Ye Olde Abandoned Realms Logs

Illusionists are good again? Dreamstruck is busted(long with payoff)

posted on 2023-12-15 21:26:29
Fawneria flies in.
Fawneria walks in.
Fawneria walks in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<803/803h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>

Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
Fawneria parries your elbow slash with an easy flourish.
Fawneria deflects your dragon punch aside in an ungraceful parry.
You swing right through Fawneria's blurred image.
Fawneria is in excellent condition.

<803/803h 652/652m 394v> <shaft balanced> <[##########][##########]{ }> No way! You are still fighting!
You resist the effects of the spell.
An effigy of a fire giant soldier's slash devastates you!
You resist the effects of the spell.
An effigy of a fire giant soldier's slash decimates you!
An effigy of a forest ettin's flame maims you!
You parry an effigy of a forest ettin's attack with your second hand.
You dodge a marionette's beating.
You parry a marionette's attack with your second hand.
Fawneria awkwardly parries your dragon punch with a loud clang.
You resist the effects of the spell.
You resist the effects of the spell.
Your jab hits Fawneria.
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
Fawneria fades into existence.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
Fawneria's thwack decimates you!
Fawneria has a few scratches.

<674/803h 652/652m 394v> <shaft balanced> <[##########][##########]{ }>
No way! You are still fighting!
Fawneria has a few scratches.

<674/803h 652/652m 394v> <shaft balanced> <[##########][##########]{ }>
You flee from combat!
Western Edge of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
S-S-S| you is covered by a richly coloured rug, the craftsmanship
| | || obviously quite extraordinary. The market's space is filled
*-@-!-S| with nearly no noise, solely the low meditative hum of
| | || several nearby merchants, each standing idly by waiting
S-S-S| to serve the Keepers - for a price, of course. Periodically
| there are small pitch-black orbs that come soaring out
| of apparently nowhere, zipping through the air and hurtling
---------+ at each other around you, bouncing wherever they may please.


[Exits: north east south west]
(Glowing) An important-looking sign says 'Magical Defensive Armor' here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.

<674/803h 652/652m 393v> <no opponent no opponent> <[##########][##########]{ }>
You quaff a Defender potion.
You are surrounded by a white aura.

<674/803h 652/652m 393v> <no opponent no opponent> <[##########][##########]{ }>
Center of the Merchants' Marketplace
| You are within a large marketplace which spans several yards
| in all directions. The dark wooden floor beneath you is
S-S-S | covered by a richly coloured rug, the craftsmanship obviously
| | | | quite extraordinary. The market's space is filled with nearly
*-S-@-S | no noise, solely the low meditative hum of several nearby
| | | | merchants, each standing idly by waiting to serve the Keepers
S-S-S | - for a price, of course. Periodically there are small pitch-black
| orbs that come soaring out of apparently nowhere, zipping
| through the air and hurtling at each other around you, bouncing
---------+ wherever they may please.

[Exits: north east south west]
(Glowing) An important-looking sign says 'Rogue's Defensive Armor' here.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.
Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
A dazed look crosses your face as you are struck by dreams.
Fawneria's dreams DISMEMBER you!
Fawneria has a few scratches.

<620/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
Your kicked dirt misses Fawneria.
Fawneria has a few scratches.

<620/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
You dodge an effigy of a fire giant soldier's slash.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge a marionette's beating.
You manage to dodge a marionette's beating with a lot of effort.
Fawneria thrusts your back fist aside in a skillful parry.
Fawneria thrusts your dragon punch aside in a skillful parry.
Fawneria parries your whirlwind kick.
You parry Fawneria's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack scratches you.
Fawneria's thwack hits you.
Fawneria has a few scratches.

<604/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
Fawneria's thwack injures you.
Fawneria's thwack injures you.
Fawneria's thwack injures you.
You resist the effects of the spell.
You resist the effects of the spell.
Your tiger uppercut wounds Fawneria.
You resist the effects of the spell.
You resist the effects of the spell.
Your elbow slash mauls Fawneria.
Fawneria parries your lightning kick.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You parry an effigy of a fire giant soldier's attack with your first hand.
An effigy of a forest ettin's flame hits you.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You dodge a marionette's beating.
You parry a marionette's attack with your first hand.
Fawneria has a few scratches.

<539/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
Fawneria utters the words, 'ecandusawghfjqt'.
Fawneria has a few scratches.

<539/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
Your kicked dirt misses Fawneria.
Fawneria has a few scratches.

<539/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
You parry an effigy of a fire giant soldier's attack with your second hand.
An effigy of a fire giant soldier's slash decimates you!
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
You parry an effigy of a forest ettin's attack with your first hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your second hand.
You dodge a marionette's beating.
Fawneria parries your palm strike.
Fawneria parries your dragon punch with an easy flourish.
Fawneria parries your whirlwind kick with an easy flourish.
Fawneria's thwack hits you.
You parry Fawneria's attack with your first hand.
Fawneria's thwack hits you.
Fawneria has a few scratches.

<459/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>

Fawneria utters the words, 'ghix'.
Fawneria has a few scratches.

<459/803h 652/652m 392v> <shaft balanced> <[##########][##########]{ }>
You stumble and barely manage to dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
Fawneria parries your tiger uppercut.
Your tiger uppercut wounds Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your phoenix roundhouse decimates Fawneria!
You parry an effigy of a fire giant soldier's attack with your first hand.
You stumble and barely manage to dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a forest ettin's attack with your first hand.
An effigy of a forest ettin's flame grazes you.
You parry a marionette's attack with your second hand.
You parry a marionette's attack with your first hand.
Fawneria has some small wounds and bruises.

<436/803h 652/652m 392v> <shaft balanced> <[##########][##########]{* }> You flee from combat!
Western Edge of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
S-S-S| you is covered by a richly coloured rug, the craftsmanship
| | || obviously quite extraordinary. The market's space is filled
*-@-!-S| with nearly no noise, solely the low meditative hum of
| | || several nearby merchants, each standing idly by waiting
S-S-S| to serve the Keepers - for a price, of course. Periodically
| there are small pitch-black orbs that come soaring out
| of apparently nowhere, zipping through the air and hurtling
---------+ at each other around you, bouncing wherever they may please.


[Exits: north east south west]
(Glowing) An important-looking sign says 'Magical Defensive Armor' here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.

<436/803h 652/652m 391v> <no opponent no opponent> <[##########][##########]{* }>
Atop a Staircase Above an Alcove
| Atop this staircase, there appears to be something of
| a silent marketplace to the east. Though the floor is
S-S| covered with a thin layer of dust, your footprints don't
| || seem to be visible, as though the area cannot be disturbed
@-S-!| by mere passing. An almost eerie silence encompasses the
| || entire area, as though a peaceful tranquility surrounds
S-S| it.
|
|
---------+

[Exits: east down]

<436/803h 652/652m 390v> <no opponent no opponent> <[##########][##########]{* }>
A Well-Hidden Dusty Alcove
f-x | There is a dusty alcove here off the main street, well-hidden
| | behind some tattered, dingy old curtains. The ground here
+ | is little more than some old cracked pavestones with dried
| | mortar crumbling between them. There is a small staircase
+-@ | set at the back of the alcove, the step boards and handrails
| | made of a well-polished and sturdy wood. Several glyphs of
*-+-* | warding and indecipherable runes have been carved into the
| | planks, which appear to be some sort of attempt at keeping
+-* | trespassers out.
---------+

[Exits: west up]
A citizen of Timaran goes about his business here.

<436/803h 652/652m 389v> <no opponent no opponent> <[##########][##########]{* }>
Alas, you cannot go that way.

<436/803h 652/652m 389v> <no opponent no opponent> <[##########][##########]{* }>
Travellers Way, near the North Gate
f-x | Here the buildings seem to thin out slightly as you near
| | the city walls and the north gate. There are fewer torches
+ | apparent as the need for light is less, being as no important
| | buildings stand near here. The majority of people walking
@-* | past are travellers, some just entering the city in dusty
| | clothes, and others leaving out on their journeys. The
*-+-* | gate guards are clearly visible standing by the gate,
| | and the battlements stretch into the sky above you. An
+-* | empty looking, seemingly abandoned mansion stands on its
---------+ own to your east. The road continues to the south.

[Exits: north east south]

<436/803h 652/652m 388v> <no opponent no opponent> <[##########][##########]{* }>
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
*-@-* | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-* | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-* | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]

<436/803h 652/652m 386v> <no opponent no opponent> <[##########][##########]{* }>
At the Gates of the Ivory Towers
+ | A short flight of steps leads to an enormous arched entrance
| | crafted out of ivory marble. Mystical symbols follow
+-!| the contours of the archway, having been chiseled into
| | the arch by an unknown hand. Braziers set in the four
@-+-*| corners of the room illuminate the entranceway, emitting
| | a slightly pungent, but not unpleasant aroma. Wispy tendrils
* +-*| of smoke from the braziers float high overhead, swirling
| | | and coalescing into amorphous shapes before dissipating
*-+-*| into the shadows of the vaulted ceiling. Red, black,
---------+ and white tiles have been melded into three shimmering
spheres and inlaid into the stone grey floor. A spiral staircase stretches
from the floor between the tiled spheres into the darkness above.

[Exits: east up]
(White Aura) Glorwinda, the Psi-Ascetic of Ancients Past is here.

<436/803h 652/652m 385v> <no opponent no opponent> <[##########][##########]{* }> Glorwinda the Psi-Ascetic says 'Come back when your hands aren't bloody, Amanthi!'
Glorwinda the Psi-Ascetic blocks you from entering the Towers.

<436/803h 652/652m 385v> <no opponent no opponent> <[##########][##########]{* }>
You concentrate to control your flow of chii.

<436/803h 612/652m 375v> <no opponent no opponent> <[##########][##########]{* }>
Players near you in Timaran:
<PK> Amanthi At the Gates of the Ivory Towers
<PK> Fawneria Travellers Way

<436/803h 612/652m 375v> <no opponent no opponent> <[##########][##########]{* }>
Players near you in Timaran:
<PK> Amanthi At the Gates of the Ivory Towers
<PK> Fawneria Travellers Way

<436/803h 612/652m 375v> <no opponent no opponent> <[##########][##########]{* }>
Fawneria flies in.
Fawneria walks in.
Fawneria walks in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<436/803h 612/652m 375v> <no opponent no opponent> <[##########][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
Your focus was interrupted.
You resist the effects of the spell.
You resist the effects of the spell.
Your tiger uppercut wounds Fawneria.
You swing right through Fawneria's blurred image.
Fawneria shatters into tiny fragments of glass.
Fawneria has some small wounds and bruises.

<436/803h 612/652m 375v> <shaft balanced> <[##########][##########]{* }>
You resist the effects of the spell.
You resist the effects of the spell.
Your phoenix hammerfist devastates Fawneria!
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
Fawneria parries your lightning kick.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You parry an effigy of a fire giant soldier's attack with your second hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You dodge an effigy of a forest ettin's flame.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You parry a marionette's attack with your second hand.
A marionette's beating mauls you.
Fawneria's thwack injures you.
You stumble and barely manage to dodge Fawneria's thwack.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria has some small wounds and bruises.

<348/803h 612/652m 375v> <shaft balanced> <[##########][##########]{* }>

A marionette shrinks in size.
The city clock tolls twelve times, indicating midnight has arrived.
Fawneria has some small wounds and bruises.

<361/803h 616/652m 394v> <shaft balanced> <[##########][##########]{* }> Your kicked dirt misses Fawneria.
Fawneria has some small wounds and bruises.

<361/803h 616/652m 394v> <shaft balanced> <[##########][##########]{* }>

You stumble and barely manage to dodge Fawneria's thwack.
Fawneria's thwack injures you.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria parries your tiger uppercut.
Fawneria awkwardly parries your tiger uppercut with a loud clang.
Fawneria parries your roundhouse kick.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry a marionette's attack with your second hand.
You manage to dodge a marionette's beating with a lot of effort.
Fawneria has some small wounds and bruises.

<326/803h 616/652m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria utters the words, 'ghix'.
You resist the effects of the spell.
Fawneria has some small wounds and bruises.

<326/803h 616/652m 394v> <shaft balanced> <[##########][##########]{* }>
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
Your solar palm injures Fawneria.
Fawneria parries your dragon punch.
You resist the effects of the spell.
Your solar shin kick injures Fawneria.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around a marionette's beating and easily dodge it.
You dodge a marionette's beating.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria has some small wounds and bruises.

<289/803h 616/652m 394v> <shaft balanced> <[##########][##########]{* }> You flee from combat!
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
!-@-* | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-* | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-* | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]

<289/803h 616/652m 393v> <no opponent no opponent> <[##########][##########]{* }>
Travellers Way
+-* | You are walking along Travellers Way, the street that
| | leads between the city centre and the northern gate.
!-+-* | Torches hang on walls ready to be lit when the night
| | comes so people may continue about their business. Various
* @-* | citizens and travellers walk past you on their way to
| | | the city centre, or sometimes entering some of the stores
B *-+-* | that can be found on this street. A solid looking stone
| | | wall is the only thing visible to the west, while east
+-+-S-+-+| you see a building. Looking into the front windows you
---------+ see numerous types of blunt weapons. A flag flies above
the door with the insignia of a mace on a field of red. A short distance to
the south, a busy square is visible, while northwards lies the northern gate.


[Exits: north east south]
A feral cat wanders around, looking for prey or scraps.

<289/803h 616/652m 391v> <no opponent no opponent> <[##########][##########]{* }>
Travellers Way
!-+-* | This straight road runs from the north gate to the centre
| | of the city. It used to be called the Dragon Road, but
* +-* | in honor of the highly successful Travellers Rest on
| | | this street it was renamed. Torches light the way in
B *-@-* | the darkness, casting pale, flickering shadows across
| | | the pavement. Citizens and travellers bustle past going
+-+-S-+-+| about their business, on occasion running into each
| | other as they are absorbed in their thinking. To your
*-*-+-*-T| west a plain grey building with bars on the windows
---------+ is visible. Over the door hangs a sign bearing the scales
of Justice. To the east is a smallish stone building with a sign depicting
a crossed sword and dagger over the door. A few weapons can also been seen
through the windows. The road heads north towards the northern gate, and just
to the south is the busy city centre.

[Exits: north east south west]

<289/803h 616/652m 389v> <no opponent no opponent> <[##########][##########]{* }>
City Centre of Timaran
* +-* | You have entered the busy centre of Timaran. Although night
| | | darkens the sky, many torches cast a flickering light
B *-+-* | around the square. Strange shadows dance along the ground
| | | and against walls. Even at this late hour the square is
+-+-@-+-+| a bustle of activity with travellers arriving from the
| | various gates and local people generally chatting and enjoying
*-*-+-*-T| themselves after a hard days work. A large marble fountain
| | | dominates the centre of the square, beautifully carved
* S-+-S | and spraying arching streams of water into the night sky.
---------+ The benches around it hold people discussing the day, or
travellers resting their weary feet for a moment. The torches burn brightly
in various holders dotted around the square, providing ample light to see
by. To the south you see what looks like a temple. Exits lead in all directions
to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.

<289/803h 616/652m 387v> <no opponent no opponent> <[##########][##########]{* }> Meadow Lane
B *-+-* | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches flare brightly,
+-+-S-+-+| pushing the darkness away, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A basic, plain
* S-+-S | looking building stands to the west, a low chanting
| | sound emanating from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
A large, filthy looking rat scurries around.

<289/803h 616/652m 385v> <no opponent no opponent> <[##########][##########]{* }> Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this is
+-+-+-+| a pet shop. A number of torches stand blazing at the
| || side of the road, lighting the way in the darkness. The
+ +| road continues southward.
---------+

[Exits: north east south west]

<289/803h 616/652m 383v> <no opponent no opponent> <[##########][##########]{* }>
You feel relieved as the tension drains from your muscles.

<489/803h 546/652m 383v> <no opponent no opponent> <[##########][##########]{* }>

Fawneria flies in.
Fawneria walks in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<489/803h 546/652m 383v> <no opponent no opponent> <[##########][##########]{* }>
Fawneria flies south.
An effigy of a fire giant soldier walks south.
An effigy of a forest ettin walks south.
A marionette walks south.
Fawneria walks south.

<489/803h 546/652m 383v> <no opponent no opponent> <[##########][##########]{* }>
Meadow Lane
*-*-+-*-T| A large flight of steps can be seen to your west, leading
| | | up to a large building that has the look of a town hall.
* S-+-S | In an effort to bring some beauty to the city, a wonderfully
| | landscaped garden lies to the east, with multitudes of
+-@-+-+| flowers and trees, plants and small animals. You suspect
| || the Rangers have had a hand in it, since like other gardens
F + +| around the city this one appears to have any and everything
| | || that will grow in this area in it. Torches give off
+-+-+ *| plenty of light for people to see while darkness covers
---------+ the city. The road continues south and north, but you
also spot a small alley to the east.

[Exits: north east south west]

<489/803h 546/652m 381v> <no opponent no opponent> <[##########][##########]{* }> Meadow Lane
S-+-S | Walking along the street you notice the outlines of two
| | large buildings that have the look of temples, one to
+-+-+-+| the north and one roughly north-west. A busy shopping
| || district is apparent a short distance to the south-west.
F @ +| To the east is a small, empty building that appears not
| | || to have been in use for quite a while. To the west lies
+-+-+ *| a small shop with a freshly painted sign of a shield
| | | in front of it, with magical sparks emanating from within.
F *-!-+-*| A number of torches cast a flickering light in the night
---------+ sky, sending pale shadows dancing along the street. The
road continues north and south.

[Exits: north south]
A member of the Timaran city night watch keeps an eye out.

<489/803h 546/652m 379v> <no opponent no opponent> <[##########][##########]{* }> Meadow Lane
*-*-+-*-T| A large flight of steps can be seen to your west, leading
| | | up to a large building that has the look of a town hall.
* S-+-S | In an effort to bring some beauty to the city, a wonderfully
| | landscaped garden lies to the east, with multitudes of
+-@-+-+| flowers and trees, plants and small animals. You suspect
| || the Rangers have had a hand in it, since like other gardens
F + +| around the city this one appears to have any and everything
| | || that will grow in this area in it. Torches give off
+-+-+ *| plenty of light for people to see while darkness covers
---------+ the city. The road continues south and north, but you
also spot a small alley to the east.

[Exits: north east south west]

<489/803h 546/652m 377v> <no opponent no opponent> <[##########][##########]{* }> Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this is
+-+-+-+| a pet shop. A number of torches stand blazing at the
| || side of the road, lighting the way in the darkness. The
+ +| road continues southward.
---------+

[Exits: north east south west]

<489/803h 546/652m 375v> <no opponent no opponent> <[##########][##########]{* }>
You no longer hold the fire of the phoenix.
You move with the swiftness and the accuracy of the crane.

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }>

Fawneria flies in.
Fawneria walks in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }>
Fawneria scans all around.

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }> Players near you in Timaran:
<PK> Amanthi Meadow Lane
<PK> Fawneria Meadow Lane

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }>
Fawneria utters the words, 'wugeucandusqhuai'.
You yell 'Die! Fawneria, you sorcerous dog!'
You lose your sense of direction.
Fawneria awkwardly parries your tiger uppercut with a loud clang.

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }>
But you aren't fighting anyone!

<489/803h 546/652m 375v> <no opponent no opponent> <[======####][##########]{* }>
You turn an effigy of a fire giant soldier's attack against him.
Your dragon punch MUTILATES an effigy of a fire giant soldier!
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You dodge an effigy of a forest ettin's flame.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry a marionette's attack with your second hand.
A marionette's beating misses you.
You dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
Fawneria's thwack hits you.
An effigy of a fire giant soldier has a few scratches.

<477/803h 521/652m 375v> <none mob> <[======####][##########]{* }>
You focus chii to perform 'wing buffet'.
A marionette yells 'Help! Amanthi is buffeting me!'
Your wing buffet injures a marionette.
Fawneria shatters into tiny fragments of glass.
Fawneria yells 'Help! Amanthi is buffeting me!'
Your wing buffet grazes Fawneria.
You have become better at wing buffet!
A marionette goes flying north!
An effigy of a fire giant soldier has a few scratches.

<477/803h 521/652m 375v> <none mob> <[----======][##########]{* }>
You block Fawneria's attack using your crane wing technique.
Fawneria's thwack injures you.
Fawneria's thwack injures you.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a forest ettin's attack with your first hand.
You perform the form, crane flies from grass!
Your palm strike mauls an effigy of a fire giant soldier.
You perform the form, crane flies from grass!
Your tiger uppercut DISEMBOWELS an effigy of a fire giant soldier!
Your front kick decimates an effigy of a fire giant soldier!
An effigy of a fire giant soldier has a few scratches.

<450/803h 521/652m 375v> <none mob> <[----======][##########]{** }>

Fawneria utters the words, 'eugszr waouq'.
You no longer see invisible objects.
The white aura around your body fades.
Fawneria looks less wobbly in the air.
An effigy of a fire giant soldier has a few scratches.

<450/803h 521/652m 375v> <none mob> <[----======][##########]{** }>
You perform the form, crane flies from grass!
Your rapid beak strike MASSACRES an effigy of a fire giant soldier!
Your rapid wing strike decimates an effigy of a fire giant soldier!
You perform the form, crane flies from grass!
Your front kick devastates an effigy of a fire giant soldier!
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You block an effigy of a fire giant soldier's attack using your crane wing technique.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
Fawneria's thwack devastates you!
You parry Fawneria's attack with your first hand.
You stumble and barely manage to dodge Fawneria's thwack.
An effigy of a fire giant soldier has a few scratches.

<419/803h 521/652m 375v> <none mob> <[----======][##########]{***}> You focus chii to perform 'wing buffet'.
Fawneria yells 'Help! Amanthi is buffeting me!'
Your wing buffet hits Fawneria.
An effigy of a fire giant soldier has a few scratches.

<419/803h 521/652m 375v> <none mob> <[ ---------][##########]{***}>

An effigy of a fire giant soldier shrinks in size.
An effigy of a forest ettin shrinks in size.
The white aura around Fawneria fades.
An effigy of a fire giant soldier has a few scratches.

<427/803h 526/652m 394v> <none mob> <[ ---------][##########]{***}>
You block Fawneria's attack using your crane wing technique.
Fawneria's thwack maims you!
Fawneria's thwack decimates you!
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
Your tiger uppercut DISEMBOWELS an effigy of a fire giant soldier!
Your tiger uppercut misses an effigy of a fire giant soldier.
Your lightning kick misses an effigy of a fire giant soldier.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
An effigy of a fire giant soldier has a few scratches.

<364/803h 526/652m 394v> <none mob> <[ ---------][##########]{***}>
Fawneria utters the words, 'qahijf gsgrul'.
Fawneria's colour spray MASSACRES you!
Fawneria looks less wobbly in the air.
An effigy of a fire giant soldier has a few scratches.

<297/803h 526/652m 394v> <none mob> <[ ---------][##########]{***}>
An effigy of a fire giant soldier deflects your elbow slash aside in an ungraceful parry.
Your palm strike injures an effigy of a fire giant soldier.
You perform the form, crane flies from grass!
Your butterfly kick MUTILATES an effigy of a fire giant soldier!
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You stumble and barely manage to dodge an effigy of a forest ettin's flame.
An effigy of a forest ettin's flame MUTILATES you!
You block Fawneria's attack using your crane wing technique.
You parry Fawneria's attack with your first hand.
Fawneria's thwack mauls you.
An effigy of a fire giant soldier has a few scratches.

