Ye Olde Abandoned Realms Logs

Lumubella VS Dogran and Borgharv Part 4(Exchange of items)

posted on 2021-02-24 02:12:23
I take a relaxing dip into shark infested waters to calm down, then head back to finish the job I started:

<286/850h 121/1100m 151/402v> <[#######===]> <evasive:37 8pm (night)> <30834>
d
Infested with Sharks!
| Water raps wildly against the side of a great ship, a rather
| close ship, ramming into the ship looks as though it could
| really hurt. Gray fins break the surface of the water, but
| quickly speed back under.
@ |
|
|
|
|
---------+

[Exits: none]
A ravenous shark prowls the waters.
A ravenous shark prowls the waters.

Rest up a bit and head back to Darkhaven:

<841/850h 1088/1100m 397/402v> <[##########]> <evasive:60 12pm (noon)> <30828>
n
An Unholy Charnel
| Disfigured mummified and skeletal remains are impaled and
| chained to the stone walls. Their stories are told in the
| vivid agonizing expressions frozen on their faces from the
| day they met death. The floor beneath is stained a dark
@-* | red and footprint tracks trail in and out of the room engraved
| | into the blood stains. Shackled to himself in the middle
*-*-* | of the room and inside an iron cage is an old decrepit man,
| barely alive and bleeding all over himself. The cage has
| been left wide open, and a rabid hellhound has been chained
---------+ to the entrance, each waiting for the other to die first.


[Exits: east south]
(White Aura) The master Occultist stands here, ready to defend the sepulcher.

<841/850h 1088/1100m 396/402v> <[##########]> <evasive:60 12pm (noon)> <30828>
com 'divine ret
You are protected by the wrath of the gods.

<841/850h 1013/1100m 396/402v> <[##########]> <evasive:60 12pm (noon)> <30828>
kill occult
The Master Occultist parries your wrath.
The Master Occultist has some big nasty wounds and scratches.

<841/850h 1013/1100m 396/402v> <[##########]> <evasive:60 12pm (noon)> <30828>
The Master Occultist's charge misses you.
You deflect the Master Occultist's charge aside in an ungraceful parry.
Your divine retribution wounds the Master Occultist.
Your wrath maims the Master Occultist!
The Master Occultist has some big nasty wounds and scratches.

<841/850h 1013/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30828>
The Master Occultist's charge mauls you.
Your shield wobbles and barely deflects the Master Occultist's charge.
Your divine retribution injures the Master Occultist.
Your wrath maims the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist has some big nasty wounds and scratches.

<819/850h 1013/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30828>
casti
You begin scolding your opponent for their differing alignment.
The Master Occultist has some big nasty wounds and scratches.

<819/850h 1013/1100m 396/402v> <[##########]> <bloody:39 12pm (noon)> <30828>
com 'cure con
You cure your continual wounds.
The Master Occultist has some big nasty wounds and scratches.

<825/850h 1003/1100m 396/402v> <[##########]> <bloody:37 12pm (noon)> <30828>
Continual healing soothes your body.
Your shield wobbles and barely deflects the Master Occultist's charge.
You parry the Master Occultist's charge.
Your divine retribution DISEMBOWELS the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist has some big nasty wounds and scratches.

<827/850h 1003/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30828>
where

Dogran flies in.
The Master Occultist has some big nasty wounds and scratches.

<827/850h 1003/1100m 396/402v> <[##########]> <bloody:39 12pm (noon)> <30828>
You yell 'Help! I am being attacked by Dogran!'
You deflect Dogran's flame aside in an ungraceful parry.
Your divine retribution hits Dogran.
The Master Occultist has some big nasty wounds and scratches.

<827/850h 1003/1100m 396/402v> <[##########]> <bloody:38 12pm (noon)> <30828> Players near you in Legion Fortress:
<PK> Lumubella An Unholy Charnel
<PK> Borgharv At the North Gate
<PK> Dogran An Unholy Charnel
Continual healing soothes your body.
You parry the Master Occultist's charge.
You parry the Master Occultist's charge.
Your divine retribution decimates the Master Occultist!
You deflect Dogran's flame aside in an ungraceful parry.
Your divine retribution grazes Dogran.
Your wrath MUTILATES the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist has some big nasty wounds and scratches.

<835/850h 1003/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30828>
The Master Occultist gets a wild look in his eyes.
The Master Occultist has some big nasty wounds and scratches.

<835/850h 1003/1100m 396/402v> <[##########]> <bloody:38 12pm (noon)> <30828>
com dispel dogran
You failed the dispel.
The Master Occultist has some big nasty wounds and scratches.

<835/850h 988/1100m 396/402v> <[##########]> <bloody:37 12pm (noon)> <30828>
Dogran narrows his eyes.
You resist Dogran's deterioration.
The Master Occultist has some big nasty wounds and scratches.

<835/850h 988/1100m 396/402v> <[##########]> <bloody:37 12pm (noon)> <30828>
Continual healing soothes your body.
The Master Occultist's charge misses you.
The Master Occultist's charge decimates you!
Your divine retribution devastates the Master Occultist!
Dogran's flame mauls you.
You block Dogran's attack with your shield.
Your divine retribution hits Dogran.
Your wrath MUTILATES the Master Occultist!
The Master Occultist has some big nasty wounds and scratches.

<793/850h 988/1100m 396/402v> <[##########]> <bloody:40 12pm (noon)> <30828>
com dispel dogran
Dogran no longer looks so mighty.
Ok.
The Master Occultist has some big nasty wounds and scratches.

<793/850h 973/1100m 396/402v> <[##########]> <bloody:37 12pm (noon)> <30828>
Dogran narrows his eyes.
You resist Dogran's deterioration.
The Master Occultist has some big nasty wounds and scratches.

<793/850h 973/1100m 396/402v> <[##########]> <bloody:37 12pm (noon)> <30828>
You finish your sermon and begin the next in the series.
Your castigation maims the Master Occultist!
Your continual curing ends.
The Master Occultist's charge mauls you.
You thrust the Master Occultist's charge aside in a skillful parry.
Your divine retribution MUTILATES the Master Occultist!
Dogran's flame mauls you.
Your divine retribution grazes Dogran.
Your wrath maims the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist looks pretty hurt.

<754/850h 979/1100m 402/402v> <[######====]> <bloody:40 1pm (day)> <30828>
com dispel dogran
You failed the dispel.
The Master Occultist looks pretty hurt.

<754/850h 964/1100m 402/402v> <[######====]> <bloody:37 1pm (day)> <30828>
Dogran has fled!
Dogran flies south.
The Master Occultist's charge mauls you.
The Master Occultist's charge mauls you.
Your divine retribution decimates the Master Occultist!
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist looks pretty hurt.

<709/850h 964/1100m 402/402v> <[#######===]> <bloody:40 1pm (day)> <30828>
You parry the Master Occultist's charge.
The Master Occultist's charge mauls you.
Your divine retribution MUTILATES the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist looks pretty hurt.

<685/850h 964/1100m 402/402v> <[#######===]> <bloody:40 1pm (day)> <30828>
com 'cure crit'
You feel a lot better!
The Master Occultist looks pretty hurt.

<745/850h 939/1100m 402/402v> <[#########=]> <bloody:38 1pm (day)> <30828>
Dogran flies in.
The Master Occultist looks pretty hurt.

<745/850h 939/1100m 402/402v> <[#########=]> <bloody:38 1pm (day)> <30828>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame mauls you.
Your divine retribution grazes Dogran.
The Master Occultist looks pretty hurt.

<721/850h 939/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
com 'cure con

The Master Occultist's charge decimates you!
The Master Occultist's charge mauls you.
Your divine retribution decimates the Master Occultist!
Dogran's flame mauls you.
You deflect Dogran's flame aside in an ungraceful parry.
Your divine retribution grazes Dogran.
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist looks pretty hurt.

<648/850h 939/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828>
com 'cure crit'
You cure your continual wounds.
The Master Occultist looks pretty hurt.

<650/850h 929/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828>
Dogran narrows his eyes.
You resist Dogran's deterioration.
The Master Occultist looks pretty hurt.

<650/850h 929/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
You finish your sermon and begin the next in the series.
Your castigation maims the Master Occultist!
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
You block the Master Occultist's attack with your shield.
Your divine retribution maims the Master Occultist!
You block Dogran's attack with your shield.
You deflect Dogran's flame aside in an ungraceful parry.
Your divine retribution grazes Dogran.
Your wrath MUTILATES the Master Occultist!
Your wrath DISEMBOWELS the Master Occultist!
The Master Occultist looks pretty hurt.

<657/850h 929/1100m 402/402v> <[#######===]> <bloody:40 1pm (day)> <30828> Your continual curing intensifies.
You feel a lot better!
The Master Occultist looks pretty hurt.

<723/850h 897/1100m 402/402v> <[########==]> <bloody:38 1pm (day)> <30828>
com 'cure crit'

Dogran narrows his eyes.
You resist Dogran's deterioration.
The Master Occultist looks pretty hurt.

<723/850h 897/1100m 402/402v> <[########==]> <bloody:37 1pm (day)> <30828>
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
You parry the Master Occultist's charge.
Your divine retribution decimates the Master Occultist!
You deflect Dogran's flame aside in an ungraceful parry.
Your divine retribution grazes Dogran.
Your wrath maims the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist looks pretty hurt.

<734/850h 897/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828>
Borgharv walks in.
The Master Occultist looks pretty hurt.

<734/850h 897/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828> Your continual curing intensifies.
You feel a lot better!
The Master Occultist looks pretty hurt.

<798/850h 865/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828>
You yell 'Help! I am being attacked by Borgharv!'
You parry Borgharv's thwack with an easy flourish.
Your divine retribution injures Borgharv.
The Master Occultist looks pretty hurt.

<798/850h 865/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
com 'cure crit'

Dogran narrows his eyes.
You defenses lower from deterioration.
Continual healing soothes your body.
You parry the Master Occultist's charge.
The Master Occultist's charge decimates you!
Your divine retribution mauls the Master Occultist.
You deflect Dogran's flame aside in an ungraceful parry.
You parry Dogran's flame.
Your divine retribution hits Dogran.
You parry Borgharv's thwack with an easy flourish.
Borgharv's thwack decimates you!
Your divine retribution grazes Borgharv.
Your wrath MUTILATES the Master Occultist!
The Master Occultist looks pretty hurt.

<759/850h 865/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828> Your continual curing intensifies.
You feel a lot better!
The Master Occultist looks pretty hurt.

<814/850h 833/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
Borgharv has fled!
The Master Occultist steps aside and allows Borgharv to pass.
Borgharv walks east.
The Master Occultist looks pretty hurt.

<814/850h 833/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
Continual healing soothes your body.
You thrust the Master Occultist's charge aside in a skillful parry.
You block the Master Occultist's attack with your shield.
Your divine retribution DISEMBOWELS the Master Occultist!
You parry Dogran's flame.
Dogran's flame decimates you!
Your divine retribution hits Dogran.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist is in awful condition.

<800/850h 833/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828>
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<800/850h 833/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
Borgharv walks in.
The Master Occultist is in awful condition.

<800/850h 833/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
com 'cure crit'

You yell 'Help! I am being attacked by Borgharv!'
You block Borgharv's attack with your shield.
You block Borgharv's attack with your shield.
Your divine retribution injures Borgharv.
The Master Occultist is in awful condition.

<800/850h 833/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828>
casti
Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<850/850h 801/1100m 402/402v> <[##########]> <bloody:37 1pm (day)> <30828>
You finish your sermon and begin the next in the series.
Your castigation MASSACRES the Master Occultist!
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
You block the Master Occultist's attack with your shield.
Your divine retribution MUTILATES the Master Occultist!
You block Dogran's attack with your shield.
You awkwardly parry Dogran's flame with a loud clang.
Your divine retribution grazes Dogran.
You parry Borgharv's thwack with an easy flourish.
Your divine retribution hits Borgharv.
Your wrath MUTILATES the Master Occultist!
Your wrath DISEMBOWELS the Master Occultist!
The Master Occultist is in awful condition.

<850/850h 801/1100m 402/402v> <[########==]> <bloody:40 1pm (day)> <30828>
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<850/850h 801/1100m 402/402v> <[########==]> <bloody:39 1pm (day)> <30828>
Borgharv has fled!
The Master Occultist says 'Submerge yourself in the darkness, Borgharv.'
The Master Occultist steps aside and allows Borgharv to pass.
Borgharv walks east.
The Master Occultist is in awful condition.

<850/850h 801/1100m 402/402v> <[########==]> <bloody:38 1pm (day)> <30828>
casti
You stop castigating.
The Master Occultist is in awful condition.

<850/850h 801/1100m 402/402v> <[########==]> <bloody:37 1pm (day)> <30828> You begin scolding your opponent for their differing alignment.
Continual healing soothes your body.
You parry the Master Occultist's charge.
The Master Occultist's charge decimates you!
Your divine retribution mauls the Master Occultist.
You block Dogran's attack with your shield.
Dogran's flame mauls you.
Your divine retribution grazes Dogran.
Your wrath MUTILATES the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist is in awful condition.

<803/850h 801/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828>
Borgharv walks in.
The Master Occultist is in awful condition.

<803/850h 801/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
You yell 'Help! I am being attacked by Borgharv!'
You deflect Borgharv's thwack aside in an ungraceful parry.
Your divine retribution injures Borgharv.
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<803/850h 801/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
com 'cure crit'

Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
The Master Occultist's charge mauls you.
Your divine retribution maims the Master Occultist!
Dogran's flame misses you.
Dogran's flame decimates you!
Your divine retribution hits Dogran.
Borgharv's thwack decimates you!
Your divine retribution hits Borgharv.
The Master Occultist deflects your wrath aside in an ungraceful parry.
The Master Occultist is in awful condition.

<736/850h 801/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828> Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<799/850h 769/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<799/850h 769/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828>
com 'dispel dog

Continual healing soothes your body.
The Master Occultist's charge decimates you!
You parry the Master Occultist's charge.
Your divine retribution maims the Master Occultist!
You parry Dogran's flame.
You block Dogran's attack with your shield.
Your divine retribution grazes Dogran.
You parry Borgharv's thwack.
Your divine retribution injures Borgharv.
Your wrath maims the Master Occultist!
The Master Occultist is in awful condition.

<785/850h 769/1100m 402/402v> <[##########]> <bloody:40 1pm (day)> <30828> You don't know any spells of that name.
The Master Occultist is in awful condition.

<785/850h 769/1100m 402/402v> <[##########]> <bloody:39 1pm (day)> <30828>
Borgharv removes a bone bracelet from around his wrist.
Borgharv wears a psionic wailing bracelet of altering reality around his left wrist.
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<785/850h 769/1100m 402/402v> <[##########]> <bloody:38 1pm (day)> <30828>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<849/850h 744/1100m 402/402v> <[##########]> <bloody:38 2pm (day)> <30828>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
You finish your sermon and begin the next in the series.
Your castigation MUTILATES the Master Occultist!
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
Your shield absorbs the impact of the Master Occultist's charge easily.
Your divine retribution wounds the Master Occultist.
You block Dogran's attack with your shield.
Dogran's flame wounds you.
Your divine retribution hits Dogran.
You deflect Borgharv's thwack aside in an ungraceful parry.
Your divine retribution injures Borgharv.
Your wrath MUTILATES the Master Occultist!
Your wrath maims the Master Occultist!
The Master Occultist is in awful condition.

