Ye Olde Abandoned Realms Logs

Ungril go sleepy sleep

posted on 2020-10-30 22:46:14
Logging started: 30.10.2020 22:10
who
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<886hp 370m 347mv><no opponent><no opponent><evasive>

where
Players near you in Mount Rainer:
<PK> Ungril The trail through Mount Rainer

<886hp 370m 347mv><no opponent><no opponent><evasive>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:04m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 886/971 |
| Sex: Male Alignment: Evil Mana: 370/370 |
| Class: Warrior Ethos: Chaotic Move: 347/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 519/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 38 Armor Vs Pierce: 113 Saving Throws |
| Off-H: 37 Vs Bash: 126 Afflictive: 51 |
| Damroll: 43 Vs Slash: 147 Maledictive: 43 |
| Off-H: 46 Vs Magic: 53 Mental: 44 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies hitroll by 6 for 16 hours
: modifies save vs afflictive by 6 for 16 hours
Skill: devote : lasts for 13 hours
Spell: cabal sanctuary: lasts for 4 hours

<886hp 370m 347mv><no opponent><no opponent><evasive>

stand
get bag
put bag holding
put bag sack
You stand up.

<886hp 370m 347mv><no opponent><no opponent><evasive>

You see no bag here.

<886hp 370m 347mv><no opponent><no opponent><evasive>

You do not have that item.

<886hp 370m 347mv><no opponent><no opponent><evasive>

You see no sack here.

<886hp 370m 347mv><no opponent><no opponent><evasive>

r
You rest.

<886hp 370m 347mv><no opponent><no opponent><evasive>

get clea hold
You get a clear potion from a dragonblood holding robe of wounding.
The sun slowly disappears in the west.

<920hp 370m 394mv><no opponent><no opponent><evasive>

quaff cle
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<920hp 370m 394mv><no opponent><no opponent><evasive>

who
where
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<920hp 370m 394mv><no opponent><no opponent><evasive>

Players near you in Mount Rainer:
<PK> Ungril The trail through Mount Rainer

<920hp 370m 394mv><no opponent><no opponent><evasive>

gr
Ungril's group:
[50 War] Ungril 94% hp 100% mana 100% mv 541880 xp Kills: 0
* [30 Pet] Erasgha the huge, many-coloured dragon 100% hp 100% mana 100% mv 17893 tnl

<920hp 370m 394mv><no opponent><no opponent><evasive>

stand
get bag
put bag holding
put bag sack
You stand up.

<920hp 370m 394mv><no opponent><no opponent><evasive>

who
You see no bag here.

<920hp 370m 394mv><no opponent><no opponent><evasive>

You do not have that item.

<920hp 370m 394mv><no opponent><no opponent><evasive>

You see no sack here.

<920hp 370m 394mv><no opponent><no opponent><evasive>

south
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<920hp 370m 394mv><no opponent><no opponent><evasive>

south
A trail along the cliff of Mount Rainer
x | This trail is famous for its danger. Those who wonder carelessly
| | will most likely end up at the base of the mountain the fast
x | way. Make sure you don't slip on the ice. A wrong step can
| | cost you your life.
@ |
|
|
|
|
---------+

[Exits: north down]
A long horned ram is here, looking for grass to eat.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 388mv><no opponent><no opponent><evasive>

south
Alas, you cannot go that way.

<920hp 370m 388mv><no opponent><no opponent><evasive>
Alas, you cannot go that way.

<920hp 370m 388mv><no opponent><no opponent><evasive>
down

A trail along the southern cliff of Mount Rainer
| This trail is famous for its danger. Those who wonder carelessly
| will most likely end up at the base of the mountain the fast
| way. Make sure you don't slip on the ice. A wrong step can
| cost you your life.
@ |
|
|
|
|
---------+

[Exits: up down]
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 382mv><no opponent><no opponent><active>
down

down
A trail along the southern cliff of Mount Rainer
| This trail is famous for its danger. Those who wonder carelessly
| will most likely end up at the base of the mountain the fast
| way. Make sure you don't slip on the ice. A wrong step can
| cost you your life.
@ |
|
|
|
|
---------+

[Exits: up down]
A long horned ram is here, looking for grass to eat.
A mountain goat is here watching his steps along the cliff.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 376mv><no opponent><no opponent><active>

The Base of Mount Rainer
| The mountain that stands in your way is enormous. At the
| peak of the mountain, there is a snow cap all year round.
| Make sure you dress up warmly, because this mountain has
| claim the lives of those who under- estimated the danger
where
@ | and the power of this mountain.
| |
z |
| |
z |
---------+

[Exits: south up]
A bandit is here hiding from the law and ready to take your money.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 370mv><no opponent><no opponent><active>

Players near you in Mount Rainer:
<PK> Ungril The Base of Mount Rainer
<PK> Alkas Path in the mountains

<920hp 370m 370mv><no opponent><no opponent><active>

south
A Dark and Dangerous Trail
| The sun and the moon is blocked by the mass number of dead
| trees. Even though you are outdoors, the trail is so dark,
x | you need a light source to see and continue. The trail is
| | narrow, with patches of dry blood near the side by the dead
@ | trees and dead yellow grass.
| |
z |
| |
z |
---------+

[Exits: north south]
A long horned ram is here, looking for grass to eat.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 365mv><no opponent><no opponent><active>

south
A Dark and Dangerous Trail
x | The sun and the moon is blocked by the mass number of
| | dead trees. Even though you are outdoors, the trail
z | is so dark, you need a light source to see and continue.
| | The trail is narrow, with patches of dry blood near
@ | the side by the dead trees and dead yellow grass.
| |
z |
| |
z-o-o|
---------+

[Exits: north south]
A mountain goat is here watching his steps along the cliff.
A mountain goat is here watching his steps along the cliff.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 361mv><no opponent><no opponent><active>

south
scan all
A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of
| | dead trees. Even though you are outdoors, the trail
z | is so dark, you need a light source to see and continue.
| | The trail is narrow, with patches of dry blood near
@ | the side by the dead trees and dead yellow grass.
| |
z-o-o|
| ||
z o|
---------+

[Exits: north south]
A mountain goat is here watching his steps along the cliff.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 357mv><no opponent><no opponent><active>

You scan all around.
You scan north.
*** Range 1 (north) ***
A mountain goat is here watching his steps along the cliff.
A mountain goat is here watching his steps along the cliff.
*** Range 2 (north) ***
A long horned ram is here, looking for grass to eat.
*** Range 3 (north) ***
A bandit is here hiding from the law and ready to take your money.
You scan south.
*** Range 1 (south) ***
A bandit is here hiding from the law and ready to take your money.
*** Range 6 (south) ***
A rather large dog is here, wandering the valley.

<920hp 370m 357mv><no opponent><no opponent><active>

south
A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of dead
| | trees. Even though you are outdoors, the trail is so dark,
z | you need a light source to see and continue. The trail is
| | narrow, with patches of dry blood near the side by the dead
@-o-o| trees and dead yellow grass.
| ||
z o|
| |
o-o-o |
---------+

[Exits: north east south]
A leather belt is here.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A bandit is here hiding from the law and ready to take your money.
Erasgha the huge, many-coloured dragon flies in.
Alkas rides north on a black Asc'Liena stallion.

<920hp 370m 353mv><no opponent><no opponent><active>
south

A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of dead
| | trees. Even though you are outdoors, the trail is so dark,
z-o-o| you need a light source to see and continue. The trail is
| || narrow, with patches of dry blood near the side by the dead
@ o| trees and dead yellow grass.
| |
o-o-o |
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 349mv><no opponent><no opponent><active>

murder $$
north
They aren't here.

<920hp 370m 349mv><no opponent><no opponent><active>

murder $$
A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of dead
| | trees. Even though you are outdoors, the trail is so dark,
z | you need a light source to see and continue. The trail is
| | narrow, with patches of dry blood near the side by the dead
@-o-o| trees and dead yellow grass.
| ||
z o|
| |
o-o-o |
---------+

[Exits: north east south]
A leather belt is here.
A bandit is here hiding from the law and ready to take your money.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 345mv><no opponent><no opponent><active>

They aren't here.
Alkas rides in on a black Asc'Liena stallion.

<920hp 370m 345mv><no opponent><no opponent><active>

north
murder $$
A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of
| | dead trees. Even though you are outdoors, the trail
z | is so dark, you need a light source to see and continue.
| | The trail is narrow, with patches of dry blood near
@ | the side by the dead trees and dead yellow grass.
| |
z-o-o|
| ||
z o|
---------+

[Exits: north south]
A mountain goat is here watching his steps along the cliff.
Erasgha the huge, many-coloured dragon flies in.

<920hp 370m 341mv><no opponent><no opponent><active>

south
They aren't here.

<920hp 370m 341mv><no opponent><no opponent><active>

murder $$
A Dark and Dangerous Trail
z | The sun and the moon is blocked by the mass number of dead
| | trees. Even though you are outdoors, the trail is so dark,
z | you need a light source to see and continue. The trail is
| | narrow, with patches of dry blood near the side by the dead
@-o-o| trees and dead yellow grass.
| ||
z o|
| |
o-o-o |
---------+

[Exits: north east south]
A leather belt is here.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A bandit is here hiding from the law and ready to take your money.
Erasgha the huge, many-coloured dragon flies in.
You yell 'Help! I am being attacked by Alkas!'
You turn Alkas's attack against him.
Your illusionary spectre MUTILATES Alkas!
Alkas's dragon punch decimates you!
Alkas's lightning kick injures you.
Alkas has a few scratches.

<878hp 355m 337mv><none><dual_wield><evasive>

You do the best you can!
Alkas has a few scratches.

<878hp 355m 337mv><none><dual_wield><evasive>


Alkas's elbow slash injures you.
Alkas's dragon punch decimates you!
Alkas's roundhouse kick grazes you.
Alkas parries your illusionary spectre's attack with his first hand.
Alkas manages to dodge your flame with a lot of effort.
Your flame MUTILATES Alkas!
Alkas has some small wounds and bruises.

<830hp 355m 337mv><none><dual_wield><evasive>

dir
Your kicked dirt misses Alkas.
Alkas has some small wounds and bruises.

<830hp 355m 337mv><none><dual_wield><evasive>


Alkas has fled!
Alkas rides east on a black Asc'Liena stallion.

<830hp 355m 337mv><no opponent><no opponent><evasive>

scan all

Alkas walks in.

<830hp 355m 337mv><no opponent><no opponent><evasive>


You yell 'Help! Alkas kicked dirt into my eyes!'
Alkas kicks dirt in your eyes!
Alkas's kicked dirt scratches you.
You can't see a thing!

<826hp 355m 337mv><unknown><unknown><evasive>

hobb

Someone's palm strike grazes you.
Someone's back fist hits you.
Someone's whirlwind kick wounds you.
Someone blocks your attack with his crane wing technique.
Your illusionary spectre maims someone!

<791hp 355m 337mv><unknown><unknown><evasive>

You scan all around.
You scan north.
You scan east.
You scan south.
Someone tells you 'And whom might you be, to interrupt my discourse so rudely?'

<791hp 355m 337mv><unknown><unknown><evasive>

You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.
Someone clutches his leg painfully as he begins to hobble.

<791hp 355m 337mv><unknown><unknown><evasive>


Someone's jab grazes you.
Someone's tiger uppercut wounds you.
Someone's jump kick injures you.
Your illusionary spectre maims someone!

<751hp 355m 337mv><unknown><unknown><evasive>

dir

Someone tries to weaken you with nerve pressure, but fails.
Your illusionary spectre maims someone!

<751hp 355m 337mv><unknown><unknown><evasive>


Someone's elbow slash mauls you.
Someone's elbow slash wounds you.
Someone's lightning kick injures you.
Your illusionary spectre misses someone.
Your flame maims someone!
Someone parries your illusionary spectre's attack with his first hand.

<694hp 355m 337mv><unknown><unknown><evasive>


The night has begun.

<709hp 360m 394mv><unknown><unknown><evasive>

Your kicked dirt misses someone.

<709hp 360m 394mv><unknown><unknown><evasive>


Someone's jab hits you.
Someone's elbow slash mauls you.
Someone's jump kick injures you.
Someone parries your illusionary spectre's attack with his first hand.
Your flame maims someone!
Someone parries your illusionary spectre's attack with his first hand.
Your illusionary spectre maims someone!

<659hp 360m 394mv><unknown><unknown><evasive>


You feel suddenly overburdened by weight.
Someone weakens you with his nerve pressure.

<659hp 360m 394mv><unknown><unknown><evasive>


You rub the dirt out of your eyes, but they're still watering.
Alkas's tiger uppercut mauls you.
Alkas's dragon punch devastates you!
Alkas's roundhouse kick hits you.
Alkas dodges your illusionary spectre's attack.
Alkas blocks your attack with his crane wing technique.
Your illusionary spectre MUTILATES Alkas!
Alkas parries your illusionary spectre's attack with his first hand.
Alkas has quite a few wounds.

<599hp 360m 394mv><unknown><unknown><evasive>

flee
south
south
You flee from combat!
Mount Rainer
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 386mv><no opponent><no opponent><evasive>

Sylvan Vale
Everything is in a blur right now.
A pile of brown cloth is on the floor.
Some soft boots are on the floor.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 380mv><no opponent><no opponent><evasive>

south
south
Sylvan Vale
Everything is in a blur right now.
A pile of brown cloth is on the floor.
A shiny blade is on the floor.
Some soft boots are on the floor.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 376mv><no opponent><no opponent><evasive>

Sylvan Vale
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 372mv><no opponent><no opponent><evasive>
south

south
Sylvan Vale
Everything is in a blur right now.
A shiny blade is on the floor.
A rather large dog is here, wandering the valley.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 368mv><no opponent><no opponent><evasive>

south
The hills of the valley slope upward, fringed by several trees.

<599hp 360m 368mv><no opponent><no opponent><evasive>

The hills of the valley slope upward, fringed by several trees.

<599hp 360m 368mv><no opponent><no opponent><evasive>
south

The hills of the valley slope upward, fringed by several trees.

<599hp 360m 368mv><no opponent><no opponent><evasive>

west
The hills of the valley slope upward, fringed by several trees.

<599hp 360m 368mv><no opponent><no opponent><evasive>

Sylvan Vale
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 364mv><no opponent><no opponent><evasive>

west
Sylvan Vale
Everything is in a blur right now.
Some soft boots are on the floor.
A shiny blade is on the floor.
A pile of brown cloth is on the floor.
Erasgha the huge, many-coloured dragon flies in.
Your eyes stop watering.

<599hp 360m 360mv><no opponent><no opponent><evasive>

south
A Bend in the Trail
o o| You are on the moon-lit trail away from the Valley of the
| || Elves. The hills around you keep this trail narrow. The trail
o o-o-o-o| continues north and back west.
| | |
o-o-@ |
| |
o |
| |
o-o-o |
---------+

[Exits: north west]
A pile of brown cloth is on the floor.
A shiny blade is on the floor.
Some soft boots are on the floor.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 356mv><no opponent><no opponent><evasive>

south
The edge of the valley swells upward to your south, fringed with trees.

<599hp 360m 356mv><no opponent><no opponent><evasive>

west
Along the Trail
o o | You are on the moon-lit trail away from the Valley of the
| | | Elves. The hills around you keep this trail narrow. The
o-o o-o-o| trail continues east, south, and west.
| | | |
o o-@-o |
| |
o |
| |
o-o-o |
---------+

[Exits: east south west]
A valley elf scout wanders the valley, searching for intruders like you!
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 352mv><no opponent><no opponent><evasive>
south

south
A Narrow Passage
o-o o-o-o| At last a path emerges from the valley bed, leading northward.
| | | | The trees to both east and west are tightly knit and
o o-o-o | seem to shift to block all view of the flitting shadows
| | beyond, despite your best efforts. Whispers of voices
@ | and fleeting wisps of some rustic flute melodies meld
| | with the buzzing of insects and twitters of birdsong
o-o-o | in the air. One of the gargantuan trees flanking the
| | | | path is covered with peculiarly cracked bark, almost
o-o-o-o-o| in the pattern of a ladder leading up into the foliage.
---------+

[Exits: north south up]
A giant stone feeling very holy is here.
Some soft boots are on the floor.
A shiny blade is on the floor.
A pile of brown cloth is on the floor.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 348mv><no opponent><no opponent><evasive>

south
Circular Clearing
o-o-o | The trees and shrubs fade from the grassy expanse here,
| | exposing a nearly perfect circle from which mushrooms
o | sprout. Specks of light glisten from the dewdrops that
| | mysteriously perpetuate on the foliage, as if in reflection
o-@-o | of the flickering of invisible candlelight.
| | | |
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: north east south west]
You see 2 of an elven longsword here.
A fairy ring of mushrooms grows at the center of this clearing.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 344mv><no opponent><no opponent><evasive>

south
In the Valley Basin
o | The view from the mossy path here is breathtaking. To
| | either side, viridian slopes rise sharply in glowing
o-o-o | contrast with the sky, stealing your gaze from the scattered
| | | | moldering planks set by some ancient hand into the embrace
o-o-@-o-o| of the earth.
| | | | ||
o-o-o-o-o|
| | | | ||
o-o-o-o-o|
---------+

[Exits: north east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A valley elf wanders here, cautious of your intrusion.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 340mv><no opponent><no opponent><evasive>

south
In the Valley Basin
o-o-o | The view from the mossy path here is breathtaking. To either
| | | | side, viridian slopes rise sharply in glowing contrast
o-o-o-o-o| with the sky, stealing your gaze from the scattered moldering
| | | | || planks set by some ancient hand into the embrace of the
o-o-@-o-o| earth.
| | | | ||
o-o-o-o-o|
| | | |
o-o-o |
---------+

[Exits: north east south west]
You see 2 of an elven longsword here.
A giant stone feeling very holy is here.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 336mv><no opponent><no opponent><evasive>

rem nightf
rem flail
rem shield
wear pole
double
put pilum hold
In the Valley Basin
o-o-o-o-o| The view from the mossy path here is breathtaking. To either
| | | | || side, viridian slopes rise sharply in glowing contrast with
o-o-o-o-o| the sky, stealing your gaze from the scattered moldering
| | | | || planks set by some ancient hand into the embrace of the
o-o-@-o-o| earth. Beneath some drooping boughs you can make out a burbling
| | | | stream accompanying the path.
o-o-o |
|
|
---------+

[Exits: north east south west]
A valley elf wanders here, cautious of your intrusion.
A rather large dog is here, wandering the valley.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 332mv><no opponent><no opponent><evasive>

You do not have that item.

<599hp 360m 332mv><no opponent><no opponent><evasive>

You stop wielding a flail of intense molten fire.

<599hp 360m 332mv><no opponent><no opponent><evasive>
south

You do not have that item.

<599hp 360m 332mv><no opponent><no opponent><evasive>

south
You stop wielding a rod of mind spectres.
You wield a polearm of severe paranoia as a favoured weapon.
A polearm of severe paranoia feels like a part of you!

<599hp 360m 332mv><no opponent><no opponent><evasive>

You feel more confident as you tighten your grip around a polearm of severe paranoia.

<599hp 360m 332mv><no opponent><no opponent><evasive>

south
You do not have that item.

<599hp 360m 332mv><no opponent><no opponent><evasive>

Entrance to Sylvan Vale
o-o-o-o-o| The steep overgrown path from the plains fades into the
| | | | || lush vegetation and brilliant verdance of a gentle valley,
o-o-o-o-o| apparently untouched by any forms of civilization. Birds
| | | | of all colors and plumages flit through the trees, while
o-@-o | rustles of forest creatures echo through the undergrowth.
| To the north the valley expands in its placid serenity,
| or you could skirt the lower edges of the valley to either
| side. The path entrance is nearly obscured by a curtain
| of dangling vines to the south.
---------+

[Exits: north east west up]
A shiny blade is on the floor.
A rather large dog is here, wandering the valley.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 328mv><no opponent><no opponent><evasive>

up
You spend some time extricating yourself from the mass of hanging vines.

<599hp 360m 328mv><no opponent><no opponent><evasive>

south
You spend some time extricating yourself from the mass of hanging vines.

<599hp 360m 328mv><no opponent><no opponent><evasive>

south
Scenic Rock
| You stand upon a jutting protrusion of sandstone, overlooking
| the vale below. From here you can see odd sorts of tree huts
o *| formed by excellent elven craftsmanship that emerge between
| || the branches of trees that sprout along the rim of the valley.
o-o @ o-*| You notice a sort of leafy tunnel that seems to allow passage
| | | | into the vale below.
o-o-o |
| |
o |
---------+

[Exits: south down]
A regal sign has been attached to a nearby tree.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 324mv><no opponent><no opponent><evasive>

where
Along the Path
o *| You suddenly find yourself wading through knee-high grasses,
| || as the path is swallowed by infringing vegetation - yet
o-o o o-*| the path remains distinct, for the earth to either side
| | | | of you has collapsed into the valley below. Majestic
o-@-o | trees have since grown from the fallen earth and crowd
| | around you, blocking out most of the sun and leaving
o x | the path in deep shadow. A fragile-looking meshwork of
| | | branches spans to both east and west, framed by rows
z-z-z| of narrow arching trunks, forming a delicate walkway
---------+ through the foliage.

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 320mv><no opponent><no opponent><evasive>

aff
A Path from the Plains
o-o o o-*| You are travelling on an old moonlit path leading away
| | | | from the plains north of Seringale. The path doesn't
o-o-o | look like it is used very often, but a trail through
| | it has been relatively well kept. Small rocks and stones
@ x | lie scattered in the grass. South of here leads back
| | | into the plains, while the pathway northwards leads into
z-z-z| a valley occupied by elves.
| | ||
*-z-z-z|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 316mv><no opponent><no opponent><evasive>

Players near you in Sylvan Vale:
<PK> Ungril A Path from the Plains
<PK> Alkas A Trail in the Valley

<599hp 360m 316mv><no opponent><no opponent><evasive>

You are affected by the following:
Spell: detect magic : lasts for 14 hours
Spell: detect invis : lasts for 14 hours
Spell: detect evil : lasts for 14 hours
Skill: warcry : modifies hitroll by 6 for 14 hours
: modifies save vs afflictive by 6 for 14 hours
Skill: devote : lasts for 11 hours
Skill: nerve : modifies strength by -3 for 5 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: double grip : lasts permanently

<599hp 360m 316mv><no opponent><no opponent><evasive>

south
The steep foothills
o-o-o | You walk in the steep foothills. It is rather hard to
| | move here. To the north is a grassy valley.
o x |
| | |
@-z-z|
| | ||
*-z-z-z|
| | ||
o-o-o|
---------+

[Exits: north east south]
A bunch of pretty wild flowers is here.
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 310mv><no opponent><no opponent><evasive>

south
In front of hut in foothills
o x | You are standing in the foothills. To the west, you make
| | | out a flickering light. To the north are the foothills,
z-z-z| and some pine forest. Further on are mountains. The smell
| | || of roasting rabbit meat fills the air.
*-@-z-z|
| | ||
o-o-o|
| | ||
o-z-o|
---------+

[Exits: north east south west]
A small candle has been placed inside a carved out turnip.
A strange looking amulet is lying here, half covered with dust.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 302mv><no opponent><no opponent><evasive>
south

Grassy plains
z-z-z| You walk in the grassy plains among the herbs which grow
| | || here. The wind is strong and rough. To the north are
*-z-z-z| the foothills and mountains.
| | ||
@-o-o|
| | ||
o-z-o|
| | ||
o-o-o|
---------+

[Exits: north east south]
A small candle has been placed inside a carved out turnip.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 296mv><no opponent><no opponent><evasive>
south

Grassy plains
*-z-z-z| You walk in the grassy plains. The wind is strong and rough.
| | || Far to the north are the foothills and mountains.
o-o-o|
| | ||
@-z-o|
| | ||
o-o-o|
| | |
* + |
---------+

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 292mv><no opponent><no opponent><evasive>
east

Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || make out two wooden frames with something swinging underneath.
o-o-o-o| In the shadows, you spot a sign.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
south
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 286mv><no opponent><no opponent><evasive>

south
Path in the plains
o-o-o-o| You are walking on a path situated in the rough plains. You
| | | || feel the strong winds blow through your hair. The path continues
o-z-o-o| east, north and west to the plains.
| | | ||
o-@-o-o|
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A small candle has been placed inside a carved out turnip.
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 280mv><no opponent><no opponent><evasive>

south
Outside the North Gate
o-z-o-o| You are outside the North Gate of Seringale. Before you is
| | | || a great wall. It is made of huge slabs of white stones with
o-o-o-o| various figures of birds, beasts, and dragons carved into
| | | it. The great wall soars over your head at over 30 spans
* @ | tall. You see the beginnings of a grass field to the north
| | and the entrance into the city of Seringale to the south.
+ |
| |
+ |
---------+

[Exits: north south]
A pumpkin is here, inexpertly carved with the symbol of luck.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 276mv><no opponent><no opponent><evasive>

Inside the North Gate
o-o-o-o| You are inside the North Gate of Seringale. All around
| | | you are people travelling in and out of the city. The
* + | great wall of Seringale soars over your head at over 30
aff
| | spans tall. You see the city to the south, the north gate
@ | to the north, and the battlement of the city above you.
| |
S + * |
| | | |
*-+-* |
---------+

[Exits: north south up]
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A gate guard steps aside and allows you to pass him.

<599hp 360m 272mv><no opponent><no opponent><evasive>

You are affected by the following:
Spell: detect magic : lasts for 14 hours
Spell: detect invis : lasts for 14 hours
Spell: detect evil : lasts for 14 hours
Skill: warcry : modifies hitroll by 6 for 14 hours
: modifies save vs afflictive by 6 for 14 hours
Skill: devote : lasts for 11 hours
Skill: nerve : modifies strength by -3 for 5 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: double grip : lasts permanently

<599hp 360m 272mv><no opponent><no opponent><evasive>

south
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. It is peaceful and quiet
+ | here. Around you are magnificent buildings made of fanciful
| | stonework. You see the Main Street continues to the north
S @ * | and the south.
| | | |
*-+-* |
| |
B-+-* |
---------+

[Exits: north south]
A large orange pumpkin is here, looking festive.
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<599hp 360m 268mv><no opponent><no opponent><evasive>

south
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
S + * | and quiet here. Around you are magnificent buildings
| | | | made of fanciful stonework. You see the entrance of the
*-@-* | Temple of Odoacer to the west, City Hall to the east,
| | and the Main Street continues to the north and the south.
B-+-* |
| | |
S-+ *-o|
---------+

[Exits: north east south west]
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
Erasgha the huge, many-coloured dragon flies in.
The ghost of Kewlin gallantly tips his hat to you.

<599hp 360m 264mv><no opponent><no opponent><evasive>

south
south
The North Main Street
S + * | You are on the Main Street of Seringale. It is a wide
| | | | street with lots of space to both sides. It is peaceful
*-+-* | and quiet here. Around you are magnificent buildings
| | made of fanciful stonework. You see the entrance of
B-@-* | the Cityguard Headquarters to the east and the Main Street
| | | continues to the north and the south.
S-+ *-o|
| |
+-+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 364mv><no opponent><no opponent><evasive>

The North Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
B-+-* | and quiet here. Around you are magnificent buildings
| | | made of fanciful stonework. The Main Street continues
S-@ *-o| to the north, the North Square is to the south, and the
| | Training Grounds is to the west.
+-+-+-+-+|
| | | ||
* + F +|
---------+

[Exits: north south west]
A storm giant citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 360mv><no opponent><no opponent><evasive>

south

Polik the citizen of Seringale says 'Have you seen Nara around?'
Polik the citizen of Seringale sniffs sadly.
Polik the citizen of Seringale says 'I'm going to kill myself in Winter if I don't find her!'

<613hp 366m 360mv><no opponent><no opponent><evasive>

North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
where
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
You see 2 of a magical spring here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A pumpkin is here, inexpertly carved with a scary face.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) (Red Aura) The ghost of Taere the Arbitrator of Order keeps an eye out for lawbreakers.
(White Aura) Amariel is resting here.
Erasgha the huge, many-coloured dragon flies in.
The ghost of Taere says 'Staying safe, Ungril?'

<613hp 366m 356mv><no opponent><no opponent><evasive>

Players near you in Seringale:
<PK> Ungril North Square
<PK> Amariel North Square

<613hp 366m 356mv><no opponent><no opponent><evasive>

south
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 352mv><no opponent><no opponent><evasive>

south
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 348mv><no opponent><no opponent><evasive>
south

The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
S *-+-* F|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 344mv><no opponent><no opponent><evasive>

who
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<613hp 366m 344mv><no opponent><no opponent><evasive>

south
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
south
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 340mv><no opponent><no opponent><evasive>

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<613hp 366m 340mv><no opponent><no opponent><evasive>

where
east
Players near you in Seringale:
<PK> Ungril North of Market Square
<PK> Amariel North Square

<613hp 366m 340mv><no opponent><no opponent><evasive>

Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ F +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* S S|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 338mv><no opponent><no opponent><evasive>

south
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 336mv><no opponent><no opponent><evasive>

where
Players near you in Seringale:
<PK> Ungril East of Market Square
<PK> Alkas Outside the North Gate
<PK> Amariel North Square

<613hp 366m 336mv><no opponent><no opponent><evasive>

west
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<613hp 366m 336mv><no opponent><no opponent><evasive>

south
Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
west
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 334mv><no opponent><no opponent><evasive>

South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 332mv><no opponent><no opponent><evasive>

aff
You are affected by the following:
Spell: detect magic : lasts for 13 hours
Spell: detect invis : lasts for 13 hours
Spell: detect evil : lasts for 13 hours
Skill: warcry : modifies hitroll by 6 for 13 hours
: modifies save vs afflictive by 6 for 13 hours
Skill: devote : lasts for 10 hours
Skill: nerve : modifies strength by -3 for 4 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: double grip : lasts permanently

<613hp 366m 332mv><no opponent><no opponent><evasive>

south
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
south
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 328mv><no opponent><no opponent><evasive>

The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
south
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 324mv><no opponent><no opponent><evasive>

south
The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 320mv><no opponent><no opponent><evasive>

South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 316mv><no opponent><no opponent><evasive>

where
Players near you in Seringale:
<PK> Ungril South Square
<PK> Alkas The Main Street
<PK> Amariel North Square

<613hp 366m 316mv><no opponent><no opponent><evasive>

north
The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
north
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 312mv><no opponent><no opponent><evasive>

north
The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 308mv><no opponent><no opponent><evasive>

north
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 304mv><no opponent><no opponent><evasive>

South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 300mv><no opponent><no opponent><evasive>

east
north
Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 298mv><no opponent><no opponent><evasive>

north
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 296mv><no opponent><no opponent><evasive>

west
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ F +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* S S|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 294mv><no opponent><no opponent><evasive>

murder $$
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 292mv><no opponent><no opponent><evasive>

north
They aren't here.

<613hp 366m 292mv><no opponent><no opponent><evasive>

north
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
S *-+-* F|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 288mv><no opponent><no opponent><evasive>

The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
scan all
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 284mv><no opponent><no opponent><evasive>

north
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) (Red Aura) The ghost of Taere the Arbitrator of Order keeps an eye out for lawbreakers.
(White Aura) Amariel the Holy Matriarch of Healing is here.
*** Range 3 (north) ***
A storm giant citizen of Seringale strolls about.
*** Range 5 (north) ***
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
You scan east.
*** Range 1 (east) ***
(White Aura) Noldo is here watching you peruse the items in his shop.
You scan south.
*** Range 2 (south) ***
A gnomish city guard of Seringale stands watch here.
You scan west.
*** Range 1 (west) ***
(White Aura) (Red Aura) Istina the usher stands here sneering down his pointy nose at you.

<613hp 366m 284mv><no opponent><no opponent><evasive>

The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 280mv><no opponent><no opponent><evasive>

north
murder $$
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
You see 2 of a magical spring here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A pumpkin is here, inexpertly carved with a scary face.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) (Red Aura) The ghost of Taere the Arbitrator of Order keeps an eye out for lawbreakers.
(White Aura) Amariel the Holy Matriarch of Healing is here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 276mv><no opponent><no opponent><evasive>

They aren't here.

<613hp 366m 276mv><no opponent><no opponent><evasive>

flee
You aren't fighting anyone.

<613hp 366m 276mv><no opponent><no opponent><evasive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A storm giant citizen of Seringale strolls about.
*** Range 3 (north) ***
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
*** Range 5 (north) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan east.
You scan south.
*** Range 4 (south) ***
A gnomish city guard of Seringale stands watch here.
You scan west.
*** Range 3 (west) ***
A gnomish city guard of Seringale stands here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 5 (west) ***
A halfling city guard of Seringale stands watch here.

<613hp 366m 276mv><no opponent><no opponent><evasive>

south
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 272mv><no opponent><no opponent><evasive>

south
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 268mv><no opponent><no opponent><evasive>

south
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
S *-+-* F|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 264mv><no opponent><no opponent><evasive>
where

Players near you in Seringale:
<PK> Ungril The Main Street
<PK> Alkas Dangerous Alley
<PK> Amariel North Square

<613hp 366m 264mv><no opponent><no opponent><evasive>

south
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S *-@-* F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
F *-+-* S|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 260mv><no opponent><no opponent><evasive>
south

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<613hp 366m 260mv><no opponent><no opponent><evasive>

east
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ F +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
south
*-+-* S S|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 258mv><no opponent><no opponent><evasive>

where
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 256mv><no opponent><no opponent><evasive>

south
Players near you in Seringale:
<PK> Ungril East of Market Square
<PK> Alkas The Eastern Monument
<PK> Amariel North Square

<613hp 366m 256mv><no opponent><no opponent><evasive>

Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 254mv><no opponent><no opponent><evasive>

west
South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 252mv><no opponent><no opponent><evasive>
south

south
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 248mv><no opponent><no opponent><evasive>

south
The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 244mv><no opponent><no opponent><evasive>
south

The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 240mv><no opponent><no opponent><evasive>

aff
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 236mv><no opponent><no opponent><evasive>

You are affected by the following:
Spell: detect magic : lasts for 13 hours
Spell: detect invis : lasts for 13 hours
Spell: detect evil : lasts for 13 hours
Skill: warcry : modifies hitroll by 6 for 13 hours
: modifies save vs afflictive by 6 for 13 hours
Skill: devote : lasts for 10 hours
Skill: nerve : modifies strength by -3 for 4 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: double grip : lasts permanently

<613hp 366m 236mv><no opponent><no opponent><evasive>

north
The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 232mv><no opponent><no opponent><evasive>

north
The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
north
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 228mv><no opponent><no opponent><evasive>

The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 224mv><no opponent><no opponent><evasive>
north

You struggle to lug your heavy possessions.
South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 220mv><no opponent><no opponent><evasive>
where

east
Players near you in Seringale:
<PK> Ungril South of Market Square
<PK> Alkas North Square
<PK> Amariel North Square

<613hp 366m 220mv><no opponent><no opponent><evasive>

Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
north
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 218mv><no opponent><no opponent><evasive>

East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 216mv><no opponent><no opponent><evasive>

scan all
east
You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
A dwarven city guard of Seringale stands watch here.
You scan south.

<613hp 366m 216mv><no opponent><no opponent><evasive>

The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* F +-G| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* S S +|
| | |
+-S-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 212mv><no opponent><no opponent><evasive>
east

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* F +-G | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* S S +-+|
| ||
S-* +|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<613hp 366m 208mv><no opponent><no opponent><evasive>
where

east
Players near you in Seringale:
<PK> Ungril The East Common Road
<PK> Alkas North Square
<PK> Amariel North Square

<613hp 366m 208mv><no opponent><no opponent><evasive>

east
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
F +-G S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
S S +-+ S| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.
You are allowed to leave the realms.

<634hp 370m 308mv><no opponent><no opponent><evasive>

east
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-G S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
S +-+ S |
| |
+-+-*|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 304mv><no opponent><no opponent><evasive>

east
The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ S +|
| ||
+-+ +|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 300mv><no opponent><no opponent><evasive>

east
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
S + |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 296mv><no opponent><no opponent><evasive>

east
Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
S + |
| |
+ |
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A gate guard steps aside and allows you to pass him.

<634hp 370m 292mv><no opponent><no opponent><evasive>

east
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 288mv><no opponent><no opponent><evasive>

east
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 284mv><no opponent><no opponent><evasive>

east
You struggle to lug your heavy possessions.
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 280mv><no opponent><no opponent><evasive>
east

Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
east
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 276mv><no opponent><no opponent><evasive>

east
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 272mv><no opponent><no opponent><evasive>

east
Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 268mv><no opponent><no opponent><active>

where
You struggle to lug your heavy possessions.
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 264mv><no opponent><no opponent><active>

east
east
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 260mv><no opponent><no opponent><active>

Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road

<634hp 370m 260mv><no opponent><no opponent><active>
east

Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 256mv><no opponent><no opponent><active>

The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 252mv><no opponent><no opponent><active>

south
Alas, you cannot go that way.

<634hp 370m 252mv><no opponent><no opponent><active>

east
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 248mv><no opponent><no opponent><active>
east

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 244mv><no opponent><no opponent><active>

east
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 240mv><no opponent><no opponent><active>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 236mv><no opponent><no opponent><active>
where

north
Players near you in Eastern Road:
<PK> Ungril On the Eastern Road

<634hp 370m 236mv><no opponent><no opponent><active>

Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
east
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 232mv><no opponent><no opponent><active>

Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
east
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 228mv><no opponent><no opponent><active>

where
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 224mv><no opponent><no opponent><active>

south
Players near you in Eastern Road:
<PK> Ungril The Checkpoint

<634hp 370m 224mv><no opponent><no opponent><active>

south
Truncated Path to the Village
o-o-o| This is a narrow path, which appears to be very high
| | traffic. Years of feet trodding over the dust and dirt
+-+-+-+-+| has formed a super hard surface for the path. To the
| | | north you can see the Eastern Road. To the south, you
+ @ | can see dim lights of a village in the distance.
| |
+-+ +|
| ||
+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 220mv><no opponent><no opponent><active>

Truncated Path to the Village
+-+-+-+-+| This is a narrow path, which appears to be very high traffic.
| | | Years of feet trodding over the dust and dirt has formed
+ + | a super hard surface for the path. To the north you can
| | see the Eastern Road. To the south, you can see dim lights
@-+ +| of a village in the distance.
| ||
+-+|
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 216mv><no opponent><no opponent><active>

east
south
Truncated Path to the Village
+-+-+-+=+| This is a narrow path, which appears to be very high
| || traffic. Years of feet trodding over the dust and dirt
+ +| has formed a super hard surface for the path. To the
| || west you can hear traffic passing on the Eastern Road.
+-@ + +| To the south, you can hear the sounds of the village,
| | || as well as see the Lights close by.
+-+-+|
||
+-+|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 212mv><no opponent><no opponent><active>

where
Entrance to Gnome Village
+ +| The entrance to a small gnome village. The road into
| || the village is wide, wide enough for quite a number of
+-+ + +| full grown gnomes or a few carts to travel side by side
| | || on, it is made of of perfectly carved slabs of the green
@-+-+| stone chtenik. Short and dull green grass grows between
|| each slab. The road heading away from the village is
+-+| nothing but dust and dirt, it leads shortly to the west
|| and than northward.
+|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<634hp 370m 208mv><no opponent><no opponent><active>

Players near you in Gnome Village:
<PK> Ungril Entrance to Gnome Village

<634hp 370m 208mv><no opponent><no opponent><active>

get sleeping holding
get sleeping sack
drop sleeping
sleep bag
You get a sleeping bag from a dragonblood holding robe of wounding.

<634hp 370m 208mv><no opponent><no opponent><active>

You don't have a sack.

<634hp 370m 208mv><no opponent><no opponent><active>

sc
You drop a sleeping bag.

<634hp 370m 208mv><no opponent><no opponent><active>

You go to sleep in a sleeping bag.

<634hp 370m 208mv><no opponent><no opponent><active>


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:06m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 634/951 |
| Sex: Male Alignment: Evil Mana: 370/370 |
| Class: Warrior Ethos: Chaotic Move: 208/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 502/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 98 Saving Throws |
| Hitroll: 40 Vs Bash: 111 Afflictive: 51 |
| Damroll: 44 Vs Slash: 132 Maledictive: 43 |
| Vs Magic: 38 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 12 hours
Spell: detect invis : lasts for 12 hours
Spell: detect evil : lasts for 12 hours
Skill: warcry : modifies hitroll by 6 for 12 hours
: modifies save vs afflictive by 6 for 12 hours
Skill: devote : lasts for 9 hours
Skill: nerve : modifies strength by -3 for 3 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: double grip : lasts permanently

<634hp 370m 208mv><no opponent><no opponent><active>



<634hp 370m 208mv><no opponent><no opponent><active>



<634hp 370m 208mv><no opponent><no opponent><active>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<634hp 370m 208mv><no opponent><no opponent><active>

where
You can't carry that much weight.

<634hp 370m 208mv><no opponent><no opponent><active>

You do not have that item.

<634hp 370m 208mv><no opponent><no opponent><active>

You see no sack here.

<634hp 370m 208mv><no opponent><no opponent><active>

Players near you in Gnome Village:
<PK> Ungril Entrance to Gnome Village

<634hp 370m 208mv><no opponent><no opponent><active>

aff
You are affected by the following:
Spell: detect magic : lasts for 12 hours
Spell: detect invis : lasts for 12 hours
Spell: detect evil : lasts for 12 hours
Skill: warcry : modifies hitroll by 6 for 12 hours
: modifies save vs afflictive by 6 for 12 hours
Skill: devote : lasts for 9 hours
Skill: nerve : modifies strength by -3 for 3 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: double grip : lasts permanently

<634hp 370m 208mv><no opponent><no opponent><active>

ber
Your pulse races as you are consumed by rage!

<719hp 185m 104mv><no opponent><no opponent><active>


The white aura around your body fades.

<735hp 190m 208mv><no opponent><no opponent><active>
sc


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:07m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 735/951 |
| Sex: Male Alignment: Evil Mana: 190/370 |
| Class: Warrior Ethos: Chaotic Move: 208/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 502/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 58 Saving Throws |
| Hitroll: 41 Vs Bash: 71 Afflictive: 51 |
| Damroll: 51 Vs Slash: 92 Maledictive: 43 |
| Vs Magic: -2 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 11 hours
Spell: detect invis : lasts for 11 hours
Spell: detect evil : lasts for 11 hours
Skill: warcry : modifies hitroll by 6 for 11 hours
: modifies save vs afflictive by 6 for 11 hours
Skill: devote : lasts for 8 hours
Skill: berserk : modifies save vs mental by 10 for 5 hours
: modifies armor class by -50 for 5 hours
: modifies damroll by 7 for 5 hours
: modifies hitroll by 1 for 5 hours
Skill: nerve : modifies strength by -3 for 2 hours
Skill: double grip : lasts permanently

<735hp 190m 208mv><no opponent><no opponent><active>

quaff defender
get defender hold
You quaff a Defender potion.
You are surrounded by a white aura.

<735hp 190m 208mv><no opponent><no opponent><active>

You get a Defender potion from a dragonblood holding robe of wounding.

<735hp 190m 208mv><no opponent><no opponent><active>

eq
You are using:
<used as light> (Glowing) (Humming) a banner of blood
<worn on finger> (Glowing) a black iron ring
<worn on finger> (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck> (Magical) (Humming) a cloak made of skin
<worn around neck> a black velvet cloak
<worn on head> (Red Aura) (Glowing) (Humming) a dragonblood iron-black skullcap of evisceration
<worn on ear> a gold earring
<worn on torso> (Magical) (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Magical) (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) gauntlets of blood
<worn on legs> (Red Aura) (Humming) a pair of form fitting leggings
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> (Magical) a beautiful gown of white samite
<worn about waist> (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist> (Red Aura) (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<worn around wrist> (Red Aura) (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<wielded two-handed> (Red Aura) (Magical) a polearm of severe paranoia
<stored in quiver> (Glowing) some mithril arrows (30)
<floating nearby> (Red Aura) (Glowing) (Humming) an onyx-black tainted ioun

<735hp 190m 208mv><no opponent><no opponent><active>

where
Players near you in Gnome Village:
<PK> Ungril Entrance to Gnome Village

<735hp 190m 208mv><no opponent><no opponent><active>

north
Truncated Path to the Village
+-+-+-+=+| This is a narrow path, which appears to be very high
| || traffic. Years of feet trodding over the dust and dirt
+ +| has formed a super hard surface for the path. To the
| || west you can hear traffic passing on the Eastern Road.
+-@ + +| To the south, you can hear the sounds of the village,
| | || as well as see the Lights close by.
+-+-+|
||
+-+|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 204mv><no opponent><no opponent><active>

west
Truncated Path to the Village
+-+-+-+-+| This is a narrow path, which appears to be very high traffic.
| | | Years of feet trodding over the dust and dirt has formed
+ + | a super hard surface for the path. To the north you can
where
| | see the Eastern Road. To the south, you can see dim lights
@-+ +| of a village in the distance.
| ||
+-+|
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 200mv><no opponent><no opponent><active>

Players near you in Eastern Road:
<PK> Ungril Truncated Path to the Village

<735hp 190m 200mv><no opponent><no opponent><active>
north

Truncated Path to the Village
o-o-o| This is a narrow path, which appears to be very high
| | traffic. Years of feet trodding over the dust and dirt
+-+-+-+-+| has formed a super hard surface for the path. To the
| | | north you can see the Eastern Road. To the south, you
+ @ | can see dim lights of a village in the distance.
| |
+-+ +|
| ||
+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 196mv><no opponent><no opponent><active>

north
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
where
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 192mv><no opponent><no opponent><active>

Players near you in Eastern Road:
<PK> Ungril The Checkpoint

<735hp 190m 192mv><no opponent><no opponent><active>

west
west
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 188mv><no opponent><no opponent><active>

Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 184mv><no opponent><no opponent><active>
south

west
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 180mv><no opponent><no opponent><active>

west
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 176mv><no opponent><no opponent><active>

west
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 172mv><no opponent><no opponent><active>

On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 168mv><no opponent><no opponent><active>
north

west
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 164mv><no opponent><no opponent><active>

west
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 160mv><no opponent><no opponent><active>

west
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 156mv><no opponent><no opponent><active>

west
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 152mv><no opponent><no opponent><active>

Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
where
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 148mv><no opponent><no opponent><active>

Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road

<735hp 190m 148mv><no opponent><no opponent><active>

west
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
west
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 144mv><no opponent><no opponent><active>

Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 140mv><no opponent><no opponent><active>

west
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 136mv><no opponent><no opponent><active>

west
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 132mv><no opponent><no opponent><active>

west
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

west
[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 128mv><no opponent><no opponent><active>

Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 124mv><no opponent><no opponent><active>
where

Players near you in Seringale:
<PK> Ungril Inside the East Gate
<PK> Amariel North Square

<735hp 190m 124mv><no opponent><no opponent><active>

west
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
* + |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 120mv><no opponent><no opponent><active>

west
The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ * +|
| ||
+-+ +|
west
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 116mv><no opponent><no opponent><active>

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-G S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
* +-+ * |
| |
+-+-*|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 112mv><no opponent><no opponent><active>
west

The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
* +-G S| for Serin adventurers. Several dusty sets of footprints
west
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
* * +-+ *| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 108mv><no opponent><no opponent><active>

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* * +-G | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* * * +-+|
| ||
*-* +|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 104mv><no opponent><no opponent><active>
west

The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* * +-G| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* * * +|
| | |
+-*-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 100mv><no opponent><no opponent><active>

west
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* * +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* * *|
| | |
S-+-*-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 96mv><no opponent><no opponent><active>

where
Players near you in Seringale:
<PK> Ungril East of Market Square
<PK> Amariel North Square

<735hp 190m 96mv><no opponent><no opponent><active>

north
west
north
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ * +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* * *|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 94mv><no opponent><no opponent><active>

North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
* *-@-* *| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
* *-+-* *|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 92mv><no opponent><no opponent><active>
north

The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
* *-+-* *|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 88mv><no opponent><no opponent><active>

north
north
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 84mv><no opponent><no opponent><active>

The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 80mv><no opponent><no opponent><active>

where
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
You see 2 of a magical spring here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A pumpkin is here, inexpertly carved with a scary face.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Amariel is resting here.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 76mv><no opponent><no opponent><active>

north
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril North Square
<PK> Amariel North Square

<735hp 190m 76mv><no opponent><no opponent><active>

The North Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
B-+-* | and quiet here. Around you are magnificent buildings
| | | made of fanciful stonework. The Main Street continues
S-@ *-o| to the north, the North Square is to the south, and the
| | Training Grounds is to the west.
+-+-+-+-+|
| | | ||
* + F +|
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 72mv><no opponent><no opponent><active>
north

The North Main Street
S + * | You are on the Main Street of Seringale. It is a wide
| | | | street with lots of space to both sides. It is peaceful
*-+-* | and quiet here. Around you are magnificent buildings
| | made of fanciful stonework. You see the entrance of
B-@-* | the Cityguard Headquarters to the east and the Main Street
| | | continues to the north and the south.
S-+ *-o|
| |
+-+-+-+-+|
---------+

[Exits: north east south west]
A storm giant citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 68mv><no opponent><no opponent><active>

north
scan all
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
S + * | and quiet here. Around you are magnificent buildings
| | | | made of fanciful stonework. You see the entrance of the
*-@-* | Temple of Odoacer to the west, City Hall to the east,
| | and the Main Street continues to the north and the south.
B-+-* |
| | |
S-+ *-o|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<735hp 190m 64mv><no opponent><no opponent><active>


The town clock tolls twelve times as midnight arrives.

<756hp 195m 168mv><no opponent><no opponent><active>

You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
*** Range 2 (north) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 4 (north) ***
A cute rabbit is here.
*** Range 5 (north) ***
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
You scan east.
*** Range 1 (east) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
(White Aura) Iluvim the city secretary is here processing a pile of paper work.
You scan south.
*** Range 1 (south) ***
A storm giant citizen of Seringale strolls about.
*** Range 3 (south) ***
(White Aura) Amariel is resting here.
You scan west.

<756hp 195m 168mv><no opponent><no opponent><active>

where
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril The North Main Street
<PK> Amariel North Square

<756hp 195m 168mv><no opponent><no opponent><active>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
*** Range 2 (north) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 4 (north) ***
A cute rabbit is here.
*** Range 5 (north) ***
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
You scan east.
*** Range 1 (east) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
(White Aura) Iluvim the city secretary is here processing a pile of paper work.
You scan south.
*** Range 1 (south) ***
A storm giant citizen of Seringale strolls about.
*** Range 3 (south) ***
(White Aura) Amariel is resting here.
You scan west.

<756hp 195m 168mv><no opponent><no opponent><active>

where
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril The North Main Street
<PK> Amariel North Square

<756hp 195m 168mv><no opponent><no opponent><calm>


A duergar city guard walks in.

<756hp 195m 168mv><no opponent><no opponent><calm>

north
The North Main Street
+ | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. It is peaceful and quiet
+ | here. Around you are magnificent buildings made of fanciful
| | stonework. You see the Main Street continues to the north
S @ * | and the south.
| | | |
*-+-* |
| |
B-+-* |
---------+

[Exits: north south]
A large orange pumpkin is here, looking festive.
You see 2 of a war banner of Seringale here.
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 164mv><no opponent><no opponent><calm>

north
Inside the North Gate
o-o-o-o| You are inside the North Gate of Seringale. All around
| | | you are people travelling in and out of the city. The
* + | great wall of Seringale soars over your head at over 30
| | spans tall. You see the city to the south, the north gate
@ | to the north, and the battlement of the city above you.
| |
S + * |
| | | |
*-+-* |
---------+

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 160mv><no opponent><no opponent><calm>

north
Outside the North Gate
o-z-o-o| You are outside the North Gate of Seringale. Before you is
| | | || a great wall. It is made of huge slabs of white stones with
o-o-o-o| various figures of birds, beasts, and dragons carved into
| | | it. The great wall soars over your head at over 30 spans
* @ | tall. You see the beginnings of a grass field to the north
| | and the entrance into the city of Seringale to the south.
+ |
| |
+ |
---------+

[Exits: north south]
A pumpkin is here, inexpertly carved with the symbol of luck.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 156mv><no opponent><no opponent><calm>

north
where
Path in the plains
o-o-o-o| You are walking on a path situated in the rough plains. You
| | | || feel the strong winds blow through your hair. The path continues
o-z-o-o| east, north and west to the plains.
| | | ||
o-@-o-o|
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A small candle has been placed inside a carved out turnip.
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 152mv><no opponent><no opponent><calm>

Players near you in Plains of the North:
<PK> Ungril Path in the plains

<756hp 195m 152mv><no opponent><no opponent><calm>

north
You struggle to lug your heavy possessions.
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || make out two wooden frames with something swinging underneath.
o-o-o-o| In the shadows, you spot a sign.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 146mv><no opponent><no opponent><calm>
north

where
Grassy plains
z-z-z-z| You walk in some grassy plains. The wind is strong and
| | | || rough. To the north are the foothills and mountains.
*-z-z-z-z|
| | | ||
o-@-o-o|
| | | ||
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 140mv><no opponent><no opponent><calm>

Players near you in Plains of the North:
<PK> Ungril Grassy plains

<756hp 195m 140mv><no opponent><no opponent><calm>

east
east
Path in the plains
z-z-z-z-z| You are walking on a path situated in the rough plains.
| | | | || You feel the strong winds blow through your hair. To the
z-z-z-z-z| east and west are the grassy plains. The path extends into
| | | | || small foothills to the north and also continues south.
o-o-@-o-o|
| | | | ||
o-z-o-o-o|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 136mv><no opponent><no opponent><calm>

Grassy plains
z-z-z-z-z| You are walking across grassy plains. The wind blows at your
| | | | || cheeks with a strength and purpose of mother nature. Creatures
z-z-z-z-z| of the plains scamper away from you as your footsteps draw
| | | | | near to them. To the north, east, and west the plains stretch
o-o-@-o | out before you, while the skyline of Seringale rises up to
| | | | | the south.
north
z-o-o-o |
| | | |
o-o-o |
---------+

[Exits: north east south west]
A worn out ring of cloth with stains of blood on it.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 132mv><no opponent><no opponent><calm>

Path in the foothills
x z z| You are on the path leading through the small foothills.
| | || You feel wind blow through your hair. From the north you
z-z-z-z-z| sense a certain freshness. The path continues east and
north
| | | | || south.
z-z-@-z-z|
| | | | |
o-o-o-o |
| | | | |
z-o-o-o |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 126mv><no opponent><no opponent><calm>

The pool in the foothills
z | You are standing by a pool in the small foothills. It is
| | cold and you can see the moon reflecting off the water.
x z z| A steep slope rises up into the foothills to the north.
| | || Behind them are the mountains.
z-z-@-z-z|
| | | | ||
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A rusty key crusted with dried blood lies on the ground.
A metal key lies here with a fancy chain hanging off it.
A rusty key lies here, sized to fit into a set of shackles.
A crystal clear pool of water looks refreshing.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 118mv><no opponent><no opponent><calm>
north

Path to the Mountains
| A mountain range is to the north. You stand amongst loose
| rocks and pebbles that have fallen off during recent
z | landslides. A stone paved slope takes you directly to
| | the base of the mountains. The ground is a little muddy
x @ z| due to the pool just south of here. As you get near the
| | || mountain, the wind begins to pick up a bit, making it
z-z-z-z-z| a chilly night.
| | | | ||
z-z-z-z-z|
---------+

[Exits: north south]
(Red Aura) An orc cowers here, peering around nervously for any elves.
(Red Aura) An orc cowers here, peering around nervously for any elves.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 110mv><no opponent><no opponent><calm>
north

You struggle to lug your heavy possessions.
Base of the Mountains
| You stand at the base of a steep mountain range. Dark
| ominous clouds loom overhead in a menacing way, blocking
| out the moonlight. Large boulders are parted to the side,
| clearing a path that allows you a passage into the mountains.
@ | You spot some vultures circling overhead, waiting to
| | descend to a meal of an unfortunate traveler. A hidden
x z z| sign to your left warns hikers to not stray off the trail,
| | || perhaps you should heed it.
z-z-z-z-z|
---------+

[Exits: south up]
(Red Aura) A vulture circles over you, waiting to swoop down to their meal.
(Red Aura) A vulture circles over you, waiting to swoop down to their meal.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 102mv><no opponent><no opponent><calm>
where

Players near you in Mountain Trail:
<PK> Ungril Base of the Mountains

<756hp 195m 102mv><no opponent><no opponent><calm>

south
Path to the Mountains
| A mountain range is to the north. You stand amongst loose
| rocks and pebbles that have fallen off during recent
z | landslides. A stone paved slope takes you directly to
| | the base of the mountains. The ground is a little muddy
south
x @ z| due to the pool just south of here. As you get near the
| | || mountain, the wind begins to pick up a bit, making it
z-z-z-z-z| a chilly night.
| | | | ||
z-z-z-z-z|
---------+

[Exits: north south]
(Red Aura) An orc cowers here, peering around nervously for any elves.
(Red Aura) An orc cowers here, peering around nervously for any elves.
Erasgha the huge, many-coloured dragon flies in.
A frightened orc walks north.

