><hills (outside)> e
An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.

<791/791Hp 337/396mv *none*><no opponent/no opponent standing/><><hills (outside)> n
A forest road

[Exits: north south]

<791/791Hp 335/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forest road

[Exits: north south]

<791/791Hp 332/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forest road

[Exits: north south]

<791/791Hp 329/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
Darker forest

[Exits: north south]

<791/791Hp 326/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
The Mountain Waste

[Exits: north east south]

<791/791Hp 323/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> e
The Mountain Waste

[Exits: east west]

<791/791Hp 319/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> e
The Mountain Waste

[Exits: north west]

<791/791Hp 315/396mv *none*><no opponent/no opponent standing/><><mountain (outside)> n
A withered forest path

[Exits: north south]

<791/791Hp 312/396mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.

<791/791Hp 311/396mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Mystic Forest:
<PK> Savanti A ravaged, torn field
<PK> Syras A fork in the path

<791/791Hp 311/396mv *none*><no opponent/no opponent standing/><><field (outside)> e
Sudden clearing

[Exits: east west]

<791/791Hp 310/396mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A fork in the path

[Exits: north east west]
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
Syras walks west.
A Triton Watchman walks west.

<791/791Hp 307/396mv *none*><no opponent/no opponent standing/><><forest (outside)> crusade syras
[KNIGHT] Tinieblas the stablemaster: 'Savanti has begun a crusade against Syras.'
You yell 'Syras, the Lord has called thy name!'
Your crusade has begun!

<791/791Hp 307/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forbidden path

[Exits: north south]

<791/791Hp 304/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forbidden path

[Exits: north south]

<791/791Hp 302/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north south]

<791/791Hp 299/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north east south]
A stone outcropping with traces of ore is here.
A cute rabbit is here.

<791/791Hp 296/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
An intersection in the light forest

[Exits: north east west]
A small white bunny with floppy ears is giving you side-eye.

<791/791Hp 294/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A small path in the dense forest

[Exits: north west]
A small pine tree stands here.
A cute rabbit is here.
A small white bunny with floppy ears is giving you side-eye.

<791/791Hp 291/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north south]
A small mushroom grows nearby.

<791/791Hp 288/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: south west]
A cute rabbit is here.

<791/791Hp 285/396mv *none*><no opponent/no opponent standing/><><forest (outside)> wear dag
You stop wielding a starfoil razorsword.
You feel a surge of power go through your body!
You wield a runed blade.
Your are now off-balance.
A runed blade feels like a part of you!

<791/791Hp 285/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras walks in.
A Triton Watchman walks in.

<791/791Hp 285/396mv *none*><no opponent/no opponent standing/><><forest (outside)> dual lodur
You do not have that weapon.
Syras utters the words, 'zqghagl'.
You yell 'Die! Syras, you sorcerous dog!'
Syras stumbles and barely dodges your pierce.
Syras is in excellent condition.

<791/791Hp 285/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> w
No way! You are still fighting!
Syras is in excellent condition.

<791/791Hp 285/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> flee
You flee from combat!
A small path in the dense forest

[Exits: north south]
A small mushroom grows nearby.

<791/791Hp 283/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Your dominant hand steadies.

<791/791Hp 337/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north west]
A small pine tree stands here.
A cute rabbit is here.
A small white bunny with floppy ears is giving you side-eye.

<791/791Hp 335/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A small path in the dense forest

[Exits: north south]
A small mushroom grows nearby.

<791/791Hp 332/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A small path in the dense forest

[Exits: south west]
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
Syras is here.
A cute rabbit is here.
Syras opens a Big Ol'Pack Sack.

<791/791Hp 329/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras gets a purple potion from a Big Ol'Pack Sack.

<791/791Hp 329/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
An intersection in the dense forest

[Exits: north east west]
A smooth tree stump sits here, with runic markings etched into it.
A brown fox is here, looking for some rabbits to chew up.

<791/791Hp 327/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Outside a small cabin in the forest

[Exits: (north) south west]
A brown fox is here, looking for some rabbits to chew up.
The wife of the lumberjack is waiting for John to come home.