<832/850h 744/1100m 402/402v> <[########==]> <bloody:40 2pm (day)> <30828>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<850/850h 712/1100m 402/402v> <[#########=]> <bloody:37 2pm (day)> <30828>
Dogran narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<850/850h 712/1100m 402/402v> <[#########=]> <bloody:37 2pm (day)> <30828>
Continual healing soothes your body.
You block the Master Occultist's attack with your shield.
Your shield jolts under the Master Occultist's charge, but holds.
Your divine retribution decimates the Master Occultist!
Dogran's flame devastates you!
Dogran's flame decimates you!
Your divine retribution grazes Dogran.
Borgharv's thwack decimates you!
Your divine retribution mauls Borgharv.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist is in awful condition.

<765/850h 712/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30828>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<765/850h 712/1100m 402/402v> <[##########]> <bloody:39 2pm (day)> <30828>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<820/850h 680/1100m 402/402v> <[##########]> <bloody:37 2pm (day)> <30828>
Dogran closes his eyes momentarily and nods at the Master Occultist.
The Master Occultist is in awful condition.

<820/850h 680/1100m 402/402v> <[##########]> <bloody:37 2pm (day)> <30828>
Continual healing soothes your body.
The Master Occultist's charge decimates you!
The Master Occultist's charge decimates you!
Your divine retribution devastates the Master Occultist!
You parry Dogran's flame.
Your divine retribution hits Dogran.
You awkwardly parry Borgharv's thwack with a loud clang.
Your divine retribution injures Borgharv.
Your wrath MUTILATES the Master Occultist!
The Master Occultist is in awful condition.

<775/850h 680/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30828>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<775/850h 680/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30828>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
The Master Occultist is in awful condition.

<834/850h 648/1100m 402/402v> <[##########]> <bloody:38 2pm (day)> <30828>
Dogran closes his eyes momentarily and nods at the Master Occultist.
Continual healing soothes your body.
The Master Occultist's charge decimates you!
The Master Occultist's charge mauls you.
Your divine retribution mauls the Master Occultist.
Dogran's flame mauls you.
Dogran's flame decimates you!
Your divine retribution grazes Dogran.
Borgharv's thwack decimates you!
You block Borgharv's attack with your shield.
Your divine retribution injures Borgharv.
Your wrath MUTILATES the Master Occultist!
Your wrath MUTILATES the Master Occultist!
The Master Occultist is in awful condition.

<714/850h 648/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <30828>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
The Master Occultist is in awful condition.

<714/850h 648/1100m 402/402v> <[##########]> <bloody:39 2pm (day)> <30828>
com 'cure crit'
Your continual curing intensifies.
You feel a lot better!
You finish your sermon and begin the next in the series.
Your castigation DISEMBOWELS the Master Occultist!
Continual healing soothes your body.
You deflect the Master Occultist's charge aside in an ungraceful parry.
You deflect the Master Occultist's charge aside in an ungraceful parry.
Your divine retribution maims the Master Occultist!
Dogran's flame decimates you!
Your divine retribution grazes Dogran.
Your shield absorbs the impact of Borgharv's thwack easily.
Your divine retribution hits Borgharv.
Your wrath maims the Master Occultist!
The Master Occultist is DEAD!!
Vanisse gives you 325 gold coins for your tenacity.
You get 473 gold coins from the corpse of the Master Occultist.
You have become better at lore!
Vanisse gives you 51 gold coins for your sacrifice.
Borgharv has some small wounds and bruises.

<756/850h 616/1100m 402/402v> <[########==]> <bloody:40 2pm (day)> <31677>
Borgharv narrows his eyes.
You feel a brief tingling sensation.
Borgharv has some small wounds and bruises.

<756/850h 616/1100m 402/402v> <[########==]> <bloody:40 2pm (day)> <31677>
flee

Continual healing soothes your body.
Dogran's flame decimates you!
Dogran's flame decimates you!
Your divine retribution hits Dogran.
Borgharv's thwack decimates you!
Your divine retribution decimates Borgharv!
Your wrath mauls Borgharv.
Borgharv has some small wounds and bruises.

<689/850h 616/1100m 402/402v> <[##########]> <bloody:40 2pm (day)> <31677> You flee from combat!
The Sepulcher of Legion
| This dank tomb has been sparsely decorated in effigies of
| the lords of darkness. The walls are circular and wide, leaving
| enough space for a small army to gather here. In its centre
| an altar of crystal, reinforced with stone, has been set up.
*-@ | Six long white spikes, resembling bone, protrude from several
| | of the altar's edges. They meet together in a strong grasp
*-*-* | several feet above the altar. A gaping cavity in its top has
| been covered over with a heavy slab of ebony.
|
---------+

[Exits: west]
A large sacrificial altar pulses with an angry red glow.
(White Aura) A ghostly shape garbed in black levitates here in the shadows.

<689/850h 616/1100m 401/402v> <[##########]> <bloody:40 2pm (day)> <31677>
Borgharv walks in.

<689/850h 616/1100m 401/402v> <[##########]> <bloody:39 2pm (day)> <31677>
Dogran flies in.

<689/850h 616/1100m 401/402v> <[##########]> <bloody:38 2pm (day)> <31677>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's thwack decimates you!
Your divine retribution injures Borgharv.
Borgharv has some small wounds and bruises.

<664/850h 616/1100m 401/402v> <[##########]> <bloody:40 2pm (day)> <31677>
You yell 'Help! I am being attacked by Dogran!'
You parry Dogran's flame.
Your divine retribution hits Dogran.
Borgharv has some small wounds and bruises.

<664/850h 616/1100m 401/402v> <[##########]> <bloody:40 2pm (day)> <31677>
get skull altar
You get a crystal skull filled with dark red blood from the Altar of Legion.
You have picked up a cabal holy item... beware!
Continual healing soothes your body.
Dogran's flame devastates you!
Dogran's flame misses you.
Borgharv's thwack mauls you.
You awkwardly parry Borgharv's thwack with a loud clang.
Borgharv parries your wrath.
Borgharv parries your wrath with an easy flourish.
Borgharv has some small wounds and bruises.

Success! I make my way to Valour to secure the item, they dont chase, not sure what they were planning but passed Dogran at the Nexus before:
<835/850h 646/1100m 373/402v> <[##########]> <active 7pm (dusk)> <31677> The Royal Stables
o-+-o| Within this place rests the loyal and proud steeds of
| | the Knights. Along one wall are the pens, large enough
o-+-S| to pass off for a bedroom, that the horses are kept in.
| | Along the opposing wall are a few cots that the stablehands
@-+-+| sleep in. The place is kept near spotless, showing the
| | care the stablehands put into the place. A small freshwater
o-+-S| spring runs through here, allowing for a permanent source
| | of water for the horses. Fresh bales of hay are stacked
*-+-+| neatly in one corner of the room, with a pitchfork laying
---------+ nearby. In another corner lie bags of oats, enough to
last a battalion of cavalry horses several weeks. The exit to the stables lies
back to the east.

[Exits: east]
A sturdy donation box is ready to accept deposits.
Tinieblas the stablemaster tends to the horses.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A beautiful stallion with a shining brass coat grazes nearby.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
A tiny rabbit is here, apparently saddled and bridled.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A small but speedy looking silver stallion is here.
A small stallion with a shining white coat stands proudly close by.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large brown stallion wearing horse armor grazes nearby.
Tinieblas the stablemaster says 'I sell all the useful accessories needed for travel.'

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
give skull tini
a crystal skull filled with dark red blood glowers with anger.
You give a crystal skull filled with dark red blood to Tinieblas the stablemaster.
Tinieblas the stablemaster says 'You have done well.'
Tinieblas the stablemaster bows before you.
[KNIGHT] Tinieblas the stablemaster: 'Lumubella has secured a crystal skull filled with dark red blood!'
You receive 280 royals of [KNIGHT].

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
buy defender
You buy a Defender potion.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
buy defender
You buy a Defender potion.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
buy defender
You buy a Defender potion.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
buy defender
You buy a Defender potion.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
put defender sack
You put a Defender potion in a Big Ol'Pack Sack.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
put defender sack
You put a Defender potion in a Big Ol'Pack Sack.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
put defender sack
You put a Defender potion in a Big Ol'Pack Sack.

<835/850h 646/1100m 372/402v> <[##########]> <active 7pm (dusk)> <31677>
e
Tribute Street
o-+-o | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
o-+-S | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
S-@-+ | bear the same shaped roof - slates that meet to form
| | a triangle. At their apex, light wood provides a bond.
o-+-S | The street is wide enough for a wagon pulled by horses
| | to travel down without disrupting foot traffic. Lamp-posts
*-+-+-+| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A Knight of the Holy Cross looks at you sternly.

<835/850h 646/1100m 371/402v> <[##########]> <active 7pm (dusk)> <31677>
where
Players near you in Valour:
<PK> Lumubella Tribute Street
<PK> Borgharv Bridge over the Bay of Sarich
<PK> Dogran Lower Valour Avenue

<835/850h 646/1100m 371/402v> <[##########]> <active 7pm (dusk)> <31677>
s
Tribute Street
o-+-S | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
S-+-+ | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
o-@-S | bear the same shaped roof - slates that meet to form a
| | triangle. At their apex, light wood provides a bond. The
*-+-+-+| street is wide enough for a wagon pulled by horses to
| travel down without disrupting foot traffic. Lamp-posts
| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.

<835/850h 646/1100m 370/402v> <[##########]> <active 7pm (dusk)> <31677>
s
Gates of the Royal Palace
S-+-+ | These are the famed gates of the palace of Valour. Their
| | handles are tipped with diamonds that scintillate as the
o-+-S | natural light catches them. Made up of long bars of gold,
| | with the topmost bar curved into an arch across the gate,
*-@-+-+| this is the aesthetic perfection that the denizens of
| Valour have come to expect from their dignified monarch.
| The gates remain open, for all to visit Valour's ruler
| to seek counsel.
|
---------+

[Exits: north east west]
A lush, leafy arbor provides some peaceful shaded respite.

<835/850h 646/1100m 369/402v> <[##########]> <active 7pm (dusk)> <31677>
n
n
Tribute Street
o-+-S | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
S-+-+ | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
o-@-S | bear the same shaped roof - slates that meet to form a
| | triangle. At their apex, light wood provides a bond. The
*-+-+-+| street is wide enough for a wagon pulled by horses to
| travel down without disrupting foot traffic. Lamp-posts
| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.

<835/850h 646/1100m 368/402v> <[##########]> <active 7pm (dusk)> <31677> Tribute Street
o-+-o | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
o-+-S | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
S-@-+ | bear the same shaped roof - slates that meet to form
| | a triangle. At their apex, light wood provides a bond.
o-+-S | The street is wide enough for a wagon pulled by horses
| | to travel down without disrupting foot traffic. Lamp-posts
*-+-+-+| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.


You are affected by the following:
Spell: bless : modifies save vs spell by 6 for 43 hours
: modifies hitroll by 6 for 43 hours
Spell: stone skin : modifies armor class by 40 for 37 hours
Cabal: Invader of [LEGION] : lasts for 29 hours
Spell: fly : lasts for 28 hours
Spell: sanctuary : lasts for 6 hours
Spell: deteriorate : modifies save vs spell by -16 for 6 hours
: modifies armor class by -100 for 6 hours
Spell: detect invis : lasts for 6 hours
Spell: pass door : lasts for 3 hours
Spell: protection : modifies save vs spell by 1 for 3 hours
Spell: armor : modifies armor class by 20 for 3 hours
A warm wind roars in from the west.
You feel encouraged by Knight's absolution.

<835/850h 646/1100m 367/402v> <[##########]> <active 7pm (dusk)> <31677>
Dogran flies in.

<835/850h 646/1100m 367/402v> <[##########]> <active 7pm (dusk)> <31677>
Dogran flies west.

<835/850h 646/1100m 367/402v> <[##########]> <active 7pm (dusk)> <31677>
w
The Royal Stables
o-+-o| Within this place rests the loyal and proud steeds of
| | the Knights. Along one wall are the pens, large enough
o-+-S| to pass off for a bedroom, that the horses are kept in.
| | Along the opposing wall are a few cots that the stablehands
@-+-+| sleep in. The place is kept near spotless, showing the
| | care the stablehands put into the place. A small freshwater
o-+-S| spring runs through here, allowing for a permanent source
| | of water for the horses. Fresh bales of hay are stacked
*-+-+| neatly in one corner of the room, with a pitchfork laying
---------+ nearby. In another corner lie bags of oats, enough to
last a battalion of cavalry horses several weeks. The exit to the stables lies
back to the east.

[Exits: east]
A sturdy donation box is ready to accept deposits.
(ANATHEMA) Dogran the Sinister Minister is here.
Tinieblas the stablemaster tends to the horses.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A beautiful stallion with a shining brass coat grazes nearby.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
A tiny rabbit is here, apparently saddled and bridled.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A small but speedy looking silver stallion is here.
A small stallion with a shining white coat stands proudly close by.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large brown stallion wearing horse armor grazes nearby.
Tinieblas the stablemaster says 'Welcome, Lumubella.'

<835/850h 646/1100m 366/402v> <[##########]> <active 7pm (dusk)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Your wrath wounds Dogran.
Your wrath wounds Dogran.
Dogran's flame mauls you.
Your wrath wounds Dogran.
Dogran has some small wounds and bruises.

<812/850h 646/1100m 366/402v> <[##########]> <bloody:40 7pm (dusk)> <31677>
flee

Dogran narrows his eyes.
[KNIGHT] Tinieblas the stablemaster: 'Intruder! I am under attack by Dogran!'
Dogran has a few scratches.

<824/850h 658/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Dogran's flame MANGLES Tinieblas the stablemaster!
Dogran parries your wrath.
Dogran has a few scratches.

<824/850h 658/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677> You couldn't escape!
Dogran has a few scratches.

<824/850h 658/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Tinieblas the stablemaster tries to disarm Dogran, but fails.
Dogran has a few scratches.

<824/850h 658/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
com dis
You failed the dispel.
Dogran has a few scratches.

<824/850h 643/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Dogran narrows his eyes.
Tinieblas the stablemaster appears to be blinded.
Dogran has a few scratches.

<824/850h 643/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
flee

Tinieblas the stablemaster's cleave misses Dogran.
Dogran's flame MANGLES Tinieblas the stablemaster!
Dogran's flame MASSACRES Tinieblas the stablemaster!
Your wrath wounds Dogran.
Dogran thrusts your wrath aside in a skillful parry.
Dogran has some small wounds and bruises.

