Ye Olde Abandoned Realms Logs

Savanti skirmishes Militha across western Thera

posted on 2022-06-21 02:37:36


<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> bark
Your skin becomes covered with tough oak bark.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> keen
Your vision sharpens.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> devote
You bow your head in worship of your god.
Phostan grants you a little favor.
Reputation with Phostan increased by 6.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say If I leave suddenly, It will be due to my cousin, Militha.
You say 'If I leave suddenly, It will be due to my cousin, Militha.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Representing your cabal has earned you some currency.
You receive 35 royals of [KNIGHT].

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say We have a rather fierce debate about certain things.
You say 'We have a rather fierce debate about certain things.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who pk
[50 Drow Dkn] <PK> (CHAMPION) <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 2
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who gr
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'I see, at first time, was funny waking up the store's seller >.<'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> cb Hello Duchess, How goes your training?
[KNIGHT] (Knight) Savanti : 'Hello Duchess, How goes your training?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo lets out a hearty laugh.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> market
Rimath the trader tells you 'Here's a list of what I've got:'
Item Current Bid Time Remaining
---- ----------- --------------
a Burning Sheath of Acid 15000 (opened by Kryton) 2 hrs 56 mins
a pair of blood soaked gloves 4100 (available for bidding, via Vargan)
a whip of torture 3000 (opened by Vargan) 52 mins 5 seconds
a sapphire encrusted dagger 1000 (opened by Vargan) 51 mins 36 seconds
a spiked collar 8000 (available for bidding, via Terrath)
a thick belt wrought with blue stones 2000 (expired, via Savanti)
a Storm Headed Hammer 2000 (expired, via Savanti)
the shield of Tiamat 15000 (available for bidding, via Kryton)
'Khizarizia', the Spear of Devastation 25000 (available for bidding, via Kryton)
boots of disregard 10000 (available for bidding, via Rathkran)
a thick fur wilderness coat 8000 (available for bidding, via Terrath)
the manual of Nag'Yrn 8000 (available for bidding, via Terrath)

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The town clock tolls twelve times as noon approaches.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'I Understand, There is a way to adds you in some list of freinds ?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> shake
You shake your head.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say There is no such thing that I am aware of
You say 'There is no such thing that I am aware of.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> whwere
I don't know how to do that.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'Friendship* list I meant.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say It's best just to be on the lookout for who is on with 'who.'
You say 'It's best just to be on the lookout for who is on with 'who.''

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say Of course that is not guaranteed, as certain skills prevent you from being seen unless you have the tools to do so.
You say 'Of course that is not guaranteed, as certain skills prevent you from being seen unless you have the tools to do so.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'Ok, So I will keep your name saved in my memory o/'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say Detect Hidden, or detect invisibility being two key ones.
You say 'Detect Hidden, or detect invisibility being two key ones.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> smile
You smile happily.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
[KNIGHT] (Duchess) Cera : 'It has been some time since I chanted a spell, I fear I have been under a deep sleep spell.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say It will be a pleasure to see you grow in skill and power Miroo, I will be happy to call you a companion as you explore these lands!
You say 'It will be a pleasure to see you grow in skill and power Miroo, I will be happy to call you a companion as you explore these lands!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Nihjinn South of Market Square
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> cb I am glad to see you recovered then!
[KNIGHT] (Knight) Savanti : 'I am glad to see you recovered then!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.


<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The town clock tolls once as the evening begins.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> cb We lost one of our number not long ago, Lady Sclerelen traveled to other lands.
[KNIGHT] (Knight) Savanti : 'We lost one of our number not long ago, Lady Sclerelen traveled to other lands.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say Have you other questions at this time?
You say 'Have you other questions at this time?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'Me too dear friend o/'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
[KNIGHT] (Duchess) Cera : 'A pity to hear. I'm certain the city of Valour mourns the loss of one of its protectors.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Miroo says 'No, thanks for your time and attention.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Ranger arrows have decayed.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> emote smiles mischeviously and nods in acceptance.
Savanti smiles mischeviously and nods in acceptance.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say The pleasure has been mine!
You say 'The pleasure has been mine!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> say I will bid you farewell for now, I grow restless not being ready to begin my discussion with my cousin once more!
You say 'I will bid you farewell for now, I grow restless not being ready to begin my discussion with my cousin once more!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti Potion Shop
Miroo Potion Shop

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Teraisus the Grand Master of Winter
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Potion Shop
| You are standing in the middle of the Potion Shop. A
| pungent smell fills your nose as you walk into this room.
* | There is a big pot in the back of the shop filled with
| | a color changing liquid, bubbling above a small burning
S S @ S *| fire. You see various different flasks of potions arranged
| | | | || on the shelves in neat rows. The exit of this shop is
+-+-+-+-+| to the south and a ladder leads to a room upstairs.
| | | ||
S S F *|
---------+

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
(Charmed) A tiny, brown puppy is here, plodding along beside its master.
Miroo is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Echuir the witch is here brewing potions for sale to the public.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> salute
You give a firm and brisk salute.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
The West Common Road

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><road (outside)> e
The West Common Road

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><road (outside)> e
n
West of Market Square

[Exits: north south west]
A huge, many-coloured dragon flies in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Northwest of Market Square

[Exits: east south]
A huge, many-coloured dragon flies in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
North of Market Square

[Exits: north east west]
A huge, many-coloured dragon flies in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
The Main Street

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><road (outside)> n
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A huge, many-coloured dragon flies in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><road (outside)> n
The Main Street

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> n
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A duergar city guard of Seringale stands watch here.
A huge, many-coloured dragon flies in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
The North Main Street

[Exits: north south west]
A human city guard of Seringale stands watch here.
A huge, many-coloured dragon flies in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><road (outside)> n
The North Main Street

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> n
The North Main Street

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Seringale:
Teraisus Chamber of Soul
<PK> Savanti The North Main Street
Miroo Potion Shop

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Inside the North Gate

[Exits: north south up]
A gnomish city guard of Seringale stands here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A huge, many-coloured dragon flies in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Path in the plains

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) A black veiled female figure waits here patiently.
A huge, many-coloured dragon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Grassy plains

[Exits: north east south]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Grassy plains

[Exits: north east south]
Some black gyvel is lying here, dark green with tiny blood red flowers.
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
In front of hut in foothills

[Exits: north east south west]
A cute rabbit is here.
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Hermit's hut

[Exits: east]
A small dining table is here.
Sorbus the hermit is sitting here, roasting a rabbit.
A huge, many-coloured dragon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> k sor
Your freezing bite MASSACRES Sorbus the Hermit!
Your flaming bite MANGLES Sorbus the Hermit!
Sorbus the Hermit is DEAD!!
Sorbus the Hermit says 'You have made a big mistake... I'll get you back for this... arghhh...'
Sorbus the Hermit says 'You have made a big mistake... I'll get you back for this... arghhh...'
You hear Sorbus the Hermit's death cry.
You get 24 gold coins from the corpse of Sorbus the Hermit.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> get jar
You see no jar here.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
Hermit's hut
o x| You are inside the hermit's hut. It is rather old, but
| || serves it purpose. It keeps its habitant from the rough
z-z| winds and dangerous beasts of the plains and foothills.
| || There is a cheery fire in a small fireplace.
@-z-z|
| ||
o-o|
| ||
o-z|
---------+

[Exits: east]
The corpse of Sorbus the Hermit is lying here.
A small dining table is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> get cor
You get the corpse of Sorbus the Hermit.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
In front of hut in foothills

[Exits: north east south west]
A cute rabbit is here.
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> drop cor
You drop the corpse of Sorbus the Hermit.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> bt
You butcher the corpse of Sorbus the Hermit and create 3 steaks.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> l
get jar
In front of hut in foothills
o x | You are standing in the foothills. To the west, you make
| | | out a flickering light. To the north are the foothills,
z-z-z| and some pine forest. Further on are mountains. The smell
| | || of roasting rabbit meat fills the air.
*-@-z-z|
| | ||
o-o-o|
| | ||
o-z-o|
---------+

[Exits: north east south west]
You see 3 of a steak of the corpse of Sorbus the Hermit here.
A small jar in a dark, red colour.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A cute rabbit is here.
A cute rabbit is here.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
You get a dark red jar.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> l
In front of hut in foothills
o x | You are standing in the foothills. To the west, you make
| | | out a flickering light. To the north are the foothills,
z-z-z| and some pine forest. Further on are mountains. The smell
| | || of roasting rabbit meat fills the air.
*-@-z-z|
| | ||
o-o-o|
| | ||
o-z-o|
---------+

[Exits: north east south west]
You see 3 of a steak of the corpse of Sorbus the Hermit here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A cute rabbit is here.
A cute rabbit is here.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Grassy foothills

[Exits: north east south west]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the plains

[Exits: north east south west]
Aruncus the Druid is walking around here, searching for herbs.
A huge, many-coloured dragon flies in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the foothills

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><hills (outside)> n
The pool in the foothills

[Exits: north east south west]
A crystal clear pool of water looks refreshing.
A huge, many-coloured dragon flies in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> dr
You drink water from a crystal clear pool of water.
Your thirst is quenched.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the foothills

[Exits: east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the foothills

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the foothills

[Exits: east west]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
The path intersection

[Exits: north south west]
A huge, many-coloured dragon flies in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> tar militha
$$ will now be substituted with 'militha' until you untarget.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> Target set to militha.
who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The ancient path

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The ancient path

[Exits: north east]
A huge, many-coloured dragon flies in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The wooden bridge

[Exits: east west]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The ancient path

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Stones of G'harne

[Exits: west (altar down)]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> op d
You open the altar below you.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> d
Dark smelly tunnels

[Exits: south west up]
A huge, many-coloured dragon flies in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
Dark smelly tunnels

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
Dark smelly tunnels

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
The Hall of the Tunneler

[Exits: east]
Shudde the Giant Tunneler is guarding his treasure.
A huge, many-coloured dragon flies in.
Shudde says 'I want your blood!'
Shudde says 'Give me that jar of blood, Savanti.'
Shudde drinks blood from a dark red jar.
Shudde says 'I'm awfully tired now...'
You have caused a giant worm to fall asleep.
Shudde goes to sleep.
Shudde snores loudly.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> k worm
Your freezing bite misses Shudde.
Your freezing bite *** DEMOLISHES *** Shudde!
Your freezing bite MANGLES Shudde!
Shudde has quite a few wounds.

<694/694Hp /385/394mv *Shudde*><none/mob fighting/ground><><cave (indoors)> who

You dodge Shudde's digestion.
A huge, many-coloured dragon's flame devastates Shudde!
A huge, many-coloured dragon's flame devastates Shudde!
Your freezing bite *** DEMOLISHES *** Shudde!
Your flaming bite MASSACRES Shudde!
Your freezing bite *** DEMOLISHES *** Shudde!
Shudde is DEAD!!
You get 68 gold coins from the corpse of Shudde.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> l
The Hall of the Tunneler
| The walls are dressed with strange carvings, symbolizing
| human sacrifice and people worshipping giant worms. Disgusting
| slime and gore are sprayed violently across the walls
| and floor, leaving a stench worse than death resting heavy
@-o-o| in the air.
|
|
|
|
---------+

[Exits: east]
The corpse of Shudde is lying here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> bt
You butcher the corpse of Shudde and create 3 steaks.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> get steak
get steak
You get a steak of the corpse of Shudde.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> get steak
You get a steak of the corpse of Shudde.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
You get a steak of the corpse of Shudde.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> put steak sack
You put a steak of the corpse of Shudde in a heavy backpack.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> put steak sack
put steak sack
You put a steak of the corpse of Shudde in a heavy backpack.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
You put a steak of the corpse of Shudde in a heavy backpack.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where
Players near you in Plains of the North:
<PK> Savanti The Hall of the Tunneler

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> l
The Hall of the Tunneler
| The walls are dressed with strange carvings, symbolizing
| human sacrifice and people worshipping giant worms. Disgusting
| slime and gore are sprayed violently across the walls
| and floor, leaving a stench worse than death resting heavy
@-o-o| in the air.
|
|
|
|
---------+

[Exits: east]
A clear potion wrapped in leather has been placed here.
A strange template made of an exotic green metal is placed here.
A dangerous red eye is beset in a gold ring.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> get clear
You get a clear potion.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> put clear sack
You put a clear potion in a heavy backpack.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
Dark smelly tunnels

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
Dark smelly tunnels

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
Dark smelly tunnels

[Exits: south west up]
A wild boar walks in.
A huge, many-coloured dragon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> get clear sack
You get a clear potion from a heavy backpack.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> bark
Your skin is already as tough as bark.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> e
The walls are covered with pungent slime.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> u
The Stones of G'harne

[Exits: west down]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><field (outside)> w
The ancient path

[Exits: east west]
A huge, many-coloured dragon flies in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The wooden bridge

[Exits: east west]
A cute rabbit is here.
A huge, many-coloured dragon flies in.
A wild boar walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> war
You feel righteous as you yell out your warcry.
You yell 'Light of Heaven, grant me your fury to purge the darkness!'

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Plains of the North:
<PK> Savanti The wooden bridge

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Magical) (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Magical) (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Magical) (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Magical) (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn about body> (Invis) a cloak of shifting colors
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Magical) (Humming) a frostbrand sword
<dual wielded> (Magical) (Glowing) (Humming) a deadly whip of bluish fire
<stored in quiver> (Magical) (Glowing) a sheaf of flaming silver bolts (60)
<floating nearby> (Magical) a deep red stone

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Plains of the North:
<PK> Savanti The wooden bridge

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> get pilum sack
You get some mithril pilums from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> sc

/@============================================================-
| \
| Savanti the Wrath of Nature, Knight of Valour, follower of Phostan|
| Acolyte of Earth, Rank Knight of [KNIGHT] |
| You are 27 years old (192 hours, 59h:57m of bloodshed) |
| |
| Race: Elf Hometown: Valour Health: 694/694 |
| Sex: Male Class: Ranger Mana: 837/855 |
| Size: medium Alignment: Good Move: 394/394 |
| Age: adolescent Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Competent Weight: 262/325 |
| Intell: 25 (25+0) Level: 50 Pracs: 0 |
| Wisdom: 21 (20+1) Exp tnl: 23697 Trains: 2 |
| Dexter: 23 (23+0) Guildpoint: 3/3 Items: 32/39 |
| Consti: 15 (15+0) Gold: 7340 Wimpy: 0 hp |
| Luck: Changing Hunger: [**---] Thirst: [*****] |
| |
| Condition: Worn out from your wounds |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 213 Saving Throws |
| Off-H: 30 Vs Bash: 209 Afflictive: 50 |
| Damroll: 44 Vs Slash: 201 Maledictive: 43 |
| Off-H: 44 Vs Magic: 145 Mental: 51 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 6 for 24 hours
: modifies hitroll by 6 for 24 hours
Spell: detect magic : lasts for 14 hours
Spell: detect invis : lasts for 14 hours
Spell: detect evil : lasts for 14 hours
Beast: boars : unavailable for 21 hours
Skill: devote : lasts for 6 hours
Skill: keen sight : lasts for 32 hours
Skill: barkskin : modifies armor class by 75 for 5 hours

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Plains of the North:
<PK> Savanti The wooden bridge

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> get steak sack
You get a steak of the corpse of Shudde from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> eat steak
You eat a steak of the corpse of Shudde.
You are full.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> df
You do not have that item.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)>
You stop wielding a deadly whip of bluish fire.
You wear a gray leather buckler as a shield.
You ready some yew ranger javelins behind your shield.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> wear pilum
You stop using some yew ranger javelins.
You ready some mithril pilums behind your shield.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
who
Players near you in Plains of the North:
<PK> Savanti The wooden bridge

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)>
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> l
The wooden bridge
f | You have stepped upon a wooden bridge. It seems kind of
| | old and creaks loudly. Hopefully it is safe to cross.
f |
| |
f-@-f-o|
|
|
|
|
---------+

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
A cute rabbit is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The ancient path

[Exits: north east]
A wild boar walks in.
A huge, many-coloured dragon flies in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The ancient path

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The ancient path

[Exits: north south]
A huge, many-coloured dragon flies in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The path intersection

[Exits: north south west]
A huge, many-coloured dragon flies in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Path in the foothills

[Exits: east west]
A cute rabbit is here.
A huge, many-coloured dragon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Path in the foothills

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> get gyv sack
You get an enriched gyvel potion from a heavy backpack.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> get gyv sack
You get an enriched gyvel potion from a heavy backpack.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> get gyv sack
You get an enriched gyvel potion from a heavy backpack.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Plains of the North:
<PK> Savanti Path in the foothills

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><hills (outside)> w
Path in the foothills

[Exits: east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><hills (outside)> w
The pool in the foothills

[Exits: north east south west]
A crystal clear pool of water looks refreshing.
A huge, many-coloured dragon flies in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><hills (outside)> w
The steep foothills

[Exits: east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Plains of the North:
<PK> Savanti The steep foothills

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where
Players near you in Plains of the North:
<PK> Savanti The steep foothills

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Path in the plains

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Path in the plains

[Exits: north east south west]
A huge, many-coloured dragon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A huge, many-coloured dragon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Grassy plains

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> pet dismiss
A huge, many-coloured dragon transforms into a miniature chess piece of itself.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> pet list
You have the following pets in your bag:
[ 1] (Level 30) a huge, many-coloured dragon (neutral) - flame damage, flies
[ 2] (Level 30) a stalking, black panther (neutral) - claw damage, sneaks
[ 3] (Level 30) a white quartz tiger (good) - claw damage, walks
[ 4] (Level 30) a gnarled basilisk (neutral) - rays damage, walks
[ 5] (Level 30) a fierce-looking kestrel (neutral) - peck damage, flies
[ 6] (Level 30) an irate osprey (neutral) - charge damage, flies

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> pet summon 2
A miniature chess piece transforms to form a stalking, black panther!
A stalking, black panther now follows you.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> gr
Savanti's group:
[50 Ran] Savanti 100% hp 99% mana 95% mv 627503 xp Kills: 6
* [30 Pet] A stalking, black panther 100% hp 0% mana 100% mv 17546 tnl
* [50 Chm] A wild boar 100% hp 100% mana 100% mv

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Plains of the North:
<PK> Savanti Grassy plains

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> get pur sack
get pur sack
You get a purple potion from a heavy backpack.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You get a purple potion from a heavy backpack.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> give pur pan
You give a purple potion to a stalking, black panther.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> give pur boar
You give a purple potion to a wild boar.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Plains of the North:
<PK> Savanti Grassy plains
The night is about to end.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> l
Grassy plains
z-z-z-z| You walk in some grassy plains. The wind is strong and
| | | || rough. To the north are the foothills and mountains.
*-z-z-z-z|
| | | ||
o-@-o-o|
| | | ||
o-z-o-o|
| | | ||
o-o-o-o|
---------+

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A large, wild boar grunts softly here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> e
Path in the plains

[Exits: north east south west]

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
Path in the plains

[Exits: north east south west]

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
A path through some high grass

[Exits: north east west]

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> l
A path through some high grass
o-o-o-o-o| You are walking on a path situated in the rough plains. You
| | | | || feel the strong winds blow through your hair. The path continues
o-z-o-o-o| east and west.
| | | | |
o-o-@-o |
| | |
* + |
| |
+ |
---------+

[Exits: north east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A path through some high grass

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Path in the plains

[Exits: north east south west]

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate

[Exits: north south]
A wild boar walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Inside the North Gate

[Exits: north south up]
A gnomish city guard of Seringale stands here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The North Main Street

[Exits: north south]
A wild boar walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Militha North Square
<PK> Savanti The North Main Street

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Inside the North Gate

[Exits: north south up]
A gnomish city guard of Seringale stands here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate

[Exits: north south]
A wild boar walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Path in the plains

[Exits: north east south west]
A wild boar walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
scan a
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
You scan all around.
*** Range 2 (north) ***
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
*** Range 3 (south) ***
A gnomish city guard of Seringale stands here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 5 (south) ***
(Red Aura) A drow city guard of Seringale stands watch here.
*** Range 1 (west) ***
A cute rabbit is here.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> scan a
You scan all around.
*** Range 2 (north) ***
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
*** Range 3 (south) ***
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 5 (south) ***
(Red Aura) A drow city guard of Seringale stands watch here.
*** Range 6 (south) ***
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Red Aura) Militha is riding on the back of a nightmare.
*** Range 1 (west) ***
A cute rabbit is here.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Grassy foothills

[Exits: north east south west]
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
The steep foothills

[Exits: north east south west]

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Base of Mount Saidian

[Exits: south up]

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
The upward climb of the slope prevents you from walking evenly into the mountain.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Base of Mount Saidian

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Trail on the Mountain

[Exits: up down]

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
The upward climb of the slope prevents you from walking evenly into the mountain.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Top of the Mountain

[Exits: north down]
A marble pillar stands here, marking the southern boundary of the city.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> up
The sky echoes with the howls of the wind overhead.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> north
The South Gate of the Town of Liberty

[Exits: north south]
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Celestyn Street

[Exits: north south west]
An avian cityguard is here, protecting the town from intruders.
A wild boar walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Celestyn Street

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Celestyn Street

[Exits: north south west]
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Torin Square

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.
An avian cityguard is here, protecting the town from intruders.
A wild boar walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Arkhalis Street

[Exits: north east south]
(White Aura) A female citizen of the town saunters about.
A wild boar walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
Arkhalis Street

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.
A wild boar walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Weapon Shop

[Exits: east]
(White Aura) Argrem the Weapon Master is here practicing with his bow and axe.
A wild boar walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (indoors)> l arg
Argrem is an immense avian ex-warrior. Formerly belonging to the Royal
Guard, he has retired here to take over the supply of weapons to the town's
armed forces. He has a wild look in his eyes that tells you he still yearns
for the thrill and danger of the fight.
Argrem the Weapon Master is in excellent condition.

Argrem the Weapon Master is using:
<wielded> (Magical) (Humming) a silver crossbow
<dual wielded> (Humming) a notched axe
<stored in quiver> (Magical) (Glowing) a sheaf of flaming silver bolts (75)

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (indoors)> e
Arkhalis Street

[Exits: north south west]
(White Aura) A female citizen of the town saunters about.
A wild boar walks in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Mount Saidian:
<PK> Savanti Arkhalis Street

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
Arkhalis Street

[Exits: north east south]
A wild boar walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
Torin Square

[Exits: north east south west]
A magnificent fountain of water flows here.
An avian cityguard is here, protecting the town from intruders.
A wild boar walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)> s
Celestyn Street

[Exits: north south west]
An avian cityguard is here, protecting the town from intruders.
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Celestyn Street

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Celestyn Street

[Exits: north east south west]
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Celestyn Street

[Exits: north south west]
An avian cityguard is here, protecting the town from intruders.
A wild boar walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The South Gate of the Town of Liberty

[Exits: north south]
(White Aura) A male citizen of the town is wandering around.
A wild boar walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><city (outside)> south

The day has begun.
A wild boar looks uncomfortable in these surroundings.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Top of the Mountain

[Exits: north down]
A marble pillar stands here, marking the southern boundary of the city.
A wild boar climbs in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> south
Leaping off the mountain won't do anyone any good.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> south
Leaping off the mountain won't do anyone any good.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> south
Leaping off the mountain won't do anyone any good.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> where pk
Players near you:
<PK> Savanti Top of the Mountain

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> get defen sack
You get a Defender potion from a heavy backpack.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> get defen sack
You get a Defender potion from a heavy backpack.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> where
Players near you in Mount Saidian:
<PK> Savanti Top of the Mountain

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><mountain (indoors)> d
Trail on the Mountain

[Exits: up down]

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> d
Base of Mount Saidian

[Exits: south up]
A wild boar climbs in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> d
The dirt of the path is somewhat worn and littered here and there with feathers.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> s
A falcon swoops in to warn of a potential threat nearby.
A fighting falcon now follows you.
Militha rides in on a nightmare.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
The steep foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where

Militha rides in on a nightmare.
Players near you in Plains of the North:
<PK> Militha The steep foothills
<PK> Savanti The steep foothills

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><hills (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><hills (outside)> s
Militha rides south on a nightmare.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Grassy foothills

[Exits: north east south west]
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Red Aura) Militha is riding on the back of a nightmare.
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)> s
Militha rides south on a nightmare.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Red Aura) Militha is riding on the back of a nightmare.
A fighting falcon flies in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
Militha rides south on a nightmare.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Red Aura) Militha is riding on the back of a nightmare.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)> qd

Militha quaffs a purple potion.
Militha is surrounded by a white aura.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
You quaff a Defender potion.
You are surrounded by a white aura.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)> Dirt militha
Militha yells 'Help! Savanti kicked dirt into my eyes!'
Militha is blinded by the dirt in her eyes!
Your kicked dirt grazes Militha.
Your freezing bite mauls Militha.
Your freezing bite mauls Militha.
A fighting falcon's scratch hits Militha.
A fighting falcon's scratch hits Militha.
The brand of Ilythir glares in warning.
You block Militha's attack with your shield.
A wild boar's charge injures Militha.
A wild boar's charge injures Militha.
Militha has some small wounds and bruises.

<694/694Hp /381/394mv *Militha*><shaft/offensive fighting/mounted><><hills (outside)>
Militha has fled!
You throw some mithril pilums at Militha as she flees.
get buckler
wear buckler
Your pierce devastates Militha!
Militha rides east on a nightmare.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west

Nihjinn flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Nihjinn flies east.
You see no buckler here.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
You do not have that item.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Grassy plains

[Exits: north east south]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Grassy plains

[Exits: north east south]
Some black gyvel is lying here, dark green with tiny blood red flowers.
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A fighting falcon flies in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Path in the plains

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Path in the plains

[Exits: north east south west]
(Glowing) A trail of pixie dust leading east.
A fighting falcon flies in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Grassy foothills

[Exits: north east south west]
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A fighting falcon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Path in the plains

[Exits: north east south west]
(Glowing) A trail of pixie dust leading east.
A fighting falcon flies in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
The steep foothills

[Exits: east south west]
A fighting falcon flies in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti The steep foothills

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
The steep foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /345/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
The steep foothills

[Exits: north east south]
A bunch of pretty wild flowers is here.
A blue herb is growing here.
A badly-written note has been scrawled and left here.
A fighting falcon flies in.

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk

The sun rises in the east.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Players near you:
<PK> Savanti The steep foothills

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
The steep foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy foothills

[Exits: north east south west]
Aruncus the Druid is walking around here, searching for herbs.
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A fighting falcon flies in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> c ward
You lost your concentration.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> c ward
You feel divinely blessed.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
who
where pk
Players near you in Plains of the North:
<PK> Savanti Grassy plains

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)>
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti Grassy plains

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti Gallow hill

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
A path through some high grass

[Exits: north east west]
A fighting falcon flies in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> w
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
Outside the North Gate

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Outside the North Gate

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Inside the North Gate

[Exits: north south up]
(Glowing) A trail of pixie dust leading north.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
The North Main Street

[Exits: north south]
(Glowing) A trail of pixie dust leading north.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><road (outside)>
The North Main Street

[Exits: north east south west]
(Glowing) A trail of pixie dust leading north.
(Red Aura) A drow city guard of Seringale stands watch here.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The North Main Street

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
A human city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
North Square

[Exits: north east south west]
(Glowing) A trail of pixie dust leading north.
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Main Street

[Exits: north south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The Main Street

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
North of Market Square

[Exits: north east west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti North of Market Square

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Northwest of Market Square

[Exits: east south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
West of Market Square

[Exits: north south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti West of Market Square

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Northwest of Market Square

[Exits: east south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
North of Market Square

[Exits: north east west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north south]
A fighting falcon flies in.
A wild boar walks in.
Lightning flashes in the sky.
A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The North Main Street

[Exits: north south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The North Main Street

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north east south west]
A human city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north east south west]
(Red Aura) A drow city guard of Seringale stands watch here.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
north
Outside the North Gate

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti Gallow hill

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> dtwhere
I don't understand that.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Plains of the North:
<PK> Savanti Path in the plains

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)>
<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Path in the plains

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
where pk
Grassy plains

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Players near you:
<PK> Savanti Grassy plains

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The North Main Street

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Militha The Main Street
<PK> Savanti The North Main Street

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
(Red Aura) A drow city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A dwarven city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Main Street

[Exits: north south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /345/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
North of Market Square

[Exits: north east west]
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /341/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Northwest of Market Square

[Exits: east south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
West of Market Square

[Exits: north south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /339/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east south west]
A wild boar walks in.
A fighting falcon flies in.
A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
The bark covering your skin flakes off.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Western Monument

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east west]
A human citizen of Seringale wanders around aimlessly.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: east south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Inside the West Gate

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Outside the West Gate

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha The Western Monument
<PK> Savanti Outside the West Gate

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fighting falcon flies in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.
A fighting falcon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
The caravan attendant is here, with caravans for hire.
A fighting falcon flies in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.
A fighting falcon flies in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]
A fighting falcon flies in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
A fighting falcon flies in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
A fighting falcon flies in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A fighting falcon flies in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (east) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 6 (east) ***
A cute rabbit is here.
*** Range 2 (south) ***
A treant stands here in defense of the forest.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (east) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 6 (east) ***
A cute rabbit is here.
*** Range 2 (south) ***
A treant stands here in defense of the forest.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> whoo
That isn't a verb I know.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
A fighting falcon flies in.

<694/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
A fighting falcon flies in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You can devote again.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> devote
You bow your head in worship of your god.
Phostan grants you a little favor.
Reputation with Phostan increased by 6.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Shargugh walks in.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A narrow trail through the deep, dark forest
f-f | You are on a dusty trail winding its way east-west between
| | huge, ancient trees whose grey trunks remind you of ancient
f | pillars in a enormous, deserted hall. To the south, an
| | faint path leads away from the trail.
f-f-@-f-f|
| | ||
f f f|
| | ||
f-f-f f|
---------+

[Exits: east south west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 4 (east) ***
A cute rabbit is here.
*** Range 5 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 1 (south) ***
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.
*** Range 2 (south) ***
A treant stands here in defense of the forest.
*** Range 1 (west) ***
A large grey wolf is here, glaring hungrily at you.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east south west]
A fighting falcon flies in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.
A fighting falcon flies in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
A trail through the light forest

[Exits: east south west]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You scan all around.
*** Range 1 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 6 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 1 (south) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A cute rabbit is here.
*** Range 3 (west) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 4 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 5 (west) ***
A large grey wolf is here, glaring hungrily at you.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
The caravan attendant is here, with caravans for hire.
A fighting falcon flies in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.
A fighting falcon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The edge of the forest

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Outside the West Gate

[Exits: (gate east) west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Outside the West Gate

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Outside the West Gate

[Exits: (gate east) west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The gate is closed.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The gate is closed.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)>
An adventurer says 'I heard there's a new Towers of High Sorcery!'
An adventurer says 'If you have the courage to explore the Mystic Forest, follow me.'

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Outside the West Gate

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> jop e
I don't know how to do that.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> op e
You open the gate east of you.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Outside the West Gate

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Inside the West Gate

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The West Common Road

[Exits: east south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The West Common Road

[Exits: north east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The West Common Road

[Exits: north east west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The Western Monument

[Exits: north east south west]
A human citizen of Seringale wanders around aimlessly.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The West Common Road

[Exits: north east south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The West Common Road

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
West of Market Square

[Exits: north south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti West of Market Square

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Northwest of Market Square

[Exits: east south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
North of Market Square

[Exits: north east west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> get prot sack
You get a potion labeled 'protection' from a heavy backpack.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> quaff prot
You quaff a potion labeled 'protection'.
You feel someone protecting you.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti North of Market Square

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /344/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Main Street

[Exits: north south]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A dwarven city guard of Seringale stands watch here.
(Red Aura) A drow city guard of Seringale stands watch here.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A fighting falcon flies in.
A fighting falcon looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
Your pet is ready to be summoned again.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The North Main Street

[Exits: north south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north east south west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north south]
A human city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Inside the North Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Path in the plains

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti Gallow hill

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Grassy plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Grassy plains

[Exits: north west]
A bunch of pretty wild flowers is here.
A fighting falcon flies in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Path in the plains

[Exits: north south west]
A fighting falcon flies in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Path in the foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Path in the foothills

[Exits: north west]
A fighting falcon flies in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Path in the foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
east
Path in the foothills

[Exits: east west]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
The path intersection

[Exits: north south west]
A fighting falcon flies in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti The path intersection

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The ancient path

[Exits: north east]
A fighting falcon flies in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The ancient path

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The wooden bridge

[Exits: east west]
A cute rabbit is here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The ancient path

[Exits: east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Stones of G'harne

[Exits: west (altar down)]
A fighting falcon flies in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti The Stones of G'harne

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><field (outside)> op d
You open the altar below you.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><field (outside)> d
Dark smelly tunnels

[Exits: south west up]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /339/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
Dark smelly tunnels

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
Dark smelly tunnels

[Exits: east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> w
The Hall of the Tunneler

[Exits: east]
(Red Aura) Shudde the Giant Tunneler is guarding his treasure.
Shudde says 'I want your blood!'
Shudde says 'I want your blood!'
A fighting falcon flies in.
Shudde says 'I want your blood!'
Shudde says 'I want your blood!'

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> k wo rm
Your freezing bite *** DEMOLISHES *** Shudde!
Your freezing bite *** DEMOLISHES *** Shudde!
Shudde has quite a few wounds.

<694/694Hp /331/394mv *Shudde*><none/mob fighting/ground><><cave (indoors)> where

Your freezing bite *** DEMOLISHES *** Shudde!
A fighting falcon's scratch maims Shudde!
A fighting falcon's scratch devastates Shudde!
A fighting falcon's scratch maims Shudde!
You deflect Shudde's digestion aside in an ungraceful parry.
A stalking, black panther's claw decimates Shudde!
A wild boar's charge DISEMBOWELS Shudde!
A wild boar's charge MUTILATES Shudde!
Shudde is DEAD!!
You get 159 gold coins from the corpse of Shudde.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
Players near you in Plains of the North:
<PK> Savanti The Hall of the Tunneler

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> get clear cor
You get a clear potion from the corpse of Shudde.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> l
The Hall of the Tunneler
| The walls are dressed with strange carvings, symbolizing
| human sacrifice and people worshipping giant worms. Disgusting
| slime and gore are sprayed violently across the walls
| and floor, leaving a stench worse than death resting heavy
@-o-o| in the air.
|
|
|
|
---------+

[Exits: east]
The corpse of Shudde is lying here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> put clear sack
You put a clear potion in a heavy backpack.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where
Players near you in Plains of the North:
<PK> Savanti The Hall of the Tunneler

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> who
[ Pixie ] Nihjinn the Apprentice Minstrel
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Gatherer
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> l
The Hall of the Tunneler
| The walls are dressed with strange carvings, symbolizing
| human sacrifice and people worshipping giant worms. Disgusting
| slime and gore are sprayed violently across the walls
| and floor, leaving a stench worse than death resting heavy
@-o-o| in the air.
|
|
|
|
---------+

[Exits: east]
The corpse of Shudde is lying here.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where pk
Players near you:
<PK> Savanti The Hall of the Tunneler

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: east west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /326/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: south west up]
A cute rabbit is here.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /324/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east

The white aura around your body fades.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
The walls are covered with pungent slime.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where pk
Players near you:
<PK> Savanti Dark smelly tunnels

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where pk
Players near you:
<PK> Savanti Dark smelly tunnels

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> west
Dark smelly tunnels

[Exits: east west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> west
Dark smelly tunnels

[Exits: east west]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> west
The Hall of the Tunneler

[Exits: east]
The corpse of Shudde is lying here.
A fighting falcon flies in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where pk
Players near you:
<PK> Savanti The Hall of the Tunneler

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: east west]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> up
The ceiling is dripping disgustingly all over you.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Dark smelly tunnels

[Exits: south west up]
A cute rabbit is here.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> up
The Stones of G'harne

[Exits: west down]
A fighting falcon flies in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Path in the plains
<PK> Savanti The Stones of G'harne

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
The ancient path

[Exits: east west]
A fighting falcon flies in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The wooden bridge

[Exits: east west]
A cute rabbit is here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The ancient path

[Exits: north east]
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
where pk
scan a
Players near you:
<PK> Militha Path in the plains
<PK> Savanti The ancient path

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha Path in the plains
<PK> Savanti The ancient path

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You scan all around.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
where pk
They aren't here.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
Players near you:
<PK> Savanti The ancient path

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
You scan all around.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The ancient path

[Exits: north south]
A fighting falcon flies in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The path intersection

[Exits: north south west]
A fighting falcon flies in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><field (outside)> scan a
Dirt militha
You scan all around.
*** Range 1 (west) ***
A cute rabbit is here.
*** Range 5 (west) ***
Aruncus the Druid is walking around here, searching for herbs.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
They aren't here.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti The path intersection

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
west
Players near you:
<PK> Savanti The path intersection

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Path in the foothills

[Exits: east west]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Path in the foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Path in the foothills

[Exits: east south west]
A fighting falcon flies in.

<694/694Hp /339/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
where pk
The pool in the foothills

[Exits: north east south west]
A crystal clear pool of water looks refreshing.
A fighting falcon flies in.

<694/694Hp /336/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Players near you:
<PK> Savanti The pool in the foothills

<694/694Hp /336/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
The steep foothills

[Exits: east south west]
Aruncus the Druid is walking around here, searching for herbs.
A fighting falcon flies in.

<694/694Hp /332/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
The steep foothills

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti The steep foothills

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Grassy foothills

[Exits: north east south west]
A cute rabbit is here.
A fighting falcon flies in.

<694/694Hp /325/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
east
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A fighting falcon flies in.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /320/394mv *none*><no opponent/no opponent standing/><><field (outside)> scan a
You scan all around.
*** Range 2 (north) ***
Aruncus the Druid is walking around here, searching for herbs.

<694/694Hp /320/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Path in the plains

<694/694Hp /320/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Grassy plains

[Exits: north east south west up]
A long sturdy ladder reaches up into the heavens.
A fighting falcon flies in.

<694/694Hp /318/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Gallow hill

[Exits: north east south west]
The disfigured corpse of Harlen hangs from the gallows.
A cute rabbit is here.
A cute rabbit is here.
(White Aura) (Red Aura) A black veiled female figure waits here patiently.
A fighting falcon flies in.

<694/694Hp /316/394mv *none*><no opponent/no opponent standing/><><hills (outside)> scan a
You scan all around.
*** Range 2 (north) ***
A cute rabbit is here.
*** Range 3 (south) ***
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 4 (south) ***
A human city guard of Seringale stands watch here.
*** Range 5 (south) ***
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
*** Range 1 (west) ***
A cute rabbit is here.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Path in the plains

[Exits: north east south west]
A fighting falcon flies in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
south
Outside the North Gate

[Exits: north south]
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Dirt militha
Inside the North Gate

[Exits: north south up]
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The North Main Street

[Exits: north south]
A human city guard of Seringale stands watch here.
A wild boar walks in.
A fighting falcon flies in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><road (outside)>
The North Main Street

[Exits: north east south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
A fighting falcon flies in.
A wild boar walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Militha yells 'Help! Savanti kicked dirt into my eyes!'
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has a few scratches.

<694/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha's wrath DISEMBOWELS you!
You block Militha's attack with your shield.
Militha blocks your attack with her shield.
Militha blocks your attack with her shield.
Militha has a few scratches.

<642/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Your freezing bite mauls Militha.
Militha blocks your attack with her shield.
You block Militha's attack with your shield.
You parry Militha's wrath with an easy flourish.
Militha has a few scratches.

<642/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has a few scratches.

<642/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> sd
Her shield won't budge!
Militha has a few scratches.

<642/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha rubs the dirt out of her eyes, but they're still watering.
You block Militha's attack with your shield.
Militha's spiteful wrath MASSACRES you!
Your muscles begin to shiver.
Militha steps aside, exposing a drow assassin.
Your freezing bite DISMEMBERS a drow assassin!
Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Your freezing bite decimates Militha!
Militha has a few scratches.

<576/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has a few scratches.

<576/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> flee

Militha blocks your attack with her shield.
Your freezing bite decimates Militha!
You block Militha's attack with your shield.
You dodge a drow assassin's pierce.
Militha has some small wounds and bruises.

<576/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> flee

Militha utters the words, 'yucandusbarr'.
A stalking, black panther yells 'Help! Militha just filled the room with fire!'
Militha's fireball *** DEMOLISHES *** a stalking, black panther!
A wild boar yells 'Help! Militha just filled the room with fire!'
Militha's fireball *** DEMOLISHES *** a wild boar!
A fighting falcon yells 'Help! Militha just filled the room with fire!'
Militha's fireball *** DEVASTATES *** a fighting falcon!
Militha's fireball DISMEMBERS you!
Militha has some small wounds and bruises.

<520/694Hp /359/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
You flee from combat!
The Antechamber of the Iron Fist

[Exits: north east]
You shiver uncontrollably as you struggle to get away!

<520/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> flee
east
mt

You hear something's death cry.
A fighting falcon stops following you.

<520/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You aren't fighting anyone.

<520/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
You aren't fighting anyone.

<520/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The North Main Street

[Exits: north east south west]
The sliced-off foot of a fighting falcon is lying here.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.

<520/694Hp /357/394mv *none*><no opponent/no opponent standing/><><road (outside)> mt
Militha yells 'Help! I am being attacked by Savanti!'
You hurl a javelin as you close in to attack Militha.
Militha awkwardly parries your pierce with a loud clang.
Militha has some small wounds and bruises.

<520/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha utters the words, 'yucandusbarr'.
Militha's fireball MASSACRES you!
Militha has some small wounds and bruises.

<446/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha's wrath MUTILATES you!
Your shield wobbles and barely deflects Militha's wrath.
Your freezing bite decimates Militha!
Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Militha has some small wounds and bruises.

<404/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
No way! You are still fighting!
Militha has some small wounds and bruises.

<404/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> flee
You do the best you can!
Militha has some small wounds and bruises.

<404/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
You flee from combat!
The Antechamber of the Iron Fist

[Exits: north east]

<404/694Hp /356/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The North Main Street

[Exits: north east south west]
The sliced-off foot of a fighting falcon is lying here.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Red Aura) Militha is riding on the back of a nightmare.

<415/694Hp /393/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The North Main Street

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.

<415/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> north

Militha rides in on a nightmare.
Inside the North Gate

[Exits: north south up]
A half-elf city guard of Seringale stands watch here.
A human city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<415/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> south

Militha rides in on a nightmare.
The North Main Street

[Exits: north south]
A wild boar walks in.

<415/694Hp /387/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
The sliced-off foot of a fighting falcon is lying here.
A wild boar walks in.

<415/694Hp /385/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north east south west]
A wild boar walks in.

<415/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The North Main Street

[Exits: north south west]
A wild boar walks in.

<415/694Hp /381/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
North Square

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
(Red Aura) A drow city guard of Seringale stands watch here.
A wild boar walks in.

<415/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Main Street

[Exits: north south]
A wild boar walks in.

<415/694Hp /377/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
The bard guild banner is staked into the ground here.
A wild boar walks in.

<415/694Hp /375/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
The Main Street

[Exits: north east south west]
A wild boar walks in.

<415/694Hp /373/394mv *none*><no opponent/no opponent standing/><><road (outside)> south
south
North of Market Square

[Exits: north east west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.

<415/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<415/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Northwest of Market Square

[Exits: east south]
A wild boar walks in.

<415/694Hp /370/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
West of Market Square

[Exits: north south west]
A wild boar walks in.

<415/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east south west]
A wild boar walks in.

<415/694Hp /367/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east south west]
A wild boar walks in.

<415/694Hp /365/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Western Monument

[Exits: north east south west]
A wild boar walks in.

<415/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east west]
A wild boar walks in.

<415/694Hp /361/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east west]
A wild boar walks in.

<415/694Hp /359/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: east south west]
A wild boar walks in.

<415/694Hp /357/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Inside the West Gate

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<415/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha West of Market Square
<PK> Savanti Inside the West Gate

<415/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> scan a
You scan all around.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 6 (east) ***
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
*** Range 1 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 3 (south) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
(Red Aura) A drow city guard of Seringale stands watch here.
*** Range 4 (south) ***
An avian city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
*** Range 5 (south) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
A dwarven citizen of Seringale plods around the town.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (west) ***
The caravan attendant is here, with caravans for hire.

<415/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Outside the West Gate

[Exits: east west]
A wild boar walks in.

<415/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A wild boar walks in.

<415/694Hp /351/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A trail through the light forest

[Exits: east west]

<415/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.

<415/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]

<415/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
The caravan attendant is here, with caravans for hire.

<415/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A cute rabbit is here.