<232/803h 526/652m 394v> <none mob> <[ ---------][##########]{***}>
You flee from combat!
Magewares
+-S-+-+-+| A strong scent of incense hits you as you step into a marvelous
| | shop that deals in artifacts of magic and mystery. Charms
*-+-*-T | chime behind you on the doorway. Bracelets and trinkets
| | that are decorated with the three moons of Serin hang from
S-+-@ +| mobiles on the ceiling. They are each made of fine silver
| || with a blue hue. Dusty old spellbooks sit on shelves behind
+-+-+-+-+| the storekeeper's counter.
| | |
+ + |
---------+

[Exits: west]
(White Aura) Ming the Mystical is here, peddling his wares.

<232/803h 526/652m 393v> <no opponent no opponent> <[ ---------][##########]{***}> You no longer have the swiftness and agility of the crane.
Your hands bursts into flames as you become one with the phoenix!

<232/803h 526/652m 393v> <no opponent no opponent> <[ ------][##########]{***}> You quaff a Defender potion.
You are surrounded by a white aura.
Fawneria flies in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.

<232/803h 526/652m 393v> <no opponent no opponent> <[ -------][##########]{***}>
Fawneria utters the words, 'qahijf gsgrul'.
You yell 'Help! Fawneria is attacking me with colour spray!'
You resist the effects of the spell.
Fawneria's colour spray injures you.
Fawneria has some small wounds and bruises.

<218/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your second hand.
Fawneria awkwardly parries your back fist with a loud clang.
You resist the effects of the spell.
Your dragon punch maims Fawneria!
You resist the effects of the spell.
Your rising sun kick hits Fawneria.
Fawneria's thwack hits you.
You stumble and barely manage to dodge Fawneria's thwack.
Fawneria's thwack hits you.
Fawneria has some small wounds and bruises.

<198/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
You must strengthen light chii to do that in this situation.
Fawneria has some small wounds and bruises.

<198/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
Fawneria utters the words, 'qahijf gsgrul'.
Fawneria's colour spray wounds you.
Fawneria has some small wounds and bruises.

<179/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
You parry Fawneria's attack with your first hand.
You dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You resist the effects of the spell.
You resist the effects of the spell.
Your tiger uppercut decimates Fawneria!
Fawneria parries your tiger uppercut with an easy flourish.
You resist the effects of the spell.
You resist the effects of the spell.
Your rising sun kick decimates Fawneria!
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
Fawneria has quite a few wounds.

<179/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
You must strengthen light chii to do that in this situation.
Fawneria has quite a few wounds.

<179/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
Your kicked dirt misses Fawneria.
Fawneria has quite a few wounds.

<179/803h 526/652m 393v> <shaft balanced> <[ -------][##########]{***}>
Fawneria has fled!
Fawneria flies west.
An effigy of a fire giant soldier has a few scratches.

<179/803h 526/652m 393v> <none mob> <[ -------][##########]{***}>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
Your dragon punch DISEMBOWELS an effigy of a fire giant soldier!
Your dragon punch DISEMBOWELS an effigy of a fire giant soldier!
You perform the form, fireflies light the sky!
Your rising sun kick maims an effigy of a fire giant soldier!
An effigy of a fire giant soldier has a few scratches.

<179/803h 526/652m 393v> <none mob> <[ ---------][##########]{***}>

Your solar palm decimates an effigy of a fire giant soldier!
Your dragon punch MUTILATES an effigy of a fire giant soldier!
An effigy of a fire giant soldier awkwardly parries your roundhouse kick with a loud clang.
You parry an effigy of a fire giant soldier's attack with your second hand.
You stumble and barely manage to dodge an effigy of a fire giant soldier's slash.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You parry an effigy of a forest ettin's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
An effigy of a fire giant soldier has fled!
An effigy of a fire giant soldier walks west.
An effigy of a forest ettin is in excellent condition.

<179/803h 526/652m 393v> <none mob> <[ ---------][##########]{***}> You flee from combat!
Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this is
+-+-+-+| a pet shop. A number of torches stand blazing at the
| || side of the road, lighting the way in the darkness. The
+ +| road continues southward.
---------+

[Exits: north east south west]
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(Charmed) A bright green effigy of a fire giant soldier guards its master.

<179/803h 526/652m 392v> <no opponent no opponent> <[ ---------][##########]{***}>

Fawneria scans all around.

<179/803h 526/652m 392v> <no opponent no opponent> <[ ---------][##########]{***}> You aren't fighting anyone.

<179/803h 526/652m 392v> <no opponent no opponent> <[ ---------][##########]{***}>
Meadow Lane
B *-+-* | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches flare brightly,
+-+-S-+-+| pushing the darkness away, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A basic, plain
* S-+-S | looking building stands to the west, a low chanting
| | sound emanating from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
A large, filthy looking rat scurries around.

<179/803h 526/652m 390v> <no opponent no opponent> <[----------][##########]{***}>
City Centre of Timaran
* +-* | You have entered the busy centre of Timaran. Although night
| | | darkens the sky, many torches cast a flickering light
B *-+-* | around the square. Strange shadows dance along the ground
| | | and against walls. Even at this late hour the square is
+-+-@-+-+| a bustle of activity with travellers arriving from the
| | various gates and local people generally chatting and enjoying
*-*-+-*-T| themselves after a hard days work. A large marble fountain
| | | dominates the centre of the square, beautifully carved
* S-+-S | and spraying arching streams of water into the night sky.
---------+ The benches around it hold people discussing the day, or
travellers resting their weary feet for a moment. The torches burn brightly
in various holders dotted around the square, providing ample light to see
by. To the south you see what looks like a temple. Exits lead in all directions
to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.

<179/803h 526/652m 388v> <no opponent no opponent> <[----------][##########]{***}>
Travellers Way
*-+-* | This straight road runs from the north gate to the centre
| | of the city. It used to be called the Dragon Road, but
* +-* | in honor of the highly successful Travellers Rest on
| | | this street it was renamed. Torches light the way in
B *-@-* | the darkness, casting pale, flickering shadows across
| | | the pavement. Citizens and travellers bustle past going
+-+-S-+-+| about their business, on occasion running into each
| | other as they are absorbed in their thinking. To your
*-*-+-*-T| west a plain grey building with bars on the windows
---------+ is visible. Over the door hangs a sign bearing the scales
of Justice. To the east is a smallish stone building with a sign depicting
a crossed sword and dagger over the door. A few weapons can also been seen
through the windows. The road heads north towards the northern gate, and just
to the south is the busy city centre.

[Exits: north east south west]

<179/803h 526/652m 386v> <no opponent no opponent> <[----------][##########]{***}>
Travellers Way
+-* | You are walking along Travellers Way, the street that
| | leads between the city centre and the northern gate.
*-+-* | Torches hang on walls ready to be lit when the night
| | comes so people may continue about their business. Various
* @-* | citizens and travellers walk past you on their way to
| | | the city centre, or sometimes entering some of the stores
B *-+-* | that can be found on this street. A solid looking stone
| | | wall is the only thing visible to the west, while east
+-+-S-+-+| you see a building. Looking into the front windows you
---------+ see numerous types of blunt weapons. A flag flies above
the door with the insignia of a mace on a field of red. A short distance to
the south, a busy square is visible, while northwards lies the northern gate.


[Exits: north east south]
A feral cat wanders around, looking for prey or scraps.

<179/803h 526/652m 384v> <no opponent no opponent> <[----------][##########]{***}>
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
*-@-* | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-* | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-* | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]
(White Aura) A wailing ghost of a woman wavers here in the twilight.

<179/803h 526/652m 382v> <no opponent no opponent> <[----------][##########]{***}>
Travellers Way, near the North Gate
f-x | Here the buildings seem to thin out slightly as you near
| | the city walls and the north gate. There are fewer torches
+ | apparent as the need for light is less, being as no important
| | buildings stand near here. The majority of people walking
@-* | past are travellers, some just entering the city in dusty
| | clothes, and others leaving out on their journeys. The
*-+-* | gate guards are clearly visible standing by the gate,
| | and the battlements stretch into the sky above you. An
+-* | empty looking, seemingly abandoned mansion stands on its
---------+ own to your east. The road continues to the south.

[Exits: north east south]

<179/803h 526/652m 380v> <no opponent no opponent> <[----------][##########]{***}>
North Gate of Timaran
| You have reached the north gate of the city of Timaran.
| Solid stone walls a good 6 feet thick surround the city
f-x | and stretch high into the sky. A large number of torches
| | make sure the area is well lit so the gate guards may see
@ | everyone who passes by them. More guards pace the battlements
| | keeping an eye out for possible invaders and threats to
+-* | the city. The gate guards watch each passer-by careful,
| | checking for known criminals along with other undesirables.
*-+-* | Even at this late hour people stream into and out of the
---------+ city, mostly travellers in dusty clothes seeking a place
out from under the night sky. A large street leads into the city southwards,
and to the north you may return to the land outside.

[Exits: north south up]
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

<179/803h 526/652m 378v> <no opponent no opponent> <[----------][##########]{***}>
A rock outcropping
| From this rock outcropping the valley below seems peaceful,
| untouched. Dense forests of pine carpet the mountainsides,
| broken only by thick aspen woods. The mountains, deep blue
| in the distance, circle the valley floor and form a soft
f-@ | highland bowl. A well-traveled path leads down into a small
| | grove below.
+ |
| |
+-* |
---------+

[Exits: south west down]
(White Aura) Dinswel the Ranger stands here.
Dinswel searches high and low for something.

<179/803h 526/652m 374v> <no opponent no opponent> <[----------][##########]{***}> Alas, you cannot go that way.

<179/803h 526/652m 374v> <no opponent no opponent> <[----------][##########]{***}> Alas, you cannot go that way.

<179/803h 526/652m 374v> <no opponent no opponent> <[----------][##########]{***}>
Alas, you cannot go that way.

<179/803h 526/652m 374v> <no opponent no opponent> <[----------][##########]{***}> A Small Clearing
| A small clearing surrounded on all sides by towering
| trees and small needly bushes. Standing in the center
| of and taking up most of the clearing is a huge, leafy
| bush with branches covered in sharp thorns. The red leaves
@-x | of the bush leak a bright yellowish liquid that smokes
| | and burns when it hits the ground. The ground around
+ | the bush is completely dead, leaving only sterile gray
| | earth.
+-*|
---------+

[Exits: east]

<179/803h 526/652m 370v> <no opponent no opponent> <[----------][##########]{***}>
A Beautiful Clearing
f | A large and very beautiful clearing in the middle of
| | a heavily packed together circle of trees. The trees
o-f | are tall and thin, covered with dark brown bark and thin
| | branches weighed down with large numbers of needles.
o-@-f-x| A few small and unconnected upwellings of water are in
|| the center of the clearing, the ground around them is
+| solid and covered in a vivid red grass. An open cave,
|| formed out of a heavily speckled, dark gray stone, is
+| to the west, a small rise of the same stone stands before
---------+ its entrance.

[Exits: east west]
A small orange fox is here.

<179/803h 526/652m 368v> <no opponent no opponent> <[----------][##########]{***}>
A Large Cave
f | You are in a large, open cave formed out of a heavily
| | speckled dark gray stone. An old firepit sits near the
o-f | southeastern edge of the cave, just inside the lip. It
| | doesn't appear to have been used in quite some time. A
@-W-f| small crevice provides a way out to the north and the
| cave opens out, over a small rise, into a beautiful clearing
| in the middle of a forest to the east.
|
|
---------+

[Exits: north east]
A long-extinguished firepit is here, with something glittering in it.
A small fox is here.

<179/803h 526/652m 365v> <no opponent no opponent> <[----------][##########]{***}>
Alas, you cannot go that way.

<179/803h 526/652m 365v> <no opponent no opponent> <[----------][##########]{***}> Alas, you cannot go that way.
Your tears fade.

<179/803h 526/652m 365v> <no opponent no opponent> <[----------][##########]{***}>
Alas, you cannot go that way.

<179/803h 526/652m 365v> <no opponent no opponent> <[----------][##########]{***}> Alas, you cannot go that way.

<179/803h 526/652m 365v> <no opponent no opponent> <[----------][##########]{***}>
A Wide Path
f-f-f-f-f| A wide, well used path surrounded by tall trees with dark
| || brown bark and thin branches weighed down with large numbers
f f| of needles. Simfea, Carss, Fiek, and a few other types
| | of bushes surround the trees, though few of them are blooming
o-@ | with the little light that is able to get to them during
| | daylight hours. The path heads off to the north and into
o-W-f| a small cave to the west. It may very well be possible
| to slip through an almost hidden crevice in the rock wall
| to the south as well. The rustling of the needle covered
---------+ branches rubbing against one another fills the air.

[Exits: north south west]

<179/803h 526/652m 363v> <no opponent no opponent> <[----------][##########]{***}>
A Wide Path
f | A wide, well used path surrounded by tall trees with
| | dark brown bark and thin branches weighed down with large
f-f-f-f-f| numbers of needles. Simfea, Carss, Fiek, and a few other
| || types of bushes surround the trees, though few of them
@ f| are blooming with the little light that is able to get
| | to them during daylight hours. The side of a rock outcropping
o-f | rises up to the west. The rustling of the needle covered
| | branches rubbing against one another fills the air.
o-W-f|
---------+

[Exits: north south]

<179/803h 526/652m 360v> <no opponent no opponent> <[----------][##########]{***}>
A Moss Covered Path
f-f-f| A crowded path covered with brightly colored green moss meanders
| | awkwardly between tall trees covered with dark brown bark
f | and thin branches weighed down with large numbers of needles.
| | Simfea, Carss, Fiek, and a few other types of bushes surround
f-f-@-f-f| the trees, though few of them are blooming with the little
| || light that is able to get to them during daylight hours.
f f| The rustling of the needle covered branches rubbing against
| | one another fills the air.
o-f |
---------+

[Exits: east south west]
A brown nkni is here, wandering lazily about.

<179/803h 526/652m 357v> <no opponent no opponent> <[----------][##########]{***}>
A Moss Covered Path
f f-f| A crowded path covered with brightly colored green moss
| || meanders awkwardly between tall trees covered with dark
f f| brown bark and thin branches weighed down with large numbers
| || of needles. Simfea, Carss, Fiek, and a few other types
f-f-@-f-f| of bushes surround the trees, though few of them are blooming
| | with the little light that is able to get to them during
f | daylight hours. The rustling of the needle covered branches
| | rubbing against one another fills the air.
o-f |
---------+

[Exits: east west]
You can devote again.

<192/803h 532/652m 394v> <no opponent no opponent> <[----------][##########]{***}>
I don't think much is to be achieved by that.

<192/803h 532/652m 394v> <no opponent no opponent> <[----------][##########]{***}>
You concentrate to control your flow of chii.

<192/803h 492/652m 384v> <no opponent no opponent> <[----------][##########]{***}>
Players near you in Unsiliel Wood:
<PK> Amanthi A Moss Covered Path
<PK> Fawneria A Wide Path

<192/803h 492/652m 384v> <no opponent no opponent> <[----------][##########]{***}>
Fawneria flies in.
A marionette walks in.
An effigy of a fire giant soldier walks in.

<192/803h 492/652m 384v> <no opponent no opponent> <[----------][##########]{***}>
Fawneria utters the words, 'qahijf gsgrul'.
You yell 'Help! Fawneria is attacking me with colour spray!'
Your focus was interrupted.
Fawneria's colour spray hits you.
Your jab hits Fawneria.
You resist the effects of the spell.
Your tiger uppercut injures Fawneria.
Fawneria awkwardly parries your jump kick with a loud clang.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry a marionette's attack with your first hand.
You parry a marionette's attack with your first hand.
You parry Fawneria's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
You dodge Fawneria's thwack.
Fawneria has quite a few wounds.

<174/803h 492/652m 384v> <shaft balanced> <[----------][##########]{***}>
Your kicked dirt misses Fawneria.
Fawneria has quite a few wounds.

<174/803h 492/652m 384v> <shaft balanced> <[----------][##########]{***}>

Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Your dragon punch MUTILATES Fawneria!
Fawneria parries your tiger uppercut with an easy flourish.
You resist the effects of the spell.
Your spin kick wounds Fawneria.
You stumble and barely manage to dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating decimates you!
A marionette's beating mauls you.
Fawneria has quite a few wounds.

<107/803h 492/652m 384v> <shaft balanced> <[----------][##########]{***}>
Fawneria utters the words, 'qahijf gsgrul'.
You resist the effects of the spell.
Fawneria's colour spray injures you.
Fawneria has quite a few wounds.

<91/803h 492/652m 384v> <shaft balanced> <[----------][##########]{***}>
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
A marionette's beating decimates you!
A marionette's beating mauls you.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your phoenix hammerfist maims Fawneria!
You perform the form, fireflies light the sky!
Your solar palm injures Fawneria.
You perform the form, fireflies light the sky!
Your rising sun kick maims Fawneria!
You stumble and barely manage to dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria has quite a few wounds.

<44/803h 492/652m 384v> <shaft balanced> <[---------=][##########]{***}>

Fawneria utters the words, 'qahijf gsgrul'.
Fawneria's colour spray wounds you.
Fawneria has quite a few wounds.

<24/803h 492/652m 384v> <shaft balanced> <[---------=][##########]{***}> You flee from combat!
A Moss Covered Path
f-f-f| A crowded path covered with brightly colored green moss meanders
| | awkwardly between tall trees covered with dark brown bark
f | and thin branches weighed down with large numbers of needles.
| | Simfea, Carss, Fiek, and a few other types of bushes surround
f-f-@-f-f| the trees, though few of them are blooming with the little
| || light that is able to get to them during daylight hours.
f f| The rustling of the needle covered branches rubbing against
| | one another fills the air.
o-f |
---------+

[Exits: east south west]
A brown nkni is here, wandering lazily about.

<24/803h 492/652m 382v> <no opponent no opponent> <[---------=][##########]{***}> You aren't fighting anyone.

<24/803h 492/652m 382v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
f-f-f-f| A crowded path covered with brightly colored green moss
| | meanders awkwardly between tall trees covered with dark
f | brown bark and thin branches weighed down with large
| | numbers of needles. Simfea, Carss, Fiek, and a few other
f-f-@-f | types of bushes surround the trees, though few of them
| | | are blooming with the little light that is able to get
f f-f| to them during daylight hours. The rustling of the needle
| || covered branches rubbing against one another fills the
o-f f| air.
---------+

[Exits: north east west]

<24/803h 492/652m 379v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
f-f-f-f-f| A crowded path covered with brightly colored green moss
| || meanders awkwardly between tall trees covered with dark
f f| brown bark and thin branches weighed down with large
| || numbers of needles. Simfea, Carss, Fiek, and a few other
f-f-@ f| types of bushes surround the trees, though few of them
| | || are blooming with the little light that is able to get
f f-f-f| to them during daylight hours. The rustling of the needle
| | | covered branches rubbing against one another fills the
f f-f| air.
---------+

[Exits: south west]
A brown nkni is here, wandering lazily about.

<24/803h 492/652m 376v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 376v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 376v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
f f| A crowded path covered with brightly colored green moss meanders
| || awkwardly between tall trees covered with dark brown bark and
f-f-f f| thin branches weighed down with large numbers of needles. Simfea,
| | || Carss, Fiek, and a few other types of bushes surround the trees,
f @-f-f| though few of them are blooming with the little light that is
| | | able to get to them during daylight hours. Tiny white mushrooms
f f-f| grow on a small patch of ground near the southern border of the
| | path, just slightly crossing over onto it. The rustling of the
o | needle covered branches rubbing against one another fills the
---------+ air.

[Exits: north east]

<24/803h 492/652m 374v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 374v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 374v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
f f-f| A crowded path covered with brightly colored green moss
| | | meanders awkwardly between tall trees covered with dark
f-f f | brown bark and thin branches weighed down with large
| | | numbers of needles. Simfea, Carss, Fiek, and a few other
f-@-f | types of bushes surround the trees, though few of them
| | are blooming with the little light that is able to get
f-f-f| to them during daylight hours. The rustling of the needle
|| covered branches rubbing against one another fills the
*| air.
---------+

[Exits: east south west]

<24/803h 492/652m 372v> <no opponent no opponent> <[---------=][##########]{***}> A Moss Covered Path
f-f-f| A crowded path covered with brightly colored green moss
| | meanders awkwardly between tall trees covered with dark
f f | brown bark and thin branches weighed down with large numbers
| | | of needles. Simfea, Carss, Fiek, and a few other types
f-f-@ | of bushes surround the trees, though few of them are blooming
| | with the little light that is able to get to them during
f-f-f | daylight hours. The rustling of the needle covered branches
| | rubbing against one another fills the air.
* |
---------+

[Exits: north west]

<24/803h 492/652m 369v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 369v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 369v> <no opponent no opponent> <[---------=][##########]{***}> A Moss Covered Path
f-f-f | A crowded path covered with brightly colored green moss
| | meanders awkwardly between tall trees covered with dark
f-f-f| brown bark and thin branches weighed down with large numbers
| | of needles. Simfea, Carss, Fiek, and a few other types
f @ | of bushes surround the trees, though few of them are blooming
| | | with the little light that is able to get to them during
f-f-f | daylight hours. Dull gray stones have been stacked nice
| | and neatly to the side of the path, they seem almost out
f-f-f | of place among the much brighter colors of their surrounding.
---------+ The rustling of the needle covered branches rubbing against
one another fills the air.

[Exits: north south]
A slender woman in fine leather combs the bushes for blackberries.
A red-headed woman in fine leather sets snares for intruders.

<24/803h 492/652m 366v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
| A crowded path covered with brightly colored green moss meanders
| awkwardly between tall trees covered with dark brown bark
f-f-f | and thin branches weighed down with large numbers of needles.
| | Simfea, Carss, Fiek, and a few other types of bushes surround
@-f-f| the trees, though few of them are blooming with the little
| | light that is able to get to them during daylight hours.
f f | The rustling of the needle covered branches rubbing against
| | | one another fills the air.
f-f-f |
---------+

[Exits: north east south]

<24/803h 492/652m 364v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
| A crowded path covered with brightly colored green moss meanders
| awkwardly between tall trees covered with dark brown bark
| and thin branches weighed down with large numbers of needles.
| Simfea, Carss, Fiek, and a few other types of bushes surround
f-f-@ | the trees, though few of them are blooming with the little
| | light that is able to get to them during daylight hours.
f-f-f| The rustling of the needle covered branches rubbing against
| | one another fills the air.
f |
---------+

[Exits: south west]

<24/803h 492/652m 362v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 362v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 362v> <no opponent no opponent> <[---------=][##########]{***}> Alas, you cannot go that way.

<24/803h 492/652m 362v> <no opponent no opponent> <[---------=][##########]{***}>
Alas, you cannot go that way.

<24/803h 492/652m 362v> <no opponent no opponent> <[---------=][##########]{***}>
A Moss Covered Path
| A crowded path covered with brightly colored green moss
| meanders awkwardly between tall trees covered with dark
| brown bark and thin branches weighed down with large numbers
| of needles. Simfea, Carss, Fiek, and a few other types
f-f-@-f | of bushes surround the trees, though few of them are blooming
| | | with the little light that is able to get to them during
f f-f| daylight hours. The rustling of the needle covered branches
| | | rubbing against one another fills the air.
f-f f |
---------+

[Exits: east west]
A huge black and white mottled wolf is here.

<24/803h 492/652m 359v> <no opponent no opponent> <[---------=][##########]{***}> A Moss Covered Path
| A crowded path covered with brightly colored green moss
| meanders awkwardly between tall trees covered with dark
| brown bark and thin branches weighed down with large
| numbers of needles. Simfea, Carss, Fiek, and a few other
f-f-@-f-f| types of bushes surround the trees, though few of them
| || are blooming with the little light that is able to get
f f| to them during daylight hours. The rustling of the needle
| || covered branches rubbing against one another fills the
f-f-f f| air.
---------+

[Exits: east west]

<24/803h 492/652m 356v> <no opponent no opponent> <[---------=][##########]{***}>
A huge black and white mottled wolf arrives from the east.