<824/850h 643/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677>
flee
You couldn't escape!
Dogran has some small wounds and bruises.

<824/850h 643/1100m 402/402v> <[##########]> <bloody:40 8pm (night)> <31677> You flee from combat!
Tribute Street
o-+-o | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
o-+-S | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
S-@-+ | bear the same shaped roof - slates that meet to form
| | a triangle. At their apex, light wood provides a bond.
o-+-S | The street is wide enough for a wagon pulled by horses
| | to travel down without disrupting foot traffic. Lamp-posts
*-+-+-+| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.

<824/850h 643/1100m 401/402v> <[##########]> <bloody:40 8pm (night)> <31677>
w
The Royal Stables
o-+-o| Within this place rests the loyal and proud steeds of
| | the Knights. Along one wall are the pens, large enough
o-+-S| to pass off for a bedroom, that the horses are kept in.
| | Along the opposing wall are a few cots that the stablehands
@-+-+| sleep in. The place is kept near spotless, showing the
| | care the stablehands put into the place. A small freshwater
o-+-S| spring runs through here, allowing for a permanent source
| | of water for the horses. Fresh bales of hay are stacked
*-+-+| neatly in one corner of the room, with a pitchfork laying
---------+ nearby. In another corner lie bags of oats, enough to
last a battalion of cavalry horses several weeks. The exit to the stables lies
back to the east.

[Exits: east]
A sturdy donation box is ready to accept deposits.
(ANATHEMA) Dogran is here, fighting Tinieblas the stablemaster.
Tinieblas the stablemaster is here, fighting Dogran.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A beautiful stallion with a shining brass coat grazes nearby.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
A tiny rabbit is here, apparently saddled and bridled.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A small but speedy looking silver stallion is here.
A small stallion with a shining white coat stands proudly close by.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large brown stallion wearing horse armor grazes nearby.

<824/850h 643/1100m 400/402v> <[##########]> <bloody:39 8pm (night)> <31677>
com sanc tini
Tinieblas the stablemaster is surrounded by a white aura.

<824/850h 568/1100m 400/402v> <[##########]> <bloody:38 8pm (night)> <31677>
Dogran narrows his eyes.
Tinieblas the stablemaster screams in agony as plague sores erupt from his skin.

<824/850h 568/1100m 400/402v> <[##########]> <bloody:37 8pm (night)> <31677>
Dogran's flame MUTILATES Tinieblas the stablemaster!
Dogran's flame DISEMBOWELS Tinieblas the stablemaster!

<824/850h 568/1100m 400/402v> <[##########]> <bloody:36 8pm (night)> <31677>
com heal tini

Tinieblas the stablemaster tries to disarm Dogran's shield, but fails.

<824/850h 568/1100m 400/402v> <[##########]> <bloody:35 8pm (night)> <31677> You heal Tinieblas the stablemaster.

<824/850h 528/1100m 400/402v> <[##########]> <bloody:34 8pm (night)> <31677>
com 'cure crit' tini

Dogran's flame MUTILATES Tinieblas the stablemaster!

<824/850h 528/1100m 400/402v> <[##########]> <bloody:33 8pm (night)> <31677> You cure Tinieblas the stablemaster's critical wounds.

<824/850h 503/1100m 400/402v> <[##########]> <bloody:31 8pm (night)> <31677>
mur

Dogran narrows his eyes.
The white aura around Tinieblas the stablemaster's body vanishes.
Dogran's flame MASSACRES Tinieblas the stablemaster!
Dogran's flame MANGLES Tinieblas the stablemaster!

<824/850h 503/1100m 400/402v> <[##########]> <bloody:30 8pm (night)> <31677>
com dis

Borgharv flies in.

<824/850h 503/1100m 400/402v> <[##########]> <bloody:30 8pm (night)> <31677>
You yell 'Help! I am being attacked by Borgharv!'
Borgharv's thwack mauls you.
Borgharv's thwack decimates you!
Borgharv has a few scratches.

<777/850h 503/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Tinieblas the stablemaster's kicked dirt misses Dogran.
Borgharv has a few scratches.

<777/850h 503/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677> You do the best you can!
Borgharv has a few scratches.

<777/850h 503/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677> You failed the dispel.
Borgharv has a few scratches.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Tinieblas the stablemaster's cleave injures Dogran.
Dogran's flame MASSACRES Tinieblas the stablemaster!
Borgharv awkwardly parries your wrath with a loud clang.
Your shield wobbles and barely deflects Borgharv's thwack.
Borgharv has a few scratches.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
flee

Borgharv has fled!
Borgharv flies east.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677> You aren't fighting anyone.
Tinieblas the stablemaster's cleave injures Dogran.
Dogran's flame MANGLES Tinieblas the stablemaster!

<777/850h 488/1100m 400/402v> <[##########]> <bloody:39 8pm (night)> <31677>
w
There's a wall in the way.
Borgharv flies in.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:39 8pm (night)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran blocks your attack with his shield.
Dogran parries your wrath.
Dogran has some small wounds and bruises.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
[KNIGHT] Tinieblas the stablemaster: 'Intruder! I am under attack by someone!'
Borgharv's thwack maims Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!
Dogran has some small wounds and bruises.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
flee

Dogran's flame *** DEMOLISHES *** Tinieblas the stablemaster!
Dogran's flame MANGLES Tinieblas the stablemaster!
Your wrath wounds Dogran.
Dogran blocks your attack with his shield.
Borgharv's thwack maims Tinieblas the stablemaster!
Dogran has some small wounds and bruises.

<777/850h 488/1100m 400/402v> <[##########]> <bloody:40 8pm (night)> <31677>
Tinieblas the stablemaster writhes in agony as plague sores erupt from his skin.
The white aura around Dogran fades.
Dogran has some small wounds and bruises.

<786/850h 501/1100m 402/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Dogran's kick MASSACRES Tinieblas the stablemaster!
Dogran has some small wounds and bruises.

<786/850h 501/1100m 402/402v> <[##########]> <bloody:40 9pm (night)> <31677>
flee
You flee from combat!
Tribute Street
o-+-o | This street leads directly through to the epicentre of
| | lower Valour. Houses line the sides, built majestically
o-+-S | high, but blocking none of the natural light from finding
| | its way towards the surface of the stone road. They each
S-@-+ | bear the same shaped roof - slates that meet to form
| | a triangle. At their apex, light wood provides a bond.
o-+-S | The street is wide enough for a wagon pulled by horses
| | to travel down without disrupting foot traffic. Lamp-posts
*-+-+-+| leading down it bear statuettes of Knights.
---------+

[Exits: north east south west]
A knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A Knight of the Holy Cross looks at you sternly.

<786/850h 501/1100m 401/402v> <[##########]> <bloody:40 9pm (night)> <31677> You aren't fighting anyone.

<786/850h 501/1100m 401/402v> <[##########]> <bloody:39 9pm (night)> <31677>
w
The Royal Stables
o-+-o| Within this place rests the loyal and proud steeds of
| | the Knights. Along one wall are the pens, large enough
o-+-S| to pass off for a bedroom, that the horses are kept in.
| | Along the opposing wall are a few cots that the stablehands
@-+-+| sleep in. The place is kept near spotless, showing the
| | care the stablehands put into the place. A small freshwater
o-+-S| spring runs through here, allowing for a permanent source
| | of water for the horses. Fresh bales of hay are stacked
*-+-+| neatly in one corner of the room, with a pitchfork laying
---------+ nearby. In another corner lie bags of oats, enough to
last a battalion of cavalry horses several weeks. The exit to the stables lies
back to the east.

[Exits: east]
A sturdy donation box is ready to accept deposits.
(White Aura) Borgharv is here, fighting Tinieblas the stablemaster.
(ANATHEMA) Dogran is here, fighting Tinieblas the stablemaster.
Tinieblas the stablemaster is here, fighting Dogran.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A beautiful stallion with a shining brass coat grazes nearby.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
A tiny rabbit is here, apparently saddled and bridled.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A small but speedy looking silver stallion is here.
A small stallion with a shining white coat stands proudly close by.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large brown stallion wearing horse armor grazes nearby.
Borgharv's kick DISMEMBERS Tinieblas the stablemaster!

<786/850h 501/1100m 400/402v> <[##########]> <bloody:39 9pm (night)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran deflects your wrath aside in an ungraceful parry.
Dogran awkwardly parries your wrath with a loud clang.
Tinieblas the stablemaster's cleave misses Dogran.
Dogran's flame MASSACRES Tinieblas the stablemaster!
Dogran's flame MANGLES Tinieblas the stablemaster!
Your wrath DISEMBOWELS Dogran!
Borgharv's thwack maims Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!
Dogran has some small wounds and bruises.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
A Knight of the Holy Cross walks in.
Dogran has some small wounds and bruises.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
com ex

Dogran has fled!
Dogran flies east.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Borgharv's thwack MUTILATES Tinieblas the stablemaster!

<786/850h 501/1100m 400/402v> <[##########]> <bloody:39 9pm (night)> <31677> Commune the exorcism spell on whom?

<786/850h 501/1100m 400/402v> <[##########]> <bloody:39 9pm (night)> <31677>
mur2
Borgharv yells 'Help! I am being attacked by Lumubella!'
Borgharv parries your wrath.
Borgharv's kick DISMEMBERS Tinieblas the stablemaster!
Tinieblas the stablemaster tries to disarm Borgharv's shield, but fails.
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Borgharv parries your wrath.
Borgharv's thwack misses Tinieblas the stablemaster.
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Dogran flies in.
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
[KNIGHT] Tinieblas the stablemaster: 'Intruder! I am under attack by someone!'
Dogran's flame MANGLES Tinieblas the stablemaster!
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Tinieblas the stablemaster's cleave injures Borgharv.
Borgharv deflects your wrath aside in an ungraceful parry.
Borgharv parries your wrath.
Borgharv's thwack MUTILATES Tinieblas the stablemaster!
Borgharv's thwack MUTILATES Tinieblas the stablemaster!
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Tinieblas the stablemaster tries to disarm Borgharv, but fails.
Borgharv has a few scratches.

<786/850h 501/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
com heal tini
You heal Tinieblas the stablemaster.
Borgharv has a few scratches.

<786/850h 461/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
com heal tini

Borgharv has fled!
Borgharv flies east.

<786/850h 461/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Dogran snickers softly.

<786/850h 461/1100m 400/402v> <[##########]> <bloody:40 9pm (night)> <31677>
Tinieblas the stablemaster's cleave misses Dogran.
Tinieblas the stablemaster's cleave misses Dogran.
Dogran's flame MANGLES Tinieblas the stablemaster!

<786/850h 461/1100m 400/402v> <[##########]> <bloody:39 9pm (night)> <31677>
Borgharv flies in.

<786/850h 461/1100m 400/402v> <[##########]> <bloody:39 9pm (night)> <31677>
[KNIGHT] Tinieblas the stablemaster: 'Intruder! I am under attack by someone!'
Borgharv's thwack MUTILATES Tinieblas the stablemaster!

<786/850h 461/1100m 400/402v> <[##########]> <bloody:38 9pm (night)> <31677>
com heal tini
You heal Tinieblas the stablemaster.

<786/850h 421/1100m 400/402v> <[##########]> <bloody:37 9pm (night)> <31677>
Dogran narrows his eyes.

<786/850h 421/1100m 400/402v> <[##########]> <bloody:37 9pm (night)> <31677>
Tinieblas the stablemaster's cleave misses Dogran.
Dogran's flame MANGLES Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!

<786/850h 421/1100m 400/402v> <[##########]> <bloody:36 9pm (night)> <31677> You heal Tinieblas the stablemaster.

<786/850h 381/1100m 400/402v> <[##########]> <bloody:34 9pm (night)> <31677>
com heal tini

Dogran's flame misses Tinieblas the stablemaster.
Borgharv's thwack MUTILATES Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!

<786/850h 381/1100m 400/402v> <[##########]> <bloody:33 9pm (night)> <31677> You heal Tinieblas the stablemaster.

<786/850h 341/1100m 400/402v> <[##########]> <bloody:31 9pm (night)> <31677>
Borgharv's kick DISMEMBERS Tinieblas the stablemaster!

<786/850h 341/1100m 400/402v> <[##########]> <bloody:30 9pm (night)> <31677>
com heal tini

Tinieblas the stablemaster's cleave misses Dogran.
Dogran's flame MASSACRES Tinieblas the stablemaster!
Dogran's flame *** DEMOLISHES *** Tinieblas the stablemaster!
Borgharv's thwack maims Tinieblas the stablemaster!
Tinieblas the stablemaster is DEAD!!
Dogran gets 546 gold coins from the corpse of Tinieblas the stablemaster.
Dogran sacrifices the corpse of Tinieblas the stablemaster to Thorgoth.

<786/850h 341/1100m 400/402v> <[##########]> <bloody:30 9pm (night)> <31677>
The prevailing winds disperse.

<786/850h 341/1100m 400/402v> <[##########]> <bloody:30 9pm (night)> <31677>
Dogran gets a crystal skull filled with dark red blood.

I cant keep him from recovering the item, they then come and attack the Castle successfully:

<850/850h 684/1125m 396/402v> <[##########]> <calm 7pm (dusk)> <31677>
e
e
You remove a beautiful silver pendant from your neck.
You wear a psionic weeping amulet of altering reality around your neck.

<773/773h 684/1125m 396/402v> <[##########]> <calm 7pm (dusk)> <31677> The Knight's Path
*-*-*| This beautiful path has been carefully constructed to be
| | as pristine and flawless as possible. The wind whistles
* | with a calm cool breeze, as the scent of flowers hang within
| | the air. Huge weeping willows cast a shadow upon the path
!-!-@-+ | adding to the pristine look of castle Valour. Gardens of
| white and red roses can be seen through the willow trees.
| A layer of golden sand has been sprinkled across the path.
|
|
---------+

[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Lumubella. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.

<773/773h 684/1125m 393/402v> <[##########]> <calm 7pm (dusk)> <31677>
n
The Castle Moat
*-*-* | This is the castle moat, just a few strides away from the
| | main entrance of castle Valour. The portcullis is raised in
* | preparation for the passage of the Knights. A strong breeze
| | blows unwanted visitors back away from the entrance ahead.
!-!-@ | The water in the moat is crystal clear, with dolphins swimming
| around playfully within. To the north is the large gate of
| Castle Valour, guarded by a heavily armored figure.
|
|
---------+

[Exits: north west]

<773/773h 684/1125m 391/402v> <[##########]> <calm 7pm (dusk)> <31677>
n
The Castle Gates
*-*-* | Here, the looming gate of the castle reaches dozens of feet
| | above you, and is wide enough to let ten or more people walk
*-*-* | in side by side. The actual gate itself is made of mithril,
| | and weighs enough to crush anyone caught under it in a heartbeat.
@ | If not for the banners and flags hanging from the wall above
| | the gate, it would seem a ominous thing indeed. To the north
!-!-+ | the main courtyard is visible.
|
|
---------+

[Exits: north south]
(White Aura) The Holy Knight of Valour is here protecting the shrine.