<415/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
scan a
Players near you:
<PK> Savanti A trail through the light forest

<415/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You scan all around.
*** Range 1 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (east) ***
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
*** Range 1 (south) ***
A cute rabbit is here.
*** Range 4 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 5 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.
*** Range 6 (west) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.

<415/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.

<415/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]

<415/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]

<415/694Hp /332/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<415/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<657/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

Militha rides in on a nightmare.

<657/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides west on a nightmare.

<657/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha

Militha rides in on a nightmare.

<657/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
Your shield absorbs the impact of Militha's wrath easily.
Militha blocks your attack with her shield.
Militha awkwardly parries your freezing bite with a loud clang.
Militha steps aside, exposing a drow assassin.
A wild boar's charge MUTILATES a drow assassin!
You nimbly dodge a drow assassin's pierce with a practiced maneuver.
Militha has some small wounds and bruises.

<657/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Players near you:
<PK> Militha A narrow trail through the deep, dark forest
<PK> Savanti A narrow trail through the deep, dark forest
Militha has some small wounds and bruises.

<657/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha is blinded by the dirt in her eyes!
Your kicked dirt grazes Militha.
Militha has some small wounds and bruises.

<657/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> Dirt militha

A wild boar's charge injures Militha.
You parry a drow assassin's pierce.
Your chill misses Militha.
You dodge Militha's wrath.
Militha has some small wounds and bruises.

<657/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha utters the words, 'yucandusbarr'.
Militha's fireball MANGLES a wild boar!
A stalking, black panther yells 'Help! Militha just filled the room with fire!'
Militha's fireball MANGLES a stalking, black panther!
Militha's fireball DISEMBOWELS you!
Militha's fireball *** DEMOLISHES *** a treant defender!
Militha's fireball *** DEMOLISHES *** a treant defender!
Militha has some small wounds and bruises.

<614/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> wear sword
dual whip

Your freezing bite mauls Militha.
Your freezing bite mauls Militha.
A wild boar's charge injures Militha.
You dodge a drow assassin's pierce.
You awkwardly parry Militha's wrath with a loud clang.
Militha has some small wounds and bruises.

<614/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha utters the words, 'yucandusbarr'.
Militha's fireball === OBLITERATES === a wild boar!
Militha's fireball === OBLITERATES === a stalking, black panther!
Militha's fireball *** DEMOLISHES *** you!
Militha's fireball >>> ANNIHILATES <<< a treant defender!
Militha's fireball >>> ANNIHILATES <<< a treant defender!
A treant defender is DEAD!!
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender is DEAD!!
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A treant defender says 'I will regrow! This is not the end for me, or Drkshtyre!'
A stalking, black panther is DEAD!!
You hear a stalking, black panther's death cry.
A wild boar is DEAD!!
You hear a wild boar's death cry.
A wild boar stops following you.
Militha has some small wounds and bruises.

<497/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Your kicked dirt scratches Militha.
She has already been blinded.
Militha has some small wounds and bruises.

<497/694Hp /329/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
The lightning has stopped.
Militha has some small wounds and bruises.

<507/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee

You parry a drow assassin's pierce with an easy flourish.
Militha blocks your attack with her shield.
Your freezing bite mauls Militha.
Your shield wobbles and barely deflects Militha's wrath.
You block Militha's attack with your shield.
Militha has quite a few wounds.

<507/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> west

Militha utters the words, 'yucandusbarr'.
Militha's fireball MASSACRES you!
Militha has quite a few wounds.

<435/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
west

Militha rubs the dirt out of her eyes, but they're still watering.
Shargugh walks in.
Militha's wrath devastates you!
Militha's wrath devastates you!
You parry a drow assassin's pierce.
Your weapon advantage overcomes Militha's parry attempt.
Militha steps aside, exposing a drow assassin.
Your freezing bite DISMEMBERS a drow assassin!
Your freezing bite misses Militha.
Militha has quite a few wounds.

<373/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<373/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You do not have that item.
Militha has quite a few wounds.

<373/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
You stop using some mithril pilums.
You stop using a gray leather buckler as a shield.
You wield a deadly whip of bluish fire in your off-hand.
A deadly whip of bluish fire feels like a part of you!
Militha has quite a few wounds.

<373/694Hp /382/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> west
You flee from combat!
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.
You shiver uncontrollably as you struggle to get away!

<373/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
east
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.

<373/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You aren't fighting anyone.

<373/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You collide forcefully into the side of a gargantuan tree.

<373/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You aren't fighting anyone.

<373/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You collide forcefully into the side of a gargantuan tree.

<373/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.

<373/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: east south west]
The corpse of a wild boar is lying here.
The corpse of a stalking, black panther is lying here.
The corpse of a treant defender is lying here.
The corpse of a treant defender is lying here.

<373/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.

<373/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.

<373/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.

<373/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The trees have been marked and scored by some ferocious animal.

<373/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The narrow trail

[Exits: east south west]

<373/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Spindly trees form a jagged natural fence to the north.

<373/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Spindly trees form a jagged natural fence to the north.

<373/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The narrow trail

<373/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<373/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<373/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<373/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<373/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
west
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<373/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.

<373/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<373/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<373/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<373/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
south
The Southern Path

[Exits: north south]
Zephyrus the displaced minstrel is here, seeking a new line of work.
A treant elder is here, trying to teach you the ways of nature.

<373/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<373/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<373/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> jjcam
That makes no sense.

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam

Your muscles stop shivering.

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Your heart is racing too fast.

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path

<373/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<373/694Hp /330/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The bushes here are lined with tiny, jewel-like red berries.

<373/694Hp /330/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<373/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<373/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<373/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A Small Clearing

[Exits: north east west]
(Red Aura) A glowering Defiler is here.
(White Aura) A treant guardian is here, protecting its home.

<373/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A Small Clearing

<373/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.
Rockwort the Ogre King fumes 'Someone stole my ogre gauntlets!'
Rockwort the Ogre King growls 'And my seer Lard is missing!'
Rockwort the Ogre King glares icily at you.
Rockwort the Ogre King says 'Before he disappeared, Lard said something was happening in the Sands of Sorrow.'
Rockwort the Ogre King says 'Better take a look.'

<373/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north west]

<373/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west
A Mystical Trail

[Exits: east west]

<373/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A Mystical Trail

[Exits: east south]

<373/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Savanti A Mystical Trail

<373/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north west]
(Red Aura) A glowering Defiler is here.

<373/694Hp /309/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<373/694Hp /307/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west
A Mystical Trail

[Exits: east west]

<386/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: east south]

<386/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<386/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<386/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A Mystical Trail

[Exits: east south]

<386/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Savanti A Mystical Trail

<386/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north south]

<386/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north south]

<386/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north east west]

<386/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
east
The trees seem to shift closer to each other to prevent your passage south.

<386/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Dwindling Descent

[Exits: south west]

<386/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
where pk
A Gloomy Path

[Exits: north west]

<386/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A Gloomy Path

<386/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: east south]

<386/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north south west]

<386/694Hp /330/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north west]

<386/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<386/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Alas, you cannot go that way.

<386/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<386/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east south]

<386/694Hp /325/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north west]

<386/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You'll have to let the herbs replenish first.

<386/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> camp
You have built a campfire.

<386/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You already feel righteous.

<386/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<386/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<386/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<386/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<386/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> use band
You apply the bandage to your wounds.
You feel a lot better!

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> iscan
I don't understand that.

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> exam sack
A heavy backpack holds:
( 5) (Magical) a clear potion
( 2) a steak of the corpse of Shudde
a magnifying glass
( 2) a tin canteen
a serving plate (empty)
(Glowing) (Humming) a deflective mithril-white claddagh of turning
(Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
(Glowing) (Humming) a psi-faded mithril-white claddagh
(16) a purple potion
a spotted purple pill
(29) a set of hunting javelins (25)
(Magical) a timian potion
( 4) (Glowing) an icicle
(Glowing) an effulgent pearl of light
( 2) a potion labeled 'protection'
( 2) a perfect potion of recall
(Humming) the shock Whip
(Glowing) a rainbow-shaped bow
(21) a lump of silver ore
( 4) a lump of mithril ore
( 7) a lump of platinum ore
(11) a lump of golden ore
( 2) (Glowing) (Humming) a Defender potion
( 2) (Magical) an enriched gyvel potion
(Glowing) (Humming) a sparking lightning sword
( 4) (Glowing) a fiery dagger
(Glowing) a flame lance
(Glowing) some mithril arrows (27)
( 4) a pure white herb
(Magical) a strong bow of cedar
a set of hunting javelins (17)
a bandage

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<412/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> get defender sack
get defender sack
You get a Defender potion from a heavy backpack.

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
You get a Defender potion from a heavy backpack.

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> whoo
That isn't a verb I know.

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<459/694Hp /365/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<459/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<459/694Hp /365/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<459/694Hp /365/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 66% hp 100% mana 92% mv 627503 xp Kills: 7
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<459/694Hp /365/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<459/694Hp /365/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
The white aura around your body fades.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<575/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You get a clear potion from a heavy backpack.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
who
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 82% hp 100% mana 100% mv 627503 xp Kills: 7
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<575/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<575/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<575/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<575/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<575/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<575/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<611/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> st
You are already standing.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Gloomy Path
o-f | You are on a thin, gloomy path in the northeastern corner of
| | the Tower of High Sorcery gardens. The sounds and liveliness
f-f | of wildlife in the main gardens has subsided into a quiet din.
| | Even the air seems more still, and noticeably cooler here.
f-f-@ | The path continues to the north and west.
| |
f |
| |
f-f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in The Towers of High Sorcery:
<PK> Savanti A Gloomy Path

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Jester
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
west
Alas, you cannot go that way.

<611/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east west]

<611/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: east south]

<611/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Northeastern Garden Path

[Exits: north south west]

<611/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Northeastern Garden Path

[Exits: north east]

<611/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Northeastern Garden Path

[Exits: south west]
A garden gnome scampers through the foliage.

<611/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Northeastern Garden Path

[Exits: north east]

<611/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Fork in the Eastern Garden Path

[Exits: east south west]

<611/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Outside the Tower of Necromancy

[Exits: north south (west)]

<611/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Within the Eastern Gardens

[Exits: north south]

<611/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Within the Eastern Gardens

[Exits: north west]

<611/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Within the Eastern Gardens

<611/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Turn in the Eastern Garden Path

[Exits: east south]
A garden gnome scampers through the foliage.

<611/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Turn in the Eastern Garden Path

[Exits: north west]

<611/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Turn in the Eastern Garden Path

[Exits: east south]

<611/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Turn in the Eastern Garden Path

[Exits: north west]

<611/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Turn in the Eastern Garden Path

[Exits: east south]

<611/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
south
The tower is built from solid stone.

<611/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Eastern Garden Path

[Exits: north west]

<611/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Eastern Garden Path

[Exits: east west]
A garden gnome scampers through the foliage.

<611/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Approaching the Gates

[Exits: north east south west]

<611/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Approaching the Gates

<611/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Path to the Tower

[Exits: north south]

<611/694Hp /352/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Path to the Tower

[Exits: north south]
An emaciated adventurer is here looking lost and hopeless.
A lost adventurer says 'Do you have any food you can spare, Savanti?'

<611/694Hp /350/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
The Shadow Grove

[Exits: north east south west]

<611/694Hp /349/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - Path to the Tower
South - The Shadow Grove
West - The Shadow Grove

<611/694Hp /349/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti The Shadow Grove

<611/694Hp /349/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
The Shadow Grove

[Exits: east south west]
(Invis) A shadow guardian screams a challenge and attacks.
(Invis) A shadow guardian screams a challenge and attacks.

<611/694Hp /348/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
East - The Shadow Grove
South - The Shadow Grove
West - A Small Clearing in Shadow Grove

<611/694Hp /348/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A Small Clearing in Shadow Grove

[Exits: west]

<611/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> exits
Obvious exits:
West - The Shadow Grove

<611/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Alas, you cannot go that way.

<611/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
The Shadow Grove

[Exits: east south west]
(Invis) A shadow guardian screams a challenge and attacks.
(Invis) A shadow guardian screams a challenge and attacks.

<611/694Hp /346/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A Small Clearing in Shadow Grove

[Exits: west]

<611/694Hp /345/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
The Shadow Grove

[Exits: east south west]
(Invis) A shadow guardian screams a challenge and attacks.
(Invis) A shadow guardian screams a challenge and attacks.

<611/694Hp /344/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
The Shadow Grove

[Exits: east south west]
(Invis) A shadow guardian screams a challenge and attacks.
(Invis) A shadow guardian screams a challenge and attacks.

<611/694Hp /343/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You feel less vulnerable to afflictions.
You feel less divine.

<622/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
East - The Shadow Grove
South - The Shadow Grove
West - A Small Clearing in Shadow Grove

<622/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Shadow Grove

[Exits: north east south west]

<622/694Hp /393/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
South - Cinders and Ashes
West - The Shadow Grove

<622/694Hp /393/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Cinders and Ashes

[Exits: north south]
A huge willow tree is here, engulfed in flames.

<622/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Cinders and Ashes

<622/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Forgotten Pathway

[Exits: north south]

<622/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Forgotten Pathway

[Exits: north south]

<622/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Forgotten Pathway

<622/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Forgotten Pathway

[Exits: north east]

<622/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Forgotten Pathway

[Exits: south west]

<622/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Outside the Mist

[Exits: north south]

<622/694Hp /381/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north south]

<622/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north east west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<622/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<622/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> cb blasted fireball killing my pets
[KNIGHT] (Knight) Savanti : 'Blasted fireball killing my pets.'

<622/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<622/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south]
(Red Aura) Swirling mist roams this place, devouring everything smaller.
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /373/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Lost in the Mist

[Exits: north east]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Lost in the Mist

<622/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Lost in the Mist

[Exits: south west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /369/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Alas, you cannot go that way.

<622/694Hp /369/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Lost in the Mist

[Exits: north south]

<622/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Lost in the Mist

[Exits: north east west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /365/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: east west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.
(Red Aura) A ghastly shape floats through the mists.

<622/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<622/694Hp /361/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Lost in the Mist

<622/694Hp /361/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Lost in the Mist

[Exits: north west]
(Red Aura) A ghastly shape floats through the mists.

<622/694Hp /359/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /359/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: east west]

<622/694Hp /357/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<622/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north south]

<622/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north east]
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<622/694Hp /351/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /351/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east south west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /349/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Deadend in the Mist

[Exits: west]
(Red Aura) The tentacles sway ominously and grab around.

<622/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Deadend in the Mist

<622/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<622/694Hp /345/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north east]

<622/694Hp /343/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<622/694Hp /343/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<622/694Hp /343/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east west]
(Red Aura) A ghastly shape floats through the mists.

<622/694Hp /341/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east south west]

<622/694Hp /339/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<622/694Hp /337/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate of Valour

[Exits: north south]
The night has begun.

<639/694Hp /389/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Outside the North Gate of Valour

<639/694Hp /389/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<639/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
A centurion steps aside and allows you to pass.
Regent Street

[Exits: north south]

<639/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]

<639/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north east south]

<639/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south west]
A disciple of Sarich quietly observes the area.

<639/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Regent Street

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.

<639/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.

<639/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.

<639/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /367/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<639/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
west
Players near you:
<PK> Savanti Bridge over the Bay of Vamana

<639/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Gates of Valour's Cathedral

[Exits: north east south]

<639/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The Nave of the Cathedral of Valour

[Exits: south west]

<639/694Hp /362/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
The Quire of the Cathedral of Valour

[Exits: east west]

<639/694Hp /361/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Altar of Light

[Exits: north east south]
A pit of offering is here to store mortal gifts to the gods.
A knight of the Hallowed Crown patrols the area diligently.
(White Aura) Jijit the Priestess of Light is here, communing blessings.

<639/694Hp /360/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> pet resurrect
You have been charged 900 gold coins for this service.
A stalking, black panther emerges from a pillar of golden light, trembling with energy.

<639/694Hp /360/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> wherr
That makes no sense.

<639/694Hp /360/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<639/694Hp /360/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
The Quire of the Cathedral of Valour

[Exits: east west]

<639/694Hp /359/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
The Nave of the Cathedral of Valour

[Exits: south west]

<639/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti The Nave of the Cathedral of Valour

<639/694Hp /358/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Gates of Valour's Cathedral

[Exits: north east south]

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<639/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]

<639/694Hp /351/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /349/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<639/694Hp /347/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.

<639/694Hp /345/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Queen Victoria's Needle

<639/694Hp /345/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.

<639/694Hp /343/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south west]
A disciple of Sarich quietly observes the area.

<639/694Hp /341/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north east south]

<639/694Hp /339/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]

<639/694Hp /337/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]

<639/694Hp /335/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<639/694Hp /333/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate of Valour

[Exits: north south]

<639/694Hp /331/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<639/694Hp /329/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Deadend in the Mist
<PK> Savanti Outside the Mist

<639/694Hp /329/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south west]

<639/694Hp /327/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<639/694Hp /327/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Deadend in the Mist
<PK> Savanti Within the Mist

<639/694Hp /327/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<639/694Hp /325/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate of Valour

[Exits: north south]

<639/694Hp /323/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<639/694Hp /321/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
A centurion steps aside and allows you to pass.
Regent Street

[Exits: north south]

<651/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]

<651/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north east south]

<651/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south west]
A disciple of Sarich quietly observes the area.

<651/694Hp /367/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.

<651/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.

<651/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
east
Players near you:
<PK> Savanti Queen Victoria's Needle

<651/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Greater Valour Avenue

[Exits: east west]

<651/694Hp /361/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
Greater Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A noble of Valour walks down the street.

<651/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Greater Valour Avenue

[Exits: north east west]

<651/694Hp /357/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<651/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]
A noble of Valour walks down the street.

<651/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
City Forum

[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A long table is here emblazoned with a rising sun.
A dame of Valour walks down the street.
A disciple of Sarich quietly observes the area.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.

<651/694Hp /351/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Entrance to the Oracle of Light

[Exits: north west]

<651/694Hp /350/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
where pk
City Forum

[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A long table is here emblazoned with a rising sun.
A dame of Valour walks down the street.
A disciple of Sarich quietly observes the area.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.

<651/694Hp /349/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Players near you:
<PK> Savanti City Forum

<651/694Hp /349/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Liberty Street

[Exits: north south]

<651/694Hp /347/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north east south]
A noble of Valour walks down the street.

<651/694Hp /345/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north south]
A noble of Valour walks down the street.

<651/694Hp /343/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north east south]
A noble of Valour walks down the street.
A noble of Valour walks down the street.

<651/694Hp /341/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north south]

<651/694Hp /339/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Arch of Saint Avangulen

[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A knight of the Hallowed Crown patrols the area diligently.

<651/694Hp /337/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Eastern Promenade

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<651/694Hp /335/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Eastern Promenade

[Exits: east south west]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.

<651/694Hp /333/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
The Eastern Promenade

[Exits: east west]

<651/694Hp /331/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Players near you:
<PK> Savanti The Eastern Promenade

<651/694Hp /331/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Eastern Promenade

[Exits: north east south west]

<651/694Hp /329/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
East Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<651/694Hp /327/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
A grassy bank near the water

[Exits: east west]

<651/694Hp /325/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Shallow Water

[Exits: west down]

<651/694Hp /323/394mv *none*><no opponent/no opponent standing/><><pond (outside)> where pk
down
Players near you:
<PK> Savanti Shallow Water

<651/694Hp /323/394mv *none*><no opponent/no opponent standing/><><pond (outside)>
Underwater

[Exits: east up]

<651/694Hp /321/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> east
Underwater

[Exits: north east west]

<651/694Hp /319/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> east
Underwater

[Exits: east west]
A battered ray swims at the bottom.
(Red Aura) An Underling moves here with deadly grace.

<651/694Hp /317/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> east
south
Underwater

[Exits: east south west]
A battered ray swims at the bottom.

<651/694Hp /315/394mv *none*><no opponent/no opponent standing/><><underwater (outside)>
Underwater

[Exits: north south]

<651/694Hp /313/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> south
Into a whirlpool

[Exits: north up down]
(White Aura) (Red Aura) A triton Watchman stands here, with purpose.
A laurien elf seems unconcerned of any possible danger.

<651/694Hp /311/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
Into a whirlpool

[Exits: north east south west up down]

<651/694Hp /307/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
A whirlpool

[Exits: up down]
A water weird swims around you, laughing at your folly.

<651/694Hp /303/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
A whirlpool

[Exits: south down]
(Red Aura) An enraged titan stands adrift with a burning look through your soul.

<651/694Hp /300/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti A whirlpool

<651/694Hp /300/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Increasing Current

[Exits: north south]
(Red Aura) Kre' Qusan, the Sea Wyrm is here.

<651/694Hp /297/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Sudden stillness

[Exits: north south]
(Magical) Some brown algae is here, squirting along.

<651/694Hp /294/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Sudden stillness

[Exits: north (south)]

<651/694Hp /290/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
The door is closed.

<651/694Hp /290/394mv *none*><no opponent/no opponent standing/><><river (outside)> op s
You open the door south of you.

<651/694Hp /290/394mv *none*><no opponent/no opponent standing/><><river (outside)> s
Among white caps

[Exits: north east west]
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
A servant shimmers from place to place.

<651/694Hp /287/394mv *none*><no opponent/no opponent standing/><><river (outside)> close n
You close the door north of you.

<651/694Hp /287/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
west
Players near you:
<PK> Savanti Among white caps

<663/694Hp /341/394mv *none*><no opponent/no opponent standing/><><river (outside)>
Cold water

[Exits: east west]
A short-haired beaver looks around for wood.

<663/694Hp /338/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A murky river

[Exits: east west]
A short-haired beaver looks around for wood.

<663/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A murky river

[Exits: east west]

<663/694Hp /331/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Open water

[Exits: north east west]
A river pike swims frantically about.

<663/694Hp /328/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
Stagnant water

[Exits: south up]
A river pike swims frantically about.

<663/694Hp /325/394mv *none*><no opponent/no opponent standing/><><pond (outside)> up
A watery chute

[Exits: north down]

<663/694Hp /323/394mv *none*><no opponent/no opponent standing/><><pond (outside)> north
A glistening cascade of water

[Exits: north south]

<663/694Hp /321/394mv *none*><no opponent/no opponent standing/><><pond (outside)> north
Entrance to a river valley

[Exits: east south]

<663/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
east
Hugging the coastline

[Exits: east west]

<663/694Hp /319/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
An inlet of a Bay

[Exits: north west]

<663/694Hp /318/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Players near you:
<PK> Savanti An inlet of a Bay

<663/694Hp /318/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
A forest road

[Exits: north south]

<663/694Hp /317/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forest road

[Exits: north south]

<663/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forest road

[Exits: north south]

<663/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Darker forest

[Exits: north south]

<663/694Hp /314/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Mountain Waste

[Exits: north east south]

<663/694Hp /312/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Flat Rock

[Exits: north south]

<663/694Hp /310/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Over the edge of the limestone ledge you can see the forest stretch below.

<663/694Hp /310/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
Over the edge of the limestone ledge you can see the forest stretch below.

<663/694Hp /310/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
The Mountain Waste

[Exits: north east south]

<663/694Hp /308/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
The Mountain Waste

[Exits: east west]

<663/694Hp /306/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
The Mountain Waste

[Exits: north west]

<663/694Hp /303/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
north
Players near you:
<PK> Savanti The Mountain Waste

<663/694Hp /303/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A withered forest path

[Exits: north south]

<663/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.

<663/694Hp /300/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Sudden clearing

[Exits: east west]

<663/694Hp /299/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A fork in the path

[Exits: north east west]

<663/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A forbidden path

[Exits: north south]
A small pine tree stands here.

<663/694Hp /297/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A forbidden path

[Exits: north south]

<663/694Hp /295/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north south]

<663/694Hp /294/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north east south]
A small pine tree stands here.
A fallow deer is grazing peacefully here.
A cute rabbit is here.

<663/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: south west]
A cute rabbit is here.

<663/694Hp /291/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A small path in the dense forest

<663/694Hp /291/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A small path in the dense forest

[Exits: north east west]
A small pine tree stands here.
A stone outcropping with traces of ore is here.
A brown fox is here, looking for some rabbits to chew up.

<663/694Hp /289/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
An intersection in the dense forest

[Exits: north east south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<663/694Hp /288/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
An intersection in the dense forest

[Exits: east south west]

<663/694Hp /286/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
west
Players near you:
<PK> Savanti An intersection in the dense forest

<663/694Hp /286/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.

<663/694Hp /285/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the dense forest

[Exits: north south]

<663/694Hp /284/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A trail through the dense forest

[Exits: east south west]

<663/694Hp /283/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the dense forest

<663/694Hp /283/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]

<663/694Hp /281/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A purple potion is here.

<663/694Hp /279/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<663/694Hp /277/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<663/694Hp /276/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<663/694Hp /276/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.

<663/694Hp /275/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]

<663/694Hp /274/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<663/694Hp /274/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<663/694Hp /273/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<677/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<677/694Hp /325/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<677/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<677/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.

<677/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<677/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<677/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /317/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<677/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<677/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
Zephyrus the displaced minstrel is here, seeking a new line of work.
(Red Aura) A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.

<677/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<677/694Hp /314/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<677/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Path Intersection

<677/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Pathway Wedge

[Exits: east west]
A dragonwing stud ring is here.
(Red Aura) A crystal ooze sloshes about.
A treant adult is here, taking care of the young.

<677/694Hp /312/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.

<677/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A thin trail

<677/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A thin trail

<677/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: north east]
A stone outcropping with traces of ore is here.

<677/694Hp /310/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A thin trail

[Exits: south west]
A treant adult is here, taking care of the young.

<677/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A thin trail

<677/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.

<677/694Hp /306/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<677/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A thin trail

<677/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<677/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<677/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<677/694Hp /305/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
The herbs look more plentiful again.
The boars wait in the thickets again.

<694/694Hp /364/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
A muscular ranger walks east.

<694/694Hp /364/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group:
[50 Ran] Savanti 100% hp 100% mana 92% mv 627503 xp Kills: 7
* [30 Pet] A stalking, black panther 100% hp 100% mana 100% mv 17546 tnl

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A thin trail

[Exits: east west]
(White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A crystal ooze sloshes about.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@-f | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f|
|
|
---------+

[Exits: east west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A crystal ooze sloshes about.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> keen
You vision is already as sharp as it can get.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> devote
You can't devote yourself again so soon.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A crystal ooze slithers in.
A muscular ranger walks east.
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A thin trail

[Exits: south west]
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Juggler
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sc

/@============================================================-
| \
| Savanti the Wrath of Nature, Knight of Valour, follower of Phostan|
| Acolyte of Earth, Rank Knight of [KNIGHT] |
| You are 27 years old (192 hours, 60h:08m of bloodshed) |
| |
| Race: Elf Hometown: Valour Health: 694/694 |
| Sex: Male Class: Ranger Mana: 855/855 |
| Size: medium Alignment: Good Move: 394/394 |
| Age: adolescent Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Competent Weight: 254/325 |
| Intell: 25 (25+0) Level: 50 Pracs: 0 |
| Wisdom: 21 (20+1) Exp tnl: 23697 Trains: 2 |
| Dexter: 23 (23+0) Guildpoint: 3/3 Items: 36/39 |
| Consti: 15 (15+0) Gold: 6599 Wimpy: 0 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: Worn out from your wounds |
------------------------------------------ \
/ |
| Hitroll: 30 Armor Vs Pierce: 158 Saving Throws |
| Off-H: 30 Vs Bash: 154 Afflictive: 50 |
| Damroll: 44 Vs Slash: 146 Maledictive: 43 |
| Off-H: 44 Vs Magic: 90 Mental: 51 |
\==========================================================-/
You are affected by the following:
Spell: detect magic : lasts for 7 hours
Spell: detect invis : lasts for 7 hours
Spell: detect evil : lasts for 7 hours
Skill: campfire : lasts for 14 hours
Spell: armor : modifies armor class by 20 for 8 hours
Skill: devote : lasts for 8 hours
Skill: ward cooldown : lasts for 5 hours
Beast: falcons : unavailable for 3 hours
Skill: warcry : modifies save vs afflictive by 6 for 1 hours
: modifies hitroll by 6 for 1 hours
Skill: keen sight : lasts for 9 hours

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> give pur pan
You step out from your cover.
You give a purple potion to a stalking, black panther.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherre
That makes no sense.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
It starts to rain.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> alias oo o all quaff purple
oo is now aliased to 'o all quaff purple'.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> alias or o all rescue savanti
or is now aliased to 'o all rescue savanti'.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> or
You step out from your cover.
Ok.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Your warcry wears off.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
| The trail suddenly becomes patchy and gradually begins
| to disappear under the intense vegetation. Dirt hills
| that give shelter to hundreds of beetle like creatures
| sprout relentless from the ground. These are the primary
f-f-@ | bottom dwellers of this forest - feeding on decayed and
| | dead animals.
f-f-f|
|
|
---------+

[Exits: south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) A muscular ranger is here, taking care of the plants around him.
A treant adult is here, taking care of the young.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You grunt softly.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You feel righteous as you yell out your warcry.
You yell 'Light of Heaven, grant me your fury to purge the darkness!'
A passing wolf joins in the hunt.
A large wolf now follows you.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A thin trail

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A thin trail

[Exits: north east]
A stone outcropping with traces of ore is here.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> autosac
You will now sacrifice corpses automatically.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> autosac
You no longer sacrifice corpses.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> k ogre
Your freezing bite MANGLES an ogre!
Your flaming bite *** DEMOLISHES *** an ogre!
Your freezing bite *** DEMOLISHES *** an ogre!
An ogre is DEAD!!
You hear an ogre's death cry.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bt
You butcher the corpse of an ogre and create a steak.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
Players near you in Drkshtyre Wood:
<PK> Savanti A thin trail

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The night is about to end.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A thin trail
f| The trail suddenly becomes patchy and gradually begins
|| to disappear under the intense vegetation. Dirt hills
f-f f| that give shelter to hundreds of beetle like creatures
| || sprout relentless from the ground. These are the primary
f-@-f-f| bottom dwellers of this forest - feeding on decayed and
|| dead animals.
f|
||
f-f-f|
---------+

[Exits: east west]
a steak of the corpse of an ogre is here.
A stump of wood with an animal fang through its tip lies here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A stalking, black panther is here, quietly serving its master.
A treant adult is here, taking care of the young.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> whewre
I don't understand that.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Human ] Duchess Cera the Keeper of the Path
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
The Pathway Wedge

[Exits: east west]
A dragonwing stud ring is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant adult is here, taking care of the young.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Path Intersection

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
(Red Aura) A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
Zephyrus the displaced minstrel is here, seeking a new line of work.
A sapling is here, trying to find sunlight.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In Drkshtyre Wood

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
Zephyrus the displaced minstrel is here, seeking a new line of work.
A sapling is here, trying to find sunlight.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The narrow trail

[Exits: east south west]

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The narrow trail

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
where pk
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 6 (east) ***
A cute rabbit is here.
*** Range 1 (south) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (south) ***
A treant stands here in defense of the forest.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east south west]
A purple potion is here.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]

<694/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east south west]

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east south west]
A cute rabbit is here.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
The caravan attendant is here, with caravans for hire.

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]

<694/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The edge of the forest

[Exits: east west]

<694/694Hp /325/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Outside the West Gate

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large wolf walks in.
A wild boar walks in.

<694/694Hp /323/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Outside the West Gate

<694/694Hp /323/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<694/694Hp /321/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A trail through the light forest

[Exits: east west]

<694/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.

<694/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]

<694/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

The day has begun.
The falcons watch over you again.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
The caravan attendant is here, with caravans for hire.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]
A cute rabbit is here.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A dusty trail in the deep, dark forest
<PK> Savanti A trail through the light forest

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A narrow trail through the deep, dark forest
<PK> Savanti A trail through the dense forest

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A purple potion is here.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A narrow trail through the deep, dark forest
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff anc
You quaff a potion of the ancients.
You are surrounded by a white aura.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides north on a nightmare.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 5 (east) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 6 (east) ***
A cute rabbit is here.
*** Range 1 (south) ***
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (south) ***
A treant stands here in defense of the forest.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
Militha's wrath MUTILATES you!
Militha's wrath DISEMBOWELS you!
Militha is in excellent condition.

<604/694Hp /349/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha steps aside, exposing a drow assassin.
A large wolf's bite maims a drow assassin!
You deflect a drow assassin's pierce aside in an ungraceful parry.
Militha's wrath MUTILATES you!
Militha's shield wobbles and barely deflects your freezing bite.
Militha steps aside, exposing a drow assassin.
Your flaming bite DISMEMBERS a drow assassin!
Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Militha is in excellent condition.

<565/694Hp /349/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
You flee from combat!
On the trunk

[Exits: up down]

<565/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> d
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
(Charmed) A wild boar is here, fighting Militha.
(Charmed) A large wolf is here, fighting Militha.

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
Militha yells 'Help! Savanti tried to kick dirt into my eyes!'
Your kicked dirt misses Militha.
Militha is in excellent condition.

<565/694Hp /343/394mv *Militha*><shaft/defensive fighting/mounted>< a large wolf: 100%hp><forest (outside)>
Militha's spiteful wrath *** DEVASTATES *** a large wolf!
Your weapon advantage overcomes Militha's parry attempt.
Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Militha's shield wobbles and barely deflects your flaming bite.
A large wolf's bite injures Militha.
Militha steps aside, exposing a drow assassin.
A large wolf's bite MUTILATES a drow assassin!
A drow assassin's pierce maims a large wolf!
Militha has a few scratches.

<565/694Hp /343/394mv *Militha*><shaft/defensive fighting/mounted>< a large wolf: 77%hp><forest (outside)>
Militha has fled!
Militha rides south on a nightmare.

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wolf's bite MUTILATES a drow assassin!
A large wolf's bite MUTILATES a drow assassin!
A drow assassin's pierce MUTILATES a large wolf!
A drow assassin has fled!

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides north on a nightmare.

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north

Militha rides in on a nightmare.

<565/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
Militha's wrath DISEMBOWELS you!
Militha has a few scratches.

<517/694Hp /343/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
No way! You are still fighting!
Militha's wrath DISEMBOWELS you!
You manage to dodge Militha's wrath with a lot of effort.
A large wolf's bite injures Militha.
A large wolf's bite injures Militha.
You nimbly dodge a drow assassin's pierce with a practiced maneuver.
Militha's shield absorbs the impact of your chill easily.
Militha parries your flaming bite.
Militha blocks your attack with her shield.
Militha has a few scratches.

<465/694Hp /343/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
You flee from combat!
On the trunk

[Exits: up down]

<465/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<465/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> down
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
(Charmed) A wild boar is here, fighting Militha.
(Charmed) A large wolf is here, fighting Militha.

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> ddt
That isn't a verb I know.

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
Militha yells 'Help! Savanti tried to kick dirt into my eyes!'
Your kicked dirt misses Militha.
Your freezing bite mauls Militha.
Militha's spiteful wrath *** DEVASTATES *** a wild boar!
A wild boar's charge injures Militha.
A drow assassin's pierce MUTILATES a wild boar!
Militha has some small wounds and bruises.

<465/694Hp /338/394mv *Militha*><shaft/defensive fighting/mounted>< a wild boar: 67%hp><forest (outside)>
Militha has fled!
Militha rides south on a nightmare.

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> flee

A wild boar's charge maims a drow assassin!
A wild boar's charge MUTILATES a drow assassin!
A drow assassin's pierce MUTILATES a wild boar!
A drow assassin has fled!

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<465/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
Militha's wrath misses you.
Militha has some small wounds and bruises.

<465/694Hp /338/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
south

The sun rises in the east.
Militha has a few scratches.

<472/694Hp /391/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha parries your freezing bite.
Militha's wrath maims you!
Militha's wrath devastates you!
A wild boar's charge injures Militha.
A wild boar's charge injures Militha.
A large wolf's bite injures Militha.
A large wolf's bite injures Militha.
Militha has some small wounds and bruises.

<406/694Hp /391/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You flee from combat!
A narrow trail through the deep, dark forest

[Exits: north south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
You aren't fighting anyone.

<406/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<406/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: north south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<406/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north south west]
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
(Charmed) A wild boar is here, fighting Militha.
(Charmed) A large wolf is here, fighting Militha.
Militha's spiteful wrath *** DEMOLISHES *** a wild boar!
A Morning-Star named Vainglory basks in its own evil splendor.
Militha is protected by her evil.
A wild boar's charge injures Militha.

<406/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.

<406/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The narrow trail

[Exits: east south west]

<406/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.

<406/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<406/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.

<406/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<406/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north south west]
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<406/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north south west]
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<406/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<406/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<406/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
You yell 'Help! I am being attacked by Militha!'
You dodge Militha's wrath.
You awkwardly parry Militha's wrath with a loud clang.
Militha has some small wounds and bruises.

<406/694Hp /346/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
No way! You are still fighting!
Militha has some small wounds and bruises.

<406/694Hp /346/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> north
No way! You are still fighting!
Militha has some small wounds and bruises.

<406/694Hp /346/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha blocks your attack with her shield.
Your flaming bite misses Militha.
A wild boar's charge injures Militha.
Militha's wrath MUTILATES you!
Militha's wrath devastates you!
Militha has some small wounds and bruises.

<338/694Hp /346/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> flee
You flee from combat!
A narrow trail through the deep, dark forest

[Exits: north south west]
A large grey wolf is here, glaring hungrily at you.

<338/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<338/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A junction in the deep, dark forest

[Exits: east south west]

<338/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The bark of these trees is covered with a strange film of grey fuzz.

<338/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A small path in the deep, dark forest

[Exits: north west]
A long, grey branch rests heavily on the ground.
A treant stands here in defense of the forest.

<338/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the deep, dark forest

[Exits: north south]
A large toadstool grows nearby.
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.

<338/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: east south west]
A purple potion is here.

<338/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
scan a
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<338/694Hp /331/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You scan all around.
*** Range 5 (east) ***
A cute rabbit is here.
*** Range 6 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
The caravan attendant is here, with caravans for hire.
*** Range 1 (west) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<338/694Hp /331/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<338/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You collide forcefully into the side of a gargantuan tree.

<338/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.

<338/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]

<338/694Hp /325/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<338/694Hp /323/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<338/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<338/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The Southern Path
<PK> Savanti The main path in Drkshtyre Wood

<338/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<338/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.

<338/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<562/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
west

You feel more ready to prepare a ward of light.

<577/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.

<577/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<577/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
south
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti The main path in Drkshtyre Wood

<577/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
Zephyrus the displaced minstrel is here, seeking a new line of work.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Path Intersection

<577/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The bushes here are lined with tiny, jewel-like red berries.

<577/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Small Clearing

[Exits: north east west]
(Red Aura) A glowering Defiler is here.
(White Aura) A treant guardian is here, protecting its home.

<577/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.
Rockwort the Ogre King fumes 'Someone stole my ogre gauntlets!'
Rockwort the Ogre King growls 'And my seer Lard is missing!'
Rockwort the Ogre King glares icily at you.
Rockwort the Ogre King says 'Before he disappeared, Lard said something was happening in the Sands of Sorrow.'
Rockwort the Ogre King says 'Better take a look.'

<577/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti Thick Trees

<577/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<577/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<577/694Hp /334/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<577/694Hp /334/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<577/694Hp /331/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: north west]

<577/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Dirt militha
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.

<577/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
They aren't here.

<577/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Small Clearing

[Exits: north east west]
(Red Aura) A glowering Defiler is here.
(White Aura) A treant guardian is here, protecting its home.

<577/694Hp /325/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /323/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The Southern Path
<PK> Savanti The Southern Path

<577/694Hp /323/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Small Clearing

[Exits: north east west]
(Red Aura) A glowering Defiler is here.
(White Aura) A treant guardian is here, protecting its home.

<577/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: south west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) A forest ettin sulks here in the shadows.

<577/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The Southern Path
<PK> Savanti The backtrail

<577/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Small Clearing

[Exits: north east west]
(Red Aura) A glowering Defiler is here.
(White Aura) A treant guardian is here, protecting its home.

<577/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
scan a
Players near you in Drkshtyre Wood:
<PK> Militha The Southern Path
<PK> Savanti A Small Clearing

<577/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You scan all around.
*** Range 1 (north) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 1 (east) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 2 (east) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 3 (east) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 4 (east) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 1 (west) ***
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.

<577/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In Drkshtyre Wood
<PK> Savanti A Small Clearing

<577/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /302/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
Zephyrus the displaced minstrel is here, seeking a new line of work.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<577/694Hp /300/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /297/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<577/694Hp /294/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<577/694Hp /294/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<577/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Large pearly border stones mark the edge of the forest path.

<577/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
A sapling is here, trying to find sunlight.
*** Range 6 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 1 (south) ***
A treant elder is here, trying to teach you the ways of nature.
*** Range 2 (south) ***
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
*** Range 3 (south) ***
Zephyrus the displaced minstrel is here, seeking a new line of work.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 4 (south) ***
A treant elder is here, trying to teach you the ways of nature.
*** Range 5 (south) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.

<577/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The main path in Drkshtyre Wood

<577/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<577/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<577/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A long bridge
<PK> Savanti In Drkshtyre Wood

<577/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<577/694Hp /288/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.

<577/694Hp /285/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant sibling is here.

<577/694Hp /283/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.

<577/694Hp /280/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.

<577/694Hp /277/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A large wooded path

[Exits: north south]

<577/694Hp /275/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<577/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<577/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.

<577/694Hp /269/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]

<577/694Hp /266/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.

<587/694Hp /317/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<587/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]

<587/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.

<587/694Hp /310/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<587/694Hp /310/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.

<587/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.

<587/694Hp /306/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A large wooded path

[Exits: north south]

<587/694Hp /303/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<587/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.

<587/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: north east south]

<587/694Hp /295/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<587/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
where pk
You run blindly into a faceful of nettles.

<587/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A large wooded path

<587/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: east west]
(Red Aura) A scaly serpent is here.
(Red Aura) A small boy is here, carving trees into totem poles.

<587/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<587/694Hp /287/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<587/694Hp /286/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
west
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large wolf walks in.
A wild boar walks in.

<587/694Hp /284/394mv *none*><no opponent/no opponent standing/><><road (outside)>
A long bridge

[Exits: east west]
(Red Aura) A troll is here, collecting bridge tolls.
A wild boar walks in.
A large wolf walks in.

<587/694Hp /282/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
north
A long bridge

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<587/694Hp /280/394mv *none*><no opponent/no opponent standing/><><road (outside)>
In the Water

[Exits: south west]
A gruff-looking billy goat stands here looking hungry.
A wild boar swims in.
A large wolf swims in.

<587/694Hp /278/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<587/694Hp /278/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
You can't climb the sheer rock face that marks the river's boundaries.

<587/694Hp /278/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<587/694Hp /275/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<587/694Hp /272/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
west
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<587/694Hp /269/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large wolf swims in.

<587/694Hp /265/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A diamond-white girdle is here.
A large wolf swims in.
A wild boar swims in.
Fat drops of rain fall loudly through the trees.
A nearby leaf twitches as it is struck by a falling raindrop.
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<587/694Hp /262/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A wild boar swims in.
A large wolf swims in.

<587/694Hp /259/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<587/694Hp /256/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
west
Players near you:
<PK> Savanti In the Water

<587/694Hp /256/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<587/694Hp /253/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<587/694Hp /250/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A wild boar walks in.
A large wolf walks in.

<587/694Hp /247/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
scan a
Players near you:
<PK> Militha In the sunlight
<PK> Savanti A Rocky Shore

<587/694Hp /247/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You scan all around.
*** Range 3 (east) ***
(Red Aura) A scaly serpent is here.

<587/694Hp /247/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<587/694Hp /245/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<587/694Hp /243/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
where pk
A Rocky Shore

[Exits: south west]

<587/694Hp /241/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Players near you:
<PK> Militha In the sunlight
<PK> Savanti A Rocky Shore

<587/694Hp /241/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Underbrush

[Exits: east west]

<587/694Hp /240/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Circlet of Bushes

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<587/694Hp /237/394mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A small path

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<587/694Hp /233/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: north south]

<587/694Hp /231/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: north south]

<587/694Hp /229/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
where pk
A garden path

[Exits: north south]

<587/694Hp /227/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A garden path

[Exits: east south west]

<587/694Hp /225/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Militha The main path
<PK> Savanti A garden path

<587/694Hp /225/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha The main path
<PK> Savanti A garden path

<587/694Hp /225/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A foresty courtyard

[Exits: east west]

<587/694Hp /223/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A foresty courtyard

[Exits: north west]
A heavy warhorse is here.

<587/694Hp /221/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Some green grass

[Exits: north (east) south]
This simple shack door has been crafted from deadfall.
A mottled wolf keeps watch over its master's abode.