<24/803h 492/652m 356v> <no opponent no opponent> <[---------=][##########]{***}>
You quaff a perfect potion of recall.
The world around you begins disintegrating.

<24/803h 492/652m 356v> <no opponent no opponent> <[---------=][##########]{***}>
You feel less vulnerable to afflictions.

<35/803h 498/652m 394v> <no opponent no opponent> <[---------=][##########]{***}>
Fawneria flies in.
An effigy of a fire giant soldier walks in.
A marionette walks in.

<35/803h 498/652m 394v> <no opponent no opponent> <[---------=][##########]{***}>
Fawneria quaffs a purple potion.
Fawneria is surrounded by a white aura.

<35/803h 498/652m 394v> <no opponent no opponent> <[---------=][##########]{***}>
Fawneria opens a Loot Sack.

<35/803h 498/652m 394v> <no opponent no opponent> <[---------=][##########]{***}>
Fawneria gets a purple potion from a Loot Sack.

<35/803h 498/652m 394v> <no opponent no opponent> <[---------=][##########]{***}>
Fawneria closes a Loot Sack.
Temple of Balance
+-+-+-+-+| You are inside the Temple of Balance. Two tall stone pillars
| | | || hold up the overhang of the temple, shielding the worshippers
+ F W +| from the elements. You see the Temple Square to the north
| | || and a set of granite steps leading up to the altar of
+ @ *| the neutral gods. The floor of the temple has been paved
| with a grey stone.
|
|
|
---------+

[Exits: north up]

<35/803h 498/652m 197v> <no opponent no opponent> <[---------=][##########]{***}>

Your tears fade.

<35/803h 498/652m 197v> <no opponent no opponent> <[---------=][##########]{***}> You concentrate to control your flow of chii.

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>
Players near you in Seringale:
Phaeritha Wand Shop
<PK> Amanthi Temple of Balance

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>
A healing light surrounds you.

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>


You are affected by the following:
Skill: healing : lasts for 5 rounds
Skill: chii bolt (3) : lasts for 11 hours
Spell: cabal sanctuary: lasts for 4 hours
Skill: phoenix style : modifies size by -1 for 10 hours
: modifies save vs spell by 25 for 10 hours
Spell: misdirection : modifies intelligence by -1 for 1 hours
: modifies dexterity by -1 for 1 hours
Skill: acupuncture : modifies damroll by -2 for 21 hours
: modifies hitroll by -2 for 21 hours
: lasts for 21 hours
Spell: dreamstruck : modifies save vs mental by -41 for 3 hours
Skill: sense motion : lasts for 22 hours

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>
The walls of the temple are constructed of solid grey stone.

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>
The walls of the temple are constructed of solid grey stone.

<35/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>

You feel a little better.

<56/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}> The walls of the temple are constructed of solid grey stone.

<56/803h 458/652m 187v> <no opponent no opponent> <[---------=][##########]{***}>
Temple Square
+ +-*| You are standing in the Temple Square. There are statues of various
| | | gods of neutrality around you. A granite fountain is here for
+-+-+-+-+| those who are thirsty. A large temple stands to the south where
| | | || the followers who walk the neutral path can come and worship
+ F @ +| their gods. You see the North Road to the north and the inner
| | || portion of the Temple to the south.
+-F + *|
| |
+ |
---------+

[Exits: north south]
A granite fountain is here filled with water for the thirsty.
A half-elf city guard of Seringale stands watch here.

***************************************************************************************
Travellers Way, near the North Gate
f-x | Here the buildings seem to thin out slightly as you near
| | the city walls and the north gate. There are fewer torches
+ | apparent as the need for light is less, being as no important
| | buildings stand near here. The majority of people walking
@-* | past are travellers, some just entering the city in dusty
| | clothes, and others leaving out on their journeys. The
*-+-S | gate guards are clearly visible standing by the gate,
| | and the battlements stretch into the sky above you. An
+-S | empty looking, seemingly abandoned mansion stands on its
---------+ own to your east. The road continues to the south.

[Exits: north east south]
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
A citizen of Timaran goes about his business here.

<802/802h 600/651m 381v> <no opponent no opponent> <[======####][##########]{ }>
Fawneria shatters into tiny fragments of glass.

<802/802h 600/651m 381v> <no opponent no opponent> <[======####][##########]{ }>

Fawneria walks south.
An effigy of a fire giant soldier walks south.
An effigy of a forest ettin walks south.
A marionette walks south.
Fawneria walks south.

<802/802h 600/651m 381v> <no opponent no opponent> <[======####][##########]{ }>
But you aren't in combat!
Fawneria walks in.
Fawneria walks in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<802/802h 600/651m 381v> <no opponent no opponent> <[======####][##########]{ }> Fawneria shatters into tiny fragments of glass.

<802/802h 600/651m 381v> <no opponent no opponent> <[======####][##########]{ }>
Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
Fawneria awkwardly parries your back fist with a loud clang.
Fawneria deflects your elbow slash aside in an ungraceful parry.
Fawneria thrusts your knee thrust aside in a skillful parry.
Fawneria is in excellent condition.

<802/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }>

You dodge an effigy of a fire giant soldier's slash.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You parry an effigy of a forest ettin's attack with your first hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You manage to dodge an effigy of a forest ettin's flame with a lot of effort.
You parry a marionette's attack with your first hand.
You parry a marionette's attack with your first hand.
You dodge Fawneria's thwack.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
Fawneria parries your jab.
You resist the effects of the spell.
You resist the effects of the spell.
Your dragon punch mauls Fawneria.
Fawneria awkwardly parries your roundhouse kick with a loud clang.
Fawneria has a few scratches.

<763/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }> No way! You are still fighting!
Fawneria has a few scratches.

<763/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }> You do the best you can!
Fawneria has a few scratches.

<763/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }> Fawneria is blinded by the dirt in her eyes!
Your kicked dirt grazes Fawneria.
Fawneria has a few scratches.

<763/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }>

You dodge Fawneria's thwack.
You block Fawneria's attack with your forearm.
Fawneria's thwack hits you.
You resist the effects of the spell.
You resist the effects of the spell.
Your back fist mauls Fawneria.
You resist the effects of the spell.
Your jab hits Fawneria.
You resist the effects of the spell.
Your jump kick mauls Fawneria.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
An effigy of a fire giant soldier's slash mauls you.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge an effigy of a forest ettin's flame.
An effigy of a forest ettin's flame grazes you.
You dance around a marionette's beating and easily dodge it.
You parry a marionette's attack with your first hand.
Fawneria has a few scratches.

<722/802h 600/651m 381v> <shaft balanced> <[======####][##########]{ }>
Fawneria has fled!
Fawneria walks east.
A marionette walks east.
An effigy of a forest ettin is in excellent condition.

<722/802h 600/651m 381v> <none mob> <[======####][##########]{ }>
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame hits you.
You parry an effigy of a forest ettin's attack with your second hand.
Your palm strike mauls an effigy of a forest ettin.
Your tiger uppercut MUTILATES an effigy of a forest ettin!
Your roundhouse kick decimates an effigy of a forest ettin!
An effigy of a forest ettin has fled!
An effigy of a forest ettin walks north.
An effigy of a fire giant soldier is in excellent condition.

<713/802h 600/651m 381v> <none mob> <[=====#####][##########]{ }>
Fawneria walks in.
A marionette walks in.
An effigy of a fire giant soldier is in excellent condition.

<713/802h 600/651m 381v> <none mob> <[=====#####][##########]{ }>

Fawneria walks south.
A marionette walks south.
An effigy of a fire giant soldier is in excellent condition.

<713/802h 600/651m 381v> <none mob> <[=====#####][##########]{ }>

An effigy of a fire giant soldier is in excellent condition.

<713/802h 600/651m 381v> <none mob> <[=====#####][##########]{ }> You flee from combat!
North Gate of Timaran
| You have reached the north gate of the city of Timaran.
| Solid stone walls a good 6 feet thick surround the city
f-x | and stretch high into the sky. Guards can be seen pacing
| | the battlements, keeping an eye out for possible invaders.
@ | More guards stand near you, watching for known criminals
| | or other undesirables. People stream past, making their
+-* | way into or out of the city, some riding horses and even
| | the occasional carriage rolling by you. A large, well travelled
*-+-S | street leads into the city to the south, and north you
---------+ may leave the confines of the walls.

[Exits: north south up]
(Charmed) A bright green effigy of a forest ettin guards its master.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.
The caravan attendant is here, with caravans for hire.

<713/802h 600/651m 379v> <no opponent no opponent> <[=====#####][##########]{ }>
Travellers Way, near the North Gate
f-x | Here the buildings seem to thin out slightly as you near
| | the city walls and the north gate. There are fewer torches
+ | apparent as the need for light is less, being as no important
| | buildings stand near here. The majority of people walking
@-* | past are travellers, some just entering the city in dusty
| | clothes, and others leaving out on their journeys. The
*-+-S | gate guards are clearly visible standing by the gate,
| | and the battlements stretch into the sky above you. An
+-S | empty looking, seemingly abandoned mansion stands on its
---------+ own to your east. The road continues to the south.

[Exits: north east south]
(Charmed) A bright green effigy of a fire giant soldier guards its master.
A citizen of Timaran goes about his business here.

<713/802h 600/651m 377v> <no opponent no opponent> <[=====#####][##########]{ }>
Fawneria walks in.
A marionette walks in.

<713/802h 600/651m 377v> <no opponent no opponent> <[=====#####][##########]{ }>
Fawneria walks north.
A marionette walks north.
An effigy of a fire giant soldier walks north.

<732/802h 606/651m 394v> <no opponent no opponent> <[=====#####][##########]{ }>
Fawneria walks in.
An effigy of a fire giant soldier walks in.
A marionette walks in.
An effigy of a forest ettin walks in.

<732/802h 606/651m 394v> <no opponent no opponent> <[=====#####][##########]{ }>
Fawneria walks south.
An effigy of a forest ettin walks south.
A marionette walks south.
An effigy of a fire giant soldier walks south.

<732/802h 606/651m 394v> <no opponent no opponent> <[=====#####][##########]{ }>
You aren't fighting anyone.

<732/802h 606/651m 394v> <no opponent no opponent> <[=====#####][##########]{ }>
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
*-@-S | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-S | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-S | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<732/802h 606/651m 392v> <no opponent no opponent> <[=====#####][##########]{ }>
You aren't fighting anyone.

<732/802h 606/651m 392v> <no opponent no opponent> <[=====#####][##########]{ }>
Travellers Way
+-* | You are walking along Travellers Way, the street that
| | leads between the city centre and the northern gate.
*-+-S | Torches hang on walls ready to be lit when the night
| | comes so people may continue about their business. Various
* @-S | citizens and travellers walk past you on their way to
| | | the city centre, or sometimes entering some of the stores
B *-+-S | that can be found on this street. A solid looking stone
| | | wall is the only thing visible to the west, while east
+-+-S-+-+| you see a building. Looking into the front windows you
---------+ see numerous types of blunt weapons. A flag flies above
the door with the insignia of a mace on a field of red. A short distance to
the south, a busy square is visible, while northwards lies the northern gate.


[Exits: north east south]
A feral cat wanders around, looking for prey or scraps.

<732/802h 606/651m 390v> <no opponent no opponent> <[=====#####][##########]{ }>
Travellers Way
*-+-S | This straight road runs from the north gate to the centre
| | of the city. It used to be called the Dragon Road, but
* +-S | in honor of the highly successful Travellers Rest on
| | | this street it was renamed. Torches stand unlit in rungs
B *-@-S | attached to the walls, ready to be lit when darkness
| | | falls. Citizens and travellers bustle past going about
+-+-S-+-+| their business, on occasion running into each other
| | as they are absorbed in their thinking. To your west
*-*-+-*-T| a plain grey building with bars on the windows is visible.
---------+ Over the door hangs a sign bearing the scales of Justice.
To the east is a smallish stone building with a sign depicting a crossed sword
and dagger over the door. A few weapons can also been seen through the windows.
The road heads north towards the northern gate, and just to the south is the
busy city centre.

[Exits: north east south west]

<732/802h 606/651m 388v> <no opponent no opponent> <[=====#####][##########]{ }> City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountain's basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.

<732/802h 606/651m 386v> <no opponent no opponent> <[=====#####][##########]{ }>
Meadow Lane
B *-+-S | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches stand ready to
+-+-S-+-+| be lit when darkness comes, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A small hovel stands
* S-+-S | to the west with awful instrumental squawking noises
| | coming from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]

<732/802h 606/651m 384v> <no opponent no opponent> <[=====#####][##########]{ }>
Players near you in Timaran:
<PK> Amanthi Meadow Lane
<PK> Fawneria Western Main Street

<732/802h 606/651m 384v> <no opponent no opponent> <[=====#####][##########]{ }>
City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountain's basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
The Town Crier stands here, yelling the daily news.

<732/802h 606/651m 382v> <no opponent no opponent> <[=====#####][##########]{ }>
Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| Just to your east is the busy city centre, and many people
| | | pass you on their way to it. To the north is a stone
+-+-@-S-+| wall, solid and impenetrable.
| | |
+ *-*-+-*|
| | | |
+ * S-+-S|
---------+

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.

<732/802h 606/651m 380v> <no opponent no opponent> <[=====#####][##########]{ }>
Western Main Street
* +| You are travelling along the Main Street. Many people
| || walk past, going about their business quietly alone or
* B *-+| in groups. A short distance to the east the busy city
| | || centre is visible, and to your north stands a large building
+-+-@-+-S| with marble pillars outside. The ornate sign above the
| | || door indicates that this is the city bank. You can continue
S + *-*-+| down the street east and west.
| | ||
+ * S-+|
---------+

[Exits: north east west]
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.

<732/802h 606/651m 378v> <no opponent no opponent> <[=====#####][##########]{ }> Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. North of you is an empty looking
W-+-@-+-+| building, and to the south you can see a small, dark alleyway.
| | | | Looking westwards you can see the outline of what looks like
+ S + | a temple. You can continue along the street east and west.
| | |
+-+ + |
---------+

[Exits: east south west]

<732/802h 606/651m 376v> <no opponent no opponent> <[=====#####][##########]{ }> Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A busy
!-W-@-+-+| city square is visible just to your west, and the road
| | | | continues east. A large building that looks like a temple
*-+ S + | can be seen just to the south-west.
| | | |
* +-+ + |
---------+

[Exits: north east south west]

<732/802h 606/651m 374v> <no opponent no opponent> <[=====#####][##########]{ }>
Players near you in Timaran:
<PK> Amanthi Western Main Street
<PK> Fawneria Western Main Street

<732/802h 606/651m 374v> <no opponent no opponent> <[=====#####][##########]{ }>
Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that stand
| | || unlit currently, and there are one or two statues of
*-* +-+ +| various animals dotted around. At the centre is a large
---------+ fountain with benches surrounding it, in which children
are playing. More people sit on the benches by the fountain, talking quietly
or just watching the children play. Just south of here a large building that
looks like a temple can be seen, shining strangely. To the north is a beautiful
marble archway, and not far away to the west is the west gate. Southwards lies
another street, and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A bright green effigy of a forest ettin guards its master.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
A large, filthy looking rat scurries around.

<732/802h 606/651m 372v> <no opponent no opponent> <[=====#####][##########]{ }>
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-!-+| To the east lies a busy square. South of you is the wall
| || of a large building, and from the stained glass windows
T-*-+ S| you surmise it is a temple.
| | |
*-*-* +-+|
---------+

[Exits: east west]
A vagrant wanders around, plotting his newest scheme.
A large, filthy looking rat scurries around.

<732/802h 606/651m 370v> <no opponent no opponent> <[=====#####][##########]{ }>
Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that stand
| | || unlit currently, and there are one or two statues of
*-* +-+ +| various animals dotted around. At the centre is a large
---------+ fountain with benches surrounding it, in which children
are playing. More people sit on the benches by the fountain, talking quietly
or just watching the children play. Just south of here a large building that
looks like a temple can be seen, shining strangely. To the north is a beautiful
marble archway, and not far away to the west is the west gate. Southwards lies
another street, and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A bright green effigy of a forest ettin guards its master.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
A large, filthy looking rat scurries around.

<732/802h 606/651m 368v> <no opponent no opponent> <[=====#####][##########]{ }>
Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
Your dragon punch devastates Fawneria!
Fawneria thrusts your jab aside in a skillful parry.
You resist the effects of the spell.
Your spin kick mauls Fawneria.
Fawneria has some small wounds and bruises.

<732/802h 606/651m 368v> <shaft balanced> <[=====#####][##########]{ }>
A large, filthy rat walks west.
Fawneria has some small wounds and bruises.

<732/802h 606/651m 368v> <shaft balanced> <[=====#####][##########]{ }>
Fawneria's eyes stop watering.
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
Fawneria parries your jab with an easy flourish.
Fawneria parries your knee thrust with an easy flourish.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
A marionette's beating decimates you!
A marionette's beating decimates you!
Fawneria's thwack hits you.
You parry Fawneria's attack with your first hand.
You stumble and barely manage to dodge Fawneria's thwack.
Fawneria has some small wounds and bruises.

<667/802h 606/651m 368v> <shaft balanced> <[=====#####][##########]{ }>
A pair of rustic gloves suddenly flares with energy.
Your disjunction wounds Fawneria.
Fawneria has some small wounds and bruises.

<667/802h 546/651m 368v> <shaft balanced> <[=====#####][##########]{ }>

Fawneria's thwack wounds you.
You parry Fawneria's attack with your first hand.
You dodge Fawneria's thwack.
You resist the effects of the spell.
You resist the effects of the spell.
Your back fist mauls Fawneria.
Fawneria parries your back fist with an easy flourish.
Your roundhouse kick injures Fawneria.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your first hand.
You manage to dodge a marionette's beating with a lot of effort.
Fawneria has some small wounds and bruises.

<649/802h 546/651m 368v> <shaft balanced> <[=====#####][##########]{ }> A belt of interlocked bone fragments suddenly flares with energy.
Your disjunction hits Fawneria.
Fawneria utters the words, 'ecandusawghfjqt'.
A dazed look crosses your face as you are struck by dreams.
Fawneria's dreams DISMEMBER you!
Fawneria has some small wounds and bruises.

<591/802h 486/651m 368v> <shaft balanced> <[=====#####][##########]{ }>

You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your first hand.
You parry a marionette's attack with your first hand.
Fawneria parries your dragon punch.
Fawneria shatters into tiny fragments of glass.
You resist the effects of the spell.
Your spin kick wounds Fawneria.
Fawneria's thwack injures you.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria's thwack injures you.
Fawneria has some small wounds and bruises.

<558/802h 486/651m 368v> <shaft balanced> <[=====#####][##########]{ }> Some grotesque arm guards shows strains for a moment.
Fawneria has some small wounds and bruises.

<558/802h 426/651m 368v> <shaft balanced> <[=====#####][##########]{ }>

Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
You resist the effects of the spell.
Your palm strike hits Fawneria.
You perform the form, fireflies light the sky!
Your phoenix hammerfist devastates Fawneria!
You resist the effects of the spell.
You resist the effects of the spell.
Your whirlwind kick maims Fawneria!
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your first hand.
A marionette's beating decimates you!
Fawneria has quite a few wounds.

<516/802h 426/651m 368v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria utters the words, 'hzfgruui'.
Fawneria has quite a few wounds.

<516/802h 426/651m 368v> <shaft balanced> <[=====#####][##########]{* }> A ring of conjuration suddenly flares with energy.
Your disjunction hits Fawneria.
Fawneria has quite a few wounds.

<516/802h 366/651m 368v> <shaft balanced> <[=====#####][##########]{* }>

Your palm strike injures Fawneria.
Fawneria thrusts your back fist aside in a skillful parry.
You resist the effects of the spell.
You resist the effects of the spell.
Your lightning kick mauls Fawneria.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your second hand.
You dodge an effigy of a forest ettin's flame.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You manage to dodge an effigy of a forest ettin's flame with a lot of effort.
A marionette's beating decimates you!
You parry a marionette's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
Fawneria's thwack injures you.
Fawneria has quite a few wounds.

<461/802h 366/651m 368v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria utters the words, 'hzfgruui'.
The world shifts as Fawneria drops you into a strange world.
Fawneria has quite a few wounds.

<461/802h 366/651m 368v> <shaft balanced> <[=====#####][##########]{* }> A stunning green silk dress shows strains for a moment.
Fawneria has quite a few wounds.

<461/802h 306/651m 368v> <shaft balanced> <[=====#####][##########]{* }>
You dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You dodge Fawneria's thwack.
Fawneria parries your back fist with an easy flourish.
Fawneria parries your palm strike.
Fawneria parries your whirlwind kick.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your first hand.
A marionette's beating decimates you!
Fawneria has quite a few wounds.

<433/802h 306/651m 368v> <shaft balanced> <[=====#####][##########]{* }>

Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has quite a few wounds.

<433/802h 306/651m 368v> <shaft balanced> <[=====#####][##########]{* }> Fawneria is blinded by the dirt in her eyes!
Your kicked dirt grazes Fawneria.
Fawneria has quite a few wounds.

<433/802h 306/651m 368v> <shaft balanced> <[=====#####][##########]{* }>

The rain stopped.
The white aura around Fawneria fades.
Fawneria has quite a few wounds.

<441/802h 311/651m 394v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria parries your palm strike with an easy flourish.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your solar palm maims Fawneria!
Your rising sun kick DISEMBOWELS Fawneria!
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge a marionette's beating.
You dance around a marionette's beating and easily dodge it.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Fawneria's thwack injures you.
Fawneria has quite a few wounds.

<428/802h 311/651m 394v> <shaft balanced> <[====######][##########]{** }>
Fawneria has fled!
Fawneria walks west.
A marionette walks west.
Fawneria walks west.
Fawneria walks west.
An effigy of a fire giant soldier is in excellent condition.

<428/802h 311/651m 394v> <none mob> <[====######][##########]{** }>
Your tiger uppercut devastates an effigy of a fire giant soldier!
You perform the form, fireflies light the sky!
Your phoenix hammerfist DISMEMBERS an effigy of a fire giant soldier!
An effigy of a fire giant soldier deflects your knee thrust aside in an ungraceful parry.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
An effigy of a fire giant soldier has fled!
An effigy of a fire giant soldier walks west.
An effigy of a forest ettin has a few scratches.



<428/802h 311/651m 394v> <none mob> <[====######][##########]{* }> You flee from combat!
Within the Heart of Losla
Everything looks the same.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.

<428/802h 311/651m 392v> <no opponent no opponent> <[====######][##########]{* }> You concentrate to control your flow of chii.

<428/802h 271/651m 382v> <no opponent no opponent> <[====######][##########]{* }>
A healing light surrounds you.

<428/802h 271/651m 382v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<428/802h 271/651m 381v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
(Glowing) A large wooden donation chest sits here.
A priest of the Light stands here, communing blessings.
You feel better.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
The door is closed.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
The door is closed.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
The door is closed.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }> The door is closed.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
Your tears fade.

<448/802h 271/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<448/802h 271/651m 379v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.

<448/802h 271/651m 378v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
You feel better.

<465/802h 271/651m 376v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.
A large, filthy looking rat scurries around.

<465/802h 271/651m 374v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A vagrant wanders around, plotting his newest scheme.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<465/802h 271/651m 372v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<465/802h 271/651m 370v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<465/802h 271/651m 368v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<465/802h 271/651m 366v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
You feel a little better.
The healing light fades.

<477/802h 271/651m 364v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
Fawneria closes a Loot Sack.

<477/802h 271/651m 362v> <no opponent no opponent> <[====######][##########]{* }>
Fawneria walks east.
An effigy of a forest ettin walks east.
An effigy of a fire giant soldier walks east.
Fawneria walks east.
Fawneria walks east.
A marionette walks east.

