Ye Olde Abandoned Realms Logs

Ungar vs Thirath

posted on 2023-05-07 20:19:41
<1078/1103hp 273/434m 434/444mv no opponent no opponent calm road (outside) 9pm (night)> e
e

The Eastern Monument

[Exits: east south west]
An aged, great horned owl flies in.

<1078/1103hp 273/434m 433/444mv no opponent no opponent calm city (outside) 9pm (night)> e

The East Common Road

[Exits: east west]
An aged, great horned owl flies in.

<1078/1103hp 273/434m 432/444mv no opponent no opponent calm road (outside) 9pm (night)> whe

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1078/1103hp 273/434m 431/444mv no opponent no opponent calm road (outside) 9pm (night)>
Players near you in Seringale:
<PK> Ungar The East Common Road

<1078/1103hp 273/434m 431/444mv no opponent no opponent calm road (outside) 9pm (night)> in

You are carrying:
(Humming) a peacemaker longsword
( 3) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
( 2) (Glowing) (Humming) an icicle
a skull-headed mace
a Big Ol'Pack Sack (open)
a golden teardrop buckler
(Humming) some iron pilums (13)
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) a magic seashell

<1078/1103hp 273/434m 431/444mv no opponent no opponent calm road (outside) 9pm (night)> e

The East Common Road

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1078/1103hp 273/434m 430/444mv no opponent no opponent calm road (outside) 9pm (night)> e
e

Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.

<1078/1103hp 273/434m 429/444mv no opponent no opponent calm city (outside) 9pm (night)> whe

Outside the East Gate

[Exits: east west]
An aged, great horned owl flies in.

<1078/1103hp 273/434m 428/444mv no opponent no opponent calm city (outside) 9pm (night)>
Players near you in Seringale:
<PK> Ungar Outside the East Gate
<PK> Thirath Outside the West Gate

<1078/1103hp 273/434m 428/444mv no opponent no opponent calm city (outside) 9pm (night)> put ic sac

You put an icicle in a Big Ol'Pack Sack.

<1078/1103hp 273/434m 428/444mv no opponent no opponent calm city (outside) 9pm (night)> put ic sac

You put an icicle in a Big Ol'Pack Sack.

<1078/1103hp 273/434m 428/444mv no opponent no opponent calm city (outside) 9pm (night)> whe

Players near you in Seringale:
<PK> Ungar Outside the East Gate

<1094/1103hp 281/434m 444/444mv no opponent no opponent calm city (outside) 10pm (night)> w
w

Inside the East Gate

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<1094/1103hp 281/434m 443/444mv no opponent no opponent calm city (outside) 10pm (night)> w
w

The East Common Road

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1094/1103hp 281/434m 442/444mv no opponent no opponent calm road (outside) 10pm (night)> w
w
w

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 441/444mv no opponent no opponent calm road (outside) 10pm (night)> whe

The East Common Road

[Exits: east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 440/444mv no opponent no opponent calm road (outside) 10pm (night)>
The Eastern Monument

[Exits: east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 439/444mv no opponent no opponent calm city (outside) 10pm (night)> w

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 438/444mv no opponent no opponent calm road (outside) 10pm (night)> w
w

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 437/444mv no opponent no opponent calm road (outside) 10pm (night)> whe

Players near you in Seringale:
<PK> Ungar The East Common Road

<1094/1103hp 281/434m 437/444mv no opponent no opponent calm road (outside) 10pm (night)>
East of Market Square

[Exits: north east south]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 436/444mv no opponent no opponent calm city (outside) 10pm (night)>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<1094/1103hp 281/434m 436/444mv no opponent no opponent calm city (outside) 10pm (night)>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<1094/1103hp 281/434m 436/444mv no opponent no opponent calm city (outside) 10pm (night)>
Players near you in Seringale:
<PK> Ungar East of Market Square
<PK> Thirath Outside the West Gate

<1094/1103hp 281/434m 436/444mv no opponent no opponent calm city (outside) 10pm (night)> s

Southeast of Market Square

[Exits: north west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 435/444mv no opponent no opponent calm city (outside) 10pm (night)> w
w

South of Market Square

[Exits: east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 434/444mv no opponent no opponent calm city (outside) 10pm (night)>
Southwest of Market Square

[Exits: north east]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 433/444mv no opponent no opponent calm city (outside) 10pm (night)> whe

Players near you in Seringale:
<PK> Ungar Southwest of Market Square
<PK> Thirath Outside the West Gate

<1094/1103hp 281/434m 433/444mv no opponent no opponent calm city (outside) 10pm (night)> n
w

West of Market Square

[Exits: north south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 432/444mv no opponent no opponent calm city (outside) 10pm (night)> w

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 431/444mv no opponent no opponent calm road (outside) 10pm (night)> sca

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 430/444mv no opponent no opponent calm road (outside) 10pm (night)>
You scan all around.
*** Range 1 (north) ***
Echuir the witch is here brewing potions for sale to the public.
*** Range 1 (south) ***
Rimath the trader is here trading and selling various goods.
*** Range 4 (west) ***
A dwarven citizen of Seringale plods around the town.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 5 (west) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A duergar city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 6 (west) ***
A gnomish city guard of Seringale stands watch here.

<1094/1103hp 281/434m 430/444mv no opponent no opponent calm road (outside) 10pm (night)> w

The Western Monument

[Exits: north east south west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 429/444mv no opponent no opponent calm city (outside) 10pm (night)> w

The West Common Road

[Exits: north east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 428/444mv no opponent no opponent calm road (outside) 10pm (night)> w
w

The West Common Road

[Exits: north east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 427/444mv no opponent no opponent calm road (outside) 10pm (night)> whe

The West Common Road

[Exits: east south west]
A dwarven citizen of Seringale plods around the town.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1094/1103hp 281/434m 426/444mv no opponent no opponent calm road (outside) 10pm (night)>
Juilarna tells you 'I told him, I am undecided on certain matters and he basically said, that is unacceptable.'

<1094/1103hp 281/434m 426/444mv no opponent no opponent calm road (outside) 10pm (night)>
Players near you in Seringale:
<PK> Ungar The West Common Road

<1094/1103hp 281/434m 426/444mv no opponent no opponent calm road (outside) 10pm (night)> w

Inside the West Gate

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A duergar city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.

<1094/1103hp 281/434m 425/444mv no opponent no opponent calm city (outside) 10pm (night)> whe

Players near you in Seringale:
<PK> Ungar Inside the West Gate

<1094/1103hp 281/434m 425/444mv no opponent no opponent calm city (outside) 10pm (night)> sca

You scan all around.
*** Range 1 (north) ***
A halfling perimeter guard of Seringale is here, watching out for known criminals.
*** Range 2 (north) ***
An avian city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A halfling city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.
An avian perimeter guard of Seringale is here, watching out for known criminals.
*** Range 1 (east) ***
A dwarven citizen of Seringale plods around the town.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 1 (south) ***
A human perimeter guard of Seringale is here, watching out for known criminals.
*** Range 3 (south) ***
A fledgling harpy is here, fallen from the clouds above.
*** Range 5 (south) ***
A gnomish city guard of Seringale stands here.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
*** Range 1 (west) ***
A gnomish city guard of Seringale stands watch here.
*** Range 6 (west) ***
The caravan attendant is here, with caravans for hire.

<1094/1103hp 281/434m 425/444mv no opponent no opponent calm city (outside) 10pm (night)> w

Outside the West Gate

[Exits: east west]
A gnomish city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<1094/1103hp 281/434m 424/444mv no opponent no opponent calm city (outside) 10pm (night)> whe

Players near you in Seringale:
<PK> Ungar Outside the West Gate

<1094/1103hp 281/434m 424/444mv no opponent no opponent calm city (outside) 10pm (night)> sca

You scan all around.
*** Range 1 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A duergar city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 2 (east) ***
A dwarven citizen of Seringale plods around the town.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 5 (west) ***
The caravan attendant is here, with caravans for hire.
*** Range 6 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.

<1094/1103hp 281/434m 424/444mv no opponent no opponent calm city (outside) 10pm (night)> w

The edge of the forest

[Exits: east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 423/444mv no opponent no opponent calm field (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The edge of the forest

<1094/1103hp 281/434m 423/444mv no opponent no opponent calm field (outside) 10pm (night)> w

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 422/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest

<1094/1103hp 281/434m 422/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe boar

a wild boar A trail through the dense forest

<1094/1103hp 281/434m 422/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest

<1094/1103hp 281/434m 422/444mv no opponent no opponent calm forest (outside) 10pm (night)> quaff defend

You quaff a Defender potion.
You are surrounded by a white aura.

<1094/1103hp 281/434m 422/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 420/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<1094/1103hp 281/434m 418/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> sca

You scan all around.
*** Range 4 (north) ***
The ringmaster is here, touting his shows.
*** Range 2 (east) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Thirath is here.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish city guard of Seringale stands watch here.
*** Range 6 (east) ***
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 1 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (west) ***
A treant stands here in defense of the forest.
*** Range 5 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> sca

You scan all around.
*** Range 4 (north) ***
The ringmaster is here, touting his shows.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish city guard of Seringale stands watch here.
*** Range 6 (east) ***
A drow city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 1 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (west) ***
A treant stands here in defense of the forest.
*** Range 5 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> murder $$

They aren't here.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> murder $$
murder $$

They aren't here.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> murder $$

They aren't here.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)>
They aren't here.

<1094/1103hp 281/434m 416/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
Thirath steps out from his cover.
You yell 'Help! Thirath kicked dirt into my eyes!'
Thirath kicks dirt in your eyes!
Thirath's kicked dirt scratches you.
You can't see a thing!

<1092/1103hp 281/434m 416/444mv unknown unknown evasive:60 unknown 10pm (night)>
Your charge maims someone!
Your charge maims someone!
Someone's cleave devastates you!
Someone's flaming bite decimates you!
You parry someone's chop.
You parry someone's cleave with a hasty swing from your off-hand weapon.
You parry someone's charge with a hasty swing from your off-hand weapon.
You stumble and barely manage to dodge someone's charge.
You parry someone's bite.
You deflect someone's bite aside in an ungraceful parry.

<1047/1103hp 284/434m 444/444mv unknown unknown evasive:60 unknown 11pm (night)> overpower hobble

Your muscles surge with power.
You strike someone with your weapon and attempt to hobble him.
Your hobble injures someone.

<1047/1103hp 284/434m 419/444mv unknown unknown evasive:60 unknown 11pm (night)>
You dodge someone's cleave.
You parry someone's chop.
Someone screams out in agonizing pain as his body starts to deform!
Someone lets out a howl into the air as his wolven side takes over!
Your charge MUTILATES someone!
Your slash maims someone!
Your slash maims someone!
Someone's charge misses you.
You thrust someone's charge aside in a skillful parry.
Someone's bite wounds you.
You parry someone's bite.

<1028/1103hp 284/434m 419/444mv unknown unknown evasive:60 unknown 11pm (night)> doub

Someone tries to disarm you, but fails.

<1028/1103hp 284/434m 419/444mv unknown unknown evasive:59 unknown 11pm (night)> reflex

Someone's cleave DISEMBOWELS you!
Someone's chop MUTILATES you!
Your charge maims someone!
Your charge maims someone!
A quick swipe of your off-hand weapon parries someone's charge aside easily.
You nimbly dodge someone's charge with a practiced maneuver.
A quick swipe of your off-hand weapon parries someone's bite aside easily.
You dual parry someone's bite.

<948/1103hp 284/434m 419/444mv unknown unknown evasive:60 unknown 11pm (night)>
You stop wielding something.
You tighten your grip around something.

<948/1078hp 284/434m 419/444mv unknown unknown evasive:60 unknown 11pm (night)>
You adopt a defensive posture.

<948/1078hp 284/434m 403/444mv unknown unknown evasive:59 unknown 11pm (night)>
You rub the dirt out of your eyes, but they're still watering.
Your charge maims Thirath!
You block a wild boar's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a wild boar!
A wild boar's charge injures you.
You block a large wolf's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a large wolf!
You block a large wolf's attack and attempt to strike at the brief opening.
Your riposte MANGLES a large wolf!
Thirath's cleave MUTILATES you!
Thirath's flaming bite devastates you!
Thirath's cleave misses you.
Thirath's bite wounds you.
Thirath has quite a few wounds.

<842/1078hp 284/434m 403/444mv unknown unknown evasive:60 forest (outside) 11pm (night)>
Thirath yells 'AWWWOOOOOOOOOOO!!'
Thirath has quite a few wounds.

<842/1078hp 284/434m 403/444mv unknown unknown evasive:58 forest (outside) 11pm (night)> overpower hobble

You return to your aggressive posture as you resume attacking.
Your muscles surge with power.
You strike Thirath with your weapon and attempt to hobble him.
Your hobble wounds Thirath.
Thirath clutches his leg painfully as he begins to hobble.
Thirath stops wielding a deadly whip of bluish fire.
Thirath stops wielding something.
Thirath wields the Colossal tree branch-bow.
Thirath has quite a few wounds.

<842/1078hp 284/434m 378/444mv unknown unknown evasive:58 forest (outside) 11pm (night)>
Thirath stabs at you with an arrow at point blank range.
You parry Thirath's arrow.
You deflect Thirath's arrow aside in an ungraceful parry.
Thirath's holy fire decimates you!
Thirath's holy fire devastates you!
Your charge MUTILATES Thirath!
You dodge a wild boar's charge.
A wild boar's charge wounds you.
You deflect a large wolf's bite aside in an ungraceful parry.
You thrust a large wolf's bite aside in a skillful parry.
Thirath has quite a few wounds.

<767/1078hp 284/434m 378/444mv unknown unknown evasive:60 forest (outside) 11pm (night)> wear spear
wear buckler

Someone walks in.
Your eyes stop watering.
Thirath stabs at you with an arrow at point blank range.
You parry Thirath's arrow.
Your charge MUTILATES Thirath!
Your charge MUTILATES Thirath!
You parry a wild boar's charge.
You block a wild boar's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a wild boar!
You parry a large wolf's bite with an easy flourish.
You parry a large wolf's bite with an easy flourish.
Thirath's holy fire decimates you!
Thirath has quite a few wounds.

<742/1078hp 284/434m 378/444mv segment two_handed evasive:60 forest (outside) 11pm (night)> overpower bash

You do not have that item.
Thirath has quite a few wounds.

<742/1078hp 284/434m 378/444mv segment two_handed evasive:58 forest (outside) 11pm (night)>
You relax your grip on your weapon.
You wear a golden teardrop buckler as a shield.
You ready some iron pilums behind your shield.
Your are now off-balance.
Thirath has quite a few wounds.

<742/1093hp 284/434m 378/434mv segment two_handed evasive:58 forest (outside) 11pm (night)>
Your muscles surge with power.
You slam into Thirath, and send him flying!
Your bash mauls Thirath.
Thirath has some big nasty wounds and scratches.

<742/1093hp 284/434m 353/434mv segment two_handed evasive:57 forest (outside) 11pm (night)>
Someone walks east.
Your charge MUTILATES Thirath!
Your weapon advantage overcomes Thirath's parry attempt.
Your charge maims Thirath!
Your shield jolts under Thirath's holy fire, but holds.
You parry a wild boar's charge.
You block a wild boar's attack with your shield.
You dodge a large wolf's bite.
You manage to dodge a large wolf's bite with a lot of effort.
Thirath has some big nasty wounds and scratches.

<742/1093hp 284/434m 353/434mv segment two_handed evasive:60 forest (outside) 11pm (night)> overpower dirt

Your non-dominant hand steadies.
Thirath has some big nasty wounds and scratches.

<742/1093hp 284/434m 353/434mv segment two_handed evasive:58 forest (outside) 11pm (night)>
Thirath stops hobbling around.
Your charge MUTILATES Thirath!
Your charge maims Thirath!
You block Thirath's arrow with your shield.
You awkwardly parry a wild boar's charge with a loud clang.
Your shield absorbs the impact of a wild boar's charge easily.
You parry a large wolf's bite.
You thrust a large wolf's bite aside in a skillful parry.
Thirath has some big nasty wounds and scratches.

<742/1093hp 284/434m 353/434mv segment two_handed evasive:60 forest (outside) 11pm (night)>
Juilarna tells you 'Though really, he probably just wants to pick on me.'
Thirath has some big nasty wounds and scratches.

<742/1093hp 284/434m 353/434mv segment two_handed evasive:58 forest (outside) 11pm (night)>
Thirath has fled!
A large wolf has fled!
A wild boar has fled!

<742/1093hp 284/434m 353/434mv no opponent no opponent evasive:60 forest (outside) 11pm (night)>
But you aren't in combat!

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:60 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:59 forest (outside) 11pm (night)> sca

You scan all around.
*** Range 1 (north) ***
(Charmed) A large, wild boar grunts softly here.
*** Range 4 (north) ***
The ringmaster is here, touting his shows.
*** Range 1 (east) ***
(Charmed) A large, ferocious wolf is here.
*** Range 5 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 6 (east) ***
A drow city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 1 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (west) ***
(White Aura) Thirath is here.
A treant stands here in defense of the forest.
*** Range 5 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:59 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:58 forest (outside) 11pm (night)> murder $$
murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:58 forest (outside) 11pm (night)> murder $$
murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:57 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:57 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:57 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:57 forest (outside) 11pm (night)> w

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:56 forest (outside) 11pm (night)> murder $$

They aren't here.

<742/1093hp 284/434m 328/434mv no opponent no opponent evasive:56 forest (outside) 11pm (night)> w
murder $$

A trail through the light forest

[Exits: east south west]
A proud, powerful looking black stallion stomps its feet restlessly.
An aged, great horned owl flies in.

<742/1093hp 284/434m 325/434mv no opponent no opponent evasive:56 forest (outside) 11pm (night)>
They aren't here.

<742/1093hp 284/434m 325/434mv no opponent no opponent evasive:55 forest (outside) 11pm (night)>
A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<742/1093hp 284/434m 322/434mv no opponent no opponent evasive:55 forest (outside) 11pm (night)> w

They aren't here.

<742/1093hp 284/434m 322/434mv no opponent no opponent evasive:55 forest (outside) 11pm (night)> murder $$

A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<742/1093hp 284/434m 319/434mv no opponent no opponent evasive:54 forest (outside) 11pm (night)> w
murder $$

They aren't here.

<742/1093hp 284/434m 319/434mv no opponent no opponent evasive:54 forest (outside) 11pm (night)>
A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<742/1093hp 284/434m 316/434mv no opponent no opponent evasive:54 forest (outside) 11pm (night)> whe

They aren't here.

<742/1093hp 284/434m 316/434mv no opponent no opponent evasive:53 forest (outside) 11pm (night)> sca

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
Trilin The narrow trail

<742/1093hp 284/434m 316/434mv no opponent no opponent evasive:53 forest (outside) 11pm (night)>
You scan all around.
*** Range 2 (east) ***
A treant stands here in defense of the forest.
*** Range 3 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 4 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 5 (east) ***
(Charmed) A large, ferocious wolf is here.
*** Range 1 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 3 (west) ***
A treant stands here in defense of the forest.

<742/1093hp 284/434m 316/434mv no opponent no opponent evasive:53 forest (outside) 11pm (night)> w

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<742/1093hp 284/434m 313/434mv no opponent no opponent evasive:52 forest (outside) 11pm (night)> w
w
w

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<742/1093hp 284/434m 310/434mv no opponent no opponent evasive:51 forest (outside) 11pm (night)> whe

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<742/1093hp 284/434m 307/434mv no opponent no opponent evasive:51 forest (outside) 11pm (night)>
You collide forcefully into the side of a gargantuan tree.

<766/1093hp 289/434m 412/434mv no opponent no opponent evasive:50 forest (outside) 12am (midnight)> murder $$

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
Trilin A narrow trail through the deep, dark forest

<766/1093hp 289/434m 412/434mv no opponent no opponent evasive:50 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 412/434mv no opponent no opponent evasive:50 forest (outside) 12am (midnight)> n
n

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<766/1093hp 289/434m 409/434mv no opponent no opponent evasive:50 forest (outside) 12am (midnight)> w

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<766/1093hp 289/434m 406/434mv no opponent no opponent evasive:49 forest (outside) 12am (midnight)> w
whe

Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 403/434mv no opponent no opponent evasive:49 forest (outside) 12am (midnight)> murder $$

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 400/434mv no opponent no opponent evasive:48 forest (outside) 12am (midnight)>
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath The main path in Drkshtyre Wood
Juilarna tells you 'Not that I'm easy to kill.'

<766/1093hp 289/434m 400/434mv no opponent no opponent evasive:48 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 400/434mv no opponent no opponent evasive:47 forest (outside) 12am (midnight)> w

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 397/434mv no opponent no opponent evasive:47 forest (outside) 12am (midnight)> w
murder $$
w

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 394/434mv no opponent no opponent evasive:46 forest (outside) 12am (midnight)> murder $$
w

They aren't here.

<766/1093hp 289/434m 394/434mv no opponent no opponent evasive:46 forest (outside) 12am (midnight)> murder $$

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 391/434mv no opponent no opponent evasive:46 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 391/434mv no opponent no opponent evasive:45 forest (outside) 12am (midnight)> sca

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 388/434mv no opponent no opponent evasive:45 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 388/434mv no opponent no opponent evasive:44 forest (outside) 12am (midnight)>
You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 6 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
(White Aura) Thirath is here.

<766/1093hp 289/434m 388/434mv no opponent no opponent evasive:44 forest (outside) 12am (midnight)> w

The main path in Drkshtyre Wood

[Exits: east south west well]
A stone outcropping with traces of ore is here.
A brick well has been set up here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 385/434mv no opponent no opponent evasive:43 forest (outside) 12am (midnight)> w
w
w

In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 382/434mv no opponent no opponent evasive:43 forest (outside) 12am (midnight)> murder $$

In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<766/1093hp 289/434m 379/434mv no opponent no opponent evasive:42 forest (outside) 12am (midnight)>
A large wooded path

[Exits: north east up]
An aged, great horned owl flies in.

<766/1093hp 289/434m 376/434mv no opponent no opponent evasive:42 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 376/434mv no opponent no opponent evasive:41 forest (outside) 12am (midnight)> murder $$

They aren't here.

<766/1093hp 289/434m 376/434mv no opponent no opponent evasive:41 forest (outside) 12am (midnight)> sca

You scan all around.
*** Range 1 (north) ***
A treant sibling is here.
*** Range 2 (north) ***
A gnoll is here, roaming the forest.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
*** Range 3 (north) ***
(White Aura) Thirath is here.
(White Aura) A treant guardian is here, protecting its home.
*** Range 4 (north) ***
A gnoll is here, roaming the forest.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
A sapling is here, trying to find sunlight.
*** Range 6 (east) ***
A sapling is here, trying to find sunlight.

<766/1093hp 289/434m 376/434mv no opponent no opponent evasive:41 forest (outside) 12am (midnight)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar A large wooded path
<PK> Thirath Near the Banks of a River

<766/1093hp 289/434m 376/434mv no opponent no opponent evasive:40 forest (outside) 12am (midnight)> n

A large wooded path

[Exits: north south]
A treant sibling is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 373/434mv no opponent no opponent evasive:40 forest (outside) 12am (midnight)> n
n
n

A large wooded path

[Exits: north south]
A gnoll is here, roaming the forest.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 370/434mv no opponent no opponent evasive:39 forest (outside) 12am (midnight)> murder $$

A large wooded path

[Exits: north south west]
(White Aura) A treant guardian is here, protecting its home.
An aged, great horned owl flies in.

<766/1093hp 289/434m 367/434mv no opponent no opponent evasive:39 forest (outside) 12am (midnight)>
A large wooded path

[Exits: north south]
A small pine tree stands here.
A gnoll is here, roaming the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 364/434mv no opponent no opponent evasive:38 forest (outside) 12am (midnight)>
They aren't here.

<766/1093hp 289/434m 364/434mv no opponent no opponent evasive:38 forest (outside) 12am (midnight)> n

A large wooded path

[Exits: east south]
An aged, great horned owl flies in.

<766/1093hp 289/434m 361/434mv no opponent no opponent evasive:37 forest (outside) 12am (midnight)> n

You collide into the embrace of several trees of living gold.

<766/1093hp 289/434m 361/434mv no opponent no opponent evasive:37 forest (outside) 12am (midnight)> e

A large wooded path

[Exits: north east west]
A gnoll is here, roaming the forest.
A pyromaniac is here, burning up the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 358/434mv no opponent no opponent evasive:36 forest (outside) 12am (midnight)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar A large wooded path
<PK> Thirath Near the Banks of a River

<766/1093hp 289/434m 358/434mv no opponent no opponent evasive:36 forest (outside) 12am (midnight)> n

A large wooded path

[Exits: north east south]
A gnoll is here, roaming the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 355/434mv no opponent no opponent evasive:36 forest (outside) 12am (midnight)> n
n

A large wooded path

[Exits: south west]
A mage is here doing a fiery incantation upon the trees.
An aged, great horned owl flies in.

<766/1093hp 289/434m 352/434mv no opponent no opponent evasive:35 forest (outside) 12am (midnight)> n

You run blindly into a faceful of nettles.

<766/1093hp 289/434m 352/434mv no opponent no opponent evasive:35 forest (outside) 12am (midnight)> w

You run blindly into a faceful of nettles.

<766/1093hp 289/434m 352/434mv no opponent no opponent evasive:34 forest (outside) 12am (midnight)> w

A large wooded path

[Exits: east west]
A small pine tree stands here.
A gnoll is here, roaming the forest.
A small boy is here, carving trees into totem poles.
An aged, great horned owl flies in.

<766/1093hp 289/434m 349/434mv no opponent no opponent evasive:34 forest (outside) 12am (midnight)> w
w
w

A large wooded path

[Exits: east west]
A chef is here, looking to cook a nasty meal for you.
An aged, great horned owl flies in.

<766/1093hp 289/434m 346/434mv no opponent no opponent evasive:34 forest (outside) 12am (midnight)>
A long bridge

[Exits: east west]
A scaly serpent is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 344/434mv no opponent no opponent evasive:33 road (outside) 12am (midnight)>
A long bridge

[Exits: east west]
A gnoll is here, roaming the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 342/434mv no opponent no opponent evasive:33 road (outside) 12am (midnight)> w

The toll troll clambers out from under the bridge, blocking your way.
The toll troll holds out his hand and says 'Toll please.'

<766/1093hp 289/434m 342/434mv no opponent no opponent evasive:32 road (outside) 12am (midnight)> w

The toll troll says 'No pass. Toll first.'
The toll troll grizzles his teeth and looks mean.
A long bridge

[Exits: east west]
An aged, great horned owl flies in.

<766/1093hp 289/434m 340/434mv no opponent no opponent evasive:32 road (outside) 12am (midnight)>
A long bridge

[Exits: north east]
A scaly serpent is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 338/434mv no opponent no opponent evasive:31 road (outside) 12am (midnight)> n

In the Water

[Exits: south west]
An aged, great horned owl flies in.

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:31 river (outside) 12am (midnight)> n
n

You can't climb the sheer rock face that marks the river's boundaries.

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:30 river (outside) 12am (midnight)> whe

You can't climb the sheer rock face that marks the river's boundaries.

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:30 river (outside) 12am (midnight)>
Players near you in Drkshtyre Wood:
<PK> Ungar In the Water
<PK> Thirath A large wooded path

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:30 river (outside) 12am (midnight)> n

You can't climb the sheer rock face that marks the river's boundaries.

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:28 river (outside) 12am (midnight)> n

You can't climb the sheer rock face that marks the river's boundaries.

<766/1093hp 289/434m 335/434mv no opponent no opponent evasive:28 river (outside) 12am (midnight)> s

A long bridge

[Exits: north east]
A scaly serpent is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 332/434mv no opponent no opponent evasive:28 road (outside) 12am (midnight)> s
s
s

A weatherbeaten wooden railing prevents you from falling into the water.

<766/1093hp 289/434m 332/434mv no opponent no opponent evasive:27 road (outside) 12am (midnight)>
A weatherbeaten wooden railing prevents you from falling into the water.

<766/1093hp 289/434m 332/434mv no opponent no opponent evasive:27 road (outside) 12am (midnight)> whe

A weatherbeaten wooden railing prevents you from falling into the water.

<766/1093hp 289/434m 332/434mv no opponent no opponent evasive:27 road (outside) 12am (midnight)>
Players near you in Drkshtyre Wood:
<PK> Ungar A long bridge
<PK> Thirath The main path in Drkshtyre Wood

<766/1093hp 289/434m 332/434mv no opponent no opponent evasive:27 road (outside) 12am (midnight)> e

A long bridge

[Exits: east west]
An aged, great horned owl flies in.

<766/1093hp 289/434m 330/434mv no opponent no opponent evasive:26 road (outside) 12am (midnight)> s
s

A weatherbeaten wooden railing prevents you from falling into the water.

<766/1093hp 289/434m 330/434mv no opponent no opponent evasive:26 road (outside) 12am (midnight)>
A weatherbeaten wooden railing prevents you from falling into the water.

<766/1093hp 289/434m 330/434mv no opponent no opponent evasive:26 road (outside) 12am (midnight)> e

The toll troll clambers out from under the bridge, blocking your way.
The toll troll holds out his hand and says 'Toll please.'

<766/1093hp 289/434m 330/434mv no opponent no opponent evasive:25 road (outside) 12am (midnight)> e

The toll troll says 'No pass. Toll first.'
The toll troll grizzles his teeth and looks mean.
A long bridge

[Exits: east west]
A gnoll is here, roaming the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 328/434mv no opponent no opponent evasive:25 road (outside) 12am (midnight)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar A long bridge

<766/1093hp 289/434m 328/434mv no opponent no opponent evasive:25 road (outside) 12am (midnight)> e

A long bridge

[Exits: east west]
A scaly serpent is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 326/434mv no opponent no opponent evasive:24 road (outside) 12am (midnight)> e

A large wooded path

[Exits: east west]
A chef is here, looking to cook a nasty meal for you.
An aged, great horned owl flies in.

<766/1093hp 289/434m 324/434mv no opponent no opponent evasive:23 forest (outside) 12am (midnight)> e

A large wooded path

[Exits: east west]
A small pine tree stands here.
A gnoll is here, roaming the forest.
A small boy is here, carving trees into totem poles.
An aged, great horned owl flies in.

<766/1093hp 289/434m 321/434mv no opponent no opponent evasive:23 forest (outside) 12am (midnight)> s

You run blindly into a thorny hedge.

<766/1093hp 289/434m 321/434mv no opponent no opponent evasive:22 forest (outside) 12am (midnight)> e
s

A large wooded path

[Exits: south west]
A mage is here doing a fiery incantation upon the trees.
An aged, great horned owl flies in.

<766/1093hp 289/434m 318/434mv no opponent no opponent evasive:22 forest (outside) 12am (midnight)> s

A large wooded path

[Exits: north east south]
A gnoll is here, roaming the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 315/434mv no opponent no opponent evasive:21 forest (outside) 12am (midnight)> s
s

A large wooded path

[Exits: north east west]
A gnoll is here, roaming the forest.
A pyromaniac is here, burning up the forest.
An aged, great horned owl flies in.

<766/1093hp 289/434m 312/434mv no opponent no opponent evasive:21 forest (outside) 12am (midnight)>
You smack head-on into a low-hanging branch.

<766/1093hp 289/434m 312/434mv no opponent no opponent evasive:20 forest (outside) 12am (midnight)> w

You smack head-on into a low-hanging branch.

<766/1093hp 289/434m 312/434mv no opponent no opponent evasive:20 forest (outside) 12am (midnight)> s

A large wooded path

[Exits: east south]
An aged, great horned owl flies in.

<766/1093hp 289/434m 309/434mv no opponent no opponent evasive:20 forest (outside) 12am (midnight)> s
s
s

A large wooded path

[Exits: north south]
A small pine tree stands here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 306/434mv no opponent no opponent evasive:19 forest (outside) 12am (midnight)> s
s
s

A large wooded path

[Exits: north south west]
A gnoll is here, roaming the forest.
A giant spider is here, waiting to suck your blood.
(White Aura) A treant guardian is here, protecting its home.
An aged, great horned owl flies in.

<766/1093hp 289/434m 303/434mv no opponent no opponent evasive:19 forest (outside) 12am (midnight)> s

A large wooded path

[Exits: north south]
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 300/434mv no opponent no opponent evasive:18 forest (outside) 12am (midnight)>
A large wooded path

[Exits: north south]
A gnoll is here, roaming the forest.
A treant sibling is here.
An aged, great horned owl flies in.

<766/1093hp 289/434m 297/434mv no opponent no opponent evasive:18 forest (outside) 12am (midnight)>
A large wooded path

[Exits: north east up]
An aged, great horned owl flies in.

<766/1093hp 289/434m 294/434mv no opponent no opponent evasive:17 forest (outside) 12am (midnight)>
Large pearly border stones mark the edge of the forest path.

<766/1093hp 289/434m 294/434mv no opponent no opponent evasive:17 forest (outside) 12am (midnight)> e

Large pearly border stones mark the edge of the forest path.

<787/1093hp 295/434m 399/434mv no opponent no opponent evasive:17 forest (outside) 1am (night)> e

Large pearly border stones mark the edge of the forest path.

<787/1093hp 295/434m 399/434mv no opponent no opponent evasive:16 forest (outside) 1am (night)> e
e

In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 396/434mv no opponent no opponent evasive:16 forest (outside) 1am (night)> e
e

In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 393/434mv no opponent no opponent evasive:16 forest (outside) 1am (night)> e
e
e

The main path in Drkshtyre Wood

[Exits: east south west well]
A stone outcropping with traces of ore is here.
A brick well has been set up here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 390/434mv no opponent no opponent evasive:15 forest (outside) 1am (night)> e
e
e

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 387/434mv no opponent no opponent evasive:15 forest (outside) 1am (night)> e

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 384/434mv no opponent no opponent evasive:14 forest (outside) 1am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 381/434mv no opponent no opponent evasive:14 forest (outside) 1am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 378/434mv no opponent no opponent evasive:13 forest (outside) 1am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<787/1093hp 295/434m 375/434mv no opponent no opponent evasive:13 forest (outside) 1am (night)>
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<787/1093hp 295/434m 372/434mv no opponent no opponent evasive:12 forest (outside) 1am (night)>
The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<787/1093hp 295/434m 369/434mv no opponent no opponent evasive:12 forest (outside) 1am (night)>
The circle of trees

[Exits: (east) west]
A runic circle has been formed on the ground here.
A small tent is pitched here next to a small fire pit.
A small pine tree stands here.
An aged, great horned owl flies in.

<787/1093hp 295/434m 366/434mv no opponent no opponent evasive:11 forest (outside) 1am (night)> whe

The door is closed.

<787/1093hp 295/434m 366/434mv no opponent no opponent evasive:11 forest (outside) 1am (night)>
The door is closed.

<787/1093hp 295/434m 366/434mv no opponent no opponent evasive:10 forest (outside) 1am (night)> w

Players near you in Mystic Forest:
<PK> Ungar The circle of trees
<PK> Thirath A muddy path

<787/1093hp 295/434m 366/434mv no opponent no opponent evasive:10 forest (outside) 1am (night)> s
s

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<787/1093hp 295/434m 363/434mv no opponent no opponent evasive:10 forest (outside) 1am (night)>
The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<787/1093hp 295/434m 360/434mv no opponent no opponent evasive:9 forest (outside) 1am (night)> e
e

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.
Someone holds out his hands entreatingly.
Someone says 'Do you have any nuts?!'

<787/1093hp 295/434m 357/434mv no opponent no opponent evasive:9 forest (outside) 1am (night)> e
e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<787/1093hp 295/434m 354/434mv no opponent no opponent evasive:8 forest (outside) 1am (night)> e
e
e

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<787/1093hp 295/434m 351/434mv no opponent no opponent evasive:8 forest (outside) 1am (night)> whe

A narrow trail through the deep, dark forest

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
An aged, great horned owl flies in.
You yell 'Help! I am being attacked by Thirath!'
You turn Thirath's attack against him.
Your charge devastates Thirath!
You stumble and barely manage to dodge Thirath's chop.
A panther pounces out of hiding!
A large black panther tackles you onto the ground!
A large black panther's tackle mauls you.
Thirath has some big nasty wounds and scratches.

<765/1093hp 280/434m 348/434mv shaft defensive evasive:60 forest (outside) 1am (night)>
You dodge a large black panther's claw.
A large black panther's claw wounds you.
Your charge MUTILATES Thirath!
You block Thirath's attack with your shield.
Your shield absorbs the impact of a large wolf's bite easily.
You thrust a large wolf's bite aside in a skillful parry.
Thirath has some big nasty wounds and scratches.

<748/1093hp 280/434m 348/434mv shaft defensive evasive:60 forest (outside) 1am (night)> wear spear
du scal
overpower hobble

Thirath has fled!
A large black panther has fled!
A large wolf has fled!

<748/1093hp 280/434m 348/434mv no opponent no opponent evasive:60 forest (outside) 1am (night)>
You feel less wobbly on your feet.

<748/1093hp 280/434m 348/434mv no opponent no opponent evasive:60 forest (outside) 1am (night)>
You rise back to your feet.
A trail through the dense forest

[Exits: east south west]
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
An aged, great horned owl flies in.

<748/1093hp 280/434m 345/434mv no opponent no opponent evasive:59 forest (outside) 1am (night)>
A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<748/1093hp 280/434m 342/434mv no opponent no opponent evasive:59 forest (outside) 1am (night)>
A trail through the light forest

[Exits: east south west]
A proud, powerful looking black stallion stomps its feet restlessly.
An aged, great horned owl flies in.

