Ye Olde Abandoned Realms Logs

Coming through in the clutch, the razor's edge.

posted on 2023-12-23 04:10:54
<835/903h 627/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
The ready check has been accepted. The battle begins soon.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
You stop meditating and stand up.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi An Intersection of Two Nameless Roads
<PK> Afales Path by a Stream

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
3...

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
$$ will now be substituted with 'afales' until you untarget.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
2...

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
You quaff a Defender potion.
You are surrounded by a white aura.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
1...

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
You may now FIGHT!

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
Afales walks in.
A huge, many-coloured dragon flies in.
A large wolf walks in.
A lightning hornet flies in.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<903/903h 652/652m 393v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<903/903h 652/652m 392v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<903/903h 652/652m 391v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 391v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
An adept of Davairus provides arena services.
You yell 'Help! I am being attacked by Afales!'
You manage to dodge Afales's thrust with a lot of effort.
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales is in excellent condition.

<903/903h 652/652m 390v> <shaft offensive> <[##########][##########]{ }>
You do the best you can!
Afales is in excellent condition.

<903/903h 652/652m 390v> <shaft offensive> <[##########][##########]{ }>
Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales has a few scratches.

<903/903h 652/652m 390v> <shaft offensive> <[##########][##########]{ }>
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales parries your elbow slash aside with an easy swing from his off-hand weapon.
Your tiger uppercut misses Afales.
Afales dual parries your spin kick.
Afales has a few scratches.

<903/903h 652/652m 390v> <shaft offensive> <[##########][##########]{ }>
Afales has fled!
Afales walks west.
A lightning hornet flies west.
A large wolf walks west.
A huge, many-coloured dragon flies west.

<903/903h 652/652m 390v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<903/903h 652/652m 388v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 388v> <no opponent no opponent> <[##########][##########]{ }>
Entrance to Gnome Village
+| The entrance to a small gnome village. The road into
|| the village is wide, wide enough for quite a number of
+ +| full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
@-+-F| stone chtenik. Short and dull green grass grows between
|| each slab. The road heading away from the village is
+-+| nothing but dust and dirt, it leads shortly to the west
|| and than northward.
+|
---------+

[Exits: east]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 386v> <no opponent no opponent> <[##########][##########]{ }>
Afales yells 'Help! I am being attacked by someone!'
Afales deflects your tiger uppercut aside in an ungraceful parry.
Afales parries your dragon punch with an easy flourish.
Afales thrusts your jump kick aside in a skillful parry.
Afales has a few scratches.

<903/903h 652/652m 386v> <shaft offensive> <[##########][##########]{ }>
A lightning hornet looks uncomfortable in these surroundings.
A large wolf looks uncomfortable in these surroundings.
Afales is in excellent condition.

<903/903h 652/652m 394v> <shaft offensive> <[##########][##########]{ }>
Afales has fled!
Afales walks east.
A lightning hornet flies east.
A large wolf walks east.
A huge, many-coloured dragon flies east.

<903/903h 652/652m 394v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
(Charmed) A large, ferocious wolf is here.
(Charmed) An angry lightning hornet guards its master.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 392v> <no opponent no opponent> <[##########][##########]{ }>

Afales walks east.
A huge, many-coloured dragon flies east.
A large wolf walks east.
A lightning hornet flies east.

<903/903h 652/652m 392v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 392v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
An adept of Davairus provides arena services.
Afales walks west.
A lightning hornet flies west.
A large wolf walks west.
A huge, many-coloured dragon flies west.

<903/903h 652/652m 390v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 390v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<903/903h 652/652m 388v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 386v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]
Afales walks in.
A lightning hornet flies in.
A large wolf walks in.
A huge, many-coloured dragon flies in.

<903/903h 652/652m 384v> <no opponent no opponent> <[##########][##########]{ }> Afales yells 'Help! I am being attacked by someone!'
Afales manages to dodge your dragon punch with a lot of effort.
Afales parries your elbow slash.
Afales parries your roundhouse kick with an easy flourish.
Afales is in excellent condition.

<903/903h 652/652m 384v> <shaft offensive> <[##########][##########]{ }>
You nimbly dodge Afales's thrust with a practiced maneuver.
You dance around Afales's thrust and easily dodge it.
You dodge Afales's pierce.
You dodge Afales's thrust.
Afales parries your jab with an easy flourish.
Afales thrusts your tiger uppercut aside in a skillful parry.
Afales parries your spin kick.
Afales is in excellent condition.

<903/903h 652/652m 384v> <shaft offensive> <[##########][##########]{ }>
Afales has fled!
Afales walks east.
A huge, many-coloured dragon flies east.
A large wolf walks east.
A lightning hornet flies east.

<903/903h 652/652m 384v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 382v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 382v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
(Charmed) A large, ferocious wolf is here.
(Charmed) An angry lightning hornet guards its master.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 380v> <no opponent no opponent> <[##########][##########]{ }>
Afales yells 'Help! I am being attacked by someone!'
Afales manages to dodge your jab with a lot of effort.
Your tiger uppercut devastates Afales!
Afales dodges your roundhouse kick.
Afales has a few scratches.

<903/903h 652/652m 380v> <shaft offensive> <[##########][##########]{ }>

Afales has fled!
Afales walks east.
A huge, many-coloured dragon flies east.
A large wolf walks east.
A lightning hornet flies east.

<903/903h 652/652m 380v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Nameless Road
<PK> Afales The Overgrown Path

<903/903h 652/652m 380v> <no opponent no opponent> <[##########][##########]{ }> A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<903/903h 652/652m 378v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 378v> <no opponent no opponent> <[##########][##########]{ }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
(Charmed) A large, ferocious wolf is here.
(Charmed) An angry lightning hornet guards its master.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 376v> <no opponent no opponent> <[##########][##########]{ }>
Afales walks west.
A huge, many-coloured dragon flies west.
A large wolf walks west.
A lightning hornet flies west.

<903/903h 652/652m 376v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 376v> <no opponent no opponent> <[##########][##########]{ }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<903/903h 652/652m 374v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 374v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<903/903h 652/652m 372v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 372v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 370v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 370v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi An Intersection of Two Nameless Roads
<PK> Afales A Path on the Outskirts

<903/903h 652/652m 370v> <no opponent no opponent> <[##########][##########]{ }>
Afales walks in.
A huge, many-coloured dragon flies in.
A large wolf walks in.
A lightning hornet flies in.

<903/903h 652/652m 370v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<903/903h 652/652m 368v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 368v> <no opponent no opponent> <[##########][##########]{ }> An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 366v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 366v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<903/903h 652/652m 364v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 364v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi A Nameless Road
<PK> Afales On the Stream

<903/903h 652/652m 364v> <no opponent no opponent> <[##########][##########]{ }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<903/903h 652/652m 362v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<903/903h 652/652m 360v> <no opponent no opponent> <[##########][##########]{ }>
A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<903/903h 652/652m 358v> <no opponent no opponent> <[##########][##########]{ }> Path by a Stream
+-+-* | The end of a nameless road running north through the center
| | of the village. The road is wide, wide enough for quite
+-+-*| a few full grown gnomes or a few carts to travel side by
| | side on, it is made of of perfectly carved slabs of the
*-o-@ o| green stone chtenik. Short and dull green grass grows between
| | || each slab. A dusty path leads westward and a small stream
~-~-o-o| is off to the south.
| |
~-~-~ |
---------+

[Exits: north south west]

<903/903h 652/652m 356v> <no opponent no opponent> <[##########][##########]{ }> At the stream's end
+-+-*| The once powerful river has finally found an end. There
| | is a small hole in the ground which the current follows
*-o-o o| underground, but much of its strength has been sapped
| | || by the wells drilled into the ground. Part of the stream
~-@-o-o| feeds into a small pond in which fish can be seen swimming.
| | There are plants and trash on the ground here, but gnomes
~-~-~ | pass by, doing what cleanup effort they can. The southern
| | end of a road heading north can be seen from the bank,
~-~| or it wouldn't be hard to follow the stream to the west.
---------+

[Exits: north east west]

<903/903h 652/652m 353v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 353v> <no opponent no opponent> <[##########][##########]{ }>
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]

<903/903h 652/652m 349v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 349v> <no opponent no opponent> <[##########][##########]{ }>
On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]

<903/903h 652/652m 345v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
*-o-o o| The water here has started to grow cold and while it is
| | || still flowing quickly, this bend here seems to have a
~-~-o-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-@-~ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~| The river flows in from the west and continues east.
|
|
---------+

[Exits: east west]

<903/903h 652/652m 342v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 342v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi On a Quiet Stream
<PK> Afales On a Quiet Stream

<903/903h 652/652m 342v> <no opponent no opponent> <[##########][##########]{ }> On a Quiet Stream
o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o-o | surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-~-@ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~-~| The river flows in from the west and continues south.
|
|
---------+

[Exits: south west]

<903/903h 652/652m 338v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
~-~-o | The water here has started to grow cold and while it is
| | still flowing quickly, this bend here seems to have a
~-~-~ | surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
| Plants grow along the banks, wrapped around the trash.
| The river flows in from the north and continues east.
|
|
---------+

[Exits: north east]

<903/903h 652/652m 334v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
| The water here has started to grow cold and while it is
| still flowing quickly, it seems to have a surreal stillness.
~-~ | Fish jump from natural stasis points, sending splashes over
| | the debris that has been carried here from the far off town
~-@-~ | closer to the river's source. Plants grow along the banks,
| wrapped around the trash. The river flows in from the west
| and continues east.
|
|
---------+

[Exits: east west]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 385v> <no opponent no opponent> <[##########][##########]{ }>
Afales swims west.
A lightning hornet flies west.
A large wolf swims west.
A huge, many-coloured dragon flies west.