<756hp 195m 94mv><no opponent><no opponent><calm>

The pool in the foothills
z | You are standing by a pool in the small foothills. It is
| | cold and you can see the moon reflecting off the water.
x z z| A steep slope rises up into the foothills to the north.
| | || Behind them are the mountains.
z-z-@-z-z|
| | | | ||
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A rusty key crusted with dried blood lies on the ground.
A metal key lies here with a fancy chain hanging off it.
A rusty key lies here, sized to fit into a set of shackles.
A crystal clear pool of water looks refreshing.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 86mv><no opponent><no opponent><calm>

where
east
Players near you in Plains of the North:
<PK> Ungril The pool in the foothills

<756hp 195m 86mv><no opponent><no opponent><calm>

Path in the foothills
z | You are walking on a path situated in the rough plains. You
| | feel the strong winds blow through your hair as you watch
z z-z| the beautiful landscaping here. To the south, east, and west
| | | you can walk among the rolling foothills of the plains. Further
z-z-@-z-z| south are the plains and beyond that, Seringale.
| | | | |
z-z-z-z |
| | | |
o-o-o |
---------+

[Exits: east south west]
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 78mv><no opponent><no opponent><calm>
east

You struggle to lug your heavy possessions.
Path in the foothills
z +| You are walking on a long path in the east-west direction.
| || You are surrounded by foothills. You are able to force
z z-z-+| your way through some dense plants to the north.
| | ||
z-z-@-z-o|
| | | ||
z-z-z f|
| | ||
o-o f|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 70mv><no opponent><no opponent><calm>
east

Path in the foothills
+ | You are on a path through the rocky foothills. The wind
| | blows at your cheeks with a strength and purpose of mother
z-z-+ | nature. Creatures of the plains scamper away from you as
| | | your footsteps draw near to them. To the east and west
z-z-@-o | the path continues on before you. Far off to the north
| | | | you can see the peak of a grand mountain.
z-z f |
| | |
east
o f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 62mv><no opponent><no opponent><calm>

north
The path intersection
+ | You are standing at the intersection of three paths. To the
| | west you can follow a long, narrow path through the foothills.
z-z-+ | To the north a wide path leads to the village of Ofcol, while
| | | an ancient-looking and overgrown path leads away towards
z-z-@ | the south.
| | |
z f |
| |
f |
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 56mv><no opponent><no opponent><calm>

north
Road to Ofcol
+ | You are walking on a wide road. To the north is the village
| | of Ofcol and to the south there is the T intersection. You
+ | can enter the foothills west. The foothills to your east
| | are very steep.
z-z-@ |
| | |
z-z-o |
| | |
z f |
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 52mv><no opponent><no opponent><calm>

north
Outside Ofcol
+-+-+-+ | You are standing outside the village of Ofcol. The village
| | | | looks very small, but still a nice and safe place to spend
o-o + | the night. You see light streaming out of the windows of
| | small houses. You may enter the city to the north or journey
@ | towards the T-intersection in the southern direction.
| |
z-z-+ |
| | |
z-z-o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 48mv><no opponent><no opponent><calm>

north
Dirt Road
o-+-+-+ | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
+-+-+-+ | grow slightly off the road. Hundreds of hoof prints lead
| | | | back and forth on the road. A few vibrant trees paint the
o-o @ | side of this country road. The moon casts a silvery sheen
| | over the road as it runs along.
+ |
| |
z-z-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 44mv><no opponent><no opponent><calm>

where
Dirt Road
S-+-F | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
o-+-+-+ | grow slightly off the road. Hundreds of hoof prints lead
| | back and forth on the road. A few vibrant trees paint the
+-+-@-+ | side of this country road. The moon casts a silvery sheen
| | | | over the road as it runs along.
o-o + |
| |
+ |
---------+

[Exits: north east south west]
A young horse is here, grazing.
A cow is here, munching on grass.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 40mv><no opponent><no opponent><calm>

Players near you in New Ofcol:
<PK> Ungril Dirt Road

<756hp 195m 40mv><no opponent><no opponent><calm>

north
Dirt Road
S-+-F | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
S-+-F | grow slightly off the road. Hundreds of hoof prints lead
| | back and forth on the road. A few vibrant trees paint the
o-+-@-+ | side of this country road. The moon casts a silvery sheen
| | over the road as it runs along.
+-+-+-+ |
| | | |
o-o + |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 36mv><no opponent><no opponent><calm>

west
north
The End of Impy Way
S-+-F | You are on a seemingly new cobblestone road. The planted
| | trees are not kept very orderly, but most everything else
+ S-+-F | seems that it has been used very sparingly. Lit torches
| | | flicker from iron hooks, lighting the road ahead. There
o-o-@-+-+| are bits of parchment strewn to the side of the road. This
| | | road seems to end here, it splits into a dirt road to the
o +-+-+-+| east, and a large field to the west.
| | | |
o-o + |
---------+

[Exits: north east west]
An Ofcol cityguard is standing here, making sure there is no trouble.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 32mv><no opponent><no opponent><calm>

where
Impy Way
S-+-S | You are on a a cobbled road that seems to be in need
| | of little repair. Several trees need a bit of trimming.
S-+-F | A few parchments have been thrown to the side of the
| | road. A innocent market gazes from the east, while a
+ S-@-F | dastardly tavern peers at you from the west. Lit torches
| | | flicker in iron casings upon the walls of the smith shops.
o-o-+-+-+|
| | |
o +-+-+-+|
---------+

[Exits: north east south west]
A girth made of magical ice has been left here.
A brass girth is against the wall here.
An Ofcol cityguard is standing here, making sure there is no trouble.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 28mv><no opponent><no opponent><calm>

west
Players near you in New Ofcol:
<PK> Ungril Impy Way

<756hp 195m 28mv><no opponent><no opponent><calm>

Nyles' House of Ale
S-+-S| Looking around, you see that this bar is rather small.
| | Rows of wooden tables and chairs are set about this bar.
S-+-F| Pictures of old patrons hang upon the four walls of the
| | bar. A window with wooden trim perches on the east wall,
+ @-+-F| allowing the sunlight to flow in. A wooden counter sports
| | | several bottles of coloured liquid.
o-o-o-+-+|
| | ||
o-o +-+-+|
---------+

[Exits: east]
A bard is here, singing of the glories of Ofcol.
Nyles the Bartender is here, ready to serve you up a good brew.
Erasgha the huge, many-coloured dragon flies in.

<756hp 195m 24mv><no opponent><no opponent><calm>

get sleeping holding
get sleeping sack
drop sleeping
sleep bag
You see nothing like that in a dragonblood holding robe of wounding.

<756hp 195m 24mv><no opponent><no opponent><calm>

sc
You don't have a sack.

<756hp 195m 24mv><no opponent><no opponent><calm>

You do not have that item.

<756hp 195m 24mv><no opponent><no opponent><calm>

You don't see that here.

<756hp 195m 24mv><no opponent><no opponent><calm>


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:07m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 756/951 |
| Sex: Male Alignment: Evil Mana: 195/370 |
| Class: Warrior Ethos: Chaotic Move: 24/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 502/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 58 Saving Throws |
| Hitroll: 41 Vs Bash: 71 Afflictive: 51 |
| Damroll: 51 Vs Slash: 92 Maledictive: 43 |
| Vs Magic: -2 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 10 hours
Spell: detect invis : lasts for 10 hours
Spell: detect evil : lasts for 10 hours
Skill: warcry : modifies hitroll by 6 for 10 hours
: modifies save vs afflictive by 6 for 10 hours
Skill: devote : lasts for 7 hours
Spell: cabal sanctuary: lasts for 5 hours
Skill: berserk : modifies save vs mental by 10 for 4 hours
: modifies armor class by -50 for 4 hours
: modifies damroll by 7 for 4 hours
: modifies hitroll by 1 for 4 hours
Skill: nerve : modifies strength by -3 for 1 hours
Skill: double grip : lasts permanently

<756hp 195m 24mv><no opponent><no opponent><calm>

slee
You go to sleep.

<756hp 195m 24mv><no opponent><no opponent><calm>



<810hp 237m 143mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<810hp 237m 143mv><no opponent><no opponent><calm>

You see no bag here.

<810hp 237m 143mv><no opponent><no opponent><calm>

where
You do not have that item.

<810hp 237m 143mv><no opponent><no opponent><calm>

You see no sack here.

<810hp 237m 143mv><no opponent><no opponent><calm>

Players near you in New Ofcol:
<PK> Ungril Nyles' House of Ale

<810hp 237m 143mv><no opponent><no opponent><calm>

aff
You are affected by the following:
Spell: detect magic : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Spell: detect evil : lasts for 9 hours
Skill: warcry : modifies hitroll by 6 for 9 hours
: modifies save vs afflictive by 6 for 9 hours
Skill: devote : lasts for 6 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: berserk : modifies save vs mental by 10 for 3 hours
: modifies armor class by -50 for 3 hours
: modifies damroll by 7 for 3 hours
: modifies hitroll by 1 for 3 hours
Skill: nerve : modifies strength by -3 for 0 hours
Skill: double grip : lasts permanently

<810hp 237m 143mv><no opponent><no opponent><calm>

who
[ Gnome ] <PK> Wylsin Plindane the Sage of Arcane Power
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<810hp 237m 143mv><no opponent><no opponent><calm>

where
Players near you in New Ofcol:
<PK> Ungril Nyles' House of Ale

<810hp 237m 143mv><no opponent><no opponent><calm>

r
You rest.

<810hp 237m 143mv><no opponent><no opponent><calm>

where
Players near you in New Ofcol:
<PK> Ungril Nyles' House of Ale

<810hp 237m 143mv><no opponent><no opponent><calm>

slee
You go to sleep.

<810hp 237m 143mv><no opponent><no opponent><calm>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:08m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 810/951 |
| Sex: Male Alignment: Evil Mana: 237/370 |
| Class: Warrior Ethos: Chaotic Move: 143/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 502/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 48 Saving Throws |
| Hitroll: 41 Vs Bash: 61 Afflictive: 51 |
| Damroll: 51 Vs Slash: 82 Maledictive: 43 |
| Vs Magic: -12 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Spell: detect evil : lasts for 9 hours
Skill: warcry : modifies hitroll by 6 for 9 hours
: modifies save vs afflictive by 6 for 9 hours
Skill: devote : lasts for 6 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: berserk : modifies save vs mental by 10 for 3 hours
: modifies armor class by -50 for 3 hours
: modifies damroll by 7 for 3 hours
: modifies hitroll by 1 for 3 hours
Skill: nerve : modifies strength by -3 for 0 hours
Skill: double grip : lasts permanently

<810hp 237m 143mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<810hp 237m 143mv><no opponent><no opponent><calm>

You see no bag here.

<810hp 237m 143mv><no opponent><no opponent><calm>

You do not have that item.

<810hp 237m 143mv><no opponent><no opponent><calm>

You see no sack here.

<810hp 237m 143mv><no opponent><no opponent><calm>

get bre hold
You get some bread with raisins from a dragonblood holding robe of wounding.

<810hp 237m 143mv><no opponent><no opponent><calm>

eat brre
You do not have that item.

<810hp 237m 143mv><no opponent><no opponent><calm>

eat bre
You eat some bread with raisins.
You are full.

<810hp 237m 143mv><no opponent><no opponent><calm>

where
Players near you in New Ofcol:
<PK> Ungril Nyles' House of Ale

<810hp 237m 143mv><no opponent><no opponent><calm>

slee
You go to sleep.

<810hp 237m 143mv><no opponent><no opponent><calm>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:08m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 810/951 |
| Sex: Male Alignment: Evil Mana: 237/370 |
| Class: Warrior Ethos: Chaotic Move: 143/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 500/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 48 Saving Throws |
| Hitroll: 41 Vs Bash: 61 Afflictive: 51 |
| Damroll: 51 Vs Slash: 82 Maledictive: 43 |
| Vs Magic: -12 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 9 hours
Spell: detect invis : lasts for 9 hours
Spell: detect evil : lasts for 9 hours
Skill: warcry : modifies hitroll by 6 for 9 hours
: modifies save vs afflictive by 6 for 9 hours
Skill: devote : lasts for 6 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: berserk : modifies save vs mental by 10 for 3 hours
: modifies armor class by -50 for 3 hours
: modifies damroll by 7 for 3 hours
: modifies hitroll by 1 for 3 hours
Skill: nerve : modifies strength by -3 for 0 hours
Skill: double grip : lasts permanently

<810hp 237m 143mv><no opponent><no opponent><calm>


You regain your strength.
You are no longer overburdened by weight.

<902hp 260m 262mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<902hp 260m 262mv><no opponent><no opponent><calm>

where
You see no bag here.

<902hp 260m 262mv><no opponent><no opponent><calm>

You do not have that item.

<902hp 260m 262mv><no opponent><no opponent><calm>

You see no sack here.

<902hp 260m 262mv><no opponent><no opponent><calm>

east
Players near you in New Ofcol:
<PK> Ungril Nyles' House of Ale

<902hp 260m 262mv><no opponent><no opponent><calm>

Impy Way
S-+-S | You are on a a cobbled road that seems to be in need
| | of little repair. Several trees need a bit of trimming.
S-+-F | A few parchments have been thrown to the side of the
| | road. A innocent market gazes from the east, while a
+ S-@-F | dastardly tavern peers at you from the west. Lit torches
| | | flicker in iron casings upon the walls of the smith shops.
o-o-+-+-+|
| | |
o +-+-+-+|
---------+

[Exits: north east south west]
A girth made of magical ice has been left here.
A brass girth is against the wall here.
An Ofcol cityguard is standing here, making sure there is no trouble.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 260mv><no opponent><no opponent><calm>

south

The Ofcol cityguard walks north.

<902hp 260m 260mv><no opponent><no opponent><calm>

south
The End of Impy Way
S-+-F | You are on a seemingly new cobblestone road. The planted
| | trees are not kept very orderly, but most everything else
+ S-+-F | seems that it has been used very sparingly. Lit torches
| | | flicker from iron hooks, lighting the road ahead. There
o-o-@-+-+| are bits of parchment strewn to the side of the road. This
| | | road seems to end here, it splits into a dirt road to the
o +-+-+-+| east, and a large field to the west.
| | | |
o-o + |
---------+

[Exits: north east west]
An Ofcol cityguard is standing here, making sure there is no trouble.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 258mv><no opponent><no opponent><calm>

A few carelessly dropped fliers flutter about in the breeze.

<902hp 260m 258mv><no opponent><no opponent><calm>

east
Dirt Road
S-+-F | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
S-+-F | grow slightly off the road. Hundreds of hoof prints lead
| | back and forth on the road. A few vibrant trees paint the
o-+-@-+ | side of this country road. The moon casts a silvery sheen
| | over the road as it runs along.
+-+-+-+ |
| | | |
o-o + |
south
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 256mv><no opponent><no opponent><calm>

south
Dirt Road
S-+-F | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
o-+-+-+ | grow slightly off the road. Hundreds of hoof prints lead
| | back and forth on the road. A few vibrant trees paint the
+-+-@-+ | side of this country road. The moon casts a silvery sheen
| | | | over the road as it runs along.
o-o + |
| |
+ |
---------+

[Exits: north east south west]
A young horse is here, grazing.
A cow is here, munching on grass.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 254mv><no opponent><no opponent><calm>

Dirt Road
o-+-+-+ | You are on a long dirt road. Deep ruts in the road are the
| | result of many traveling caravans. Small patches of grass
+-+-+-+ | grow slightly off the road. Hundreds of hoof prints lead
| | | | back and forth on the road. A few vibrant trees paint the
o-o @ | side of this country road. The moon casts a silvery sheen
| | over the road as it runs along.
+ |
| |
z-z-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 252mv><no opponent><no opponent><calm>
south

south
Outside Ofcol
+-+-+-+ | You are standing outside the village of Ofcol. The village
| | | | looks very small, but still a nice and safe place to spend
o-o + | the night. You see light streaming out of the windows of
| | small houses. You may enter the city to the north or journey
@ | towards the T-intersection in the southern direction.
| |
z-z-+ |
| | |
z-z-o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 250mv><no opponent><no opponent><calm>

Road to Ofcol
+ | You are walking on a wide road. To the north is the village
| | of Ofcol and to the south there is the T intersection. You
+ | can enter the foothills west. The foothills to your east
| | are very steep.
where
z-z-@ |
| | |
z-z-o |
| | |
z f |
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 248mv><no opponent><no opponent><calm>

west
Players near you in Plains of the North:
<PK> Ungril Road to Ofcol

<902hp 260m 248mv><no opponent><no opponent><calm>

west
The foothills
+ | You are walking through the foothills of a massive mountain,
| | which rises up majestically to the north. The terrain is
+ | rocky and uneven as the bluffs emerge along your way. Far
| | to the south over the plains you can barely make out the
z-@-+ | skyline of a grand city.
| | |
z-z-z-o |
| | | |
z-z f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 245mv><no opponent><no opponent><calm>

The foothills
+| You are walking in some foothills. It is rather hard
|| to move here. Further to the north, the mountains tower
z +| over you. Several pine trees grow here.
| ||
z @-z-+|
| | ||
z-z-z-z-o|
| | | ||
z-z-z f|
---------+

[Exits: east south hovel]
Some herbs are lying here, small green leaves and tiny pink flowers.
This small hovel door has moss and vines growing upon it.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 241mv><no opponent><no opponent><calm>

south
west
Path in the foothills
z +| You are walking on a long path in the east-west direction.
| || You are surrounded by foothills. You are able to force
z z-z-+| your way through some dense plants to the north.
| | ||
z-z-@-z-o|
| | | ||
z-z-z f|
| | ||
o-o f|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 237mv><no opponent><no opponent><calm>

Path in the foothills
z | You are walking on a path situated in the rough plains. You
| | feel the strong winds blow through your hair as you watch
z z-z| the beautiful landscaping here. To the south, east, and west
| | | you can walk among the rolling foothills of the plains. Further
z-z-@-z-z| south are the plains and beyond that, Seringale.
| | | | |
z-z-z-z |
| | | |
west
o-o-o |
---------+

[Exits: east south west]
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 233mv><no opponent><no opponent><calm>

west
The pool in the foothills
z | You are standing by a pool in the small foothills. It is
| | cold and you can see the moon reflecting off the water.
x z z| A steep slope rises up into the foothills to the north.
| | || Behind them are the mountains.
z-z-@-z-z|
| | | | ||
z-z-z-z-z|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
A rusty key crusted with dried blood lies on the ground.
A metal key lies here with a fancy chain hanging off it.
A rusty key lies here, sized to fit into a set of shackles.
A crystal clear pool of water looks refreshing.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 229mv><no opponent><no opponent><calm>

The steep foothills
o-o z | You are walking in the steep foothills. It is quite hard
| | | to move here. Further to the north, the mountains tower
o x z | over you. Several pine trees grow here.
| | | |
z-z-@-z-z|
| | | | ||
z-z-z-z-z|
| | | | ||
o-o-o-o-o|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 225mv><no opponent><no opponent><calm>

where
Players near you in Plains of the North:
<PK> Ungril The steep foothills

<902hp 260m 225mv><no opponent><no opponent><calm>
south

south
Path in the plains
o x z | You are walking across grassy plains. The wind blows
| | | | at your cheeks with a strength and purpose of mother
z-z-z-z-z| nature. Creatures of the plains scamper away from you
| | | | || as your footsteps draw near to them. To the north you
z-z-@-z-z| see a far off mountain peak, while the skyline of Seringale
| | | | || rises up to the south.
o-o-o-o-o|
| | | | ||
o-z-o-o-o|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 221mv><no opponent><no opponent><calm>

Path in the plains
z-z-z-z-z| You are walking on a path situated in the rough plains.
| | | | || You feel the strong winds blow through your hair. To the
z-z-z-z-z| east and west are the grassy plains. The path extends into
| | | | || small foothills to the north and also continues south.
o-o-@-o-o|
| | | | ||
o-z-o-o-o|
| | | | |
o-o-o-o |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 218mv><no opponent><no opponent><calm>

who
[ Gnome ] <PK> Wylsin Plindane the Sage of Arcane Power
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<902hp 260m 218mv><no opponent><no opponent><calm>

west
Grassy plains
z-z-z-z| You walk in some grassy plains. The wind is strong and
| | | || rough. To the north are the foothills and mountains.
*-z-z-z-z|
| | | ||
o-@-o-o|
| | | ||
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 216mv><no opponent><no opponent><calm>

south
Gallow hill
*-z-z-z-z| You walk in the grassy plains. On this little hill you can
| | | || make out two wooden frames with something swinging underneath.
o-o-o-o| In the shadows, you spot a sign.
| | | ||
o-@-o-o|
| | | ||
o-o-o-o|
| | |
* + |
---------+

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 213mv><no opponent><no opponent><calm>

south
Path in the plains
o-o-o-o| You are walking on a path situated in the rough plains. You
| | | || feel the strong winds blow through your hair. The path continues
o-z-o-o| east, north and west to the plains.
south
| | | ||
o-@-o-o|
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
A small candle has been placed inside a carved out turnip.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 210mv><no opponent><no opponent><calm>

Outside the North Gate
o-z-o-o| You are outside the North Gate of Seringale. Before you is
| | | || a great wall. It is made of huge slabs of white stones with
o-o-o-o| various figures of birds, beasts, and dragons carved into
| | | it. The great wall soars over your head at over 30 spans
* @ | tall. You see the beginnings of a grass field to the north
| | and the entrance into the city of Seringale to the south.
+ |
| |
where
+ |
---------+

[Exits: north south]
A pumpkin is here, inexpertly carved with the symbol of luck.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 208mv><no opponent><no opponent><calm>

Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril Outside the North Gate
<PK> Amariel The Infirmary

<902hp 260m 208mv><no opponent><no opponent><calm>

south
Inside the North Gate
o-o-o-o| You are inside the North Gate of Seringale. All around
| | | you are people travelling in and out of the city. The
* + | great wall of Seringale soars over your head at over 30
south
| | spans tall. You see the city to the south, the north gate
@ | to the north, and the battlement of the city above you.
| |
S + * |
| | | |
*-+-* |
---------+

[Exits: north south up]
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A gate guard steps aside and allows you to pass him.

<902hp 260m 206mv><no opponent><no opponent><calm>

The North Main Street
+ | You are on the Main Street of Seringale. It is a wide street
| | with lots of space to both sides. It is peaceful and quiet
+ | here. Around you are magnificent buildings made of fanciful
| | stonework. You see the Main Street continues to the north
south
S @ * | and the south.
| | | |
*-+-* |
| |
B-+-* |
---------+

[Exits: north south]
A large orange pumpkin is here, looking festive.
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 204mv><no opponent><no opponent><calm>

The North Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
S + * | and quiet here. Around you are magnificent buildings
| | | | made of fanciful stonework. You see the entrance of the
south
*-@-* | Temple of Odoacer to the west, City Hall to the east,
| | and the Main Street continues to the north and the south.
B-+-* |
| | |
S-+ *-o|
---------+

[Exits: north east south west]
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 202mv><no opponent><no opponent><calm>

The North Main Street
S + * | You are on the Main Street of Seringale. It is a wide
| | | | street with lots of space to both sides. It is peaceful
*-+-* | and quiet here. Around you are magnificent buildings
south
| | made of fanciful stonework. You see the entrance of
B-@-* | the Cityguard Headquarters to the east and the Main Street
| | | continues to the north and the south.
S-+ *-o|
| |
+-+-+-+-+|
---------+

[Exits: north east south west]
(Red Aura) A duergar city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Ungril?'
Polik the citizen of Seringale offers a prayer to Myria.

<902hp 260m 200mv><no opponent><no opponent><calm>

The North Main Street
*-+-* | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. It is peaceful
B-+-* | and quiet here. Around you are magnificent buildings
south
| | | made of fanciful stonework. The Main Street continues
S-@ *-o| to the north, the North Square is to the south, and the
| | Training Grounds is to the west.
+-+-+-+-+|
| | | ||
* + F +|
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 198mv><no opponent><no opponent><calm>

North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
south
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
You see 2 of a magical spring here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A pumpkin is here, inexpertly carved with a scary face.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 196mv><no opponent><no opponent><calm>

The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
south
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 194mv><no opponent><no opponent><calm>

south
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 192mv><no opponent><no opponent><calm>

south
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
* *-+-* *|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 190mv><no opponent><no opponent><calm>

south
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
* *-@-* *| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
* *-+-* *|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 188mv><no opponent><no opponent><calm>

where
east
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<902hp 260m 188mv><no opponent><no opponent><calm>

Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril North of Market Square
<PK> Amariel The Infirmary

<902hp 260m 188mv><no opponent><no opponent><calm>

south
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ * +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* * *|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 187mv><no opponent><no opponent><calm>

south
East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* * +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* * *|
| | |
S-+-*-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 186mv><no opponent><no opponent><calm>

west
south
Southeast of Market Square
*-+-* * +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ * *| it. You see a path around the square to the west and north.
| | |
S-+-*-* |
| |
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 185mv><no opponent><no opponent><calm>
south

South of Market Square
* *-+-* *| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
* *-@-* *| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-*-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 184mv><no opponent><no opponent><calm>

The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* *-+-* *| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-*-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 182mv><no opponent><no opponent><calm>

The Main Street
*-+-* *| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-*-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<902hp 260m 180mv><no opponent><no opponent><calm>

reply dat aint none o yer business
where
You tell Amariel 'Dat aint none o yer business.'

<921hp 268m 284mv><no opponent><no opponent><calm>

Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril The Main Street
<PK> Alkas The North Main Street
<PK> Amariel The North Road

<921hp 268m 284mv><no opponent><no opponent><calm>

south
south
The Main Street
S-+-*-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 282mv><no opponent><no opponent><calm>

South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 280mv><no opponent><no opponent><calm>
where

Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril South Square
<PK> Alkas North Square
<PK> Amariel The North Road

<921hp 268m 280mv><no opponent><no opponent><calm>

north
The Main Street
S-+-*-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 278mv><no opponent><no opponent><calm>

north
The Main Street
*-+-* *| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-*-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 276mv><no opponent><no opponent><calm>

north
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* *-+-* *| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-*-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 274mv><no opponent><no opponent><calm>
aff

You are affected by the following:
Spell: detect magic : lasts for 7 hours
Spell: detect invis : lasts for 7 hours
Spell: detect evil : lasts for 7 hours
Skill: warcry : modifies hitroll by 6 for 7 hours
: modifies save vs afflictive by 6 for 7 hours
Skill: devote : lasts for 4 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 7 for 1 hours
: modifies hitroll by 1 for 1 hours
Skill: double grip : lasts permanently

<921hp 268m 274mv><no opponent><no opponent><calm>

north
South of Market Square
* *-+-* *| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
* *-@-* *| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-*-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 272mv><no opponent><no opponent><calm>

north
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<921hp 268m 272mv><no opponent><no opponent><calm>

east
Southeast of Market Square
*-+-* * +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ * *| it. You see a path around the square to the west and north.
| | |
S-+-*-* |
| |
S-+-* |
---------+

[Exits: north west]
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 271mv><no opponent><no opponent><calm>

north

Alkas rides west on a black Asc'Liena stallion.

<921hp 268m 271mv><no opponent><no opponent><calm>

East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* * +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* * *|
| | |
S-+-*-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 270mv><no opponent><no opponent><calm>
north

west
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ * +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* * *|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 269mv><no opponent><no opponent><calm>

North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
* *-@-* *| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
north
* *-+-* *|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 268mv><no opponent><no opponent><calm>

north
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
* *-+-* *|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 266mv><no opponent><no opponent><calm>

north
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 264mv><no opponent><no opponent><calm>

The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 262mv><no opponent><no opponent><calm>

murder $$
north
They aren't here.

<921hp 268m 262mv><no opponent><no opponent><calm>

North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-o| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F +| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
You see 2 of a magical spring here.
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A pumpkin is here, inexpertly carved with a scary face.
murder $$
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A brass finger post stands here.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Amariel the Holy Matriarch of Healing is here.
Erasgha the huge, many-coloured dragon flies in.

<921hp 268m 260mv><no opponent><no opponent><calm>

They aren't here.

<921hp 268m 260mv><no opponent><no opponent><calm>

where
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril North Square
<PK> Alkas North of Market Square
<PK> Amariel North Square

<921hp 268m 260mv><no opponent><no opponent><calm>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A storm giant citizen of Seringale strolls about.
*** Range 2 (north) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
*** Range 3 (north) ***
(White Aura) The ghost of Kewlin the Guardian of the Innocent floats here, protecting town.
*** Range 5 (north) ***
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan east.
You scan south.
*** Range 3 (south) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A gnomish city guard of Seringale stands watch here.
You scan west.
*** Range 1 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 2 (west) ***
(White Aura) (Red Aura) The ghost of Taere the Arbitrator of Order keeps an eye out for lawbreakers.
*** Range 3 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 4 (west) ***
A halfling city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A human city guard of Seringale stands watch here.

<921hp 268m 260mv><no opponent><no opponent><calm>

where

Alkas rides in on a black Asc'Liena stallion.

<921hp 268m 260mv><no opponent><no opponent><calm>

south
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril North Square
<PK> Alkas North Square
<PK> Amariel North Square

<921hp 268m 260mv><no opponent><no opponent><calm>


You yell 'Help! I am being attacked by Alkas!'
You turn Alkas's attack against him.
Your slash decimates Alkas!
Alkas's elbow slash mauls you.
Alkas's whirlwind kick injures you.
Alkas has a few scratches.

<885hp 253m 260mv><none><dual_wield><evasive>
south

No way! You are still fighting!
Alkas has a few scratches.

<885hp 253m 260mv><none><dual_wield><evasive>
south

No way! You are still fighting!
Alkas has a few scratches.

<885hp 253m 260mv><none><dual_wield><evasive>

flee
No way! You are still fighting!
Alkas has a few scratches.

<885hp 253m 260mv><none><dual_wield><evasive>

You flee from combat!
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F +| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<885hp 253m 258mv><no opponent><no opponent><evasive>

south
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F +| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
south
*-+-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<885hp 253m 256mv><no opponent><no opponent><evasive>

south
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
* *-+-* *|
| | | ||
+-+ +-+|
---------+

[Exits: north east south west]
You see 2 of a war banner of Seringale here.
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<885hp 253m 254mv><no opponent><no opponent><evasive>

North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
* *-@-* *| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-+ +-+|
| | | ||
* *-+-* *|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<885hp 253m 252mv><no opponent><no opponent><evasive>

c shado
You blend into the shadows.

<885hp 223m 252mv><no opponent><no opponent><evasive>

south
south
east
south
south
c soli
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<885hp 223m 252mv><no opponent><no opponent><evasive>

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<885hp 223m 252mv><no opponent><no opponent><evasive>

Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
*-+-@ * +| around the square to the west and the south.
| | | ||
+ +-+-+|
| | | ||
*-+-* * *|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<885hp 223m 251mv><no opponent><no opponent><evasive>

East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* * +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* * *|
| | |
S-+-*-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<885hp 223m 250mv><no opponent><no opponent><evasive>

Southeast of Market Square
*-+-* * +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ * *| it. You see a path around the square to the west and north.
| | |
S-+-*-* |
| |
S-+-* |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<885hp 223m 249mv><no opponent><no opponent><evasive>

You give life to your shadow!
A solid shadow now follows you.

<885hp 123m 249mv><no opponent><no opponent><evasive>

aff

Amariel tells you 'Your name is a state secret?'

<885hp 123m 249mv><no opponent><no opponent><evasive>

west
where

Alkas rides in on a black Asc'Liena stallion.

<885hp 123m 249mv><no opponent><no opponent><evasive>

You are affected by the following:
Spell: detect magic : lasts for 7 hours
Spell: detect invis : lasts for 7 hours
Spell: detect evil : lasts for 7 hours
Skill: warcry : modifies hitroll by 6 for 7 hours
: modifies save vs afflictive by 6 for 7 hours
Skill: devote : lasts for 4 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 7 for 1 hours
: modifies hitroll by 1 for 1 hours
Skill: double grip : lasts permanently
You yell 'Help! I am being attacked by Alkas!'
Alkas's lunge catches you off-guard!
You turn Alkas's attack against him.
You trample around loudly again.
Your slash mauls Alkas.
Alkas's leopard claw DISEMBOWELS you!
Alkas's lightning kick injures you.
Alkas has a few scratches.

<820hp 108m 249mv><none><defensive><evasive>

No way! You are still fighting!
Alkas has a few scratches.

<820hp 108m 249mv><none><defensive><evasive>

Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril Southeast of Market Square
<PK> Alkas Southeast of Market Square
<PK> Amariel North Square
Alkas has a few scratches.

<820hp 108m 249mv><none><defensive><evasive>


Alkas's elbow smash DISEMBOWELS you!
Alkas's dragon punch misses you.
Alkas performs the form, leopard stalks over thin ice!
Alkas's oblique kick devastates you!
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas has a few scratches.

<734hp 108m 249mv><none><defensive><aggressive>

flee
You flee from combat!
South of Market Square
* *-+-* *| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
* *-@-* *| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-*-*|
| |
S-+-* |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<734hp 108m 248mv><no opponent><no opponent><aggressive>

scan all

The night is about to end.

<752hp 117m 352mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 1 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan south.
*** Range 2 (south) ***
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
*** Range 3 (south) ***
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
You scan west.

<752hp 117m 352mv><no opponent><no opponent><aggressive>

south
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* *-+-* *| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-*-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 351mv><no opponent><no opponent><aggressive>

south
south
The Main Street
*-+-* *| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-*-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 350mv><no opponent><no opponent><aggressive>

The Main Street
S-+-*-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 349mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect magic : lasts for 6 hours
Spell: detect invis : lasts for 6 hours
Spell: detect evil : lasts for 6 hours
Skill: warcry : modifies hitroll by 6 for 6 hours
: modifies save vs afflictive by 6 for 6 hours
Skill: devote : lasts for 3 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 7 for 0 hours
: modifies hitroll by 1 for 0 hours
Skill: double grip : lasts permanently

<752hp 117m 349mv><no opponent><no opponent><aggressive>

south
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 348mv><no opponent><no opponent><aggressive>
south

The South Main Street
S S-+-S | You are on the Main Street of Seringale. It is a wide street
| | | with lots of space to both sides. Although the street
+-+-+-+-+| is wide, it is very poorly lit, so it is very gloomy and
| | || dim here. All around you are beggars and panhandlers dressed
+ S-@-S +| in filthy clothing. The buildings surrounding you are
| | | old and run down. They seem like they have been made ages
where
+ +-+-o | ago. The once bright red bricks that the buildings are
| | | made of are now only pale, brittle chunks barely holding
*-* +-S | the walls of the buildings together. You see the South
---------+ Square to the north, entrances to taverns on both side
of the street and the Main Street continues to the south.

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 347mv><no opponent><no opponent><aggressive>

scan all
Players near you in Seringale:
<PK> Wylsin A Small Burnt Field
<PK> Ungril The South Main Street
<PK> Alkas The Main Street
<PK> Amariel North Square

<752hp 117m 347mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
*** Range 3 (north) ***
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
You scan east.
*** Range 1 (east) ***
Raug the tavern owner is here selling you his exotic drinks.
(White Aura) (Red Aura) Fanatiel the drow gambler runs her roulette of death here.
You scan south.
*** Range 2 (south) ***
The goblin extermination enforcer is here hunting down goblins.
*** Range 4 (south) ***
(Red Aura) A drow city guard of Seringale stands watch here.
*** Range 5 (south) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
You scan west.
*** Range 1 (west) ***
Sitting at a table, this leggy brunette is waiting for some pontoon.
Erebien the tavern owner is here providing her customers with drinks.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.

<752hp 117m 347mv><no opponent><no opponent><aggressive>

north
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 346mv><no opponent><no opponent><aggressive>

north
murder $$
The Main Street
S-+-*-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.
Alkas walks south.

<752hp 117m 345mv><no opponent><no opponent><aggressive>

north
They aren't here.

<752hp 117m 345mv><no opponent><no opponent><aggressive>

murder $$
The Main Street
*-+-* *| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-*-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 344mv><no opponent><no opponent><aggressive>

They aren't here.

<752hp 117m 344mv><no opponent><no opponent><aggressive>
scan all

south
murder $$
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A beggar is sleeping on a cot.
A beggar is sleeping on a cot.
You scan south.
*** Range 1 (south) ***
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
*** Range 4 (south) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 5 (south) ***
The goblin extermination enforcer is here hunting down goblins.
You scan west.
*** Range 1 (west) ***
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
(White Aura) Keldynn the roulette dealer is here, running his game of roulette.
Raen the tavern owner is here trying to sell you some of his house drinks.
The town drunk is here drinking himself to oblivion.

<752hp 117m 344mv><no opponent><no opponent><aggressive>
The Main Street
S-+-*-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<752hp 117m 343mv><no opponent><no opponent><aggressive>

They aren't here.

<752hp 117m 343mv><no opponent><no opponent><aggressive>
south

murder $$
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
Erasgha the huge, many-coloured dragon flies in.
Alkas walks in.

<752hp 117m 342mv><no opponent><no opponent><aggressive>

south
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas manages to dodge your slash with a lot of effort.
Alkas stumbles and barely dodges your slash.
Alkas has a few scratches.

<747hp 117m 342mv><none><defensive><aggressive>

murder $$

Alkas kicks dirt in your eyes!
Alkas's kicked dirt grazes you.
You can't see a thing!

<742hp 117m 342mv><unknown><unknown><aggressive>


Someone performs the form, leopard stalks over thin ice!
Someone's leopard claw MANGLES you!
Someone's tiger uppercut injures you.
Someone's swipe kick mauls you.
Someone dodges your slash.
Someone evades your attack and exploits the brief opening.
Someone's leopard paw to the kidney grazes you.
Someone dodges your slash.

<611hp 117m 342mv><unknown><unknown><aggressive>

hobb
No way! You are still fighting!

<611hp 117m 342mv><unknown><unknown><aggressive>

They aren't here.

<611hp 117m 342mv><unknown><unknown><aggressive>

You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.

<611hp 117m 342mv><unknown><unknown><aggressive>


Someone's palm strike hits you.
Someone's leopard claw DISMEMBERS you!
Someone's oblique kick DISEMBOWELS you!
Your pestilence decimates someone!
Your pestilence decimates someone!

<488hp 117m 342mv><unknown><unknown><aggressive>

flee

You rub the dirt out of your eyes, but they're still watering.
Alkas performs the form, leopard stalks over thin ice!
Alkas's leopard claw MANGLES you!
Alkas's half fist punch mauls you.
Alkas's oblique kick mauls you.
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas manages to dodge your slash with a lot of effort.
Alkas has some small wounds and bruises.

<358hp 117m 342mv><unknown><unknown><aggressive>


Alkas trips you with a leg sweep and you go down!
Alkas's trip scratches you.
Alkas has some small wounds and bruises.

<357hp 117m 342mv><unknown><unknown><aggressive>

flee

Alkas performs the form, leopard stalks over thin ice!
Alkas's tiger uppercut decimates you!
Alkas's tiger uppercut injures you.
You awkwardly parry Alkas's jump kick with a loud clang.
Your pestilence maims Alkas!
Alkas has some small wounds and bruises.

<316hp 117m 342mv><unknown><unknown><aggressive>


Alkas's trip misses you.
Alkas has some small wounds and bruises.

<316hp 117m 342mv><unknown><unknown><aggressive>

You flee from combat!
Seringale
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 341mv><no opponent><no opponent><aggressive>

You aren't fighting anyone.

<316hp 117m 341mv><no opponent><no opponent><aggressive>

west
north
Seringale
Everything is in a blur right now.
A bar stool rests here close to the bar.
Sitting at a table, this leggy brunette is waiting for some pontoon.
Erebien the tavern owner is here providing her customers with drinks.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.
A serving girl is here waiting to serve her next customer.
Erasgha the huge, many-coloured dragon flies in.
Lorinne the pontoon dealer says 'Feel like a game of pontoon, Ungril?'
Lorinne the pontoon dealer says 'If you're interested in fooling around, just "pontoon".'

<316hp 117m 340mv><no opponent><no opponent><aggressive>

north
The walls of the inn here are slightly discolored and a bit dirty.

<316hp 117m 340mv><no opponent><no opponent><aggressive>

north
The walls of the inn here are slightly discolored and a bit dirty.

<316hp 117m 340mv><no opponent><no opponent><aggressive>

east
The walls of the inn here are slightly discolored and a bit dirty.

<316hp 117m 340mv><no opponent><no opponent><aggressive>

north
Seringale
Everything is in a blur right now.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 339mv><no opponent><no opponent><aggressive>

north
north
Seringale
Everything is in a blur right now.
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
(White Aura) Amariel the Holy Matriarch of Healing is here.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 338mv><no opponent><no opponent><aggressive>

Seringale
Everything is in a blur right now.
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 337mv><no opponent><no opponent><aggressive>
north

Seringale
Everything is in a blur right now.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 336mv><no opponent><no opponent><aggressive>

north
Seringale
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 335mv><no opponent><no opponent><aggressive>

east
Seringale
Everything is in a blur right now.
(White Aura) Wylsin the Sage of Arcane Power is here.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 334mv><no opponent><no opponent><aggressive>

Wylsin scans south.

<316hp 117m 334mv><no opponent><no opponent><aggressive>

Seringale
Everything is in a blur right now.
A halfling city guard of Seringale stands watch here.
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.
You feel less wobbly on your feet.

<316hp 117m 333mv><no opponent><no opponent><aggressive>

north
Seringale
Everything is in a blur right now.
A glowing banner bearing the emblem of Seringale rests here.
(Charmed) (Red Aura) A solid shadow that exists only to do its master's bidding is here.
Erasgha the huge, many-coloured dragon flies in.
Your eyes stop watering.

<316hp 117m 332mv><no opponent><no opponent><aggressive>

east
The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* * +-G| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* * * +|
| | |
+-*-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<316hp 117m 331mv><no opponent><no opponent><aggressive>

east
east
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* * +-G | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* * * +-+|
| ||
*-* +|
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 330mv><no opponent><no opponent><aggressive>

east
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
* +-G S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
* * +-+ *| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<316hp 117m 329mv><no opponent><no opponent><aggressive>

where
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-G S-*| The Common Road continues to the east and the west.
| | |
east
+-+-@-+-+|
| | | |
* +-+ * |
| |
+-+-*|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 328mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Wylsin South of Market Square
<PK> Ungril The East Common Road
<PK> Alkas South of Market Square
<PK> Amariel South Square

<316hp 117m 328mv><no opponent><no opponent><aggressive>
east

The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ * +|
| ||
+-+ +|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<316hp 117m 327mv><no opponent><no opponent><aggressive>

east
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
* + |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 326mv><no opponent><no opponent><aggressive>
east

Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
* + |
| |
+ |
---------+

[Exits: north east south west]
east
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<316hp 117m 325mv><no opponent><no opponent><aggressive>

east
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<316hp 117m 324mv><no opponent><no opponent><aggressive>

east
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<316hp 117m 323mv><no opponent><no opponent><aggressive>

rem polea
wear sword
rem shield
dual flail
put pilum hold

The day has begun.
You feel your pulse slow down.

<335hp 125m 394mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 393mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 392mv><no opponent><no opponent><aggressive>

east
You stop wielding a polearm of severe paranoia.

<335hp 125m 392mv><no opponent><no opponent><aggressive>

You wield 'Khyer-Dirohm', the Vorpal Sword of Atonement.
'Khyer-Dirohm', the Vorpal Sword of Atonement feels like a part of you!

<335hp 125m 392mv><no opponent><no opponent><aggressive>
east

You do not have that item.

<335hp 125m 392mv><no opponent><no opponent><aggressive>

You wield a flail of intense molten fire in your off-hand.
A flail of intense molten fire feels like a part of you!

<335hp 125m 392mv><no opponent><no opponent><aggressive>

You do not have that item.

<335hp 125m 392mv><no opponent><no opponent><aggressive>
east

Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 391mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
east
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 390mv><no opponent><no opponent><aggressive>

The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 389mv><no opponent><no opponent><aggressive>

east
east
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 388mv><no opponent><no opponent><aggressive>

Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
east
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 387mv><no opponent><no opponent><aggressive>

south
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 386mv><no opponent><no opponent><aggressive>

Alas, you cannot go that way.

<335hp 125m 386mv><no opponent><no opponent><aggressive>
east

Alas, you cannot go that way.

<335hp 125m 386mv><no opponent><no opponent><aggressive>
east

Alas, you cannot go that way.

<335hp 125m 386mv><no opponent><no opponent><aggressive>

east
Alas, you cannot go that way.

<335hp 125m 386mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 385mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 384mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 383mv><no opponent><no opponent><aggressive>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 382mv><no opponent><no opponent><aggressive>
north

Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
where
+|
---------+

[Exits: east south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 381mv><no opponent><no opponent><aggressive>

east
Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road
<PK> Alkas The Dragon Statue

<335hp 125m 381mv><no opponent><no opponent><aggressive>
east

Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 380mv><no opponent><no opponent><aggressive>

east
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 379mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 378mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 377mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 376mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 375mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 374mv><no opponent><no opponent><aggressive>
east

On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 373mv><no opponent><no opponent><aggressive>

east
West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-+| and the gates heavily reinforced. Everyone who walks
|| in and out is closely checked by the guards, who keep
T-*-+| an eye out for criminals and other undesirables. You
| || can leave the city to the west, or walk east onto a street.
*-* +|
---------+

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 372mv><no opponent><no opponent><aggressive>

east
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-+-+| To the east lies a busy square. South of you is the wall
| || of a large building, and from the stained glass windows
T-*-+ S| you surmise it is a temple.
| | |
*-*-* +-+|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 371mv><no opponent><no opponent><aggressive>
east

Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that stand
| | || unlit currently, and there are one or two statues of
*-* +-+ +| various animals dotted around. At the centre is a large
---------+ fountain with benches surrounding it, in which children
are playing. More people sit on the benches by the fountain, talking quietly
or just watching the children play. Just south of here a large building that
looks like a temple can be seen, shining strangely. To the north is a beautiful
marble archway, and not far away to the west is the west gate. Southwards lies
another street, and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 370mv><no opponent><no opponent><aggressive>
east

Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A busy
+-+-@-+-+| city square is visible just to your west, and the road
| | | | continues east. A large building that looks like a temple
*-+ S + | can be seen just to the south-west.
| | | |
* +-+ + |
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 369mv><no opponent><no opponent><aggressive>

east
Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. North of you is an empty looking
+-+-@-+-+| building, and to the south you can see a small, dark alleyway.
| | | | Looking westwards you can see the outline of what looks like
+ S + | a temple. You can continue along the street east and west.
| | |
+-+ + |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 368mv><no opponent><no opponent><aggressive>

east
Western Main Street
* +| You are travelling along the Main Street. Many people
| || walk past, going about their business quietly alone or
* B *-+| in groups. A short distance to the east the busy city
| | || centre is visible, and to your north stands a large building
+-+-@-+-S| with marble pillars outside. The ornate sign above the
| | || door indicates that this is the city bank. You can continue
S + *-*-+| down the street east and west.
| | ||
+ * S-+|
---------+

[Exits: north east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 367mv><no opponent><no opponent><aggressive>

east
Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| Just to your east is the busy city centre, and many people
| | | pass you on their way to it. To the north is a stone
+-+-@-S-+| wall, solid and impenetrable.
| | |
+ *-*-+-*|
| | | |
+ * S-+-S|
---------+

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 366mv><no opponent><no opponent><aggressive>

City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountains basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A disfigured head hangs here. Its rotten features vaguely resemble Evirytt and it smells like candy.
Mrsa the Lady of dubious virtue walks around in her black stockings.
A member of the Timaran city night watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 365mv><no opponent><no opponent><aggressive>

where
south
Players near you in Timaran:
<PK> Ungril City Centre of Timaran
<PK> Alkas Western Square of Timaran

<335hp 125m 365mv><no opponent><no opponent><aggressive>

Meadow Lane
B *-+-S | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches stand ready to
+-+-S-+-+| be lit when darkness comes, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A small hovel stands
* S-+-S | to the west with awful instrumental squawking noises
| | coming from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 364mv><no opponent><no opponent><aggressive>
south

Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
south
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this
+-+-+-+| is a pet shop. A number of torches stand cold at the
| || side of the road, ready to be lit when needed. The road
+ +| continues southward.
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 363mv><no opponent><no opponent><aggressive>

south
Meadow Lane
*-*-+-*-T| A large flight of steps can be seen to your west, leading
| | | up to a large building that has the look of a town hall.
* S-+-S | In an effort to bring some beauty to the city, a wonderfully
| | landscaped garden lies to the east, with multitudes of
+-@-+-+| flowers and trees, plants and small animals. You suspect
| || the Rangers have had a hand in it, since like other gardens
F + +| around the city this one appears to have any and everything
| | || that will grow in this area in it. The road continues
+-+-+ *| south and north, but you spot a small alley to the east.
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 362mv><no opponent><no opponent><aggressive>

south
Meadow Lane
S-+-S | Walking along the street you notice the outlines of two
| | large buildings that have the look of temples, one to
+-+-+-+| the north and one roughly north-west. A busy shopping
| || district is apparent a short distance to the south-west.
F @ +| To the east is a small, empty building that appears not
| | || to have been in use for quite a while. The road continues
+-+-+ *| north and south.
| | |
F S-S-+-*|
---------+

[Exits: north south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 361mv><no opponent><no opponent><aggressive>

south
Meadow Lane
+-+-+-+| This is probably the busiest part of Meadow Lane, people
| || hurrying to and fro from the south gate and to the west,
F + +| where there appears to be a sort of shopping district.
| | || A large, apparently metal archway rises above the street
+-+-@ *| in that direction. You can continue south towards the
| | | gate or head north towards the city centre.
F S-S-+-*|
| ||
+ o|
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 360mv><no opponent><no opponent><aggressive>

south
Meadow Lane
F + | You are close to the south gate, where travellers are walking
| | | and riding in and out of the city. A large park area stands
+-+-+ | to the east, beautifully crafted by whatever skilled gardeners
| | | the city has. Entering it would appear to be accomplished
F S-@-+-*| through the small building situated in that direction. To
| || the west lies a small building with many wooden boats standing
+ o| outside it, and the sign of a shipwright hanging above the
| | door. The south gate of the city lies close by, and the
* | road heads north towards the city centre.
---------+

[Exits: north east south west]
A vagrant wanders around, plotting his newest scheme.
Cyril the gardener is here, admiring his hard work.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 359mv><no opponent><no opponent><aggressive>

south
South Gate of Timaran
+-+-+ | You have reached the south gate of the city. As with all
| | | the gates, it is guarded by members of the city guards. Different
F S-S-+-*| assortments of people and races wander in and out of the
| || gates, heading into the city or out into the world. The gates
@ o| themselves are large and very heavy, but can be locked if
| | the need arises. Large torches can be lit at night to illuminate
* | the gate, allowing the guards to keep an eye on everyone.
| | You can leave the city to the south or head into it northwards.
* |
---------+

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 358mv><no opponent><no opponent><aggressive>

south
A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 357mv><no opponent><no opponent><aggressive>

south
An Old Gravel Path
+ | Various small pebbles have scattered around the surface of
| | this pathway, kicked around by both the wind and the passersby
* | that have travelled this road. From the amount of wear upon
| | it, the gravel path seems to have been here for a very long
@ | time. At the sides of the path is a set of wooden fencing.
| | To the north is a bridge while southward lies a cemetery.
* |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 356mv><no opponent><no opponent><aggressive>

A Small Plot
* | Lying on the ground is a light but patchy layer of green
| | grass that has slowly been eroded by the many passersby that
* | have visited this area. To the near south of you are the
| | gates to a cemetery looming rather ominously overhead. Small
@ | roots and bulbs that were planted here have been unearthed
| | and lie on the soil, unlikely to produce a harvest any time
f | soon.
| |
o |
---------+

[Exits: north south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 355mv><no opponent><no opponent><aggressive>

north
An Old Gravel Path
+ | Various small pebbles have scattered around the surface of
| | this pathway, kicked around by both the wind and the passersby
* | that have travelled this road. From the amount of wear upon
| | it, the gravel path seems to have been here for a very long
@ | time. At the sides of the path is a set of wooden fencing.
| | To the north is a bridge while southward lies a cemetery.
* |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 354mv><no opponent><no opponent><aggressive>
north

A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
north
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 353mv><no opponent><no opponent><aggressive>

north
South Gate of Timaran
+-+-+ | You have reached the south gate of the city. As with all
| | | the gates, it is guarded by members of the city guards. Different
F S-S-+-*| assortments of people and races wander in and out of the
| || gates, heading into the city or out into the world. The gates
@ o| themselves are large and very heavy, but can be locked if
| | the need arises. Large torches can be lit at night to illuminate
* | the gate, allowing the guards to keep an eye on everyone.
| | You can leave the city to the south or head into it northwards.
* |
---------+

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 352mv><no opponent><no opponent><aggressive>

north
Meadow Lane
F + | You are close to the south gate, where travellers are walking
| | | and riding in and out of the city. A large park area stands
+-+-+ | to the east, beautifully crafted by whatever skilled gardeners
| | | the city has. Entering it would appear to be accomplished
F S-@-+-*| through the small building situated in that direction. To
| || the west lies a small building with many wooden boats standing
+ o| outside it, and the sign of a shipwright hanging above the
| | door. The south gate of the city lies close by, and the
* | road heads north towards the city centre.
---------+

[Exits: north east south west]
A vagrant wanders around, plotting his newest scheme.
Cyril the gardener is here, admiring his hard work.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 351mv><no opponent><no opponent><aggressive>

north
Meadow Lane
+-+-+-+| This is probably the busiest part of Meadow Lane, people
| || hurrying to and fro from the south gate and to the west,
F + +| where there appears to be a sort of shopping district.
| | || A large, apparently metal archway rises above the street
+-+-@ *| in that direction. You can continue south towards the
| | | gate or head north towards the city centre.
F S-S-+-*|
| ||
+ o|
---------+

[Exits: north south west]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.
Alkas walks south.

<335hp 125m 350mv><no opponent><no opponent><aggressive>

north
Meadow Lane
S-+-S | Walking along the street you notice the outlines of two
| | large buildings that have the look of temples, one to
+-+-+-+| the north and one roughly north-west. A busy shopping
| || district is apparent a short distance to the south-west.
F @ +| To the east is a small, empty building that appears not
| | || to have been in use for quite a while. The road continues
+-+-+ *| north and south.
| | |
F S-S-+-*|
---------+

[Exits: north south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 349mv><no opponent><no opponent><aggressive>

north
Meadow Lane
*-*-+-*-T| A large flight of steps can be seen to your west, leading
| | | up to a large building that has the look of a town hall.
* S-+-S | In an effort to bring some beauty to the city, a wonderfully
| | landscaped garden lies to the east, with multitudes of
+-@-+-+| flowers and trees, plants and small animals. You suspect
| || the Rangers have had a hand in it, since like other gardens
F + +| around the city this one appears to have any and everything
| | || that will grow in this area in it. The road continues
+-+-+ *| south and north, but you spot a small alley to the east.
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 348mv><no opponent><no opponent><aggressive>

north
Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this
+-+-+-+| is a pet shop. A number of torches stand cold at the
| || side of the road, ready to be lit when needed. The road
+ +| continues southward.
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 347mv><no opponent><no opponent><aggressive>

north
Meadow Lane
B *-+-S | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches stand ready to
+-+-S-+-+| be lit when darkness comes, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A small hovel stands
* S-+-S | to the west with awful instrumental squawking noises
| | coming from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 346mv><no opponent><no opponent><aggressive>

City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountains basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A disfigured head hangs here. Its rotten features vaguely resemble Evirytt and it smells like candy.
Mrsa the Lady of dubious virtue walks around in her black stockings.
A member of the Timaran city night watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 345mv><no opponent><no opponent><aggressive>
west

Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| Just to your east is the busy city centre, and many people
| | | pass you on their way to it. To the north is a stone
+-+-@-S-+| wall, solid and impenetrable.
| | |
+ *-*-+-*|
| | | |
+ * S-+-S|
---------+

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 344mv><no opponent><no opponent><aggressive>
west


A Timaran night watch guard walks east.