<477/802h 271/651m 362v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 360v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<477/802h 271/651m 358v> <no opponent no opponent> <[====######][##########]{* }>

You are affected by the following:
Skill: chii bolt (1) : lasts for 12 hours
Spell: terrain : lasts for 5 hours
Spell: dreamstruck : modifies save vs mental by -41 for 6 hours
Spell: cabal sanctuary: lasts for 3 hours
Skill: phoenix style : modifies size by -1 for 6 hours
: modifies save vs spell by 25 for 6 hours
Skill: acupuncture : modifies damroll by -2 for 6 hours
: modifies hitroll by -2 for 6 hours
: lasts for 6 hours
Skill: sense motion : lasts for 7 hours

<477/802h 271/651m 358v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 356v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 354v> <no opponent no opponent> <[====######][##########]{* }>
Alas, you cannot go that way.

<477/802h 271/651m 354v> <no opponent no opponent> <[====######][##########]{* }> Alas, you cannot go that way.

<477/802h 271/651m 354v> <no opponent no opponent> <[====######][##########]{* }>
Alas, you cannot go that way.

<477/802h 271/651m 354v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 352v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A tall signpost has been erected here.

<477/802h 271/651m 350v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 348v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<477/802h 271/651m 346v> <no opponent no opponent> <[====######][##########]{* }>
Alas, you cannot go that way.

<477/802h 271/651m 346v> <no opponent no opponent> <[====######][##########]{* }> Alas, you cannot go that way.

<477/802h 271/651m 346v> <no opponent no opponent> <[====######][##########]{* }> Alas, you cannot go that way.

<477/802h 271/651m 346v> <no opponent no opponent> <[====######][##########]{* }>
Alas, you cannot go that way.

<477/802h 271/651m 346v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

<477/802h 271/651m 344v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
The sun slowly disappears in the west.

<493/802h 277/651m 394v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 392v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
The caravan attendant is here, looking dejected.

<493/802h 277/651m 390v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 388v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 386v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 384v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 382v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 380v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 378v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<493/802h 277/651m 376v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 374v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
(Charmed) A stone giant mercenary is here serving his employer.
(Charmed) A big hungry goat is here, trying not to faint.
Acaelgrin the Gladiator is here.
Acaelgrin walks east.
A stone giant mercenary walks east.
A big hungry goat gallops east.

<493/802h 277/651m 372v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
An avian city guard of Seringale stands watch here.

<493/802h 277/651m 370v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A three-headed statue of Sethronu stands ready for a challenge here.

<493/802h 277/651m 368v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 366v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A dwarven city guard of Seringale stands watch here.

<493/802h 277/651m 364v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A filthy beggar is here asking for your spare gold.
A stone giant citizen of Seringale wanders about.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }> A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }> A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }>
A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.
A beggar walks south.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }> A fenced-in fountain! You reach for the delicious water but can't fit through the iron bars.

<493/802h 277/651m 362v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A filthy beggar is here asking for your spare gold.

<493/802h 277/651m 360v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A filthy beggar is here asking for your spare gold.

<493/802h 277/651m 358v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

<493/802h 277/651m 356v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.
A halfling citizen of Seringale strolls about.
A beggar walks in.

<493/802h 277/651m 354v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 352v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A bar stool rests here close to the bar.
Nimp the tavern owner is here trying to sell you the speciality of his tavern.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
The walls of the inn here are slightly discolored and a bit dirty.

<493/802h 277/651m 351v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 350v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 348v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 346v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 344v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A guide to adventuring has been discarded here.
A human city guard of Seringale stands watch here.
A storm giant citizen of Seringale strolls about.
The goblin extermination enforcer is here hunting down goblins.
Polik the citizen of Seringale says 'Do you want to join the New Order, Amanthi?'
Polik the citizen of Seringale offers a prayer to Myria.

<493/802h 277/651m 342v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A pair of gilded golden gargoyles oversee each side of the bridge.
A human city guard of Seringale stands watch here.
A human city guard walks south.

<493/802h 277/651m 339v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A human city guard of Seringale stands watch here.
A half-elf city guard of Seringale stands watch here.

<493/802h 277/651m 336v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<493/802h 277/651m 334v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 332v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 330v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 328v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
(Glowing) (Glowing) A post on the bridge has been illuminated with a fire torch.

<493/802h 277/651m 326v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A short pump juts out of the ground, a layer of rust covering it.

<493/802h 277/651m 324v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A realistic-looking wooden horse has been set up here.
Irion the Wordbearer rests next to the "horse".
Irion the Wordbearer says 'Please do me a brief service, Amanthi. Rest on my horse and help me assign some tasks.'

<493/802h 277/651m 323v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.

<493/802h 277/651m 320v> <no opponent no opponent> <[====######][##########]{* }> Thick fog and thorny bushes prevent you from traveling in that direction.

<493/802h 277/651m 320v> <no opponent no opponent> <[====######][##########]{* }> Thick fog and thorny bushes prevent you from traveling in that direction.
The night has begun.
The clouds disappear.

<511/802h 282/651m 374v> <no opponent no opponent> <[====######][##########]{* }> Thick fog and thorny bushes prevent you from traveling in that direction.

<511/802h 282/651m 374v> <no opponent no opponent> <[====######][##########]{* }> Thick fog and thorny bushes prevent you from traveling in that direction.

<511/802h 282/651m 374v> <no opponent no opponent> <[====######][##########]{* }> Thick fog and thorny bushes prevent you from traveling in that direction.

<511/802h 282/651m 374v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<511/802h 282/651m 369v> <no opponent no opponent> <[====######][##########]{* }> A thick wall of fog makes travel in that direction impossible.

<511/802h 282/651m 369v> <no opponent no opponent> <[====######][##########]{* }>
A thick wall of fog makes travel in that direction impossible.

<511/802h 282/651m 369v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<511/802h 282/651m 365v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<511/802h 282/651m 361v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A curious rock is sitting here.

<511/802h 282/651m 356v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
The mountain boogum jumps out and gets set to bite you.

<511/802h 282/651m 352v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A Four-Leaf Clover.

<511/802h 282/651m 348v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A nymph looks coyly at you, then winks mischievously and dances away.

<511/802h 282/651m 346v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.

<511/802h 282/651m 344v> <no opponent no opponent> <[====######][##########]{* }> Within the Heart of Losla
Everything looks the same.
A dryad peers at you inquisitively from behind her tree.

<511/802h 282/651m 341v> <no opponent no opponent> <[====######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A nymph looks coyly at you, then winks mischievously and dances away.

<511/802h 282/651m 338v> <no opponent no opponent> <[====######][##########]{* }>
You concentrate to control your flow of chii.

<511/802h 242/651m 328v> <no opponent no opponent> <[====######][##########]{* }>
A healing light surrounds you.

<511/802h 242/651m 328v> <no opponent no opponent> <[====######][##########]{* }>
Your hands bursts into flames as you become one with the phoenix!

<511/802h 242/651m 328v> <no opponent no opponent> <[==========][##########]{* }>

You feel a little better.

<524/802h 242/651m 328v> <no opponent no opponent> <[==========][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A nymph looks coyly at you, then winks mischievously and dances away.

<524/802h 242/651m 325v> <no opponent no opponent> <[==========][##########]{* }> Thick, green bushes and several deciduous trees prevent your travel.

<524/802h 242/651m 325v> <no opponent no opponent> <[==========][##########]{* }> Thick, green bushes and several deciduous trees prevent your travel.
You feel a little better.

<536/802h 242/651m 325v> <no opponent no opponent> <[==========][##########]{* }> You can't even find yourself!

<536/802h 242/651m 325v> <no opponent no opponent> <[==========][##########]{* }>
Within the Heart of Losla
Everything looks the same.
A dryad peers at you inquisitively from behind her tree.
There is a cheerful brownie here chatting merrily away.

<536/802h 242/651m 322v> <no opponent no opponent> <[==========][##########]{* }>


| Armor Vs Pierce: 334 Saving Throws |
| Hitroll: 34 Vs Bash: 326 Afflictive: 102 |
| Damroll: 29 Vs Slash: 326 Maledictive: 96 |
| Vs Magic: 325 Mental: 63 |<-------WITH MINUS 41 from Dreamstruck
\==========================================================-/
You are affected by the following:
Skill: tears of the phoenix: lasts for 2 rounds
Skill: healing : lasts for 1 rounds
Skill: chii bolt (1) : lasts for 10 hours
Spell: terrain : lasts for 3 hours
Spell: dreamstruck : modifies save vs mental by -41 for 4 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: phoenix style : modifies size by -1 for 12 hours
: modifies save vs spell by 25 for 12 hours
Skill: acupuncture : modifies damroll by -2 for 4 hours
: modifies hitroll by -2 for 4 hours
: lasts for 4 hours
Skill: sense motion : lasts for 5 hours

<536/802h 242/651m 322v> <no opponent no opponent> <[==========][##########]{* }>
Thick-leaved branches whipping in your face prevent your passage.
You feel a little better.
The healing light fades.

<549/802h 242/651m 322v> <no opponent no opponent> <[==========][##########]{* }>
Thick-leaved branches whipping in your face prevent your passage.

<549/802h 242/651m 322v> <no opponent no opponent> <[==========][##########]{* }>
You concentrate to control your flow of chii.

<549/802h 202/651m 312v> <no opponent no opponent> <[==========][##########]{* }>


You are affected by the following:
Skill: tears of the phoenix: lasts for 1 rounds
Skill: chii bolt (1) : lasts for 10 hours
Spell: terrain : lasts for 3 hours
Spell: dreamstruck : modifies save vs mental by -41 for 4 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: phoenix style : modifies size by -1 for 12 hours
: modifies save vs spell by 25 for 12 hours
Skill: acupuncture : modifies damroll by -2 for 4 hours
: modifies hitroll by -2 for 4 hours
: lasts for 4 hours
Skill: sense motion : lasts for 5 hours

<549/802h 202/651m 312v> <no opponent no opponent> <[==========][##########]{* }>
Fawneria walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
Fawneria walks in.
Fawneria walks in.
A marionette walks in.

<549/802h 202/651m 312v> <no opponent no opponent> <[==========][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
Your focus was interrupted.
Fawneria thrusts your dragon punch aside in a skillful parry.
Fawneria deflects your palm strike aside in an ungraceful parry.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
Fawneria has quite a few wounds.

<549/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
Your phoenix hammerfist mauls Fawneria.
Fawneria parries your dragon punch.
Fawneria parries your spin kick with an easy flourish.
A marionette's beating devastates you!
You parry a marionette's attack with your second hand.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
You parry Fawneria's attack with your first hand.
Fawneria has quite a few wounds.

<520/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>
Your kicked dirt misses Fawneria.
Fawneria has quite a few wounds.

<520/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>
Your tears fade.
Fawneria has quite a few wounds.

<520/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<520/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>

You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria's thwack wounds you.
You block Fawneria's attack with your forearm.
Fawneria's thwack hits you.
Fawneria parries your back fist.
Fawneria parries your elbow slash.
Fawneria shatters into tiny fragments of glass.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
A marionette's beating mauls you.
A marionette's beating decimates you!
Fawneria has quite a few wounds.

<438/802h 202/651m 312v> <shaft balanced> <[==========][##########]{* }>
A marionette slows down.
Fawneria's protective shield dissipates.
You feel oppressed by the unfolding darkness.
Fawneria has quite a few wounds.

<446/802h 205/651m 365v> <shaft balanced> <[==========][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<446/802h 205/651m 365v> <shaft balanced> <[==========][##########]{* }>
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dodge an effigy of a fire giant soldier's slash.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
A marionette's beating decimates you!
Your elbow slash mauls Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your dragon punch DISEMBOWELS Fawneria!
Fawneria shatters into tiny fragments of glass.
You parry Fawneria's attack with your second hand.
Fawneria's thwack injures you.
Fawneria has quite a few wounds.

<404/802h 205/651m 365v> <shaft balanced> <[==========][##########]{* }> You flee from combat!
Within the Heart of Losla
Everything looks the same.
A dryad peers at you inquisitively from behind her tree.
**************************************************************************************


<802/802h 643/651m 380v> <no opponent no opponent> <[##########][##########]{ }>
Meadow Lane
+-+-S-+-+| This is another part of Meadow Lane. Further north is
| | the busy city centre, which people are walking to and
*-*-+-*-T| from past you, and a large ornate building that must
| | | be a temple. There is a shop to your west with many an
* S-@-S | animal cry emanating from it. You don't need the sign
| | bearing animals hanging above the door to know this
+-+-+-+| is a pet shop. A number of torches stand cold at the
| || side of the road, ready to be lit when needed. The road
+ +| continues southward.
---------+

[Exits: north east south west]
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.

<802/802h 643/651m 378v> <no opponent no opponent> <[##########][##########]{ }>
Fawneria shatters into tiny fragments of glass.

<802/802h 643/651m 378v> <no opponent no opponent> <[##########][##########]{ }>
Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
A dazed look crosses your face as you are struck by dreams.
Fawneria's dreams DISMEMBER you!
Fawneria is in excellent condition.

<742/802h 643/651m 378v> <shaft balanced> <[##########][##########]{ }>
Some grotesque arm guards shows strains for a moment.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You stumble and barely manage to dodge an effigy of a forest ettin's flame.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You parry a marionette's attack with your first hand.
A marionette's beating devastates you!
Fawneria's thwack hits you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria parries your dragon punch with an easy flourish.
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
Fawneria parries your spin kick.
Fawneria is in excellent condition.

<674/802h 583/651m 378v> <shaft balanced> <[##########][##########]{ }>
Fawneria utters the words, 'hzfgruui'.
You resist the effects of the spell.
Fawneria is in excellent condition.

<674/802h 583/651m 378v> <shaft balanced> <[##########][##########]{ }>
Fawneria's thwack misses you.
Fawneria's thwack misses you.
You parry Fawneria's attack with your first hand.
Fawneria parries your jab.
Fawneria parries your elbow slash.
Fawneria shatters into tiny fragments of glass.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge an effigy of a forest ettin's flame.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
A marionette's beating mauls you.
You parry a marionette's attack with your first hand.
Fawneria is in excellent condition.

<638/802h 583/651m 378v> <shaft balanced> <[##########][##########]{ }>
A beautiful colourful golden helmet of perfection shows strains for a moment.
Fawneria unwraps multicolored rags from around her body.
Fawneria wraps a psionic holding robe of altering reality about her body.
The white aura around Fawneria fades.
The city clock tolls twelve times, announcing midday.
Fawneria is in excellent condition.

<649/802h 527/651m 394v> <shaft balanced> <[##########][##########]{ }>
Fawneria utters the words, 'hzfgruui'.
Fawneria is in excellent condition.

<649/802h 527/651m 394v> <shaft balanced> <[##########][##########]{ }>
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
An effigy of a fire giant soldier's slash injures you.
A marionette's beating decimates you!
A marionette's beating decimates you!
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack hits you.
Fawneria parries your palm strike.
Fawneria parries your elbow slash.
You swing right through Fawneria's blurred image.
Fawneria is in excellent condition.

<544/802h 527/651m 394v> <shaft balanced> <[##########][##########]{ }>
Some grotesque arm guards suddenly flares with energy.
Your disjunction decimates Fawneria!
Fawneria has a few scratches.

<544/802h 467/651m 394v> <shaft balanced> <[##########][##########]{ }>
Fawneria's thwack hits you.
Fawneria's thwack wounds you.
You parry Fawneria's attack with your first hand.
You resist the effects of the spell.
Your dragon punch DISMEMBERS Fawneria!
Fawneria thrusts your dragon punch aside in a skillful parry.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your whirlwind kick MANGLES Fawneria!
You parry an effigy of a forest ettin's attack with your second hand.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your second hand.
An effigy of a fire giant soldier's slash hits you.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating devastates you!
A marionette's beating decimates you!
Fawneria has some small wounds and bruises.

<448/802h 467/651m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria opens a Loot Sack.
Fawneria has some small wounds and bruises.

<448/802h 467/651m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria gets a pure white herb from a Loot Sack.
Fawneria has some small wounds and bruises.

<448/802h 467/651m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria eats a pure white herb.
Fawneria is surrounded by a white aura.
Fawneria has some small wounds and bruises.

<448/802h 467/651m 394v> <shaft balanced> <[##########][##########]{* }>
A pair of black crystal leggings suddenly flares with energy.
Your disjunction mauls Fawneria.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You dodge an effigy of a forest ettin's flame.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
An effigy of a fire giant soldier's slash decimates you!
You dodge an effigy of a fire giant soldier's slash.
A marionette's beating decimates you!
A marionette's beating devastates you!
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Your dragon punch decimates Fawneria!
You resist the effects of the spell.
You resist the effects of the spell.
Your jab misses Fawneria.
Your solar shin kick hits Fawneria.
Fawneria has quite a few wounds.

<354/802h 407/651m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria closes a Loot Sack.
Fawneria has quite a few wounds.

<354/802h 407/651m 394v> <shaft balanced> <[##########][##########]{* }>
Fawneria utters the words, 'hzfgruui'.
You resist the effects of the spell.
Fawneria has quite a few wounds.

<354/802h 407/651m 394v> <shaft balanced> <[##########][##########]{* }>
You dodge Fawneria's thwack.
Fawneria's thwack wounds you.
Fawneria's thwack injures you.
Fawneria parries your palm strike.
Fawneria parries your elbow slash.
Fawneria parries your knee thrust with an easy flourish.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
An effigy of a forest ettin's flame grazes you.
You dodge an effigy of a fire giant soldier's slash.
An effigy of a fire giant soldier's slash injures you.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating decimates you!
You parry a marionette's attack with your second hand.
Fawneria has quite a few wounds.

<262/802h 407/651m 394v> <shaft balanced> <[##########][##########]{* }>
You flee from combat!
Meadow Lane
B *-+-S | You are now walking along Meadow Lane, leading from the
| | | city centre to the south gate. Torches stand ready to
+-+-S-+-+| be lit when darkness comes, and many people walk past
| | about their business. The busy city centre is just to
*-*-@-*-T| your north, while to the east stands a large ornate building,
| | | very obviously a temple of some sort. A small hovel stands
* S-+-S | to the west with awful instrumental squawking noises
| | coming from it. The road continues to the south.
+-+-+-+|
---------+

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<262/802h 407/651m 392v> <no opponent no opponent> <[##########][##########]{* }>
City Centre of Timaran
* +-S | You have entered the busy centre of Timaran. All around
| | | you people bustle about their daily routine, smiling and
B *-+-S | laughing or walking by silently on business. You see many
| | | buildings close by, mostly made of sold grey stone with
+-+-@-+-+| tiled roofs. A beautifully carved marble fountain dominates
| | the centre of the square, spraying water gently into the
*-*-+-*-T| air in graceful arches. Often used as a meeting place,
| | | people stand around or sit on the benches nearby discussing
* S-+-S | various things or just generally relaxing. A few children,
---------+ out from the watchful eye of their parents, splash each
other in the fountain's basin. Unlit torches stand in holders at various points
of the square, so that even at night the activity may continue unabated. Just
to your south is a large temple, and two others can be seen to the west and
northeast. Exits lead in all directions to other parts of the city.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
Selena the Mayor of Timaran is here, smiling happily to all.
The Town Crier stands here, yelling the daily news.

<262/802h 407/651m 390v> <no opponent no opponent> <[##########][##########]{* }>
Western Main Street
* +-S| This is the western part of Main Street, which runs between
| | | the east and west gates through the centre of the city.
B *-+-S| Just to your east is the busy city centre, and many people
| | | pass you on their way to it. To the north is a stone
+-+-@-S-+| wall, solid and impenetrable.
| | |
+ *-*-+-*|
| | | |
+ * S-+-S|
---------+

[Exits: east west]

<262/802h 407/651m 388v> <no opponent no opponent> <[##########][##########]{* }>
Western Main Street
* +| You are travelling along the Main Street. Many people
| || walk past, going about their business quietly alone or
* B *-+| in groups. A short distance to the east the busy city
| | || centre is visible, and to your north stands a large building
+-+-@-+-S| with marble pillars outside. The ornate sign above the
| | || door indicates that this is the city bank. You can continue
S + *-*-+| down the street east and west.
| | ||
+ * S-+|
---------+

[Exits: north east west]

<262/802h 407/651m 386v> <no opponent no opponent> <[##########][##########]{* }>
Western Main Street
+-S | You are standing on the Main Street, just east of a large
| | building that looks suspiciously like a bank, and a constant
+ * B | stream of people pass you by on their way to the city centre
| | | | that also lies eastwards. North of you is an empty looking
W-+-@-+-+| building, and to the south you can see a small, dark alleyway.
| | | | Looking westwards you can see the outline of what looks like
+ S + | a temple. You can continue along the street east and west.
| | |
+-+ + |
---------+

[Exits: east south west]
Mrsa the Lady of dubious virtue walks around in her black stockings.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.

<262/802h 407/651m 384v> <no opponent no opponent> <[##########][##########]{* }>
Western Main Street
S-+-S | This part of the main street has a small, plain looking
| | building to the north, and a small garden is visible southwards.
+ * B| The garden has been grown so as to be pleasing to the eye,
| | || and is a welcome change from all the buildings. A busy
+-W-@-+-+| city square is visible just to your west, and the road
| | | | continues east. A large building that looks like a temple
*-+ S + | can be seen just to the south-west.
| | | |
* +-+ + |
---------+

[Exits: north east south west]

<262/802h 407/651m 382v> <no opponent no opponent> <[##########][##########]{* }> Western Square of Timaran
S-+-S | This is the busy Western Square of the city. People stand
| | around in groups talking and laughing, and others walk
+ * | past on their own business. Many adventurers are here,
| | | looking for partners for exploring the world outside
+-+-@-+-+| the city. Travel stained people arrive here from the
| | || west, and others head out that way towards the west gate.
T-*-+ S +| Beautifully carved wooden poles hold torches that stand
| | || unlit currently, and there are one or two statues of
*-* +-+ +| various animals dotted around. At the centre is a large
---------+ fountain with benches surrounding it, in which children
are playing. More people sit on the benches by the fountain, talking quietly
or just watching the children play. Just south of here a large building that
looks like a temple can be seen, shining strangely. To the north is a beautiful
marble archway, and not far away to the west is the west gate. Southwards lies
another street, and the Main Street continues to the east.

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A short stump-like thief sneaks around here.
A large, filthy looking rat scurries around.
Viggs the Stump sniggers a bit to himself.

<262/802h 407/651m 380v> <no opponent no opponent> <[##########][##########]{* }> You feel relieved as the tension drains from your muscles.

<462/802h 337/651m 380v> <no opponent no opponent> <[##########][##########]{* }>

Fawneria flies in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
Viggs the Stump bows his head and calls forth the full power of the arcane.
Some angry-looking sparks fly down from the heavens and set Viggs's beard on fire.
Viggs the Stump hops about wildly beating his face with both hands.
A marionette walks in.
Viggs the Stump lights up a strange, thick cigar and takes a deep puff.
Viggs the Stump exhales, making a few smoke rings drift lazily in the air.
Viggs the Stump throws back his head and cackles with insane glee!

<462/802h 337/651m 380v> <no opponent no opponent> <[##########][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
Fawneria deflects your jab aside in an ungraceful parry.
Fawneria parries your elbow slash.
You perform the form, fireflies light the sky!
Your lightning kick MUTILATES Fawneria!
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }> No way! You are still fighting!
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }> No way! You are still fighting!
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }> No way! You are still fighting!
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }> No way! You are still fighting!
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }>
Fawneria is blinded by the dirt in her eyes!
Your kicked dirt scratches Fawneria.
Fawneria has quite a few wounds.

<462/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }>
You resist the effects of the spell.
Your dragon punch decimates Fawneria!
Fawneria thrusts your back fist aside in a skillful parry.
Fawneria parries your lightning kick.
Fawneria's thwack injures you.
You stumble and barely manage to dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
Fawneria has quite a few wounds.