<748/1093hp 280/434m 339/434mv no opponent no opponent evasive:58 forest (outside) 1am (night)> murder $$

A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<748/1093hp 280/434m 336/434mv no opponent no opponent evasive:58 forest (outside) 1am (night)>
Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
<PK> Thirath A trail through the dense forest

<748/1093hp 280/434m 336/434mv no opponent no opponent evasive:57 forest (outside) 1am (night)>
You do not have that item.

<748/1093hp 280/434m 336/434mv no opponent no opponent evasive:57 forest (outside) 1am (night)>
You stop using some iron pilums.
You stop using a golden teardrop buckler as a shield.
You wield a sacrificial scalpel as a favoured weapon in your off-hand.
Your are now off-balance.
A sacrificial scalpel feels like a part of you!

<748/1103hp 280/434m 336/444mv no opponent no opponent evasive:57 forest (outside) 1am (night)>
You aren't fighting anyone.

<748/1103hp 280/434m 311/444mv no opponent no opponent evasive:57 forest (outside) 1am (night)>
They aren't here.

<748/1103hp 280/434m 311/444mv no opponent no opponent evasive:56 forest (outside) 1am (night)> w

A trail through the light forest

[Exits: east south west]
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A proud, powerful looking black stallion stomps its feet restlessly.
An aged, great horned owl flies in.

<748/1103hp 280/434m 308/444mv no opponent no opponent evasive:56 forest (outside) 1am (night)> murder $$

They aren't here.

<748/1103hp 280/434m 308/444mv no opponent no opponent evasive:56 forest (outside) 1am (night)> e
murder $$

A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<748/1103hp 280/434m 305/444mv no opponent no opponent evasive:55 forest (outside) 1am (night)>
They aren't here.

<748/1103hp 280/434m 305/444mv no opponent no opponent evasive:54 forest (outside) 1am (night)> sca

You scan all around.
*** Range 4 (north) ***
The ringmaster is here, touting his shows.
*** Range 5 (east) ***
A drow city guard of Seringale stands watch here.
*** Range 6 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 1 (west) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 2 (west) ***
A treant stands here in defense of the forest.
*** Range 3 (west) ***
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
*** Range 5 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
Your non-dominant hand steadies.

<748/1103hp 280/434m 305/444mv no opponent no opponent evasive:54 forest (outside) 1am (night)> w

A trail through the light forest

[Exits: east south west]
A proud, powerful looking black stallion stomps its feet restlessly.
An aged, great horned owl flies in.

<748/1103hp 280/434m 302/444mv no opponent no opponent evasive:53 forest (outside) 1am (night)> w
murder $$

A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<748/1103hp 280/434m 299/444mv no opponent no opponent evasive:52 forest (outside) 1am (night)>
They aren't here.

<748/1103hp 280/434m 299/444mv no opponent no opponent evasive:52 forest (outside) 1am (night)> w

A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<748/1103hp 280/434m 296/444mv no opponent no opponent evasive:52 forest (outside) 1am (night)> murder $$

They aren't here.

<748/1103hp 280/434m 296/444mv no opponent no opponent evasive:51 forest (outside) 1am (night)> sca

You scan all around.
*** Range 1 (east) ***
A treant stands here in defense of the forest.
*** Range 2 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 2 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 4 (west) ***
A treant stands here in defense of the forest.

<748/1103hp 280/434m 296/444mv no opponent no opponent evasive:51 forest (outside) 1am (night)> w
w

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<748/1103hp 280/434m 293/444mv no opponent no opponent evasive:50 forest (outside) 1am (night)> whe

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<748/1103hp 280/434m 290/444mv no opponent no opponent evasive:50 forest (outside) 1am (night)> murder $$
sca

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest

<748/1103hp 280/434m 290/444mv no opponent no opponent evasive:49 forest (outside) 1am (night)>
They aren't here.

<748/1103hp 280/434m 290/444mv no opponent no opponent evasive:49 forest (outside) 1am (night)>
You scan all around.
*** Range 3 (east) ***
A treant stands here in defense of the forest.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (east) ***
The caravan attendant is here, with caravans for hire.
*** Range 1 (south) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (south) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (west) ***
A treant stands here in defense of the forest.

<748/1103hp 280/434m 290/444mv no opponent no opponent evasive:49 forest (outside) 1am (night)> w
w

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<748/1103hp 280/434m 287/444mv no opponent no opponent evasive:48 forest (outside) 1am (night)> sca

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<748/1103hp 280/434m 284/444mv no opponent no opponent evasive:48 forest (outside) 1am (night)> whe

You scan all around.
*** Range 2 (north) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 2 (east) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
*** Range 5 (east) ***
A treant stands here in defense of the forest.
*** Range 6 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 1 (south) ***
A vicious warg is here, snarling angrily at you.

<748/1103hp 280/434m 284/444mv no opponent no opponent evasive:47 forest (outside) 1am (night)>
Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest

<748/1103hp 280/434m 284/444mv no opponent no opponent evasive:47 forest (outside) 1am (night)> n
n

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<748/1103hp 280/434m 281/444mv no opponent no opponent evasive:47 forest (outside) 1am (night)> sca

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<748/1103hp 280/434m 278/444mv no opponent no opponent evasive:46 forest (outside) 1am (night)> whe

You scan all around.
*** Range 2 (south) ***
A treant stands here in defense of the forest.
*** Range 3 (south) ***
A vicious warg is here, snarling angrily at you.
*** Range 1 (west) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A sapling is here, trying to find sunlight.

<769/1103hp 286/434m 383/444mv no opponent no opponent evasive:46 forest (outside) 2am (night)>
Players near you in Mystic Forest:
<PK> Ungar The narrow trail

<769/1103hp 286/434m 383/444mv no opponent no opponent evasive:46 forest (outside) 2am (night)> w

Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<769/1103hp 286/434m 380/444mv no opponent no opponent evasive:45 forest (outside) 2am (night)> w
w

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<769/1103hp 286/434m 377/444mv no opponent no opponent evasive:44 forest (outside) 2am (night)> whe

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<769/1103hp 286/434m 374/444mv no opponent no opponent evasive:44 forest (outside) 2am (night)> sca

Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath The main path in Drkshtyre Wood

<769/1103hp 286/434m 374/444mv no opponent no opponent evasive:43 forest (outside) 2am (night)>
You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 3 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A sapling is here, trying to find sunlight.

<769/1103hp 286/434m 374/444mv no opponent no opponent evasive:43 forest (outside) 2am (night)> w

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<769/1103hp 286/434m 371/444mv no opponent no opponent evasive:43 forest (outside) 2am (night)> w

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<769/1103hp 286/434m 368/444mv no opponent no opponent evasive:42 forest (outside) 2am (night)> w

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<769/1103hp 286/434m 365/444mv no opponent no opponent evasive:42 forest (outside) 2am (night)> w
w
w

The main path in Drkshtyre Wood

[Exits: east south west well]
A stone outcropping with traces of ore is here.
A brick well has been set up here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.
You yell 'Help! Thirath kicked dirt into my eyes!'
Thirath kicks dirt in your eyes!
Thirath's kicked dirt scratches you.
You can't see a thing!

<765/1103hp 286/434m 362/444mv unknown unknown evasive:60 unknown 2am (night)> w

You rub the dirt out of your eyes, but they're still watering.
Thirath's rays DISEMBOWEL you!
Thirath's rays maim you!
Thirath's rays maim you!
A bear roars as he comes to Thirath's defense!
You dodge a large grizzly bear's claw.
You dodge a large grizzly bear's claw.
You parry a large black panther's claw with a hasty swing from your off-hand weapon.
You dodge a large black panther's claw.
Thirath manages to dodge your charge with a lot of effort.
Your slash decimates Thirath!
Your charge maims Thirath!
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 362/444mv unknown unknown evasive:60 forest (outside) 2am (night)> murder $$

No way! You are still fighting!
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 362/444mv unknown unknown evasive:60 forest (outside) 2am (night)>
No way! You are still fighting!
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 362/444mv unknown unknown evasive:59 forest (outside) 2am (night)>
No way! You are still fighting!
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 362/444mv unknown unknown evasive:59 forest (outside) 2am (night)>
You do the best you can!
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 362/444mv unknown unknown evasive:59 forest (outside) 2am (night)> overpower hobble

Your muscles surge with power.
You strike Thirath with your weapon and attempt to hobble him.
Your hobble injures Thirath.
Thirath has some big nasty wounds and scratches.

<649/1103hp 286/434m 337/444mv unknown unknown evasive:58 forest (outside) 2am (night)>
Thirath's rays MUTILATE you!
You deflect Thirath's rays aside in an ungraceful parry.
You deflect Thirath's rays aside in an ungraceful parry.
You parry a large grizzly bear's claw.
You parry a large grizzly bear's claw.
Thirath stumbles and barely dodges your charge.
A large grizzly bear jumps in front of Thirath!
Your charge MASSACRES a large grizzly bear!
You dodge a large black panther's claw.
You parry a large black panther's claw with an easy flourish.
Thirath has some big nasty wounds and scratches.

<609/1103hp 286/434m 337/444mv unknown unknown evasive:60 forest (outside) 2am (night)>
Thirath scans all around.
Thirath's rays miss you.
Thirath's rays DISEMBOWEL you!
Thirath's bite hits you.
Your charge maims Thirath!
Your slash devastates Thirath!
You dance around a large grizzly bear's claw and easily dodge it.
A large grizzly bear's claw wounds you.
You dodge a large black panther's claw.
A quick swipe of your off-hand weapon parries a large black panther's claw aside easily.
Thirath has some big nasty wounds and scratches.

<532/1103hp 286/434m 337/444mv unknown unknown evasive:60 forest (outside) 2am (night)>
Thirath stops wielding a golden dagger.
Thirath stops wielding a golden gladius.
Thirath wields the Colossal tree branch-bow.
Thirath has some big nasty wounds and scratches.

<532/1103hp 286/434m 337/444mv unknown unknown evasive:59 forest (outside) 2am (night)> wear spear
wear buckler

A large grizzly bear gets a wild look in its eyes.
Thirath has some big nasty wounds and scratches.

<532/1103hp 286/434m 337/444mv unknown unknown evasive:58 forest (outside) 2am (night)>
Thirath has fled!
Thirath takes a last shot at you as he attempts a getaway.
Thirath's parting shot maims you!
A large grizzly bear has fled!
A large grizzly bear walks east.
A large black panther has fled!

<499/1103hp 286/434m 337/444mv no opponent no opponent evasive:60 forest (outside) 2am (night)>
You do not have that item.

<499/1103hp 286/434m 337/444mv no opponent no opponent evasive:59 forest (outside) 2am (night)>
You stop wielding a sacrificial scalpel.
You wear a golden teardrop buckler as a shield.
You ready some iron pilums behind your shield.
Your are now off-balance.

<499/1093hp 286/434m 337/434mv no opponent no opponent evasive:59 forest (outside) 2am (night)> overpower hobble

You aren't fighting anyone.

<499/1093hp 286/434m 312/434mv no opponent no opponent evasive:59 forest (outside) 2am (night)> e
murder $$

Drkshtyre Wood
Everything is in a blur right now.
(Charmed) A large black panther poises here.
(Charmed) A large, menacing grizzly is here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:58 forest (outside) 2am (night)> sca

They aren't here.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:57 forest (outside) 2am (night)> murder $$

You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
(White Aura) The Grandmaster of Treants is here.
*** Range 6 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A sapling is here, trying to find sunlight.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:57 forest (outside) 2am (night)> murder $$

They aren't here.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:57 forest (outside) 2am (night)> murder $$

They aren't here.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:57 forest (outside) 2am (night)> murder $$

They aren't here.

<499/1093hp 286/434m 309/434mv no opponent no opponent evasive:56 forest (outside) 2am (night)> murder $$

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
A large grizzly bear jumps in front of Thirath!
Your charge MASSACRES a large grizzly bear!
Your non-dominant hand steadies.
Thirath has some big nasty wounds and scratches.

<499/1093hp 286/434m 309/434mv unknown unknown bloody:120 forest (outside) 2am (night)> murder $$
murder $$

Thirath stabs at you with an arrow at point blank range.
You awkwardly parry Thirath's arrow to the ground.
Your charge maims Thirath!
Your weapon advantage overcomes Thirath's parry attempt.
Your charge maims Thirath!
You block Thirath's arrow with your shield.
You block Thirath's arrow with your shield.
Thirath's bite MUTILATES you!
You parry a large grizzly bear's claw with an easy flourish.
A large grizzly bear's claw decimates you!
You manage to dodge a large black panther's claw with a lot of effort.
You manage to dodge a large black panther's claw with a lot of effort.
Thirath looks pretty hurt.

<437/1093hp 286/434m 309/434mv unknown unknown bloody:120 forest (outside) 2am (night)>
Thirath has fled!
A large black panther has fled!
A large grizzly bear has fled!
A large grizzly bear walks west.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:120 forest (outside) 2am (night)> overpower bash $$

A large grizzly bear walks in.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)>
A large grizzly bear walks east.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)>
They aren't here.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)>
They aren't here.
Your eyes stop watering.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)>
They aren't here.

<437/1093hp 286/434m 309/434mv no opponent no opponent bloody:117 forest (outside) 2am (night)>
They aren't here.

<437/1093hp 286/434m 284/434mv no opponent no opponent bloody:117 forest (outside) 2am (night)> e
e

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<437/1093hp 286/434m 281/434mv no opponent no opponent bloody:117 forest (outside) 2am (night)> e
e
e

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<437/1093hp 286/434m 278/434mv no opponent no opponent bloody:116 forest (outside) 2am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<437/1093hp 286/434m 275/434mv no opponent no opponent bloody:116 forest (outside) 2am (night)> whe

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<437/1093hp 286/434m 272/434mv no opponent no opponent bloody:115 forest (outside) 2am (night)>
Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<437/1093hp 286/434m 269/434mv no opponent no opponent bloody:115 forest (outside) 2am (night)> e

Players near you in Drkshtyre Wood:
<PK> Ungar Entrance to Drkshtyre Wood

<437/1093hp 286/434m 269/434mv no opponent no opponent bloody:114 forest (outside) 2am (night)>
The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<437/1093hp 286/434m 266/434mv no opponent no opponent bloody:114 forest (outside) 2am (night)> s

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<437/1093hp 286/434m 263/434mv no opponent no opponent bloody:114 forest (outside) 2am (night)> s
s

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.
Someone holds out his hands entreatingly.
Someone says 'Do you have any nuts?!'

<437/1093hp 286/434m 260/434mv no opponent no opponent bloody:113 forest (outside) 2am (night)> e
e
e

A narrow trail through the deep, dark forest

[Exits: north south west]
A stone outcropping with traces of ore is here.
A vicious warg is here, snarling angrily at you.
An aged, great horned owl flies in.

<437/1093hp 286/434m 257/434mv no opponent no opponent bloody:113 forest (outside) 2am (night)> whe

A row of giant ancient trees prevents you from continuing east.

<437/1093hp 286/434m 257/434mv no opponent no opponent bloody:112 forest (outside) 2am (night)>
A row of giant ancient trees prevents you from continuing east.

<437/1093hp 286/434m 257/434mv no opponent no opponent bloody:112 forest (outside) 2am (night)> n

A row of giant ancient trees prevents you from continuing east.

<437/1093hp 286/434m 257/434mv no opponent no opponent bloody:112 forest (outside) 2am (night)> e

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
<PK> Thirath A trail through the dense forest

<437/1093hp 286/434m 257/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)> e
e

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1093hp 286/434m 254/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)> e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 251/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)> whe

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1093hp 286/434m 248/434mv no opponent no opponent bloody:110 forest (outside) 2am (night)> e
e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 245/434mv no opponent no opponent bloody:110 forest (outside) 2am (night)>
A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 242/434mv no opponent no opponent bloody:109 forest (outside) 2am (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the dense forest
<PK> Thirath A trail through the light forest

<437/1093hp 286/434m 242/434mv no opponent no opponent bloody:109 forest (outside) 2am (night)>
A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1093hp 286/434m 239/434mv no opponent no opponent bloody:108 forest (outside) 2am (night)>
A trail through the light forest

[Exits: east south west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 236/434mv no opponent no opponent bloody:120 forest (outside) 2am (night)> e
e

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
<PK> Thirath A trail through the light forest

<437/1093hp 286/434m 236/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)>
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<437/1093hp 286/434m 233/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)> sca

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 230/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)>
You scan all around.
*** Range 3 (east) ***
(Charmed) A large, menacing grizzly is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is riding on the back of a black Asc'Liena stallion.
*** Range 4 (east) ***
A drow city guard of Seringale stands watch here.
*** Range 5 (east) ***
A gnomish city guard of Seringale stands watch here.
A fledgling harpy is here, fallen from the clouds above.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 6 (east) ***
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 1 (west) ***
The caravan attendant is here, with caravans for hire.
*** Range 3 (west) ***
A treant stands here in defense of the forest.
*** Range 6 (west) ***
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.

<437/1093hp 286/434m 230/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)> e

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1093hp 286/434m 227/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)> e
e

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.
You can devote again.

<456/1093hp 291/434m 329/434mv no opponent no opponent bloody:117 forest (outside) 3am (night)> e

The edge of the forest

[Exits: east west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 327/434mv no opponent no opponent bloody:116 field (outside) 3am (night)> whe

Outside the West Gate

[Exits: east west]
A drow city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<456/1093hp 291/434m 325/434mv no opponent no opponent bloody:116 city (outside) 3am (night)>
Players near you in Seringale:
<PK> Ungar Outside the West Gate
<PK> Thirath The West Common Road
Trilin Edge of the Pond

<456/1093hp 291/434m 325/434mv no opponent no opponent bloody:115 city (outside) 3am (night)> e
e

Inside the West Gate

[Exits: north east south west]
A fledgling harpy is here, fallen from the clouds above.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.

<456/1093hp 291/434m 323/434mv no opponent no opponent bloody:115 city (outside) 3am (night)> e

The West Common Road

[Exits: east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 321/434mv no opponent no opponent bloody:115 road (outside) 3am (night)> e
e
e

The West Common Road

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<456/1093hp 291/434m 319/434mv no opponent no opponent bloody:120 road (outside) 3am (night)> e
whe

The West Common Road

[Exits: north east west]
A dwarven citizen of Seringale plods around the town.
An aged, great horned owl flies in.

<456/1093hp 291/434m 317/434mv no opponent no opponent bloody:120 road (outside) 3am (night)>
The Western Monument

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 315/434mv no opponent no opponent bloody:119 city (outside) 3am (night)>
The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 313/434mv no opponent no opponent bloody:119 road (outside) 3am (night)>
The West Common Road

[Exits: north east south west]
(Charmed) A large, menacing grizzly is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is riding on the back of a black Asc'Liena stallion.
An aged, great horned owl flies in.

<456/1093hp 291/434m 311/434mv no opponent no opponent bloody:118 road (outside) 3am (night)>
Thirath rides east on a black Asc'Liena stallion.
A large grizzly bear walks east.

<456/1093hp 291/434m 311/434mv no opponent no opponent bloody:118 road (outside) 3am (night)>
Players near you in Seringale:
<PK> Ungar The West Common Road
<PK> Thirath West of Market Square
Gurgustel The South Main Street
Trilin Edge of the Pond

<456/1093hp 291/434m 311/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> w

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 309/434mv no opponent no opponent bloody:117 road (outside) 3am (night)> e
e

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 307/434mv no opponent no opponent bloody:116 road (outside) 3am (night)> e
whe

West of Market Square

[Exits: north south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 305/434mv no opponent no opponent bloody:120 city (outside) 3am (night)>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<456/1093hp 291/434m 305/434mv no opponent no opponent bloody:119 city (outside) 3am (night)>
Players near you in Seringale:
<PK> Ungar West of Market Square
<PK> Thirath The East Common Road
Gurgustel The Main Street
Trilin Edge of the Pond

<456/1093hp 291/434m 305/434mv no opponent no opponent bloody:119 city (outside) 3am (night)> s

Southwest of Market Square

[Exits: north east]
An aged, great horned owl flies in.

<456/1093hp 291/434m 303/434mv no opponent no opponent bloody:119 city (outside) 3am (night)> e
e
e

South of Market Square

[Exits: east south west]
(Charmed) A leopard is here, guarding its master.
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A sad-looking retired special guard is here.
(Charmed) A large, wild boar grunts softly here.
Gurgustel is here.
An aged, great horned owl flies in.
Gurgustel fills a barrel with water from the Justice monument.

<456/1093hp 291/434m 301/434mv no opponent no opponent bloody:119 city (outside) 3am (night)>
Gurgustel walks west.
A fighting falcon flies west.
A sad-looking retired special guard walks west.
A wild boar walks west.

<456/1093hp 291/434m 301/434mv no opponent no opponent bloody:119 city (outside) 3am (night)> whe

Southeast of Market Square

[Exits: north west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 299/434mv no opponent no opponent bloody:118 city (outside) 3am (night)>
The side of a building is all that lies in that direction.

<456/1093hp 291/434m 299/434mv no opponent no opponent bloody:118 city (outside) 3am (night)> n

Players near you in Seringale:
<PK> Ungar Southeast of Market Square
<PK> Thirath Dangerous Alley
Gurgustel West of Market Square
Trilin Edge of the Pond

<456/1093hp 291/434m 299/434mv no opponent no opponent bloody:118 city (outside) 3am (night)> e

East of Market Square

[Exits: north east south]
A stone giant citizen of Seringale wanders about.
An aged, great horned owl flies in.

<456/1093hp 291/434m 297/434mv no opponent no opponent bloody:117 city (outside) 3am (night)> e
e
e

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 295/434mv no opponent no opponent bloody:120 road (outside) 3am (night)>
The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 293/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> whe

The Eastern Monument

[Exits: east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 291/434mv no opponent no opponent bloody:119 city (outside) 3am (night)>
The East Common Road

[Exits: east west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 289/434mv no opponent no opponent bloody:118 road (outside) 3am (night)>
Players near you in Seringale:
<PK> Ungar The East Common Road
<PK> Thirath The South Road
Gurgustel The Main Street
Trilin Edge of the Pond

<456/1093hp 291/434m 289/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> e

The East Common Road

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<456/1093hp 291/434m 287/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> s
s

Jewelry Store

[Exits: north up]
A jewelcrafting station has been setup here.
An aged, great horned owl flies in.

<456/1093hp 291/434m 286/434mv no opponent no opponent bloody:119 inside (indoors) 3am (night)>
There is a large jewelry case housing several precious items against the wall.

<456/1093hp 291/434m 286/434mv no opponent no opponent bloody:118 inside (indoors) 3am (night)> n

The East Common Road

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<456/1093hp 291/434m 285/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> w

The East Common Road

[Exits: east west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 283/434mv no opponent no opponent bloody:117 road (outside) 3am (night)> whe

Players near you in Seringale:
<PK> Ungar The East Common Road
<PK> Thirath The South Main Street
Gurgustel The North Road
Trilin Edge of the Pond

<456/1093hp 291/434m 283/434mv no opponent no opponent bloody:117 road (outside) 3am (night)> w

The Eastern Monument

[Exits: east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 281/434mv no opponent no opponent bloody:120 city (outside) 3am (night)> w
w

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 279/434mv no opponent no opponent bloody:120 road (outside) 3am (night)>
The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 277/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> w

East of Market Square

[Exits: north east south]
A stone giant citizen of Seringale wanders about.
An aged, great horned owl flies in.

<456/1093hp 291/434m 275/434mv no opponent no opponent bloody:118 city (outside) 3am (night)> s
w

Southeast of Market Square

[Exits: north west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 273/434mv no opponent no opponent bloody:120 city (outside) 3am (night)> s
s

South of Market Square

[Exits: east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 271/434mv no opponent no opponent bloody:119 city (outside) 3am (night)> s
whe

The Main Street

[Exits: north east south west]
An aged, great horned owl flies in.

<456/1093hp 291/434m 269/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> af

The Main Street

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<456/1093hp 291/434m 267/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> s
s

The Main Street

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<456/1093hp 291/434m 265/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> whe

Players near you in Seringale:
<PK> Ungar The Main Street
Gurgustel Entrance to the Arena of Blood
Trilin Edge of the Pond

<456/1093hp 291/434m 265/434mv no opponent no opponent bloody:117 road (outside) 3am (night)>
You are affected by the following:
Spell: cabal sanctuary: lasts for 2 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Spell: armor : modifies armor class by 20 for 0 hours
Skill: warcry : modifies hitroll by 6 for 9 hours
: modifies save vs afflictive by 7 for 9 hours

<456/1093hp 291/434m 265/434mv no opponent no opponent bloody:117 road (outside) 3am (night)> s

South Square

[Exits: north east south west down]
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<456/1093hp 291/434m 263/434mv no opponent no opponent bloody:117 city (outside) 3am (night)> s
s

The South Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<456/1093hp 291/434m 261/434mv no opponent no opponent bloody:116 road (outside) 3am (night)>
Players near you in Seringale:
<PK> Ungar The South Main Street
Gurgustel Entrance to the Arena of Blood
Trilin Edge of the Pond

<456/1093hp 291/434m 261/434mv no opponent no opponent bloody:116 road (outside) 3am (night)>
The South Main Street

[Exits: north east south west]
A duergar citizen of Seringale strolls about.
An aged, great horned owl flies in.

<456/1093hp 291/434m 259/434mv no opponent no opponent bloody:115 road (outside) 3am (night)>
The South Main Street

[Exits: north east south]
The goblin extermination enforcer is here hunting down goblins.
An aged, great horned owl flies in.

<456/1093hp 291/434m 257/434mv no opponent no opponent bloody:115 road (outside) 3am (night)> s
s
s

A Small Bridge

[Exits: north south down]
A pair of gilded golden gargoyles oversee each side of the bridge.
A half-elf city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<456/1093hp 291/434m 254/434mv no opponent no opponent bloody:114 road (outside) 3am (night)> s
whe

The South Main Street

[Exits: north south]
A half-elf city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<456/1093hp 291/434m 251/434mv no opponent no opponent bloody:114 road (outside) 3am (night)>
Inside the South Gate

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.

<456/1093hp 291/434m 249/434mv no opponent no opponent bloody:113 city (outside) 3am (night)>
Outside the South Gate

[Exits: north south]
An aged, great horned owl flies in.

<456/1093hp 291/434m 247/434mv no opponent no opponent bloody:113 city (outside) 3am (night)> s
s

Atop a small hillock

[Exits: north south]
An aged, great horned owl flies in.

<456/1093hp 291/434m 245/434mv no opponent no opponent bloody:120 field (outside) 3am (night)> whe

Players near you in The Miden'nir:
<PK> Ungar Atop a small hillock
<PK> Thirath A dark river
Siglyn A turn in the river
Quivadne The Trail

<456/1093hp 291/434m 245/434mv no opponent no opponent bloody:120 field (outside) 3am (night)>
Along a marked path

[Exits: north south]
An aged, great horned owl flies in.

<456/1093hp 291/434m 243/434mv no opponent no opponent bloody:120 field (outside) 3am (night)>
A cobbled path

[Exits: north east south west]
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.
An aged, great horned owl flies in.

<456/1093hp 291/434m 241/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> s

Players near you in The Miden'nir:
<PK> Ungar A cobbled path
<PK> Thirath A dark river
Siglyn A shallow river
Quivadne The Trail

<456/1093hp 291/434m 241/434mv no opponent no opponent bloody:119 road (outside) 3am (night)>
A cobbled path

[Exits: north south west down]
A short pump juts out of the ground, a layer of rust covering it.
An aged, great horned owl flies in.

<456/1093hp 291/434m 239/434mv no opponent no opponent bloody:118 road (outside) 3am (night)> whe

Players near you in The Miden'nir:
<PK> Ungar A cobbled path
<PK> Thirath A dark river
Siglyn A shallow river
Quivadne The Trail

<456/1093hp 291/434m 239/434mv no opponent no opponent bloody:120 road (outside) 3am (night)>
A flesh golem walks in.
A stone giant mercenary walks in.
A big hungry goat gallops in.
A skeletal warrior walks in.

<456/1093hp 291/434m 239/434mv no opponent no opponent bloody:119 road (outside) 3am (night)> w

The Slaughtered Lamb

[Exits: east south west]
You see 2 of a mug of ale here.
You see 2 of a shot of barrel whiskey here.
A metal key lies here with a fancy chain hanging off it.
A heavily stained and partially cracked oaken bar sits in the center of the room.
There is a small wooden table here.
Horgette the Innkeeper's daughter is here, handling her father's business.
A short, plump man stumbles around behind the bar.
An aged, great horned owl flies in.
Horga the Innkeeper says 'Here, now go get my filleting knife from my room.'
Horga the Innkeeper gives you the inn key.

<456/1093hp 291/434m 238/434mv no opponent no opponent bloody:119 inside (indoors) 3am (night)>
You feel less armored.

<470/1093hp 296/434m 343/434mv no opponent no opponent bloody:118 inside (indoors) 4am (night)> s

In tables and chairs

[Exits: north west]
A chair rests here shakily, seeming to have been made by an amateur.
A shoddily made table sits here, wobbling slightly.
An aged, great horned owl flies in.

<470/1093hp 296/434m 342/434mv no opponent no opponent bloody:118 inside (indoors) 4am (night)> w
w

Room with a stage

[Exits: east]
A chair rests here shakily, seeming to have been made by an amateur.
A shoddily made table sits here, wobbling slightly.
A low stage has been sturdily constructed against the west wall.
A shabby sofa is pushed against the north wall.
Brigh the halfling bard sits on the stage.
An aged, great horned owl flies in.

<470/1093hp 296/434m 341/434mv no opponent no opponent bloody:120 inside (indoors) 4am (night)> whe

Various paintings speckle the wall.

<470/1093hp 296/434m 341/434mv no opponent no opponent bloody:120 inside (indoors) 4am (night)> e

Players near you in The Miden'nir:
<PK> Ungar Room with a stage
<PK> Thirath A dark river
Siglyn The Trail
Quivadne The Trail

<470/1093hp 296/434m 341/434mv no opponent no opponent bloody:120 inside (indoors) 4am (night)>
In tables and chairs

[Exits: north west]
A chair rests here shakily, seeming to have been made by an amateur.
A shoddily made table sits here, wobbling slightly.
An aged, great horned owl flies in.

<470/1093hp 296/434m 340/434mv no opponent no opponent bloody:119 inside (indoors) 4am (night)> n
w

The Slaughtered Lamb

[Exits: east south west]
You see 2 of a mug of ale here.
You see 2 of a shot of barrel whiskey here.
A metal key lies here with a fancy chain hanging off it.
A heavily stained and partially cracked oaken bar sits in the center of the room.
There is a small wooden table here.
Horgette the Innkeeper's daughter is here, handling her father's business.
A short, plump man stumbles around behind the bar.
An aged, great horned owl flies in.

<470/1093hp 296/434m 339/434mv no opponent no opponent bloody:120 inside (indoors) 4am (night)> w

Stairs in the Slaughtered Lamb

[Exits: east west up]
An aged, great horned owl flies in.

<470/1093hp 296/434m 338/434mv no opponent no opponent bloody:119 inside (indoors) 4am (night)>
You slip and find yourself sliding down a watery chute!
You have discovered an incredible smell in a garbage chute.
A turn in the river

[Exits: east south]
There is an old adventurer here, looking for answers in the bottom of a cup.
An aged, great horned owl flies in.

<470/1093hp 296/434m 336/434mv no opponent no opponent bloody:119 river (outside) 4am (night)> s
s

Along the river

[Exits: north west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 332/434mv no opponent no opponent bloody:117 river (outside) 4am (night)>
Alas, you cannot go that way.

<470/1093hp 296/434m 332/434mv no opponent no opponent bloody:117 river (outside) 4am (night)> w

A down turn in the river

[Exits: north east down]
An aged, great horned owl flies in.

<470/1093hp 296/434m 328/434mv no opponent no opponent bloody:116 river (outside) 4am (night)> w
w

The slope pushes you back to where you were.

<470/1093hp 296/434m 328/434mv no opponent no opponent bloody:116 river (outside) 4am (night)> whe

The slope pushes you back to where you were.

<470/1093hp 296/434m 328/434mv no opponent no opponent bloody:116 river (outside) 4am (night)>
Players near you in The Miden'nir:
<PK> Ungar A down turn in the river
Siglyn The Trail
Quivadne The Trail

<470/1093hp 296/434m 328/434mv no opponent no opponent bloody:115 river (outside) 4am (night)> n

A turn in the river

[Exits: south west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 324/434mv no opponent no opponent bloody:115 river (outside) 4am (night)> n

Alas, you cannot go that way.

<470/1093hp 296/434m 324/434mv no opponent no opponent bloody:114 river (outside) 4am (night)> w
w

Along the river

[Exits: east west]
A metal key lies here with a fancy chain hanging off it.
An aged, great horned owl flies in.

<470/1093hp 296/434m 320/434mv no opponent no opponent bloody:114 river (outside) 4am (night)> w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 316/434mv no opponent no opponent bloody:113 river (outside) 4am (night)>
A dark river

[Exits: north east]
An aged, great horned owl flies in.

<470/1093hp 296/434m 312/434mv no opponent no opponent bloody:113 river (outside) 4am (night)> n
n

A dark river

[Exits: south west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 308/434mv no opponent no opponent bloody:112 river (outside) 4am (night)> n
n

Alas, you cannot go that way.

<470/1093hp 296/434m 308/434mv no opponent no opponent bloody:112 river (outside) 4am (night)> w

Alas, you cannot go that way.

<470/1093hp 296/434m 308/434mv no opponent no opponent bloody:111 river (outside) 4am (night)> w

Alas, you cannot go that way.

<470/1093hp 296/434m 308/434mv no opponent no opponent bloody:111 river (outside) 4am (night)> w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 304/434mv no opponent no opponent bloody:111 river (outside) 4am (night)>
A dark river

[Exits: north east]
An aged, great horned owl flies in.

<470/1093hp 296/434m 300/434mv no opponent no opponent bloody:110 river (outside) 4am (night)> w

Alas, you cannot go that way.

<470/1093hp 296/434m 300/434mv no opponent no opponent bloody:110 river (outside) 4am (night)> n

Alas, you cannot go that way.

<470/1093hp 296/434m 300/434mv no opponent no opponent bloody:110 river (outside) 4am (night)> n

A dark river

[Exits: north south west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 296/434mv no opponent no opponent bloody:109 river (outside) 4am (night)> n

A dark river

[Exits: south west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 292/434mv no opponent no opponent bloody:109 river (outside) 4am (night)> n

Alas, you cannot go that way.

<470/1093hp 296/434m 292/434mv no opponent no opponent bloody:108 river (outside) 4am (night)>
Alas, you cannot go that way.

<470/1093hp 296/434m 292/434mv no opponent no opponent bloody:108 river (outside) 4am (night)> whe

Players near you in The Miden'nir:
<PK> Ungar A dark river
Siglyn The Trail
Quivadne The Trail

<470/1093hp 296/434m 292/434mv no opponent no opponent bloody:108 river (outside) 4am (night)> w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 288/434mv no opponent no opponent bloody:108 river (outside) 4am (night)> w
w

A dark river

[Exits: east west]
A very hungry crocodile is looking for something - or somebody - to feast on!
An aged, great horned owl flies in.

<470/1093hp 296/434m 284/434mv no opponent no opponent bloody:107 river (outside) 4am (night)>
A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 280/434mv no opponent no opponent bloody:107 river (outside) 4am (night)> w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 276/434mv no opponent no opponent bloody:106 river (outside) 4am (night)> w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 272/434mv no opponent no opponent bloody:105 river (outside) 4am (night)> w
w

A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 268/434mv no opponent no opponent bloody:105 river (outside) 4am (night)> w

A dark river

[Exits: east west]
A dirk with a dark mark upon it has been abandoned.
An aged, great horned owl flies in.

<470/1093hp 296/434m 264/434mv no opponent no opponent bloody:104 river (outside) 4am (night)>
A dark river

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 260/434mv no opponent no opponent bloody:104 river (outside) 4am (night)> w
w

Wastedump

[Exits: north east south]
A giant troll is lying on a pile of carnage, pleasing his mistress.
An aged, great horned owl flies in.

<470/1093hp 296/434m 257/434mv no opponent no opponent bloody:103 cave (indoors) 4am (night)>
The cave wall is too hard to walk through.

<470/1093hp 296/434m 257/434mv no opponent no opponent bloody:103 cave (indoors) 4am (night)> n

A copse of ancient trees

[Exits: south west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 254/434mv no opponent no opponent bloody:102 forest (outside) 4am (night)> n

These trees are enormous and gnarled, with mighty roots that dig deep into the earth.

<470/1093hp 296/434m 254/434mv no opponent no opponent bloody:102 forest (outside) 4am (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A copse of ancient trees
<PK> Thirath The Mountain Waste

<470/1093hp 296/434m 254/434mv no opponent no opponent bloody:102 forest (outside) 4am (night)> w

A junction on the river bank in the deep, dark forest

[Exits: north east west]
A vicious warg is here, snarling angrily at you.
An aged, great horned owl flies in.

<470/1093hp 296/434m 251/434mv no opponent no opponent bloody:101 forest (outside) 4am (night)> n

A small path in the deep, dark forest

[Exits: east south]
A large toadstool grows nearby.
A small pine tree stands here.
An aged, great horned owl flies in.

<470/1093hp 296/434m 248/434mv no opponent no opponent bloody:101 forest (outside) 4am (night)> n
n

These enormous trees are covered in strange silvery smooth bark.

<470/1093hp 296/434m 248/434mv no opponent no opponent bloody:120 forest (outside) 4am (night)>
These enormous trees are covered in strange silvery smooth bark.