<773/773h 684/1125m 390/402v> <[##########]> <calm 7pm (dusk)> <31677>
w
The Main Courtyard
| In the centre of this vast open place stands a fountain of
| the upmost beauty and craftsmanship. Red, white and black
*-*-* | rose bushes grow around it, making it a sight of awe indeed.
| | The perimeter of the courtyard is paved with blocks of smooth
*-@-* | granite for a walking path. A bit farther inside the courtyard
| | are hoof prints of great horses, that lead to a bright stable
* | to the east. The walking path that circles the compound leads
| | to only one giant oak door, to the west.
!-!-+ |
---------+

[Exits: east south west]

<773/773h 684/1125m 389/402v> <[##########]> <calm 7pm (dusk)> <31677>
n
A Marble Corridor
| A long white marble corridor, the floor and walls have
| been shined so much a reflection off them happens easily,
*-*-*| and the brightness could almost leave you disoriented.
| | The air around you seems cool and refreshing, although
@-*-*| you feel no current flowing to keep it so. To the north
| | lies a wider opened room.
* |
| |
!-!-!-+ |
---------+

[Exits: north east]

<773/773h 684/1125m 388/402v> <[##########]> <calm 7pm (dusk)> <31677>
e
A Myriad of Colors
| This place is an oddity indeed. Bright colors shimmer in
| streaks throughout the room, and seem to lift your heart.
| A great chandelier made of light blue crystal hangs from
| the ceiling, and lends the room a feeling of beauty and
@-*-*| majesty. Standing in here is almost intoxicating, so inviting
| | is the atmosphere. A fine chair covered with animal skins
*-*-*| lies off to the side, a good place to rest for those who
| | are tired. To the east lies the entrance to the inner sanctum.
* |
---------+

[Exits: east south]

<773/773h 684/1125m 387/402v> <[##########]> <calm 7pm (dusk)> <31677>
e
u
The Armory
| Nothing but a pile of ash remains.
|
|
|
*-@-* |
| |
*-*-* |
| |
* |
---------+

[Exits: east west]

<773/773h 684/1125m 386/402v> <[##########]> <calm 7pm (dusk)> <31677> The War Room
| A huge stone table is set out in the middle of the room, with
| a map of Serin etched into it. Sets of markers have been placed
| strategically across it, and some markers lay broken by the
| walls of the room, most likely thrown in sudden frustration
*-*-@ | or anger. Smaller maps with more details lay piled neatly on
| | a small desk of in the corner. Empty wine bottles and tea cups
*-*-* | lie neatly on a small cart, left there for the butlers and
| | maids to look after. A small narrow, yet elegantly built staircase
* | made of onyx leads up a level higher to the biggest room yet.
---------+

[Exits: west up]

<773/773h 684/1125m 385/402v> <[##########]> <calm 7pm (dusk)> <31677> Chamber of Heroes
| Here lies the paintings and weapons of past Knights, fallen
| bravely in defense of the lands. In glass cases lie the
* | weapons of those fallen, and in some cases a few other
| | personal relics of theirs. Huge shelves that reach up
@-*-*| to the enormous ceiling and stretch across complete walls
| hold scrolls and scribed books detailing battles and triumphs
| of the Knights, as well as defeats and sorrows. Other
| books, schooling on various weapon techniques and defensive
| styles, as well as training books for squires and a book
---------+ containing the code of honor for the Knights. Truly, this
room leaves a everlasting mark in ones mind. To the east lies a smaller room.


[Exits: north east down]
(White Aura) (INVADER) Borgharv the Holy Shaman is here.

<773/773h 684/1125m 384/402v> <[##########]> <calm 7pm (dusk)> <31677>
Borgharv flies east.

<773/773h 684/1125m 384/402v> <[##########]> <calm 7pm (dusk)> <31677>
mur
They aren't here.

<773/773h 684/1125m 384/402v> <[##########]> <calm 7pm (dusk)> <31677>
e
Chamber of Sacrament
| This high vaulted chamber is a place of quiet reflection
| and introspection for the Knights of Valour. Tall white
* | candles, set in even taller gilded candlesticks, provide
| | more than adequate light for the relatively small chamber.
*-@-* | A large, ornamental rug covers nearly the entire floor.
| Tapestries of glorious battles line the north and south
| walls.
|
|
---------+

[Exits: east west]
(White Aura) (INVADER) Borgharv the Holy Shaman is here.
(ANATHEMA) (INVADER) Dogran the Sinister Minister is here.
(White Aura) A pious templar is here, protecting the inner sanctum.
You yell 'Help! I am being attacked by Dogran!'
Your prayer has been disrupted.
Your shield wobbles and barely deflects Dogran's flame.
Dogran has a few scratches.

<773/773h 684/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
mur
You do the best you can!
You yell 'Help! I am being attacked by Borgharv!'
You parry Borgharv's thwack.
Your shield wobbles and barely deflects Borgharv's thwack.
Dogran has a few scratches.

<773/773h 684/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
You deflect Dogran's flame aside in an ungraceful parry.
Dogran's shield jolts under your wrath, but holds.
You block Borgharv's attack with your shield.
You parry Borgharv's thwack.
Dogran has a few scratches.

<773/773h 684/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
com dis
You failed the dispel.
Dogran has a few scratches.

<773/773h 669/1100m 383/402v> <[##########]> <evasive:59 7pm (dusk)> <31677>
Dogran narrows his eyes.
Dogran has a few scratches.

<773/773h 669/1100m 383/402v> <[##########]> <evasive:58 7pm (dusk)> <31677>
Dogran's flame decimates you!
Your wrath decimates Dogran!
You parry Borgharv's thwack.
You awkwardly parry Borgharv's thwack with a loud clang.
Dogran has a few scratches.

<746/773h 669/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
com dis
You failed the dispel.
Borgharv's kick decimates you!
Dogran has a few scratches.

<721/773h 654/1100m 383/402v> <[##########]> <evasive:59 7pm (dusk)> <31677>
Dogran narrows his eyes.
You remain true to your faith.
Dogran has a few scratches.

<721/773h 654/1100m 383/402v> <[##########]> <evasive:58 7pm (dusk)> <31677>
You awkwardly parry Dogran's flame with a loud clang.
You block Dogran's attack with your shield.
Dogran blocks your attack with his shield.
Dogran's shield jolts under your wrath, but holds.
Borgharv's thwack mauls you.
Borgharv's thwack devastates you!
Dogran has a few scratches.

<668/773h 654/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
Dogran narrows his eyes.
You remain true to your faith.
Dogran has a few scratches.

<668/773h 654/1100m 383/402v> <[##########]> <evasive:58 7pm (dusk)> <31677>
Dogran's flame devastates you!
Your wrath mauls Dogran.
Dogran parries your wrath.
An emerald lyre strums a gentle melody, filling you with joy.
You feel like this is your lucky day!
You parry Borgharv's thwack.
Dogran has some small wounds and bruises.

<639/773h 654/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
com 'cure blind' templar
You failed to cure a pious templar's blindness.
Dogran has some small wounds and bruises.

<639/773h 649/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
com 'cure blind' templar

Borgharv's kick decimates you!
Dogran has some small wounds and bruises.

<614/773h 649/1100m 383/402v> <[##########]> <evasive:59 7pm (dusk)> <31677>
Dogran narrows his eyes.
You remain true to your faith.
You parry Dogran's flame.
Dogran thrusts your wrath aside in a skillful parry.
Your shield absorbs the impact of Borgharv's thwack easily.
Dogran has some small wounds and bruises.

<614/773h 649/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677> A pious templar is no longer blinded.
Dogran has some small wounds and bruises.

<614/773h 644/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
A pious templar yells 'Dogran! Now you die!'
A pious templar's slice devastates Dogran!
Dogran has some small wounds and bruises.

<614/773h 644/1100m 383/402v> <[##########]> <evasive:59 7pm (dusk)> <31677>
You awkwardly parry Dogran's flame with a loud clang.
Dogran blocks your attack with his shield.
You block Borgharv's attack with your shield.
Borgharv's thwack decimates you!
Dogran has some small wounds and bruises.

<589/773h 644/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
Dogran narrows his eyes.
Your faith shatters as you have doubts about your religion!(well, damn.)
Dogran has some small wounds and bruises.

<589/773h 644/1100m 383/402v> <[##########]> <evasive:60 7pm (dusk)> <31677>
com 'cure crit'

Your lack of faith prevents you from communing.
A pious templar tries to disarm Dogran's shield, but fails.
The shrunken head of the Ancient Ranger Lord leaks pus as it absorbs a pious templar's shield disarm attempt.
Dogran's oozing pus injures a pious templar.
Dogran has some small wounds and bruises.

<589/773h 644/1100m 383/402v> <[##########]> <evasive:59 7pm (dusk)> <31677>
flee
You flee from combat!

Not being able to do much under blasphemy, I run immediately back to Darkhaven to deal with Vinnie:

You are affected by the following:
Spell: detect invis : lasts for 26 hours
Spell: bless : modifies save vs spell by 6 for 12 hours
: modifies hitroll by 6 for 12 hours
Spell: stone skin : modifies armor class by 40 for 6 hours
Spell: happiness : modifies luck by 2 for 3 hours
Spell: sanctuary : lasts for 1 hours

<776/850h 901/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
who
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
[ Quasi ] Iniuch the Sorcerer of Flame
[ Gobln ] Valindra Skitterwit the Executor of Hurricanes
[ Duerg ] Kiras the Pincher
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> (INVADER) Borgharv the Holy Shaman
[ Duerg ] <PK> [LEGION] (ANATHEMA) (INVADER) Dogran the Sinister Minister
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 18.

<776/850h 901/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
gr
Lumubella's group:
[50 Hea] Lumubella 91% hp 81% mana 100% mv 520821 xp Kills: 1

<776/850h 901/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
st
You wake and stand up.

<776/850h 901/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
com arm
You feel someone protecting you.

<776/850h 896/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
com prot
You feel holy and pure.

<776/850h 861/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
com 'divine ret
com fly
You are protected by the wrath of the gods.

<776/850h 786/1100m 402/402v> <[##########]> <calm 2am (night)> <31677> Your feet rise off the ground.

<776/850h 776/1100m 402/402v> <[##########]> <calm 2am (night)> <31677>
kill vinnie
where
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has a few scratches.

<776/850h 776/1100m 402/402v> <[##########]> <bloody:40 2am (night)> <31677>
You parry Vinnie the Shopkeeper's punch with an easy flourish.
Vinnie the Shopkeeper's punch wounds you.
Vinnie the Shopkeeper's punch misses you.
Your divine retribution wounds Vinnie the Shopkeeper.
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has a few scratches.

<756/850h 776/1100m 402/402v> <[##########]> <bloody:39 2am (night)> <31677>
com ex
Players near you in Darkhaven:
<PK> Lumubella The Pawn Shop
Vinnie the Shopkeeper has a few scratches.

<756/850h 776/1100m 402/402v> <[##########]> <bloody:36 2am (night)> <31677> Your exorcism DISEMBOWELS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has a few scratches.

<756/850h 761/1100m 402/402v> <[##########]> <bloody:36 2am (night)> <31677>
You deflect Vinnie the Shopkeeper's punch aside in an ungraceful parry.
You awkwardly parry Vinnie the Shopkeeper's punch with a loud clang.
Your divine retribution mauls Vinnie the Shopkeeper.
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper dodges your wrath.
Vinnie the Shopkeeper has some small wounds and bruises.

<756/850h 761/1100m 402/402v> <[##########]> <bloody:36 2am (night)> <31677>
com 'cure con
You cure your continual wounds.
Vinnie the Shopkeeper has some small wounds and bruises.

<763/850h 751/1100m 402/402v> <[##########]> <bloody:33 2am (night)> <31677>
Continual healing soothes your body.
You grip your shield firmly, staving off Vinnie the Shopkeeper's punch.
You parry Vinnie the Shopkeeper's punch.
Your divine retribution mauls Vinnie the Shopkeeper.
Vinnie the Shopkeeper dodges your wrath.
Your wrath misses Vinnie the Shopkeeper.
Vinnie the Shopkeeper has some small wounds and bruises.

<766/850h 751/1100m 402/402v> <[##########]> <bloody:33 2am (night)> <31677>
com 'cure crit'
casti

You can cast your fly spell again.
Vinnie the Shopkeeper tries to disarm you, but fails.
Vinnie the Shopkeeper has some small wounds and bruises.

<766/850h 751/1100m 402/402v> <[##########]> <bloody:31 2am (night)> <31677> Your continual curing intensifies.
You feel a lot better!
Rimath the trader auctions 'Place yer bids! a cube of force is being auctioned for 15000 gold!'
Continual healing soothes your body.
You parry Vinnie the Shopkeeper's punch with an easy flourish.
You parry Vinnie the Shopkeeper's punch.
You block Vinnie the Shopkeeper's attack with your shield.
Your divine retribution injures Vinnie the Shopkeeper.
Vinnie the Shopkeeper dodges your wrath.
Vinnie the Shopkeeper has some small wounds and bruises.

<834/850h 719/1100m 402/402v> <[##########]> <bloody:30 2am (night)> <31677>
Continual healing soothes your body.
You block Vinnie the Shopkeeper's attack with your shield.
Your shield jolts under Vinnie the Shopkeeper's punch, but holds.
You thrust Vinnie the Shopkeeper's punch aside in a skillful parry.
Your divine retribution mauls Vinnie the Shopkeeper.
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has some small wounds and bruises.

<847/850h 719/1100m 402/402v> <[##########]> <bloody:26 2am (night)> <31677> You begin scolding your opponent for their differing alignment.
Vinnie the Shopkeeper has some small wounds and bruises.

<847/850h 719/1100m 402/402v> <[##########]> <bloody:26 2am (night)> <31677>
Vinnie the Shopkeeper disarms your shield, sending it flying!
Vinnie the Shopkeeper has some small wounds and bruises.

<840/840h 719/1100m 402/402v> <[##########]> <bloody:25 2am (night)> <31677>
Continual healing soothes your body.
Vinnie the Shopkeeper's punch wounds you.
Vinnie the Shopkeeper's punch mauls you.
Your divine retribution maims Vinnie the Shopkeeper!
Your wrath misses Vinnie the Shopkeeper.
Vinnie the Shopkeeper has some small wounds and bruises.

<800/840h 729/1100m 402/402v> <[##########]> <bloody:23 3am (night)> <31677>
get mace
You see no mace here.
Vinnie the Shopkeeper has some small wounds and bruises.

<800/840h 729/1100m 402/402v> <[##########]> <bloody:22 3am (night)> <31677>
wield mace
You do not have that item.
Vinnie the Shopkeeper has some small wounds and bruises.