<446/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<446/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }>
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
You parry Fawneria's attack with your second hand.
You resist the effects of the spell.
Your phoenix hammerfist decimates Fawneria!
You resist the effects of the spell.
You resist the effects of the spell.
Your tiger uppercut mauls Fawneria.
You resist the effects of the spell.
Your whirlwind kick devastates Fawneria!
Fawneria has quite a few wounds.

<432/802h 337/651m 380v> <shaft balanced> <[##########][##########]{** }>

The sky is getting cloudy.
Fawneria has quite a few wounds.

<443/802h 342/651m 394v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<443/802h 342/651m 394v> <shaft balanced> <[##########][##########]{** }> Your hands bursts into flames as you become one with the phoenix!
You resist the effects of the spell.
Your dragon punch mauls Fawneria.
Fawneria parries your tiger uppercut.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
You dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Fawneria has quite a few wounds.

<443/802h 342/651m 394v> <shaft balanced> <[======####][##########]{** }>

Fawneria has fled!
Fawneria flies west.
A marionette walks west.
An effigy of a fire giant soldier walks west.
An effigy of a forest ettin walks west.

<443/802h 342/651m 394v> <no opponent no opponent> <[======####][##########]{** }> You aren't fighting anyone.

<443/802h 342/651m 394v> <no opponent no opponent> <[======####][##########]{** }>
Western Main Street
S-+-S| You are standing on the Main Street of the city, which
| | runs between the west and east gates through the centre
+ *| of the city. Just to your west is the west gate, people
| || walking in and out of it in a steady stream past you.
+-+-@-W-+| To the east lies a busy square. South of you is the wall
| || of a large building, and from the stained glass windows
T-*-+ S| you surmise it is a temple.
| | |
*-*-* +-+|
---------+

[Exits: east west]
A vagrant wanders around, plotting his newest scheme.
A member of the Timaran city day watch keeps an eye out.

<443/802h 342/651m 392v> <no opponent no opponent> <[======####][##########]{** }>
They aren't here.

<443/802h 342/651m 392v> <no opponent no opponent> <[======####][##########]{** }>
West Gate of Timaran
S-+| Here stands the west gate, closely guarded by a number
|| of city guards. People walk in and out, from residents
+| on their way to somewhere to travellers with dust stained
|| cloaks arriving. The city wall is a good 6 feet thick,
+-+-@-+-W| and the gates heavily reinforced. Everyone who walks
|| in and out is closely checked by the guards, who keep
T-*-+| an eye out for criminals and other undesirables. You
| || can leave the city to the west, or walk east onto a street.
*-* +|
---------+

[Exits: east west up]
A large, filthy looking rat scurries around.
A member of the Timaran city day watch keeps an eye out.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<443/802h 342/651m 390v> <no opponent no opponent> <[======####][##########]{** }>
On the Outskirts of Timaran
| To the east you see the mighty gates of Timaran, one of
| the most elegant and prosperous cities of all of Serin.
| To the south you see the barren highlands heading out
| towards Mahn-Tor, and to the west you can barely make
+-+-@-+-+| out a faint, but well-used, road leading to the City of
| Seringale.
|
|
|
---------+

[Exits: east west]

<443/802h 342/651m 388v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| The highway continues its seemingly endless procession
| through the grove. The road's resilient surface has remained
| in perfect condition to this day, despite it being perhaps
| Serin's busiest trade route. To the west you see the forest
+-+-@-+-+| slowly thinning out while eastwards the road continues,
| heading towards the proud city of Timaran.
|
|
|
---------+

[Exits: east west]

<443/802h 342/651m 386v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Eastern Road:
<PK> Amanthi Along the Eastern Road
<PK> Fawneria Along the Eastern Road

<443/802h 342/651m 386v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| The road is almost completely swallowed up by the forest
| here. Oak trees surround you from all sides, the south
| of here becoming impassible. The road takes a turn northwards
| as it meanders gently through the foresty terrain. Though
+-+-@-+-+| the road is well-travelled and clearly safe, you might
| be ill-advised to leave it and wander off into the forest
| alone.
|
|
---------+

[Exits: east west]

<443/802h 342/651m 384v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the trade road has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]

<443/802h 342/651m 382v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]

<443/802h 342/651m 380v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]

<443/802h 342/651m 378v> <no opponent no opponent> <[======####][##########]{** }>
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
+-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<443/802h 342/651m 376v> <no opponent no opponent> <[======####][##########]{** }>
They aren't here.

<443/802h 342/651m 376v> <no opponent no opponent> <[======####][##########]{** }> Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
+-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]

<443/802h 342/651m 374v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| To the north of you a grove of trees surround the perimeters
| of a dwarven kingdom. Through the trees you can make
o| out the outline of a castle, small and yet clearly aristocrital
|| in design. The road is forced to travel south due to
@-+-+| the presence of a playground of some sort to the west
| || of here. It seems to be unoccupied, at least from this
+-+-+ +| viewpoint. The road continues eastwards, travelling towards
|| the City of Timaran.
+|
---------+

[Exits: east south]

<443/802h 342/651m 372v> <no opponent no opponent> <[======####][##########]{** }> Alas, you cannot go that way.

<443/802h 342/651m 372v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Eastern Road:
<PK> Amanthi Along the Eastern Road
<PK> Fawneria The Dragon Statue

<443/802h 342/651m 372v> <no opponent no opponent> <[======####][##########]{** }>
On the Eastern Road
o| The road takes a sudden swift turn here as it makes its
|| way around the outskirts of a small village, populated
+-+-+| by gnomes. Its light but resilient surface has grown brittle
| || and hard from the many days of beautiful sunshine that
+-+-@ +| have been experienced by it. Despite this it has managed
|| to remain in good shape, looking more than adequate for
+| its function as a trade route.
|
|
---------+

[Exits: north west]

<443/802h 342/651m 370v> <no opponent no opponent> <[======####][##########]{** }>
On the Eastern Road
| The road travels from east to west here, spanning out for
| miles in both directions. It has been constructed of a light
+ +-+| resilient stone that has slowly worn away from the passing
| | | by of many travellers and tourists alike down this trade
+-+-@-+ | road. Far off to the south you can see a river meandering
| its way through a fairly barren looking forest.
|
|
|
---------+

[Exits: east west]
A tall signpost has been erected here.

<443/802h 342/651m 368v> <no opponent no opponent> <[======####][##########]{** }>
On the Eastern Road
| The resilient stone of the Eastern Road stretches out
| in both east and west directions for as far as you can
+-+ +| see, eventually turning off its track out of sight. Either
| || side of the road is surrounded by foresty terrain that
+-@-+-+| looks fairly impassible and perhaps not worthwhile to
| try to do so. To the east you see a signpost reaching
| high overhead.
|
|
---------+

[Exits: east west]

<443/802h 342/651m 366v> <no opponent no opponent> <[======####][##########]{** }> On the Eastern Road
| The Eastern Road continues its journey eastwards towards
| the City of Timaran. It makes its way around the dwarven
+-+-+ | kingdom steadily and neatly. To the south of here you
| | can see a dark forest, looking fairly barren in population
@-+-+| and its trees stunted. It looks very dwarven. Eastwards
| the road continues, its resilient surface resisting the
| erosion caused by the bustle of trade passing through
| the area.
|
---------+

[Exits: north east]

<443/802h 342/651m 364v> <no opponent no opponent> <[======####][##########]{** }>
Alas, you cannot go that way.
Your tears fade.

<443/802h 342/651m 364v> <no opponent no opponent> <[======####][##########]{** }> Players near you in Eastern Road:
<PK> Amanthi On the Eastern Road
<PK> Fawneria Along the Eastern Road

<443/802h 342/651m 364v> <no opponent no opponent> <[======####][##########]{** }>
The Dragon Statue
| The road is forced south suddenly here, dug around a towering
| statue of a black dragon. The bypass heads south and then
| east. Taking advantage of the statue's prominence, someone
| has set up a small shack with several large carts lined
+-+-@ | up inside it.
| |
+-+-+|
|
|
---------+

[Exits: south west]
A sign is here, showing what services are offered.
There is a cart here, covered by a colorful cloth.
The cartmaster is sitting on a trade caravan.
This young girl looks happy to guide travelers along the roads.

<443/802h 342/651m 362v> <no opponent no opponent> <[======####][##########]{** }> They aren't here.

<443/802h 342/651m 362v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
o | The road heads southwards from here, meandering its way slowly
| | around the outskirts of the dwarven kingdom. Its resilient stone
o | path has resisted much of the wear created by the bustle of traders
| | and merchants travelling in between the two cities. To the northeast
+-+-@-+ | you see a huge monastery, built inside a grove and surrounded
| | | by a patch of grass.
+ +-+|
| |
+ |
---------+

[Exits: east west]

<443/802h 342/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
o | You are walking along a well-travelled road between Seringale
| | and lands east. A northern road crosses this one to the west,
o | towards Seringale. The path has been created from a light stone
| | material that is very resilient. It has worn away over time
+-+-@-+-+| from the flow of traffic that has passed through here. This
| || is one of Serin's busiest trade routes.
+ +|
| |
+-+ |
---------+

[Exits: east west]

<443/802h 342/651m 358v> <no opponent no opponent> <[======####][##########]{** }>
The Crossroads
o | Here, the great eastern road intersects with an older road
| | between the mines of Tenebria and the ruined city of Thalos.
o | The outskirts of Seringale lie to your west, and the highway
| | continues to the east. An old northern road leads to the
+-+-@-+-+| dwarven kingdom and the abandoned mines, while the southern
| | road shows the scars of the war which destroyed Thalos.
+ |
| |
+-+ |
---------+

[Exits: north east south west]
The caravan attendant is here, looking dejected.

<443/802h 342/651m 356v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
o | You are traveling along a well-travelled road between Seringale
| | and the lands to the east. A northern road crosses this
o | one to the east. The path has been created from a light
| | stone material that is very resilient. It has worn away
+-+-@-+-+| over time from the flow of traffic that has passed through
| | here. This is one of Serin's busiest trade routes.
+ |
| |
+-+ |
---------+

[Exits: east west]

<443/802h 342/651m 354v> <no opponent no opponent> <[======####][##########]{** }> Along the Eastern Road
o| You are traveling along a well-travelled road between
|| Seringale and the lands to the east. The path has been
o| created from a light stone material that is very resilient.
|| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
|| trade routes.
+|
||
+-+|
---------+

[Exits: east west]

<443/802h 342/651m 352v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Eastern Road:
<PK> Amanthi Along the Eastern Road

<443/802h 342/651m 352v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]

<443/802h 342/651m 350v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| You are traveling along a well-travelled road between
| Seringale and the lands to the east. The path has been
| created from a light stone material that is very resilient.
| It has worn away over time from the flow of traffic that
+-+-@-+-+| has passed through here. This is one of Serin's busiest
| trade routes.
|
|
|
---------+

[Exits: east west]

<443/802h 342/651m 348v> <no opponent no opponent> <[======####][##########]{** }>
City Entrance
+ | You stand on the outskirts of Seringale, the capital of this
| | land. The road leads east along a dusty road, while to the west
+ | it becomes the main street of the town, surrounded by a mass
| | confusion of shops, bars, and market places. The east gates of
+-+-@-+-+| the town lie directly to the west of here.
| |
+ |
| |
+ |
---------+

[Exits: east west]

<443/802h 342/651m 346v> <no opponent no opponent> <[======####][##########]{** }> Outside the East Gate
+ | You are outside the East Gate of Seringale. Before you is a
| | great wall. It is made of huge slabs of white stones with
+ | various figures of birds, beasts, and dragons carved into
| | it. The great wall soars over your head at over 30 spans tall.
+-+-@-+-+| You see the entrance into the city of Seringale to the west
| | and a road travelling out of the city to the east.
+ |
| |
+ |
---------+

[Exits: east west]

<443/802h 342/651m 344v> <no opponent no opponent> <[======####][##########]{** }>
Inside the East Gate
+ | You are inside the East Gate of Seringale. All around you
| | are people travelling in and out of the city. The great wall
S-* + | of Seringale soars over your head at over 30 spans tall.
| | | You see the city to the west, the east gate above you, and
+-+-@-+-+| the city walls lead to the north and south.
| | |
S + |
| |
+ |
---------+

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A gate guard steps aside and allows you to pass him.
A gate guard steps aside and allows you to pass him.
A gate guard says 'Behold! The grand city of Seringale!'

<443/802h 342/651m 342v> <no opponent no opponent> <[======####][##########]{** }>
The East Common Road
+ | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
S-* + | The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | |
S + |
| |
+ |
---------+

[Exits: east west]

<443/802h 342/651m 340v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Seringale:
<PK> Amanthi The East Common Road
<PK> Fawneria North of Market Square

<443/802h 342/651m 340v> <no opponent no opponent> <[======####][##########]{** }> The East Common Road
+| You are on the Common Road of Seringale. All around you
|| are busy people hurrying along minding their own business.
S-* +| You see a shop with a sign of a leather collar to the
| || north, a shop with a sign of a glittering diamond to
+-+-@-+-+| the south, and the Common Road continues to the east
| | || and the west.
+-+ S +|
| ||
+-+ +|
---------+

[Exits: north east south west]

<443/802h 342/651m 338v> <no opponent no opponent> <[======####][##########]{** }>
The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
+-* S-*| The Common Road continues to the east and the west.
| | |
+-+-@-+-+|
| | | |
S +-+ S |
| |
+-+-*|
---------+

[Exits: east west]

<443/802h 342/651m 336v> <no opponent no opponent> <[======####][##########]{** }>
The Eastern Monument
* | Standing in the center of the road is a large marble
| | monument, chiseled at odd angles and serving as a landmark
F +-* S| for Serin adventurers. Several dusty sets of footprints
| | || can be seen around the base of the monument, as hundreds
+-+-@-+-+| of passing citizens mark their paths from this large
| | | || stone monolith. To the south you see a dark alley, and
S S +-+ S| the Common Road continues to the east and west.
| | |
* +-+|
---------+

[Exits: east south west]
A three-headed statue of Sethronu stands ready for a challenge here.
An avian city guard of Seringale stands watch here.

<443/802h 342/651m 334v> <no opponent no opponent> <[======####][##########]{** }>


You are affected by the following:
Skill: acupuncture : modifies damroll by -2 for 23 hours
: modifies hitroll by -2 for 23 hours
: lasts for 23 hours
Skill: chii bolt (2) : lasts for 11 hours
Spell: dreamstruck : modifies save vs mental by -42 for 3 hours
Spell: cabal sanctuary: lasts for 3 hours
Skill: sense motion : lasts for 39 hours
Skill: phoenix style : modifies size by -1 for 12 hours
: modifies save vs spell by 25 for 12 hours

<443/802h 342/651m 334v> <no opponent no opponent> <[======####][##########]{** }> The East Common Road
* | You are on the Common Road of Seringale. All around you
| | are busy people hurrying along minding their own business.
W F +-* | You see the entrance to the Warrior Guild to the north,
| | | | a shop with a sign of a needle to the south, and the
W-+-@-+-+| Common Road continues to the east and the west.
| | | | |
W S S +-+|
| ||
S-* +|
---------+

[Exits: north east south west]

<443/802h 342/651m 332v> <no opponent no opponent> <[======####][##########]{** }> The East Common Road
+-S *| You are on the Common Road of Seringale. All around you are
| || busy people hurrying along minding their own business. The
W-W F +-*| smell of fresh bread wafts in from the north of here. A shop
| | | | with a sign of an iron hammer is south.
W-@-+-+|
| | | ||
W-W S S +|
| | |
+-S-* |
---------+

[Exits: north east south west]
A stone giant citizen of Seringale wanders about.

<443/802h 342/651m 330v> <no opponent no opponent> <[======####][##########]{** }> East of Market Square
S-+-S | You are east of Market Square. A marvellous monument has
| | been erected here in the middle of the city of Seringale,
W-W-W F +| ever flowing with clear with clear drinkable water. The
| | | || road is well worn from the traffic constantly passing over
W @-+-+| it. A path leads north and south around the fountain, while
| | | || the common road continues to the east.
W-W-W S S|
| | |
S-+-S-* |
---------+

[Exits: north east south]
A filthy beggar is here asking for your spare gold.

<455/802h 350/651m 382v> <no opponent no opponent> <[======####][##########]{** }>
Northeast of Market Square
S-+-F | You are standing northeast of the Market Square. A marvellous
| | monument has been erected here in the middle of the city
S-+-S | of Seringale, ever flowing The road is well worn from
| | the traffic constantly passing over it. You see a path
W-W-@ F +| around the square to the west and the south.
| | | ||
W W-+-+|
| | | ||
W-W-W S S|
---------+

[Exits: south west]

<455/802h 350/651m 380v> <no opponent no opponent> <[======####][##########]{** }>
North of Market Square
+-S-+-F | You are north of Market Square. A marvellous monument
| | has been erected here in the middle of the city of Seringale,
S-+-S | ever flowing with clear drinkable water. The road is
| | well worn from the traffic constantly passing over it.
S W-@-W F| A path leads east and west around the fountain, while
| | | || the main street continues to the north.
+-W W-+|
| | | ||
F W-W-W S|
---------+

[Exits: north east west]

<455/802h 350/651m 378v> <no opponent no opponent> <[======####][##########]{** }>
The Main Street
+ | You are on the Main Street of Seringale. It is a wide
| | street with lots of space to both sides. There are tons
+-S-+-F | of people rushing from one place to another, minding
| | their own business. You see a shop with a sign of a flute
S-@-S | to the west, and the general shop to the east.
| |
S W-W-W F|
| | | ||
+-W W-+|
---------+

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
A filthy beggar is here asking for your spare gold.

<455/802h 350/651m 376v> <no opponent no opponent> <[======####][##########]{** }>
The Main Street
+-+-+-+-+| You are on the Main Street of Seringale. It is a wide street
| | | || with lots of space to both sides. There are tons of people
* + F W| rushing from one place to another, minding their own business.
| || You see a shop with a sign of a map to the east and the
+-S-@-F +| Mocker's Tavern to the west. Main Street continues to the
| | north and south.
S-+-S |
| |
W-W-W |
---------+

[Exits: north east south west]

<455/802h 350/651m 374v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Seringale:
<PK> Amanthi The Main Street

<455/802h 350/651m 374v> <no opponent no opponent> <[======####][##########]{** }>
The Main Street
S-+ | You are on the Main Street of Seringale. It is a very wide
| | street with lots of space to both sides. There are a significant
+-+-+-+-+| number of people rushing from one place to another, minding
| | | || their own business. You see the bustling North Square to
* @ F W| the north, as the Main street continues to the south. The
| || side of an inn lies to the west and a strange shop to the
+-S-+-F +| east, but their entrances face the North Road. A small
| | pile of breadcrumbs lies in the center of the street for
S-+-S | some mundane reason.
---------+

[Exits: north south]
A filthy beggar is here asking for your spare gold.

<455/802h 350/651m 372v> <no opponent no opponent> <[======####][##########]{** }>
North Square
B-+-* | You are at the North Square of Seringale. It is peaceful
| | | and quiet here. The square is a large opening space surrounded
S-+ *-W| by grand buildings made by fanciful stonework. You see
| | the Main Street to the north and the south and the North
+-+-@-+-+| Road to the east and the west. A small tuft of grass
| | | || pokes up defiantly in the middle of the square. A set
* + F W| of dents shaped curiously like one's rear end has been
| || well-worn into the paving stones here.
+-S-+-F +|
---------+

[Exits: north east south west]
(Glowing) (Humming) A brass fingerpost stands here.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.

<455/802h 350/651m 370v> <no opponent no opponent> <[======####][##########]{** }>
You concentrate to control your flow of chii.

<455/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
'DREAMSTRUCK'
Syntax: cast 'dreamstruck' <target>
Spell type: UNIQUE
Dependency: none

The dreamstruck spell allows the illusionist to attempt to send a vivid
dream directly into the target's head. Whether the dream reaches its target
and how potently lodged the dream becomes is determined by the caster's
HITROLL, although the dream never misses creature targets. Intelligence of
both the caster and the target also determines how easily the dreamstruck
spell takes effect. See also: FEEBLEMIND

A dreamstruck target not only takes initial dream damage, but also suffers
from a loss in their save against mental spells. Conjured illusions such as
PHANTASMAL GRIFFON last longer against a dreamstruck target, and one who has
been dreamstruck also suffers additional damage from such illusions, as well
as from all other forms of mental damage. However, being dreamstruck does
not increase the damage taken from duplicates.

The dreamstruck spell is not affected by one's save against mental spells.

* Undead targets (both player and creature) are immune to dreamstruck.

See also: HELP HITROLL

Last modified: 2023-11-06

<455/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
A healing light surrounds you.

<455/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
You feel a little better.

<465/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>

You are affected by the following:
Skill: healing : lasts for 4 rounds
Skill: acupuncture : modifies damroll by -2 for 22 hours
: modifies hitroll by -2 for 22 hours
: lasts for 22 hours
Skill: chii bolt (2) : lasts for 10 hours
Spell: dreamstruck : modifies save vs mental by -42 for 2 hours
Spell: cabal sanctuary: lasts for 2 hours
Skill: sense motion : lasts for 38 hours
Skill: phoenix style : modifies size by -1 for 11 hours
: modifies save vs spell by 25 for 11 hours

<465/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
You feel a lot better!

<498/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
You feel a little better.
The healing light fades.

<508/802h 310/651m 360v> <no opponent no opponent> <[======####][##########]{** }>
You concentrate to control your flow of chii.

<508/802h 270/651m 350v> <no opponent no opponent> <[======####][##########]{** }>
Players near you in Seringale:
<PK> Amanthi North Square

*************************************************************************************************

Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
You resist the effects of the spell.
Your tiger uppercut mauls Fawneria.
You resist the effects of the spell.
You resist the effects of the spell.
Your elbow slash mauls Fawneria.
You resist the effects of the spell.
Your whirlwind kick mauls Fawneria.
Fawneria has a few scratches.

<794/794h 639/639m 394v> <shaft balanced> <[##########][##########]{ }>
You can't find it.
Fawneria has a few scratches.

<794/794h 639/639m 394v> <shaft balanced> <[##########][##########]{ }> You can't find it.
Fawneria has a few scratches.

<794/794h 639/639m 394v> <shaft balanced> <[##########][##########]{ }>
You flee from combat!
Western Edge of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
S-S-S| you is covered by a richly coloured rug, the craftsmanship
| | || obviously quite extraordinary. The market's space is filled
*-@-!-S| with nearly no noise, solely the low meditative hum of
| | || several nearby merchants, each standing idly by waiting
S-S-S| to serve the Keepers - for a price, of course. Periodically
| there are small pitch-black orbs that come soaring out
| of apparently nowhere, zipping through the air and hurtling
---------+ at each other around you, bouncing wherever they may please.


[Exits: north east south west]
(Glowing) An important-looking sign says 'Magical Defensive Armor' here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.

<794/794h 639/639m 393v> <no opponent no opponent> <[##########][##########]{ }>
You quaff a Defender potion.
You are surrounded by a white aura.

<794/794h 639/639m 393v> <no opponent no opponent> <[##########][##########]{ }>
Fawneria flies in.
A marionette walks in.
Fawneria walks in.
Fawneria walks in.
Fawneria walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<794/794h 639/639m 393v> <no opponent no opponent> <[##########][##########]{ }>
Your hands bursts into flames as you become one with the phoenix!

<794/794h 639/639m 393v> <no opponent no opponent> <[======####][##########]{ }>
Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
A dazed look crosses your face as you are struck by dreams.
Fawneria's dreams MASSACRE you!
Fawneria has a few scratches.