<335hp 125m 344mv><no opponent><no opponent><aggressive>

west
Western Main Street
* +| You are travelling along the Main Street. Many people
| || walk past, going about their business quietly alone or
* B *-+| in groups. A short distance to the east the busy city
| | || centre is visible, and to your north stands a large building
+-+-@-+-S| with marble pillars outside. The ornate sign above the
| | || door indicates that this is the city bank. You can continue
S + *-*-+| down the street east and west.
| | ||
+ * S-+|
---------+

[Exits: north east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 343mv><no opponent><no opponent><aggressive>

west
Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. North of you is an empty looking
+-+-@-+-+| building, and to the south you can see a small, dark alleyway.
| | | | Looking westwards you can see the outline of what looks like
+ S + | a temple. You can continue along the street east and west.
| | |
+-+ + |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 342mv><no opponent><no opponent><aggressive>

west
Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A busy
+-+-@-+-+| city square is visible just to your west, and the road
| | | | continues east. A large building that looks like a temple
*-+ S + | can be seen just to the south-west.
| | | |
* +-+ + |
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 341mv><no opponent><no opponent><aggressive>

west
Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that stand
west
| | || unlit currently, and there are one or two statues of
*-* +-+ +| various animals dotted around. At the centre is a large
---------+ fountain with benches surrounding it, in which children
are playing. More people sit on the benches by the fountain, talking quietly
or just watching the children play. Just south of here a large building that
looks like a temple can be seen, shining strangely. To the north is a beautiful
marble archway, and not far away to the west is the west gate. Southwards lies
another street, and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 340mv><no opponent><no opponent><aggressive>

Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
west
+-+-@-+-+| To the east lies a busy square. South of you is the wall
| || of a large building, and from the stained glass windows
T-*-+ S| you surmise it is a temple.
| | |
*-*-* +-+|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 339mv><no opponent><no opponent><aggressive>

west
West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-+| and the gates heavily reinforced. Everyone who walks
|| in and out is closely checked by the guards, who keep
T-*-+| an eye out for criminals and other undesirables. You
| || can leave the city to the west, or walk east onto a street.
*-* +|
---------+

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 338mv><no opponent><no opponent><aggressive>

west
On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 337mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 336mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 335mv><no opponent><no opponent><aggressive>
west

Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 334mv><no opponent><no opponent><aggressive>
west

Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
west
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 333mv><no opponent><no opponent><aggressive>

Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<335hp 125m 332mv><no opponent><no opponent><aggressive>
west

The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<335hp 125m 331mv><no opponent><no opponent><aggressive>
west

west
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.
The sun rises in the east.
The white aura around your body fades.

<359hp 134m 394mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 393mv><no opponent><no opponent><aggressive>

south
Alas, you cannot go that way.

<359hp 134m 393mv><no opponent><no opponent><aggressive>

west
Alas, you cannot go that way.

<359hp 134m 393mv><no opponent><no opponent><aggressive>
west

west
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 392mv><no opponent><no opponent><aggressive>

north
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 391mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
west
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 390mv><no opponent><no opponent><aggressive>

west
west
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 389mv><no opponent><no opponent><aggressive>

quaff defender
get defender hold
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 388mv><no opponent><no opponent><aggressive>

Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 387mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 386mv><no opponent><no opponent><aggressive>

west
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 385mv><no opponent><no opponent><aggressive>

west
You quaff a Defender potion.
You are surrounded by a white aura.

<359hp 134m 385mv><no opponent><no opponent><aggressive>

west
west
You get a Defender potion from a dragonblood holding robe of wounding.

<359hp 134m 385mv><no opponent><no opponent><aggressive>

Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 384mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 383mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 382mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 381mv><no opponent><no opponent><aggressive>

where
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 380mv><no opponent><no opponent><aggressive>

west
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 379mv><no opponent><no opponent><aggressive>
west

Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
west
+-+-@-+-+| the city walls lead to the north and south.
| | |
S + |
| |
+ |
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 378mv><no opponent><no opponent><aggressive>

The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
S + |
| |
+ |
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 377mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Ungril The East Common Road
<PK> Amariel North Square

<359hp 134m 377mv><no opponent><no opponent><aggressive>

The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ S +|
| ||
+-+ +|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 376mv><no opponent><no opponent><aggressive>

west
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-G S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
S +-+ S |
| |
+-+-*|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 375mv><no opponent><no opponent><aggressive>

west
west
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
F +-G S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
S S +-+ S| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 374mv><no opponent><no opponent><aggressive>

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* F +-G | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* S S +-+|
| ||
S-* +|
---------+

[Exits: north east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 373mv><no opponent><no opponent><aggressive>

west
The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* F +-G| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* S S +|
| | |
+-S-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 372mv><no opponent><no opponent><aggressive>

East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A beggar wanders around asking for spare gold.
A halfling city guard of Seringale stands watch here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 371mv><no opponent><no opponent><aggressive>

where
south
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<359hp 134m 371mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Ungril East of Market Square
<PK> Alkas Outside the East Gate
<PK> Amariel North Square

<359hp 134m 371mv><no opponent><no opponent><aggressive>
west

Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
west
S-+-* |
---------+

[Exits: north west]
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 370mv><no opponent><no opponent><aggressive>

South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.
A beggar wanders around asking for spare gold.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 369mv><no opponent><no opponent><aggressive>

north
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || The road is well worn from the traffic constantly passing
S F @-+-*| over it. You see a path around the square to the east
| | and north.
S-+-S|
| |
S-+-*|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 368mv><no opponent><no opponent><aggressive>

west
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 367mv><no opponent><no opponent><aggressive>

west
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 366mv><no opponent><no opponent><aggressive>

west
The West Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S S S S *| You see a shop with a sign of a bubbling vial to the
west
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
S S F *|
|
|
---------+

[Exits: north east south west]
A beggar wanders around asking for spare gold.
A human city guard of Seringale stands watch here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 365mv><no opponent><no opponent><aggressive>

The Western Monument
* | Raised in the middle of the Common Road is a granite pillar,
| | the Western Monument. Several glyphs and words have been
S S S S S| chiseled into its sides, as many travellers have attempted
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | || this path. The road continues east and west, and the Scroll
S S F| Shop is to the north.
|
|
---------+

[Exits: north east south west]
A glowing banner bearing the emblem of Seringale rests here.
A gnomish city guard of Seringale stands here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 364mv><no opponent><no opponent><aggressive>

west
west
The West Common Road
*| You are on the Common Road of Seringale. All around you are
|| busy people hurrying along minding their own business. You
S S S S| see a shop with a sign of a silver wand shooting sparks on
| | | || the north, the stables of an inn to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | ||
+ S S|
| |
f-f |
---------+

[Exits: north east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 363mv><no opponent><no opponent><aggressive>

The West Common Road
+ | You are on the Common Road of Seringale. All around you are
| | busy people hurrying along minding their own business. You
+ S S S| see a small shop with a sign of a glowing staff to the north,
west
| | | || and the Common Road leads to the east and west.
+-+-@-+-+|
| | ||
+ + S|
| | |
+ f-f |
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 362mv><no opponent><no opponent><aggressive>

west
The West Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+ S S| You see the Common Road to the east, the entrance of a
| | || park to the south, and the Western Gate to the west.
+-+-@-+-+|
| | |
+ + |
| | |
+ f-f |
---------+

[Exits: east south west]
A refugee is here, wandering through the streets.
An avian city guard of Seringale stands watch here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 361mv><no opponent><no opponent><aggressive>

west
Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S| great wall of Seringale soars over your head at over
| || 30 spans tall. You see the city to the east, the west
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<359hp 134m 360mv><no opponent><no opponent><aggressive>

west
Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ | with various figures of birds, beasts, and dragons carved
| | into it. The great wall soars over your head at over
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 359mv><no opponent><no opponent><aggressive>

west
The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east is the West Gate of Seringale and to the
+| west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 358mv><no opponent><no opponent><aggressive>

west
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
f-f-@-o-+|
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 357mv><no opponent><no opponent><aggressive>
west

A trail through the light forest
f-o-o | You are on a trail leading east and west through the dense
| | | forest. To the east, the forest gradually seems to become
f o | lighter.
| |
f-f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 356mv><no opponent><no opponent><aggressive>

west
west
A trail through the light forest
f-o-o-o| You are on a trail leading east and west through the dense
| | | | forest. To the east, the forest gradually seems to become
f o-o | lighter.
| |
f-f-@-f-f|
| |
f |
| |
f-f |
---------+

[Exits: east west]
An iron ring has been left here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 355mv><no opponent><no opponent><aggressive>

A trail through the light forest
f-o-o| You are on a trail leading east and west through the dense
| | || forest. To the east, the forest gradually seems to become
f o-o| lighter. A small path leads north.
| |
west
f-f-@-f-f|
| |
f |
| |
f-f-f |
---------+

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 354mv><no opponent><no opponent><aggressive>

west
A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | stands to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+

[Exits: east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 353mv><no opponent><no opponent><aggressive>

A trail through the dense forest
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 352mv><no opponent><no opponent><aggressive>

A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 351mv><no opponent><no opponent><aggressive>

A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A large grey wolf is here, glaring hungrily at you.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<359hp 134m 350mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Ungril A narrow trail through the deep, dark forest

<359hp 134m 350mv><no opponent><no opponent><aggressive>

west
west
A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 349mv><no opponent><no opponent><aggressive>


Shargugh walks in.

<359hp 134m 349mv><no opponent><no opponent><aggressive>

A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 348mv><no opponent><no opponent><aggressive>

west
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
where
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A curved sword with a heavy tip sits here.
A colossal tree blocks the way westwards.
A cute rabbit is here.
A treant stands here in defense of the forest.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<359hp 134m 347mv><no opponent><no opponent><aggressive>

north
north
Players near you in Mystic Forest:
<PK> Ungril A narrow trail through the deep, dark forest

<359hp 134m 347mv><no opponent><no opponent><aggressive>

The narrow trail
| This trail looks much spookier than any other that you
| have seen. The usual animal claw marks and bites on the
f-f-f-f | trees are increasing in frequency. The trail continues
| | north. There is the heavy smell of a swamp nearby and
@ | you can see a fish leap out to catch a bug.
| |
f f-f-f|
| | ||
f-f-f f|
---------+

[Exits: north south]
A stone outcropping with traces of ore is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<359hp 134m 346mv><no opponent><no opponent><aggressive>

west
west
The narrow trail
| This area of the trail is also very peculiar. You can
| sense no signs of animal life what so ever. The structure
| of the surrounding trees forces the path to make a sharp
| turn to the east.
f-f-@-f |
| |
f |
| |
f-f-f|
---------+

[Exits: east south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 394mv><no opponent><no opponent><aggressive>

Entrance to Drkshtyre Wood
| The forest begins to thicken. Black oak surrounds you
| in constant embrace. Further down the path, it is darker
| - the light dimmer. Several animals run by the trailside.
| A feeling of peace wrought all around you.
f-f-@-f-f|
| |
f |
| |
f-f|
---------+

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 391mv><no opponent><no opponent><aggressive>

where
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge
| red oak forest. There is an ancient feel to this place,
| as if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here.
f-f-@-f-f| On the side of the trail, are large border stones similar
|| to large pearls.
f|
||
f|
---------+

[Exits: east west]
west
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 388mv><no opponent><no opponent><aggressive>

west
Players near you in Drkshtyre Wood:
<PK> Ungril The main path in Drkshtyre Wood

<374hp 139m 388mv><no opponent><no opponent><aggressive>

The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: east west]
A sapling is here, trying to find sunlight.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 385mv><no opponent><no opponent><aggressive>

west
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as
| if the trees are actually alive and kicking. The feeling
| of strange eyes constantly watching is evident here. On
west
f-f-@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 382mv><no opponent><no opponent><aggressive>

west
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red oak
| forest. There is an ancient feel to this place, as if the trees
| are actually alive and kicking. The feeling of strange eyes constantly
| watching is evident here. On the side of the trail, are large
f-f-@-f-f| border stones similar to large pearls.
| |
f |
| |
f |
---------+

[Exits: east west]
You see 2 of a carving dagger here.
A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 379mv><no opponent><no opponent><aggressive>

west
The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red oak
| forest. There is an ancient feel to this place, as if the
| trees are actually alive and kicking. The feeling of strange
| eyes constantly watching is evident here. On the side of the
f-f-@-f-f| trail, are large border stones similar to large pearls.
| |
f |
| |
f |
---------+

[Exits: east west]
(Red Aura) A blackened Lurker stalks its prey.
A sapling is here, trying to find sunlight.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 376mv><no opponent><no opponent><aggressive>

The main path in Drkshtyre Wood
| You are on a large open path in the middle of a huge red
| oak forest. There is an ancient feel to this place, as if
| the trees are actually alive and kicking. The feeling of
| strange eyes constantly watching is evident here. On the
f-f-@-f-f| side of the trail, are large border stones similar to large
| | pearls.
f |
| |
f |
---------+

[Exits: east south west well]
A brick well has been set up here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 373mv><no opponent><no opponent><aggressive>
west

In Drkshtyre Wood
f | Black Oak trees are all around - it makes it extremely
| | difficult to move about. It is extremely dark and very
f | difficult to see. There is an ancient feel to this forest
| | - as if this wooded dell has been around since the beginning
f-f-@-f-f| of time. In the distance, you hear a battle cry and the
| | clashing of metal, wood, and fire.
f |
| |
f |
---------+

[Exits: east west]
west
(Red Aura) A gnoll is here, roaming the forest.
A sapling is here, trying to find sunlight.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 370mv><no opponent><no opponent><aggressive>

In Drkshtyre Wood
f | Black Oak trees are all around - it makes it extremely
| | difficult to move about. It is extremely dark and very
f | difficult to see. There is an ancient feel to this forest
| | - as if this wooded dell has been around since the beginning
f-@-f-f| of time. In the distance, you hear a battle cry and the
|| clashing of metal, wood, and fire.
f|
||
f|
---------+

[Exits: east west]
A sapling is here, trying to find sunlight.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 367mv><no opponent><no opponent><aggressive>


A crystal ooze slithers in.

<374hp 139m 367mv><no opponent><no opponent><aggressive>

A large wooded path
f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
north
@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: north east up]
You see 2 of a carving dagger here.
A bard is here playing the pipes.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 364mv><no opponent><no opponent><aggressive>

A large wooded path
f-f-f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
north
@ | the side of the trail, are large border stones similar
| | to large pearls.
f-f-f|
|
|
---------+

[Exits: north south]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
(Red Aura) A crystal ooze sloshes about.
A treant sibling is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 361mv><no opponent><no opponent><aggressive>

north
A large wooded path
f | You are on a large open path in the middle of a huge
| | red oak forest. There is an ancient feel to this place,
f-f-f | as if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here.
@ | On the side of the trail, are large border stones similar
| | to large pearls.
f |
| |
f-f-f|
---------+

[Exits: north south]
A carving dagger lies on the ground.
A treant sibling is here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 358mv><no opponent><no opponent><aggressive>

north
A large wooded path
f-f-f| You are on a large open path in the middle of a huge red
| || oak forest. There is an ancient feel to this place, as if
f f| the trees are actually alive and kicking. The feeling of
| | strange eyes constantly watching is evident here. On the
f-f-@ | side of the trail, are large border stones similar to large
| | pearls.
f |
| |
f |
---------+

[Exits: north south west]
A long bladed pole with a curved axe at its tip lies here.
(Red Aura) A gnoll is here, roaming the forest.
(White Aura) A treant guardian is here, protecting its home.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 355mv><no opponent><no opponent><aggressive>

north
A large wooded path
f-f| Trees unlike you've every seen before stand all around you.
| | They are a shiny gold in color and seem alive to the touch.
f-f-f| There is an ancient feel to this forest - as if this wooded
| || dell has been around since the beginning of time. In the
@ f| distance, you hear a battle cry and the clashing of metal,
| | wood, and fire.
f-f-f |
| |
f |
---------+

[Exits: north south]
You see 2 of a lochaber axe here.
(Red Aura) A gnoll is here, roaming the forest.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 352mv><no opponent><no opponent><aggressive>

where
A large wooded path
+-f-f-f | Trees unlike you've every seen before stand all around you.
| | They are a shiny gold in color and seem alive to the touch.
f-f| There is an ancient feel to this forest - as if this wooded
| | dell has been around since the beginning of time. In the
@-f-f| distance, you hear a battle cry and the clashing of metal,
| || wood, and fire.
f f|
| |
f-f-f |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 349mv><no opponent><no opponent><aggressive>

east
Players near you in Drkshtyre Wood:
<PK> Ungril A large wooded path

<374hp 139m 349mv><no opponent><no opponent><aggressive>

north
A large wooded path
f-f-f | Bright sun light. Bright light Bright light! The rays of the
| | sun beam toward you through the openings left within the upper
f-f-f| canopy of the forest. Not used to the light, the sun temporarily
| | blinds you. Stumbling forward, you try and find your way around
f-@-f | - hitting your face against trees and other things - Ugh!
| | |
f f-f|
| |
f-f |
---------+

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A pyromaniac is here, burning up the forest.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 346mv><no opponent><no opponent><aggressive>

north
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
f-f-f | within the upper canopy of the forest. Not used to the
| | light, the sun temporarily blinds you. Stumbling forward,
@-f-f| you try and find your way around - hitting your face
| | against trees and other things - Ugh!
f-f-f |
| | |
f f-f|
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 343mv><no opponent><no opponent><aggressive>
west

A large wooded path
| Bright sun light. Bright light Bright light! The rays of
| the sun beam toward you through the openings left within
| the upper canopy of the forest. Not used to the light,
| the sun temporarily blinds you. Stumbling forward, you
f-f-@ | try and find your way around - hitting your face against
| | trees and other things - Ugh!
f-f-f|
| |
f-f-f |
---------+

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 340mv><no opponent><no opponent><aggressive>
west

west
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-f-@-f | you try and find your way around - hitting your face
| | against trees and other things - Ugh! You see a poorly
f-f| carved totem pole here, the faces freshly carved.
| |
f-f-f|
---------+

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A small boy is here, carving trees into totem poles.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 337mv><no opponent><no opponent><aggressive>

A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 334mv><no opponent><no opponent><aggressive>
where

west
A long bridge
| A large wooden bridge spans the flowing river below you.
| The current here is swift but has little force behind
| it. The crystalline water sparkles in the sunlight emulating
| diamonds on the surface. Strong, thick ropes hold the
+-+-@-f-f| bridge together. As the wind blows, the entire structure
| sways slowly.
|
|
|
---------+

[Exits: east west]
west
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 332mv><no opponent><no opponent><aggressive>

west
Players near you in Drkshtyre Wood:
<PK> Ungril A long bridge

<374hp 139m 332mv><no opponent><no opponent><aggressive>

A long bridge
| A large wooden bridge spans the flowing river below you.
| The current here is swift but has little force behind
~ | it. The crystalline water sparkles in the sunlight emulating
| | diamonds on the surface. Strong, thick ropes hold the
+-+-@-+-f| bridge together. As the wind blows, the entire structure
| sways slowly.
|
|
|
---------+

[Exits: east west]
(Red Aura) A scaly serpent is here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 330mv><no opponent><no opponent><aggressive>

west
The toll troll clambers out from under the bridge, blocking your way.
The toll troll holds out his hand and says 'Toll please.'

<374hp 139m 330mv><no opponent><no opponent><aggressive>

west
A long bridge
| A large wooden bridge spans the flowing river below you.
| The current here is swift but has little force behind
~-~ | it. The crystalline water sparkles in the sunlight emulating
| | diamonds on the surface. Strong, thick ropes hold the
+-@-+-+| bridge together. As the wind blows, the entire structure
| sways slowly.
|
|
|
---------+

[Exits: east west]
(Red Aura) A scaly serpent is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 328mv><no opponent><no opponent><aggressive>

north
A long bridge
| A large wooden bridge spans the flowing river below you.
| The current here is swift but has little force behind
~-~-~ | it. The crystalline water sparkles in the sunlight emulating
| | diamonds on the surface. Strong, thick ropes hold the
@-+-+| bridge together. As the wind blows, the entire structure
| sways slowly.
|
|
|
---------+

[Exits: north east]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A scaly serpent is here.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 326mv><no opponent><no opponent><aggressive>

where
A weatherbeaten wooden railing prevents you from falling into the water.

<374hp 139m 326mv><no opponent><no opponent><aggressive>

west
In the Water
| The river moves slowly but steadily on its southeasterly
| course, without any real force behind it, but, at times,
| it spins carelessly off into the many nooks and crannies
| that line the river bank. The water is filled with quick
~-~-@ | fleeting movements, small and large, that disturb the
| | crystal clarity of it all. Fed by the river, the shore
+-+-+| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow swims in.

<374hp 139m 323mv><no opponent><no opponent><aggressive>
west

west
Players near you in Drkshtyre Wood:
<PK> Ungril In the Water

<374hp 139m 323mv><no opponent><no opponent><aggressive>
west

In the Water
| The river moves slowly but steadily on its southeasterly
| course, without any real force behind it, but, at times,
| it spins carelessly off into the many nooks and crannies
| that line the river bank. The water is filled with quick
~-~-@-~ | fleeting movements, small and large, that disturb the
| | crystal clarity of it all. Fed by the river, the shore
+-+| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: east west]
A solid shadow swims in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 319mv><no opponent><no opponent><aggressive>

In the Water
~ | The river moves slowly but steadily on its southeasterly
| | course, without any real force behind it, but, at times,
~ | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
~-~-@-~-~| fleeting movements, small and large, that disturb the
|| crystal clarity of it all. Fed by the river, the shore
+| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: east west]
(Red Aura) A scaly serpent is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow swims in.

<374hp 139m 315mv><no opponent><no opponent><aggressive>

In the Water
~ | The river moves slowly but steadily on its southeasterly
| | course, without any real force behind it, but, at times,
~ | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
~-@-~-~| fleeting movements, small and large, that disturb the
| crystal clarity of it all. Fed by the river, the shore
| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A solid shadow swims in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 311mv><no opponent><no opponent><aggressive>

west
north
In the Water
~ | The river moves slowly but steadily on its southeasterly
| | course, without any real force behind it, but, at times,
~ | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
@-~-~| fleeting movements, small and large, that disturb the
| crystal clarity of it all. Fed by the river, the shore
| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow swims in.

<374hp 139m 307mv><no opponent><no opponent><aggressive>

north
You can't climb the sheer rock face that marks the river's boundaries.

<374hp 139m 307mv><no opponent><no opponent><aggressive>
north

In the Water
~-~-~ | The river moves slowly but steadily on its southeasterly
| | course, without any real force behind it, but, at times,
~ | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
@ | fleeting movements, small and large, that disturb the
| | crystal clarity of it all. Fed by the river, the shore
~-~-~| almost seems to glow in its brilliant and unfailing health.
|
|
---------+

[Exits: north south]
(Red Aura) A scaly serpent is here.
A solid shadow swims in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 303mv><no opponent><no opponent><aggressive>

north
In the Water
| The river moves slowly but steadily on its southeasterly
| course, without any real force behind it, but, at times,
~-~-~ | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
@ | fleeting movements, small and large, that disturb the
| | crystal clarity of it all. Fed by the river, the shore
~ | almost seems to glow in its brilliant and unfailing health.
| |
~-~-~|
---------+

[Exits: north south]
(Red Aura) A scaly serpent is here.
Erasgha the huge, many-coloured dragon flies in.
A solid shadow swims in.

<374hp 139m 299mv><no opponent><no opponent><aggressive>

west
In the Water
| The river moves slowly but steadily on its southeasterly
| course, without any real force behind it, but, at times,
| it spins carelessly off into the many nooks and crannies
| that line the river bank. The water is filled with quick
~-~-@ | fleeting movements, small and large, that disturb the crystal
| | clarity of it all. Fed by the river, the shore almost seems
~ | to glow in its brilliant and unfailing health.
| |
~ |
---------+

[Exits: south west]
A solid shadow swims in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 295mv><no opponent><no opponent><aggressive>

west
You can't climb the sheer rock face that marks the river's boundaries.

<374hp 139m 295mv><no opponent><no opponent><aggressive>
where

In the Water
o | The river moves slowly but steadily on its southeasterly
| | course, without any real force behind it, but, at times,
o | it spins carelessly off into the many nooks and crannies
| | that line the river bank. The water is filled with quick
o-~-@-~ | fleeting movements, small and large, that disturb the crystal
| | | clarity of it all. Fed by the river, the shore almost seems
o ~ | to glow in its brilliant and unfailing health.
| | |
o ~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow swims in.

<374hp 139m 291mv><no opponent><no opponent><aggressive>
west

west
A Stasis
o | The river pools off into a small, hauntingly still cove
| | here. Actually, all movement seems to be extremely lagged
o | and labored at just this point, as if some mage had placed
| | a spell here for some reason.
o-@-~-~|
| ||
o ~|
| ||
o ~|
---------+

[Exits: east west]
A solid shadow swims in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 287mv><no opponent><no opponent><aggressive>

Players near you in Drkshtyre Wood:
<PK> Ungril A Stasis
<PK> Alkas Entrance to Drkshtyre Wood

<374hp 139m 287mv><no opponent><no opponent><aggressive>

north
A Rocky Shore
o | The narrow path opens out in front of you. It is bare with
| | no signs of wildlife. The soil is actually red here. Hmmm
o | very peculiar. You sense another being nearby. You cannot
| | gather what type of creature or its nature. The shore continues
@-~-~| in front of you.
| |
o |
| |
o |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 284mv><no opponent><no opponent><aggressive>

north
Alas, you cannot go that way.

<374hp 139m 284mv><no opponent><no opponent><aggressive>

north
A Rocky Shore
f-f-o | The narrow path opens out in front of you. It is bare with
| | no signs of wildlife. The soil is actually red here. Hmmm
o | very peculiar. You sense another being nearby. You cannot
| | gather what type of creature or its nature. The shore continues
@ | in front of you.
| |
o-~-~|
| |
o |
---------+

[Exits: north south]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 282mv><no opponent><no opponent><aggressive>

north
A Rocky Shore
o | The narrow path opens out in front of you. It is bare
| | with no signs of wildlife. The soil is actually red
f-f-o | here. Hmmm very peculiar. You sense another being nearby.
| | You cannot gather what type of creature or its nature.
@ | The shore continues in front of you.
| |
o |
| |
o-~-~|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 280mv><no opponent><no opponent><aggressive>

A Rocky Shore
o | The narrow path opens out in front of you. It is bare with
| | no signs of wildlife. The soil is actually red here. Hmmm
o | very peculiar. You sense another being nearby. You cannot
| | gather what type of creature or its nature. The shore continues
f-f-@ | in front of you.
| |
o |
| |
o |
---------+

[Exits: south west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 278mv><no opponent><no opponent><aggressive>
west

west
Alas, you cannot go that way.

<374hp 139m 278mv><no opponent><no opponent><aggressive>

Underbrush
o | In the distance, you hear the roar of crashing waves. Small
| | trees and underbrush grow all around you creating a miniature
o | forest of sorts. The air is very cool here, blowing from
| | the mountains to the west. Cries of eagles and other creatures
f-f-@-o | can be heard here. The air is very cool here, blowing from
| | the mountains to the west across a small pond.
o |
| |
o |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 276mv><no opponent><no opponent><aggressive>

west
A Circlet of Bushes
o | A bare path of earth consisting of a fine yellow sand
| | swelters in the the heat which remains hot - even at
o | night. Waxy leaf bushes with bright green berries grow
| | in a ring around this patch. You can hear the roar of
f-f-@-f-o| the ocean or a body of water nearby while a mountain
|| lies to your west.
o|
||
o|
---------+

[Exits: north east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 273mv><no opponent><no opponent><aggressive>

A Light Forest
o | The sand and dirt mix together making an odd shade of
| | brown. The trees do not block the sun very well giving
o | little comfort from the sun's rays.
| |
f-f-@-f-f|
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 270mv><no opponent><no opponent><aggressive>

west
Forest Trail
o| The growth is thicker here now. A dense little path leads
|| toward a mountain that is just ahead. The flies have gotten
o| thicker as well. Constantly buzzing around your head.
||
f-f-@-f-f|
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 267mv><no opponent><no opponent><aggressive>

west
Forest Trail
| The growth is thicker here now. A dense little path leads
| toward a mountain that is just ahead. The flies have gotten
| thicker as well. Constantly buzzing around your head.
|
f-f-@-f-f|
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 264mv><no opponent><no opponent><aggressive>

west
Before Mountains
| You are at the base of a very impressive mountain range.
| You are not the first to travel here, but it has been
| a while since anyone has tread this place. There is a
| narrow little trail cut into the side of this steep mountain.
o-f-@-f-f|
|
|
|
|
---------+

[Exits: east west]
A fabulous fur coat lies in a heap.
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 261mv><no opponent><no opponent><aggressive>

west
At a Mountainside
| A narrow curving path winds about the mountainside. It
| is not well used and almost taken over by tall grass.
| The wind rustles and whistles through the tiny bushes
| blowing the leaves down to the ground. To the west, a
o-@-f-f| towering mountain looms overhead.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<374hp 139m 258mv><no opponent><no opponent><aggressive>

west
On a Path up the Mountainside
| A narrow curving path winds about the mountainside. It
| is not well used and almost taken over by tall grass.
| The wind rustles and whistles through the tiny bushes
| blowing the leaves down to the ground. You see the summit
@-f-f| of the mountain above you.
|
|
|
|
---------+

[Exits: east up]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 256mv><no opponent><no opponent><aggressive>

up
On a Path up the Mountainside
| A narrow curving path winds about the mountainside. It is
| not well used and almost taken over by tall grass. The wind
| rustles and whistles through the tiny bushes blowing the leaves
| down to the ground. You see the summit of the mountain above
@ | you.
|
|
|
|
---------+

[Exits: up down]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow climbs in.

<374hp 139m 252mv><no opponent><no opponent><aggressive>
up

Top of the Mountain
| Your ascent has brought you here to the summit of the mountain.
| You can see for miles and the view is incredible. A chilling
| breeze caresses your face. To the west a dangerous cliff-face
| lays bare the entire landscape. The mountain continues downward.
x-@ |
|
|
|
|
---------+

[Exits: west down]
A solid shadow climbs in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 246mv><no opponent><no opponent><aggressive>
up

Alas, you cannot go that way.

<374hp 139m 246mv><no opponent><no opponent><aggressive>

west
On a Cliff
| You are standing at the edge of a cliff. You only see vast
| amounts of water surrounding a small patch of land. Judging
| by the ruined buildings and screaming voices, it does not
| seem to be a pleasant place.
@-x |
|
|
|
|
---------+

[Exits: east down]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow climbs in.

<374hp 139m 240mv><no opponent><no opponent><aggressive>

down
down
On a Jagged Cliff
| You are on a steep rock slope that provides a dangerous environment
| for survival. Loose rocks, falling pebbles, and sliding dirt
| pelt you in the head. There is very little room for good
| footing and you fear you may plunge to your death.
@ |
|
|
|
|
---------+

[Exits: up down]
A solid shadow climbs in.
Erasgha the huge, many-coloured dragon flies in.

<374hp 139m 234mv><no opponent><no opponent><aggressive>

Base of a Cliff
| Looming overhead, a large rock face greets you. It must be
| over fifty feet tall and is covered in cracks and weather
| scars. Loose rocks fall to the ground, barely missing you.
| To the west the sound of water is heard and the wind howls
+-+-@ | from up above. A short path runs off to the south.
|
|
|
|
---------+

[Exits: west up]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow climbs in.

down
<374hp 139m 228mv><no opponent><no opponent><aggressive>

Alas, you cannot go that way.

<374hp 139m 228mv><no opponent><no opponent><aggressive>

west
west
A Broken Dock
* | Rickety planks, some that have been shattered into halves,
| | lie across this broken up jetty. It is in a state of complete
~ | disrepair, forgotten and neglected. The howling winds shriek
| | and lash out like a whip, stinging even the hardest of skins.
~-+-@-x |
|
|
|
|
---------+

[Exits: east west]
A solid shadow walks in.
Erasgha the huge, many-coloured dragon flies in.
You can devote again.

<390hp 149m 328mv><no opponent><no opponent><aggressive>

west
A Broken Dock
* | Rickety planks, some that have been shattered into halves,
| | | lie across this broken up jetty. It is in a state of complete
~-~ | disrepair, forgotten and neglected. The howling winds
| | | shriek and lash out like a whip, stinging even the hardest
<~-@-+-x| of skins.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
A solid shadow walks in.

<390hp 149m 326mv><no opponent><no opponent><aggressive>

On Choppy Waters
* | You are tossed and thrown about as water crashes into
| | | your body. The motion of the churning water makes you
~-~ | very nauseous and disoriented. You look all around and
| | | see no land insight, just miles of turbulent, chilling
<@-+-+| water.
|
|
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 325mv><no opponent><no opponent><aggressive>
where

Players near you in Isle of Exile:
<PK> Ungril On Choppy Waters

<390hp 149m 325mv><no opponent><no opponent><aggressive>

north
On Choppy Waters
+-+-+-+-+| You are tossed and thrown about as water crashes into
| | your body. The motion of the churning water makes you
* | very nauseous and disoriented. You look all around and
| | | see no land insight, just miles of turbulent, chilling
~-@ | water.
| | |
<~-+-+|
|
|
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 324mv><no opponent><no opponent><aggressive>

get recall holding
rem shield
hold recall
quaff recall
You get a perfect potion of recall from a dragonblood holding robe of wounding.

<390hp 149m 324mv><no opponent><no opponent><aggressive>

You do not have that item.

<390hp 149m 324mv><no opponent><no opponent><aggressive>

You stop wielding a flail of intense molten fire.
You hold a perfect potion of recall in your hand.

<390hp 149m 324mv><no opponent><no opponent><aggressive>

You quaff a perfect potion of recall.
Something is interfering with your recalling abilities.

<390hp 149m 324mv><no opponent><no opponent><aggressive>

where
Players near you in Isle of Exile:
<PK> Ungril On Choppy Waters

<390hp 149m 324mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: cabal sanctuary: lasts for 4 hours
Spell: detect magic : lasts for 2 hours
Spell: detect invis : lasts for 2 hours
Spell: detect evil : lasts for 2 hours
Skill: warcry : modifies hitroll by 6 for 2 hours
: modifies save vs afflictive by 6 for 2 hours

<390hp 149m 324mv><no opponent><no opponent><aggressive>

north
A Small Boat Ramp
| A small cement boating ramp provides a well-needed access
| from the land to the river. It seems quite used, but
+-+-+-+-+| at the same time, very new. Wooden crates are stacked
| | neatly to the side and the sound of voices can be heard
@ | in the distance.
| | |
~-~ |
| | |
<~-+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 323mv><no opponent><no opponent><aggressive>
north

Outside a Barrier Wall
| You are standing outside of an enormous wall. It is at least
| 25 feet high and surrounds some sort of city. There are
| scars and wounds all over the face of this giant stone beast.
| You are on an isolated island, why is this wall needed?
+-+-@-+-+| Is it keeping someone out? Or keeping someone in? One thing
| | is for sure, it is not very welcoming. The wall continues
* | to the east and west. A small boat ramp lies to the south.
| | |
~-~ |
---------+

[Exits: east south west]
A Guardian of Exile stands tall.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 322mv><no opponent><no opponent><aggressive>
where

Players near you in Isle of Exile:
<PK> Ungril Outside a Barrier Wall

<390hp 149m 322mv><no opponent><no opponent><aggressive>

get recall holding
rem shield
hold recall
quaff recall
You get a perfect potion of recall from a dragonblood holding robe of wounding.

<390hp 149m 322mv><no opponent><no opponent><aggressive>

You do not have that item.

<390hp 149m 322mv><no opponent><no opponent><aggressive>

You hold a perfect potion of recall in your hand.

<390hp 149m 322mv><no opponent><no opponent><aggressive>

You quaff a perfect potion of recall.
City Hall
+-+ | A grand building with long luminous corridors stands before
| | | you. Torches and lamps line the walls on either side of
* +-*| you. Golden pillars stand every 10 feet away from one another.
| | It is a regal sight - much different than the rest of the
T-@-+-+| city which seems to be in utter ruin and despair. Evidence
| || gives that at one point in time, Darkhaven was rich and
*-*-+ S| a beautiful seaport filled with visitors and guests from
| | | all lands. The walls are a bright white in color and in
* S-+ | the center of it all stands a blue swirling orb that has
---------+ been broken by some unseen force. A blood stain is present
upon the orb. A sign has been tacked onto the wall here.

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon appears in the room.

<390hp 149m 161mv><no opponent><no opponent><aggressive>

where
east
east
east
Players near you in Darkhaven:
<PK> Ungril City Hall

<390hp 149m 161mv><no opponent><no opponent><aggressive>

Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
(Red Aura) A sneaky thief is here, stealing your gold purse.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 160mv><no opponent><no opponent><aggressive>

Dravanoth Way
+-+ * | This street was created of the finest brick. Very regal
| | | | looking compared to that of the other streets. Some
* +-*-* B| sort of public hall lies to the near west and to the
| || distant east you see a plain looking fountain. The buildings
*-+-@-+-+| here are tall and narrow. Citizens look out from their
| | | | homes through the window - they look very scared. Despite
*-+ S +-*| the regal outlook of things here, poverty is distinctly
| || present.
S-+ +-*|
---------+

[Exits: east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 158mv><no opponent><no opponent><aggressive>

Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
east
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 156mv><no opponent><no opponent><aggressive>

east
Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
A corncob pipe lies here.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 154mv><no opponent><no opponent><aggressive>

Dravanoth Way
+-+| This street was created of the finest brick. Very regal
| || looking compared to that of the other streets. Some sort
B + + +| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
east
+-+-@-+ | are tall and narrow. Citizens look out from their homes
| | | through the window - they look very scared. Despite the
+-* + | regal outlook of things here, poverty is distinctly present.
| | |
+-* + |
---------+

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 152mv><no opponent><no opponent><aggressive>

south
Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal looking
| | || compared to that of the other streets. Some sort of public
B + + +-o| hall lies to the near west and to the distant east you see
| | | | a plain looking fountain. The buildings here are tall and
+-+-@ | narrow. Citizens look out from their homes through the window
| | - they look very scared. Despite the regal outlook of things
+ | here, poverty is distinctly present.
| |
+ |
---------+

[Exits: north south west]
A slimy looking fountain is here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 150mv><no opponent><no opponent><aggressive>

south
Bay Side Road
B + + | This road extends north and south. It is cluttered with litter
| | | | which blown around in the string winds of the nearby sea.
+-+-+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 148mv><no opponent><no opponent><aggressive>

south
south
Bay Side Road
+-+-+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 146mv><no opponent><no opponent><aggressive>

south
Bay Side Road
+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
A corncob pipe lies here.
A haggard looking pirate is in search of booty.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 144mv><no opponent><no opponent><aggressive>

Bay Side Road
+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
+ |
| |
+ |
---------+

[Exits: north south]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 142mv><no opponent><no opponent><aggressive>

An opening in the fog
+ | The fog lifts considerably here. You can see the morning
| | sun shining through the clouds. Buildings are all around
+ | and for the first time you notice the bussle of business.
| | You can continue east or west. Another street is to the
@ | north and south.
| |
+ |
| |
S-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

south
<390hp 149m 140mv><no opponent><no opponent><aggressive>

south
Bay Side Road
+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
@ |
| |
S-+ |
| |
+ |
---------+

[Exits: north south]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 138mv><no opponent><no opponent><aggressive>

Bay Side Road
+ | This road extends north and south. It is cluttered with litter
| | which blown around in the string winds of the nearby sea.
+ | Merchants walk about in their wagons full of fish and shellfish.
| | The air is thick of that salty smell of sea food.
S-@ |
| |
+ |
| |
+-+-+ |
---------+

[Exits: north south west]
A corncob pipe lies here.
(Red Aura) An assassin is here skulking about.
south
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 136mv><no opponent><no opponent><aggressive>

south
Bay Side Road
+ | This road extends north and south. It is cluttered with
| | litter which blown around in the string winds of the
S-+ | nearby sea. Merchants walk about in their wagons full
| | of fish and shellfish. The air is thick of that salty
@ | smell of sea food.
| |
+-+-+ |
| |
+-+-+-+-+|
---------+

[Exits: north south]
A corncob pipe lies here.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 134mv><no opponent><no opponent><aggressive>

where
Harbor Road
S-+ | You are covered with the salt brought up from the nearby
| | ocean. There is very few people in this part of town.
+ | Perhaps it is something about the ocean next to you? The
| | wooden buildings are all run down for the moist air rotted
+-+-@ | their foundations rather quickly.
| |
+-+-+-+-+|
|
|
---------+

[Exits: north south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 132mv><no opponent><no opponent><aggressive>

Players near you in Darkhaven:
<PK> Ungril Harbor Road

<390hp 149m 132mv><no opponent><no opponent><aggressive>
south

A secluded road
+ | The road seems almost small enough to be an alleyway.
| | No one is seen here. This road seems to be a darker, more
+-+-+ | mysterious part of the city. Over time new knowledge
| | is gained but old secrets are also lost. This part of
+-+-@-+-+| the city does not look the least bit friendly.
|
|
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 130mv><no opponent><no opponent><aggressive>

west
west
A secluded road
+ + | The road seems almost small enough to be an alleyway.
| | | No one is seen here. This road seems to be a darker, more
+-+-+-+ | mysterious part of the city. Over time new knowledge
| | | is gained but old secrets are also lost. This part of
o +-@-+-+| the city does not look the least bit friendly.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 128mv><no opponent><no opponent><aggressive>
west

A dead end
+| The road ends abruptly here. Much debris is to your west
|| - making walking impossible. At one time, this seems
+-+-+-+| to have been a brand new housing area. To your east you
|| hear some signs of activity. Yells, screams ...not very
@-+-+| comforting.
|
|
|
|
---------+

[Exits: east (pushable)]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 126mv><no opponent><no opponent><aggressive>

Large piles of garbage and debris make travel westward impossible.

<390hp 149m 126mv><no opponent><no opponent><aggressive>

open s
You open the pushable south of you.

<390hp 149m 126mv><no opponent><no opponent><aggressive>

south
where
On the outskirts of town
+-+-+| The walls of the town are to your north as you are suddenly
|| thrown into sudden wilderness. In the near distance you
+-+-+| see a foreboding forest to the east. Carrion feeders
| | circle mercilessly above you as if expecting to feed
@ | today. The path upon which you walk is unkept and very
| | very old. The lack of wildlife disturbs you.
+ |
| |
+-+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<390hp 149m 124mv><no opponent><no opponent><aggressive>

close n
Players near you in Darkhaven:
<PK> Ungril On the outskirts of town

<412hp 158m 228mv><no opponent><no opponent><evasive>

east
You close the door north of you.

<412hp 158m 228mv><no opponent><no opponent><evasive>

east
east
The eastern boundary of this road is greeted by thick trees and brush.

<412hp 158m 228mv><no opponent><no opponent><evasive>

The eastern boundary of this road is greeted by thick trees and brush.

<412hp 158m 228mv><no opponent><no opponent><evasive>

The eastern boundary of this road is greeted by thick trees and brush.

<412hp 158m 228mv><no opponent><no opponent><evasive>

south
On the outskirts of town
| The walls of the town are to your north as you are suddenly
| thrown into sudden wilderness. In the near distance you
+ | see a foreboding forest to the east. Carrion feeders circle
| | mercilessly above you as if expecting to feed today. The
@ | path upon which you walk is unkept and very , very old.
| | The lack of wildlife is particularly disturbing.
+-+-+|
|
|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 226mv><no opponent><no opponent><evasive>

south
A scenic sight
+ | Before stands an cliff like outcropping which extends
| | into a tumultuous ocean. The large waves from the sea
+ | crash violently against the rocks spraying water all over
| | your face. Calls of birds in the distance are numerous
@-+-+| and shrill to the ear. Going past where you are is not
| a wise idea for you would most likely be pulled into the
| sea and swept away.
|
|
---------+

[Exits: north east]
where
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 224mv><no opponent><no opponent><evasive>

east
Players near you in Darkhaven:
<PK> Ungril A scenic sight

<412hp 158m 224mv><no opponent><no opponent><evasive>
east

east
east
A long dark trail through the forest
+ | You are surrounded by eerie silence. No living thing
| | can be seen nor heard for many, many distances. The
+ | entire trail and forest seems to be surrounded by a shroud
| | of evil and darkness as if some unseen force is slowly
+-@-+-+| devouring this place. Shadows within the trees seem to
|| have a life all their own and the rustling of leaves
+| seem almost loud given the surrounding environment.
||
+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 222mv><no opponent><no opponent><evasive>

A long dark trail through the forest
+ | You are surrounded by eerie silence. No living thing
| | can be seen nor heard for many, many distances. The entire
+ | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
+-+-@-+ | this place. Shadows within the trees seem to have a
| | life all their own and the rustling of leaves seem almost
+ | loud given the surrounding environment.
| |
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 220mv><no opponent><no opponent><evasive>

south
A long dark trail through the forest
| You are surrounded by eerie silence. No living thing
| can be seen nor heard for many, many distances. The entire
| trail and forest seems to be surrounded by a shroud of
| evil and darkness as if some unseen force is slowly devouring
+-+-@ | this place. Shadows within the trees seem to have a life
| | all their own and the rustling of leaves seem almost
+ +| loud given the surrounding environment.
| ||
+-+-+|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 218mv><no opponent><no opponent><evasive>

south
The entire forest around you seems to be shrouded in evil and darkness.

<412hp 158m 218mv><no opponent><no opponent><evasive>

A dark trail
| You are surrounded by eerie silence. No living thing can
| be seen nor heard for many, many distances. The entire
+-+-+ | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
@ +| this place. Shadows within the trees seem to have a life
| || all their own and the rustling of leaves seem almost loud
+-+-+| given the surrounding environment.
|
|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 216mv><no opponent><no opponent><evasive>

A dark trail
+-+-+ | You are surrounded by eerie silence. No living thing can
| | be seen nor heard for many, many distances. The entire
+ +| trail and forest seems to be surrounded by a shroud of
east
| || evil and darkness as if some unseen force is slowly devouring
@-+-+| this place. Shadows within the trees seem to have a life
| all their own and the rustling of leaves seem almost loud
| given the surrounding environment.
|
|
---------+

[Exits: north east]
A length of thick wood with crude spikes protruding lays here.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 214mv><no opponent><no opponent><evasive>

east
A forest trail
+-+ | You are surrounding by eerie silence. No living thing
| | can be seen nor heard for many, many distances. The entire
+ +-+| trail and forest seems to be surrounded by a shroud of
| | || evil and darkness as if some unseen force is slowly
+-@-+ +| devouring this place. shadows within the trees seem to
|| have a life all their own and the rustling of leaves
+| seem almost loud given the surrounding environment.
||
+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 212mv><no opponent><no opponent><evasive>

north
A forest trail
+ | You are surrounded by eerie silence. No living thing can
| | be seen nor heard for many, many distances. The entire
+ +-+ | trail and forest seems to be surrounded by a shroud of
| | | | evil and darkness as if some unseen force is slowly devouring
+-+-@ + | this place. Shadows within the trees seem to have a life
| | all their own and the rustling of leaves seem almost loud
+ | given the surrounding environment.
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 210mv><no opponent><no opponent><evasive>

east
A dark forest trail
| You are surrounded by eerie silence. No living thing can
| be seen nor heard for many, many distances. The entire
+ | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
+ @-+ | this place. Shadows within the trees seem to have a life
| | | | all their own and the rustling of leaves seem almost loud
+-+-+ + | given the surrounding environment.
| |
+ |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 208mv><no opponent><no opponent><evasive>

where
A dark forest trail
| You are surrounded by eerie silence. No living thing can
| be seen nor heard for many, many distances. The entire trail
| and forest seems to be surrounded by a shroud of evil and
| darkness as if some unseen force is slowly devouring this
+-@ | place. Shadows within the trees seem to have a life all their
| | | own and the rustling of leaves seem almost loud given the
+-+ + | surrounding environment.
| |
+ |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 206mv><no opponent><no opponent><evasive>

south
south
Players near you in Darkhaven:
<PK> Ungril A dark forest trail

<412hp 158m 206mv><no opponent><no opponent><evasive>

south
south
A lone path
| You are surrounded by eerie silence. No living thing can
| be seen nor heard for many, many distances. The entire trail
+-+ | and forest seems to be surrounded by a shroud of evil and
| | | darkness as if some unseen force is slowly devouring this
+-+ @ | place. Shadows within the trees seem to have a life all their
| | own and the rustling of leaves seem almost loud given the
+ | surrounding environment.
| |
+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 204mv><no opponent><no opponent><evasive>

A lone path
+-+ | You are surrounded by eerie silence. No living thing
| | | can be seen nor heard for many, many distances. The entire
+-+ + | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
@ | this place. Shadows within the trees seem to have a life
| | all their own and the rustling of leaves seem almost
+ | loud given the surrounding environment.
| |
+-+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 202mv><no opponent><no opponent><evasive>

south
A lone path
+ | You are surrounded by eerie silence. No living thing can
| | be seen nor heard for many, many distances. The entire
+ | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
@ | this place. Shadows within the trees seem to have a life
| | all their own and the rustling of leaves seem almost loud
+-+-+| given the surrounding environment.
|
|
---------+

south
[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 200mv><no opponent><no opponent><evasive>

A lone path
+ | You are surrounded by eerie silence. No living thing can
| | be seen nor heard for many, many distances. The entire
+ | trail and forest seems to be surrounded by a shroud of
| | evil and darkness as if some unseen force is slowly devouring
@-+-+| this place. Shadows within the trees seem to have a life
| all their own and the rustling of leaves seem almost loud
| given the surrounding environment.
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 198mv><no opponent><no opponent><evasive>

where
east
The entire forest around you seems to be shrouded in evil and darkness.

<412hp 158m 198mv><no opponent><no opponent><evasive>
east

The entire forest around you seems to be shrouded in evil and darkness.

<412hp 158m 198mv><no opponent><no opponent><evasive>

east
Players near you in Darkhaven:
<PK> Ungril A lone path

<412hp 158m 198mv><no opponent><no opponent><evasive>

An ancient force
+ | You are nearly thrown back as a divine force slams into
| | you. You have to use all your strength just to move.
+ | A mysterious gale from nowhere begins to pick up - blowing
| | everything every which way. It seems as if you are not
+-@-+-+| wanted in this area and it is trying to prevent your entrance
| here.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 196mv><no opponent><no opponent><evasive>

An ancient force
+ | You are nearly thrown back as a divine force slams into
| | you. You have to use all your strength just to move.
+ | A mysterious gale from nowhere begins to pick up - blowing
| | everything every which way. It seems as if you are not
+-+-@-+-+| wanted in this area and it is trying to prevent entrance
| here.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 194mv><no opponent><no opponent><evasive>

east
An ancient force
| You are nearly thrown back as a divine force slams into
| you. You have to use all your strength just to move. A mysterious
| gale from nowhere begins to pick up - blowing everything
| every which way. It seems as if you are not wanted in this
+-+-@-+ | area and it is trying to prevent entrance here.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 192mv><no opponent><no opponent><evasive>

down
An ancient force
| You are nearly thrown back as a divine force slams into you.
| You have to use all your strength just to move. A mysterious
| gale from nowhere begins to pick up - blowing everything every
| which way. It seems as if you are not wanted in this area
+-+-@ | and it is trying to prevent entrance here.
|
|
|
|
---------+

[Exits: west down]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 190mv><no opponent><no opponent><evasive>

Entrance to a Cavern
| You find yourself standing at the entrance to a deep cavern.
| Dripping noises come from within, alongside low pitched
| growls and clanging. The cavern is in total darkness giving
| no hints of what may lay within its depths. A wooden sign
@-+-+| has been fixed to the wall, its old writing barely readable
| | from age and rot.
+ |
| |
+ |
---------+

[Exits: east up]
where
A rotting wooden sign is fixed to the wall.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 188mv><no opponent><no opponent><evasive>

Players near you in Enthema:
<PK> Ungril Entrance to a Cavern

<412hp 158m 188mv><no opponent><no opponent><evasive>

east
Inside a Dark Cavern
| You are inside a deep cavern, darkness looming ominously
| all around you. The cavern is wide enough for a small party
+| to get through. The floor is watery and slimy, moist to the
|| touch. Caverns lead off to the east and south, going deeper
+-@-+-+| into the darkness. To the west the cavern opens up into a
| | lighter surroundings.
+ |
| |
+ |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 186mv><no opponent><no opponent><evasive>

south
south
A Pitch Black Corridor
+| The cavern plunges into total darkness as it winds its
|| way in deeper into the kingdom of Enthema. Strange writing
+-+-+-+| has been adorned all over the walls, looking more like
| | it was smeared than written. Its language is indistinguishable,
@ | belonging to a highly intelligent race. To the south the
| | cavern continues, getting ever darker.
+ |
| |
+-+ |
---------+

[Exits: north south]
(Red Aura) A slimy illithid lurks here, searching for brains to eat.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 184mv><no opponent><no opponent><evasive>

Dark Corridor
+-+-+-+| The corridor continues to wind its way south and north
| | into complete and utter darkness. Your only way of knowing
+ | the path is by feeling your way along the walls. Even with
south
| | a light, it is difficult to see far in front of you, for
@ | the air is blanketed with a strange soot that prevents
| | any light from travelling very far.
+-+ |
| |
+ |
---------+

[Exits: north south]
(Red Aura) A tall creature in robes stands before you.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 182mv><no opponent><no opponent><evasive>

east
Dense Darkness
+ | It becomes almost impossible to find your way through the
| | darkness here as the intensity of it amplifies. It seems
+ | almost unnatural for a place to be so dark, as if an evil
| | force was at work here. The air is thick and smoky, its
@-+ | putrid smell flooding your senses telling you not to stay
| | here. You hear echoes coming from far away to the east.
+ |
|
|
---------+

[Exits: north east]
(Red Aura) A slimy illithid lurks here, searching for brains to eat.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 180mv><no opponent><no opponent><evasive>

south
Deep inside Enthema
+ | As you enter the room a fiercely powerful stench hits your
| | face, stopping you dead in your tracks momentarily. Arising
+ | from the wall east of you is a huge slimy layer that emits
| | a sickening gaseous stench. The passage east is rendered completely
+-@ | impassable by the toxic slime that has gathered there. To
| | the south you see a narrow opening.
+ |
|
|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 178mv><no opponent><no opponent><evasive>

Slimy Opening
+ | A slide of sludgy slime leads downwards deeper into the cavern,
| | giving it an appearance almost catacomb like. Below you are
+-+ | heard echoes on a strange wind, some of them sounding human.
| | They range in pitch, some sounding like low moans. Occasionally
@ | a shrill cry rings out. A strange sensation fills your mind,
| as if trying to overpower you.
|
|
|
---------+

[Exits: north down]
(Red Aura) A slimy illithid lurks here, searching for brains to eat.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 176mv><no opponent><no opponent><evasive>

down
down
Slimy Path
+ | The pathway west is blocked off by a thick layer of purple
| | sludge, its slimy composition completely covering the
+-+ | wall. Drips of goo trickle down it landing on the ground.
| | Small meatflies circle around the piles of effluent, landing
@-+-+| on it momentarily to feed. To the north of you are the
| remnants of a nest. Eastwards the trail of slime continues.
|
|
|
---------+

[Exits: north east up]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 174mv><no opponent><no opponent><evasive>

Alas, you cannot go that way.

<412hp 158m 174mv><no opponent><no opponent><evasive>

south
Alas, you cannot go that way.

<412hp 158m 174mv><no opponent><no opponent><evasive>
east

east
A Sticky Web
+ | You find yourself on an incredibly sticky structure of slime
| | and sludgy matter, strewn across the cavern's walls like
+-+ | a fine mesh. It seems to have been created artificially,
| | perhaps to keep unwelcome visitors out. The combination
+-@-+ | of being inside near total darkness and attempting to traverse
| the complex web may well trap you forever if you are not
| careful.
|
|
---------+

[Exits: east west]
You see 3 of an ancient short sword here.
A Four-Leaf Clover.
(Red Aura) A bloated leech crawls along searching for more blood.
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 172mv><no opponent><no opponent><evasive>

A Dark Cavern
+ | The cavern you walk down is poorly lit, so dark that even
| | a candle cannot shed much light upon it. It almost seems as
+-+ | if the caves are being kept deliberately dark by some kind
| | of magic. The floor of the cavern is dusty and looks untravelled,
+-+-@ | a carpet of soot laid upon it quite neatly. As you feel your
| way along its walls slime gets on your hands.
|
|
|
---------+

[Exits: south west up]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 170mv><no opponent><no opponent><evasive>

up
Deep in the Underdark
| Darkness is all around you, making it hard to tell what
| is ahead. A strange musty smell on the air indicates that
| some creature passed through here recently, leaving behind
| its scent. A small crack in the ground underneath you
@-+-+| leads down into a pitch black cavern. To the east the
| cave continues off into total darkness.
|
|
|
---------+

[Exits: east down]
Erasgha the huge, many-coloured dragon flies in.