<587/694Hp /220/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Some green grass

[Exits: east south west]
An apprentice magician is here misfiring a spell.
A brightly colored entertainer is here.

<587/694Hp /218/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
west
Players near you:
<PK> Militha The main path
<PK> Savanti Some green grass

<587/694Hp /218/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A side path

[Exits: north east]
A tender is here looking around for something to do.

<587/694Hp /216/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
In the sunlight

[Exits: north south]

<587/694Hp /215/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
In the sunlight

[Exits: north south]
A tender is here looking around for something to do.

<587/694Hp /213/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
The main path

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<587/694Hp /212/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
mtdt
Alas, you cannot go that way.

<587/694Hp /212/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Alas, you cannot go that way.

<587/694Hp /212/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
That makes no sense.

<587/694Hp /212/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Players near you:
<PK> Militha The main path
<PK> Savanti The main path

<587/694Hp /212/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The main path

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<587/694Hp /210/394mv *none*><no opponent/no opponent standing/><><road (outside)> scan a
You scan all around.
*** Range 2 (east) ***
An apprentice magician is here misfiring a spell.
*** Range 3 (east) ***
A heavy warhorse is here.
A tender is here looking around for something to do.
*** Range 5 (east) ***
An apprentice magician is here misfiring a spell.
*** Range 3 (west) ***
A heavy warhorse is here.

<587/694Hp /210/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The main path

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<587/694Hp /208/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The main path

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<587/694Hp /206/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
west
The main path

[Exits: east south west]
A heavy warhorse is here.
A wild boar walks in.
A large wolf walks in.

<587/694Hp /204/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
The main path

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<587/694Hp /202/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Players near you:
<PK> Militha Weeds everywhere
<PK> Savanti The main path

<587/694Hp /202/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The main path

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<587/694Hp /200/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Militha rides in on a nightmare.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<597/694Hp /254/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Alas, you cannot go that way.

<597/694Hp /254/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
You yell 'Help! I am being attacked by Militha!'
Militha's wrath MUTILATES you!
Militha's wrath MUTILATES you!
No way! You are still fighting!
Militha has some small wounds and bruises.

<517/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha's wrath DISEMBOWELS you!
You parry Militha's wrath.
Your freezing bite decimates Militha!
Militha steps aside, exposing a drow assassin.
A large wolf's bite MUTILATES a drow assassin!
You thrust a drow assassin's pierce aside in a skillful parry.
Militha has some small wounds and bruises.

<474/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> Dirt militha
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has some small wounds and bruises.

<474/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha rubs the dirt out of her eyes, but they're still watering.
A wild boar's charge injures Militha.
Militha's spiteful wrath DISMEMBERS you!
Militha's wrath MUTILATES you!
A Morning-Star named Vainglory basks in its own evil splendor.
Militha is protected by her evil.
Militha steps aside, exposing a drow assassin.
Your freezing bite DISMEMBERS a drow assassin!
Militha steps aside, exposing a drow assassin.
Your flaming bite MASSACRES a drow assassin!
Militha blocks your attack with her shield.
Militha's shield jolts under your freezing bite, but holds.
You dodge a drow assassin's pierce.
Militha has some small wounds and bruises.

<371/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> sd

Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Militha's shield jolts under your flaming bite, but holds.
Militha's wrath MUTILATES you!
You stumble and barely manage to dodge Militha's wrath.
You nimbly dodge a drow assassin's pierce with a practiced maneuver.
Militha has some small wounds and bruises.

<333/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
You fail to disarm Militha's shield.
Militha has some small wounds and bruises.

<333/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
Militha utters the words, 'yucandusbarr'.
Militha's fireball === OBLITERATES === a large wolf!
Militha's fireball *** DEVASTATES *** a wild boar!
A stalking, black panther yells 'Help! Militha just filled the room with fire!'
Militha's fireball *** DEVASTATES *** a stalking, black panther!
Militha's fireball MANGLES you!
Militha has some small wounds and bruises.

<252/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)>
You dodge Militha's wrath.
Your weapon advantage overcomes Militha's parry attempt.
Militha steps aside, exposing a drow assassin.
Your freezing bite MASSACRES a drow assassin!
Militha steps aside, exposing a drow assassin.
Your flaming bite MANGLES a drow assassin!
You parry a drow assassin's pierce.
Militha has some small wounds and bruises.

<252/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> flee

Militha utters the words, 'yucandusbarr'.
Militha's fireball >>> ANNIHILATES <<< a large wolf!
Militha's fireball === OBLITERATES === a wild boar!
Militha's fireball === OBLITERATES === a stalking, black panther!
Militha's fireball *** DEMOLISHES *** you!
A wild boar is DEAD!!
A wild boar's heart is torn from its chest.
A wild boar stops following you.
Militha sacrifices the corpse of a wild boar to Darkhan.
Militha has some small wounds and bruises.

<138/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> flee

Militha's wrath MUTILATES you!
Militha's wrath DISEMBOWELS you!
Your freezing bite maims Militha!
Militha blocks your attack with her shield.
Your freezing bite mauls Militha.
You dance around a drow assassin's pierce and easily dodge it.
Militha has quite a few wounds.

<47/694Hp /254/394mv *Militha*><shaft/defensive fighting/mounted><><road (outside)> east
You flee from combat!
The main path

[Exits: east west]

<47/694Hp /252/394mv *none*><no opponent/no opponent standing/><><road (outside)>
You aren't fighting anyone.
You hear something's death cry.
You hear something's death cry.
A large wolf stops following you.

<47/694Hp /252/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The main path

[Exits: east south west]
A heavy warhorse is here.

<47/694Hp /250/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
east
The main path

[Exits: east west]

<47/694Hp /248/394mv *none*><no opponent/no opponent standing/><><road (outside)>
The main path

[Exits: east west]

<47/694Hp /246/394mv *none*><no opponent/no opponent standing/><><road (outside)> get recall sack
quaf recall
The main path

[Exits: east west]

<47/694Hp /244/394mv *none*><no opponent/no opponent standing/><><road (outside)>
You get a perfect potion of recall from a heavy backpack.

<47/694Hp /244/394mv *none*><no opponent/no opponent standing/><><road (outside)>
You quaff a perfect potion of recall.
The Quire of the Cathedral of Valour

[Exits: east west]

<47/694Hp /122/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
south

Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<47/694Hp /122/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The Nave of the Cathedral of Valour

[Exits: south west]

<47/694Hp /121/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Gates of Valour's Cathedral

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.

<47/694Hp /120/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.

<47/694Hp /118/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]

<47/694Hp /116/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.

<47/694Hp /114/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
(White Aura) The captain of the guard is here, observing quietly.

<47/694Hp /112/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.

<47/694Hp /110/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.

<47/694Hp /108/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Western Promenade

[Exits: east west]

<47/694Hp /106/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Western Promenade

[Exits: north east west]

<47/694Hp /104/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Western Promenade

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<47/694Hp /102/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Western Promenade

[Exits: north east south west]

<47/694Hp /100/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
West Gate of City of Valour

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<47/694Hp /98/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
A Secluded Field

[Exits: north east west]
You feel less armored.
You can devote again.

<66/694Hp /150/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.

<66/694Hp /148/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Grassy Plateau

[Exits: north south west]

<66/694Hp /146/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Peaceful Outpost

[Exits: east west]
A storm giant warrior is posted here.

<66/694Hp /145/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Along the Trail

[Exits: east south]

<66/694Hp /144/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Around a Meandering Trail

[Exits: north west]

<66/694Hp /142/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Narrow Trail

[Exits: east west]

<66/694Hp /140/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Entrance to a Cave

[Exits: north east west]

<66/694Hp /138/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<66/694Hp /138/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Narrow Trail

[Exits: east west]

<66/694Hp /136/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
north
Entrance to a Cave

[Exits: north east west]

<66/694Hp /134/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Into Darkness

[Exits: south west]

<66/694Hp /133/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> west
Total Darkness

[Exits: north east west]
A young bear cub sits sulking here.

<66/694Hp /131/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> west
A Dark Passage

[Exits: east south]

<66/694Hp /129/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> where pk
south
Players near you:
<PK> Savanti A Dark Passage

<66/694Hp /129/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
The Mouth of a Cave

[Exits: north west]

<66/694Hp /127/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
Around Storm Hill

[Exits: east west]

<66/694Hp /124/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
The Base of Storm Hill

[Exits: east south up]

<66/694Hp /120/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
An Obelisk

[Exits: north west]

<66/694Hp /118/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
Your heart is racing too fast.

<66/694Hp /118/394mv *none*><no opponent/no opponent standing/><><field (outside)> camp
You aren't ready to build another campfire.

<66/694Hp /118/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
The Northern Shoreline

[Exits: east south]

<66/694Hp /116/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti The Northern Shoreline

<66/694Hp /116/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Alas, you cannot go that way.

<66/694Hp /116/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<66/694Hp /116/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.

<66/694Hp /114/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
On A Wooden Dock

[Exits: north east south]

<66/694Hp /112/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Small Pool

[Exits: north south]

<66/694Hp /110/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.

<66/694Hp /108/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
south
Players near you:
<PK> Savanti A Tall Flagpole

<66/694Hp /108/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Small Pool

[Exits: north south]

<66/694Hp /106/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
On A Wooden Dock

[Exits: north east south]

<66/694Hp /104/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.

<66/694Hp /102/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Northern Shoreline

[Exits: east south]

<66/694Hp /100/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Obelisk

[Exits: north west]

<66/694Hp /98/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
west
Players near you:
<PK> Savanti An Obelisk

<66/694Hp /98/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
The Northern Shoreline

[Exits: east south]

<66/694Hp /96/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.

<66/694Hp /94/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
On A Wooden Dock

[Exits: north east south]

<66/694Hp /92/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Alas, you cannot go that way.

<66/694Hp /92/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Small Pool

[Exits: north south]

<66/694Hp /90/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.

<66/694Hp /88/394mv *none*><no opponent/no opponent standing/><><field (outside)>
On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.

<66/694Hp /86/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.
Your vision is no longer as sharp.

<79/694Hp /138/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Small Pool

[Exits: north south]

<79/694Hp /136/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Alas, you cannot go that way.

<79/694Hp /136/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
On A Wooden Dock

[Exits: north east south]

<79/694Hp /134/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.

<79/694Hp /132/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Northern Shoreline

[Exits: east south]

<79/694Hp /130/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
An Obelisk

[Exits: north west]

<79/694Hp /128/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Players near you:
<PK> Savanti An Obelisk

<79/694Hp /128/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
The Base of Storm Hill

[Exits: east south up]

<79/694Hp /126/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Around Storm Hill

[Exits: east west]

<79/694Hp /122/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
The Mouth of a Cave

[Exits: north west]

<79/694Hp /118/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
Alas, you cannot go that way.

<79/694Hp /118/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
A Dark Passage

[Exits: east south]

<79/694Hp /115/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<79/694Hp /115/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Total Darkness

[Exits: north east west]
A young bear cub sits sulking here.

<79/694Hp /113/394mv *none*><no opponent/no opponent standing/><><cave (indoors)>
Into Darkness

[Exits: south west]

<79/694Hp /110/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> south
Entrance to a Cave

[Exits: north east west]

<79/694Hp /109/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Narrow Trail

[Exits: east west]

<79/694Hp /107/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Around a Meandering Trail

[Exits: north west]

<79/694Hp /105/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Along the Trail

[Exits: east south]

<79/694Hp /103/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
A Peaceful Outpost

[Exits: east west]
A storm giant warrior is posted here.

<79/694Hp /102/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
Players near you:
<PK> Savanti A Peaceful Outpost

<79/694Hp /102/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
where pk
A Grassy Plateau

[Exits: north south west]

<79/694Hp /101/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Alas, you cannot go that way.

<79/694Hp /101/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Players near you:
<PK> Savanti A Grassy Plateau

<79/694Hp /101/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<79/694Hp /101/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.

<79/694Hp /99/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Secluded Field

[Exits: north east west]

<79/694Hp /97/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<79/694Hp /95/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
The Western Promenade

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.

<79/694Hp /93/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Players near you:
<PK> Militha The Arch of Saint Avangulen
<PK> Savanti The Western Promenade

<79/694Hp /93/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]

<79/694Hp /91/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east west]
A knight of the Hallowed Crown patrols the area diligently.

<79/694Hp /89/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]

<79/694Hp /87/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.

<79/694Hp /85/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]

<79/694Hp /83/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A disciple of Sarich quietly observes the area.

<79/694Hp /81/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]

<79/694Hp /79/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.

<79/694Hp /77/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A citizen of Valour wanders about.

<79/694Hp /75/394mv *none*><no opponent/no opponent standing/><><city (outside)> get pill sack
You get a spotted purple pill from a heavy backpack.

<79/694Hp /75/394mv *none*><no opponent/no opponent standing/><><city (outside)> eat pill
You eat a spotted purple pill.
On Deck

[Exits: north east south down]
Your poison hits you.
You feel very sick.

<69/694Hp /75/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti On Deck

<69/694Hp /75/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Ram

[Exits: west]

<69/694Hp /73/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On Deck

[Exits: north east south down]

<69/694Hp /71/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On Deck

[Exits: north west]

<69/694Hp /69/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On Deck

[Exits: north east west]

<69/694Hp /67/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On Deck

[Exits: north east south west]
A hardworking deckhand stands here.

<69/694Hp /65/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Gangplank

[Exits: north south]

<69/694Hp /63/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Before A Ship

[Exits: north south]

<69/694Hp /61/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
End of the Dock

[Exits: north south]

<69/694Hp /59/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On A Dock

[Exits: north south west]

<69/694Hp /57/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
An Overgrown Path

[Exits: east west]

<69/694Hp /55/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
An Overgrown Path

[Exits: north east]

<69/694Hp /53/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Before A Rock Cliff

[Exits: south west]

<69/694Hp /51/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.

<69/694Hp /48/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north

Lightning flashes in the sky.
You feel less vulnerable to afflictions.
Your poison hits you.

<63/694Hp /61/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A Rock Plateau

[Exits: east south]

<63/694Hp /55/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Upon A Rock Ledge

[Exits: north west down]
A hardworking deckhand stands here.

<63/694Hp /51/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
Atop the Rock Cropping

[Exits: south up]
A hardworking deckhand stands here.
A hardworking deckhand stands here.

<63/694Hp /46/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Nearing the Summit

[Exits: up down]

<63/694Hp /40/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Nearing the Summit
A deckhand climbs in.

<63/694Hp /40/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
The Rock Summit

[Exits: north down]
A hardworking deckhand stands here.

<63/694Hp /35/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
On A Ledge Overlooking the Bay

[Exits: south (west)]
This simple shack door has been crafted from deadfall.
A hardworking deckhand stands here.

<63/694Hp /31/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Players near you:
<PK> Savanti On A Ledge Overlooking the Bay

<63/694Hp /31/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
The Rock Summit

[Exits: north down]
A hardworking deckhand stands here.

<63/694Hp /26/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
Nearing the Summit

[Exits: up down]
A hardworking deckhand stands here.

<63/694Hp /22/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
Atop the Rock Cropping

[Exits: south up]
A hardworking deckhand stands here.
A hardworking deckhand stands here.

<63/694Hp /18/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
Upon A Rock Ledge

[Exits: north west down]

<63/694Hp /13/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
where pk
A Rocky Shore

[Exits: north up]

<63/694Hp /10/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti A Rocky Shore

<63/694Hp /10/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<63/694Hp /8/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.

<63/694Hp /6/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Stasis

[Exits: east west]

<63/694Hp /4/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]

<63/694Hp /1/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
You are too exhausted.

<63/694Hp /1/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<63/694Hp /1/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
You are too exhausted.

<63/694Hp /1/394mv *none*><no opponent/no opponent standing/><><river (outside)> sle
You go to sleep.

<63/694Hp /1/394mv *none*><no opponent/no opponent sleeping/><><river (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
[ Avian ] Miroo Mani the Herbalist
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<63/694Hp /1/394mv *none*><no opponent/no opponent sleeping/><><river (outside)>
The poison wakes you from your slumber.
Your poison hits you.

<67/694Hp /17/394mv *none*><no opponent/no opponent resting/><><river (outside)> wak
You stand up.

<67/694Hp /17/394mv *none*><no opponent/no opponent standing/><><river (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti In the Water

<67/694Hp /17/394mv *none*><no opponent/no opponent standing/><><river (outside)> w
A Stasis

[Exits: east west]

<67/694Hp /13/394mv *none*><no opponent/no opponent standing/><><river (outside)> w
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.

<67/694Hp /11/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<67/694Hp /11/394mv *none*><no opponent/no opponent standing/><><field (outside)> prone
You dive onto the ground.

<67/694Hp /11/394mv *none*><no opponent/no opponent prone/><><field (outside)> camo
You attempt to camouflage yourself.

<67/694Hp /11/394mv *none*><no opponent/no opponent prone/><><field (outside)>
The white aura around your body fades.
Your poison wounds you.

<51/694Hp /24/394mv *none*><no opponent/no opponent prone/><><field (outside)> st
You stand up.

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
who
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)>
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)> l
A Rocky Shore
o | The narrow path opens out in front of you. It is bare with
| | no signs of wildlife. The soil is actually red here. Hmmm
o | very peculiar. You sense another being nearby. You cannot
| | gather what type of creature or its nature. The shore continues
@-~-~| in front of you.
| |
o |
| |
o |
---------+

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)> here
That makes no sense.

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<51/694Hp /24/394mv *none*><no opponent/no opponent standing/><><field (outside)> rest
You rest.

<51/694Hp /24/394mv *none*><no opponent/no opponent resting/><><field (outside)>
You feel less sick.
A carrot decomposes.

<59/694Hp /38/394mv *none*><no opponent/no opponent resting/><><field (outside)> st
You stand up.

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> weho
I don't know how to do that.

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<59/694Hp /38/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You are ready to build another campfire.

<76/694Hp /92/394mv *none*><no opponent/no opponent standing/><><field (outside)> st
You are already standing.

<76/694Hp /92/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Standing Fortress:
<PK> Savanti A Rocky Shore

<76/694Hp /92/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<76/694Hp /92/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<76/694Hp /90/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<76/694Hp /88/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: south west]

<76/694Hp /86/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Underbrush

[Exits: east west]

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherew
ho
where
who
I don't think much is to be achieved by that.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You step out from your cover.
Wear, wield, or hold what?

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> tell militha that was a close one cousin!
You tell Militha 'That was a close one cousin!'

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You step out from your cover.
You'll have to let the herbs replenish first.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha tells you 'Heh.'

<76/694Hp /85/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The lightning has stopped.
The herbs look more plentiful again.

<94/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<94/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<94/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You step out from your cover.
You search the area for some herbs.
You feel much better.
You have become better at herb!

<284/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<284/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
rest
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<284/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<284/694Hp /139/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You rest.

<284/694Hp /139/394mv *none*><no opponent/no opponent resting/><><forest (outside)> exam sack
A heavy backpack holds:
( 2) a steak of the corpse of Shudde
a magnifying glass
( 2) a tin canteen
a serving plate (empty)
(Glowing) (Humming) a deflective mithril-white claddagh of turning
(Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
(Glowing) (Humming) a psi-faded mithril-white claddagh
(16) a purple potion
(29) a set of hunting javelins (25)
a timian potion
( 4) a clear potion
( 4) (Glowing) an icicle
(Glowing) an effulgent pearl of light
( 2) a potion labeled 'protection'
a perfect potion of recall
(Humming) the shock Whip
(Glowing) a rainbow-shaped bow
(21) a lump of silver ore
( 4) a lump of mithril ore
( 7) a lump of platinum ore
(11) a lump of golden ore
an enriched gyvel potion
(Glowing) (Humming) a sparking lightning sword
( 4) (Glowing) a fiery dagger
(Glowing) a flame lance
(Glowing) some mithril arrows (27)
( 4) a pure white herb
a strong bow of cedar
a set of hunting javelins (17)
a bandage

<284/694Hp /139/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<284/694Hp /139/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<284/694Hp /139/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<284/694Hp /139/394mv *none*><no opponent/no opponent resting/><><forest (outside)> whewre

You are thirsty.

<315/694Hp /198/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
I don't understand that.

<315/694Hp /198/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<315/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Underbrush
o | In the distance, you hear the roar of crashing waves. Small
| | trees and underbrush grow all around you creating a miniature
o | forest of sorts. The air is very cool here, blowing from
| | the mountains to the west. Cries of eagles and other creatures
f-!-@-o | can be heard here. The air is very cool here, blowing from
| | the mountains to the west across a small pond.
o |
| |
o |
---------+

[Exits: east west]

<315/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<315/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<315/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Underbrush

<315/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You step out from your cover.
A Circlet of Bushes

[Exits: north east west]

<315/694Hp /197/394mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A small path

[Exits: north south]

<315/694Hp /195/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: north south]

<315/694Hp /194/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<315/694Hp /194/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: north south]

<315/694Hp /193/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: north south]

<315/694Hp /192/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A garden path

[Exits: east south west]

<315/694Hp /191/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A garden path

<315/694Hp /191/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A foresty courtyard

[Exits: east west]

<315/694Hp /190/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A foresty courtyard

[Exits: north west]
A heavy warhorse is here.

<315/694Hp /189/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Some green grass

[Exits: north (east) south]
This simple shack door has been crafted from deadfall.
A mottled wolf keeps watch over its master's abode.

<315/694Hp /188/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Some green grass

[Exits: east south west]
A tender is here looking around for something to do.
An apprentice magician is here misfiring a spell.
A brightly colored entertainer is here.

<315/694Hp /187/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A side path

[Exits: north east]

<315/694Hp /186/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
In the sunlight

[Exits: north south]
A tender is here looking around for something to do.

<315/694Hp /185/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
In the sunlight

[Exits: north south]

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In the sunlight

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get tin sack
You step out from your cover.
You get a tin canteen from a heavy backpack.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> dr tin
dr tin
You drink water from a tin canteen.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> dr tin
You drink water from a tin canteen.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You drink water from a tin canteen.
Your thirst is quenched.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> put tin sack
You put a tin canteen in a heavy backpack.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get steak sack
You get a steak of the corpse of Shudde from a heavy backpack.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> eat steak
You eat a steak of the corpse of Shudde.
You are full.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherrw
I don't know how to do that.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> h
Kill whom?

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In the sunlight
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<315/694Hp /184/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The sun slowly disappears in the west.

<333/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<333/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<333/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)> whewre
I don't know how to do that.

<333/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Serenader
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<333/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The night has begun.

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cb nasty fight, I've got to figure out how to get ahead of her
[KNIGHT] (Knight) Savanti : 'Nasty fight, I've got to figure out how to get ahead of her.'

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A tender walks in.

<352/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> exam sack
A heavy backpack holds:
( 2) a tin canteen
a steak of the corpse of Shudde
a magnifying glass
a serving plate (empty)
(Glowing) (Humming) a deflective mithril-white claddagh of turning
(Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
(Glowing) (Humming) a psi-faded mithril-white claddagh
(16) a purple potion
(29) a set of hunting javelins (25)
a timian potion
( 4) a clear potion
( 4) (Glowing) an icicle
(Glowing) an effulgent pearl of light
( 2) a potion labeled 'protection'
a perfect potion of recall
(Humming) the shock Whip
(Glowing) a rainbow-shaped bow
(21) a lump of silver ore
( 4) a lump of mithril ore
( 7) a lump of platinum ore
(11) a lump of golden ore
an enriched gyvel potion
(Glowing) (Humming) a sparking lightning sword
( 4) (Glowing) a fiery dagger
(Glowing) a flame lance
(Glowing) some mithril arrows (27)
( 4) a pure white herb
a strong bow of cedar
a set of hunting javelins (17)
a bandage

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<352/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'Do you use javelins?'

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> cab I do
[KNIGHT] (Knight) Savanti : 'I do.'

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn about body> something.
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Humming) a frostbrand sword
<dual wielded> (Glowing) (Humming) a deadly whip of bluish fire
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (60)
<floating nearby> a deep red stone

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> cab I'm getting delayed in battle for some reason
[KNIGHT] (Knight) Savanti : 'I'm getting delayed in battle for some reason.'

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<374/694Hp /351/394mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<374/694Hp /351/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'Silver or mithril ones?'

<374/694Hp /351/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> cab mithril
[KNIGHT] (Knight) Savanti : 'Mithril.'

<374/694Hp /351/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn about body> something.
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Humming) a frostbrand sword
<dual wielded> (Glowing) (Humming) a deadly whip of bluish fire
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (60)
<floating nearby> a deep red stone

<374/694Hp /351/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<374/694Hp /351/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<430/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
In the sunlight
| Even in the dark of night, you are blinded by how bright
| this room is. There's something unnatural about the
+-+-+-o-o| glare that seems to perfectly target your eyes. A small,
| || almost unnoticeable hissing sound can be heard in the
@ o| background.
| ||
f o|
| ||
o-o-o|
---------+

[Exits: north south]
A tender is here looking around for something to do.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> df
You step out from your cover.
You do not have that item.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You stop wielding a deadly whip of bluish fire.
You wear a gray leather buckler as a shield.
You ready some mithril pilums behind your shield.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bark gin
Your skin drips with flame-retarding ginkgo resin.

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<430/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<445/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<445/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<445/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<445/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<445/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> gr
Savanti's group. Overlord: Rockwort the Ogre King [- ]
[50 Ran] Savanti 64% hp 96% mana 100% mv 627503 xp Kills: 8
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> gtell I have a few hours to reset and summon more pets
You step out from your cover.
You tell your group 'I have a few hours to reset and summon more pets.'

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<445/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<445/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<445/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<445/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In the sunlight

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab I have a few hours to reset still
[KNIGHT] (Knight) Savanti : 'I have a few hours to reset still.'

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<506/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<506/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'What weapons do you wield?'

<506/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<506/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<506/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<567/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> st
You are already standing.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In the sunlight

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn as shield> (Glowing) (Humming) a gray leather buckler
<worn about body> something.
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Humming) a frostbrand sword
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (60)
<floating nearby> a deep red stone
<behind shield> (Glowing) some mithril pilums (8)

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab frostbrand and a whip of bluish fire
[KNIGHT] (Knight) Savanti : 'Frostbrand and a whip of bluish fire.'

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> ranger
You step out from your cover.
You take a branch from a nearby tree and accidentally snap it.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> ranger
You take a branch from a nearby tree and fashion it into a ranger's bow.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<567/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<586/694Hp /394/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get mith sack
You get a deflective mithril-white claddagh of turning from a heavy backpack.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> put m ith sack
You see no ith here.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wh
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get arrow sack
You get some mithril arrows from a heavy backpack.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wear arrow
You stop using a sheaf of flaming silver bolts.
You put some mithril arrows in your quiver.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'You should gain the mithril trident.'

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
Players near you in Standing Fortress:
<PK> Savanti In the sunlight

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You step out from your cover.
You get a clear potion from a heavy backpack.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> put clad sack
You put a deflective mithril-white claddagh of turning in a heavy backpack.

<586/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The lightning has stopped.
The boars wait in the thickets again.
The wolves listen for your calls again.

<596/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<596/694Hp /394/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<596/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cawhere
I don't think much is to be achieved by that.

<596/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<596/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
In the sunlight
| Even in the dark of night, you are blinded by how bright
| this room is. There's something unnatural about the
+-+-+-o-o| glare that seems to perfectly target your eyes. A small,
| || almost unnoticeable hissing sound can be heard in the
@ o| background.
| ||
f o|
| ||
o-o-o|
---------+

[Exits: north south]
A tender is here looking around for something to do.

<596/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
In the sunlight

[Exits: north south]

<596/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A side path

[Exits: north east]

<596/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
where pk
Alas, you cannot go that way.

<596/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti A side path

<596/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Some green grass

[Exits: east south west]
A tender is here looking around for something to do.
An apprentice magician is here misfiring a spell.
A brightly colored entertainer is here.

<596/694Hp /391/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Some green grass

[Exits: north (east) south]
This simple shack door has been crafted from deadfall.
A heavy warhorse is here.
A mottled wolf keeps watch over its master's abode.

<596/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A foresty courtyard

[Exits: north west]

<596/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A foresty courtyard

[Exits: east west]

<596/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A garden path

[Exits: east south west]

<596/694Hp /387/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A garden path

<596/694Hp /387/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A garden path

[Exits: north south]

<596/694Hp /386/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A garden path

[Exits: north south]

<596/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<596/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
south
Players near you:
<PK> Savanti A garden path

<596/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A garden path

[Exits: north south]

<596/694Hp /384/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A small path

[Exits: north south]

<596/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
You step out from your cover.
A Circlet of Bushes

[Exits: north east west]

<596/694Hp /381/394mv *none*><no opponent/no opponent standing/><><sand (outside)> where pk
east
Players near you:
<PK> Savanti A Circlet of Bushes

<596/694Hp /381/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
Underbrush

[Exits: east west]

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Underbrush

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab be difficult to get one currently
[KNIGHT] (Knight) Savanti : 'Be difficult to get one currently.'

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Standing Fortress:
<PK> Savanti Underbrush

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<596/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A Rocky Shore

[Exits: south west]

<596/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
A Rocky Shore

[Exits: north south]

<596/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
A Rocky Shore

[Exits: north south]

<596/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<596/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> rest
You rest.

<596/694Hp /377/394mv *none*><no opponent/no opponent resting/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<596/694Hp /377/394mv *none*><no opponent/no opponent resting/><><field (outside)>
The night is about to end.
The herbs look more plentiful again.

<632/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> st
where pk
You stand up.

<632/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti A Rocky Shore

<632/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north east south]

<632/694Hp /393/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Stasis

[Exits: east west]

<632/694Hp /391/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]

<632/694Hp /389/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.

<632/694Hp /387/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<632/694Hp /387/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]

<632/694Hp /385/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A diamond-white girdle is here.

<632/694Hp /383/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.

<632/694Hp /382/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.

<632/694Hp /380/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]

<632/694Hp /378/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]

<632/694Hp /376/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
A gruff-looking billy goat stands here looking hungry.

<632/694Hp /374/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
A long bridge

[Exits: north east]

<632/694Hp /373/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]

<632/694Hp /372/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.

<632/694Hp /371/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]

<632/694Hp /370/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<632/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The main path in Drkshtyre Wood
<PK> Savanti A large wooded path

<632/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: east west]
(Red Aura) A scaly serpent is here.
(Red Aura) A small boy is here, carving trees into totem poles.

<632/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: south west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<632/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<632/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'Simply dirt and disarm it.'

<632/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east south]

<632/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.

<632/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In Drkshtyre Wood
<PK> Savanti A large wooded path

<632/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<632/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]

<632/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Invis) (White Aura) (Red Aura) Militha is riding on the back of a nightmare.
(White Aura) A treant guardian is here, protecting its home.

<632/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides north on a nightmare.

<632/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.

<632/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant sibling is here.

<632/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.

<632/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<632/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<632/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<632/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The main path in Drkshtyre Wood

<632/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<632/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<632/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<632/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.

<632/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<632/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<632/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The day has begun.
Your warcry wears off.

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A long bridge
<PK> Savanti A Path Intersection

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group. Overlord: Rockwort the Ogre King [- ]
[50 Ran] Savanti 93% hp 99% mana 100% mv 627503 xp Kills: 8
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Path Intersection
f | Coming together at this point are two trails, forming a four-way
| | junction in the forest. In the very center is a large tree
f f| stump with several markings carved into it. The giant oak
| || trees seem to rise to the sky. Their dark brown branches
f-f-@-f-f| disseminate in all directions, reaching across the paths
| | to bring shade to the vast forest.
f |
| |
f-f-f |
---------+

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A Path Intersection

<650/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<650/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A Path Intersection

<650/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.

<650/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<650/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The Southern Path

<650/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<650/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.

<650/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<650/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<650/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<650/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti The main path in Drkshtyre Wood
The sun rises in the east.

<662/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<662/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<662/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The narrow trail

[Exits: east south west]

<662/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The narrow trail

<662/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.

<662/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
An adventurer walks in.

<662/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> k wolf
You step out from your cover.
Your freezing bite MANGLES the large grey wolf!
The large grey wolf is DEAD!!
You hear the large grey wolf's death cry.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bt
You butcher the corpse of the large grey wolf and create a steak.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You feel righteous as you yell out your warcry.
You yell 'Light of Heaven, grant me your fury to purge the darkness!'
A passing wolf joins in the hunt.
A large wolf now follows you.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> q anc
Syntax: questor [completed]

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff anc
You quaff a potion of the ancients.
You are surrounded by a white aura.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<662/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> c ward
You step out from your cover.
You feel divinely blessed.

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Shargugh walks in.

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest
Shargugh walks east.

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<673/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<673/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<673/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.

<673/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]

<673/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The narrow trail

<673/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<673/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<673/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti The main path in Drkshtyre Wood

<673/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<673/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<673/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<673/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<673/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti The main path in Drkshtyre Wood

<673/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<673/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<673/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.

<673/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<673/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south

Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<673/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Southern Path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<673/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Beautiful Garden
<PK> Savanti The Southern Path

<673/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<673/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The bushes here are lined with tiny, jewel-like red berries.

<673/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Dwindling Descent
<PK> Savanti The Southern Path

<673/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<673/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<673/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
(Red Aura) A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<673/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Small Clearing

[Exits: north east west]
(White Aura) A treant guardian is here, protecting its home.

<673/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
(Red Aura) A glowering Defiler is here.
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.

<673/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti Thick Trees

<673/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<673/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Mystical Trail

<673/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> dtkeen
I don't understand that.

<673/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> keen
Your vision sharpens.

<673/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

The rain stopped.

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
You step out from your cover.
They aren't here.

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<690/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<690/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east south]

<690/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<690/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<690/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Red Aura) Militha is riding on the back of a nightmare.
(Red Aura) A glowering Defiler is here.

<690/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<690/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Dirt militha
A Mystical Trail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<690/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
They aren't here.

<690/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Red Aura) Militha is riding on the back of a nightmare.

<690/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides west on a nightmare.

<690/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: east south]

<690/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<690/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<690/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: east south]

<690/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<690/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Dirt militha
A Mystical Trail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<690/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
They aren't here.

<690/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: east west]

<690/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<690/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east south]
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Red Aura) Militha is riding on the back of a nightmare.

<690/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
Militha yells 'Help! Savanti tried to kick dirt into my eyes!'
Your kicked dirt misses Militha.
Militha steps aside, exposing a drow assassin.
Your freezing bite DISMEMBERS a drow assassin!
Militha blocks your attack with her shield.
Militha blocks your attack with her shield.
Militha's wrath DISEMBOWELS you!
You manage to dodge Militha's wrath with a lot of effort.
Militha steps aside, exposing a drow assassin.
A wild boar's charge MUTILATES a drow assassin!
You manage to dodge a drow assassin's pierce with a lot of effort.
Militha is in excellent condition.

<639/694Hp /357/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha has fled!
You throw some mithril pilums at Militha as she flees.
get buckler
wear buckler
Militha steps aside, exposing a drow assassin.
Your pierce DISMEMBERS a drow assassin!
Militha rides south on a nightmare.
A drow assassin looks pretty hurt.

<639/694Hp /357/394mv *a drow assassin*><blade/defensive standing/ground><><forest (outside)>
A large wolf's bite MUTILATES a drow assassin!
A large wolf's bite MUTILATES a drow assassin!
Your freezing bite MASSACRES a drow assassin!
Your freezing bite MASSACRES a drow assassin!
A wild boar's charge MUTILATES a drow assassin!
A wild boar's charge MUTILATES a drow assassin!
You nimbly dodge a drow assassin's pierce with a practiced maneuver.
A drow assassin has fled!
You throw some mithril pilums at a drow assassin as she flees.
get buckler
wear buckler
Your pierce MASSACRES a drow assassin!

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You see no buckler here.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You do not have that item.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You see no buckler here.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
You do not have that item.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The trees seem to shift closer to each other to prevent your passage west.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The trees seem to shift closer to each other to prevent your passage west.

<639/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north west]

<639/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) (Red Aura) A hooded drow is here, looking for her next target.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.

<639/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west

Militha rides east on a nightmare.
A Mystical Trail

[Exits: east south]

<639/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north south]

<639/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north south]

<639/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
Your heart is racing too fast.

<639/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north east west]

<639/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Dwindling Descent

[Exits: south west]

<655/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north west]

<655/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east south]

<655/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north south west]

<655/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<655/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<655/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Gloomy Path

[Exits: east south]

<655/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<655/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<655/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Gloomy Path

[Exits: north west]

<655/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<655/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Dwindling Descent

[Exits: south west]

<655/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
west
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Dwindling Descent

<655/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: north east west]

<655/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A Mystical Trail

[Exits: north south]

<655/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: north south]

<655/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: east south]

<655/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The trees seem to shift closer to each other to prevent your passage north.

<655/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: east west]

<655/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: north west]

<655/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: east south]

<655/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
east
A Mystical Trail

[Exits: east west]

<655/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<655/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A Mystical Trail

[Exits: north west]

<655/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Players near you:
<PK> Militha A Mystical Trail
<PK> Savanti A Mystical Trail

<655/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Mystical Trail

[Exits: east south]

<655/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<655/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti A Mystical Trail

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti A Mystical Trail

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti A Mystical Trail

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
You dart for a gem glinting in the earth at the side of the path, but it vanishes.

<655/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: north west]

<655/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Mystical Trail

[Exits: east south]

<655/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: east west]

<655/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Mystical Trail

[Exits: north west]

<655/694Hp /331/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
(Red Aura) The fattest of the ogres is here, ruling over all ogredom.
Rockwort the Ogre King fumes 'Someone stole my ogre gauntlets!'
Rockwort the Ogre King growls 'And my seer Lard is missing!'
Rockwort the Ogre King glares icily at you.
Rockwort the Ogre King says 'Before he disappeared, Lard said something was happening in the Sands of Sorrow.'
Rockwort the Ogre King says 'Better take a look.'

<655/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Small Clearing

[Exits: north east west]
(White Aura) A treant guardian is here, protecting its home.

<655/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The innermost thickets
<PK> Savanti A Small Clearing

<655/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: south west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) A forest ettin sulks here in the shadows.

<655/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti The backtrail

<672/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<672/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.

<672/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: north east]

<672/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti The backtrail

<672/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: north south]
(Red Aura) A glowering Defiler is here.

<672/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The backtrail

[Exits: north south]
(Red Aura) A glowering Defiler is here.

<672/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti The backtrail

<672/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti The backtrail

<672/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The backtrail

[Exits: east south]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.

<672/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti The backtrail

<672/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A crystal ooze slithers south.
A crystal ooze slithers in.

<672/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
east
You collide into the embrace of several trees of living gold.

<672/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The backtrail

[Exits: east west]
A small pine tree stands here.
(Red Aura) A forest ettin sulks here in the shadows.

<672/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The innermost thickets

[Exits: north south west]
(Red Aura) A crystal ooze sloshes about.
(White Aura) A treant guardian is here, protecting its home.

<672/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The innermost thickets
<PK> Savanti The innermost thickets

<672/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<672/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt

You yell 'Help! I am being attacked by Militha!'
Militha's wrath misses you.
Militha is in excellent condition.

<672/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You do the best you can!
Militha is in excellent condition.

<672/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> Dirt militha

You parry Militha's wrath.
Militha's shield wobbles and barely deflects your freezing bite.
Militha deflects your freezing bite aside in an ungraceful parry.
A large wolf's bite injures Militha.
Militha steps aside, exposing a drow assassin.
A wild boar's charge devastates a drow assassin!
You deflect a drow assassin's pierce aside in an ungraceful parry.
Militha has a few scratches.

<672/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has a few scratches.

<672/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has a few scratches.

<672/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You block Militha's attack with your shield.
Militha's spiteful wrath MASSACRES you!
Your freezing bite mauls Militha.
Militha blocks your attack with her shield.
Your freezing bite misses Militha.
A wild boar's charge injures Militha.
You dodge a drow assassin's pierce.
Militha has a few scratches.

<603/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> wear sword
dual whip

Militha assails her weapon to empower her strike of pain!
Militha's pillory strike decimates you!
You feel unclean.
Militha has a few scratches.

<575/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
A crystal ooze slithers north.
Your freezing bite mauls Militha.
A large wolf's bite injures Militha.
A large wolf's bite injures Militha.
A wild boar's charge injures Militha.
You dance around a drow assassin's pierce and easily dodge it.
Your shield absorbs the impact of Militha's wrath easily.
Militha has some small wounds and bruises.

<575/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You do not have that item.
Militha has some small wounds and bruises.

<575/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You stop using some mithril pilums.
You stop using a gray leather buckler as a shield.
You wield a deadly whip of bluish fire in your off-hand.
A deadly whip of bluish fire feels like a part of you!
Militha has some small wounds and bruises.

<575/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Your freezing bite mauls Militha.
Your weapon advantage overcomes Militha's parry attempt.
Your freezing bite mauls Militha.
You dodge Militha's wrath.
You dodge Militha's wrath.
A large wolf's bite injures Militha.
You thrust a drow assassin's pierce aside in a skillful parry.
Militha has some small wounds and bruises.

<575/694Hp /347/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha utters the words, 'noselacri'.
You are blinded!

<575/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown>
Someone's wrath MUTILATES you!
Someone's shield wobbles and barely deflects your freezing bite.
Someone deflects your flame aside in an ungraceful parry.
Someone's bite injures someone.
Someone's bite injures someone.
Someone's charge hits someone.
A quick swipe of your off-hand weapon parries someone's pierce aside easily.

<534/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown> Dirt militha
They aren't here.

<534/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown> Dirt militha
They aren't here.

<534/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown> dirt
Your kicked dirt scratches someone.
She has already been blinded.

<534/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown>
Someone utters the words, 'sausabru'.
You feel momentarily ill, but it passes.

<534/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown>
Someone rubs the dirt out of her eyes, but they're still watering.
Someone steps aside, exposing someone.
Your freezing bite DISMEMBERS someone!
Someone awkwardly parries your freezing bite with a loud clang.
Someone's bite hits someone.
Someone steps aside, exposing someone.
Someone steps aside, exposing someone.
You awkwardly parry someone's wrath with a loud clang.
Someone's wrath MUTILATES you!
You parry someone's wrath.
Someone is DEAD!!
Someone's eyes are pulled out of her head.

<495/694Hp /347/394mv *someone*><unknown/unknown fighting/><><unknown> flee

Someone utters the words, 'sausabru'.
You feel momentarily ill, but it passes.
Someone's eyes stop watering.
Someone's bite injures someone.
Someone parries your freezing bite.
Someone's charge injures someone.
Someone's wrath MUTILATES you!
Someone's wrath DISEMBOWELS you!

<421/694Hp /394/394mv *someone*><unknown/unknown fighting/><><unknown> quaff gyv
You flee from combat!
You can't see a thing!

<421/694Hp /391/394mv *none*><no opponent/no opponent standing/><><unknown>
Someone rides in on a nightmare.
You quaff an enriched gyvel potion.
You failed to cure your blindness.

<421/694Hp /391/394mv *none*><no opponent/no opponent standing/><><unknown> west

You yell 'Help! I am being attacked by someone!'
Someone's wrath DISEMBOWELS you!

<370/694Hp /391/394mv *someone*><unknown/unknown fighting/><><unknown>
No way! You are still fighting!

<370/694Hp /391/394mv *someone*><unknown/unknown fighting/><><unknown> quaff gyv
You must hold the potion to quaff it while being attacked.

<370/694Hp /391/394mv *someone*><unknown/unknown fighting/><><unknown> flee
You flee from combat!
You can't see a thing!

<370/694Hp /389/394mv *none*><no opponent/no opponent standing/><><unknown> quaff gyv
You quaff an enriched gyvel potion.
Your vision returns!

<370/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
A small pine tree stands here.
(Red Aura) A crystal ooze sloshes about.

<370/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Alas, you cannot go that way.

<370/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Alas, you cannot go that way.

<370/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
(Red Aura) A glowering Defiler is here.

<370/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Near the Banks of a River

[Exits: east south]
A treant sibling is here.

<370/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
A treant sibling is here.

<370/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
A mixture of red tassels lie in a heap.
A mixture of red tassels lie in a heap.

<370/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
Your heart is racing too fast.

<370/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
A treant sibling is here.

<370/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
A stone outcropping with traces of ore is here.
(Red Aura) A gnoll is here, roaming the forest.
(White Aura) An old master meditates peacefully near the bank of the river.
A treant sibling is here.

<370/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
Near the Banks of a River

[Exits: east west]
A treant sibling is here.

<370/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti Near the Banks of a River

<370/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<557/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<557/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides east on a nightmare.