<724/794h 639/639m 393v> <shaft balanced> <[======####][##########]{ }>

You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
Fawneria parries your elbow slash.
Fawneria parries your palm strike.
Fawneria deflects your knee thrust aside in an ungraceful parry.
You manage to dodge an effigy of a forest ettin's flame with a lot of effort.
You parry an effigy of a forest ettin's attack with your first hand.
You nimbly dodge a marionette's beating with a practiced maneuver.
You parry a marionette's attack with your first hand.
Fawneria's thwack injures you.
You dodge Fawneria's thwack.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria has a few scratches.

<704/794h 639/639m 393v> <shaft balanced> <[======####][##########]{ }> Fawneria is blinded by the dirt in her eyes!
Your kicked dirt scratches Fawneria.
Fawneria has a few scratches.

<704/794h 639/639m 393v> <shaft balanced> <[======####][##########]{ }>
Fawneria's thwack injures you.
You dodge Fawneria's thwack.
Fawneria's thwack injures you.
You resist the effects of the spell.
You resist the effects of the spell.
Your phoenix hammerfist wounds Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your palm strike mauls Fawneria.
Fawneria parries your knee thrust.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You dodge a marionette's beating.
You parry a marionette's attack with your first hand.
Fawneria has some small wounds and bruises.

<677/794h 639/639m 393v> <shaft balanced> <[======####][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has some small wounds and bruises.

<686/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>

You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry a marionette's attack with your first hand.
A marionette's beating decimates you!
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
You resist the effects of the spell.
Your phoenix wing injures Fawneria.
Fawneria thrusts your knee thrust aside in a skillful parry.
Fawneria's thwack injures you.
You parry Fawneria's attack with your second hand.
Fawneria's thwack injures you.
Fawneria has some small wounds and bruises.

<630/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>

Fawneria has some small wounds and bruises.

<630/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has some small wounds and bruises.

<630/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>
A stunning green silk dress suddenly flares with energy.
Your disjunction injures Fawneria.
Fawneria rubs the dirt out of her eyes, but they're still watering.
You stumble and barely manage to dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack scratches you.
You resist the effects of the spell.
Your solar palm grazes Fawneria.
Fawneria deflects your dragon punch aside in an ungraceful parry.
You resist the effects of the spell.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry a marionette's attack with your first hand.
You stumble and barely manage to dodge a marionette's beating.
Fawneria has some small wounds and bruises.

<626/794h 579/639m 394v> <shaft balanced> <[======####][##########]{* }>

Fawneria utters the words, 'eugszr waouq'.
You no longer see invisible objects.
Fawneria has some small wounds and bruises.

<626/794h 579/639m 394v> <shaft balanced> <[======####][##########]{* }>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your second hand.
An effigy of a forest ettin's flame hits you.
You parry an effigy of a forest ettin's attack with your first hand.
You resist the effects of the spell.
Your phoenix hammerfist decimates Fawneria!
You resist the effects of the spell.
You resist the effects of the spell.
Your solar palm hits Fawneria.
You resist the effects of the spell.
Your whirlwind kick devastates Fawneria!
You parry a marionette's attack with your first hand.
You parry a marionette's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria's thwack hits you.
You parry Fawneria's attack with your first hand.
Fawneria has some small wounds and bruises.

<603/794h 579/639m 394v> <shaft balanced> <[=====#####][##########]{* }> Multicolored rags shows strains for a moment.
Fawneria has some small wounds and bruises.

<603/794h 519/639m 394v> <shaft balanced> <[=====#####][##########]{* }>
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Fawneria's thwack wounds you.
You resist the effects of the spell.
You resist the effects of the spell.
Your phoenix hammerfist mauls Fawneria.
You swing right through Fawneria's blurred image.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
A marionette's beating devastates you!
A marionette's beating mauls you.
Fawneria has quite a few wounds.

<529/794h 519/639m 394v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria has fled!
Fawneria flies north.
Fawneria walks north.
Fawneria walks north.
Fawneria walks north.
A marionette walks north.
An effigy of a forest ettin is in excellent condition.

<529/794h 519/639m 394v> <none mob> <[=====#####][##########]{* }>
There is nothing to dispel.
An effigy of a forest ettin is in excellent condition.

<529/794h 519/639m 394v> <none mob> <[=====#####][##########]{* }>
You flee from combat!
Atop a Staircase Above an Alcove
| Atop this staircase, there appears to be something of
| a silent marketplace to the east. Though the floor is
!-S| covered with a thin layer of dust, your footprints don't
| || seem to be visible, as though the area cannot be disturbed
@-S-S| by mere passing. An almost eerie silence encompasses the
| || entire area, as though a peaceful tranquility surrounds
S-S| it.
|
|
---------+

[Exits: east down]

<529/794h 519/639m 393v> <no opponent no opponent> <[=====#####][##########]{* }>
Western Edge of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
!-S-S| you is covered by a richly coloured rug, the craftsmanship
| | || obviously quite extraordinary. The market's space is filled
*-@-S-S| with nearly no noise, solely the low meditative hum of
| | || several nearby merchants, each standing idly by waiting
S-S-S| to serve the Keepers - for a price, of course. Periodically
| there are small pitch-black orbs that come soaring out
| of apparently nowhere, zipping through the air and hurtling
---------+ at each other around you, bouncing wherever they may please.


[Exits: north east south west]
(Glowing) An important-looking sign says 'Magical Defensive Armor' here.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A bright green effigy of a forest ettin guards its master.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.
Fawneria flies in.
A marionette walks in.
Fawneria walks in.
Fawneria walks in.
Fawneria walks in.

<529/794h 519/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Northwest Corner of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
| you is covered by a richly coloured rug, the craftsmanship
| obviously quite extraordinary. The market's space is
@-S-S| filled with nearly no noise, solely the low meditative
| | || hum of several nearby merchants, each standing idly by
*-!-S-S| waiting to serve the Keepers - for a price, of course.
| | || Periodically there are small pitch-black orbs that come
S-S-S| soaring out of apparently nowhere, zipping through the
---------+ air and hurtling at each other around you, bouncing wherever
they may please.

[Exits: east south]
(Glowing) An important-looking sign says 'Magical Utilitarian Armor' here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.

<529/794h 519/639m 391v> <no opponent no opponent> <[=====#####][##########]{* }>
I don't understand that.

<529/794h 519/639m 391v> <no opponent no opponent> <[=====#####][##########]{* }>
Western Edge of the Bargainer's Bazaar
| You are within a large marketplace which spans several
| yards in all directions. The dark wooden floor beneath
S-S-S| you is covered by a richly coloured rug, the craftsmanship
| | || obviously quite extraordinary. The market's space is filled
!-@-S-S| with nearly no noise, solely the low meditative hum of
| | || several nearby merchants, each standing idly by waiting
S-S-S| to serve the Keepers - for a price, of course. Periodically
| there are small pitch-black orbs that come soaring out
| of apparently nowhere, zipping through the air and hurtling
---------+ at each other around you, bouncing wherever they may please.


[Exits: north east south west]
(Glowing) An important-looking sign says 'Magical Defensive Armor' here.
(White Aura) A grimy, grizzled merchant hunches over a small display of wares.

<529/794h 519/639m 390v> <no opponent no opponent> <[=====#####][##########]{* }>
They aren't here.

<529/794h 519/639m 390v> <no opponent no opponent> <[=====#####][##########]{* }>
Atop a Staircase Above an Alcove
| Atop this staircase, there appears to be something of
| a silent marketplace to the east. Though the floor is
S-S| covered with a thin layer of dust, your footprints don't
| || seem to be visible, as though the area cannot be disturbed
@-S-S| by mere passing. An almost eerie silence encompasses the
| || entire area, as though a peaceful tranquility surrounds
S-S| it.
|
|
---------+

[Exits: east down]

<529/794h 519/639m 389v> <no opponent no opponent> <[=====#####][##########]{* }>
Your tears fade.

<529/794h 519/639m 389v> <no opponent no opponent> <[=====#####][##########]{* }>
They aren't here.

<529/794h 519/639m 389v> <no opponent no opponent> <[=====#####][##########]{* }>
You concentrate to control your flow of chii.

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>


You are affected by the following:
Skill: chii bolt (1) : lasts for 11 hours
Spell: dreamstruck : modifies save vs mental by -42 for 3 hours
Spell: cabal sanctuary: lasts for 5 hours
Skill: acupuncture : modifies damroll by -2 for 7 hours
: modifies hitroll by -2 for 7 hours
: lasts for 7 hours
Skill: sense motion : lasts for 23 hours
Skill: phoenix style : modifies size by -1 for 11 hours
: modifies save vs spell by 25 for 11 hours

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
Players near you in Timaran:
<PK> Amanthi Atop a Staircase Above an Alcove
<PK> Fawneria Travellers Way

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
Players near you in Timaran:
<PK> Amanthi Atop a Staircase Above an Alcove
<PK> Fawneria Travellers Way

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
Players near you in Timaran:
<PK> Amanthi Atop a Staircase Above an Alcove
<PK> Fawneria Travellers Way, near the North Gate

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
A healing light surrounds you.

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
You are using:
<used as light> (Invis) a dragonwing null banner of unerring flight
<worn on finger> a psi-faded garnet band
<worn on finger> a psi-faded garnet band of enlightenment
<worn around neck> a dragonblood wyvernclaw amulet of wounding
<worn around neck> a dragonblood wyvernclaw amulet of evisceration
<worn on head> a dragonwing wyvernhide cowl of unerring flight
<tattooed on torso> a depiction of a Inquisitive monkey posing thoughtfully
<worn on arms> a pair of dragonwing wyvernhide sleeves of unerring flight
<worn on hands> a pair of dragonblood wyvernhide laced gloves of evisceration
<worn on legs> a pair of deflective crystalskin leggings of defiance
<worn on feet> a pair of dragonblood wyvernhide boots of evisceration
<worn about body> a dragonwing wyvernhide poncho of unerring flight
<worn about waist> a dragonblood wyvernskin belt of evisceration
<worn around wrist> an onyx-black wyvernskin bracer
<worn around wrist> a dragonblood wyvernskin bracer of evisceration
<wrapped over wrist> prayer beads
<wielded> Nothing.
<floating nearby> a pale blue stone

<529/794h 479/639m 379v> <no opponent no opponent> <[=====#####][##########]{* }>
A Well-Hidden Dusty Alcove
f-x | There is a dusty alcove here off the main street, well-hidden
| | behind some tattered, dingy old curtains. The ground here
+ | is little more than some old cracked pavestones with dried
| | mortar crumbling between them. There is a small staircase
+-@ | set at the back of the alcove, the step boards and handrails
| | made of a well-polished and sturdy wood. Several glyphs of
*-!-S | warding and indecipherable runes have been carved into the
| | planks, which appear to be some sort of attempt at keeping
+-S | trespassers out.
---------+

[Exits: west up]
A citizen of Timaran goes about his business here.

<529/794h 479/639m 378v> <no opponent no opponent> <[=====#####][##########]{* }>
You feel a little better.

<547/794h 479/639m 378v> <no opponent no opponent> <[=====#####][##########]{* }>
Alas, you cannot go that way.

<547/794h 479/639m 378v> <no opponent no opponent> <[=====#####][##########]{* }>
Travellers Way, near the North Gate
f-x | Here the buildings seem to thin out slightly as you near
| | the city walls and the north gate. There are fewer torches
+ | apparent as the need for light is less, being as no important
| | buildings stand near here. The majority of people walking
@-* | past are travellers, some just entering the city in dusty
| | clothes, and others leaving out on their journeys. The
*-!-S | gate guards are clearly visible standing by the gate,
| | and the battlements stretch into the sky above you. An
+-S | empty looking, seemingly abandoned mansion stands on its
---------+ own to your east. The road continues to the south.

[Exits: north east south]

<547/794h 479/639m 377v> <no opponent no opponent> <[=====#####][##########]{* }>
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
*-@-S | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-S | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-S | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]
(White Aura) Fawneria is sleeping here.
(White Aura) Fawneria is sleeping here.
(White Aura) Fawneria is sleeping here.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A bright green effigy of a forest ettin guards its master.
(White Aura) Fawneria is sleeping here.
A member of the Timaran city night watch keeps an eye out.

<547/794h 479/639m 375v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria shatters into tiny fragments of glass.

<547/794h 479/639m 375v> <no opponent no opponent> <[=====#####][##########]{* }>
You feel a little better.

<566/794h 479/639m 375v> <no opponent no opponent> <[=====#####][##########]{* }>
The sun rises in the east.
A Timaran night watch guard yawns slightly then heads for home, shift finished.
A marionette shrinks in size.
The white aura around Fawneria fades.

<584/794h 486/639m 394v> <no opponent no opponent> <[=====#####][##########]{* }>

Fawneria wakes and stands up.

<584/794h 486/639m 394v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria flies south.
Fawneria walks south.
Fawneria walks south.
A marionette walks south.
An effigy of a fire giant soldier walks south.
An effigy of a forest ettin walks south.

<584/794h 486/639m 394v> <no opponent no opponent> <[=====#####][##########]{* }> They aren't here.

<584/794h 486/639m 394v> <no opponent no opponent> <[=====#####][##########]{* }>
You feel a little better.
The healing light fades.

<602/794h 486/639m 394v> <no opponent no opponent> <[=====#####][##########]{* }>
Travellers Way
+-* | You are walking along Travellers Way, the street that
| | leads between the city centre and the northern gate.
*-+-S | Torches hang on walls ready to be lit when the night
| | comes so people may continue about their business. Various
* @-S | citizens and travellers walk past you on their way to
| | | the city centre, or sometimes entering some of the stores
B *-+-S | that can be found on this street. A solid looking stone
| | | wall is the only thing visible to the west, while east
+-+-S-+-+| you see a building. Looking into the front windows you
---------+ see numerous types of blunt weapons. A flag flies above
the door with the insignia of a mace on a field of red. A short distance to
the south, a busy square is visible, while northwards lies the northern gate.


[Exits: north east south]
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria opens a Loot Sack.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria shatters into tiny fragments of glass.
Fawneria gets a purple potion from a Loot Sack.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria closes a Loot Sack.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria flies north.
An effigy of a forest ettin walks north.
An effigy of a fire giant soldier walks north.
A marionette walks north.
Fawneria walks north.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>

Fawneria flies in.
Fawneria walks in.
A marionette walks in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }> Fawneria shatters into tiny fragments of glass.
Fawneria utters the words, 'wugeucandusqhuai'.
You yell 'Die! Fawneria, you sorcerous dog!'
You resist the effects of the spell.

<602/794h 486/639m 392v> <no opponent no opponent> <[=====#####][##########]{* }>
Travellers Way
+ | You are walking along Travellers Way, the street that leads
| | between the city centre and the northern gate. Torches
+-* | hang on walls ready to be lit when the night comes so people
| | may continue about their business. Various citizens and
*-@-S | travellers walk past you on their way to the city centre,
| | or sometimes entering some of the stores that can be found
* +-S | on this street. To the west, three shining towers of pure
| | | ivory reach towards the sky, connected by gleaming skybridges.
*-+-S | The entire area to your west gives off a hum of magic.
---------+ Something very powerful has been imbued into the structure
itself.

[Exits: north east south west]

<602/794h 486/639m 390v> <no opponent no opponent> <[=====#####][##########]{* }> They aren't here.

<602/794h 486/639m 390v> <no opponent no opponent> <[=====#####][##########]{* }> But you aren't in combat!

<602/794h 486/639m 390v> <no opponent no opponent> <[=====#####][##########]{* }>
Travellers Way
+-* | You are walking along Travellers Way, the street that
| | leads between the city centre and the northern gate.
*-+-S | Torches hang on walls ready to be lit when the night
| | comes so people may continue about their business. Various
* @-S | citizens and travellers walk past you on their way to
| | | the city centre, or sometimes entering some of the stores
B *-+-S | that can be found on this street. A solid looking stone
| | | wall is the only thing visible to the west, while east
+-+-S-+-+| you see a building. Looking into the front windows you
---------+ see numerous types of blunt weapons. A flag flies above
the door with the insignia of a mace on a field of red. A short distance to
the south, a busy square is visible, while northwards lies the northern gate.


[Exits: north east south]
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.

<602/794h 486/639m 388v> <no opponent no opponent> <[=====#####][##########]{* }>
Fawneria yells 'Help! I am being attacked by Amanthi!'
You resist the effects of the spell.
You resist the effects of the spell.
Your palm strike injures Fawneria.
You resist the effects of the spell.
You swing right through Fawneria's blurred image.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your phoenix roundhouse decimates Fawneria!
Fawneria has some small wounds and bruises.

<602/794h 486/639m 388v> <shaft balanced> <[=====#####][##########]{** }>

Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has some small wounds and bruises.

<602/794h 486/639m 388v> <shaft balanced> <[=====#####][##########]{** }>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a forest ettin's attack with your first hand.
You manage to dodge an effigy of a forest ettin's flame with a lot of effort.
A marionette's beating devastates you!
You parry a marionette's attack with your first hand.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
Fawneria awkwardly parries your elbow slash with a loud clang.
You resist the effects of the spell.
Your palm strike hits Fawneria.
You resist the effects of the spell.
You resist the effects of the spell.
Your lightning kick injures Fawneria.
Fawneria has some small wounds and bruises.

<543/794h 486/639m 388v> <shaft balanced> <[=====#####][##########]{** }> Fawneria is blinded by the dirt in her eyes!
Your kicked dirt scratches Fawneria.
Fawneria has some small wounds and bruises.

<543/794h 486/639m 388v> <shaft balanced> <[=====#####][##########]{** }>

Fawneria utters the words, 'hzfgruui'.
You resist the effects of the spell.
Fawneria has some small wounds and bruises.

<543/794h 486/639m 388v> <shaft balanced> <[=====#####][##########]{** }>
You dodge Fawneria's thwack.
Fawneria's thwack wounds you.
You stumble and barely manage to dodge Fawneria's thwack.
Fawneria awkwardly parries your tiger uppercut with a loud clang.
You resist the effects of the spell.
Your dragon punch maims Fawneria!
Fawneria parries your lightning kick.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You dodge a marionette's beating.
A marionette's beating decimates you!
Fawneria has some small wounds and bruises.

<499/794h 486/639m 388v> <shaft balanced> <[====######][##########]{** }>
Fawneria utters the words, 'hzfgruui'.
The world shifts as Fawneria drops you into a strange world.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry a marionette's attack with your second hand.
You nimbly dodge a marionette's beating with a practiced maneuver.
You parry Fawneria's attack with your second hand.
Fawneria's thwack misses you.
You parry Fawneria's attack with your second hand.
You resist the effects of the spell.
Your tiger uppercut wounds Fawneria.
You resist the effects of the spell.
Your phoenix hammerfist devastates Fawneria!
You resist the effects of the spell.
You resist the effects of the spell.
Your roundhouse kick misses Fawneria.
Fawneria has quite a few wounds.

<499/794h 486/639m 388v> <shaft balanced> <[====######][##########]{** }> You fail to disarm Fawneria.
Fawneria's prismatic ward emits a brilliant flash.
Fawneria's prismatic ward hits you.
Fawneria has quite a few wounds.

<490/794h 486/639m 388v> <shaft balanced> <[====######][##########]{** }>
Fawneria rubs the dirt out of her eyes, but they're still watering.
You manage to dodge Fawneria's thwack with a lot of effort.
You parry Fawneria's attack with your first hand.
You manage to dodge Fawneria's thwack with a lot of effort.
Fawneria deflects your dragon punch aside in an ungraceful parry.
You resist the effects of the spell.
Your solar palm hits Fawneria.
You resist the effects of the spell.
Your rising sun kick hits Fawneria.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
A marionette's beating decimates you!
You dodge a marionette's beating.
Fawneria has quite a few wounds.

<464/794h 486/639m 388v> <shaft balanced> <[====######][##########]{** }>
Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has quite a few wounds.

<464/794h 486/639m 388v> <shaft balanced> <[====######][##########]{** }>
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge a marionette's beating.
A marionette's beating mauls you.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
Fawneria's thwack wounds you.
Fawneria parries your tiger uppercut with an easy flourish.
You resist the effects of the spell.
Your phoenix hammerfist mauls Fawneria.
Fawneria parries your knee thrust with an easy flourish.
An effigy of a fire giant soldier shrinks in size.
An effigy of a forest ettin shrinks in size.
Fawneria has quite a few wounds.

<419/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{** }>
Fawneria utters the words, 'wugeucandusqhuai'.
Fawneria has quite a few wounds.

<419/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{** }>
Your throw is ineffective as you slam into a protective shield.
Your throw misses Fawneria.
Fawneria has quite a few wounds.

<419/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{** }>
You parry Fawneria's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria's thwack hits you.
You resist the effects of the spell.
Your tiger uppercut wounds Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your palm strike wounds Fawneria.
Fawneria parries your spin kick.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
A marionette's beating decimates you!
A marionette's beating decimates you!
Fawneria has quite a few wounds.

<347/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{***}>
Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has quite a few wounds.

<347/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{***}>

Fawneria's eyes stop watering.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge a marionette's beating.
You dodge a marionette's beating.
Fawneria's thwack misses you.
You manage to dodge Fawneria's thwack with a lot of effort.
You manage to dodge Fawneria's thwack with a lot of effort.
Fawneria thrusts your jab aside in a skillful parry.
Fawneria parries your palm strike.
You swing right through Fawneria's blurred image.
Fawneria has quite a few wounds.

<347/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{***}>
Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has quite a few wounds.

<347/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{***}> DAMN! You snap your fingers.
Fawneria has quite a few wounds.

<347/794h 489/639m 394v> <shaft balanced> <[===#######][##########]{***}> A healing light surrounds you.
Fawneria has quite a few wounds.

<347/794h 449/639m 384v> <shaft balanced> <[===#######][##########]{ }>
You feel a little better.
Fawneria's thwack injures you.
You parry Fawneria's attack with your second hand.
Fawneria's thwack injures you.
Fawneria parries your jab.
Fawneria parries your tiger uppercut.
Fawneria awkwardly parries your lightning kick with a loud clang.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge a marionette's beating.
A marionette's beating mauls you.
Fawneria has quite a few wounds.

<315/794h 449/639m 384v> <shaft balanced> <[===#######][##########]{ }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.
A feral cat wanders around, looking for prey or scraps.
Lorna stands here, looking thoughtful.
A small halfling, Lorna's assistant, awaits her mistress's word.
Lorna's assistant looks thoughtful. 'I needs some metal! Can you finds me some bars? I gives you what I make!'

<315/794h 449/639m 383v> <no opponent no opponent> <[===#######][##########]{ }>
The wall displays various sturdy-looking staffs.

<315/794h 449/639m 383v> <no opponent no opponent> <[===#######][##########]{ }>
Within the Heart of Losla
Everything looks the same.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
Fighting with Fawneria continues.
Fawneria has quite a few wounds.

<315/794h 449/639m 382v> <shaft balanced> <[===#######][##########]{ }>

You feel a little better.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You stumble and barely manage to dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You nimbly dodge a marionette's beating with a practiced maneuver.
A marionette's beating decimates you!
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your palm strike wounds Fawneria.
Fawneria thrusts your palm strike aside in a skillful parry.
You resist the effects of the spell.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
You stumble and barely manage to dodge Fawneria's thwack.
Fawneria's thwack injures you.
Fawneria's thwack wounds you.
Fawneria has quite a few wounds.

<274/794h 449/639m 382v> <shaft balanced> <[===#######][##########]{* }>
No way! You are still fighting!
Fawneria has quite a few wounds.

<274/794h 449/639m 382v> <shaft balanced> <[===#######][##########]{* }>
No way! You are still fighting!
Fawneria has quite a few wounds.

<274/794h 449/639m 382v> <shaft balanced> <[===#######][##########]{* }> No way! You are still fighting!
Fawneria has quite a few wounds.

<274/794h 449/639m 382v> <shaft balanced> <[===#######][##########]{* }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.
A feral cat wanders around, looking for prey or scraps.
Lorna stands here, looking thoughtful.
A small halfling, Lorna's assistant, awaits her mistress's word.