<412hp 158m 168mv><no opponent><no opponent><evasive>

up
Alas, you cannot go that way.

<412hp 158m 168mv><no opponent><no opponent><evasive>

east
east
A Cavernous Hallway
| The floor of the hallway is covered in a strange layer
| of slime, its thin surface seeming to pulsate as it ripples
| slowly. Its purplish skin bubbles as a toxic air is released
| from it, slowly choking the senses. All around you is
+-@-+-+| in near total darkness, forcing you to feel your way around
|| the walls to get past. The cavern continues east and west.
+|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 270mv><no opponent><no opponent><evasive>

east
Outside a Dark Room
| You find yourself heading towards a chamber of sorts, a
| quiet chanting coming from its direction. The cavern is
| in total darkness, the only way you can find your way around
| it is by feeling your way along its walls. The walls of
+-+-@-+ | the cavern are covered in an ancient writing that is far
| | too old to be comprehensive. Amongst the writing you see
+ | figures of spellcasters.
|
|
---------+

[Exits: east west]
You see 2 of an ancient short sword here.
A curved sword with a heavy tip sits here.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 268mv><no opponent><no opponent><evasive>

south
Psionicist's Library
| A set of bookcases lies against the northern wall of this
| place. On them you see many thick looking books. Their subjects
| range from the clever manipulation of the mind to the healing
| of it. Each of them is bound in a heavy leather backing. On
+-+-@ | the eastern wall a shelf has been constructed, hosting various
| | common psionic scrolls and potions.
+ |
|
|
---------+

[Exits: south west]
(Red Aura) (Pyramid) A powerful mage stands here, leech-like tentacles reaching out.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 266mv><no opponent><no opponent><evasive>

down
The Mindflayer's Study
| A small workbench has been set up here for studying upon.
| You see many lengthy scrolls on top of the desk, still only
+-+-+ | half written. They seem to have been written in blood, perhaps
| | human. The walls of the chamber are adorned with pictures
@ | and portraits of illithids of all descriptions, and on the
| south wall you see a huge detailed picture of the human brain.
|
|
|
---------+

[Exits: north down]
(White Aura) (Red Aura) The ancient mindflayer stands here awaiting something.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 264mv><no opponent><no opponent><evasive>

where
A Blanketed Passageway
| The passageway plunges into total darkness as it takes a
| winding course southwards. The surroundings around you have
| been tidied cleanly and yet a mucky layer of slime lies upon
| them, its pulsating surface giving off a noxious green gas.
@ | Markings on the walls to the east and west are unreadable
| | and incredibly complex. An opening is above you.
+ |
| |
+-+-+ |
---------+

[Exits: south up]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 262mv><no opponent><no opponent><evasive>

south
Players near you in Enthema:
<PK> Ungril A Blanketed Passageway

<432hp 165m 262mv><no opponent><no opponent><evasive>

A Silent Cavern
| The air is odoured with a musty smell unlike any known to anywhere
| else in Serin. It seems to reek of decay as if some creature
+ | was put to death here and its body concealed. The walls to
| | the east and west are you are engraved with strange mystical
@ | symbols and writings that seem too complex or ancient to decipher.
| | The silence is deafening.
+-+-+ |
| |
+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 260mv><no opponent><no opponent><evasive>
south

The Illusionist's Chamber
+ | Strange shadows seem to fall from the walls, landing on the
| | floor where they dance around before disappearing as suddenly
+ | as they appeared. Not a single source of light is around to
| | produce them. The walls seem to fade away, becoming translucent,
+-+-@ | and then once again turn solid. Everything looks the same.
| | The same slimy fluid soaks the floor.
+ |
| |
+ |
---------+

[Exits: north west up]
(Translucent) (White Aura) (Red Aura) A haggard female illithid conjures a spell.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 258mv><no opponent><no opponent><evasive>
west

Deep within Enthema
+ | You reach an intersection of sorts, paths leading off in
| | all directions. The north path is blocked off by a huge
+ | gathering of slime. To the east you see a decorated chamber
| | of illusions, the residence of Enthema's master shapeshifter.
+-@-+ | The entrance to the dungeons is to the west. Southwards you
| | see a shimmering hallway, extremely bright.
+ |
| |
+ |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 256mv><no opponent><no opponent><evasive>

south
south
A Shimmering Hallway
+ | The walls of this hallway have been coated in a luminous
| | substance that seems to glow. It reflects every ounce
+-+-+ | of light that falls upon it, sending it bouncing over
| | to the opposite wall and back again. The whole effect
@ | is amazing to behold. The walls literally shimmer with
| | brightness, providing enough light to see. A rarity in
+ | Enthema's subterranean depths.
| |
+-+-+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 254mv><no opponent><no opponent><evasive>

south
A Shaking Passage
+-+-+ | The walls of the cavern seem to shake as if under tremor.
| | They shake silently, vibrating in a violent manner and
+ | yet without so much as a creak. As you stay here they
| | seem to close in on you, before suddenly parting again
@ | miles and miles apart. The whole area is bathed in a
| | warm blanket of total darkness, the source of warmth
+-+-+-+| unknown but certainly present.
| ||
+-+ +|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 252mv><no opponent><no opponent><evasive>

Distant Echoes
+ | Dripping noises sound in the darkness far away, alongside
| | shrill moaning and low pitched muffled screams. They
+ | echo around the caves, reaching you in a distorted and
| | ghostly sound of death. It is difficult to tell from
+-@-+-+| the muffled sounds what they could belong to. Perhaps
| || human, perhaps not. In the distance, someone - or something
+-+ +| - is torturing them.
| ||
+ +-+-+|
where
---------+

[Exits: north east west]
You see 2 of an ancient short sword here.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 250mv><no opponent><no opponent><evasive>

west
Players near you in Enthema:
<PK> Ungril Distant Echoes

<432hp 165m 250mv><no opponent><no opponent><evasive>

south
Squelching Water
+ | The floor of the cavern has been soaked in a layer of sludgy
| | water. The source of this water is unapparent, though it seems
+ | to be flowing southwards slowly. Its surface is surprisingly
| | warm for a natural water source, though it doesn't look drinkable.
S @-+-+| It looks like the slime covering much of the caverns in Enthema
| | | has fallen in, polluting it.
+-+-+ |
| |
+ |
---------+

[Exits: east south]
A short sword which looks like it has seen better days sits here.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 248mv><no opponent><no opponent><evasive>

Weed-infested Water
+ | The slimy water continues its flow southwards, disappearing
| | underneath the walls of the cavern to the south. It drains
S +-+-+| away as quietly as it entered. Tall weeds grow inside the water,
| | | their reedy stalks feeding off the toxic substances inside
+-+-@ | it. They have malformed into strange and ugly shapes, their
| | leaves mutated to extremely long lengths.
+ |
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 246mv><no opponent><no opponent><evasive>

west
Surrounded by Weeds
+| Weeds of all shapes and sizes reach up, their stalks entangling
|| you as you attempt to get by. Their colours range from purplish
+-S +-+| greens to pale whites. The Enthemian slime that covers much
| | | of the caverns resides on their leaves, perhaps choking them
+-@-+ | to death, but it seems more likely that they are feeding
| | from it.
+ |
| |
+ |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 244mv><no opponent><no opponent><evasive>

west
Slippery Terrain
| The floor of this cavern is moist and wet, covered in Enthemian
| slime. It seems to hold the same composition as mud, slippy
+-S +| to the touch, and yet sticking to you as you feel it. In
| || this dark cavern it is difficult to see anything much further
@-+-+| than a few feet in front of you. A clanging noise comes
| | from the north, sounding like the action of metal upon
+ | metal.
| |
+ |
---------+

[Exits: north east down]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 242mv><no opponent><no opponent><evasive>

north
The Illithid Armory
| A small store has been set up here, selling various armors
| and tools for the inhabitants and workers of the kingdom
| to use. You see various shiny looking shields and torso
| wears under the table of the stall. Strangely they seem
+-@ +| to have been created from the same runny thin slime which
| || has overcome most of the kingdom.
+-+-+|
| |
+ |
---------+

[Exits: south west]
(White Aura) (Red Aura) The armorer stands here, fixing a dent in a shield.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 240mv><no opponent><no opponent><evasive>

south
Slippery Terrain
| The floor of this cavern is moist and wet, covered in Enthemian
| slime. It seems to hold the same composition as mud, slippy
+-S +| to the touch, and yet sticking to you as you feel it. In
| || this dark cavern it is difficult to see anything much further
@-+-+| than a few feet in front of you. A clanging noise comes
| | from the north, sounding like the action of metal upon
+ | metal.
| |
+ |
---------+

[Exits: north east down]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 238mv><no opponent><no opponent><evasive>

down
A pitch black tunnel
| An eerie quiet blankets this passage, lending a sense of foreboding
| to the cold stone tunnel. The walls appear to be perfectly
| smooth, as if they were polished by intense heat but otherwise
| seem natural. The air hangs perfectly still, the scent of
where
o-o-@ | decay lingering in the stale atmosphere. Barely noticeable
| upon the northern wall are narrow claw marks set deeply into
| the rock face. Darkness swallows the passage in both directions
| and little else can be discerned from the bare area.
|
---------+

[Exits: west up]
A short sword which looks like it has seen better days sits here.
(Red Aura) A few spiders scuttle around the floor of this cave.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 236mv><no opponent><no opponent><evasive>

Players near you in Unlit City:
<PK> Ungril A pitch black tunnel

<432hp 165m 236mv><no opponent><no opponent><evasive>

west
A fissure in the rock wall
| The cold smooth surface is interrupted on the southern wall
| by a crack jutting up from the floor. Short lascerations
| in the stone suggest a conscious effort to widen the opening
| into the fissure that it is now. A barely audible drip betrays
o-@-o | the blanketing silence, mere seconds passing between each
| and ending in a dull splash. The sound almost seems to be
| coming from within the fissure, as if it were hollow behind
| it. The tunnel ends not far to the west, and darkness fills
| the eastern passage.
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 233mv><no opponent><no opponent><evasive>
west

An abrupt ending
| The ending of a tunnel has formed here, splitting open
| into a much larger passage to the west, while to the east
| barely carving out a narrow crawlway into the subterranea.
| The mouth of the opening is supported by a rib of smooth
@-o-o| stone, that itself is encompassed by shards of glass that
| would indicate to touch it is to be avoided. A few dried
| blood stains upon the floor of this opening show the fate
| of adventurers who passed overzealously through this way.
|
---------+

[Exits: east west]
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 230mv><no opponent><no opponent><evasive>

west
A dimly lit passage
*-*-* | Fragments of dust-covered rubble from centuries past has been
| | stacked up untidily. An uneven path has been forced through
* | it, leaving an easy to traverse and yet uneasy passage. It
| | seems to have been travelled through recently, a fresh layer
o-@ | of dust left covering a track made none too long ago. Nearby
| the passage ends abruptly at the mouth of an underground tunnel,
| while to the west it leads towards tall spires.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<432hp 165m 227mv><no opponent><no opponent><evasive>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<432hp 165m 227mv><no opponent><no opponent><evasive>

get sleeping holding
get sleeping sack
drop sleeping
sleep bag
You see nothing like that in a dragonblood holding robe of wounding.

<432hp 165m 227mv><no opponent><no opponent><evasive>

sc
You don't have a sack.

<432hp 165m 227mv><no opponent><no opponent><evasive>

You do not have that item.

<432hp 165m 227mv><no opponent><no opponent><evasive>

You don't see that here.

<432hp 165m 227mv><no opponent><no opponent><evasive>


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:12m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 432/961 |
| Sex: Male Alignment: Evil Mana: 165/370 |
| Class: Warrior Ethos: Chaotic Move: 227/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 497/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 108 Saving Throws |
| Hitroll: 46 Vs Bash: 121 Afflictive: 51 |
| Damroll: 43 Vs Slash: 142 Maledictive: 43 |
| Vs Magic: 48 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 2 hours
Spell: detect magic : lasts for 0 hours
Spell: detect invis : lasts for 0 hours
Spell: detect evil : lasts for 0 hours
Skill: warcry : modifies hitroll by 6 for 0 hours
: modifies save vs afflictive by 6 for 0 hours

<432hp 165m 227mv><no opponent><no opponent><evasive>

stand
get bag
put bag holding
put bag sack
You are already standing.

<432hp 165m 227mv><no opponent><no opponent><evasive>

You see no bag here.

<432hp 165m 227mv><no opponent><no opponent><evasive>

slee
You do not have that item.

<432hp 165m 227mv><no opponent><no opponent><evasive>

You see no sack here.

<432hp 165m 227mv><no opponent><no opponent><evasive>

You go to sleep.

<432hp 165m 227mv><no opponent><no opponent><evasive>

i
You are carrying:
(Glowing) (Humming) a Defender potion
(Glowing) a flail of intense molten fire
(Magical) (Glowing) a huge tower shield
a boneweave spider bow
(Glowing) (Humming) 'Nightfall', the oath-breaker
(Humming) a dagger of dark iron
(Humming) a rod of mind spectres
(Magical) an enriched gyvel potion
(Red Aura) (Magical) a polearm of severe paranoia
(Glowing) a dragonblood holding robe of wounding (open)

<432hp 165m 227mv><no opponent><no opponent><evasive>


You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.
Your warcry wears off.

<528hp 205m 346mv><no opponent><no opponent><evasive>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<528hp 205m 346mv><no opponent><no opponent><evasive>

war
You see no bag here.

<528hp 205m 346mv><no opponent><no opponent><evasive>

You do not have that item.

<528hp 205m 346mv><no opponent><no opponent><evasive>

You see no sack here.

<528hp 205m 346mv><no opponent><no opponent><evasive>

You feel righteous as you yell out your warcry.
You yell 'Lord of Anguish, consume my soul with your unholy might!'

<528hp 175m 346mv><no opponent><no opponent><evasive>

get det hold
You get a potion of detect invis from a dragonblood holding robe of wounding.

<528hp 175m 346mv><no opponent><no opponent><evasive>

quaff det
You quaff a potion of detect invis.
Your eyes tingle.

<528hp 175m 346mv><no opponent><no opponent><evasive>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<528hp 175m 346mv><no opponent><no opponent><active>

af
You are affected by the following:
Spell: detect invis : lasts for 40 hours
Skill: warcry : modifies save vs afflictive by 6 for 25 hours
: modifies hitroll by 6 for 25 hours
Skill: victory rush : lasts for 2 hours
Spell: cabal sanctuary: lasts for 1 hours

<528hp 175m 346mv><no opponent><no opponent><active>

exam hold
A dragonblood holding robe of wounding holds:
a tin canteen
(Glowing) (Humming) a psi-faded iron-black cuff of resistance
(Glowing) (Humming) a psi-faded iron-black band of enlightenment
(Glowing) (Humming) a psi-faded iron-black choker of enlightenment
( 7) an enriched gyvel potion
( 8) a purple potion
a Hell-blade
( 5) a potion of detect invis
( 4) some bread with raisins
(34) a lump of platinum ore
( 8) a lump of silver ore
(24) a lump of mithril ore
(10) a lump of golden ore
(15) (Glowing) (Humming) a Defender potion
(Glowing) (Humming) a dragonblood tainted ioun
( 2) (Glowing) (Humming) a dragonwing iron-black band of unerring flight
(Glowing) (Humming) a disease-scarred iron-black band of survival
(Glowing) (Humming) an onyx-black iron-black band of reflexes
(Glowing) (Humming) a deflective iron-black band of shielding
( 2) (Glowing) (Humming) a fire-scorched iron-black band of acclimation
(Glowing) (Humming) an onyx-black iron-black band of alacrity
(Glowing) (Humming) a deflective iron-black skullcap of shielding
a thick steel helmet
a psionic runed amulet of altering reality
(Humming) some iron pilums (3)
(Humming) some iron arrows (50)
( 3) a perfect potion of recall
a pale blue stone
a HUGE stone club
(Glowing) (Humming) a dragonblood iron-black band of evisceration
[Hit Return to continue]

(Glowing) (Humming) a disease-scarred iron-black cuff of inoculation
ebony-tipped arrows (50)
(Glowing) (Humming) a dragonwing iron-black choker of unerring flight
(Glowing) (Humming) a dragonwing iron-black cuff of unerring flight
(Glowing) (Humming) a fire-scorched iron-black choker of endurance
(Glowing) (Humming) a disease-scarred iron-black choker of survival
(Glowing) (Humming) a fire-scorched iron-black cuff of acclimation
( 2) a webbed ring
(Glowing) (Humming) a disease-scarred iron-black band of inoculation
a bronze dragon skull
a dragonwing marked bracer of seeking
(Glowing) a fiery dagger
a shimmering runed amulet of the pools
(Glowing) a blood candle
a dragonblood digging gloves
a blue steel helm and visor
a pair of blue steel vambraces
(Glowing) fireforged greaves
a lair upgrade kit
a cloak of Dreamseeking
a dragonblood goat-hide wristlet
a torso of bronze dragonscale
a pitch-black flaming longsword
(Glowing) a water cube
a black plate neckguard
a pair of blue steel greaves

<528hp 175m 346mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<528hp 175m 346mv><no opponent><no opponent><active>

slee
You go to sleep.

<528hp 175m 346mv><no opponent><no opponent><active>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:13m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 528/961 |
| Sex: Male Alignment: Evil Mana: 175/370 |
| Class: Warrior Ethos: Chaotic Move: 346/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 15 (16-1) Guildpoint: 1/3 Items: 29/32 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 98 Saving Throws |
| Hitroll: 46 Vs Bash: 111 Afflictive: 51 |
| Damroll: 43 Vs Slash: 132 Maledictive: 43 |
| Vs Magic: 38 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 40 hours
Skill: warcry : modifies save vs afflictive by 6 for 25 hours
: modifies hitroll by 6 for 25 hours
Skill: victory rush : lasts for 2 hours
Spell: cabal sanctuary: lasts for 1 hours

<528hp 175m 346mv><no opponent><no opponent><active>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<528hp 175m 346mv><no opponent><no opponent><active>

You see no bag here.

<528hp 175m 346mv><no opponent><no opponent><active>

You do not have that item.

<528hp 175m 346mv><no opponent><no opponent><active>

You see no sack here.

<528hp 175m 346mv><no opponent><no opponent><active>

get canteen holding
drink canteen
put canteen holding
You get a tin canteen from a dragonblood holding robe of wounding.

<528hp 175m 346mv><no opponent><no opponent><active>

You drink water from a tin canteen.
Your thirst is quenched.

<528hp 175m 346mv><no opponent><no opponent><active>

You put a tin canteen in a dragonblood holding robe of wounding.

<528hp 175m 346mv><no opponent><no opponent><active>

rem polea
wear sword
rem shield
dual flail
put pilum hold
You do not have that item.

<528hp 175m 346mv><no opponent><no opponent><active>

You do not have that item.

<528hp 175m 346mv><no opponent><no opponent><active>

You do not have that item.

<528hp 175m 346mv><no opponent><no opponent><active>

You wield a flail of intense molten fire in your off-hand.
A flail of intense molten fire feels like a part of you!

<528hp 175m 346mv><no opponent><no opponent><active>

You do not have that item.

<528hp 175m 346mv><no opponent><no opponent><active>

eq
You are using:
<used as light> (Glowing) (Humming) a banner of blood
<worn on finger> (Glowing) a black iron ring
<worn on finger> (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck> (Humming) a cloak made of skin
<worn around neck> a black velvet cloak
<worn on head> (Glowing) (Humming) a dragonblood iron-black skullcap of evisceration
<worn on ear> a gold earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) gauntlets of blood
<worn on legs> (Humming) a pair of form fitting leggings
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> a beautiful gown of white samite
<worn about waist> (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<wielded> 'Khyer-Dirohm', the vorpal Sword of Atonement
<dual wielded> (Glowing) a flail of intense molten fire
<stored in quiver> (Glowing) some mithril arrows (30)
<floating nearby> (Glowing) (Humming) an onyx-black tainted ioun

<528hp 175m 346mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<528hp 175m 346mv><no opponent><no opponent><active>


The timeclock pillar burns at its zenith, fully enveloped by the dweomer fires.

<547hp 180m 394mv><no opponent><no opponent><active>

slee
You go to sleep.

<547hp 180m 394mv><no opponent><no opponent><active>

stand
get bag
put bag holding
put bag sack
sc
You wake and stand up.

<547hp 180m 394mv><no opponent><no opponent><active>

You see no bag here.

<547hp 180m 394mv><no opponent><no opponent><active>

You do not have that item.

<547hp 180m 394mv><no opponent><no opponent><active>
where

You see no sack here.

<547hp 180m 394mv><no opponent><no opponent><active>


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:13m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 547/981 |
| Sex: Male Alignment: Evil Mana: 180/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 46 Armor Vs Pierce: 113 Saving Throws |
| Off-H: 37 Vs Bash: 126 Afflictive: 51 |
| Damroll: 43 Vs Slash: 147 Maledictive: 43 |
| Off-H: 46 Vs Magic: 53 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 39 hours
Skill: warcry : modifies save vs afflictive by 6 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: victory rush : lasts for 1 hours
Spell: cabal sanctuary: lasts for 0 hours

<547hp 180m 394mv><no opponent><no opponent><active>
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<547hp 180m 394mv><no opponent><no opponent><active>

aff
You are affected by the following:
Spell: detect invis : lasts for 39 hours
Skill: warcry : modifies save vs afflictive by 6 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: victory rush : lasts for 1 hours
Spell: cabal sanctuary: lasts for 0 hours

<547hp 180m 394mv><no opponent><no opponent><active>

r
You rest.

<547hp 180m 394mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<547hp 180m 394mv><no opponent><no opponent><active>

who
[ Gnome ] <PK> Wylsin Plindane the Sage of Arcane Power
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<547hp 180m 394mv><no opponent><no opponent><active>



<547hp 180m 394mv><no opponent><no opponent><active>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:13m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 547/981 |
| Sex: Male Alignment: Evil Mana: 180/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 46 Armor Vs Pierce: 113 Saving Throws |
| Off-H: 37 Vs Bash: 126 Afflictive: 51 |
| Damroll: 43 Vs Slash: 147 Maledictive: 43 |
| Off-H: 46 Vs Magic: 53 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 39 hours
Skill: warcry : modifies save vs afflictive by 6 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: victory rush : lasts for 1 hours
Spell: cabal sanctuary: lasts for 0 hours

<547hp 180m 394mv><no opponent><no opponent><active>

l
A dimly lit passage
*-*-* | Fragments of dust-covered rubble from centuries past has been
| | stacked up untidily. An uneven path has been forced through
* | it, leaving an easy to traverse and yet uneasy passage. It
| | seems to have been travelled through recently, a fresh layer
o-@ | of dust left covering a track made none too long ago. Nearby
| the passage ends abruptly at the mouth of an underground tunnel,
| while to the west it leads towards tall spires.
|
|
---------+

[Exits: east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<547hp 180m 394mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<547hp 180m 394mv><no opponent><no opponent><active>

slee
You go to sleep.

<547hp 180m 394mv><no opponent><no opponent><active>


The white aura around your body fades.

<638hp 208m 394mv><no opponent><no opponent><active>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<638hp 208m 394mv><no opponent><no opponent><active>

You see no bag here.

<638hp 208m 394mv><no opponent><no opponent><active>

You do not have that item.

<638hp 208m 394mv><no opponent><no opponent><active>

where
You see no sack here.

<638hp 208m 394mv><no opponent><no opponent><active>

Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><active>

exam hold
A dragonblood holding robe of wounding holds:
a tin canteen
(Glowing) (Humming) a psi-faded iron-black cuff of resistance
(Glowing) (Humming) a psi-faded iron-black band of enlightenment
(Glowing) (Humming) a psi-faded iron-black choker of enlightenment
( 7) an enriched gyvel potion
( 8) a purple potion
a Hell-blade
( 5) a potion of detect invis
( 4) some bread with raisins
(34) a lump of platinum ore
( 8) a lump of silver ore
(24) a lump of mithril ore
(10) a lump of golden ore
(15) (Glowing) (Humming) a Defender potion
(Glowing) (Humming) a dragonblood tainted ioun
( 2) (Glowing) (Humming) a dragonwing iron-black band of unerring flight
(Glowing) (Humming) a disease-scarred iron-black band of survival
(Glowing) (Humming) an onyx-black iron-black band of reflexes
(Glowing) (Humming) a deflective iron-black band of shielding
( 2) (Glowing) (Humming) a fire-scorched iron-black band of acclimation
(Glowing) (Humming) an onyx-black iron-black band of alacrity
(Glowing) (Humming) a deflective iron-black skullcap of shielding
a thick steel helmet
a psionic runed amulet of altering reality
(Humming) some iron pilums (3)
(Humming) some iron arrows (50)
( 3) a perfect potion of recall
a pale blue stone
a HUGE stone club
(Glowing) (Humming) a dragonblood iron-black band of evisceration
[Hit Return to continue]

(Glowing) (Humming) a disease-scarred iron-black cuff of inoculation
ebony-tipped arrows (50)
(Glowing) (Humming) a dragonwing iron-black choker of unerring flight
(Glowing) (Humming) a dragonwing iron-black cuff of unerring flight
(Glowing) (Humming) a fire-scorched iron-black choker of endurance
(Glowing) (Humming) a disease-scarred iron-black choker of survival
(Glowing) (Humming) a fire-scorched iron-black cuff of acclimation
( 2) a webbed ring
(Glowing) (Humming) a disease-scarred iron-black band of inoculation
a bronze dragon skull
a dragonwing marked bracer of seeking
(Glowing) a fiery dagger
a shimmering runed amulet of the pools
(Glowing) a blood candle
a dragonblood digging gloves
a blue steel helm and visor
a pair of blue steel vambraces
(Glowing) fireforged greaves
a lair upgrade kit
a cloak of Dreamseeking
a dragonblood goat-hide wristlet
a torso of bronze dragonscale
a pitch-black flaming longsword
(Glowing) a water cube
a black plate neckguard
a pair of blue steel greaves

<638hp 208m 394mv><no opponent><no opponent><active>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><active>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:14m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 638/981 |
| Sex: Male Alignment: Evil Mana: 208/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 46 Armor Vs Pierce: 113 Saving Throws |
| Off-H: 37 Vs Bash: 126 Afflictive: 51 |
| Damroll: 43 Vs Slash: 147 Maledictive: 43 |
| Off-H: 46 Vs Magic: 53 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 38 hours
Skill: warcry : modifies save vs afflictive by 6 for 23 hours
: modifies hitroll by 6 for 23 hours
Skill: victory rush : lasts for 0 hours

<638hp 208m 394mv><no opponent><no opponent><active>

who
[ Gnome ] <PK> Wylsin Plindane the Sage of Arcane Power
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] <PK> Amariel Tell the Holy Matriarch of Healing
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<638hp 208m 394mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><calm>


[LEGION] an occultist: 'Alkas has entered the Lacramose Temple.'

<638hp 208m 394mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<638hp 208m 394mv><no opponent><no opponent><calm>

slee
You go to sleep.

<638hp 208m 394mv><no opponent><no opponent><calm>


[LEGION] A Shadowdemon Guardian: 'Alert! Alkas has intruded upon our cabal!'

<638hp 208m 394mv><no opponent><no opponent><calm>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:14m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 638/981 |
| Sex: Male Alignment: Evil Mana: 208/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 46 Armor Vs Pierce: 98 Saving Throws |
| Off-H: 37 Vs Bash: 111 Afflictive: 51 |
| Damroll: 43 Vs Slash: 132 Maledictive: 43 |
| Off-H: 46 Vs Magic: 38 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 38 hours
Skill: warcry : modifies save vs afflictive by 6 for 23 hours
: modifies hitroll by 6 for 23 hours
Skill: victory rush : lasts for 0 hours

<638hp 208m 394mv><no opponent><no opponent><calm>

eq
You are using:
<used as light> (Glowing) (Humming) a banner of blood
<worn on finger> (Glowing) a black iron ring
<worn on finger> (Glowing) (Humming) a heavy-black dragonscale ring
<worn around neck> (Humming) a cloak made of skin
<worn around neck> a black velvet cloak
<worn on head> (Glowing) (Humming) a dragonblood iron-black skullcap of evisceration
<worn on ear> a gold earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) gauntlets of blood
<worn on legs> (Humming) a pair of form fitting leggings
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> a beautiful gown of white samite
<worn about waist> (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood iron-black cuff of evisceration
<wielded> 'Khyer-Dirohm', the vorpal Sword of Atonement
<dual wielded> (Glowing) a flail of intense molten fire
<stored in quiver> (Glowing) some mithril arrows (30)
<floating nearby> (Glowing) (Humming) an onyx-black tainted ioun

<638hp 208m 394mv><no opponent><no opponent><calm>


Your victory rush wears off.

<717hp 238m 394mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<717hp 238m 394mv><no opponent><no opponent><calm>

You see no bag here.

<717hp 238m 394mv><no opponent><no opponent><calm>

You do not have that item.

<717hp 238m 394mv><no opponent><no opponent><calm>

You see no sack here.

<717hp 238m 394mv><no opponent><no opponent><calm>

wear rod
You stop wielding 'Khyer-Dirohm', the Vorpal Sword of Atonement.
You wield a rod of mind spectres.
A rod of mind spectres feels like a part of you!

<717hp 238m 394mv><no opponent><no opponent><calm>

slee
You go to sleep.

<717hp 238m 394mv><no opponent><no opponent><calm>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:14m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 717/971 |
| Sex: Male Alignment: Evil Mana: 238/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 495/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [****-] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 38 Armor Vs Pierce: 98 Saving Throws |
| Off-H: 37 Vs Bash: 111 Afflictive: 51 |
| Damroll: 43 Vs Slash: 132 Maledictive: 43 |
| Off-H: 46 Vs Magic: 38 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 37 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours

<717hp 238m 394mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<717hp 238m 394mv><no opponent><no opponent><calm>

You see no bag here.

<717hp 238m 394mv><no opponent><no opponent><calm>

You do not have that item.

<717hp 238m 394mv><no opponent><no opponent><calm>

You see no sack here.

<717hp 238m 394mv><no opponent><no opponent><calm>

get bre hold
You get some bread with raisins from a dragonblood holding robe of wounding.

<717hp 238m 394mv><no opponent><no opponent><calm>

eat bre
You eat some bread with raisins.
You are full.

<717hp 238m 394mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<717hp 238m 394mv><no opponent><no opponent><calm>


[LEGION] the Master Occultist: 'To arms! Alkas is attacking the sepulcher!'

<717hp 238m 394mv><no opponent><no opponent><calm>

slee
You go to sleep.

<717hp 238m 394mv><no opponent><no opponent><calm>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:14m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 717/971 |
| Sex: Male Alignment: Evil Mana: 238/370 |
| Class: Warrior Ethos: Chaotic Move: 394/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 493/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 38 Armor Vs Pierce: 98 Saving Throws |
| Off-H: 37 Vs Bash: 111 Afflictive: 51 |
| Damroll: 43 Vs Slash: 132 Maledictive: 43 |
| Off-H: 46 Vs Magic: 38 Mental: 44 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 37 hours
Skill: warcry : modifies save vs afflictive by 6 for 22 hours
: modifies hitroll by 6 for 22 hours

<717hp 238m 394mv><no opponent><no opponent><calm>



<795hp 269m 394mv><no opponent><no opponent><calm>

gr
Ungril's group:
[50 War] Ungril 81% hp 72% mana 100% mv 541880 xp Kills: 0
* [50 Chm] A solid shadow 100% hp 100% mana 100% mv (in Standing Fortress)
* [30 Pet] Erasgha the huge, many-coloured dragon 100% hp 100% mana 100% mv 17893 tnl

<795hp 269m 394mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<795hp 269m 394mv><no opponent><no opponent><calm>

ber
You see no bag here.

<795hp 269m 394mv><no opponent><no opponent><calm>

You do not have that item.

<795hp 269m 394mv><no opponent><no opponent><calm>

You see no sack here.

<795hp 269m 394mv><no opponent><no opponent><calm>

Your pulse speeds up, but nothing happens.

<795hp 244m 262mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<795hp 244m 262mv><no opponent><no opponent><calm>

ber
Your pulse races as you are consumed by rage!

<856hp 122m 131mv><no opponent><no opponent><calm>

slee
sc
You go to sleep.

<856hp 122m 131mv><no opponent><no opponent><calm>


/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (109 hours, 5h:15m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 856/971 |
| Sex: Male Alignment: Evil Mana: 122/370 |
| Class: Warrior Ethos: Chaotic Move: 131/394 |
\ -------------------------------------------/
| |
| Streng: 25 (25+0) Rating: Great Weight: 493/625 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 39 Armor Vs Pierce: 48 Saving Throws |
| Off-H: 38 Vs Bash: 61 Afflictive: 51 |
| Damroll: 53 Vs Slash: 82 Maledictive: 43 |
| Off-H: 56 Vs Magic: -12 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 36 hours
Skill: warcry : modifies save vs afflictive by 6 for 21 hours
: modifies hitroll by 6 for 21 hours
Skill: berserk : modifies save vs mental by 10 for 7 hours
: modifies armor class by -50 for 7 hours
: modifies damroll by 10 for 7 hours
: modifies hitroll by 1 for 7 hours

<856hp 122m 131mv><no opponent><no opponent><calm>



<943hp 163m 250mv><no opponent><no opponent><calm>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<943hp 163m 250mv><no opponent><no opponent><calm>

You see no bag here.

<943hp 163m 250mv><no opponent><no opponent><calm>

You do not have that item.

<943hp 163m 250mv><no opponent><no opponent><calm>

You see no sack here.

<943hp 163m 250mv><no opponent><no opponent><calm>

where
Players near you in Unlit City:
<PK> Ungril A dimly lit passage

<943hp 163m 250mv><no opponent><no opponent><calm>

west
A clearing before tall dark spires
*-*-*-* | A wide clearing, enough to station a small army, is present
| | in this part of the subterranean underground. The floor
* | of the clearing is covered with fine dust that shimmers
| | with enchantment. The clearing is encircled by smooth walls
@-o | of stone, punctuated with magical runes. At its far east,
| a dark passage appears within the wall. To the north the
| clearing narrows into a pathway heading deeper into the
| underground. Black spires with summits that are fifteen
| feet high overlook the path.
---------+

[Exits: north east]
A young rockling plays around on the ground here.
A young rockling plays around on the ground here.
An older rockling stands here with a serious look.
A young rockling plays around on the ground here.
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 247mv><no opponent><no opponent><calm>

west
Alas, you cannot go that way.

<943hp 163m 247mv><no opponent><no opponent><calm>

north
Passing between silent guardians
* * | A pathway leading north and south has been cut out of the
| | | rocky landscape surroundings of this part of the Underdark.
*-*-*-* | At either side of the path, large black spires stretch out,
| | looming over it. They seem to have been created with the
@ | supporting of the rocky ceiling above in mind, but a close
| | look reveals that they do not reach that far. Thus they
o-o | stand, serving no apparent function but to watch this path.
| A clearing opens up southwards, while north of here is a
| ledge.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 245mv><no opponent><no opponent><calm>
north

A Ledge Overlooking the Unlit City
| The splendour of the entire city is laid out before you,
| viewable over the edge of this narrow obsidian ledge. Large
* * | rock columns have been cut out of the landscape, supporting
| | | the hollowed out interior of this sprawling underground
*-*-@-* | habitat. Many different buildings can be seen below, ranging
| | from dwellings and taverns in the lower part of town, to
* | academys and noble houses in the upper districts. Towering
| | over all is an iron citadel, the centre of worship of the
o-o | drow.
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 244mv><no opponent><no opponent><calm>
west

west
A wide granite road
| A granite pathway heads towards the formal entrance of
| the underground city ahead. The path is wide enough for
* *| several adventurers to travel down abreast, giving enough
| || space to travel quickly down this path. The route through
*-@-*-*| the caverns continues to the west, ending with a change
| | of direction at a wall nearby. To the east, the shell
* | of rock that shields the pathway from the vision of the
| | rest of the city opens, creating a ledge within.
o-o|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 243mv><no opponent><no opponent><calm>

Curving along the cavern wall
| The granite pathway comes to an abrupt ending as it merges
| with one of obsidian that heads to the north. The obsidian
* | material has been gathered from outside the city and
| | placed here as decoration for its city streets. It has
@-*-*| been laid down upon the pathway in small circular slabs,
|| evenly spaced. Being one of the busiest paths taken through
*| the city has left wear upon the surface of these obsidian
|| stones. Many of them lie moved slightly out of place,
o| with fissures appearing in their surfaces.
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 242mv><no opponent><no opponent><calm>

north
On the fringes of the city
| A narrow road of obsidian runs from north to south, flowing
| through the unlit city. To the south the road leads away
| from the main town, heading into an uninhabited part
| of this underground network of caverns. Further northwards
@ | the various buildings of the city are visible. Looming
| | over them all is an iron citadel. This part of the city
*-*-*| acts as a gateway into its entrance. No gates are visible
|| here, for the city is open to all that wish to wander
*| in.
---------+

[Exits: south down]
A tall female drow stands lazily beside the gate.
Erasgha the huge, many-coloured dragon flies in.
A drow gate guard says 'Welcome.. to the Unlit City.'
A drow gate guard says 'You'd better take that light off before you enter here.'

<943hp 163m 241mv><no opponent><no opponent><calm>

south
Curving along the cavern wall
| The granite pathway comes to an abrupt ending as it merges
| with one of obsidian that heads to the north. The obsidian
* | material has been gathered from outside the city and
| | placed here as decoration for its city streets. It has
@-*-*| been laid down upon the pathway in small circular slabs,
|| evenly spaced. Being one of the busiest paths taken through
*| the city has left wear upon the surface of these obsidian
|| stones. Many of them lie moved slightly out of place,
o| with fissures appearing in their surfaces.
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 240mv><no opponent><no opponent><calm>

north
On the fringes of the city
| A narrow road of obsidian runs from north to south, flowing
| through the unlit city. To the south the road leads away
| from the main town, heading into an uninhabited part
| of this underground network of caverns. Further northwards
@ | the various buildings of the city are visible. Looming
| | over them all is an iron citadel. This part of the city
*-*-*| acts as a gateway into its entrance. No gates are visible
|| here, for the city is open to all that wish to wander
*| in.
---------+

[Exits: south down]
A tall female drow stands lazily beside the gate.
Erasgha the huge, many-coloured dragon flies in.
A drow gate guard says 'Welcome.. to the Unlit City.'
A drow gate guard says 'You'd better take that light off before you enter here.'

<943hp 163m 239mv><no opponent><no opponent><calm>

down
A worn obsidian avenue
* | A narrow path, made up of a number of small, circular, light
| | obsidian stones that are set equal lengths apart. A few of
* | them appear to have been broken or are completely missing,
| | while sometimes one is actually stacked on top of another,
@ | but for the most part the path is intact. Strange echoing
| taps whisper from above and below, combining with the ominous
| sounds that echo from all around it seems like quite a racket,
| even though its still pretty quiet.
|
---------+

[Exits: north up]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 238mv><no opponent><no opponent><calm>
down

Alas, you cannot go that way.

<943hp 163m 238mv><no opponent><no opponent><calm>
west

Alas, you cannot go that way.

<943hp 163m 238mv><no opponent><no opponent><calm>
north

north
A worn obsidian avenue
*-*-*-*-*| A narrow path, made up of a number of small, circular, light
| | obsidian stones that are set equal lengths apart. A few of
* | them appear to have been broken or are completely missing,
| | while sometimes one is actually stacked on top of another,
@ | but for the most part the path is intact. Strange echoing
| | taps whisper from above and below, combining with the ominous
* | sounds that echo from all around it seems like quite a racket,
| even though its still pretty quiet.
|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 237mv><no opponent><no opponent><calm>

A worn obsidian avenue
* * | A narrow path, made up of a number of small, circular, light
| | | obsidian stones that are set equal lengths apart. A few of
*-*-*-*-*| them appear to have been broken or are completely missing,
| | while sometimes one is actually stacked on top of another,
@ | but for the most part the path is intact. Strange echoing
| | taps whisper from above and below, combining with the ominous
* | sounds that echo from all around it seems like quite a racket,
| | even though its still pretty quiet.
* |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 236mv><no opponent><no opponent><calm>

north
west
Commoner Square
*-* | Thick, brown mud cakes various stone carved benches scattered
| | randomly around the square. The pungent stench of fresh waste
* * | surrounds the room from various passing animals and you wonder
| | | if it is really mud after all. A small stone statue rests
*-*-@-*-*| in the middle of the square, portraying a frail elf overpowered
| | by a tall, strong drow. Below the worn statue lays a plaque:
* | "Oloth plynn dos! Woe betide those who oppose us.".
| |
* |
---------+

[Exits: north east south west]
A small stone statue rests here, portraying a frail elf overpowered by a tall, strong drow.
A citizen of the drow wanders about.
A drow guardsman vigilantly patrols the city.
Erasgha the huge, many-coloured dragon flies in.
A drow guardsman says 'Remove that light at once, Ungril!'

<943hp 163m 235mv><no opponent><no opponent><calm>

west
Veldrin Road
*-*| An obsidian post looms overhead this street, overseeing
| | the greater areas of this damp dirt road. Atop the post
T-* * | is a black stone gargoyle, looming its head over the street.
| | | It seems to stare hungrily at the filth and grime covering
*-@-*-*| every inch of the path. Maggots and large flies swarm around
| | piles of trash and waste scattered around, along with a
* | profuse amount of red fungus - accumulating along large
| | crevasses on the road. Reflections flare carelessly, revealing
* | horrendous shadows on the walls.
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 234mv><no opponent><no opponent><calm>

Veldrin Road
*| An obsidian post looms overhead this street, overseeing
|| the greater areas of this damp dirt road. Atop the post
*-T-* *| is a black stone gargoyle, looming its head over the
| || street. It seems to stare hungrily at the filth and grime
@-*-*| covering every inch of the path. Maggots and large flies
|| swarm around piles of trash and waste scattered around,
*| along with a profuse amount of red fungus - accumulating
|| along large crevasses on the road. Reflections flare
*| carelessly, revealing horrendous shadows on the walls.
---------+

[Exits: north east]
A wagon with a broken axle lies here, missing a wheel.
A citizen of the drow wanders about.
A drow guardsman vigilantly patrols the city.
Erasgha the huge, many-coloured dragon flies in.
A drow guardsman says 'Remove that light at once, Ungril!'

<943hp 163m 233mv><no opponent><no opponent><calm>

aff
You are affected by the following:
Spell: detect invis : lasts for 35 hours
Skill: warcry : modifies save vs afflictive by 6 for 20 hours
: modifies hitroll by 6 for 20 hours
Skill: berserk : modifies save vs mental by 10 for 6 hours
: modifies armor class by -50 for 6 hours
: modifies damroll by 10 for 6 hours
: modifies hitroll by 1 for 6 hours

<943hp 163m 233mv><no opponent><no opponent><calm>

north
Veldrin Road
*| An obsidian post looms overhead this street, overseeing
|| the greater areas of this damp dirt road. Atop the post
*| is a black stone gargoyle, looming its head over the
|| street. It seems to stare hungrily at the filth and grime
*-T-@ *| covering every inch of the path. Maggots and large flies
| || swarm around piles of trash and waste scattered around,
*-*-*| along with a profuse amount of red fungus - accumulating
|| along large crevasses on the road. Reflections flare
*| carelessly, revealing horrendous shadows on the walls.
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 232mv><no opponent><no opponent><calm>

west
The hospice of the dying
| This small building has been set up to attempt to avert
| the death of its city's denizens. Situated in a remote
| part of the poor slums, it lacks the facilities needed
| to be an effective clinic, many travelling instead to
*-@-* | more acclaimed places of healing. As such, this place
| | has become a last resort, only for those who are too weak
*-*| to walk, and have none willing to carry them. Few that
| have entered here hoping to avert the sickle have left
west
| to tell the tale.
---------+

[Exits: east west]
A bed for the sick has been set up here.
A hospice worker is here. attempting to cure her patients.
Erasgha the huge, many-coloured dragon flies in.
The hospice worker says 'I can't offer help to someone who's not even hurt.'

<943hp 163m 231mv><no opponent><no opponent><calm>

The city morgue
| This is where the bodies of those that are murdered or
| die of illness within the city limits are brought to be
| stored while any documented last wishes are searched for
| and executed, and then they are disposed of. The place
@-T-*| is very crude and limited in materials, consisting apparently
|| of just a tunnel leading upwards out of the caverns of
*| the unlit city, back towards the surface. Little care
| is taken for the dead, besides making sure that the wealth
| they are left behind is distributed correctly.
---------+

[Exits: east up]
The morgue's Undertaker rests here, waiting to put the dead to rest.
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 230mv><no opponent><no opponent><calm>
up

up
A tunnel above the morgue
| This tunnel leads quickly back to the surface, where the bodies
| of the dead are dumped. It proceeds almost vertically upwards,
| a narrow ledge around its perimeter spiralling steeply around,
| and only a few feet wide. Though a fall would be paid for
@ | severely here, it is rather difficult to do so, for there
| is little room for mistake. Traversing upwards quickly, this
| subterranean tunnel heads towards a dank cave, shielding the
| depths of the city from any entering light overhead.
|
---------+

[Exits: up down]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 229mv><no opponent><no opponent><calm>

A tunnel above the morgue
| This tunnel leads quickly back to the surface, where the bodies
| of the dead are dumped. It proceeds almost vertically upwards,
| a narrow ledge around its perimeter spiralling steeply around,
| and only a few feet wide. Though a fall would be paid for
@ | severely here, it is rather difficult to do so, for there
| is little room for mistake. Traversing upwards quickly, this
| subterranean tunnel heads towards a dank cave, shielding the
| depths of the city from any entering light overhead.
|
---------+

[Exits: up down]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 228mv><no opponent><no opponent><calm>

up
Trail Through the Graveyard
| A row of small unmarked tombstones to both your left and right
| create a narrow trail guiding you through the graveyard. Ahead
f-o | of you two large moss covered oak trees create an archway over
| | the path, almost looking like a giant mouth trying to consume
o-o-@-f | the entire graveyard in one massive bite. An opening in the ground
| | leads to a tunnel beneath you.
o |
| |
o |
---------+

[Exits: east west down]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 227mv><no opponent><no opponent><calm>

west
west
A Gloomy Graveyard
o | Many withering trees and ancient graves can be seen through
| | a thick mist that seems to have settled here permanently. A
o-f-o | simple tombstone surrounded by wilted flowers tilts slightly
| | | to one side before you. Hideous smells radiate from somewhere
o-o-@-o-f| below you.
| | |
o-o |
| |
o |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 225mv><no opponent><no opponent><calm>

west
A Gloomy Graveyard
o | A granite tombstone, meticulously carved in the semblance
| | of a giant warrior centers this room. Giving off a pungent
o-f-o | and bitter odor are several overgrown rose bushes bearing
| | | deep black roses that cover the feet of the stone warrior.
o-o-@-o-o| Small piles of dirt and gravel lie scattered around the room
| | | | where some tomb-robber attempted to find the corpse of the
+ o-o | once famous warrior who is depicted by the tomb.
| | |
+ o |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 223mv><no opponent><no opponent><calm>

The Center of the Graveyard
o | The gothic mausoleum before you towers over the graveyard,
| | casting a shadow as far as you can see. Trees covered with
o-f-o| pallid bark and whisper thin leaves frame the tomb. A fallen
| | | pillar covered with creeping ivy is blocking your path
o-@-o-o| where it must have toppled many years ago.
| | | |
+ o-o |
| | |
+ o |
---------+

north
[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 221mv><no opponent><no opponent><calm>

north
The Graveyard
o | Parched grass crunches under your feet as you walk around
| | the tombstones here. Some of the tombs are made of faded
o | red bricks and stand several feet high above the ground.
| | A horrible stench, emanating from a dark hole in the ground
@-f-o| below you, pollutes the air. You hear something howling
| | | dementedly in the distance.
o-o-o-o|
| | | |
+ o-o |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 219mv><no opponent><no opponent><calm>

north
A Path Out of the Graveyard
f | You are walking along a gravel path which leads away
| | from the center of the graveyard. Lining the pathway
o | are many toppled tombstones encircled by decaying flowers,
| | the last remnant of some mourning visitor. You see a
@ | large iron gate to the north.
| |
o-f-o|
| | |
o-o-o-o|
---------+

[Exits: north south]
A small black fly buzzes around.
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 217mv><no opponent><no opponent><calm>

north
A Path Out of the Graveyard
* | A large cast iron arch towers above you menacingly as
| | you walk along the dark gravel path. Two darkly rusted
f | gates screech on their ancient hinges as they swing in
| | a ghastly breeze coming from the south. Towards the north
@ | you can barely make out a small town, and to the south
| | all you see is shadows.
o |
| |
o-f-o|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 215mv><no opponent><no opponent><calm>

north
A Dark Path
* | You walk along a narrow gravel path that seems to be used
| | quite often. Immense trees line the path on both sides,
* | creating dark shadows around you. The air is thick with humidity,
| | and seems to surround you as you walk. You see a gothic cast
@ | iron gate to the south and a town to the north.
| |
o |
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 213mv><no opponent><no opponent><calm>

north
A Small Plot
* | Lying on the ground is a light but patchy layer of green
| | grass that has slowly been eroded by the many passersby that
* | have visited this area. To the near south of you are the
| | gates to a cemetery looming rather ominously overhead. Small
@ | roots and bulbs that were planted here have been unearthed
| | and lie on the soil, unlikely to produce a harvest any time
f | soon.
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 211mv><no opponent><no opponent><calm>

An Old Gravel Path
+ | Various small pebbles have scattered around the surface of
| | this pathway, kicked around by both the wind and the passersby
* | that have travelled this road. From the amount of wear upon
| | it, the gravel path seems to have been here for a very long
@ | time. At the sides of the path is a set of wooden fencing.
| | To the north is a bridge while southward lies a cemetery.
* |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

north
<943hp 163m 210mv><no opponent><no opponent><calm>

A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

down
[Exits: north south down]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 209mv><no opponent><no opponent><calm>

Under an Old Bridge
| You are on a slightly murky river flowing west to east.
| Above you is an unstable looking wooden bridge that is
| balking under its own weight. In the water you see small
| minnows swimming by, their colourful scales reflecting
where
~-~-@-~-~| the light entering the water. The river itself is quite
| || chilly and not very comfortable. A gentle current carries
~ ~| it eastwards.
||
~|
---------+

[Exits: east west up]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 208mv><no opponent><no opponent><calm>

down
Players near you in Dragon Sea:
<PK> Ungril Under an Old Bridge

<943hp 163m 208mv><no opponent><no opponent><calm>

Schools of fish swim about curiously in your shadow.

<943hp 163m 208mv><no opponent><no opponent><calm>
east

east
The Mouth of the River
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
| water surrounds you and you can see fairly deep into
| the ocean beneath you. There are several individual fish
~-~-@-~ | that have probably ventured a bit further away from the
| | school, lured by the prospect of food. The waves here
~-~| do not push you one way or another, and swells are almost
| || non existent.
~ ~|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 207mv><no opponent><no opponent><calm>

Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
| water surrounds you and you can see fairly deep into the
| ocean beneath you. There are several individual fish that
~-~-@ | have probably ventured a bit further away from the school,
| | lured by the prospect of food. The waves here do not push
~-~ | you one way or another, and swells are almost non existent.
| | |
~ ~ |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 206mv><no opponent><no opponent><calm>
south

Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
~-~-~ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
@-~ | that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~ ~ | do not push you one way or another, and swells are almost
| | non existent.
~-~-~-~|
---------+

[Exits: north east south]
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.

<943hp 163m 205mv><no opponent><no opponent><calm>
east

south
Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
~-~ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-@ | that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~ ~ | do not push you one way or another, and swells are almost
| | non existent.
~-~-~-~-~|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 204mv><no opponent><no opponent><calm>

Calm Clear Water
~-~ | The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Clear water
~-~ | surrounds you and you can see fairly deep into the ocean
| | | beneath you. There are several individual fish that have
south
~ @ | probably ventured a bit further away from the school, lured
| | by the prospect of food. The waves here do not push you one
~-~-~-~-~| way or another, and swells are almost non existent.
| | |
~-~ ~ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 203mv><no opponent><no opponent><calm>

where
Treading Clear Water
~-~ | Crystal clear water shimmers and sparkles. Various tropical
| | | fish calmly follow each other around in circles. Light outlines
~ ~ | the shapes of water ripples to give the illusion of waves
| | of light traveling across the ocean's surface. Every so often
~-~-@-~-~| a dolphin's laugh sings through the air and is accompanied
| | | by the layful sound of a tail slapping the water.
~-~ ~ |
| | |
~-~-~ |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 201mv><no opponent><no opponent><calm>

east
Players near you in Dragon Sea:
<PK> Ungril Treading Clear Water

<943hp 163m 201mv><no opponent><no opponent><calm>

east
Treading Clear Water
~-~ ~| Crystal clear water shimmers and sparkles. Various tropical
| | || fish calmly follow each other around in circles. Light outlines
~ ~ ~| the shapes of water ripples to give the illusion of waves of
| || light traveling across the ocean's surface. Every so often
~-~-@-~-~| a dolphin's laugh sings through the air and is accompanied
| | by the layful sound of a tail slapping the water.
~ ~ |
| | |
~-~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 197mv><no opponent><no opponent><calm>

east
Treading Clear Water
~ ~ | Crystal clear water shimmers and sparkles. Various tropical fish
| | | calmly follow each other around in circles. Light outlines the
~ ~ | shapes of water ripples to give the illusion of waves of light
| | | traveling across the ocean's surface. Every so often a dolphin's
~-~-@-~-~| laugh sings through the air and is accompanied by the layful
| | sound of a tail slapping the water.
~ |
| |
~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 193mv><no opponent><no opponent><calm>

east
Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<943hp 163m 189mv><no opponent><no opponent><calm>

east
Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
east
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 289mv><no opponent><no opponent><calm>

Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
---------+

[Exits: east west up]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 285mv><no opponent><no opponent><calm>

Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
| air and are swallowed up by the quietly rolling azure
| swells. Occassionally, two opposing swells meet and break
where
~-~-@-~-~| the calm surface of the water, sending small ripples
|| in opposite directions with a faint lapping sound.
~|
||
~|
---------+

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 281mv><no opponent><no opponent><calm>

east
Players near you in Dragon Sea:
<PK> Ungril Treading Blue Water

<965hp 172m 281mv><no opponent><no opponent><calm>

Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
| air and are swallowed up by the quietly rolling azure
| swells. Occassionally, two opposing swells meet and break
east
~-~-@-~ | the calm surface of the water, sending small ripples
| | in opposite directions with a faint lapping sound.
~-~|
| ||
~ ~|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 277mv><no opponent><no opponent><calm>

Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
~ | air and are swallowed up by the quietly rolling azure swells.
| | Occassionally, two opposing swells meet and break the calm
~-~-@ ~-~| surface of the water, sending small ripples in opposite
| || directions with a faint lapping sound.
~-~-~|
| | |
~ ~ |
---------+

[Exits: south west]
A blackened ring made of bone is stamped with the signet of the Red Claw.
A bunch of blue flowers waver on their stalks in the water.
A long eel swims near the surface of the water.
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.

<965hp 172m 273mv><no opponent><no opponent><calm>

south
Treading Blue Water
~-~-~| Cold blue water spans for several miles all around. Rays
| | of light that find their ways between clouds pierce the air
~-~-~ ~-~| and are swallowed up by the quietly rolling azure swells.
east
| || Occassionally, two opposing swells meet and break the calm
@-~-~| surface of the water, sending small ripples in opposite directions
| | | with a faint lapping sound.
~ ~ |
| |
~-~-~ |
---------+

[Exits: north east south]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A hammerhead shark prowls within the water.
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.
A Hammerhead shark pokes you with its fins.