<800/840h 729/1100m 402/402v> <[##########]> <bloody:21 3am (night)> <31677>
Your continual curing ends.
You parry Vinnie the Shopkeeper's punch with an easy flourish.
Vinnie the Shopkeeper's punch mauls you.
Your divine retribution MUTILATES Vinnie the Shopkeeper!
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper has quite a few wounds.

<778/840h 729/1100m 402/402v> <[##########]> <bloody:20 3am (night)> <31677>
get all
You get the warshield of Gonturan.
Vinnie the Shopkeeper has quite a few wounds.

<778/840h 729/1100m 402/402v> <[##########]> <bloody:20 3am (night)> <31677>
wear shield
You wear the warshield of Gonturan as a shield.
You deflect Vinnie the Shopkeeper's punch aside in an ungraceful parry.
Your shield wobbles and barely deflects Vinnie the Shopkeeper's punch.
Your divine retribution devastates Vinnie the Shopkeeper!
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper dodges your wrath.
Vinnie the Shopkeeper has quite a few wounds.

<778/850h 729/1100m 402/402v> <[##########]> <bloody:17 3am (night)> <31677>
where
Players near you in Darkhaven:
<PK> Lumubella The Pawn Shop
<PK> Dogran Bay Side Road
Vinnie the Shopkeeper has quite a few wounds.

<778/850h 729/1100m 402/402v> <[##########]> <bloody:17 3am (night)> <31677>
Dogran flies in.
Vinnie the Shopkeeper has quite a few wounds.

<778/850h 729/1100m 402/402v> <[##########]> <bloody:16 3am (night)> <31677>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You resist Dogran's deterioration.
Dogran thrusts your wrath aside in a skillful parry.
Dogran parries your wrath.
Dogran has a few scratches.

<778/850h 729/1100m 402/402v> <[##########]> <bloody:40 3am (night)> <31677>
You finish your sermon and begin the next in the series.
Your castigation MUTILATES Dogran!
Vinnie the Shopkeeper's punch wounds you.
You parry Vinnie the Shopkeeper's punch.
Your divine retribution decimates Vinnie the Shopkeeper!
Dogran's flame decimates you!
You thrust Dogran's flame aside in a skillful parry.
Your divine retribution hits Dogran.
Dogran blocks your attack with his shield.
Dogran parries your wrath with an easy flourish.
Dogran has some small wounds and bruises.

<733/850h 729/1100m 402/402v> <[######====]> <bloody:40 3am (night)> <31677>
com dispel
You failed the dispel.
Dogran has some small wounds and bruises.

<733/850h 714/1100m 402/402v> <[######====]> <bloody:40 3am (night)> <31677>
Dogran narrows his eyes.
You defenses lower from deterioration.
Dogran has some small wounds and bruises.

<733/850h 714/1100m 402/402v> <[######====]> <bloody:40 3am (night)> <31677>
com dispel

Your shield absorbs the impact of Vinnie the Shopkeeper's punch easily.
You block Vinnie the Shopkeeper's attack with your shield.
You block Vinnie the Shopkeeper's attack with your shield.
You block Vinnie the Shopkeeper's attack with your shield.
Your divine retribution devastates Vinnie the Shopkeeper!
Dogran's flame mauls you.
You block Dogran's attack with your shield.
Your divine retribution hits Dogran.
Dogran's shield jolts under your wrath, but holds.
Dogran has some small wounds and bruises.

<712/850h 714/1100m 402/402v> <[########==]> <bloody:40 3am (night)> <31677>
flee
You failed the dispel.
Dogran has some small wounds and bruises.

<712/850h 699/1100m 402/402v> <[########==]> <bloody:40 3am (night)> <31677>
Dogran narrows his eyes.
Dogran has some small wounds and bruises.

<712/850h 699/1100m 402/402v> <[########==]> <bloody:40 3am (night)> <31677>
You deflect Vinnie the Shopkeeper's punch aside in an ungraceful parry.
Vinnie the Shopkeeper's punch wounds you.
You parry Vinnie the Shopkeeper's punch with an easy flourish.
Your divine retribution maims Vinnie the Shopkeeper!
Dogran's flame devastates you!
You awkwardly parry Dogran's flame with a loud clang.
Your divine retribution hits Dogran.
Your wrath decimates Dogran!
Your wrath decimates Dogran!
[KNIGHT] a pious templar: 'I cannot endure. The Inner Sanctum has been breached!'
Dogran has quite a few wounds.

<665/850h 699/1100m 402/402v> <[#########=]> <bloody:40 3am (night)> <31677>
com ex
You couldn't escape!
Dogran has quite a few wounds.

<665/850h 699/1100m 402/402v> <[#########=]> <bloody:40 3am (night)> <31677> Your exorcism hits Dogran.
Dogran has quite a few wounds.

<665/850h 684/1100m 402/402v> <[##########]> <bloody:40 3am (night)> <31677>
Dogran narrows his eyes.
You feel less righteous.
You no longer see invisible objects.
The white aura around your body fades.
You thrust Vinnie the Shopkeeper's punch aside in a skillful parry.
You deflect Vinnie the Shopkeeper's punch aside in an ungraceful parry.
Vinnie the Shopkeeper's punch DISEMBOWELS you!
You parry Vinnie the Shopkeeper's punch with an easy flourish.
Your divine retribution mauls Vinnie the Shopkeeper.
Dogran's flame DISEMBOWELS you!
Your divine retribution injures Dogran.
Your wrath decimates Dogran!
Dogran has quite a few wounds.

<566/850h 684/1100m 402/402v> <[##########]> <bloody:40 3am (night)> <31677>
Your cabal item has been taken!
Dogran has quite a few wounds.

<566/850h 684/1100m 402/402v> <[##########]> <bloody:40 3am (night)> <31677>
i
flee
You are carrying:
(Glowing) (Humming) a Defender potion
a psionic weeping amulet of altering reality
an enriched gyvel potion
a barrel
(Glowing) a titanic truncheon of tenderizing
(Glowing) (Humming) a giant golden-banded staff
(Glowing) (Humming) the Kingslayer
a Big Ol'Pack Sack (open)
Dogran has quite a few wounds.

<566/850h 684/1100m 402/402v> <[##########]> <bloody:40 3am (night)> <31677> You flee from combat!
Breezy Lane
| The wind picks up here. A dense fog hangs all around you
| making it very difficult to see. There is something very
| unsettling about this gloomy atmosphere. Sounds of metal
| | clashing upon metal can be heard in the nearby.
-@- |
|
|
|
|
---------+

[Exits: north east west]

<566/850h 684/1100m 401/402v> <[##########]> <bloody:39 3am (night)> <31677>
flee
You aren't fighting anyone.

<566/850h 684/1100m 401/402v> <[##########]> <bloody:39 3am (night)> <31677>
Dogran flies in.

<566/850h 684/1100m 401/402v> <[##########]> <bloody:39 3am (night)> <31677>
com sanc
You are surrounded by a white aura.

<566/850h 609/1100m 401/402v> <[##########]> <bloody:38 3am (night)> <31677>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
Dogran thrusts your wrath aside in a skillful parry.
Dogran parries your wrath.
Dogran has quite a few wounds.

<566/850h 609/1100m 401/402v> <[##########]> <bloody:40 3am (night)> <31677>
You finish your sermon and begin the next in the series.
Your castigation MUTILATES Dogran!
Dogran's flame decimates you!
Dogran's flame mauls you.
Your divine retribution hits Dogran.
Dogran's shield wobbles and barely deflects your wrath.
Your wrath decimates Dogran!
Dogran has quite a few wounds.

<515/850h 609/1100m 401/402v> <[######====]> <bloody:40 3am (night)> <31677>
[KNIGHT] Holy Knight: 'Alert! Borgharv has intruded upon our cabal!'
Dogran has quite a few wounds.

<515/850h 609/1100m 401/402v> <[######====]> <bloody:40 3am (night)> <31677>
flee
You flee from combat!
The Pawn Shop
| The shop is cluttered with objects which look surprisingly
| well-crafted to be pawned. Magical amulets, swords with intricate
| engravings, and elaborately shaped daggers hang on the shelves,
| polished to a shiny gleam. You can't tell where this wondrous
@ | equipment came from, or why anyone would want to pawn such
| | obviously powerful artifacts. Curiously enough, a small sign
| in worn brown paper reads "sold" next to the great white breastplate
| of some long-fallen paladin. Looking about, you find other
| similar signs on all the displays. If this pawn shop isn't
---------+ selling its wares, then how does it stay open? A board
has been fastened to the wall.

[Exits: (north) south]
A dusty sign rests on the counter tiredly.
Vinnie the shopkeeper waits to do completely legal business with you.
Vinnie the Shopkeeper says 'One difficult job at a time.'

<515/850h 609/1100m 400/402v> <[######====]> <bloody:40 3am (night)> <31677>
Vinnie the Shopkeeper yells 'Lumubella! You're MINE!'
You thrust Vinnie the Shopkeeper's punch aside in a skillful parry.
You parry Vinnie the Shopkeeper's punch.
Your divine retribution decimates Vinnie the Shopkeeper!
Vinnie the Shopkeeper has quite a few wounds.

<515/850h 609/1100m 400/402v> <[######====]> <bloody:39 3am (night)> <31677>
You block Vinnie the Shopkeeper's attack with your shield.
Vinnie the Shopkeeper's punch mauls you.
Your divine retribution MUTILATES Vinnie the Shopkeeper!
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Vinnie the Shopkeeper dodges your wrath.
Vinnie the Shopkeeper has quite a few wounds.

<492/850h 609/1100m 400/402v> <[#######===]> <bloody:38 3am (night)> <31677>
com heal
A warm feeling fills your body.
Vinnie the Shopkeeper has quite a few wounds.

<593/850h 569/1100m 400/402v> <[#########=]> <bloody:37 3am (night)> <31677>
Vinnie the Shopkeeper's kicked dirt misses you.
Vinnie the Shopkeeper has quite a few wounds.

<593/850h 569/1100m 400/402v> <[#########=]> <bloody:37 3am (night)> <31677>
com heal

You feel unburdened by your righteous sermon.
Vinnie the Shopkeeper has quite a few wounds.

<602/850h 580/1100m 402/402v> <[#########=]> <bloody:36 4am (night)> <31677>
You parry Vinnie the Shopkeeper's punch.
You block Vinnie the Shopkeeper's attack with your shield.
Vinnie the Shopkeeper's punch mauls you.
Your divine retribution injures Vinnie the Shopkeeper.
Your wrath DISMEMBERS Vinnie the Shopkeeper!
Your wrath MASSACRES Vinnie the Shopkeeper!
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<580/850h 580/1100m 402/402v> <[#########=]> <bloody:35 4am (night)> <31677> A warm feeling fills your body.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<670/850h 540/1100m 402/402v> <[##########]> <bloody:34 4am (night)> <31677>
Dogran flies in.
Vinnie the Shopkeeper has some big nasty wounds and scratches.

<670/850h 540/1100m 402/402v> <[##########]> <bloody:34 4am (night)> <31677>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
A dark vortex appears, tearing space and time in front of you.
Dogran steps into the vortex, dragging you along with him!
You feel more restricted as you are bound by invisible chains!
You sense yourself falling suddenly through space and time.
The Shipwreck's Bow
| High above you a figurine of a woman's head has been attached
| to the front of the ship. Perhaps meant to ward off danger
~-~| and bring good luck, it obviously didn't warn the crew
| || of the rocks the ship was approaching when it blindsided
@-~-~| them. Fish of all different colors seem to have picked
|| this place as their home. The wood work is covered with
~| plant life. Small bubbles float upwards towards the water's
| surface. The main deck of the ship continues to the east.
|
---------+

[Exits: east]
The Shipwreck's Bow
| High above you a figurine of a woman's head has been attached
| to the front of the ship. Perhaps meant to ward off danger
~-~| and bring good luck, it obviously didn't warn the crew
| || of the rocks the ship was approaching when it blindsided
@-~-~| them. Fish of all different colors seem to have picked
|| this place as their home. The wood work is covered with
~| plant life. Small bubbles float upwards towards the water's
| surface. The main deck of the ship continues to the east.
|
---------+

[Exits: east]
(ANATHEMA) (INVADER) Dogran the Sinister Minister is here.
Dogran awkwardly parries your wrath with a loud clang.
Dogran's shield jolts under your wrath, but holds.
Dogran has quite a few wounds.

<670/850h 540/1100m 402/402v> <[##########]> <bloody:40 4am (night)> <31677>
You block Dogran's attack with your shield.
Your divine retribution grazes Dogran.
Your wrath decimates Dogran!
Dogran deflects your wrath aside in an ungraceful parry.
Dogran has quite a few wounds.

<670/850h 540/1100m 402/402v> <[##########]> <bloody:40 4am (night)> <31677>
[KNIGHT] Salania the Squire of Knights: 'Borgharv has left the Knight's path.'
Dogran has quite a few wounds.

<670/850h 540/1100m 402/402v> <[##########]> <bloody:40 4am (night)> <31677>
flee
You flee from combat!
You are no longer protected by the wrath of the gods.
Main Deck
| You are swimming around the ship's main deck. Its giant
| mass points upward, holding the shredded remains of a
~-~-~| sail. The ship's bow is to the west, while the stern lies
| | || to the east. Fish of all different colors seem to have
~-@-~-~| picked this place as their home. The wood work is covered
| || with plant life that has also taken up inhabitance. Small
~-~| bubbles float past you towards the water's surface. A
| small wooden door painted white is to the south.
|
---------+

[Exits: north east (south) west]

<670/850h 540/1100m 400/402v> <[##########]> <bloody:40 4am (night)> <31677>
com word
You are bound by invisible chains!

<670/850h 535/1100m 400/402v> <[##########]> <bloody:38 4am (night)> <31677>
n
e
e

Dogran flies in.

<670/850h 535/1100m 400/402v> <[##########]> <bloody:36 4am (night)> <31677> Northwest Corner of the Deck
| The ship has been elevated out of the water here making
| it easy to paddle through. Small cracks have appeared
| in some of the planks splintering upwards dangerously.
| A fish flaps about somehow marooned and unable to get
@-~-~| back into the water. Over the side of the deck you can
| | || see the clear blue ocean for many miles ahead. A mossy
~-~-~-~| coral has began to grow upon the sides of the ship. The
| || deck continues to the east. To the south the water gets
~-~| deeper and much colder.
---------+

[Exits: east south]

<670/850h 535/1100m 398/402v> <[##########]> <bloody:35 4am (night)> <31677> Top Deck
| The ship has been elevated out of the water here making
| it easy to paddle through. Small cracks have appeared in
| some of the planks splintering upwards dangerously. A fish
| flaps about somehow marooned and unable to get back into
~-@-~ | the water. Over the side of the deck you can see the clear
| | | | blue ocean for many miles ahead. A mossy coral has began
~-~-~-~-~| to grow upon the sides of the ship. The deck continues
| | | east and west. To the south the water begins to get a little
~-~ | deeper.
---------+

[Exits: east south west]

<670/850h 535/1100m 396/402v> <[##########]> <bloody:35 4am (night)> <31677> Northeast Corner of the Deck
| The ship has been elevated out of the water here making it
| easy to paddle through. Small cracks have appeared in some
| of the planks splintering upwards dangerously. A fish flaps
| about somehow marooned and unable to get back into the water.
~-~-@ | Over the side of the deck you can see the clear blue ocean
| | | | for many miles ahead. A mossy coral has began to grow upon
~-~-~-~ | the sides of the ship. The deck continues to the west. Southwards
| | | the water gets a little deeper and colder.
~-~ |
---------+

[Exits: south west]
A large grey shark snakes towards you!