<557/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<557/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha

You yell 'Help! I am being attacked by Militha!'
Militha's wrath MUTILATES you!
Militha's wrath MUTILATES you!
Militha has quite a few wounds.

<474/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha blocks your attack with her shield.
Militha blocks your attack with her shield.
Militha's wrath devastates you!
You parry Militha's wrath.
Militha's wrath DISEMBOWELS you!
Militha has quite a few wounds.

<390/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<390/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha is blinded by the dirt in her eyes!
Your kicked dirt grazes Militha.
Militha has quite a few wounds.

<390/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
A large wolf's bite injures Militha.
A large wolf's bite injures Militha.
Militha's spiteful wrath MANGLES you!
Your freezing bite devastates Militha!
Your freezing bite mauls Militha.
Militha has quite a few wounds.

<293/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<293/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> sd

Your weapon advantage overcomes Militha's parry attempt.
Your freezing bite decimates Militha!
Your freezing bite mauls Militha.
Militha's spiteful wrath misses you.
Militha has some big nasty wounds and scratches.

<293/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Her shield won't budge!
You seize the opening and attempt to disarm Militha's weapon as well.
Her weapon won't budge!
Militha has some big nasty wounds and scratches.

<293/694Hp /372/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha has fled!
Militha rides west on a nightmare.

<293/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
It starts to rain.

<304/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
Near the Banks of a River

[Exits: east west]
A stone outcropping with traces of ore is here.
(Red Aura) A gnoll is here, roaming the forest.
(White Aura) An old master meditates peacefully near the bank of the river.
A treant sibling is here.

<304/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti Near the Banks of a River

<304/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Near the Banks of a River

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
A treant sibling is here.

<304/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Near the Banks of a River

[Exits: east west]
A mixture of red tassels lie in a heap.
A mixture of red tassels lie in a heap.

<304/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Near the Banks of a River

[Exits: east west]
A treant sibling is here.

<304/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti Near the Banks of a River

<304/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Near the Banks of a River

[Exits: east south]
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
A treant sibling is here.

<304/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

Militha scans all around.
Players near you:
<PK> Militha Near the Banks of a River
<PK> Savanti Near the Banks of a River

<304/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
Militha rides south on a nightmare.
They aren't here.

<304/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A glowering Defiler is here.

<304/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south]
A small pine tree stands here.

<304/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(White Aura) A treant guardian is here, protecting its home.
A blood-sucking spider scuttles in.

<304/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A thin trail
<PK> Savanti The innermost thickets

<304/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Alas, you cannot go that way.

<304/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<304/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
A small pine tree stands here.
(Charmed) A large, wild boar grunts softly here.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east south]

<304/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
south
Players near you:
<PK> Militha A thin trail
<PK> Savanti The backtrail

<304/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The backtrail

[Exits: north south]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A glowering Defiler is here.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
east
The backtrail

[Exits: east south]

<304/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The backtrail

[Exits: east west]
A small pine tree stands here.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<304/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
south
Players near you:
<PK> Militha A thin trail
<PK> Savanti The innermost thickets

<304/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Charred stumps spattered with dried blood prevent passage east.

<304/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The innermost thickets

[Exits: north east]
(Red Aura) An ogre stands here waiting to bash your face in.

<304/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
east

Militha rides in on a nightmare.
You notice faint runes that shift and shimmer on the bark of these trees.

<304/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.

<304/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The innermost thickets

[Exits: north east]
(Red Aura) An ogre stands here waiting to bash your face in.

<304/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Militha rides in on a nightmare.

<304/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The innermost thickets

[Exits: north south]
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<304/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
A small pine tree stands here.

<304/694Hp /336/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<304/694Hp /334/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
A small pine tree stands here.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /332/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The innermost thickets
<PK> Savanti The backtrail

<304/694Hp /332/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east south]

<304/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The innermost thickets
<PK> Savanti The backtrail

<304/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
You collide into the embrace of several trees of living gold.

<304/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha The innermost thickets
<PK> Savanti The backtrail

<304/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The backtrail

[Exits: east west]
A small pine tree stands here.
(Charmed) A stalking, black panther is here, quietly serving its master.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Militha rides west on a nightmare.

<304/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The innermost thickets

[Exits: north south west]
The corpse of a drow assassin is lying here.
The pulled-out eyes of a drow assassin are lying here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<304/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east west]
A small pine tree stands here.
(Red Aura) A forest ettin sulks here in the shadows.

<304/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The backtrail

[Exits: east south]

<304/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti The backtrail

<304/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<304/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
mt
Players near you in Drkshtyre Wood:
<PK> Militha The backtrail
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 2 (east) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
*** Range 1 (south) ***
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A glowering Defiler is here.
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 2 (south) ***
(Red Aura) A crystal ooze sloshes about.
*** Range 3 (south) ***
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.
A crystal ooze slithers in.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The backtrail
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 2 (east) ***
(White Aura) A treant guardian is here, protecting its home.
*** Range 1 (south) ***
(Red Aura) A glowering Defiler is here.
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 3 (south) ***
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The Southern Path
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The Southern Path
<PK> Savanti The backtrail

<321/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The backtrail

[Exits: north south]
(Red Aura) A glowering Defiler is here.
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The backtrail

[Exits: north south]

<321/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The backtrail

[Exits: north south]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The main path in Drkshtyre Wood
<PK> Savanti The backtrail

<321/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The backtrail

[Exits: north east]

<321/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (north) ***
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 3 (north) ***
(Red Aura) A glowering Defiler is here.
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 4 (north) ***
(Red Aura) A crystal ooze sloshes about.
*** Range 1 (east) ***
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 2 (east) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
*** Range 3 (east) ***
(Red Aura) A forest ettin sulks here in the shadows.
*** Range 4 (east) ***
(Red Aura) A glowering Defiler is here.
*** Range 5 (east) ***
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
east
You collide into the embrace of several trees of living gold.

<321/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The backtrail

[Exits: east west]
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The backtrail

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.

<321/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The backtrail

[Exits: east west]
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The backtrail

[Exits: east west]
(Red Aura) A glowering Defiler is here.

<321/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The backtrail

[Exits: south west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) A forest ettin sulks here in the shadows.

<321/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Militha Entrance to Drkshtyre Wood
<PK> Savanti The backtrail

<321/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Small Clearing

[Exits: north east west]
(White Aura) A treant guardian is here, protecting its home.

<321/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<321/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
The Southern Path

[Exits: east west]
(Red Aura) A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<321/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Players near you:
<PK> Savanti The Southern Path

<321/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<321/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: north west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<321/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
The bushes here are covered with tiny, jewel-like red berries.

<321/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Players near you:
<PK> Savanti The Southern Path

<321/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Southern Path

[Exits: north south]
(Red Aura) A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.

<321/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.

<321/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.

<321/694Hp /330/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<321/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<321/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<321/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<321/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<321/694Hp /319/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east up]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A gnoll is here, roaming the forest.

<321/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Great red oaks loom overhead, blocking passage west.

<321/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A treant sibling is here.

<321/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.

<321/694Hp /310/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
where pk
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<321/694Hp /307/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Players near you:
<PK> Savanti A large wooded path

<321/694Hp /307/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: north south]

<321/694Hp /304/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
north
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<321/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
You collide into the embrace of several trees of living gold.

<321/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.

<321/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]

<321/694Hp /295/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: south west]
(Red Aura) A scaly serpent is here.
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<321/694Hp /293/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A large wooded path

[Exits: east west]
(Red Aura) A small boy is here, carving trees into totem poles.

<321/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A large wooded path

<321/694Hp /290/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<321/694Hp /287/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<321/694Hp /286/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large wolf walks in.
A wild boar walks in.

<321/694Hp /284/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<321/694Hp /282/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<321/694Hp /280/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
where pk
A weatherbeaten wooden railing prevents you from falling into the water.

<321/694Hp /280/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
In the Water

[Exits: south west]
A wild boar swims in.
A large wolf swims in.

<321/694Hp /277/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Players near you:
<PK> Savanti In the Water

<321/694Hp /277/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A large wolf swims in.
A wild boar swims in.

<321/694Hp /274/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<321/694Hp /271/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<321/694Hp /267/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large wolf swims in.

<321/694Hp /263/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
You can't climb the sheer rock face that marks the river's boundaries.

<333/694Hp /317/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A diamond-white girdle is here.
A large wolf swims in.
A wild boar swims in.

<333/694Hp /314/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /311/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<333/694Hp /307/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
west
Players near you:
<PK> Savanti In the Water

<333/694Hp /307/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /303/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /300/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A wild boar walks in.
A large wolf walks in.

<333/694Hp /297/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]

<333/694Hp /295/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north up]

<333/694Hp /293/394mv *none*><no opponent/no opponent standing/><><field (outside)> down
Alas, you cannot go that way.

<333/694Hp /293/394mv *none*><no opponent/no opponent standing/><><field (outside)> down
Alas, you cannot go that way.

<333/694Hp /293/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
Upon A Rock Ledge

[Exits: north west down]

<333/694Hp /289/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
west
Players near you:
<PK> Savanti Upon A Rock Ledge

<333/694Hp /289/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A Rock Plateau

[Exits: east south]
A hardworking deckhand stands here.
A large wolf climbs in.

<333/694Hp /285/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.

<333/694Hp /280/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Before A Rock Cliff

[Exits: south west]
A hardworking deckhand stands here.
A hardworking deckhand stands here.

<333/694Hp /276/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
east
An Overgrown Path

[Exits: north east]

<333/694Hp /274/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Overgrown Path

[Exits: east west]

<333/694Hp /272/394mv *none*><no opponent/no opponent standing/><><field (outside)>
On A Dock

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<333/694Hp /270/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<333/694Hp /268/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large wolf walks in.
A wild boar walks in.

<333/694Hp /266/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
On a Dock

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<333/694Hp /264/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A large wolf walks in.
A wild boar walks in.

<333/694Hp /262/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<333/694Hp /260/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: north west]
A dockhand stands here.
A large wolf walks in.
A wild boar walks in.

<333/694Hp /258/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Alas, you cannot go that way.

<333/694Hp /258/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Alas, you cannot go that way.

<333/694Hp /258/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south west]
A wild boar walks in.
A large wolf walks in.

<333/694Hp /256/394mv *none*><no opponent/no opponent standing/><><city (outside)>
On a Dock

[Exits: north east south]
A dockhand stands here.
A large wolf walks in.
A wild boar walks in.

<333/694Hp /254/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
north
On a Dock

[Exits: north south]
A dockhand stands here.
A wild boar walks in.
A large wolf walks in.

<333/694Hp /252/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A large wolf walks in.
A wild boar walks in.

<333/694Hp /250/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south]
A dockhand stands here.
A wild boar walks in.
A large wolf walks in.

<333/694Hp /248/394mv *none*><no opponent/no opponent standing/><><city (outside)>
End of the Dock

[Exits: south down]
A dockhand stands here.
A large wolf walks in.
A wild boar walks in.

<333/694Hp /246/394mv *none*><no opponent/no opponent standing/><><city (outside)> down
Demea Bay

[Exits: north west up]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /244/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> down
Alas, you cannot go that way.

<333/694Hp /244/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> where pk
Players near you:
<PK> Savanti Demea Bay

<333/694Hp /244/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
Demea Bay

[Exits: north south west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /241/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
Demea Bay

[Exits: south west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /237/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: east south west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /234/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: east south west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /231/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: east south west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /228/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
The Edge of the Bay

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /224/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /220/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /216/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> gr
Savanti's group. Overlord: Rockwort the Ogre King [- ]
[50 Ran] Savanti 47% hp 99% mana 54% mv 627503 xp Kills: 10
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [50 Chm] A wild boar 79% hp 100% mana 100% mv
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<333/694Hp /216/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<333/694Hp /212/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> l
Kesin Sound
| The churning waters of the sea are no longer, and the sounds
| of silence fill the salty air. The water twinkles, glimmers,
| and shimmers in a symphony of sparkling majesty. The bluish
| water allows you to see all the sea life at the bottom of
!-~-@-~-~| this liquid ecosystem.
| , , |
~-~-~= |
| | |
~- ~ |
---------+

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<333/694Hp /212/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<333/694Hp /209/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
A Beach

[Exits: east south west]
A seagull is here, making circles in the sky.
A large wolf walks in.
A wild boar walks in.

<333/694Hp /205/394mv *none*><no opponent/no opponent standing/><><sand (outside)> where pk
Players near you:
<PK> Savanti A Beach

<333/694Hp /205/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A magic seashell grows into a raft.
The Tide

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<333/694Hp /202/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A large wolf floats in.
A wild boar floats in.

<333/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A wild boar floats in.
A large wolf floats in.

<333/694Hp /200/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
south
The Ocean

[Exits: north east south]
A large wolf floats in.
A wild boar floats in.

<333/694Hp /199/394mv *none*><no opponent/no opponent standing/><><ocean (outside)>
The Ocean

[Exits: north east south (rock down)]
A wild boar floats in.
A large wolf floats in.

<333/694Hp /198/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> op d
You open the rock below you.

<333/694Hp /198/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> d
The Portal

[Exits: (vortex south) up]
A large wolf floats in.
A wild boar floats in.

<333/694Hp /197/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> close u
You close the rock above you.

<333/694Hp /197/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> op s
s
closeo n
You open the vortex south of you.

<352/694Hp /251/394mv *none*><no opponent/no opponent standing/><><ocean (outside)>
A Mystical Shoreline

[Exits: north south west]
A magical spring flows here, inviting your thirst.
A magic raft shrinks back into a seashell.
A wild boar floats in.
A large wolf floats in.

<352/694Hp /248/394mv *none*><no opponent/no opponent standing/><><sand (outside)> l
That isn't a verb I know.

<352/694Hp /248/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
A Mystical Shoreline
| The wet sand emits a strange sparkle as the waves rolling
| in from the north glide across its smoothed surface. Two
~ | wooded paths make their way west and south, meandering through
| | the maze of trees. You think you feel a strange magical sensation
f-f-@ | around your body, but you see no source of it. Something
| | | about here seems not quite right, as if supernatural forces
f f | are at work.
| | |
f f |
---------+

[Exits: north south west]
A magical spring flows here, inviting your thirst.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.

<352/694Hp /248/394mv *none*><no opponent/no opponent standing/><><sand (outside)> dr
You drink water from a magical spring.
Your thirst is quenched.

<352/694Hp /248/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A large wolf walks in.
A wild boar walks in.

<352/694Hp /245/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.

<352/694Hp /243/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Woodland Path

<352/694Hp /243/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south west]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A fuzzar is here, playing in the forest.
A young and brightly coloured griffon plays in the forest.

<352/694Hp /241/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
A pile of wood comes to life before your very eyes.

<352/694Hp /238/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south (illusion west)]
A small fairy is here, dancing playfully in the forest.

<352/694Hp /235/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
A fuzzar is here, playing in the forest.
A young and brightly coloured griffon plays in the forest.

<352/694Hp /232/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Hollow Trees

[Exits: north west]
A small fairy is here, dancing playfully in the forest.

<352/694Hp /229/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Hollow Trees

<352/694Hp /229/394mv *none*><no opponent/no opponent standing/><><forest (outside)> camp
You have built a campfire.

<352/694Hp /179/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<352/694Hp /179/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Savanti Hollow Trees

<352/694Hp /179/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<352/694Hp /179/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
The white aura around your body fades.

<399/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> cab again, difficult and dangerous when he doesn't let go easily
[KNIGHT] (Knight) Savanti : 'Again, difficult and dangerous when he doesn't let go easily.'

<399/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Forest of Illusion:
<PK> Militha A Trail Intersection
<PK> Savanti Hollow Trees

<399/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<399/694Hp /272/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
Your heart is racing too fast.

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Hollow Trees
f | The ground here is blanketed in a scatter of leaves, fallen
| | bark and dried berries. Overshadowing the path are large and
f | powerful looking tree branches. Sunlight barely forces its
| | way through the gaps in the canopy making vision a little difficult.
f-@ | The smell of bark is heavy on the air here. The way that the
| | leaves have been scattered aside on the ground suggests that
f | something has been here recently. The trail continues to your
| | north and west.
f |
---------+

[Exits: north west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
A small fairy is here, dancing playfully in the forest.

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Large Incline
<PK> Savanti Hollow Trees

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<399/694Hp /272/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Hollow Trees

[Exits: east south]
A young and brightly coloured griffon plays in the forest.

<399/694Hp /269/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Dense Forest

[Exits: north south]

<399/694Hp /266/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Dense Forest

[Exits: north south]
(Translucent) A warrior of the forest patrols here, expecting trouble.

<399/694Hp /264/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Dense Forest

[Exits: north east west]
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.

<399/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<399/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha Thick Trees
<PK> Savanti Dense Forest

<399/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.

<399/694Hp /259/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<399/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Dirt Path

[Exits: east west]
A young and brightly coloured griffon plays in the forest.

<399/694Hp /254/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Outside the East Gate

[Exits: east (gate west)]
A large wolf walks in.
A wild boar walks in.

<399/694Hp /253/394mv *none*><no opponent/no opponent standing/><><city (indoors)> west
The gate is closed.

<399/694Hp /253/394mv *none*><no opponent/no opponent standing/><><city (indoors)> op w
You open the gate west of you.

<399/694Hp /253/394mv *none*><no opponent/no opponent standing/><><city (indoors)> west
Inside the East Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A wild boar walks in.
A large wolf walks in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<399/694Hp /251/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Along the Walls

[Exits: north south]
A perimeter guard stands here, keeping the walls secure.
A large wolf walks in.
A wild boar walks in.

<399/694Hp /249/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Along the Walls

[Exits: north south]
A perimeter guard stands here, keeping the walls secure.
A wild boar walks in.
A large wolf walks in.

<399/694Hp /247/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
west
Southeast Corner of the Walls

[Exits: north west up]
A large wolf walks in.
A wild boar walks in.

<399/694Hp /245/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Along the Walls

[Exits: east west]
A perimeter guard stands here, keeping the walls secure.
A wild boar walks in.
A large wolf walks in.

<399/694Hp /243/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Along the Walls

[Exits: east west]
A perimeter guard stands here, keeping the walls secure.
A large wolf walks in.
A wild boar walks in.

<399/694Hp /241/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Inside the South Gate

[Exits: north east (gate south) west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A wild boar walks in.
A large wolf walks in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<399/694Hp /239/394mv *none*><no opponent/no opponent standing/><><city (outside)> op s
You open the gate south of you.

<399/694Hp /239/394mv *none*><no opponent/no opponent standing/><><city (outside)> s
close n
Outside the South Gate

[Exits: north south]
Some bright red banners stream down over the southern gates.
A large wolf walks in.
A wild boar walks in.

<399/694Hp /237/394mv *none*><no opponent/no opponent standing/><><city (indoors)>
You close the gate north of you.

<399/694Hp /237/394mv *none*><no opponent/no opponent standing/><><city (indoors)> south
south
south
A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
A wild boar walks in.
A large wolf walks in.

<399/694Hp /233/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
A Sandy Trail

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<399/694Hp /227/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
Alas, you cannot go that way.

<399/694Hp /227/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
A Sandy Trail

[Exits: south west]
A seagull is here, making circles in the sky.
A wild boar walks in.
A large wolf walks in.

<399/694Hp /221/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Sandy Trail

[Exits: north south]
A magician wanders around, babbling to himself strangely.
A large wolf walks in.
A wild boar walks in.

<399/694Hp /215/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
south
A Sandy Trail

[Exits: north south]
A large golden crab is toting an enormous pair of pincers.
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
A wild boar walks in.
A large wolf walks in.

<399/694Hp /209/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
The Shoreline

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<399/694Hp /203/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
Along the Seashore

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<399/694Hp /197/394mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A Sparkling Estuary

[Exits: east south]
A small seagull sits comfortably on the sand.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /245/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
A Small Rope Bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /241/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Lighter Sand

[Exits: south west]
A small seagull sits comfortably on the sand.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /237/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
The Sand Dune

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /231/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /227/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.

<409/694Hp /225/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Small Pool

[Exits: north south]

<409/694Hp /223/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Alas, you cannot go that way.

<409/694Hp /223/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
On A Wooden Dock

[Exits: north east south]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /221/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /219/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
east
The Northern Shoreline

[Exits: east south]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /217/394mv *none*><no opponent/no opponent standing/><><field (outside)>
An Obelisk

[Exits: north west]

<409/694Hp /215/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
north
Alas, you cannot go that way.

<409/694Hp /215/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
The Base of Storm Hill

[Exits: east south up]

<409/694Hp /213/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
Around Storm Hill

[Exits: east west]

<409/694Hp /209/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
The Mouth of a Cave

[Exits: north west]

<409/694Hp /206/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
A Dark Passage

[Exits: east south]

<409/694Hp /203/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Total Darkness

[Exits: north east west]
A young bear cub sits sulking here.
A large wolf walks in.

<409/694Hp /200/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Into Darkness

[Exits: south west]
A wild boar walks in.

<409/694Hp /197/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> south
Entrance to a Cave

[Exits: north east west]

<409/694Hp /196/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Narrow Trail

[Exits: east west]

<409/694Hp /194/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Around a Meandering Trail

[Exits: north west]

<409/694Hp /192/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Along the Trail

[Exits: east south]

<409/694Hp /190/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Peaceful Outpost

[Exits: east west]
A storm giant warrior is posted here.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /189/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
east
Players near you:
<PK> Savanti A Peaceful Outpost

<409/694Hp /189/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
A Grassy Plateau

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<409/694Hp /188/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Overlooking a Town

[Exits: north east south]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /186/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
north
A Grassy Plateau

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<409/694Hp /184/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.

<409/694Hp /182/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Secluded Field

[Exits: north east west]

<409/694Hp /180/394mv *none*><no opponent/no opponent standing/><><field (outside)>
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /178/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<409/694Hp /176/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /174/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /172/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
The Western Promenade

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<409/694Hp /170/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /168/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A citizen of Valour wanders about.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /166/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A disciple of Sarich quietly observes the area.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /164/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /162/394mv *none*><no opponent/no opponent standing/><><city (outside)> south

[KNIGHT] (Duchess) Asara : 'Much like a Drow.'
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /160/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A citizen of Valour wanders about.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /158/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
west
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /156/394mv *none*><no opponent/no opponent standing/><><city (outside)>
A Knight of the Hallowed Crown peers around, looking for suspicious activity.

<409/694Hp /156/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Royal Stables

[Exits: east]
(Glowing) A sturdy donation box is ready to accept deposits.
A white stallion with a shining coat and rainbow mane and tail struts around here.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A tiny rabbit is here, apparently saddled and bridled.
A beautiful stallion with a shining brass coat grazes nearby.
A proud, powerful looking black stallion stomps its feet restlessly.
A small but speedy looking silver stallion is here.
A large brown stallion wearing horse armor grazes nearby.
A proud, powerful looking black stallion stomps its feet restlessly.
A long-legged stallion stands here, grey coat and armor shining brightly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
Tinieblas the stablemaster tends to the horses.
A wild boar walks in.
A large wolf walks in.
Tinieblas the stablemaster says 'You look like you could use a rest, Savanti.'

<409/694Hp /155/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> mount white
You mount Sir Prancealot, the white Asc'Liena stallion.

<409/694Hp /155/394mv *none*><no opponent/no opponent mounted/><><inside (indoors)> e
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /154/394mv *none*><no opponent/no opponent mounted/><><city (outside)> where
Players near you in Valour:
<PK> Savanti Tribute Street

<409/694Hp /154/394mv *none*><no opponent/no opponent mounted/><><city (outside)> s
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A citizen of Valour wanders about.
A wild boar walks in.
A large wolf walks in.

<409/694Hp /153/394mv *none*><no opponent/no opponent mounted/><><city (outside)> s
Gates of the Royal Palace

[Exits: north east west]
A lush, leafy arbor provides some peaceful shaded respite.
A large wolf walks in.
A wild boar walks in.

<409/694Hp /152/394mv *none*><no opponent/no opponent mounted/><><city (outside)> s
There's a large building blocking the way.

<409/694Hp /152/394mv *none*><no opponent/no opponent mounted/><><city (outside)> e
Lower Valour Avenue

[Exits: east west]
A citizen of Valour wanders about.
A wild boar walks in.
A large wolf walks in.
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<426/694Hp /205/394mv *none*><no opponent/no opponent mounted/><><city (outside)> e
Lower Valour Avenue

[Exits: east west]
A citizen of Valour wanders about.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /204/394mv *none*><no opponent/no opponent mounted/><><city (outside)> e
Lower Valour Avenue

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><city (outside)> e
Lower Valour Avenue

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /202/394mv *none*><no opponent/no opponent mounted/><><city (outside)> e
e
Lower Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large wolf walks in.

<426/694Hp /201/394mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A knight of the Hallowed Crown patrols the area diligently.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /200/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Players near you:
<PK> Savanti The Knight's War Memorial

<426/694Hp /200/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
The Walk of Pride

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /199/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
The Walk of Pride

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /198/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
The Walk of Pride

[Exits: north south west]
A red-haired street performer juggles a sword dangerously.
A wild boar walks in.
A large wolf walks in.

<426/694Hp /197/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
The Walk of Pride

[Exits: north south]
A large wolf walks in.
A wild boar walks in.
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<426/694Hp /196/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
where pk
South Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large wolf walks in.

<426/694Hp /195/394mv *none*><no opponent/no opponent mounted/><><city (outside)> south
Steep Incline of Shale and Skree

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<426/694Hp /194/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> south
Players near you:
<PK> Savanti Steep Incline of Shale and Skree

<426/694Hp /194/394mv *none*><no opponent/no opponent mounted/><><hills (outside)>
Walking along a Rocky Incline

[Exits: north south]

<426/694Hp /193/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> south
Walking along a Rocky Incline

[Exits: north east]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares at a large wolf.
A dwarven scout glares at a wild boar.
A dwarven scout glares at Sir Prancealot, the white Asc'Liena stallion.
A dwarven scout glares icily at you.

<426/694Hp /192/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> south
east
It is too unstable to proceed.

<426/694Hp /192/394mv *none*><no opponent/no opponent mounted/><><hills (outside)>
It is too unstable to proceed.

<426/694Hp /192/394mv *none*><no opponent/no opponent mounted/><><hills (outside)>
Walking along a Rocky Incline

[Exits: south west]

<426/694Hp /191/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> south
Walking along a Rocky Incline

[Exits: north south]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares at a large wolf.
A dwarven scout glares at a wild boar.
A dwarven scout glares at Sir Prancealot, the white Asc'Liena stallion.
A dwarven scout glares icily at you.

<426/694Hp /190/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> south
Rising Ground

[Exits: north west]

<426/694Hp /189/394mv *none*><no opponent/no opponent mounted/><><hills (outside)> west
west
An Old Creek Bed

[Exits: east west]
A dwarven scout stands here, looking for tracks.
A dwarven scout glares at a large wolf.
A dwarven scout glares at a wild boar.
A dwarven scout glares at Sir Prancealot, the white Asc'Liena stallion.
A dwarven scout glares icily at you.

<426/694Hp /188/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
The Northern Outskirts of the Encampment

[Exits: east south]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /187/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
south
Along a Worn Path

[Exits: north south]
A dwarven scout stands here, looking for tracks.
A large wolf walks in.
A dwarven scout glares at a large wolf.
A wild boar walks in.
A dwarven scout glares at a wild boar.
A dwarven scout glares at Sir Prancealot, the white Asc'Liena stallion.
A dwarven scout glares icily at you.

<426/694Hp /186/394mv *none*><no opponent/no opponent mounted/><><road (outside)>
Along a Worn Path

[Exits: north south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /185/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Along a Worn Path

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<426/694Hp /184/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Along a Worn Path

[Exits: north south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /183/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along a Worn Path

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<426/694Hp /182/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Along a Worn Path

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /181/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Along a Worn Path

[Exits: north down]
Captain Cragarum is here, pacing back and forth.
A large wolf walks in.
A wild boar walks in.
Captain Cragarum looks at a wild boar suspiciously.
Captain Cragarum says 'You'd better keep out of trouble.'

<426/694Hp /180/394mv *none*><no opponent/no opponent mounted/><><road (outside)> down
Along a Worn Path

[Exits: south up]
A female dwarf is wandering around, doing chores.
A wild boar walks in.
A large wolf walks in.
A female dwarf smiles at you.
A female dwarf winks suggestively at you.

<426/694Hp /179/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
Along a Worn Path

[Exits: north south]
A heavyset dwarf is here, getting herself in everyone's way.
A large wolf walks in.
A wild boar walks in.
Fatty Ghoka guffaws so loud that your ears pop.
Fatty Ghoka positions herself so that there is very little room to get by.
Fatty Ghoka gets right in your way, accidentally on purpose.

<426/694Hp /178/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
east
Along a Worn Path

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /177/394mv *none*><no opponent/no opponent mounted/><><road (outside)>
A Cistern

[Exits: north east south west]
An old cracked cistern stands here rooted in the center of the square.
A female dwarf is wandering around, doing chores.
A drunken dwarf lies here, moaning quietly.
A large wolf walks in.
A drunken dwarf peers intently at a large wolf.
A drunken dwarf says 'I Jjjust needdd aa.nn.....other ddd-ddri..nk.'
A drunken dwarf tries to get up, but fails.
A wild boar walks in.
A female dwarf smiles at a wild boar.
A female dwarf winks at a wild boar.
A drunken dwarf peers intently at a wild boar.
A drunken dwarf says 'I Jjjust needdd aa.nn.....other ddd-ddri..nk.'
A drunken dwarf tries to get up, but fails.
A drunken dwarf peers intently at Sir Prancealot, the white Asc'Liena stallion.
A drunken dwarf says 'I Jjjust needdd aa.nn.....other ddd-ddri..nk.'
A drunken dwarf tries to get up, but fails.

<426/694Hp /176/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Along a Rocky Path

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /175/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Edge of a Rocky Path

[Exits: south west]
A colorfully dressed dwarf is here, looking out of place.
A large wolf walks in.
A wild boar walks in.
A colorful dwarf looks around for bargains.

<426/694Hp /174/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /173/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<426/694Hp /172/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
A Lane Through the Upper Dwarven Encampment

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /171/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
where pk
The Dwarven Encampment Junction

[Exits: north east west]
A tired looking dwarf is here, trying not to lean on anything.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /170/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
Players near you:
<PK> Savanti The Dwarven Encampment Junction

<426/694Hp /170/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
A Branching Trail in the Dwarven Encampment

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /169/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
A Trail Outside the Dwarven Encampment

[Exits: east west]
A tired looking dwarf is here, trying not to lean on anything.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /168/394mv *none*><no opponent/no opponent mounted/><><road (outside)> east
A Trail Outside the Dwarven Encampment

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /167/394mv *none*><no opponent/no opponent mounted/><><road (outside)>
South End of the Trench

[Exits: north west]
A dwarf is here, dug deep into the trench.
A large wolf walks in.
A wild boar walks in.

<426/694Hp /166/394mv *none*><no opponent/no opponent mounted/><><cave (indoors)> east
north
You bury yourself in the black fungus on the walls.

<426/694Hp /166/394mv *none*><no opponent/no opponent mounted/><><cave (indoors)>
Center of the Trench

[Exits: north south]
A dwarf is here, dug deep into the trench.
A dwarf is here, dug deep into the trench.
A wild boar walks in.
A large wolf walks in.

<426/694Hp /165/394mv *none*><no opponent/no opponent mounted/><><cave (indoors)> north
North End of the Trench

[Exits: east south]
A large wolf walks in.

<426/694Hp /164/394mv *none*><no opponent/no opponent mounted/><><cave (indoors)> east
Near the Trench

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<426/694Hp /163/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The dirt field

[Exits: (north) east south west]

<426/694Hp /162/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The dirt field

[Exits: east south west]

<426/694Hp /161/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
east
Players near you:
<PK> Savanti The dirt field

<426/694Hp /161/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
The dirt field

[Exits: (north) east south west]

<426/694Hp /160/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The dirt field

[Exits: east south west]
A tough looking guard is here.

<426/694Hp /159/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The dirt field

[Exits: east south west]
A vicious warrior is here, sneering at you.

<426/694Hp /158/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
east
A muddy ground

[Exits: east south west]

<426/694Hp /157/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
The sun slowly disappears in the west.

<440/694Hp /211/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A muddy ground

[Exits: east south west]

<440/694Hp /210/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A muddy ground

[Exits: north east south west]
A giant footman is here, ready for battle.

<440/694Hp /209/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
A lighter area

[Exits: north east south west]

<440/694Hp /208/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti A lighter area

<440/694Hp /208/394mv *none*><no opponent/no opponent mounted/><><field (outside)> north
A muddy ground

[Exits: north east south west]
A vicious warrior is here, sneering at you.

<440/694Hp /207/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A lighter area

[Exits: north east south west]

<440/694Hp /206/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A lighter area

[Exits: north east south west]
A vicious warrior is here, sneering at you.

<440/694Hp /205/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
east
A high grassland

[Exits: north east south west]

<440/694Hp /204/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
A high grassland

[Exits: north east south west]
The giant lieutenant is here guarding the borders.

<440/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><field (outside)> cab evading him for now
[KNIGHT] (Knight) Savanti : 'Evading him for now.'

<440/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><field (outside)> cab must reset again
[KNIGHT] (Knight) Savanti : 'Must reset again.'

<440/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><field (outside)> cab and heal
[KNIGHT] (Knight) Savanti : 'And heal.'

<440/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti A high grassland

<440/694Hp /203/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A high grassland

[Exits: north east south west]

<440/694Hp /202/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A winding stream

[Exits: north east south west]
A wild boar swims in.
A large wolf swims in.

<440/694Hp /201/394mv *none*><no opponent/no opponent mounted/><><river (outside)> east
A winding stream

[Exits: north west]
A large wolf swims in.
A wild boar swims in.

<440/694Hp /200/394mv *none*><no opponent/no opponent mounted/><><river (outside)> north
Along a small stream

[Exits: north east south west]
A wild boar swims in.
A large wolf swims in.

<440/694Hp /199/394mv *none*><no opponent/no opponent mounted/><><river (outside)> east
east
Along a small stream

[Exits: north east west]
A water snake slithers on by.
A large wolf swims in.
A wild boar swims in.

<440/694Hp /198/394mv *none*><no opponent/no opponent mounted/><><river (outside)> where pk
Along a small stream

[Exits: north east west]
A wild horse rears up at you.
A wild boar swims in.
A large wolf swims in.

<440/694Hp /197/394mv *none*><no opponent/no opponent mounted/><><river (outside)> north
Players near you:
<PK> Savanti Along a small stream

<440/694Hp /197/394mv *none*><no opponent/no opponent mounted/><><river (outside)> north
A lush valley

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<440/694Hp /196/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
Edge of the valley

[Exits: east south west]

<440/694Hp /195/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Edge of the valley

[Exits: east south west]

<440/694Hp /194/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
Edge of the valley

[Exits: south west]

<440/694Hp /193/394mv *none*><no opponent/no opponent mounted/><><field (outside)> south
A lush valley

[Exits: north east south west]
Hireg the dwarf is here, running for his life.
Hireg the dwarf walks west.

<440/694Hp /192/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A beaten trail

[Exits: east west]

<440/694Hp /191/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A beaten trail

[Exits: east west]

<440/694Hp /190/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The base of the mountain

[Exits: north west]

<440/694Hp /189/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
north
Players near you:
<PK> Savanti The base of the mountain

<440/694Hp /189/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
The base of the mountain

[Exits: north south]
A young bear is here, looking for something to eat.

<440/694Hp /188/394mv *none*><no opponent/no opponent mounted/><><field (outside)> north
The base of the mountain

[Exits: east south]

<440/694Hp /187/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A rocky mountain path

[Exits: east west]

<440/694Hp /186/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A rocky mountain path

[Exits: east west]

<440/694Hp /185/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A rocky mountain path

[Exits: east west]
A white mountain goat jumps from cliff to cliff here.

<440/694Hp /184/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
A rocky mountain path

[Exits: east west]
A white mountain goat jumps from cliff to cliff here.

<440/694Hp /183/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
where pk
A fertile valley

[Exits: south west]

<440/694Hp /182/394mv *none*><no opponent/no opponent mounted/><><field (outside)> south
Players near you:
<PK> Savanti A fertile valley

<440/694Hp /182/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
Down into a valley

[Exits: north up]

<440/694Hp /181/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> down
Vegetation creeps out of the valley.

<440/694Hp /181/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> up
View of a valley

[Exits: south down]

<440/694Hp /180/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti View of a valley

<440/694Hp /180/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
West of a bridge

[Exits: north east down]
A mountain lion walks around carefully here.

<440/694Hp /179/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
A bridge between two mountains

[Exits: east west]
An engraving has been scratched onto the keystone of the bridge.
A bearded vulture is perched on the bridge.
A large wolf climbs in.

<440/694Hp /178/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
A bridge between two mountains

[Exits: east west]
A bearded vulture is perched on the bridge.
A wild boar climbs in.

<440/694Hp /177/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
East of a bridge

[Exits: west down]
A large wolf climbs in.

<440/694Hp /176/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> down
Path on the mountain

[Exits: east up]
An ocelot is sleeping here, resting for its next hunt.

<440/694Hp /175/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
Path on the mountain

[Exits: north east west]
A very large warning sign has been posted here.
A large wolf climbs in.

<440/694Hp /174/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Path on the mountain

<440/694Hp /174/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
Path on the mountain

[Exits: north south]
A wild boar climbs in.

<440/694Hp /173/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
The base of a mountain path

[Exits: north east south west]

<440/694Hp /172/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti The base of a mountain path
The night has begun.
You feel less divine.

<458/694Hp /226/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
Deep in the Miden'nir

[Exits: north west]
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<458/694Hp /225/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A natural path

[Exits: north south west]
You see 2 of a long spear here.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<458/694Hp /224/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
The Miden'nir

[Exits: north east south west]
A rusted sword lies on the ground.
A blackened spear with an evil-looking blade lies here.
There is a goblin here, lazing behind a pile of recently gathered stones.
There is a goblin here, lazing behind a pile of recently gathered stones.

<458/694Hp /223/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
The Miden'nir

[Exits: north east south]
A pile of gold coins.
You see 2 of a long spear here.
There is a goblin here, lazing behind a pile of recently gathered stones.
A hungry-looking nanny goat forages for food here.
There is a goblin here, lazing behind a pile of recently gathered stones.
A boar is here, searching through the mud.

<458/694Hp /222/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A muddy wetland

[Exits: north east south west]
A little duckling wanders around aimlessly.
A little duckling wanders around aimlessly.
A large duck waddles around here.
There is a goblin here, lazing behind a pile of recently gathered stones.
A boar is here, searching through the mud.

<458/694Hp /221/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A muddy wetland

<458/694Hp /221/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A cobbled path

[Exits: north east south west]
You see 6 of a cloth headband here.
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.
A large wolf walks in.
A wild boar walks in.

<458/694Hp /220/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Savanti A cobbled path

<458/694Hp /220/394mv *none*><no opponent/no opponent mounted/><><road (outside)> sc

/@============================================================-
| \
| Savanti the Wrath of Nature, Knight of Valour, follower of Phostan|
| Acolyte of Earth, Rank Knight of [KNIGHT] |
| You are 27 years old (193 hours, 60h:29m of bloodshed) |
| |
| Race: Elf Hometown: Valour Health: 458/694 |
| Sex: Male Class: Ranger Mana: 855/855 |
| Size: medium Alignment: Good Move: 220/394 |
| Age: adolescent Ethos: Chaotic Shield: 0/0 |
\ -------------------------------------------/
| |
| Streng: 18 (18+0) Rating: Competent Weight: 238/325 |
| Intell: 25 (25+0) Level: 50 Pracs: 0 |
| Wisdom: 21 (20+1) Exp tnl: 23697 Trains: 2 |
| Dexter: 23 (23+0) Guildpoint: 3/3 Items: 32/39 |
| Consti: 15 (15+0) Gold: 6599 Wimpy: 0 hp |
| Luck: Fortunate Hunger: [**---] Thirst: [*****] |
| |
| Condition: Worn out from your wounds |
------------------------------------------ \
/ |
| Hitroll: 24 Armor Vs Pierce: 138 Saving Throws |
| Off-H: 24 Vs Bash: 134 Afflictive: 44 |
| Damroll: 44 Vs Slash: 126 Maledictive: 37 |
| Off-H: 44 Vs Magic: 70 Mental: 45 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 2 hours
Skill: campfire : lasts for 19 hours
Skill: herb : lasts for 1 hours
Skill: strike of pain : lasts for 0 hours
Spell: curse : modifies save vs spell by -6 for 0 hours
: modifies hitroll by -6 for 0 hours
Skill: keen sight : lasts for 37 hours
Skill: ward cooldown : lasts for 11 hours
Beast: wolves : unavailable for 9 hours
Skill: warcry : modifies save vs afflictive by 6 for 11 hours
: modifies hitroll by 6 for 11 hours
Beast: boars : unavailable for 9 hours
Skill: barkskin : lasts for 2 hours

<458/694Hp /220/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south
A cobbled path

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
A wild boar walks in.
A large wolf walks in.

<458/694Hp /219/394mv *none*><no opponent/no opponent mounted/><><road (outside)> south

[KNIGHT] (Duchess) Asara : 'Angelic would be good to use aswell.'
Old Stables

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
A large wolf walks in.
A wild boar walks in.
Irion the Wordbearer says 'Please do me a brief service, Savanti. Rest on my horse and help me assign some tasks.'

<458/694Hp /218/394mv *none*><no opponent/no opponent mounted/><><inside (indoors)> south
The Trail

[Exits: north west]
A wild boar climbs in.
A large wolf climbs in.

<458/694Hp /217/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> west
A Fog-Shrouded Trail

[Exits: east up]
A wild boar climbs in.

<458/694Hp /216/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> up
The Haunted Pine Forest

[Exits: up down]

<458/694Hp /215/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Haunted Pine Forest

<458/694Hp /215/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> up
Near the Summit

[Exits: south down]
A wild boar climbs in.

<458/694Hp /214/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
A Mountain Pass

[Exits: north south]
A curious rock is sitting here.

<458/694Hp /213/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
A Mountain Pass

[Exits: north west]
The mountain boogum jumps out and gets set to bite you.
A large wolf climbs in.

<458/694Hp /212/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> west
A Thickly-Wooded Dell

[Exits: east south west]
The thief guild banner is staked into the ground here.
A nymph looks coyly at you, then winks mischievously and dances away.

<458/694Hp /211/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<458/694Hp /210/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Emerald Forest

[Exits: north east south]
A ranger stands here, inspecting the ground.
A dryad peers at you inquisitively from behind her tree.

<458/694Hp /209/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<458/694Hp /208/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<458/694Hp /207/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
The ranger outpost guardian says 'Your hands are too bloody to enter, Savanti!'
The ranger outpost guardian blocks you from entering the guild.

<458/694Hp /207/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<458/694Hp /207/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> dism
You dismount from Sir Prancealot, the white Asc'Liena stallion.

<458/694Hp /207/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<458/694Hp /207/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<458/694Hp /207/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<458/694Hp /207/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<458/694Hp /207/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<458/694Hp /207/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<458/694Hp /207/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The agony subsides.
The curse wears off.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
The ranger outpost guardian says 'Your hands are too bloody to enter, someone!'
The ranger outpost guardian blocks you from entering the guild.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<471/694Hp /261/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<471/694Hp /261/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<471/694Hp /261/394mv *none*><no opponent/no opponent resting/><><forest (outside)> cab is it about?
[KNIGHT] (Knight) Savanti : 'Is it about?'

<471/694Hp /261/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'You no longer hold the dagger?'

<471/694Hp /261/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherre
who
I don't think much is to be achieved by that.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<471/694Hp /261/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The herbs look more plentiful again.

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab I lost it the same day in battle
[KNIGHT] (Knight) Savanti : 'I lost it the same day in battle.'

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<482/694Hp /315/394mv *none*><no opponent/no opponent resting/><><forest (outside)> sle
You step out from your cover.
You go to sleep.

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'I do not see it.'

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> gr
Savanti's group. Overlord: Rockwort the Ogre King [- ]
[50 Ran] Savanti 69% hp 100% mana 79% mv 627503 xp Kills: 10
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-S-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<482/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> sle
You go to sleep.

<482/694Hp /315/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)>
The white aura around your body fades.
The bark covering your skin flakes off.