<791/791Hp 324/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The forest clearing

[Exits: north east west]

<791/791Hp 322/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path through the light forest

[Exits: north south]

<791/791Hp 319/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A trail through the light forest

[Exits: east south west]
A small pine tree stands here.

<791/791Hp 317/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]

<791/791Hp 315/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]
A small pine tree stands here.

<791/791Hp 313/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west
A narrow trail through the deep, dark forest

[Exits: east west]

<791/791Hp 311/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: east south west]

<791/791Hp 308/396mv *none*><no opponent/no opponent standing/><><forest (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<791/791Hp 308/396mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt syras
They aren't here.

<791/791Hp 308/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 4 (east) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 5 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 1 (south) ***
A treant stands here in defense of the forest.
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (south) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (west) ***
A large grey wolf is here, glaring hungrily at you.

<791/791Hp 308/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
where pk
You scan all around.
*** Range 1 (east) ***
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
*** Range 3 (east) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 4 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 6 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 3 (west) ***
A large grey wolf is here, glaring hungrily at you.

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest
<PK> Syras A trail through the dense forest
Syras walks in.
A Triton Watchman walks in.

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras walks west.
A Triton Watchman walks west.

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt syras
They aren't here.

<791/791Hp 306/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Dirt syras
A narrow trail through the deep, dark forest

[Exits: east south west]
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
Syras walks east.
A Triton Watchman walks east.

<791/791Hp 303/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
They aren't here.

<791/791Hp 303/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: east west]

<791/791Hp 301/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
An iron ring has been left here.
A colossal tree blocks the way westwards.
A large grey wolf is here, glaring hungrily at you.

<791/791Hp 299/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.

<791/791Hp 296/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (south) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (south) ***
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.

<791/791Hp 296/396mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The narrow trail
<PK> Syras A narrow trail through the deep, dark forest

<791/791Hp 296/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
An iron ring has been left here.
A colossal tree blocks the way westwards.
A large grey wolf is here, glaring hungrily at you.

<791/791Hp 294/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras walks in.
A Triton Watchman walks in.

<791/791Hp 294/396mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt syras
Syras is blinded by the dirt in his eyes!
Your kicked dirt scratches Syras.
Syras has a few scratches.

<791/791Hp 294/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Your pierce decimates Syras!
Syras stumbles and barely dodges your pierce.
Syras's slash decimates you!
A wild boar's charge hits Syras.
Syras has a few scratches.

<763/791Hp 294/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> flee

Syras utters the words, 'noselacri'.
Syras has a few scratches.

<763/791Hp 294/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Syras dodges your pierce.
Syras dodges your pierce.
Syras's slash maims you!
You parry Syras's slice.
A wild boar's charge injures Syras.
A large wolf's bite injures Syras.
Syras has a few scratches.

<727/791Hp 294/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Syras utters the words, 'uqzbarr'.
Syras's iceball MASSACRES a large wolf!
Syras's iceball *** DEMOLISHES *** a wild boar!
Syras's iceball MUTILATES you!
Syras's iceball *** DEMOLISHES *** the large grey wolf!
The large grey wolf is DEAD!!
You hear the large grey wolf's death cry.
Syras has a few scratches.

<687/791Hp 294/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
You flee from combat!
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.

<687/791Hp 291/396mv *none*><no opponent/no opponent standing/><><forest (outside)> flee
You aren't fighting anyone.

<687/791Hp 291/396mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<687/791Hp 291/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
mt
A narrow trail through the deep, dark forest

[Exits: north east south up]
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.

<687/791Hp 288/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras feints and ducks under your attack.
Syras's fencing maneuver wounds you.
The battlemaster's blade turns bright red as it absorbs the blood spraying from your wound.
Syras dodges your pierce.
Syras has a few scratches.

<668/791Hp 288/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Shargugh walks in.
You dodge Syras's slash.
You dodge Syras's slice.
Syras stumbles and barely dodges your pierce.
Syras deflects your pierce aside in an ungraceful parry.
A large wolf's bite injures Syras.
A large wolf's bite injures Syras.
Syras has some small wounds and bruises.