<965hp 172m 269mv><no opponent><no opponent><calm>

A Blue-Water Current
-~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-@-~ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~ ~ |
| |
~-~ |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 267mv><no opponent><no opponent><calm>
east

where
A Blue-Water Current
~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-~-@ | smaller fish among the kelp beds. The clouds above seem to be
| | | arranging themselves into a swirling, circular formation.
~ ~ |
| |
~ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 266mv><no opponent><no opponent><calm>

Players near you in Dragon Sea:
<PK> Ungril A Blue-Water Current

<965hp 172m 266mv><no opponent><no opponent><calm>

north
A Blue-Water Current
~-~-~-+| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~-~- | moving water from other parts. Birds overhead circle some spots
| | and periodically land on top of the water, hoping to find some
~ ~-@ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~-~-~ |
| | |
~ ~ |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 265mv><no opponent><no opponent><calm>

west
A Blue-Water Current
~-~-~| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by
-~-~-~- | the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
~-~ @-~ | to find some smaller fish among the kelp beds. The clouds
| | | above seem to be arranging themselves into a swirling, circular
~-~-~ | formation.
| | |
~ ~ |
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 264mv><no opponent><no opponent><calm>

north
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
~-~-~| by the moving water from other parts. Birds overhead circle
| | some spots and periodically land on top of the water, hoping
-~-@-~- | to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
~ ~-~ | circular formation.
| | |
~-~-~ |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 263mv><no opponent><no opponent><calm>

north
A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 262mv><no opponent><no opponent><calm>

where
Players near you in Dragon Sea:
<PK> Ungril A Blue-Water Current

<965hp 172m 262mv><no opponent><no opponent><calm>
east

Calm Blue Water
+| The water is calmer here, stabilized by the luck of being
|| on the fringe of several different undercurrents. Blue
+| water surrounds you and you can see fairly deep into
|| the ocean beneath you. There are several individual fish
~-@-~-+| that have probably ventured a bit further away from the
| || school, lured by the prospect of food. The waves here
~-~-~- +| do not push you one way or another, and swells are almost
| || non existent.
~-~ +|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 261mv><no opponent><no opponent><calm>
east

east
Calm Blue Water
+-+| The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Blue
+ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-~-@-+-+| that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~-~-~)+ | do not push you one way or another, and swells are almost
| | | non existent.
~-~ +-+|
---------+

[Exits: east west]
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.

<965hp 172m 260mv><no opponent><no opponent><calm>

where
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
~-~-@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
+-+-+|
---------+

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 259mv><no opponent><no opponent><calm>

Players near you in Darkhaven:
<PK> Ungril A Boating Dock
<PK> Alkas An Unholy Charnel

<965hp 172m 259mv><no opponent><no opponent><calm>

north
north
Along the harbor
+ | You are standing on the docks of a gloomy looking harbor.
| | The wood beneath you of old and rotting away. The air is
+-+-+| extremely damp and misty making the docks treacherous for
| | footing. Ships both on dry dock and in the water are in
@ | front of you. This is a very dismal setting.
| |
~-~-+-+-+|
| |
+ |
---------+

[Exits: north south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 257mv><no opponent><no opponent><calm>

A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
~-~-+-+-+|
---------+

[Exits: north east south]
A corncob pipe lies here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 255mv><no opponent><no opponent><calm>

quaff defender
get defender hold
You quaff a Defender potion.
You are surrounded by a white aura.

<965hp 172m 255mv><no opponent><no opponent><calm>

You get a Defender potion from a dragonblood holding robe of wounding.

<965hp 172m 255mv><no opponent><no opponent><calm>

east
Within the docks
+-+-+-+| The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting
+ | wood makes traction a bit easier. The harbor continues
| | to span north and south. The ships that are docked here
+-@-+ | are ugly and probably filled with holes. When you look
| | in the water you can see an assortment of lobster and
+ | shrimp floating on the surface of the water. It still
| | must be rather deep here.
~-+-+-+-+|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 253mv><no opponent><no opponent><calm>

east
Within the docks
+-+-+ | The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting wood
+ | makes traction a bit easier. The harbor continues to span
| | north and south. The ships that are docked here are ugly
+-+-@ | and probably filled with holes. When you look in the water
| | you can see an assortment of lobster and shrimp floating
+ | on the surface of the water. It still must be rather deep
| | here.
+-+-+ |
east
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 251mv><no opponent><no opponent><calm>

Gateway to Darkhaven
| The bustle of activity rather faraway can be sensed as a misty
| fog envelops you, virtually making vision impossible. The
| beginnings to a dreary town lie before you. Things are very
| still as far as you can see. Buildings are ruined and unkept.
@ | It is a very dull setting.
|
|
|
|
---------+

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 249mv><no opponent><no opponent><calm>

east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
@ |
|
|
|
|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 247mv><no opponent><no opponent><calm>
east

Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
@ |
|
|
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 245mv><no opponent><no opponent><calm>

east
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
east
@ |
|
|
|
|
---------+

[Exits: east south west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 243mv><no opponent><no opponent><calm>

An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
@ | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 241mv><no opponent><no opponent><calm>

where
Players near you in Darkhaven:
<PK> Ungril An opening in the fog
<PK> Alkas The Occult Sanctum

<965hp 172m 241mv><no opponent><no opponent><calm>

north
Flourantine Way
S-+ | This road runs off from Misty Way. The air here is fresher
| | and cleaner. The mist is almost completely gone, though
+-*-*| the dark fog is constantly hanging within. To the north
| || is a series of buildings and to the south is an area that
@ *-*| is extremely dark.
| |
+ |
| |
+ |
---------+

[Exits: north south]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 239mv><no opponent><no opponent><calm>

north
north
Flourantine Way
*-*-+ | This road runs off from Misty Way. The air here is fresher
| | | and cleaner. The mist is almost completely gone, though
* S-+ | the dark fog is constantly hanging within. To the north
| | is a series of buildings and to the south is an area that
@-*-*| is extremely dark.
| ||
+ *-*|
| |
+ |
---------+

[Exits: north east south]
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 237mv><no opponent><no opponent><calm>

Flourantine Way
T-*-+-+-+| This road runs off from Misty Way. The air here is fresher
| | || and cleaner. The mist is almost completely gone, though
*-*-+ S +| the dark fog is constantly hanging within. To the north
| | | is a series of buildings and to the south is an area
* S-@ | that is extremely dark.
| |
+-*-*|
| ||
+ *-*|
---------+

[Exits: north south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 235mv><no opponent><no opponent><calm>

north
north
Flourantine Way
+-*-*| This road runs off from Misty Way. The air here is fresher
| | and cleaner. The mist is almost completely gone, though
T-*-+-+-+| the dark fog is constantly hanging within. To the north
| | || is a series of buildings and to the south is an area
*-*-@ S +| that is extremely dark.
| | |
* S-+ |
| |
+-*-*|
---------+

[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 233mv><no opponent><no opponent><calm>

Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 231mv><no opponent><no opponent><calm>

where

[LEGION] A Shadowdemon Guardian: 'Alert! Alkas has intruded upon our cabal!'
A Shadowdemon Guardian yells 'You don't belong here, Alkas!'

<965hp 172m 231mv><no opponent><no opponent><calm>

Players near you in Darkhaven:
<PK> Ungril Town Square
<PK> Alkas Entrance to the Mausoleum

<965hp 172m 231mv><no opponent><no opponent><calm>
east

Dravanoth Way
+-+ * | This street was created of the finest brick. Very regal
| | | | looking compared to that of the other streets. Some
* +-*-* B| sort of public hall lies to the near west and to the
| || distant east you see a plain looking fountain. The buildings
*-+-@-+-+| here are tall and narrow. Citizens look out from their
| | | | homes through the window - they look very scared. Despite
*-+ S +-*| the regal outlook of things here, poverty is distinctly
| || present.
S-+ +-*|
---------+

[Exits: east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 229mv><no opponent><no opponent><calm>
east

east
Dravanoth Way
+ * | This street was created of the finest brick. Very regal
| | | looking compared to that of the other streets. Some sort
+-*-* B +| of public hall lies to the near west and to the distant
| | || east you see a plain looking fountain. The buildings here
+-+-@-+-+| are tall and narrow. Citizens look out from their homes
| | | | through the window - they look very scared. Despite the
+ S +-* | regal outlook of things here, poverty is distinctly present.
| | |
+ +-* |
---------+

[Exits: east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 227mv><no opponent><no opponent><calm>

Dravanoth Way
+| This street was created of the finest brick. Very regal
|| looking compared to that of the other streets. Some
B + +| sort of public hall lies to the near west and to the
| | || distant east you see a plain looking fountain. The buildings
+-+-@-+-+| here are tall and narrow. Citizens look out from their
| | || homes through the window - they look very scared. Despite
S +-* +| the regal outlook of things here, poverty is distinctly
| || present.
+-* +|
---------+

[Exits: north east west]
A corncob pipe lies here.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 225mv><no opponent><no opponent><calm>
east

east
Dravanoth Way
+-+| This street was created of the finest brick. Very regal
| || looking compared to that of the other streets. Some sort
B + + +| of public hall lies to the near west and to the distant
| | | | east you see a plain looking fountain. The buildings here
+-+-@-+ | are tall and narrow. Citizens look out from their homes
| | | through the window - they look very scared. Despite the
+-* + | regal outlook of things here, poverty is distinctly present.
| | |
+-* + |
---------+

[Exits: north east west]
A broken fruit cart is here, filled with rotting fruit.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 223mv><no opponent><no opponent><calm>

Dravanoth Way
+-+ o| This street was created of the finest brick. Very regal looking
| | || compared to that of the other streets. Some sort of public
B + + +-o| hall lies to the near west and to the distant east you see
| | | | a plain looking fountain. The buildings here are tall and
+-+-@ | narrow. Citizens look out from their homes through the window
| | - they look very scared. Despite the regal outlook of things
+ | here, poverty is distinctly present.
| |
north
+ |
---------+

[Exits: north south west]
A slimy looking fountain is here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 221mv><no opponent><no opponent><calm>

north
Coral Way
+-+-+-+-+| Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you walk
+-+ o| past and glance at them. Skanky looking prostitutes look
| | || your way - hoping to gain some business.
B + @ +-o|
| | | |
+-+-+ |
| |
+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 219mv><no opponent><no opponent><calm>

Coral Way
S + | Specialty stores are all around you selling fishing accessories,
| | | rain jackets, etc. Store owners call out to you as you walk
+-+-+-+-+| past and glance at them. Skanky looking prostitutes look
| | your way - hoping to gain some business. A path to the east
@-+ o| leads to an old grave site.
| | ||
B + + +-o|
| | | |
+-+-+ |
---------+

[Exits: north east south]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 217mv><no opponent><no opponent><calm>

north
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 215mv><no opponent><no opponent><calm>

east
Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 213mv><no opponent><no opponent><calm>

east
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 211mv><no opponent><no opponent><calm>

east
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.
[LEGION] an occultist: 'Alkas has left the Lacramose Temple.'
Alkas walks in.

<965hp 172m 209mv><no opponent><no opponent><calm>

north
Entrance of a Lacramose Temple
*-*-* | The eerie wail of a lost spirit fills the air as the musty
| | | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
north
| | in the air is meditative and quiet, almost sad at what
@ | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of the
+-+-+-+ | wall encased in a gold and ivory casing. Spears are thrown
| | in between the curves of the moon. The symbol means nothing
* | to you.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 208mv><no opponent><no opponent><calm>

west
A Lacramose Temple
*-*-+ | The eerie wail of a lost spirit fills the air as the musty
| | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
| | | in the air is meditative and quiet, almost sad at what
*-@-* | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of
* | the wall encased in a gold and ivory casing. Spears and
| | thrown in between the curves of the moon. The symbol means
+-+-+-+ | nothing to you.
---------+

[Exits: east south west]
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 207mv><no opponent><no opponent><calm>

north
A Lacramose Temple
*-*-+| The eerie wail of a lost spirit fills the air as the
| | musty atmosphere causes you to cough violently. The red
*-*-*| drapery is covered with a very thick layer of grey dust.
| || The feeling in the air is meditative and quiet, almost
@-*-*| sad at what this temple is all about - even if people
| | aren't entirely sure why. A silver moon is drawn in the
* | background of the wall encased in a gold and ivory casing.
| | Spears are thrown in between the curves of the moon.
+-+-+-+-+| The symbol means nothing to you.
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 206mv><no opponent><no opponent><calm>

north
Of Darkened Ivory
| You are caught in a ivory hall made with nothing but IVORY!
| A strange feeling creeps over you for a hall of this type
*-*-+| would make a grandiose impression - but it doesn't. More
| | careful inspection gives rise to a darkened taint in the
@-*-*| bright white ivory of the room. Statuettes stand disdainfully
| || on either side of you as the purple drapes hang lazily
*-*-*| to the side. This room has no light source and seems to
| | be magically lighted.
* |
---------+

[Exits: north east south]
A black robed figure stands mystically before you.
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<965hp 172m 205mv><no opponent><no opponent><calm>

east
The Holylight
| You are caught in a blinding flash of light from the
| heavens above. Not sure if it is malicious or goodly,
| the one thing that is evident is that it is divine. The
| room is sparse except for a rather large silver alter
@-*-+| with an ankh at the very top. Within the center is a
| | smoking cauldron filled with components that are fetid
*-*-*| at best. The entire room is filled with this noisome
| || mist.
*-*-*|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 308mv><no opponent><no opponent><calm>
bash $$

A Tainted Room
| Corpses hang unceremoniously in random fashion from the
| ceiling. Caked with blood, these corpses have only been
| recently skinned - the victims probably alive while the
| ritual was going on. The dark marble floor is stained with
*-@-+ | the dark red color of human blood - but none is seen upon
| | the floor itself. There must be a drainage system somewhere
*-*-* | ...but where? and to what purpose?
| | |
*-*-* |
---------+

[Exits: east west]
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 307mv><no opponent><no opponent><calm>

down
bash $$
They aren't here.

<971hp 180m 307mv><no opponent><no opponent><calm>

The dark marble floor here is stained deep crimson with blood.

<971hp 180m 307mv><no opponent><no opponent><calm>

They aren't here.

<971hp 180m 307mv><no opponent><no opponent><calm>

east
bash $$
A Deadend
| You are at an abrupt ending that radiates with an insurmountable
| evil which makes you shiver at the thought. A black brick
| wall stands unceremoniously in front of you. The musty cold
| air feels damp to the touch and prickly to the skin. Rats
*-*-@ | scurry about as several alters of foreign origin stand here.
| |
*-*-* |
| | |
*-*-* |
---------+

[Exits: west down]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 306mv><no opponent><no opponent><calm>

down
They aren't here.

<971hp 180m 306mv><no opponent><no opponent><calm>
bash $$

Entrance to the Mausoleum
| Stone walls run from east to west and north to south.
| A path diverts around the graves, but deep tracks have
| been lazily grooved into their surface. In the centre
| of this place, the tombstones line up neatly side by side.
@-*-*| The victims have been buried head to head, the places
| their feet would be facing away from the middle. Some
| of the tombstones have developed crack markings in their
| surface from age. All of them are nameless, simply signifying
| that something lies beneath. The centre grave appears
---------+ to have been left open, seemingly prepared ready for its
next resident. Deep, thick scratch markings on its surface also suggest its
former inhabitant has woken from the eternal slumber and got back out.

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
Erasgha the huge, many-coloured dragon flies in.
A Shadowdemon Guardian snarls at you, then returns to its slumber.

<971hp 180m 305mv><no opponent><no opponent><calm>

They aren't here.

<971hp 180m 305mv><no opponent><no opponent><calm>

scan all
You scan all around.
You scan east.
You scan up.

<971hp 180m 305mv><no opponent><no opponent><calm>

where
Players near you in Legion Fortress:
<PK> Ungril Entrance to the Mausoleum
<PK> Alkas Dravanoth Way

<971hp 180m 305mv><no opponent><no opponent><calm>

east
Above a Catacomb
| The walls are lined with ceremonial torches inscribed with
| unfamiliar markings. Visibility is limited to the exits
| of this room as only those torches have been lit, and burn
| dim. The floor and walls are constructed with large elegant
*-@-* | stones of granite that have been polished to reflection,
| and the moisture in the air begins to collect against the
| rock making it very easy to loose your footing. A low humming
| noise that pulses rhythmically leaks into the room from
| the narrow staircase that leads to the room below.
---------+

[Exits: east west down]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 304mv><no opponent><no opponent><calm>

west
Entrance to the Mausoleum
| Stone walls run from east to west and north to south.
| A path diverts around the graves, but deep tracks have
| been lazily grooved into their surface. In the centre
| of this place, the tombstones line up neatly side by side.
up
@-*-*| The victims have been buried head to head, the places
| their feet would be facing away from the middle. Some
| of the tombstones have developed crack markings in their
| surface from age. All of them are nameless, simply signifying
| that something lies beneath. The centre grave appears
---------+ to have been left open, seemingly prepared ready for its
next resident. Deep, thick scratch markings on its surface also suggest its
former inhabitant has woken from the eternal slumber and got back out.

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
Erasgha the huge, many-coloured dragon flies in.
A Shadowdemon Guardian snarls at you, then returns to its slumber.

<971hp 180m 303mv><no opponent><no opponent><calm>

A Deadend
| You are at an abrupt ending that radiates with an insurmountable
| evil which makes you shiver at the thought. A black brick
| wall stands unceremoniously in front of you. The musty cold
| air feels damp to the touch and prickly to the skin. Rats
where
*-*-@ | scurry about as several alters of foreign origin stand here.
| |
*-*-* |
| | |
*-*-* |
---------+

[Exits: west down]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 302mv><no opponent><no opponent><calm>

west
Players near you in Darkhaven:
<PK> Ungril A Deadend
<PK> Alkas Dravanoth Way

<971hp 180m 302mv><no opponent><no opponent><calm>

west
A Tainted Room
| Corpses hang unceremoniously in random fashion from the
| ceiling. Caked with blood, these corpses have only been
| recently skinned - the victims probably alive while the
| ritual was going on. The dark marble floor is stained with
*-@-+ | the dark red color of human blood - but none is seen upon
| | the floor itself. There must be a drainage system somewhere
*-*-* | ...but where? and to what purpose?
| | |
*-*-* |
---------+

[Exits: east west]
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 301mv><no opponent><no opponent><calm>

The Holylight
| You are caught in a blinding flash of light from the
| heavens above. Not sure if it is malicious or goodly,
| the one thing that is evident is that it is divine. The
| room is sparse except for a rather large silver alter
@-*-+| with an ankh at the very top. Within the center is a
| | smoking cauldron filled with components that are fetid
*-*-*| at best. The entire room is filled with this noisome
| || mist.
*-*-*|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 300mv><no opponent><no opponent><calm>

south
Of Darkened Ivory
| You are caught in a ivory hall made with nothing but IVORY!
| A strange feeling creeps over you for a hall of this type
*-*-+| would make a grandiose impression - but it doesn't. More
| | careful inspection gives rise to a darkened taint in the
@-*-*| bright white ivory of the room. Statuettes stand disdainfully
| || on either side of you as the purple drapes hang lazily
*-*-*| to the side. This room has no light source and seems to
| | be magically lighted.
south
* |
---------+

[Exits: north east south]
A black robed figure stands mystically before you.
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 299mv><no opponent><no opponent><calm>

A Lacramose Temple
*-*-+| The eerie wail of a lost spirit fills the air as the
| | musty atmosphere causes you to cough violently. The red
*-*-*| drapery is covered with a very thick layer of grey dust.
| || The feeling in the air is meditative and quiet, almost
@-*-*| sad at what this temple is all about - even if people
| | aren't entirely sure why. A silver moon is drawn in the
* | background of the wall encased in a gold and ivory casing.
| | Spears are thrown in between the curves of the moon.
+-+-+-+-+| The symbol means nothing to you.
---------+

[Exits: north east]
A black robed figure stands mystically before you.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 298mv><no opponent><no opponent><calm>

east
A Lacramose Temple
*-*-+ | The eerie wail of a lost spirit fills the air as the musty
| | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
| | | in the air is meditative and quiet, almost sad at what
*-@-* | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of
* | the wall encased in a gold and ivory casing. Spears and
| | thrown in between the curves of the moon. The symbol means
+-+-+-+ | nothing to you.
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 297mv><no opponent><no opponent><calm>
scan all

You scan all around.
You scan east.
*** Range 1 (east) ***
A black robed figure stands mystically before you.
A black robed figure stands mystically before you.
You scan south.
You scan west.
*** Range 1 (west) ***
A black robed figure stands mystically before you.

<971hp 180m 297mv><no opponent><no opponent><calm>

south
Entrance of a Lacramose Temple
*-*-* | The eerie wail of a lost spirit fills the air as the musty
| | | atmosphere causes you to cough violently. The red drapery
*-*-* | is covered with a very thick layer of grey dust. The feeling
| | in the air is meditative and quiet, almost sad at what
@ | this temple is all about - even if people aren't entirely
| | sure why. A silver moon is drawn in the background of the
+-+-+-+ | wall encased in a gold and ivory casing. Spears are thrown
scan all
| | in between the curves of the moon. The symbol means nothing
* | to you.
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 296mv><no opponent><no opponent><calm>

You scan all around.
You scan north.
You scan south.

<971hp 180m 296mv><no opponent><no opponent><calm>

south
Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 295mv><no opponent><no opponent><calm>
scan all

You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A meditationist walks slowly about chanting mantras.
*** Range 6 (west) ***
A sneaky thief is here, stealing your gold purse.

<971hp 180m 295mv><no opponent><no opponent><calm>

where
Players near you in Darkhaven:
<PK> Ungril Larken Road
<PK> Alkas Coral Way

<971hp 180m 295mv><no opponent><no opponent><calm>

west
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 293mv><no opponent><no opponent><calm>

west
Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
west
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<971hp 180m 291mv><no opponent><no opponent><calm>

scan all
Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
(White Aura) (INVADER) Alkas the Grand Master of Seasons, Archon of Valour is here.
Erasgha the huge, many-coloured dragon flies in.
You yell 'Help! Alkas kicked dirt into my eyes!'
Alkas kicks dirt in your eyes!
Alkas's kicked dirt scratches you.
You can't see a thing!

<969hp 180m 289mv><unknown><unknown><evasive>

You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<969hp 180m 289mv><unknown><unknown><evasive>

murder $$
They aren't here.

<969hp 180m 289mv><unknown><unknown><evasive>


Someone's leopard claw DISMEMBERS you!
Someone's palm strike hits you.
Someone's lightning kick injures you.
Someone evades your illusionary spectre's attack and exploits the brief opening.
Someone's leopard paw to the kidney grazes you.
Your illusionary spectre maims someone!

<876hp 180m 289mv><unknown><unknown><evasive>

hobb
You strike someone with your weapon and attempt to hobble him.
Your hobble grazes someone.
Someone clutches his leg painfully as he begins to hobble.

<876hp 180m 289mv><unknown><unknown><evasive>


You block someone's attack and attempt to strike at the brief opening.
Your riposte mauls someone.
Someone's elbow smash devastates you!
Someone's low crescent kick MUTILATES you!
You concentrate on your combat style to inflict more damage.
Your illusionary spectre DISEMBOWELS someone!
Your flame devastates someone!

<806hp 180m 289mv><unknown><unknown><evasive>

bash

Someone's kicked dirt misses you.

<806hp 180m 289mv><unknown><unknown><evasive>


Someone's elbow slash mauls you.
Someone's tiger uppercut wounds you.
Someone's roundhouse kick hits you.
Someone evades your illusionary spectre's attack and exploits the brief opening.
Someone's leopard paw to the kidney grazes you.
Someone evades your illusionary spectre's attack and exploits the brief opening.
Someone's leopard paw to the kidney grazes you.
Your illusionary spectre devastates someone!

<745hp 180m 289mv><unknown><unknown><evasive>

You slam into someone, and send him flying!
Your bash wounds someone.

<745hp 180m 289mv><unknown><unknown><evasive>


You rub the dirt out of your eyes, but they're still watering.
Alkas's jab grazes you.
You deflect Alkas's elbow slash aside in an ungraceful parry.
Alkas's knee thrust hits you.
Alkas parries your illusionary spectre's attack with his first hand.
Your flame devastates Alkas!
Alkas parries your illusionary spectre's attack with his first hand.
Alkas has quite a few wounds.

<728hp 180m 289mv><unknown><unknown><evasive>

bash $$

Alkas's jab hits you.
Alkas's jab grazes you.
You manage to dodge Alkas's jump kick with a lot of effort.
Your illusionary spectre devastates Alkas!
Alkas dodges your illusionary spectre's attack.
Alkas evades your illusionary spectre's attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas has quite a few wounds.

<705hp 180m 289mv><unknown><unknown><evasive>

You slam into Alkas, and send him flying!
Your bash wounds Alkas.
Alkas has quite a few wounds.

<705hp 180m 289mv><unknown><unknown><evasive>


Alkas stops hobbling around.
You have become better at blind fighting!
You block Alkas's attack and attempt to strike at the brief opening.
Your riposte decimates Alkas!
Alkas's tiger uppercut injures you.
Alkas's whirlwind kick wounds you.
Alkas evades your illusionary spectre's attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Your illusionary spectre devastates Alkas!
Your flame devastates Alkas!
Alkas has some big nasty wounds and scratches.

<659hp 180m 289mv><unknown><unknown><evasive>

bash $$

Alkas has fled!
Alkas walks west.

<659hp 180m 289mv><no opponent><no opponent><evasive>


Your eyes stop watering.

<659hp 180m 289mv><no opponent><no opponent><evasive>


The sun slowly disappears in the west.

<679hp 187m 393mv><no opponent><no opponent><evasive>

scan all
murder $$

Alkas walks in.

<679hp 187m 393mv><no opponent><no opponent><evasive>

west

Alkas walks east.

<679hp 187m 393mv><no opponent><no opponent><evasive>

east
murder $$
They aren't here.

<679hp 187m 393mv><no opponent><no opponent><evasive>

You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A meditationist walks slowly about chanting mantras.
*** Range 2 (east) ***
(White Aura) (INVADER) Alkas the Grand Master of Seasons, Archon of Valour is here.
A Darkhaven guard stalks the area.
*** Range 4 (east) ***
A black robed figure stands mystically before you.
You scan south.
*** Range 3 (south) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (south) ***
A haggard looking pirate is in search of booty.
You scan west.
*** Range 3 (west) ***
A sneaky thief is here, stealing your gold purse.

<679hp 187m 393mv><no opponent><no opponent><evasive>
east

They aren't here.

<679hp 187m 393mv><no opponent><no opponent><evasive>
murder $$

Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<679hp 187m 391mv><no opponent><no opponent><evasive>

Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<679hp 187m 389mv><no opponent><no opponent><evasive>

east
They aren't here.

<679hp 187m 389mv><no opponent><no opponent><evasive>

murder $$
east
Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<679hp 187m 387mv><no opponent><no opponent><evasive>

murder $$

Alkas walks in.

<679hp 187m 387mv><no opponent><no opponent><evasive>

Alkas evades your illusionary spectre's attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas dodges your flame.
Your illusionary spectre maims Alkas!
Alkas evades your attack and exploits the brief opening.
Alkas's leopard paw to the kidney grazes you.
Alkas dodges your illusionary spectre's attack.
Alkas has some big nasty wounds and scratches.

<666hp 187m 387mv><none><defensive><aggressive>


Alkas has fled!
Alkas walks east.

<666hp 187m 387mv><no opponent><no opponent><aggressive>

bash

Alkas walks in.

<666hp 187m 387mv><no opponent><no opponent><aggressive>


Alkas walks west.

<666hp 187m 387mv><no opponent><no opponent><aggressive>

Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 385mv><no opponent><no opponent><aggressive>

bash $$
They aren't here.

<666hp 187m 385mv><no opponent><no opponent><aggressive>

Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 383mv><no opponent><no opponent><aggressive>

west
bash $$
They aren't here.

<666hp 187m 383mv><no opponent><no opponent><aggressive>

But you aren't fighting anyone!

<666hp 187m 383mv><no opponent><no opponent><aggressive>

west
They aren't here.

<666hp 187m 383mv><no opponent><no opponent><aggressive>

bash $$
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 381mv><no opponent><no opponent><aggressive>

west
They aren't here.

<666hp 187m 381mv><no opponent><no opponent><aggressive>
bash $$

Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 379mv><no opponent><no opponent><aggressive>

They aren't here.

<666hp 187m 379mv><no opponent><no opponent><aggressive>

Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 377mv><no opponent><no opponent><aggressive>

west
scan all
They aren't here.

<666hp 187m 377mv><no opponent><no opponent><aggressive>

bash $$
Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 375mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 2 (east) ***
A meditationist walks slowly about chanting mantras.
*** Range 3 (east) ***
A Darkhaven guard stalks the area.
*** Range 5 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 2 (west) ***
A sneaky thief is here, stealing your gold purse.

<666hp 187m 375mv><no opponent><no opponent><aggressive>

They aren't here.

<666hp 187m 375mv><no opponent><no opponent><aggressive>

where
west
Players near you in Darkhaven:
<PK> Ungril Larken Road
<PK> Alkas Misty Lane

<666hp 187m 375mv><no opponent><no opponent><aggressive>

Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
scan all
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 373mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A long-faced armorer is here, selling you his goods.
You scan east.
*** Range 3 (east) ***
A meditationist walks slowly about chanting mantras.
*** Range 4 (east) ***
A Darkhaven guard stalks the area.
*** Range 6 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 1 (west) ***
A sneaky thief is here, stealing your gold purse.

<666hp 187m 373mv><no opponent><no opponent><aggressive>

where
Players near you in Darkhaven:
<PK> Ungril Larken Road
<PK> Alkas Misty Lane

<666hp 187m 373mv><no opponent><no opponent><aggressive>

east
Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 371mv><no opponent><no opponent><aggressive>
east

Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 369mv><no opponent><no opponent><aggressive>
east

Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 367mv><no opponent><no opponent><aggressive>
east

Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

east
[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 365mv><no opponent><no opponent><aggressive>

Larken Road
*-*-* | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic pets
* | run freely about causing much noise and commotion. Fruit
| | vendors line either side of the street trying to make a
scan all
+-+-@-+ | sale.
| |
* |
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 363mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 1 (west) ***
A Darkhaven guard stalks the area.
*** Range 2 (west) ***
A meditationist walks slowly about chanting mantras.
*** Range 6 (west) ***
A sneaky thief is here, stealing your gold purse.

<666hp 187m 363mv><no opponent><no opponent><aggressive>

where
Players near you in Darkhaven:
<PK> Ungril Larken Road
<PK> Alkas A Boating Dock

<666hp 187m 363mv><no opponent><no opponent><aggressive>

west
Larken Road
+ *-*-*| This seems to be the more residential area of the city. However,
| | | it seems very quiet and deserted. Domestic pets run freely
+ * | about causing much noise and commotion. Fruit vendors line
| | | either side of the street trying to make a sale.
+-+-@-+-+|
| ||
+-+ *|
| | |
+ +-o |
---------+

[Exits: east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 361mv><no opponent><no opponent><aggressive>
west

Larken Road
+ *-*| This seems to be the more residential area of the city.
| || However, it seems very quiet and deserted. Domestic
+ *| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| |
+-+ o |
| | | |
+ +-o-o|
---------+

[Exits: east west]
A corncob pipe lies here.
A meditationist walks slowly about chanting mantras.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 359mv><no opponent><no opponent><aggressive>
west

Coral Way
+ | Specialty stores are all around you selling fishing accessories,
| | rain jackets, etc. Store owners call out to you as you
S + | walk past and glance at them. Skanky looking prostitutes
| | | look your way - hoping to gain some business.
+-+-@-+-+|
| |
+-+ o|
| | ||
+ +-o|
---------+

[Exits: north east south west]
A pile of armor is tainted with a rosy hue.
A cold, grey sword with a spike from its hilt is here.
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 357mv><no opponent><no opponent><aggressive>
west

Larken Road
+ | This seems to be the more residential area of the city.
| | However, it seems very quiet and deserted. Domestic
S + | pets run freely about causing much noise and commotion.
| | | Fruit vendors line either side of the street trying to
+-+-@-+-+| make a sale.
| | |
* +-+|
| | ||
* + +|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 355mv><no opponent><no opponent><aggressive>
west

Larken Road
+| This seems to be the more residential area of the city.
|| However, it seems very quiet and deserted. Domestic
S +| pets run freely about causing much noise and commotion.
| || Fruit vendors line either side of the street trying to
+-@-+-+| make a sale.
| ||
* +|
| ||
*-* +|
---------+

[Exits: north east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 353mv><no opponent><no opponent><aggressive>
west

Larken Road
| This seems to be the more residential area of the city. However,
| it seems very quiet and deserted. Domestic pets run freely
S | about causing much noise and commotion. Fruit vendors line
| | either side of the street trying to make a sale.
+ @-+-+|
| | |
+ * |
| | |
+-*-* |
---------+

[Exits: east south]
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 351mv><no opponent><no opponent><aggressive>
south

south
A large alley
S | This alley is rather large. It was probably a street of the
| | city some time in the past. Old, crumbled buildings are
+ +-+-+| on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+ @ | about - looking in garbage cans for a possible meal.
| | |
+-*-* |
| |
+-+-+ |
---------+

[Exits: north south]
A corncob pipe lies here.
(White Aura) A corrupt warrior lord of the city wanders about.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 350mv><no opponent><no opponent><aggressive>

south
A large alley
+ +-+-+| This alley is rather large. It was probably a street of the
| | | city some time in the past. Old, crumbled buildings are
+ * | on either side of you. Even though deserted, this alleyway
| | | is extremely well lighted. Several stray cats and dogs run
+-*-@ | about - looking in garbage cans for a possible meal.
| |
+-+-+-+ |
| | | |
+ S + |
---------+

[Exits: north west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 349mv><no opponent><no opponent><aggressive>

where
Old, crumbled buildings spill their decaying bricks into your path.

<666hp 187m 349mv><no opponent><no opponent><aggressive>

west
Players near you in Darkhaven:
<PK> Ungril A large alley

<666hp 187m 349mv><no opponent><no opponent><aggressive>

A large alley
*-+ +-+| This alley is rather large. It was probably a street
| | | of the city some time in the past. Old, crumbled buildings
+-+ * | are on either side of you. Even though deserted, this
west
| | | | alleyway is extremely well lighted. Several stray cats
* +-@-* B| and dogs run about - looking in garbage cans for a possible
| || meal.
*-+-+-+-+|
| | | |
*-+ S +-*|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 348mv><no opponent><no opponent><aggressive>

Wyvern Road
*-*-+ +| Many adventurers pass through here. Rangers, mages and
| | || warriors all roam the city streets as if they were in
* +-+ *| search of something. The buildings around you are light
| | || grey in color - matching the color of the brick on which
* @-*-*| you stand. An ancient feeling is in the air.
| |
T-*-+-+-+|
| | ||
*-*-+ S +|
---------+

[Exits: north east south]
A corncob pipe lies here.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 347mv><no opponent><no opponent><aggressive>

south
Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 345mv><no opponent><no opponent><aggressive>

south
Flourantine Way
+-*-*| This road runs off from Misty Way. The air here is fresher
| | and cleaner. The mist is almost completely gone, though
T-*-+-+-+| the dark fog is constantly hanging within. To the north
| | || is a series of buildings and to the south is an area
*-*-@ S +| that is extremely dark.
| | |
* S-+ |
| |
+-*-*|
---------+

[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
A female prostitute gives you a lusty look.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 343mv><no opponent><no opponent><aggressive>
south

Flourantine Way
T-*-+-+-+| This road runs off from Misty Way. The air here is fresher
| | || and cleaner. The mist is almost completely gone, though
*-*-+ S +| the dark fog is constantly hanging within. To the north
| | | is a series of buildings and to the south is an area
* S-@ | that is extremely dark.
| |
+-*-*|
| ||
+ *-*|
---------+

[Exits: north south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 341mv><no opponent><no opponent><aggressive>
south

Flourantine Way
*-*-+ | This road runs off from Misty Way. The air here is fresher
| | | and cleaner. The mist is almost completely gone, though
* S-+ | the dark fog is constantly hanging within. To the north
| | is a series of buildings and to the south is an area that
@-*-*| is extremely dark.
| ||
+ *-*|
| |
+ |
---------+

[Exits: north east south]
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 339mv><no opponent><no opponent><aggressive>
south

Flourantine Way
S-+ | This road runs off from Misty Way. The air here is fresher
| | and cleaner. The mist is almost completely gone, though
+-*-*| the dark fog is constantly hanging within. To the north
| || is a series of buildings and to the south is an area that
@ *-*| is extremely dark.
| |
+ |
| |
+ |
---------+

[Exits: north south]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 337mv><no opponent><no opponent><aggressive>

west
A thick, dark fog blocks your view and path in that direction.

<666hp 187m 337mv><no opponent><no opponent><aggressive>

south
west
An opening in the fog
+-*-*| The fog lifts considerably here. You can see the morning
| || sun shining through the clouds. Buildings are all around
+ *-*| and for the first time you notice the bustle of business.
| | You can continue east or west. Another street is to the
@ | north and south.
| |
+ |
| |
*-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 335mv><no opponent><no opponent><aggressive>

west
Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
@ |
|
|
|
|
---------+

[Exits: east south west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 333mv><no opponent><no opponent><aggressive>
west

Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
@ |
|
|
|
|
---------+

[Exits: north east west]
A corncob pipe lies here.
A Darkhaven guard stalks the area.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 331mv><no opponent><no opponent><aggressive>
west

Misty Lane
| This road is made of a wide greyish brick. You cannot see
| 6 feet in front of you. The air is thick with fog and mist.
| You can hear the clanging of ship bells coming from the harbor.
| There is virtually no sound. It makes you very uneasy.
@ |
|
|
|
|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 329mv><no opponent><no opponent><aggressive>

west
Gateway to Darkhaven
| The bustle of activity rather faraway can be sensed as a misty
| fog envelops you, virtually making vision impossible. The
| beginnings to a dreary town lie before you. Things are very
| still as far as you can see. Buildings are ruined and unkept.
@ | It is a very dull setting.
|
|
|
|
---------+

[Exits: north east south west]
The Herald Bulletin Board gleams majestically in the middle of the square.
A crumbled sign is standing here.
A terrifying face hangs on a hook. Its tongue lolls with...candy?
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 327mv><no opponent><no opponent><aggressive>

west
Within the docks
+-+-+ | The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting wood
+ | makes traction a bit easier. The harbor continues to span
| | north and south. The ships that are docked here are ugly
+-+-@ | and probably filled with holes. When you look in the water
| | you can see an assortment of lobster and shrimp floating
+ | on the surface of the water. It still must be rather deep
| | here.
+-+-+ |
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 325mv><no opponent><no opponent><aggressive>

west
Within the docks
+-+-+-+| The wet wooden planks makes footing extremely difficult.
| | However, the barnacles growing on top of the rotting
+ | wood makes traction a bit easier. The harbor continues
| | to span north and south. The ships that are docked here
+-@-+ | are ugly and probably filled with holes. When you look
| | in the water you can see an assortment of lobster and
+ | shrimp floating on the surface of the water. It still
| | must be rather deep here.
~-+-+-+-+|
---------+

[Exits: east west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 323mv><no opponent><no opponent><aggressive>

west
where
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
~-~-+-+-+|
---------+

[Exits: north east south]
A corncob pipe lies here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 321mv><no opponent><no opponent><aggressive>

south
south
The icy water of the Dragon Sea is all that lies in that direction.

<666hp 187m 321mv><no opponent><no opponent><aggressive>

Players near you in Darkhaven:
<PK> Ungril A Boating Dock

<666hp 187m 321mv><no opponent><no opponent><aggressive>

Along the harbor
+ | You are standing on the docks of a gloomy looking harbor.
| | The wood beneath you of old and rotting away. The air is
+-+-+| extremely damp and misty making the docks treacherous for
| | footing. Ships both on dry dock and in the water are in
@ | front of you. This is a very dismal setting.
| |
~-~-+-+-+|
| |
+ |
---------+

[Exits: north south]
A malevolent looking mariner beams a vicious smile at you.
A malevolent looking mariner beams a vicious smile at you.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 319mv><no opponent><no opponent><aggressive>

west
A Boating Dock
+-+-+| You are standing up the docks of a gloomy looking harbor.
| | The wood beneath you is old and rotting away. The air
+ | is extremely damp and misty making the docks treacherous
| | for footing. Ships both on dry dock and in the water
~-~-@-+-+| are in front of you. This is a very dismal setting.
| |
+ |
| |
+-+-+|
---------+

[Exits: north east south west]
An old boat looking barely seaworthy is here.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
Erasgha the huge, many-coloured dragon flies in.

<666hp 187m 317mv><no opponent><no opponent><aggressive>

west
Calm Blue Water
+-+| The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Blue
+ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-~-@-+-+| that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~-~-~)+ | do not push you one way or another, and swells are almost
| | | non existent.
~-~ +-+|
---------+

[Exits: east west]
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.

<666hp 187m 316mv><no opponent><no opponent><aggressive>

west
Calm Blue Water
+| The water is calmer here, stabilized by the luck of being
|| on the fringe of several different undercurrents. Blue
+| water surrounds you and you can see fairly deep into
|| the ocean beneath you. There are several individual fish
~-@-~-+| that have probably ventured a bit further away from the
| || school, lured by the prospect of food. The waves here
~-~-~- +| do not push you one way or another, and swells are almost
| || non existent.
~-~ +|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
The night has begun.
The sky is getting cloudy.

<683hp 193m 394mv><no opponent><no opponent><aggressive>

A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
| by the moving water from other parts. Birds overhead circle
| some spots and periodically land on top of the water, hoping
@-~-~| to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
-~-~-~- | circular formation.
| |
~-~ |
---------+

[Exits: east south]
Stringy piles of seaweed wash around on the surface of the sea.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 393mv><no opponent><no opponent><aggressive>
south

A Blue-Water Current
| A strange but barely noticeable current seems to be present.
| Massive bodies of kelp float nearby, probably swept in
~-~-~| by the moving water from other parts. Birds overhead circle
south
| | some spots and periodically land on top of the water, hoping
-~-@-~- | to find some smaller fish among the kelp beds. The clouds
| | above seem to be arranging themselves into a swirling,
~ ~-~ | circular formation.
| | |
~-~-~ |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 392mv><no opponent><no opponent><aggressive>

A Blue-Water Current
~-~-~| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by
-~-~-~- | the moving water from other parts. Birds overhead circle
east
| | some spots and periodically land on top of the water, hoping
~-~ @-~ | to find some smaller fish among the kelp beds. The clouds
| | | above seem to be arranging themselves into a swirling, circular
~-~-~ | formation.
| | |
~ ~ |
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 391mv><no opponent><no opponent><aggressive>

south
A Blue-Water Current
~-~-~-+| A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~-~- | moving water from other parts. Birds overhead circle some spots
| | and periodically land on top of the water, hoping to find some
~ ~-@ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~-~-~ |
| | |
~ ~ |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 390mv><no opponent><no opponent><aggressive>

where
A Blue-Water Current
~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-~-@ | smaller fish among the kelp beds. The clouds above seem to be
| | | arranging themselves into a swirling, circular formation.
~ ~ |
| |
~ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 389mv><no opponent><no opponent><aggressive>

west
Players near you in Dragon Sea:
<PK> Ungril A Blue-Water Current
<PK> Alkas Calm Clear Water

<683hp 193m 389mv><no opponent><no opponent><aggressive>
west

A Blue-Water Current
-~-~-~- | A strange but barely noticeable current seems to be present.
| | Massive bodies of kelp float nearby, probably swept in by the
~-~ ~-~ | moving water from other parts. Birds overhead circle some spots
| | | and periodically land on top of the water, hoping to find some
~-@-~ | smaller fish among the kelp beds. The clouds above seem to
| | | be arranging themselves into a swirling, circular formation.
~ ~ |
| |
~-~ |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 388mv><no opponent><no opponent><aggressive>

north
Treading Blue Water
~-~-~| Cold blue water spans for several miles all around. Rays
| | of light that find their ways between clouds pierce the air
~-~-~ ~-~| and are swallowed up by the quietly rolling azure swells.
| || Occassionally, two opposing swells meet and break the calm
@-~-~| surface of the water, sending small ripples in opposite directions
| | | with a faint lapping sound.
~ ~ |
| |
~-~-~ |
---------+

[Exits: north east south]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A hammerhead shark prowls within the water.
A hammerhead shark prowls within the water.
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.
A Hammerhead shark pokes you with its fins.
A Hammerhead shark pokes you with its fins.

<683hp 193m 386mv><no opponent><no opponent><aggressive>

west
Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
~ | air and are swallowed up by the quietly rolling azure swells.
| | Occassionally, two opposing swells meet and break the calm
~-~-@ ~-~| surface of the water, sending small ripples in opposite
| || directions with a faint lapping sound.
~-~-~|
| | |
~ ~ |
---------+

[Exits: south west]
A blackened ring made of bone is stamped with the signet of the Red Claw.
A bunch of blue flowers waver on their stalks in the water.
A long eel swims near the surface of the water.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 382mv><no opponent><no opponent><aggressive>

west
Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
| air and are swallowed up by the quietly rolling azure
| swells. Occassionally, two opposing swells meet and break
~-~-@-~ | the calm surface of the water, sending small ripples
| | in opposite directions with a faint lapping sound.
~-~|
| ||
~ ~|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 378mv><no opponent><no opponent><aggressive>

west
Treading Blue Water
| Cold blue water spans for several miles all around. Rays
| of light that find their ways between clouds pierce the
| air and are swallowed up by the quietly rolling azure
| swells. Occassionally, two opposing swells meet and break
~-~-@-~-~| the calm surface of the water, sending small ripples
|| in opposite directions with a faint lapping sound.
~|
||
~|
---------+

[Exits: east west]
A bunch of blue flowers waver on their stalks in the water.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 374mv><no opponent><no opponent><aggressive>
west

Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
---------+

[Exits: east west up]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 370mv><no opponent><no opponent><aggressive>

west
Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 366mv><no opponent><no opponent><aggressive>

west
Treading Clear Water
~ | Crystal clear water shimmers and sparkles. Various tropical
| | fish calmly follow each other around in circles. Light
~ | outlines the shapes of water ripples to give the illusion
| | of waves of light traveling across the ocean's surface.
~-~-@-~-~| Every so often a dolphin's laugh sings through the air
| and is accompanied by the layful sound of a tail slapping
| the water.
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 362mv><no opponent><no opponent><aggressive>

scan all
where
Treading Clear Water
~ ~ | Crystal clear water shimmers and sparkles. Various tropical fish
| | | calmly follow each other around in circles. Light outlines the
~ ~ | shapes of water ripples to give the illusion of waves of light
| | | traveling across the ocean's surface. Every so often a dolphin's
~-~-@-~-~| laugh sings through the air and is accompanied by the layful
| | sound of a tail slapping the water.
~ |
| |
~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 358mv><no opponent><no opponent><aggressive>

west
You scan all around.
You scan east.
*** Range 6 (east) ***
A long eel swims near the surface of the water.
You scan west.
*** Range 3 (west) ***
A swordfish moves slowly well beneath the depths of the water.

<683hp 193m 358mv><no opponent><no opponent><aggressive>

Players near you in Dragon Sea:
<PK> Ungril Treading Clear Water

<683hp 193m 358mv><no opponent><no opponent><aggressive>

west
Treading Clear Water
~-~ ~| Crystal clear water shimmers and sparkles. Various tropical
| | || fish calmly follow each other around in circles. Light outlines
~ ~ ~| the shapes of water ripples to give the illusion of waves of
| || light traveling across the ocean's surface. Every so often
~-~-@-~-~| a dolphin's laugh sings through the air and is accompanied
| | by the layful sound of a tail slapping the water.
~ ~ |
| | |
~-~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 354mv><no opponent><no opponent><aggressive>

Treading Clear Water
~-~ | Crystal clear water shimmers and sparkles. Various tropical
| | | fish calmly follow each other around in circles. Light outlines
~ ~ | the shapes of water ripples to give the illusion of waves
| | of light traveling across the ocean's surface. Every so often
~-~-@-~-~| a dolphin's laugh sings through the air and is accompanied
| | | by the layful sound of a tail slapping the water.
~-~ ~ |
| | |
~-~-~ |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 350mv><no opponent><no opponent><aggressive>

north
Calm Clear Water
~-~ | The water is calmer here, stabilized by the luck of being
| | on the fringe of several different undercurrents. Clear water
~-~ | surrounds you and you can see fairly deep into the ocean
| | | beneath you. There are several individual fish that have
~ @ | probably ventured a bit further away from the school, lured
| | by the prospect of food. The waves here do not push you one
~-~-~-~-~| way or another, and swells are almost non existent.
| | |
~-~ ~ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 348mv><no opponent><no opponent><aggressive>
north

Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
~-~ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
~-@ | that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~ ~ | do not push you one way or another, and swells are almost
| | non existent.
~-~-~-~-~|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 347mv><no opponent><no opponent><aggressive>
west

north
Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
~-~-~ | water surrounds you and you can see fairly deep into
| | the ocean beneath you. There are several individual fish
@-~ | that have probably ventured a bit further away from the
| | | school, lured by the prospect of food. The waves here
~ ~ | do not push you one way or another, and swells are almost
| | non existent.
~-~-~-~|
---------+

[Exits: north east south]
A hammerhead shark prowls within the water.
Erasgha the huge, many-coloured dragon flies in.
A Hammerhead shark pokes you with its fins.

<683hp 193m 346mv><no opponent><no opponent><aggressive>

west
Calm Clear Water
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
| water surrounds you and you can see fairly deep into the
| ocean beneath you. There are several individual fish that
~-~-@ | have probably ventured a bit further away from the school,
| | lured by the prospect of food. The waves here do not push
~-~ | you one way or another, and swells are almost non existent.
| | |
~ ~ |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 345mv><no opponent><no opponent><aggressive>

west
The Mouth of the River
| The water is calmer here, stabilized by the luck of being
| on the fringe of several different undercurrents. Clear
| water surrounds you and you can see fairly deep into
| the ocean beneath you. There are several individual fish
~-~-@-~ | that have probably ventured a bit further away from the
| | school, lured by the prospect of food. The waves here
~-~| do not push you one way or another, and swells are almost
| || non existent.
~ ~|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 344mv><no opponent><no opponent><aggressive>

up
Under an Old Bridge
| You are on a slightly murky river flowing west to east.
| Above you is an unstable looking wooden bridge that is
| balking under its own weight. In the water you see small
| minnows swimming by, their colourful scales reflecting
~-~-@-~-~| the light entering the water. The river itself is quite
| || chilly and not very comfortable. A gentle current carries
~ ~| it eastwards.
||
~|
---------+

[Exits: east west up]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 343mv><no opponent><no opponent><aggressive>

where
A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 342mv><no opponent><no opponent><aggressive>

Players near you in Dragon Sea:
<PK> Ungril A Wooden Bridge South of Timaran

<683hp 193m 342mv><no opponent><no opponent><aggressive>

north
south
South Gate of Timaran
+-+-+ | You have reached the south gate of the city. As with all
| | | the gates, it is guarded by members of the city guards. Different
F S-S-+-*| assortments of people and races wander in and out of the
| || gates, heading into the city or out into the world. The gates
@ o| themselves are large and very heavy, but can be locked if
| | the need arises. Large torches cast a bright light around
* | the gate, allowing the guards to keep an eye on everyone.
| | You can leave the city to the south or head into it northwards.
* |
---------+

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 341mv><no opponent><no opponent><aggressive>

south
A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 340mv><no opponent><no opponent><aggressive>
south

An Old Gravel Path
+ | Various small pebbles have scattered around the surface of
| | this pathway, kicked around by both the wind and the passersby
* | that have travelled this road. From the amount of wear upon
| | it, the gravel path seems to have been here for a very long
@ | time. At the sides of the path is a set of wooden fencing.
| | To the north is a bridge while southward lies a cemetery.
* |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
south

<683hp 193m 339mv><no opponent><no opponent><aggressive>

A Small Plot
* | Lying on the ground is a light but patchy layer of green
| | grass that has slowly been eroded by the many passersby that
* | have visited this area. To the near south of you are the
| | gates to a cemetery looming rather ominously overhead. Small
@ | roots and bulbs that were planted here have been unearthed
| | and lie on the soil, unlikely to produce a harvest any time
f | soon.
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 338mv><no opponent><no opponent><aggressive>

A Dark Path
* | You walk along a narrow gravel path that seems to be used
| | quite often. Immense trees line the path on both sides,
* | creating dark shadows around you. The air is thick with humidity,
| | and seems to surround you as you walk. You see a gothic cast
where
@ | iron gate to the south and a town to the north.
| |
o |
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 336mv><no opponent><no opponent><aggressive>

south
Players near you in Graveyard:
<PK> Ungril A Dark Path

<683hp 193m 336mv><no opponent><no opponent><aggressive>

A Path Out of the Graveyard
* | A large cast iron arch towers above you menacingly as
| | you walk along the dark gravel path. Two darkly rusted
f | gates screech on their ancient hinges as they swing in
| | a ghastly breeze coming from the south. Towards the north
@ | you can barely make out a small town, and to the south
| | all you see is shadows.
o |
| |
o-f-o|
---------+

[Exits: north south]
A small black fly buzzes around.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 334mv><no opponent><no opponent><aggressive>
south

A Path Out of the Graveyard
f | You are walking along a gravel path which leads away
| | from the center of the graveyard. Lining the pathway
o | are many toppled tombstones encircled by decaying flowers,
| | the last remnant of some mourning visitor. You see a
@ | large iron gate to the north.
| |
o-f-o|
| | |
o-o-o-o|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 332mv><no opponent><no opponent><aggressive>
where

Players near you in Graveyard:
<PK> Ungril A Path Out of the Graveyard

<683hp 193m 332mv><no opponent><no opponent><aggressive>

north
A Path Out of the Graveyard
* | A large cast iron arch towers above you menacingly as
| | you walk along the dark gravel path. Two darkly rusted
f | gates screech on their ancient hinges as they swing in
| | a ghastly breeze coming from the south. Towards the north
@ | you can barely make out a small town, and to the south
| | all you see is shadows.
o |
| |
o-f-o|
---------+

[Exits: north south]
A small black fly buzzes around.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 330mv><no opponent><no opponent><aggressive>
north

north
A Dark Path
* | You walk along a narrow gravel path that seems to be used
| | quite often. Immense trees line the path on both sides,
* | creating dark shadows around you. The air is thick with humidity,
| | and seems to surround you as you walk. You see a gothic cast
@ | iron gate to the south and a town to the north.
| |
o |
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 328mv><no opponent><no opponent><aggressive>

north
A Small Plot
* | Lying on the ground is a light but patchy layer of green
| | grass that has slowly been eroded by the many passersby that
* | have visited this area. To the near south of you are the
| | gates to a cemetery looming rather ominously overhead. Small
@ | roots and bulbs that were planted here have been unearthed
| | and lie on the soil, unlikely to produce a harvest any time
f | soon.
| |
o |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 326mv><no opponent><no opponent><aggressive>

north
An Old Gravel Path
+ | Various small pebbles have scattered around the surface of
| | this pathway, kicked around by both the wind and the passersby
* | that have travelled this road. From the amount of wear upon
| | it, the gravel path seems to have been here for a very long
@ | time. At the sides of the path is a set of wooden fencing.
| | To the north is a bridge while southward lies a cemetery.
* |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 325mv><no opponent><no opponent><aggressive>

north
A Wooden Bridge South of Timaran
S-S-+-*| A small wooden bridge has been constructed here, its light
| || but sturdy planks carrying it over the River Adelon. At the
+ o| sides of the bridge a guardrail has been added for both safety
| | and aesthetic value. You notice that the planks have begun
@ | to balk slightly from age, as if the bridge had been used
| | to transport something heavy out of the city.
* |
| |
* |
---------+

[Exits: north south down]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 324mv><no opponent><no opponent><aggressive>

north
South Gate of Timaran
+-+-+ | You have reached the south gate of the city. As with all
| | | the gates, it is guarded by members of the city guards. Different
F S-S-+-*| assortments of people and races wander in and out of the
| || gates, heading into the city or out into the world. The gates
@ o| themselves are large and very heavy, but can be locked if
| | the need arises. Large torches cast a bright light around
* | the gate, allowing the guards to keep an eye on everyone.
| | You can leave the city to the south or head into it northwards.
* |
---------+

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 323mv><no opponent><no opponent><aggressive>

north
Meadow Lane
F + | You are close to the south gate, where travellers are walking
| | | and riding in and out of the city. A large park area stands
+-+-+ | to the east, beautifully crafted by whatever skilled gardeners
| | | the city has. Entering it would appear to be accomplished
F S-@-+-*| through the small building situated in that direction. To
| || the west is a smaller garden, but no less exquisitely designed
+ o| than the larger park. A few torches stand at the sides of
| | the road, providing light for people to carry on their business
* | in the darkness of night. The south gate of the city lies
---------+ close by, and the road heads north towards the city centre.