<523/694Hp /384/394mv *none*><no opponent/no opponent sleeping/><><forest (outside)> wak
You wake and stand up.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-S-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group. Overlord: Rockwort the Ogre King [- ]
[50 Ran] Savanti 75% hp 100% mana 97% mv 627503 xp Kills: 10
* [50 Chm] A large wolf 100% hp 100% mana 100% mv
* [50 Chm] A wild boar 100% hp 100% mana 100% mv
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bark gin
Your skin drips with flame-retarding ginkgo resin.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 3
[KEEPER] The Balance prevails within the four kingdoms.
There are 3 characters on; the most on this past month was 17.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You step out from your cover.
You get a clear potion from a heavy backpack.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-S-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Emerald Forest:
<PK> Militha The Emerald Forest
<PK> Savanti A Well-Used Trail Through The Forest

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'The blessed pencil would be good for you.'

<523/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mount white
You mount Sir Prancealot, the white Asc'Liena stallion.

<523/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> qd

Militha rides in on a nightmare.
You quaff a Defender potion.
You are surrounded by a white aura.

<523/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
Militha fades into existence.
You parry Militha's wrath.
Militha's wrath MUTILATES you!
Militha has some small wounds and bruises.

<482/694Hp /384/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)> Dirt militha
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has some small wounds and bruises.

<489/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Your freezing bite decimates Militha!
Your flaming bite decimates Militha!
Militha's wrath MUTILATES you!
A wild boar's charge hits Militha.
Militha has some small wounds and bruises.

<448/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha assails her weapon to empower her strike of pain!
You dodge Militha's pillory strike.
Militha has some small wounds and bruises.

<448/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
A large wolf's bite hits Militha.
Your freezing bite decimates Militha!
Militha blocks your attack with her shield.
You dodge Militha's wrath.
Militha's wrath DISEMBOWELS you!
A wild boar's charge injures Militha.
Militha has quite a few wounds.

<404/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha blocks your attack with her shield.
Your flame maims Militha!
A wild boar's charge hits Militha.
Militha's wrath MUTILATES you!
Militha's wrath misses you.
Militha has quite a few wounds.

<365/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha has fled!
Militha rides west on a nightmare.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> kick
You aren't fighting anyone.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha A Thickly-Wooded Dell
<PK> Savanti A Well-Used Trail Through The Forest

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha A Mountain Pass
<PK> Savanti A Well-Used Trail Through The Forest

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
(White Aura) A silver haired ranger sits here making javelins.
*** Range 2 (east) ***
The ancient ranger bear is sleeping here.
*** Range 1 (south) ***
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (south) ***
A ranger stands here, inspecting the ground.
*** Range 3 (south) ***
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (west) ***
(Hidden) (White Aura) (Red Aura) The Spriggan is here.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
(White Aura) A silver haired ranger sits here making javelins.
*** Range 2 (east) ***
The ancient ranger bear is sleeping here.
*** Range 1 (south) ***
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (south) ***
A ranger stands here, inspecting the ground.
*** Range 3 (south) ***
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (west) ***
(Hidden) (White Aura) (Red Aura) Iachimo the Dour Spriggan hides behind a tree grinning maliciously.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> l
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-S-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A white stallion with a shining coat and rainbow mane and tail struts around here, ridden by you.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<365/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<365/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<365/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> herb
You search the area for some herbs.
You feel much better.

<602/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where
who
l
Players near you in Emerald Forest:
<PK> Savanti A Well-Used Trail Through The Forest

<615/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<615/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A Well-Used Trail Through The Forest
o-o x | You are on a forest trail that runs in all directions
| | | but north, where the forest skirts the sheer mountain
o-f-x * | face. Dew-covered hawthorn bushes flank the east trail,
| | | along which several rangers are walking. It seems to
f-f-@-S-S| be the woodkeeper's outpost.
| | | | |
f f-f * |
| | | |
f-f-f-f-f|
---------+

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A white stallion with a shining coat and rainbow mane and tail struts around here, ridden by you.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<615/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<615/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Emerald Forest

[Exits: north east south west]
A ranger stands here, inspecting the ground.

<615/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Emerald Forest

<615/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<615/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<615/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Emerald Forest

[Exits: north east south west]
A ranger stands here, inspecting the ground.

<615/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<615/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The sheer face of a tall mountain blocks your way northward.

<615/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<615/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<615/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Thickly-Wooded Dell

[Exits: east south west]
The thief guild banner is staked into the ground here.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Mountain Pass

[Exits: north west]
(Red Aura) The mountain boogum jumps out and gets set to bite you.

<615/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti A Mountain Pass

<615/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
A Mountain Pass

[Exits: north south]
A curious rock is sitting here.

<615/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
Near the Summit

[Exits: south down]

<615/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> down
The Haunted Pine Forest

[Exits: up down]

<615/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> down
A Fog-Shrouded Trail

[Exits: east up]

<615/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti A Fog-Shrouded Trail

<615/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> dl
That makes no sense.

<615/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> l
A Fog-Shrouded Trail
=*-F-+ | You are on a fog-shrouded trail which runs up the side of
| | | this dark mountain. The ground is wet and muddy with melted
*-* * | snow, and the path which should lead to the Miden'nir disappears
| | amongst the mist and the trees. There is nothing for you
@-x | to do but follow the trail that twists up towards the broken,
| snow-covered heights of the mountain range. An old stone
| tablet with inscriptions stands beside a bush in the corner.
|
|
---------+

[Exits: east up]
(Charmed) A white stallion with a shining coat and rainbow mane and tail struts around here, ridden by you.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<615/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> e
The Trail

[Exits: north west]

<615/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where
Players near you in The Miden'nir:
<PK> Militha A cobbled path
<PK> Savanti The Trail

<615/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Caroler
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<615/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> mt
They aren't here.

<615/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Militha A cobbled path
<PK> Savanti The Trail

<615/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> west
A Fog-Shrouded Trail

[Exits: east up]

<615/694Hp /377/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> up
The Haunted Pine Forest

[Exits: up down]

<615/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Haunted Pine Forest

<615/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> up
Near the Summit

[Exits: south down]

<615/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
A Mountain Pass

[Exits: north south]
A curious rock is sitting here.

<615/694Hp /374/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> south
A Mountain Pass

[Exits: north west]
(Red Aura) The mountain boogum jumps out and gets set to bite you.

<615/694Hp /373/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> west
A Thickly-Wooded Dell

[Exits: east south west]
The thief guild banner is staked into the ground here.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /372/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<615/694Hp /371/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Fae Crossing

[Exits: east south]
(Hidden) (White Aura) (Red Aura) Iachimo the Dour Spriggan hides behind a tree grinning maliciously.

<615/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
Under Dark Woods

[Exits: north south west]
An elder tree stands proudly here.
A nymph looks coyly at you, then winks mischievously and dances away.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /369/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Forest Road

[Exits: north east south]
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<615/694Hp /368/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Forest Road

[Exits: north south]
Sir Archibald sobs uncontrollably.

<615/694Hp /367/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The Forest Road

[Exits: north south]
A ranger stands here, inspecting the ground.

<615/694Hp /366/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A Trail

[Exits: north east south]
A small green healing herb grows here.
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
(White Aura) Imbessar the Bandit King prepares for his last duel.

<615/694Hp /365/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Shady Bridge

[Exits: east west]
(Magical) A shimmering sheer sundress is here.
A pair of onyx-black leather gloves is here.
(Magical) A meteoric sheer sundress is here.
A pair of fire-scorched steel gloves is here.
A diamond-white war hat is here.
A nymph looks coyly at you, then winks mischievously and dances away.
A wild boar walks in.
A large wolf walks in.

<615/694Hp /364/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
A Trail

[Exits: north east south]
A small green healing herb grows here.
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
(White Aura) Imbessar the Bandit King prepares for his last duel.
A large wolf walks in.
A wild boar walks in.

<615/694Hp /363/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The three way woodland

[Exits: north east west]
A dryad peers at you inquisitively from behind her tree.
A small pixie stands here laughing cheerfully.

<615/694Hp /362/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The three way woodland

<626/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Trail

[Exits: north east south]
A small green healing herb grows here.
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
(White Aura) Imbessar the Bandit King prepares for his last duel.

<626/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Trail

<626/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The three way woodland

[Exits: north east west]
A dryad peers at you inquisitively from behind her tree.
A small pixie stands here laughing cheerfully.

<626/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Trail

[Exits: north east south]
A small green healing herb grows here.
A ranger stands here, inspecting the ground.
There is a cheerful brownie here chatting merrily away.
(White Aura) Imbessar the Bandit King prepares for his last duel.

<626/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Trail

<626/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The three way woodland

[Exits: north east west]
A dryad peers at you inquisitively from behind her tree.
A small pixie stands here laughing cheerfully.

<626/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A fairly large clearing

[Exits: east south west]
A small pixie stands here laughing cheerfully.

<626/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The Honey Bun

[Exits: east south west]
A ruby-red visor is here.
(White Aura) A handsome pixie dances lightly through the forest.

<626/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><field (outside)> east
The Ragged Trail

[Exits: north east south west]
An elder tree stands proudly here.

<626/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Ragged Trail

<626/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Woodland Trail

[Exits: north east south west]

<626/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
In the Emerald Forest

[Exits: north south west]

<626/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
In the Emerald Forest

[Exits: east south west]
An elder tree stands proudly here.
A nymph looks coyly at you, then winks mischievously and dances away.
A nymph looks coyly at you, then winks mischievously and dances away.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.

<626/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
Your pathway north is blocked by a wall of thick trumpet vines.

<626/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti In the Emerald Forest

<626/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
In the Emerald Forest

[Exits: north east south west]

<626/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
Before the Great Tree

[Exits: south west]
A nymph looks coyly at you, then winks mischievously and dances away.
The Grand Pooh-Ba stands here in coloured robes looking busy.

<626/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The massive trunk of the Great Tree stands like a sentinel in your way.

<626/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
In the Emerald Forest

[Exits: east west]
(Magical) (Humming) A small blue-capped mushroom lies uprooted, resting on its side.

<626/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
The Emerald Forest

[Exits: north east south west]
A ranger stands here, inspecting the ground.

<626/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The Emerald Forest

[Exits: north south west]
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.

<626/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha A Signpost in the Enchanted Forests
<PK> Savanti A Well-Used Trail Through The Forest

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha The Emerald Forest
<PK> Savanti A Well-Used Trail Through The Forest

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> Dirt militha
They aren't here.

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha The Emerald Forest
<PK> Savanti A Well-Used Trail Through The Forest

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
(White Aura) A silver haired ranger sits here making javelins.
*** Range 2 (east) ***
The ancient ranger bear is sleeping here.
*** Range 1 (south) ***
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (south) ***
A ranger stands here, inspecting the ground.
*** Range 3 (south) ***
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (west) ***
(Hidden) (White Aura) (Red Aura) Someone is here.

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> Dirt militha
They aren't here.

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk

Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Militha rides in on a nightmare.
Players near you:
<PK> Militha A Well-Used Trail Through The Forest
<PK> Savanti A Well-Used Trail Through The Forest

<626/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
You yell 'Help! I am being attacked by Militha!'
You awkwardly parry Militha's wrath with a loud clang.
Militha's wrath DISEMBOWELS you!
Militha has quite a few wounds.

<580/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)> Dirt militha
Militha is blinded by the dirt in her eyes!
Your kicked dirt grazes Militha.
Militha has quite a few wounds.

<580/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Your freezing bite decimates Militha!
You deflect Militha's wrath aside in an ungraceful parry.
You manage to dodge Militha's wrath with a lot of effort.
A wild boar's charge injures Militha.
Militha has quite a few wounds.

<580/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<580/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)> kick

Militha's spiteful wrath MASSACRES you!
Your muscles begin to shiver.
A large wolf's bite injures Militha.
Militha blocks your attack with her shield.
Your flaming bite decimates Militha!
Militha has quite a few wounds.

<510/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<510/694Hp /378/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Sir Prancealot, the white Asc'Liena stallion's kick mauls Militha.
Militha has quite a few wounds.

<517/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha rubs the dirt out of her eyes, but they're still watering.
Militha's spiteful wrath DISMEMBERS you!
Militha's wrath MUTILATES you!
A wild boar's charge hits Militha.
Your freezing bite decimates Militha!
Your flaming bite decimates Militha!
Militha has quite a few wounds.

<417/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has quite a few wounds.

<417/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)> flee

A large wolf's bite hits Militha.
A large wolf's bite injures Militha.
Your freezing bite devastates Militha!
Militha's spiteful wrath DISMEMBERS you!
A Morning-Star named Vainglory basks in its own evil splendor.
Militha is protected by her evil.
Militha has some big nasty wounds and scratches.

<359/694Hp /394/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
You flee from combat!
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<359/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
mt

Militha rides in on a nightmare.
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
They aren't here.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
The ranger outpost guardian says 'Your hands are too bloody to enter, Savanti!'
The ranger outpost guardian blocks you from entering the guild.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha A Signpost in the Enchanted Forests
<PK> Savanti A Well-Used Trail Through The Forest

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<359/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
mt

Militha rides in on a nightmare.
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<359/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
They aren't here.

<359/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Fae Crossing

[Exits: east south]
(Hidden) (White Aura) (Red Aura) Someone is here.

<359/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<359/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.

<359/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east

Militha rides in on a nightmare.
A Well-Used Trail Through The Forest

[Exits: east south west]
An elder tree stands proudly here.
A beautiful lady is talking to some animals here.
A dryad peers at you inquisitively from behind her tree.
A ranger stands here, inspecting the ground.
(Camouflage) (White Aura) A ranger is here, guarding his post.

<359/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt
They aren't here.

<359/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Militha rides in on a nightmare.

<359/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> mt

You yell 'Help! I am being attacked by Militha!'
You parry Militha's wrath.
Militha has some big nasty wounds and scratches.

<359/694Hp /388/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
You do the best you can!
Militha has some big nasty wounds and scratches.

<359/694Hp /388/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)> Dirt militha
Militha is blinded by the dirt in her eyes!
Your kicked dirt grazes Militha.
Militha has some big nasty wounds and scratches.

<359/694Hp /388/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha's wrath maims you!
Militha's wrath maims you!
A wild boar's charge injures Militha.
A wild boar's charge injures Militha.
Your weapon advantage overcomes Militha's parry attempt.
Your freezing bite mauls Militha.
Your flaming bite decimates Militha!
Your freezing bite mauls Militha.
Your freezing bite decimates Militha!
Militha looks pretty hurt.

<289/694Hp /388/394mv *Militha*><shaft/defensive mounted/mounted><><forest (outside)>
Militha has fled!
Militha rides south on a nightmare.

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> wear bow
You stop wielding a deadly whip of bluish fire.
You stop wielding a frostbrand sword.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Militha A Fog-Shrouded Trail
<PK> Savanti A Well-Used Trail Through The Forest

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> wear bow
You do not have that item.

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> wt
They aren't here.

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Well-Used Trail Through The Forest

<289/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A Signpost in the Enchanted Forests

[Exits: north east south west]
The psionicist guild banner is staked into the ground here.
A ranger stands here, inspecting the ground.

<289/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A Thickly-Wooded Dell

[Exits: east south west]
The thief guild banner is staked into the ground here.
A nymph looks coyly at you, then winks mischievously and dances away.

<289/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Mountain Pass

[Exits: north west]
(Red Aura) The mountain boogum jumps out and gets set to bite you.

<289/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
A Mountain Pass

[Exits: north south]
A curious rock is sitting here.

<289/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
Near the Summit

[Exits: south down]
A wild boar climbs in.

<289/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Near the Summit

<289/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> up
You would surely freeze to death at the peak of that mountain.

<289/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> down
The Haunted Pine Forest

[Exits: up down]

<289/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> down
A Fog-Shrouded Trail

[Exits: east up]

<289/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> east
where pk
The Trail

[Exits: north west]

<289/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)>
Players near you:
<PK> Savanti The Trail

<289/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><mountain (outside)> north
Old Stables

[Exits: north south]
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
A large wolf walks in.
A wild boar walks in.
Irion the Wordbearer says 'Please do me a brief service, Savanti. Rest on my horse and help me assign some tasks.'

<289/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><inside (indoors)> north
A cobbled path

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
A wild boar walks in.
A large wolf walks in.

<289/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk

The night is about to end.
You feel less vulnerable to afflictions.

<307/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
Players near you:
<PK> Savanti A cobbled path

<307/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><road (outside)>
A cobbled path

[Exits: north east south west]
You see 6 of a cloth headband here.
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
north
Along a marked path

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
Atop a small hillock

[Exits: north south]

<307/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><field (outside)> north
Outside the South Gate

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><city (outside)> north
Inside the South Gate

[Exits: north south up]
A gnomish city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
(Red Aura) A drow city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><city (outside)> north
The South Main Street

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Asara The Infirmary
<PK> Militha The West Common Road
<PK> Savanti The South Main Street

<307/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
A Small Bridge

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The South Main Street

[Exits: north east south]
The goblin extermination enforcer is here hunting down goblins.
A wild boar walks in.
A large wolf walks in.

<307/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The South Main Street

[Exits: north east south west]
(Red Aura) A duergar city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The South Main Street

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
South Square

[Exits: north east south west down]
A halfling citizen of Seringale strolls about.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><city (outside)> north
The Main Street

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A long-haired lanky man with piercing blue eyes stands here.
A wild boar walks in.
A large wolf walks in.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

<307/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Main Street

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Asara The Infirmary
<PK> Savanti The Main Street

<307/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
The Main Street

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><road (outside)> north
South of Market Square

[Exits: east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A large wolf walks in.
A wild boar walks in.

<307/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><city (outside)> north
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<307/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><city (outside)> north
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<307/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><city (outside)> west
Southwest of Market Square

[Exits: north east]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><inside (indoors)> north
West of Market Square

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.

<307/694Hp /377/394mv *none*><no opponent/no opponent mounted/><><city (outside)> west
The West Common Road

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west

Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<307/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
The West Common Road

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<307/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
Players near you:
<PK> Asara The Infirmary
<PK> Militha Outside the West Gate
<PK> Savanti The West Common Road

<307/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
You scan all around.
*** Range 1 (south) ***
Rimath the trader is here trading and selling various goods.
*** Range 5 (west) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<307/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><road (outside)>
The Western Monument

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /374/394mv *none*><no opponent/no opponent mounted/><><city (outside)> west
The West Common Road

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<307/694Hp /373/394mv *none*><no opponent/no opponent mounted/><><road (outside)> where pk
Players near you:
<PK> Asara The Infirmary
<PK> Militha Outside the West Gate
<PK> Savanti The West Common Road

<307/694Hp /373/394mv *none*><no opponent/no opponent mounted/><><road (outside)> scan a
You scan all around.
*** Range 3 (west) ***
(Red Aura) A duergar city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<307/694Hp /373/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The West Common Road

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<307/694Hp /372/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
The West Common Road

[Exits: east south west]
A large wolf walks in.
A wild boar walks in.

<307/694Hp /371/394mv *none*><no opponent/no opponent mounted/><><road (outside)> west
Inside the West Gate

[Exits: north east south (gate west)]
(Red Aura) A duergar city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.
A large wolf walks in.
Your muscles stop shivering.

<307/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><city (outside)> west
The gate is closed.

<307/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
Players near you:
<PK> Asara The Infirmary
<PK> Savanti Inside the West Gate

<307/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><city (outside)> op w
You open the gate west of you.

<307/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><city (outside)> scan w
You scan west.
*** Range 2 (west) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
*** Range 3 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (west) ***
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<307/694Hp /370/394mv *none*><no opponent/no opponent mounted/><><city (outside)> w
Outside the West Gate

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<307/694Hp /369/394mv *none*><no opponent/no opponent mounted/><><city (outside)> close e
You close the gate east of you.

<307/694Hp /369/394mv *none*><no opponent/no opponent mounted/><><city (outside)> where pk
east
west
Players near you:
<PK> Asara The Infirmary
<PK> Savanti Outside the West Gate

<307/694Hp /369/394mv *none*><no opponent/no opponent mounted/><><city (outside)>
The gate is closed.

<307/694Hp /369/394mv *none*><no opponent/no opponent mounted/><><city (outside)> west
The edge of the forest

[Exits: east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A wild boar walks in.
A large wolf walks in.

<307/694Hp /368/394mv *none*><no opponent/no opponent mounted/><><field (outside)> west
A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<307/694Hp /367/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.

<307/694Hp /366/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
Players near you:
<PK> Savanti A trail through the light forest

<307/694Hp /366/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A trail through the light forest

[Exits: east west]

<307/694Hp /365/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<307/694Hp /364/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
where pk
A trail through the light forest

[Exits: east south west]

<307/694Hp /363/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
Players near you:
<PK> Savanti A trail through the light forest

<307/694Hp /363/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<307/694Hp /362/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A muddy path

[Exits: north south]

<307/694Hp /361/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A muddy path

[Exits: north east south]
A corked brown bottle is here.

<307/694Hp /360/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
A Mud-Covered Field

[Exits: north east south west]
A millipede is here, searching for something to eat.

<307/694Hp /359/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
west
Players near you:
<PK> Savanti A Mud-Covered Field

<307/694Hp /359/394mv *none*><no opponent/no opponent mounted/><><field (outside)>
A muddy path

[Exits: north east south]
A corked brown bottle is here.

<307/694Hp /358/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A muddy path

[Exits: north south]

<307/694Hp /357/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south

The day has begun.
The white aura around your body fades.

<323/694Hp /394/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<323/694Hp /393/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
north
A muddy path

[Exits: north south]

<323/694Hp /392/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
A muddy path

[Exits: north east south]
A corked brown bottle is here.

<323/694Hp /391/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A muddy path

[Exits: north south]

<323/694Hp /390/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
A center ring

[Exits: east south]
The ringmaster is here, touting his shows.
The ringmaster says 'LADIES AND GENTLEMEN! Dangerous events for daredevils of all ages!'
The ringmaster says 'Risk life and limb.. and self-respect.. in my completely crazy colossal circus!'

<323/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><field (outside)> where pk
Players near you:
<PK> Savanti A center ring

<323/694Hp /389/394mv *none*><no opponent/no opponent mounted/><><field (outside)> south
A muddy path

[Exits: north south]

<323/694Hp /388/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A muddy path

[Exits: north east south]
A corked brown bottle is here.

<323/694Hp /387/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A muddy path

[Exits: north south]

<323/694Hp /386/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
where pk
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<323/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
Players near you:
<PK> Savanti A trail through the light forest

<323/694Hp /385/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]

<323/694Hp /384/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.

<323/694Hp /383/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]

<323/694Hp /382/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]

<323/694Hp /381/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.

<323/694Hp /380/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<323/694Hp /379/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> west
where pk
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
Rain falls gently from leaves into puddles forming on the forest floor.

<323/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
You collide forcefully into the side of a gargantuan tree.

<323/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<323/694Hp /378/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.

<323/694Hp /377/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> north
The narrow trail

[Exits: east south west]

<323/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
west
Spindly trees form a jagged natural fence to the north.

<323/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Players near you:
<PK> Savanti The narrow trail

<323/694Hp /376/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> where pk
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<323/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><forest (outside)>
Players near you:
<PK> Militha A Stasis
<PK> Savanti Entrance to Drkshtyre Wood

<323/694Hp /375/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> east
The narrow trail

[Exits: east south west]

<323/694Hp /374/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.

<323/694Hp /373/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<323/694Hp /372/394mv *none*><no opponent/no opponent mounted/><><forest (outside)> dism
You dismount from Sir Prancealot, the white Asc'Liena stallion.

<323/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A narrow trail through the deep, dark forest

[Exits: north south west]

<323/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<323/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The bark of these trees is covered with a strange film of grey fuzz.

<323/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A junction in the deep, dark forest

[Exits: east south west]

<323/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
west
A junction in the deep, dark forest

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<323/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A small path in the deep, dark forest

[Exits: east south]

<323/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Savanti A small path in the deep, dark forest

<323/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A small path in the deep, dark forest

[Exits: north west]

<323/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A junction in the deep, dark forest

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
(Red Aura) A vicious warg is here, snarling angrily at you.

<323/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A small path in the deep, dark forest

[Exits: east south]
A large toadstool grows nearby.
(Red Aura) A ferocious warg is here, snarling angrily at you.

<323/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A junction on the river bank in the deep, dark forest

[Exits: north east west]

<323/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
south
A small path on the river bank in the deep, dark forest

[Exits: north east south]
A long, grey branch rests heavily on the ground.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

<323/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Muddy Path

[Exits: north south]

<323/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Swamp's Edge

[Exits: north south]

<323/694Hp /345/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Marshy Forest

[Exits: north east south]
(Red Aura) A green troll attempts to get a hold on you.
(Red Aura) An ogre stands here getting ready to beat in your face.

<323/694Hp /343/394mv *none*><no opponent/no opponent standing/><><field (outside)>
The sun rises in the east.
You are hungry.
The wolves listen for your calls again.
The boars wait in the thickets again.

<336/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
On a Hill

[Exits: north east south]
A marsh wolf has followed your scent.
(Red Aura) A green troll attempts to get a hold on you.
(Red Aura) A swamp troll charges towards you.
A marsh wolf has followed your scent.
(Hidden) A large snake is here.
(Red Aura) A huge hairy beast shambles towards you with death in his eyes.
(Red Aura) A green troll attempts to get a hold on you.

<336/694Hp /391/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
Gloomy Path through the Marsh

[Exits: north south]
A Death slaad is standing here distraught. He seems lost.
A Marsh hag is here.
(Red Aura) A huge hairy beast shambles towards you with death in his eyes.

<336/694Hp /389/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Near Vegetation from Hell

[Exits: north east]
A strange spear lies here.
A heap of garbage shambles towards you.
(Hidden) A heap of garbage shambles towards you.

<336/694Hp /387/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Near Vegetation from Hell

<336/694Hp /387/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
By the Monolith

[Exits: north east west]
A marsh giant stomps towards you.
A rather small beast cringes in terror as it notices you.
(Red Aura) An ogre stands here getting ready to beat in your face.

<336/694Hp /385/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Murky Bog

[Exits: east west (down)]

<336/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)> op d
You open the door below you.

<336/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)> d
get key
Swallowed by quicksand

[Exits: up]
A small pocket in the quicksand seems to hold something glittery.
A wild boar swims in.
A large wolf swims in.

<336/694Hp /381/394mv *none*><no opponent/no opponent standing/><><pond (outside)>
You see no key here.

<336/694Hp /381/394mv *none*><no opponent/no opponent standing/><><pond (outside)> get key pocket
You get a sandy keep key from a sand pocket.

<336/694Hp /381/394mv *none*><no opponent/no opponent standing/><><pond (outside)> u
Murky Bog

[Exits: east west down]
A large wolf walks in.
A wild boar walks in.

<336/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> close down
You close the door below you.

<336/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> e
s
A magic seashell grows into a raft.
Northern Lake Side

[Exits: south west]
A marsh giant stomps towards you.
A wild boar walks in.
A large wolf walks in.

<336/694Hp /378/394mv *none*><no opponent/no opponent standing/><><rapids (outside)>
Southern Lake Side

[Exits: north west]
A large wolf floats in.
A wild boar floats in.

<336/694Hp /377/394mv *none*><no opponent/no opponent standing/><><rapids (outside)> w
Beach

[Exits: east west]
A magic raft shrinks back into a seashell.
A wild boar floats in.
A large wolf floats in.

<336/694Hp /374/394mv *none*><no opponent/no opponent standing/><><sand (outside)> w
Before the Great Gates

[Exits: east (south)]
A large gargoyle lands next to you, baring his fangs at you.
A large gargoyle lands next to you, baring his fangs at you.
A large wolf walks in.
A wild boar walks in.

<336/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> un s
*Click*

<336/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> oop s
That makes no sense.

<336/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> c
Cast what spell?

<336/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> op s
s
You open the fortress gate south of you.

<336/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> close n
A stone path

[Exits: north east]

<336/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> lock n
You close the fortress gate north of you.

<336/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> e
e

You are hungry.

<344/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)>
*Click*

<344/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A stone path

[Exits: east west]

<344/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> e
Among tinder walls and stone

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<344/694Hp /391/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Among tinder walls and stone

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /390/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
A Black Obelisk

[Exits: north east (south) west]
A djinni statue stands guard here.
A wild boar walks in.
A large wolf walks in.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> k dji
Your arrow MANGLES a djinni statue!
Your arrow *** DEMOLISHES *** a djinni statue!
A djinni statue has some big nasty wounds and scratches.

<344/694Hp /389/394mv *a djinni statue*><none/mob fighting/ground><><inside (indoors)>
Your arrow *** DEMOLISHES *** a djinni statue!
Your arrow MANGLES a djinni statue!
A djinni statue is DEAD!!
A djinni statue's arm is dismembered from its dead body.
You get 74 gold coins from the corpse of a djinni statue.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> get key
un s
You see no key here.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You lack the key.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> sac cor
Phostan gives you 20 gold coins for your sacrifice.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> get key
You get a small stone key.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> un s
*Click*

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> op s
You open the door south of you.

<344/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
At the Gate

[Exits: north (south)]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> close n
You close the door north of you.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> lock n
where pk
south
*Click*

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Players near you:
<PK> Savanti At the Gate

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The door is closed.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
A line of torches are attached to the wall here.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
A line of torches are attached to the wall here.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> l
At the Gate
| Before you is a small iron gate almost rusted away with age.
| You could easily break it down with a single kick. Stone
| walls still surround you at every angle creating an echo prone
| environment upon which you walk. The only sounds that can
@ | be heard are distant murmurs and the sound of your feet pounding
| against the floor. Torches surround you giving ample light
| for clear vision, though many darkened areas of the underground
| tunnel still remain black.
|
---------+

[Exits: (north) (south)]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> op s
You open the door south of you.

<344/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
s
The main entranceway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<344/694Hp /387/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The main entranceway

[Exits: north south]
(Red Aura) A guard of the black-tear stands ready for action.
(Red Aura) A guard of the black-tear stands ready for action.
A large wolf walks in.
A wild boar walks in.

<344/694Hp /386/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
The main entranceway

[Exits: north east]
On the floor you see two red dragonscale leggings.
(Red Aura) Some leggings inscribed with a black tear-drop are here.
A wild boar walks in.
A large wolf walks in.

<344/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The main entranceway

[Exits: east west]
(Glowing) (Humming) A charred torch wrapped in chain is bolted to the wall.
A large wolf walks in.
A wild boar walks in.

<344/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
At the Main Gate

[Exits: (east) west]
A djinni statue stands guard here.
A wild boar walks in.
A large wolf walks in.

<344/694Hp /383/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> op e
You open the door east of you.

<344/694Hp /383/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
east
where pk
In the inner tunnels

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /382/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
In the inner tunnels

[Exits: east west]
(Red Aura) A guard of the black-tear stands ready for action.
(Red Aura) A guard of the black-tear stands ready for action.
A wild boar walks in.
A large wolf walks in.
A guard of the black-tear says 'Those that oppose the Black-Tear will soon regret it!'
A guard of the black-tear says 'You're here for my armor, aren't you?'
A guard of the black-tear throws back his head and cackles with insane glee!

<344/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
Players near you:
<PK> Savanti In the inner tunnels

<344/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A small junction

[Exits: east south west]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /380/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A hallway

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<344/694Hp /379/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A hallway

[Exits: north west]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /378/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
west
The outer caverns

[Exits: east west]
(Invis) (Translucent) (Red Aura) A mist wraith stands here fading in and out of sight.
A wild boar walks in.
A large wolf walks in.

<344/694Hp /377/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
The torches along the wall seem unable to hold a flame.

<344/694Hp /377/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The outer caverns

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<344/694Hp /376/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
The outer caverns

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<344/694Hp /375/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
You are hungry.
You feel more ready to prepare a ward of light.
Your warcry wears off.

<351/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A Bridge of Fire

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<351/694Hp /393/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A Bridge of Fire

[Exits: north east south]
A fire drake flies about here with flames spewing from its nostrils.
A wild boar walks in.
A large wolf walks in.

<351/694Hp /392/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
A winding hallway

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<351/694Hp /391/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
A winding hallway

[Exits: south west]
Here lies a large blood-red bag of corpses, closed tightly with a thick length of rope.
A wild boar walks in.
A large wolf walks in.

<351/694Hp /390/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A fiery path

[Exits: north east south]
A large wolf walks in.
A wild boar walks in.

<351/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A fiery path

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<351/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti A fiery path

<351/694Hp /388/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A fiery path

[Exits: north west]
(Red Aura) A guard of the black-tear stands ready for action.
A large wolf walks in.
A wild boar walks in.

<351/694Hp /387/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A reinforced tunnel

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<351/694Hp /386/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A reinforced tunnel

[Exits: east (west)]
(Invis) (Translucent) (Red Aura) A mist wraith stands here fading in and out of sight.
A large wolf walks in.
A wild boar walks in.

<351/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> eop w
That makes no sense.

<351/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> un w
*Click*

<351/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> op w
You open the door west of you.

<351/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> w
In front of a prison gate

[Exits: east west]
(White Aura) A gnome is here with feverish eyes.
A wild boar walks in.
A large wolf walks in.

<351/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> close e
You close the door east of you.

<351/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> lock e
west
where pk
*Click*

<351/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
A patch of grass

[Exits: (north) east south]
This simple shack door has been crafted from deadfall.
A mottled wolf keeps watch over its master's abode.
A striped snake is here, coiled and ready to strike.
A large wolf walks in.
A wild boar walks in.

<351/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti A patch of grass

<351/694Hp /383/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Near a Fortress Gate

[Exits: north west]
A wild boar walks in.
A large wolf walks in.

<351/694Hp /382/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Alas, you cannot go that way.

<351/694Hp /382/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti Near a Fortress Gate

<351/694Hp /382/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Outside the Mist

[Exits: east west]
(Red Aura) A corrupted treant's bark has faded to a dull red.
A large wolf walks in.
A wild boar walks in.

<351/694Hp /381/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<351/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Alas, you cannot go that way.

<351/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<351/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north south]

<351/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Within the Mist

[Exits: north west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<351/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<351/694Hp /375/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<351/694Hp /373/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Deadend in the Mist

[Exits: east]
(Red Aura) A corrupted treant's bark has faded to a dull red.
(Red Aura) A ghastly shape floats through the mists.
(Red Aura) The tentacles sway ominously and grab around.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<351/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<351/694Hp /369/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<351/694Hp /369/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
Deep in the Mist

[Exits: north south]

<351/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> s
Deep in the Mist

[Exits: north south]

<351/694Hp /365/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Deep in the Mist

[Exits: north west]

<351/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<351/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Deep in the Mist

<351/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Deep in the Mist

[Exits: east west]

<351/694Hp /361/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Deep in the Mist

[Exits: north east]

<351/694Hp /359/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You are hungry.

<358/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Deep in the Mist

<358/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Alas, you cannot go that way.

<358/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: south west]
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<358/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]

<358/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.

<358/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<358/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)>
The shape fades away.

<358/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> cam
You attempt to camouflage yourself.

<358/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> rest

Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<358/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You rest.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> unread
You have no unread notes.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> exam sack
A heavy backpack holds:
(Glowing) (Humming) a deflective mithril-white claddagh of turning
( 2) a tin canteen
a steak of the corpse of Shudde
a magnifying glass
a serving plate (empty)
(Glowing) (Humming) a dragonwing mithril-white claddagh of unerring flight
(Glowing) (Humming) a psi-faded mithril-white claddagh
(14) a purple potion
(29) a set of hunting javelins (25)
(Magical) a timian potion
( 4) (Glowing) an icicle
(Glowing) an effulgent pearl of light
( 2) a potion labeled 'protection'
a perfect potion of recall
( 2) (Magical) a clear potion
(Humming) the shock Whip
(Glowing) a rainbow-shaped bow
(21) a lump of silver ore
( 4) a lump of mithril ore
( 7) a lump of platinum ore
(11) a lump of golden ore
(Magical) an enriched gyvel potion
(Glowing) (Humming) a sparking lightning sword
( 4) (Glowing) a fiery dagger
(Glowing) a flame lance
( 4) a pure white herb
(Magical) a strong bow of cedar
a set of hunting javelins (17)
a bandage

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in Murmuring Mists:
<PK> Savanti Within the Mist

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in Murmuring Mists:
<PK> Savanti Within the Mist

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> where
Players near you in Murmuring Mists:
<PK> Savanti Within the Mist

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<358/694Hp /388/394mv *none*><no opponent/no opponent resting/><><field (outside)>
You are hungry.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> get steak sack
You step out from your cover.
You get a steak of the corpse of Shudde from a heavy backpack.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> eat steak
You eat a steak of the corpse of Shudde.
You are no longer hungry.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> l
Within the Mist
| A thick fog of mist has dropped over this once-beautiful
| forest, now corrupted by the evil imprisoned within the nearby
| fortress of Tyr Unguld. A great misery has befallen here.
| Distant howls are audible on the shrill wind that sweeps
-@- | through this fog. The mists surround everything. Its all
| that is visible in this darkness.
|
|
|
---------+

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
(Red Aura) A ghastly shape floats through the mists.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> cam
You attempt to camouflage yourself.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> get prot sack
You step out from your cover.
You get a potion labeled 'protection' from a heavy backpack.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> quaff prot
You quaff a potion labeled 'protection'.
You feel someone protecting you.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> cam
You attempt to camouflage yourself.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> west
You can't do that while resting.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> west
You can't do that while resting.

<370/694Hp /394/394mv *none*><no opponent/no opponent resting/><><field (outside)> st
where pk
You stand up.

<370/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Players near you:
<PK> Savanti Within the Mist

<370/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Within the Mist

[Exits: east south]

<370/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
south
Alas, you cannot go that way.

<370/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Within the Mist

[Exits: north west]

<370/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Alas, you cannot go that way.

<370/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]

<370/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
west
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.
Rimath the trader auctions 'Place yer bids! a sapphire encrusted dagger is being auctioned for 1000 gold!'

<370/694Hp /386/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Within the Mist

[Exits: east west]
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.

<370/694Hp /384/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<370/694Hp /382/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<370/694Hp /382/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<370/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate of Valour

[Exits: north south]

<370/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Outside the North Gate of Valour

<370/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
You step out from your cover.
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large wolf walks in.

<370/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
A centurion steps aside and allows you to pass.
Regent Street

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<370/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<370/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north east south]
A disciple of Sarich quietly observes the area.
A large wolf walks in.
A wild boar walks in.

<370/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south west]
A wild boar walks in.
A large wolf walks in.

<370/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<370/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A wild boar walks in.
A large wolf walks in.

<370/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<370/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A wild boar walks in.
A large wolf walks in.
The bridge creaks beneath your feet.

<370/694Hp /360/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
west
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
The herbs look more plentiful again.

<382/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Bridge over the Bay of Vamana

[Exits: east west]
A wild boar walks in.
A large wolf walks in.
The bridge creaks beneath your feet.

<382/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<382/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Gates of Valour's Cathedral

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
north
Players near you:
<PK> Savanti Gates of Valour's Cathedral

<382/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Nave of the Cathedral of Valour

[Exits: south west]
A large wolf walks in.
A wild boar walks in.

<382/694Hp /387/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
The Quire of the Cathedral of Valour

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<382/694Hp /386/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Altar of Light

[Exits: north east south]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Jijit the Priestess of Light is here, communing blessings.
A large wolf walks in.
A wild boar walks in.
Jijit the Priestess of Light says 'I offer my healing services, for a modest price.'

<382/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> pet resurrect
You have been charged 900 gold coins for this service.
A stalking, black panther emerges from a pillar of golden light, trembling with energy.

<382/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Valour:
<PK> Savanti Altar of Light

<382/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<382/694Hp /385/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
The Quire of the Cathedral of Valour

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<382/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
The Nave of the Cathedral of Valour

[Exits: south west]
A large wolf walks in.
A wild boar walks in.

<382/694Hp /383/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
Gates of Valour's Cathedral

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> get defender sack
You see nothing like that in a heavy backpack.

<382/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> get defender sack
You see nothing like that in a heavy backpack.

<382/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> l
Gates of Valour's Cathedral
* | The majestic gates of Valour's cathedral reach a height of
| | around fifteen feet. The cathedral's large steeple towers
T-*-* | over every other building in the vicinity. At its top is
| | | a weather vane that revolves in the wind. Stained glass windows
* @-+-+| are visible on the sides of this cathedral, depicting the
| | battles that brought glory and peace to the city of Valour.
+ |
| |
+ |
---------+

[Exits: north east south]
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A stalking, black panther is here, quietly serving its master.
A knight of the Hallowed Crown patrols the area diligently.

<382/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]
(White Aura) The captain of the guard is here, observing quietly.
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<382/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Bridge over the Bay of Vamana

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<382/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Bridge over the Bay of Vamana

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> put key sack
You put a small stone key in a heavy backpack.

<382/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> put key sack
You put a sandy keep key in a heavy backpack.

<382/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> s
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<382/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> s
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<382/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A disciple of Sarich quietly observes the area.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<382/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<382/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti Tribute Street

<382/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Royal Stables

[Exits: east]
(Glowing) A sturdy donation box is ready to accept deposits.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A tiny rabbit is here, apparently saddled and bridled.
A beautiful stallion with a shining brass coat grazes nearby.
A proud, powerful looking black stallion stomps its feet restlessly.
A small but speedy looking silver stallion is here.
A large brown stallion wearing horse armor grazes nearby.
A proud, powerful looking black stallion stomps its feet restlessly.
A long-legged stallion stands here, grey coat and armor shining brightly.
A beautiful stallion with a shining brass coat grazes nearby.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A tiny rabbit is here, apparently saddled and bridled.
A small but speedy looking silver stallion is here.
Tinieblas the stablemaster tends to the horses.
A large wolf walks in.
A wild boar walks in.
Tinieblas the stablemaster says 'I sell all the useful accessories needed for travel.'

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
You buy a Defender potion.

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
You buy a Defender potion.

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
You buy a Defender potion.

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
You buy a Defender potion.

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy defen
You buy a Defender potion.

<382/694Hp /367/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Valour:
<PK> Savanti The Royal Stables
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.

<397/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<397/694Hp /394/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> e
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<397/694Hp /393/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A large wolf walks in.
A wild boar walks in.

<397/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]
A disciple of Sarich quietly observes the area.
A wild boar walks in.
A large wolf walks in.

<397/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
Tribute Street

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<397/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A wild boar walks in.
A large wolf walks in.

<397/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> n
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<397/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> where
Players near you in Valour:
<PK> Savanti Bridge over the Bay of Vamana

<397/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> who
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<397/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> s
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A wild boar walks in.
A large wolf walks in.

<397/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<397/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<397/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<397/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The Western Promenade

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<397/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A large wolf walks in.
A wild boar walks in.

<397/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
A Secluded Field

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<397/694Hp /381/394mv *none*><no opponent/no opponent standing/><><field (outside)> w
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.

<397/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> herb
You search the area for some herbs.
You could not find any suitable herbs.

<397/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> herb
You search the area for some herbs.
You feel much better.

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> wear sword
wear buckler
You stop wielding a ranger's bow.
You wield a frostbrand sword.
A frostbrand sword feels like a part of you!

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)>
You wear a gray leather buckler as a shield.
You ready some mithril pilums behind your shield.

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> where
Players near you in Storm Hill:
<PK> Savanti Flattened Grass

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 4
[KEEPER] The Balance prevails within the four kingdoms.
There are 4 characters on; the most on this past month was 17.

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> l
Flattened Grass
| The constant marching of soldiers through this field have
| left the young grass completely flattened, although it
o-o| still grows with the vigour it had before it was ever stepped
| | on. Amongst the grass you see small daisies and buttercups,
@-o-+| their happy faces staring straight up into the sky. A few
| | huge footprints have been left in a long line directly
o-*-o | across the field, giving the impression that a heavily
| | | armored giant passed through here not too long ago. It
o +-o | seems very peaceful and quiet.
---------+

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<608/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Secluded Field

[Exits: north east west]

<618/694Hp /393/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti The Western Promenade

<618/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
A long fall into a lot of water is all there is in that direction.

<618/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Bridge over the Bay of Vamana

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Bridge over the Bay of Vamana

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Bridge over the Bay of Vamana

[Exits: north south]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
where pk
Gates of Valour's Cathedral

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Savanti Gates of Valour's Cathedral

<618/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Savanti Queen Victoria's Needle

<618/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south west]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north east south]
A disciple of Sarich quietly observes the area.
A large wolf walks in.
A wild boar walks in.

<618/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<618/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large wolf walks in.

<618/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate of Valour

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<618/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<618/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<618/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<618/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.

<618/694Hp /365/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: north east]

<618/694Hp /364/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Alas, you cannot go that way.

<618/694Hp /364/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south west]

<618/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<618/694Hp /363/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: north east]
(Red Aura) Swirling mist roams this place, devouring everything smaller.
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<618/694Hp /362/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: north south]

<618/694Hp /361/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<618/694Hp /360/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<618/694Hp /360/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Deadend in the Mist

[Exits: east]
(Red Aura) The tentacles sway ominously and grab around.
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<618/694Hp /359/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Alas, you cannot go that way.