<903/903h 652/652m 385v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
| The water here has started to grow cold and while it is still
| flowing quickly, it seems to have a surreal stillness. Fish
~ | jump from natural stasis points, sending splashes over the
| | debris that has been carried here from the far off town closer
~-~-@ | to the river's source. Plants grow along the banks, wrapped
| around the trash. The river flows in from the west and continues
| east.
|
|
---------+

[Exits: west]

<903/903h 652/652m 382v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 382v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
| The water here has started to grow cold and while it is
| still flowing quickly, it seems to have a surreal stillness.
~-~ | Fish jump from natural stasis points, sending splashes over
| | the debris that has been carried here from the far off town
~-@-~ | closer to the river's source. Plants grow along the banks,
| wrapped around the trash. The river flows in from the west
| and continues east.
|
|
---------+

[Exits: east west]

<903/903h 652/652m 378v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
~-~-o | The water here has started to grow cold and while it is
| | still flowing quickly, this bend here seems to have a
~-~-~ | surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
| Plants grow along the banks, wrapped around the trash.
| The river flows in from the north and continues east.
|
|
---------+

[Exits: north east]

<903/903h 652/652m 374v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 374v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o-o | surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-~-@ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~-~| The river flows in from the west and continues south.
|
|
---------+

[Exits: south west]

<903/903h 652/652m 370v> <no opponent no opponent> <[##########][##########]{ }>
On a Quiet Stream
*-o-o o| The water here has started to grow cold and while it is
| | || still flowing quickly, this bend here seems to have a
~-~-o-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-@-~ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~| The river flows in from the west and continues east.
|
|
---------+

[Exits: east west]

<903/903h 652/652m 367v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 367v> <no opponent no opponent> <[##########][##########]{ }> On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
Afales swims east.
A lightning hornet flies east.
A large wolf swims east.
A huge, many-coloured dragon flies east.

<903/903h 652/652m 363v> <no opponent no opponent> <[##########][##########]{ }>
They aren't here.

<903/903h 652/652m 363v> <no opponent no opponent> <[##########][##########]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi On the Stream
<PK> Afales On a Quiet Stream

<903/903h 652/652m 363v> <no opponent no opponent> <[##########][##########]{ }> On a Quiet Stream
*-o-o o| The water here has started to grow cold and while it is
| | || still flowing quickly, this bend here seems to have a
~-~-o-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-@-~ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~| The river flows in from the west and continues east.
|
|
---------+

[Exits: east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
(Charmed) A large, ferocious wolf is here.
(Charmed) An angry lightning hornet guards its master.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 359v> <no opponent no opponent> <[##########][##########]{ }>

Afales swims west.
A huge, many-coloured dragon flies west.
A large wolf swims west.
A lightning hornet flies west.

<903/903h 652/652m 359v> <no opponent no opponent> <[##########][##########]{ }> They aren't here.

<903/903h 652/652m 359v> <no opponent no opponent> <[##########][##########]{ }>
On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<903/903h 652/652m 355v> <no opponent no opponent> <[##########][##########]{ }>

You yell 'Help! I am being attacked by Afales!'
You stumble and barely manage to dodge Afales's typhoon.
Afales's typhoon decimates you!
Afales has a few scratches.

<875/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }> You do the best you can!
Afales has a few scratches.

<875/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }>
You parry a lightning hornet's attack with your first hand.
A lightning hornet's sting hits you.
You parry a lightning hornet's attack with your second hand.
You nimbly dodge a large wolf's bite with a practiced maneuver.
You dodge a large wolf's bite.
Afales's typhoon decimates you!
You parry Afales's attack with your first hand.
Afales dodges your tiger uppercut.
Afales dodges your back fist.
Afales deflects your jump kick aside in an ungraceful parry.
Afales has a few scratches.

<838/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }>
Your kick decimates Afales!
Your double kick misses Afales.
Afales has a few scratches.

<838/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }>
Afales's typhoon devastates you!
Afales dodges your tiger uppercut.
Your jab injures Afales.
Afales parries your lightning kick with an easy flourish.
You parry a lightning hornet's attack with your first hand.
You parry a lightning hornet's attack with your first hand.
You parry a lightning hornet's attack with your first hand.
A large wolf's bite injures you.
You parry a large wolf's attack with your second hand.
Afales has a few scratches.

<792/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }>
Afales's kick mauls you.
Afales has a few scratches.

<771/903h 652/652m 355v> <shaft balanced> <[##########][##########]{ }>
You no longer possess the spirit of the dragon.
You crouch and stalk your prey with the stealthiness of the leopard.
Afales has a few scratches.

<771/803h 652/652m 355v> <shaft balanced> <[======####][##########]{ }>
You parry a lightning hornet's attack with your second hand.
You evade a lightning hornet's attack and exploit the brief opening.
Your leopard paw to the kidney mauls a lightning hornet.
You parry a lightning hornet's attack with your second hand.
You parry a large wolf's attack with your first hand.
You manage to dodge a large wolf's bite with a lot of effort.
You dodge Afales's typhoon.
You parry Afales's attack with your first hand.
Your tiger uppercut decimates Afales!
Afales dodges your palm strike.
Your whirlwind kick devastates Afales!
Afales has some small wounds and bruises.

<771/803h 652/652m 355v> <shaft balanced> <[======####][##########]{ }>
You kick with the ferocity of the leopard.
Your kick devastates Afales!
You kick with the ferocity of the leopard.
Your double kick decimates Afales!
Afales has some small wounds and bruises.

<771/803h 652/652m 355v> <shaft balanced> <[====######][##########]{ }>
Afales stops wielding the staff of storms.
Afales begins wielding a spiked mithril trident.
Afales has some small wounds and bruises.

<771/803h 652/652m 355v> <shaft none> <[====######][##########]{ }>
Afales starts wielding "Daemoran", the weeping blade in his off-hand.
Afales is getting ready to swing!
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney grazes Afales.
Afales is getting ready to swing!
Your half fist punch grazes Afales.
Afales dodges your dragon punch.
Afales dodges your jump kick.
You parry a lightning hornet's attack with your second hand.
You dodge a lightning hornet's sting.
You evade a lightning hornet's attack and exploit the brief opening.
Your leopard paw to the kidney mauls a lightning hornet.
You parry a large wolf's attack with your first hand.
You evade a large wolf's attack and exploit the brief opening.
Your leopard paw to the kidney mauls a large wolf.
Afales has some small wounds and bruises.

<771/803h 652/652m 355v> <shaft offensive> <[====######][##########]{ }>
Afales's kick misses you.
Afales has some small wounds and bruises.

<771/803h 652/652m 355v> <shaft offensive> <[====######][##########]{ }>

You evade a lightning hornet's attack and exploit the brief opening.
Your leopard paw to the kidney decimates a lightning hornet!
You parry a lightning hornet's attack with your first hand.
You parry a lightning hornet's attack with your first hand.
A large wolf's bite hits you.
A large wolf's bite injures you.
Afales concentrates on his combat style to prevent you from dodging.
Afales's thrust wounds you.
Afales executes the form, leaf on the breeze!
You are befuddled by Afales's attack.
Afales's pierce wounds you.
You parry Afales's attack with your first hand.
Afales dodges your jab.
Afales deflects your dragon punch aside in an ungraceful parry.
Afales parries your knee thrust.
Afales has some small wounds and bruises.

<710/803h 577/652m 355v> <shaft offensive> <[====######][##########]{ }> You no longer stalk around like a leopard.
You move with the swiftness and the accuracy of the crane.
Afales has some small wounds and bruises.

<710/803h 577/652m 355v> <shaft offensive> <[==========][##########]{ }>
Afales has fled!
Afales swims east.
A huge, many-coloured dragon flies east.
A lightning hornet has some small wounds and bruises.

<710/803h 577/652m 355v> <none mob> <[==========][##########]{ }>
Afales swims in.
A huge, many-coloured dragon flies in.
Your dragon punch *** DEMOLISHES *** a lightning hornet!
Your palm strike MUTILATES a lightning hornet!
Your front kick maims a lightning hornet!
You parry a lightning hornet's attack with your second hand.
You parry a lightning hornet's attack with your first hand.
You block a lightning hornet's attack using your crane wing technique.
You parry a large wolf's attack with your second hand.
A large wolf's bite injures you.
A lightning hornet looks pretty hurt.

<694/803h 577/652m 355v> <none mob> <[==========][##########]{ }>

Afales swims east.
A huge, many-coloured dragon flies east.
A lightning hornet looks pretty hurt.

<694/803h 577/652m 355v> <none mob> <[==========][##########]{ }> No way! You are still fighting!
A lightning hornet looks pretty hurt.

<694/803h 577/652m 355v> <none mob> <[==========][##########]{ }>
You flee from combat!
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]

<694/803h 577/652m 353v> <no opponent no opponent> <[==========][##########]{ }>
On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
(Charmed) An angry lightning hornet guards its master.
(Charmed) A large, ferocious wolf is here.
You yell 'Help! I am being attacked by Afales!'
Afales's thrust decimates you!
Afales's pierce decimates you!
Afales has some small wounds and bruises.