<470/1093hp 296/434m 248/434mv no opponent no opponent bloody:120 forest (outside) 4am (night)> e

A junction in the deep, dark forest

[Exits: north east west]
A stone outcropping with traces of ore is here.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A large grey wolf is here, glaring hungrily at you.
A large black wolf is here, glaring hungrily at you.
A large black wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<470/1093hp 296/434m 245/434mv no opponent no opponent bloody:120 forest (outside) 4am (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A junction in the deep, dark forest
<PK> Thirath An inlet of a Bay

<470/1093hp 296/434m 245/434mv no opponent no opponent bloody:119 forest (outside) 4am (night)> n

A small path in the deep, dark forest

[Exits: south west]
A long, grey branch rests heavily on the ground.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
An aged, great horned owl flies in.

<470/1093hp 296/434m 242/434mv no opponent no opponent bloody:119 forest (outside) 4am (night)> n

These enormous trees are covered in strange silvery smooth bark.

<470/1093hp 296/434m 242/434mv no opponent no opponent bloody:118 forest (outside) 4am (night)> w

A narrow trail through the deep, dark forest

[Exits: north east west]
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
An aged, great horned owl flies in.

<470/1093hp 296/434m 239/434mv no opponent no opponent bloody:120 forest (outside) 4am (night)> n
n

A narrow trail through the deep, dark forest

[Exits: north south]
A large toadstool grows nearby.
An aged, great horned owl flies in.

<470/1093hp 296/434m 236/434mv no opponent no opponent bloody:119 forest (outside) 4am (night)>
A narrow trail through the deep, dark forest

[Exits: north east south]
A bulbous plant is here.
An aged, great horned owl flies in.
The bulbous plant grows larger.

<470/1093hp 296/434m 233/434mv no opponent no opponent bloody:119 forest (outside) 4am (night)> e
e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<470/1093hp 296/434m 230/434mv no opponent no opponent bloody:118 forest (outside) 4am (night)> e
whe

A narrow trail through the deep, dark forest

[Exits: north south west]
A stone outcropping with traces of ore is here.
A vicious warg is here, snarling angrily at you.
An aged, great horned owl flies in.

<470/1093hp 296/434m 227/434mv no opponent no opponent bloody:118 forest (outside) 4am (night)>
A row of giant ancient trees prevents you from continuing east.

<470/1093hp 296/434m 227/434mv no opponent no opponent bloody:117 forest (outside) 4am (night)>
Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest

<470/1093hp 296/434m 227/434mv no opponent no opponent bloody:117 forest (outside) 4am (night)> n

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<470/1093hp 296/434m 224/434mv no opponent no opponent bloody:116 forest (outside) 4am (night)> n
e

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<470/1093hp 296/434m 221/434mv no opponent no opponent bloody:115 forest (outside) 4am (night)> e

The trees have been marked and scored by some ferocious animal.

<470/1093hp 296/434m 221/434mv no opponent no opponent bloody:115 forest (outside) 4am (night)> s

The trees have been marked and scored by some ferocious animal.
The day has begun.
You are allowed to leave the realms.

<494/1093hp 304/434m 326/434mv no opponent no opponent bloody:115 forest (outside) 5am (dawn)> e

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<494/1093hp 304/434m 323/434mv no opponent no opponent bloody:114 forest (outside) 5am (dawn)> e
e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 320/434mv no opponent no opponent bloody:114 forest (outside) 5am (dawn)>
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<494/1093hp 304/434m 317/434mv no opponent no opponent bloody:113 forest (outside) 5am (dawn)>
A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 314/434mv no opponent no opponent bloody:113 forest (outside) 5am (dawn)> whe
s

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest

<494/1093hp 304/434m 314/434mv no opponent no opponent bloody:112 forest (outside) 5am (dawn)>
Ancient trees crowd along the beaten path.

<494/1093hp 304/434m 314/434mv no opponent no opponent bloody:112 forest (outside) 5am (dawn)> e

A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 311/434mv no opponent no opponent bloody:112 forest (outside) 5am (dawn)> s

A small path in the dense forest

[Exits: north south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 308/434mv no opponent no opponent bloody:111 forest (outside) 5am (dawn)> s

A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
An aged, great horned owl flies in.

<494/1093hp 304/434m 305/434mv no opponent no opponent bloody:111 forest (outside) 5am (dawn)> s

The shadows of the trees engulf you in darkness.

<494/1093hp 304/434m 305/434mv no opponent no opponent bloody:110 forest (outside) 5am (dawn)> e

An intersection in the dense forest

[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<494/1093hp 304/434m 302/434mv no opponent no opponent bloody:110 forest (outside) 5am (dawn)> s
s

An intersection in the dense forest

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 299/434mv no opponent no opponent bloody:110 forest (outside) 5am (dawn)> s

A small path in the dense forest

[Exits: north east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 296/434mv no opponent no opponent bloody:109 forest (outside) 5am (dawn)>
These old trees are covered with thick, scaly bark lined with deep scars.

<494/1093hp 304/434m 296/434mv no opponent no opponent bloody:109 forest (outside) 5am (dawn)> af

You are affected by the following:
Spell: cabal sanctuary: lasts for 0 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Skill: warcry : modifies hitroll by 6 for 7 hours
: modifies save vs afflictive by 7 for 7 hours

<494/1093hp 304/434m 296/434mv no opponent no opponent bloody:108 forest (outside) 5am (dawn)> w

Inside the cave

[Exits: east]
Some blackberries grow on a bush nearby.
A small, brown-nosed bat flutters around in the darkness.
A big, brown, angry-looking bear is sleeping here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 293/434mv no opponent no opponent bloody:108 cave (indoors) 5am (dawn)> e

A small path in the dense forest

[Exits: north east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 290/434mv no opponent no opponent bloody:107 forest (outside) 5am (dawn)> e
e

A small path in the dense forest

[Exits: south west]
A small white bunny with floppy ears is giving you side-eye.
An aged, great horned owl flies in.

<494/1093hp 304/434m 287/434mv no opponent no opponent bloody:106 forest (outside) 5am (dawn)> s

These old trees are covered with thick, scaly bark lined with deep scars.

<494/1093hp 304/434m 287/434mv no opponent no opponent bloody:106 forest (outside) 5am (dawn)>
A small path in the dense forest

[Exits: north east south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A cute rabbit is here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 284/434mv no opponent no opponent bloody:106 forest (outside) 5am (dawn)> s
s

A small path in the dense forest

[Exits: north south]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<494/1093hp 304/434m 281/434mv no opponent no opponent bloody:105 forest (outside) 5am (dawn)> s

A forbidden path

[Exits: north south]
A fallow deer is grazing peacefully here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 278/434mv no opponent no opponent bloody:104 forest (outside) 5am (dawn)> whe

A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 275/434mv no opponent no opponent bloody:104 forest (outside) 5am (dawn)>
Players near you in Mystic Forest:
<PK> Ungar A forbidden path

<494/1093hp 304/434m 275/434mv no opponent no opponent bloody:103 forest (outside) 5am (dawn)> whe

Players near you in Mystic Forest:
<PK> Ungar A forbidden path

<494/1093hp 304/434m 275/434mv no opponent no opponent bloody:103 forest (outside) 5am (dawn)> whe

Players near you in Mystic Forest:
<PK> Ungar A forbidden path

<494/1093hp 304/434m 275/434mv no opponent no opponent bloody:103 forest (outside) 5am (dawn)> s

A fork in the path

[Exits: north east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 272/434mv no opponent no opponent bloody:102 forest (outside) 5am (dawn)> s
s

An impervious wall of pine trees block your passage south.

<494/1093hp 304/434m 272/434mv no opponent no opponent bloody:102 forest (outside) 5am (dawn)>
An impervious wall of pine trees block your passage south.

<494/1093hp 304/434m 272/434mv no opponent no opponent bloody:102 forest (outside) 5am (dawn)> w
w

Sudden clearing

[Exits: east west]
A small pine tree stands here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 269/434mv no opponent no opponent bloody:101 forest (outside) 5am (dawn)>
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
An aged, great horned owl flies in.

<494/1093hp 304/434m 267/434mv no opponent no opponent bloody:101 field (outside) 5am (dawn)> d

The bloodied grass yields gently beneath your step.

<494/1093hp 304/434m 267/434mv no opponent no opponent bloody:100 field (outside) 5am (dawn)> s
s

A withered forest path

[Exits: north south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 265/434mv no opponent no opponent bloody:100 forest (outside) 5am (dawn)> s
s

The Mountain Waste

[Exits: north west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 261/434mv no opponent no opponent bloody:99 mountain (outside) 5am (dawn)>
Over the edge of the limestone platform you can see a lake to the south.

<494/1093hp 304/434m 261/434mv no opponent no opponent bloody:99 mountain (outside) 5am (dawn)> w

Over the edge of the limestone platform you can see a lake to the south.

<494/1093hp 304/434m 261/434mv no opponent no opponent bloody:99 mountain (outside) 5am (dawn)> w

The Mountain Waste

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 255/434mv no opponent no opponent bloody:98 mountain (outside) 5am (dawn)>
The Mountain Waste

[Exits: north east south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 249/434mv no opponent no opponent bloody:98 mountain (outside) 5am (dawn)> s
s

Darker forest

[Exits: north south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 245/434mv no opponent no opponent bloody:97 forest (outside) 5am (dawn)> s

A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 242/434mv no opponent no opponent bloody:97 forest (outside) 5am (dawn)>
A forest road

[Exits: north south]
A small pine tree stands here.
An aged, great horned owl flies in.

<494/1093hp 304/434m 239/434mv no opponent no opponent bloody:96 forest (outside) 5am (dawn)> s
s

A forest road

[Exits: north south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 236/434mv no opponent no opponent bloody:96 forest (outside) 5am (dawn)> s

An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.
An aged, great horned owl flies in.

<494/1093hp 304/434m 233/434mv no opponent no opponent bloody:95 hills (outside) 5am (dawn)> s

The edge of the lake ripples with deceptive serenity, lapping against the shore.

<494/1093hp 304/434m 233/434mv no opponent no opponent bloody:95 hills (outside) 5am (dawn)> w

The edge of the lake ripples with deceptive serenity, lapping against the shore.

<494/1093hp 304/434m 233/434mv no opponent no opponent bloody:95 hills (outside) 5am (dawn)> w

Hugging the coastline

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 229/434mv no opponent no opponent bloody:94 hills (outside) 5am (dawn)> whe

Entrance to a river valley

[Exits: east south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 226/434mv no opponent no opponent bloody:94 forest (outside) 5am (dawn)> s
s

Players near you in Mystic Forest:
<PK> Ungar Entrance to a river valley

<494/1093hp 304/434m 226/434mv no opponent no opponent bloody:93 forest (outside) 5am (dawn)>
A glistening cascade of water

[Exits: north south]
An aged, great horned owl flies in.

<494/1093hp 304/434m 223/434mv no opponent no opponent bloody:93 pond (outside) 5am (dawn)>
A watery chute

[Exits: north down]
An aged, great horned owl flies in.

<494/1093hp 304/434m 219/434mv no opponent no opponent bloody:93 pond (outside) 5am (dawn)> d

Stagnant water

[Exits: south up]
A river pike swims frantically about.
An aged, great horned owl flies in.

<494/1093hp 304/434m 215/434mv no opponent no opponent bloody:92 pond (outside) 5am (dawn)> s
s
s

Open water

[Exits: north east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 211/434mv no opponent no opponent bloody:91 river (outside) 5am (dawn)> whe

Alas, you cannot go that way.

<494/1093hp 304/434m 211/434mv no opponent no opponent bloody:91 river (outside) 5am (dawn)> e

Alas, you cannot go that way.

<494/1093hp 304/434m 211/434mv no opponent no opponent bloody:91 river (outside) 5am (dawn)> e

Players near you in River Wood:
<PK> Ungar Open water

<494/1093hp 304/434m 211/434mv no opponent no opponent bloody:90 river (outside) 5am (dawn)> e

A murky river

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 207/434mv no opponent no opponent bloody:90 river (outside) 5am (dawn)> e
whe

A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<494/1093hp 304/434m 203/434mv no opponent no opponent bloody:90 river (outside) 5am (dawn)>
Cold water

[Exits: east west]
An aged, great horned owl flies in.

<494/1093hp 304/434m 199/434mv no opponent no opponent bloody:89 river (outside) 5am (dawn)>
The sun rises in the east.
The white aura around your body fades.

<510/1093hp 309/434m 304/434mv no opponent no opponent bloody:89 river (outside) 6am (day)>
Among white caps

[Exits: north east west]
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
A servant shimmers from place to place.
An aged, great horned owl flies in.

<510/1093hp 309/434m 300/434mv no opponent no opponent bloody:89 river (outside) 6am (day)>
Players near you in River Wood:
<PK> Ungar Among white caps

<510/1093hp 309/434m 300/434mv no opponent no opponent bloody:88 river (outside) 6am (day)> n

Sudden stillness

[Exits: north south]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<510/1093hp 309/434m 296/434mv no opponent no opponent bloody:88 river (outside) 6am (day)> n
n
n

Sudden stillness

[Exits: north south]
An aged, great horned owl flies in.

<510/1093hp 309/434m 292/434mv no opponent no opponent bloody:87 river (outside) 6am (day)>
Increasing Current

[Exits: north south]
An aged, great horned owl flies in.

<510/1093hp 309/434m 288/434mv no opponent no opponent bloody:87 river (outside) 6am (day)>
A whirlpool

[Exits: south down]
An aged, great horned owl flies in.

<510/1093hp 309/434m 284/434mv no opponent no opponent bloody:86 river (outside) 6am (day)> n

Alas, you cannot go that way.

<510/1093hp 309/434m 284/434mv no opponent no opponent bloody:86 river (outside) 6am (day)> d
d

A whirlpool

[Exits: up down]
A water weird swims around you, laughing at your folly.
Kre' Qusan, the Sea Wyrm is here.
An aged, great horned owl flies in.

<510/1093hp 309/434m 280/434mv no opponent no opponent bloody:85 river (outside) 6am (day)> d
whe

Into a whirlpool

[Exits: north east south west up down]
An aged, great horned owl flies in.

<510/1093hp 309/434m 276/434mv no opponent no opponent bloody:85 river (outside) 6am (day)>
Into a whirlpool

[Exits: north up down]
(White Aura) A Triton Watchman stands here, with purpose.
An aged, great horned owl flies in.

<510/1093hp 309/434m 272/434mv no opponent no opponent bloody:84 river (outside) 6am (day)>
Players near you in River Wood:
<PK> Ungar Into a whirlpool

<510/1093hp 309/434m 272/434mv no opponent no opponent bloody:84 river (outside) 6am (day)> n

Underwater

[Exits: north south]
An enraged titan stands adrift with a burning look through your soul.
An aged, great horned owl flies in.

<510/1093hp 309/434m 269/434mv no opponent no opponent bloody:83 underwater (outside) 6am (day)> n
n

Underwater

[Exits: east south west]
An Underling moves here with deadly grace.
A laurien elf seems unconcerned of any possible danger.
(White Aura) A Triton Watchman stands here, with purpose.
A battered ray swims at the bottom.
An aged, great horned owl flies in.

<510/1093hp 309/434m 267/434mv no opponent no opponent bloody:83 underwater (outside) 6am (day)> w

Alas, you cannot go that way.

<510/1093hp 309/434m 267/434mv no opponent no opponent bloody:82 underwater (outside) 6am (day)> w
w

Underwater

[Exits: east west]
An Underling moves here with deadly grace.
An aged, great horned owl flies in.

<510/1093hp 309/434m 265/434mv no opponent no opponent bloody:82 underwater (outside) 6am (day)> w
w

Underwater

[Exits: north east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 263/434mv no opponent no opponent bloody:82 underwater (outside) 6am (day)>
Underwater

[Exits: east up]
An aged, great horned owl flies in.

<510/1093hp 309/434m 261/434mv no opponent no opponent bloody:81 underwater (outside) 6am (day)>
Alas, you cannot go that way.

<510/1093hp 309/434m 261/434mv no opponent no opponent bloody:81 underwater (outside) 6am (day)> u

Alas, you cannot go that way.

<510/1093hp 309/434m 261/434mv no opponent no opponent bloody:80 underwater (outside) 6am (day)>
Shallow Water

[Exits: west down]
An aged, great horned owl flies in.

<510/1093hp 309/434m 258/434mv no opponent no opponent bloody:80 pond (outside) 6am (day)> w
w
w

A grassy bank near the water

[Exits: east (south) west]
This small hovel door has moss and vines growing upon it.
An aged, great horned owl flies in.

<510/1093hp 309/434m 255/434mv no opponent no opponent bloody:80 field (outside) 6am (day)> whe

East Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.

<510/1093hp 309/434m 253/434mv no opponent no opponent bloody:79 city (outside) 6am (day)>
A centurion grudgingly moves aside for you.
The Eastern Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 251/434mv no opponent no opponent bloody:79 city (outside) 6am (day)>
Players near you in Valour:
<PK> Ungar The Eastern Promenade

<510/1093hp 309/434m 251/434mv no opponent no opponent bloody:78 city (outside) 6am (day)> track

You try inspecting the ground for some tracks.

<510/1093hp 309/434m 251/434mv no opponent no opponent bloody:76 city (outside) 6am (day)> w
w

Tracks made by a mount lead through from East Gate of City of Valour, continuing west. (less than a minute old)

<510/1093hp 309/434m 249/434mv no opponent no opponent bloody:75 city (outside) 6am (day)>
The Eastern Promenade

[Exits: east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 247/434mv no opponent no opponent bloody:74 city (outside) 6am (day)>
The Eastern Promenade

[Exits: east south west]
A Knight of the Hallowed Crown patrols the area diligently.
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<510/1093hp 309/434m 245/434mv no opponent no opponent bloody:74 city (outside) 6am (day)> w

The Eastern Promenade

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<510/1093hp 309/434m 243/434mv no opponent no opponent bloody:73 city (outside) 6am (day)> w

The Arch of Saint Avangulen

[Exits: north east south]
The marble arch of Avangulen hangs overhead.
An aged, great horned owl flies in.

<510/1093hp 309/434m 241/434mv no opponent no opponent bloody:73 city (outside) 6am (day)> track

You try inspecting the ground for some tracks.

<510/1093hp 309/434m 241/434mv no opponent no opponent bloody:72 city (outside) 6am (day)>
Tracks made by a mount lead through from The Eastern Promenade, continuing north. (less than a minute old)

<510/1093hp 309/434m 239/434mv no opponent no opponent bloody:71 city (outside) 6am (day)> n

Liberty Street

[Exits: north south]
A noble of Valour walks down the street.
An aged, great horned owl flies in.

<510/1093hp 309/434m 237/434mv no opponent no opponent bloody:70 city (outside) 6am (day)> n
n
n

Liberty Street

[Exits: north east south west]
A Knight of the Hallowed Crown patrols the area diligently.
A noble of Valour walks down the street.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<510/1093hp 309/434m 235/434mv no opponent no opponent bloody:69 city (outside) 6am (day)> n
n

Liberty Street

[Exits: north south]
An aged, great horned owl flies in.

<510/1093hp 309/434m 233/434mv no opponent no opponent bloody:69 city (outside) 6am (day)> quaff defend

Liberty Street

[Exits: north east south]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
An aged, great horned owl flies in.

<510/1093hp 309/434m 231/434mv no opponent no opponent bloody:68 city (outside) 6am (day)>
Liberty Street

[Exits: north south]
An aged, great horned owl flies in.

<510/1093hp 309/434m 229/434mv no opponent no opponent bloody:68 city (outside) 6am (day)>
City Forum

[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A long table is here emblazoned with a rising sun.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
An aged, great horned owl flies in.

<510/1093hp 309/434m 227/434mv no opponent no opponent bloody:67 city (outside) 6am (day)>
You quaff a Defender potion.
You are surrounded by a white aura.

<510/1093hp 309/434m 227/434mv no opponent no opponent bloody:67 city (outside) 6am (day)> w
w
w
w

Greater Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Hallowed Crown patrols the area diligently.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
An aged, great horned owl flies in.

<510/1093hp 309/434m 225/434mv no opponent no opponent bloody:66 city (outside) 6am (day)> whe

Greater Valour Avenue

[Exits: east south west]
A noble of Valour walks down the street.
An aged, great horned owl flies in.

<510/1093hp 309/434m 223/434mv no opponent no opponent bloody:65 city (outside) 6am (day)>
Greater Valour Avenue

[Exits: north east west]
A noble of Valour walks down the street.
An aged, great horned owl flies in.

<510/1093hp 309/434m 221/434mv no opponent no opponent bloody:65 city (outside) 6am (day)>
Greater Valour Avenue

[Exits: east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 219/434mv no opponent no opponent bloody:64 city (outside) 6am (day)> w

Players near you in Valour:
<PK> Ungar Greater Valour Avenue

<510/1093hp 309/434m 219/434mv no opponent no opponent bloody:64 city (outside) 6am (day)> w

Greater Valour Avenue

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<510/1093hp 309/434m 217/434mv no opponent no opponent bloody:63 city (outside) 6am (day)>
Queen Victoria's Needle

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
An aged, great horned owl flies in.

<510/1093hp 309/434m 215/434mv no opponent no opponent bloody:63 city (outside) 6am (day)> track

You try inspecting the ground for some tracks.

<510/1093hp 309/434m 215/434mv no opponent no opponent bloody:62 city (outside) 6am (day)>
Tracks made by a mount lead through from Greater Valour Avenue, continuing west. (less than a minute old)

<510/1093hp 309/434m 213/434mv no opponent no opponent bloody:60 city (outside) 6am (day)> nw

That isn't a verb I know.

<510/1093hp 309/434m 213/434mv no opponent no opponent bloody:58 city (outside) 6am (day)> w

Bridge over the Bay of Vamana

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<510/1093hp 309/434m 211/434mv no opponent no opponent bloody:58 city (outside) 6am (day)> w
w
w

Bridge over the Bay of Vamana

[Exits: east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 209/434mv no opponent no opponent bloody:57 city (outside) 6am (day)> w
w
w

Bridge over the Bay of Vamana

[Exits: east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 207/434mv no opponent no opponent bloody:57 city (outside) 6am (day)>
Bridge over the Bay of Vamana

[Exits: east west]
An aged, great horned owl flies in.

<510/1093hp 309/434m 205/434mv no opponent no opponent bloody:56 city (outside) 6am (day)>
Bridge over the Bay of Vamana

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<523/1093hp 317/434m 308/434mv no opponent no opponent bloody:56 city (outside) 7am (day)>
Gates of Valour's Cathedral

[Exits: north east south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 306/434mv no opponent no opponent bloody:55 city (outside) 7am (day)>
The gates of the Cathedral have been opened across the path.

<523/1093hp 317/434m 306/434mv no opponent no opponent bloody:55 city (outside) 7am (day)> s

Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<523/1093hp 317/434m 304/434mv no opponent no opponent bloody:55 city (outside) 7am (day)> s
s
s

Bridge over the Bay of Vamana

[Exits: north south]
A Knight of the Hallowed Crown patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<523/1093hp 317/434m 302/434mv no opponent no opponent bloody:54 city (outside) 7am (day)>
Bridge over the Bay of Vamana

[Exits: north south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 300/434mv no opponent no opponent bloody:54 city (outside) 7am (day)>
Bridge over the Bay of Vamana

[Exits: north south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 298/434mv no opponent no opponent bloody:53 city (outside) 7am (day)> s

Bridge over the Bay of Vamana

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<523/1093hp 317/434m 296/434mv no opponent no opponent bloody:52 city (outside) 7am (day)> s

The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
An aged, great horned owl flies in.

<523/1093hp 317/434m 294/434mv no opponent no opponent bloody:52 city (outside) 7am (day)> trac

You try inspecting the ground for some tracks.

<523/1093hp 317/434m 294/434mv no opponent no opponent bloody:50 city (outside) 7am (day)>
Tracks made by a mount lead through from Bridge over the Bay of Vamana, continuing west. (less than a minute old)

<523/1093hp 317/434m 292/434mv no opponent no opponent bloody:49 city (outside) 7am (day)> w
w

The Western Promenade

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<523/1093hp 317/434m 290/434mv no opponent no opponent bloody:47 city (outside) 7am (day)> w
w
w

The Western Promenade

[Exits: north east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 288/434mv no opponent no opponent bloody:47 city (outside) 7am (day)> w
w

The Western Promenade

[Exits: east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 286/434mv no opponent no opponent bloody:47 city (outside) 7am (day)> w
w

The Western Promenade

[Exits: north east south west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<523/1093hp 317/434m 284/434mv no opponent no opponent bloody:46 city (outside) 7am (day)>
West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.

<523/1093hp 317/434m 282/434mv no opponent no opponent bloody:46 city (outside) 7am (day)> whe

A Secluded Field

[Exits: north east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 280/434mv no opponent no opponent bloody:45 field (outside) 7am (day)>
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
An aged, great horned owl flies in.

<523/1093hp 317/434m 278/434mv no opponent no opponent bloody:45 field (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 278/434mv no opponent no opponent bloody:44 field (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 278/434mv no opponent no opponent bloody:44 field (outside) 7am (day)> s

Players near you in Storm Hill:
<PK> Ungar Flattened Grass

<523/1093hp 317/434m 278/434mv no opponent no opponent bloody:44 field (outside) 7am (day)> s

A Grassy Plateau

[Exits: north south west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 276/434mv no opponent no opponent bloody:43 field (outside) 7am (day)>
Overlooking a Town

[Exits: north east south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 274/434mv no opponent no opponent bloody:43 city (outside) 7am (day)> s
s

Along a Wall

[Exits: north west]
A small pile has tumbled down from the mountain of debris to the east.
An aged, great horned owl flies in.

<523/1093hp 317/434m 272/434mv no opponent no opponent bloody:42 city (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 272/434mv no opponent no opponent bloody:42 city (outside) 7am (day)> track

You try inspecting the ground for some tracks.

<523/1093hp 317/434m 272/434mv no opponent no opponent bloody:41 city (outside) 7am (day)> w
w

The trail is cold here.

<523/1093hp 317/434m 272/434mv no opponent no opponent bloody:40 city (outside) 7am (day)>
A White Gate

[Exits: east (south) west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 270/434mv no opponent no opponent bloody:39 city (outside) 7am (day)>
A Gigantic Wind Break

[Exits: east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 268/434mv no opponent no opponent bloody:39 road (outside) 7am (day)> w
w
w

A Sharp Veering Path

[Exits: east south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 266/434mv no opponent no opponent bloody:38 field (outside) 7am (day)> w

Alas, you cannot go that way.

<523/1093hp 317/434m 266/434mv no opponent no opponent bloody:38 field (outside) 7am (day)> s

Alas, you cannot go that way.

<523/1093hp 317/434m 266/434mv no opponent no opponent bloody:37 field (outside) 7am (day)> s

Alas, you cannot go that way.

<523/1093hp 317/434m 266/434mv no opponent no opponent bloody:37 field (outside) 7am (day)>
End of the Dock

[Exits: north west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 264/434mv no opponent no opponent bloody:37 road (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 264/434mv no opponent no opponent bloody:36 road (outside) 7am (day)> w

At the Gates of a Town

[Exits: east (south) west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 262/434mv no opponent no opponent bloody:36 city (outside) 7am (day)> w
w
w

An Old Intersection

[Exits: north east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 260/434mv no opponent no opponent bloody:36 road (outside) 7am (day)>
Walking along the Docks

[Exits: east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 258/434mv no opponent no opponent bloody:35 road (indoors) 7am (day)> w

A Gathering Spot

[Exits: east west]
A giant fisherman sits here baiting his hook.
An aged, great horned owl flies in.

<523/1093hp 317/434m 256/434mv no opponent no opponent bloody:35 field (outside) 7am (day)> w

Along the Docks

[Exits: east south west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 254/434mv no opponent no opponent bloody:34 road (outside) 7am (day)> w
w

Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.
An aged, great horned owl flies in.

<523/1093hp 317/434m 252/434mv no opponent no opponent bloody:34 road (outside) 7am (day)> w

On A Wooden Dock

[Exits: north east south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 250/434mv no opponent no opponent bloody:33 road (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 250/434mv no opponent no opponent bloody:33 road (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 250/434mv no opponent no opponent bloody:32 road (outside) 7am (day)> n

A Small Pool

[Exits: north south]
An aged, great horned owl flies in.

<523/1093hp 317/434m 248/434mv no opponent no opponent bloody:32 field (outside) 7am (day)> n
n

A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.
An aged, great horned owl flies in.

<523/1093hp 317/434m 246/434mv no opponent no opponent bloody:32 field (outside) 7am (day)>
On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
An aged, great horned owl flies in.

<523/1093hp 317/434m 244/434mv no opponent no opponent bloody:31 field (outside) 7am (day)> w
w

The Sand Dune

[Exits: north east]
An aged, great horned owl flies in.

<523/1093hp 317/434m 240/434mv no opponent no opponent bloody:30 sand (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 240/434mv no opponent no opponent bloody:30 sand (outside) 7am (day)> n

Lighter Sand

[Exits: south west]
A small seagull sits comfortably on the sand.
An aged, great horned owl flies in.

<523/1093hp 317/434m 234/434mv no opponent no opponent bloody:30 sand (outside) 7am (day)> n

Alas, you cannot go that way.

<523/1093hp 317/434m 234/434mv no opponent no opponent bloody:29 sand (outside) 7am (day)> w

A Small Rope Bridge

[Exits: east west]
An aged, great horned owl flies in.

<523/1093hp 317/434m 230/434mv no opponent no opponent bloody:29 field (outside) 7am (day)> w
w

A Sparkling Estuary

[Exits: east south]
A small seagull sits comfortably on the sand.
An aged, great horned owl flies in.

<523/1093hp 317/434m 226/434mv no opponent no opponent bloody:28 sand (outside) 7am (day)>
Alas, you cannot go that way.

<523/1093hp 317/434m 226/434mv no opponent no opponent bloody:28 sand (outside) 7am (day)> s

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<523/1093hp 317/434m 220/434mv no opponent no opponent bloody:28 sand (outside) 7am (day)> s

A Sandy Beach

[Exits: north west]
A coconut has fallen from the tree.
An aged, great horned owl flies in.

<545/1093hp 325/434m 319/434mv no opponent no opponent bloody:27 sand (outside) 8am (day)> n

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<545/1093hp 325/434m 313/434mv no opponent no opponent bloody:27 sand (outside) 8am (day)> w

The Shoreline

[Exits: north east]
An aged, great horned owl flies in.

<545/1093hp 325/434m 307/434mv no opponent no opponent bloody:26 sand (outside) 8am (day)> w

Alas, you cannot go that way.

<545/1093hp 325/434m 307/434mv no opponent no opponent bloody:26 sand (outside) 8am (day)> n

A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.
A seagull flaps its wings and circles your head.

<545/1093hp 325/434m 301/434mv no opponent no opponent bloody:25 sand (outside) 8am (day)> track

You try inspecting the ground for some tracks.

<545/1093hp 325/434m 301/434mv no opponent no opponent bloody:24 sand (outside) 8am (day)>
Tracks made by a mount lead through from The Shoreline, continuing north. (less than a minute old)

<545/1093hp 325/434m 295/434mv no opponent no opponent bloody:119 sand (outside) 8am (day)> n
n

A Sandy Trail

[Exits: north south]
An aged, great horned owl flies in.

<545/1093hp 325/434m 289/434mv no opponent no opponent bloody:118 sand (outside) 8am (day)>
A Sandy Trail

[Exits: south west]
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.

<545/1093hp 325/434m 283/434mv no opponent no opponent bloody:117 sand (outside) 8am (day)> n

Alas, you cannot go that way.

<545/1093hp 325/434m 283/434mv no opponent no opponent bloody:120 sand (outside) 8am (day)> w

A Sandy Trail

[Exits: north east]
A large golden crab is toting an enormous pair of pincers.
An aged, great horned owl flies in.

<545/1093hp 325/434m 277/434mv no opponent no opponent bloody:120 sand (outside) 8am (day)> w

Alas, you cannot go that way.

<545/1093hp 325/434m 277/434mv no opponent no opponent bloody:119 sand (outside) 8am (day)> n

A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.

<545/1093hp 325/434m 271/434mv no opponent no opponent bloody:120 sand (outside) 8am (day)> n
n

Outside the South Gate

[Exits: (north) south]
Some bright red banners stream down over the southern gates.
An aged, great horned owl flies in.

<545/1093hp 325/434m 267/434mv no opponent no opponent bloody:119 city (indoors) 8am (day)>
The gate is closed.

<545/1093hp 325/434m 267/434mv no opponent no opponent bloody:119 city (indoors) 8am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar Outside the South Gate
<PK> Thirath A Grassy Field

<545/1093hp 325/434m 267/434mv no opponent no opponent bloody:119 city (indoors) 8am (day)> op n
n

You open the gate north of you.

<545/1093hp 325/434m 267/434mv no opponent no opponent bloody:118 city (indoors) 8am (day)> n
whe

Inside the South Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
An aged, great horned owl flies in.

<545/1093hp 325/434m 265/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
Illusion Avenue

[Exits: north east south]
An aged, great horned owl flies in.

<545/1093hp 325/434m 263/434mv no opponent no opponent bloody:118 city (outside) 8am (day)>
Players near you in Forest of Illusion:
<PK> Ungar Illusion Avenue
<PK> Thirath A Grassy Field

<545/1093hp 325/434m 263/434mv no opponent no opponent bloody:118 city (outside) 8am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar Illusion Avenue
<PK> Thirath A Worn Path

<545/1093hp 325/434m 263/434mv no opponent no opponent bloody:118 city (outside) 8am (day)> track

You try inspecting the ground for some tracks.

<545/1093hp 325/434m 263/434mv no opponent no opponent bloody:117 city (outside) 8am (day)> n
n

Tracks made by a mount lead in from Inside the South Gate, returning south. (less than a minute old)
Tracks made by a mount lead north towards Illusion Avenue. (less than a minute old)

<545/1093hp 325/434m 261/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
Illusion Avenue

[Exits: north south west]
An aged, great horned owl flies in.

<545/1093hp 325/434m 259/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
Town Square

[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
An aged, great horned owl flies in.

<545/1093hp 325/434m 257/434mv no opponent no opponent bloody:118 city (outside) 8am (day)> n

Illusion Avenue

[Exits: north east south]
An aged, great horned owl flies in.

<545/1093hp 325/434m 255/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar Illusion Avenue
<PK> Thirath A Dirt Trail

<545/1093hp 325/434m 255/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> s

Town Square

[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
An aged, great horned owl flies in.

<545/1093hp 325/434m 253/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> dr

You drink water from a shimmering fountain.
Your thirst is quenched.

<545/1093hp 325/434m 253/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> sca

You scan all around.
*** Range 2 (north) ***
A magician wanders around, babbling to himself strangely.
*** Range 3 (north) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 3 (east) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 3 (south) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 5 (south) ***
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
*** Range 6 (south) ***
A large golden crab is toting an enormous pair of pincers.
*** Range 3 (west) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.

<545/1093hp 325/434m 253/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar Town Square
<PK> Thirath A Dirt Trail

<545/1093hp 325/434m 253/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> n
n

Illusion Avenue

[Exits: north east south]
An aged, great horned owl flies in.

<545/1093hp 325/434m 251/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> n
n

Illusion Avenue

[Exits: north south west]
A magician wanders around, babbling to himself strangely.
An aged, great horned owl flies in.

<545/1093hp 325/434m 249/434mv no opponent no opponent bloody:118 city (outside) 8am (day)> n

Inside the North Gate

[Exits: (north) east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
An aged, great horned owl flies in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<545/1093hp 325/434m 247/434mv no opponent no opponent bloody:120 city (outside) 8am (day)>
The gate is closed.

<545/1093hp 325/434m 247/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
The gate is closed.

<545/1093hp 325/434m 247/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> s
s

Illusion Avenue

[Exits: north south west]
A magician wanders around, babbling to himself strangely.
An aged, great horned owl flies in.

<545/1093hp 325/434m 245/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
Illusion Avenue

[Exits: north east south]
An aged, great horned owl flies in.

<545/1093hp 325/434m 243/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> s

Town Square

[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
An aged, great horned owl flies in.

<545/1093hp 325/434m 241/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> track

You try inspecting the ground for some tracks.

<545/1093hp 325/434m 241/434mv no opponent no opponent bloody:120 city (outside) 8am (day)> whe

Tracks made by a mount lead through from Illusion Avenue, continuing west. (less than a minute old)

<545/1093hp 325/434m 239/434mv no opponent no opponent bloody:119 city (outside) 8am (day)>
Players near you in Forest of Illusion:
<PK> Ungar Town Square
<PK> Thirath A Forest Trail

<545/1093hp 325/434m 239/434mv no opponent no opponent bloody:119 city (outside) 8am (day)> w

Arcane Way

[Exits: north east west]
An aged, great horned owl flies in.

<564/1093hp 335/434m 342/434mv no opponent no opponent bloody:118 city (outside) 9am (day)> w
w
w

Arcane Way

[Exits: east south west]
An aged, great horned owl flies in.

<564/1093hp 335/434m 340/434mv no opponent no opponent bloody:118 city (outside) 9am (day)> w
w
w

Inside the West Gate

[Exits: north east south (west)]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
An aged, great horned owl flies in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:120 city (outside) 9am (day)>
The gate is closed.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:120 city (outside) 9am (day)>
The gate is closed.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:119 city (outside) 9am (day)>
The gate is closed.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:119 city (outside) 9am (day)>
The gate is closed.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:120 city (outside) 9am (day)> op w

You open the gate west of you.

<564/1093hp 335/434m 338/434mv no opponent no opponent bloody:119 city (outside) 9am (day)> w
w
whe

Outside the West Gate

[Exits: east west]
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.
An aged, great horned owl flies in.

<564/1093hp 335/434m 336/434mv no opponent no opponent bloody:119 city (indoors) 9am (day)>
A Stone Path

[Exits: east south west]
An aged, great horned owl flies in.