<274/794h 449/639m 381v> <no opponent no opponent> <[===#######][##########]{* }>
You can't use that art again so soon.

<274/794h 449/639m 381v> <no opponent no opponent> <[===#######][##########]{* }>
You feel better.

<298/794h 449/639m 381v> <no opponent no opponent> <[===#######][##########]{* }>
The wall displays various sturdy-looking staffs.

<298/794h 449/639m 381v> <no opponent no opponent> <[===#######][##########]{* }>
The wall displays various sturdy-looking staffs.

<298/794h 449/639m 381v> <no opponent no opponent> <[===#######][##########]{* }>
Within the Heart of Losla
Everything looks the same.
(Charmed) A bright green effigy of a forest ettin guards its master.
(Charmed) A bright green effigy of a fire giant soldier guards its master.
(Charmed) A lifelike marionette is here, dangling from its ethereal tethers.
(White Aura) Fawneria the Grand Spectre of Beguilement is here.
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
You resist the effects of the spell.
Your solar palm hits Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your dragon punch MUTILATES Fawneria!
Fawneria awkwardly parries your whirlwind kick with a loud clang.
Fawneria has quite a few wounds.

<298/794h 449/639m 380v> <shaft balanced> <[==########][##########]{** }>
No way! You are still fighting!
Fawneria has quite a few wounds.

<298/794h 449/639m 380v> <shaft balanced> <[==########][##########]{** }> No way! You are still fighting!
Fawneria has quite a few wounds.

<298/794h 449/639m 380v> <shaft balanced> <[==########][##########]{** }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.
The healing light fades.

<298/794h 449/639m 378v> <no opponent no opponent> <[==########][##########]{** }>
Within the Heart of Losla
Everything looks the same.
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.

<298/794h 449/639m 376v> <no opponent no opponent> <[==########][##########]{** }>

Run run run.
****************************************************************************************
The Coup De Gras:

<794/794h 639/639m 358v> <no opponent no opponent> <[======####][##########]{** }>
You quaff a Defender potion.
You are surrounded by a white aura.

<794/794h 639/639m 358v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
| The road continues eastwards, entering a fairly dense
| area of forest. Surrounding the sides of the road is
| a thick layer of trees, letting in little light. The resilient
| mineral of the trade road has eroded slightly here, as
+-+-@-+-+| many passersby stopped for rest before entering the denser
| part of the forest. You hear chirping coming from the
| trees around you.
|
|
---------+

[Exits: east west]

<794/794h 639/639m 357v> <no opponent no opponent> <[======####][##########]{** }> Along the Eastern Road
f | The Eastern Road stretches out from west to east as far as
| | you can see. Due north of you is a huge monastery, just barely
o-o-o | visible through a blanket of trees. To the south you see a
| | village, fairly small. Further south of the village, in the
+-+-@-+-+| far distance, you see a river running through the dwarf forest.
| | Eastwards the city of Timaran looms on the horizon.
+ |
| |
+-+ |
---------+

[Exits: east west]

<794/794h 639/639m 356v> <no opponent no opponent> <[======####][##########]{** }> Players near you in Eastern Road:
<PK> Amanthi Along the Eastern Road
<PK> Fawneria On the Eastern Road

<794/794h 639/639m 356v> <no opponent no opponent> <[======####][##########]{** }>
Along the Eastern Road
f | You are journeying along a well-travelled road, just east
| | of a heavily guarded checkpoint. You have covered about half
o-o-o | the distance between the city of Seringale and Timaran. The
| | road has been constructed from a light and yet extremely
+-+-@-+-+| resilient mineral that has resisted the weathering of the
| | trade passing through.
+ |
| |
+-+ |
---------+

[Exits: east west]

<794/794h 639/639m 355v> <no opponent no opponent> <[======####][##########]{** }>
The Checkpoint
f| You reach the checkpoint of the Eastern Road. This point
|| serves as both a guardpost for keeping the road safe from
o-o-o| highway robbery and also is the main means of checking
| | the smoothness of trade flowing in and out of the two hometowns.
!-+-@-+-+| The post is guarded day and night by heavily armored knights
| | | that are ever vigilant and alert.
+ + |
| |
+-+ |
---------+

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<794/794h 639/639m 354v> <no opponent no opponent> <[======####][##########]{** }> Along the Eastern Road
| You are travelling down the Eastern Road between Seringale
| and Timaran. It has been constructed of a light yet resilient
o-o| mineral which has stood up to the bustle of tradefair
| | passing through here. The road back to Seringale is to
!-@-+-+| the west of you, while to the east of here you can see
| | | a heavily guarded checkpoint. To the south you see a
+-+ + | dirt path wandering off towards a small village, away
| | from the busy road.
+-+|
---------+

[Exits: east west]

<794/794h 639/639m 353v> <no opponent no opponent> <[======####][##########]{** }>
Fawneria flies in.
Fawneria walks in.
A marionette walks in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.
Fawneria walks in.
Fawneria walks in.
The night has begun.
Your built-up chii subsides.

<794/794h 639/639m 394v> <no opponent no opponent> <[======####][##########]{ }>
Fawneria flies east.
Fawneria walks east.
Fawneria walks east.
An effigy of a forest ettin walks east.
An effigy of a fire giant soldier walks east.
A marionette walks east.
Fawneria walks east.

<794/794h 639/639m 394v> <no opponent no opponent> <[======####][##########]{ }>
Fawneria flies in.
Fawneria walks in.
A marionette walks in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.
Fawneria walks in.
Fawneria walks in.

<794/794h 639/639m 394v> <no opponent no opponent> <[======####][##########]{ }>

Fawneria utters the words, 'ecandusawghfjqt'.
You yell 'Die! Fawneria, you sorcerous dog!'
A dazed look crosses your face as you are struck by dreams.
Fawneria's dreams DISMEMBER you!
Fawneria is in excellent condition.

<731/794h 639/639m 394v> <shaft balanced> <[======####][##########]{ }> You do the best you can!
Fawneria is in excellent condition.

<731/794h 639/639m 394v> <shaft balanced> <[======####][##########]{ }>
Fawneria is blinded by the dirt in her eyes!
Your kicked dirt scratches Fawneria.
Fawneria has a few scratches.

<731/794h 639/639m 394v> <shaft balanced> <[======####][##########]{ }>
You resist the effects of the spell.
Your jab hits Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your dragon punch DISEMBOWELS Fawneria!
Fawneria shatters into tiny fragments of glass.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Fawneria has a few scratches.

<731/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>

Fawneria utters the words, 'wugeucandusqhuai'.
You resist the effects of the spell.
Fawneria has a few scratches.

<731/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>
You stumble and barely manage to dodge Fawneria's thwack.
You parry Fawneria's attack with your second hand.
Fawneria's thwack wounds you.
Fawneria shatters into tiny fragments of glass.
Your tiger uppercut mauls Fawneria.
You resist the effects of the spell.
Your phoenix roundhouse wounds Fawneria.
Fawneria has some small wounds and bruises.

<712/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }> You fail to disarm Fawneria.
Fawneria's prismatic ward emits a brilliant flash.
You resist the effects of the spell.
Fawneria's prismatic ward hits you.
Fawneria has some small wounds and bruises.

<700/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>
Fawneria utters the words, 'wugeucandusqhuai'.
You lose your sense of direction.
Fawneria has some small wounds and bruises.

<700/794h 639/639m 394v> <shaft balanced> <[======####][##########]{* }>
You resist the effects of the spell.
Your tiger uppercut mauls Fawneria.
Your phoenix wing wounds Fawneria.
Fawneria deflects your whirlwind kick aside in an ungraceful parry.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria has some small wounds and bruises.

<700/794h 639/639m 394v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria utters the words, 'hzfgruui'.
Fawneria has some small wounds and bruises.

<700/794h 639/639m 394v> <shaft balanced> <[=====#####][##########]{* }>
Fawneria rubs the dirt out of her eyes, but they're still watering.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria's thwack injures you.
You resist the effects of the spell.
Your palm strike hits Fawneria.
You resist the effects of the spell.
Your phoenix wing mauls Fawneria.
You perform the form, fireflies light the sky!
Your lightning kick maims Fawneria!
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
An effigy of a forest ettin's flame grazes you.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You parry a marionette's attack with your first hand.
You manage to dodge a marionette's beating with a lot of effort.
Fawneria has some small wounds and bruises.

<678/794h 639/639m 394v> <shaft balanced> <[=====#####][##########]{** }>
You invoke the essence of the soul.
Your kick devastates Fawneria!
Your double kick injures Fawneria.
Fawneria has quite a few wounds.

<678/794h 639/639m 394v> <shaft balanced> <[====######][##########]{** }>
Fawneria utters the words, 'hzfgruui'.
The world shifts as Fawneria drops you into a strange world.
Fawneria has quite a few wounds.

<678/794h 639/639m 394v> <shaft balanced> <[====######][##########]{** }>
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry an effigy of a fire giant soldier's attack with your first hand.
Your phoenix hammerfist wounds Fawneria.
Your solar palm hits Fawneria.
You resist the effects of the spell.
Your lightning kick wounds Fawneria.
A marionette's beating devastates you!
You parry a marionette's attack with your second hand.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria has quite a few wounds.

<634/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{** }>

Fawneria's eyes stop watering.
Fawneria's thwack injures you.
You dodge Fawneria's thwack.
You dodge Fawneria's thwack.
You resist the effects of the spell.
Your palm strike hits Fawneria.
Fawneria awkwardly parries your elbow slash with a loud clang.
You resist the effects of the spell.
Your rising sun kick injures Fawneria.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating devastates you!
A marionette's beating misses you.
Fawneria has quite a few wounds.

<590/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{** }>
Fawneria unwraps multicolored rags from around her body.
Fawneria wraps a psionic holding robe of altering reality about her body.
Fawneria has quite a few wounds.

<590/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{** }> Your kick misses Fawneria.
Fawneria utters the words, 'eugszr waouq'.
You no longer see invisible objects.
Fawneria has quite a few wounds.

<590/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{** }>
Your palm strike hits Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your phoenix wing devastates Fawneria!
You resist the effects of the spell.
Your lightning kick mauls Fawneria.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You dance around a marionette's beating and easily dodge it.
You dance around a marionette's beating and easily dodge it.
Fawneria's thwack misses you.
You parry Fawneria's attack with your first hand.
Fawneria's thwack hits you.
Fawneria has quite a few wounds.

<565/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
Fawneria utters the words, 'eugszr waouq'.
You feel less armored.
The white aura around your body fades.
Fawneria has quite a few wounds.

<565/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
You couldn't escape!
Fawneria has quite a few wounds.

<565/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
You parry Fawneria's attack with your first hand.
Fawneria's thwack decimates you!
Fawneria's thwack decimates you!
Fawneria deflects your dragon punch aside in an ungraceful parry.
Fawneria parries your dragon punch.
Fawneria parries your jump kick.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You parry a marionette's attack with your first hand.
You nimbly dodge a marionette's beating with a practiced maneuver.
Fawneria has quite a few wounds.

<510/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
Fawneria utters the words, 'sguaiuq egruoai'.
A deadly amber dragon snakes in and attacks!
Fawneria has quite a few wounds.

<510/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
You must hold the potion to quaff it while being attacked.
Fawneria has quite a few wounds.

<510/794h 639/639m 394v> <shaft balanced> <[===#######][##########]{***}>
You flee from combat!
Within the Heart of Losla
Everything looks the same.
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<510/794h 639/639m 392v> <no opponent no opponent> <[===#######][##########]{***}>
You quaff a Defender potion.
You are surrounded by a white aura.

<510/794h 639/639m 392v> <no opponent no opponent> <[===#######][##########]{***}>
Within the Heart of Losla
Everything looks the same.

<529/794h 639/639m 392v> <no opponent no opponent> <[===#######][##########]{***}> Within the Heart of Losla
Everything looks the same.

<529/794h 639/639m 390v> <no opponent no opponent> <[===#######][##########]{***}>
Fawneria flies in.
Fawneria walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
A marionette walks in.

<529/794h 639/639m 390v> <no opponent no opponent> <[===#######][##########]{***}>
Fawneria flies east.
A marionette walks east.
An effigy of a fire giant soldier walks east.
An effigy of a forest ettin walks east.
Fawneria walks east.

<529/794h 639/639m 390v> <no opponent no opponent> <[===#######][##########]{***}>
Fawneria flies in.
Fawneria walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
A marionette walks in.

<529/794h 639/639m 390v> <no opponent no opponent> <[===#######][##########]{***}>
Fawneria unwraps a meteoric holding robe of elemental mastery from around her body.
Fawneria wraps a psionic holding robe of altering reality about her body.

<529/794h 639/639m 390v> <no opponent no opponent> <[===#######][##########]{***}>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
The white aura around your body fades.
Your tiger uppercut mauls Fawneria.
You resist the effects of the spell.
Your solar palm hits Fawneria.
Fawneria parries your lightning kick.
Your tears fade.
Fawneria has quite a few wounds.

<529/794h 639/639m 390v> <shaft balanced> <[==########][##########]{***}>
A healing light surrounds you.
Fawneria has quite a few wounds.

<529/794h 599/639m 380v> <shaft balanced> <[==########][##########]{ }>
You feel a little better.
Fawneria parries your palm strike with an easy flourish.
Fawneria awkwardly parries your back fist with a loud clang.
Fawneria shatters into tiny fragments of glass.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating DISEMBOWELS you!
You parry a marionette's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria's thwack MUTILATES you!
You parry Fawneria's attack with your second hand.
Fawneria has quite a few wounds.

<454/794h 599/639m 380v> <shaft balanced> <[==########][##########]{ }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.

<454/794h 599/639m 378v> <no opponent no opponent> <[==########][##########]{ }>
Fawneria flies in.
A marionette walks in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.
Fawneria has quite a few wounds.

<454/794h 599/639m 378v> <shaft balanced> <[==########][##########]{ }>
You feel a little better.
Fawneria's thwack devastates you!
You parry Fawneria's attack with your first hand.
You manage to dodge Fawneria's thwack with a lot of effort.
You see through the illusion.
Fawneria's amber dragon disappears.
Fawneria thrusts your tiger uppercut aside in a skillful parry.
Fawneria parries your back fist.
You resist the effects of the spell.
Your spin kick wounds Fawneria.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
A marionette's beating DISMEMBERS you!
A marionette's beating DISEMBOWELS you!
Fawneria has quite a few wounds.

<337/794h 599/639m 378v> <shaft balanced> <[==########][##########]{ }>
You must hold the potion to quaff it while being attacked.
Fawneria unwraps a meteoric holding robe of elemental mastery from around her body.
Fawneria wraps a psionic holding robe of altering reality about her body.
Fawneria has quite a few wounds.

<337/794h 599/639m 378v> <shaft balanced> <[==########][##########]{ }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<337/794h 599/639m 378v> <shaft balanced> <[==########][##########]{ }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.

<337/794h 599/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
You feel a lot better!

<393/794h 599/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
You quaff a Defender potion.
You are surrounded by a white aura.

<393/794h 599/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
Fawneria flies in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
A marionette walks in.

<393/794h 599/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
Fawneria deflects your back fist aside in an ungraceful parry.
Fawneria awkwardly parries your elbow slash with a loud clang.
Fawneria parries your knee thrust.
Fawneria has quite a few wounds.

<393/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
The healing light fades.
Your tiger uppercut wounds Fawneria.
Fawneria parries your tiger uppercut with an easy flourish.
Fawneria parries your whirlwind kick with an easy flourish.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
You nimbly dodge a marionette's beating with a practiced maneuver.
You parry a marionette's attack with your first hand.
Fawneria's thwack wounds you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your second hand.
Fawneria has quite a few wounds.

<376/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
You open a Big Ol'Pack Sack.
Fawneria has quite a few wounds.

<376/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<376/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
You get a Defender potion from a Big Ol'Pack Sack.
Fawneria's thwack injures you.
You dodge Fawneria's thwack.
Fawneria's thwack wounds you.
Fawneria parries your tiger uppercut.
Fawneria parries your dragon punch.
Fawneria parries your lightning kick with an easy flourish.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You dodge an effigy of a fire giant soldier's slash.
A marionette's beating devastates you!
You dodge a marionette's beating.
Fawneria has quite a few wounds.

<311/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
You get a Defender potion from a Big Ol'Pack Sack.
Fawneria has quite a few wounds.

<311/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }> You get a Defender potion from a Big Ol'Pack Sack.
Fawneria has quite a few wounds.

<311/794h 599/639m 376v> <shaft balanced> <[==########][##########]{ }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.

<311/794h 599/639m 374v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.

<311/794h 599/639m 372v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<311/794h 599/639m 370v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A large, filthy looking rat scurries around.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A member of the Timaran city night watch keeps an eye out.
A large, filthy looking rat scurries around.

<311/794h 599/639m 368v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.

<311/794h 599/639m 366v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.

<311/794h 599/639m 364v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A member of the Timaran city night watch keeps an eye out.

<311/794h 599/639m 362v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.

<311/794h 599/639m 360v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A member of the Timaran city night watch keeps an eye out.
Selena the Mayor of Timaran is here, smiling happily to all.

<331/794h 605/639m 394v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Glowing) The Herald Bulletin Board gleams majestically in the middle of the square.
Mrsa the Lady of dubious virtue walks around in her black stockings.
The Town Crier stands here, yelling the daily news.

<331/794h 605/639m 392v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 390v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 388v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 386v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 384v> <no opponent no opponent> <[==########][##########]{ }>
Within the Heart of Losla
Everything looks the same.
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A pair of worn-out boots is discarded on the floor.
A pair of dragonwing boots is here.

<331/794h 605/639m 382v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 380v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<331/794h 605/639m 378v> <no opponent no opponent> <[==########][##########]{ }> Within the Heart of Losla
Everything looks the same.

<331/794h 605/639m 376v> <no opponent no opponent> <[==########][##########]{ }> You quaff a perfect potion of recall.
The world around you begins disintegrating.

<331/794h 605/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
Fawneria flies in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.
A marionette walks in.

<331/794h 605/639m 376v> <no opponent no opponent> <[==########][##########]{ }>
Fawneria utters the words, 'eugszr waouq'.
The world suddenly regains its normal texture.
You yell 'Die! Fawneria, you sorcerous dog!'
Fawneria thrusts your back fist aside in a skillful parry.
Fawneria parries your back fist with an easy flourish.
Fawneria parries your knee thrust with an easy flourish.
Fawneria has quite a few wounds.

<331/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }>

You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
Fawneria deflects your elbow slash aside in an ungraceful parry.
You resist the effects of the spell.
Fawneria parries your spin kick.
You dodge a marionette's beating.
You dodge a marionette's beating.
You dodge Fawneria's thwack.
Fawneria's thwack grazes you.
You stumble and barely manage to dodge Fawneria's thwack.
Fawneria has quite a few wounds.

<325/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }>
You feel less wobbly on your feet.
Fawneria has quite a few wounds.

<325/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }> Fawneria is blinded by the dirt in her eyes!
Your kicked dirt scratches Fawneria.
Fawneria has quite a few wounds.

<325/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }>

Fawneria's thwack misses you.
You manage to dodge Fawneria's thwack with a lot of effort.
You parry Fawneria's attack with your first hand.
Your back fist wounds Fawneria.
You resist the effects of the spell.
Your palm strike injures Fawneria.
Fawneria parries your roundhouse kick.
You dance around an effigy of a forest ettin's flame and easily dodge it.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry a marionette's attack with your first hand.
A marionette's beating mauls you.
Fawneria has quite a few wounds.

<301/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has quite a few wounds.

<301/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }>
You resist the effects of the spell.
Your tiger uppercut wounds Fawneria.
You resist the effects of the spell.
Your jab injures Fawneria.
You resist the effects of the spell.
Your knee thrust injures Fawneria.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating devastates you!
You dodge a marionette's beating.
You parry Fawneria's attack with your second hand.
You parry Fawneria's attack with your second hand.
You dodge Fawneria's thwack.
Fawneria has quite a few wounds.

<271/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }> You couldn't escape!
Fawneria has quite a few wounds.

<271/794h 605/639m 376v> <shaft balanced> <[==########][##########]{ }> You concentrate to control your flow of chii.
Fawneria has quite a few wounds.

<271/794h 565/639m 366v> <shaft balanced> <[==########][##########]{ }>
You couldn't escape!
Fawneria has quite a few wounds.

<271/794h 565/639m 366v> <shaft balanced> <[==########][##########]{ }>
Fawneria has fled!
Fawneria flies east.
A marionette walks east.
An effigy of a forest ettin is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[==########][##########]{ }>
Your tiger uppercut MUTILATES an effigy of a forest ettin!
Your dragon punch DISEMBOWELS an effigy of a forest ettin!
Your lightning kick devastates an effigy of a forest ettin!
Your focus was interrupted.
You parry an effigy of a forest ettin's attack with your first hand.
You manage to dodge an effigy of a forest ettin's flame with a lot of effort.
You parry an effigy of a forest ettin's attack with your first hand.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
An effigy of a forest ettin has fled!
An effigy of a forest ettin walks west.
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
Fawneria flies in.
A marionette walks in.
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
Fawneria flies west.
A marionette walks west.
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
You couldn't escape!
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
You couldn't escape!
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
You couldn't escape!
An effigy of a fire giant soldier is in excellent condition.

<271/794h 565/639m 366v> <none mob> <[=#########][##########]{ }>
You couldn't escape!
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You dance around an effigy of a fire giant soldier's slash and easily dodge it.
An effigy of a fire giant soldier awkwardly parries your palm strike with a loud clang.
Your palm strike wounds an effigy of a fire giant soldier.
You perform the form, fireflies light the sky!
Your lightning kick DISEMBOWELS an effigy of a fire giant soldier!
An effigy of a fire giant soldier has fled!
An effigy of a fire giant soldier walks west.

<271/794h 565/639m 366v> <no opponent no opponent> <[=#########][##########]{* }>
You aren't fighting anyone.

<271/794h 565/639m 366v> <no opponent no opponent> <[=#########][##########]{* }>
You aren't fighting anyone.

<271/794h 565/639m 366v> <no opponent no opponent> <[=#########][##########]{* }>
You aren't fighting anyone.

<271/794h 565/639m 366v> <no opponent no opponent> <[=#########][##########]{* }>
You concentrate to control your flow of chii.

<271/794h 525/639m 356v> <no opponent no opponent> <[=#########][##########]{* }>
You can't even find yourself!

<271/794h 525/639m 356v> <no opponent no opponent> <[=#########][##########]{* }>


You are affected by the following:
Skill: chii bolt (1) : lasts for 12 hours
Skill: tears of the phoenix: lasts for 3 rounds
Skill: wobble : lasts for 2 hours
Spell: cabal sanctuary: lasts for 5 hours
Spell: terrain : lasts for 4 hours
Spell: misdirection : modifies intelligence by -1 for 2 hours
: modifies dexterity by -1 for 2 hours
Spell: dreamstruck : modifies save vs mental by -42 for 2 hours
Skill: sense motion : lasts for 6 hours
Skill: phoenix style : modifies size by -1 for 7 hours
: modifies save vs spell by 25 for 7 hours

<271/794h 525/639m 356v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<271/794h 525/639m 356v> <no opponent no opponent> <[=#########][##########]{* }>
A marionette shrinks in size.
The white aura around Fawneria fades.

<283/794h 531/639m 394v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies east.
An effigy of a fire giant soldier walks east.
An effigy of a forest ettin walks east.
A marionette walks east.

<283/794h 531/639m 394v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<283/794h 531/639m 394v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies west.
An effigy of a fire giant soldier walks west.
An effigy of a forest ettin walks west.
A marionette walks west.