<642/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }>
You do the best you can!
Your dragon punch DISEMBOWELS Afales!
Afales parries your tiger uppercut.
Afales deflects your knee thrust aside in an ungraceful parry.
A lightning hornet's sting injures you.
You parry a lightning hornet's attack with your second hand.
You parry a lightning hornet's attack with your first hand.
You parry a large wolf's attack with your first hand.
You parry a large wolf's attack with your first hand.
You parry Afales's attack with your first hand.
Afales has quite a few wounds.

<629/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }>
There isn't any dirt to kick.
Afales has quite a few wounds.

<629/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }>
Your kick misses Afales.
Afales has quite a few wounds.

<629/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }>
You parry Afales's attack with your first hand.
You block Afales's attack using your crane wing technique.
You parry Afales's attack with your first hand.
Afales parries your back fist.
Afales dodges your tiger uppercut.
Afales dodges your roundhouse kick.
You parry a lightning hornet's attack with your first hand.
You parry a lightning hornet's attack with your first hand.
A lightning hornet's sting hits you.
You parry a large wolf's attack with your first hand.
You stumble and barely manage to dodge a large wolf's bite.
Afales has quite a few wounds.

<617/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }>
Afales has fled!
Afales swims east.
A huge, many-coloured dragon flies east.
A lightning hornet looks pretty hurt.

<617/803h 577/652m 351v> <none mob> <[==========][##########]{ }>
Afales swims in.
A huge, many-coloured dragon flies in.
A lightning hornet looks pretty hurt.

<617/803h 577/652m 351v> <none mob> <[==========][##########]{ }>

You yell 'Help! I am being attacked by Afales!'
You stumble and barely manage to dodge Afales's thrust.
You parry Afales's attack with your second hand.
A lightning hornet looks pretty hurt.

<617/803h 577/652m 351v> <none mob> <[==========][##########]{ }>
Your dragon punch *** DEMOLISHES *** a lightning hornet!
You parry a large wolf's attack with your first hand.
You block a large wolf's attack using your crane wing technique.
Afales's thrust mauls you.
You parry Afales's attack with your first hand.
A lightning hornet is DEAD!!
You hear a lightning hornet's death cry.
Olyn gives you 150 gold coins for your sacrifice.
Afales has quite a few wounds.

<593/803h 577/652m 351v> <shaft offensive> <[==========][##########]{ }> You flee from combat!
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]

<593/803h 577/652m 350v> <no opponent no opponent> <[==========][##########]{ }>
On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
(Charmed) A large, ferocious wolf is here.
Fighting with Afales continues.
Afales relaxes his posture.
Afales has some small wounds and bruises.

<605/803h 580/652m 394v> <shaft offensive> <[==========][##########]{ }>
You do the best you can!
Afales has some small wounds and bruises.

<605/803h 580/652m 394v> <shaft offensive> <[==========][##########]{ }>
You block Afales's attack using your crane wing technique.
You parry Afales's attack with your first hand.
You nimbly dodge Afales's pierce with a practiced maneuver.
A large wolf's bite injures you.
You parry a large wolf's attack with your second hand.
Your rapid wing strike devastates Afales!
Afales manages to dodge your tiger uppercut with a lot of effort.
Your butterfly kick decimates Afales!
Afales has quite a few wounds.

<590/803h 580/652m 394v> <shaft offensive> <[==========][##########]{ }>
There isn't any dirt to kick.
Afales has quite a few wounds.

<590/803h 580/652m 394v> <shaft offensive> <[==========][##########]{ }>

Afales has fled!
Afales swims north.
A huge, many-coloured dragon flies north.
A large wolf has a few scratches.

<590/803h 580/652m 394v> <none mob> <[==========][##########]{ }> You perform the form, crane flying through lightning!
Your kick DISMEMBERS a large wolf!
Your lightning kick hits a large wolf.
Your lightning kick wounds a large wolf.
Your lightning kick injures a large wolf.
Your lightning kick hits a large wolf.
Your lightning kick hits a large wolf.
Your double kick DISEMBOWELS a large wolf!
A large wolf has some small wounds and bruises.

<590/803h 580/652m 394v> <none mob> <[=========#][##########]{ }>
Your rapid wing strike DISEMBOWELS a large wolf!
Your crane peck decimates a large wolf!
You perform the form, crane flies from grass!
Your butterfly kick MANGLES a large wolf!
You dodge a large wolf's bite.
You parry a large wolf's attack with your first hand.
A large wolf has quite a few wounds.

<590/803h 580/652m 394v> <none mob> <[========##][##########]{* }>

Your crane peck maims a large wolf!
Your palm strike devastates a large wolf!
Your butterfly kick decimates a large wolf!
You dodge a large wolf's bite.
You parry a large wolf's attack with your second hand.
A large wolf has some big nasty wounds and scratches.

<590/803h 580/652m 394v> <none mob> <[========##][##########]{* }> You flee from combat!
On a Quiet Stream
*-o-o o| The water here has started to grow cold and while it is
| | || still flowing quickly, this bend here seems to have a
~-~-o-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
~-@-~ | here from the far off town closer to the river's source.
| | Plants grow along the banks, wrapped around the trash.
~-~| The river flows in from the west and continues east.
|
|
---------+

[Exits: east west]

<590/803h 580/652m 393v> <no opponent no opponent> <[========##][##########]{* }>
Alas, you cannot go that way.

<590/803h 580/652m 393v> <no opponent no opponent> <[========##][##########]{* }>

<590/803h 580/652m 393v> <no opponent no opponent> <[========##][##########]{* }> On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) A large, ferocious wolf is here.

<590/803h 580/652m 391v> <no opponent no opponent> <[========##][##########]{* }>
They aren't here.

<590/803h 580/652m 391v> <no opponent no opponent> <[========##][##########]{* }>
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<590/803h 580/652m 389v> <no opponent no opponent> <[========##][##########]{* }>
Afales swims south.
A huge, many-coloured dragon flies south.

<590/803h 580/652m 389v> <no opponent no opponent> <[========##][##########]{* }>
They aren't here.

<590/803h 580/652m 389v> <no opponent no opponent> <[========##][##########]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi On the Stream
<PK> Afales On the Stream

<590/803h 580/652m 389v> <no opponent no opponent> <[========##][##########]{* }> On the Stream
*-o-o | The water here has started to grow cold and while it is
| | | still flowing quickly, this bend here seems to have a
~-~-o| surreal stillness. Fish jump from natural stasis points,
| | sending splashes over the debris that has been carried
@-~-~| here from the far off town closer to the river's source.
|| Plants grow along the banks, wrapped around the trash.
~| The river flows in from the north and continues to the
| east.
|
---------+

[Exits: north east]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
(Charmed) A large, ferocious wolf is here.

<590/803h 580/652m 387v> <no opponent no opponent> <[========##][##########]{* }>
Afales yells 'Help! I am being attacked by Amanthi!'
Afales parries your jab.
Your dragon punch MUTILATES Afales!
Your front kick hits Afales.
Afales has quite a few wounds.

<590/803h 580/652m 387v> <shaft balanced> <[========##][##########]{* }>
You dodge Afales's typhoon.
You dodge a large wolf's bite.
A large wolf's bite injures you.
Afales parries your jab.
Afales parries your tiger uppercut.
Your lightning kick wounds Afales.
Afales has quite a few wounds.

<574/803h 580/652m 387v> <shaft balanced> <[========##][##########]{* }>

Afales's kick maims you!
Afales has quite a few wounds.

<541/803h 580/652m 387v> <shaft balanced> <[========##][##########]{* }> You no longer have the swiftness and agility of the crane.
You crouch and stalk your prey with the stealthiness of the leopard.
Afales has quite a few wounds.

<541/803h 580/652m 387v> <shaft balanced> <[----======][##########]{* }>
Afales dodges your tiger uppercut.
Afales parries your elbow slash.
Afales thrusts your jump kick aside in a skillful parry.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
You parry Afales's attack with your second hand.
You parry a large wolf's attack with your first hand.
A large wolf's bite injures you.
Afales has quite a few wounds.

<527/803h 580/652m 387v> <shaft balanced> <[----======][##########]{* }>
You kick with the ferocity of the leopard.
Your kick devastates Afales!
Your double kick decimates Afales!
Afales has quite a few wounds.

<527/803h 580/652m 387v> <shaft balanced> <[--========][##########]{* }>
Afales stops wielding the staff of storms.
Afales begins wielding a spiked mithril trident.
Afales is getting ready to swing!
Afales is getting ready to swing!
You parry a large wolf's attack with your second hand.
You parry a large wolf's attack with your first hand.
Afales deflects your jab aside in an ungraceful parry.
Afales dodges your elbow slash.
Afales parries your knee thrust with an easy flourish.
Afales has quite a few wounds.

<527/803h 580/652m 387v> <shaft none> <[--========][##########]{* }>
Afales starts wielding "Daemoran", the weeping blade in his off-hand.
Afales has quite a few wounds.

<527/803h 580/652m 387v> <shaft offensive> <[--========][##########]{* }>
Afales's kick decimates you!
Afales has quite a few wounds.