[Exits: north east south west]
Cyril the gardener is here, admiring his hard work.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 321mv><no opponent><no opponent><aggressive>
north

Meadow Lane
+-+-+-+| This is probably the busiest part of Meadow Lane, people
| || hurrying to and fro from the south gate and to the west,
F + +| where there appears to be a sort of shopping district.
| | || A large, apparently metal archway rises above the street
+-+-@ *| in that direction. Torches shine brightly, allowing life
| | | to continue now that night has covered the city like
F S-S-+-*| a blanket. You can walk south towards the gate or head
| || north towards the city centre.
+ o|
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 319mv><no opponent><no opponent><aggressive>

north
Meadow Lane
S-+-S | Walking along the street you notice the outlines of two
| | large buildings that have the look of temples, one to
+-+-+-+| the north and one roughly north-west. A busy shopping
| || district is apparent a short distance to the south-west.
F @ +| To the east is a small, empty building that appears not
| | || to have been in use for quite a while. To the west lies
+-+-+ *| a small shop with a freshly painted sign of a shield
| | | in front of it, with magical sparks emanating from within.
F S-S-+-*| A number of torches cast a flickering light in the night
---------+ sky, sending pale shadows dancing along the street. The
road continues north and south.

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 317mv><no opponent><no opponent><aggressive>

north
Meadow Lane
*-*-+-*-T| A large flight of steps can be seen to your west, leading
| | | up to a large building that has the look of a town hall.
* S-+-S | In an effort to bring some beauty to the city, a wonderfully
| | landscaped garden lies to the east, with multitudes of
+-@-+-+| flowers and trees, plants and small animals. You suspect
| || the Rangers have had a hand in it, since like other gardens
F + +| around the city this one appears to have any and everything
| | || that will grow in this area in it. Torches give off
+-+-+ *| plenty of light for people to see while darkness covers
---------+ the city. The road continues south and north, but you
also spot a small alley to the east.

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 315mv><no opponent><no opponent><aggressive>

north
Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this is
+-+-+-+| a pet shop. A number of torches stand blazing at the
| || side of the road, lighting the way in the darkness. The
+ +| road continues southward.
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 313mv><no opponent><no opponent><aggressive>

Meadow Lane
B *-+-S | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches flare brightly,
+-+-S-+-+| pushing the darkness away, and many people walk past
where
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A basic, plain
* S-+-S | looking building stands to the west, a low chanting
| | sound emanating from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 311mv><no opponent><no opponent><aggressive>

Players near you in Timaran:
<PK> Ungril Meadow Lane
<PK> Alkas Western Main Street

<683hp 193m 311mv><no opponent><no opponent><aggressive>
north

City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. Although night
| | | darkens the sky, many torches cast a flickering light
B *-+-S | around the square. Strange shadows dance along the ground
| | | and against walls. Even at this late hour the square is
+-+-@-+-+| a bustle of activity with travellers arriving from the
| | various gates and local people generally chatting and enjoying
*-*-+-*-T| themselves after a hard days work. A large marble fountain
| | | dominates the centre of the square, beautifully carved
* S-+-S | and spraying arching streams of water into the night sky.
---------+ The benches around it hold people discussing the day, or
travellers resting their weary feet for a moment. The torches burn brightly
in various holders dotted around the square, providing ample light to see
by. To the south you see what looks like a temple. Exits lead in all directions
to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A disfigured head hangs here. Its rotten features vaguely resemble Evirytt and it smells like candy.
The Town Crier stands here, yelling the daily news.
Erasgha the huge, many-coloured dragon flies in.

<683hp 193m 309mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 2 (north) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 5 (north) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.
*** Range 6 (north) ***
(White Aura) Dinswel the Ranger stands here.
You scan east.
*** Range 1 (east) ***
A feral cat wanders around, looking for prey or scraps.
*** Range 3 (east) ***
A member of the Timaran city night watch keeps an eye out.
You scan south.
*** Range 6 (south) ***
Cyril the gardener is here, admiring his hard work.
You scan west.
*** Range 2 (west) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 3 (west) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 4 (west) ***
A large, filthy looking rat scurries around.
*** Range 6 (west) ***
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.

<683hp 193m 309mv><no opponent><no opponent><aggressive>

where
Players near you in Timaran:
<PK> Ungril City Centre of Timaran

<683hp 193m 309mv><no opponent><no opponent><aggressive>


Mrsa walks in, hitching up her black stockings.

<699hp 198m 394mv><no opponent><no opponent><aggressive>

west
west
west
Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| The way is brightly lit by torches that dance and flare
| | | as the wind blows. Just to your east is the busy city
+-+-@-S-+| centre, and many people pass you on their way to it.
| | | To the north is a stone wall, solid and impenetrable.
+ *-*-+-*| South lies a small building with many wooden boats standing
| | | | outside it, and the sign of a shipwright hanging above
+ * S-+-S| the door. You can continue down the street to the west.
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 392mv><no opponent><no opponent><aggressive>

west
Western Main Street
* +| You are travelling along the Main Street. The way is
| || lit by torches now that night covers the city. Many people
* B *-+| walk past, going about their business quietly alone or
| | || in groups. A short distance to the east the busy city
+-+-@-+-S| centre is visible, and to your north stands a large building
| | || with marble pillars outside. The ornate sign above the
S + *-*-+| door indicates that this is the city bank. You can continue
| | || down the street east and west.
+ * S-+|
---------+

[Exits: north east west]
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 390mv><no opponent><no opponent><aggressive>

Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. Torches flare in the odd gust of
+-+-@-+-+| wind, casting their light on the street. North of you is
| | | | an empty looking building, and to the south you can see a
+ S + | small, dark alleyway. Looking westwards you can see the outline
af
| | | of what looks like a temple. You can continue along the street
+-+ + | east and west.
---------+

[Exits: east south west]
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 388mv><no opponent><no opponent><aggressive>

Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A number
+-+-@-+-+| of torches line the street, casting a bright light on the
| | | | cobblestones. A busy city square is visible just to your
*-+ S + | west, and the road continues east. A large building that
| | | | looks like a temple can be seen just to the south-west.
* +-+ + |
---------+

[Exits: north east south west]
A large, filthy looking rat scurries around.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 386mv><no opponent><no opponent><aggressive>

west
You are affected by the following:
Spell: detect invis : lasts for 30 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 10 for 1 hours
: modifies hitroll by 1 for 1 hours

<699hp 198m 386mv><no opponent><no opponent><aggressive>

Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that shine
| | || brightly, and there are one or two statues of various
*-* +-+ +| animals dotted around. At the centre is a large fountain
---------+ with benches surrounding it, in which children are playing.
More people sit on the benches by the fountain, talking quietly or just watching
west
the children play. Just south of here a large building that looks like a temple
can be seen, shining strangely. To the north is a beautiful marble archway,
and not far away to the west is the west gate. Southwards lies another street,
and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 384mv><no opponent><no opponent><aggressive>

Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
west
+-+-@-+-+| A number of torches push away the dark of night so people
| || may continue what they are doing. To the east lies a
T-*-+ S| busy square. South of you is the wall of a large building,
| | | and from the stained glass windows you surmise it is
*-*-* +-+| a temple.
---------+

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 382mv><no opponent><no opponent><aggressive>

West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
west
+-+-@-+-+| and the gates heavily reinforced. Large torches burn
|| brightly, pushing away the darkness of the night. Everyone
T-*-+| who walks in and out is closely checked by the guards,
| || who keep an eye out for criminals and other undesirables.
*-* +| You can leave the city to the west, or walk east onto
---------+ a street.

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 380mv><no opponent><no opponent><aggressive>

where
On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 378mv><no opponent><no opponent><aggressive>

west
Players near you in Eastern Road:
<PK> Ungril On the Outskirts of Timaran

<699hp 198m 378mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 376mv><no opponent><no opponent><aggressive>
west

west
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 374mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 372mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect invis : lasts for 30 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 10 for 1 hours
: modifies hitroll by 1 for 1 hours

<699hp 198m 372mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 370mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 368mv><no opponent><no opponent><aggressive>
west

The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 366mv><no opponent><no opponent><aggressive>

where
north
Players near you in Eastern Road:
<PK> Ungril The Checkpoint

<699hp 198m 366mv><no opponent><no opponent><aggressive>

Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 364mv><no opponent><no opponent><aggressive>

east
Silent Path
f-f-S-f-f| The path is surrounded by foliage of all colors and description.
| || All of the plant life is in full bloom, which is odd, seeing
f f| as how there are plants which prefer different seasons than
| | others. One might think that there is a mystical quality to
o-@-o | life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to be
+-+-+-+-+| chiselled into each.
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 362mv><no opponent><no opponent><aggressive>

east
Silent Path
f-S-f-f-f| The path is surrounded by foliage of all colors and description.
| | || All of the plant life is in full bloom, which is odd, seeing
f f-o| as how there are plants which prefer different seasons than others.
| | One might think that there is a mystical quality to life in this
o-o-@ | area which helps it thrive. The path is neatly bordered by green
| | moss covered stones. A glyph appears to be chiselled into each.
north
+-+-+-+ | To the north you can see a grove of some sort.
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 360mv><no opponent><no opponent><aggressive>

At the edge of the grove
+-S-f| You are standing at the entrance of a beautiful grove of
| || trees, and your heart is filled with pure, peaceful thoughts.
f-S-f-f-f| This looks like a safe place to spend the night, recovering
north
| | || from the wounds of adventuring. An faint path through the
@ f-o| grove lies to the north, and the eastern road is to the south.
| |
o-o-o |
| |
+-+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 358mv><no opponent><no opponent><aggressive>

Inside the grove
| As you walk among the stately oaks of this grove and under
| the star- filled sky, you feel at peace and in harmony with
+-S-f| this beautiful forest. If only the rest of the lands were
| || so tranquil. The trail turns towards the east, leading into
f-S-@-f-f| the secluded trees of the druids' holy grove, and a path
| | || back to the eastern road lies south. To the west, the forest
f f-o| grows thicker. You can barely make a stone archway out in
| | the distance, glowing beneath the light of the moon.
o-o-o |
---------+

[Exits: east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A doe is here, munching on grass.
An elder druid stands here, watching the local flora and wildlife.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 355mv><no opponent><no opponent><aggressive>

where
Players near you in Holy Grove:
<PK> Ungril Inside the grove

<699hp 198m 355mv><no opponent><no opponent><aggressive>
east

The holy grove
| You are standing amidst the ancient oaks and poplars
| in the holy grove. You feel calm and relaxed here, as
+-S-f-f| if great burdens have been lifted from your shoulders.
| | || You smile as you see the moon shining brightly up above.
S-f-@-f-f| From here, pleasant-looking paths lead east, north and
| | | || south. To the west, through the trees, you can see a
f f-o o| faint trail leading towards the eastern road.
| ||
o-o *|
---------+

[Exits: north east south west]
A large deer stag is here, protecting his territory.
A deer is here, staring back at you.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 352mv><no opponent><no opponent><aggressive>
east

The sacred glade
| You are standing in the middle of the sacred glades, where
| the citizens of Seringale come to celebrate the spring,
+-S-f-f | where farmers give thanks for bountiful harvest in the
| | | | fall, and where lovers stroll in summer. You feel seasons
f-f-@-f | of remembered happiness and joy taking your sorrows and
| | | | | worries away from you, leaving you calm and invigorate,
f f-o o | ready for the world. Even in the darkness, you feel totally
| | | safe here. Paths lead into the holy grove to the east,
o * | north and west, while to the south a wide field slopes
---------+ down to a lake. Above you is a strange shimmering light,
almost like something from another world....

[Exits: north east south west]
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 349mv><no opponent><no opponent><aggressive>

east
where
The holy grove
| You are standing amidst the ancient oaks and poplars in the
| holy grove. You can feel a strange sensation of joy and calm
S-f-f | seeping through you, as if great burdens have been lifted
| | | | from your shoulders. You smile as you see the moon shining
f-f-@ | brightly up above. To the south, lies an open area through
| | | | the trees, while paths lead away north and west.
f-o o |
| |
* |
---------+

[Exits: north south west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A deer is here, staring back at you.
A small snake slithers between the grass.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 346mv><no opponent><no opponent><aggressive>

Players near you in Holy Grove:
<PK> Ungril The holy grove

<699hp 198m 346mv><no opponent><no opponent><aggressive>

north
where
A clearing in the woods
| The trees casually retreat away on all sides, dumping you
| into an empty clearing in the thickets. Somehow, this place
| seems powerfully different from the rest of the forest, as
| if something is severely strained in the fabric of reality
S-f-@ | here. There is a tablet on a tree stump.
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A small snake slithers between the grass.
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 343mv><no opponent><no opponent><aggressive>

Players near you in Holy Grove:
<PK> Ungril A clearing in the woods

<699hp 198m 343mv><no opponent><no opponent><aggressive>

south
The holy grove
| You are standing amidst the ancient oaks and poplars in the
| holy grove. You can feel a strange sensation of joy and calm
S-f-f | seeping through you, as if great burdens have been lifted
| | | | from your shoulders. You smile as you see the moon shining
f-f-@ | brightly up above. To the south, lies an open area through
| | | | the trees, while paths lead away north and west.
f-o o |
| |
* |
---------+

[Exits: north south west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A deer is here, staring back at you.
A small snake slithers between the grass.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 340mv><no opponent><no opponent><aggressive>
west

west
The sacred glade
| You are standing in the middle of the sacred glades, where
| the citizens of Seringale come to celebrate the spring,
+-S-f-f | where farmers give thanks for bountiful harvest in the
| | | | fall, and where lovers stroll in summer. You feel seasons
f-f-@-f | of remembered happiness and joy taking your sorrows and
| | | | | worries away from you, leaving you calm and invigorate,
f f-o o | ready for the world. Even in the darkness, you feel totally
| | | safe here. Paths lead into the holy grove to the east,
o * | north and west, while to the south a wide field slopes
---------+ down to a lake. Above you is a strange shimmering light,
almost like something from another world....

[Exits: north east south west]
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 337mv><no opponent><no opponent><aggressive>

The holy grove
| You are standing amidst the ancient oaks and poplars
| in the holy grove. You feel calm and relaxed here, as
+-S-f-f| if great burdens have been lifted from your shoulders.
| | || You smile as you see the moon shining brightly up above.
S-f-@-f-f| From here, pleasant-looking paths lead east, north and
| | | || south. To the west, through the trees, you can see a
f f-o o| faint trail leading towards the eastern road.
| ||
o-o *|
---------+

[Exits: north east south west]
A large deer stag is here, protecting his territory.
A deer is here, staring back at you.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 334mv><no opponent><no opponent><aggressive>

west
Inside the grove
| As you walk among the stately oaks of this grove and under
| the star- filled sky, you feel at peace and in harmony with
+-S-f| this beautiful forest. If only the rest of the lands were
| || so tranquil. The trail turns towards the east, leading into
f-S-@-f-f| the secluded trees of the druids' holy grove, and a path
| | || back to the eastern road lies south. To the west, the forest
f f-o| grows thicker. You can barely make a stone archway out in
| | the distance, glowing beneath the light of the moon.
o-o-o |
---------+

[Exits: east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A doe is here, munching on grass.
An elder druid stands here, watching the local flora and wildlife.
Erasgha the huge, many-coloured dragon flies in.
where

<699hp 198m 331mv><no opponent><no opponent><aggressive>

Players near you in Holy Grove:
<PK> Ungril Inside the grove

<699hp 198m 331mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect invis : lasts for 30 hours
Skill: warcry : modifies save vs afflictive by 6 for 15 hours
: modifies hitroll by 6 for 15 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 10 for 1 hours
: modifies hitroll by 1 for 1 hours

<699hp 198m 331mv><no opponent><no opponent><aggressive>

south
At the edge of the grove
+-S-f| You are standing at the entrance of a beautiful grove of
| || trees, and your heart is filled with pure, peaceful thoughts.
f-S-f-f-f| This looks like a safe place to spend the night, recovering
| | || from the wounds of adventuring. An faint path through the
@ f-o| grove lies to the north, and the eastern road is to the south.
| |
o-o-o |
| |
+-+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 328mv><no opponent><no opponent><aggressive>

south
Silent Path
f-S-f-f-f| The path is surrounded by foliage of all colors and description.
| | || All of the plant life is in full bloom, which is odd, seeing
f f-o| as how there are plants which prefer different seasons than others.
| | One might think that there is a mystical quality to life in this
o-o-@ | area which helps it thrive. The path is neatly bordered by green
| | moss covered stones. A glyph appears to be chiselled into each.
+-+-+-+ | To the north you can see a grove of some sort.
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 326mv><no opponent><no opponent><aggressive>
where

west
Players near you in Eastern Road:
<PK> Ungril Silent Path
<PK> Alkas The Dragon Statue

<699hp 198m 326mv><no opponent><no opponent><aggressive>

west
Silent Path
f-f-S-f-f| The path is surrounded by foliage of all colors and description.
| || All of the plant life is in full bloom, which is odd, seeing
f f| as how there are plants which prefer different seasons than
| | others. One might think that there is a mystical quality to
o-@-o | life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to be
+-+-+-+-+| chiselled into each.
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 324mv><no opponent><no opponent><aggressive>

Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 322mv><no opponent><no opponent><aggressive>

south
scan all
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 320mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<699hp 198m 320mv><no opponent><no opponent><aggressive>

where
Players near you in Eastern Road:
<PK> Ungril The Checkpoint
<PK> Alkas Path from Eastern Road into the Forest

<699hp 198m 320mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<699hp 198m 318mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 392mv><no opponent><no opponent><aggressive>

where
Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road
<PK> Alkas Quiet Forest Path

<723hp 206m 392mv><no opponent><no opponent><aggressive>

south
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 390mv><no opponent><no opponent><aggressive>

west
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 388mv><no opponent><no opponent><aggressive>
west

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 386mv><no opponent><no opponent><aggressive>
west

north
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 384mv><no opponent><no opponent><aggressive>

west
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 382mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 380mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 378mv><no opponent><no opponent><aggressive>

south
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 376mv><no opponent><no opponent><aggressive>

south
Path from Eastern Road into the Forest
o | To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+-+-+-+-+| The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
@ | Road.
| |
+-+ |
|
|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 374mv><no opponent><no opponent><aggressive>

west
Path from Eastern Road into the Forest
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+ | The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
+-@ | Road.
|
|
|
|
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 372mv><no opponent><no opponent><aggressive>

down
Sharply Downturning Forest Path
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets
+ | through. The path, however, is free of foliage. To the west
| | you can see the path continue. To the north you can see
@-+ | a large, wide road.
|
|
|
|
---------+

[Exits: east down]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 370mv><no opponent><no opponent><aggressive>

Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets
| through. The path, however, is free of foliage. To the east
| you can see the path continue. There is a sharp incline
@-+ | in the path leading upwards.
|
|
|
|
---------+

[Exits: east up]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 368mv><no opponent><no opponent><aggressive>

east
murder $$
Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets through.
| The path, however, is free of foliage. To the west you can
| see the path continue. There is a sharp decline in the path
+-@ | leading downwards.
|
|
|
|
---------+

[Exits: west down]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 366mv><no opponent><no opponent><aggressive>

down
They aren't here.

<723hp 206m 366mv><no opponent><no opponent><aggressive>

Path into Dwarf Forest
| The path continues upwards if one wished to use roots and tree
| branches for support as they climbed the trail. To the east
| is a wide path which appears to be passing into a forest. To
| each side of this trail are dark, grim trees. The trees are
+-@ | so close to one another that very little light gets through.
| | The path, however, is free of foliage.
+ |
| |
+ |
---------+

[Exits: west up]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 364mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan west.
You scan up.

<723hp 206m 364mv><no opponent><no opponent><aggressive>

west
south
A Road through the Dwarf Forest
| You are on a road leading from the crossroads of Seringale
| into a deep forest. The trees surrounding the round are strangely
| shorter than those of common breed. A thin pine scent on
| the air draws your attention a little as you walk by. The
@-+ | road has been made hurriedly, small clumps of grass growing
| | from its centre. It looks like it was designed for a horse
+ | and cart, weathered heavily and abandoned.
| |
+ |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 362mv><no opponent><no opponent><aggressive>

south
A Road through the Dwarf Forest
| The road through the forest has been weathered heavily,
| but judging from the amount of disarrayed stones led
+-+ | over it, its clear that it hasn't been maintained in
| | a while. It looks like an old trade route that long since
@ | been left to ruin. Grass grows in the centre of the track,
| | more than a few feet high. To the sides of the roads
+ | grow trees that seem to have stunted.
| |
+-+-+-f-f|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 360mv><no opponent><no opponent><aggressive>

south
A Road through the Dwarf Forest
+-+ | An old road leads through the stunted trees of the dwarf
| | forest, its centre marked with overgrown grass and weeds.
+ | The road has been left to ruin, clearly untravelled by
| | traders in centuries. Some of the grass on the side of
@ | the road appears to be scarred by fire and has died.
| |
+-+-+-f-f|
||
f|
---------+

[Exits: north south]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 358mv><no opponent><no opponent><aggressive>

scan all
The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 356mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan east.
You scan west.
*** Range 4 (west) ***
A small horned lizard flicks his tongue and slithers away.
*** Range 6 (west) ***
A restless spirit wanders the ruins.

<723hp 206m 356mv><no opponent><no opponent><aggressive>

where
Players near you in Thalos Ruins:
<PK> Ungril The T-Intersection
<PK> Alkas A Back Alley

<723hp 206m 356mv><no opponent><no opponent><aggressive>

west
A Ruined Trade Route
+ | You are on an old abandoned trade road leading out of
| | Thalos. The earth here appears to have been scorched and
+ | is scarred with ruin. Some of it has been upturned, perhaps
| | the site of a hasty burial. The road has been all but
+-+-@-+-f| destroyed, just the thin remnants of a path leading west
| towards the town. To the east is an intersection.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 354mv><no opponent><no opponent><aggressive>
west

A Ruined Trade Route
+ +| An old road leads between the thick dwarf forest and the city
| || limits of Thalos, the once great but now ruined city. It seems
+ +| to have been left unmaintained for centuries, slowly descending
| || into ruin. Some animal tracks lead into the city, and appear
+-+-@-+-+| to be made fairly recently.
| |
+ |
| |
+ |
---------+

[Exits: east west]
A stocky flail has been left here.
A lamia's hairpin has been left here.
A pair of leather boots are here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 352mv><no opponent><no opponent><aggressive>

west
The Broken Gate of Thalos
+-+ | You stand in the archway of a gigantic stone archway. The two
| | steel gates have been forced open and have rusted in place.
+ + | A hollow gust of wind blows by you into the deserted, and seemingly
| | | destroyed, city.
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: east west]
You see 5 of a stocky flail here.
You see 5 of a fractured lamia's hairpin here.
A cap lies on the ground.
A pair of leather boots are here.
A sign warns 'KEEP OUT'!
A pair of gloves are here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 350mv><no opponent><no opponent><aggressive>
west

Main Street
+-+ | This was once a magnificent street, but now is in total ruin.
| | The streets are barren and windswept and the silence is unending.
+ + + | A dark alley leads north and south. Howls and screams echo
| | | | through the deserted city.
where
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: north east south west]
A bright pink and green stone has been left here.
A small horned lizard flicks his tongue and slithers away.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 348mv><no opponent><no opponent><aggressive>

Players near you in Thalos Ruins:
<PK> Ungril Main Street
<PK> Alkas A Back Alley

<723hp 206m 348mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan north.
*** Range 3 (north) ***
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
You scan east.
You scan south.
*** Range 2 (south) ***
A restless spirit wanders the ruins.
You scan west.
*** Range 2 (west) ***
A restless spirit wanders the ruins.
*** Range 3 (west) ***
A strange lamia stands here waiting for her next meal.
*** Range 5 (west) ***
A strange lamia stands here waiting for her next meal.

<723hp 206m 348mv><no opponent><no opponent><aggressive>

north
A back alley
+-+-+ | A narrow alley runs along the east end of the ruins between
| | | the southeast and northwest watchtowers. Years of environmental
+ +-+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
+ + @ | ground is cracked and lined with rubble.
| | | |
+-+-+-+-+|
| |
+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 346mv><no opponent><no opponent><aggressive>

north
A back alley
| A narrow alley runs along the east end of the ruins between
| the southeast and northwest watchtowers. Years of environmental
+-+-+ | exposure and no upkeep has left it all in disrepair.
| | | Bricks and mortar are crumbling off of the buildings,
+ +-@ | while the ground is cracked and lined with rubble. The
| | remains of a building lay to the west.
+ + + |
| | | |
+-+-+-+-+|
---------+

[Exits: north south west]
A long slim dagger has been left here.
A bright pink and green stone has been left here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 344mv><no opponent><no opponent><aggressive>
north

Under a watchtower
| You stand beneath one of the city's watchtowers that was
| built to protect the city from invaders. Obviously, it failed.
| The ladder leading up to the platform is rusted and bent
| and is missing more than one rung, but still looks barely
scan all
+-+-@ | able to hold your weight if you decided to try to climb it.
| | |
+ +-+ |
| |
+ |
---------+

[Exits: south west up]
A long slim dagger has been left here.
This pearly white stone would probably sell for a good price.
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 342mv><no opponent><no opponent><aggressive>

You scan all around.
You scan south.
*** Range 3 (south) ***
A small horned lizard flicks his tongue and slithers away.
*** Range 5 (south) ***
A restless spirit wanders the ruins.
*** Range 6 (south) ***
A restless spirit wanders the ruins.
You scan west.
*** Range 6 (west) ***
A small horned lizard flicks his tongue and slithers away.
You scan up.
*** Range 1 (up) ***
A small horned lizard flicks his tongue and slithers away.
In the corner you see a large, unmoving mithril golem faithfully standing watch.

<723hp 206m 342mv><no opponent><no opponent><aggressive>

south
A back alley
| A narrow alley runs along the east end of the ruins between
| the southeast and northwest watchtowers. Years of environmental
+-+-+ | exposure and no upkeep has left it all in disrepair.
| | | Bricks and mortar are crumbling off of the buildings,
+ +-@ | while the ground is cracked and lined with rubble. The
| | remains of a building lay to the west.
+ + + |
| | | |
+-+-+-+-+|
---------+

[Exits: north south west]
A long slim dagger has been left here.
A bright pink and green stone has been left here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 340mv><no opponent><no opponent><aggressive>
south

scan all
A back alley
+-+-+ | A narrow alley runs along the east end of the ruins between
| | | the southeast and northwest watchtowers. Years of environmental
+ +-+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
+ + @ | ground is cracked and lined with rubble.
| | | |
+-+-+-+-+|
| |
+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 338mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
You scan south.
*** Range 1 (south) ***
A small horned lizard flicks his tongue and slithers away.
*** Range 3 (south) ***
A restless spirit wanders the ruins.
*** Range 4 (south) ***
A restless spirit wanders the ruins.

<723hp 206m 338mv><no opponent><no opponent><aggressive>

north
A back alley
| A narrow alley runs along the east end of the ruins between
| the southeast and northwest watchtowers. Years of environmental
+-+-+ | exposure and no upkeep has left it all in disrepair.
| | | Bricks and mortar are crumbling off of the buildings,
+ +-@ | while the ground is cracked and lined with rubble. The
| | remains of a building lay to the west.
+ + + |
| | | |
+-+-+-+-+|
north
---------+

[Exits: north south west]
A long slim dagger has been left here.
A bright pink and green stone has been left here.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 336mv><no opponent><no opponent><aggressive>

Under a watchtower
| You stand beneath one of the city's watchtowers that was
| built to protect the city from invaders. Obviously, it failed.
| The ladder leading up to the platform is rusted and bent
| and is missing more than one rung, but still looks barely
west
+-+-@ | able to hold your weight if you decided to try to climb it.
| | |
+ +-+ |
| |
+ |
---------+

[Exits: south west up]
A long slim dagger has been left here.
This pearly white stone would probably sell for a good price.
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 334mv><no opponent><no opponent><aggressive>

west
A back alley
| A narrow alley runs along the north end of the ruins between
| the northwest and northeast watchtowers. Years of environmental
| exposure and no upkeep has left it all in disrepair. Bricks
| and mortar are crumbling off of the buildings, while the
+-+-@-+ | ground is cracked and lined with rubble.
| | |
+-+ +-+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 332mv><no opponent><no opponent><aggressive>

scan all
A back alley
| A narrow alley runs along the north end of the ruins
| between the northwest and northeast watchtowers. Years
| of environmental exposure and no upkeep has left it all
| in disrepair. Bricks and mortar are crumbling off of
+-+-@-+-+| the buildings, while the ground is cracked and lined
| | || with rubble. A doorway in the crumbling wall to the south
+-+-+ +-+| leads into a ruined building.
| ||
+-+ +|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 330mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 2 (east) ***
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
You scan south.
You scan west.
*** Range 4 (west) ***
A small horned lizard flicks his tongue and slithers away.
*** Range 5 (west) ***
A strange lamia stands here waiting for her next meal.

<723hp 206m 330mv><no opponent><no opponent><aggressive>

west
A back alley
| A narrow alley runs along the north end of the ruins between
| the northwest and northeast watchtowers. Years of environmental
| exposure and no upkeep has left it all in disrepair. Bricks
| and mortar are crumbling off of the buildings, while the
west
+-+-@-+-+| ground is cracked and lined with rubble.
| | |
o-+-+-+ |
| | |
+ +-+ |
---------+

[Exits: east west]
This pearly white stone would probably sell for a good price.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 328mv><no opponent><no opponent><aggressive>

A Side Street
| A narrow alley runs along the north end of the ruins between
| the northwest and northeast watchtowers. Years of environmental
| exposure and no upkeep has left it all in disrepair. Bricks
| and mortar are crumbling off of the buildings, while the
+-+-@-+-+| ground is cracked and lined with rubble. A side street
| || opens up to the south, leading towards what used to be
o-o-+-+-+| a magnificent temple.
| | | |
o-+ +-+ |
---------+

[Exits: east south west]
An odd opaque stone lies at your feet.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 326mv><no opponent><no opponent><aggressive>
where

Players near you in Thalos Ruins:
<PK> Ungril A Side Street
<PK> Alkas A Back Alley

<723hp 206m 326mv><no opponent><no opponent><aggressive>

west
A back alley
| A narrow alley runs along the north end of the ruins
| between the northwest and northeast watchtowers. Years
| of environmental exposure and no upkeep has left it all
| in disrepair. Bricks and mortar are crumbling off of
+-+-@-+-+| the buildings, while the ground is cracked and lined
| | | with rubble.
+ o-o-+-+|
| | | | |
+ o-+ +-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 324mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan east.
*** Range 5 (east) ***
A restless spirit wanders the ruins.
A strange lamia stands here waiting for her next meal.
You scan west.
*** Range 1 (west) ***
A small horned lizard flicks his tongue and slithers away.
*** Range 2 (west) ***
A strange lamia stands here waiting for her next meal.

<723hp 206m 324mv><no opponent><no opponent><aggressive>

west
A back alley
| A narrow alley runs along the north end of the ruins
| between the northwest and northeast watchtowers. Years
| of environmental exposure and no upkeep has left it all
| in disrepair. Bricks and mortar are crumbling off of
+-@-+-+| the buildings, while the ground is cracked and lined
| || with rubble.
+ o-o-+|
| | | ||
+ o-+ +|
---------+

[Exits: east west]
You see 2 of an opaque stone here.
A small horned lizard flicks his tongue and slithers away.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 322mv><no opponent><no opponent><aggressive>

west
Under the watchtower
| You stand beneath one of the city's watchtowers that was
| built to protect the city from invaders. Obviously, it failed.
| The ladder leading up to the platform is rusted and bent
| and is missing more than one rung, but still looks barely
@-+-+| able to hold your weight if you decided to try to climb it.
| |
+ |
| |
+ |
---------+

[Exits: east south up]
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<723hp 206m 320mv><no opponent><no opponent><aggressive>

scan all

You feel your pulse slow down.

<744hp 211m 394mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 1 (east) ***
A small horned lizard flicks his tongue and slithers away.
You scan south.
*** Range 1 (south) ***
A restless spirit wanders the ruins.
*** Range 2 (south) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A strange lamia stands here waiting for her next meal.
*** Range 6 (south) ***
A strange lamia stands here waiting for her next meal.
south
You scan up.
*** Range 1 (up) ***
In the corner you see a large, unmoving mithril golem faithfully standing watch.

<744hp 211m 394mv><no opponent><no opponent><aggressive>

A Back Alley
| A narrow alley runs along the west end of the ruins between
| the northwest and southwest watchtowers. Years of environmental
+-+-+| exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
@ | ground is cracked and lined with rubble.
| |
+ |
| |
+ |
---------+

[Exits: north south]
An odd opaque stone lies at your feet.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
A restless spirit wanders the ruins.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 392mv><no opponent><no opponent><aggressive>

south

Alkas rides north on a black Asc'Liena stallion.

<744hp 211m 392mv><no opponent><no opponent><aggressive>

A Back Alley
+-+-+| A narrow alley runs along the west end of the ruins between
| | the northwest and southwest watchtowers. Years of environmental
+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
@ | ground is cracked and lined with rubble.
| |
+ |
| |
+-+ |
---------+

[Exits: north south]
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 390mv><no opponent><no opponent><aggressive>

south
A Back Alley
+ | A narrow alley runs along the west end of the ruins between
| | the northwest and southwest watchtowers. Years of environmental
+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
@ | ground is cracked and lined with rubble.
| |
+-+ |
| | |
+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 388mv><no opponent><no opponent><aggressive>

where
Players near you in Thalos Ruins:
<PK> Ungril A Back Alley
<PK> Alkas A back alley

<744hp 211m 388mv><no opponent><no opponent><aggressive>

south
A Back Alley
+ | A narrow alley runs along the west end of the ruins between
| | the northwest and southwest watchtowers. Years of environmental
+ | exposure and no upkeep has left it all in disrepair.
| | Bricks and mortar are crumbling off of the buildings,
@-+ | while the ground is cracked and lined with rubble. There
| | | is an open area to the east which looks to have once
+-+ | been a hub of some sort of commerce or market activity.
| |
+-+-+|
---------+

[Exits: north east south]
A large chunk of venison sits here ready to be eaten.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 386mv><no opponent><no opponent><aggressive>

south
south
A Back Alley
+ | A narrow alley runs along the west end of the ruins between
| | the northwest and southwest watchtowers. Years of environmental
+-+ | exposure and no upkeep has left it all in disrepair. Bricks
| | | and mortar are crumbling off of the buildings, while the
@-+ | ground is cracked and lined with rubble. There is an open
| | area to the east which looks to have once been a hub of
+-+-+| some sort of commerce or market activity.
|
|
---------+

[Exits: north east south]
Shattered pieces of the head of the lamia are strewn all over here.
A mandolin lies against the wall.
A long slim dagger has been left here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 384mv><no opponent><no opponent><aggressive>

Under a ruined watchtower
+-+ | You stand beneath one of the city's watchtowers that was
| | | built to protect the city from invaders. Obviously, it
+-+ | failed. The ladder leading up to the platform is rusted
| | and bent and is missing more than one rung, but still
@-+-+| looks barely able to hold your weight if you decided to
| try to climb it.
|
|
|
---------+

[Exits: north east up]
You see 3 of a long slim dagger here.
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 382mv><no opponent><no opponent><aggressive>
aff

You are affected by the following:
Spell: detect invis : lasts for 28 hours
Skill: warcry : modifies save vs afflictive by 6 for 13 hours
: modifies hitroll by 6 for 13 hours
Spell: cabal sanctuary: lasts for 0 hours

<744hp 211m 382mv><no opponent><no opponent><aggressive>

south
south
Alas, you cannot go that way.

<744hp 211m 382mv><no opponent><no opponent><aggressive>

Alas, you cannot go that way.

<744hp 211m 382mv><no opponent><no opponent><aggressive>
east

A back alley
+-+ +-+| A narrow alley runs along the south end of the ruins between
| | || the southeast and southwest watchtowers. Years of environmental
+-+ +-+| exposure and no upkeep has left it all in disrepair. Bricks
| || and mortar are crumbling off of the buildings, while the
+-@-+-+| ground is cracked and lined with rubble.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 380mv><no opponent><no opponent><aggressive>

east
A back alley
+-+ +-+-+| A narrow alley runs along the south end of the ruins between
| | | || the southeast and southwest watchtowers. Years of environmental
+-+ +-+ +| exposure and no upkeep has left it all in disrepair. Bricks
east
| | | and mortar are crumbling off of the buildings, while the
+-+-@-+-+| ground is cracked and lined with rubble.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 378mv><no opponent><no opponent><aggressive>

A side street
+-+-+-+| A narrow alley runs along the south end of the ruins between
| | || the southeast and southwest watchtowers. Years of environmental
+-+ +-+| exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
+-+-@-+-+| ground is cracked and lined with rubble. A side street
| extends northwards towards the remains of a large and
| once regal-looking building.
|
|
---------+

[Exits: north east west]
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 376mv><no opponent><no opponent><aggressive>

east
A back alley
+-+-+-+ | A narrow alley runs along the south end of the ruins between
| | | | the southeast and southwest watchtowers. Years of environmental
+-+ +-+ | exposure and no upkeep has left it all in disrepair. Bricks
east
| | and mortar are crumbling off of the buildings, while the
+-+-@-+-+| ground is cracked and lined with rubble.
|
|
|
|
---------+

[Exits: east west]
A strange lamia stands here waiting for her next meal.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 374mv><no opponent><no opponent><aggressive>

A back alley
+-+-+ +-+| A narrow alley runs along the south end of the ruins between
| | || the southeast and southwest watchtowers. Years of environmental
+ + +-+| exposure and no upkeep has left it all in disrepair. Bricks
| || and mortar are crumbling off of the buildings, while the
+-+-@-+-+| ground is cracked and lined with rubble.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 372mv><no opponent><no opponent><aggressive>
east

east
A back alley
+-+ | A narrow alley runs along the south end of the ruins between
| | the southeast and southwest watchtowers. Years of environmental
+-+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
+-+-@-+ | ground is cracked and lined with rubble.
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 370mv><no opponent><no opponent><aggressive>

Under a ruined watchtower
+-+ | You stand beneath one of the city's watchtowers that was built
| | to protect the city from invaders. Obviously, it failed. The
+-+ | ladder leading up to the platform is rusted and bent and is
| | missing more than one rung, but still looks barely able to
+-+-@ | hold your weight if you decided to try to climb it.
|
|
|
|
---------+

[Exits: north west up]
A restless spirit wanders the ruins.
north
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 368mv><no opponent><no opponent><aggressive>

north
A back alley
+-+-+-+-+| A narrow alley runs along the east end of the ruins between
| | the southeast and northwest watchtowers. Years of environmental
+-+ | exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the ground
+-@ | is cracked and lined with rubble. A crumbling doorway on the
| | west wall leads to the remains of a building.
+-+-+ |
|
|
---------+

[Exits: north south west]
A long slim dagger has been left here.
A restless spirit wanders the ruins.
A restless spirit wanders the ruins.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 366mv><no opponent><no opponent><aggressive>

north
A back alley
+ + + | A narrow alley runs along the east end of the ruins between
| | | | the southeast and northwest watchtowers. Years of environmental
+-+-+-+-+| exposure and no upkeep has left it all in disrepair. Bricks
| | and mortar are crumbling off of the buildings, while the
+-@ | ground is cracked and lined with rubble. A crumbling doorway
| | on the west wall leads to the remains of a building.
+-+ |
| |
+-+-+ |
---------+

[Exits: north south west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 364mv><no opponent><no opponent><aggressive>

Main Street
+-+ | This was once a magnificent street, but now is in total ruin.
| | The streets are barren and windswept and the silence is unending.
+ + + | A dark alley leads north and south. Howls and screams echo
| | | | through the deserted city.
east
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: north east south west]
A bright pink and green stone has been left here.
A small horned lizard flicks his tongue and slithers away.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 362mv><no opponent><no opponent><aggressive>

The Broken Gate of Thalos
+-+ | You stand in the archway of a gigantic stone archway. The two
| | steel gates have been forced open and have rusted in place.
+ + | A hollow gust of wind blows by you into the deserted, and seemingly
| | | destroyed, city.
+-+-@-+-+|
| |
+-+ |
| |
+-+ |
---------+

[Exits: east west]
You see 5 of a stocky flail here.
You see 5 of a fractured lamia's hairpin here.
A cap lies on the ground.
A pair of leather boots are here.
A sign warns 'KEEP OUT'!
A pair of gloves are here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 360mv><no opponent><no opponent><aggressive>

east
A Ruined Trade Route
+ +| An old road leads between the thick dwarf forest and the city
| || limits of Thalos, the once great but now ruined city. It seems
+ +| to have been left unmaintained for centuries, slowly descending
east
| || into ruin. Some animal tracks lead into the city, and appear
+-+-@-+-+| to be made fairly recently.
| |
+ |
| |
+ |
---------+

[Exits: east west]
A stocky flail has been left here.
A lamia's hairpin has been left here.
A pair of leather boots are here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 358mv><no opponent><no opponent><aggressive>

A Ruined Trade Route
+ | You are on an old abandoned trade road leading out of
| | Thalos. The earth here appears to have been scorched and
+ | is scarred with ruin. Some of it has been upturned, perhaps
| | the site of a hasty burial. The road has been all but
+-+-@-+-f| destroyed, just the thin remnants of a path leading west
| towards the town. To the east is an intersection.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 356mv><no opponent><no opponent><aggressive>
where

east
Players near you in Thalos Ruins:
<PK> Ungril A Ruined Trade Route

<744hp 211m 356mv><no opponent><no opponent><aggressive>

The T-Intersection
+ | A small intersection has been placed here, where the forest
| | meets the trade route of Old Thalos. It has been poorly
+ | maintained, its condition clearly having slid over the
| | past few centuries. The trail continues to the west into
+-+-@-f-f| Thalos, while eastwards leads deeper into the dwarf forest.
|| To the north the old trade road motions for the Crossroads.
f|
|
|
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 354mv><no opponent><no opponent><aggressive>

north
A Road through the Dwarf Forest
+-+ | An old road leads through the stunted trees of the dwarf
| | forest, its centre marked with overgrown grass and weeds.
+ | The road has been left to ruin, clearly untravelled by
| | traders in centuries. Some of the grass on the side of
@ | the road appears to be scarred by fire and has died.
| |
+-+-+-f-f|
||
f|
---------+

[Exits: north south]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 352mv><no opponent><no opponent><aggressive>
north

A Road through the Dwarf Forest
| The road through the forest has been weathered heavily,
| but judging from the amount of disarrayed stones led
+-+ | over it, its clear that it hasn't been maintained in
| | a while. It looks like an old trade route that long since
@ | been left to ruin. Grass grows in the centre of the track,
| | more than a few feet high. To the sides of the roads
+ | grow trees that seem to have stunted.
| |
+-+-+-f-f|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 350mv><no opponent><no opponent><aggressive>

north
east
A Road through the Dwarf Forest
| You are on a road leading from the crossroads of Seringale
| into a deep forest. The trees surrounding the round are strangely
| shorter than those of common breed. A thin pine scent on
| the air draws your attention a little as you walk by. The
@-+ | road has been made hurriedly, small clumps of grass growing
| | from its centre. It looks like it was designed for a horse
+ | and cart, weathered heavily and abandoned.
| |
+ |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 348mv><no opponent><no opponent><aggressive>

Path into Dwarf Forest
| The path continues upwards if one wished to use roots and tree
| branches for support as they climbed the trail. To the east
| is a wide path which appears to be passing into a forest. To
| each side of this trail are dark, grim trees. The trees are
up
+-@ | so close to one another that very little light gets through.
| | The path, however, is free of foliage.
+ |
| |
+ |
---------+

[Exits: west up]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 346mv><no opponent><no opponent><aggressive>

Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets through.
| The path, however, is free of foliage. To the west you can
| see the path continue. There is a sharp decline in the path
west
+-@ | leading downwards.
|
|
|
|
---------+

[Exits: west down]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 344mv><no opponent><no opponent><aggressive>

Quiet Forest Path
| To each side of this trail are dark, grim trees. The trees
| are so close to one another that very little light gets
| through. The path, however, is free of foliage. To the east
| you can see the path continue. There is a sharp incline
@-+ | in the path leading upwards.
|
|
|
|
---------+

[Exits: east up]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 342mv><no opponent><no opponent><aggressive>
up

Sharply Downturning Forest Path
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets
+ | through. The path, however, is free of foliage. To the west
east
| | you can see the path continue. To the north you can see
@-+ | a large, wide road.
|
|
|
|
---------+

[Exits: east down]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 340mv><no opponent><no opponent><aggressive>

where
Path from Eastern Road into the Forest
+-+-+-+-+| To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+ | The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
+-@ | Road.
|
|
|
|
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 338mv><no opponent><no opponent><aggressive>

north
Players near you in Eastern Road:
<PK> Ungril Path from Eastern Road into the Forest
<PK> Alkas Along the Eastern Road

<744hp 211m 338mv><no opponent><no opponent><aggressive>

Path from Eastern Road into the Forest
o | To each side of this trail are dark, grim trees. The trees
| | are so close to one another that very little light gets through.
+-+-+-+-+| The path, however, is free of foliage. To the south you can
| | see the path continue. To the north you can see the Eastern
@ | Road.
| |
+-+ |
|
|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 336mv><no opponent><no opponent><aggressive>
north

scan all
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 334mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan east.
*** Range 2 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 3 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
You scan south.
You scan west.

<744hp 211m 334mv><no opponent><no opponent><aggressive>

where
east
Players near you in Eastern Road:
<PK> Ungril The Crossroads
<PK> Alkas Along the Eastern Road

<744hp 211m 334mv><no opponent><no opponent><aggressive>

Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
east
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 332mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 330mv><no opponent><no opponent><aggressive>

The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
south
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 328mv><no opponent><no opponent><aggressive>

east
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 326mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
east
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 324mv><no opponent><no opponent><aggressive>

east
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 322mv><no opponent><no opponent><aggressive>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 320mv><no opponent><no opponent><aggressive>
af

You are affected by the following:
Spell: detect invis : lasts for 28 hours
Skill: warcry : modifies save vs afflictive by 6 for 13 hours
: modifies hitroll by 6 for 13 hours
Spell: cabal sanctuary: lasts for 0 hours

<744hp 211m 320mv><no opponent><no opponent><aggressive>

north
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 318mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 316mv><no opponent><no opponent><aggressive>

east
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 314mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 312mv><no opponent><no opponent><aggressive>
east

Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 310mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 308mv><no opponent><no opponent><aggressive>
east

east
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 306mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 304mv><no opponent><no opponent><aggressive>

where
east
Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road

<744hp 211m 304mv><no opponent><no opponent><aggressive>

On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 302mv><no opponent><no opponent><aggressive>

east
east
West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-+| and the gates heavily reinforced. Large torches burn
|| brightly, pushing away the darkness of the night. Everyone
T-*-+| who walks in and out is closely checked by the guards,
| || who keep an eye out for criminals and other undesirables.
*-* +| You can leave the city to the west, or walk east onto
---------+ a street.

[Exits: east west up]
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.
A Timaran night watch guard walks in.

<744hp 211m 300mv><no opponent><no opponent><aggressive>

Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-+-+| A number of torches push away the dark of night so people
| || may continue what they are doing. To the east lies a
T-*-+ *| busy square. South of you is the wall of a large building,
| | | and from the stained glass windows you surmise it is
*-*-* +-+| a temple.
---------+

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<744hp 211m 298mv><no opponent><no opponent><aggressive>

where
east
Players near you in Timaran:
<PK> Ungril Western Main Street
The white aura around your body fades.
The city clock tolls twelve times, indicating midnight has arrived.

<760hp 218m 394mv><no opponent><no opponent><aggressive>
Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ * +| Beautifully carved wooden poles hold torches that shine
| | || brightly, and there are one or two statues of various
*-* +-+ +| animals dotted around. At the centre is a large fountain
---------+ with benches surrounding it, in which children are playing.
More people sit on the benches by the fountain, talking quietly or just watching
the children play. Just south of here a large building that looks like a temple
can be seen, shining strangely. To the north is a beautiful marble archway,
and not far away to the west is the west gate. Southwards lies another street,
and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 392mv><no opponent><no opponent><aggressive>

east
Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A number
+-+-@-+-+| of torches line the street, casting a bright light on the
| | | | cobblestones. A busy city square is visible just to your
*-+ * + | west, and the road continues east. A large building that
| | | | looks like a temple can be seen just to the south-west.
* +-+ + |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 390mv><no opponent><no opponent><aggressive>

east
Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. Torches flare in the odd gust of
+-+-@-+-+| wind, casting their light on the street. North of you is
| | | | an empty looking building, and to the south you can see a
+ * + | small, dark alleyway. Looking westwards you can see the outline
| | | of what looks like a temple. You can continue along the street
+-+ + | east and west.
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 388mv><no opponent><no opponent><aggressive>

quaff defender
get defender hold
You quaff a Defender potion.
You are surrounded by a white aura.

<760hp 218m 388mv><no opponent><no opponent><aggressive>

where
You get a Defender potion from a dragonblood holding robe of wounding.

<760hp 218m 388mv><no opponent><no opponent><aggressive>

Players near you in Timaran:
<PK> Ungril Western Main Street

<760hp 218m 388mv><no opponent><no opponent><aggressive>

scan all
west
You scan all around.
You scan east.
*** Range 2 (east) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 3 (east) ***
The Town Crier stands here, yelling the daily news.
*** Range 4 (east) ***
A feral cat wanders around, looking for prey or scraps.
*** Range 6 (east) ***
A member of the Timaran city night watch keeps an eye out.
You scan south.
*** Range 1 (south) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 2 (south) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 5 (south) ***
A member of the Timaran city night watch keeps an eye out.
*** Range 6 (south) ***
A short stump-like thief sneaks around here.
Wil the tailor is sleeping here.
You scan west.
*** Range 3 (west) ***
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
*** Range 4 (west) ***
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<760hp 218m 388mv><no opponent><no opponent><aggressive>

Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
west
| | || and is a welcome change from all the buildings. A number
+-+-@-+-+| of torches line the street, casting a bright light on the
| | | | cobblestones. A busy city square is visible just to your
*-+ * + | west, and the road continues east. A large building that
| | | | looks like a temple can be seen just to the south-west.
* +-+ + |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 386mv><no opponent><no opponent><aggressive>

west
Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ * +| Beautifully carved wooden poles hold torches that shine
| | || brightly, and there are one or two statues of various
*-* +-+ +| animals dotted around. At the centre is a large fountain
---------+ with benches surrounding it, in which children are playing.
More people sit on the benches by the fountain, talking quietly or just watching
the children play. Just south of here a large building that looks like a temple
can be seen, shining strangely. To the north is a beautiful marble archway,
and not far away to the west is the west gate. Southwards lies another street,
and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 384mv><no opponent><no opponent><aggressive>

where
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-+-+| A number of torches push away the dark of night so people
| || may continue what they are doing. To the east lies a
T-*-+ *| busy square. South of you is the wall of a large building,
| | | and from the stained glass windows you surmise it is
*-*-* +-+| a temple.
---------+

[Exits: east west]
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 382mv><no opponent><no opponent><aggressive>

west
Players near you in Timaran:
<PK> Ungril Western Main Street

<760hp 218m 382mv><no opponent><no opponent><aggressive>

West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
west
+-+-@-+-+| and the gates heavily reinforced. Large torches burn
|| brightly, pushing away the darkness of the night. Everyone
T-*-+| who walks in and out is closely checked by the guards,
| || who keep an eye out for criminals and other undesirables.
*-* +| You can leave the city to the west, or walk east onto
---------+ a street.

[Exits: east west up]
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 380mv><no opponent><no opponent><aggressive>

On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 378mv><no opponent><no opponent><aggressive>
west

west

Rimath the trader auctions 'Wylsin has auctioned a rusted iron shortsword for 30 minutes, minimum bid 1000 coins.'
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 376mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 374mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 372mv><no opponent><no opponent><aggressive>
west

Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 370mv><no opponent><no opponent><aggressive>
where

west
Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road

<760hp 218m 370mv><no opponent><no opponent><aggressive>

Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 368mv><no opponent><no opponent><aggressive>

west
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
west
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 366mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 364mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
south
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 362mv><no opponent><no opponent><aggressive>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
west
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 360mv><no opponent><no opponent><aggressive>

west
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 358mv><no opponent><no opponent><aggressive>

west
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 356mv><no opponent><no opponent><aggressive>

where
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 354mv><no opponent><no opponent><aggressive>

north
Players near you in Eastern Road:
<PK> Ungril On the Eastern Road

<760hp 218m 354mv><no opponent><no opponent><aggressive>

The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 352mv><no opponent><no opponent><aggressive>

south
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 350mv><no opponent><no opponent><aggressive>

east
east
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 348mv><no opponent><no opponent><aggressive>

east
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 346mv><no opponent><no opponent><aggressive>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
north
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 344mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 342mv><no opponent><no opponent><aggressive>
east

Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 340mv><no opponent><no opponent><aggressive>

south
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 338mv><no opponent><no opponent><aggressive>

south
Truncated Path to the Village
o-o-o| This is a narrow path, which appears to be very high
| | traffic. Years of feet trodding over the dust and dirt
+-+-+-+-+| has formed a super hard surface for the path. To the
| | | north you can see the Eastern Road. To the south, you
+ @ | can see dim lights of a village in the distance.
| |
+-+ +|
| ||
+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 336mv><no opponent><no opponent><aggressive>

east
Truncated Path to the Village
+-+-+-+-+| This is a narrow path, which appears to be very high traffic.
| | | Years of feet trodding over the dust and dirt has formed
+ + | a super hard surface for the path. To the north you can
| | see the Eastern Road. To the south, you can see dim lights
@-+ +| of a village in the distance.
| ||
+-+|
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 334mv><no opponent><no opponent><aggressive>

south
Truncated Path to the Village
+-+-+-+=+| This is a narrow path, which appears to be very high
| || traffic. Years of feet trodding over the dust and dirt
+ +| has formed a super hard surface for the path. To the
| || west you can hear traffic passing on the Eastern Road.
+-@ + +| To the south, you can hear the sounds of the village,
| | || as well as see the Lights close by.
+-+-+|
||
+-+|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 332mv><no opponent><no opponent><aggressive>

where
Entrance to Gnome Village
+ +| The entrance to a small gnome village. The road into
| || the village is wide, wide enough for quite a number of
+-+ + +| full grown gnomes or a few carts to travel side by side
| | || on, it is made of of perfectly carved slabs of the green
@-+-+| stone chtenik. Short and dull green grass grows between
|| each slab. The road heading away from the village is
+-+| nothing but dust and dirt, it leads shortly to the west
|| and than northward.
+|
---------+

[Exits: north east]
A large sleeping bag lies on the ground, rumpled as if it has been used.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 330mv><no opponent><no opponent><aggressive>

Players near you in Gnome Village:
<PK> Ungril Entrance to Gnome Village

<760hp 218m 330mv><no opponent><no opponent><aggressive>

north
west
Truncated Path to the Village
+-+-+-+=+| This is a narrow path, which appears to be very high
| || traffic. Years of feet trodding over the dust and dirt
+ +| has formed a super hard surface for the path. To the
| || west you can hear traffic passing on the Eastern Road.
+-@ + +| To the south, you can hear the sounds of the village,
| | || as well as see the Lights close by.
+-+-+|
||
+-+|
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 328mv><no opponent><no opponent><aggressive>

north
north
Truncated Path to the Village
+-+-+-+-+| This is a narrow path, which appears to be very high traffic.
| | | Years of feet trodding over the dust and dirt has formed
+ + | a super hard surface for the path. To the north you can
| | see the Eastern Road. To the south, you can see dim lights
@-+ +| of a village in the distance.
| ||
+-+|
|
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 326mv><no opponent><no opponent><aggressive>

Truncated Path to the Village
o-o-o| This is a narrow path, which appears to be very high
| | traffic. Years of feet trodding over the dust and dirt
+-+-+-+-+| has formed a super hard surface for the path. To the
| | | north you can see the Eastern Road. To the south, you
+ @ | can see dim lights of a village in the distance.
| |
+-+ +|
| ||
+-+|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 324mv><no opponent><no opponent><aggressive>

where
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 322mv><no opponent><no opponent><aggressive>

north
Players near you in Eastern Road:
<PK> Ungril The Checkpoint

<760hp 218m 322mv><no opponent><no opponent><aggressive>

Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
east
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 320mv><no opponent><no opponent><aggressive>

east
Silent Path
f-f-S-f-f| The path is surrounded by foliage of all colors and description.
| || All of the plant life is in full bloom, which is odd, seeing
f f| as how there are plants which prefer different seasons than
| | others. One might think that there is a mystical quality to
o-@-o | life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to be
+-+-+-+-+| chiselled into each.
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 318mv><no opponent><no opponent><aggressive>

north
Silent Path
f-S-f-f-f| The path is surrounded by foliage of all colors and description.
| | || All of the plant life is in full bloom, which is odd, seeing
f f-o| as how there are plants which prefer different seasons than others.
| | One might think that there is a mystical quality to life in this
o-o-@ | area which helps it thrive. The path is neatly bordered by green
| | moss covered stones. A glyph appears to be chiselled into each.
+-+-+-+ | To the north you can see a grove of some sort.
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 316mv><no opponent><no opponent><aggressive>

north
At the edge of the grove
+-S-f| You are standing at the entrance of a beautiful grove of
| || trees, and your heart is filled with pure, peaceful thoughts.
f-S-f-f-f| This looks like a safe place to spend the night, recovering
| | || from the wounds of adventuring. An faint path through the
@ f-o| grove lies to the north, and the eastern road is to the south.
| |
o-o-o |
| |
+-+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 314mv><no opponent><no opponent><aggressive>

where
Inside the grove
| As you walk among the stately oaks of this grove and under
| the star- filled sky, you feel at peace and in harmony with
+-S-f| this beautiful forest. If only the rest of the lands were
| || so tranquil. The trail turns towards the east, leading into
f-S-@-f-f| the secluded trees of the druids' holy grove, and a path
| | || back to the eastern road lies south. To the west, the forest
f f-o| grows thicker. You can barely make a stone archway out in
| | the distance, glowing beneath the light of the moon.
o-o-o |
---------+

[Exits: east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A doe is here, munching on grass.
An elder druid stands here, watching the local flora and wildlife.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 311mv><no opponent><no opponent><aggressive>

east
Players near you in Holy Grove:
<PK> Ungril Inside the grove

<760hp 218m 311mv><no opponent><no opponent><aggressive>

The holy grove
| You are standing amidst the ancient oaks and poplars
| in the holy grove. You feel calm and relaxed here, as
+-S-f-f| if great burdens have been lifted from your shoulders.
| | || You smile as you see the moon shining brightly up above.
S-f-@-f-f| From here, pleasant-looking paths lead east, north and
| | | || south. To the west, through the trees, you can see a
f f-o o| faint trail leading towards the eastern road.
east
| ||
o-o *|
---------+

[Exits: north east south west]
A large deer stag is here, protecting his territory.
A deer is here, staring back at you.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 308mv><no opponent><no opponent><aggressive>

east
The sacred glade
| You are standing in the middle of the sacred glades, where
| the citizens of Seringale come to celebrate the spring,
+-S-f-f | where farmers give thanks for bountiful harvest in the
| | | | fall, and where lovers stroll in summer. You feel seasons
f-f-@-f | of remembered happiness and joy taking your sorrows and
| | | | | worries away from you, leaving you calm and invigorate,
f f-o o | ready for the world. Even in the darkness, you feel totally
| | | safe here. Paths lead into the holy grove to the east,
o * | north and west, while to the south a wide field slopes
---------+ down to a lake. Above you is a strange shimmering light,
almost like something from another world....