<668/791Hp 288/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> wear frostbrand
dual dagger

Syras utters the words, 'uqzbarr'.
Syras's iceball *** DEVASTATES *** Shargugh!
Syras's iceball *** DEVASTATES *** a large wolf!
Syras's iceball === OBLITERATES === a wild boar!
Syras's iceball MASSACRES you!
Shargugh is DEAD!!
Shargugh hits the ground ... DEAD.
Syras has a few scratches.

<606/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
You do not have that item.
Syras has a few scratches.

<606/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
You wield a fiery dagger in your off-hand.
Your are now off-balance.
A fiery dagger feels like a part of you!
Syras has a few scratches.

<606/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Syras rubs the dirt out of his eyes, but they're still watering.
Your attack hits nothing but air as Syras steps aside.
Syras manages to dodge your flaming bite with a lot of effort.
You dual parry Syras's slash.
You parry Syras's slice with a hasty swing from your off-hand weapon.
A Triton Watchman's charge mauls you.
You parry a Triton Watchman's charge.
Syras has a few scratches.

<582/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> Dirt syras
Syras's eyes are too watery to be dirted again.
Your kicked dirt misses Syras.
Syras has a few scratches.

<582/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> flee

Your non-dominant hand steadies.
Syras has a few scratches.

<582/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Syras unwraps an unmoving black cloak from around his body.
Syras wraps a sadistic mindflayer robe of vile blasphemy about his body.
Syras's eyes stop watering.
Syras parries your pierce.
Syras parries your pierce.
A wild boar's charge injures Syras.
You dual parry a Triton Watchman's charge.
You dodge a Triton Watchman's charge.
Syras's slash maims you!
The battlemaster's blade turns bright red as it absorbs the blood spraying from your wound.
You deflect Syras's slice aside in an ungraceful parry.
You manage to dodge Syras's slash with a lot of effort.
Syras has a few scratches.

<548/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> north

Syras utters the words, 'noselacri'.
Syras has a few scratches.

<548/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> south
flee

You parry a Triton Watchman's charge.
You thrust a Triton Watchman's charge aside in a skillful parry.
Syras's slash decimates you!
The battlemaster's blade turns bright red as it absorbs the blood spraying from your wound.
Syras's slice decimates you!
Syras's slash MUTILATES you!
Your pierce mauls Syras.
Syras deflects your flaming bite aside in an ungraceful parry.
A large wolf's bite injures Syras.
A large wolf's bite injures Syras.
Syras has a few scratches.


Syras utters the words, 'noselacri'.
Syras has a few scratches.

<457/791Hp 341/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
You flee from combat!
A narrow trail through the deep, dark forest

[Exits: east west]

<457/791Hp 339/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Ancient trees crowd along the beaten path.

<457/791Hp 339/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Ancient trees crowd along the beaten path.

<457/791Hp 339/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You aren't fighting anyone.

<457/791Hp 339/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Savanti winces and steps back while favoring his left side slightly.

<457/791Hp 339/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north east south up]
The corpse of Shargugh is lying here.
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.

<457/791Hp 337/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.
(Charmed) A large, wild boar grunts softly here.

<457/791Hp 334/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: east south west]

<457/791Hp 331/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.

<457/791Hp 329/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: north east south up]
The corpse of Shargugh is lying here.
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.

<457/791Hp 327/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras walks east.
A Triton Watchman walks east.

<457/791Hp 327/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.

<457/791Hp 324/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]

<457/791Hp 321/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
You see 2 of a carving dagger here.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A crystal ooze slithers in.

<457/791Hp 319/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<457/791Hp 316/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<457/791Hp 314/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<457/791Hp 312/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
You see 2 of a carving dagger here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

<457/791Hp 310/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The narrow trail

[Exits: east south west]
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
Syras walks west.
A Triton Watchman walks west.

<457/791Hp 308/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A pool of trout is found here.
A stone outcropping with traces of ore is here.
A small pine tree stands here.

<457/791Hp 305/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
The corpse of Shargugh is lying here.
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.

<457/791Hp 303/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]

<457/791Hp 300/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east south west]

<457/791Hp 298/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]

<457/791Hp 295/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 4 (east) ***
The caravan attendant is here, with caravans for hire.

<457/791Hp 295/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east south west]
A small pine tree stands here.