<564/1093hp 335/434m 334/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)>
Players near you in Forest of Illusion:
<PK> Ungar A Stone Path
<PK> Thirath A Woodland Path

<564/1093hp 335/434m 334/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar A Stone Path
<PK> Thirath A Woodland Path

<564/1093hp 335/434m 334/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> w

A Stone Path

[Exits: east west]
An aged, great horned owl flies in.

<564/1093hp 335/434m 331/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> sca

You scan all around.
*** Range 2 (east) ***
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.
*** Range 3 (east) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.

<564/1093hp 335/434m 331/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> track

You try inspecting the ground for some tracks.

<564/1093hp 335/434m 331/434mv no opponent no opponent bloody:118 forest (outside) 9am (day)> sl

Tracks made by a mount lead through from A Stone Path, continuing west. (fairly fresh)

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)>
You go to sleep.

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:118 forest (outside) 9am (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 121h:55m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 564/1093 |
| Sex: Male Class: Warrior Mana: 335/434 |
| Size: medium Alignment: Evil Move: 328/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 367/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 34/36 |
| Consti: 22 (22+0) Gold: 9386 Wimpy: 4 hp |
| Luck: Changing Hunger: [***--] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 3 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Skill: warcry : modifies hitroll by 6 for 3 hours
: modifies save vs afflictive by 7 for 3 hours

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> in

You are carrying:
the inn key
(Humming) a peacemaker longsword
(Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
a skull-headed mace
a Big Ol'Pack Sack (open)
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) a magic seashell
(Humming) a sacrificial scalpel

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 121h:55m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 564/1093 |
| Sex: Male Class: Warrior Mana: 335/434 |
| Size: medium Alignment: Evil Move: 328/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 367/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 34/36 |
| Consti: 22 (22+0) Gold: 9386 Wimpy: 4 hp |
| Luck: Changing Hunger: [***--] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 3 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Skill: warcry : modifies hitroll by 6 for 3 hours
: modifies save vs afflictive by 7 for 3 hours

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:118 forest (outside) 9am (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 121h:55m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 564/1093 |
| Sex: Male Class: Warrior Mana: 335/434 |
| Size: medium Alignment: Evil Move: 328/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 367/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 34/36 |
| Consti: 22 (22+0) Gold: 9386 Wimpy: 4 hp |
| Luck: Changing Hunger: [***--] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 3 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Skill: warcry : modifies hitroll by 6 for 3 hours
: modifies save vs afflictive by 7 for 3 hours

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:117 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:118 forest (outside) 9am (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 121h:55m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 564/1093 |
| Sex: Male Class: Warrior Mana: 335/434 |
| Size: medium Alignment: Evil Move: 328/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 367/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 34/36 |
| Consti: 22 (22+0) Gold: 9386 Wimpy: 4 hp |
| Luck: Changing Hunger: [***--] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 3 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Skill: warcry : modifies hitroll by 6 for 3 hours
: modifies save vs afflictive by 7 for 3 hours

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:118 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:119 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 51% hp 77% mana 75% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<564/1093hp 335/434m 328/434mv no opponent no opponent bloody:120 forest (outside) 9am (day)> gr

Ungar's group:
[50 War] Ungar 59% hp 86% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<652/1093hp 375/434m 434/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> wa

You wake and stand up.

<652/1093hp 375/434m 434/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar A Stone Path
<PK> Thirath Dense Forest

<652/1093hp 375/434m 434/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)> w
w

A Strange Turn in the Path

[Exits: north east]
An aged, great horned owl flies in.

<652/1093hp 375/434m 431/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 431/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n
n

A Dirt Trail

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<652/1093hp 375/434m 428/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

A Dirt Trail

[Exits: north south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 425/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)>
A Dirt Trail

[Exits: north south]
A fuzzar is here, playing in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 422/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n
n

A Dirt Trail

[Exits: north south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 419/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

A Dirt Trail

[Exits: east south]
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<652/1093hp 375/434m 416/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 416/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e

An Abandoned Camp Site

[Exits: north west]
An aged, great horned owl flies in.

<652/1093hp 375/434m 413/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e
e

Alas, you cannot go that way.

<652/1093hp 375/434m 413/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 413/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> sca

You scan all around.
*** Range 2 (north) ***
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
*** Range 1 (west) ***
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.

<652/1093hp 375/434m 413/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

A Dirt Trail

[Exits: north south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 410/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n
n

A Trail Intersection

[Exits: east south west]
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<652/1093hp 375/434m 407/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> whe

Alas, you cannot go that way.

<652/1093hp 375/434m 407/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)>
Players near you in Forest of Illusion:
<PK> Ungar A Trail Intersection
<PK> Thirath Hollow Trees

<652/1093hp 375/434m 407/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)> sca

You scan all around.
*** Range 1 (west) ***
A young and brightly coloured griffon plays in the forest.

<652/1093hp 375/434m 407/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> e

Thick Trees

[Exits: north west]
An aged, great horned owl flies in.

<652/1093hp 375/434m 404/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e
e

Alas, you cannot go that way.

<652/1093hp 375/434m 404/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

Alas, you cannot go that way.

<652/1093hp 375/434m 404/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> n

Thick Trees

[Exits: east south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 401/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 401/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e

Thick Trees

[Exits: east west]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 398/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)> e
e

A Trail Intersection

[Exits: north south west]
A fuzzar is here, playing in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<652/1093hp 375/434m 395/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 395/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> sca

You scan all around.
*** Range 1 (north) ***
A fuzzar is here, playing in the forest.
*** Range 3 (north) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 4 (north) ***
A young and brightly coloured griffon plays in the forest.
*** Range 1 (west) ***
A young and brightly coloured griffon plays in the forest.

<652/1093hp 375/434m 395/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> s

A Large Incline

[Exits: north up]
An aged, great horned owl flies in.

<652/1093hp 375/434m 393/434mv no opponent no opponent bloody:120 field (indoors) 10am (day)> s
sca

Alas, you cannot go that way.

<652/1093hp 375/434m 393/434mv no opponent no opponent bloody:119 field (indoors) 10am (day)> n

You scan all around.
*** Range 1 (north) ***
A fuzzar is here, playing in the forest.
A pile of wood comes to life before your very eyes.
*** Range 2 (north) ***
A fuzzar is here, playing in the forest.
*** Range 4 (north) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 5 (north) ***
A young and brightly coloured griffon plays in the forest.

<652/1093hp 375/434m 393/434mv no opponent no opponent bloody:119 field (indoors) 10am (day)> n

A Trail Intersection

[Exits: north south west]
A fuzzar is here, playing in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.
A living tree hits you in the face with its branches.

<652/1093hp 375/434m 391/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

Tranquil Forest

[Exits: north south]
A fuzzar is here, playing in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 388/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> whe

A Wintery Clearing

[Exits: north (east) south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 386/434mv no opponent no opponent bloody:120 field (outside) 10am (day)>
Players near you in Forest of Illusion:
<PK> Ungar A Wintery Clearing
<PK> Thirath Hollow Trees

<652/1093hp 375/434m 386/434mv no opponent no opponent bloody:119 field (outside) 10am (day)> n

A Tranquil Forest Path

[Exits: north south]
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<652/1093hp 375/434m 384/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> n

A Bend in the Trail

[Exits: east south]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 381/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> n

Alas, you cannot go that way.

<652/1093hp 375/434m 381/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e
e

A Forest Trail

[Exits: north west]
A fuzzar is here, playing in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 378/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)> whe

Alas, you cannot go that way.

<652/1093hp 375/434m 378/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)>
Players near you in Forest of Illusion:
<PK> Ungar A Forest Trail
<PK> Thirath Hollow Trees

<652/1093hp 375/434m 378/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> track

You try inspecting the ground for some tracks.

<652/1093hp 375/434m 378/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)>
Tracks made by a mount lead through from A Bend in the Trail, continuing north. (less than a minute old)

<652/1093hp 375/434m 375/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> n
n

A Forest Trail

[Exits: north south]
An aged, great horned owl flies in.

<652/1093hp 375/434m 372/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> n

A Trail Intersection

[Exits: north south west]
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<652/1093hp 375/434m 369/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)>
The Beginnings of a Thick Forest

[Exits: east south]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<652/1093hp 375/434m 366/434mv no opponent no opponent bloody:118 forest (outside) 10am (day)> n
n

Alas, you cannot go that way.

<652/1093hp 375/434m 366/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)>
Alas, you cannot go that way.

<652/1093hp 375/434m 366/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> sca

You scan all around.
*** Range 1 (south) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
A pile of wood comes to life before your very eyes.
*** Range 3 (south) ***
A fuzzar is here, playing in the forest.

<652/1093hp 375/434m 366/434mv no opponent no opponent bloody:119 forest (outside) 10am (day)> e
e

Along the Shoreline

[Exits: east west]
A small sign has been staked into the ground here.
An aged, great horned owl flies in.

<652/1093hp 375/434m 363/434mv no opponent no opponent bloody:120 forest (outside) 10am (day)> sca

A Mystical Shoreline

[Exits: (north) south west]
A magical spring flows here, inviting your thirst.
An aged, great horned owl flies in.

<652/1093hp 375/434m 359/434mv no opponent no opponent bloody:119 sand (outside) 10am (day)>
You scan all around.
*** Range 1 (south) ***
A small fairy is here, dancing playfully in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 2 (south) ***
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
*** Range 3 (south) ***
A small fairy is here, dancing playfully in the forest.
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 4 (south) ***
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.
*** Range 5 (south) ***
A young and brightly coloured griffon plays in the forest.
*** Range 2 (west) ***
A young and brightly coloured griffon plays in the forest.

<652/1093hp 375/434m 359/434mv no opponent no opponent bloody:119 sand (outside) 10am (day)> whe

Players near you in Forest of Illusion:
<PK> Ungar A Mystical Shoreline
<PK> Thirath Hollow Trees

<652/1093hp 375/434m 359/434mv no opponent no opponent bloody:118 sand (outside) 10am (day)> track

You try inspecting the ground for some tracks.

<669/1093hp 385/434m 434/434mv no opponent no opponent bloody:120 sand (outside) 11am (day)>
Tracks made by a mount lead through from Along the Shoreline, continuing south. (1 minute old)

<669/1093hp 385/434m 430/434mv no opponent no opponent bloody:120 sand (outside) 11am (day)> s

A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<669/1093hp 385/434m 426/434mv no opponent no opponent bloody:119 forest (outside) 11am (day)> s
s

A Woodland Path

[Exits: north south]
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<669/1093hp 385/434m 423/434mv no opponent no opponent bloody:120 forest (outside) 11am (day)>
A Woodland Path

[Exits: north south west]
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<669/1093hp 385/434m 420/434mv no opponent no opponent bloody:119 forest (outside) 11am (day)> s

A Woodland Path

[Exits: north south]
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.
A living tree hits you in the face with its branches.

<669/1093hp 385/434m 417/434mv no opponent no opponent bloody:118 forest (outside) 11am (day)> s
sca

A Woodland Path

[Exits: north south (west)]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<669/1093hp 385/434m 414/434mv no opponent no opponent bloody:118 forest (outside) 11am (day)>
You scan all around.
*** Range 1 (north) ***
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.
*** Range 2 (north) ***
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 3 (north) ***
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
*** Range 4 (north) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 2 (south) ***
A fuzzar is here, playing in the forest.

<669/1093hp 385/434m 414/434mv no opponent no opponent bloody:117 forest (outside) 11am (day)> s
s

A Woodland Path

[Exits: north south]
An aged, great horned owl flies in.

<669/1093hp 385/434m 411/434mv no opponent no opponent bloody:117 forest (outside) 11am (day)> s

Hollow Trees

[Exits: north west]
A fuzzar is here, playing in the forest.
An aged, great horned owl flies in.

<669/1093hp 385/434m 408/434mv no opponent no opponent bloody:116 forest (outside) 11am (day)> sca

Alas, you cannot go that way.

<669/1093hp 385/434m 408/434mv no opponent no opponent bloody:116 forest (outside) 11am (day)>
You scan all around.
*** Range 2 (north) ***
A young and brightly coloured griffon plays in the forest.
*** Range 3 (north) ***
A young and brightly coloured griffon plays in the forest.
A pile of wood comes to life before your very eyes.
*** Range 4 (north) ***
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 5 (north) ***
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A small fairy is here, dancing playfully in the forest.
A pile of wood comes to life before your very eyes.
*** Range 6 (north) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 1 (west) ***
(Charmed) A large black panther poises here.
(White Aura) Thirath is riding on the back of a black Asc'Liena stallion.
(Translucent) A warrior of the forest patrols here, expecting trouble.

<669/1093hp 385/434m 408/434mv no opponent no opponent bloody:115 forest (outside) 11am (day)> w

Hollow Trees

[Exits: east south]
(Charmed) A large black panther poises here.
(White Aura) Thirath is riding on the back of a black Asc'Liena stallion.
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<669/1093hp 385/434m 405/434mv no opponent no opponent bloody:115 forest (outside) 11am (day)> murder $$

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
You hurl a javelin as you close in to attack Thirath.
Your pierce maims Thirath!
Your charge MUTILATES Thirath!
Your charge devastates Thirath!
Thirath has quite a few wounds.

<669/1093hp 385/434m 405/434mv segment two_handed bloody:120 forest (outside) 11am (day)> overpower hobble

You block Thirath's arrow with your shield.
Your shield jolts under Thirath's holy fire, but holds.
A large black panther's claw wounds you.
You dodge a large black panther's claw.
Your charge maims Thirath!
Your charge maims Thirath!
Your charge maims Thirath!
Thirath has some big nasty wounds and scratches.

<652/1093hp 385/434m 405/434mv segment two_handed bloody:120 forest (outside) 11am (day)>
Your muscles surge with power.
You strike Thirath with your weapon and attempt to hobble him.
Your hobble injures Thirath.
Thirath has fled!
Thirath rides south on a black Asc'Liena stallion.
A large black panther has fled!

<652/1093hp 385/434m 380/434mv no opponent no opponent bloody:120 forest (outside) 11am (day)> s
murder $$

Dense Forest

[Exits: north south]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<652/1093hp 385/434m 377/434mv no opponent no opponent bloody:114 forest (outside) 11am (day)>
They aren't here.

<652/1093hp 385/434m 377/434mv no opponent no opponent bloody:114 forest (outside) 11am (day)> s

Dense Forest

[Exits: north south]
An aged, great horned owl flies in.

<652/1093hp 385/434m 374/434mv no opponent no opponent bloody:113 forest (outside) 11am (day)> s
s

Dense Forest

[Exits: north east west]
A pile of wood comes to life before your very eyes.
An aged, great horned owl flies in.

<652/1093hp 385/434m 371/434mv no opponent no opponent bloody:113 forest (outside) 11am (day)> sca

Alas, you cannot go that way.

<652/1093hp 385/434m 371/434mv no opponent no opponent bloody:112 forest (outside) 11am (day)>
You scan all around.
*** Range 2 (north) ***
A young and brightly coloured griffon plays in the forest.
*** Range 3 (north) ***
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 1 (west) ***
A young and brightly coloured griffon plays in the forest.
*** Range 2 (west) ***
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 3 (west) ***
A fuzzar is here, playing in the forest.
*** Range 5 (west) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 6 (west) ***
(White Aura) Thirath is riding on the back of a black Asc'Liena stallion.

<652/1093hp 385/434m 371/434mv no opponent no opponent bloody:112 forest (outside) 11am (day)> w

A Dirt Path

[Exits: east west]
A young and brightly coloured griffon plays in the forest.
An aged, great horned owl flies in.

<652/1093hp 385/434m 368/434mv no opponent no opponent bloody:111 forest (outside) 11am (day)> w
w
w

A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
An aged, great horned owl flies in.

<652/1093hp 385/434m 365/434mv no opponent no opponent bloody:111 forest (outside) 11am (day)> w
murder $$

A Dirt Path

[Exits: east west]
A fuzzar is here, playing in the forest.
An aged, great horned owl flies in.

<652/1093hp 385/434m 362/434mv no opponent no opponent bloody:110 forest (outside) 11am (day)>
Outside the East Gate

[Exits: east west]
An aged, great horned owl flies in.

<652/1093hp 385/434m 360/434mv no opponent no opponent bloody:110 city (indoors) 11am (day)>
Inside the East Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
An aged, great horned owl flies in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<652/1093hp 385/434m 358/434mv no opponent no opponent bloody:109 city (outside) 11am (day)> w
w

They aren't here.

<652/1093hp 385/434m 358/434mv no opponent no opponent bloody:109 city (outside) 11am (day)> w

Arcane Way

[Exits: north east west]
An aged, great horned owl flies in.

<652/1093hp 385/434m 356/434mv no opponent no opponent bloody:109 city (outside) 11am (day)> sca

Arcane Way

[Exits: east south west]
An aged, great horned owl flies in.

<652/1093hp 385/434m 354/434mv no opponent no opponent bloody:108 city (outside) 11am (day)> whe

Town Square

[Exits: north east south west (down)]
A shimmering fountain flares with an illusionary aspect.
An aged, great horned owl flies in.

<652/1093hp 385/434m 352/434mv no opponent no opponent bloody:108 city (outside) 11am (day)>
You scan all around.
*** Range 2 (north) ***
A magician wanders around, babbling to himself strangely.
*** Range 3 (north) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 3 (east) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 5 (east) ***
A fuzzar is here, playing in the forest.
*** Range 6 (east) ***
A fuzzar is here, playing in the forest.
(Translucent) A warrior of the forest patrols here, expecting trouble.
*** Range 3 (south) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 5 (south) ***
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
*** Range 6 (south) ***
A large golden crab is toting an enormous pair of pincers.
*** Range 3 (west) ***
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
*** Range 4 (west) ***
(Translucent) Alycla the crazed Illusionist stands here phasing in and out of existence.

<652/1093hp 385/434m 352/434mv no opponent no opponent bloody:107 city (outside) 11am (day)>
Players near you in Forest of Illusion:
<PK> Ungar Town Square
<PK> Thirath A Sandy Trail

<652/1093hp 385/434m 352/434mv no opponent no opponent bloody:107 city (outside) 11am (day)> s
s

Illusion Avenue

[Exits: north south west]
An aged, great horned owl flies in.

<652/1093hp 385/434m 350/434mv no opponent no opponent bloody:105 city (outside) 11am (day)> s
s
s

Illusion Avenue

[Exits: north east south]
An aged, great horned owl flies in.

<652/1093hp 385/434m 348/434mv no opponent no opponent bloody:105 city (outside) 11am (day)>
Inside the South Gate

[Exits: north east south west]
A gate guard stands here, protecting the city from crime.
A gate guard stands here, protecting the city from crime.
An aged, great horned owl flies in.
A gate guard smiles at you.
A gate guard steps aside and allows you to walk by.

<652/1093hp 385/434m 346/434mv no opponent no opponent bloody:104 city (outside) 11am (day)> whe

Outside the South Gate

[Exits: north south]
Some bright red banners stream down over the southern gates.
An aged, great horned owl flies in.

<652/1093hp 385/434m 344/434mv no opponent no opponent bloody:104 city (indoors) 11am (day)>
A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.

<652/1093hp 385/434m 340/434mv no opponent no opponent bloody:103 sand (outside) 11am (day)> s
s

Players near you in Forest of Illusion:
<PK> Ungar A Sandy Trail

<652/1093hp 385/434m 340/434mv no opponent no opponent bloody:103 sand (outside) 11am (day)>
A Sandy Trail

[Exits: north east]
A large golden crab is toting an enormous pair of pincers.
An aged, great horned owl flies in.

<652/1093hp 385/434m 334/434mv no opponent no opponent bloody:103 sand (outside) 11am (day)>
Alas, you cannot go that way.

<652/1093hp 385/434m 334/434mv no opponent no opponent bloody:102 sand (outside) 11am (day)> e

A Sandy Trail

[Exits: south west]
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.

<652/1093hp 385/434m 328/434mv no opponent no opponent bloody:102 sand (outside) 11am (day)> e
e

Alas, you cannot go that way.

<652/1093hp 385/434m 328/434mv no opponent no opponent bloody:101 sand (outside) 11am (day)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 433/434mv no opponent no opponent bloody:101 sand (outside) 12pm (noon)> e

A Sandy Trail

[Exits: north south]
An aged, great horned owl flies in.

<665/1093hp 393/434m 427/434mv no opponent no opponent bloody:101 sand (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 427/434mv no opponent no opponent bloody:100 sand (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 427/434mv no opponent no opponent bloody:100 sand (outside) 12pm (noon)> s

A Sandy Trail

[Exits: north south]
A seagull is here, making circles in the sky.
A seagull is here, making circles in the sky.
An aged, great horned owl flies in.

<665/1093hp 393/434m 421/434mv no opponent no opponent bloody:100 sand (outside) 12pm (noon)>
The Shoreline

[Exits: north east]
An aged, great horned owl flies in.

<665/1093hp 393/434m 415/434mv no opponent no opponent bloody:99 sand (outside) 12pm (noon)> e
e

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<665/1093hp 393/434m 409/434mv no opponent no opponent bloody:99 sand (outside) 12pm (noon)> e
e
e

On a Pier

[Exits: west]
An apprentice sailor sits here lost in his thoughts.
An aged, great horned owl flies in.

<665/1093hp 393/434m 405/434mv no opponent no opponent bloody:98 road (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 405/434mv no opponent no opponent bloody:98 road (outside) 12pm (noon)> w

Alas, you cannot go that way.

<665/1093hp 393/434m 405/434mv no opponent no opponent bloody:97 road (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 405/434mv no opponent no opponent bloody:97 road (outside) 12pm (noon)> s

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<665/1093hp 393/434m 401/434mv no opponent no opponent bloody:97 sand (outside) 12pm (noon)>
A Sandy Beach

[Exits: north west]
A coconut has fallen from the tree.
An aged, great horned owl flies in.

<665/1093hp 393/434m 395/434mv no opponent no opponent bloody:96 sand (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 395/434mv no opponent no opponent bloody:96 sand (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 395/434mv no opponent no opponent bloody:96 sand (outside) 12pm (noon)> n

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<665/1093hp 393/434m 389/434mv no opponent no opponent bloody:95 sand (outside) 12pm (noon)> e
e

On a Pier

[Exits: west]
An apprentice sailor sits here lost in his thoughts.
An aged, great horned owl flies in.

<665/1093hp 393/434m 385/434mv no opponent no opponent bloody:95 road (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 385/434mv no opponent no opponent bloody:94 road (outside) 12pm (noon)> w

Alas, you cannot go that way.

<665/1093hp 393/434m 385/434mv no opponent no opponent bloody:94 road (outside) 12pm (noon)> n

Along the Seashore

[Exits: north east south west]
(Humming) A ring fashioned out of pristine coral is lying here.
An aged, great horned owl flies in.

<665/1093hp 393/434m 381/434mv no opponent no opponent bloody:94 sand (outside) 12pm (noon)>
A Sparkling Estuary

[Exits: east south]
A small seagull sits comfortably on the sand.
An aged, great horned owl flies in.

<665/1093hp 393/434m 375/434mv no opponent no opponent bloody:93 sand (outside) 12pm (noon)> e

A Small Rope Bridge

[Exits: east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 371/434mv no opponent no opponent bloody:93 field (outside) 12pm (noon)> e
e
e

Lighter Sand

[Exits: south west]
A small seagull sits comfortably on the sand.
An aged, great horned owl flies in.

<665/1093hp 393/434m 367/434mv no opponent no opponent bloody:92 sand (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 367/434mv no opponent no opponent bloody:92 sand (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 367/434mv no opponent no opponent bloody:92 sand (outside) 12pm (noon)>
The Sand Dune

[Exits: north east]
An aged, great horned owl flies in.

<665/1093hp 393/434m 361/434mv no opponent no opponent bloody:91 sand (outside) 12pm (noon)> e
e
e

On a Jetty

[Exits: south west]
A small wooden bench rests at the edge of the jetty.
A small golden crab scuttles about.
An aged, great horned owl flies in.

<665/1093hp 393/434m 357/434mv no opponent no opponent bloody:91 field (outside) 12pm (noon)> e
e

Alas, you cannot go that way.

<665/1093hp 393/434m 357/434mv no opponent no opponent bloody:90 field (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 357/434mv no opponent no opponent bloody:90 field (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 357/434mv no opponent no opponent bloody:90 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 357/434mv no opponent no opponent bloody:90 field (outside) 12pm (noon)> e
e

A Tall Flagpole

[Exits: north south west]
A rugged looking fisherman wanders around lost in thought.
An aged, great horned owl flies in.

<665/1093hp 393/434m 355/434mv no opponent no opponent bloody:89 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 355/434mv no opponent no opponent bloody:89 field (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 355/434mv no opponent no opponent bloody:89 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 355/434mv no opponent no opponent bloody:88 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 355/434mv no opponent no opponent bloody:88 field (outside) 12pm (noon)> e

A Small Pool

[Exits: north south]
An aged, great horned owl flies in.

<665/1093hp 393/434m 353/434mv no opponent no opponent bloody:88 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 353/434mv no opponent no opponent bloody:87 field (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 353/434mv no opponent no opponent bloody:87 field (outside) 12pm (noon)> s

Alas, you cannot go that way.

<665/1093hp 393/434m 353/434mv no opponent no opponent bloody:87 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 353/434mv no opponent no opponent bloody:87 field (outside) 12pm (noon)> e

On A Wooden Dock

[Exits: north east south]
An aged, great horned owl flies in.

<665/1093hp 393/434m 351/434mv no opponent no opponent bloody:86 road (outside) 12pm (noon)> e

Walking on Dock

[Exits: north east west]
Ertgar the dockhand stands here, hard at work.
An aged, great horned owl flies in.

<665/1093hp 393/434m 349/434mv no opponent no opponent bloody:86 road (outside) 12pm (noon)> e

Along the Docks

[Exits: east south west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 347/434mv no opponent no opponent bloody:85 road (outside) 12pm (noon)> e
e

A Gathering Spot

[Exits: east west]
A giant fisherman sits here baiting his hook.
An aged, great horned owl flies in.

<665/1093hp 393/434m 345/434mv no opponent no opponent bloody:85 field (outside) 12pm (noon)> e

Walking along the Docks

[Exits: east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 343/434mv no opponent no opponent bloody:84 road (indoors) 12pm (noon)> e

An Old Intersection

[Exits: north east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 341/434mv no opponent no opponent bloody:84 road (outside) 12pm (noon)>
At the Gates of a Town

[Exits: east (south) west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 339/434mv no opponent no opponent bloody:83 city (outside) 12pm (noon)> e

End of the Dock

[Exits: north west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 337/434mv no opponent no opponent bloody:83 road (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 337/434mv no opponent no opponent bloody:82 road (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 337/434mv no opponent no opponent bloody:82 road (outside) 12pm (noon)> whe

Players near you in Storm Hill:
<PK> Ungar End of the Dock

<665/1093hp 393/434m 337/434mv no opponent no opponent bloody:82 road (outside) 12pm (noon)> n

A Sharp Veering Path

[Exits: east south]
An aged, great horned owl flies in.

<665/1093hp 393/434m 335/434mv no opponent no opponent bloody:82 field (outside) 12pm (noon)> n
n

Alas, you cannot go that way.

<665/1093hp 393/434m 335/434mv no opponent no opponent bloody:81 field (outside) 12pm (noon)> e

Alas, you cannot go that way.

<665/1093hp 393/434m 335/434mv no opponent no opponent bloody:81 field (outside) 12pm (noon)> e

A Gigantic Wind Break

[Exits: east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 333/434mv no opponent no opponent bloody:81 road (outside) 12pm (noon)> e
e
e

A White Gate

[Exits: east (south) west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 331/434mv no opponent no opponent bloody:80 city (outside) 12pm (noon)> whe

Along a Wall

[Exits: north west]
A small pile has tumbled down from the mountain of debris to the east.
An aged, great horned owl flies in.

<665/1093hp 393/434m 329/434mv no opponent no opponent bloody:80 city (outside) 12pm (noon)>
Alas, you cannot go that way.

<665/1093hp 393/434m 329/434mv no opponent no opponent bloody:79 city (outside) 12pm (noon)> n

Alas, you cannot go that way.

<665/1093hp 393/434m 329/434mv no opponent no opponent bloody:79 city (outside) 12pm (noon)> n

Players near you in Storm Hill:
<PK> Ungar Along a Wall

<665/1093hp 393/434m 329/434mv no opponent no opponent bloody:79 city (outside) 12pm (noon)> n

Overlooking a Town

[Exits: north east south]
An aged, great horned owl flies in.

<665/1093hp 393/434m 327/434mv no opponent no opponent bloody:78 city (outside) 12pm (noon)>
A Grassy Plateau

[Exits: north south west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 325/434mv no opponent no opponent bloody:78 field (outside) 12pm (noon)>
Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
An aged, great horned owl flies in.

<665/1093hp 393/434m 323/434mv no opponent no opponent bloody:77 field (outside) 12pm (noon)> e
e

A Secluded Field

[Exits: north east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 321/434mv no opponent no opponent bloody:77 field (outside) 12pm (noon)> whe

West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.

<665/1093hp 393/434m 319/434mv no opponent no opponent bloody:76 city (outside) 12pm (noon)>
Players near you in Valour:
<PK> Ungar West Gate of City of Valour

<665/1093hp 393/434m 319/434mv no opponent no opponent bloody:76 city (outside) 12pm (noon)> e
e

The Western Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 317/434mv no opponent no opponent bloody:75 city (outside) 12pm (noon)> e

The Western Promenade

[Exits: east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 315/434mv no opponent no opponent bloody:75 city (outside) 12pm (noon)> whe

The Western Promenade

[Exits: north east west]
An aged, great horned owl flies in.

<665/1093hp 393/434m 313/434mv no opponent no opponent bloody:74 city (outside) 12pm (noon)>
Players near you in Valour:
<PK> Ungar The Western Promenade

<665/1093hp 393/434m 313/434mv no opponent no opponent bloody:74 city (outside) 12pm (noon)> e
e

The Western Promenade

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<665/1093hp 393/434m 311/434mv no opponent no opponent bloody:73 city (outside) 12pm (noon)> e

The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
An aged, great horned owl flies in.

<665/1093hp 393/434m 309/434mv no opponent no opponent bloody:73 city (outside) 12pm (noon)> track

A long fall into a lot of water is all there is in that direction.

<665/1093hp 393/434m 309/434mv no opponent no opponent bloody:72 city (outside) 12pm (noon)>
You try inspecting the ground for some tracks.

<665/1093hp 393/434m 309/434mv no opponent no opponent bloody:72 city (outside) 12pm (noon)>
Tracks made by a mount lead through from Bridge over the Bay of Vamana, continuing west. (3 minutes old)

<665/1093hp 393/434m 307/434mv no opponent no opponent bloody:71 city (outside) 12pm (noon)>
The white aura around your body fades.
Your warcry wears off.

<678/1093hp 404/434m 412/434mv no opponent no opponent bloody:69 city (outside) 1pm (day)> w

The Western Promenade

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<678/1093hp 404/434m 410/434mv no opponent no opponent bloody:68 city (outside) 1pm (day)> w
w

The Western Promenade

[Exits: north east west]
An aged, great horned owl flies in.

<678/1093hp 404/434m 408/434mv no opponent no opponent bloody:68 city (outside) 1pm (day)> war

The Western Promenade

[Exits: east west]
An aged, great horned owl flies in.

<678/1093hp 404/434m 406/434mv no opponent no opponent bloody:67 city (outside) 1pm (day)>
You feel righteous as you yell out your warcry.
You yell 'The Iron Fist of Law shall bring justice to the infidels!'

<678/1093hp 374/434m 406/434mv no opponent no opponent bloody:67 city (outside) 1pm (day)> g defen sac

You see nothing like that in a Big Ol'Pack Sack.

<678/1093hp 374/434m 406/434mv no opponent no opponent bloody:63 city (outside) 1pm (day)> g defen glob

You see nothing like that in a major globe of invulnerability.

<678/1093hp 374/434m 406/434mv no opponent no opponent bloody:61 city (outside) 1pm (day)> whe

Players near you in Valour:
<PK> Ungar The Western Promenade

<678/1093hp 374/434m 406/434mv no opponent no opponent bloody:60 city (outside) 1pm (day)> w

The Western Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 404/434mv no opponent no opponent bloody:60 city (outside) 1pm (day)> w
w

West Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.

<678/1093hp 374/434m 402/434mv no opponent no opponent bloody:59 city (outside) 1pm (day)> whe

A Secluded Field

[Exits: north east west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 400/434mv no opponent no opponent bloody:59 field (outside) 1pm (day)>
Players near you in Storm Hill:
<PK> Ungar A Secluded Field

<678/1093hp 374/434m 400/434mv no opponent no opponent bloody:58 field (outside) 1pm (day)> w
w

Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
An aged, great horned owl flies in.

<678/1093hp 374/434m 398/434mv no opponent no opponent bloody:57 field (outside) 1pm (day)> w

Alas, you cannot go that way.

<678/1093hp 374/434m 398/434mv no opponent no opponent bloody:56 field (outside) 1pm (day)>
Alas, you cannot go that way.

<678/1093hp 374/434m 398/434mv no opponent no opponent bloody:56 field (outside) 1pm (day)> s

A Grassy Plateau

[Exits: north south west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 396/434mv no opponent no opponent bloody:55 field (outside) 1pm (day)> s

Overlooking a Town

[Exits: north east south]
An aged, great horned owl flies in.

<678/1093hp 374/434m 394/434mv no opponent no opponent bloody:55 city (outside) 1pm (day)> track

You try inspecting the ground for some tracks.

<678/1093hp 374/434m 394/434mv no opponent no opponent bloody:54 city (outside) 1pm (day)>
The trail is cold here.

<678/1093hp 374/434m 394/434mv no opponent no opponent bloody:53 city (outside) 1pm (day)> s

Along a Wall

[Exits: north west]
A small pile has tumbled down from the mountain of debris to the east.
An aged, great horned owl flies in.

<678/1093hp 374/434m 392/434mv no opponent no opponent bloody:52 city (outside) 1pm (day)> s
s

Alas, you cannot go that way.

<678/1093hp 374/434m 392/434mv no opponent no opponent bloody:52 city (outside) 1pm (day)>
Alas, you cannot go that way.

<678/1093hp 374/434m 392/434mv no opponent no opponent bloody:51 city (outside) 1pm (day)> w
w

A White Gate

[Exits: east (south) west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 390/434mv no opponent no opponent bloody:51 city (outside) 1pm (day)> w

A Gigantic Wind Break

[Exits: east west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 388/434mv no opponent no opponent bloody:51 road (outside) 1pm (day)> whe

A Sharp Veering Path

[Exits: east south]
An aged, great horned owl flies in.

<678/1093hp 374/434m 386/434mv no opponent no opponent bloody:50 field (outside) 1pm (day)>
Players near you in Storm Hill:
<PK> Ungar A Sharp Veering Path

<678/1093hp 374/434m 386/434mv no opponent no opponent bloody:50 field (outside) 1pm (day)> w

Alas, you cannot go that way.

<678/1093hp 374/434m 386/434mv no opponent no opponent bloody:49 field (outside) 1pm (day)> s

End of the Dock

[Exits: north west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 384/434mv no opponent no opponent bloody:49 road (outside) 1pm (day)> s
s

Alas, you cannot go that way.

<678/1093hp 374/434m 384/434mv no opponent no opponent bloody:48 road (outside) 1pm (day)> w

Alas, you cannot go that way.

<678/1093hp 374/434m 384/434mv no opponent no opponent bloody:48 road (outside) 1pm (day)> w

At the Gates of a Town

[Exits: east (south) west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 382/434mv no opponent no opponent bloody:48 city (outside) 1pm (day)> whe

An Old Intersection

[Exits: north east west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 380/434mv no opponent no opponent bloody:47 road (outside) 1pm (day)>
Players near you in Storm Hill:
<PK> Ungar An Old Intersection

<678/1093hp 374/434m 380/434mv no opponent no opponent bloody:47 road (outside) 1pm (day)> e

At the Gates of a Town

[Exits: east (south) west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 378/434mv no opponent no opponent bloody:47 city (outside) 1pm (day)> track

You try inspecting the ground for some tracks.

<678/1093hp 374/434m 378/434mv no opponent no opponent bloody:46 city (outside) 1pm (day)>
The trail is cold here.

<678/1093hp 374/434m 378/434mv no opponent no opponent bloody:45 city (outside) 1pm (day)> w
w

An Old Intersection

[Exits: north east west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 376/434mv no opponent no opponent bloody:44 road (outside) 1pm (day)> w

Walking along the Docks

[Exits: east west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 374/434mv no opponent no opponent bloody:43 road (indoors) 1pm (day)>
A Gathering Spot

[Exits: east west]
A giant fisherman sits here baiting his hook.
An aged, great horned owl flies in.

<678/1093hp 374/434m 372/434mv no opponent no opponent bloody:43 field (outside) 1pm (day)> w

Along the Docks

[Exits: east south west]
An aged, great horned owl flies in.

<678/1093hp 374/434m 370/434mv no opponent no opponent bloody:42 road (outside) 1pm (day)> s

A Well Worn Road

[Exits: north south]
A dark black herb lies here.
An aged, great horned owl flies in.

<678/1093hp 374/434m 368/434mv no opponent no opponent bloody:41 field (outside) 1pm (day)> s

A Turn in the Path

[Exits: north west]
A dark black herb lies here.
An aged, great horned owl flies in.

<678/1093hp 374/434m 366/434mv no opponent no opponent bloody:41 field (outside) 1pm (day)> track

You try inspecting the ground for some tracks.

<678/1093hp 374/434m 366/434mv no opponent no opponent bloody:40 field (outside) 1pm (day)>
The trail is cold here.

<678/1093hp 374/434m 366/434mv no opponent no opponent bloody:39 field (outside) 1pm (day)> g herb

You get a dark black herb.