<670/850h 535/1100m 394/402v> <[##########]> <bloody:34 4am (night)> <31677>

You lost your concentration.

<670/850h 510/1100m 394/402v> <[##########]> <bloody:34 4am (night)> <31677>
s
s

Main Deck
| You are swimming around the ship's main deck. Its giant mass
| points upward, holding the shredded remains of a sail. The
~-~-~ | ship's bow is to the west, while the stern lies to the east.
| | | | Fish of all different colors seem to have picked this place
~-~-@-~ | as their home. The wood work is covered with plant life that
| | | has also taken up inhabitance. Small bubbles float past you
~-~ | towards the water's surface.
|
|
---------+

[Exits: north east south west (trapdoor down)]

<670/850h 510/1100m 392/402v> <[##########]> <bloody:27 4am (night)> <31677> Southeast Corner of the Deck
~-~-~ | This part of the wreck is raised slightly higher than the
| | | | rest making swimming through simple. An empty corner, all
~-~-~-~ | that there is of interest is a spider web on the side of the
| | | ship. The web has been expertly spun and takes on a pattern
~-@ | which seems oddly familiar. You may wonder if it was any normal
| spider that wove it. To the west and north of here the Main
| Deck continues.
|
|
---------+

[Exits: north west]

I break the shackles through mysterious means here

<670/850h 460/1100m 390/402v> <[##########]> <bloody:26 4am (night)> <31677>
Dogran flies in.

<670/850h 460/1100m 390/402v> <[##########]> <bloody:22 4am (night)> <31677>
w
n

Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You feel less armored.
You fall to the ground!
You feel less protected.
The white aura around your body fades.
Your skin feels softer.
Your wrath mauls Dogran.
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<670/850h 460/1100m 390/402v> <[##########]> <bloody:40 4am (night)> <31677>
flee

You parry Dogran's flame.
Dogran thrusts your wrath aside in a skillful parry.
Dogran deflects your wrath aside in an ungraceful parry.
Dogran has some big nasty wounds and scratches.

<670/850h 460/1100m 390/402v> <[##########]> <bloody:40 4am (night)> <31677> No way! You are still fighting!
Dogran has some big nasty wounds and scratches.

<670/850h 460/1100m 390/402v> <[##########]> <bloody:40 4am (night)> <31677> No way! You are still fighting!
Dogran has some big nasty wounds and scratches.

<670/850h 460/1100m 390/402v> <[##########]> <bloody:40 4am (night)> <31677> You flee from combat!
Lower Deck
~-~-~ | Small fish swim through a gaping hole that is ripped in
| | | | the side of the ship's hull. This is obviously the reason
~-~-~-~-~| it is still not afloat. Lying on the ground is a pair of
| | | old leather boots, the only thing which has been preserved.
@-~ | You notice a door to the west, leading to an enclosed portion
| of the deck.
|
|
|
---------+

[Exits: north east (west)]

<670/850h 460/1100m 386/402v> <[##########]> <bloody:39 4am (night)> <31677>
com sanc

The day has begun.

<682/850h 482/1100m 402/402v> <[##########]> <bloody:39 5am (dawn)> <31677> You are surrounded by a white aura.

<682/850h 407/1100m 402/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
Dogran flies in.

<682/850h 407/1100m 402/402v> <[##########]> <bloody:38 5am (dawn)> <31677>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame MUTILATES you!
Dogran has quite a few wounds.

<643/850h 407/1100m 402/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
com prot

Your shield jolts under Dogran's flame, but holds.
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<643/850h 407/1100m 402/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
com prot
You can't concentrate enough.
Dogran has some big nasty wounds and scratches.

<643/850h 407/1100m 402/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You flee from combat!
Southeast Corner of the Deck
~-~-~ | This part of the wreck is raised slightly higher than the
| | | | rest making swimming through simple. An empty corner, all
~-~-~-~ | that there is of interest is a spider web on the side of the
| | | ship. The web has been expertly spun and takes on a pattern
~-@ | which seems oddly familiar. You may wonder if it was any normal
| spider that wove it. To the west and north of here the Main
| Deck continues.
|
|
---------+

[Exits: north west]

<643/850h 407/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You feel holy and pure.

<643/850h 372/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
w

Dogran flies in.

<643/850h 372/1100m 398/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
mur

Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You feel a brief tingling sensation.
Dogran awkwardly parries your wrath with a loud clang.
Dogran parries your wrath.
Dogran has some big nasty wounds and scratches.

<643/850h 372/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
com dispel
No way! You are still fighting!
Dogran has some big nasty wounds and scratches.

<643/850h 372/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You do the best you can!
Dogran's flame decimates you!
An infernal dire wolf lunges through the sphere of fire to expose his tormented face.
Dogran peels his face away to reveal his demonic image.
Dogran's demonic appearance does not affect you.
Dogran's shield wobbles and barely deflects your wrath.
Dogran has some big nasty wounds and scratches.

<616/850h 372/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You failed the dispel.
Dogran has some big nasty wounds and scratches.

<616/850h 357/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some big nasty wounds and scratches.

<616/850h 357/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
sc

You deflect Dogran's flame aside in an ungraceful parry.
Dogran's flame mauls you.
Dogran blocks your attack with his shield.
Dogran blocks your attack with his shield.
Dogran has some big nasty wounds and scratches.

<593/850h 357/1100m 398/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You flee from combat!
Lower Deck
~-~-~ | Small fish swim through a gaping hole that is ripped in
| | | | the side of the ship's hull. This is obviously the reason
~-~-~-~-~| it is still not afloat. Lying on the ground is a pair of
| | | old leather boots, the only thing which has been preserved.
@-~ | You notice a door to the west, leading to an enclosed portion
| of the deck.
|
|
|
---------+

[Exits: north east (west)]


You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 24 hours
KNIGHT: lasts for 23 hours
Spell: deteriorate : modifies save vs spell by -16 for 10 hours
: modifies armor class by -100 for 10 hours
KNIGHT: lasts for 9 hours
Spell: sanctuary : lasts for 8 hours
Spell: happiness : modifies luck by 2 for 0 hours

<593/850h 357/1100m 394/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
com bless
You feel righteous.

<593/850h 352/1100m 394/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
Dogran flies in.

<593/850h 352/1100m 394/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You feel less protected.
The white aura around your body fades.
Dogran's shield wobbles and barely deflects your wrath.
Dogran parries your wrath with an easy flourish.
Dogran has some big nasty wounds and scratches.

<593/850h 352/1100m 394/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
Your shield wobbles and barely deflects Dogran's flame.
Dogran's flame DISMEMBERS you!
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<528/850h 352/1100m 394/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
You flee from combat!
Southeast Corner of the Deck
~-~-~ | This part of the wreck is raised slightly higher than the
| | | | rest making swimming through simple. An empty corner, all
~-~-~-~ | that there is of interest is a spider web on the side of the
| | | ship. The web has been expertly spun and takes on a pattern
~-@ | which seems oddly familiar. You may wonder if it was any normal
| spider that wove it. To the west and north of here the Main
| Deck continues.
|
|
---------+

[Exits: north west]

<528/850h 352/1100m 390/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
com sanc
You are surrounded by a white aura.

<528/850h 277/1100m 390/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
Dogran flies in.

<528/850h 277/1100m 390/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame devastates you!
You block Dogran's attack with your shield.
Dogran has some big nasty wounds and scratches.

<496/850h 277/1100m 390/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
You parry Dogran's flame.
You block Dogran's attack with your shield.
Dogran blocks your attack with his shield.
Dogran has some big nasty wounds and scratches.

<496/850h 277/1100m 390/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
com prot
You flee from combat!
Lower Deck
~-~-~ | Small fish swim through a gaping hole that is ripped in
| | | | the side of the ship's hull. This is obviously the reason
~-~-~-~-~| it is still not afloat. Lying on the ground is a pair of
| | | old leather boots, the only thing which has been preserved.
@-~ | You notice a door to the west, leading to an enclosed portion
| of the deck.
|
|
|
---------+

[Exits: north east (west)]

<496/850h 277/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You feel holy and pure.

<496/850h 242/1100m 386/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
Dogran flies in.

<496/850h 242/1100m 386/402v> <[##########]> <bloody:38 5am (dawn)> <31677>
Dogran narrows his eyes.
You yell 'Die! Dogran, you sorcerous dog!'
You feel a brief tingling sensation.
Dogran blocks your attack with his shield.
Dogran has some big nasty wounds and scratches.

<496/850h 242/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
com dispel
You failed the dispel.
You awkwardly parry Dogran's flame with a loud clang.
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<496/850h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some big nasty wounds and scratches.

<496/850h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
Your shield jolts under Dogran's flame, but holds.
Dogran blocks your attack with his shield.
Dogran has some big nasty wounds and scratches.

<496/850h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
You couldn't escape!
Dogran has some big nasty wounds and scratches.

<496/850h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
ws
You stop using the warshield of Gonturan as a shield.
Dogran has some big nasty wounds and scratches.

<496/840h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677> You do not have that item.
Dogran has some big nasty wounds and scratches.

<496/840h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some big nasty wounds and scratches.

<496/840h 227/1100m 386/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
flee
You flee from combat!
Southeast Corner of the Deck
~-~-~ | This part of the wreck is raised slightly higher than the
| | | | rest making swimming through simple. An empty corner, all
~-~-~-~ | that there is of interest is a spider web on the side of the
| | | ship. The web has been expertly spun and takes on a pattern
~-@ | which seems oddly familiar. You may wonder if it was any normal
| spider that wove it. To the west and north of here the Main
| Deck continues.
|
|
---------+

[Exits: north west]

<496/840h 227/1100m 382/402v> <[##########]> <bloody:40 5am (dawn)> <31677>
ws
You do not have that item.

<496/840h 227/1100m 382/402v> <[##########]> <bloody:39 5am (dawn)> <31677> You do not have that item.

<496/840h 227/1100m 382/402v> <[##########]> <bloody:39 5am (dawn)> <31677>
n
Main Deck
| You are swimming around the ship's main deck. Its giant mass
| points upward, holding the shredded remains of a sail. The
~-~-~ | ship's bow is to the west, while the stern lies to the east.
| | | | Fish of all different colors seem to have picked this place
~-~-@-~ | as their home. The wood work is covered with plant life that
| | | has also taken up inhabitance. Small bubbles float past you
~-~ | towards the water's surface.
|
|
---------+

[Exits: north east south west (trapdoor down)]

<496/840h 227/1100m 378/402v> <[##########]> <bloody:38 5am (dawn)> <31677>
def
You do not have that item.

<496/840h 227/1100m 378/402v> <[##########]> <bloody:37 5am (dawn)> <31677>
w
You wear the warshield of Gonturan as a shield.

<496/850h 227/1100m 378/402v> <[##########]> <bloody:37 5am (dawn)> <31677> Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]

<496/850h 227/1100m 374/402v> <[##########]> <bloody:36 5am (dawn)> <31677>
com 'detect invis
Your eyes tingle.

<496/850h 222/1100m 374/402v> <[##########]> <bloody:35 5am (dawn)> <31677>
sc
com bless

The sun rises in the east.
You no longer feel in such high spirits.

<512/850h 262/1100m 402/402v> <[##########]> <bloody:33 6am (day)> <31677>
Dogran flies in.

<512/850h 262/1100m 402/402v> <[##########]> <bloody:32 6am (day)> <31677>
You yell 'Help! I am being attacked by Dogran!'
You parry Dogran's flame.
Dogran has some big nasty wounds and scratches.

You are affected by the following:
Spell: bless : modifies save vs spell by 6 for 55 hours
: modifies hitroll by 6 for 55 hours
Spell: detect invis : lasts for 49 hours
Spell: protection : modifies save vs spell by 1 for 23 hours
KNIGHT: lasts for 22 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
Spell: sanctuary : lasts for 8 hours
KNIGHT: lasts for 8 hours
Dogran has some big nasty wounds and scratches.

<512/850h 262/1100m 402/402v> <[##########]> <bloody:40 6am (day)> <31677> You can't concentrate enough.
Dogran has some big nasty wounds and scratches.

<512/850h 262/1100m 402/402v> <[##########]> <bloody:40 6am (day)> <31677>
flee

Dogran's flame decimates you!
Dogran blocks your attack with his shield.
Dogran's shield jolts under your wrath, but holds.
Dogran has some big nasty wounds and scratches.

<487/850h 262/1100m 402/402v> <[##########]> <bloody:40 6am (day)> <31677> You flee from combat!
In the Water
| You find yourself in icy cold water, numbing your senses with
| its freezing chill. Small minnows swim around inside it, somehow
| tolerating the seemingly unliveable conditions. Directly beneath
| you is the abandoned wreck of a ship, sitting upright on the
@ | floor of the ocean. The water is not too deep here, making
| | it possible to venture down and explore the submerged vessel.
~ |
|
|
---------+

[Exits: south down]

<487/850h 262/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
com arm
You feel someone protecting you.

<487/850h 257/1100m 398/402v> <[##########]> <bloody:38 6am (day)> <31677>
Dogran flies in.

<487/850h 257/1100m 398/402v> <[##########]> <bloody:38 6am (day)> <31677>
You yell 'Help! I am being attacked by Dogran!'
Dogran's flame decimates you!
You block Dogran's attack with your shield.
Dogran has some big nasty wounds and scratches.

<462/850h 257/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
You block Dogran's attack with your shield.
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<462/850h 257/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
mur
com dis
You do the best you can!
Dogran has some big nasty wounds and scratches.

<462/850h 257/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677> You failed the dispel.
Dogran has some big nasty wounds and scratches.

<462/850h 242/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some big nasty wounds and scratches.

<462/850h 242/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
You parry Dogran's flame.
Dogran awkwardly parries your wrath with a loud clang.
Dogran has some big nasty wounds and scratches.

<462/850h 242/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
com dis
The white aura around Dogran's body vanishes.
Ok.
Dogran has some big nasty wounds and scratches.

<462/850h 227/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
Dogran's flame mauls you.
Dogran parries your wrath with an easy flourish.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
Dogran gets a Defender potion from a portable hole.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 398/402v> <[##########]> <bloody:40 6am (day)> <31677>
com ex

Dogran has fled!
Dogran flies down.

<439/850h 227/1100m 398/402v> <[##########]> <bloody:39 6am (day)> <31677>
mur
Commune the exorcism spell on whom?

<439/850h 227/1100m 398/402v> <[##########]> <bloody:38 6am (day)> <31677>
d
They aren't here.