<457/791Hp 293/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east west]

<457/791Hp 291/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east south west]
A small pine tree stands here.

<457/791Hp 288/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (west) ***
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.

<457/791Hp 288/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (east) ***
A refugee is here, wandering through the streets.
*** Range 3 (west) ***
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.

<457/791Hp 288/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.

<457/791Hp 286/396mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<457/791Hp 284/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras walks in.
A Triton Watchman walks in.

<457/791Hp 284/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
The white aura around your body fades.
The white aura around Syras fades.

<467/791Hp 338/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
Syras utters the words, 'noselacri'.
You yell 'Die! Syras, you sorcerous dog!'
You are blinded!
Someone awkwardly parries your pierce with a loud clang.

<467/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown> west

Someone thrusts your pierce aside in a skillful parry.
Someone dodges your flaming bite.
Someone feints and ducks under your attack.
You deflect someone's slash aside in an ungraceful parry.
Someone's slice DISMEMBERS you!
Something turns bright red as it absorbs the blood spraying from your wound.
You parry someone's charge.
You nimbly dodge someone's charge with a practiced maneuver.

<412/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown>
No way! You are still fighting!

<412/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<412/791Hp 335/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 333/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 330/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 327/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 324/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 321/396mv *none*><no opponent/no opponent standing/><><unknown> north
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 321/396mv *none*><no opponent/no opponent standing/><><unknown> north
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 321/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 318/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 315/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!

<412/791Hp 312/396mv *none*><no opponent/no opponent standing/><><unknown> west
west
You can't see a thing!

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown> quaff gyv
You quaff an enriched gyvel potion.
You failed to cure your blindness.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><unknown> quaff gyv
You quaff an enriched gyvel potion.
Your vision returns!

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west
You collide forcefully into the side of a gargantuan tree.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)>
You collide forcefully into the side of a gargantuan tree.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You collide forcefully into the side of a gargantuan tree.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid
| | conflict with a colossal trunk to the west. A faint glow
f | emanates from a hollow in the tree. Not a sound is to
| | be heard - everything is ominously quiet. The trail leads
f @-f-f| east, north, and south. There are trees surrounding
| | || you.
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
The corpse of Shargugh is lying here.
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.
(Charmed) A large, wild boar grunts softly here.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt syras
They aren't here.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 3 (east) ***
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
*** Range 1 (south) ***
(Charmed) A large, ferocious wolf is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You collide forcefully into the side of a gargantuan tree.
Syras walks in.
A Triton Watchman walks in.

<412/791Hp 309/396mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north south west]
(Charmed) A large, ferocious wolf is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large grey wolf is here, glaring hungrily at you.

<412/791Hp 307/396mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north east south up]
The corpse of Shargugh is lying here.
The corpse of the large grey wolf is lying here.
An iron ring has been left here.
A colossal tree blocks the way westwards.
(Charmed) (White Aura) A triton Watchman stands here, with purpose.
(White Aura) Syras is here.
You yell 'Help! I am being attacked by Syras!'
You dodge Syras's slash.
Syras's slice maims you!
The battlemaster's blade turns bright red as it absorbs the blood spraying from your wound.
Syras is in excellent condition.

<376/791Hp 305/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> north
No way! You are still fighting!
Syras is in excellent condition.

<376/791Hp 305/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> Dirt syras

Syras turns your attack aside with a nimble feint.
Your attack hits nothing but air as Syras steps aside.
Syras feints and ducks under your attack.
You stumble and barely manage to dodge Syras's slash.
You dodge a Triton Watchman's charge.
You awkwardly parry a Triton Watchman's charge with a loud clang.
Syras is in excellent condition.

<376/791Hp 305/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)>
Syras is blinded by the dirt in his eyes!
Your kicked dirt scratches Syras.
Syras has a few scratches.

<376/791Hp 305/396mv *Syras*><blade/offensive fighting/ground><><forest (outside)> flee

Syras utters the words, 'noselacri'.
You are blinded!

<376/791Hp 305/396mv *someone*><unknown/unknown fighting/><><unknown>
Someone's charge injures someone.
You dual parry someone's charge.
Someone's charge mauls you.
Someone's slash mauls you.
Someone's bite injures someone.
Someone's bite injures someone.
Your pierce mauls someone.
Someone parries your pierce.