<678/1093hp 374/434m 366/434mv no opponent no opponent bloody:37 field (outside) 1pm (day)> put herb sac

You put a dark black herb in a Big Ol'Pack Sack.

<694/1093hp 381/434m 434/434mv no opponent no opponent bloody:34 field (outside) 2pm (day)> n

A Well Worn Road

[Exits: north south]
A dark black herb lies here.
An aged, great horned owl flies in.

<694/1093hp 381/434m 432/434mv no opponent no opponent bloody:34 field (outside) 2pm (day)> g herb

You get a dark black herb.

<694/1093hp 381/434m 432/434mv no opponent no opponent bloody:33 field (outside) 2pm (day)> put herb sac

You put a dark black herb in a Big Ol'Pack Sack.

<694/1093hp 381/434m 432/434mv no opponent no opponent bloody:31 field (outside) 2pm (day)> s

A Turn in the Path

[Exits: north west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 430/434mv no opponent no opponent bloody:31 field (outside) 2pm (day)> s

Alas, you cannot go that way.

<694/1093hp 381/434m 430/434mv no opponent no opponent bloody:30 field (outside) 2pm (day)> w
w

Overlooking the Docks

[Exits: east west]
A dark black herb lies here.
An aged, great horned owl flies in.

<694/1093hp 381/434m 428/434mv no opponent no opponent bloody:30 field (outside) 2pm (day)>
A Meeting Post

[Exits: east south]
(Translucent) (White Aura) The Centurion of the Light stands here awaiting his next battle.
An aged, great horned owl flies in.

<694/1093hp 381/434m 427/434mv no opponent no opponent bloody:29 inside (indoors) 2pm (day)> whe

Players near you in Storm Hill:
<PK> Ungar A Meeting Post

<694/1093hp 381/434m 427/434mv no opponent no opponent bloody:29 inside (indoors) 2pm (day)> e

Overlooking the Docks

[Exits: east west]
A dark black herb lies here.
An aged, great horned owl flies in.

<694/1093hp 381/434m 426/434mv no opponent no opponent bloody:28 field (outside) 2pm (day)> g herb

You get a dark black herb.

<694/1093hp 381/434m 426/434mv no opponent no opponent bloody:27 field (outside) 2pm (day)> put herb sac

You put a dark black herb in a Big Ol'Pack Sack.

<694/1093hp 381/434m 426/434mv no opponent no opponent bloody:26 field (outside) 2pm (day)> w

A Meeting Post

[Exits: east south]
(Translucent) (White Aura) The Centurion of the Light stands here awaiting his next battle.
An aged, great horned owl flies in.

<694/1093hp 381/434m 425/434mv no opponent no opponent bloody:26 inside (indoors) 2pm (day)> l cen

A supreme warrior of the Light, his abilities are unequalled by any mortal
on the battlefield. A dangerous glint in his emerald green eyes reveals
the fighting spirit that has made him into the powerful force you see
before you. Standing more than eleven feet high, he awaits the arrival
of the evil forces approaching from the west, anticipating the carrying
out of his sworn duty to rid the lands of their chaotic deeds for good.
The Centurion is in excellent condition.

the Centurion is using:
<worn as shield> (Glowing) a gem-studded golden buckler

<694/1093hp 381/434m 425/434mv no opponent no opponent bloody:24 inside (indoors) 2pm (day)> s

A Wide Path

[Exits: north south]
A dark black herb lies here.
An aged, great horned owl flies in.

<694/1093hp 381/434m 424/434mv no opponent no opponent bloody:24 field (outside) 2pm (day)> s

A Split in the Path

[Exits: north east (west)]
A dark black herb lies here.
A mushroom bends over your head.
A speckled mushroom is sprouting from the ground.
A squat mushroom sits on the ground.
A tall mushroom has sprouted up from the ground here.
A small boy wanders around looking for companions.
A sleepy kitten is curled up here trying to nap.
An aged, great horned owl flies in.

<694/1093hp 381/434m 422/434mv no opponent no opponent bloody:24 field (outside) 2pm (day)> s

Alas, you cannot go that way.

<694/1093hp 381/434m 422/434mv no opponent no opponent bloody:23 field (outside) 2pm (day)> e
e

A Reinforced Wall

[Exits: east west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 420/434mv no opponent no opponent bloody:22 city (outside) 2pm (day)>
Tall Iron Gates

[Exits: (north) west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 418/434mv no opponent no opponent bloody:22 city (outside) 2pm (day)> w

A Reinforced Wall

[Exits: east west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 416/434mv no opponent no opponent bloody:20 city (outside) 2pm (day)> g
w

Get what?

<694/1093hp 381/434m 416/434mv no opponent no opponent bloody:19 city (outside) 2pm (day)>
A Split in the Path

[Exits: north east (west)]
A dark black herb lies here.
A mushroom bends over your head.
A speckled mushroom is sprouting from the ground.
A squat mushroom sits on the ground.
A tall mushroom has sprouted up from the ground here.
A small boy wanders around looking for companions.
A sleepy kitten is curled up here trying to nap.
An aged, great horned owl flies in.

<694/1093hp 381/434m 414/434mv no opponent no opponent bloody:19 field (outside) 2pm (day)> g herp

You see no herp here.

<694/1093hp 381/434m 414/434mv no opponent no opponent bloody:18 field (outside) 2pm (day)> put h

Put what in what?

<694/1093hp 381/434m 414/434mv no opponent no opponent bloody:16 field (outside) 2pm (day)> g herb

You get a dark black herb.

<694/1093hp 381/434m 414/434mv no opponent no opponent bloody:15 field (outside) 2pm (day)> put herb sac

You put a dark black herb in a Big Ol'Pack Sack.

<694/1093hp 381/434m 414/434mv no opponent no opponent bloody:14 field (outside) 2pm (day)> e

A Reinforced Wall

[Exits: east west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 412/434mv no opponent no opponent bloody:13 city (outside) 2pm (day)> e
whe

Tall Iron Gates

[Exits: (north) west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 410/434mv no opponent no opponent bloody:13 city (outside) 2pm (day)> n

Players near you in Storm Hill:
<PK> Ungar Tall Iron Gates

<694/1093hp 381/434m 410/434mv no opponent no opponent bloody:12 city (outside) 2pm (day)>
The gates are closed.

<694/1093hp 381/434m 410/434mv no opponent no opponent bloody:12 city (outside) 2pm (day)> op n

You open the gates north of you.

<694/1093hp 381/434m 410/434mv no opponent no opponent bloody:11 city (outside) 2pm (day)> n
n
whe

The Outskirts of the Town

[Exits: east south]
An aged, great horned owl flies in.

<694/1093hp 381/434m 408/434mv no opponent no opponent bloody:9 forest (outside) 2pm (day)>
Alas, you cannot go that way.

<694/1093hp 381/434m 408/434mv no opponent no opponent bloody:9 forest (outside) 2pm (day)>
Players near you in Storm Hill:
<PK> Ungar The Outskirts of the Town

<694/1093hp 381/434m 408/434mv no opponent no opponent bloody:9 forest (outside) 2pm (day)> e
e

A Wooded Path

[Exits: north east west]
A small girl skips around searching for a game.
A peddler wanders around hoping for trade.
An aged, great horned owl flies in.

<694/1093hp 381/434m 405/434mv no opponent no opponent bloody:8 forest (indoors) 2pm (day)> e

Marine Square

[Exits: north south west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 403/434mv no opponent no opponent bloody:8 city (outside) 2pm (day)>
Alas, you cannot go that way.

<694/1093hp 381/434m 403/434mv no opponent no opponent bloody:7 city (outside) 2pm (day)> n

North Marine Terrace

[Exits: north south]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<694/1093hp 381/434m 401/434mv no opponent no opponent bloody:7 city (outside) 2pm (day)> n

The Northwest Intersection

[Exits: east south]
A giant citizen of the village wanders about.
A small girl skips around searching for a game.
An aged, great horned owl flies in.

<694/1093hp 381/434m 399/434mv no opponent no opponent bloody:6 city (outside) 2pm (day)> e

West Titan Road

[Exits: east west]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.
A Drakath guard says 'Behave yourself, we don't want trouble in these parts.'

<694/1093hp 381/434m 397/434mv no opponent no opponent bloody:6 city (outside) 2pm (day)> e
e

Titan Square

[Exits: (north) east west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 395/434mv no opponent no opponent bloody:5 city (outside) 2pm (day)>
East Titan Road

[Exits: east west]
A small girl skips around searching for a game.
A peddler wanders around hoping for trade.
A street merchant wanders about conducting business.
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<694/1093hp 381/434m 393/434mv no opponent no opponent bloody:5 city (outside) 2pm (day)> e

The Northeast Intersection

[Exits: south west]
The mayoress of Drakath stands here extending a warm greeting.
An aged, great horned owl flies in.
Kaline the mayoress says 'Welcome to Drakath, Ungar!'
Kaline the mayoress smiles at you.

<694/1093hp 381/434m 391/434mv no opponent no opponent bloody:4 city (outside) 2pm (day)> e

Alas, you cannot go that way.

<694/1093hp 381/434m 391/434mv no opponent no opponent bloody:4 city (outside) 2pm (day)> s

North Puddle Way

[Exits: north south]
A small boy wanders around looking for companions.
A small boy wanders around looking for companions.
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.
A Drakath guard says 'Behave yourself, we don't want trouble in these parts.'

<694/1093hp 381/434m 389/434mv no opponent no opponent bloody:3 city (outside) 2pm (day)> e

Alas, you cannot go that way.

<694/1093hp 381/434m 389/434mv no opponent no opponent bloody:3 city (outside) 2pm (day)> s

Puddle Square

[Exits: north south]
An aged, great horned owl flies in.

<694/1093hp 381/434m 387/434mv no opponent no opponent bloody:2 city (outside) 2pm (day)> e

Alas, you cannot go that way.

<694/1093hp 381/434m 387/434mv no opponent no opponent bloody:2 city (outside) 2pm (day)> s

South Puddle Way

[Exits: north south]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<694/1093hp 381/434m 385/434mv no opponent no opponent bloody:2 city (outside) 2pm (day)> e

Alas, you cannot go that way.

<694/1093hp 381/434m 385/434mv no opponent no opponent bloody:1 city (outside) 2pm (day)> s

The Southeast Intersection

[Exits: north west]
An aged, great horned owl flies in.

<694/1093hp 381/434m 383/434mv no opponent no opponent bloody:1 city (outside) 2pm (day)> e

Alas, you cannot go that way.

<711/1093hp 391/434m 434/434mv no opponent no opponent evasive:60 city (outside) 3pm (day)> w

East Promeda Avenue

[Exits: east west]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<711/1093hp 391/434m 432/434mv no opponent no opponent evasive:60 city (outside) 3pm (day)> w

Promeda Square

[Exits: north east west]
A beautiful ivory fountain flows here.
An aged, great horned owl flies in.

<711/1093hp 391/434m 430/434mv no opponent no opponent evasive:59 city (outside) 3pm (day)> whe

Players near you in Storm Hill:
<PK> Ungar Promeda Square

<711/1093hp 391/434m 430/434mv no opponent no opponent evasive:59 city (outside) 3pm (day)> w

West Promeda Avenue

[Exits: east south west]
A street merchant wanders about conducting business.
A guard of Drakath patrols here searching for criminals.
A peddler wanders around hoping for trade.
An aged, great horned owl flies in.

<711/1093hp 391/434m 428/434mv no opponent no opponent evasive:58 city (outside) 3pm (day)> e

Promeda Square

[Exits: north east west]
A beautiful ivory fountain flows here.
An aged, great horned owl flies in.

<711/1093hp 391/434m 426/434mv no opponent no opponent evasive:57 city (outside) 3pm (day)> dr

You drink water from an ivory fountain.
Your thirst is quenched.

<711/1093hp 391/434m 426/434mv no opponent no opponent evasive:57 city (outside) 3pm (day)> whe princess

Dellori On Top of Smooth Rocks

<711/1093hp 391/434m 426/434mv no opponent no opponent evasive:55 city (outside) 3pm (day)> l

Promeda Square
This is the most important part of the town as it is where meetings are
made and deals take place between the high elders of this place. For this
reason a fountain has been constructed here, serving the purpose of both a
source of refreshment for those giving sermons and also for the weary
traveler that wishes to stop and rest a while before continuing. At the
southern side of the road you see a flower bed containing small rose bushes
and ferns. The road has been made out of a hard blue-grey mineral that
looks very resilient. All around you the town bustles with activity.

[Exits: north east west]
A beautiful ivory fountain flows here.
(Charmed) An aged, great horned owl is here, serving its master.

<711/1093hp 391/434m 426/434mv no opponent no opponent evasive:55 city (outside) 3pm (day)> e

East Promeda Avenue

[Exits: east west]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<711/1093hp 391/434m 424/434mv no opponent no opponent evasive:54 city (outside) 3pm (day)> e

The Southeast Intersection

[Exits: north west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 422/434mv no opponent no opponent evasive:53 city (outside) 3pm (day)> e

Alas, you cannot go that way.

<711/1093hp 391/434m 422/434mv no opponent no opponent evasive:53 city (outside) 3pm (day)> n
n

South Puddle Way

[Exits: north south]
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<711/1093hp 391/434m 420/434mv no opponent no opponent evasive:52 city (outside) 3pm (day)>
Puddle Square

[Exits: north south]
An aged, great horned owl flies in.

<711/1093hp 391/434m 418/434mv no opponent no opponent evasive:52 city (outside) 3pm (day)> n
n

North Puddle Way

[Exits: north south]
A small boy wanders around looking for companions.
A small boy wanders around looking for companions.
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<711/1093hp 391/434m 416/434mv no opponent no opponent evasive:51 city (outside) 3pm (day)>
The Northeast Intersection

[Exits: south west]
The mayoress of Drakath stands here extending a warm greeting.
An aged, great horned owl flies in.

<711/1093hp 391/434m 414/434mv no opponent no opponent evasive:51 city (outside) 3pm (day)> w
w

East Titan Road

[Exits: east west]
A small girl skips around searching for a game.
A peddler wanders around hoping for trade.
A street merchant wanders about conducting business.
A guard of Drakath patrols here searching for criminals.
An aged, great horned owl flies in.

<711/1093hp 391/434m 412/434mv no opponent no opponent evasive:50 city (outside) 3pm (day)>
Titan Square

[Exits: (north) east west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 410/434mv no opponent no opponent evasive:49 city (outside) 3pm (day)>
A small girl walks in.

<711/1093hp 391/434m 410/434mv no opponent no opponent evasive:48 city (outside) 3pm (day)> op n

You open the gates north of you.

<711/1093hp 391/434m 410/434mv no opponent no opponent evasive:47 city (outside) 3pm (day)> n
n
whe

At the Gates of a Town

[Exits: east south west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 408/434mv no opponent no opponent evasive:45 city (outside) 3pm (day)>
Alas, you cannot go that way.

<711/1093hp 391/434m 408/434mv no opponent no opponent evasive:45 city (outside) 3pm (day)>
You break your objective tracking.
Players near you in Storm Hill:
<PK> Ungar At the Gates of a Town

<711/1093hp 391/434m 408/434mv no opponent no opponent evasive:44 city (outside) 3pm (day)> e

End of the Dock

[Exits: north west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 406/434mv no opponent no opponent evasive:44 road (outside) 3pm (day)> e
e
e

Alas, you cannot go that way.

<711/1093hp 391/434m 406/434mv no opponent no opponent evasive:44 road (outside) 3pm (day)>
Alas, you cannot go that way.

<711/1093hp 391/434m 406/434mv no opponent no opponent evasive:43 road (outside) 3pm (day)> n

Alas, you cannot go that way.

<711/1093hp 391/434m 406/434mv no opponent no opponent evasive:43 road (outside) 3pm (day)> n

A Sharp Veering Path

[Exits: east south]
An aged, great horned owl flies in.

<711/1093hp 391/434m 404/434mv no opponent no opponent evasive:43 field (outside) 3pm (day)>
Alas, you cannot go that way.

<711/1093hp 391/434m 404/434mv no opponent no opponent evasive:42 field (outside) 3pm (day)> e

A Gigantic Wind Break

[Exits: east west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 402/434mv no opponent no opponent evasive:42 road (outside) 3pm (day)> e
e

A White Gate

[Exits: east (south) west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 400/434mv no opponent no opponent evasive:42 city (outside) 3pm (day)> e

Along a Wall

[Exits: north west]
A small pile has tumbled down from the mountain of debris to the east.
An aged, great horned owl flies in.

<711/1093hp 391/434m 398/434mv no opponent no opponent evasive:41 city (outside) 3pm (day)> e

Alas, you cannot go that way.

<711/1093hp 391/434m 398/434mv no opponent no opponent evasive:41 city (outside) 3pm (day)>
Alas, you cannot go that way.

<711/1093hp 391/434m 398/434mv no opponent no opponent evasive:40 city (outside) 3pm (day)> n
n

Overlooking a Town

[Exits: north east south]
An aged, great horned owl flies in.

<711/1093hp 391/434m 396/434mv no opponent no opponent evasive:40 city (outside) 3pm (day)>
A Grassy Plateau

[Exits: north south west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 394/434mv no opponent no opponent evasive:40 field (outside) 3pm (day)> n

Flattened Grass

[Exits: east south]
A huge block of ice stands here, despite being in bright sunlight.
An aged, great horned owl flies in.

<711/1093hp 391/434m 392/434mv no opponent no opponent evasive:39 field (outside) 3pm (day)> e
e

A Secluded Field

[Exits: north east west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 390/434mv no opponent no opponent evasive:38 field (outside) 3pm (day)> e

West Gate of City of Valour

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<711/1093hp 391/434m 388/434mv no opponent no opponent evasive:38 city (outside) 3pm (day)> whe

The Western Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 386/434mv no opponent no opponent evasive:37 city (outside) 3pm (day)>
Players near you in Valour:
<PK> Ungar The Western Promenade

<711/1093hp 391/434m 386/434mv no opponent no opponent evasive:37 city (outside) 3pm (day)> s

Training Grounds

[Exits: north]
Dioraem the trainer is available to train all who seek his teaching.
An aged, great horned owl flies in.
Dioraem the trainer says 'Greetings, Ungar. I have training exercises for you.'
Dioraem the trainer says 'The first is to find out why the Princess of Storm Hill is unhappy.'

<711/1093hp 391/434m 385/434mv no opponent no opponent evasive:36 inside (indoors) 3pm (day)> s

The fence enclosing the training grounds blocks the way.

<711/1093hp 391/434m 385/434mv no opponent no opponent evasive:35 inside (indoors) 3pm (day)> n

The Western Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 384/434mv no opponent no opponent evasive:35 city (outside) 3pm (day)> e
e

The Western Promenade

[Exits: east west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 382/434mv no opponent no opponent evasive:35 city (outside) 3pm (day)> e

The Western Promenade

[Exits: north east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<711/1093hp 391/434m 380/434mv no opponent no opponent evasive:34 city (outside) 3pm (day)> who

The Western Promenade

[Exits: east west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 378/434mv no opponent no opponent evasive:34 city (outside) 3pm (day)>
[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<711/1093hp 391/434m 378/434mv no opponent no opponent evasive:33 city (outside) 3pm (day)> e

The Monument of Saint Torin

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
An aged, great horned owl flies in.

<711/1093hp 391/434m 376/434mv no opponent no opponent evasive:33 city (outside) 3pm (day)> e

A long fall into a lot of water is all there is in that direction.

<711/1093hp 391/434m 376/434mv no opponent no opponent evasive:32 city (outside) 3pm (day)> s

Tribute Street

[Exits: north east south west]
An aged, great horned owl flies in.

<711/1093hp 391/434m 374/434mv no opponent no opponent evasive:32 city (outside) 3pm (day)> s
s
s

Tribute Street

[Exits: north east south west]
A member of the Valourian special forces is riding on a powerful steed.
An aged, great horned owl flies in.
Your victory rush wears off.

<730/1093hp 398/434m 434/434mv no opponent no opponent evasive:31 city (outside) 4pm (day)>
Tribute Street

[Exits: north east south west]
A Knight of the Hallowed Crown patrols the area diligently.
A citizen of Valour wanders about.
An aged, great horned owl flies in.

<730/1093hp 398/434m 432/434mv no opponent no opponent evasive:31 city (outside) 4pm (day)>
Tribute Street

[Exits: north east south west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<730/1093hp 398/434m 430/434mv no opponent no opponent evasive:30 city (outside) 4pm (day)> s

Tribute Street

[Exits: north east south west]
A Knight of the Hallowed Crown patrols the area diligently.
A citizen of Valour wanders about.
A citizen of Valour wanders about.
An aged, great horned owl flies in.

<730/1093hp 398/434m 428/434mv no opponent no opponent evasive:29 city (outside) 4pm (day)> s
s

Gates of the Royal Palace

[Exits: north east west]
A lush, leafy arbor provides some peaceful shaded respite.
A citizen of Valour wanders about.
An aged, great horned owl flies in.

<730/1093hp 398/434m 426/434mv no opponent no opponent evasive:28 city (outside) 4pm (day)>
There's a large building blocking the way.

<730/1093hp 398/434m 426/434mv no opponent no opponent evasive:28 city (outside) 4pm (day)> e
e

Lower Valour Avenue

[Exits: east west]
An aged, great horned owl flies in.

<730/1093hp 398/434m 424/434mv no opponent no opponent evasive:27 city (outside) 4pm (day)> e
e

Lower Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
An aged, great horned owl flies in.

<730/1093hp 398/434m 422/434mv no opponent no opponent evasive:27 city (outside) 4pm (day)>
Lower Valour Avenue

[Exits: east south west]
An aged, great horned owl flies in.

<730/1093hp 398/434m 420/434mv no opponent no opponent evasive:26 city (outside) 4pm (day)> whe

Lower Valour Avenue

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<730/1093hp 398/434m 418/434mv no opponent no opponent evasive:26 city (outside) 4pm (day)>
Players near you in Valour:
<PK> Ungar Lower Valour Avenue

<730/1093hp 398/434m 418/434mv no opponent no opponent evasive:25 city (outside) 4pm (day)> e

Lower Valour Avenue

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
An aged, great horned owl flies in.

<730/1093hp 398/434m 416/434mv no opponent no opponent evasive:25 city (outside) 4pm (day)> e
e

The Knight's War Memorial

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
An aged, great horned owl flies in.

<730/1093hp 398/434m 414/434mv no opponent no opponent evasive:25 city (outside) 4pm (day)> e

Bridge over the Bay of Sarich

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<730/1093hp 398/434m 412/434mv no opponent no opponent evasive:24 city (outside) 4pm (day)> e

Bridge over the Bay of Sarich

[Exits: east west]
An aged, great horned owl flies in.
The bridge creaks beneath your feet.

<730/1093hp 398/434m 410/434mv no opponent no opponent evasive:24 city (outside) 4pm (day)>
Bridge over the Bay of Sarich

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
An aged, great horned owl flies in.

<730/1093hp 398/434m 408/434mv no opponent no opponent evasive:23 city (outside) 4pm (day)> e

Bridge over the Bay of Sarich

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<730/1093hp 398/434m 406/434mv no opponent no opponent evasive:22 city (outside) 4pm (day)> e

Bridge over the Bay of Sarich

[Exits: east west]
A Knight of the Hallowed Crown patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<730/1093hp 398/434m 404/434mv no opponent no opponent evasive:22 city (outside) 4pm (day)> e

The Outer Gates of Castle Valour

[Exits: north south west]
A warning has been inscribed on the gates.
An aged, great horned owl flies in.

<730/1093hp 398/434m 402/434mv no opponent no opponent evasive:21 city (outside) 4pm (day)> e

The gates have been opened across the path.

<730/1093hp 398/434m 402/434mv no opponent no opponent evasive:21 city (outside) 4pm (day)> n

Bridge over the Bay of Sarich

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<730/1093hp 398/434m 400/434mv no opponent no opponent evasive:21 city (outside) 4pm (day)> n

Bridge over the Bay of Sarich

[Exits: north south]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<730/1093hp 398/434m 398/434mv no opponent no opponent evasive:20 city (outside) 4pm (day)> n

Bridge over the Bay of Sarich

[Exits: north south]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<730/1093hp 398/434m 396/434mv no opponent no opponent evasive:19 city (outside) 4pm (day)> n

Bridge over the Bay of Sarich

[Exits: north south]
An aged, great horned owl flies in.

<730/1093hp 398/434m 394/434mv no opponent no opponent evasive:19 city (outside) 4pm (day)> e

A long fall into a lot of water is all there is in that direction.

<730/1093hp 398/434m 394/434mv no opponent no opponent evasive:18 city (outside) 4pm (day)> n

Bridge over the Bay of Sarich

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
An aged, great horned owl flies in.

<730/1093hp 398/434m 392/434mv no opponent no opponent evasive:18 city (outside) 4pm (day)> e

A long fall into a lot of water is all there is in that direction.

<730/1093hp 398/434m 392/434mv no opponent no opponent evasive:17 city (outside) 4pm (day)> n

The Arch of Saint Avangulen

[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.

<730/1093hp 398/434m 390/434mv no opponent no opponent evasive:17 city (outside) 4pm (day)> e
e

The Eastern Promenade

[Exits: east west]
An aged, great horned owl flies in.

<730/1093hp 398/434m 388/434mv no opponent no opponent evasive:16 city (outside) 4pm (day)> e
e
e

The Eastern Promenade

[Exits: east south west]
A Knight of the Hallowed Crown patrols the area diligently.
An aged, great horned owl flies in.
A Knight of the Hallowed Crown looks at you sternly.

<730/1093hp 398/434m 386/434mv no opponent no opponent evasive:16 city (outside) 4pm (day)> whe

The Eastern Promenade

[Exits: east west]
An aged, great horned owl flies in.

<730/1093hp 398/434m 384/434mv no opponent no opponent evasive:15 city (outside) 4pm (day)>
The Eastern Promenade

[Exits: north east south west]
An aged, great horned owl flies in.

<730/1093hp 398/434m 382/434mv no opponent no opponent evasive:15 city (outside) 4pm (day)> sl

East Gate of City of Valour

[Exits: east west]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
An aged, great horned owl flies in.

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:14 city (outside) 4pm (day)>
Players near you in Valour:
<PK> Ungar East Gate of City of Valour

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:14 city (outside) 4pm (day)>
You go to sleep.

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:13 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:13 city (outside) 4pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:12 city (outside) 4pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:8 city (outside) 4pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Life Stealer
[ H-Elf ] Quivadne the Mistress of Melody
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:7 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:6 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:5 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:4 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:3 city (outside) 4pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 121h:59m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 730/1093 |
| Sex: Male Class: Warrior Mana: 398/434 |
| Size: medium Alignment: Evil Move: 380/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 371/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 34/36 |
| Consti: 22 (22+0) Gold: 9386 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [**---] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 7 for 22 hours
: modifies hitroll by 6 for 22 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:3 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:1 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 66% hp 91% mana 87% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<730/1093hp 398/434m 380/434mv no opponent no opponent evasive:1 city (outside) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 75% hp 97% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<821/1093hp 421/434m 434/434mv no opponent no opponent active city (outside) 5pm (day)> wa

You wake and stand up.

<821/1093hp 421/434m 434/434mv no opponent no opponent active city (outside) 5pm (day)> whe

Players near you in Valour:
<PK> Ungar East Gate of City of Valour

<821/1093hp 421/434m 434/434mv no opponent no opponent active city (outside) 5pm (day)> g dete globe

You see nothing like that in a major globe of invulnerability.

<821/1093hp 421/434m 434/434mv no opponent no opponent active city (outside) 5pm (day)> e
e

A grassy bank near the water

[Exits: east (south) west]
This small hovel door has moss and vines growing upon it.
An aged, great horned owl flies in.

<821/1093hp 421/434m 432/434mv no opponent no opponent active field (outside) 5pm (day)>
Shallow Water

[Exits: west down]
An aged, great horned owl flies in.

<821/1093hp 421/434m 429/434mv no opponent no opponent active pond (outside) 5pm (day)> whe

Players near you in River Wood:
<PK> Ungar Shallow Water

<821/1093hp 421/434m 429/434mv no opponent no opponent active pond (outside) 5pm (day)> d

Underwater

[Exits: east up]
An aged, great horned owl flies in.

<821/1093hp 421/434m 426/434mv no opponent no opponent active underwater (outside) 5pm (day)> e
e

Underwater

[Exits: north east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 424/434mv no opponent no opponent active underwater (outside) 5pm (day)>
Underwater

[Exits: east west]
A laurien elf seems unconcerned of any possible danger.
An aged, great horned owl flies in.

<821/1093hp 421/434m 422/434mv no opponent no opponent active underwater (outside) 5pm (day)> e

Underwater

[Exits: east south west]
An enraged titan stands adrift with a burning look through your soul.
An Underling moves here with deadly grace.
(White Aura) A Triton Watchman stands here, with purpose.
A battered ray swims at the bottom.
An aged, great horned owl flies in.

<821/1093hp 421/434m 420/434mv no opponent no opponent active underwater (outside) 5pm (day)> s
s

Underwater

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 418/434mv no opponent no opponent active underwater (outside) 5pm (day)> s

Into a whirlpool

[Exits: north up down]
An aged, great horned owl flies in.

<821/1093hp 421/434m 415/434mv no opponent no opponent active river (outside) 5pm (day)>
Alas, you cannot go that way.

<821/1093hp 421/434m 415/434mv no opponent no opponent active river (outside) 5pm (day)> u

Into a whirlpool

[Exits: north east south west up down]
An aged, great horned owl flies in.

<821/1093hp 421/434m 411/434mv no opponent no opponent active river (outside) 5pm (day)> u
u

A whirlpool

[Exits: up down]
A water weird swims around you, laughing at your folly.
Kre' Qusan, the Sea Wyrm is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 407/434mv no opponent no opponent active river (outside) 5pm (day)>
Kre' Qusan swims down.

<821/1093hp 421/434m 407/434mv no opponent no opponent active river (outside) 5pm (day)>
A whirlpool

[Exits: south down]
An aged, great horned owl flies in.

<821/1093hp 421/434m 403/434mv no opponent no opponent active river (outside) 5pm (day)> s

Increasing Current

[Exits: north south]
An Underling moves here with deadly grace.
An aged, great horned owl flies in.

<821/1093hp 421/434m 399/434mv no opponent no opponent active river (outside) 5pm (day)> s
s
s

Sudden stillness

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 395/434mv no opponent no opponent active river (outside) 5pm (day)> s

Sudden stillness

[Exits: north south]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<821/1093hp 421/434m 391/434mv no opponent no opponent active river (outside) 5pm (day)>
Among white caps

[Exits: north east west]
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
An aged, great horned owl flies in.

<821/1093hp 421/434m 387/434mv no opponent no opponent active river (outside) 5pm (day)>
Alas, you cannot go that way.

<821/1093hp 421/434m 387/434mv no opponent no opponent active river (outside) 5pm (day)> w

Cold water

[Exits: east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 383/434mv no opponent no opponent active river (outside) 5pm (day)> w
w

A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<821/1093hp 421/434m 379/434mv no opponent no opponent active river (outside) 5pm (day)>
A murky river

[Exits: east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 375/434mv no opponent no opponent active river (outside) 5pm (day)> w

Open water

[Exits: north east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 371/434mv no opponent no opponent active river (outside) 5pm (day)> n
n

Stagnant water

[Exits: south up]
A river pike swims frantically about.
An aged, great horned owl flies in.

<821/1093hp 421/434m 367/434mv no opponent no opponent active pond (outside) 5pm (day)>
Alas, you cannot go that way.

<821/1093hp 421/434m 367/434mv no opponent no opponent active pond (outside) 5pm (day)> u

A watery chute

[Exits: north down]
An aged, great horned owl flies in.

<821/1093hp 421/434m 363/434mv no opponent no opponent active pond (outside) 5pm (day)> u

Alas, you cannot go that way.

<821/1093hp 421/434m 363/434mv no opponent no opponent active pond (outside) 5pm (day)> whe
n

Players near you in River Wood:
<PK> Ungar A watery chute

<821/1093hp 421/434m 363/434mv no opponent no opponent active pond (outside) 5pm (day)> n

A glistening cascade of water

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 359/434mv no opponent no opponent active pond (outside) 5pm (day)>
Entrance to a river valley

[Exits: east south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 356/434mv no opponent no opponent active forest (outside) 5pm (day)> e

Hugging the coastline

[Exits: east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 353/434mv no opponent no opponent active hills (outside) 5pm (day)> e
e

An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.
An aged, great horned owl flies in.

<821/1093hp 421/434m 349/434mv no opponent no opponent active hills (outside) 5pm (day)>
A mottled wolf snarls a warning as you approach a hovel door.

<821/1093hp 421/434m 349/434mv no opponent no opponent active hills (outside) 5pm (day)> n

A forest road

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 346/434mv no opponent no opponent active forest (outside) 5pm (day)> n
n

A forest road

[Exits: north south]
A small pine tree stands here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 343/434mv no opponent no opponent active forest (outside) 5pm (day)>
A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 340/434mv no opponent no opponent active forest (outside) 5pm (day)> n

Darker forest

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 337/434mv no opponent no opponent active forest (outside) 5pm (day)> n

The Mountain Waste

[Exits: north east south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 333/434mv no opponent no opponent active mountain (outside) 5pm (day)> e

The Mountain Waste

[Exits: east west]
(White Aura) A Triton Watchman stands here, with purpose.
An aged, great horned owl flies in.

<821/1093hp 421/434m 327/434mv no opponent no opponent active mountain (outside) 5pm (day)> e

The Mountain Waste

[Exits: north west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 321/434mv no opponent no opponent active mountain (outside) 5pm (day)> n

A withered forest path

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 317/434mv no opponent no opponent active forest (outside) 5pm (day)> n
n
n

A ravaged, torn field

[Exits: east south]
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
An aged, great horned owl flies in.

<821/1093hp 421/434m 315/434mv no opponent no opponent active field (outside) 5pm (day)>
Trilin walks east.
A young, nubbly-horned goat gallops east.

<821/1093hp 421/434m 315/434mv no opponent no opponent active field (outside) 5pm (day)>
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<821/1093hp 421/434m 315/434mv no opponent no opponent active field (outside) 5pm (day)>
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<821/1093hp 421/434m 315/434mv no opponent no opponent active field (outside) 5pm (day)> e

Sudden clearing

[Exits: east west]
A small pine tree stands here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 313/434mv no opponent no opponent active forest (outside) 5pm (day)> e
whe

A fork in the path

[Exits: north east west]
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 310/434mv no opponent no opponent active forest (outside) 5pm (day)>
Trilin walks north.
A young, nubbly-horned goat gallops north.

<821/1093hp 421/434m 310/434mv no opponent no opponent active forest (outside) 5pm (day)> n

Players near you in Mystic Forest:
<PK> Ungar A fork in the path
Trilin A forbidden path

<821/1093hp 421/434m 310/434mv no opponent no opponent active forest (outside) 5pm (day)> n

A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 307/434mv no opponent no opponent active forest (outside) 5pm (day)> n

A forbidden path

[Exits: north south]
A fallow deer is grazing peacefully here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 304/434mv no opponent no opponent active forest (outside) 5pm (day)>
Trilin walks in.
A young, nubbly-horned goat gallops in.

<821/1093hp 421/434m 304/434mv no opponent no opponent active forest (outside) 5pm (day)>
A small path in the dense forest

[Exits: north south]
An aged, great horned owl flies in.

<821/1093hp 421/434m 301/434mv no opponent no opponent active forest (outside) 5pm (day)> n

A small path in the dense forest

[Exits: north east south]
A cute rabbit is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 298/434mv no opponent no opponent active forest (outside) 5pm (day)> n

A small path in the dense forest

[Exits: south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A small white bunny with floppy ears is giving you side-eye.
An aged, great horned owl flies in.

<821/1093hp 421/434m 295/434mv no opponent no opponent active forest (outside) 5pm (day)> w

A small path in the dense forest

[Exits: north east west]
An aged, great horned owl flies in.

<821/1093hp 421/434m 292/434mv no opponent no opponent active forest (outside) 5pm (day)> n
n

An intersection in the dense forest

[Exits: north east south]
John the Lumberjack is here, looking for some trees to chop down.
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<821/1093hp 421/434m 289/434mv no opponent no opponent active forest (outside) 5pm (day)>
An intersection in the dense forest

[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<821/1093hp 421/434m 286/434mv no opponent no opponent active forest (outside) 5pm (day)> whe

Players near you in Mystic Forest:
<PK> Ungar An intersection in the dense forest
Trilin A small path in the dense forest
Your vigilance of the towns diminishes.
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<838/1093hp 427/434m 391/434mv no opponent no opponent active forest (outside) 6pm (day)> e

The forest clearing

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<838/1093hp 427/434m 388/434mv no opponent no opponent active forest (outside) 6pm (day)> e

Outside a small cabin in the forest

[Exits: (north) south west]
The wife of the lumberjack is waiting for John to come home.
An aged, great horned owl flies in.
Mary says 'Still hoping to make that rabbit stew.. did you find everything?'
Mary says 'Still hoping to make that rabbit stew.. did you find everything?'

<838/1093hp 427/434m 385/434mv no opponent no opponent active forest (outside) 6pm (day)> w

The forest clearing

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<838/1093hp 427/434m 382/434mv no opponent no opponent active forest (outside) 6pm (day)> n

A small path through the light forest

[Exits: north south]
An aged, great horned owl flies in.

<838/1093hp 427/434m 379/434mv no opponent no opponent active forest (outside) 6pm (day)> e

Slender, willowy trees block your passage east.