<439/850h 227/1100m 398/402v> <[##########]> <bloody:38 6am (day)> <31677> Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]
(ANATHEMA) (INVADER) Dogran the Sinister Minister is here.
Dogran quaffs a Defender potion.
Dogran is surrounded by a white aura.

<439/850h 227/1100m 394/402v> <[##########]> <bloody:38 6am (day)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran parries your wrath.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 394/402v> <[##########]> <bloody:40 6am (day)> <31677>
Dogran narrows his eyes.
You feel a brief tingling sensation.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 394/402v> <[##########]> <bloody:40 6am (day)> <31677>
flee

You block Dogran's attack with your shield.
Dogran parries your wrath.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 394/402v> <[##########]> <bloody:40 6am (day)> <31677> You flee from combat!
Lower Deck
~-~-~ | Small fish swim through a gaping hole that is ripped in
| | | | the side of the ship's hull. This is obviously the reason
~-~-~-~-~| it is still not afloat. Lying on the ground is a pair of
| | | old leather boots, the only thing which has been preserved.
@-~ | You notice a door to the west, leading to an enclosed portion
| of the deck.
|
|
|
---------+

[Exits: north east (west)]

<439/850h 227/1100m 390/402v> <[##########]> <bloody:40 6am (day)> <31677>
n
Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]
(White Aura) (ANATHEMA) (INVADER) Dogran the Sinister Minister is here.

<439/850h 227/1100m 386/402v> <[##########]> <bloody:39 6am (day)> <31677>
mur

Dogran flies south.

<439/850h 227/1100m 386/402v> <[##########]> <bloody:39 6am (day)> <31677> They aren't here.

<439/850h 227/1100m 386/402v> <[##########]> <bloody:39 6am (day)> <31677>
flee
You aren't fighting anyone.

<439/850h 227/1100m 386/402v> <[##########]> <bloody:38 6am (day)> <31677>
s

Dogran flies in.

<439/850h 227/1100m 386/402v> <[##########]> <bloody:38 6am (day)> <31677> Lower Deck
~-~-~ | Small fish swim through a gaping hole that is ripped in
| | | | the side of the ship's hull. This is obviously the reason
~-~-~-~-~| it is still not afloat. Lying on the ground is a pair of
| | | old leather boots, the only thing which has been preserved.
@-~ | You notice a door to the west, leading to an enclosed portion
| of the deck.
|
|
|
---------+

[Exits: north east (west)]

<439/850h 227/1100m 382/402v> <[##########]> <bloody:38 6am (day)> <31677>
mur
They aren't here.

<439/850h 227/1100m 382/402v> <[##########]> <bloody:40 6am (day)> <31677>
n
Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]
(White Aura) (ANATHEMA) (INVADER) Dogran the Sinister Minister is here.

<439/850h 227/1100m 378/402v> <[##########]> <bloody:40 6am (day)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Dogran parries your wrath.
Dogran has some big nasty wounds and scratches.

<439/850h 227/1100m 378/402v> <[##########]> <bloody:40 6am (day)> <31677>
flee

Dogran's kick maims you!
Rimath the trader auctions 'Place yer bids! a bloody ioun is being auctioned for 10000 gold!'
Dogran's flame mauls you.
Dogran's flame decimates you!
Dogran parries your wrath.
Your wrath mauls Dogran.
Dogran has some big nasty wounds and scratches.

<356/850h 227/1100m 378/402v> <[##########]> <bloody:40 6am (day)> <31677> You flee from combat!
Main Deck
| You are swimming around the ship's main deck. Its giant mass
| points upward, holding the shredded remains of a sail. The
~-~-~ | ship's bow is to the west, while the stern lies to the east.
| | | | Fish of all different colors seem to have picked this place
~-~-@-~ | as their home. The wood work is covered with plant life that
| | | has also taken up inhabitance. Small bubbles float past you
~-~ | towards the water's surface.
|
|
---------+

[Exits: north east south west (trapdoor down)]

<356/850h 227/1100m 374/402v> <[##########]> <bloody:40 6am (day)> <31677>
w
Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]
(White Aura) (ANATHEMA) (INVADER) Dogran the Sinister Minister is here.

<356/850h 227/1100m 370/402v> <[##########]> <bloody:39 6am (day)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Your wrath decimates Dogran!
Dogran has some big nasty wounds and scratches.

<356/850h 227/1100m 370/402v> <[##########]> <bloody:40 6am (day)> <31677>
flee

Dogran's kick maims you!
Dogran has some big nasty wounds and scratches.

<323/850h 227/1100m 370/402v> <[##########]> <bloody:40 6am (day)> <31677>
You grip your shield firmly, staving off Dogran's flame.
You parry Dogran's flame.
Your wrath decimates Dogran!
Your wrath decimates Dogran!
Dogran looks pretty hurt.

<323/850h 227/1100m 370/402v> <[##########]> <bloody:40 6am (day)> <31677> You flee from combat!
Main Deck
| You are swimming around the ship's main deck. Its giant mass
| points upward, holding the shredded remains of a sail. The
~-~-~ | ship's bow is to the west, while the stern lies to the east.
| | | | Fish of all different colors seem to have picked this place
~-~-@-~ | as their home. The wood work is covered with plant life that
| | | has also taken up inhabitance. Small bubbles float past you
~-~ | towards the water's surface.
|
|
---------+

[Exits: north east south west (trapdoor down)]

<323/850h 227/1100m 366/402v> <[##########]> <bloody:39 6am (day)> <31677>
w
Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]
(White Aura) (ANATHEMA) (INVADER) Dogran the Sinister Minister is here.

<323/850h 227/1100m 362/402v> <[##########]> <bloody:38 6am (day)> <31677>
mur
Dogran yells 'Help! I am being attacked by Lumubella!'
Your wrath decimates Dogran!
Dogran's shield wobbles and barely deflects your wrath.
Dogran looks pretty hurt.

<330/850h 238/1100m 402/402v> <[##########]> <bloody:40 7am (day)> <31677>
Dogran's flame mauls you.
Your wrath mauls Dogran.
Dogran looks pretty hurt.

<307/850h 238/1100m 402/402v> <[##########]> <bloody:40 7am (day)> <31677>
flee
com heal
You flee from combat!
In the Water
| You find yourself in icy cold water, numbing your senses with
| its freezing chill. Small minnows swim around inside it, somehow
| tolerating the seemingly unliveable conditions. Directly beneath
| you is the abandoned wreck of a ship, sitting upright on the
@ | floor of the ocean. The water is not too deep here, making
| | it possible to venture down and explore the submerged vessel.
~ |
|
|
---------+

[Exits: south down]

<307/850h 238/1100m 398/402v> <[##########]> <bloody:40 7am (day)> <31677> A warm feeling fills your body.

<390/850h 198/1100m 398/402v> <[##########]> <bloody:39 7am (day)> <31677>
s
mur
The Shipwreck
| You wade through the cold water that comes up to your waist.
| Looking north, you see the source of the driftwood that floats
~ | around you. Barely visible through the water is the outline
| | of a large vessel, which appears to have been shipwrecked
@ | here. The coastal cliffs tower over you and you begin to wonder
| if you'll be able to make it back up.
|
|
|
---------+

[Exits: north up]

<390/850h 198/1100m 394/402v> <[##########]> <bloody:36 7am (day)> <31677> They aren't here.

<390/850h 198/1100m 394/402v> <[##########]> <bloody:35 7am (day)> <31677>
n
In the Water
| You find yourself in icy cold water, numbing your senses with
| its freezing chill. Small minnows swim around inside it, somehow
| tolerating the seemingly unliveable conditions. Directly beneath
| you is the abandoned wreck of a ship, sitting upright on the
@ | floor of the ocean. The water is not too deep here, making
| | it possible to venture down and explore the submerged vessel.
~ |
|
|
---------+

[Exits: south down]

<390/850h 198/1100m 390/402v> <[##########]> <bloody:35 7am (day)> <31677>
d
Main Deck
| You are swimming around the ship's main deck. Its giant
| mast points upward, holding the shredded remains of a sail.
~-~-~ | The ship's bow is to the west, while the stern lies to the
| | | | east. Fish of all different colors seem to have picked this
~-~-@-~-~| place as their home. The wood work is covered with plant
| | | life that has also taken up inhabitance. Small bubbles float
~-~ | past you towards the water's surface.
|
|
---------+

[Exits: north east south west up]

<390/850h 198/1100m 386/402v> <[##########]> <bloody:34 7am (day)> <31677>
flee
You aren't fighting anyone.

<390/850h 198/1100m 386/402v> <[##########]> <bloody:33 7am (day)> <31677>
where
Players near you in Forest of Illusion:
<PK> Lumubella Main Deck
<PK> Dogran Main Deck

<390/850h 198/1100m 386/402v> <[##########]> <bloody:32 7am (day)> <31677>
com heal
You lost your concentration.

<390/850h 178/1100m 386/402v> <[##########]> <bloody:40 7am (day)> <31677>
Dogran flies in.

<390/850h 178/1100m 386/402v> <[##########]> <bloody:40 7am (day)> <31677>
Dogran flies up.

<390/850h 178/1100m 386/402v> <[##########]> <bloody:39 7am (day)> <31677>
u
mur
In the Water
| You find yourself in icy cold water, numbing your senses with
| its freezing chill. Small minnows swim around inside it, somehow
| tolerating the seemingly unliveable conditions. Directly beneath
| you is the abandoned wreck of a ship, sitting upright on the
@ | floor of the ocean. The water is not too deep here, making
| | it possible to venture down and explore the submerged vessel.
~ |
|
|
---------+

[Exits: south down]

<390/850h 178/1100m 382/402v> <[##########]> <bloody:40 7am (day)> <31677>
where
They aren't here.

<390/850h 178/1100m 382/402v> <[##########]> <bloody:40 7am (day)> <31677> Players near you in Forest of Illusion:
<PK> Lumubella In the Water
<PK> Dogran On the Cliffs

<390/850h 178/1100m 382/402v> <[##########]> <bloody:39 7am (day)> <31677>
s
The Shipwreck
| You wade through the cold water that comes up to your waist.
| Looking north, you see the source of the driftwood that floats
~ | around you. Barely visible through the water is the outline
| | of a large vessel, which appears to have been shipwrecked
@ | here. The coastal cliffs tower over you and you begin to wonder
| if you'll be able to make it back up.
|
|
|
---------+

[Exits: north up]

<390/850h 178/1100m 378/402v> <[##########]> <bloody:39 7am (day)> <31677>
u
On the Cliffs
| There are precious few places to walk here as the rocks
| become increasingly difficult to climb. Struggling for
| a foothold is an extremely difficult task. More of the
| same terrain continues all around you. On the rocky shore
@-z | below you notice several pieces of broken wood. It would
| | be a very dangerous climb back down. The rocks from which
z-z| you came lie back to the east.
|
|
---------+

[Exits: east down]

<390/850h 178/1100m 374/402v> <[##########]> <bloody:39 7am (day)> <31677>
u
Alas, you cannot go that way.

<390/850h 178/1100m 374/402v> <[##########]> <bloody:39 7am (day)> <31677>
e
e
On the Cliffs
| The rocks shift beneath you feet giving you a uneasy feeling.
| Peering over the edge of the cliff you can make out waves
| crashing into the jagged rocks far below you. Falling
| from here would mean certain death and a very violent
z-@ | one at that. The expanse of cliffs continues in all directions,
| | seemingly without beginning or ending. Just looking around
z-z-z| seems tiring.
|
|
---------+

[Exits: south west]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<390/850h 178/1100m 370/402v> <[##########]> <bloody:38 7am (day)> <31677> Alas, you cannot go that way.

<390/850h 178/1100m 370/402v> <[##########]> <bloody:40 7am (day)> <31677>
where
Players near you in Forest of Illusion:
<PK> Lumubella On the Cliffs
<PK> Dogran Rocky Cliffs

<390/850h 178/1100m 370/402v> <[##########]> <bloody:40 7am (day)> <31677>
s
Rocky Cliffs
| The trail comes to an end here, overlooking the ocean
| far below. A small piece of land juts out to the north.
z-z | The cliffs you stand upon seem to extend out forever in
| | both directions, seemingly impossible to pass. Not even
@-z-z| the slightest trace of plant life has grown in this barren
| part of the island. A cool wind blows in from the west
| giving you a slight chill.
|
|
---------+

[Exits: north east]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<390/850h 178/1100m 366/402v> <[##########]> <bloody:39 7am (day)> <31677>
s
e
Alas, you cannot go that way.

<390/850h 178/1100m 366/402v> <[##########]> <bloody:39 7am (day)> <31677>
e
An Intersection of Stone
| A huge flat has been constructed here from stone. It is
| made out of a grey mineral that seems to hum as you move
z-z | over it. The stone path continues to the east and west.
| | A trail to the south leads into a thickly wooded forest.
z-@-z-z| The sounds of many exotic creatures appear to be coming
| from that direction. A light breeze appears to be blowing
| in from directly above your head.
|
|
---------+

[Exits: east (illusion south) west]

<390/850h 178/1100m 362/402v> <[##########]> <bloody:39 7am (day)> <31677>
e
e
Rocky Cliffs
| This part of the path comes dangerously close to the cliff's
| edge. It wasn't until now that you realised how high you
z | are. The rocks around the path here are very strange.
| | Many are shaped like small animals and as you look closely,
z-z-@-z-z| you see that they are moving! This could not have been
| the work of nature alone.
|
|
|
---------+

[Exits: east west]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<390/850h 178/1100m 358/402v> <[##########]> <bloody:38 7am (day)> <31677> Rocky Cliffs
| The stone path continues to the east and west. You stop
| in your tracks at the sight that greets your eyes. Directly
| in front of you carved into the path is a large symbol.
| It takes the shape of a wide circle, with a complex configuration
z-z-@-z-f| of lines inside of it. You can only ponder its meaning.
| The cliffs seem to continue on forever, the further you
| travel the wearier you feel and the longer it seems it
| will take.
|
---------+

[Exits: east west]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<390/850h 178/1100m 354/402v> <[##########]> <bloody:39 7am (day)> <31677>
where
Rocky Cliffs
| A path is cut into the rock here, leading west along
| the high cliffs that overlook the ocean to the north.
f| A small dirt trail leads east back into a colorful forest.
|| Howling winds bite at your ears as the ocean rages making
z-z-@-f-f| your stay here short and memorable. The cliff trail seems
|| to have been left unfrequented, pebbles and small stones
f| lying about unmoved all over it.
||
f-f|
---------+

[Exits: east west]
A rockling sits motionless upon the ground.
A rockling sits motionless upon the ground.