[Exits: north east south west]
A deer is here, staring back at you.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 305mv><no opponent><no opponent><aggressive>

The holy grove
| You are standing amidst the ancient oaks and poplars in the
| holy grove. You can feel a strange sensation of joy and calm
S-f-f | seeping through you, as if great burdens have been lifted
| | | | from your shoulders. You smile as you see the moon shining
f-f-@ | brightly up above. To the south, lies an open area through
| | | | the trees, while paths lead away north and west.
f-o o |
| |
* |
---------+

[Exits: north south west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 302mv><no opponent><no opponent><aggressive>

north
A clearing in the woods
| The trees casually retreat away on all sides, dumping you
| into an empty clearing in the thickets. Somehow, this place
| seems powerfully different from the rest of the forest, as
| if something is severely strained in the fabric of reality
S-f-@ | here. There is a tablet on a tree stump.
| | | |
f-f-f |
| | | |
f-o o |
---------+

scan all
[Exits: north south west]
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 299mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan west.
*** Range 1 (west) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
*** Range 2 (west) ***
A small bunny is here, poking from bush to bush.
A minstrel has taken up shop amongst the cabbages.
*** Range 3 (west) ***
(White Aura) Odile the Crier is here welcoming Heralds to their time-honored home.

<760hp 218m 299mv><no opponent><no opponent><aggressive>

north
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
scan all
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<760hp 218m 295mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.

<760hp 218m 295mv><no opponent><no opponent><aggressive>


The clouds disappear.

<781hp 227m 394mv><no opponent><no opponent><aggressive>

where
Players near you in Grand Thalos:
<PK> Ungril The Void

<781hp 227m 394mv><no opponent><no opponent><aggressive>

west
Alas, you cannot go that way.

<781hp 227m 394mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.

<781hp 227m 394mv><no opponent><no opponent><aggressive>

north
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 388mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 388mv><no opponent><no opponent><aggressive>

where
Players near you in Grand Thalos:
<PK> Ungril The Void

<781hp 227m 388mv><no opponent><no opponent><aggressive>

west
scan all
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 382mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 382mv><no opponent><no opponent><aggressive>

west
scan all
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 376mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 376mv><no opponent><no opponent><aggressive>

north
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 370mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.

<781hp 227m 370mv><no opponent><no opponent><aggressive>

south
where
A clearing in the woods
| The trees casually retreat away on all sides, dumping you
| into an empty clearing in the thickets. Somehow, this place
| seems powerfully different from the rest of the forest, as
| if something is severely strained in the fabric of reality
S-f-@ | here. There is a tablet on a tree stump.
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

Players near you in Holy Grove:
<PK> Ungril A clearing in the woods
<PK> Alkas The holy grove

<781hp 227m 366mv><no opponent><no opponent><aggressive>


Alkas rides in on a black Asc'Liena stallion.

<781hp 227m 366mv><no opponent><no opponent><aggressive>


Alkas rides north on a black Asc'Liena stallion.

<781hp 227m 366mv><no opponent><no opponent><aggressive>
scan all

murder $$
You scan all around.
You scan north.
*** Range 1 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 3 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan south.
*** Range 1 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan west.
*** Range 1 (west) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
*** Range 2 (west) ***
A small bunny is here, poking from bush to bush.
A minstrel has taken up shop amongst the cabbages.
*** Range 3 (west) ***
(White Aura) Odile the Crier is here welcoming Heralds to their time-honored home.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

They aren't here.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

murder $$
scan all
They aren't here.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan south.
*** Range 1 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan west.
*** Range 1 (west) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
*** Range 2 (west) ***
A small bunny is here, poking from bush to bush.
A minstrel has taken up shop amongst the cabbages.
*** Range 3 (west) ***
(White Aura) Odile the Crier is here welcoming Heralds to their time-honored home.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

where
Players near you in Holy Grove:
<PK> Ungril A clearing in the woods

<781hp 227m 366mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<781hp 227m 366mv><no opponent><no opponent><aggressive>

north
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 362mv><no opponent><no opponent><aggressive>
murder $$

They aren't here.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
murder $$
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
*** Range 3 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan down.
*** Range 1 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 2 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 3 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

They aren't here.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

west
murder $$
Alas, you cannot go that way.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

They aren't here.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
*** Range 3 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan down.
*** Range 1 (down) ***
north
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 2 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 3 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Alkas rides in on a black Asc'Liena stallion.

<781hp 227m 362mv><no opponent><no opponent><aggressive>

The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 356mv><no opponent><no opponent><aggressive>

scan all
murder $$
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 1 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 3 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<781hp 227m 356mv><no opponent><no opponent><aggressive>
They aren't here.

<781hp 227m 356mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<781hp 227m 356mv><no opponent><no opponent><aggressive>
east

murder $$
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 350mv><no opponent><no opponent><aggressive>

Your illusionary spectre devastates Alkas!
Alkas parries your attack with his first hand.
Your illusionary spectre MUTILATES Alkas!
Alkas has some small wounds and bruises.

<781hp 227m 350mv><none><dual_wield><aggressive>
east

murder $$
bash

Alkas has fled!
Alkas rides east on a black Asc'Liena stallion.

<781hp 227m 350mv><no opponent><no opponent><aggressive>

The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.

<781hp 227m 344mv><no opponent><no opponent><aggressive>


Alkas rides south on a black Asc'Liena stallion.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

They aren't here.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

But you aren't fighting anyone!

<781hp 227m 344mv><no opponent><no opponent><aggressive>

bash $$
They aren't here.

<781hp 227m 344mv><no opponent><no opponent><aggressive>


Alkas rides in on a black Asc'Liena stallion.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

scan all
dirt $$
bash $$
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Alkas rides south on a black Asc'Liena stallion.

<781hp 227m 344mv><no opponent><no opponent><aggressive>
They aren't here.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

They aren't here.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

bash $$

Alkas rides in on a black Asc'Liena stallion.

<781hp 227m 344mv><no opponent><no opponent><aggressive>

You slam into Alkas, knocking him from the back of his mount!
Your bash wounds Alkas.
Alkas has some small wounds and bruises.

<781hp 227m 344mv><none><dual_wield><aggressive>

scan all
bash $$

Alkas's jab hits you.
Alkas's dragon punch decimates you!
Alkas's knee thrust hits you.
Your illusionary spectre MUTILATES Alkas!
Alkas blocks your attack with his crane wing technique.
Alkas has some small wounds and bruises.

<734hp 227m 344mv><none><dual_wield><aggressive>

hob

Alkas's palm strike misses you.
Alkas's back fist injures you.
Alkas's whirlwind kick injures you.
Your illusionary spectre maims Alkas!
Alkas dodges your illusionary spectre's attack.
Your illusionary spectre maims Alkas!
Alkas has quite a few wounds.

<706hp 227m 344mv><none><dual_wield><aggressive>


You lean back and duck underneath Alkas's flying dirt.
Alkas's kicked dirt misses you.
Alkas has quite a few wounds.

<719hp 231m 394mv><none><dual_wield><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas is here, fighting YOU!
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Alkas has quite a few wounds.

<719hp 231m 394mv><none><dual_wield><aggressive>

Alkas ducks underneath your bash.
Your bash misses Alkas.
You fall flat on your face!
Alkas has quite a few wounds.

<719hp 231m 394mv><none><dual_wield><aggressive>


Alkas's jab grazes you.
Alkas's tiger uppercut wounds you.
Alkas's knee thrust grazes you.
Alkas dodges your illusionary spectre's attack.
Alkas parries your attack with his first hand.
Your illusionary spectre maims Alkas!
Alkas has quite a few wounds.

<685hp 231m 394mv><none><dual_wield><aggressive>

where

Rimath the trader auctions 'Place yer bids! a rusted iron shortsword is being auctioned for 1000 gold!'
Alkas's dragon punch decimates you!
Alkas's jab grazes you.
Alkas's jump kick wounds you.
Alkas parries your illusionary spectre's attack with his first hand.
Alkas blocks your attack with his crane wing technique.
Alkas has quite a few wounds.

<632hp 231m 394mv><none><dual_wield><aggressive>

hobb

Alkas looks less wobbly on his feet.
Alkas has quite a few wounds.

<632hp 231m 394mv><none><dual_wield><aggressive>


Alkas has fled!
Alkas walks up.

<632hp 231m 394mv><no opponent><no opponent><aggressive>

You aren't fighting anyone.

<632hp 231m 394mv><no opponent><no opponent><aggressive>

Players near you in Grand Thalos:
<PK> Ungril The Void
<PK> Alkas The Void

<632hp 231m 394mv><no opponent><no opponent><aggressive>

You aren't fighting anyone.

<632hp 231m 394mv><no opponent><no opponent><aggressive>

dirt $$
They aren't here.

<632hp 231m 394mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
*** Range 1 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 3 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 5 (up) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
You scan down.
*** Range 1 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 2 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 4 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 6 (down) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Alkas walks in.

up
<632hp 231m 394mv><no opponent><no opponent><aggressive>

dirt $$
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 388mv><no opponent><no opponent><aggressive>

They aren't here.

<632hp 231m 388mv><no opponent><no opponent><aggressive>

down
dirt $$
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

They aren't here.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

scan all
dirt $$
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan east.
*** Range 1 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (east) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
*** Range 1 (south) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
Alkas walks in.

<632hp 231m 382mv><no opponent><no opponent><aggressive>
Your kicked dirt misses Alkas.
Alkas has quite a few wounds.

<632hp 231m 382mv><none><dual_wield><aggressive>

dirt $$

Alkas has fled!
Alkas walks north.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

bash $$
where
scan all
They aren't here.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

They aren't here.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

Players near you in Grand Thalos:
<PK> Ungril The Void
<PK> Alkas A T-intersection

<632hp 231m 382mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.

<632hp 231m 382mv><no opponent><no opponent><aggressive>

north
bash $$
A clearing in the woods
| You are standing in a clearing in the light woods. Somehow,
| this place seems powerfully different from the rest of the
| forest, as if something is severely strained in the fabric
| of reality here.
f-f-@ |
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A druid is here in meditation.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 378mv><no opponent><no opponent><aggressive>

They aren't here.

<632hp 231m 378mv><no opponent><no opponent><aggressive>
bash $$

They aren't here.

<632hp 231m 378mv><no opponent><no opponent><aggressive>

south
The holy grove
| You are standing amidst the ancient oaks and poplars that
| block the moon in the holy grove. You can feel a strange
f-f-f | sensation of contentedness and relief seeping through you,
scan all
| | | | as if great burdens have been lifted from your shoulders.
f-f-@ | To the south, is an open area through the trees, while
| | | | paths lead away north and west.
f-o o |
| |
*-* |
---------+

[Exits: north south west]
A druid is here in meditation.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 375mv><no opponent><no opponent><aggressive>

where
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
*** Range 2 (south) ***
A druidess peers at you.
You scan west.
*** Range 2 (west) ***
A large deer stag protects his territory.
*** Range 5 (west) ***
A beastly little dog is here, yapping furiously.
*** Range 6 (west) ***
A cityguard is here, guarding the gate.

<632hp 231m 375mv><no opponent><no opponent><aggressive>

Players near you in Grand Thalos:
<PK> Ungril The holy grove

<632hp 231m 375mv><no opponent><no opponent><aggressive>

north
north
A clearing in the woods
| You are standing in a clearing in the light woods. Somehow,
| this place seems powerfully different from the rest of the
| forest, as if something is severely strained in the fabric
| of reality here.
f-f-@ |
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A druid is here in meditation.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 372mv><no opponent><no opponent><aggressive>

where
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 368mv><no opponent><no opponent><aggressive>

scan all
Players near you in Grand Thalos:
<PK> Ungril The Void

<632hp 231m 368mv><no opponent><no opponent><aggressive>

bash $$
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.

<632hp 231m 368mv><no opponent><no opponent><aggressive>

They aren't here.

<632hp 231m 368mv><no opponent><no opponent><aggressive>

north
A clearing in the woods
| You are standing in a clearing in the light woods. Somehow,
| this place seems powerfully different from the rest of the
| forest, as if something is severely strained in the fabric
| of reality here.
f-f-@ |
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A druid is here in meditation.
scan all
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 364mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A druid is here in meditation.
*** Range 3 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A druid is here in meditation.
*** Range 5 (north) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A druid is here in meditation.
You scan south.
*** Range 1 (south) ***
A druid is here in meditation.
*** Range 3 (south) ***
A druidess peers at you.
You scan west.
*** Range 1 (west) ***
A deer stares back at you.
A doe munches on grass.
*** Range 2 (west) ***
A doe munches on grass.

<632hp 231m 364mv><no opponent><no opponent><aggressive>

where
Players near you in Grand Thalos:
<PK> Ungril A clearing in the woods

<632hp 231m 364mv><no opponent><no opponent><aggressive>

west
west
The holy grove
f | You are standing amidst the ancient oaks and poplars that
| | block the moon in the holy grove. You can feel a strange
o | sensation of contentedness and relief seeping through you,
| | as if great burdens have been lifted from your shoulders.
o f-@-f | From here, paths lead east, west and south.
| | | | |
+-f-f-f |
| | | | |
f f-o o |
---------+

[Exits: east south west]
A deer stares back at you.
A doe munches on grass.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 361mv><no opponent><no opponent><aggressive>

The holy grove
f | You are standing amidst the ancient oaks and poplars
| | that block the moon in the holy grove. You can feel
o | a strange sensation of contentedness and relief seeping
| | through you, as if great burdens have been lifted from
o @-f-f| your shoulders. From here, paths lead east and south.
| | | ||
+-+-f-f-f|
| | | ||
f f-o o|
---------+

[Exits: east south]
A doe munches on grass.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 358mv><no opponent><no opponent><aggressive>

where
Players near you in Grand Thalos:
<PK> Ungril The holy grove

<632hp 231m 358mv><no opponent><no opponent><aggressive>

south
The holy grove
o | You are standing amidst the ancient oaks and poplars
| | in the holy grove. You feel calm and relaxed here, as
o f-f-f| if great burdens have been lifted from your shoulders.
| | | || From here, paths lead east, north and south. To the west,
+-+-@-f-f| through the trees, is the road to Seringale's construction
| | | || site.
f f-o o|
| ||
east
f *|
---------+

[Exits: north east south west]
You see 2 of some bluish herbs here.
A large deer stag protects his territory.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 355mv><no opponent><no opponent><aggressive>

east
The sacred glade
o | You are standing in the middle of the sacred glades,
| | where the citizens of Thalos come to celebrate the spring,
o f-f-f | where farmers give thanks for bountiful harvest in the
| | | | | fall, and where lovers stroll in summer. You feel seasons
+-f-@-f | of remembered happiness and joy taking Your sorrows and
| | | | | worries away from You, leaving You calm and invigorate,
f f-o o | ready for the world. Even in the darkness, you feel totally
| | | safe here. Paths lead into the holy grove to the east,
f *-*| north and west, while to the south a wide field slopes
---------+ down to a lake.

[Exits: north east south west]
A pile of gold coins.
Some grayish herbs are scattered here.
Some orangish herbs are scattered here.
Some purplish herbs are scattered here.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 352mv><no opponent><no opponent><aggressive>

The holy grove
| You are standing amidst the ancient oaks and poplars that
| block the moon in the holy grove. You can feel a strange
f-f-f | sensation of contentedness and relief seeping through you,
| | | | as if great burdens have been lifted from your shoulders.
f-f-@ | To the south, is an open area through the trees, while
| | | | paths lead away north and west.
f-o o |
| |
*-* |
---------+

[Exits: north south west]
A druid is here in meditation.
Erasgha the huge, many-coloured dragon flies in.

<632hp 231m 349mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect invis : lasts for 24 hours
Skill: warcry : modifies save vs afflictive by 6 for 9 hours
: modifies hitroll by 6 for 9 hours
Spell: cabal sanctuary: lasts for 3 hours

<652hp 240m 394mv><no opponent><no opponent><aggressive>

ber]
That isn't a verb I know.

<652hp 240m 394mv><no opponent><no opponent><aggressive>

ber
Your pulse races as you are consumed by rage!

<713hp 120m 197mv><no opponent><no opponent><aggressive>

north
north
A clearing in the woods
| You are standing in a clearing in the light woods. Somehow,
| this place seems powerfully different from the rest of the
| forest, as if something is severely strained in the fabric
| of reality here.
f-f-@ |
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A druid is here in meditation.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 194mv><no opponent><no opponent><aggressive>

The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 190mv><no opponent><no opponent><aggressive>

east
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 184mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 1 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan south.
*** Range 1 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 2 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
*** Range 1 (up) ***
A proud, powerful looking black stallion stomps its feet restlessly.
You scan down.

north
<713hp 120m 184mv><no opponent><no opponent><aggressive>

The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 178mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<713hp 120m 178mv><no opponent><no opponent><aggressive>

west
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
scan all
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state.
|
|
|
---------+

[Exits: north east south west up down]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<713hp 120m 172mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan east.
*** Range 2 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
You scan west.
*** Range 1 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (west) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan up.
*** Range 2 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (up) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
You scan down.
*** Range 1 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 3 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 5 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<713hp 120m 172mv><no opponent><no opponent><aggressive>

east
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
east
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 166mv><no opponent><no opponent><aggressive>

The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
A proud, powerful looking black stallion stomps its feet restlessly.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 160mv><no opponent><no opponent><aggressive>

where
Players near you in Grand Thalos:
<PK> Ungril The Void
<PK> Alkas The sacred glade

<713hp 120m 160mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A druid is here in meditation.
*** Range 2 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (north) ***
A druid is here in meditation.
*** Range 4 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (north) ***
A druid is here in meditation.
*** Range 6 (north) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan east.
*** Range 2 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
You scan south.
*** Range 2 (south) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
*** Range 3 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan up.
You scan down.
*** Range 2 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (down) ***
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A proud, powerful looking black stallion stomps its feet restlessly.

<713hp 120m 160mv><no opponent><no opponent><aggressive>

south
The Void
| You are standing in the middle of something you cannot explain.
| You see stars, yet you cannot see what you are standing on.
| You are not standing on any sort of physical 'ground' as you
| can see yet you are not floating either. Occasionally, the
@ | starry 'sky' fades into a fuzzy, yet bright, rainbow then
| back to its normal state. In the middle of this room is a
| ladder standing vertical.
|
|
---------+

[Exits: north east south up down]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 154mv><no opponent><no opponent><aggressive>
south

A clearing in the woods
| The trees casually retreat away on all sides, dumping you
| into an empty clearing in the thickets. Somehow, this place
| seems powerfully different from the rest of the forest, as
| if something is severely strained in the fabric of reality
S-f-@ | here. There is a tablet on a tree stump.
| | | |
f-f-f |
| | | |
f-o o |
---------+

[Exits: north south west]
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 150mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
You scan west.
*** Range 1 (west) ***
A small snake slithers between the grass.
A small snake slithers between the grass.
*** Range 2 (west) ***
A small bunny is here, poking from bush to bush.
A minstrel has taken up shop amongst the cabbages.
*** Range 3 (west) ***
(White Aura) Odile the Crier is here welcoming Heralds to their time-honored home.

<713hp 120m 150mv><no opponent><no opponent><aggressive>

where
Players near you in Holy Grove:
<PK> Ungril A clearing in the woods

<713hp 120m 150mv><no opponent><no opponent><aggressive>

south
scan all
The holy grove
| You are standing amidst the ancient oaks and poplars in the
| holy grove. You can feel a strange sensation of joy and calm
S-f-f | seeping through you, as if great burdens have been lifted
| | | | from your shoulders. You smile as you see the moon shining
f-f-@ | brightly up above. To the south, lies an open area through
| | | | the trees, while paths lead away north and west.
f-o o |
| |
* |
---------+

[Exits: north south west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 147mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A small bunny is here, poking from bush to bush.
A small bunny is here, poking from bush to bush.
You scan south.
You scan west.
*** Range 1 (west) ***
A deer is here, staring back at you.
*** Range 2 (west) ***
A small snake slithers between the grass.
A large deer stag is here, protecting his territory.
A deer is here, staring back at you.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
*** Range 3 (west) ***
A doe is here, munching on grass.
An elder druid stands here, watching the local flora and wildlife.
*** Range 4 (west) ***
(White Aura) The old hierophant of the holy grove is here, gathering hollies.
*** Range 5 (west) ***
A doe is here, munching on grass.
*** Range 6 (west) ***
A trainee stands here poised for combat.

<713hp 120m 147mv><no opponent><no opponent><aggressive>

where
Players near you in Holy Grove:
<PK> Ungril The holy grove

<713hp 120m 147mv><no opponent><no opponent><aggressive>

west
west
The sacred glade
| You are standing in the middle of the sacred glades, where
| the citizens of Seringale come to celebrate the spring,
+-S-f-f | where farmers give thanks for bountiful harvest in the
| | | | fall, and where lovers stroll in summer. You feel seasons
f-f-@-f | of remembered happiness and joy taking your sorrows and
| | | | | worries away from you, leaving you calm and invigorate,
f f-o o | ready for the world. Even in the darkness, you feel totally
| | | safe here. Paths lead into the holy grove to the east,
o * | north and west, while to the south a wide field slopes
---------+ down to a lake. Above you is a strange shimmering light,
almost like something from another world....

[Exits: north east south west]
A deer is here, staring back at you.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 144mv><no opponent><no opponent><aggressive>

The holy grove
| You are standing amidst the ancient oaks and poplars
| in the holy grove. You feel calm and relaxed here, as
+-S-f-f| if great burdens have been lifted from your shoulders.
| | || You smile as you see the moon shining brightly up above.
S-f-@-f-f| From here, pleasant-looking paths lead east, north and
| | | || south. To the west, through the trees, you can see a
f f-o o| faint trail leading towards the eastern road.
| ||
o-o *|
---------+

[Exits: north east south west]
A small snake slithers between the grass.
A large deer stag is here, protecting his territory.
A deer is here, staring back at you.
A small bunny is here, poking from bush to bush.
A small snake slithers between the grass.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 141mv><no opponent><no opponent><aggressive>

west
Inside the grove
| As you walk among the stately oaks of this grove and under
| the star- filled sky, you feel at peace and in harmony with
+-S-f| this beautiful forest. If only the rest of the lands were
| || so tranquil. The trail turns towards the east, leading into
f-S-@-f-f| the secluded trees of the druids' holy grove, and a path
| | || back to the eastern road lies south. To the west, the forest
f f-o| grows thicker. You can barely make a stone archway out in
| | the distance, glowing beneath the light of the moon.
o-o-o |
---------+

[Exits: east south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A doe is here, munching on grass.
An elder druid stands here, watching the local flora and wildlife.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 138mv><no opponent><no opponent><aggressive>

south
south
At the edge of the grove
+-S-f| You are standing at the entrance of a beautiful grove of
| || trees, and your heart is filled with pure, peaceful thoughts.
f-S-f-f-f| This looks like a safe place to spend the night, recovering
| | || from the wounds of adventuring. An faint path through the
@ f-o| grove lies to the north, and the eastern road is to the south.
| |
o-o-o |
| |
+-+-+ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 135mv><no opponent><no opponent><aggressive>

where
Silent Path
f-S-f-f-f| The path is surrounded by foliage of all colors and description.
| | || All of the plant life is in full bloom, which is odd, seeing
f f-o| as how there are plants which prefer different seasons than others.
| | One might think that there is a mystical quality to life in this
o-o-@ | area which helps it thrive. The path is neatly bordered by green
| | moss covered stones. A glyph appears to be chiselled into each.
+-+-+-+ | To the north you can see a grove of some sort.
| |
+ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 133mv><no opponent><no opponent><aggressive>

west
Players near you in Eastern Road:
<PK> Ungril Silent Path

<713hp 120m 133mv><no opponent><no opponent><aggressive>

west
Silent Path
f-f-S-f-f| The path is surrounded by foliage of all colors and description.
| || All of the plant life is in full bloom, which is odd, seeing
f f| as how there are plants which prefer different seasons than
| | others. One might think that there is a mystical quality to
o-@-o | life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to be
+-+-+-+-+| chiselled into each.
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 131mv><no opponent><no opponent><aggressive>

Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
south
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 129mv><no opponent><no opponent><aggressive>

where
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 127mv><no opponent><no opponent><aggressive>

Players near you in Eastern Road:
<PK> Ungril The Checkpoint

<713hp 120m 127mv><no opponent><no opponent><aggressive>

east
east
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 125mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 123mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 121mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 119mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
east
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<713hp 120m 117mv><no opponent><no opponent><aggressive>


The night is about to end.

<737hp 127m 221mv><no opponent><no opponent><aggressive>

east
On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 219mv><no opponent><no opponent><aggressive>

West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-+| and the gates heavily reinforced. Large torches burn
|| brightly, pushing away the darkness of the night. Everyone
T-*-+| who walks in and out is closely checked by the guards,
| || who keep an eye out for criminals and other undesirables.
*-* +| You can leave the city to the west, or walk east onto
---------+ a street.

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 217mv><no opponent><no opponent><aggressive>

where
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-+-+| A number of torches push away the dark of night so people
| || may continue what they are doing. To the east lies a
T-*-+ *| busy square. South of you is the wall of a large building,
| | | and from the stained glass windows you surmise it is
*-*-* +-+| a temple.
---------+

[Exits: east west]
A large, filthy looking rat scurries around.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 215mv><no opponent><no opponent><aggressive>

east
Players near you in Timaran:
<PK> Ungril Western Main Street

<737hp 127m 215mv><no opponent><no opponent><aggressive>

Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ * +| Beautifully carved wooden poles hold torches that shine
| | || brightly, and there are one or two statues of various
*-* +-+ +| animals dotted around. At the centre is a large fountain
---------+ with benches surrounding it, in which children are playing.
More people sit on the benches by the fountain, talking quietly or just watching
the children play. Just south of here a large building that looks like a temple
can be seen, shining strangely. To the north is a beautiful marble archway,
and not far away to the west is the west gate. Southwards lies another street,
and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 213mv><no opponent><no opponent><aggressive>
where

Players near you in Timaran:
<PK> Ungril Western Square of Timaran

<737hp 127m 213mv><no opponent><no opponent><aggressive>
west

west
west
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-+-+| A number of torches push away the dark of night so people
| || may continue what they are doing. To the east lies a
T-*-+ *| busy square. South of you is the wall of a large building,
| | | and from the stained glass windows you surmise it is
*-*-* +-+| a temple.
---------+

[Exits: east west]
A large, filthy looking rat scurries around.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 211mv><no opponent><no opponent><aggressive>

West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-+| and the gates heavily reinforced. Large torches burn
|| brightly, pushing away the darkness of the night. Everyone
T-*-+| who walks in and out is closely checked by the guards,
| || who keep an eye out for criminals and other undesirables.
*-* +| You can leave the city to the west, or walk east onto
---------+ a street.

[Exits: east west up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 209mv><no opponent><no opponent><aggressive>

aff
On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 207mv><no opponent><no opponent><aggressive>

You are affected by the following:
Spell: detect invis : lasts for 23 hours
Skill: warcry : modifies save vs afflictive by 6 for 8 hours
: modifies hitroll by 6 for 8 hours
Skill: berserk : modifies save vs mental by 10 for 5 hours
: modifies armor class by -50 for 5 hours
: modifies damroll by 10 for 5 hours
: modifies hitroll by 1 for 5 hours
Spell: cabal sanctuary: lasts for 2 hours

<737hp 127m 207mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

west
[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 205mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the east
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 203mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the traderoad has eroded slightly here, as
west
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 201mv><no opponent><no opponent><aggressive>

Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 199mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 197mv><no opponent><no opponent><aggressive>
west

The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 195mv><no opponent><no opponent><aggressive>

north
Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
east
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 193mv><no opponent><no opponent><aggressive>

Silent Path
f-f-S-f-f| The path is surrounded by foliage of all colors and description.
| || All of the plant life is in full bloom, which is odd, seeing
f f| as how there are plants which prefer different seasons than
| | others. One might think that there is a mystical quality to
o-@-o | life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to be
+-+-+-+-+| chiselled into each.
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 191mv><no opponent><no opponent><aggressive>
where

west
Players near you in Eastern Road:
<PK> Ungril Silent Path
<PK> Alkas Along the Eastern Road

<737hp 127m 191mv><no opponent><no opponent><aggressive>

Silent Path
f-S-f| The path is surrounded by foliage of all colors and description.
|| All of the plant life is in full bloom, which is odd, seeing
f| as how there are plants which prefer different seasons than
south
|| others. One might think that there is a mystical quality
@-o-o| to life in this area which helps it thrive. The path is neatly
| | bordered by green moss covered stones. A glyph appears to
+-+-+-+-+| be chiselled into each. To the south you can see a wide road.
| | |
+ + |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 189mv><no opponent><no opponent><aggressive>

The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 187mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<737hp 127m 187mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 185mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan east.
*** Range 1 (east) ***
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
You scan west.

<737hp 127m 185mv><no opponent><no opponent><aggressive>

east
east
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 183mv><no opponent><no opponent><aggressive>

where
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 181mv><no opponent><no opponent><aggressive>

Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road
<PK> Alkas Along the Eastern Road

<737hp 127m 181mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan east.
*** Range 6 (east) ***
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
You scan west.
*** Range 1 (west) ***
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<737hp 127m 181mv><no opponent><no opponent><aggressive>

west
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
west
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 179mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 177mv><no opponent><no opponent><aggressive>

Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 175mv><no opponent><no opponent><aggressive>

south
scan all
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.
Rimath the trader auctions 'Place yer bids! a rusted iron shortsword is being auctioned for 1000 gold!'

<737hp 127m 173mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
You scan west.

<737hp 127m 173mv><no opponent><no opponent><aggressive>

west
west
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 171mv><no opponent><no opponent><aggressive>

west
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 169mv><no opponent><no opponent><aggressive>

north
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 167mv><no opponent><no opponent><aggressive>

The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 165mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan south.
You scan west.
*** Range 3 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
The caravan attendant is here, looking dejected.

<737hp 127m 165mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 163mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 161mv><no opponent><no opponent><aggressive>
west

The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
murder $$
---------+

[Exits: north east south west]
A proud, powerful looking black stallion stomps its feet restlessly.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<737hp 127m 159mv><no opponent><no opponent><aggressive>

Alkas turns your attack against you.
Alkas's palm strike mauls you.
Alkas dodges your illusionary spectre's attack.
Alkas has some small wounds and bruises.

<716hp 127m 159mv><none><dual_wield><aggressive>


Alkas kicks dirt in your eyes!
Alkas's kicked dirt grazes you.
You can't see a thing!

<711hp 127m 159mv><unknown><unknown><aggressive>

hobb

Someone's back fist injures you.
Someone's palm strike grazes you.
Someone's spin kick injures you.
Your illusionary spectre maims someone!
Someone dodges your illusionary spectre's attack.

<674hp 127m 159mv><unknown><unknown><aggressive>

You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.

<674hp 127m 159mv><unknown><unknown><aggressive>


Someone's dragon punch decimates you!
Someone's dragon punch decimates you!
Someone's lightning kick injures you.
Your illusionary spectre MUTILATES someone!
Someone parries your illusionary spectre's attack with his first hand.

<608hp 127m 159mv><unknown><unknown><aggressive>


You feel suddenly overburdened by weight.
Someone weakens you with his nerve pressure.

<608hp 127m 159mv><unknown><unknown><aggressive>


Someone's dragon punch decimates you!
Someone's back fist wounds you.
Someone's knee thrust grazes you.
Your illusionary spectre MUTILATES someone!
Someone parries your attack with his first hand.

<556hp 127m 159mv><unknown><unknown><aggressive>

hobb
You strike someone with your weapon and attempt to hobble him.
Your hobble grazes someone.
Someone clutches his leg painfully as he begins to hobble.

<556hp 127m 159mv><unknown><unknown><aggressive>

bash $$

Someone's tiger uppercut mauls you.
Someone's jab hits you.
Someone's whirlwind kick injures you.
Someone blocks your attack with his crane wing technique.
Your illusionary spectre MUTILATES someone!
The day has begun.
You feel once again able to grant life to your shadow.

<525hp 130m 262mv><unknown><unknown><aggressive>


Someone's kick wounds you.
Someone's double kick grazes you.

<501hp 130m 262mv><unknown><unknown><aggressive>


You rub the dirt out of your eyes, but they're still watering.
Alkas's jab grazes you.
Alkas's back fist injures you.
Alkas's whirlwind kick wounds you.
Alkas blocks your attack with his crane wing technique.
Alkas parries your attack with his first hand.
Alkas parries your illusionary spectre's attack with his second hand.
Your flame MUTILATES Alkas!
Alkas has quite a few wounds.

<459hp 130m 262mv><unknown><unknown><aggressive>

You slam into Alkas, and send him flying!
Your bash decimates Alkas!
Alkas has some big nasty wounds and scratches.

<459hp 130m 262mv><unknown><unknown><aggressive>


Alkas stops hobbling around.
Alkas's jab grazes you.
Alkas's back fist injures you.
Alkas's roundhouse kick hits you.
Your illusionary spectre maims Alkas!
Alkas parries your attack with his first hand.
Alkas parries your illusionary spectre's attack with his first hand.
Alkas has some big nasty wounds and scratches.

<427hp 130m 262mv><unknown><unknown><aggressive>

bash $$

Your eyes stop watering.
Alkas's back fist injures you.
Alkas's palm strike hits you.
Alkas's roundhouse kick grazes you.
Alkas blocks your attack with his crane wing technique.
Alkas has some big nasty wounds and scratches.

<397hp 130m 262mv><none><dual_wield><aggressive>


Alkas has fled!
Alkas walks south.

<397hp 130m 262mv><no opponent><no opponent><aggressive>

They aren't here.

<397hp 130m 262mv><no opponent><no opponent><aggressive>

east
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 258mv><no opponent><no opponent><aggressive>
east

Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 254mv><no opponent><no opponent><aggressive>

east
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 250mv><no opponent><no opponent><aggressive>

south
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
east
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 246mv><no opponent><no opponent><aggressive>

east
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 242mv><no opponent><no opponent><aggressive>

east
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 238mv><no opponent><no opponent><aggressive>

On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 234mv><no opponent><no opponent><aggressive>
where

Players near you in Eastern Road:
<PK> Ungril On the Eastern Road
<PK> Alkas Along the Eastern Road

<397hp 130m 234mv><no opponent><no opponent><aggressive>

north
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 230mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan east.
*** Range 2 (east) ***
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.
You scan south.

<397hp 130m 230mv><no opponent><no opponent><aggressive>

south
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 226mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
You scan west.

<397hp 130m 226mv><no opponent><no opponent><aggressive>

west
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
west
---------+

[Exits: east west]
A tall signpost has been erected here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 222mv><no opponent><no opponent><aggressive>

On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 218mv><no opponent><no opponent><aggressive>

west
north
On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 214mv><no opponent><no opponent><aggressive>

The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
west
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 210mv><no opponent><no opponent><aggressive>

scan all
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
murder $$
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 206mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 1 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
You scan west.
*** Range 2 (west) ***
The caravan attendant is here, looking dejected.
*** Range 6 (west) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.

<397hp 130m 206mv><no opponent><no opponent><aggressive>

west
They aren't here.

<397hp 130m 206mv><no opponent><no opponent><aggressive>

murder $$
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]
A simple wooden mallet lies here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 202mv><no opponent><no opponent><aggressive>

west
They aren't here.

<397hp 130m 202mv><no opponent><no opponent><aggressive>

west
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 198mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 194mv><no opponent><no opponent><aggressive>

where
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 190mv><no opponent><no opponent><aggressive>

west
Players near you in Eastern Road:
<PK> Ungril Along the Eastern Road
<PK> Alkas Along the Eastern Road

<397hp 130m 190mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 186mv><no opponent><no opponent><aggressive>

murder $$
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 182mv><no opponent><no opponent><aggressive>


Alkas rides east on a black Asc'Liena stallion.

<397hp 130m 182mv><no opponent><no opponent><aggressive>

west
They aren't here.

<397hp 130m 182mv><no opponent><no opponent><aggressive>

City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 178mv><no opponent><no opponent><aggressive>

east
murder $$
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 174mv><no opponent><no opponent><aggressive>

east
They aren't here.

<397hp 130m 174mv><no opponent><no opponent><aggressive>

murder $$
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<397hp 130m 170mv><no opponent><no opponent><aggressive>

east
They aren't here.

<397hp 130m 170mv><no opponent><no opponent><aggressive>

murder $$
Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]
A curved sword with a heavy tip sits here.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
Erasgha the huge, many-coloured dragon flies in.
Alkas traps you with tethers of faith!

<397hp 130m 166mv><no opponent><no opponent><aggressive>

Your illusionary spectre MUTILATES Alkas!
Your flame MUTILATES Alkas!
Alkas dodges your illusionary spectre's attack.
Alkas dodges your flame.
Alkas has some big nasty wounds and scratches.

<397hp 130m 166mv><none><dual_wield><aggressive>


Alkas's tiger uppercut wounds you.
Alkas's palm strike hits you.
Alkas's lightning kick hits you.
Your illusionary spectre MUTILATES Alkas!
Your illusionary spectre MUTILATES Alkas!
Alkas parries your attack with his first hand.
Alkas dodges your illusionary spectre's attack.
Alkas has some big nasty wounds and scratches.

<356hp 130m 166mv><none><dual_wield><aggressive>

dirt $$

The sun rises in the east.
Alkas has some big nasty wounds and scratches.

<371hp 136m 269mv><none><dual_wield><aggressive>


Alkas has fled!
Alkas rides west on a black Asc'Liena stallion.

<371hp 136m 269mv><no opponent><no opponent><aggressive>

They aren't here.

<371hp 136m 269mv><no opponent><no opponent><aggressive>

bash $$
They aren't here.

<371hp 136m 269mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan east.
*** Range 2 (east) ***
The caravan attendant is here, looking dejected.
*** Range 5 (east) ***
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.
You scan west.
*** Range 2 (west) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is riding on the back of a black Asc'Liena stallion.
*** Range 5 (west) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<371hp 136m 269mv><no opponent><no opponent><aggressive>

west
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 265mv><no opponent><no opponent><aggressive>

west
bash $$
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 261mv><no opponent><no opponent><aggressive>

west
They aren't here.

<371hp 136m 261mv><no opponent><no opponent><aggressive>

bash $$
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.
Rimath the trader auctions 'Place yer bids! a rusted iron shortsword is being auctioned for 1000 gold!'

<371hp 136m 257mv><no opponent><no opponent><aggressive>

west
They aren't here.

<371hp 136m 257mv><no opponent><no opponent><aggressive>

bash $$
Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 253mv><no opponent><no opponent><aggressive>

where
They aren't here.

<371hp 136m 253mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Wylsin Trading Post
<PK> Ungril Outside the East Gate
<PK> Alkas The East Common Road

<371hp 136m 253mv><no opponent><no opponent><aggressive>
west

Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
S + |
| |
+ |
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

<371hp 136m 249mv><no opponent><no opponent><aggressive>

west
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
S + |
| |
+ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 245mv><no opponent><no opponent><aggressive>

west
The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
where
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ S +|
| ||
+-+ +|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 241mv><no opponent><no opponent><aggressive>

west
Players near you in Seringale:
<PK> Wylsin Trading Post
<PK> Ungril The East Common Road
<PK> Alkas The East Common Road

<371hp 136m 241mv><no opponent><no opponent><aggressive>

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-G S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
S +-+ S |
| |
+-+-*|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 237mv><no opponent><no opponent><aggressive>

west
west
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
F +-G S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
S S +-+ S| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 233mv><no opponent><no opponent><aggressive>

Rimath the trader auctions 'Wylsin has auctioned an onyx-black ensign cravat of alacrity for 30 minutes, minimum bid 5000 coins.'

<371hp 136m 233mv><no opponent><no opponent><aggressive>

The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
* F +-G | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
+-+-@-+-+| Common Road continues to the east and the west.
| | | | |
* S S +-+|
| ||
S-* +|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 229mv><no opponent><no opponent><aggressive>

bash $$
west
They aren't here.

<371hp 136m 229mv><no opponent><no opponent><aggressive>

The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
+-* F +-G| smell of fresh bread wafts in from the north of here. A shop
west
| | | | with a sign of an iron hammer is south.
+-@-+-+|
| | | ||
+-* S S +|
| | |
+-S-* |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 225mv><no opponent><no opponent><aggressive>

East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
*-+-* F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
+ @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
*-+-* S S|
| | |
bash $$
S-+-S-* |
---------+

[Exits: north east south]
A glowing banner bearing the emblem of Seringale rests here.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 221mv><no opponent><no opponent><aggressive>

They aren't here.

<371hp 136m 221mv><no opponent><no opponent><aggressive>
where

Players near you in Seringale:
<PK> Wylsin The West Common Road
<PK> Ungril East of Market Square
<PK> Alkas Southwest of Market Square

<371hp 136m 221mv><no opponent><no opponent><aggressive>

where
south
Players near you in Seringale:
<PK> Wylsin The West Common Road
<PK> Ungril East of Market Square
<PK> Alkas The West Common Road

<371hp 136m 221mv><no opponent><no opponent><aggressive>

west
Southeast of Market Square
*-+-* F +| You are standing southeast of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+ +-+-+| of Seringale, ever flowing with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
*-+-@ S S| it. You see a path around the square to the west and north.
| | |
S-+-S-* |
| |
S-+-* |
---------+

[Exits: north west]
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 219mv><no opponent><no opponent><aggressive>

bash $$
South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 217mv><no opponent><no opponent><aggressive>

scan all
They aren't here.

<371hp 136m 217mv><no opponent><no opponent><aggressive>

You scan all around.
You scan east.
*** Range 1 (east) ***
A beggar wanders around asking for spare gold.
A halfling citizen of Seringale strolls about.
You scan south.
*** Range 3 (south) ***
A dwarven city guard of Seringale stands watch here.
*** Range 4 (south) ***
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
*** Range 5 (south) ***
A drow city guard of Seringale stands watch here.
You scan west.
*** Range 1 (west) ***
A beggar wanders around asking for spare gold.

<371hp 136m 217mv><no opponent><no opponent><aggressive>
south

south
The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 213mv><no opponent><no opponent><aggressive>

south
The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 209mv><no opponent><no opponent><aggressive>

where
The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
+ S-+-S +|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 205mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Wylsin The West Common Road
<PK> Ungril The Main Street
<PK> Alkas Inside the West Gate

<371hp 136m 205mv><no opponent><no opponent><aggressive>

south
South Square
S-+-* | You are at the South Square of Seringale. It is gloomy
| | and dim here. The square is a tiny opening in between
S S-+-S | a few broken down buildings. The air is stuffy and pungent
| | | from the various trash lying all over the ground. You
+-+-@-+-+| see the Main Street to the north and the south, and the
| | || South Road to the east and west.
+ S-+-S +|
| | |
+ +-+-o |
---------+

[Exits: north east south west down]
A disfigured head hangs here. Its rotten features vaguely resemble Durbleburby and it smells like candy.
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 201mv><no opponent><no opponent><aggressive>

where
north
Players near you in Seringale:
<PK> Wylsin The West Common Road
<PK> Ungril South Square

<371hp 136m 201mv><no opponent><no opponent><aggressive>

north
The Main Street
S-+-S-*| You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
S-+-* | of people rushing from one place to another, minding
| | their own business. You see the Main Street continues
S S-@-S | to the north, entrances to taverns on both sides of the
| | | street and the South Square to the south.
+-+-+-+-+|
| | ||
north
+ S-+-S +|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 197mv><no opponent><no opponent><aggressive>

north
The Main Street
*-+-* S| You are on the Main Street of Seringale. It is a wide
| || street with lots of space to both sides. There are tons
S-+-S-*| of people rushing from one place to another, minding
| | their own business. You see entrances to taverns on
S-@-* | both sides of the street and the Main Street continues
| | to the north and the south.
S S-+-S |
| | |
+-+-+-+-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 193mv><no opponent><no opponent><aggressive>

The Main Street
+-+ +-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
F *-+-* S| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a sword and axe to the east
S-@-S-*| and to the west, the pet shop.
| |
S-+-* |
| |
S-+-S |
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 189mv><no opponent><no opponent><aggressive>

South of Market Square
S *-+-* F| You are south of Market Square. A marvellous monument has
| | | || been erected here in the middle of the city of Seringale,
+-+ +-+| ever flowing with clear drinkable water. The road is well
| | | || worn from the traffic constantly passing over it. A path
F *-@-* S| leads east and west around the fountain, while the main
| || street continues to the south.
S-+-S-*|
| |
S-+-* |
---------+

[Exits: east south west]
A halfling city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 185mv><no opponent><no opponent><aggressive>
west

north
Southwest of Market Square
S S *-+-*| You are standing southwest of the Market Square. A marvellous
| | | || monument has been erected here in the middle of the city
+-+-+ +| of Seringale, ever flowing with clear drinkable water.
| | | || The road is well worn from the traffic constantly passing
S F @-+-*| over it. You see a path around the square to the east
| | and north.
S-+-S|
| |
S-+-*|
---------+

[Exits: north east]
A beggar wanders around asking for spare gold.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 183mv><no opponent><no opponent><aggressive>

west
west
West of Market Square
* S-+-S| You are west of Market Square. A marvellous monument
| | | has been erected here in the middle of the city of Seringale,
S S *-+-*| ever flowing with clear drinkable water. The road is
| | | || well worn from the traffic constantly passing over it.
+-+-@ +| A path leads north and south around the fountain, while
| | | || the common road continues to the west.
S F *-+-*|
| |
S-+-S|
---------+

[Exits: north south west]
A beggar wanders around asking for spare gold.
A beggar wanders around asking for spare gold.
A gnomish city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 181mv><no opponent><no opponent><aggressive>

west
west
The West Common Road
* S-+| You are on the Common Road of Seringale. All around you
| || are busy people hurrying along minding their own business.
S S S *-+| You see a shop with a sign of a wizard's hat to the north,
| | | | | a shop of fresh meat to the south, and the large fountain
+-+-@-+ | of the town nearby to the east.
| | | | |
S S F *-+|
||
S-+|
---------+

[Exits: north east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 177mv><no opponent><no opponent><aggressive>

The West Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S S S S *| You see a shop with a sign of a bubbling vial to the
| | | | || north, a shop of trades to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | | ||
S S F *|
|
|
---------+

[Exits: north east south west]
(White Aura) Wylsin the Sage of Arcane Power is here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 173mv><no opponent><no opponent><aggressive>

The Western Monument
* | Raised in the middle of the Common Road is a granite pillar,
| | the Western Monument. Several glyphs and words have been
S S S S S| chiseled into its sides, as many travellers have attempted
west
| | | | || to leave their mark within Seringale. Many sets of footprints
+-+-@-+-+| can be seen on the ground, as several people frequent
| | || this path. The road continues east and west, and the Scroll
S S F| Shop is to the north.
|
|
---------+

[Exits: north east south west]
A glowing banner bearing the emblem of Seringale rests here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 169mv><no opponent><no opponent><aggressive>

west
The West Common Road
*| You are on the Common Road of Seringale. All around you are
|| busy people hurrying along minding their own business. You
S S S S| see a shop with a sign of a silver wand shooting sparks on
| | | || the north, the stables of an inn to the south, and the Common
+-+-@-+-+| Road continues to the east and the west.
| | ||
+ S S|
| |
f-f |
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 165mv><no opponent><no opponent><aggressive>

west
The West Common Road
+ | You are on the Common Road of Seringale. All around you are
| | busy people hurrying along minding their own business. You
+ S S S| see a small shop with a sign of a glowing staff to the north,
| | | || and the Common Road leads to the east and west.
+-+-@-+-+|
| | ||
+ + S|
| | |
+ f-f |
---------+

[Exits: north east west]
A gnomish city guard of Seringale stands here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 161mv><no opponent><no opponent><aggressive>

west
The West Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+ S S| You see the Common Road to the east, the entrance of a
| | || park to the south, and the Western Gate to the west.
+-+-@-+-+|
| | |
+ + |
| | |
+ f-f |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 157mv><no opponent><no opponent><aggressive>

Inside the West Gate
+ | You are inside the West Gate of Seringale. All around
| | you are people travelling in and out of the city. The
+ S| great wall of Seringale soars over your head at over
| || 30 spans tall. You see the city to the east, the west
where
o-+-@-+-+| gate above you, and the city walls lead to the north
| | | and south.
+ + |
| | |
+ f-f|
---------+

[Exits: north east south west]
A large orange pumpkin is here, looking festive.
A human city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
Erasgha the huge, many-coloured dragon flies in.
A gate guard steps aside and allows you to pass him.

<371hp 136m 153mv><no opponent><no opponent><aggressive>

Outside the West Gate
+ | You are outside the West Gate of Seringale. Before you
| | is a great wall. It is made of huge slabs of white stones
+ | with various figures of birds, beasts, and dragons carved
| | into it. The great wall soars over your head at over
west
f-o-@-+-+| 30 spans tall. You see the entrance into the city of
| || Seringale to the east and the beginnings of a forest
+ +| to the west.
| ||
+ f|
---------+

[Exits: east west]
A half-elf city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 149mv><no opponent><no opponent><aggressive>

west

A half-elf city guard walks east.
An avian city guard struts around in his shiny armor.

<371hp 136m 149mv><no opponent><no opponent><aggressive>

Players near you in Seringale:
<PK> Wylsin The West Common Road
<PK> Ungril Outside the West Gate

<371hp 136m 149mv><no opponent><no opponent><aggressive>

The edge of the forest
+| You are standing at the eastern edge of a big forest.
|| To the east is the West Gate of Seringale and to the
+| west is a narrow trail, leading in through the forest.
||
f-f-@-+-+|
||
+|
||
+|
---------+

[Exits: east west hovel]
This small hovel door has moss and vines growing upon it.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 145mv><no opponent><no opponent><aggressive>

where
A trail through the light forest
| You are on a trail leading east and west through the dense
| forest. To the east, the forest gradually seems to become
| lighter. A thinner trail twists off slowly to the north.
|
west
f-f-@-o-+|
|
|
|
|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 141mv><no opponent><no opponent><aggressive>

Players near you in Mystic Forest:
<PK> Ungril A trail through the light forest
<PK> Alkas A small path in the dense forest

<371hp 136m 141mv><no opponent><no opponent><aggressive>

west
A trail through the light forest
f-o-o | You are on a trail leading east and west through the dense
| | | forest. To the east, the forest gradually seems to become
f o | lighter.
| |
f-f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
A small pine tree stands here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Erasgha the huge, many-coloured dragon flies in.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<371hp 136m 135mv><no opponent><no opponent><aggressive>

west
A trail through the light forest
f-o-o-o| You are on a trail leading east and west through the dense
| | | | forest. To the east, the forest gradually seems to become
f o-o | lighter.
| |
f-f-@-f-f|
| |
f |
| |
f-f |
---------+

[Exits: east west]
An iron ring has been left here.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 129mv><no opponent><no opponent><aggressive>

where
A trail through the light forest
f-o-o| You are on a trail leading east and west through the dense
| | || forest. To the east, the forest gradually seems to become
f o-o| lighter. A small path leads north.
| |
f-f-@-f-f|
| |
f |
| |
f-f-f |
---------+

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
Erasgha the huge, many-coloured dragon flies in.

<371hp 136m 123mv><no opponent><no opponent><aggressive>

west
Players near you in Mystic Forest:
<PK> Ungril A trail through the light forest
<PK> Alkas A small path in the dense forest
The white aura around your body fades.

<389hp 144m 227mv><no opponent><no opponent><aggressive>

A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | stands to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 221mv><no opponent><no opponent><aggressive>

west
west
A trail through the dense forest
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 215mv><no opponent><no opponent><aggressive>

A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 209mv><no opponent><no opponent><aggressive>

quaff defender
get defender hold
You quaff a Defender potion.
You are surrounded by a white aura.

<389hp 144m 209mv><no opponent><no opponent><aggressive>

west
west
You get a Defender potion from a dragonblood holding robe of wounding.

<389hp 144m 209mv><no opponent><no opponent><aggressive>

where
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 203mv><no opponent><no opponent><aggressive>

A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 197mv><no opponent><no opponent><aggressive>
west

Players near you in Mystic Forest:
<PK> Ungril A narrow trail through the deep, dark forest
<PK> Alkas A small path in the dense forest

<389hp 144m 197mv><no opponent><no opponent><aggressive>
west

A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 191mv><no opponent><no opponent><aggressive>

A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A curved sword with a heavy tip sits here.
A colossal tree blocks the way westwards.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 185mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 1 (north) ***
A cute rabbit is here.
You scan east.
*** Range 3 (east) ***
A large grey wolf is here, glaring hungrily at you.
You scan south.
*** Range 1 (south) ***
A treant stands here in defense of the forest.
A large grey wolf is here, glaring hungrily at you.
You scan up.