<500/803h 580/652m 387v> <shaft offensive> <[--========][##########]{* }>
Afales dances around your dragon punch, easily dodging it.
Your half fist punch hits Afales.
Afales parries your whirlwind kick.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
You parry Afales's attack with your first hand.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
You parry a large wolf's attack with your second hand.
You dance around a large wolf's bite and easily dodge it.
Afales has quite a few wounds.

<500/803h 580/652m 387v> <shaft offensive> <[--========][##########]{* }>
You no longer stalk around like a leopard.
You rear up and growl with the bodacity of the panda!
Afales has quite a few wounds.

<500/803h 580/652m 387v> <shaft offensive> <[--------==][##########]{* }>

You parry a large wolf's attack with your first hand.
You parry a large wolf's attack with your first hand.
You manage to dodge Afales's thrust with a lot of effort.
Afales's thrust injures you.
Afales parries your tiger uppercut.
Afales dodges your tiger uppercut.
Afales thrusts your spin kick aside in a skillful parry.
Afales has quite a few wounds.

<484/803h 580/652m 387v> <shaft offensive> <[--------==][##########]{* }>
Afales has fled!
Afales swims north.
A huge, many-coloured dragon flies north.
A large wolf has some big nasty wounds and scratches.

<484/803h 580/652m 387v> <none mob> <[--------==][##########]{* }> You perform the form, bear's belly flop into water!
Your kick MASSACRES a large wolf!
Your double kick misses a large wolf.
A large wolf has some big nasty wounds and scratches.

<484/803h 580/652m 387v> <none mob> <[-------===][##########]{* }>
Your thundermaker DISMEMBERS a large wolf!
Your thundermaker DISMEMBERS a large wolf!
Your belly bash DISEMBOWELS a large wolf!
A large wolf's bite grazes you.
You dance around a large wolf's bite and easily dodge it.
A large wolf is in awful condition.

<478/803h 580/652m 387v> <none mob> <[------====][##########]{* }>
Afales swims in.
A huge, many-coloured dragon flies in.
You parry a large wolf's attack with your first hand.
You parry a large wolf's attack with your second hand.
Your tiger uppercut DISEMBOWELS a large wolf!
Your hammer fist DISEMBOWELS a large wolf!
A large wolf is DEAD!!
A large wolf splatters blood on your armor.
Olyn gives you 150 gold coins for your sacrifice.

<478/803h 580/652m 387v> <no opponent no opponent> <[-----=====][##########]{ }>
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]

<478/803h 580/652m 384v> <no opponent no opponent> <[-----=====][##########]{ }>
Path by a Stream
+-+-*| You are on a small path heading to the east and west.
| | The path is surrounded by short, dull green grass. The
+-+| grass has started to grow onto the path, with a few sprouts
| | just peeking out from the ground. The end of a wide road
*-@-o | can be seen to the east and a small building, nothing
| | | more than a hovel, sits off to the west. A small stream
~-~-o| is just to the south.
| |
~-~-~|
---------+

[Exits: east south west]

<478/803h 580/652m 382v> <no opponent no opponent> <[-----=====][##########]{ }>
You apply pressure to the wrong spots and fail.

<478/803h 545/652m 382v> <no opponent no opponent> <[-----=====][##########]{ }>

You stop bungling like a panda.

<496/803h 552/652m 394v> <no opponent no opponent> <[-----=====][##########]{ }> Path by a Stream
+-+-* | The end of a nameless road running north through the center
| | of the village. The road is wide, wide enough for quite
+-+-*| a few full grown gnomes or a few carts to travel side by
| | side on, it is made of of perfectly carved slabs of the
*-o-@ o| green stone chtenik. Short and dull green grass grows between
| | || each slab. A dusty path leads westward and a small stream
~-~-o-o| is off to the south.
| |
~-~-~ |
---------+

[Exits: north south west]

<496/803h 552/652m 392v> <no opponent no opponent> <[-----=====][##########]{ }> Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi Path by a Stream
<PK> Afales On the Stream

<496/803h 552/652m 392v> <no opponent no opponent> <[-----=====][##########]{ }> You no longer have the bodacity of the panda.
You undulate your leading hand like the head of a snake.

<496/803h 552/672m 392v> <no opponent no opponent> <[-----=====][####======]{ }>

Afales arrives from the west.
A huge, many-coloured dragon flies in.

<496/803h 552/672m 392v> <no opponent no opponent> <[-----=====][####======]{ }> A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<496/803h 552/672m 390v> <no opponent no opponent> <[-----=====][####======]{ }> The Square of a Small Temple
+-F-+-+-o| Standing in the square, you see oak trees and smell the
| | | wonderful fragrance of roses and tulips in the air, bringing
+-+-* + | a calm and peaceful aura into the temple grounds. A small,
| | yet elegant ivory fountain spurts crystal clear water at
+-@-* | the center. A small marble temple is to your east, with
| | a large archway over its entrance, welcoming all who wish
o-o o | to enter. You can proceed eastward through the archway,
| | | | or you can return to the nameless road to the west.
~-~-o-o |
---------+

[Exits: east west]

<496/803h 552/672m 388v> <no opponent no opponent> <[-----=====][####======]{ }> You concentrate to control your flow of chii.

<496/803h 512/672m 378v> <no opponent no opponent> <[-----=====][####======]{ }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Entrance to the Arena of Blood
<PK> Amanthi The Square of a Small Temple
<PK> Afales A Nameless Road

<496/803h 512/672m 378v> <no opponent no opponent> <[-----=====][####======]{ }>
Afales walks in.
A huge, many-coloured dragon flies in.

<496/803h 512/672m 378v> <no opponent no opponent> <[-----=====][####======]{ }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
Afales's thrust devastates you!
Afales's pierce decimates you!
Afales has quite a few wounds.

<438/803h 512/672m 378v> <shaft offensive> <[-----=====][####======]{ }>
You focus chii to perform 'spear hand strike'.
Your spear hand strike maims Afales!
Afales starts to limp.
Afales has quite a few wounds.

<438/803h 512/672m 378v> <shaft offensive> <[-----=====][======----]{ }>
Afales dual parries your back fist.
Your snake bite devastates Afales!
Afales parries your roundhouse kick aside with an easy swing from his off-hand weapon.
Afales's thrust decimates you!
You nimbly dodge Afales's thrust with a practiced maneuver.
Afales has some big nasty wounds and scratches.

<413/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>

Afales's kick misses you.
Afales has some big nasty wounds and scratches.

<413/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>
Your uncanniness fades.
Afales has some big nasty wounds and scratches.

<413/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>
Afales's thrust maims you!
You parry Afales's attack with your first hand.
Afales's thrust decimates you!
Afales thrusts your jab aside in a skillful parry.
Afales parries your jab.
Afales deflects your jump kick aside in an ungraceful parry.
Afales has some big nasty wounds and scratches.

<353/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }> Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Your jab injures Afales.
Afales parries your dragon punch aside with an easy swing from his off-hand weapon.
Afales parries your lightning kick with a hasty swing from his off-hand weapon.
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<353/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>

Afales stops limping.
You parry Afales's attack with your first hand.
Afales's pierce decimates you!
Afales dodges your dragon punch.
Your elbow slash maims Afales!
Afales dual parries your spin kick.
Afales has some big nasty wounds and scratches.

<327/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>
Afales's kick misses you.
Afales has some big nasty wounds and scratches.

<327/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>
Afales rubs the dirt out of his eyes, but they're still watering.
Afales dodges your back fist.
Afales parries your dragon punch with a hasty swing from his off-hand weapon.
Afales stumbles and barely dodges your lightning kick.
Afales's thrust decimates you!
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<302/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }> You do the best you can!
Afales has some big nasty wounds and scratches.

<302/803h 512/672m 378v> <shaft offensive> <[----======][======----]{ }>
Your kick decimates Afales!
Your double kick wounds Afales.
Afales has some big nasty wounds and scratches.

<311/803h 517/672m 394v> <shaft offensive> <[--========][=======---]{ }>
Afales has fled!
Afales walks west.
A huge, many-coloured dragon flies west.

<311/803h 517/672m 394v> <no opponent no opponent> <[--========][=======---]{ }>

Afales walks in.
A huge, many-coloured dragon flies in.

<311/803h 517/672m 394v> <no opponent no opponent> <[--========][=======---]{ }> A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<311/803h 517/672m 392v> <no opponent no opponent> <[--========][=======---]{ }> They aren't here.

<311/803h 517/672m 392v> <no opponent no opponent> <[--========][=======---]{ }>
The Square of a Small Temple
+-F-+-+-o| Standing in the square, you see oak trees and smell the
| | | wonderful fragrance of roses and tulips in the air, bringing
+-+-* + | a calm and peaceful aura into the temple grounds. A small,
| | yet elegant ivory fountain spurts crystal clear water at
+-@-* | the center. A small marble temple is to your east, with
| | a large archway over its entrance, welcoming all who wish
o-o o | to enter. You can proceed eastward through the archway,
| | | | or you can return to the nameless road to the west.
~-~-o-o |
---------+

[Exits: east west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<311/803h 517/672m 390v> <no opponent no opponent> <[--========][=======---]{ }>
Afales yells 'Help! I am being attacked by Amanthi!'
Afales dodges your tiger uppercut.
Your palm strike wounds Afales.
Afales parries your jump kick.
Afales has some big nasty wounds and scratches.