<330/791Hp 305/396mv *someone*><unknown/unknown fighting/><><unknown> south

Someone gets a wild look in his eyes.
The night is about to end.
You feel less vulnerable to afflictions.
You are allowed to leave the realms.
Something decays into dust.

<342/791Hp 358/396mv *someone*><unknown/unknown fighting/><><unknown> flee
south

Someone extends an open palm toward you, and a powerful force hurls at you!
Someone knocks you flying with a powerful thrust!
Someone's thrust injures you.
Your pierce devastates someone!
Your flaming bite decimates someone!
You parry someone's slash.
You awkwardly parry someone's charge with a loud clang.
You stumble and barely manage to dodge someone's charge.

<327/791Hp 358/396mv *someone*><unknown/unknown fighting/><><unknown> flee

Someone rubs the dirt out of his eyes, but they're still watering.
Someone's charge injures someone.
Someone's slash DISEMBOWELS you!
Someone's slice misses you.
Someone's bite injures someone.
Someone feints and ducks under your attack.
Your flaming bite decimates someone!
Someone dodges your pierce.
Someone's charge devastates you!
You parry someone's charge.

<254/791Hp 358/396mv *someone*><unknown/unknown fighting/><><unknown> flee

You feel less wobbly on your feet.

<254/791Hp 358/396mv *someone*><unknown/unknown fighting/><><unknown>
You flee from combat!
You can't see a thing!

<254/791Hp 356/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!

<254/791Hp 353/396mv *none*><no opponent/no opponent standing/><><unknown> west
north
You aren't fighting anyone.

<254/791Hp 353/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!

<254/791Hp 351/396mv *none*><no opponent/no opponent standing/><><unknown> north
You aren't fighting anyone.

<254/791Hp 351/396mv *none*><no opponent/no opponent standing/><><unknown> north
You aren't fighting anyone.

<254/791Hp 351/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!

<254/791Hp 349/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 349/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.
Rain falls gently from leaves into puddles forming on the forest floor.

<254/791Hp 349/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 349/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!
The bulbous plant grows larger.

<254/791Hp 347/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 347/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!

<254/791Hp 345/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 345/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Someone walks west.
Someone walks west.

<254/791Hp 343/396mv *none*><no opponent/no opponent standing/><><unknown> east
east
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 343/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 343/396mv *none*><no opponent/no opponent standing/><><unknown> quaff gyv
You do not have that potion.
Someone walks in.
Someone walks in.

<254/791Hp 343/396mv *none*><no opponent/no opponent standing/><><unknown>
You yell 'Help! I am being attacked by someone!'
You awkwardly parry someone's slash with a loud clang.
Someone's slice misses you.

<254/791Hp 343/396mv *someone*><unknown/unknown fighting/><><unknown> south
No way! You are still fighting!

<254/791Hp 343/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> quaff gyv
You do not have that potion.

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> west
You can't see a thing!
Alas, you cannot go that way.

<254/791Hp 341/396mv *none*><no opponent/no opponent standing/><><unknown> north
You can't see a thing!
You yell 'Help! I am being attacked by someone!'
You awkwardly parry someone's slash with a loud clang.

<254/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown> north
No way! You are still fighting!

<254/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown>
You parry someone's charge with an easy flourish.
You dodge someone's charge.
Someone's slash DISEMBOWELS you!
Something turns bright red as it absorbs the blood spraying from your wound.
Your pierce mauls someone.

qp
Savanti nearly falls as he tries to put weight on a savaged knee!

<210/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown>
You must hold the potion to quaff it while being attacked.

<210/791Hp 338/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<210/791Hp 335/396mv *none*><no opponent/no opponent standing/><><unknown>
Someone walks in.
Someone walks in.

<210/791Hp 335/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!
Alas, you cannot go that way.

<210/791Hp 335/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!
Alas, you cannot go that way.
You yell 'Help! I am being attacked by someone!'
You manage to dodge someone's slash with a lot of effort.
Someone's slice MUTILATES you!
Something turns bright red as it absorbs the blood spraying from your wound.