<838/1093hp 427/434m 379/434mv no opponent no opponent active forest (outside) 6pm (day)> n

A trail through the light forest

[Exits: east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 376/434mv no opponent no opponent active forest (outside) 6pm (day)> e
e
e

A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<838/1093hp 427/434m 373/434mv no opponent no opponent active forest (outside) 6pm (day)> e
e

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 370/434mv no opponent no opponent active forest (outside) 6pm (day)> e
e
e

A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<838/1093hp 427/434m 367/434mv no opponent no opponent active forest (outside) 6pm (day)> e
e
e

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 364/434mv no opponent no opponent active forest (outside) 6pm (day)>
The edge of the forest

[Exits: east west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 362/434mv no opponent no opponent active field (outside) 6pm (day)> who

Outside the West Gate

[Exits: east west]
A fledgling harpy is here, fallen from the clouds above.
An aged, great horned owl flies in.

<838/1093hp 427/434m 360/434mv no opponent no opponent active city (outside) 6pm (day)>
Inside the West Gate

[Exits: north east south west]
A drow city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gnomish city guard steps distractedly around you.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Greetings adventurer, welcome to Seringale.'

<838/1093hp 427/434m 358/434mv no opponent no opponent active city (outside) 6pm (day)>
The West Common Road

[Exits: east south west]
An avian city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<838/1093hp 427/434m 356/434mv no opponent no opponent active road (outside) 6pm (day)> e

The West Common Road

[Exits: north east west]
A dwarven city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<838/1093hp 427/434m 354/434mv no opponent no opponent active road (outside) 6pm (day)> e
e

The West Common Road

[Exits: north east west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 352/434mv no opponent no opponent active road (outside) 6pm (day)>
The Western Monument

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 350/434mv no opponent no opponent active city (outside) 6pm (day)> whe

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<838/1093hp 427/434m 350/434mv no opponent no opponent active city (outside) 6pm (day)> e
e

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 348/434mv no opponent no opponent active road (outside) 6pm (day)>
The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 346/434mv no opponent no opponent active road (outside) 6pm (day)>
West of Market Square

[Exits: north south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 344/434mv no opponent no opponent active city (outside) 6pm (day)>
Players near you in Seringale:
<PK> Ungar West of Market Square

<838/1093hp 427/434m 344/434mv no opponent no opponent active city (outside) 6pm (day)>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<838/1093hp 427/434m 344/434mv no opponent no opponent active city (outside) 6pm (day)> dr

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<838/1093hp 427/434m 344/434mv no opponent no opponent active city (outside) 6pm (day)> w

You drink water from the Justice monument.
Your thirst is quenched.

<838/1093hp 427/434m 344/434mv no opponent no opponent active city (outside) 6pm (day)> s

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 342/434mv no opponent no opponent active road (outside) 6pm (day)>
The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.
An aged, great horned owl flies in.

<838/1093hp 427/434m 341/434mv no opponent no opponent active inside (indoors) 6pm (day)> buy duc

You haggle the price down to 48 coins.
You buy a whole roasted duck.

<838/1093hp 427/434m 341/434mv no opponent no opponent active inside (indoors) 6pm (day)> eat duc

You eat a whole roasted duck.

<838/1093hp 427/434m 341/434mv no opponent no opponent active inside (indoors) 6pm (day)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 340/434mv no opponent no opponent active road (outside) 6pm (day)> s

The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.
An aged, great horned owl flies in.

<838/1093hp 427/434m 339/434mv no opponent no opponent active inside (indoors) 6pm (day)> buy duc

You haggle the price down to 41 coins.
You buy a whole roasted duck.

<838/1093hp 427/434m 339/434mv no opponent no opponent active inside (indoors) 6pm (day)> eat duc

You eat a whole roasted duck.
You are full.

<838/1093hp 427/434m 339/434mv no opponent no opponent active inside (indoors) 6pm (day)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 338/434mv no opponent no opponent active road (outside) 6pm (day)> e
e

West of Market Square

[Exits: north south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 336/434mv no opponent no opponent active city (outside) 6pm (day)> whe

A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<838/1093hp 427/434m 336/434mv no opponent no opponent active city (outside) 6pm (day)> s

Players near you in Seringale:
<PK> Ungar West of Market Square

<838/1093hp 427/434m 336/434mv no opponent no opponent active city (outside) 6pm (day)>
Southwest of Market Square

[Exits: north east]
An aged, great horned owl flies in.

<838/1093hp 427/434m 334/434mv no opponent no opponent active city (outside) 6pm (day)> e
s

South of Market Square

[Exits: east south west]
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<838/1093hp 427/434m 332/434mv no opponent no opponent active city (outside) 6pm (day)> s
s

The Main Street

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 330/434mv no opponent no opponent active road (outside) 6pm (day)>
The Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
An aged, great horned owl flies in.

<838/1093hp 427/434m 328/434mv no opponent no opponent active road (outside) 6pm (day)>
The Main Street

[Exits: north east south west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 326/434mv no opponent no opponent active road (outside) 6pm (day)> s

South Square

[Exits: north east south west down]
An aged, great horned owl flies in.

<838/1093hp 427/434m 324/434mv no opponent no opponent active city (outside) 6pm (day)> w
w

The South Road

[Exits: east west]
An aged, great horned owl flies in.

<838/1093hp 427/434m 322/434mv no opponent no opponent active road (outside) 6pm (day)> s
s

The South Road

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<838/1093hp 427/434m 320/434mv no opponent no opponent active road (outside) 6pm (day)>
A Spotless Street

[Exits: north south]
An aged, great horned owl flies in.

<838/1093hp 427/434m 318/434mv no opponent no opponent active road (outside) 6pm (day)>
A Spotless Street

[Exits: north up]
An aged, great horned owl flies in.

<838/1093hp 427/434m 316/434mv no opponent no opponent active road (outside) 6pm (day)> u

Above a Spotless Street

[Exits: east west down]
An aged, great horned owl flies in.

<838/1093hp 427/434m 315/434mv no opponent no opponent calm city (outside) 6pm (day)> e

Equipment and Supplies

[Exits: west]
(White Aura) Fenril, the shopkeeper sits behind a mesh wire fence.
An aged, great horned owl flies in.

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)> buy dete

You buy a potion of detect invis.

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)> quaff dete

You quaff a potion of detect invis.
Your eyes tingle.

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)> buy dete
buy dete

You buy a potion of detect invis.

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)>
Fenril, the shopkeeper tells you 'You don't have enough sovereigns to buy a potion of detect invis.'

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)> put dete sac

You put a potion of detect invis in a Big Ol'Pack Sack.

<838/1093hp 427/434m 314/434mv no opponent no opponent calm inside (indoors) 6pm (day)> withdraw 500

You receive 500 sovereigns of [JUSTICE].
[JUSTICE] now has 11177 sovereigns in its coffers.
The most you can withdraw today is now 751 sovereigns.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You can't carry that many items.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend
buy defend

You can't carry that many items.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)>
You can't carry that many items.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> put defen sac

You put a Defender potion in a Big Ol'Pack Sack.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> put defen sac

You put a Defender potion in a Big Ol'Pack Sack.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defend

You can't carry that many items.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> put defen sac
put defen sac

You put a Defender potion in a Big Ol'Pack Sack.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)>
You put a Defender potion in a Big Ol'Pack Sack.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> buy defen
buy defen

You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)>
You buy a Defender potion.

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> whe

Players near you in Seringale:
<PK> Ungar Equipment and Supplies

<848/1093hp 431/434m 419/434mv no opponent no opponent calm inside (indoors) 7pm (dusk)> w

Above a Spotless Street

[Exits: east west down]
An aged, great horned owl flies in.

<848/1093hp 431/434m 418/434mv no opponent no opponent calm city (outside) 7pm (dusk)> d

A Spotless Street

[Exits: north up]
An aged, great horned owl flies in.

<848/1093hp 431/434m 417/434mv no opponent no opponent calm road (outside) 7pm (dusk)> d

Alas, you cannot go that way.

<848/1093hp 431/434m 417/434mv no opponent no opponent calm road (outside) 7pm (dusk)> n

A Spotless Street

[Exits: north south]
An aged, great horned owl flies in.

<848/1093hp 431/434m 416/434mv no opponent no opponent calm road (outside) 7pm (dusk)> n
w

The South Road

[Exits: north east south west]
An aged, great horned owl flies in.

<848/1093hp 431/434m 415/434mv no opponent no opponent calm road (outside) 7pm (dusk)> w

The South Road

[Exits: north east south west]
An aged, great horned owl flies in.

<848/1093hp 431/434m 414/434mv no opponent no opponent calm road (outside) 7pm (dusk)> w
w

The South Road

[Exits: east south west]
A gnomish city guard of Seringale stands here.
A duergar city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<848/1093hp 431/434m 413/434mv no opponent no opponent calm road (outside) 7pm (dusk)> whe

The South Road

[Exits: east south west]
An aged, great horned owl flies in.

<848/1093hp 431/434m 412/434mv no opponent no opponent calm road (outside) 7pm (dusk)> w

The South Road

[Exits: east south west]
A drow city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<848/1093hp 431/434m 411/434mv no opponent no opponent calm road (outside) 7pm (dusk)> w

Players near you in Seringale:
<PK> Ungar The South Road

<848/1093hp 431/434m 411/434mv no opponent no opponent calm road (outside) 7pm (dusk)>
The South Road

[Exits: east west]
A dwarven city guard of Seringale stands watch here.
A drow city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<848/1093hp 431/434m 410/434mv no opponent no opponent calm road (outside) 7pm (dusk)>
Western Wall and South Road Junction

[Exits: north east]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A gnomish perimeter guard of Seringale is here, watching out for known criminals.
An aged, great horned owl flies in.

<848/1093hp 431/434m 409/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w

A large wall made of huge slabs of white stone blocks your way.

<848/1093hp 431/434m 409/434mv no opponent no opponent calm city (outside) 7pm (dusk)> n
n

Along the Western Walls

[Exits: north south]
An aged, great horned owl flies in.

<848/1093hp 431/434m 408/434mv no opponent no opponent calm city (outside) 7pm (dusk)> whe

Along the Western Walls

[Exits: north south]
An aged, great horned owl flies in.

<848/1093hp 431/434m 407/434mv no opponent no opponent calm city (outside) 7pm (dusk)>
Players near you in Seringale:
<PK> Ungar Along the Western Walls

<848/1093hp 431/434m 407/434mv no opponent no opponent calm city (outside) 7pm (dusk)> n

Along the Western Walls

[Exits: north south]
An aged, great horned owl flies in.

<848/1093hp 431/434m 406/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w

Alas, you cannot go that way.

<848/1093hp 431/434m 406/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w

Alas, you cannot go that way.

<848/1093hp 431/434m 406/434mv no opponent no opponent calm city (outside) 7pm (dusk)> n

Along the Western Walls

[Exits: north south]
A human perimeter guard of Seringale is here, watching out for known criminals.
An aged, great horned owl flies in.

<848/1093hp 431/434m 405/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w
w

A large wall made of huge slabs of white stone blocks your way.

<848/1093hp 431/434m 405/434mv no opponent no opponent calm city (outside) 7pm (dusk)>
A large wall made of huge slabs of white stone blocks your way.

<848/1093hp 431/434m 405/434mv no opponent no opponent calm city (outside) 7pm (dusk)> wn

I don't think much is to be achieved by that.

<848/1093hp 431/434m 405/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w

A large wall made of huge slabs of white stone blocks your way.

<848/1093hp 431/434m 405/434mv no opponent no opponent calm city (outside) 7pm (dusk)> n

Inside the West Gate

[Exits: north east south west]
A fledgling harpy is here, fallen from the clouds above.
A gnomish city guard of Seringale stands watch here.
A duergar city guard of Seringale stands watch here.
A gnomish city guard of Seringale stands watch here.
An avian city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'
A gate guard steps aside and allows you to pass him.

<848/1093hp 431/434m 404/434mv no opponent no opponent calm city (outside) 7pm (dusk)> w
w

Outside the West Gate

[Exits: east west]
An aged, great horned owl flies in.

<848/1093hp 431/434m 403/434mv no opponent no opponent calm city (outside) 7pm (dusk)> whe

The edge of the forest

[Exits: east west]
An aged, great horned owl flies in.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)>
Players near you in Mystic Forest:
<PK> Ungar The edge of the forest
Trilin A small path in the dense forest

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> sl

You go to sleep.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:01m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 848/1093 |
| Sex: Male Class: Warrior Mana: 431/434 |
| Size: medium Alignment: Evil Move: 402/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 376/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 36/36 |
| Consti: 22 (22+0) Gold: 9297 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: detect invis : lasts for 49 hours
Skill: warcry : modifies save vs afflictive by 7 for 19 hours
: modifies hitroll by 6 for 19 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> gr

Ungar's group:
[50 War] Ungar 77% hp 99% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> r

You wake up and start resting.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> whe

Players near you in Mystic Forest:
<PK> Ungar The edge of the forest
Trilin A small path in the dense forest

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> sl

You go to sleep.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<848/1093hp 431/434m 402/434mv no opponent no opponent calm field (outside) 7pm (dusk)> gr

Ungar's group:
[50 War] Ungar 77% hp 99% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<945/1093hp 434/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> wa

You wake and stand up.

<945/1093hp 434/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> devo

You bow your head in worship of your god.
Davairus grants you a little favor.
Reputation with Davairus increased by 3.

<945/1093hp 434/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The edge of the forest
Trilin A small path in the dense forest

<945/1093hp 434/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> c vigi

Your vigilance of the towns improves.

<945/1093hp 429/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> who
whe

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<945/1093hp 429/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)>
Players near you in Mystic Forest:
<PK> Ungar The edge of the forest
Trilin A small path in the dense forest

<945/1093hp 429/434m 434/434mv no opponent no opponent calm field (outside) 8pm (night)> doub guis

You stop wielding a peacemaker ahlspiess.
You stop using some iron pilums.
You stop using a golden teardrop buckler as a shield.
You wield a peacemaker guisarme.
A peacemaker guisarme feels like a part of you!
You tighten your grip around a peacemaker guisarme.

<945/1078hp 429/434m 434/444mv no opponent no opponent calm field (outside) 8pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The edge of the forest
Trilin A small path in the dense forest

<945/1078hp 429/434m 434/444mv no opponent no opponent calm field (outside) 8pm (night)> w

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<945/1078hp 429/434m 433/444mv no opponent no opponent calm forest (outside) 8pm (night)> w
w

A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<945/1078hp 429/434m 431/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<945/1078hp 429/434m 430/444mv no opponent no opponent calm forest (outside) 8pm (night)> whe

A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<945/1078hp 429/434m 428/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
Trilin A small path in the dense forest

<945/1078hp 429/434m 428/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

A trail through the light forest

[Exits: east south west]
An aged, great horned owl flies in.

<945/1078hp 429/434m 427/444mv no opponent no opponent calm forest (outside) 8pm (night)> w
w

A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<945/1078hp 429/434m 425/444mv no opponent no opponent calm forest (outside) 8pm (night)> w
w

A trail through the dense forest

[Exits: east south west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
An aged, great horned owl flies in.
Shargugh walks east.

<945/1078hp 429/434m 423/444mv no opponent no opponent calm forest (outside) 8pm (night)>
A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<945/1078hp 429/434m 422/444mv no opponent no opponent calm forest (outside) 8pm (night)>
A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<945/1078hp 429/434m 421/444mv no opponent no opponent calm forest (outside) 8pm (night)>
A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<945/1078hp 429/434m 420/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<945/1078hp 429/434m 418/444mv no opponent no opponent calm forest (outside) 8pm (night)> w
w

You collide forcefully into the side of a gargantuan tree.

<945/1078hp 429/434m 418/444mv no opponent no opponent calm forest (outside) 8pm (night)>
You collide forcefully into the side of a gargantuan tree.

<945/1078hp 429/434m 418/444mv no opponent no opponent calm forest (outside) 8pm (night)> n

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<945/1078hp 429/434m 417/444mv no opponent no opponent calm forest (outside) 8pm (night)> n

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<945/1078hp 429/434m 415/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<945/1078hp 429/434m 413/444mv no opponent no opponent calm forest (outside) 8pm (night)> w

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<945/1078hp 429/434m 411/444mv no opponent no opponent calm forest (outside) 8pm (night)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood

<945/1078hp 429/434m 411/444mv no opponent no opponent calm forest (outside) 8pm (night)> e

Entrance to Drkshtyre Wood

[Exits: east west]
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<945/1078hp 429/434m 409/444mv no opponent no opponent calm forest (outside) 8pm (night)> e
e

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<945/1078hp 429/434m 407/444mv no opponent no opponent calm forest (outside) 8pm (night)> whe

The circle of trees

[Exits: (east) west]
A runic circle has been formed on the ground here.
A small tent is pitched here next to a small fire pit.
A small pine tree stands here.
An aged, great horned owl flies in.

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)>
Players near you in Mystic Forest:
<PK> Ungar The circle of trees
Trilin A small path in the dense forest

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> r

You rest.

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The circle of trees
Trilin A small path in the dense forest

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:01m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 945/1078 |
| Sex: Male Class: Warrior Mana: 429/434 |
| Size: medium Alignment: Evil Move: 406/444 |
| Age: youthful Ethos: Lawful Ail: 141.9 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 376/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 36/36 |
| Consti: 22 (22+0) Gold: 9297 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 224 Saving Throws |
| Hitroll: 44 Vs Bash: 163 Afflictive: 50 |
| Damroll: 50 Vs Slash: 210 Maledictive: 42 |
| Vs Magic: 81 Mental: 72 |
\==========================================================-/
You are affected by the following:
Skill: double grip : lasts permanently
Skill: devote : lasts for 24 hours
Spell: detect invis : lasts for 48 hours
Skill: warcry : modifies save vs afflictive by 7 for 18 hours
: modifies hitroll by 6 for 18 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> sleep tent

You go to sleep in a tent.

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> gr

Ungar's group:
[50 War] Ungar 87% hp 98% mana 91% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<945/1078hp 429/434m 406/444mv no opponent no opponent calm forest (outside) 8pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 9pm (night)> wa

You wake and stand up.

<1013/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 9pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The circle of trees
Trilin A small path in the dense forest

<1013/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 9pm (night)> w

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 443/444mv no opponent no opponent calm forest (outside) 9pm (night)> s

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 441/444mv no opponent no opponent calm forest (outside) 9pm (night)> s

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 439/444mv no opponent no opponent calm forest (outside) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<1013/1078hp 434/434m 439/444mv no opponent no opponent calm forest (outside) 9pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
Trilin A small path in the dense forest

<1013/1078hp 434/434m 439/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 437/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 435/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 434/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 433/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A trail through the dense forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 432/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

A trail through the light forest

[Exits: east south west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 430/444mv no opponent no opponent calm forest (outside) 9pm (night)>
Shargugh walks west.

<1013/1078hp 434/434m 430/444mv no opponent no opponent calm forest (outside) 9pm (night)> s

A small path through the light forest

[Exits: north south]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 429/444mv no opponent no opponent calm forest (outside) 9pm (night)> s
s

The forest clearing

[Exits: north east west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 428/444mv no opponent no opponent calm forest (outside) 9pm (night)> whe

A large pile of logs has been stacked here, recently hewn.

<1013/1078hp 434/434m 428/444mv no opponent no opponent calm forest (outside) 9pm (night)>
Players near you in Mystic Forest:
<PK> Ungar The forest clearing
Trilin A small path in the dense forest

<1013/1078hp 434/434m 428/444mv no opponent no opponent calm forest (outside) 9pm (night)> w
w

An intersection in the dense forest

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 426/444mv no opponent no opponent calm forest (outside) 9pm (night)>
A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 424/444mv no opponent no opponent calm forest (outside) 9pm (night)> s

The shadows of the trees engulf you in darkness.

<1013/1078hp 434/434m 424/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

An intersection in the dense forest

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 422/444mv no opponent no opponent calm forest (outside) 9pm (night)> s
s

An intersection in the dense forest

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 421/444mv no opponent no opponent calm forest (outside) 9pm (night)> s
s

A small path in the dense forest

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 419/444mv no opponent no opponent calm forest (outside) 9pm (night)>
These old trees are covered with thick, scaly bark lined with deep scars.

<1013/1078hp 434/434m 419/444mv no opponent no opponent calm forest (outside) 9pm (night)>
These old trees are covered with thick, scaly bark lined with deep scars.

<1013/1078hp 434/434m 419/444mv no opponent no opponent calm forest (outside) 9pm (night)> n
n

An intersection in the dense forest

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 418/444mv no opponent no opponent calm forest (outside) 9pm (night)>
An intersection in the dense forest

[Exits: east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1013/1078hp 434/434m 417/444mv no opponent no opponent calm forest (outside) 9pm (night)> e

The forest clearing

[Exits: north east west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 415/444mv no opponent no opponent calm forest (outside) 9pm (night)> n

A small path through the light forest

[Exits: north south]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 413/444mv no opponent no opponent calm forest (outside) 9pm (night)> n

A trail through the light forest

[Exits: east south west]
An aged, great horned owl flies in.

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> n

A particularly large and stumpy tree squats to your north.

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
Trilin A small path in the dense forest

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> sl

You go to sleep.

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> gr

Ungar's group:
[50 War] Ungar 93% hp 100% mana 92% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Beast ] <PK> [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Magnetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Fang of the Wolf
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<1013/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 9pm (night)> wa

You wake and stand up.

<1032/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
Trilin A small path in the dense forest

<1032/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 10pm (night)> l

A trail through the light forest
You are on a narrow trail leading east and west through the forest. To
the west, the forest gradually becomes more dense. A small forest path
leads south and a large tree silhouettes against the moon to the north.

[Exits: east south west]
(Charmed) An aged, great horned owl is here, serving its master.

<1032/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar A trail through the light forest
Trilin A small path in the dense forest

<1032/1078hp 434/434m 444/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

A small path through the light forest

[Exits: north south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 442/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

The forest clearing

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 441/444mv no opponent no opponent calm forest (outside) 10pm (night)>
A large pile of logs has been stacked here, recently hewn.

<1032/1078hp 434/434m 441/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

An intersection in the dense forest

[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 439/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 438/444mv no opponent no opponent calm forest (outside) 10pm (night)> e

An intersection in the dense forest

[Exits: east south west]
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 437/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

An intersection in the dense forest

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 435/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

A small path in the dense forest

[Exits: north east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 434/444mv no opponent no opponent calm forest (outside) 10pm (night)>
These old trees are covered with thick, scaly bark lined with deep scars.

<1032/1078hp 434/434m 434/444mv no opponent no opponent calm forest (outside) 10pm (night)>
These old trees are covered with thick, scaly bark lined with deep scars.

<1032/1078hp 434/434m 434/444mv no opponent no opponent calm forest (outside) 10pm (night)> e

A small path in the dense forest

[Exits: south west]
A small white bunny with floppy ears is giving you side-eye.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 432/444mv no opponent no opponent calm forest (outside) 10pm (night)> e

These old trees are covered with thick, scaly bark lined with deep scars.

<1032/1078hp 434/434m 432/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

A small path in the dense forest

[Exits: north east south]
A cute rabbit is here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 430/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A small path in the dense forest

[Exits: north south]
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 429/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A forbidden path

[Exits: north south]
A fallow deer is grazing peacefully here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 428/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 427/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

A fork in the path

[Exits: north east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 425/444mv no opponent no opponent calm forest (outside) 10pm (night)>
An impervious wall of pine trees block your passage south.

<1032/1078hp 434/434m 425/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

An impervious wall of pine trees block your passage south.

<1032/1078hp 434/434m 425/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

Players near you in Mystic Forest:
<PK> Ungar A fork in the path
Trilin A small path in the dense forest

<1032/1078hp 434/434m 425/444mv no opponent no opponent calm forest (outside) 10pm (night)> w

Sudden clearing

[Exits: east west]
A small pine tree stands here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 423/444mv no opponent no opponent calm forest (outside) 10pm (night)>
A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 422/444mv no opponent no opponent calm field (outside) 10pm (night)> d

The bloodied grass yields gently beneath your step.

<1032/1078hp 434/434m 422/444mv no opponent no opponent calm field (outside) 10pm (night)> s

A withered forest path

[Exits: north south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 421/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

The Mountain Waste

[Exits: north west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 419/444mv no opponent no opponent calm mountain (outside) 10pm (night)>
Over the edge of the limestone platform you can see a lake to the south.

<1032/1078hp 434/434m 419/444mv no opponent no opponent calm mountain (outside) 10pm (night)> w

The Mountain Waste

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 416/444mv no opponent no opponent calm mountain (outside) 10pm (night)> w

The Mountain Waste

[Exits: north east south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 413/444mv no opponent no opponent calm mountain (outside) 10pm (night)> s

Darker forest

[Exits: north south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 411/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 409/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A forest road

[Exits: north south]
A small pine tree stands here.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 408/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A forest road

[Exits: north south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 407/444mv no opponent no opponent calm forest (outside) 10pm (night)> s
s

An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 406/444mv no opponent no opponent calm hills (outside) 10pm (night)> s

The edge of the lake ripples with deceptive serenity, lapping against the shore.

<1032/1078hp 434/434m 406/444mv no opponent no opponent calm hills (outside) 10pm (night)>
The edge of the lake ripples with deceptive serenity, lapping against the shore.

<1032/1078hp 434/434m 406/444mv no opponent no opponent calm hills (outside) 10pm (night)>
The edge of the lake ripples with deceptive serenity, lapping against the shore.

<1032/1078hp 434/434m 406/444mv no opponent no opponent calm hills (outside) 10pm (night)> w

Hugging the coastline

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 404/444mv no opponent no opponent calm hills (outside) 10pm (night)> w

Entrance to a river valley

[Exits: east south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 402/444mv no opponent no opponent calm forest (outside) 10pm (night)> whe

Players near you in Mystic Forest:
<PK> Ungar Entrance to a river valley
Trilin A small path in the dense forest

<1032/1078hp 434/434m 402/444mv no opponent no opponent calm forest (outside) 10pm (night)> s

A glistening cascade of water

[Exits: north south]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 401/444mv no opponent no opponent calm pond (outside) 10pm (night)> s
s

A watery chute

[Exits: north down]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 399/444mv no opponent no opponent calm pond (outside) 10pm (night)>
Alas, you cannot go that way.

<1032/1078hp 434/434m 399/444mv no opponent no opponent calm pond (outside) 10pm (night)> d

Stagnant water

[Exits: south up]
A river pike swims frantically about.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 397/444mv no opponent no opponent calm pond (outside) 10pm (night)> s
s

Open water

[Exits: north east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 395/444mv no opponent no opponent calm river (outside) 10pm (night)>
Alas, you cannot go that way.

<1032/1078hp 434/434m 395/444mv no opponent no opponent calm river (outside) 10pm (night)> e
e

A murky river

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 393/444mv no opponent no opponent calm river (outside) 10pm (night)> e

A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 391/444mv no opponent no opponent calm river (outside) 10pm (night)> whe

Cold water

[Exits: east west]
(White Aura) A Triton Watchman stands here, with purpose.
An aged, great horned owl flies in.
A Triton Watchman swims east.

<1032/1078hp 434/434m 389/444mv no opponent no opponent calm river (outside) 10pm (night)>
Players near you in River Wood:
<PK> Ungar Cold water
<PK> Thirath Underwater

<1032/1078hp 434/434m 389/444mv no opponent no opponent calm river (outside) 10pm (night)> e

Among white caps

[Exits: north east west]
(White Aura) A Triton Watchman stands here, with purpose.
A servant shimmers from place to place.
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 387/444mv no opponent no opponent calm river (outside) 10pm (night)> w
w

Cold water

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 385/444mv no opponent no opponent calm river (outside) 10pm (night)> w
w

A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 383/444mv no opponent no opponent calm river (outside) 10pm (night)>
A murky river

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 381/444mv no opponent no opponent calm river (outside) 10pm (night)> whe

Open water

[Exits: north east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 379/444mv no opponent no opponent calm river (outside) 10pm (night)>
Players near you in River Wood:
<PK> Ungar Open water
<PK> Thirath Into a whirlpool

<1032/1078hp 434/434m 379/444mv no opponent no opponent calm river (outside) 10pm (night)> sca

You scan all around.
*** Range 1 (north) ***
A river pike swims frantically about.
*** Range 2 (east) ***
A short-haired beaver looks around for wood.
*** Range 4 (east) ***
A servant shimmers from place to place.
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
*** Range 5 (east) ***
A servant shimmers from place to place.
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
*** Range 6 (east) ***
A servant shimmers from place to place.
A servant shimmers from place to place.
*** Range 2 (west) ***
A river pike swims frantically about.
*** Range 5 (west) ***
A Newborn is here training extremely hard.

<1032/1078hp 434/434m 379/444mv no opponent no opponent calm river (outside) 10pm (night)> quaff defend

You quaff a Defender potion.
You are surrounded by a white aura.

<1032/1078hp 434/434m 379/444mv no opponent no opponent calm river (outside) 10pm (night)> e
e
e
murder $$

A murky river

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 377/444mv no opponent no opponent calm river (outside) 10pm (night)>
A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<1032/1078hp 434/434m 375/444mv no opponent no opponent calm river (outside) 10pm (night)>
Cold water

[Exits: east west]
An aged, great horned owl flies in.

<1032/1078hp 434/434m 373/444mv no opponent no opponent calm river (outside) 10pm (night)> e

Thirath rides in on a black Asc'Liena stallion.
A large wolf swims in.

<1032/1078hp 434/434m 373/444mv no opponent no opponent calm river (outside) 10pm (night)> murder $$

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
Your thrust maims Thirath!
Thirath manages to dodge your thrust with a lot of effort.
Thirath has a few scratches.

<1045/1078hp 434/434m 444/444mv blade offensive bloody:120 river (outside) 11pm (night)> murder $$

Thirath has fled!
Thirath rides west on a black Asc'Liena stallion.
A large wolf swims west.

<1045/1078hp 434/434m 444/444mv no opponent no opponent bloody:119 river (outside) 11pm (night)> w
murder $$

Among white caps

[Exits: north east west]
A servant shimmers from place to place.
A monstrous devilfish is in search of an unsuspecting Newborn to eat.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 440/444mv no opponent no opponent bloody:117 river (outside) 11pm (night)>
They aren't here.

<1045/1078hp 434/434m 440/444mv no opponent no opponent bloody:117 river (outside) 11pm (night)>
They aren't here.

<1045/1078hp 434/434m 440/444mv no opponent no opponent bloody:117 river (outside) 11pm (night)> w

Cold water

[Exits: east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 436/444mv no opponent no opponent bloody:116 river (outside) 11pm (night)> w
murder $$

They aren't here.

<1045/1078hp 434/434m 436/444mv no opponent no opponent bloody:116 river (outside) 11pm (night)>
A murky river

[Exits: east west]
A short-haired beaver looks around for wood.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 432/444mv no opponent no opponent bloody:116 river (outside) 11pm (night)> whe

A murky river

[Exits: east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 428/444mv no opponent no opponent bloody:115 river (outside) 11pm (night)> w

They aren't here.

<1045/1078hp 434/434m 428/444mv no opponent no opponent bloody:115 river (outside) 11pm (night)> w

Players near you in River Wood:
<PK> Ungar A murky river

<1045/1078hp 434/434m 428/444mv no opponent no opponent bloody:114 river (outside) 11pm (night)>
Open water

[Exits: north east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 424/444mv no opponent no opponent bloody:114 river (outside) 11pm (night)>
A murky river

[Exits: east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 420/444mv no opponent no opponent bloody:114 river (outside) 11pm (night)> n

Alas, you cannot go that way.

<1045/1078hp 434/434m 420/444mv no opponent no opponent bloody:113 river (outside) 11pm (night)> e
n

Open water

[Exits: north east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 416/444mv no opponent no opponent bloody:113 river (outside) 11pm (night)> n
n

Stagnant water

[Exits: south up]
A river pike swims frantically about.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 412/444mv no opponent no opponent bloody:112 pond (outside) 11pm (night)> whe

Alas, you cannot go that way.

<1045/1078hp 434/434m 412/444mv no opponent no opponent bloody:112 pond (outside) 11pm (night)>
Alas, you cannot go that way.

<1045/1078hp 434/434m 412/444mv no opponent no opponent bloody:111 pond (outside) 11pm (night)> u

Players near you in River Wood:
<PK> Ungar Stagnant water

<1045/1078hp 434/434m 412/444mv no opponent no opponent bloody:111 pond (outside) 11pm (night)> u

A watery chute

[Exits: north down]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 408/444mv no opponent no opponent bloody:111 pond (outside) 11pm (night)> u

Alas, you cannot go that way.

<1045/1078hp 434/434m 408/444mv no opponent no opponent bloody:110 pond (outside) 11pm (night)> whe

Alas, you cannot go that way.

<1045/1078hp 434/434m 408/444mv no opponent no opponent bloody:110 pond (outside) 11pm (night)> n

Players near you in River Wood:
<PK> Ungar A watery chute

<1045/1078hp 434/434m 408/444mv no opponent no opponent bloody:110 pond (outside) 11pm (night)> n
n

A glistening cascade of water

[Exits: north south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 404/444mv no opponent no opponent bloody:110 pond (outside) 11pm (night)> whe

Entrance to a river valley

[Exits: east south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 401/444mv no opponent no opponent bloody:109 forest (outside) 11pm (night)>
A fringe in the flower-laden bushes parts to allow the cascade of a brilliant waterfall.

<1045/1078hp 434/434m 401/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)>
Players near you in Mystic Forest:
<PK> Ungar Entrance to a river valley
<PK> Thirath A fork in the path
Trilin An intersection in the dense forest

<1045/1078hp 434/434m 401/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> e

Hugging the coastline

[Exits: east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 398/444mv no opponent no opponent bloody:119 hills (outside) 11pm (night)> e
e

An inlet of a Bay

[Exits: north (east) west]
This small hovel door has moss and vines growing upon it.
A mottled wolf keeps watch over its master's abode.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 394/444mv no opponent no opponent bloody:119 hills (outside) 11pm (night)> n
n

A mottled wolf snarls a warning as you approach a hovel door.

<1045/1078hp 434/434m 394/444mv no opponent no opponent bloody:118 hills (outside) 11pm (night)> n

A forest road

[Exits: north south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 391/444mv no opponent no opponent bloody:118 forest (outside) 11pm (night)>
A forest road

[Exits: north south]
A small pine tree stands here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 388/444mv no opponent no opponent bloody:117 forest (outside) 11pm (night)> whe

A forest road

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 385/444mv no opponent no opponent bloody:117 forest (outside) 11pm (night)>
Players near you in Mystic Forest:
<PK> Ungar A forest road
<PK> Thirath A small path in the dense forest
Trilin An intersection in the dense forest

<1045/1078hp 434/434m 385/444mv no opponent no opponent bloody:116 forest (outside) 11pm (night)> n

Darker forest

[Exits: north south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 382/444mv no opponent no opponent bloody:116 forest (outside) 11pm (night)> n

The Mountain Waste

[Exits: north east south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 378/444mv no opponent no opponent bloody:115 mountain (outside) 11pm (night)> e

The Mountain Waste

[Exits: east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 372/444mv no opponent no opponent bloody:115 mountain (outside) 11pm (night)> e

The Mountain Waste

[Exits: north west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 366/444mv no opponent no opponent bloody:114 mountain (outside) 11pm (night)> whe
n

Players near you in Mystic Forest:
<PK> Ungar The Mountain Waste
<PK> Thirath An intersection in the dense forest
Trilin An intersection in the dense forest

<1045/1078hp 434/434m 366/444mv no opponent no opponent bloody:114 mountain (outside) 11pm (night)> n

A withered forest path

[Exits: north south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 362/444mv no opponent no opponent bloody:114 forest (outside) 11pm (night)> n
n

A ravaged, torn field

[Exits: east south]
(Pink Aura) A rabbit with glazed eyes and bloodied fur crawls about in the grass.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 360/444mv no opponent no opponent bloody:113 field (outside) 11pm (night)>
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<1045/1078hp 434/434m 360/444mv no opponent no opponent bloody:113 field (outside) 11pm (night)>
Several flesh-eating beetles scuttle away as you near a rotting rabbit corpse.

<1045/1078hp 434/434m 360/444mv no opponent no opponent bloody:112 field (outside) 11pm (night)> w

A charred, broken stump is covered with poisonous fungi.

<1045/1078hp 434/434m 360/444mv no opponent no opponent bloody:120 field (outside) 11pm (night)> e
e

Sudden clearing

[Exits: east west]
A small pine tree stands here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 358/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> whe

A fork in the path

[Exits: north east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 355/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> n
n
n

Players near you in Mystic Forest:
<PK> Ungar A fork in the path
<PK> Thirath A narrow trail through the deep, dark forest
Trilin An intersection in the dense forest

<1045/1078hp 434/434m 355/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)>
A forbidden path

[Exits: north south]
A stone outcropping with traces of ore is here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 352/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)>
A forbidden path

[Exits: north south]
A fallow deer is grazing peacefully here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 349/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)> n

A small path in the dense forest

[Exits: north south]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 346/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)> n

A small path in the dense forest

[Exits: north east south]
A cute rabbit is here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 343/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> n

A small path in the dense forest

[Exits: south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A small white bunny with floppy ears is giving you side-eye.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 340/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> w

These old trees are covered with thick, scaly bark lined with deep scars.

<1045/1078hp 434/434m 340/444mv no opponent no opponent bloody:118 forest (outside) 11pm (night)> w

A small path in the dense forest

[Exits: north east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 337/444mv no opponent no opponent bloody:118 forest (outside) 11pm (night)> n

Inside the cave

[Exits: east]
Some blackberries grow on a bush nearby.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A small, brown-nosed bat flutters around in the darkness.
A big, brown, angry-looking bear is sleeping here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 334/444mv no opponent no opponent bloody:118 cave (indoors) 11pm (night)>
The cave wall has been scarred by great claws.