<311/803h 517/672m 390v> <segment balanced> <[--========][=======---]{ }>
Afales's eyes stop watering.
Afales stabs at you with an arrow at point blank range.
You dodge Afales's arrow.
You manage to dodge Afales's arrow with a lot of effort.
Afales executes the form, swirling sandstorm!
Afales's kicked dirt misses you.
Afales's drowning maims you!
Afales's drowning devastates you!
Your jab injures Afales.
Afales manages to dodge your elbow slash with a lot of effort.
Afales awkwardly parries your lightning kick with a loud clang.
Afales has some big nasty wounds and scratches.

<244/803h 517/672m 390v> <segment balanced> <[--========][=======---]{ }>
You no longer move sinuously.
You crouch and stalk your prey with the stealthiness of the leopard.
Afales has fled!
Afales walks east.
A huge, many-coloured dragon flies east.

<244/803h 517/652m 390v> <no opponent no opponent> <[--------==][=======---]{ }>

Afales walks in.
A huge, many-coloured dragon flies in.
Afales has some big nasty wounds and scratches.

<244/803h 517/652m 390v> <segment balanced> <[--------==][=======---]{ }>
Afales stabs at you with an arrow at point blank range.
You dodge Afales's arrow.
Afales parries your palm strike.
Your half fist punch grazes Afales.
You perform the form, leopard stalks over thin ice!
Your oblique kick decimates Afales!
You dodge Afales's arrow.
Afales has some big nasty wounds and scratches.

<244/803h 517/652m 390v> <segment balanced> <[-------===][=======---]{* }>
No way! You are still fighting!
Afales has some big nasty wounds and scratches.

<244/803h 517/652m 390v> <segment balanced> <[-------===][=======---]{* }> No way! You are still fighting!
Afales has some big nasty wounds and scratches.

<244/803h 517/652m 390v> <segment balanced> <[-------===][=======---]{* }> You flee from combat!
A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<244/803h 517/652m 388v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<244/803h 517/652m 386v> <no opponent no opponent> <[-------===][=======---]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<244/803h 517/652m 384v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<244/803h 517/652m 382v> <no opponent no opponent> <[-------===][=======---]{* }> A Small Gnome House
+-+ | A small home made from quality deir wood. The expert workmanship
| | that went into it is clear, but it lacks any creativity.
+-+ | A small single bed sits in the southwest corner. A small
| | fireplace, made of what looks to be single piece of a light
+ +-@ + | gray stone, is in the southwest corner of the room, the
| | | | fire within blazes brightly. A small cooking pot hangs
+-F-+-+-o| above the fire, delicious smells waft from it. A wide road
| | | can be seen through a doorless doorway on the western wall.
+-+-* + |
---------+

[Exits: west]
An older female gnome is here.

<244/803h 517/652m 380v> <no opponent no opponent> <[-------===][=======---]{* }>
You concentrate to control your flow of chii.

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales The Square of a Small Temple
Lirael Bank of the Panther

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }>


You are affected by the following:
Skill: chii bolt (1) : lasts for 12 hours
Skill: stealthiness of the leopard: modifies armor class by 35 for 2 rounds
Skill: leopard style : modifies damroll by 2 for 12 hours
: modifies hitroll by 2 for 12 hours
Skill: acupuncture : lasts for 22 hours
: lasts for 22 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: sense motion : lasts for 44 hours

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Nameless Road
Lirael The Main Street

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }>

A healing light surrounds you.

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }> Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales Temple of Vanisse
Lirael East of Market Square

<244/803h 477/652m 370v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]
Your stealthiness fades.

<244/803h 477/652m 368v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<244/803h 477/652m 366v> <no opponent no opponent> <[-------===][=======---]{* }>
A Small Gnome House
+ | A small home made from quality deir wood. The expert
| | workmanship that went into it is clear, but it lacks
+-+ | any creativity. A bed sits in the southeast corner and
| | a small crib sits just to the north of it. A small fireplace,
+-@ | made of what looks to be single piece of a light gray
| | stone, is in the northeast corner of the room, the fire
+ +-+ + | within burns very low but hot. A wide road can be seen
| | | | through a doorless doorway on the western wall.
+-F-+-+-o|
---------+

[Exits: west]
A young gnome woman is here.
A young gnome man is here
An extremely swollen gnome baby lies here, looking ready to poop.

<244/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You feel a little better.

<261/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>


You are affected by the following:
Skill: healing : lasts for 4 rounds
Skill: chii bolt (1) : lasts for 12 hours
Skill: leopard style : modifies damroll by 2 for 12 hours
: modifies hitroll by 2 for 12 hours
Skill: acupuncture : lasts for 22 hours
: lasts for 22 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: sense motion : lasts for 44 hours

<261/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You are carrying:
( 3) a pure white herb
( 2) a raw steak
( 4) (Glowing) (Humming) a Defender potion
a potion of detect invis
an enriched gyvel potion
a small wooden canoe
a barrel
a Big Ol'Pack Sack (open)

<261/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You feel better.

<291/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales An Intersection of Two Nameless Roads
Lirael The East Common Road

<291/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You feel a little better.
The healing light fades.

<308/803h 477/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You concentrate to control your flow of chii.

<327/803h 446/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Nameless Road
Lirael The East Common Road

<327/803h 446/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<327/803h 446/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
Afales executes the form, leaf on the breeze!
You are befuddled by Afales's attack.
Afales's thrust mauls you.
Afales concentrates on his combat style to prevent you from dodging.
Afales's pierce wounds you.
Afales's thrust mauls you.
Afales has some big nasty wounds and scratches.

<263/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }>
Your kicked dirt misses Afales.
Afales has some big nasty wounds and scratches.

<263/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }>
Afales dodges your elbow slash.
Afales parries your elbow slash aside with an easy swing from his off-hand weapon.
Your lightning kick misses Afales.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
You dodge Afales's thrust.
Afales's thrust mauls you.
Afales has some big nasty wounds and scratches.

<239/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }>

Afales's kick devastates you!
Afales has some big nasty wounds and scratches.

<209/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }>

Afales executes the form, swirling sandstorm!
You stumble and barely manage to dodge Afales's thrust.
Afales's pierce mauls you.
You parry Afales's attack with your first hand.
Afales dodges your jab.
Afales parries your jab.
Afales stumbles and barely dodges your jump kick.
Afales has some big nasty wounds and scratches.

<187/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }> You couldn't escape!
Afales has some big nasty wounds and scratches.

<187/803h 371/652m 394v> <shaft offensive> <[-------===][=======---]{* }> You flee from combat!
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<187/803h 371/652m 392v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<187/803h 371/652m 390v> <no opponent no opponent> <[-------===][=======---]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<187/803h 371/652m 388v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<187/803h 371/652m 386v> <no opponent no opponent> <[-------===][=======---]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<187/803h 371/652m 384v> <no opponent no opponent> <[-------===][=======---]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<187/803h 371/652m 382v> <no opponent no opponent> <[-------===][=======---]{* }>
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]

<187/803h 371/652m 380v> <no opponent no opponent> <[-------===][=======---]{* }> Alas, you cannot go that way.

<187/803h 371/652m 380v> <no opponent no opponent> <[-------===][=======---]{* }>
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<187/803h 371/652m 379v> <no opponent no opponent> <[-------===][=======---]{* }> Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<187/803h 371/652m 378v> <no opponent no opponent> <[-------===][=======---]{* }>
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]

<187/803h 371/652m 377v> <no opponent no opponent> <[-------===][=======---]{* }>
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

<187/803h 371/652m 376v> <no opponent no opponent> <[-------===][=======---]{* }>
A Dark Hallway
* | A small dark hallway that probably would have collapsed in
| | on itself long ago if not for the thick wooden beams placed
*-*-* | on its walls for support. The skill used to cut away at the
| | stone and leave it so smooth and even was clearly very good,
*-@-* | not the work of your average miner. Very vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
* | cells stand to the south, east and west, a foul stench stems
| from each.
|
---------+

[Exits: north east south west]

<187/803h 371/652m 375v> <no opponent no opponent> <[-------===][=======---]{* }> The Jail Cell
* | A dark and musty jail cell filled with excessively damp
| | and dirty straw and coated with a thin layer of clear slime
*-*-*| that draws in even the most minute amount of light and makes
| | itself shine and glisten. Bits of rope lay about as well,
@-*-*| weakened by all the water and generally falling apart from
| | overuse. Rusty metal chains hang weakly from strong metal
* | plates that are set in the walls, each connected to a set
| of manacles.
|
---------+

[Exits: east]
A human prisoner is here resting in the straw.

<187/803h 371/652m 374v> <no opponent no opponent> <[-------===][=======---]{* }>
You concentrate to control your flow of chii.

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>


You are affected by the following:
Skill: chii bolt (1) : lasts for 11 hours
Skill: leopard style : modifies damroll by 2 for 11 hours
: modifies hitroll by 2 for 11 hours
Skill: acupuncture : lasts for 21 hours
: lasts for 21 hours
Spell: cabal sanctuary: lasts for 0 hours
Skill: sense motion : lasts for 43 hours

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You are carrying:
( 3) a pure white herb
( 2) a raw steak
( 4) (Glowing) (Humming) a Defender potion
a potion of detect invis
an enriched gyvel potion
a small wooden canoe
a barrel
a Big Ol'Pack Sack (open)

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>

Rimath the trader auctions 'Place yer bids! a pair of leopard print leggings is being auctioned for 1000 gold!'

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }> Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Jail Cell
<PK> Afales The Clearing

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Jail Cell
<PK> Afales Mine Shaft

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
A healing light surrounds you.