<618/694Hp /359/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.
A wild boar walks in.

<618/694Hp /358/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Lost in the Mist

[Exits: east west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.
(Red Aura) A ghastly shape floats through the mists.
A humanoid shape appears in the mist, creating a frightening and familiar silhouette.
A humanoid shape appears in the mist, familiar, yet obscured by a golden glow.

<618/694Hp /357/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Lost in the Mist

[Exits: north west]

<618/694Hp /356/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Lost in the Mist

<618/694Hp /356/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Lost in the Mist

[Exits: east south west]

<618/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<618/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: east south west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<618/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: north east west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<618/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Lost in the Mist

[Exits: north south]

<618/694Hp /352/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Lost in the Mist

[Exits: south west]

<636/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Lost in the Mist

<636/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Lost in the Mist

[Exits: north east]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<636/694Hp /393/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<636/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Alas, you cannot go that way.

<636/694Hp /392/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<636/694Hp /391/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: north east west]
(Red Aura) Swirling mist roams this place, devouring everything smaller.

<636/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Within the Mist

<636/694Hp /390/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: north south]

<636/694Hp /389/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Outside the Mist

[Exits: north south]

<636/694Hp /388/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Forgotten Pathway

[Exits: south west]
(Red Aura) A corrupted treant's bark has faded to a dull red.

<636/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Forgotten Pathway

<636/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Forgotten Pathway

[Exits: north east]

<636/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Forgotten Pathway

[Exits: north south]

<636/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Forgotten Pathway

[Exits: north south]

<636/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Cinders and Ashes

[Exits: north south]
A huge willow tree is here, engulfed in flames.

<636/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Shadow Grove

[Exits: north east south west]
(Invis) A shadow guardian screams a challenge and attacks.
A wild boar walks in.
A large wolf walks in.

<636/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Shadow Grove

[Exits: east south west]
(Invis) A shadow guardian screams a challenge and attacks.
(Invis) A shadow guardian screams a challenge and attacks.
A large wolf walks in.
A wild boar walks in.

<636/694Hp /380/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti The Shadow Grove

<636/694Hp /380/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
East - The Shadow Grove
South - The Shadow Grove
West - A Small Clearing in Shadow Grove

<636/694Hp /380/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
A Small Clearing in Shadow Grove

[Exits: west]
A wild boar walks in.
A large wolf walks in.

<636/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> touch crystal
The crystal ball flashes at your touch.
Inside the Crystal Ball

[Exits: north]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.
A young nebula, waiting to become a star.

<636/694Hp /379/394mv *none*><no opponent/no opponent standing/><><space (outside)> north
A Bridge of Stars

[Exits: north east south west]
A beautiful white star smiles at you.
A wild boar climbs in.
A large wolf climbs in.

<636/694Hp /378/394mv *none*><no opponent/no opponent standing/><><space (outside)> east
A Bridge of Stars

[Exits: east west]
A beautiful white star smiles at you.
A large wolf climbs in.
A wild boar climbs in.

<636/694Hp /377/394mv *none*><no opponent/no opponent standing/><><space (outside)> east
A Bridge of Stars

[Exits: north east west]
A speedy comet is waiting to crush your head in.
A wild boar climbs in.
A large wolf climbs in.

<636/694Hp /376/394mv *none*><no opponent/no opponent standing/><><space (outside)> north
The Entrance of an Ancient Temple

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<636/694Hp /375/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
The Offering Chamber

[Exits: south up down]
A sacrifice to the gods is here, chained to a rock.
A wild boar walks in.
A large wolf walks in.

<636/694Hp /374/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> climb down
The Temple of Wisdom

[Exits: north south west]
A large wolf walks in.
A wild boar walks in.
The fall from above hits you.

<625/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (indoors)> l
The Temple of Wisdom
+-+-+-+-+| You stand within one of the ancient holy places in the
| | land. This stunning domed temple once housed the city's
o-o-+-+| worshippers en masse but, unfortunately, it succumbed
| | | | to the destruction brought upon this city. Long benches
o-@ +-+| lie toppled, the altar has been desecrated, and large
| | | | chunks of stone have fallen from the rounded walls and
o-o-+-+| roof. It is a pity to see one of the greatest gifts of
| || the gods in such a state.
+-+-+|
---------+

[Exits: north south west]
(Charmed) A stalking, black panther is here, quietly serving its master.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, ferocious wolf is here.

<625/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (indoors)> north
A Garden Path

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<625/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Side Street

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<625/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Savanti A Side Street

<625/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
An upright house

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<625/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (indoors)> east
A bath house

[Exits: north west down]
A large wolf walks in.
A wild boar walks in.

<625/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (indoors)> north
A back alley

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<625/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
A back alley

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<625/694Hp /367/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Under a watchtower

[Exits: south west up]
(Magical) This pearly white stone would probably sell for a good price.
(Magical) A bright pink and green stone has been left here.
A wild boar walks in.
A large wolf walks in.

<625/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
south
Players near you:
<PK> Savanti Under a watchtower

<625/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)>
A back alley

[Exits: north south west]
(Red Aura) A strange lamia stands here waiting for her next meal.
A large wolf walks in.
A wild boar walks in.

<625/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
A back alley

[Exits: north south]
(Magical) This pearly white stone would probably sell for a good price.
(Magical) A stunning lavender and green stone rests on the ground.
A wild boar walks in.
A large wolf walks in.

<625/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Main Street

[Exits: north east south west]
(Magical) A stunning lavender and green stone rests on the ground.
A small horned lizard flicks his tongue and slithers away.
A large wolf walks in.
A wild boar walks in.
A large wolf looks uncomfortable in these surroundings.
A wild boar looks uncomfortable in these surroundings.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Broken Gate of Thalos

[Exits: east west]
You see 2 of a lavender and green stone here.
You see 2 of a lamia's fang here.
You see 2 of a stocky flail here.
A dragonwing cap is here.
A ruby-red lamia's hairpin is here.
A pair of emerald-green boots is here.
A sign warns 'KEEP OUT'!
A wild boar walks in.
A large wolf walks in.

<635/694Hp /393/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
A Ruined Trade Route

[Exits: east west]
A razor sharp canine tooth seeks to bite the curious.
A stunning lavender and green stone rests on the ground.
A stocky flail has been left here.
An emerald-green lamia's hairpin is here.
The sliced-off fingers of Mindusa the lamia general are lying here.
A fractured padded armor is here.
A large wolf walks in.
A wild boar walks in.

<635/694Hp /392/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A Ruined Trade Route

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /391/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The T-Intersection

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The dwarf forest

[Exits: east west]
A large wolf walks in.

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The dwarf forest

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You get a clear potion from a heavy backpack.

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
where pk
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The dwarf forest

<635/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The T-Intersection

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /388/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Road through the Dwarf Forest

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /387/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Road through the Dwarf Forest

[Exits: north south]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A Road through the Dwarf Forest

[Exits: east south]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /385/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Path into Dwarf Forest

[Exits: west up]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /384/394mv *none*><no opponent/no opponent standing/><><road (outside)> up
Quiet Forest Path

[Exits: west down]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti Quiet Forest Path

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> keen
You vision is already as sharp as it can get.

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> devote
You bow your head in worship of your god.
Phostan grants you a little favor.
Reputation with Phostan increased by 6.

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> where
Players near you in Eastern Road:
<PK> Savanti Quiet Forest Path

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Drummer
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<635/694Hp /383/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Quiet Forest Path

[Exits: east up]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /382/394mv *none*><no opponent/no opponent standing/><><road (outside)> up
Sharply Downturning Forest Path

[Exits: east down]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /381/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti Sharply Downturning Forest Path

<635/694Hp /381/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Path from Eastern Road into the Forest

[Exits: north west]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /380/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Path from Eastern Road into the Forest

[Exits: north south]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /379/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Crossroads

[Exits: north east south west]
The caravan attendant is here, looking dejected.
A large wolf walks in.
A wild boar walks in.

<635/694Hp /378/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti The Crossroads

<635/694Hp /378/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /377/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<635/694Hp /376/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<635/694Hp /375/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Along the Eastern Road

[Exits: east west]
A large wolf walks in.
A wild boar walks in.
You are ready to build another campfire.

<653/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
City Entrance

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /393/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti City Entrance

<653/694Hp /393/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Outside the East Gate

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.
A large wolf walks in.

<653/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The East Common Road

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti The East Common Road

<653/694Hp /390/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The East Common Road

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /389/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The East Common Road

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /388/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Eastern Monument

[Exits: east south west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The East Common Road

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The East Common Road

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /385/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
west
East of Market Square

[Exits: north east south]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A large wolf walks in.
A wild boar walks in.

<653/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<653/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti East of Market Square

<653/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> dr
You drink water from the Justice monument.
Your thirst is quenched.

<653/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Northeast of Market Square

[Exits: south west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /383/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
North of Market Square

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Northwest of Market Square

[Exits: east south]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A large wolf walks in.

<653/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Northwest of Market Square

<653/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
West of Market Square

[Exits: north south west]
A halfling citizen of Seringale strolls about.
A large wolf walks in.
A wild boar walks in.

<653/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east south west]
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A beggar, wearing a decaying, dirty and stinky old hat, wanders around asking for spare gold.
A wild boar walks in.
A large wolf walks in.

<653/694Hp /379/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east south west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /378/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The Western Monument

[Exits: north east south west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The West Common Road

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /376/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: north east west]
A wild boar walks in.
A large wolf walks in.

<653/694Hp /375/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
The West Common Road

[Exits: east south west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /374/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Inside the West Gate

[Exits: north east south (gate west)]
A dwarven city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.
A large wolf walks in.

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Inside the West Gate

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The gate is closed.

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Inside the West Gate

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The gate is closed.

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Inside the West Gate

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Rimath the trader auctions 'Place yer bids! a whip of torture is being auctioned for 3000 gold!'

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> op w
You open the gate west of you.

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Inside the West Gate

<653/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Outside the West Gate

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<653/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Asara The Drunken Beggar
<PK> Savanti Outside the West Gate

<653/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The edge of the forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A wild boar walks in.
A large wolf walks in.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<653/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha On a solid cloud
<PK> Savanti The edge of the forest

<653/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A trail through the light forest

[Exits: east west]

<653/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<653/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<653/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> c ward
You feel divinely blessed.

<653/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<671/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<671/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]

<671/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.

<671/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]

<671/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.

<671/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the dense forest

<671/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]

<671/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.

<671/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.

<671/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<671/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<671/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Red Aura) A large, black mare is here, engulfed in flames.
A white stallion with a shining coat and rainbow mane and tail struts around here.

<671/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<671/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north south west]

<671/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<671/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
where pk
The bark of these trees is covered with a strange film of grey fuzz.

<671/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A trail through the dense forest
<PK> Savanti A small path in the deep, dark forest

<671/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north south west]

<671/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<671/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: north south west]

<671/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(White Aura) (Red Aura) Militha is here.
(Red Aura) A large, black mare is here, engulfed in flames.
A white stallion with a shining coat and rainbow mane and tail struts around here.

<671/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A narrow trail through the deep, dark forest
<PK> Savanti A narrow trail through the deep, dark forest

<671/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
Militha mounts a nightmare.
Militha yells 'Help! Savanti kicked dirt into my eyes!'
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has some small wounds and bruises.

<671/694Hp /371/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You nimbly dodge Militha's wrath with a practiced maneuver.
A large wolf's bite injures Militha.
A wild boar's charge injures Militha.
Militha blocks your attack with her shield.
Your freezing bite decimates Militha!
Militha has some small wounds and bruises.

<671/694Hp /371/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has some small wounds and bruises.

<671/694Hp /371/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> wear sword
dual whip

A large wolf's bite injures Militha.
A wild boar's charge injures Militha.
Your freezing bite decimates Militha!
Your freezing bite decimates Militha!
Militha's spiteful wrath MUTILATES you!
Your muscles begin to shiver.
You parry Militha's wrath with an easy flourish.
Militha has quite a few wounds.

<634/694Hp /371/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha has fled!
Militha rides north on a nightmare.

<634/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You do not have that item.

<634/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You stop using some mithril pilums.
You stop using a gray leather buckler as a shield.
You wield a deadly whip of bluish fire in your off-hand.
A deadly whip of bluish fire feels like a part of you!

<634/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.

<634/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
Militha rides north on a nightmare.

<634/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<634/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<634/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
mt
The narrow trail

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<634/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<634/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
mt
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.

<634/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<634/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The main path in Drkshtyre Wood
<PK> Savanti Entrance to Drkshtyre Wood

<634/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<634/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mt
They aren't here.

<634/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<634/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In Drkshtyre Wood
<PK> Savanti The main path in Drkshtyre Wood

<634/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 3 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 1 (west) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
(White Aura) (Red Aura) Militha is riding on the back of a nightmare.
A sapling is here, trying to find sunlight.

<634/694Hp /359/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
Lightning flashes in the sky.

<649/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.

<649/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.

<649/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<649/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<649/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.

<649/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east up]
(Red Aura) A gnoll is here, roaming the forest.

<649/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
where pk
A large wooded path

[Exits: north south]
(Red Aura) A gnoll is here, roaming the forest.
A treant sibling is here.

<649/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A large wooded path

<649/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.

<649/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<649/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
(Red Aura) A gnoll is here, roaming the forest.

<649/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
where pk
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<649/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A large wooded path

<649/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A pyromaniac is here, burning up the forest.

<649/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (north) ***
(Red Aura) A scaly serpent is here.
*** Range 2 (north) ***
(Red Aura) A mage is here doing a fiery incantation upon the trees.
*** Range 1 (east) ***
(Red Aura) A gnoll is here, roaming the forest.

<649/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A long bridge
<PK> Savanti A large wooded path

<649/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<649/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
scan a
A large wooded path

[Exits: north south]
(Red Aura) A gnoll is here, roaming the forest.

<649/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
You scan all around.
*** Range 1 (south) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
*** Range 2 (south) ***
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
*** Range 3 (south) ***
(Red Aura) A gnoll is here, roaming the forest.
A treant sibling is here.
*** Range 4 (south) ***
(Red Aura) A gnoll is here, roaming the forest.

<649/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
You collide into the embrace of several trees of living gold.

<649/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.

<649/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A pyromaniac is here, burning up the forest.

<649/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'a sapphire encrusted dagger has expired from auction without any bids.'

<649/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]
(Red Aura) A scaly serpent is here.

<649/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A large wooded path

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<649/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<649/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A small boy is here, carving trees into totem poles.

<649/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<649/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<649/694Hp /343/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large wolf walks in.
A wild boar walks in.

<649/694Hp /341/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<649/694Hp /339/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: north east]
A large wolf walks in.
A wild boar walks in.

<649/694Hp /337/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
A weatherbeaten wooden railing prevents you from falling into the water.

<649/694Hp /337/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
In the Water

[Exits: south west]
A wild boar swims in.
A large wolf swims in.

<649/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
In the Water

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<649/694Hp /331/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Players near you:
<PK> Savanti In the Water

<649/694Hp /331/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<649/694Hp /328/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A large wolf swims in.
A wild boar swims in.

<649/694Hp /324/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large wolf swims in.

<649/694Hp /320/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A diamond-white girdle is here.
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<649/694Hp /317/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A wild boar swims in.
A large wolf swims in.

<649/694Hp /313/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.
A large wolf swims in.
A wild boar swims in.

<649/694Hp /309/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Players near you:
<PK> Savanti In the Water

<649/694Hp /309/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large wolf swims in.

<649/694Hp /305/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large wolf swims in.
A wild boar swims in.

<649/694Hp /301/394mv *none*><no opponent/no opponent standing/><><river (outside)>
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A wild boar walks in.
A large wolf walks in.

<649/694Hp /299/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha On a Path up the Mountainside
<PK> Savanti A Rocky Shore

<649/694Hp /299/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]

<649/694Hp /297/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north up]

<649/694Hp /295/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
mt
Upon A Rock Ledge

[Exits: north west down]

<649/694Hp /292/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
They aren't here.

<649/694Hp /292/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Upon A Rock Ledge

<649/694Hp /292/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Rock Plateau

[Exits: east south]
A large wolf climbs in.

<649/694Hp /286/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.
A wild boar climbs in.

<649/694Hp /281/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
where pk
Before A Rock Cliff

[Exits: south west]
A hardworking deckhand stands here.
A wild boar walks in.

<649/694Hp /278/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti Before A Rock Cliff

<649/694Hp /278/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.
A wild boar climbs in.

<649/694Hp /274/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
east
A Rock Plateau

[Exits: east south]

<649/694Hp /270/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
Upon A Rock Ledge

[Exits: north west down]

<649/694Hp /264/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
A Rocky Shore

[Exits: north up]
A large wolf walks in.

<649/694Hp /260/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<649/694Hp /260/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
north
A Rocky Shore

[Exits: north south]

<649/694Hp /258/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.

<649/694Hp /256/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Players near you:
<PK> Savanti A Rocky Shore

<649/694Hp /256/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<649/694Hp /254/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]

<649/694Hp /252/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Rocky Shore

[Exits: south west]

<649/694Hp /250/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Underbrush

[Exits: east west]

<649/694Hp /249/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Circlet of Bushes

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<649/694Hp /245/394mv *none*><no opponent/no opponent standing/><><sand (outside)> west
A Light Forest

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<649/694Hp /242/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Forest Trail

[Exits: east west]
The sun slowly disappears in the west.
You feel less vulnerable to afflictions.

<664/694Hp /294/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Forest Trail

[Exits: east west]

<664/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Before Mountains

[Exits: east west]

<664/694Hp /289/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
At a Mountainside

[Exits: east west]

<664/694Hp /287/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
On a Path up the Mountainside

[Exits: east up]

<664/694Hp /286/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
On a Path up the Mountainside

[Exits: up down]

<664/694Hp /283/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Top of the Mountain

[Exits: west down]

<664/694Hp /279/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Top of the Mountain

<664/694Hp /279/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
On a Cliff

[Exits: east down]

<664/694Hp /275/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
Alas, you cannot go that way.

<664/694Hp /275/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti On a Cliff

<664/694Hp /275/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Jagged Cliff

[Exits: up down]
A small mouse darts about with great speed.

<664/694Hp /269/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
Base of a Cliff

[Exits: west up]

<664/694Hp /264/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk

Rimath the trader auctions 'a whip of torture has expired from auction without any bids.'

<664/694Hp /264/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
Players near you:
<PK> Savanti Base of a Cliff

<664/694Hp /264/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Broken Dock

[Exits: east west]
A large wolf walks in.
A wild boar walks in.

<664/694Hp /261/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A Broken Dock

[Exits: east west]
A wild boar walks in.
A large wolf walks in.

<664/694Hp /259/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A magic seashell grows into a raft.
On Choppy Waters

[Exits: north east west]
A large wolf walks in.
A wild boar walks in.

<664/694Hp /258/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> where pk
Players near you:
<PK> Militha A Small Boat Ramp
<PK> Savanti On Choppy Waters

<664/694Hp /258/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> north
On Choppy Waters

[Exits: north south west]
A wild boar floats in.
A large wolf floats in.

<664/694Hp /257/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> west

Militha rides in on a nightmare.
On Choppy Waters

[Exits: north east south]
A large wolf floats in.
A wild boar floats in.

<664/694Hp /256/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> east
On Choppy Waters

[Exits: north south west]
(Red Aura) Militha is riding on the back of a nightmare.
A wild boar floats in.
A large wolf floats in.

<664/694Hp /255/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
You yell 'Help! I am being attacked by Militha!'
Militha's wrath MUTILATES you!
You stumble and barely manage to dodge Militha's wrath.
Your freezing bite maims Militha!
Your flaming bite devastates Militha!
Your flaming bite decimates Militha!
Militha has quite a few wounds.

<624/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
You do the best you can!
Militha has quite a few wounds.

<624/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)> Dirt militha
There isn't any dirt to kick.
Militha has quite a few wounds.

<624/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
A large wolf's bite injures Militha.
Your weapon advantage overcomes Militha's parry attempt.
Your freezing bite devastates Militha!
Militha's wrath DISEMBOWELS you!
Militha's wrath DISEMBOWELS you!
Militha has quite a few wounds.

<536/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
Militha utters the words, 'yucandusbarr'.
Militha's fireball === OBLITERATES === a large wolf!
Militha's fireball *** DEVASTATES *** a wild boar!
A stalking, black panther yells 'Help! Militha just filled the room with fire!'
Militha's fireball *** DEVASTATES *** a stalking, black panther!
Militha's fireball DISEMBOWELS you!
Militha has quite a few wounds.

<492/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
A large wolf's bite injures Militha.
Militha's wrath DISEMBOWELS you!
Militha's wrath DISEMBOWELS you!
Militha parries your freezing bite.
Militha blocks your attack with her shield.
A wild boar's charge wounds Militha.
A wild boar's charge wounds Militha.
Militha has some big nasty wounds and scratches.

<400/694Hp /255/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)> flee
You flee from combat!
A Small Boat Ramp

[Exits: north south]
A magic raft shrinks back into a seashell.
You shiver uncontrollably as you struggle to get away!

<400/694Hp /254/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
mt

You hear something's death cry.

<400/694Hp /254/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> mt
A magic seashell grows into a raft.
On Choppy Waters

[Exits: north south west]
The sliced-off foot of a stalking, black panther is lying here.
(Charmed) A large wolf is here, fighting Militha.
(Charmed) A wild boar is here, fighting Militha.
(Red Aura) Militha is here on the back of a nightmare, fighting a large wolf.

<400/694Hp /253/394mv *none*><no opponent/no opponent standing/><><ocean (outside)>
Militha yells 'Help! I am being attacked by Savanti!'
Militha parries your freezing bite.
Your flaming bite MUTILATES Militha!
Militha's shield wobbles and barely deflects your flaming bite.
Militha has some big nasty wounds and scratches.

<400/694Hp /253/394mv *Militha*><shaft/defensive fighting/mounted>< a large wolf: 18%hp><ocean (outside)>
Militha's wrath MASSACRES a large wolf!
Militha's wrath MANGLES a large wolf!
A Morning-Star named Vainglory basks in its own evil splendor.
Militha is protected by her evil.
Militha blocks your attack with her shield.
A large wolf is DEAD!!
You hear a large wolf's death cry.
A large wolf stops following you.
Militha sacrifices the corpse of a large wolf to Darkhan.
Militha has some big nasty wounds and scratches.

<400/694Hp /253/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
Militha utters the words, 'yucandusbarr'.
Militha has some big nasty wounds and scratches.

<400/694Hp /253/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)> south

The night has begun.
Militha has some big nasty wounds and scratches.

<411/694Hp /306/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
You do the best you can!
Militha has some big nasty wounds and scratches.

<411/694Hp /306/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)>
No way! You are still fighting!
Militha has some big nasty wounds and scratches.

<411/694Hp /306/394mv *Militha*><shaft/defensive fighting/mounted><><ocean (outside)> flee
You flee from combat!
A Small Boat Ramp

[Exits: north south]
A magic raft shrinks back into a seashell.
You hear something's death cry.
A wild boar stops following you.

<411/694Hp /305/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
A magic seashell grows into a raft.
On Choppy Waters

[Exits: north south west]
The sliced-off arm of a wild boar is lying here.
The sliced-off foot of a stalking, black panther is lying here.
(Red Aura) Militha is riding on the back of a nightmare.

<411/694Hp /304/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
On Choppy Waters

[Exits: north east west]

<411/694Hp /303/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> east
A Broken Dock

[Exits: east west]
A magic raft shrinks back into a seashell.

<411/694Hp /302/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A Broken Dock

[Exits: east west]

<411/694Hp /300/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Base of a Cliff

[Exits: west up]

<411/694Hp /296/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
On a Jagged Cliff

[Exits: up down]
A small mouse darts about with great speed.

<411/694Hp /291/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
On a Cliff

[Exits: east down]

<411/694Hp /286/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Top of the Mountain

[Exits: west down]

<411/694Hp /282/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Path up the Mountainside

[Exits: up down]

<411/694Hp /278/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Path up the Mountainside

[Exits: east up]

<411/694Hp /274/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
At a Mountainside

[Exits: east west]

<411/694Hp /273/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Before Mountains

[Exits: east west]

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Before Mountains

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wear bow
You stop wielding a deadly whip of bluish fire.
You stop wielding a frostbrand sword.
You wield a ranger's bow as a favoured weapon.
A ranger's bow feels like a part of you!

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
wt
They aren't here.

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Before Mountains

<411/694Hp /270/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
At a Mountainside

[Exits: east west]

<411/694Hp /267/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti At a Mountainside

<411/694Hp /267/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
They aren't here.

<411/694Hp /267/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti At a Mountainside

<411/694Hp /267/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.

<411/694Hp /267/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
On a Path up the Mountainside

[Exits: east up]

<411/694Hp /266/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti On a Path up the Mountainside

<411/694Hp /266/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
On a Path up the Mountainside

[Exits: up down]

<411/694Hp /263/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Path up the Mountainside

[Exits: east up]

<411/694Hp /259/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
At a Mountainside

[Exits: east west]

<411/694Hp /258/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Before Mountains

[Exits: east west]

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Broken Dock
<PK> Savanti Before Mountains

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
wt
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> herb
You'll have to let the herbs replenish first.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha On a Path up the Mountainside
<PK> Savanti Before Mountains

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
wt
Players near you:
<PK> Militha At a Mountainside
<PK> Savanti Before Mountains

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<411/694Hp /256/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wt
You aim a debilitating shot at Militha.
Militha yells 'Help! Savanti is trying to immobilize me!'
Militha's condition is much better than you anticipated.
Your wounding shot misses Militha.
Militha has quite a few wounds.

<411/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> wt

You dodge Militha's wrath.
Militha's weapon advantage overcomes your parry attempt.
Militha's wrath DISEMBOWELS you!
You dodge Militha's wrath.
Your arrow DISEMBOWELS Militha!
Militha has some big nasty wounds and scratches.

<367/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha has fled!
Militha rides west on a nightmare.

<367/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<367/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wear sword
dual whip
You stop wielding a ranger's bow.
You wield a frostbrand sword.
A frostbrand sword feels like a part of you!

<367/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You wield a deadly whip of bluish fire in your off-hand.
A deadly whip of bluish fire feels like a part of you!

<367/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha rides in on a nightmare.

<367/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e

You yell 'Help! I am being attacked by Militha!'
You dodge Militha's wrath.
Militha has some big nasty wounds and scratches.

<367/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
No way! You are still fighting!
Militha has some big nasty wounds and scratches.

<367/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)> Dirt militha
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
Militha has some big nasty wounds and scratches.

<367/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Your muscles stop shivering.
Militha blocks your attack with her shield.
Your flaming bite maims Militha!
Your freezing bite decimates Militha!
Your freezing bite decimates Militha!
You parry Militha's wrath.
You parry Militha's wrath.
Militha has some big nasty wounds and scratches.

<367/694Hp /246/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
You feel less vulnerable to afflictions.
Militha has some big nasty wounds and scratches.

<377/694Hp /299/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has some big nasty wounds and scratches.

<377/694Hp /299/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha's spiteful wrath misses you.
Militha's spiteful wrath DISMEMBERS you!
Your muscles begin to shiver.
Your freezing bite mauls Militha.
Militha deflects your freezing bite aside in an ungraceful parry.
A bear roars as he comes to your defense!
A large grizzly bear now follows you.
Militha has some big nasty wounds and scratches.

<314/694Hp /299/394mv *Militha*><shaft/defensive fighting/mounted><><forest (outside)>
Militha has fled!
Militha rides east on a nightmare.

<314/694Hp /299/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
mt
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /297/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
They aren't here.

<314/694Hp /297/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /295/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Light Forest

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /293/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Circlet of Bushes

[Exits: north east west]
A large grizzly bear walks in.

<314/694Hp /290/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
where pk
Underbrush

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /287/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Players near you:
<PK> Militha A Rocky Shore
<PK> Savanti Underbrush

<314/694Hp /287/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Rocky Shore

[Exits: south west]
A large grizzly bear walks in.

<314/694Hp /286/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<314/694Hp /284/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<314/694Hp /282/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<314/694Hp /280/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Stasis

[Exits: east west]
A large grizzly bear swims in.

<314/694Hp /277/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
where pk
In the Water

[Exits: east west]
A large grizzly bear swims in.

<314/694Hp /273/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
Players near you:
<PK> Savanti In the Water

<314/694Hp /273/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<314/694Hp /269/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A large grizzly bear swims in.

<314/694Hp /265/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A diamond-white girdle is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<314/694Hp /262/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<314/694Hp /262/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A large grizzly bear swims in.

<314/694Hp /259/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
west
In the Water

[Exits: south west]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<314/694Hp /255/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large grizzly bear swims in.

<314/694Hp /251/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large grizzly bear swims in.

<314/694Hp /248/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<314/694Hp /246/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Alas, you cannot go that way.

<314/694Hp /246/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Players near you:
<PK> Savanti A Rocky Shore

<314/694Hp /246/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<314/694Hp /244/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
A Rocky Shore

[Exits: north up]
A large grizzly bear walks in.

<314/694Hp /242/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Upon A Rock Ledge

[Exits: north west down]
A hardworking deckhand stands here.
A large grizzly bear climbs in.

<314/694Hp /239/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Militha On a Dock
<PK> Savanti Upon A Rock Ledge

<314/694Hp /239/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
Alas, you cannot go that way.

<314/694Hp /239/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Rock Plateau

[Exits: east south]
A large grizzly bear climbs in.

<314/694Hp /235/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
A Granite Rockface

[Exits: north east]
A large grizzly bear climbs in.

<314/694Hp /230/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
south
Before A Rock Cliff

[Exits: south west]
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A large grizzly bear walks in.

<314/694Hp /227/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Overgrown Path

[Exits: north east]
A hardworking deckhand stands here.
A large grizzly bear walks in.

<314/694Hp /225/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Overgrown Path

[Exits: east west]
A hardworking deckhand stands here.
A large grizzly bear walks in.

<314/694Hp /223/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
On A Dock

[Exits: north south west]
A hardworking deckhand stands here.
A large grizzly bear walks in.

<314/694Hp /221/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Alas, you cannot go that way.

<314/694Hp /221/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Players near you:
<PK> Militha Demea Bay
<PK> Savanti On A Dock

<314/694Hp /221/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north east west]
A large grizzly bear walks in.

<314/694Hp /219/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Alas, you cannot go that way.

<314/694Hp /219/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large grizzly bear walks in.

<314/694Hp /217/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /215/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A dockhand stands here.
A large grizzly bear walks in.

<314/694Hp /213/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east west]
A large grizzly bear walks in.

<314/694Hp /211/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: north west]
A large grizzly bear walks in.

<314/694Hp /209/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Alas, you cannot go that way.

<314/694Hp /209/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Players near you:
<PK> Militha Kesin Sound
<PK> Savanti On a Dock

<314/694Hp /209/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south west]
A large grizzly bear walks in.

<314/694Hp /207/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A large grizzly bear walks in.

<314/694Hp /205/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south]
A dockhand stands here.
A dockhand stands here.
A dockhand stands here.
A large grizzly bear walks in.

<314/694Hp /203/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A large grizzly bear walks in.
A large grizzly bear looks uncomfortable in these surroundings.

<329/694Hp /255/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south]
A dockhand stands here.
A large grizzly bear walks in.

<329/694Hp /253/394mv *none*><no opponent/no opponent standing/><><city (outside)>
End of the Dock

[Exits: south down]
A large grizzly bear walks in.

<329/694Hp /251/394mv *none*><no opponent/no opponent standing/><><city (outside)> down
Demea Bay

[Exits: north west up]
A large grizzly bear swims in.

<329/694Hp /248/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> where pk
Players near you:
<PK> Savanti Demea Bay

<329/694Hp /248/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: north east west]
A large grizzly bear swims in.

<329/694Hp /244/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: north east west]
A large grizzly bear swims in.

<329/694Hp /241/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
Demea Bay

[Exits: north east south west]
A large grizzly bear swims in.

<329/694Hp /238/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.

<329/694Hp /234/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> where pk
west
Players near you:
<PK> Savanti Demea Bay

<329/694Hp /234/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)>
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.

<329/694Hp /231/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
The Edge of the Bay

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /228/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /225/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /221/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /218/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /214/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
A Beach

[Exits: east south west]
A seagull is here, making circles in the sky.
A large grizzly bear walks in.

<329/694Hp /210/394mv *none*><no opponent/no opponent standing/><><sand (outside)> where pk
south
Players near you:
<PK> Militha The Ocean
<PK> Savanti A Beach

<329/694Hp /210/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
A magic seashell grows into a raft.
The Tide

[Exits: north east south west]
A large grizzly bear walks in.

<329/694Hp /207/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A large grizzly bear floats in.

<329/694Hp /206/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A large grizzly bear floats in.

<329/694Hp /205/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south]
A large grizzly bear floats in.

<329/694Hp /204/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south down]
A large grizzly bear floats in.

<329/694Hp /203/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
(Red Aura) Militha is riding on the back of a nightmare.
A large grizzly bear floats in.

<329/694Hp /202/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> down

Militha rides east on a nightmare.
Alas, you cannot go that way.

<329/694Hp /202/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /202/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> north
The Ocean

[Exits: north east south down]
A large grizzly bear floats in.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
They aren't here.

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> where pk
Players near you:
<PK> Savanti The Ocean

<329/694Hp /201/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> down
The Portal

[Exits: (vortex south) up]
A large grizzly bear floats in.

<329/694Hp /200/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> up
The Ocean

[Exits: north east south down]
A large grizzly bear floats in.

<329/694Hp /199/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> mt
north
They aren't here.

<329/694Hp /199/394mv *none*><no opponent/no opponent standing/><><ocean (outside)>
The Ocean

[Exits: north east south]
A large grizzly bear floats in.

<329/694Hp /198/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> north
The Ocean

[Exits: north east south west]
A large grizzly bear floats in.

<329/694Hp /197/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> north
north
The Ocean

[Exits: north east south west]
A large grizzly bear floats in.

<329/694Hp /196/394mv *none*><no opponent/no opponent standing/><><ocean (outside)>
The Tide

[Exits: north east south west]
A large grizzly bear floats in.

<329/694Hp /195/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> north
A Beach

[Exits: east south west]
A seagull is here, making circles in the sky.
A magic raft shrinks back into a seashell.
A large grizzly bear floats in.

<329/694Hp /192/394mv *none*><no opponent/no opponent standing/><><sand (outside)> north
where pk
Alas, you cannot go that way.

<329/694Hp /192/394mv *none*><no opponent/no opponent standing/><><sand (outside)> mt
Players near you:
<PK> Savanti A Beach

<329/694Hp /192/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
They aren't here.

<329/694Hp /192/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /188/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<329/694Hp /184/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> where pk
Players near you:
<PK> Militha On a Dock
<PK> Savanti Kesin Sound

<329/694Hp /184/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.
You feel less vulnerable to afflictions.
The white aura around your body fades.
The herbs look more plentiful again.

<341/694Hp /235/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.

<341/694Hp /232/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
The Edge of the Bay

[Exits: east west]
A large grizzly bear swims in.

<341/694Hp /228/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.

<341/694Hp /224/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.

<341/694Hp /221/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> where pk
Players near you:
<PK> Militha On a Dock
<PK> Savanti Demea Bay

<341/694Hp /221/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.

<341/694Hp /217/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> south
Demea Bay

[Exits: north east south west]
A large grizzly bear swims in.

<341/694Hp /214/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Demea Bay

[Exits: north south west]
A large grizzly bear swims in.

<341/694Hp /211/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> east
Alas, you cannot go that way.

<341/694Hp /211/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<341/694Hp /211/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> south
Demea Bay

[Exits: north west up]
A large grizzly bear swims in.

<341/694Hp /207/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> up
End of the Dock

[Exits: south down]
A large grizzly bear walks in.

<341/694Hp /204/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha A Rock Plateau
<PK> Savanti End of the Dock

<341/694Hp /204/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north south]
A dockhand stands here.
A large grizzly bear walks in.

<341/694Hp /202/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north east south]
A dockhand stands here.
A large grizzly bear walks in.

<341/694Hp /200/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north south]
A dockhand stands here.
A dockhand stands here.
A large grizzly bear walks in.

<341/694Hp /198/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north east south]
A large grizzly bear walks in.

<341/694Hp /196/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north south west]
A large grizzly bear walks in.

<341/694Hp /194/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north west]
A large grizzly bear walks in.

<341/694Hp /192/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east west]
A large grizzly bear walks in.

<341/694Hp /190/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east south west]
A dockhand stands here.
A large grizzly bear walks in.

<341/694Hp /188/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east west]
A large grizzly bear walks in.

<341/694Hp /186/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
west
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large grizzly bear walks in.

<341/694Hp /184/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
On a Dock

[Exits: north east west]
A large grizzly bear walks in.

<341/694Hp /182/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Savanti On a Dock

<341/694Hp /182/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
A Grassy Hillside

[Exits: east west]
A large grizzly bear walks in.

<341/694Hp /180/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
On a Dock

[Exits: north east west]
A large grizzly bear walks in.

<341/694Hp /177/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On A Dock

[Exits: north south west]
A large grizzly bear walks in.

<341/694Hp /175/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
An Overgrown Path

[Exits: east west]
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A large grizzly bear walks in.

<341/694Hp /173/394mv *none*><no opponent/no opponent standing/><><field (outside)> mtherb
I don't think much is to be achieved by that.

<341/694Hp /173/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
An Overgrown Path

[Exits: north east]
A hardworking deckhand stands here.
A large grizzly bear walks in.

<341/694Hp /171/394mv *none*><no opponent/no opponent standing/><><field (outside)> herb
You search the area for some herbs.
You feel much better.

<570/694Hp /171/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
north
west
north
Players near you:
<PK> Savanti An Overgrown Path

<570/694Hp /171/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Before A Rock Cliff

[Exits: south west]
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A large grizzly bear walks in.

<570/694Hp /169/394mv *none*><no opponent/no opponent standing/><><field (outside)>
The lightning has stopped.
The bark covering your skin flakes off.

<579/694Hp /223/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Granite Rockface

[Exits: north east]
A large grizzly bear climbs in.

<579/694Hp /220/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A Rock Plateau

[Exits: east south]
A large grizzly bear climbs in.

<579/694Hp /215/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Upon A Rock Ledge

[Exits: north west down]
A hardworking deckhand stands here.
A large grizzly bear climbs in.

<579/694Hp /209/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Alas, you cannot go that way.

<579/694Hp /209/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
A Rocky Shore

[Exits: north up]
A large grizzly bear walks in.

<579/694Hp /206/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<579/694Hp /206/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<579/694Hp /204/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<579/694Hp /202/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<579/694Hp /202/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Stasis

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /199/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /196/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<579/694Hp /196/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
A large grizzly bear swims in.

<579/694Hp /192/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
south
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /189/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A diamond-white girdle is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /185/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /182/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /178/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.

<579/694Hp /174/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /170/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: south west]
A large grizzly bear swims in.

<579/694Hp /167/394mv *none*><no opponent/no opponent standing/><><river (outside)>
A long bridge

[Exits: north east]
A large grizzly bear walks in.

<579/694Hp /164/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /162/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<579/694Hp /160/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti A long bridge

<579/694Hp /160/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /158/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: north east]
A large grizzly bear walks in.

<579/694Hp /156/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
In the Water

[Exits: south west]
A large grizzly bear swims in.

<579/694Hp /153/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /149/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
west
In the Water

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.

<579/694Hp /146/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /143/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /139/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
north
In the Water

[Exits: north south]
A diamond-white girdle is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /135/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<579/694Hp /131/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: south west]
A large grizzly bear swims in.

<579/694Hp /128/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
west
You can't climb the sheer rock face that marks the river's boundaries.

<579/694Hp /128/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Players near you:
<PK> Savanti In the Water

<579/694Hp /128/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /125/394mv *none*><no opponent/no opponent standing/><><river (outside)>
A Stasis

[Exits: east west]
A large grizzly bear swims in.

<579/694Hp /122/394mv *none*><no opponent/no opponent standing/><><river (outside)>
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<579/694Hp /119/394mv *none*><no opponent/no opponent standing/><><field (outside)> bark gin
Your skin drips with flame-retarding ginkgo resin.

<579/694Hp /119/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
north
Players near you:
<PK> Savanti A Rocky Shore

<579/694Hp /119/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<579/694Hp /117/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<579/694Hp /115/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: south west]
A large grizzly bear walks in.

<579/694Hp /113/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
west
Underbrush

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /112/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Circlet of Bushes

[Exits: north east west]
A large grizzly bear walks in.

<579/694Hp /109/394mv *none*><no opponent/no opponent standing/><><sand (outside)> west
A Light Forest

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /106/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /104/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /101/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Before Mountains

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /99/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
At a Mountainside

[Exits: east west]
A large grizzly bear walks in.

<579/694Hp /97/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
On a Path up the Mountainside

[Exits: east up]
A large grizzly bear walks in.

<579/694Hp /96/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
On a Path up the Mountainside

[Exits: up down]
A large grizzly bear climbs in.

<579/694Hp /92/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Top of the Mountain

[Exits: west down]
A large grizzly bear climbs in.

<579/694Hp /86/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Alas, you cannot go that way.

<579/694Hp /86/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
On a Cliff

[Exits: east down]
A small mouse darts about with great speed.
A large grizzly bear climbs in.

<597/694Hp /134/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Jagged Cliff

[Exits: up down]
A large grizzly bear climbs in.

<597/694Hp /130/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
Alas, you cannot go that way.

<597/694Hp /130/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
Base of a Cliff

[Exits: west up]
A large grizzly bear climbs in.

<597/694Hp /124/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Broken Dock

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /120/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk
Players near you:
<PK> Savanti A Broken Dock

<597/694Hp /120/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A Broken Dock

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /118/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A magic seashell grows into a raft.
On Choppy Waters

[Exits: north east west]
A large grizzly bear walks in.

<597/694Hp /117/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> where pk
Players near you:
<PK> Savanti On Choppy Waters

<597/694Hp /117/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> east
A Broken Dock

[Exits: east west]
A magic raft shrinks back into a seashell.
A large grizzly bear floats in.

<597/694Hp /116/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A Broken Dock

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /114/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Base of a Cliff

[Exits: west up]
A large grizzly bear climbs in.

<597/694Hp /111/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
On a Jagged Cliff

[Exits: up down]
A large grizzly bear climbs in.

<597/694Hp /107/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
On a Cliff

[Exits: east down]
A small mouse darts about with great speed.
A large grizzly bear climbs in.

<597/694Hp /101/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> up
Alas, you cannot go that way.

<597/694Hp /101/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Top of the Mountain

[Exits: west down]
A large grizzly bear climbs in.

<597/694Hp /95/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
down
Alas, you cannot go that way.

<597/694Hp /95/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
On a Path up the Mountainside

[Exits: up down]
A large grizzly bear climbs in.

<597/694Hp /91/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
On a Path up the Mountainside

[Exits: east up]
A large grizzly bear walks in.

<597/694Hp /88/394mv *none*><no opponent/no opponent standing/><><field (outside)> down
Alas, you cannot go that way.

<597/694Hp /88/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
At a Mountainside

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /87/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Before Mountains

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /84/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Before Mountains

<597/694Hp /84/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /82/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Forest Trail

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /80/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Light Forest

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /77/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Circlet of Bushes

[Exits: north east west]
A large grizzly bear walks in.

<597/694Hp /74/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
Underbrush

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /71/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
A Rocky Shore

[Exits: south west]
A large grizzly bear walks in.

<597/694Hp /70/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Savanti A Rocky Shore

<597/694Hp /70/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<597/694Hp /68/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<597/694Hp /66/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<597/694Hp /64/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<597/694Hp /62/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<597/694Hp /62/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<597/694Hp /60/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Stasis

[Exits: east west]
A large grizzly bear swims in.

<597/694Hp /58/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<597/694Hp /55/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
A large grizzly bear swims in.

<597/694Hp /51/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
south
Players near you:
<PK> Savanti In the Water

<597/694Hp /51/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<597/694Hp /48/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A diamond-white girdle is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<597/694Hp /45/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.

<597/694Hp /41/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.

<597/694Hp /38/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<597/694Hp /34/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.

<597/694Hp /30/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
A large grizzly bear swims in.

<597/694Hp /27/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
south
Players near you:
<PK> Savanti In the Water

<597/694Hp /27/394mv *none*><no opponent/no opponent standing/><><river (outside)>
A long bridge

[Exits: north east]
A large grizzly bear walks in.

<597/694Hp /25/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /23/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<597/694Hp /21/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
A large grizzly bear walks in.

<597/694Hp /19/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.
A large grizzly bear walks in.

<597/694Hp /18/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<597/694Hp /18/394mv *none*><no opponent/no opponent standing/><><forest (outside)> mtcamp
I don't understand that.