<1045/1078hp 434/434m 334/444mv no opponent no opponent bloody:117 cave (indoors) 11pm (night)> e

A small path in the dense forest

[Exits: north east west]
An aged, great horned owl flies in.

<1045/1078hp 434/434m 331/444mv no opponent no opponent bloody:120 forest (outside) 11pm (night)> n
n
n

An intersection in the dense forest

[Exits: north east south]
A cute rabbit is here.
A cute rabbit is here.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 328/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)> whe

An intersection in the dense forest

[Exits: east south west]
(Charmed) A young, nubbly-horned goat is here, trying not to faint.
Trilin is here.
A brown fox is here, looking for some rabbits to chew up.
An aged, great horned owl flies in.

<1045/1078hp 434/434m 325/444mv no opponent no opponent bloody:119 forest (outside) 11pm (night)>
The dark shadows on the trees shift and flicker as you near.

<1045/1078hp 434/434m 325/444mv no opponent no opponent bloody:118 forest (outside) 11pm (night)> murder $$

Players near you in Mystic Forest:
<PK> Ungar An intersection in the dense forest
Trilin An intersection in the dense forest

<1057/1078hp 434/434m 430/444mv no opponent no opponent bloody:118 forest (outside) 12am (midnight)>
They aren't here.

<1057/1078hp 434/434m 430/444mv no opponent no opponent bloody:118 forest (outside) 12am (midnight)> n

The dark shadows on the trees shift and flicker as you near.

<1057/1078hp 434/434m 430/444mv no opponent no opponent bloody:117 forest (outside) 12am (midnight)> w

A small path in the dense forest

[Exits: north east]
A small mushroom grows nearby.
Conspicuous by its large size, this marvellous mushroom dwarfs the nearby bushes.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 427/444mv no opponent no opponent bloody:117 forest (outside) 12am (midnight)> n
n

A small path in the dense forest

[Exits: north south]
An aged, great horned owl flies in.

<1057/1078hp 434/434m 424/444mv no opponent no opponent bloody:116 forest (outside) 12am (midnight)> whe

A trail through the dense forest

[Exits: east south west]
An aged, great horned owl flies in.

<1057/1078hp 434/434m 421/444mv no opponent no opponent bloody:116 forest (outside) 12am (midnight)>
Players near you in Mystic Forest:
<PK> Ungar A trail through the dense forest
Trilin An intersection in the dense forest

<1057/1078hp 434/434m 421/444mv no opponent no opponent bloody:115 forest (outside) 12am (midnight)> track

You try inspecting the ground for some tracks.

<1057/1078hp 434/434m 421/444mv no opponent no opponent bloody:114 forest (outside) 12am (midnight)>
Tracks made by a mount lead through from A small path in the dense forest, continuing west. (fairly fresh)

<1057/1078hp 434/434m 418/444mv no opponent no opponent bloody:113 forest (outside) 12am (midnight)> w
w

A narrow trail through the deep, dark forest

[Exits: east west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
An aged, great horned owl flies in.
Shargugh walks east.

<1057/1078hp 434/434m 415/444mv no opponent no opponent bloody:111 forest (outside) 12am (midnight)> w
w
w

A narrow trail through the deep, dark forest

[Exits: east south west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 412/444mv no opponent no opponent bloody:111 forest (outside) 12am (midnight)> w
whe

A narrow trail through the deep, dark forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 409/444mv no opponent no opponent bloody:110 forest (outside) 12am (midnight)>
A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 406/444mv no opponent no opponent bloody:110 forest (outside) 12am (midnight)>
You collide forcefully into the side of a gargantuan tree.

<1057/1078hp 434/434m 406/444mv no opponent no opponent bloody:109 forest (outside) 12am (midnight)> n

You collide forcefully into the side of a gargantuan tree.

<1057/1078hp 434/434m 406/444mv no opponent no opponent bloody:109 forest (outside) 12am (midnight)> n

Players near you in Mystic Forest:
<PK> Ungar A narrow trail through the deep, dark forest
Trilin An intersection in the dense forest

<1057/1078hp 434/434m 406/444mv no opponent no opponent bloody:109 forest (outside) 12am (midnight)> n

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<1057/1078hp 434/434m 403/444mv no opponent no opponent bloody:108 forest (outside) 12am (midnight)> w
w

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 400/444mv no opponent no opponent bloody:108 forest (outside) 12am (midnight)> whe

Spindly trees form a jagged natural fence to the north.

<1057/1078hp 434/434m 400/444mv no opponent no opponent bloody:107 forest (outside) 12am (midnight)>
Entrance to Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 397/444mv no opponent no opponent bloody:107 forest (outside) 12am (midnight)>
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 394/444mv no opponent no opponent bloody:107 forest (outside) 12am (midnight)>
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood

<1057/1078hp 434/434m 394/444mv no opponent no opponent bloody:106 forest (outside) 12am (midnight)> w

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 391/444mv no opponent no opponent bloody:106 forest (outside) 12am (midnight)> w
whe

The main path in Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 388/444mv no opponent no opponent bloody:120 forest (outside) 12am (midnight)>
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath The main path in Drkshtyre Wood

<1057/1078hp 434/434m 388/444mv no opponent no opponent bloody:120 forest (outside) 12am (midnight)> track

You try inspecting the ground for some tracks.

<1057/1078hp 434/434m 388/444mv no opponent no opponent bloody:119 forest (outside) 12am (midnight)> w

Tracks made by humanoids lead through from The main path in Drkshtyre Wood, continuing west. (fairly fresh)

<1057/1078hp 434/434m 385/444mv no opponent no opponent bloody:117 forest (outside) 12am (midnight)>
The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 382/444mv no opponent no opponent bloody:117 forest (outside) 12am (midnight)> w
w

The main path in Drkshtyre Wood

[Exits: east west]
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 379/444mv no opponent no opponent bloody:120 forest (outside) 12am (midnight)> murder $$

The main path in Drkshtyre Wood

[Exits: east south west well]
A stone outcropping with traces of ore is here.
A brick well has been set up here.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<1057/1078hp 434/434m 376/444mv no opponent no opponent bloody:119 forest (outside) 12am (midnight)> sca
murder $$

They aren't here.

<1057/1078hp 434/434m 376/444mv no opponent no opponent bloody:119 forest (outside) 12am (midnight)>
You scan all around.
*** Range 1 (east) ***
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 6 (east) ***
A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.
*** Range 1 (south) ***
A treant elder is here, trying to teach you the ways of nature.
*** Range 2 (south) ***
A glowering Defiler is here.
A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.
*** Range 3 (south) ***
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
An ogre stands here waiting to bash your face in.
*** Range 4 (south) ***
A treant elder is here, trying to teach you the ways of nature.
*** Range 5 (south) ***
A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A giant spider is here, waiting to suck your blood.

<1057/1078hp 434/434m 376/444mv no opponent no opponent bloody:118 forest (outside) 12am (midnight)>
They aren't here.

<1057/1078hp 434/434m 376/444mv no opponent no opponent bloody:118 forest (outside) 12am (midnight)> e
murder $$

The main path in Drkshtyre Wood

[Exits: east west]
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.
You yell 'Help! Thirath tried to kick dirt into my eyes!'
Thirath's kicked dirt misses you.
Thirath's rays DISEMBOWEL you!
Thirath concentrates on his combat style to prevent you from dodging.
Thirath's rays MUTILATE you!
Your thrust devastates Thirath!
Thirath's shield wobbles and barely deflects your thrust.
Thirath blocks your attack with his shield.
You parry a large wolf's bite.
A large wolf's bite wounds you.
You awkwardly parry a large black panther's claw with a loud clang.
You dodge a large black panther's claw.
Thirath has a few scratches.

<953/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)> e
murder $$

You do the best you can!
Thirath has a few scratches.

<953/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
No way! You are still fighting!
Thirath has a few scratches.

<953/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
You do the best you can!
Thirath has a few scratches.

<953/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
A large black panther gets a wild look in its eyes.
Thirath has a few scratches.

<953/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)> wear spear
du scal

You stop wielding a peacemaker guisarme.
You wield a peacemaker ahlspiess.
Your are now off-balance.
A peacemaker ahlspiess feels like a part of you!
Your charge maims Thirath!
Thirath blocks your attack with his shield.
Thirath's rays MUTILATE you!
A large wolf's bite wounds you.
You block a large wolf's attack and attempt to strike at the brief opening.
Your riposte MASSACRES a large wolf!
A large black panther's claw wounds you.
You parry a large black panther's claw.
Thirath has a few scratches.

<874/1078hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
You wield a sacrificial scalpel as a favoured weapon in your off-hand.
Your are now off-balance.
A sacrificial scalpel feels like a part of you!
Thirath has a few scratches.

<874/1103hp 434/434m 373/444mv blade defensive bloody:120 forest (outside) 12am (midnight)> overpower dirt

Your muscles surge with power.
Thirath is blinded by the dirt in his eyes!
Your kicked dirt scratches Thirath.
Thirath has a few scratches.

<874/1103hp 434/434m 348/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
Thirath's rays MUTILATE you!
Thirath's rays DISEMBOWEL you!
Thirath's rays MUTILATE you!
Your charge maims Thirath!
Your slash devastates Thirath!
You dance around a large wolf's bite and easily dodge it.
A large wolf's bite wounds you.
You nimbly dodge a large black panther's claw with a practiced maneuver.
You dual parry a large black panther's claw.
Your dominant hand steadies.
Thirath has some small wounds and bruises.

<726/1103hp 434/434m 348/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
Your non-dominant hand steadies.
Thirath has some small wounds and bruises.

<726/1103hp 434/434m 348/444mv blade defensive bloody:120 forest (outside) 12am (midnight)>
Thirath tries to disarm you, but fails.
Thirath has some small wounds and bruises.

<726/1103hp 434/434m 348/444mv blade defensive bloody:120 forest (outside) 12am (midnight)> overpower hobble

You parry Thirath's rays with a hasty swing from your off-hand weapon.
You parry Thirath's rays with a hasty swing from your off-hand weapon.
You dodge a large wolf's bite.
You dodge a large wolf's bite.
A large black panther's claw decimates you!
You parry a large black panther's claw.
Your charge maims Thirath!
Your slash maims Thirath!
Thirath has some small wounds and bruises.

<714/1103hp 434/434m 444/444mv blade defensive bloody:120 forest (outside) 1am (night)>
Your muscles surge with power.
You strike Thirath with your weapon and attempt to hobble him.
Your hobble injures Thirath.
Thirath clutches his leg painfully as he begins to hobble.
Thirath has quite a few wounds.

<714/1103hp 434/434m 419/444mv blade defensive bloody:120 forest (outside) 1am (night)>
Thirath rubs the dirt out of his eyes, but they're still watering.
You concentrate on your combat style to inflict more damage.
Your charge DISMEMBERS Thirath!
Thirath awkwardly parries your slash with a loud clang.
Thirath blocks your attack with his shield.
Your slash devastates Thirath!
Thirath's rays maim you!
You parry Thirath's rays.
A large wolf's bite wounds you.
You parry a large wolf's bite.
You manage to dodge a large black panther's claw with a lot of effort.
You parry a large black panther's claw with an easy flourish.
Thirath has quite a few wounds.

<659/1103hp 434/434m 419/444mv blade defensive bloody:120 forest (outside) 1am (night)>
Thirath stops using some yew ranger javelins.
Thirath stops using a Knight Melancholic's shield as a shield.
Thirath stops wielding a golden gladius.
Thirath wields the Colossal tree branch-bow.
Thirath has quite a few wounds.

<659/1103hp 434/434m 419/444mv segment two_handed bloody:120 forest (outside) 1am (night)> overpower bash $$

Thirath kicks dirt in your eyes!
Thirath's kicked dirt scratches you.
You can't see a thing!

<657/1103hp 434/434m 419/444mv unknown unknown bloody:120 unknown 1am (night)>
Someone unroots herself from the ground.
Someone stabs at you with an arrow at point blank range.
You stumble and barely manage to dodge someone's arrow.
Your charge DISEMBOWELS someone!
Your judgment DISEMBOWELS someone!
Your slash misses someone.
Your charge maims someone!
Someone's holy fire decimates you!
Someone's holy fire decimates you!
You dodge someone's bite.
You dance around someone's bite and easily dodge it.
You parry someone's claw.
A quick swipe of your off-hand weapon parries someone's claw aside easily.

<602/1103hp 434/434m 419/444mv unknown unknown bloody:120 unknown 1am (night)> wear spear
wear buckler

They aren't here.

<602/1103hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)>
You do not have that item.

<602/1103hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)>
You do not have that item.

<602/1103hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)>
Your charge DISEMBOWELS someone!
Your charge maims someone!
Someone's holy fire devastates you!
Someone's holy fire decimates you!
You thrust someone's bite aside in a skillful parry.
You dodge someone's bite.
You nimbly dodge someone's claw with a practiced maneuver.
You dance around someone's claw and easily dodge it.

<545/1103hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)> doub

You stop wielding something.
You tighten your grip around something.

<545/1078hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)>
Someone rescues someone!
Someone's claw wounds you.
Someone's claw mauls you.

<503/1078hp 434/434m 394/444mv unknown unknown bloody:120 unknown 1am (night)> overpower hobble

Your muscles surge with power.
You strike someone with your weapon and attempt to hobble it.
Your hobble decimates someone!
Someone clutches its leg painfully as it begins to hobble.
Someone stops hobbling around.
Someone's eyes stop watering.
You parry someone's bite.
Someone's bite injures you.
You parry someone's claw.
Someone's claw mauls you.
Your charge MANGLES someone!
Your charge *** DEMOLISHES *** someone!

<467/1078hp 434/434m 369/444mv unknown unknown bloody:120 unknown 1am (night)> fle

You rub the dirt out of your eyes, but they're still watering.
Your charge *** DEMOLISHES *** a large black panther!
Your charge MANGLES a large black panther!
A large wolf's bite injures you.
You thrust a large wolf's bite aside in a skillful parry.
You dodge a large black panther's claw.
A large black panther's claw misses you.
A large black panther has some big nasty wounds and scratches.

<453/1078hp 434/434m 369/444mv unknown unknown bloody:120 forest (outside) 1am (night)> wear spear
wear buckler

You flee from combat!
Drkshtyre Wood
Everything is in a blur right now.
(Glowing) A mushroom has grown to gigantic proportions here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1078hp 434/434m 366/444mv no opponent no opponent bloody:120 forest (outside) 1am (night)>
You do not have that item.

<453/1078hp 434/434m 366/444mv no opponent no opponent bloody:119 forest (outside) 1am (night)>
You relax your grip on your weapon.
You wear a golden teardrop buckler as a shield.
You ready some iron pilums behind your shield.
Your are now off-balance.

<453/1093hp 434/434m 366/434mv no opponent no opponent bloody:119 forest (outside) 1am (night)> w

Drkshtyre Wood
Everything is in a blur right now.
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:119 forest (outside) 1am (night)> murder $$

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
Your charge maims Thirath!
Your weapon advantage overcomes Thirath's parry attempt.
Your charge devastates Thirath!
Thirath looks pretty hurt.

<453/1093hp 434/434m 363/434mv unknown unknown bloody:120 forest (outside) 1am (night)> overpower bash $$

Thirath has fled!
A large black panther walks east.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:120 forest (outside) 1am (night)>
Your eyes stop watering.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:120 forest (outside) 1am (night)>
A large black panther walks in.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:119 forest (outside) 1am (night)>
Your non-dominant hand steadies.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:119 forest (outside) 1am (night)>
A large black panther walks west.

<453/1093hp 434/434m 363/434mv no opponent no opponent bloody:119 forest (outside) 1am (night)> overpower bash $$

They aren't here.

<453/1093hp 434/434m 338/434mv no opponent no opponent bloody:118 forest (outside) 1am (night)>
They aren't here.

<453/1093hp 434/434m 313/434mv no opponent no opponent bloody:118 forest (outside) 1am (night)> e
e

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1093hp 434/434m 310/434mv no opponent no opponent bloody:117 forest (outside) 1am (night)> e

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1093hp 434/434m 307/434mv no opponent no opponent bloody:116 forest (outside) 1am (night)> whe

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1093hp 434/434m 304/434mv no opponent no opponent bloody:116 forest (outside) 1am (night)>
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath A large wooded path

<453/1093hp 434/434m 304/434mv no opponent no opponent bloody:115 forest (outside) 1am (night)> e

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<453/1093hp 434/434m 301/434mv no opponent no opponent bloody:115 forest (outside) 1am (night)> e

Entrance to Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<453/1093hp 434/434m 298/434mv no opponent no opponent bloody:114 forest (outside) 1am (night)> whe
w

Players near you in Drkshtyre Wood:
<PK> Ungar Entrance to Drkshtyre Wood
<PK> Thirath Near the Banks of a River

<453/1093hp 434/434m 298/434mv no opponent no opponent bloody:114 forest (outside) 1am (night)> w
w

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 400/434mv no opponent no opponent bloody:113 forest (outside) 2am (night)> w

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 397/434mv no opponent no opponent bloody:113 forest (outside) 2am (night)> murder $$
w

The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 394/434mv no opponent no opponent bloody:112 forest (outside) 2am (night)> whe

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 391/434mv no opponent no opponent bloody:112 forest (outside) 2am (night)> w
w

They aren't here.

<474/1093hp 434/434m 391/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 388/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)>
Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath Near the Banks of a River

<474/1093hp 434/434m 388/434mv no opponent no opponent bloody:111 forest (outside) 2am (night)>
The main path in Drkshtyre Wood

[Exits: east south west well]
A stone outcropping with traces of ore is here.
A brick well has been set up here.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 385/434mv no opponent no opponent bloody:110 forest (outside) 2am (night)> whe

In Drkshtyre Wood

[Exits: east west]
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:110 forest (outside) 2am (night)>
Players near you in Drkshtyre Wood:
<PK> Ungar In Drkshtyre Wood
<PK> Thirath Near the Banks of a River

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:109 forest (outside) 2am (night)> sl

You go to sleep.

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:109 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:108 forest (outside) 2am (night)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:04m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 474/1093 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 382/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 376/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 35/36 |
| Consti: 22 (22+0) Gold: 9297 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 2 hours
Skill: devote : lasts for 18 hours
Spell: detect invis : lasts for 42 hours
Skill: warcry : modifies save vs afflictive by 7 for 12 hours
: modifies hitroll by 6 for 12 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:107 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:120 forest (outside) 2am (night)> r

You wake up and start resting.

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:120 forest (outside) 2am (night)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar In Drkshtyre Wood
<PK> Thirath Near the Banks of a River

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)> sl

You go to sleep.

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:117 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:117 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:116 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:115 forest (outside) 2am (night)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:04m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 474/1093 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 382/434 |
| Age: youthful Ethos: Lawful Ail: 138.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 376/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 35/36 |
| Consti: 22 (22+0) Gold: 9297 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [*****] Thirst: [*****] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Armor Vs Pierce: 216 Saving Throws |
| Hitroll: 46 Vs Bash: 161 Afflictive: 50 |
| Damroll: 45 Vs Slash: 208 Maledictive: 42 |
| Vs Magic: 61 Mental: 77 |
\==========================================================-/
You are affected by the following:
Spell: cabal sanctuary: lasts for 2 hours
Skill: devote : lasts for 18 hours
Spell: detect invis : lasts for 42 hours
Skill: warcry : modifies save vs afflictive by 7 for 12 hours
: modifies hitroll by 6 for 12 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:114 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:119 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<474/1093hp 434/434m 382/434mv no opponent no opponent bloody:118 forest (outside) 2am (night)> gr

Ungar's group:
[50 War] Ungar 43% hp 100% mana 88% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl
Thirath's kicked dirt grazes you.
You can't see a thing!

<469/1093hp 434/434m 382/434mv unknown unknown bloody:120 unknown 2am (night)> wa

You are already fighting!
Your charge devastates someone!
Someone grips his shield firmly, staving off your charge.
Your shield fails to deflect the powerful cleave from someone's axe.
Someone's cleave MUTILATES you!
Someone's cleave maims you!
You parry someone's bite.
Your shield jolts under someone's bite, but holds.
You dodge someone's claw.
You dodge someone's claw.

<396/1093hp 434/434m 382/434mv unknown unknown bloody:120 unknown 2am (night)>
You parry someone's bite.
Someone's bite wounds you.
Your charge devastates someone!
Your judgment DISEMBOWELS someone!
You awkwardly parry someone's claw with a loud clang.
You parry someone's claw.
You parry someone's cleave.
You block someone's attack with your shield.

<378/1093hp 434/434m 382/434mv unknown unknown bloody:120 unknown 2am (night)>
Someone disarms your shield, sending it flying!
You stop using something.

<378/1078hp 434/434m 382/444mv unknown unknown bloody:120 unknown 2am (night)>
You rub the dirt out of your eyes, but they're still watering.
You awkwardly parry a large wolf's bite with a loud clang.
You dodge a large wolf's bite.
You nimbly dodge a large black panther's claw with a practiced maneuver.
You parry a large black panther's claw.
You deflect Thirath's cleave aside in an ungraceful parry.
Thirath concentrates on his combat style to prevent you from dodging.
Thirath's chop misses you.
Your charge maims Thirath!
Thirath has some big nasty wounds and scratches.

<378/1078hp 434/434m 382/444mv unknown unknown bloody:120 forest (outside) 2am (night)> g buc

You get a golden teardrop buckler.
Thirath has some big nasty wounds and scratches.

<378/1078hp 434/434m 382/444mv unknown unknown bloody:120 forest (outside) 2am (night)>
You dodge Thirath's cleave.
Thirath's shield jolts under your charge, but holds.
Your charge maims Thirath!
You parry a large wolf's bite.
A large wolf's bite injures you.
A large black panther's claw wounds you.
You stumble and barely manage to dodge a large black panther's claw.
Thirath has some big nasty wounds and scratches.

<343/1078hp 434/434m 382/444mv unknown unknown bloody:120 forest (outside) 2am (night)> fle

You flee from combat!
Thirath throws some yew ranger javelins at you.
Thirath's pierce devastates you!
Drkshtyre Wood
Everything is in a blur right now.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<311/1078hp 434/434m 379/444mv no opponent no opponent bloody:119 forest (outside) 2am (night)> doub guis

You stop wielding a peacemaker ahlspiess.
You wield a peacemaker guisarme.
A peacemaker guisarme feels like a part of you!
You tighten your grip around a peacemaker guisarme.

<311/1078hp 434/434m 379/444mv no opponent no opponent bloody:118 forest (outside) 2am (night)> sca

You scan all around.
*** Range 1 (east) ***
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 6 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.

<311/1078hp 434/434m 379/444mv no opponent no opponent bloody:117 forest (outside) 2am (night)> e

Drkshtyre Wood
Everything is in a blur right now.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<311/1078hp 434/434m 376/444mv no opponent no opponent bloody:116 forest (outside) 2am (night)> murder $$

They aren't here.

<311/1078hp 434/434m 376/444mv no opponent no opponent bloody:116 forest (outside) 2am (night)> e

Drkshtyre Wood
Everything is in a blur right now.
A stone outcropping with traces of ore is here.
A brick well has been set up here.
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<311/1078hp 434/434m 373/444mv no opponent no opponent bloody:120 forest (outside) 2am (night)> murder $$

They aren't here.
Your eyes stop watering.

<311/1078hp 434/434m 373/444mv no opponent no opponent bloody:120 forest (outside) 2am (night)> sca

You scan all around.
*** Range 1 (east) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 3 (east) ***
(Charmed) A large black panther poises here.
(Charmed) A large, ferocious wolf is here.
(White Aura) Thirath is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (east) ***
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (east) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 6 (east) ***
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
*** Range 1 (south) ***
A glowering Defiler is here.
A treant elder is here, trying to teach you the ways of nature.
*** Range 2 (south) ***
A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.
*** Range 3 (south) ***
A giant spider is here, waiting to suck your blood.
A treant elder is here, trying to teach you the ways of nature.
A treant adult is here, taking care of the young.
An ogre stands here waiting to bash your face in.
*** Range 4 (south) ***
A crystal ooze sloshes about.
A treant elder is here, trying to teach you the ways of nature.
*** Range 5 (south) ***
A treant elder is here, trying to teach you the ways of nature.
An ogre stands here waiting to bash your face in.
*** Range 1 (west) ***
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.

<311/1078hp 434/434m 373/444mv no opponent no opponent bloody:119 forest (outside) 2am (night)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood
<PK> Thirath The main path in Drkshtyre Wood

<324/1078hp 434/434m 444/444mv no opponent no opponent bloody:118 forest (outside) 3am (night)> e
e

The main path in Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<324/1078hp 434/434m 441/444mv no opponent no opponent bloody:120 forest (outside) 3am (night)> e
murder $$

The main path in Drkshtyre Wood

[Exits: east west]
(Glowing) A mushroom has grown to gigantic proportions here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<324/1078hp 434/434m 438/444mv no opponent no opponent bloody:120 forest (outside) 3am (night)>
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<324/1078hp 434/434m 435/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)>
They aren't here.

<324/1078hp 434/434m 435/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)> e

The main path in Drkshtyre Wood

[Exits: east west]
(Charmed) A large, ferocious wolf is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<324/1078hp 434/434m 432/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)> murder $$
e

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
Thirath's shield wobbles and barely deflects your thrust.
Your thrust MUTILATES Thirath!
Thirath looks pretty hurt.

<324/1078hp 434/434m 432/444mv shaft defensive bloody:120 forest (outside) 3am (night)> murder $$

A large wolf's bite wounds you.
You nimbly dodge a large wolf's bite with a practiced maneuver.
You block Thirath's attack and attempt to strike at the brief opening.
Your riposte mauls Thirath.
You awkwardly parry Thirath's chop with a loud clang.
Thirath's shield jolts under your thrust, but holds.
Your thrust MUTILATES Thirath!
Your thrust maims Thirath!
You parry a large black panther's claw.
You dodge a large black panther's claw.
Thirath looks pretty hurt.

<307/1078hp 434/434m 432/444mv shaft defensive bloody:120 forest (outside) 3am (night)> wear spear
du scal
overpower bash $$

No way! You are still fighting!
Thirath looks pretty hurt.

<307/1078hp 434/434m 432/444mv shaft defensive bloody:120 forest (outside) 3am (night)>
You do the best you can!
Thirath looks pretty hurt.

<307/1078hp 434/434m 432/444mv shaft defensive bloody:120 forest (outside) 3am (night)>
You stop wielding a peacemaker guisarme.
You wield a peacemaker ahlspiess.
Your are now off-balance.
A peacemaker ahlspiess feels like a part of you!
Thirath has fled!
A large wolf has fled!
A large black panther has fled!

<307/1078hp 434/434m 432/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)>
You wield a sacrificial scalpel as a favoured weapon in your off-hand.
Your are now off-balance.
A sacrificial scalpel feels like a part of you!

<307/1103hp 434/434m 432/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)>
They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)> murder $$

They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:118 forest (outside) 3am (night)> murder $$

They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:118 forest (outside) 3am (night)> murder $$
murder $$

They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> murder $$

They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> murder $$
murder $$

They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)>
They aren't here.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> sca

They aren't here.
Your dominant hand steadies.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)>
You scan all around.
*** Range 1 (east) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 2 (east) ***
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
*** Range 3 (east) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 1 (west) ***
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A sapling is here, trying to find sunlight.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)>
Your non-dominant hand steadies.

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)> whe

Players near you in Drkshtyre Wood:
<PK> Ungar The main path in Drkshtyre Wood

<307/1103hp 434/434m 407/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)> e

The main path in Drkshtyre Wood

[Exits: east west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.
An aged, great horned owl flies in.

<307/1103hp 434/434m 404/444mv no opponent no opponent bloody:115 forest (outside) 3am (night)> s
s

Great red oaks loom overhead, blocking passage south.

<307/1103hp 434/434m 404/444mv no opponent no opponent bloody:114 forest (outside) 3am (night)>
Great red oaks loom overhead, blocking passage south.

<307/1103hp 434/434m 404/444mv no opponent no opponent bloody:114 forest (outside) 3am (night)> e

Entrance to Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
An aged, great horned owl flies in.

<307/1103hp 434/434m 401/444mv no opponent no opponent bloody:114 forest (outside) 3am (night)> s
s

The great black oaks close in around you, preventing passage south.

<307/1103hp 434/434m 401/444mv no opponent no opponent bloody:113 forest (outside) 3am (night)>
The great black oaks close in around you, preventing passage south.

<307/1103hp 434/434m 401/444mv no opponent no opponent bloody:113 forest (outside) 3am (night)> e
e

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<307/1103hp 434/434m 398/444mv no opponent no opponent bloody:113 forest (outside) 3am (night)> whe

The circle of trees

[Exits: (east) west]
A runic circle has been formed on the ground here.
A small tent is pitched here next to a small fire pit.
A small pine tree stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
An aged, great horned owl flies in.

<307/1103hp 434/434m 395/444mv no opponent no opponent bloody:112 forest (outside) 3am (night)>
Players near you in Mystic Forest:
<PK> Ungar The circle of trees
<PK> Thirath A narrow trail through the deep, dark forest
Trilin A narrow trail through the deep, dark forest

<307/1103hp 434/434m 395/444mv no opponent no opponent bloody:112 forest (outside) 3am (night)> whe

Players near you in Mystic Forest:
<PK> Ungar The circle of trees
<PK> Thirath A narrow trail through the deep, dark forest
Trilin A narrow trail through the deep, dark forest

<307/1103hp 434/434m 395/444mv no opponent no opponent bloody:110 forest (outside) 3am (night)> w
s

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<307/1103hp 434/434m 392/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)> s

The narrow trail

[Exits: north south]
(Charmed) A large, ferocious wolf is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
An aged, great horned owl flies in.

<307/1103hp 434/434m 389/444mv no opponent no opponent bloody:119 forest (outside) 3am (night)> sca

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
An aged, great horned owl flies in.

<307/1103hp 434/434m 386/444mv no opponent no opponent bloody:118 forest (outside) 3am (night)> murder $$

You scan all around.
*** Range 2 (north) ***
A large grey wolf is here, glaring hungrily at you.
*** Range 1 (east) ***
A treant stands here in defense of the forest.
*** Range 2 (east) ***
A treant stands here in defense of the forest.
*** Range 6 (east) ***
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A treant stands here in defense of the forest.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
*** Range 1 (south) ***
A treant stands here in defense of the forest.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.

<307/1103hp 434/434m 386/444mv no opponent no opponent bloody:118 forest (outside) 3am (night)> n

They aren't here.

<307/1103hp 434/434m 386/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> murder $$

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<307/1103hp 434/434m 383/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> n

They aren't here.

<307/1103hp 434/434m 383/444mv no opponent no opponent bloody:117 forest (outside) 3am (night)> murder $$

The narrow trail

[Exits: east south west]
A stone outcropping with traces of ore is here.
A large grey wolf is here, glaring hungrily at you.
An aged, great horned owl flies in.

<307/1103hp 434/434m 380/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)> sca
murder $$

They aren't here.

<307/1103hp 434/434m 380/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)>
You scan all around.
*** Range 1 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 3 (south) ***
A treant stands here in defense of the forest.
This creature looks like a wolf, but its rotten flesh hangs too loosely on its bones.
*** Range 1 (west) ***
(Charmed) A large, ferocious wolf is here.
(Charmed) A large black panther poises here.
(White Aura) Thirath is here.
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.
*** Range 2 (west) ***
A sapling is here, trying to find sunlight.
*** Range 3 (west) ***
A crystal ooze sloshes about.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 4 (west) ***
A giant spider is here, waiting to suck your blood.
A giant spider is here, waiting to suck your blood.
A sapling is here, trying to find sunlight.
*** Range 5 (west) ***
A sapling is here, trying to find sunlight.
*** Range 6 (west) ***
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

<307/1103hp 434/434m 380/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)>
They aren't here.

<307/1103hp 434/434m 380/444mv no opponent no opponent bloody:115 forest (outside) 3am (night)> n

Spindly trees form a jagged natural fence to the north.
Thirath aims a debilitating shot at you.
You yell 'Help! Thirath is trying to immobilize me!'
Thirath's wounding shot misses you.
Thirath looks pretty hurt.

<307/1103hp 434/434m 380/444mv segment two_handed bloody:120 forest (outside) 3am (night)>
You manage to dodge a large wolf's bite with a lot of effort.
A quick swipe of your off-hand weapon parries a large wolf's bite aside easily.
Thirath's holy fire devastates you!
Your weapon advantage overcomes Thirath's parry attempt.
Your charge MUTILATES Thirath!
Your weapon advantage overcomes Thirath's parry attempt.
Your charge MUTILATES Thirath!
Your charge maims Thirath!
You parry a large black panther's claw.
You parry a large black panther's claw with a hasty swing from your off-hand weapon.
Thirath is in awful condition.

<276/1103hp 434/434m 380/444mv segment two_handed bloody:120 forest (outside) 3am (night)> overpower bash $$
n

Your muscles surge with power.
You slam into Thirath, and send him flying!
Your bash wounds Thirath.
You grant your opponent mercy.
Thirath slumps to the ground.

<276/1103hp 434/434m 355/444mv no opponent no opponent bloody:120 forest (outside) 3am (night)>
Thirath looks less wobbly on his feet.

<276/1103hp 434/434m 355/444mv no opponent no opponent bloody:116 forest (outside) 3am (night)>
The night is about to end.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:115 forest (outside) 4am (night)>
You can't do that while resting.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:113 forest (outside) 4am (night)> l thir

A single gold hued eye dances around, head in constant motion as this
figure tries to focus on his surroundings. His face, while smooth with
youth is split by a single scar traveling from the top of his forehead,
through his missing right eye, and down to split his chin. Coarse black
hair streaked with various silvered and white hues hang back looking as if
it had been cut short at one point but was just at the point of being too
long. Several days growth of beard frame his face the black hair speckled
silver in spite of his young age. Tall yet lean, he appears under fed as if
times had been hard on this wild looking figure.
He has unlocked many secrets of the world.
Thirath is in awful condition.

Thirath is using:
<used as light> (Glowing) (Humming) an Ancient Banner of Illisidar
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> (Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> a battered silver helmet of perfection
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> a pair of dragonblood templar's boots of maiming
<worn about body> (Glowing) (Humming) a major globe of invulnerability (open)
<worn about waist> a reinforced golden girth of perfection
<worn around wrist> (Humming) a titanium bracer
<worn around wrist> (Humming) a titanium bracer
<wielded two-handed> the Colossal tree branch-bow
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (55)
<floating nearby> (Glowing) (Humming) a titanium talisman

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:112 forest (outside) 4am (night)> smirk

You smirk.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:108 forest (outside) 4am (night)> put all sac

You put a Defender potion in a Big Ol'Pack Sack.
You put the inn key in a Big Ol'Pack Sack.
You put a Defender potion in a Big Ol'Pack Sack.
You put a perfect potion of recall in a Big Ol'Pack Sack.
You put a perfect potion of recall in a Big Ol'Pack Sack.
You put some iron pilums in a Big Ol'Pack Sack.
You put a magic seashell in a Big Ol'Pack Sack.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:105 forest (outside) 4am (night)> n

You can't do that while resting.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:105 forest (outside) 4am (night)> e

You can't do that while resting.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:104 forest (outside) 4am (night)> wa

You stand up.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:103 forest (outside) 4am (night)> in

You are carrying:
a golden teardrop buckler
(Humming) a peacemaker longsword
a skull-headed mace
a Big Ol'Pack Sack (open)
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:99 forest (outside) 4am (night)> drop pea

You drop a peacemaker longsword.
A peacemaker longsword dissolves into smoke.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:97 forest (outside) 4am (night)> drop lon

You do not have that item.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:96 forest (outside) 4am (night)> wear spear
du scal

You do not have that item.
Juilarna looks at Thirath.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:95 forest (outside) 4am (night)>
You do not have that weapon.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:95 forest (outside) 4am (night)> wage

That isn't a verb I know.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:94 forest (outside) 4am (night)> murder $$

(UNPROTECTED) Thirath yells 'Help! I am being attacked by Ungar!'
Your charge maims Thirath!
Thirath is DEAD!!
Thirath's ear is ripped off of his head.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:120 forest (outside) 4am (night)> g tali cor

You get a titanium talisman from the corpse of Thirath.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:117 forest (outside) 4am (night)> wear tali

You retrieve a bloody ioun from next to you and put it away.
You release a titanium talisman and it floats next to you.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:116 forest (outside) 4am (night)> g tit cor

You get an embossed titanium earring from the corpse of Thirath.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:115 forest (outside) 4am (night)> g tit cor

You get a pair of titanium armplates from the corpse of Thirath.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:114 forest (outside) 4am (night)> g tit cor

You can't carry that much weight.