<390/850h 178/1100m 350/402v> <[##########]> <bloody:40 7am (day)> <31677>
who
Players near you in Forest of Illusion:
<PK> Lumubella Rocky Cliffs
<PK> Dogran A Forest Trail

<390/850h 178/1100m 350/402v> <[##########]> <bloody:39 7am (day)> <31677> [ Minot ] Artoron the Acolyte
[ H-Elf ] <PK> [JUSTICE] Llloyied Levanadel the Grand Spectre of Beguilement
[ Quasi ] Iniuch the Sorcerer of Flame
[ Gobln ] Valindra Skitterwit the Executor of Hurricanes
[50 Dwarf Hea] <PK> [KNIGHT] (Archon) Dame Lumubella Stoutheart the Touch of Serendipity, Archon of Valour
[ Minot ] <PK> (INVADER) Borgharv the Holy Shaman
[ Duerg ] <PK> [LEGION] (ANATHEMA) (INVADER) Dogran the Sinister Minister
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 18.

<390/850h 178/1100m 350/402v> <[##########]> <bloody:39 7am (day)> <31677>
e
A Worn Forest Trail
| The melodic songs of the land's inhabitance bring a calming
| feeling over you. An enchanting breeze creates a tranquil
f-f| sound of rustling leaves. All around you is very peaceful
| | and quiet, save for the faint chirping of birds emanating
z-z-@-f | from the trees nearby. Your worries even seem to fade away
| | as you listen. The dense forest trees appear to thin out
f | to the west.
| |
f-f |
---------+

[Exits: east west]

<390/850h 178/1100m 347/402v> <[##########]> <bloody:40 7am (day)> <31677>
e
A Trail Intersection
| A smaller trail splits off to the west as the main path
| continues north and south. The leaves on the trees seem
f-f-!| to randomly change color making for a spectacular display
| || of the spectrum. You ignore the question of how this
z-f-@ f| is possible as you are mesmerized by its beauty.
| ||
f f|
| ||
f-f f|
---------+

[Exits: north south west]
A pile of wood comes to life before your very eyes.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<390/850h 178/1100m 344/402v> <[##########]> <bloody:39 7am (day)> <31677>
e
Alas, you cannot go that way.

<390/850h 178/1100m 344/402v> <[##########]> <bloody:38 7am (day)> <31677>
n
The Beginnings of a Thick Forest
| The trees become very thick here, their branches towering
| overhead almost blocking out all of the sunlight shining
| in from high above. A large rock formation that has been
| constructed artificially to the west blocks passage in
@-f-!| that direction. The path veers sharply south and several
| || leaves and twigs lay strewn on the dirt trail. You hear
z-f-f f| something snicker near by.
| ||
f f|
---------+

[Exits: east south]
A fuzzar is here, playing in the forest.

<390/850h 178/1100m 341/402v> <[##########]> <bloody:40 7am (day)> <31677>
e
e
Along the Shoreline
| The eerie sounds of the forest's strange creatures enamate
| from all around you. It is quite unlike anything you have
| ever heard. In the distance you think you see a large tree
| appear on the path. You blink in disbelief and look again
f-@-! | for it, but it has apparently gone. The trail continues
| | | west while a strange and mystical shoreline lies to the
f-f f | east.
| | |
f f |
---------+

[Exits: east west]
A small Sign has been staked into the ground here.
A young and brightly coloured griffon plays in the forest.

<390/850h 178/1100m 338/402v> <[##########]> <bloody:39 7am (day)> <31677> A Mystical Shoreline
| The wet sand emits a strange sparkle as the waves rolling
| in from the north glide across its smoothed surface. Two
| wooded paths make their way west and south, meandering through
| the maze of trees. You think you feel a strange magical sensation
f-f-@ | around your body, but you see no source of it. Something
| | | about here seems not quite right, as if supernatural forces
f f | are at work.
| | |
f f |
---------+

[Exits: (vortex north) south west]
A magical spring flows here, inviting your thirst.

<390/850h 178/1100m 334/402v> <[##########]> <bloody:39 7am (day)> <31677>
s
A Woodland Path
| Massive, dark brown trees line shady path, their numbers
| increasing to the west. Visible through the branches to the
f-f-! | east is the infinite blue ocean. As you make your way through
| | | an assortment of ivy growing on the path, you realize there
f @ | are very few signs of life in what would appear to be a thriving
| | | forest.
f f |
| | |
f *-f |
---------+

[Exits: north south]
A small fairy is here, dancing playfully in the forest.

<390/850h 178/1100m 330/402v> <[##########]> <bloody:38 7am (day)> <31677>
s
s
A Woodland Path
f-f-! | The trees here tower to the sky, their arm-like branches
| | | reaching across the trail, forming a giant arc high above
f f | your head. Small patches of sapphire sky shine through the
| | | overlapping living wood. Bright orange vines spiral up the
f @ | trunks of several trees, meeting your eye with great contrast
| | to the dull brown entities they grip.
*-f |
| |
f |
---------+

[Exits: north south]
A fake-looking branch lies here.
A small fairy is here, dancing playfully in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
(Translucent) A warrior of the forest patrols here, expecting trouble.
A fuzzar is here, playing in the forest.
A pile of wood comes to life before your very eyes.

<390/850h 178/1100m 327/402v> <[##########]> <bloody:38 7am (day)> <31677> A Woodland Path
f | The trees here tower to the sky, their arm-like branches
| | reaching across the trail, forming a giant arc high above
f | your head. Small patches of sapphire sky shine through the
| | overlapping living wood. Bright orange vines spiral up the
*-@ | trunks of several trees, meeting your eye with great contrast
| | to the dull brown entities they grip. To your west is a small
f | outpost and a trail meanders on to the south.
| |
f |
---------+

[Exits: north south west]
A young and brightly coloured griffon plays in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<390/850h 178/1100m 324/402v> <[##########]> <bloody:37 7am (day)> <31677>
s
A Woodland Path
f | The sounds of strange and magical creatures enamate from
| | the surroundings all around you. This mess of chirps and
*-f | grunts is quite unlike anything you have ever heard. Not
| | far away from you, you think you notice a large tree appear
@ | on the path out of nowhere. You blink in disbelief and look
| | again, but it has disappeared out of sight. The trail continues
f | north and south.
| |
f |
---------+

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.

<411/850h 202/1100m 376/402v> <[##########]> <bloody:36 8am (day)> <31677>
s
e
A Woodland Path
*-f | The trees here tower to the sky, their arm-like branches
| | reaching across the trail, forming a giant arc high above
f | your head. Small patches of sapphire sky shine through the
| | overlapping living wood. Bright orange vines spiral up the
@ | trunks of several trees, meeting your eye with great contrast
| | to the dull brown entities they grip. The path continues
f | south. Something here seems not quite right.
| |
f-f |
---------+

[Exits: north south (illusion west)]

<411/850h 202/1100m 373/402v> <[##########]> <bloody:40 8am (day)> <31677>
s
Alas, you cannot go that way.

<411/850h 202/1100m 373/402v> <[##########]> <bloody:39 8am (day)> <31677>
s
A Woodland Path
f | The trees here tower to the sky, their arm-like branches reaching
| | across the trail, forming a giant arc high above your head.
f | Small patches of sapphire sky shine through the overlapping
| | living wood. Bright orange vines spiral up the trunks of several
@ | trees, meeting your eye with great contrast to the dull brown
| | entities they grip. A narrow break in some trees leads to the
f-f | south. The path continues north.
| |
f |
---------+

[Exits: north south]
A fuzzar is here, playing in the forest.
A young and brightly coloured griffon plays in the forest.

<411/850h 202/1100m 370/402v> <[##########]> <bloody:39 8am (day)> <31677> Hollow Trees
f | The ground here is blanketed in a scatter of leaves, fallen
| | bark and dried berries. Overshadowing the path are large and
f | powerful looking tree branches. Sunlight barely forces its
| | way through the gaps in the canopy making vision a little difficult.
f-@ | The smell of bark is heavy on the air here. The way that the
| | leaves have been scattered aside on the ground suggests that
f | something has been here recently. The trail continues to your
| | north and west.
f |
---------+

[Exits: north west]
A small fairy is here, dancing playfully in the forest.

<411/850h 202/1100m 367/402v> <[##########]> <bloody:39 8am (day)> <31677>
s
w
Alas, you cannot go that way.

<411/850h 202/1100m 367/402v> <[##########]> <bloody:38 8am (day)> <31677>
s
Hollow Trees
f | The ground here is blanketed in a scatter of leaves, fallen
| | bark and dried berries. Overshadowing the path are large
f | and powerful looking tree branches. Sunlight barely forces
| | its way through the gaps in the canopy making vision a little
@-f | difficult. The smell of bark is heavy on the air here. The
| | way that the leaves have been scattered aside on the ground
f | suggests that something has been here recently. The trail
| | continues to the east. The forest gets thicker to the south.
f |
---------+

[Exits: east south]
(Translucent) A warrior of the forest patrols here, expecting trouble.

<411/850h 202/1100m 364/402v> <[##########]> <bloody:38 8am (day)> <31677>
s
s
Dense Forest
f | You follow a small trail that makes its way through the
| | dense forest. It is dimly lit, even in the daytime, as
f-f | little sunlight gets through the thick trees that tower
| | above you. You notice several pairs of glowing eyes in
@ | the distance, watching your every move. A path through
| | some trees leads north of you. The trail continues to the
f | south.
| |
f-f-f-f |
---------+

[Exits: north south]
A young and brightly coloured griffon plays in the forest.

<411/850h 202/1100m 361/402v> <[##########]> <bloody:39 8am (day)> <31677> Dense Forest
f-f | You follow a small trail that travels through the dense
| | forest. Little sunlight gets through the thick trees that
f | tower above you making vision ahead difficult. You notice
| | several pairs of glowing eyes in the distance, watching
@ | your every move intently. They seem to be contemplating
| | you rather than be threatening. The forest trail continues
f-f-f-f | north and south.
| |
f |
---------+

[Exits: north south]
A fuzzar is here, playing in the forest.

<411/850h 202/1100m 358/402v> <[##########]> <bloody:39 8am (day)> <31677> Dense Forest
f | You follow a small trail that makes its way through the
| | dense forest. It is dimly lit, even in the daytime, as
f | little sunlight gets through the thick trees that tower
| | above you. You notice several pairs of glowing eyes in
f-f-@-f | the distance, watching your every move. The trail veers
| | off sharply to the east and a dirt path leads to the west.
f |
| |
f |
---------+

[Exits: north east west]
A pile of wood comes to life before your very eyes.

<411/850h 202/1100m 355/402v> <[##########]> <bloody:40 8am (day)> <31677>
e
A Bend in the Trail
f | The trail takes an abrupt turn here and darkness swiftly
| | falls. Barely any sunlight can get through the trees here
f | even though they are not especially thick. There is a wretched
| | snarling sound coming from the south of here, warning you
f-f-@ | to enter at your own risk. West leads back into the dense
| | forest.
f |
| |
f |
---------+

[Exits: south west]
An important sign has been erected here.

<411/850h 202/1100m 352/402v> <[##########]> <bloody:40 8am (day)> <31677>
s
Strange Woodlands
f | The ground here is void of all life and reeks of death and
| | defilement. Strewn about the floor are various skulls and
f-f-f | bones that have been spat out by the evil being that resides
| | here. As you enter it becomes very dark, and all that you
@ | can make out is two fiery red eyes, fixing on you immediately.
| | All directions have been blocked from your path, preventing
f | escape.
| |
f |
---------+

[Exits: north south]
The severed head of a forest warrior lies on the ground.

<411/850h 202/1100m 349/402v> <[##########]> <bloody:39 8am (day)> <31677>
where
Players near you in Forest of Illusion:
<PK> Lumubella Strange Woodlands
<PK> Dogran A Worn Path

<411/850h 202/1100m 349/402v> <[##########]> <bloody:38 8am (day)> <31677>
s
Strange Woodlands
f-f-f | The ground here is void of all life and reeks of death
| | and defilement. Strewn about the floor are various skulls
f | and bones that have been spat out by the evil being that
| | resides here. As you enter it becomes very dark, and all
@ | that you can make out is two fiery red eyes, fixing on
| | you immediately. All directions have been blocked from
f | your path, preventing escape.
| |
f-* |
---------+

[Exits: north south]

<411/850h 202/1100m 346/402v> <[##########]> <bloody:38 8am (day)> <31677>
s
Strange Woodlands
f | Suddenly a foul stench of death flares up almost paralysing
| | you with fear. All over the ground are smashed bones, severed
f | heads and limbs of the poor creatures of the forest that
| | ventured too far into these woodlands for their own safety.
@ | The ground is covered in a thick bracken that has been totalled
| | by a blaze recently and smoulders away even now. Wisps of
f-* | smoke arise from the floor heading their way skywards.
|
|
---------+

[Exits: north south]

<411/850h 202/1100m 343/402v> <[##########]> <bloody:40 8am (day)> <31677>
s
Strange Woodlands
f | Suddenly a foul stench of death flares up almost paralysing
| | you with fear. All over the ground are smashed bones, severed
f | heads and limbs of the poor creatures of the forest that
| | ventured too far into these woodlands for their own safety.
@-* | The ground is covered in a thick bracken that has been totalled
| by a blaze recently and smoulders away even now. Wisps of
| smoke arise from the floor heading their way skywards.
|
|
---------+

[Exits: north east]

<411/850h 202/1100m 340/402v> <[##########]> <bloody:39 8am (day)> <31677>
com summon dogran
You failed the summon.

<411/850h 172/1100m 340/402v> <[##########]> <bloody:37 8am (day)> <31677>
where
Players near you in Forest of Illusion:
<PK> Lumubella Strange Woodlands
<PK> Dogran A Worn Path

<411/850h 172/1100m 340/402v> <[##########]> <bloody:39 8am (day)> <31677>
You feel a drain in your cabal powers!

<411/850h 172/1100m 340/402v> <[##########]> <bloody:38 8am (day)> <31677>
com summon dogran
You failed the summon.

<411/850h 142/1100m 340/402v> <[##########]> <bloody:38 8am (day)> <31677>
com summon dogran
You failed the summon.

<411/850h 112/1100m 340/402v> <[##########]> <bloody:40 8am (day)> <31677>
com summon dogran
You failed the summon.

<411/850h 82/1100m 340/402v> <[##########]> <bloody:37 8am (day)> <31677>
com summon dogran
You failed the summon.

<411/850h 52/1100m 340/402v> <[##########]> <bloody:34 8am (day)> <31677>
sigh
com word
You sigh.

<422/850h 88/1100m 395/402v> <[##########]> <bloody:31 9am (day)> <31677> Temple of Light
| You are standing in the Temple of Light. The temple is
| made of huge slabs of marble, covered with carved dragons,
*-* | seemingly to radiate the essence of goodness. This temple
| | is where the various gods of goodness can be worshipped.
G @-+ | You see the entrance to the Paladin Guild to the east,
| | | the Temple Square to the south, and a set of marble steps
+ + | leading upwards to the Altar of Light.
| | |
+-+-+-+-+|
---------+

[Exits: east south up]
A silver plaque is here, emitting a solemn white aura.

Comments

  1. This is epic, thanks for posting all these
      [reply to Stephen2Aus]

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