<389hp 144m 185mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Ungril A narrow trail through the deep, dark forest
<PK> Alkas A small path in the dense forest

<389hp 144m 185mv><no opponent><no opponent><aggressive>

east
A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 179mv><no opponent><no opponent><aggressive>

east
You struggle to lug your heavy possessions.
A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 173mv><no opponent><no opponent><aggressive>

east
east
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 167mv><no opponent><no opponent><aggressive>

A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
south
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 161mv><no opponent><no opponent><aggressive>

south
A small path in the dense forest
| You are on a small path leading through the dense forest.
| The crowns of the old trees leave the forest in an unreal
f-f-f-f-f| twilight illumination. The path continues north and south.
| | ||
f @ f|
| | ||
f f-f-f|
| |
f-f|
---------+

[Exits: north south]
A treant stands here in defense of the forest.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 155mv><no opponent><no opponent><aggressive>

east
A small path in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | || The crowns of the old trees leave the forest in an unreal
f f f| twilight illumination. The path continues north and east.
| | ||
f @-f-f|
| |
f-f|
| |
o-f-f|
---------+

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 149mv><no opponent><no opponent><aggressive>

south
An intersection in the dense forest
f-f-f-f-f| You are on a small path leading through the dense forest.
| | | The crowns of the old trees leave the forest in an unreal
f f | twilight illumination. The forest gradually lightens to
| | | the east. Paths lead east, west and south.
f-@-f-f|
| ||
f-f-f|
| |
o-f-f |
---------+

[Exits: east south west]
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 143mv><no opponent><no opponent><aggressive>

south
An intersection in the dense forest
f f | You are on a small path leading through the dense forest.
| | | The crowns of the old trees leave the forest floor in
f-f-f-f| an unreal twilight illumination. Paths lead north, east
| || and south.
@-f-f|
| |
o-f-f o|
| ||
f-f|
---------+

[Exits: north east south]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 137mv><no opponent><no opponent><aggressive>

where
A small path in the dense forest
f-f-f-f| You are on a small path leading through the dense forest.
| || Sounds of growling and rumbling and the occasional high-pitched
f-f-f| shriek emanate from the cave entrance in the rock formation
| | to your west. The path continues blithely north and east.
o-@-f o|
| ||
f-f|
| |
f |
---------+

[Exits: north east west]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 131mv><no opponent><no opponent><aggressive>

east
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril A small path in the dense forest
<PK> Alkas The edge of the forest

<389hp 144m 131mv><no opponent><no opponent><aggressive>

A small path in the dense forest
f-f-f-f | You are on a small path leading through the dense forest.
| | | The crowns of the old trees leave the forest in an unreal
f-f-f-f| twilight illumination. The path continues south and west.
| ||
o-f-@ o f|
| | ||
f-f-f|
| |
f |
---------+

[Exits: south west]
A stone outcropping with traces of ore is here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 125mv><no opponent><no opponent><aggressive>

south
A small path in the dense forest
f-f-f-f| You are on a small path leading through the dense forest.
| || No birdsong can be heard - only the buzzing of insects and
o-f-f o f| the rustling of some creature burrowing in the dry leaves
| | || stirs the silence of the forest. It seems to become lighter
@-f-f| to the east. The path continues north and south, with a thin
| | trail winding to the east.
f |
| |
f |
---------+

[Exits: north east south]
A brown fox is here, looking for some rabbits to chew up.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 119mv><no opponent><no opponent><aggressive>

south
A small path in the dense forest
o-f-f o f| You are on a small path leading through the dense forest.
| | || No birdsong can be heard - only the buzzing of insects and
f-f-f| the rustling of some creature burrowing in the dry leaves
| | stirs the silence of the forest. It seems to become lighter
@ | to the north, while gloomy shadows engulf the forest to the
| | south. The path continues north and south.
f |
| |
f |
---------+

[Exits: north south]
A fallow deer is grazing peacefully here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 113mv><no opponent><no opponent><aggressive>
south

south
A forbidden path
f-f-f| The eerie darkness engulfs everything as if it were alive.
| | There is something in the air, as if none have tread upon
f | this path for the longest of times. The path is of brown
| | powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
f |
| |
o-f-f-f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 107mv><no opponent><no opponent><aggressive>

south
A forbidden path
f | The eerie darkness engulfs all sound and livings things as if
| | it were alive. There is something in the air, as if none have
f | tread upon this path for the longest of times. The path is of
| | brown powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
o-f-f-f |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 101mv><no opponent><no opponent><aggressive>

A fork in the path
f | A distinct split in the earth is formed by the dirt path carving
| | its way through the trees. Out of the corner of your eye, you
f | think you see a tree edging closer to you - but when you look
| | at it, it stands perfectly still. The path curves steeply to
where
o-f-@-f | the east down a hill, while a small hole in the underbrush allows
| | passage west.
f |
| |
x |
---------+

[Exits: north east west]
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 95mv><no opponent><no opponent><aggressive>

west
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril A fork in the path

<389hp 144m 95mv><no opponent><no opponent><aggressive>

Sudden clearing
f | Crashing through the underbrush, you suddenly find yourself
| | in a large, serene clearing. Nothing taller than grass grows
f | here, other than the occasional innocuous white mushroom. The
| | sky is openly visible at last, letting the sun's golden rays
o-@-f-f| stream onto your skin and warming away the chill of the dark
| | shadows. The clearing stretches to the west, where the grass
f | seems trampled and ailing.
| |
x-x |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 89mv><no opponent><no opponent><aggressive>
west

A ravaged, torn field
f| Something terrible has happened in this field. The grass
|| seems to grow untouched, but is soaked with blood. Several
f| corpses of rabbits and other small animals lie mangled and
|| disemboweled by some unidentified creature, impaled impossibly
* @-f-f| upon the blades of soft grass that bend beneath your feet.
| | | The air about the corpses is yellowed and scented of decay.
x f | A lone tree stump to the west has been burned recently and
| | | is covered with ridges of poisonous dark red fungi.
x-x-x |
---------+

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 85mv><no opponent><no opponent><aggressive>
south

A withered forest path
f| The surrounding area is void of all life. Everything you see
|| seems to be brown and withered, as if the Reaper himself had
* o-f-f| descended on the earth and drawn away all its sustenance. To
| | | the south the rocky base of a mountain cuts upward into the sky,
x @ | while a yellow-tinged clearing opens to the north.
| | |
x-x-x |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 81mv><no opponent><no opponent><aggressive>
south

west
The Mountain Waste
* o-f-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-x-@ |
| |
f |
| |
f |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 73mv><no opponent><no opponent><aggressive>

west
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 61mv><no opponent><no opponent><aggressive>

south
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 49mv><no opponent><no opponent><aggressive>

south
Darker forest
x f| A dark forest surrounds you as the path you tread upon seems
| || to get darker and darker. Foliage from the leaves loom menacingly
x-x-x| as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 41mv><no opponent><no opponent><aggressive>

south
A forest road
x-x-x| A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 35mv><no opponent><no opponent><aggressive>

south
A forest road
f | A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f-z-z |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 29mv><no opponent><no opponent><aggressive>

south
south
A forest road
f | The forest surrounds you as the path you tread upon seems to
| | get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f-z-z |
| |
~ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 23mv><no opponent><no opponent><aggressive>

An inlet of a Bay
f | The beginnings of a large body of water are evident to you as
| | you tread a little closer. Ripples on the water make it look
f | like it is filled with crystals. The serenity is unnerving to
| | say the least.
west
f-z-@ |
| |
~ |
| |
~ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 17mv><no opponent><no opponent><aggressive>

west
The edge of the lake ripples with deceptive serenity, lapping against the shore.

<389hp 144m 17mv><no opponent><no opponent><aggressive>

Hugging the coastline
f | You are hugging the coastline of a large body of water. The
| | dirt upon which you walk is very grainy and red. Sparks seem
f | to shimmer in the air as the water moves silently about in
| | serenity.
f-@-z |
| |
~ |
| |
~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 9mv><no opponent><no opponent><aggressive>

south
Entrance to a river valley
f| Before you stands a beautiful river valley filled with lush
|| green vegetation. Waterfalls cascade breathtakingly beautifully
f| all around you. Birds and other wildlife are abundant here.
||
@-z-z|
| |
~ |
| |
~ |
---------+

[Exits: east south]
Erasgha the huge, many-coloured dragon flies in.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

south
You are too exhausted.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

You are too exhausted.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril Entrance to a river valley

<389hp 144m 3mv><no opponent><no opponent><aggressive>

get sleeping holding
get sleeping sack
drop sleeping
sleep bag
You see nothing like that in a dragonblood holding robe of wounding.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

You don't have a sack.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

You do not have that item.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

You don't see that here.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

slee
You go to sleep.

<389hp 144m 3mv><no opponent><no opponent><aggressive>

sc

/@============================================================-
| \
| Ungril the Battlemaster, follower of Thorgoth |
| Acolyte of Shadow, Rank Overseer of [LEGION] |
| You are 25 years old (110 hours, 5h:23m of bloodshed) |
| |
| Race: Fire Hometown: Darkhaven Health: 389/971 |
| Sex: Male Alignment: Evil Mana: 144/370 |
| Class: Warrior Ethos: Chaotic Move: 3/394 |
\ -------------------------------------------/
| |
| Streng: 22 (25-3) Rating: Great Weight: 492/475 |
| Intell: 15 (15+0) Level: 50 Pracs: 0 |
| Wisdom: 15 (15+0) Exp tnl: 20520 Trains: 2 |
| Dexter: 16 (16+0) Guildpoint: 1/3 Items: 29/33 |
| Consti: 23 (23+0) Gold: 4282 Wimpy: 0 hp |
| Luck: Fortuitous Hunger: [****-] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 39 Armor Vs Pierce: 48 Saving Throws |
| Off-H: 35 Vs Bash: 61 Afflictive: 51 |
| Damroll: 50 Vs Slash: 82 Maledictive: 43 |
| Off-H: 53 Vs Magic: -12 Mental: 54 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 20 hours
Spell: cabal sanctuary: lasts for 5 hours
Skill: warcry : modifies save vs afflictive by 6 for 5 hours
: modifies hitroll by 6 for 5 hours
Skill: nerve : modifies strength by -3 for 2 hours
Skill: berserk : modifies save vs mental by 10 for 2 hours
: modifies armor class by -50 for 2 hours
: modifies damroll by 10 for 2 hours
: modifies hitroll by 1 for 2 hours

<389hp 144m 3mv><no opponent><no opponent><aggressive>

stand
get bag
put bag holding
put bag sack
get canteen holding
drink canteen
put canteen holding
You wake and stand up.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You see no bag here.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You do not have that item.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You see no sack here.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You get a tin canteen from a dragonblood holding robe of wounding.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You drink water from a tin canteen.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You put a tin canteen in a dragonblood holding robe of wounding.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril Entrance to a river valley

<485hp 177m 122mv><no opponent><no opponent><aggressive>

get recall holding
rem shield
hold recall
quaff recall
You get a perfect potion of recall from a dragonblood holding robe of wounding.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You do not have that item.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You stop wielding a flail of intense molten fire.
You hold a perfect potion of recall in your hand.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

You quaff a perfect potion of recall.
You can't do that while overburdened.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril Entrance to a river valley
<PK> Alkas A trail through the light forest

<485hp 177m 122mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan east.
You scan south.

<485hp 177m 122mv><no opponent><no opponent><aggressive>

east
Hugging the coastline
f | You are hugging the coastline of a large body of water. The
| | dirt upon which you walk is very grainy and red. Sparks seem
f | to shimmer in the air as the water moves silently about in
| | serenity.
f-@-z |
| |
~ |
| |
~ |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<485hp 177m 116mv><no opponent><no opponent><aggressive>

east
An inlet of a Bay
f | The beginnings of a large body of water are evident to you as
| | you tread a little closer. Ripples on the water make it look
f | like it is filled with crystals. The serenity is unnerving to
| | say the least.
f-z-@ |
| |
~ |
| |
~ |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<485hp 177m 108mv><no opponent><no opponent><aggressive>

rem polea
wear sword
rem shield
dual flail
put pilum hold
You do not have that item.

<485hp 177m 108mv><no opponent><no opponent><aggressive>

You stop wielding a rod of mind spectres.
You wield 'Khyer-Dirohm', the Vorpal Sword of Atonement.
'Khyer-Dirohm', the Vorpal Sword of Atonement feels like a part of you!

<485hp 177m 108mv><no opponent><no opponent><aggressive>

You do not have that item.

<485hp 177m 108mv><no opponent><no opponent><aggressive>

You wield a flail of intense molten fire in your off-hand.
A flail of intense molten fire feels like a part of you!

<485hp 177m 108mv><no opponent><no opponent><aggressive>

You do not have that item.

<485hp 177m 108mv><no opponent><no opponent><aggressive>

east
The edge of the forest thins out here as it approaches the lake's border.

<485hp 177m 108mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril An inlet of a Bay
<PK> Alkas A trail through the light forest

<485hp 177m 108mv><no opponent><no opponent><aggressive>

wear rod
You stop wielding 'Khyer-Dirohm', the Vorpal Sword of Atonement.
You wield a rod of mind spectres.
A rod of mind spectres feels like a part of you!

<485hp 177m 108mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect invis : lasts for 19 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: warcry : modifies save vs afflictive by 6 for 4 hours
: modifies hitroll by 6 for 4 hours
Skill: nerve : modifies strength by -3 for 1 hours
Skill: berserk : modifies save vs mental by 10 for 1 hours
: modifies armor class by -50 for 1 hours
: modifies damroll by 10 for 1 hours
: modifies hitroll by 1 for 1 hours

<485hp 177m 108mv><no opponent><no opponent><aggressive>

north
north
A forest road
f | The forest surrounds you as the path you tread upon seems to
| | get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f-z-z |
| |
~ |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 206mv><no opponent><no opponent><aggressive>

A forest road
f | A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f-z-z |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 200mv><no opponent><no opponent><aggressive>

north
A forest road
x-x-x| A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 194mv><no opponent><no opponent><aggressive>
where

north
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril A forest road
<PK> Alkas A small path in the dense forest

<503hp 184m 194mv><no opponent><no opponent><aggressive>

Darker forest
x f| A dark forest surrounds you as the path you tread upon seems
| || to get darker and darker. Foliage from the leaves loom menacingly
x-x-x| as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 188mv><no opponent><no opponent><aggressive>

north
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 180mv><no opponent><no opponent><aggressive>
north

Flat Rock
| The ground suddenly slopes into a mountain waste. All around
| you are peaks of dagger like mountain tops that jut out menacingly
* o| from all directions. The altitude is noticeably higher here.
| ||
@ f|
| ||
x-x-x|
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 168mv><no opponent><no opponent><aggressive>

south
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 156mv><no opponent><no opponent><aggressive>

east
east
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 144mv><no opponent><no opponent><aggressive>

The Mountain Waste
* o-f-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-x-@ |
| |
f |
| |
f |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 132mv><no opponent><no opponent><aggressive>
aff

You are affected by the following:
Spell: detect invis : lasts for 18 hours
Spell: cabal sanctuary: lasts for 3 hours
Skill: warcry : modifies save vs afflictive by 6 for 3 hours
: modifies hitroll by 6 for 3 hours
Skill: nerve : modifies strength by -3 for 0 hours
Skill: berserk : modifies save vs mental by 10 for 0 hours
: modifies armor class by -50 for 0 hours
: modifies damroll by 10 for 0 hours
: modifies hitroll by 1 for 0 hours

<503hp 184m 132mv><no opponent><no opponent><aggressive>

where
Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril The Mountain Waste
<PK> Alkas Sudden clearing

<503hp 184m 132mv><no opponent><no opponent><aggressive>

scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
Alkas the Grand Master of Seasons, Archon of Valour is here.
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
You scan west.

<503hp 184m 132mv><no opponent><no opponent><aggressive>

west
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 120mv><no opponent><no opponent><aggressive>

west
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 108mv><no opponent><no opponent><aggressive>

east
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 96mv><no opponent><no opponent><aggressive>

east
dirt $$
The Mountain Waste
* o-f-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-x-@ |
| |
f |
| |
f |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 84mv><no opponent><no opponent><aggressive>

They aren't here.

<503hp 184m 84mv><no opponent><no opponent><aggressive>
scan all

You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
You scan west.

<503hp 184m 84mv><no opponent><no opponent><aggressive>

north
north
A withered forest path
f| The surrounding area is void of all life. Everything you see
|| seems to be brown and withered, as if the Reaper himself had
* o-f-f| descended on the earth and drawn away all its sustenance. To
| | | the south the rocky base of a mountain cuts upward into the sky,
x @ | while a yellow-tinged clearing opens to the north.
| | |
x-x-x |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 76mv><no opponent><no opponent><aggressive>

dirt $$
A ravaged, torn field
f| Something terrible has happened in this field. The grass
|| seems to grow untouched, but is soaked with blood. Several
f| corpses of rabbits and other small animals lie mangled and
|| disemboweled by some unidentified creature, impaled impossibly
* @-f-f| upon the blades of soft grass that bend beneath your feet.
| | | The air about the corpses is yellowed and scented of decay.
x f | A lone tree stump to the west has been burned recently and
| | | is covered with ridges of poisonous dark red fungi.
x-x-x |
---------+

[Exits: east south]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
Erasgha the huge, many-coloured dragon flies in.

<503hp 184m 72mv><no opponent><no opponent><aggressive>


Alkas walks south.

<503hp 184m 72mv><no opponent><no opponent><aggressive>

They aren't here.

<503hp 184m 72mv><no opponent><no opponent><aggressive>

south
A withered forest path
f| The surrounding area is void of all life. Everything you see
|| seems to be brown and withered, as if the Reaper himself had
* o-f-f| descended on the earth and drawn away all its sustenance. To
| | | the south the rocky base of a mountain cuts upward into the sky,
x @ | while a yellow-tinged clearing opens to the north.
| | |
x-x-x |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
Alkas walks in.

<503hp 184m 68mv><no opponent><no opponent><aggressive>
murder $$

Alkas turns your attack against you.
Alkas's tiger uppercut mauls you.
Alkas blocks your attack with his crane wing technique.
Your illusionary spectre maims Alkas!
Your illusionary spectre MUTILATES Alkas!
Alkas has some small wounds and bruises.

<480hp 184m 68mv><none><dual_wield><aggressive>

south

Alkas kicks dirt in your eyes!
Alkas's kicked dirt scratches you.
You can't see a thing!

<477hp 184m 68mv><unknown><unknown><aggressive>


Someone's tiger uppercut wounds you.
Someone's jab grazes you.
Someone's roundhouse kick grazes you.
Someone dodges your illusionary spectre's attack.

<441hp 184m 68mv><unknown><unknown><aggressive>

hobb
No way! You are still fighting!

<441hp 184m 68mv><unknown><unknown><aggressive>

You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.

<441hp 184m 68mv><unknown><unknown><aggressive>


Someone's dragon punch devastates you!
Someone's dragon punch decimates you!
Someone's jump kick mauls you.
Someone blocks your attack with his crane wing technique.
Your illusionary spectre maims someone!

<365hp 184m 68mv><unknown><unknown><aggressive>

flee

Someone has fled!
Someone walks south.

<365hp 184m 68mv><no opponent><no opponent><aggressive>

north

Someone walks in.

<365hp 184m 68mv><no opponent><no opponent><aggressive>

north

You yell 'Help! I am being attacked by someone!'
Someone's tiger uppercut wounds you.
Someone's jab hits you.
Someone's jump kick wounds you.

<317hp 184m 68mv><unknown><unknown><aggressive>

flee
You couldn't escape!

<317hp 184m 68mv><unknown><unknown><aggressive>

No way! You are still fighting!
You rub the dirt out of your eyes, but they're still watering.
Alkas's jab grazes you.
Alkas's back fist injures you.
Alkas's lightning kick injures you.
Your illusionary spectre misses Alkas.
Your illusionary spectre MUTILATES Alkas!
Your flame MUTILATES Alkas!
Alkas has quite a few wounds.

<279hp 184m 68mv><unknown><unknown><aggressive>

No way! You are still fighting!
Alkas has quite a few wounds.

<279hp 184m 68mv><unknown><unknown><aggressive>

You flee from combat!
Mystic Forest
Everything is in a blur right now.
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 64mv><no opponent><no opponent><aggressive>

north
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<279hp 184m 64mv><no opponent><no opponent><aggressive>

north
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<279hp 184m 64mv><no opponent><no opponent><aggressive>


Alkas walks in.

<279hp 184m 64mv><no opponent><no opponent><aggressive>
south

Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 60mv><no opponent><no opponent><aggressive>

south
Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 52mv><no opponent><no opponent><aggressive>

south
Over the edge of the limestone platform you can see a lake to the south.

<279hp 184m 52mv><no opponent><no opponent><aggressive>
south

Over the edge of the limestone platform you can see a lake to the south.

<279hp 184m 52mv><no opponent><no opponent><aggressive>

west
Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 40mv><no opponent><no opponent><aggressive>

west
Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 28mv><no opponent><no opponent><aggressive>

south
You struggle to lug your heavy possessions.
Mystic Forest
Everything is in a blur right now.
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 20mv><no opponent><no opponent><aggressive>

south
south
Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 14mv><no opponent><no opponent><aggressive>

south
Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 8mv><no opponent><no opponent><aggressive>

Mystic Forest
Everything is in a blur right now.
Erasgha the huge, many-coloured dragon flies in.

<279hp 184m 2mv><no opponent><no opponent><aggressive>


Alkas walks in.

<279hp 184m 2mv><no opponent><no opponent><aggressive>


Alkas walks south.

<279hp 184m 2mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.
Your eyes stop watering.

<279hp 184m 2mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<279hp 184m 2mv><no opponent><no opponent><aggressive>

north
You are too exhausted.

<279hp 184m 2mv><no opponent><no opponent><aggressive>

north

The sky is getting cloudy.
You regain your strength.
You are no longer overburdened by weight.
You feel your pulse slow down.

<293hp 193m 106mv><no opponent><no opponent><aggressive>

A forest road
f | A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f-z-z |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 103mv><no opponent><no opponent><aggressive>

murder $$
They aren't here.

<293hp 193m 103mv><no opponent><no opponent><aggressive>

north

Alkas walks in.

<293hp 193m 103mv><no opponent><no opponent><aggressive>

north
A forest road
x-x-x| A dark forest surrounds you as the path you tread upon seems
| | to get darker and darker. Foliage from the leaves loom menacingly
f | as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 100mv><no opponent><no opponent><aggressive>


Alkas walks in.

<293hp 193m 100mv><no opponent><no opponent><aggressive>

Darker forest
x f| A dark forest surrounds you as the path you tread upon seems
| || to get darker and darker. Foliage from the leaves loom menacingly
x-x-x| as rustles can be heard from underneath the brush.
| |
@ |
| |
f |
| |
f |
---------+

[Exits: north south]
A small pine tree stands here.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 97mv><no opponent><no opponent><aggressive>

north
The Mountain Waste
* o| The ground suddenly slopes into a mountain waste. All around
| || you are peaks of dagger like mountain tops that jut out menacingly
x f| from all directions. The altitude is noticeably higher here.
| ||
@-x-x|
| |
f |
| |
f |
---------+

[Exits: north east south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 93mv><no opponent><no opponent><aggressive>

east
The Mountain Waste
* o-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
x-@-x |
| |
f |
| |
f |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 87mv><no opponent><no opponent><aggressive>

east
The Mountain Waste
* o-f-f| The ground suddenly slopes into a mountain waste. All around
| | | you are peaks of dagger like mountain tops that jut out menacingly
x f | from all directions. The altitude is noticeably higher here.
| | |
where
x-x-@ |
| |
f |
| |
f |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 81mv><no opponent><no opponent><aggressive>

Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril The Mountain Waste
<PK> Alkas The Mountain Waste

<293hp 193m 81mv><no opponent><no opponent><aggressive>
north

A withered forest path
f| The surrounding area is void of all life. Everything you see
|| seems to be brown and withered, as if the Reaper himself had
* o-f-f| descended on the earth and drawn away all its sustenance. To
| | | the south the rocky base of a mountain cuts upward into the sky,
x @ | while a yellow-tinged clearing opens to the north.
| | |
x-x-x |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 77mv><no opponent><no opponent><aggressive>

north
A ravaged, torn field
f| Something terrible has happened in this field. The grass
|| seems to grow untouched, but is soaked with blood. Several
f| corpses of rabbits and other small animals lie mangled and
|| disemboweled by some unidentified creature, impaled impossibly
* @-f-f| upon the blades of soft grass that bend beneath your feet.
| | | The air about the corpses is yellowed and scented of decay.
x f | A lone tree stump to the west has been burned recently and
| | | is covered with ridges of poisonous dark red fungi.
x-x-x |
---------+

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 75mv><no opponent><no opponent><aggressive>

east
Sudden clearing
f | Crashing through the underbrush, you suddenly find yourself
| | in a large, serene clearing. Nothing taller than grass grows
f | here, other than the occasional innocuous white mushroom. The
| | sky is openly visible at last, letting the sun's golden rays
o-@-f-f| stream onto your skin and warming away the chill of the dark
| | shadows. The clearing stretches to the west, where the grass
f | seems trampled and ailing.
| |
x-x |
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 73mv><no opponent><no opponent><aggressive>

east
A fork in the path
f | A distinct split in the earth is formed by the dirt path carving
| | its way through the trees. Out of the corner of your eye, you
f | think you see a tree edging closer to you - but when you look
| | at it, it stands perfectly still. The path curves steeply to
o-f-@-f | the east down a hill, while a small hole in the underbrush allows
| | passage west.
f |
| |
x |
---------+

[Exits: north east west]
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 70mv><no opponent><no opponent><aggressive>

north
A forbidden path
f | The eerie darkness engulfs all sound and livings things as if
| | it were alive. There is something in the air, as if none have
f | tread upon this path for the longest of times. The path is of
| | brown powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
o-f-f-f |
| |
f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 67mv><no opponent><no opponent><aggressive>

north
north
A forbidden path
f-f-f| The eerie darkness engulfs everything as if it were alive.
| | There is something in the air, as if none have tread upon
f | this path for the longest of times. The path is of brown
| | powdery dirt. The leaves on the trees around you seem black
@ | and looming.
| |
f |
| |
o-f-f-f |
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 64mv><no opponent><no opponent><aggressive>

A small path in the dense forest
o-f-f o f| You are on a small path leading through the dense forest.
| | || No birdsong can be heard - only the buzzing of insects and
f-f-f| the rustling of some creature burrowing in the dry leaves
| | stirs the silence of the forest. It seems to become lighter
@ | to the north, while gloomy shadows engulf the forest to the
| | south. The path continues north and south.
f |
| |
f |
---------+

[Exits: north south]
A fallow deer is grazing peacefully here.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 61mv><no opponent><no opponent><aggressive>

aff
You are affected by the following:
Spell: detect invis : lasts for 17 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: warcry : modifies save vs afflictive by 6 for 2 hours
: modifies hitroll by 6 for 2 hours

<293hp 193m 61mv><no opponent><no opponent><aggressive>

north
A small path in the dense forest
f-f-f-f| You are on a small path leading through the dense forest.
| || No birdsong can be heard - only the buzzing of insects and
o-f-f o f| the rustling of some creature burrowing in the dry leaves
| | || stirs the silence of the forest. It seems to become lighter
@-f-f| to the east. The path continues north and south, with a thin
| | trail winding to the east.
f |
| |
f |
---------+

[Exits: north east south]
A brown fox is here, looking for some rabbits to chew up.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 58mv><no opponent><no opponent><aggressive>

east
An intersection in the light forest
f-f-f-f | You are on a small path leading through the forest. No birdsong
| | | can be heard - only the buzzing of insects and the rustling
f-f o f | of creatures burrowing in the dry leaves stirs the silence
| | | | of the forest. To the north a half-hidden opening in the hedges
f-@-f | allows access to a small field, while other paths lead west
| | and east through the forest.
f |
| |
f |
---------+

[Exits: north east west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 55mv><no opponent><no opponent><aggressive>

east
A small path in the dense forest
f-f-f | You are on a small path leading through the dense forest. No
| | birdsong can be heard - only the buzzing of insects and the rustling
f o f | of some creature burrowing in the dry leaves stirs the silence
| | | | of the forest. It seems to become lighter to the west. The path
f-f-@ | continues north and west.
| |
f |
| |
f |
---------+

[Exits: north west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 52mv><no opponent><no opponent><aggressive>

north
north
A small path in the dense forest
f-f | You are on a small path leading through the dense forest. The
| | ancient trees have grown so thick here that the forest is illuminated
f-f-f | in twilight. Shadows flicker all around you, and you have the
| | uneasy feeling that you're being watched. The bark on the trees
f o @ | closest to you have been scorched recently, and crumbles to charcoal
| | | | beneath the touch. The path continues north and south.
f-f-f |
| |
f |
---------+

[Exits: north south]
A small mushroom grows nearby.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 49mv><no opponent><no opponent><aggressive>

A small path in the dense forest
f | You are on a small path leading through the dense forest.
| | The ancient trees have grown so thick here that the forest
f-f | is illuminated in twilight. Shadows flicker all around you,
| | and you have the uneasy feeling that you're being watched.
f-f-@ | The path continues south and west.
| |
f o f |
| | | |
f-f-f |
---------+

[Exits: south west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 46mv><no opponent><no opponent><aggressive>

north
The forest is blanketed in dark, gloomy shadows.

<293hp 193m 46mv><no opponent><no opponent><aggressive>

west
north
An intersection in the dense forest
f | You are on a small path leading through the dense forest.
| | The forest gradually lightens to the north. Paths lead
f-f-f | north, east and west. A squat fossilized tree stump sits
| | | to the south, with markings and hardened candle drippings
f-f-@-f | on it. It must have been recently used as an altar.
| | |
f-f o f |
| | | |
f-f-f |
---------+

[Exits: north east west]
A smooth tree stump sits here, with runic markings etched into it.
A cute rabbit is here.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 43mv><no opponent><no opponent><aggressive>

north
Outside a small cabin in the forest
f-f-f-f-f| You are outside a small cabin built entirely from heavy
| | logs. There is a wooden door to the north and small paths
f | lead west and south through the trees.
| |
f-f-@ |
| | |
f-f-f-f |
| | |
f-f f |
---------+

[Exits: (north) south west]
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 40mv><no opponent><no opponent><aggressive>

west
The wooden door is closed.

<293hp 193m 40mv><no opponent><no opponent><aggressive>
north

The forest clearing
f-f-f-f-f| You are in a clearing in the forest. Lots of fresh stumps
| | | of varying sizes protrude from the ground and heavy logs
f f | are stacked neatly in a big pile supported by stakes
| | | set into the ground. Paths lead north, east and west.
f-f-@-f |
| | |
f-f-f-f|
| ||
o-f-f f|
north
---------+

[Exits: north east west]
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
A brown fox is here, looking for some rabbits to chew up.
Erasgha the huge, many-coloured dragon flies in.

<293hp 193m 37mv><no opponent><no opponent><aggressive>

A small path through the light forest
f | You are on a small path leading through the forest. The
| | trees are tall and slender, waving gracefully in the
f-f-f-f-f| wind. Sunlight streams down through the foliage, shining
| | | in patches on the path that leads north and south.
f @ |
| | |
f-f-f-f |
| | |
f-f-f-f|
---------+

[Exits: north south]
Erasgha the huge, many-coloured dragon flies in.
Alkas walks in.

<293hp 193m 34mv><no opponent><no opponent><aggressive>

where
A trail through the light forest
f-o| You are on a narrow trail leading east and west through
| || the forest. To the west, the forest gradually becomes more
f o| dense. A small forest path leads south and a large tree
| | stands to the north.
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f |
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.
Alkas walks in.

<293hp 193m 31mv><no opponent><no opponent><aggressive>

Players near you in Mystic Forest:
<PK> Wylsin The edge of the forest
<PK> Ungril A trail through the light forest
<PK> Alkas A trail through the light forest
You yell 'Help! I am being attacked by Alkas!'
Alkas's back fist hits you.
Alkas's dragon punch devastates you!
Alkas's knee thrust grazes you.
Alkas has quite a few wounds.

east
<244hp 193m 31mv><none><dual_wield><aggressive>

No way! You are still fighting!
Alkas has quite a few wounds.

<244hp 193m 31mv><none><dual_wield><aggressive>

east
No way! You are still fighting!
Alkas has quite a few wounds.

<244hp 193m 31mv><none><dual_wield><aggressive>

flee
You flee from combat!
A trail through the dense forest
f| You are on a trail leading east and west through the
|| dense forest. To the east, the forest gradually seems
f| to become lighter.
||
f-f-@-f-f|
| | |
f f |
| | |
f-f-f-f|
---------+

[Exits: east west]
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 28mv><no opponent><no opponent><aggressive>

west
west
A trail through the dense forest
| You are on a trail leading east and west through the
| dense forest. To the west, the trees are so huge and
| their crowns so dense that the forest remains in total
| darkness. A small path leads south through the trees.
f-f-@-f-f|
| | ||
f f f|
| | ||
f f-f-f|
---------+

[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 25mv><no opponent><no opponent><aggressive>

west
A narrow trail through the deep, dark forest
| You are on a narrow trail winding its way between the
| enormous, grey trunks. The crowns of the trees must be
| very dense, as they leave the forest floor in utter darkness.
| The trail leads east and west.
f-f-@-f-f|
| | |
f f |
| | |
f-f f-f|
---------+

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 22mv><no opponent><no opponent><aggressive>
west

A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

west
[Exits: east south west]
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 19mv><no opponent><no opponent><aggressive>

A narrow trail through the deep, dark forest
f-f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees that stand close on all sides. Not
f | a sound is to be heard - everything is ominously quiet.
| |
f-@-f-f|
| | |
f-f f |
| | |
f-f-f |
---------+

[Exits: east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 16mv><no opponent><no opponent><aggressive>

west
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A curved sword with a heavy tip sits here.
A colossal tree blocks the way westwards.
(Charmed) A large, wild boar grunts softly here.
Tayina the Wrath of Nature is here.
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 13mv><no opponent><no opponent><aggressive>
west

You collide forcefully into the side of a gargantuan tree.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

qqr
You collide forcefully into the side of a gargantuan tree.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

I don't understand that.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

get recall holding
rem shield
hold recall
quaff recall
You get a perfect potion of recall from a dragonblood holding robe of wounding.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

You do not have that item.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

You stop wielding a flail of intense molten fire.
You hold a perfect potion of recall in your hand.

<244hp 193m 13mv><no opponent><no opponent><aggressive>

You quaff a perfect potion of recall.
City Hall
+-+ | A grand building with long luminous corridors stands before
| | | you. Torches and lamps line the walls on either side of
* +-*| you. Golden pillars stand every 10 feet away from one another.
| | It is a regal sight - much different than the rest of the
T-@-+-+| city which seems to be in utter ruin and despair. Evidence
| || gives that at one point in time, Darkhaven was rich and
*-*-+ S| a beautiful seaport filled with visitors and guests from
| | | all lands. The walls are a bright white in color and in
* S-+ | the center of it all stands a blue swirling orb that has
---------+ been broken by some unseen force. A blood stain is present
upon the orb. A sign has been tacked onto the wall here.

[Exits: east west]
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
Erasgha the huge, many-coloured dragon appears in the room.
Alkas arrives along with the tethers.

<244hp 193m 6mv><no opponent><no opponent><aggressive>

where
east

Alkas walks west.

<244hp 193m 6mv><no opponent><no opponent><aggressive>

Players near you in Darkhaven:
<PK> Ungril City Hall
<PK> Alkas The Altar of Sirens

<244hp 193m 6mv><no opponent><no opponent><aggressive>

Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
slee
* S-+ |
---------+

[Exits: north east south west]
A corncob pipe lies here.
Erasgha the huge, many-coloured dragon flies in.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

You go to sleep.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

stand
get bag
put bag holding
put bag sack
You wake and stand up.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

You see no bag here.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

You do not have that item.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

scan all
You see no sack here.

<244hp 193m 5mv><no opponent><no opponent><aggressive>

You scan all around.
You scan north.
*** Range 1 (north) ***
A female prostitute gives you a lusty look.
You scan east.
*** Range 3 (east) ***
A female prostitute gives you a lusty look.
You scan south.
*** Range 1 (south) ***
A sneaky thief is here, stealing your gold purse.
A female prostitute gives you a lusty look.
*** Range 3 (south) ***
A Darkhaven guard stalks the area.
You scan west.
*** Range 1 (west) ***
A sneaky thief is here, stealing your gold purse.
*** Range 2 (west) ***
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
A meditationist walks slowly about chanting mantras.
(Translucent) (White Aura) A ghastly looking healer is here offering his services.

<244hp 193m 5mv><no opponent><no opponent><aggressive>


Alkas walks in.

<244hp 193m 5mv><no opponent><no opponent><aggressive>
murder $$

Alkas parries your illusionary spectre's attack with his first hand.
Your illusionary spectre MUTILATES Alkas!
Alkas has quite a few wounds.

<244hp 193m 5mv><none><dual_wield><aggressive>

west
murder $$
bash $$

Alkas's jab grazes you.
Alkas's tiger uppercut injures you.
Alkas performs the form, crane flies from grass!
Alkas's spinning bird kick DISEMBOWELS you!
Alkas dodges your illusionary spectre's attack.
Your illusionary spectre devastates Alkas!
Alkas has quite a few wounds.

<185hp 197m 108mv><none><dual_wield><aggressive>


Alkas's trip misses you.
Alkas has quite a few wounds.

<185hp 197m 108mv><none><dual_wield><aggressive>

charge $$
No way! You are still fighting!
Alkas has quite a few wounds.

<185hp 197m 108mv><none><dual_wield><aggressive>

You do the best you can!
Alkas has quite a few wounds.

<185hp 197m 108mv><none><dual_wield><aggressive>

Alkas ducks underneath your bash.
Your bash misses Alkas.
You fall flat on your face!
Alkas has quite a few wounds.

<185hp 197m 108mv><none><dual_wield><aggressive>


Alkas's tiger uppercut wounds you.
Alkas's dragon punch decimates you!
Alkas performs the form, crane flies from grass!
Alkas's butterfly kick MASSACRES you!
Alkas dodges your illusionary spectre's attack.
Alkas parries your illusionary spectre's attack with his first hand.
Alkas has quite a few wounds.

<65hp 197m 108mv><none><dual_wield><aggressive>

charge $$

Alkas performs the form, crane flies from grass!
Alkas's rapid wing strike DISEMBOWELS you!
Alkas's tiger uppercut wounds you.
Alkas's whirlwind kick mauls you.
You slump to the ground as Alkas stops short of a killing blow.
You have been incapacitated!!
You are too hurt to do anything for a while.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

stand
get bag
put bag holding
put bag sack
You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

east
You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


Alkas stands up.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


Alkas yells 'Ungril, the Lord has called thy name!'
Alkas has started a crusade against you.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

get all cor
You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


Alkas peers around himself intently.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


Alkas looks at you.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

l
You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


A sneaky thief walks in.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


You yell 'Help! I am being attacked by Alkas!'
Alkas's elbow slash wounds you.
You have yielded to Alkas.
You have been mortally wounded!!
You are incapacitated, and will slowly die, if not aided.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

stand
get bag
put bag holding
put bag sack
e
get all corpse
wear all
You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You are too hurt to do anything.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


Alkas stands up.

<1hp 1m 108mv><no opponent><no opponent><aggressive>


You yell 'Help! I am being attacked by Alkas!'
Alkas's tiger uppercut injures you.
You have been KILLED!!

You are no longer affected by water_walking.
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
You feel less healthy.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

stand
get bag
put bag holding
put bag sack
e
get all corpse
wear all

You feel blessed and purified.

<1hp 1m 108mv><no opponent><no opponent><aggressive>

You stand up.

<1hp 1m 108mv><no opponent><no opponent><evasive>

You see no bag here.

<1hp 1m 108mv><no opponent><no opponent><evasive>

You see no holding here.

<1hp 1m 108mv><no opponent><no opponent><evasive>

You see no sack here.

<1hp 1m 108mv><no opponent><no opponent><evasive>

Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
The corpse of Ungril is lying here.
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.

<1hp 1m 108mv><no opponent><no opponent><evasive>

You get a gold earring from the corpse of Ungril.
You get a magic multi-plated girdle from the corpse of Ungril.
You get a black velvet cloak from the corpse of Ungril.
You feel corrupted by a black velvet cloak and quickly drop it.
You get a banner of blood from the corpse of Ungril.
You get gauntlets of blood from the corpse of Ungril.
You get a dragonblood holding robe of wounding from the corpse of Ungril.
You get a psi-faded iron-black cuff of resistance from a dragonblood holding robe of wounding.
You feel corrupted by a psi-faded iron-black cuff of resistance and quickly drop it.
You get a psi-faded iron-black band of enlightenment from a dragonblood holding robe of wounding.
You feel corrupted by a psi-faded iron-black band of enlightenment and quickly drop it.
You get a psi-faded iron-black choker of enlightenment from a dragonblood holding robe of wounding.
You feel corrupted by a psi-faded iron-black choker of enlightenment and quickly drop it.
You get a Hell-Blade from a dragonblood holding robe of wounding.
You feel corrupted by a Hell-Blade and quickly drop it.
You get a dragonblood tainted ioun from a dragonblood holding robe of wounding.
You feel corrupted by a dragonblood tainted ioun and quickly drop it.
You get a dragonwing iron-black band of unerring flight from a dragonblood holding robe of wounding.
You feel corrupted by a dragonwing iron-black band of unerring flight and quickly drop it.
You get a disease-scarred iron-black band of survival from a dragonblood holding robe of wounding.
You feel corrupted by a disease-scarred iron-black band of survival and quickly drop it.
You get an onyx-black iron-black band of reflexes from a dragonblood holding robe of wounding.
You feel corrupted by an onyx-black iron-black band of reflexes and quickly drop it.
You get a deflective iron-black band of shielding from a dragonblood holding robe of wounding.
You feel corrupted by a deflective iron-black band of shielding and quickly drop it.
You get a fire-scorched iron-black band of acclimation from a dragonblood holding robe of wounding.
You feel corrupted by a fire-scorched iron-black band of acclimation and quickly drop it.
You get an onyx-black iron-black band of alacrity from a dragonblood holding robe of wounding.
You feel corrupted by an onyx-black iron-black band of alacrity and quickly drop it.
You get a dragonwing iron-black band of unerring flight from a dragonblood holding robe of wounding.
You feel corrupted by a dragonwing iron-black band of unerring flight and quickly drop it.
You get a deflective iron-black skullcap of shielding from a dragonblood holding robe of wounding.
You feel corrupted by a deflective iron-black skullcap of shielding and quickly drop it.
You get a thick steel helmet from a dragonblood holding robe of wounding.
You feel corrupted by a thick steel helmet and quickly drop it.
You get a dragonblood iron-black band of evisceration from a dragonblood holding robe of wounding.
You feel corrupted by a dragonblood iron-black band of evisceration and quickly drop it.
You get a disease-scarred iron-black cuff of inoculation from a dragonblood holding robe of wounding.
You feel corrupted by a disease-scarred iron-black cuff of inoculation and quickly drop it.
You get ebony-tipped arrows from a dragonblood holding robe of wounding.
You feel corrupted by ebony-tipped arrows and quickly drop it.
You get a dragonwing iron-black choker of unerring flight from a dragonblood holding robe of wounding.
You feel corrupted by a dragonwing iron-black choker of unerring flight and quickly drop it.
You get a dragonwing iron-black cuff of unerring flight from a dragonblood holding robe of wounding.
You feel corrupted by a dragonwing iron-black cuff of unerring flight and quickly drop it.
You get a fire-scorched iron-black choker of endurance from a dragonblood holding robe of wounding.
You feel corrupted by a fire-scorched iron-black choker of endurance and quickly drop it.
You get a disease-scarred iron-black choker of survival from a dragonblood holding robe of wounding.
You feel corrupted by a disease-scarred iron-black choker of survival and quickly drop it.
You get a fire-scorched iron-black cuff of acclimation from a dragonblood holding robe of wounding.
You feel corrupted by a fire-scorched iron-black cuff of acclimation and quickly drop it.
You get a fire-scorched iron-black band of acclimation from a dragonblood holding robe of wounding.
You feel corrupted by a fire-scorched iron-black band of acclimation and quickly drop it.
You get a disease-scarred iron-black band of inoculation from a dragonblood holding robe of wounding.
You feel corrupted by a disease-scarred iron-black band of inoculation and quickly drop it.
You get a blood candle from a dragonblood holding robe of wounding.
You feel corrupted by a blood candle and quickly drop it.
You get a black plate neckguard from a dragonblood holding robe of wounding.
You feel corrupted by a black plate neckguard and quickly drop it.
You get a cloak made of skin from the corpse of Ungril.
You feel corrupted by a cloak made of skin and quickly drop it.
You get a pair of form fitting leggings from the corpse of Ungril.
You feel corrupted by a pair of form fitting leggings and quickly drop it.
You get a polearm of severe paranoia from the corpse of Ungril.
You feel corrupted by a polearm of severe paranoia and quickly drop it.
You get an enriched gyvel potion from the corpse of Ungril.
You get a dragonblood iron-black cuff of evisceration from the corpse of Ungril.
You feel corrupted by a dragonblood iron-black cuff of evisceration and quickly drop it.
You get a rod of mind spectres from the corpse of Ungril.
You feel corrupted by a rod of mind spectres and quickly drop it.
You get a dagger of dark iron from the corpse of Ungril.
You feel corrupted by a dagger of dark iron and quickly drop it.
You get 'Nightfall', the oath-breaker from the corpse of Ungril.
You feel corrupted by 'Nightfall', the oath-breaker and quickly drop it.
You get a heavy-black dragonscale ring from the corpse of Ungril.
You feel corrupted by a heavy-black dragonscale ring and quickly drop it.
You get a dragonblood iron-black cuff of evisceration from the corpse of Ungril.
You feel corrupted by a dragonblood iron-black cuff of evisceration and quickly drop it.
You get a boneweave spider bow from the corpse of Ungril.
You feel corrupted by a boneweave spider bow and quickly drop it.
You get a pair of turtle shell boots from the corpse of Ungril.
You get a black iron ring from the corpse of Ungril.
You get a huge tower shield from the corpse of Ungril.
You get a flail of intense molten fire from the corpse of Ungril.
You get some mithril arrows from the corpse of Ungril.
You get a beautiful gown of white samite from the corpse of Ungril.
You get 'Khyer-Dirohm', the Vorpal Sword of Atonement from the corpse of Ungril.
You feel corrupted by 'Khyer-Dirohm', the Vorpal Sword of Atonement and quickly drop it.
You get a dragonblood iron-black skullcap of evisceration from the corpse of Ungril.
You feel corrupted by a dragonblood iron-black skullcap of evisceration and quickly drop it.
You get an onyx-black tainted ioun from the corpse of Ungril.
You feel corrupted by an onyx-black tainted ioun and quickly drop it.
You get a Defender potion from the corpse of Ungril.
You get 4710 gold coins from the corpse of Ungril.

<1hp 1m 108mv><no opponent><no opponent><evasive>
You hold a Defender potion in your hand.
You wrap a beautiful gown of white samite about your body.
You put some mithril arrows in your quiver.
You wield a flail of intense molten fire.
A flail of intense molten fire feels like a part of you!
You're already holding two items.
You wear a black iron ring on your left finger.
You wear a pair of turtle shell boots on your feet.
You are now affected by water_walking.
You slip gauntlets of blood onto your hands.
You light a banner of blood.
You fasten a magic multi-plated girdle about your waist.
You wear a gold earring on your ears.

<1hp 1m 108mv><no opponent><no opponent><evasive>

wear all
You're already holding two items.

<1hp 1m 108mv><no opponent><no opponent><evasive>

eq
You are using:
<used as light> (Glowing) (Humming) a banner of blood
<worn on finger> (Glowing) a black iron ring
<worn on finger> Nothing.
<worn around neck> Nothing.
<worn around neck> Nothing.
<worn on head> Nothing.
<worn on ear> a gold earring
<worn on torso> Nothing.
<worn on arms> Nothing.
<worn on hands> (Glowing) (Humming) gauntlets of blood
<worn on legs> Nothing.
<worn on feet> (Glowing) a pair of turtle shell boots
<worn about body> a beautiful gown of white samite
<worn about waist> (Glowing) (Humming) a magic multi-plated girdle
<worn around wrist> Nothing.
<worn around wrist> Nothing.
<wielded> (Glowing) a flail of intense molten fire
<held> (Glowing) (Humming) a Defender potion
<stored in quiver> (Glowing) some mithril arrows (30)
<floating nearby> Nothing.

<1hp 1m 108mv><no opponent><no opponent><evasive>

i
You are carrying:
(Glowing) a huge tower shield
an enriched gyvel potion
(Glowing) a dragonblood holding robe of wounding (open)

<1hp 1m 108mv><no opponent><no opponent><evasive>

l

Alkas sacrifices an onyx-black tainted ioun to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>

Town Square
+-+ *| The bustle of people and business is apparent here. People
| | || have gathered here for social events and business transactions.
* +-*-*| The brick is elegantly designed into a colorful hexagonal
| | pattern which surrounds a statue of a weird, almost sinister
T-*-@-+-+| looking creature. A few birds fly about looking for a possible
| | || snack dropped carelessly upon the ground.
*-*-+ S +|
| | |
* S-+ |
---------+

[Exits: north east south west]
You see 2 of a dragonblood iron-black skullcap of evisceration here.
A bleak looking sword lies dully on the ground.
An arachnid-like thread holds taut a bow of darkest ebony.
You see 6 of a dragonblood iron-black cuff of evisceration here.
A black ring made of dragonscale is here.
A huge mace with a jewelled handle and a crimson hue is here.
A heavy-looking iron dagger is here.
A rod carved in the shape of an elongated spectre stares at you.
This menacing looking polearm fills you with suspicion.
A pair of tight leggings sits here in a ball.
A cloak made of skin lies here.
A black plate collar rests here.
A blood candle paints the room red.
You see 11 of a disease-scarred iron-black band of inoculation here.
You see 4 of a disease-scarred iron-black choker of survival here.
A bundle of arrows with ebony tips lie here.
A large mass of steel has been left here.
A tainted ioun is here, enshrouded by darkness.
A Hell-blade wreathed in black flames.
A fine piece of cloth is here.
The corpse of Ungril is lying here.
A corncob pipe lies here.
A sneaky thief is here, stealing your gold purse.
(White Aura) Alkas the Grand Master of Seasons, Archon of Valour is here.
Alkas sacrifices a dragonblood iron-black skullcap of evisceration to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices 'Khyer-Dirohm', the Vorpal Sword of Atonement to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a boneweave spider bow to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonblood iron-black cuff of evisceration to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a heavy-black dragonscale ring to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>

get all
You get 'Nightfall', the oath-breaker.
You feel corrupted by 'Nightfall', the oath-breaker and quickly drop it.
You get a dagger of dark iron.
You feel corrupted by a dagger of dark iron and quickly drop it.
You get a rod of mind spectres.
You feel corrupted by a rod of mind spectres and quickly drop it.
You get a dragonblood iron-black cuff of evisceration.
You feel corrupted by a dragonblood iron-black cuff of evisceration and quickly drop it.
You get a polearm of severe paranoia.
You feel corrupted by a polearm of severe paranoia and quickly drop it.
You get a pair of form fitting leggings.
You feel corrupted by a pair of form fitting leggings and quickly drop it.
You get a cloak made of skin.
You feel corrupted by a cloak made of skin and quickly drop it.
You get a black plate neckguard.
You feel corrupted by a black plate neckguard and quickly drop it.
You get a blood candle.
You feel corrupted by a blood candle and quickly drop it.
You get a disease-scarred iron-black band of inoculation.
You feel corrupted by a disease-scarred iron-black band of inoculation and quickly drop it.
You get a fire-scorched iron-black band of acclimation.
You feel corrupted by a fire-scorched iron-black band of acclimation and quickly drop it.
You get a fire-scorched iron-black cuff of acclimation.
You feel corrupted by a fire-scorched iron-black cuff of acclimation and quickly drop it.
You get a disease-scarred iron-black choker of survival.
You feel corrupted by a disease-scarred iron-black choker of survival and quickly drop it.
You get a fire-scorched iron-black choker of endurance.
You feel corrupted by a fire-scorched iron-black choker of endurance and quickly drop it.
You get a dragonwing iron-black cuff of unerring flight.
You feel corrupted by a dragonwing iron-black cuff of unerring flight and quickly drop it.
You get a dragonwing iron-black choker of unerring flight.
You feel corrupted by a dragonwing iron-black choker of unerring flight and quickly drop it.
You get ebony-tipped arrows.
You feel corrupted by ebony-tipped arrows and quickly drop it.
You get a disease-scarred iron-black cuff of inoculation.
You feel corrupted by a disease-scarred iron-black cuff of inoculation and quickly drop it.
You get a dragonblood iron-black band of evisceration.
You feel corrupted by a dragonblood iron-black band of evisceration and quickly drop it.
You get a thick steel helmet.
You feel corrupted by a thick steel helmet and quickly drop it.
You get a deflective iron-black skullcap of shielding.
You feel corrupted by a deflective iron-black skullcap of shielding and quickly drop it.
You get a dragonwing iron-black band of unerring flight.
You feel corrupted by a dragonwing iron-black band of unerring flight and quickly drop it.
You get an onyx-black iron-black band of alacrity.
You feel corrupted by an onyx-black iron-black band of alacrity and quickly drop it.
You get a fire-scorched iron-black band of acclimation.
You feel corrupted by a fire-scorched iron-black band of acclimation and quickly drop it.
You get a deflective iron-black band of shielding.
You feel corrupted by a deflective iron-black band of shielding and quickly drop it.
You get an onyx-black iron-black band of reflexes.
You feel corrupted by an onyx-black iron-black band of reflexes and quickly drop it.
You get a disease-scarred iron-black band of survival.
You feel corrupted by a disease-scarred iron-black band of survival and quickly drop it.
You get a dragonwing iron-black band of unerring flight.
You feel corrupted by a dragonwing iron-black band of unerring flight and quickly drop it.
You get a dragonblood tainted ioun.
You feel corrupted by a dragonblood tainted ioun and quickly drop it.
You get a Hell-Blade.
You feel corrupted by a Hell-Blade and quickly drop it.
You get a psi-faded iron-black choker of enlightenment.
You feel corrupted by a psi-faded iron-black choker of enlightenment and quickly drop it.
You get a psi-faded iron-black band of enlightenment.
You feel corrupted by a psi-faded iron-black band of enlightenment and quickly drop it.
You get a psi-faded iron-black cuff of resistance.
You feel corrupted by a psi-faded iron-black cuff of resistance and quickly drop it.
You get a black velvet cloak.
You feel corrupted by a black velvet cloak and quickly drop it.
You get a corncob pipe.
Alkas sacrifices a black velvet cloak to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>

Alkas sacrifices a psi-faded iron-black cuff of resistance to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a psi-faded iron-black band of enlightenment to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a psi-faded iron-black choker of enlightenment to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a Hell-Blade to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonblood tainted ioun to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonwing iron-black band of unerring flight to Vanisse.

<1hp 1m 108mv><no opponent><no opponent><evasive>

wear all
You're already holding two items.

<1hp 1m 108mv><no opponent><no opponent><evasive>


Alkas sacrifices a disease-scarred iron-black band of survival to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>

r

Alkas sacrifices an onyx-black iron-black band of reflexes to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>

You rest.
Alkas sacrifices a deflective iron-black band of shielding to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a fire-scorched iron-black band of acclimation to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices an onyx-black iron-black band of alacrity to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonwing iron-black band of unerring flight to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a deflective iron-black skullcap of shielding to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a thick steel helmet to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonblood iron-black band of evisceration to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a disease-scarred iron-black cuff of inoculation to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices ebony-tipped arrows to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonwing iron-black choker of unerring flight to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonwing iron-black cuff of unerring flight to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a fire-scorched iron-black choker of endurance to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a disease-scarred iron-black choker of survival to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a fire-scorched iron-black cuff of acclimation to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>

who

Alkas sacrifices a fire-scorched iron-black band of acclimation to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>

[ Alhoo ] Xjshbeblens the Corpse Sniffer
[ Human ] Tayina Tigris the Wrath of Nature
[50 Fire War] <PK> [LEGION] (Overseer) Ungril the Battlemaster
[ H-Elf ] [KNIGHT] Sir Alkas Tyrzaphir the Grand Master of Seasons, Archon of Valour
[ Elf ] Kirielle the Mistress Instrumentalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.
Alkas sacrifices a disease-scarred iron-black band of inoculation to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a blood candle to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a black plate neckguard to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a cloak made of skin to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a pair of form fitting leggings to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a polearm of severe paranoia to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>


Alkas sacrifices a dragonblood iron-black cuff of evisceration to Vanisse.

<15hp 8m 212mv><no opponent><no opponent><evasive>

slee
You go to sleep.

[Mentions]: None.

Comments

  1. Why not change it up style/weapon wise?
    1. Me did go polearm to counter his dual wield and he destroy me, so I figure I just match him instead and hope me outdamage.
    2. Bladefury BANNED
      0 , 0 , 0 .
      monks are tricky because people are convinced hobbling them is a good idea.
    [reply to Amariel]
  2. I forget to crusade too often. Oops.

    Good fun fight man. It was refreshing to fight someone other than a shaman.
      [reply to Alkas]

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