<324/1103hp 434/434m 444/444mv no opponent no opponent bloody:114 forest (outside) 4am (night)> g tit cor

The day has begun.
The white aura around your body fades.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:114 forest (outside) 5am (dawn)>
You can't carry that much weight.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:113 forest (outside) 5am (dawn)> in

You are carrying:
(Glowing) (Humming) a pair of titanium armplates
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
a Big Ol'Pack Sack (open)
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:112 forest (outside) 5am (dawn)> give tit owl
give tit owl

Your pet cannot carry such a powerful item.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:110 forest (outside) 5am (dawn)>
Your pet cannot carry such a powerful item.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:110 forest (outside) 5am (dawn)> drop arm

You drop a pair of titanium armplates.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:107 forest (outside) 5am (dawn)> sac arm

Davairus gives you 9 gold coins for your sacrifice.
Reputation with Davairus increased by 6.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:107 forest (outside) 5am (dawn)> g tit

You see no tit here.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:106 forest (outside) 5am (dawn)> g tit cor

You get a set of titanium fullplate from the corpse of Thirath.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:104 forest (outside) 5am (dawn)> g tit cor

You get a titanium bracer from the corpse of Thirath.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:103 forest (outside) 5am (dawn)> drop tit

You drop a titanium bracer.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:101 forest (outside) 5am (dawn)> sac ti

Davairus gives you 120 gold coins for your sacrifice.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:100 forest (outside) 5am (dawn)> l in corpse

The corpse of Thirath holds:
(Glowing) (Humming) an Ancient Banner of Illisidar
(Glowing) (Humming) the Band of Order
(Glowing) (Humming) the Legbands of Order
a heavy backpack (open)
(Glowing) (Humming) a deadly whip of bluish fire
(Glowing) (Humming) a major globe of invulnerability (empty)
a pair of dragonblood spiked gauntlets of evisceration
a reinforced golden girth of perfection
(Glowing) (Humming) a dark moonstone pendant
(Invis) the Eviscerator
( 2) (Invis) an exquisite bracer
the Colossal tree branch-bow
(Glowing) a sheaf of flaming silver bolts (55)
a battered silver helmet of perfection
(Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
(Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
a pair of dragonblood templar's boots of maiming
(Glowing) a magic seashell
(Humming) a Knight Melancholic's shield
some yew ranger javelins (29)
(Glowing) a golden gladius
(Glowing) a golden dagger
the inn key
(Humming) a titanium bracer
1322 gold coins

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:98 forest (outside) 5am (dawn)> g gold corp

You get 1322 gold coins from the corpse of Thirath.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:96 forest (outside) 5am (dawn)> g bow cor

You get the Colossal tree branch-bow from the corpse of Thirath.
You feel suddenly overburdened by weight.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:94 forest (outside) 5am (dawn)> in

You are carrying:
the Colossal tree branch-bow
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
a Big Ol'Pack Sack (open)
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:91 forest (outside) 5am (dawn)> give back owl

You do not have that item.

<341/1103hp 434/434m 444/444mv no opponent no opponent bloody:89 forest (outside) 5am (dawn)> give sac owl

The sun rises in the east.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:87 forest (outside) 6am (day)>
You give a Big Ol'Pack Sack to an aged, great horned owl.
You are no longer overburdened by weight.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:86 forest (outside) 6am (day)> g tit cor

You get a titanium bracer from the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:84 forest (outside) 6am (day)> g tit cor
g tit cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:84 forest (outside) 6am (day)> g tit cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:83 forest (outside) 6am (day)> g tit cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:83 forest (outside) 6am (day)>
You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:83 forest (outside) 6am (day)> l in corpse

The corpse of Thirath holds:
(Glowing) (Humming) an Ancient Banner of Illisidar
(Glowing) (Humming) the Band of Order
(Glowing) (Humming) the Legbands of Order
a heavy backpack (open)
(Glowing) (Humming) a deadly whip of bluish fire
(Glowing) (Humming) a major globe of invulnerability (empty)
a pair of dragonblood spiked gauntlets of evisceration
a reinforced golden girth of perfection
(Glowing) (Humming) a dark moonstone pendant
(Invis) the Eviscerator
( 2) (Invis) an exquisite bracer
(Glowing) a sheaf of flaming silver bolts (55)
a battered silver helmet of perfection
(Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
(Glowing) (Humming) a dragonblood mithril-white claddagh of evisceration
a pair of dragonblood templar's boots of maiming
(Glowing) a magic seashell
(Humming) a Knight Melancholic's shield
some yew ranger javelins (29)
(Glowing) a golden gladius
(Glowing) a golden dagger
the inn key

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:81 forest (outside) 6am (day)> g mith cor
g mith cor

You get a dragonblood mithril-white ascot of evisceration from the corpse of Thirath.
You drop a dragonblood mithril-white ascot of evisceration disgusted by its purity.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:77 forest (outside) 6am (day)>
You get a dragonblood mithril-white claddagh of evisceration from the corpse of Thirath.
You drop a dragonblood mithril-white claddagh of evisceration disgusted by its purity.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:77 forest (outside) 6am (day)> g order cor

You get the Band of Order from the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:75 forest (outside) 6am (day)> g order cor

You get the Legbands of Order from the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:75 forest (outside) 6am (day)> g mith cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:72 forest (outside) 6am (day)> g mith cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:72 forest (outside) 6am (day)> g mith cor
g mith cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:71 forest (outside) 6am (day)> g mith cor
g mith cor

You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:71 forest (outside) 6am (day)>
You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:71 forest (outside) 6am (day)>
You see nothing like that in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:71 forest (outside) 6am (day)> sac mith

Davairus gives you 27 gold coins for your sacrifice.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:69 forest (outside) 6am (day)> sac mith

Davairus gives you 3 gold coins for your sacrifice.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:69 forest (outside) 6am (day)> sac mith
sac mith

You can't find it.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:69 forest (outside) 6am (day)> sac mith
sac mith

You can't find it.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:68 forest (outside) 6am (day)>
You can't find it.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:68 forest (outside) 6am (day)>
You can't find it.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:68 forest (outside) 6am (day)> l in corp

The corpse of Thirath holds:
(Glowing) (Humming) an Ancient Banner of Illisidar
a heavy backpack (open)
(Glowing) (Humming) a deadly whip of bluish fire
(Glowing) (Humming) a major globe of invulnerability (empty)
a pair of dragonblood spiked gauntlets of evisceration
a reinforced golden girth of perfection
(Glowing) (Humming) a dark moonstone pendant
(Invis) the Eviscerator
( 2) (Invis) an exquisite bracer
(Glowing) a sheaf of flaming silver bolts (55)
a battered silver helmet of perfection
a pair of dragonblood templar's boots of maiming
(Glowing) a magic seashell
(Humming) a Knight Melancholic's shield
some yew ranger javelins (29)
(Glowing) a golden gladius
(Glowing) a golden dagger
the inn key

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:67 forest (outside) 6am (day)>
Thirath gets an Ancient Banner of Illisidar from the corpse of Thirath.
Thirath gets a heavy backpack from the corpse of Thirath.
Thirath gets a deadly whip of bluish fire from the corpse of Thirath.
Thirath gets a major globe of invulnerability from the corpse of Thirath.
Thirath gets a pair of dragonblood spiked gauntlets of evisceration from the corpse of Thirath.
Thirath gets a reinforced golden girth of perfection from the corpse of Thirath.
Thirath gets a dark moonstone pendant from the corpse of Thirath.
Thirath gets a sheaf of flaming silver bolts from the corpse of Thirath.
Thirath gets a battered silver helmet of perfection from the corpse of Thirath.
Thirath gets a pair of dragonblood templar's boots of maiming from the corpse of Thirath.
Thirath gets a magic seashell from the corpse of Thirath.
Thirath gets a Knight Melancholic's shield from the corpse of Thirath.
Thirath gets some yew ranger javelins from the corpse of Thirath.
Thirath gets a golden gladius from the corpse of Thirath.
Thirath gets a golden dagger from the corpse of Thirath.
Thirath gets the inn key from the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:67 forest (outside) 6am (day)>
Thirath gets the ear of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:66 forest (outside) 6am (day)>
Thirath wields a golden dagger.
Thirath wears a Knight Melancholic's shield as a shield.
Thirath readies some yew ranger javelins behind his shield.
Thirath wears a pair of dragonblood templar's boots of maiming on his feet.
Thirath wears a battered silver helmet of perfection on his head.
Thirath puts a sheaf of flaming silver bolts in his quiver.
Thirath wears a dark moonstone pendant around his neck.
Thirath fastens a reinforced golden girth of perfection about his waist.
Thirath slips a pair of dragonblood spiked gauntlets of evisceration onto his hands.
Thirath wraps a major globe of invulnerability about his body.
Thirath lights an Ancient Banner of Illisidar.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:65 forest (outside) 6am (day)>
Thirath looks in the corpse of Thirath.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:59 forest (outside) 6am (day)>
Thirath gets a potion of detect invis from a heavy backpack.

<363/1103hp 434/434m 444/444mv no opponent no opponent bloody:58 forest (outside) 6am (day)>
Thirath quaffs a potion of detect invis.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:57 forest (outside) 7am (day)>
Thirath looks in the corpse of Thirath.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:56 forest (outside) 7am (day)>
Thirath gets the Eviscerator from the corpse of Thirath.
Thirath gets an exquisite bracer from the corpse of Thirath.
Thirath gets an exquisite bracer from the corpse of Thirath.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:55 forest (outside) 7am (day)> l in corpse

The corpse of Thirath holds:
Nothing.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:54 forest (outside) 7am (day)>
Thirath snickers softly.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:51 forest (outside) 7am (day)> 'I will trade some of your items back

You say 'I will trade some of your items back.'
Thirath growls in a deep rumble 'This onwho.'

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:44 forest (outside) 7am (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
(Humming) a titanium bracer
the Colossal tree branch-bow
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:44 forest (outside) 7am (day)>
Thirath peers around himself intently.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:39 forest (outside) 7am (day)>
Thirath growls 'For?'

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:38 forest (outside) 7am (day)> whe

Players near you in Mystic Forest:
<PK> Ungar The narrow trail
Thirath The narrow trail
<PK> Juilarna The narrow trail

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:37 forest (outside) 7am (day)> l thir

A single gold hued eye dances around, head in constant motion as this
figure tries to focus on his surroundings. His face, while smooth with
youth is split by a single scar traveling from the top of his forehead,
through his missing right eye, and down to split his chin. Coarse black
hair streaked with various silvered and white hues hang back looking as if
it had been cut short at one point but was just at the point of being too
long. Several days growth of beard frame his face the black hair speckled
silver in spite of his young age. Tall yet lean, he appears under fed as if
times had been hard on this wild looking figure.
He has unlocked many secrets of the world.
Thirath is in awful condition.

Thirath is using:
<used as light> (Glowing) (Humming) an Ancient Banner of Illisidar
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn on head> a battered silver helmet of perfection
<worn on hands> a pair of dragonblood spiked gauntlets of evisceration
<worn on feet> a pair of dragonblood templar's boots of maiming
<worn as shield> (Humming) a Knight Melancholic's shield
<worn about body> (Glowing) (Humming) a major globe of invulnerability (open)
<worn about waist> a reinforced golden girth of perfection
<wielded> (Glowing) a golden dagger
<stored in quiver> (Glowing) a sheaf of flaming silver bolts (55)
<behind shield> some yew ranger javelins (29)

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:34 forest (outside) 7am (day)>
Thirath looks at Juilarna.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:33 forest (outside) 7am (day)>
Juilarna looks at Thirath.

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:31 forest (outside) 7am (day)> 'your pendant

You say 'Your pendant.'

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:29 forest (outside) 7am (day)> 'I will return your full plate

You say 'I will return your full plate.'

<382/1103hp 434/434m 444/444mv no opponent no opponent bloody:23 forest (outside) 7am (day)>
Thirath shrugs helplessly.

<398/1103hp 434/434m 444/444mv no opponent no opponent bloody:18 forest (outside) 8am (day)>
Thirath removes a dark moonstone pendant from his neck.

<398/1103hp 434/434m 444/444mv no opponent no opponent bloody:16 forest (outside) 8am (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
(Humming) a titanium bracer
the Colossal tree branch-bow
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<398/1103hp 434/434m 444/444mv no opponent no opponent bloody:13 forest (outside) 8am (day)>
Thirath growls 'The fullplate first.'

<398/1103hp 434/434m 444/444mv no opponent no opponent bloody:12 forest (outside) 8am (day)> drop bracer

You drop a titanium bracer.

<398/1103hp 434/434m 444/444mv no opponent no opponent bloody:2 forest (outside) 8am (day)> sac bracer

Davairus gives you 120 gold coins for your sacrifice.

<398/1103hp 434/434m 444/444mv no opponent no opponent evasive:60 forest (outside) 8am (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
the Colossal tree branch-bow
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<398/1103hp 434/434m 444/444mv no opponent no opponent evasive:59 forest (outside) 8am (day)> 'the pendant

You say 'The pendant.'

<398/1103hp 434/434m 444/444mv no opponent no opponent evasive:57 forest (outside) 8am (day)>
Thirath shakes his head.

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:51 forest (outside) 9am (day)>
Thirath growls 'This one is a knight. its word is good.'

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:45 forest (outside) 9am (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:43 forest (outside) 9am (day)>
Thirath growls 'Hand this one the fullplate and it will hand that one the pendant.'

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:38 forest (outside) 9am (day)>
Thirath looks in the corpse of Thirath.

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:33 forest (outside) 9am (day)>
Thirath scans west.

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:30 forest (outside) 9am (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:28 forest (outside) 9am (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
the Colossal tree branch-bow
(Glowing) (Humming) a set of titanium fullplate
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<416/1103hp 434/434m 444/444mv no opponent no opponent evasive:24 forest (outside) 9am (day)>
The ringmaster yells 'Roll up, roll up! The circus is open, awaiting you!'

<437/1103hp 434/434m 444/444mv no opponent no opponent evasive:18 forest (outside) 10am (day)> 'I suppose I can sell it then

You say 'I suppose I can sell it then.'

<437/1103hp 434/434m 444/444mv no opponent no opponent evasive:17 forest (outside) 10am (day)>
Thirath shrugs helplessly.

<437/1103hp 434/434m 444/444mv no opponent no opponent evasive:14 forest (outside) 10am (day)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> a blackened fingernail
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a peacemaker ahlspiess
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<437/1103hp 434/434m 444/444mv no opponent no opponent evasive:9 forest (outside) 10am (day)> s

The narrow trail

[Exits: north south]
An aged, great horned owl flies in.

<437/1103hp 434/434m 441/444mv no opponent no opponent evasive:7 forest (outside) 10am (day)> s

A narrow trail through the deep, dark forest

[Exits: north east south up]
A stone outcropping with traces of ore is here.
A colossal tree blocks the way westwards.
An aged, great horned owl flies in.

<437/1103hp 434/434m 438/444mv no opponent no opponent evasive:6 forest (outside) 10am (day)> e
e

A narrow trail through the deep, dark forest

[Exits: east west]
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1103hp 434/434m 435/444mv no opponent no opponent evasive:6 forest (outside) 10am (day)> e
e

A narrow trail through the deep, dark forest

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1103hp 434/434m 432/444mv no opponent no opponent evasive:5 forest (outside) 10am (day)> e
e
e

A narrow trail through the deep, dark forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 429/444mv no opponent no opponent evasive:5 forest (outside) 10am (day)> e
e

A trail through the dense forest

[Exits: east south west]
Thirath is here.
An aged, great horned owl flies in.

<437/1103hp 434/434m 426/444mv no opponent no opponent evasive:4 forest (outside) 10am (day)> e
e
e

A trail through the dense forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 423/444mv no opponent no opponent evasive:4 forest (outside) 10am (day)>
A trail through the light forest

[Exits: east south west]
(Invis) Shargugh the Forest Brownie is here, grinning broadly at you.
A treant stands here in defense of the forest.
An aged, great horned owl flies in.

<437/1103hp 434/434m 420/444mv no opponent no opponent evasive:3 forest (outside) 10am (day)>
Juilarna tells you 'That is precisely why I did not oath.'

<437/1103hp 434/434m 420/444mv no opponent no opponent evasive:3 forest (outside) 10am (day)>
A trail through the light forest

[Exits: north east west]
The caravan attendant is here, with caravans for hire.
An aged, great horned owl flies in.

<437/1103hp 434/434m 417/444mv no opponent no opponent evasive:3 forest (outside) 10am (day)> e

A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 414/444mv no opponent no opponent evasive:2 forest (outside) 10am (day)>
A trail through the light forest

[Exits: east west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<437/1103hp 434/434m 411/444mv no opponent no opponent evasive:2 forest (outside) 10am (day)>
A trail through the light forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 408/444mv no opponent no opponent evasive:1 forest (outside) 10am (day)>
The edge of the forest

[Exits: east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 406/444mv no opponent no opponent evasive:1 field (outside) 10am (day)> e

Outside the West Gate

[Exits: east west]
An avian city guard of Seringale stands watch here.
An aged, great horned owl flies in.

<437/1103hp 434/434m 404/444mv no opponent no opponent active city (outside) 10am (day)> e

Inside the West Gate

[Exits: north east south west]
A fledgling harpy is here, fallen from the clouds above.
A gnomish city guard of Seringale stands watch here.
A dwarven citizen of Seringale plods around the town.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
An aged, great horned owl flies in.
A gate guard steps aside and allows you to pass him.

<437/1103hp 434/434m 402/444mv no opponent no opponent active city (outside) 10am (day)> e
e

The West Common Road

[Exits: east south west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 400/444mv no opponent no opponent active road (outside) 10am (day)>
The West Common Road

[Exits: north east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 398/444mv no opponent no opponent active road (outside) 10am (day)>
The West Common Road

[Exits: north east west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 396/444mv no opponent no opponent active road (outside) 10am (day)>
The Western Monument

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<437/1103hp 434/434m 394/444mv no opponent no opponent active city (outside) 10am (day)> repl comical isn't it

You tell Juilarna 'Comical isn't it.'

<437/1103hp 434/434m 394/444mv no opponent no opponent active city (outside) 10am (day)> e

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 392/444mv no opponent no opponent active road (outside) 10am (day)> e
e

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 390/444mv no opponent no opponent active road (outside) 10am (day)>
West of Market Square

[Exits: north south west]
(Pyramid) Juilarna is here.
An aged, great horned owl flies in.

<437/1103hp 434/434m 388/444mv no opponent no opponent active city (outside) 10am (day)> w

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.
Juilarna tells you 'Aye.'

<437/1103hp 434/434m 386/444mv no opponent no opponent active road (outside) 10am (day)> s

The Meat Store

[Exits: north up]
Hyando the butcher is here selling the freshest meat in town.
An aged, great horned owl flies in.

<437/1103hp 434/434m 385/444mv no opponent no opponent active inside (indoors) 10am (day)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 384/444mv no opponent no opponent active road (outside) 10am (day)> w
s

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<437/1103hp 434/434m 382/444mv no opponent no opponent active road (outside) 10am (day)>
Trading Post

[Exits: north]
Rimath the trader is here trading and selling various goods.
An aged, great horned owl flies in.
Rimath the trader says 'The shops of Seringale bid me to send them adventurers.'
Rimath the trader says 'Do a task for Anga the leatherworker. Her shop is on the south main street.'
Rimath the trader says 'Return to me once you complete the task.'

<437/1103hp 434/434m 381/444mv no opponent no opponent active inside (indoors) 10am (day)> whi

You must provide a name.

<437/1103hp 434/434m 381/444mv no opponent no opponent active inside (indoors) 10am (day)> submit fullplate 50000 5

You pay a listing fee of 4500 gold coins.
Rimath the trader auctions 'Ungar has auctioned a set of titanium fullplate for 5 minutes, minimum bid 50000 coins.'

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
the Colossal tree branch-bow
(Humming) an embossed titanium earring
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> drop earring

You drop an embossed titanium earring.

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> sac earring

Davairus gives you 9 gold coins for your sacrifice.
Reputation with Davairus increased by 6.

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> a blackened fingernail
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a peacemaker ahlspiess
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:09m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 455/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 136.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 224 Saving Throws |
| Off-H: 42 Vs Bash: 163 Afflictive: 51 |
| Damroll: 46 Vs Slash: 210 Maledictive: 42 |
| Off-H: 43 Vs Magic: 81 Mental: 72 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 9 hours
Spell: detect invis : lasts for 33 hours
Skill: warcry : modifies save vs afflictive by 7 for 3 hours
: modifies hitroll by 6 for 3 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently
Juilarna tells you 'I do not know the strength of the opposition yet.'

<455/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 11am (day)>
The town clock tolls twelve times as noon approaches.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> repl he is not strong

You tell Juilarna 'He is not strong.'

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> a blackened fingernail
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a peacemaker ahlspiess
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)>
Juilarna tells you 'So it seems.'

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
the Colossal tree branch-bow
a golden teardrop buckler
a skull-headed mace
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> wear spear
du scal

You do not have that item.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)>
You do not have that weapon.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> wear mace

You stop wielding a peacemaker ahlspiess.
You wield a skull-headed mace.
Your are now off-balance.
A skull-headed mace feels like a part of you!

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> du scal

You do not have that weapon.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)>
Your dominant hand steadies.

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> a blackened fingernail
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> a skull-headed mace
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<472/1103hp 434/434m 444/444mv no opponent no opponent active inside (indoors) 12pm (noon)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<472/1103hp 434/434m 443/444mv no opponent no opponent active road (outside) 12pm (noon)> whe

Players near you in Seringale:
<PK> Ungar The West Common Road
<PK> Juilarna Psionicist Guildhall
Trilin By the Altar of Light

<472/1103hp 434/434m 443/444mv no opponent no opponent calm road (outside) 12pm (noon)> e

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.
Juilarna tells you 'He also seems less than compromising.'

<472/1103hp 434/434m 442/444mv no opponent no opponent calm road (outside) 12pm (noon)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
(Glowing) (Humming) the Band of Order
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)>
Juilarna tells you 'An all or nothing kind of person.'

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> a blackened fingernail
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) a pair of thick titanium leg plates
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> a skull-headed mace
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)> wear finger

You do not have that item.

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)> wear band

You remove a blackened fingernail from your finger.
You wear the Band of Order on your left finger.

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:10m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 489/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 146.2 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 43 Armor Vs Pierce: 224 Saving Throws |
| Off-H: 45 Vs Bash: 163 Afflictive: 56 |
| Damroll: 44 Vs Slash: 210 Maledictive: 47 |
| Off-H: 42 Vs Magic: 81 Mental: 77 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 7 hours
Spell: detect invis : lasts for 31 hours
Skill: warcry : modifies save vs afflictive by 7 for 1 hours
: modifies hitroll by 6 for 1 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<489/1103hp 434/434m 444/444mv no opponent no opponent calm road (outside) 1pm (day)> w

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<489/1103hp 434/434m 443/444mv no opponent no opponent calm road (outside) 1pm (day)> s

Trading Post

[Exits: north]
Rimath the trader is here trading and selling various goods.
An aged, great horned owl flies in.
Rimath the trader says 'Return to me once you complete the task.'

<489/1103hp 434/434m 442/444mv no opponent no opponent calm inside (indoors) 1pm (day)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<489/1103hp 434/434m 441/444mv no opponent no opponent calm road (outside) 1pm (day)> s

Trading Post

[Exits: north]
Rimath the trader is here trading and selling various goods.
An aged, great horned owl flies in.
Rimath the trader says 'Return to me once you complete the task.'

<489/1103hp 434/434m 440/444mv no opponent no opponent calm inside (indoors) 1pm (day)> submit fingernail 15000 5

Rimath the trader says 'Sorry, but you may only auction 3 objects at a time.'

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> in

You are carrying:
(Glowing) (Humming) the Legbands of Order
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> whe

Players near you in Seringale:
<PK> Ungar Trading Post
<PK> Juilarna Psionicist Guildhall
Trilin By the Altar of Light

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:10m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 510/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 146.2 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 43 Armor Vs Pierce: 224 Saving Throws |
| Off-H: 45 Vs Bash: 163 Afflictive: 56 |
| Damroll: 44 Vs Slash: 210 Maledictive: 47 |
| Off-H: 42 Vs Magic: 81 Mental: 77 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 6 hours
Spell: detect invis : lasts for 30 hours
Skill: warcry : modifies save vs afflictive by 7 for 0 hours
: modifies hitroll by 6 for 0 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> wear leg

You remove a pair of thick titanium leg plates from your legs.
You wear the Legbands of Order on your legs.

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:10m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 510/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 6 hours
Spell: detect invis : lasts for 30 hours
Skill: warcry : modifies save vs afflictive by 7 for 0 hours
: modifies hitroll by 6 for 0 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<510/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 2pm (day)>
Your warcry wears off.

<533/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 3pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<533/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 3pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<533/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 3pm (day)> n

The West Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<533/1103hp 434/434m 443/444mv no opponent no opponent calm road (outside) 3pm (day)> e

The West Common Road

[Exits: north east south west]
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<533/1103hp 434/434m 442/444mv no opponent no opponent calm road (outside) 3pm (day)> e

West of Market Square

[Exits: north south west]
An aged, great horned owl flies in.

<533/1103hp 434/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:11m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 533/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 441/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 38 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 40 Vs Bash: 157 Afflictive: 47 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 5 hours
Spell: detect invis : lasts for 29 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<533/1103hp 434/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> war

You feel righteous as you yell out your warcry.
You yell 'The Iron Fist of Law shall bring justice to the infidels!'

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:11m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 533/1103 |
| Sex: Male Class: Warrior Mana: 404/434 |
| Size: medium Alignment: Evil Move: 441/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: victory rush : lasts for 2 hours
Skill: warcry : modifies save vs afflictive by 7 for 25 hours
: modifies hitroll by 6 for 25 hours
Skill: devote : lasts for 5 hours
Spell: detect invis : lasts for 29 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Initiate of Animation
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> whe

Players near you in Seringale:
<PK> Ungar West of Market Square
<PK> Juilarna Psionicist Guildhall
Trilin By the Altar of Light

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:11m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 533/1103 |
| Sex: Male Class: Warrior Mana: 404/434 |
| Size: medium Alignment: Evil Move: 441/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: victory rush : lasts for 2 hours
Skill: warcry : modifies save vs afflictive by 7 for 25 hours
: modifies hitroll by 6 for 25 hours
Skill: devote : lasts for 5 hours
Spell: detect invis : lasts for 29 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<533/1103hp 404/434m 441/444mv no opponent no opponent calm city (outside) 3pm (day)>
Thirath rides in on a black Asc'Liena stallion.
A large wolf walks in.

<551/1103hp 415/434m 444/444mv no opponent no opponent calm city (outside) 4pm (day)>
Thirath rides north on a black Asc'Liena stallion.
A large wolf walks north.

<551/1103hp 415/434m 444/444mv no opponent no opponent calm city (outside) 4pm (day)> whe

Players near you in Seringale:
<PK> Ungar West of Market Square
Thirath The Main Street
<PK> Juilarna Psionicist Guildhall
Trilin By the Altar of Light

<551/1103hp 415/434m 444/444mv no opponent no opponent calm city (outside) 4pm (day)> s

Southwest of Market Square

[Exits: north east]
An aged, great horned owl flies in.

<551/1103hp 415/434m 443/444mv no opponent no opponent calm city (outside) 4pm (day)> e

South of Market Square

[Exits: east south west]
A halfling citizen of Seringale strolls about.
A filthy beggar is here asking for your spare gold.
An aged, great horned owl flies in.

<551/1103hp 415/434m 442/444mv no opponent no opponent calm city (outside) 4pm (day)> e

Southeast of Market Square

[Exits: north west]
An aged, great horned owl flies in.

<551/1103hp 415/434m 441/444mv no opponent no opponent calm city (outside) 4pm (day)> n

East of Market Square

[Exits: north east south]
An aged, great horned owl flies in.

<551/1103hp 415/434m 440/444mv no opponent no opponent calm city (outside) 4pm (day)> e
e

The East Common Road

[Exits: north east south west]
An aged, great horned owl flies in.

<551/1103hp 415/434m 439/444mv no opponent no opponent calm road (outside) 4pm (day)> n

The East Common Road

[Exits: north east south west]
A fearless adventurer is here, asking for a group to explore the Mystic Forest.
An aged, great horned owl flies in.

<551/1103hp 415/434m 438/444mv no opponent no opponent calm road (outside) 4pm (day)>
Entrance of the Warrior Guild

[Exits: east south]
Cavan the warrior guild guardian stands here guarding his guild.
An aged, great horned owl flies in.

<551/1103hp 415/434m 437/444mv no opponent no opponent calm city (outside) 4pm (day)> e

Cavan the warrior guild guardian says 'Welcome Ungar. We do our bit to uphold the law.'
Cavan the warrior guild guardian steps aside and allows you to pass.
Warrior Guildhall

[Exits: north west]
The guildhall's mission board has been set here.
Garbon the trainee is here mastering his weapon skills.
An aged, great horned owl flies in.

<551/1103hp 415/434m 436/444mv no opponent no opponent calm inside (indoors) 4pm (day)> n

Battle Arena

[Exits: south]
Ugula the warrior guildmaster is here, training the inexperienced students.
An aged, great horned owl flies in.

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> r

You rest.

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:11m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 551/1103 |
| Sex: Male Class: Warrior Mana: 415/434 |
| Size: medium Alignment: Evil Move: 435/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: victory rush : lasts for 1 hours
Skill: warcry : modifies save vs afflictive by 7 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: devote : lasts for 4 hours
Spell: detect invis : lasts for 28 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> a skull-headed mace
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)>
Ugula the warrior guildmaster says 'Representing us has earnt you 2 guild points. Return tomorrow.'

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> gr

Ungar's group:
[50 War] Ungar 49% hp 95% mana 97% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> whe

Players near you in Seringale:
<PK> Ungar Battle Arena
<PK> Juilarna Psionicist Guildhall
Trilin The rooftops above the Shelter of Sharing

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:12m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 551/1103 |
| Sex: Male Class: Warrior Mana: 415/434 |
| Size: medium Alignment: Evil Move: 435/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [****-] Thirst: [****-] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: victory rush : lasts for 1 hours
Skill: warcry : modifies save vs afflictive by 7 for 24 hours
: modifies hitroll by 6 for 24 hours
Skill: devote : lasts for 4 hours
Spell: detect invis : lasts for 28 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<551/1103hp 415/434m 435/444mv no opponent no opponent calm inside (indoors) 4pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<594/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 5pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<594/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 5pm (day)> whe

Players near you in Seringale:
<PK> Ungar Battle Arena
<PK> Juilarna Psionicist Guildhall
Trilin Temple of Light

<594/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 5pm (day)> gr

Ungar's group:
[50 War] Ungar 53% hp 100% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<594/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 5pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<594/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 5pm (day)>
Your victory rush wears off.
The town clock tolls once as the evening begins.

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:12m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 627/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 282/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 30/36 |
| Consti: 22 (22+0) Gold: 6407 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 7 for 22 hours
: modifies hitroll by 6 for 22 hours
Skill: devote : lasts for 2 hours
Spell: detect invis : lasts for 26 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a bloody ioun
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> drop ioun

You drop a bloody ioun.

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> sac iou

Davairus gives you 9 gold coins for your sacrifice.
Reputation with Davairus increased by 6.

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:12m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 627/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 280/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 29/36 |
| Consti: 22 (22+0) Gold: 6416 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 7 for 22 hours
: modifies hitroll by 6 for 22 hours
Skill: devote : lasts for 2 hours
Spell: detect invis : lasts for 26 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
a blackened fingernail
(Glowing) (Humming) a pair of thick titanium leg plates

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] <PK> Juilarna the Mistress of Kinetics
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 7
[KEEPER] The Balance prevails within the four kingdoms.
There are 7 characters on; the most on this past month was 20.

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> gr

Ungar's group:
[50 War] Ungar 56% hp 100% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<627/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 6pm (day)> eq

You are using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> (Glowing) (Humming) the Band of Order
<worn on finger> a blackened fingernail
<worn around neck> (Glowing) (Humming) a dark moonstone pendant
<worn around neck> (Glowing) an amber amulet
<worn on head> a helm of Justice
<worn on ear> (Humming) an embossed titanium earring
<worn on torso> (Glowing) (Humming) a set of titanium fullplate
<worn on arms> (Glowing) (Humming) a pair of titanium armplates
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> (Glowing) (Humming) the Legbands of Order
<worn on feet> (Glowing) (Humming) a pair of spiked light-steel boots
<worn about body> an unmoving black cloak
<worn about waist> a superior golden girth of perfection
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> a skull-headed mace
<dual wielded> (Humming) a sacrificial scalpel
<stored in quiver> some bladed arrows (40)
<floating nearby> (Glowing) (Humming) a titanium talisman

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:13m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 662/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 280/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 29/36 |
| Consti: 22 (22+0) Gold: 6416 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 7 for 21 hours
: modifies hitroll by 6 for 21 hours
Skill: devote : lasts for 1 hours
Spell: detect invis : lasts for 25 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> wa

You stand up.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> drop finger

You drop a blackened fingernail.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> sac finger

Davairus gives you 12 gold coins for your sacrifice.
Reputation with Davairus increased by 6.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:13m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 662/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 279/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 28/36 |
| Consti: 22 (22+0) Gold: 6428 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: warcry : modifies save vs afflictive by 7 for 21 hours
: modifies hitroll by 6 for 21 hours
Skill: devote : lasts for 1 hours
Spell: detect invis : lasts for 25 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> r

You rest.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> in

You are carrying:
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a pair of thick titanium leg plates

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)>
Ugula the warrior guildmaster carves a sadistic symbol on his forearm.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> g per sac
g per sac

a sacrificial scalpel is not a container.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)>
a sacrificial scalpel is not a container.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> g per sack

You don't have a sack.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> wa

You stand up.

<662/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 7pm (dusk)> order all drop all

An aged, great horned owl drops a Big Ol'Pack Sack.
Ok.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)> g sac

You get a Big Ol'Pack Sack.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)> gr

Ungar's group:
[50 War] Ungar 61% hp 100% mana 100% mv 520490 xp Kills: 0
* [30 Pet] An aged, great horned owl 100% hp 100% mana 100% mv 17686 tnl

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)> g per sac
g per sac

You get a perfect potion of recall from a Big Ol'Pack Sack.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)>
You get a perfect potion of recall from a Big Ol'Pack Sack.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)> g defen sac
g defen sac

You get a Defender potion from a Big Ol'Pack Sack.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)>
You get a Defender potion from a Big Ol'Pack Sack.

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)> in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
a Big Ol'Pack Sack (open)
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a pair of thick titanium leg plates

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)>
Rimath the trader auctions 'Place yer bids! a set of titanium fullplate is being auctioned for 50000 gold!'

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)>
a set of titanium fullplate expired without being sold. Return to cancel it.
Rimath the trader auctions 'a set of titanium fullplate has expired from auction without any bids.'

<679/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 8pm (night)>
You can devote again.

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> devo

You bow your head in worship of your god.
Davairus grants you a little favor.
Reputation with Davairus increased by 5.

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
a Big Ol'Pack Sack (open)
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a pair of thick titanium leg plates

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:14m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 697/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 397/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 33/36 |
| Consti: 22 (22+0) Gold: 6428 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 24 hours
Skill: warcry : modifies save vs afflictive by 7 for 19 hours
: modifies hitroll by 6 for 19 hours
Spell: detect invis : lasts for 23 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<697/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 9pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<714/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 10pm (night)> sc

/@============================================================-
| \
| Ungar the Battlemaster, follower of Davairus |
| Acolyte of Blood, Rank Sergeant of [JUSTICE] |
| You are 22 years old (116 hours, 122h:14m of bloodshed) |
| |
| Race: Duergar Hometown: Seringale Health: 714/1103 |
| Sex: Male Class: Warrior Mana: 434/434 |
| Size: medium Alignment: Evil Move: 444/444 |
| Age: youthful Ethos: Lawful Ail: 155.4 |
\ -------------------------------------------/
| |
| Streng: 21 (21+0) Rating: Great Weight: 397/425 |
| Intell: 18 (18+0) Level: 50 Pracs: 11 |
| Wisdom: 19 (19+0) Exp tnl: 19710 Trains: 0 |
| Dexter: 20 (20+0) Guildpoint: 2/3 Items: 33/36 |
| Consti: 22 (22+0) Gold: 6428 Wimpy: 4 hp |
| Luck: Fortunate Hunger: [***--] Thirst: [***--] |
| |
| Condition: In prime health |
------------------------------------------ \
/ |
| Hitroll: 44 Armor Vs Pierce: 206 Saving Throws |
| Off-H: 46 Vs Bash: 157 Afflictive: 54 |
| Damroll: 44 Vs Slash: 198 Maledictive: 45 |
| Off-H: 42 Vs Magic: 81 Mental: 75 |
\==========================================================-/
You are affected by the following:
Skill: devote : lasts for 23 hours
Skill: warcry : modifies save vs afflictive by 7 for 18 hours
: modifies hitroll by 6 for 18 hours
Spell: detect invis : lasts for 22 hours
Set : Titanium Tenor : modifies damroll by 2 permanently
: modifies constitution by 2 permanently
: modifies save vs mental by 15 permanently
: modifies armor class by 22 permanently

<714/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 10pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<714/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 10pm (night)>
Ugula the warrior guildmaster says 'Ye disgrace the guild sitting in it so much.'
Ugula the warrior guildmaster growls at you. Hey, two can play it that way!

<714/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 10pm (night)> t thirarth this one tanks that one for their contributions

They aren't here.

<728/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 11pm (night)> who

[50 Duerg War] <PK> [JUSTICE] (Sergeant) Ungar the Battlemaster
[ Human ] [KNIGHT] Sir Thirath the Wrath of Nature, Archon of Valour
[ Drow ] Siglyn the Abomination of Death
[ H-Elf ] Quivadne the Mistress of Song
[ Pixie ] Gurgustel the Claw of the Bear
[ Dwarf ] Trilin Brookjumper the Scout
Players found: 6
[KEEPER] The Balance prevails within the four kingdoms.
There are 6 characters on; the most on this past month was 20.

<728/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 11pm (night)> t thirath this one tanks that one for their contributions

You tell Thirath 'This one tanks that one for their contributions.'

<728/1103hp 434/434m 444/444mv no opponent no opponent calm inside (indoors) 11pm (night)> in

You are carrying:
( 2) (Glowing) (Humming) a Defender potion
( 2) a perfect potion of recall
a Big Ol'Pack Sack (open)
the Colossal tree branch-bow
a golden teardrop buckler
(Humming) a peacemaker ahlspiess
(Humming) a peacemaker guisarme
(Glowing) (Humming) a major globe of invulnerability (open)
(Glowing) (Humming) some spider-climbing slippers
(Glowing) (Humming) an orb dripping blood
(Glowing) (Humming) a pair of thick titanium leg plates

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