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Jail Cell
<PK> Afales A Dark Hallway

<187/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
You feel a little better.

<209/803h 331/652m 364v> <no opponent no opponent> <[-------===][=======---]{* }>
A Dark Hallway
* | A small dark hallway that probably would have collapsed in
| | on itself long ago if not for the thick wooden beams placed
*-*-* | on its walls for support. The skill used to cut away at the
| | stone and leave it so smooth and even was clearly very good,
*-@-* | not the work of your average miner. Very vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
* | cells stand to the south, east and west, a foul stench stems
| from each.
|
---------+

[Exits: north east south west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<209/803h 331/652m 363v> <no opponent no opponent> <[-------===][=======---]{* }>
Afales scans all around.

<209/803h 331/652m 363v> <no opponent no opponent> <[-------===][=======---]{* }>
A Dark Hallway
*-*-*-*| A small dark hallway that probably would have collapsed in
| | || on itself long ago if not for the thick wooden beams placed
* * *| on its walls for support. The skill used to cut away at the
| || stone and leave it so smooth and even was clearly very good,
*-@-* *| not the work of your average miner. Vague sounds of activity
| | echo from the north, but for the most part its quiet. Dark
*-*-* | cells stand to the east and west, a foul stench stems from
| | each. The hallway breaks off into a less cleanly carved are
* | to the north.
---------+

[Exits: north east south west]

<209/803h 331/652m 362v> <no opponent no opponent> <[-------===][=======---]{* }>
Mine Shaft
* *-*| A small old and unused mine shaft that probably would
| | | have collapsed in on itself long ago if not for the thick
*-*-*-*| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| || air is thick with a terrible smelling substance. Sounds
*-*-* *| of activity echo from the north. The mine shaft breaks
| || off into a more cleanly carved area to the south.
*-*-* *|
---------+

[Exits: north south]

<209/803h 331/652m 361v> <no opponent no opponent> <[-------===][=======---]{* }>
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<209/803h 331/652m 360v> <no opponent no opponent> <[-------===][=======---]{* }>
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<209/803h 331/652m 359v> <no opponent no opponent> <[-------===][=======---]{* }>
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]
You feel a little better.

<226/803h 331/652m 358v> <no opponent no opponent> <[-------===][=======---]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<226/803h 331/652m 356v> <no opponent no opponent> <[-------===][=======---]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<226/803h 331/652m 354v> <no opponent no opponent> <[-------===][=======---]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<226/803h 331/652m 352v> <no opponent no opponent> <[-------===][=======---]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<226/803h 331/652m 350v> <no opponent no opponent> <[-------===][=======---]{* }> A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<226/803h 331/652m 348v> <no opponent no opponent> <[-------===][=======---]{* }>
A Gnome Shop
+ +-+| A small shop made from quality deir wood. The expert workmanship
| | | that went into it is clear, but it lacks any creativity.
+-+-F-+| Old books lie all about, in shelves and in piles, one on
| | top of the other. The books cover many subjects, but most
@-+-*| are of a magical or scientific nature. A small desk sits
| | in the corner, covered with many books, a number of them
+-+| open. A finely made door is on the eastern wall.
| |
*-o-o |
---------+

[Exits: east]
You feel better.

<257/803h 331/652m 346v> <no opponent no opponent> <[-------===][=======---]{* }>
You are already healing.
The white aura around your body fades.

<272/803h 338/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales A Path on the Outskirts

<272/803h 338/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
The healing light fades.

<272/803h 338/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
You quaff a Defender potion.
You are surrounded by a white aura.

<272/803h 338/652m 394v> <no opponent no opponent> <[-------===][=======---]{* }>
You concentrate to control your flow of chii.

<272/803h 298/652m 384v> <no opponent no opponent> <[-------===][=======---]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales An Intersection of Two Nameless Roads

<272/803h 298/652m 384v> <no opponent no opponent> <[-------===][=======---]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<272/803h 298/652m 384v> <no opponent no opponent> <[-------===][=======---]{* }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
Afales's thrust mauls you.
Afales's pierce wounds you.
Afales screams out in agonizing pain as his body starts to deform!
Spidery legs burst out of Afales and his fangs lengthen as he takes the form of a Raknos!
Afales has some big nasty wounds and scratches.

<231/803h 298/652m 384v> <shaft offensive> <[-------===][=======---]{* }>
Afales bobs their head to slip away from the dirt.
Your kicked dirt misses Afales.
Afales has some big nasty wounds and scratches.

<231/803h 298/652m 384v> <shaft offensive> <[-------===][=======---]{* }>

Afales dual parries your palm strike.
Afales parries your back fist with an easy flourish.
Your knee thrust hits Afales.
Afales's thrust decimates you!
Afales has some big nasty wounds and scratches.

<206/803h 298/652m 384v> <shaft offensive> <[-------===][========--]{* }>
Afales's kick mauls you.
Afales has some big nasty wounds and scratches.

<182/803h 298/652m 384v> <shaft offensive> <[-------===][========--]{* }>
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
You dodge Afales's thrust.
Your dragon punch devastates Afales!
Afales parries your elbow slash.
Afales parries your whirlwind kick.
Afales has some big nasty wounds and scratches.

<182/803h 298/652m 384v> <shaft offensive> <[-------===][========--]{* }>
You flee from combat!
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<182/803h 298/652m 382v> <no opponent no opponent> <[-------===][========--]{* }> You aren't fighting anyone.

<182/803h 298/652m 382v> <no opponent no opponent> <[-------===][========--]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<182/803h 298/652m 380v> <no opponent no opponent> <[-------===][========--]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<182/803h 298/652m 378v> <no opponent no opponent> <[-------===][========--]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<182/803h 298/652m 376v> <no opponent no opponent> <[-------===][========--]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<182/803h 298/652m 374v> <no opponent no opponent> <[-------===][========--]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<182/803h 298/652m 372v> <no opponent no opponent> <[-------===][========--]{* }> A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<182/803h 298/652m 371v> <no opponent no opponent> <[-------===][========--]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-*| metallic surfaces almost reflective. The area is lit brightly,
| | the source of the light is unknown. A large chamber is
*-@-*-+| through a wide doorway to the south, a small chair sits
| | | next to the doorway, holding the door open. The hallway
* *-*| continues to the east and and a small room lies to the
| west.
|
---------+

[Exits: east south west]

<182/803h 298/652m 370v> <no opponent no opponent> <[-------===][========--]{* }>
The Mess Hall
*-*| A small mess hall filled from wall to wall with small
| | tables, chairs and a couple benches. The floor, walls
*-*-*-+| and ceiling are all spotlessly clean, their strangely
| | | metallic surfaces almost reflective. A large fireplace
@ *-*| sits on the southern wall, with a large pot hanging above
| it. Next to the fireplace stands a large cupboard and
| a counter. The room is lit brightly, the source of the
| light is unknown. A doorway on the northern wall leads
| out into a hallway.
---------+

[Exits: north]

<182/803h 298/652m 369v> <no opponent no opponent> <[-------===][========--]{* }>
You concentrate to control your flow of chii.

<182/803h 258/652m 359v> <no opponent no opponent> <[-------===][========--]{* }>
You are carrying:
( 3) a pure white herb
( 2) a raw steak
( 3) (Glowing) (Humming) a Defender potion
a potion of detect invis
an enriched gyvel potion
a small wooden canoe
a barrel
a Big Ol'Pack Sack (open)

<182/803h 258/652m 359v> <no opponent no opponent> <[-------===][========--]{* }>
You no longer stalk around like a leopard.
Your body enlarges as you unlock the spirit of the dragon.

<182/903h 258/652m 359v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Mess Hall
<PK> Afales A Long Hallway

<182/903h 258/652m 359v> <no opponent no opponent> <[-------===][==--------]{* }>
A healing light surrounds you.

<182/903h 258/652m 359v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Mess Hall
<PK> Afales A Small Storage Room

<182/903h 258/652m 359v> <no opponent no opponent> <[-------===][==--------]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-*| metallic surfaces almost reflective. The area is lit brightly,
| | the source of the light is unknown. A large chamber is
*-@-*-+| through a wide doorway to the south, a small chair sits
| | | next to the doorway, holding the door open. The hallway
* *-*| continues to the east and and a small room lies to the
| west.
|
---------+

[Exits: east south west]

<182/903h 258/652m 358v> <no opponent no opponent> <[-------===][==--------]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<182/903h 258/652m 357v> <no opponent no opponent> <[-------===][==--------]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<182/903h 258/652m 356v> <no opponent no opponent> <[-------===][==--------]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<200/903h 263/652m 394v> <no opponent no opponent> <[-------===][==--------]{* }>

You feel a lot better!

<254/903h 263/652m 394v> <no opponent no opponent> <[-------===][==--------]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<254/903h 263/652m 392v> <no opponent no opponent> <[-------===][==--------]{* }> A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<254/903h 263/652m 390v> <no opponent no opponent> <[-------===][==--------]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<254/903h 263/652m 388v> <no opponent no opponent> <[-------===][==--------]{* }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<254/903h 263/652m 386v> <no opponent no opponent> <[-------===][==--------]{* }> A Small Gnome House
+-+ | A small home made from quality deir wood. The expert
| | workmanship that went into it is clear, but it lacks
+-+| any creativity. A small bed sits on the northern wall
| | and an even smaller one sits just to its right. A small
@ +-+| fireplace, made of what looks to be single piece of a
| | | light gray stone, is in the southwest corner of the room,
+-+-F-+| the fire within blazes brightly. A wide road can be seen
| | through a doorless doorway on the southern wall.
+-+-*|
---------+

[Exits: south]
A young gnome child is here, playing.
A short and gnarled gnome woman is here.