<597/694Hp /18/394mv *none*><no opponent/no opponent standing/><><forest (outside)> camp
You have built a campfire.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
rest
You rest.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
You are already resting.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> wherew
I don't think much is to be achieved by that.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Magical) (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Magical) (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Magical) (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Magical) (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn about body> (Invis) a cloak of shifting colors
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Magical) (Humming) a frostbrand sword
<dual wielded> (Magical) (Glowing) (Humming) a deadly whip of bluish fire
<stored in quiver> (Glowing) some mithril arrows (26)
<floating nearby> (Magical) a deep red stone

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> wear sword
wear buckler
You do not have that item.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
You stop wielding a deadly whip of bluish fire.
You wear a gray leather buckler as a shield.
You ready some mithril pilums behind your shield.

<616/694Hp /22/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherw
I don't understand that.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> ho
Wear, wield, or hold what?

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You step out from your cover.
You feel righteous as you yell out your warcry.
You yell 'Light of Heaven, grant me your fury to purge the darkness!'

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<616/694Hp /22/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<639/694Hp /107/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<639/694Hp /107/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<639/694Hp /107/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
You smell something nasty cooking.

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
Your muscles stop shivering.

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<639/694Hp /107/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
The night is about to end.
Lightning flashes in the sky.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Magical) (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Magical) (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Magical) (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Magical) (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn as shield> (Magical) (Glowing) (Humming) a gray leather buckler
<worn about body> (Invis) a cloak of shifting colors
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Magical) (Humming) a frostbrand sword
<stored in quiver> (Glowing) some mithril arrows (26)
<floating nearby> (Magical) a deep red stone
<behind shield> (Glowing) some mithril pilums (6)

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> rest
You are already resting.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<681/694Hp /200/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
The day has begun.
You feel less divine.

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<694/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<694/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /292/394mv *none*><no opponent/no opponent standing/><><forest (outside)> rest
You rest.

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 5
[KEEPER] The Balance prevails within the four kingdoms.
There are 5 characters on; the most on this past month was 17.

<694/694Hp /292/394mv *none*><no opponent/no opponent resting/><><forest (outside)>
The sun rises in the east.

<694/694Hp /384/394mv *none*><no opponent/no opponent resting/><><forest (outside)> cab my goodness I'm just eating defenders left and right
[KNIGHT] (Knight) Savanti : 'My goodness I'm just eating defenders left and right.'

<694/694Hp /384/394mv *none*><no opponent/no opponent resting/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /384/394mv *none*><no opponent/no opponent resting/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /384/394mv *none*><no opponent/no opponent resting/><><forest (outside)> st
You stand up.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays
| of the sun beam toward you through the openings left
| within the upper canopy of the forest. Not used to the
| light, the sun temporarily blinds you. Stumbling forward,
+-+-@-f-f| you try and find your way around - hitting your face
|| against trees and other things - Ugh!
f|
||
f-f|
---------+

[Exits: east west]
(Glowing) A campfire here burns cheerfully.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A chef is here, looking to cook a nasty meal for you.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A large wooded path

[Exits: east west]
(Red Aura) A small boy is here, carving trees into totem poles.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A large wooded path

[Exits: south west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A large wooded path

[Exits: north east south]
(Red Aura) A gnoll is here, roaming the forest.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A large wooded path

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A scaly serpent is here.
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
You smack head-on into a low-hanging branch.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A gnoll is here, roaming the forest.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east up]
(Red Aura) A crystal ooze sloshes about.
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> k ooze
Your freezing bite DISMEMBERS a crystal ooze!
A crystal ooze has quite a few wounds.

<694/694Hp /370/394mv *a crystal ooze*><none/mob fighting/ground><><forest (outside)>
A large grizzly bear's claw DISMEMBERS a crystal ooze!
A large grizzly bear's claw DISMEMBERS a crystal ooze!
A crystal ooze is DEAD!!
You hear a crystal ooze's death cry.
You get 30 gold coins from the corpse of a crystal ooze.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bt
You butcher the corpse of a crystal ooze and create a steak.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l

The white aura around your body fades.
You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path
f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: north east up]
a steak of the corpse of a crystal ooze is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You get a clear potion from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff clear
You quaff a clear potion.
Your eyes tingle.
Your eyes tingle.
Your eyes tingle.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l

[KNIGHT] (Duchess) Asara : 'You can buy some in Timaran.'
A large wooded path
f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: north east up]
a steak of the corpse of a crystal ooze is here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A blood-sucking spider scuttles in.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get steak
You get a steak of the corpse of a crystal ooze.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> put steak sack
You put a steak of the corpse of a crystal ooze in a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'They do not last as long however.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab long lasting ones?
[KNIGHT] (Knight) Savanti : 'Long lasting ones?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab I may have used all my relics earlier in winter
[KNIGHT] (Knight) Savanti : 'I may have used all my relics earlier in winter.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab I have purples still
[KNIGHT] (Knight) Savanti : 'I have purples still.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
f | You are on a large open path in the middle of a huge red
| | oak forest. There is an ancient feel to this place, as
f | if the trees are actually alive and kicking. The feeling
| | of strange eyes constantly watching is evident here. On
@-f-f| the side of the trail, are large border stones similar
| to large pearls.
|
|
|
---------+

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'Either ten or twenty relics I believe.'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
east
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
[KNIGHT] (Duchess) Asara : 'Oh!'

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Entrance to Drkshtyre Wood

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The narrow trail

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A large grizzly bear walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.
A large grizzly bear walks in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.
A large grizzly bear walks in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the light forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The edge of the forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grizzly bear walks in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
You step out from your cover.
Outside the West Gate

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /335/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
Inside the West Gate

[Exits: north east south west]
A human citizen of Seringale wanders around aimlessly.
(Red Aura) A fledgling harpy is here, fallen from the clouds above.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /333/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Asara The Infirmary
<PK> Savanti Inside the West Gate

<694/694Hp /333/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The West Common Road

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The West Common Road

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /329/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The West Common Road

[Exits: north east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /327/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
The Western Monument

[Exits: north east south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /325/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The West Common Road

[Exits: north east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /323/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Potion Shop

[Exits: north south up]
A big black cauldron bubbles away in the corner.
A white placard has been placed here listing the efficacy of various brews.
Echuir the witch is here brewing potions for sale to the public.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy prot
You haggle the price down to 1012 coins.
You buy a potion labeled 'protection'.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy prot
You haggle the price down to 556 coins.
You buy a potion labeled 'protection'.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy prot
You haggle the price down to 633 coins.
You buy a potion labeled 'protection'.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> put prot sack
put prot sack
You put a potion labeled 'protection' in a heavy backpack.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> put prot sack
You put a potion labeled 'protection' in a heavy backpack.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You put a potion labeled 'protection' in a heavy backpack.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> buy perfect
You haggle the price down to 2925 coins.
You buy a perfect potion of recall.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
A wild boar looks uncomfortable in these surroundings.
A large grizzly bear looks uncomfortable in these surroundings.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> put perfect sack
You put a perfect potion of recall in a heavy backpack.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where
Players near you in Seringale:
<PK> Asara The Infirmary
Nihjinn Training Grounds
<PK> Savanti Potion Shop

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
The West Common Road

[Exits: north east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><road (outside)> w
The Western Monument

[Exits: north east south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The West Common Road

[Exits: north east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><road (outside)> w
The West Common Road

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><road (outside)> w
The West Common Road

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><road (outside)> w
Inside the West Gate

[Exits: north east south west]
(Red Aura) A fledgling harpy is here, fallen from the clouds above.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
Outside the West Gate

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> w
The edge of the forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><field (outside)> w
A trail through the light forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti A trail through the light forest

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
Some blackberries grow on a bush nearby.
A blue herb is growing here.
A large grizzly bear walks in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the light forest

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: north east west]
(Magical) An iron ring has been left here.
A cute rabbit is here.
The caravan attendant is here, with caravans for hire.
A large grizzly bear walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the light forest

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east west]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A trail through the dense forest

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A trail through the dense forest

[Exits: east south west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A large grizzly bear walks in.
Shargugh holds out his hands entreatingly.
Shargugh says 'Do you have any nuts?!'

<694/694Hp /344/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /341/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A large grizzly bear walks in.

<694/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> keen
You vision is already as sharp as it can get.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A large grizzly bear walks in.

<694/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A narrow trail through the deep, dark forest

<694/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /332/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /322/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /320/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /317/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /314/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /305/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
A large grizzly bear walks in.

<694/694Hp /303/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /300/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path
The herbs look more plentiful again.
Your vision is no longer as sharp.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
(Red Aura) A glowering Defiler is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.
A large grizzly bear walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> keen
Your vision sharpens.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
who
Players near you in Drkshtyre Wood:
<PK> Savanti The Southern Path

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get prot sack
You get a potion labeled 'protection' from a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get pur sack
You get a purple potion from a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get gyv sack
get gyv sack
You get an enriched gyvel potion from a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You see nothing like that in a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get gyv sack
You see nothing like that in a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
The Southern Path
f-f-f-f-f| This wide trail is half grown over with grass and weeds, yet
| | remains obvious to the traveler with a skilled eye. A thick
f | set of bushes lines the path on either side, many decorated
| | with small red berries. Ever present are the sounds of cracking
f-f-@ | branches and shifting leaves.
|
|
|
|
---------+

[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A glowering Defiler is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti The Southern Path

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get gyvel sack
You see nothing like that in a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get gyvel sack
You see nothing like that in a heavy backpack.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
The Southern Path
f-f-f-f-f| This wide trail is half grown over with grass and weeds, yet
| | remains obvious to the traveler with a skilled eye. A thick
f | set of bushes lines the path on either side, many decorated
| | with small red berries. Ever present are the sounds of cracking
f-f-@ | branches and shifting leaves.
|
|
|
|
---------+

[Exits: north west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A glowering Defiler is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
(Red Aura) An ogre stands here waiting to bash your face in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
A large grizzly bear walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The bushes here are lined with tiny, jewel-like red berries.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The bushes here are lined with tiny, jewel-like red berries.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The bushes here are lined with tiny, jewel-like red berries.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You feel less armored.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> put yew sack
You put some yew ranger javelins in a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quff prot
That makes no sense.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff prot
You quaff a potion labeled 'protection'.
You feel someone protecting you.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Large pearly border stones mark the edge of the forest path.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A muddy path
<PK> Savanti The narrow trail

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The narrow trail

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The circle of trees

[Exits: (door east) west]
A runic circle has been formed on the ground here.
A small tent is pitched here next to a small fire pit.
A plant grows here with leaves shaped like arrowheads.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the light forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the light forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the light forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the light forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the light forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the dense forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A trail through the dense forest
<PK> Savanti The circle of trees

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A crystal ooze slithers in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qp
You step out from your cover.
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
where pk
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A narrow trail through the deep, dark forest
<PK> Savanti The narrow trail

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south

Militha rides in on a nightmare.
You step out from your cover.
The narrow trail

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A white stallion with a shining coat and rainbow mane and tail struts around here.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The narrow trail

[Exits: east south west]
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> Dirt militha
They aren't here.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Entrance to Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
A large grizzly bear walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha The main path in Drkshtyre Wood
<PK> Savanti Entrance to Drkshtyre Wood

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In Drkshtyre Wood
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A large wooded path

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Great red oaks loom overhead, blocking passage west.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A large wooded path
<PK> Savanti A large wooded path

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.
A blood-sucking spider scuttles south.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
You collide into the embrace of several trees of living gold.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

A treant guardian unroots herself from the ground.
The white aura around your body fades.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
south
Players near you:
<PK> Militha In the Water
<PK> Savanti A large wooded path

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
east
A large wooded path

[Exits: north east up]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A crystal ooze sloshes about.
(Red Aura) A giant spider is here, waiting to suck your blood.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
(Red Aura) A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The main path in Drkshtyre Wood

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Pathway Wedge

[Exits: east west]
A dragonwing stud ring is here.
(Red Aura) A crystal ooze sloshes about.
A treant adult is here, taking care of the young.
A large grizzly bear walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
a steak of the corpse of an ogre is here.
(Red Aura) An ogre stands here waiting to bash your face in.
A treant adult is here, taking care of the young.
(Red Aura) A forest ettin sulks here in the shadows.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: north east]
A stone outcropping with traces of ore is here.
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A thin trail

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Alas, you cannot go that way.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A thin trail

[Exits: south west]
A treant adult is here, taking care of the young.
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.
(Red Aura) An ogre stands here waiting to bash your face in.
(Red Aura) A forest ettin sulks here in the shadows.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti A thin trail

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A thin trail

[Exits: east west]
A treant adult is here, taking care of the young.
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The innermost thickets

[Exits: north east]
(Red Aura) A crystal ooze sloshes about.
(Red Aura) An ogre stands here waiting to bash your face in.
A large grizzly bear walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Camouflage) (White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A forest ettin sulks here in the shadows.
A large grizzly bear walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south west]
(Red Aura) A torso crawling with black sinister runes rests here.
(Red Aura) The surface of a helm here is crawling with black and oily runes.
(Magical) The rainbow staff lies here.
A long sharp looking dagger lies on the ground.
A black knight's shield is lying here.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The innermost thickets

[Exits: north south]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Camouflage) (White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A forest ettin sulks here in the shadows.
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

<MYSTIC> The Overlord NEWBIE chats: 'Cassiel has awakened in the Academy of Learning.'
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha In the Water
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Stasis
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Stasis
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Stasis
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> scan a
You scan all around.
*** Range 1 (north) ***
(White Aura) A treant guardian is here, protecting its home.
*** Range 2 (north) ***
(Red Aura) A giant spider is here, waiting to suck your blood.
*** Range 3 (north) ***
(Red Aura) A glowering Defiler is here.
(Red Aura) A crystal ooze sloshes about.
*** Range 4 (north) ***
A treant sibling is here.
*** Range 1 (south) ***
(Red Aura) A crystal ooze sloshes about.
(Red Aura) An ogre stands here waiting to bash your face in.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
The innermost thickets
f | A sudden break in the forest looms around you. The trees here
| | are dead or cut down. The magical feeling is lost as you sense
f-f-f | desperateness in the air. You hear beings walking in armor in
| | | the distance.
f @ |
| | |
f f-f-f|
| |
f |
---------+

[Exits: north south]
(Charmed) A large, menacing grizzly is here.
(Charmed) A large, wild boar grunts softly here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Camouflage) (White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Fat drops of rain fall loudly through the trees.
A pyromaniac yells 'Burn, baby, burn!'
A muscular ranger walks north.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab welcome Cassiel! If you ah ve any questions, we shall do our best to answer them...in between rounds of combat, eh cousin?
[KNIGHT] (Knight) Savanti : 'Welcome Cassiel! If you ah ve any questions, we shall do our best to answer them...in between rounds of combat, eh cousin?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti The innermost thickets

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
The innermost thickets
f | A sudden break in the forest looms around you. The trees here
| | are dead or cut down. The magical feeling is lost as you sense
f-f-f | desperateness in the air. You hear beings walking in armor in
| | | the distance.
f @ |
| | |
f f-f-f|
| |
f |
---------+

[Exits: north south]
(Charmed) A large, menacing grizzly is here.
(Charmed) A large, wild boar grunts softly here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A forest ettin sulks here in the shadows.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south west]
(Red Aura) A torso crawling with black sinister runes rests here.
(Red Aura) The surface of a helm here is crawling with black and oily runes.
(Magical) The rainbow staff lies here.
A long sharp looking dagger lies on the ground.
A black knight's shield is lying here.
(Camouflage) (White Aura) A muscular ranger is here, taking care of the plants around him.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
A small pine tree stands here.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The innermost thickets

[Exits: north south]
(Red Aura) A glowering Defiler is here.
(Red Aura) A crystal ooze sloshes about.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Near the Banks of a River

[Exits: east south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You can devote again.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti Near the Banks of a River

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> new welcome Cassiel! If you ah ve any questions, we shall do our best to answer them...in between rounds of combat, eh cousin?
Savanti NEWBIE chats: 'Welcome Cassiel! If you ah ve any questions, we shall do our best to answer them...in between rounds of combat, eh cousin?'

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> =who
I don't understand that.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Near the Banks of a River
| In the distance you can hear the roar and see the currents
| of a rather large river flowing through the edge of the
| forest. The water is a clear blue frothed with foam on the
| top. The current here is too rapid for any boat to travel
@-f-f| on.
| |
f |
| |
f |
---------+

[Exits: east south]
(Charmed) A large, menacing grizzly is here.
(Charmed) A large, wild boar grunts softly here.
A treant sibling is here.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
Near the Banks of a River

[Exits: east west]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
Near the Banks of a River

[Exits: east west]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
Near the Banks of a River

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Near the Banks of a River

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
A stone outcropping with traces of ore is here.
(White Aura) An old master meditates peacefully near the bank of the river.
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Near the Banks of a River

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Near the Banks of a River

[Exits: east west]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Near the Banks of a River

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A gnoll walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Stasis
<PK> Savanti A large wooded path

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A break in the Canopy

[Exits: east west]
(Red Aura) A man is here deciding what to do.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A break in the Canopy

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A break in the Canopy

[Exits: east west]
(Red Aura) A man is here deciding what to do.
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha A Stasis
<PK> Savanti A break in the Canopy

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qp
You do not have that potion.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You are hungry.
You feel more ready to prepare a ward of light.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> c ward
You feel divinely blessed.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A nearby leaf twitches as it is struck by a falling raindrop.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get pur sack
You get a purple potion from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get pur sack
get pur sack
You get a purple potion from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You get a purple potion from a heavy backpack.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> qp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A break in the Canopy

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A break in the Canopy

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A small boy is here, carving trees into totem poles.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
Cassiel NEWBIE chats: 'Much appreciated.'

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><road (outside)>
A long bridge

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
where pk
A long bridge

[Exits: north east]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
Players near you:
<PK> Savanti A long bridge

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><road (outside)>
In the Water

[Exits: south west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A diamond-white girdle is here.
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
You can't climb the sheer rock face that marks the river's boundaries.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
west
In the Water

[Exits: south west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><river (outside)>
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Rocky Shore

[Exits: north east south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north up]
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
Upon A Rock Ledge

[Exits: north west down]
A hardworking deckhand stands here.
A large grizzly bear climbs in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Militha On Deck
<PK> Savanti Upon A Rock Ledge

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Rock Plateau

[Exits: east south]
A large grizzly bear climbs in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A large grizzly bear climbs in.
A wild boar climbs in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Before A Rock Cliff

[Exits: south west]
A large grizzly bear walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
An Overgrown Path

[Exits: north east]
A large grizzly bear walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Overgrown Path

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
On A Dock

[Exits: north south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Militha On a Dock
<PK> Savanti On A Dock

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
End of the Dock

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Before A Ship

[Exits: north south]
A hardworking deckhand stands here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
The Gangplank

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On Deck

[Exits: north east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><city (outside)>
A wild boar looks uncomfortable in these surroundings.
A large grizzly bear looks uncomfortable in these surroundings.
You are hungry.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha On a Dock
<PK> Savanti On Deck

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Gangplank

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Before A Ship

[Exits: north south]
A hardworking deckhand stands here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
End of the Dock

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On A Dock

[Exits: north south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north east west]
A hardworking deckhand stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east west]
A dockhand stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: north west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Alas, you cannot go that way.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha Seaside Souvenirs
<PK> Savanti On a Dock

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Sand Dune Tavern

[Exits: east west]
A shot of whisky.
A mug of ale.
A mug of dark ale.
A mug of mead.
A brass room key marked with the number two.
A brass room key marked with the number three.
A pile of canvas with frayed edges is here.
Doala, the owner of the Sand Dune Tavern is here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (indoors)> east
On a Dock

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
west
On a Dock

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)>
The Sand Dune Tavern

[Exits: east west]
A shot of whisky.
A mug of ale.
A mug of dark ale.
A mug of mead.
A brass room key marked with the number two.
A brass room key marked with the number three.
A pile of canvas with frayed edges is here.
Doala, the owner of the Sand Dune Tavern is here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (indoors)> south
Alas, you cannot go that way.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (indoors)> east
On a Dock

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
On a Dock

[Exits: north west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east west]
A dockhand stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
where pk
On a Dock

[Exits: east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Militha On a Dock
<PK> Savanti On a Dock

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Sharky's Underwater Adventures

[Exits: north (down)]
Sharky is here, offering admittance to his underwater observatory
Gitela stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> Dirt militha
They aren't here.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> north
On a Dock

[Exits: east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
On a Dock

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On A Dock

[Exits: north south west]
A hardworking deckhand stands here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
An Overgrown Path

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
An Overgrown Path

[Exits: north east]
A large grizzly bear walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Before A Rock Cliff

[Exits: south west]
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
A Granite Rockface

[Exits: north east]
A hardworking deckhand stands here.
A hardworking deckhand stands here.
A large grizzly bear climbs in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> north
A Rock Plateau

[Exits: east south]
A wild boar climbs in.
A large grizzly bear climbs in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Upon A Rock Ledge

[Exits: north west down]
A hardworking deckhand stands here.
A large grizzly bear climbs in.
A wild boar climbs in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
A Rocky Shore

[Exits: north up]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
where pk
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A large grizzly bear walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Players near you:
<PK> Savanti A Rocky Shore

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)>
A Stasis

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: south west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /345/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north south]
A diamond-white girdle is here.
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /344/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /342/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /338/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
In the Water

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /336/394mv *none*><no opponent/no opponent standing/><><river (outside)> east
east
In the Water

[Exits: south west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
The river disappears into an underground tunnel.

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)>
Players near you:
<PK> Savanti In the Water

<694/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
A long bridge

[Exits: north east]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /333/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /332/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
where pk
A long bridge

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Players near you:
<PK> Savanti A long bridge

<694/694Hp /331/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /330/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: east west]
(Red Aura) A small boy is here, carving trees into totem poles.
A large grizzly bear walks in.

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /328/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A large wooded path

[Exits: south west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path
The sun slowly disappears in the west.
You are hungry.
The white aura around your body fades.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get steak sack
You get a steak of the corpse of a crystal ooze from a heavy backpack.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> eat steak
You eat a steak of the corpse of a crystal ooze.
You are no longer hungry.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get steak sack
You see nothing like that in a heavy backpack.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> eat steak
You do not have that item.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays of
| the sun beam toward you through the openings left within
| the upper canopy of the forest. Not used to the light,
| the sun temporarily blinds you. Stumbling forward, you
f-f-@ | try and find your way around - hitting your face against
| | trees and other things - Ugh!
f-f-f|
| |
f-f-f |
---------+

[Exits: south west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays of
| the sun beam toward you through the openings left within
| the upper canopy of the forest. Not used to the light,
| the sun temporarily blinds you. Stumbling forward, you
f-f-@ | try and find your way around - hitting your face against
| | trees and other things - Ugh!
f-f-f|
| |
f-f-f |
---------+

[Exits: south west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A break in the Canopy

[Exits: east west]
(Red Aura) A man is here deciding what to do.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A break in the Canopy

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A break in the Canopy

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A break in the Canopy

[Exits: east west]
(Red Aura) A man is here deciding what to do.
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherre
I don't know how to do that.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Miroo Mani the Herbalist
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
| Bright sun light. Bright light Bright light! The rays of
| the sun beam toward you through the openings left within
| the upper canopy of the forest. Not used to the light,
| the sun temporarily blinds you. Stumbling forward, you
f-f-@ | try and find your way around - hitting your face against
| | trees and other things - Ugh!
f-f-f|
| |
f-f-f |
---------+

[Exits: south west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) A large, menacing grizzly is here.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A mage is here doing a fiery incantation upon the trees.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east south]
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A large wooded path

[Exits: north east up]
(Red Aura) A crystal ooze sloshes about.
A large grizzly bear walks in.
The night has begun.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A gnoll is here, roaming the forest.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti In Drkshtyre Wood

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
In Drkshtyre Wood

[Exits: east west]
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A giant spider is here, waiting to suck your blood.
(Red Aura) A gnoll is here, roaming the forest.
A sapling is here, trying to find sunlight.
A large grizzly bear walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: north east up]
(Red Aura) A crystal ooze sloshes about.
A large grizzly bear walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A treant sibling is here.
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A treant sibling is here.
A large grizzly bear walks in.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.
An Order of Light Captain sizes you up, then ignores you once they see you're not a threat.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
A large grizzly bear walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bark gin
Your skin is already as tough as bark.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti A large wooded path

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 17.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A large wooded path
f-f-f| You are on a large open path in the middle of a huge red
| || oak forest. There is an ancient feel to this place, as if
f f| the trees are actually alive and kicking. The feeling of
| | strange eyes constantly watching is evident here. On the
S-f-@ | side of the trail, are large border stones similar to large
| | pearls.
f |
| |
f |
---------+

[Exits: north south west]
A stone outcropping with traces of ore is here.
(Charmed) A large, menacing grizzly is here.
(Charmed) A large, wild boar grunts softly here.
(Red Aura) A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: east south]
A stone outcropping with traces of ore is here.
(Red Aura) A scaly serpent is here.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
east
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A large wooded path

[Exits: north east west]
(Red Aura) A pyromaniac is here, burning up the forest.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: north east south]
(Red Aura) A gnoll is here, roaming the forest.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A large wooded path

[Exits: south west]
(Red Aura) A mage is here doing a fiery incantation upon the trees.
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A large wooded path

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A gnoll is here, roaming the forest.
(Red Aura) A small boy is here, carving trees into totem poles.
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A large wooded path

[Exits: east west]
(Red Aura) A chef is here, looking to cook a nasty meal for you.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A long bridge

[Exits: east west]
(Red Aura) A scaly serpent is here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.
Fat drops of rain fall loudly through the trees.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><road (outside)> where pk

The bears guard the forests again.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)>
Players near you:
<PK> Savanti A long bridge

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><road (outside)> west
A long bridge

[Exits: north east]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
In the Water

[Exits: south west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
(Red Aura) A scaly serpent is here.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
where pk
In the Water

[Exits: north east]
A pair of earthen steel gloves is here.
You see 2 of a pair of dragonwing steel boots here.
A translucent trellised armor is here.
A fractured plain cuff is here.
A pair of fractured steel gloves is here.
A fire-scorched folded cuff is here.
A pair of emerald-green sharkskin gloves is here.
An onyx-black shiny bracer is here.
An emerald-green trellised armor is here.
An earthen stamped cravat is here.
A pair of shimmering steel boots is here.
You see 2 of an emerald-green folded cuff here.
You see 2 of an emerald-green girdle here.
A disease-scarred stamped cravat is here.
A pair of deflective sharkskin gloves is here.
An onyx-black signet ring is here.
(Red Aura) A scaly serpent is here.
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><river (outside)>
Players near you:
<PK> Savanti In the Water

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
A diamond-white girdle is here.
A gruff-looking billy goat stands here looking hungry.
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: north south]
(Red Aura) A scaly serpent is here.
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
In the Water

[Exits: south west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti In the Water

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
In the Water

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Stasis

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A Rocky Shore

[Exits: north east south]
Inexplicably, a plump carrot has sprouted here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Rocky Shore

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Rocky Shore

[Exits: north up]
A large grizzly bear walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><field (outside)> up
Upon A Rock Ledge

[Exits: north west down]
A large grizzly bear climbs in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Upon A Rock Ledge

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A deckhand climbs in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Savanti Upon A Rock Ledge

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
A Rock Plateau

[Exits: east south]
A hardworking deckhand stands here.
A large grizzly bear climbs in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
A Granite Rockface

[Exits: north east]
A large grizzly bear climbs in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
Before A Rock Cliff

[Exits: south west]
A hardworking deckhand stands here.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
An Overgrown Path

[Exits: north east]
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
An Overgrown Path

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Players near you:
<PK> Savanti An Overgrown Path

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
On A Dock

[Exits: north south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Alas, you cannot go that way.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Alas, you cannot go that way.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)>
On a Dock

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
On a Dock

[Exits: east south west]
A brass room key marked with the number one.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)>
On a Dock

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
On a Dock

[Exits: east south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
east
On a Dock

[Exits: east west]
A dockhand stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
On a Dock

[Exits: north west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Players near you:
<PK> Savanti On a Dock

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A dockhand stands here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north east south]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
On a Dock

[Exits: north south]
A dockhand stands here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
End of the Dock

[Exits: south down]
A dockhand stands here.
A dockhand stands here.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> down
Alas, you cannot go that way.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Demea Bay

[Exits: north west up]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)>
Demea Bay

[Exits: north east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: north east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Demea Bay

[Exits: north east]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /345/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
Demea Bay

[Exits: north east south]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> north
where pk
Demea Bay

[Exits: east south west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /341/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Players near you:
<PK> Savanti Demea Bay

<694/694Hp /341/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)>
The Edge of the Bay

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /338/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A large grizzly bear swims in.
A wild boar swims in.

<694/694Hp /335/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
Kesin Sound

[Exits: east west]
A wild boar swims in.
A large grizzly bear swims in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><lagoon (outside)> west
where pk
A Beach

[Exits: east south west]
A seagull is here, making circles in the sky.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
Players near you:
<PK> Savanti A Beach

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
A magic seashell grows into a raft.
The Tide

[Exits: north east south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A large grizzly bear floats in.
A wild boar floats in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south west]
A wild boar floats in.
A large grizzly bear floats in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south]
A large grizzly bear floats in.
A wild boar floats in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
The Ocean

[Exits: north east south down]
A wild boar floats in.
A large grizzly bear floats in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> down
The Portal

[Exits: south up]
A large grizzly bear floats in.
A wild boar floats in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><ocean (outside)> south
A Mystical Shoreline

[Exits: north south west]
A magical spring flows here, inviting your thirst.
A magic raft shrinks back into a seashell.
A wild boar floats in.
A large grizzly bear floats in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Woodland Path

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south west]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A young and brightly coloured griffon plays in the forest.
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
A pile of wood comes to life before your very eyes.
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south (illusion west)]
A large grizzly bear walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Woodland Path

[Exits: north south]
A fuzzar is here, playing in the forest.
A young and brightly coloured griffon plays in the forest.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Hollow Trees

[Exits: north west]
A small fairy is here, dancing playfully in the forest.
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
west
Players near you:
<PK> Savanti Hollow Trees

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Hollow Trees

[Exits: east south]
A young and brightly coloured griffon plays in the forest.
A large grizzly bear walks in.

<694/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Dense Forest

[Exits: north south]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Dense Forest

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
west
Dense Forest

[Exits: north east west]
A pile of wood comes to life before your very eyes.
A large grizzly bear walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.
A large grizzly bear walks in.

<694/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Dirt Path

[Exits: east west]
A small fairy is here, dancing playfully in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.
A young and brightly coloured griffon plays in the forest.
A large grizzly bear walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Outside the East Gate

[Exits: east (gate west)]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (indoors)> op w
You open the gate west of you.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><city (indoors)> w
close e
Inside the East Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A wild boar walks in.
A large grizzly bear walks in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
You close the gate east of you.

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
south
Players near you:
<PK> Savanti Inside the East Gate

<694/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Along the Walls

[Exits: north south]
A perimeter guard stands here, keeping the walls secure.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Along the Walls

[Exits: north south]
A perimeter guard stands here, keeping the walls secure.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Southeast Corner of the Walls

[Exits: north west up]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Along the Walls

[Exits: east west]
A perimeter guard stands here, keeping the walls secure.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Along the Walls

[Exits: east west]
A perimeter guard stands here, keeping the walls secure.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Inside the South Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Outside the South Gate

[Exits: north south]
Some bright red banners stream down over the southern gates.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><city (indoors)> south
A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Sandy Trail

[Exits: north east]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
Alas, you cannot go that way.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
A Sandy Trail

[Exits: south west]
A seagull is here, making circles in the sky.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /343/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Sandy Trail

[Exits: north south]
A magician wanders around, babbling to himself strangely.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /340/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
A Sandy Trail

[Exits: north south]
A large golden crab is toting an enormous pair of pincers.
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /337/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south

You can no longer sense magical auras.
You no longer see invisible objects.
The red in your vision disappears.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
The Shoreline

[Exits: north east]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><sand (outside)> where pk
east
Players near you:
<PK> Savanti The Shoreline

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
Along the Seashore

[Exits: north east south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><sand (outside)> north
A Sparkling Estuary

[Exits: east south]
A small seagull sits comfortably on the sand.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
A Small Rope Bridge

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
Lighter Sand

[Exits: south west]
A small seagull sits comfortably on the sand.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><sand (outside)> south
Players near you:
<PK> Savanti Lighter Sand

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><sand (outside)>
The Sand Dune

[Exits: north east]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><sand (outside)> east
On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A Small Pool

[Exits: north south]
A large grizzly bear walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
On A Wooden Dock

[Exits: north east south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><road (outside)> east
Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><road (outside)> north
The Northern Shoreline

[Exits: east south]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
An Obelisk

[Exits: north west]
A large grizzly bear walks in.

<694/694Hp /367/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
The Base of Storm Hill

[Exits: east south up]
A large grizzly bear walks in.

<694/694Hp /365/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
Around Storm Hill

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /363/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
The Mouth of a Cave

[Exits: north west]
A large grizzly bear walks in.

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
north
Players near you:
<PK> Savanti The Mouth of a Cave

<694/694Hp /361/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
A Dark Passage

[Exits: east south]
A large grizzly bear walks in.

<694/694Hp /360/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Total Darkness

[Exits: north east west]
A young bear cub sits sulking here.
A large grizzly bear walks in.

<694/694Hp /359/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> east
Into Darkness

[Exits: south west]
A large grizzly bear walks in.

<694/694Hp /357/394mv *none*><no opponent/no opponent standing/><><cave (indoors)> south
Entrance to a Cave

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /356/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Narrow Trail

[Exits: east west]
A large grizzly bear walks in.

<694/694Hp /355/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
Around a Meandering Trail

[Exits: north west]
A large grizzly bear walks in.

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Players near you:
<PK> Savanti Around a Meandering Trail

<694/694Hp /354/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Along the Trail

[Exits: east south]
A large grizzly bear walks in.

<694/694Hp /353/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Peaceful Outpost

[Exits: east west]
A storm giant warrior is posted here.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> where pk
Players near you:
<PK> Savanti A Peaceful Outpost

<694/694Hp /352/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
A Grassy Plateau

[Exits: north south west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti A Grassy Plateau

<694/694Hp /351/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
A large grizzly bear walks in.

<694/694Hp /350/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Secluded Field

[Exits: north east west]
A large grizzly bear walks in.

<694/694Hp /349/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
where pk
West Gate of City of Valour

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Players near you:
<PK> Militha Bridge over the Bay of Sarich
<PK> Savanti West Gate of City of Valour

<694/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
A Secluded Field

[Exits: north east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /347/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
A large grizzly bear walks in.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)> scan a
You scan all around.
*** Range 2 (east) ***
A knight of the Hallowed Crown patrols the area diligently.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)>
[KNIGHT] Salania the Squire of Knights : 'Militha has entered the Knight's path.'

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)> scout e
You attempt to scout east.
*** Range 2 (east) ***
A knight of the Hallowed Crown patrols the area diligently.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)>
[KNIGHT] Holy Knight : 'Welcome back, Krask the Wizard of the Astral Mind, Footman of Valour.'

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)>
[KNIGHT] Salania the Squire of Knights : 'Militha has left the Knight's path.'

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<694/694Hp /346/394mv *none*><no opponent/no opponent standing/><><field (outside)> qd
You quaff a Defender potion.
You are surrounded by a white aura.

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Savanti Flattened Grass

<694/694Hp /394/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Secluded Field

[Exits: north east west]
A large grizzly bear walks in.

<694/694Hp /393/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /391/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: north east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /389/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Western Promenade

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Militha The Outer Gates of Castle Valour
<PK> Savanti The Monument of Saint Torin

<694/694Hp /387/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A disciple of Sarich quietly observes the area.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /385/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Militha tells you 'Always was curious about that warning sign further in.'

<694/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /383/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Tribute Street

[Exits: north east south west]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.
A citizen of Valour wanders about.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Gates of the Royal Palace

[Exits: north east west]
A lush, leafy arbor provides some peaceful shaded respite.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /381/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Lower Valour Avenue

[Exits: east west]
A citizen of Valour wanders about.
A citizen of Valour wanders about.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Lower Valour Avenue

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /379/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Lower Valour Avenue

[Exits: east south west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Lower Valour Avenue

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /377/394mv *none*><no opponent/no opponent standing/><><city (outside)> east

[KNIGHT] (Footman) Krask : 'She actually invade or just run onto the path by accident?'
Lower Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /375/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Sarich

[Exits: east west]
Militha is riding on the back of a nightmare.
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Militha rides west on a nightmare.

<694/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Bridge over the Bay of Sarich

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /373/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Sarich

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Sarich

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /371/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Sarich

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A large grizzly bear walks in.

<694/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
(White Aura) Militha is riding on the back of a nightmare.
A Hero of the enclave is ready to vanquish the darkness!
An order of Light Captain leads their troops against the darkness.
An order of Light Scout scours the area for signs of evil.
A large grizzly bear walks in.
A wild boar walks in.

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha The Knight's War Memorial
<PK> Savanti The Knight's War Memorial

<694/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> Dirt militha
You yell 'Help! I am being attacked by Militha!'
Militha's wrath maims you!
Your kicked dirt misses Militha.
Militha is in excellent condition.

<661/694Hp /369/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)>
A wild boar's charge injures Militha.
Your freezing bite devastates Militha!
Militha's wrath devastates you!
You block Militha's attack with your shield.
Militha has a few scratches.

<630/694Hp /369/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)> wear sword
dual whip

Militha has fled!
You throw some mithril pilums at Militha as she flees.
get buckler
wear buckler
Your pierce decimates Militha!
Militha rides east on a nightmare.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Militha rides in on a nightmare.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Militha rides north on a nightmare.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You do not have that item.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You stop using some mithril pilums.
You stop using a gray leather buckler as a shield.
You wield a deadly whip of bluish fire in your off-hand.
A deadly whip of bluish fire feels like a part of you!

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You see no buckler here.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> mt
You stop wielding a deadly whip of bluish fire.
You wear a gray leather buckler as a shield.
You ready some mithril pilums behind your shield.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)>
They aren't here.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> mt
They aren't here.

<630/694Hp /369/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
South Market Bridge

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<630/694Hp /367/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
South Market Bridge

[Exits: north south]
A large grizzly bear walks in.
A wild boar walks in.

<630/694Hp /365/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
South Valour Bazaar

[Exits: east south west]
A knight of the Hallowed Crown patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A large grizzly bear walks in.

<630/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha West Valour Bazaar
<PK> Savanti South Valour Bazaar

<630/694Hp /363/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
South High Street

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<630/694Hp /361/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
South High Street

[Exits: east south west]
A wild boar walks in.
A large grizzly bear walks in.
A wild boar looks uncomfortable in these surroundings.
A large grizzly bear looks uncomfortable in these surroundings.
The bark covering your skin flakes off.

<643/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Southwest Corner of Market Place

[Exits: north east]
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
West Wall Street

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha North High Street
<PK> Savanti West Wall Street

<643/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
West Wall Street

[Exits: north south]
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
West Valour Bazaar

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
West Wall Street

[Exits: north south]
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /384/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
West Wall Street

[Exits: north south west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /382/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Northwest Corner of Market Place

[Exits: east south]
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
North High Street

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
North High Street

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
North Valour Bazaar

[Exits: north east west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Militha Bridge over the Bay of Vamana
<PK> Savanti North Valour Bazaar

<643/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
North Market Bridge

[Exits: north south]
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
North Market Bridge

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
scan a
Players near you:
<PK> Militha Gates of Valour's Cathedral
<PK> Savanti Queen Victoria's Needle

<643/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You scan all around.
*** Range 2 (north) ***
A knight of the Hallowed Crown patrols the area diligently.
A disciple of Sarich quietly observes the area.
*** Range 6 (north) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
*** Range 1 (east) ***
A noble of Valour walks down the street.
*** Range 2 (east) ***
A noble of Valour walks down the street.
*** Range 4 (east) ***
A knight of the Hallowed Crown patrols the area diligently.
*** Range 6 (east) ***
A noble of Valour walks down the street.
A dame of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
*** Range 1 (west) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 4 (west) ***
A knight of the Hallowed Crown patrols the area diligently.
*** Range 5 (west) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 6 (west) ***
A member of the Valourian special forces is riding on a powerful steed.

<643/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> where pk
Players near you:
<PK> Militha The Quire of the Cathedral of Valour
<PK> Savanti Queen Victoria's Needle

<643/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south west]
A knight of the Hallowed Crown patrols the area diligently.
A disciple of Sarich quietly observes the area.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Regent Street

[Exits: north south]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /360/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /354/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A large grizzly bear walks in.
A wild boar walks in.

<643/694Hp /352/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A large grizzly bear walks in.

<643/694Hp /350/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
where pk
Gates of Valour's Cathedral

[Exits: north east south]
A fire giant soldier is here in training.
A member of the Valourian special forces is riding on a powerful steed.
A large grizzly bear walks in.
A wild boar walks in.
A fire giant soldier yells 'Savanti! Now you die!'
You parry a fire giant soldier's slash.
A fire giant soldier's slash devastates you!
A fire giant soldier is in excellent condition.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
No way! You are still fighting!
A fire giant soldier is in excellent condition.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> mt
Players near you:
<PK> Militha The Quire of the Cathedral of Valour
<PK> Savanti Gates of Valour's Cathedral
A fire giant soldier is in excellent condition.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
They aren't here.
A fire giant soldier is in excellent condition.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Militha rides in on a nightmare.
A fire giant soldier deflects your freezing bite aside in an ungraceful parry.
Your freezing bite MANGLES a fire giant soldier!
You manage to dodge a fire giant soldier's slash with a lot of effort.
Your shield wobbles and barely deflects a fire giant soldier's slash.
You dodge a fire giant soldier's slash.
A wild boar's charge decimates a fire giant soldier!
A wild boar's charge decimates a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A large grizzly bear's claw maims a fire giant soldier!
A fire giant soldier has a few scratches.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> Dirt militha
Militha yells 'Help! Savanti kicked dirt into my eyes!'
Militha is blinded by the dirt in her eyes!
Your kicked dirt scratches Militha.
A fire giant soldier has a few scratches.

<612/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
A fire giant soldier sends you sprawling with a powerful bash!
A fire giant soldier's bash devastates you!
A fire giant soldier has a few scratches.

<580/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
A fire giant soldier has a few scratches.

<580/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> flee

Your freezing bite MANGLES a fire giant soldier!
A fire giant soldier's slash devastates you!
You dodge a fire giant soldier's slash.
You dodge a fire giant soldier's slash.
A wild boar's charge devastates a fire giant soldier!
A wild boar's charge mauls a fire giant soldier.
A large grizzly bear's claw MUTILATES a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
You awkwardly parry Militha's wrath with a loud clang.
Militha's spiteful wrath misses you.
A fire giant soldier has some small wounds and bruises.

<550/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Your freezing bite MANGLES a fire giant soldier!
You grip your shield firmly, staving off a fire giant soldier's slash.
You block a fire giant soldier's attack with your shield.
You parry Militha's wrath with an easy flourish.
You block Militha's attack with your shield.
A wild boar's charge devastates a fire giant soldier!
A wild boar's charge decimates a fire giant soldier!
A large grizzly bear's claw MUTILATES a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A fire giant soldier has quite a few wounds.

<550/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
You feel less wobbly on your feet.
A fire giant soldier has quite a few wounds.

<550/694Hp /348/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
You flee from combat!
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.

<550/694Hp /346/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
mt
Gates of Valour's Cathedral

[Exits: north east south]
Militha is riding on the back of a nightmare.
(Charmed) A wild boar is here, fighting a fire giant soldier.
(Charmed) A large grizzly bear is here, fighting a fire giant soldier.
A fire giant soldier is here in training.
A member of the Valourian special forces is riding on a powerful steed.
You thrust a fire giant soldier's slash aside in a skillful parry.
You parry a fire giant soldier's slash.
A wild boar's charge mauls a fire giant soldier.
A wild boar's charge maims a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A large grizzly bear's claw MUTILATES a fire giant soldier!
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
You do the best you can!
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> mt
You do the best you can!
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> Dirt militha
Militha yells 'Help! someone kicked dirt into my eyes!'
Your kicked dirt scratches Militha.
She has already been blinded.
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Militha rubs the dirt out of her eyes, but they're still watering.
Your shield jolts under a fire giant soldier's slash, but holds.
You parry a fire giant soldier's slash with an easy flourish.
A wild boar's charge devastates a fire giant soldier!
A wild boar's charge devastates a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A fire giant soldier awkwardly parries your freezing bite with a loud clang.
Your freezing bite MANGLES a fire giant soldier!
A large grizzly bear jumps in front of you!
Militha's spiteful wrath *** DEMOLISHES *** a large grizzly bear!
You deflect Militha's wrath aside in an ungraceful parry.
You block Militha's attack with your shield.
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Militha has fled!
Militha rides east on a nightmare.
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
Militha rides in on a nightmare.
A fire giant soldier has quite a few wounds.