<168/791Hp 335/396mv *someone*><unknown/unknown fighting/><><unknown>
You parry someone's slash.
You parry someone's slice with a hasty swing from your off-hand weapon.
Someone manages to dodge your pierce with a lot of effort.
Someone turns your attack aside with a nimble feint.
You dance around someone's charge and easily dodge it.
You dodge someone's charge.

<168/791Hp 335/396mv *someone*><unknown/unknown fighting/><><unknown> east
No way! You are still fighting!

<168/791Hp 335/396mv *someone*><unknown/unknown fighting/><><unknown> qp
You must hold the potion to quaff it while being attacked.

<168/791Hp 335/396mv *someone*><unknown/unknown fighting/><><unknown> south
No way! You are still fighting!

<168/791Hp 335/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<168/791Hp 332/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!

<168/791Hp 330/396mv *none*><no opponent/no opponent standing/><><unknown>
Someone utters the words, 'pabraw'.
You yell 'Help! someone is attacking me!'
Someone's harm spell MANGLES you!

<70/791Hp 330/396mv *someone*><unknown/unknown fighting/><><unknown> south
No way! You are still fighting!
Your attack hits nothing but air as someone steps aside.
Your flaming bite decimates someone!
Someone parries your pierce with an easy flourish.
A quick swipe of your off-hand weapon parries someone's charge aside easily.
You stumble and barely manage to dodge someone's charge.
Someone's slash decimates you!
Something turns bright red as it absorbs the blood spraying from your wound.

<43/791Hp 330/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<43/791Hp 327/396mv *none*><no opponent/no opponent standing/><><unknown> south
You can't see a thing!

<43/791Hp 325/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!

<43/791Hp 322/396mv *none*><no opponent/no opponent standing/><><unknown> east
east
You can't see a thing!

<43/791Hp 319/396mv *none*><no opponent/no opponent standing/><><unknown> qp
You can't see a thing!
Alas, you cannot go that way.

<43/791Hp 319/396mv *none*><no opponent/no opponent standing/><><unknown>
You quaff a purple potion.
You failed to cure your blindness.
You are already in sanctuary.

<43/791Hp 319/396mv *none*><no opponent/no opponent standing/><><unknown> east

The day has begun.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Alas, you cannot go that way.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown>
You can't see a thing!
Alas, you cannot go that way.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Alas, you cannot go that way.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown>
Someone walks in.
Someone walks in.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Alas, you cannot go that way.

<58/791Hp 373/396mv *none*><no opponent/no opponent standing/><><unknown>
You yell 'Help! I am being attacked by someone!'
You dodge someone's slash.
Someone's slice devastates you!
Something turns bright red as it absorbs the blood spraying from your wound.

<29/791Hp 373/396mv *someone*><unknown/unknown fighting/><><unknown> north
No way! You are still fighting!
You dance around someone's charge and easily dodge it.
You dance around someone's charge and easily dodge it.
Someone's slash mauls you.
Something turns bright red as it absorbs the blood spraying from your wound.
Someone parries your pierce.
Someone feints and ducks under your attack.

<5/791Hp 373/396mv *someone*><unknown/unknown fighting/><><unknown> qp
You do not have that potion.

<5/791Hp 373/396mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<5/791Hp 371/396mv *none*><no opponent/no opponent standing/><><unknown> north
You can't see a thing!

<5/791Hp 368/396mv *none*><no opponent/no opponent standing/><><unknown> east
You can't see a thing!
Someone yells 'Savanti! You shall pay!'
You dodge someone's pound.
You parry someone's pound with an easy flourish.

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown> east
east
No way! You are still fighting!

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown>
No way! You are still fighting!

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown> i
You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 3) a dark black herb

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown> east
No way! You are still fighting!

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown> east
No way! You are still fighting!

<5/791Hp 365/396mv *someone*><unknown/unknown fighting/><><unknown>

Someone walks in.
Someone walks in.
A quick swipe of your off-hand weapon parries someone's pound aside easily.
Someone's pound wounds you.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
You have died due to failing health.
Kills: 8, Deaths: 61.
The crusade has been forfeit.

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