<254/903h 263/652m 384v> <no opponent no opponent> <[-------===][==--------]{* }>
You feel better.

<291/903h 263/652m 384v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Nameless Road

<291/903h 263/652m 384v> <no opponent no opponent> <[-------===][==--------]{* }>
Your majesty fades.

<291/903h 263/652m 384v> <no opponent no opponent> <[-------===][==--------]{* }>

You feel a little better.
The healing light fades.

<308/903h 263/652m 384v> <no opponent no opponent> <[-------===][==--------]{* }> A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<308/903h 263/652m 382v> <no opponent no opponent> <[-------===][==--------]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<308/903h 263/652m 380v> <no opponent no opponent> <[-------===][==--------]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<308/903h 263/652m 378v> <no opponent no opponent> <[-------===][==--------]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<308/903h 263/652m 376v> <no opponent no opponent> <[-------===][==--------]{* }>
A Small Gnome House
+-+ + | A small home made from quality deir wood. The expert workmanship
| | | that went into it is clear, but it lacks any creativity. A long
F-+-+-o-o| but thin bed has been shoved into the northeast corner of the
| | | room. A small fireplace, made of what looks to be single piece
+-* @ | of a light gray stone is in the northeast corner of the room,
| | no fire burns within. A small desk stands against the western
+-+ | wall, papers and books lie in neat little stacks on one side,
| | a single one is open in the center. A wide road can be seen through
o | a doorless doorway on the northern wall.
---------+

[Exits: north]
A gnome man is here.

<308/903h 263/652m 374v> <no opponent no opponent> <[-------===][==--------]{* }>
You concentrate to control your flow of chii.

<308/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Nameless Road

<308/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales The Field of Mice's Dreams

<308/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
A healing light surrounds you.

<308/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales The Field of Mice's Dreams

<308/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
You feel better.

<345/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
You sit down and begin to meditate.

<345/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>


You are affected by the following:
Skill: healing : lasts for 4 rounds
Skill: dragon style : modifies size by 1 for 11 hours
: modifies health by 100 for 11 hours
Spell: cabal sanctuary: lasts for 6 hours
Skill: chii bolt (1) : lasts for 9 hours
Skill: acupuncture : lasts for 19 hours
: lasts for 19 hours
Skill: sense motion : lasts for 41 hours

<345/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>

<345/903h 223/652m 364v> <no opponent no opponent> <[-------===][==--------]{* }>
You feel better.

<380/903h 223/652m 364v> <no opponent no opponent> <[-----=====][====------]{* }>

<380/903h 223/652m 364v> <no opponent no opponent> <[-----=====][====------]{* }>
You feel better.

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>
You stop meditating and stand up.
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Nameless Road

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>
You are already standing.

<421/903h 223/652m 364v> <no opponent no opponent> <[-=========][========--]{* }>
You concentrate to control your flow of chii.

<421/903h 183/652m 354v> <no opponent no opponent> <[-=========][========--]{* }>
A healing light surrounds you.

<435/903h 190/652m 394v> <no opponent no opponent> <[-=========][========--]{* }>
You feel a lot better!

<491/903h 190/652m 394v> <no opponent no opponent> <[-=========][========--]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Path on the Outskirts

<491/903h 190/652m 394v> <no opponent no opponent> <[-=========][========--]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.

<491/903h 190/652m 392v> <no opponent no opponent> <[-=========][========--]{* }>
Afales yells 'Help! I am being attacked by Amanthi!'
Afales dances around your back fist, easily dodging it.
Afales stumbles and barely dodges your back fist.
Afales dual parries your spin kick.
Afales has some big nasty wounds and scratches.

<491/903h 190/652m 392v> <shaft offensive> <[-=========][========--]{* }>

You feel a little better.
Afales's thrust maims you!
You parry Afales's attack with your first hand.
Afales dual parries your jab.
Afales thrusts your elbow slash aside in a skillful parry.
Afales parries your whirlwind kick aside with an easy swing from his off-hand weapon.
Afales has some big nasty wounds and scratches.

<475/903h 190/652m 392v> <shaft offensive> <[-=========][========--]{* }>
Afales stops wielding "Daemoran", the weeping blade.
Afales stops wielding a spiked mithril trident.
Afales begins wielding the staff of storms.
Afales has some big nasty wounds and scratches.

<475/903h 190/652m 392v> <shaft balanced> <[-=========][========--]{* }> Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales has some big nasty wounds and scratches.

<475/903h 190/652m 392v> <shaft balanced> <[-=========][========--]{* }>
You feel better.
Afales's typhoon misses you.
Afales's typhoon devastates you!
Afales thrusts your dragon punch aside in a skillful parry.
Afales manages to dodge your elbow slash with a lot of effort.
Afales thrusts your lightning kick aside in a skillful parry.
Afales has some big nasty wounds and scratches.

<481/903h 190/652m 392v> <shaft balanced> <[-=========][========--]{* }>
Afales's kick mauls you.
Afales has some big nasty wounds and scratches.

<457/903h 190/652m 392v> <shaft balanced> <[-=========][========--]{* }>
The healing light fades.
Afales rubs the dirt out of his eyes, but they're still watering.
You parry Afales's attack with your first hand.
Afales dodges your palm strike.
Afales dodges your back fist.
Afales parries your spin kick.
Afales has some big nasty wounds and scratches.

<457/903h 190/652m 392v> <shaft balanced> <[-=========][========--]{* }>

Afales has fled!
Afales walks north.
A huge, many-coloured dragon flies north.

<457/903h 190/652m 392v> <no opponent no opponent> <[-=========][========--]{* }> You no longer possess the spirit of the dragon.
You move with the speed and agility of the monkey.

<457/803h 190/652m 392v> <no opponent no opponent> <[-=========][==--------]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<457/803h 190/652m 392v> <no opponent no opponent> <[-=========][==--------]{* }>
You yell 'Help! I am being attacked by Afales!'
You dance around Afales's typhoon and easily dodge it.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft balanced> <[-=========][==--------]{* }>
Afales stumbles and barely dodges your jab.
Afales parries your palm strike.
Afales parries your palm strike.
Your lightning kick hits Afales.
Your dragon punch injures Afales.
Afales parries your whirlwind kick with an easy flourish.
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft balanced> <[-=========][==--------]{* }> You focus chii to perform 'monkey clamber'.
You jump onto Afales and wrap your legs tightly around his waist.
You dirty box Afales while he is close!
Your dragon punch injures Afales.
Your groin strike hits Afales.
Afales parries your elbow slash.
Afales thrusts your whirlwind kick aside in a skillful parry.
Afales manages to dodge your back fist with a lot of effort.
Afales nimbly dodges your whirlwind kick with a practiced maneuver.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft balanced> <[-=========][------- ]{* }>

You dirty box Afales while he is close!
Your groin strike injures Afales.
Afales dodges your palm strike.
Afales thrusts your tiger uppercut aside in a skillful parry.
Afales parries your whirlwind kick.
Your dragon punch injures Afales.
Afales manages to dodge your whirlwind kick with a lot of effort.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft balanced> <[==========][--- ]{* }>
Afales stops wielding the staff of storms.
Afales begins wielding a spiked mithril trident.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft none> <[==========][--- ]{* }>

Afales starts wielding "Daemoran", the weeping blade in his off-hand.
Afales has some big nasty wounds and scratches.

<457/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }>
Afales is getting ready to swing!
Afales's pierce maims you!
Afales is getting ready to swing!
Afales is getting ready to swing!
Afales deflects your tiger uppercut aside in an ungraceful parry.
Afales parries your back fist.
Afales parries your palm strike aside with an easy swing from his off-hand weapon.
Afales awkwardly parries your lightning kick with a loud clang.
Your monkey bite grazes Afales.
Your monkey jump kick grazes Afales.
Afales has some big nasty wounds and scratches.

<422/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }>
You lose grip of your target.
Afales has some big nasty wounds and scratches.

<422/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }>
Afales's kick misses you.
Afales has some big nasty wounds and scratches.

<422/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }>
Afales's eyes stop watering.
Afales parries your dragon punch with a hasty swing from his off-hand weapon.
Afales dodges your jab.
Afales dual parries your elbow slash.
Afales dodges your lightning kick.
Afales thrusts your elbow slash aside in a skillful parry.
Afales parries your roundhouse kick with a hasty swing from his off-hand weapon.
Afales concentrates on his combat style to prevent you from dodging.
Afales's thrust maims you!
Afales's thrust maims you!
Afales's venom devastates you!
Afales has some big nasty wounds and scratches.

<322/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }> You transcend existence to maintain your empowerment!
Afales has some big nasty wounds and scratches.

<322/803h 190/652m 392v> <shaft offensive> <[==========][--- ]{* }>

Afales concentrates on his combat style to prevent you from dodging.
Afales's thrust devastates you!
Afales's pierce devastates you!
Afales dodges your dragon punch.
Afales stumbles and barely dodges your back fist.
Your tiger uppercut hits Afales.
Afales thrusts your jump kick aside in a skillful parry.
Afales parries your tiger uppercut aside with an easy swing from his off-hand weapon.
Afales parries your lightning kick.
Afales has some big nasty wounds and scratches.