<550/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> flee

You yell 'Help! I am being attacked by Militha!'
Militha's wrath devastates you!
Militha's wrath maims you!
A wild boar's charge devastates a fire giant soldier!
A wild boar's charge mauls a fire giant soldier.
Your freezing bite MANGLES a fire giant soldier!
A large grizzly bear's claw MUTILATES a fire giant soldier!
You dance around a fire giant soldier's slash and easily dodge it.
You parry a fire giant soldier's slash.
A fire giant soldier has quite a few wounds.

<484/694Hp /344/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)>
A wild boar looks uncomfortable in these surroundings.
A large grizzly bear looks uncomfortable in these surroundings.
A fire giant soldier has quite a few wounds.

<493/694Hp /394/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> flee
You flee from combat!
Bridge over the Bay of Vamana

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.

<493/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You aren't fighting anyone.

<493/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> west
Gates of Valour's Cathedral

[Exits: north east south]
Militha is riding on the back of a nightmare.
(Charmed) A large grizzly bear is here, fighting a fire giant soldier.
A fire giant soldier is here in training.
A member of the Valourian special forces is riding on a powerful steed.

<493/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> mt
Militha yells 'Help! I am being attacked by Savanti!'
You hurl a javelin as you close in to attack Militha.
Your pierce devastates Militha!
Your freezing bite decimates Militha!
Militha has a few scratches.

<493/694Hp /390/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)>
Your freezing bite devastates Militha!
Militha blocks your attack with her shield.
Militha's spiteful wrath DISMEMBERS you!
Your muscles begin to shiver.
You dodge Militha's wrath.
A large grizzly bear's claw DISEMBOWELS a fire giant soldier!
A large grizzly bear's claw MUTILATES a fire giant soldier!
A fire giant soldier's slash MASSACRES a large grizzly bear!
A fire giant soldier's slash DISMEMBERS a large grizzly bear!
A fire giant soldier's slash DISMEMBERS a large grizzly bear!
Militha has some small wounds and bruises.

<431/694Hp /390/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)>
Militha assails a Morning-Star named Vainglory with icy rage!
Militha has some small wounds and bruises.

<431/694Hp /390/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)> flee
You flee from combat!
The Nave of the Cathedral of Valour

[Exits: south west]
(Charmed) A large, wild boar grunts softly here.
A knight of the Hallowed Crown patrols the area diligently.

<431/694Hp /389/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s
Gates of Valour's Cathedral

[Exits: north east south]
Militha is riding on the back of a nightmare.
A fire giant soldier is here in training.
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A fire giant soldier yells 'Time to die, Savanti!'
You dodge a fire giant soldier's slash.
A fire giant soldier's slash maims you!
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /388/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> s
No way! You are still fighting!
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /388/394mv *a fire giant soldier*><none/mob fighting/ground><><city (outside)> flee

Militha assails a Morning-Star named Vainglory with icy rage!
You flee from combat!
The Nave of the Cathedral of Valour

[Exits: south west]
A knight of the Hallowed Crown patrols the area diligently.
A wild boar walks in.
You shiver uncontrollably as you struggle to get away!

<396/694Hp /387/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> s

A fire giant soldier walks in.
A Knight of the Hallowed Crown walks west.
A fire giant soldier yells 'Savanti! Now you die!'
You parry a fire giant soldier's slash.
You nimbly dodge a fire giant soldier's slash with a practiced maneuver.
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /387/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)> s

Militha rides in on a nightmare.
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /387/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)> flee

You yell 'Help! I am being attacked by Militha!'
You dodge Militha's wrath.
No way! You are still fighting!
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /387/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
No way! You are still fighting!
A fire giant soldier has some big nasty wounds and scratches.

<396/694Hp /387/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
You flee from combat!
Gates of Valour's Cathedral

[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
You shiver uncontrollably as you struggle to get away!

<396/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> flee
south
south

Militha rides in on a nightmare.

<396/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> south

Militha scans all around.

<396/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)>
You yell 'Help! I am being attacked by Militha!'
You parry Militha's wrath.
Militha's wrath maims you!
Militha has some small wounds and bruises.

<362/694Hp /386/394mv *Militha*><shaft/defensive fighting/mounted><><city (outside)>
You flee from combat!
The Nave of the Cathedral of Valour

[Exits: south west]
A fire giant soldier is here in training.
A wild boar walks in.
You shiver uncontrollably as you struggle to get away!
A fire giant soldier yells 'Savanti! You shall pay!'
You dodge a fire giant soldier's slash.
A fire giant soldier has some big nasty wounds and scratches.

<362/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)> flee
south

A wild boar's charge devastates a fire giant soldier!
A wild boar's charge maims a fire giant soldier!
You parry a fire giant soldier's slash.
Your freezing bite MANGLES a fire giant soldier!
Your freezing bite MANGLES a fire giant soldier!
A fire giant soldier has some big nasty wounds and scratches.

<362/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
A Knight of the Hallowed Crown walks in.
A fire giant soldier has some big nasty wounds and scratches.

<362/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
Militha rides in on a nightmare.
A fire giant soldier has some big nasty wounds and scratches.

<362/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)> flee

You yell 'Help! I am being attacked by Militha!'
You dodge Militha's wrath.
Militha's wrath devastates you!
A fire giant soldier has some big nasty wounds and scratches.

<330/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)> flee
No way! You are still fighting!
A fire giant soldier has some big nasty wounds and scratches.

<330/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
No way! You are still fighting!
Your shield wobbles and barely deflects a fire giant soldier's slash.
A wild boar's charge devastates a fire giant soldier!
A wild boar's charge decimates a fire giant soldier!
Your shield wobbles and barely deflects Militha's wrath.
Your freezing bite MANGLES a fire giant soldier!
Your freezing bite MANGLES a fire giant soldier!
A fire giant soldier looks pretty hurt.

<330/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
No way! You are still fighting!
A fire giant soldier looks pretty hurt.

<330/694Hp /385/394mv *a fire giant soldier*><none/mob fighting/ground><><inside (indoors)>
You flee from combat!
The Quire of the Cathedral of Valour

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.

<330/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Several rows of benches are south of you.

<330/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You aren't fighting anyone.

<330/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
You aren't fighting anyone.

<330/694Hp /384/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Altar of Light

[Exits: north east south]
A pit of offering is here to store mortal gifts to the gods.
(White Aura) Jijit the Priestess of Light is here, communing blessings.

<330/694Hp /383/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Quire of the Cathedral of Valour

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.

<330/694Hp /382/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Nave of the Cathedral of Valour

[Exits: south west]
Militha is riding on the back of a nightmare.
A knight of the Hallowed Crown patrols the area diligently.
(Charmed) A wild boar is here, fighting a fire giant soldier.
A fire giant soldier is here, fighting a wild boar.

<330/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Militha rides south on a nightmare.

<330/694Hp /381/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Gates of Valour's Cathedral

[Exits: north east south]
Militha is riding on the back of a nightmare.
A member of the Valourian special forces is riding on a powerful steed.

<330/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Militha scans all around.

<330/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> flee
You aren't fighting anyone.

<330/694Hp /380/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
(Charmed) A large, menacing grizzly is here.
A knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.

<330/694Hp /378/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A large grizzly bear walks in.

<330/694Hp /376/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A large grizzly bear walks in.

<330/694Hp /374/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A large grizzly bear walks in.

<330/694Hp /372/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A large grizzly bear walks in.

<330/694Hp /370/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A noble of Valour walks down the street.
A large grizzly bear walks in.

<330/694Hp /368/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]
A large grizzly bear walks in.

<330/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> north

A wild boar stops following you.

<330/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south west]
A disciple of Sarich quietly observes the area.
A large grizzly bear walks in.
A large grizzly bear returns to its home in the wilderness.
You are ready to build another campfire.

<340/694Hp /394/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Regent Street

[Exits: north east south]

<340/694Hp /392/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]

<340/694Hp /390/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Regent Street

[Exits: north south]

<340/694Hp /388/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<340/694Hp /386/394mv *none*><no opponent/no opponent standing/><><city (outside)> north
Outside the North Gate of Valour

[Exits: north south]

<340/694Hp /384/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<340/694Hp /382/394mv *none*><no opponent/no opponent standing/><><field (outside)> north
Within the Mist

[Exits: east south west]

<340/694Hp /380/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: east west]

<340/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Within the Mist

[Exits: north west]

<340/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> herb
You search the area for some herbs.
You feel much better.

<524/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Outside the Mist
<PK> Savanti Within the Mist

<524/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> Dirt militha
They aren't here.

<524/694Hp /376/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east west]

<524/694Hp /374/394mv *none*><no opponent/no opponent standing/><><field (outside)> west
Within the Mist

[Exits: east south west]

<524/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> Dirt militha
They aren't here.

<524/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Within the Mist
<PK> Savanti Within the Mist

<524/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> wher
Players near you in Murmuring Mists:
<PK> Militha Within the Mist
<PK> Savanti Within the Mist

<524/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
Players near you:
<PK> Militha Within the Mist
<PK> Savanti Within the Mist

<524/694Hp /372/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the Mist

[Exits: north south]
An old sign overhead exclaims 'DANGER!'

<524/694Hp /370/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Outside the North Gate of Valour

[Exits: north south]

<524/694Hp /368/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
North Gate of City of Valour

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<524/694Hp /366/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
A centurion steps aside and allows you to pass.
Regent Street

[Exits: north south]
(Charmed) A mist of ectoplasm vapor fills the air.
(Pyramid) Krask is here.

<524/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Krask walks north.
Some ectoplasm vapor floats north.

<524/694Hp /364/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Regent Street

[Exits: north south]

<524/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)> south

Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<524/694Hp /362/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Regent Street

[Exits: north east south]

<524/694Hp /360/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south west]
A disciple of Sarich quietly observes the area.

<524/694Hp /358/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Regent Street

[Exits: north south]

<524/694Hp /356/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A noble of Valour walks down the street.

<524/694Hp /354/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]

<524/694Hp /352/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]
A noble of Valour walks down the street.

<524/694Hp /350/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: north east west]

<524/694Hp /348/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]

<524/694Hp /346/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
Greater Valour Avenue

[Exits: east west]
A knight of the Hallowed Crown patrols the area diligently.

<524/694Hp /344/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
City Forum

[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A long table is here emblazoned with a rising sun.
A noble of Valour walks down the street.
A dame of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.

<524/694Hp /342/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north south]
A disciple of Sarich quietly observes the area.

<524/694Hp /340/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north east south]

<524/694Hp /338/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
south
Liberty Street

[Exits: north south]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A noble of Valour walks down the street.

<524/694Hp /336/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Liberty Street

[Exits: north east south]
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.
A knight of the Hallowed Crown patrols the area diligently.
A noble of Valour walks down the street.

<524/694Hp /334/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
Liberty Street

[Exits: north south]

<524/694Hp /332/394mv *none*><no opponent/no opponent standing/><><city (outside)> south
The Arch of Saint Avangulen

[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A knight of the Hallowed Crown patrols the area diligently.

<524/694Hp /330/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
where pk
The Eastern Promenade

[Exits: east west]

<524/694Hp /328/394mv *none*><no opponent/no opponent standing/><><city (outside)>
Players near you:
<PK> Krask Regent Street
<PK> Militha North Market Bridge
<PK> Savanti The Eastern Promenade

<524/694Hp /328/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Eastern Promenade

[Exits: east south west]

<524/694Hp /326/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Eastern Promenade

[Exits: east west]

<524/694Hp /324/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
The Eastern Promenade

[Exits: north east south west]

<524/694Hp /322/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
East Gate of City of Valour

[Exits: east west]
A fire giant soldier is here in training.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<524/694Hp /320/394mv *none*><no opponent/no opponent standing/><><city (outside)> east
A grassy bank near the water

[Exits: east west]

<524/694Hp /318/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
Shallow Water

[Exits: west down]

<524/694Hp /315/394mv *none*><no opponent/no opponent standing/><><pond (outside)> down
east
Underwater

[Exits: east up]
Your warcry wears off.

<534/694Hp /367/394mv *none*><no opponent/no opponent standing/><><underwater (outside)>
Underwater

[Exits: north east west]

<534/694Hp /365/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> east
Underwater

[Exits: east west]
A battered ray swims at the bottom.
An Underling moves here with deadly grace.

<534/694Hp /363/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> east
Underwater

[Exits: east south west]
A battered ray swims at the bottom.

<534/694Hp /361/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> south
Underwater

[Exits: north south]

<534/694Hp /359/394mv *none*><no opponent/no opponent standing/><><underwater (outside)> south
Into a whirlpool

[Exits: north up down]
(White Aura) A triton Watchman stands here, with purpose.
A laurien elf seems unconcerned of any possible danger.

<534/694Hp /357/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
Into a whirlpool

[Exits: north east south west up down]

<534/694Hp /353/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
A whirlpool

[Exits: up down]
A water weird swims around you, laughing at your folly.
An enraged titan stands adrift with a burning look through your soul.

<534/694Hp /350/394mv *none*><no opponent/no opponent standing/><><river (outside)> up
A whirlpool

[Exits: south down]

<534/694Hp /346/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Increasing Current

[Exits: north south]
Kre' Qusan, the Sea Wyrm is here.

<534/694Hp /342/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Sudden stillness

[Exits: north south]
Some brown algae is here, squirting along.

<534/694Hp /338/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
Sudden stillness

[Exits: north (south)]

<534/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> south
The door is closed.

<534/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> op s
You open the door south of you.

<534/694Hp /334/394mv *none*><no opponent/no opponent standing/><><river (outside)> s
Among white caps

[Exits: north east west]
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
A servant shimmers from place to place.

<534/694Hp /330/394mv *none*><no opponent/no opponent standing/><><river (outside)> where pk
Players near you:
<PK> Savanti Among white caps

<534/694Hp /330/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
Cold water

[Exits: east west]
A short-haired beaver looks around for wood.

<534/694Hp /326/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A murky river

[Exits: east west]

<534/694Hp /322/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
A murky river

[Exits: east west]
A short-haired beaver looks around for wood.

<534/694Hp /319/394mv *none*><no opponent/no opponent standing/><><river (outside)> west
where pk
Open water

[Exits: north east west]
A river pike swims frantically about.
A river pike swims frantically about.

<534/694Hp /315/394mv *none*><no opponent/no opponent standing/><><river (outside)>
Players near you:
<PK> Savanti Open water

<534/694Hp /315/394mv *none*><no opponent/no opponent standing/><><river (outside)> north
Stagnant water

[Exits: south up]

<534/694Hp /311/394mv *none*><no opponent/no opponent standing/><><pond (outside)> up
A watery chute

[Exits: north down]

<534/694Hp /307/394mv *none*><no opponent/no opponent standing/><><pond (outside)> where pk
Players near you:
<PK> Savanti A watery chute

<534/694Hp /307/394mv *none*><no opponent/no opponent standing/><><pond (outside)> north
A glistening cascade of water

[Exits: north south]

<534/694Hp /304/394mv *none*><no opponent/no opponent standing/><><pond (outside)> north
Entrance to a river valley

[Exits: east south]

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

Your muscles stop shivering.

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Bonfo The edge of the forest
<PK> Savanti Entrance to a river valley

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti Entrance to a river valley

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti Entrance to a river valley

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bark gin
Your skin drips with flame-retarding ginkgo resin.

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Entrance to a river valley
f| Before you stands a river valley filled with lush vegetation.
|| You hear the deafening roar of waterfalls as they cascade
f| all around you.
||
@-z-z|
| |
~ |
| |
~ |
---------+

[Exits: east south]

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> war
You feel righteous as you yell out your warcry.
You yell 'Light of Heaven, grant me your fury to purge the darkness!'

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Bonfo The edge of the forest
<PK> Savanti Entrance to a river valley

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha tells you 'Call him off.'

<534/694Hp /301/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The day has begun.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Savanti Entrance to a river valley

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wherre
I don't understand that.

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Bonfo tells you 'Fear not - I was watching out for the drow.'

<546/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The sun rises in the east.
You feel less divine.
The boars wait in the thickets again.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab Let me give him a few more licks before you have at him, we've had a fair spirited battle
[KNIGHT] (Knight) Savanti : 'Let me give him a few more licks before you have at him, we've had a fair spirited battle.'

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> whewre
I don't think much is to be achieved by that.

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Entrance to a river valley
f| Before you stands a beautiful river valley filled with lush
|| green vegetation. Waterfalls cascade breathtakingly beautifully
f| all around you. Birds and other wildlife are abundant here.
||
@-z-z|
| |
~ |
| |
~ |
---------+

[Exits: east south]

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<565/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
Hugging the coastline

[Exits: east west]

<565/694Hp /391/394mv *none*><no opponent/no opponent standing/><><hills (outside)> e
An inlet of a Bay

[Exits: north west]

<565/694Hp /387/394mv *none*><no opponent/no opponent standing/><><hills (outside)>
[KNIGHT] (Footman) Krask : 'Ahh.'

<565/694Hp /387/394mv *none*><no opponent/no opponent standing/><><hills (outside)> n
A forest road

[Exits: north south]

<565/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forest road

[Exits: north south]

<565/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
n
A forest road

[Exits: north south]

<565/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
Darker forest

[Exits: north south]

<565/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The Mountain Waste

[Exits: north east south]

<565/694Hp /374/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
You feel less vulnerable to afflictions.
The white aura around your body fades.

<580/694Hp /394/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> e
e
The Mountain Waste

[Exits: east west]

<580/694Hp /388/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> n
The Mountain Waste

[Exits: north west]

<580/694Hp /382/394mv *none*><no opponent/no opponent standing/><><mountain (outside)>
A withered forest path

[Exits: north south]

<580/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
[KNIGHT] (Footman) Krask : 'It looked like she was invading to me.'

<580/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.

<580/694Hp /378/394mv *none*><no opponent/no opponent standing/><><field (outside)> e
Sudden clearing

[Exits: east west]

<580/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Footman) Krask : 'My attack did not harm her.'

<580/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cab something was mentioned about a sign, I"ll look later
[KNIGHT] (Knight) Savanti : 'Something was mentioned about a sign, I"ll look later.'

<580/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<580/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha tells you 'You two disgust me.'

<580/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Duchess) Asara : 'A strife member is not supposed to invade.'

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> reply let us continue
You tell Militha 'Let us continue.'

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Militha Hugging the coastline
<PK> Savanti Sudden clearing

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Sudden clearing
f | Crashing through the underbrush, you suddenly find yourself
| | in a large, serene clearing. Nothing taller than grass grows
f | here, other than the occasional innocuous white mushroom. The
| | sky is openly visible at last, letting the sun's golden rays
o-@-f-f| stream onto your skin and warming away the chill of the dark
| | shadows. The clearing stretches to the west, where the grass
f | seems trampled and ailing.
| |
x-x |
---------+

[Exits: east west]

<599/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> e
A fork in the path

[Exits: north east west]

<599/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forbidden path

[Exits: north south]
A small pine tree stands here.

<599/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A forbidden path

[Exits: north south]

<599/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A small path in the dense forest

[Exits: north south]
A cute rabbit is here.

<599/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A small path in the dense forest

[Exits: north east south]
A small pine tree stands here.
A fallow deer is grazing peacefully here.

<599/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A small path in the dense forest

[Exits: south west]
A brown fox is here, looking for some rabbits to chew up.

<599/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
A small path in the dense forest

[Exits: north east west]
A small pine tree stands here.
A stone outcropping with traces of ore is here.

<599/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
An intersection in the dense forest

[Exits: north east south]

<599/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
An intersection in the dense forest

[Exits: east south west]

<599/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
A small path in the dense forest

[Exits: north east]
A tiny statue of an armoured figure.
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<599/694Hp /368/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A small path in the dense forest

[Exits: north south]

<599/694Hp /366/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
A trail through the dense forest

[Exits: east south west]

<599/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Bonfo The edge of the forest
<PK> Militha An inlet of a Bay
<PK> Savanti A trail through the dense forest

<599/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]

<599/694Hp /361/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.

<599/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.

<599/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A narrow trail through the deep, dark forest

[Exits: north east south up]
A colossal tree blocks the way westwards.
A white stallion with a shining coat and rainbow mane and tail struts around here.

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Militha An inlet of a Bay
<PK> Savanti A narrow trail through the deep, dark forest

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
[KNIGHT] (Footman) Krask : 'Did she encounter the holy knight or just the path?'

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Militha tells you 'Do you have his word he will stay the hell out of this until it's over?'

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> tell militha let us continue, I think I spoke to the wrong person
You tell Militha 'Let us continue, I think I spoke to the wrong person.'

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Mystic Forest:
<PK> Militha An inlet of a Bay
<PK> Savanti A narrow trail through the deep, dark forest

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.
Someone walks in.

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
A narrow trail through the deep, dark forest
f-f-f-f | You are where the dusty trail bends, as to avoid conflict
| | with a colossal trunk to the west. A faint glow emanates
f | from a hollow in the tree. Not a sound is to be heard
| | - everything is ominously quiet. The trail leads east
f @-f-f| and south.
| | ||
f-f-f f|
| | ||
f f-f-f|
---------+

[Exits: north east south up]
A colossal tree blocks the way westwards.
A white stallion with a shining coat and rainbow mane and tail struts around here.

<599/694Hp /354/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Someone walks east.

<609/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
The narrow trail

[Exits: north south]
A small pine tree stands here.

<609/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> n
The narrow trail

[Exits: east south west]

<609/694Hp /389/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
Entrance to Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti Entrance to Drkshtyre Wood

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> tell militha as long as you do not invade, of course
You tell Militha 'As long as you do not invade, of course.'

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti Entrance to Drkshtyre Wood

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Bonfo the Master of Moustache
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 8
[KEEPER] The Balance prevails within the four kingdoms.
There are 8 characters on; the most on this past month was 17.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> l
Entrance to Drkshtyre Wood
| The forest begins to thicken. Black oak surrounds you
| in constant embrace. Further down the path, it is darker
| - the light dimmer. Several animals run by the trailside.
| A feeling of peace wrought all around you.
f-f-@-f-f|
| |
f |
| |
f-f|
---------+

[Exits: east west]
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A blood-sucking spider scuttles west.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> reply I saw you spoke of a sign earlier, I"ll answer that when I can
You tell Militha 'I saw you spoke of a sign earlier, I"ll answer that when I can.'

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where
Players near you in Drkshtyre Wood:
<PK> Savanti Entrance to Drkshtyre Wood

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> gr
Savanti's group. Overlord: the queen of the crystal oozes [- ]
[50 Ran] Savanti 87% hp 93% mana 98% mv 627503 xp Kills: 12
* [30 Pet] A stalking, black panther 0% hp 0% mana 0% mv 17546 tnl (ghost)

<609/694Hp /387/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<609/694Hp /384/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east west]
A stone outcropping with traces of ore is here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<609/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<609/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A bard is here playing the pipes.
A sapling is here, trying to find sunlight.

<624/694Hp /391/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east west]
A carving dagger lies on the ground.
A sapling is here, trying to find sunlight.

<624/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> w
The main path in Drkshtyre Wood

[Exits: east south west well]
A brick well has been set up here.
A small pine tree stands here.
A sapling is here, trying to find sunlight.

<624/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<624/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
Players near you in Drkshtyre Wood:
<PK> Savanti The main path in Drkshtyre Wood

<624/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> wher
Players near you in Drkshtyre Wood:
<PK> Savanti The main path in Drkshtyre Wood

<624/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<624/694Hp /383/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A treant elder is here, trying to teach you the ways of nature.

<624/694Hp /381/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
A giant spider is here, waiting to suck your blood.
A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
An ogre stands here waiting to bash your face in.

<624/694Hp /379/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<624/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
where pk
The bushes here are lined with tiny, jewel-like red berries.

<624/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti The Southern Path

<624/694Hp /375/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /373/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Small Clearing

[Exits: north east west]
(White Aura) A treant guardian is here, protecting its home.

<624/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Militha tells you 'I was merely getting your attention, I did not touch the Holy Knight.'

<624/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
Zephyrus the displaced minstrel is here, seeking a new line of work.
The fattest of the ogres is here, ruling over all ogredom.
Rockwort the Ogre King fumes 'Someone stole my ogre gauntlets!'
Rockwort the Ogre King growls 'And my seer Lard is missing!'
Rockwort the Ogre King glares icily at you.
Rockwort the Ogre King says 'Before he disappeared, Lard said something was happening in the Sands of Sorrow.'
Rockwort the Ogre King says 'Better take a look.'

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti Thick Trees

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A nearby leaf twitches as it is struck by a falling raindrop.
Fat drops of rain fall loudly through the trees.

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> reply Oh I know, I wasn't too far behind you
You tell Militha 'Oh I know, I wasn't too far behind you.'

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> whewre
I don't think much is to be achieved by that.

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<624/694Hp /364/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A Mystical Trail

[Exits: north west]

<624/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
You dart for a gem glinting in the earth at the side of the path, but it vanishes.

<624/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> cam
You attempt to camouflage yourself.

<624/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Mystical Trail

<624/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
The fattest of the ogres is here, ruling over all ogredom.

<624/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A Small Clearing

[Exits: north east west]
Zephyrus the displaced minstrel is here, seeking a new line of work.
(White Aura) A treant guardian is here, protecting its home.

<624/694Hp /358/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /356/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /353/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<624/694Hp /351/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
You are thirsty.

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> k ogre
You step out from your cover.
Your freezing bite MANGLES an ogre!
Your chill misses an ogre.
An ogre has quite a few wounds.

<635/694Hp /394/394mv *an ogre*><shaft/defensive fighting/ground><><forest (outside)>
Militha tells you 'I could've just told you I suppose. In the future I will.'
An ogre has quite a few wounds.

<635/694Hp /394/394mv *an ogre*><shaft/defensive fighting/ground><><forest (outside)>
Your freezing bite *** DEMOLISHES *** an ogre!
You dodge an ogre's pound.
An ogre looks pretty hurt.

<635/694Hp /394/394mv *an ogre*><shaft/defensive fighting/ground><><forest (outside)>
Your freezing bite *** DEMOLISHES *** an ogre!
An ogre is DEAD!!
An ogre's heart is torn from his chest.

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> bt
You butcher the corpse of an ogre and create 4 steaks.
A foraging boar arrives at the scent of fresh food.
A wild boar now follows you.

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti The Southern Path

<635/694Hp /394/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<635/694Hp /392/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /390/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
A giant spider is here, waiting to suck your blood.
A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
An ogre stands here waiting to bash your face in.

<635/694Hp /388/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /385/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /382/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A stone outcropping with traces of ore is here.
A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /380/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Path Intersection

[Exits: north east south west]
(Glowing) A pristine weapon is lodged into a big stone here.
A giant spider is here, waiting to suck your blood.
A blackened Lurker stalks its prey.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
An ogre stands here waiting to bash your face in.

<635/694Hp /377/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /374/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Southern Path

[Exits: north west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<635/694Hp /371/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
You see 4 of a steak of the corpse of an ogre here.
A stump of wood with an animal fang through its tip lies here.
The torn-out heart of an ogre is lying here.
A treant elder is here, trying to teach you the ways of nature.

<635/694Hp /369/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<635/694Hp /367/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Southern Path

[Exits: east west]
A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.

<635/694Hp /365/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Small Clearing

[Exits: north east west]
Zephyrus the displaced minstrel is here, seeking a new line of work.
(White Aura) A treant guardian is here, protecting its home.

<635/694Hp /362/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Thick Trees

[Exits: east south]
A small pine tree stands here.
An enormous lunchbox has befallen the corpse of some poor soul.
The fattest of the ogres is here, ruling over all ogredom.

<635/694Hp /360/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<635/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
You dart for a gem glinting in the earth at the side of the path, but it vanishes.

<635/694Hp /357/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<635/694Hp /355/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east south]

<635/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The trees seem to shift closer to each other to prevent your passage west.

<635/694Hp /352/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]
A glowering Defiler is here.

<635/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The trees seem to shift closer to each other to prevent your passage south.

<635/694Hp /350/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<635/694Hp /348/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<635/694Hp /345/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east south]

<635/694Hp /342/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north west]

<635/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
where pk
The trees seem to shift closer to each other to prevent your passage south.

<635/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti A Mystical Trail

<635/694Hp /339/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east west]

<635/694Hp /337/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Mystical Trail

[Exits: east south]

<635/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north south]

<635/694Hp /332/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north south]

<635/694Hp /329/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Mystical Trail

[Exits: north east west]

<635/694Hp /326/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Beautiful Garden

[Exits: east (west)]

<635/694Hp /325/394mv *none*><no opponent/no opponent standing/><><field (outside)> east
A Mystical Trail

[Exits: north east west]

<635/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
where pk
A Dwindling Descent

[Exits: south west]

<635/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Savanti A Dwindling Descent

<635/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Gloomy Path

[Exits: north west]

<635/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<635/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<635/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east south]

<635/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Alas, you cannot go that way.

<635/694Hp /316/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north south west]

<635/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Gloomy Path

[Exits: north west]

<635/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Alas, you cannot go that way.

<635/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk

You are thirsty.
You feel less armored.

<642/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Players near you:
<PK> Savanti A Gloomy Path

<642/694Hp /338/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east south]

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Alas, you cannot go that way.

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get prot sack
You get a potion labeled 'protection' from a heavy backpack.

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> quaff prot
You quaff a potion labeled 'protection'.
You feel someone protecting you.

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> get clear sack
You see nothing like that in a heavy backpack.

<642/694Hp /335/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A Gloomy Path

[Exits: north west]

<642/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
south
Alas, you cannot go that way.

<642/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Alas, you cannot go that way.

<642/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A Gloomy Path

<642/694Hp /333/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east west]

<642/694Hp /330/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A Gloomy Path

[Exits: east south]

<642/694Hp /327/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Northeastern Garden Path

[Exits: north south west]

<642/694Hp /324/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Northeastern Garden Path

[Exits: north east]

<642/694Hp /321/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
south
The Northeastern Garden Path

[Exits: south west]
A garden gnome scampers through the foliage.

<642/694Hp /318/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
The Northeastern Garden Path

[Exits: north east]

<642/694Hp /315/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
south
A Fork in the Eastern Garden Path

[Exits: east south west]

<642/694Hp /313/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Outside the Tower of Necromancy

[Exits: north south (west)]

<642/694Hp /311/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Within the Eastern Gardens

[Exits: north south]

<642/694Hp /308/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Within the Eastern Gardens

[Exits: north west]

<642/694Hp /306/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
south
The path does not go that way.

<642/694Hp /306/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The path does not go that way.

<642/694Hp /306/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Turn in the Eastern Garden Path

[Exits: east south]
A garden gnome scampers through the foliage.

<642/694Hp /303/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Turn in the Eastern Garden Path

[Exits: north west]

<642/694Hp /300/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A Turn in the Eastern Garden Path

[Exits: east south]

<642/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The tower is built from solid stone.

<642/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A Turn in the Eastern Garden Path

[Exits: north west]

<642/694Hp /296/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
where pk
A Turn in the Eastern Garden Path

[Exits: east south]

<642/694Hp /293/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Players near you:
<PK> Savanti A Turn in the Eastern Garden Path

<642/694Hp /293/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Eastern Garden Path

[Exits: north west]

<642/694Hp /291/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
The Eastern Garden Path

[Exits: east west]
A garden gnome scampers through the foliage.

<642/694Hp /288/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
Approaching the Gates

[Exits: north east south west]

<642/694Hp /287/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
Path to the Tower

[Exits: north south]

<642/694Hp /285/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Path to the Tower

[Exits: north south]
An emaciated adventurer is here looking lost and hopeless.
A lost adventurer says 'Do you have any food you can spare, Savanti?'

<642/694Hp /283/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
The Shadow Grove

[Exits: north east south west]
A wild boar walks in.

<642/694Hp /282/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
Path to the Tower

[Exits: north south]
An emaciated adventurer is here looking lost and hopeless.
A wild boar walks in.

<642/694Hp /281/394mv *none*><no opponent/no opponent standing/><><field (outside)> exits
Obvious exits:
North - Path to the Tower
South - The Shadow Grove

<642/694Hp /281/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
exits
The Shadow Grove

[Exits: north east south west]
A wild boar walks in.

<642/694Hp /280/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
A wild boar looks uncomfortable in these surroundings.
You are thirsty.

<648/694Hp /307/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
South - Path to the Tower
West - The Shadow Grove

<648/694Hp /307/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> east
The Shadow Grove

[Exits: north east south west]
A wild boar walks in.

<648/694Hp /306/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
South - The Shadow Grove
West - The Shadow Grove

<648/694Hp /306/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
The Shadow Grove

[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.

<648/694Hp /305/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
South - The Shadow Grove
West - The Shadow Grove

<648/694Hp /305/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
The Shadow Grove

[Exits: north east south west]
A wild boar walks in.

<648/694Hp /304/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
The Shadow Grove

[Exits: north east south west]
A wild boar walks in.

<648/694Hp /303/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
South - The Shadow Grove
West - The Shadow Grove

<648/694Hp /303/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
The Shadow Grove

[Exits: north east west]
A wild boar walks in.

<648/694Hp /302/394mv *none*><no opponent/no opponent standing/><><inside (indoors)>
[KNIGHT] (Footman) Krask : 'I need to get some better saves.'

<648/694Hp /302/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
East - The Shadow Grove
West - Entrance to the Shadow Grove

<648/694Hp /302/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> west
Entrance to the Shadow Grove

[Exits: north south]
A wild boar walks in.

<648/694Hp /301/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> exits
Obvious exits:
North - The Shadow Grove
South - At the end of the trail through the deep, dark forest

<648/694Hp /301/394mv *none*><no opponent/no opponent standing/><><inside (indoors)> south
At the end of the trail through the deep, dark forest

[Exits: north east]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A wild boar walks in.

<648/694Hp /300/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A dusty trail in the deep, dark forest

[Exits: east south west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

<648/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Krask On the Clouds
<PK> Savanti A dusty trail in the deep, dark forest

<648/694Hp /298/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A dusty trail in the deep, dark forest

[Exits: north east]
A ferocious warg is here, snarling angrily at you.

<648/694Hp /296/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]

<648/694Hp /294/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A small pine tree stands here.
A large black wolf is here, glaring hungrily at you.

<648/694Hp /291/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: north south west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A large black wolf is here, glaring hungrily at you.

<648/694Hp /289/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Krask Higher in the canopy
<PK> Savanti A narrow trail through the deep, dark forest

<648/694Hp /289/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: east south]
A large black wolf is here, glaring hungrily at you.

<648/694Hp /286/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: north east west]

<648/694Hp /284/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north south]
A stone outcropping with traces of ore is here.

<648/694Hp /281/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: north east south]
A bulbous plant is here.
A stone outcropping with traces of ore is here.
The bulbous plant grows larger.

<648/694Hp /279/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.

<648/694Hp /276/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: north south west]

<648/694Hp /274/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Krask Walking on a cloud
<PK> Savanti A narrow trail through the deep, dark forest

<648/694Hp /274/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the deep, dark forest

[Exits: north east]
A treant stands here in defense of the forest.

<648/694Hp /271/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A junction in the deep, dark forest

[Exits: east south west]

<648/694Hp /268/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A small path in the deep, dark forest

[Exits: north west]
A long, grey branch rests heavily on the ground.
A large grey wolf is here, glaring hungrily at you.
Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<648/694Hp /265/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A small path in the deep, dark forest

[Exits: north south]
A treant stands here in defense of the forest.

<648/694Hp /262/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A large grey wolf is here, glaring hungrily at you.
A treant stands here in defense of the forest.

<648/694Hp /260/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Krask Walking on a cloud
<PK> Savanti A narrow trail through the deep, dark forest

<648/694Hp /260/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A narrow trail through the deep, dark forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.

<648/694Hp /257/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
A trail through the dense forest

[Exits: east south west]

<648/694Hp /254/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Krask Walking on a cloud
<PK> Savanti A trail through the dense forest

<648/694Hp /254/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north south]

<648/694Hp /251/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north east]
A tiny statue of an armoured figure.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.

<648/694Hp /249/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The shadows of the trees engulf you in darkness.

<648/694Hp /249/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The shadows of the trees engulf you in darkness.

<648/694Hp /249/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
An intersection in the dense forest

[Exits: east south west]

<648/694Hp /246/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
An intersection in the dense forest

[Exits: north east south]

<648/694Hp /244/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north east west]
A small pine tree stands here.
A stone outcropping with traces of ore is here.

<648/694Hp /241/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
east
These old trees are covered with thick, scaly bark lined with deep scars.

<648/694Hp /241/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
A small path in the dense forest

[Exits: south west]
A brown fox is here, looking for some rabbits to chew up.

<648/694Hp /239/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north east south]
A small pine tree stands here.

<648/694Hp /237/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A small path in the dense forest

[Exits: north south]
A fallow deer is grazing peacefully here.
A cute rabbit is here.

<648/694Hp /234/394mv *none*><no opponent/no opponent standing/><><forest (outside)> who
[ Human ] <PK> [KNIGHT] (Footman) Sir Krask Iros the Wizard of the Astral Mind, Footman of Valour
[ Avian ] Cassiel Vespertine the Believer
[ Avian ] Raymos the Druidic Lord
[ Half ] <PK> Duchess Asara the Holy Matriarch of Healing
[ Pixie ] Nihjinn the Piper
[ Drow ] <PK> <STRIFE> Militha Crescendum the Unholy Lady
[50 Elf Ran] <PK> [KNIGHT] (Knight) Sir Savanti the Wrath of Nature, Knight of Valour
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 17.

<648/694Hp /234/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forbidden path

[Exits: north south]

<648/694Hp /231/394mv *none*><no opponent/no opponent standing/><><forest (outside)> s
A forbidden path

[Exits: north south]
A small pine tree stands here.

<648/694Hp /228/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south

Rimath the trader auctions 'Place yer bids! a Burning Sheath of Acid is being auctioned for 15000 gold!'

<648/694Hp /228/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
A fork in the path

[Exits: north east west]
You are thirsty.
The herbs look more plentiful again.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<654/694Hp /252/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Krask On a High Cloud
<PK> Savanti A fork in the path

<654/694Hp /252/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
Sudden clearing

[Exits: east west]

<654/694Hp /249/394mv *none*><no opponent/no opponent standing/><><forest (outside)> west
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.

<654/694Hp /248/394mv *none*><no opponent/no opponent standing/><><field (outside)> where pk
[KNIGHT] (Footman) Krask : 'Hah Lady Asara has one of the items I seek. Oh well.'

<654/694Hp /248/394mv *none*><no opponent/no opponent standing/><><field (outside)>
Players near you:
<PK> Krask On a High Cloud
<PK> Savanti A ravaged, torn field

<654/694Hp /248/394mv *none*><no opponent/no opponent standing/><><field (outside)> south
A withered forest path

[Exits: north south]

<654/694Hp /247/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
The Mountain Waste

[Exits: north west]

<654/694Hp /244/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> where pk
Players near you:
<PK> Krask On a solid cloud
<PK> Savanti The Mountain Waste

<654/694Hp /244/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
The Mountain Waste

[Exits: east west]

<654/694Hp /240/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> west
The Mountain Waste

[Exits: north east south]

<654/694Hp /234/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> down
You tread upon a weather-eroded limestone slope.

<654/694Hp /234/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> south
Darker forest

[Exits: north south]

<654/694Hp /231/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A forest road

[Exits: north south]

<654/694Hp /229/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A forest road

[Exits: north south]

<654/694Hp /226/394mv *none*><no opponent/no opponent standing/><><forest (outside)> where pk
Players near you:
<PK> Savanti A forest road

<654/694Hp /226/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
A forest road

[Exits: north south]

<654/694Hp /223/394mv *none*><no opponent/no opponent standing/><><forest (outside)> south
An inlet of a Bay

[Exits: north west]

<654/694Hp /221/394mv *none*><no opponent/no opponent standing/><><hills (outside)> south
The edge of the lake ripples with deceptive serenity, lapping against the shore.

<654/694Hp /221/394mv *none*><no opponent/no opponent standing/><><hills (outside)> west
west
Hugging the coastline

[Exits: east west]

<654/694Hp /217/394mv *none*><no opponent/no opponent standing/><><hills (outside)> where pk
Entrance to a river valley

[Exits: east south]

<654/694Hp /214/394mv *none*><no opponent/no opponent standing/><><forest (outside)>
Players near you:
<PK> Savanti Entrance to a river valley

<654/694Hp /214/394mv *none*><no opponent/no opponent standing/><><forest (outside)> east
Hugging the coastline

[Exits: east west]

<654/694Hp /212/394mv *none*><no opponent/no opponent standing/><><hills (outside)> east
An inlet of a Bay

[Exits: north west]

<654/694Hp /209/394mv *none*><no opponent/no opponent standing/><><hills (outside)> eq
You are using:
<used as light> (Glowing) an elven globe of light
<worn on finger> (Glowing) (Humming) a dragonwing mithril-white claddagh of homing
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> (Glowing) a reinforced silver helmet of refinement
<worn on torso> (Glowing) a reinforced golden breastplate of refinement
<worn on arms> (Glowing) superior golden vambraces of refinement
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Humming) beautiful silver greaves of perfection
<worn on feet> sabatons of the Golden Flame
<worn as shield> (Glowing) (Humming) a gray leather buckler
<worn about body> something.
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of evisceration
<worn around wrist> (Glowing) (Humming) a dragonblood mithril-white bangle of maiming
<wielded> (Humming) a frostbrand sword
<stored in quiver> (Glowing) some mithril arrows (26)
<floating nearby> a deep red stone
<behind shield> (Glowing) some mithril pilums (4)

<654/694Hp /209/394mv *none*><no opponent/no opponent standing/><><hills (outside)> north
A forest road

[Exits: north south]

<654/694Hp /206/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forest road

[Exits: north south]

<654/694Hp /203/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
A forest road

[Exits: north south]

<654/694Hp /201/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
Darker forest

[Exits: north south]

<654/694Hp /198/394mv *none*><no opponent/no opponent standing/><><forest (outside)> north
The Mountain Waste

[Exits: north east south]

<654/694Hp /195/394mv *none*><no opponent/no opponent standing/><><mountain (outside)> east
east
The Mountain Waste

[Mentions]: None.
Tags: #knight

Comments

  1. Might as well provide some commentary...

    First off, I noticed you in the potion shop with Miroo at one point (he appears to be new to the game), so when I saw that I left town very quickly and gave you some space. Sure, it's kind of an OOC action, but as I had other tasks I decided to tend to them instead.

    Second, why are you constantly trying to pick up and wear your buckler whenever someone flees? Is that some sort of trigger you have enabled? I don't see any point to it.

    Third, as a general comment (before having read the whole thing)... During our fights yesterday I was making greater use of some of my class's potential. I've fought DKs in the recent past on other characters and decided to try emulating one who was especially problematic,

    Fourth, I was surprised when my strike of pain landed at one point... I decided to try it and see what happened, and as you likely saw I managed to curse you.

    Fifth, the reason I stepped on the path (and I will not do this in the future) was to inform you I was in Valour and wanted to fight there. I had my reasons for wanting to fight there but never mind them. As I said then, in the future I'll just tell you when I'm there if I want to fight there.

    Sixth, Krask pissed me off with his attack. I had expected to get to fight you alone, and that is why I ultimately decided to leave. I don't like vigilante type cabal members barging in on my fights with their mates.

    Sixth and finally, there are some lessons you haven't learned just yet, but I'll let you learn them the hard way... Hehe.
      [reply to Militha]
    1. Thanks, with Miroo, they were very new, and I was explaining a few things to him before we fought. The buckler one was my training trigger that I forgot about really, I want to explore shield throw and see if it’s worth a damn to use, but I had it generally set to a throw, javelins are ‘thrown’ so it’s something I need to remove till I get time to master shield throw. I saw the curse for strike, those strikes are something that aren’t often used, and I think they should
      Be capitalized on if you get a chance imo. And I’m not looking forward to finding out what those lessons are, it’s already a rough fight as it is! As for the strike, I’ll have to see if I can come up with a counter for that!
      1. I thought that the strike of pain would miss... For years, strikes of pain or faith were mainly used to punish casters who had let their weapon ward fall. Most fighter types tended to just dodge them, though I imagine luck plays a factor too (as an attribute). Perhaps hitroll also matters? I wouldn't know as I have never used them in any serious fashion for years.
      [reply to Savanti]

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