<283/794h 531/639m 394v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<283/794h 531/639m 394v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
Your focus was interrupted.
Fawneria parries your tiger uppercut.
Fawneria deflects your elbow slash aside in an ungraceful parry.
Fawneria parries your lightning kick.
Fawneria has quite a few wounds.

<283/794h 531/639m 394v> <shaft balanced> <[=#########][##########]{* }>
You can't do that while fighting.
Fawneria has quite a few wounds.

<283/794h 531/639m 394v> <shaft balanced> <[=#########][##########]{* }>
You flee from combat!
Within the Heart of Losla
Everything looks the same.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<283/794h 531/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>
You feel relieved as the tension drains from your muscles.

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>
Your tears fade.

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>
You hug the open gate affectionately.

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>

You are affected by the following:
Skill: acupuncture : modifies damroll by -2 for 24 hours
: modifies hitroll by -2 for 24 hours
: lasts for 24 hours
Skill: chii bolt (1) : lasts for 11 hours
Skill: wobble : lasts for 1 hours
Spell: cabal sanctuary: lasts for 4 hours
Spell: terrain : lasts for 3 hours
Spell: misdirection : modifies intelligence by -1 for 1 hours
: modifies dexterity by -1 for 1 hours
Spell: dreamstruck : modifies save vs mental by -42 for 1 hours
Skill: sense motion : lasts for 5 hours
Skill: phoenix style : modifies size by -1 for 6 hours
: modifies save vs spell by 25 for 6 hours

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }> You are carrying:
( 3) (Glowing) (Humming) a Defender potion
a potion of detect invis
a wayfarer's Cake
a pair of deflective crystalskin leggings of defiance
a dragonwing a wyvernclaw spiral of unerring flight
a dragonblood a wyvernclaw spiral of evisceration
anti-cyclops draught
( 2) an enriched gyvel potion
a barrel
a small wooden canoe
a training flail
a Big Ol'Pack Sack (open)

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria flies in.
An effigy of a fire giant soldier walks in.
An effigy of a forest ettin walks in.
A marionette walks in.

<483/794h 461/639m 392v> <no opponent no opponent> <[=#########][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
You yell 'Die! Fawneria, you sorcerous dog!'
You resist the effects of the spell.
Your back fist injures Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your dragon punch DISEMBOWELS Fawneria!
Fawneria parries your whirlwind kick with an easy flourish.
You parry an effigy of a forest ettin's attack with your first hand.
You stumble and barely manage to dodge an effigy of a forest ettin's flame.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You manage to dodge an effigy of a fire giant soldier's slash with a lot of effort.
You nimbly dodge an effigy of a fire giant soldier's slash with a practiced maneuver.
You parry a marionette's attack with your first hand.
A marionette's beating mauls you.
Fawneria parries your tiger uppercut.
Fawneria parries your dragon punch.
Fawneria parries your whirlwind kick.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria has some big nasty wounds and scratches.

<438/794h 461/639m 392v> <shaft balanced> <[##########][##########]{* }>
Your kicked dirt misses Fawneria.
Fawneria has some big nasty wounds and scratches.

<438/794h 461/639m 392v> <shaft balanced> <[##########][##########]{* }>
You stumble and barely manage to dodge Fawneria's thwack.
You block Fawneria's attack with your forearm.
Fawneria's thwack grazes you.
Fawneria's wild thwack devastates you!
You resist the effects of the spell.
Your dragon punch devastates Fawneria!
Your solar palm hits Fawneria.
You resist the effects of the spell.
Your rising sun kick mauls Fawneria.
You parry an effigy of a forest ettin's attack with your first hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash hits you.
You parry an effigy of a fire giant soldier's attack with your first hand.
A marionette's beating decimates you!
You parry a marionette's attack with your first hand.
Fawneria has some big nasty wounds and scratches.

<351/794h 461/639m 392v> <shaft balanced> <[##########][##########]{* }>
Fawneria utters the words, 'eugszr waouq'.
Fawneria has some big nasty wounds and scratches.

<351/794h 461/639m 392v> <shaft balanced> <[##########][##########]{* }>

You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
An effigy of a fire giant soldier's slash misses you.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
A marionette's beating decimates you!
You stumble and barely manage to dodge a marionette's beating.
You resist the effects of the spell.
Your palm strike injures Fawneria.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your phoenix hammerfist MUTILATES Fawneria!
Fawneria deflects your knee thrust aside in an ungraceful parry.
Fawneria's thwack injures you.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
Fawneria has some big nasty wounds and scratches.

<268/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>
Fawneria unwraps a psionic holding robe of altering reality from around her body.
Fawneria wraps a meteoric holding robe of elemental mastery about her body.
Fawneria looks pretty hurt.

<268/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'qahijf gsgrul'.
Fawneria's colour spray injures you.
Fawneria looks pretty hurt.

<254/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }> Your kicked dirt misses Fawneria.
Fawneria looks pretty hurt.

<254/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>
Fawneria's wild thwack wounds you.
You parry Fawneria's attack with your second hand.
Fawneria's thwack wounds you.
You resist the effects of the spell.
Your palm strike injures Fawneria.
Fawneria parries your dragon punch.
Fawneria parries your jump kick.
You nimbly dodge an effigy of a forest ettin's flame with a practiced maneuver.
You dodge an effigy of a forest ettin's flame.
An effigy of a forest ettin's flame misses you.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your second hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You manage to dodge a marionette's beating with a lot of effort.
You parry a marionette's attack with your second hand.
Fawneria looks pretty hurt.

<203/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'qahijf gsgrul'.
You resist the effects of the spell.
Fawneria's colour spray injures you.
Fawneria looks pretty hurt.

<189/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>

Fawneria deflects your back fist aside in an ungraceful parry.
You resist the effects of the spell.
Your phoenix wing mauls Fawneria.
You resist the effects of the spell.
Your solar shin kick hits Fawneria.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry a marionette's attack with your first hand.
You parry a marionette's attack with your first hand.
You block Fawneria's attack with your forearm.
Fawneria's thwack scratches you.
Fawneria's thwack injures you.
You parry Fawneria's attack with your first hand.
Fawneria looks pretty hurt.

<170/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'qahijf gsgrul'.
You resist the effects of the spell.
Fawneria's colour spray injures you.
Fawneria sends a brilliant sphere of light spiraling down!
You squint your eyes, unaffected by the glare.
Fawneria looks pretty hurt.

<157/794h 461/639m 392v> <shaft balanced> <[##########][##########]{** }> You flee from combat!
Within the Heart of Losla
Everything looks the same.

<157/794h 461/639m 391v> <no opponent no opponent> <[##########][##########]{** }>
You concentrate to control your flow of chii.

<157/794h 421/639m 381v> <no opponent no opponent> <[##########][##########]{** }>

You are affected by the following:
Skill: chii bolt (2) : lasts for 12 hours
Skill: tears of the phoenix: lasts for 7 rounds
Skill: acupuncture : modifies damroll by -2 for 24 hours
: modifies hitroll by -2 for 24 hours
: lasts for 24 hours
Skill: wobble : lasts for 1 hours
Spell: cabal sanctuary: lasts for 3 hours
Spell: terrain : lasts for 3 hours
Spell: misdirection : modifies intelligence by -1 for 1 hours
: modifies dexterity by -1 for 1 hours
Spell: dreamstruck : modifies save vs mental by -42 for 1 hours
Skill: sense motion : lasts for 5 hours
Skill: phoenix style : modifies size by -1 for 6 hours
: modifies save vs spell by 25 for 6 hours

<157/794h 421/639m 381v> <no opponent no opponent> <[##########][##########]{** }>
Fawneria flies in.
A marionette walks in.
An effigy of a forest ettin walks in.
An effigy of a fire giant soldier walks in.

<157/794h 421/639m 381v> <no opponent no opponent> <[##########][##########]{** }>
Fawneria utters the words, 'qahijf gsgrul'.
You yell 'Help! Fawneria is attacking me with colour spray!'
Your focus was interrupted.
Fawneria's colour spray hits you.
Fawneria looks pretty hurt.

<145/794h 421/639m 381v> <shaft balanced> <[##########][##########]{** }>
You parry an effigy of a forest ettin's attack with your second hand.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You stumble and barely manage to dodge an effigy of a fire giant soldier's slash.
An effigy of a fire giant soldier's slash injures you.
You dodge a marionette's beating.
You parry a marionette's attack with your second hand.
You resist the effects of the spell.
Your solar palm injures Fawneria.
Fawneria awkwardly parries your dragon punch with a loud clang.
Fawneria parries your spin kick.
You dodge Fawneria's thwack.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria looks pretty hurt.

<123/794h 421/639m 381v> <shaft balanced> <[##########][##########]{** }>
An effigy of a forest ettin shrinks in size.
An effigy of a fire giant soldier shrinks in size.
The city clock tolls twelve times, indicating midnight has arrived.
Fawneria looks pretty hurt.

<131/794h 426/639m 394v> <shaft balanced> <[##########][##########]{** }>
Your kicked dirt misses Fawneria.
Fawneria looks pretty hurt.

<131/794h 426/639m 394v> <shaft balanced> <[##########][##########]{** }>
Fawneria utters the words, 'qahijf gsgrul'.
You resist the effects of the spell.
Fawneria's colour spray injures you.
You parry Fawneria's attack with your first hand.
You parry Fawneria's attack with your first hand.
Fawneria's thwack hits you.
You resist the effects of the spell.
Your dragon punch devastates Fawneria!
Fawneria parries your dragon punch.
Fawneria parries your whirlwind kick.
You parry an effigy of a forest ettin's attack with your second hand.
You dodge an effigy of a forest ettin's flame.
You parry an effigy of a forest ettin's attack with your first hand.
You parry an effigy of a fire giant soldier's attack with your first hand.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
You resist the effects of the spell.
An effigy of a fire giant soldier's slash injures you.
A marionette's beating decimates you!
You parry a marionette's attack with your first hand.
Fawneria looks pretty hurt.

<49/794h 426/639m 394v> <shaft balanced> <[##########][##########]{** }>

You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You resist the effects of the spell.
An effigy of a forest ettin's flame grazes you.
You dodge an effigy of a fire giant soldier's slash.
You parry an effigy of a fire giant soldier's attack with your first hand.
You parry a marionette's attack with your second hand.
You parry a marionette's attack with your first hand.
Fawneria parries your palm strike with an easy flourish.
You resist the effects of the spell.
You perform the form, fireflies light the sky!
Your dragon punch DISEMBOWELS Fawneria!
Fawneria parries your roundhouse kick with an easy flourish.
Fawneria's wild thwack grazes you.
Fawneria's wild thwack mauls you.
You dodge Fawneria's thwack.
Fawneria is in awful condition.

<6/794h 426/639m 394v> <shaft balanced> <[##########][##########]{***}>

Fawneria utters the words, 'qahijf gsgrul'.
You resist the effects of the spell.
Fawneria's colour spray injures you.
You are mortally wounded, and will die soon, if not aided.
Fawneria is in awful condition.

<-10/794h 426/639m 394v> <shaft balanced> <[##########][##########]{***}> You are hurt far too bad for that.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

Comments

  1. I don't want to come off knee-jerky but Dreamstruck didn't miss once, and it cripples saves opening you up to all the nasty stuff illusionists have on top of the buffed pets. It is my heartfelt belief it needs to be toned down.
    1. I never thought Illus were busted. When they had huntsmasters memorized they were. But, It's still the same old trick it's been for decades...stack hitroll and HP. Dreamstruck, misdirect/terrain. You must have 140+ mental saves to fight an illus. If you go in with 100 mental against this predictable illus tactic, then you are way behind the 8 ball to start off.

      That being said, if you landed that dirt kick at the end, things would have likely ended differently.
    2. Isn't there a soft cap to saves though? 140+ seems above that.
    3. technically, 95 is the cap on any spell save, but you have to take into account the loss of saves AFTER a spell has landed to determine what level of saves is most likely to be effective against a given opponent. Kryton says 140+ because it puts you at 95 AFTER being hit with a powerful dreamstruck. The exact spell save of each type you have at any given moment is viewable in the score.

      Also, it's nice to see these logs. Keep them coming!
    4. Never heard of a soft cap....but the rule of thumb is even if you stack 200 saves, there will always be a 5% chance for the caster to land something. The reason I suggest 140+ to fight a competent illusionist, is to account for the -40 from dreamstruck, and then then max of -15 for the savesbreak item. So if you were at 140, after the ring and dreamstruck, you are now at 85. Still a manageable number so his spells don't go through like butter. Safest bet is 150+, really.
    5. ^ more or less what Kryton said. The reason I said 95 is "the cap" is because if you go any further, you gain no additional benefits in terms of making the save against a specific spell.

      ...This is of course assuming your opponent has no way of lowering your saves, which they often do. Spellbreak alone means if you absolutely *must* avoid a spell landing (putting aside the 5% chance which is always there), you want it a bit higher.

      I think that always having a 5% chance for a spell to land is based on the D&D mechanics of an attack or a saving throw roll? Where rolling a 1 on a 1d20 is *always* a failure. Dav would probably have to chime in here.
    6. I took one useless legging and a cake from your corpse is all i did! *smiles* if kryton would to take your head, i surely think it would be different!!
    7. <131/794h 426/639m 394v> <shaft balanced> <[##########][##########]{** }>
      Your kicked dirt misses Fawneria.
      Fawneria looks pretty hurt.

      Just thought I'd point that out there. If that was vs invoker you would get deleted immediately by hellstream.
    8. Obviously fighting an invoker is a different beast. I would be better able to escape with higher hp and heal up, not being pinned down with misdirection and terrain. 100+ saves to mental should give me a better chance to resist, especially with the phoenix style resist. I don’t think he missed a one. 150 saves without phoenix style would require mental saves in every slot. I don’t think that is reasonable for a modicum of protection. Dreamstruck just seems like an instant out like deteriorate was due to the effectiveness.
    9. Sorry in advance but I am not going to sugar coat this too much, I'd rather just get to the point here. The mage arch-type is the class provided with the tools needed to just delete a warrior toe-to-toe, straight up. Brains over brawn. There's a long-standing argument whether they should be able to do that or not, a Warlords cabal that shuns magic etc. I love the Warlords cabal, but lets not get it wrong, its much easier to level a warrior to level 50, a mage can barely solo worth a shit with just parry and crappy base hp. Rogue classes can be expected to defeat mages, but its not because they can blast them toe-to-toe, its because they can hide, and try to get the jump on them off-guard with a sweet gank. Otherwise prot shield, fly, weapon ward etc will all deny them any offense, just like they deny warriors any offense if they are prepared. Then of course you have your priest types, who will wear the mage out with the heals over time and dispelling their illusions and the like. And then you have group warfare which is where it gets most interesting. Everyone in a group fight instinctively knows to go for the mage first, but why? Because it is the squishiest target? Probably not right? because dispel magic is what deletes people in group combat, right? The priority target is simply whatever is the biggest THREAT. Some pains were taken to make sure that is the paladin because of the bolstering presence that is anchoring the group and buffing the whole team. That then brings us to monks. Monks are a hybrid of rogues and priests. As has been pointed out in the thread already, you have your gong to dispel dupes, you also have your run/healing (this is literally ruinous for a mage, absolutely ruinous), you also have options for your chosen style (like monkey, whichhard counters a mage if you got the jump on, and as a Keeper monk you absolutely should have specced monkey for that reason). These tools are all there both to help you win and help your survive. That was really your decision to go kicking dirt at 130 hp against a class that can blow you up. That is nothing to do with illusionist being an OP class. At the end of the day, the class is setup not to simply whup ass, but to intimidate and put the opponent on a psychological tilt so that they make some mistakes and have to accept they fucked up. Which ya did. Working as intended.
    10. You do not need 150 saves against me. It is a balance between getting hit 0 or getting hit after x number of tries. The illusionist is losing health every attempt. Dreamstruck is not affected by mental saves. It is 100% hit. Monkey has a chance to block one or 2 times, but it will hit. At the end of the day, this game is about min maxing. My illusionist is far from min maxing but i just cannot get the gear i want at this time. It is about the way you customise your gear to get the saves slots you want. Zyron does not have the same problem, i have fought him. Keepers may be a little bit more difficult. You cannot use equipment like dark moonstone pendant which is godly against illusionist. But hey you chose the keepers. Keepers is tough.

      Also note if you realize, most kills occur when both players are down to the toe. If you wear 200 saves, nobody dies. We skirmish and run around. Take this fight for example, i was at 130 hp when i decided to take the fight. If your dirt had hit and maybe when i was going for colour spray you swapped to monkey and clambered me with the last dirt hitting, i would have died. Opportunity comes when we go down to the wire.
    11. Call me crazy but I pretty sure everybody is just thinking about it wrong.

      You need 0 mental saves against an illusionist. If they are loaded up with the hit roll gear to dream you then you just go hit/dam tiger stance and out race them.

      Their blind options are terrible. Target them down. By the time they dream you and land misdirection and terrain they are the one running away. Not you
    12. I'd like to see the log of Trillian(or most anybody) wearing 0 mental saves going into battle against Fawneria or any competent illus. Shit for mental saves = dispel going through every time = illusions welting on you.
    13. Tiger style has to be THE WORST option out there for fighting illusionists. It lowers defensive capacity much like frenzy.
    14. I didn't know that about tiger! Yeah that's a terrible idea then. That's how I won my only warlord duel. He dropped his defenses and lost the race.

      Yes, Kryton, 0 is an exaggeration. I'm just talking about damage racing. I am likely the squishiest of Illusionists and never gear properly. But I certainly can't hang in combat long. This thread is talking about dreamstruck and terrain and misdirection. But yes, dispel is scary. So is slow. So what's the order? Is your wearing 85 mental, is it dream then terrain then dispel? Could I survive 6 rounds against you to do that? Perhaps, perhaps. I'm just saying the balance isn't just about the saves. Illusionists being the worst defensive class is a big part of the balance. At some point, stopping what we do isn't the move. Killing us is.
    15. It still lowers ac, but I thought the parry penalty was removed?
    16. I understand 0 was an exaggeration. If you want to defend against misdirect/terrain effectively, and dispel magic, you need 140+ mental.... Dreamstruck and break ring can easily be -55 mental. Giant fighters are a tougher fight cause of stone skin, defenses, damage output and the use of berserk for extra mental saves. So it may not make a difference if he lands terrain/misdirect on me if I send him running quickly. But, if you are a cleric or caster and using 100 mental saves or less, I'd be salivating as an illusionist. Dreamstruck/break item followed by a very easy dispel. Then watch my illusions melt you in 1, maybe 2 rounds. So generally speaking, class dependent, I suggest 140 mental saves going into the fight...while also trying to keep mals up near 100 since they have some of those that can hit you pretty badly... feeblemind, slow, and shrink (means I can't one-hand those all my oversized weapons, and other negative effects). Zerkers need to make sure they are loaded up on mals too because of slow, since this spell prevents them from raging.
      Each class plays it a bit different. But I'll still lean on 140+ mental as a recommendation. Especially if you are a squishy caster/mage with shit defenses.
    17. Q2 2020 patch - https://abandonedrealms.com/forum/viewtopic.php?t=13062

      "* Tiger style no longer has a frenzy parry penalty."
    18. Yeah what you're saying makes sense. Especially if you aren't a hard hitting class.

      The thing about dream is that it's hit roll dependent though. I could be wrong but I think illusionists are in the "check their gear" category now.
      If I gear to 50 hit roll to get my duplicates to level 50 and my dream, and mental save to 90 to stop a fast duplicate pop, and a break ring, then I have no hp. So which part did I skimp on?
      If it's hit roll or break, you don't need as high a mental save.
      If it's mental saves, pop my dupes.
      If it's nothing, kill me.
    [reply to Amanthi]
  2. "same old trick it's been for decades..."

    There is a difference my friends!! We are so much weaker now! Psionic dragon and illusionary spectre is so bad now it is not useable. I have been trying them out non-stop and the results is disastrous... a waste of time casting it.
    1. Those spells were designed unusable before they changed, and I did not vastly buff them. You should see some significant improvements if you use them after landing feeblemind. Otherwise your opponent gets an int save, same as hob spark.
    2. Also just to generally respond to the above thread here, the point of dreamstruck in high levels is to help hit the feeblemind which is what disables all the free int saves that make illusionist kinda blow. if you read this log you will notice that feeblemind was not even used so.. yeah. Either Fawneria knows something I don't or doesn't know something I do, but I can promise this is quite intentionally like this. I made psionicist and illusionist purposefully similar and the analog in psionics is the implant visions / falter combo. If you get beat up by an illusionist who didnt feeblemind then you just simply got slapped around by damage and it wouldnt be the dreamstruck.
    3. I believe I do. Feeblemind is a maladictive spell based on helpfile. On testing I believe it is indeed a maladictive spell (I could be wrong here with my limited testing opportunities). So dreamstruck does not help at all. Secondly, even with feeblemind, I tested it out fighting Durmindin and it did absolutely nothing. He was unaffected and it faded immediately.

      Let's be real here, if I ever land a feeblemind through 100 mal saves and my psionic dragon has a chance to fade without doing anything, then why would I even attempt it?
    4. it sounds like that needs to be fixed but probably shouldnt be done this deep in the middle of a patch cycle, we can save that one for wishlist patch. As for psi dragon. As a player you get to generate organic feedback of what is happening whereas for me its more about looking at probabilities and multipliers in code. It really does not look bad on paper. You have the marionette simulcasting this stuff and the feeblemind impact is more than worth it. It is hard to see how that could just suck vs a stone giant.
    5. Not sure, it just doesn't deal damage 90% of the time. I have used illiusionary spectre and psionic dragon for most of my fights. The effects were <XXX> was unaffected by it. And then it fades. Most of my fights were without feeblemind, so I used the opportunity when battling Durmindin to use feeblemind since he does not wear saves. And... it faded without doing anything once again. So I concluded that spell is worthless.
    6. might be parrying it? i’ll check in and add some visual feedback
    7. I found bugs here. I will fix those bugs.
    8. OK, I hate to do this between patches, but I overhauled this psi dragon spell. It was just obviously completely broken after fixing the bugs with its save check. Those bugs were from first age, and if I had scrutinized at the time I would've already done all this work. Please have a read of the helpfile and then take another crack at it. If you like what you see, we can address the others similarly. They are both plagued by the same issues as this one was.

      I will say also, as I'm sure most would likely agree, its deeply concerning that you can cast all three of these phantasms with dupes on top and then let them chug while spamming color sprays and other stuff. Its very similar to bards spamming uncanny attack with four seasons, and completely obvious why this went unaddressed for two decades.. when evaluating the current spell and its new helpfile, please keep that in mind.
    [reply to Fawneria]
  3. Honestly on the other side of the fence, i have so much more to complain about. Overpower dirt not missing a 25 dex pixie from a fire giant? I would think the default is miss and not consistent hit considering the dex parity. Dragon blood boon, wtf is that shit, reflecting dispel magic.

    Even if you play defensively, stay leopard and spam gong to pop my illusions, i will not be able to do anything. Granted bubble wrap will take 2 gongs instead of 1, but illusions do not hurt you in leopard. Heal and meditate back for chii when i get more dupes rinse and repeat. There are many ways to deal with illusionsist.
    1. Yeah ditch phoenix, compensate that saves loss with saves gear, and go leopard. Those illusions were hitting you way too much.
    2. I was curious how well gong would work against a pixie, let alone an illusionist, personally.
    3. Oh right. Sound is jarring to my ears. But i have been gonged and if you are asking about damage done, not much. Maybe dav should add some special effects like dizziness for pixies getting gonged? That makes some sense i suppose.
    4. I tried gong on Fawneria. Did next to no damage, and it wasn't even an AoE move (it popped the mirrors one at a time).
    5. PS. I'd recommend monkey style instead of phoenix style. Not only do you dodge spells with some frequency (I have found it to be one of the most effective styles in the Faction of Magic), but you can clamber onto your opponent to finish them off.
    [reply to Fawneria]

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