<276/803h 201/652m 394v> <shaft offensive> <[==========][--- ]{* }> You focus chii to perform 'monkey clamber'.
You failed to mount your target.
Afales's kick maims you!
Afales has some big nasty wounds and scratches.

<243/803h 201/652m 394v> <shaft offensive> <[==========][- ]{* }>
Your agility fades.
Afales has some big nasty wounds and scratches.

<243/803h 201/652m 394v> <shaft offensive> <[==========][- ]{* }>

Afales parries your tiger uppercut.
Your jab misses Afales.
Your elbow slash injures Afales.
Afales parries your spin kick.
Afales dodges your back fist.
Your whirlwind kick injures Afales.
You dodge Afales's thrust.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<243/803h 201/652m 394v> <shaft offensive> <[=========#][- ]{* }>
Afales's kick decimates you!
Afales has some big nasty wounds and scratches.

<215/803h 201/652m 394v> <shaft offensive> <[=========#][- ]{* }>
Afales's thrust maims you!
Afales concentrates on his combat style to prevent you from dodging.
Afales's thrust devastates you!
You parry Afales's attack with your first hand.
Your back fist grazes Afales.
Afales dodges your elbow slash.
Afales deflects your jab aside in an ungraceful parry.
Afales dodges your spin kick.
Afales dual parries your back fist.
Afales dodges your jump kick.
Afales has some big nasty wounds and scratches.

<150/803h 201/652m 394v> <shaft offensive> <[=========#][- ]{* }> You flee from combat!
A Gnome Laboratory
+ | A small home made from quality deir wood. The expert workmanship
| | that went into it is clear, but it lacks any creativity.
+-+ | A long but thin bed has been shoved into the northeast corner
| | of the room. A small fireplace, made of what looks to be
+-+ @ | single piece of a light gray stone, is in the northeast corner
| | | of the room, no fire burns within. The walls around the fire
F-+-+-o-o| place are scorched. A small desk stands against the western
| | | wall, strewn with loose papers, books and a number of scientific
+-* + | instruments. Books lie heaped in a large pile all around
---------+ the desk. A wide road can be seen through a doorless doorway
on the southern wall.

[Exits: south]
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.

<150/803h 201/652m 392v> <no opponent no opponent> <[=========#][- ]{* }> You aren't fighting anyone.

<150/803h 201/652m 392v> <no opponent no opponent> <[=========#][- ]{* }>
Alas, you cannot go that way.

<150/803h 201/652m 392v> <no opponent no opponent> <[=========#][- ]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
Fighting with Afales continues.
Afales has some big nasty wounds and scratches.

<150/803h 201/652m 390v> <shaft offensive> <[=========#][- ]{* }>
No way! You are still fighting!
Afales has some big nasty wounds and scratches.

<150/803h 201/652m 390v> <shaft offensive> <[=========#][- ]{* }> No way! You are still fighting!
Afales has some big nasty wounds and scratches.

<150/803h 201/652m 390v> <shaft offensive> <[=========#][- ]{* }>
Afales manages to dodge your dragon punch with a lot of effort.
Afales dodges your dragon punch.
Your back fist hits Afales.
Afales dodges your whirlwind kick.
Afales parries your back fist aside with an easy swing from his off-hand weapon.
Afales dodges your roundhouse kick.
You parry Afales's attack with your first hand.
Afales concentrates on his combat style to prevent you from dodging.
Afales's thrust maims you!
Afales has some big nasty wounds and scratches.

<117/803h 201/652m 390v> <shaft offensive> <[=========#][- ]{* }>
You flee from combat!
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<117/803h 201/652m 388v> <no opponent no opponent> <[=========#][- ]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<117/803h 201/652m 386v> <no opponent no opponent> <[=========#][- ]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<117/803h 201/652m 384v> <no opponent no opponent> <[=========#][- ]{* }> A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<117/803h 201/652m 382v> <no opponent no opponent> <[=========#][- ]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<117/803h 201/652m 380v> <no opponent no opponent> <[=========#][- ]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<117/803h 201/652m 378v> <no opponent no opponent> <[=========#][- ]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<117/803h 201/652m 377v> <no opponent no opponent> <[=========#][- ]{* }> The Barracks
| A large sleeping chamber. The walls and center of the
| chamber are lined with many small beds, a very small
| dresser stands next to each. Every bed is made perfectly
| and in exactly the same manner. Everything is spotlessly
@-* +| clean. The area is dimly lit, the source of the light
| || is unknown. More of the sleeping chamber is to the east
*-*-*-+-+| through a small doorway. A hallway lies through a doorway
| | || in the southwest corner of the chamber.
* *-* +|
---------+

[Exits: east south]

<117/803h 201/652m 376v> <no opponent no opponent> <[=========#][- ]{* }>
The Barracks
| A large sleeping chamber. The walls and center of the
| western half of the chamber are lined with many small
| beds, a very small dresser stands next to each. Every
| bed is made perfectly and in exactly the same manner.
*-@ + | The eastern half is strewn with a few tables and many
| | | chairs. Everything is spotlessly clean. The area is dimly
*-*-+-+ | lit, the source of the light is unknown. More of the
| | | | sleeping chamber is to the west through a small doorway.
* *-* +-+|
---------+

[Exits: west]

<117/803h 201/652m 375v> <no opponent no opponent> <[=========#][- ]{* }> You concentrate to control your flow of chii.

<117/803h 161/652m 365v> <no opponent no opponent> <[=========#][- ]{* }>
You no longer have the speed and agility of a monkey.
Your body enlarges as you unlock the spirit of the dragon.

<117/903h 161/652m 365v> <no opponent no opponent> <[=========#][ ]{* }>

Afales walks in.
A huge, many-coloured dragon flies in.

<117/903h 161/652m 365v> <no opponent no opponent> <[=========#][ ]{* }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
Afales's thrust devastates you!
You parry Afales's attack with your first hand.
Afales's venom wounds you.
Afales has some big nasty wounds and scratches.

<71/903h 161/652m 365v> <shaft offensive> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Barracks
<PK> Afales The Barracks
Lirael The East Common Road
Afales has some big nasty wounds and scratches.

<71/903h 161/652m 365v> <shaft offensive> <[=========#][ ]{* }>
You flee from combat!
The Barracks
| A large sleeping chamber. The walls and center of the
| chamber are lined with many small beds, a very small
| dresser stands next to each. Every bed is made perfectly
| and in exactly the same manner. Everything is spotlessly
@-* +| clean. The area is dimly lit, the source of the light
| || is unknown. More of the sleeping chamber is to the east
*-*-*-+-+| through a small doorway. A hallway lies through a doorway
| | || in the southwest corner of the chamber.
* *-* +|
---------+

[Exits: east south]

<71/903h 161/652m 364v> <no opponent no opponent> <[=========#][ ]{* }>
You aren't fighting anyone.

<71/903h 161/652m 364v> <no opponent no opponent> <[=========#][ ]{* }>
You aren't fighting anyone.

<71/903h 161/652m 364v> <no opponent no opponent> <[=========#][ ]{* }> A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<71/903h 161/652m 363v> <no opponent no opponent> <[=========#][ ]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<71/903h 161/652m 362v> <no opponent no opponent> <[=========#][ ]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<71/903h 161/652m 360v> <no opponent no opponent> <[=========#][ ]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<71/903h 161/652m 358v> <no opponent no opponent> <[=========#][ ]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<71/903h 161/652m 356v> <no opponent no opponent> <[=========#][ ]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<71/903h 161/652m 354v> <no opponent no opponent> <[=========#][ ]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<71/903h 161/652m 352v> <no opponent no opponent> <[=========#][ ]{* }> A Gnome Shop
+ +-+| A small shop made from quality deir wood. The expert workmanship
| | | that went into it is clear, but it lacks any creativity.
+-+-F-+| Old books lie all about, in shelves and in piles, one on
| | top of the other. The books cover many subjects, but most
@-+-*| are of a magical or scientific nature. A small desk sits
| | in the corner, covered with many books, a number of them
+-+| open. A finely made door is on the eastern wall.
| |
*-o-o |
---------+

[Exits: east]

<97/903h 175/652m 392v> <no opponent no opponent> <[=========#][ ]{* }> Alas, you cannot go that way.

<97/903h 175/652m 392v> <no opponent no opponent> <[=========#][ ]{* }> Alas, you cannot go that way.

<97/903h 175/652m 392v> <no opponent no opponent> <[=========#][ ]{* }>
You concentrate to control your flow of chii.

<97/903h 135/652m 382v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig A Small Bridge
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales A Nameless Road
Lirael The Main Street

<97/903h 135/652m 382v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig The South Main Street
<PK> Heffernan Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales A Nameless Road
Lirael North Square

<97/903h 135/652m 382v> <no opponent no opponent> <[=========#][ ]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<97/903h 135/652m 382v> <no opponent no opponent> <[=========#][ ]{* }>
Your focus was interrupted.
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
Your majesty fades.

<97/903h 135/652m 380v> <no opponent no opponent> <[=========#][ ]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<97/903h 135/652m 378v> <no opponent no opponent> <[=========#][ ]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<97/903h 135/652m 376v> <no opponent no opponent> <[=========#][ ]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<97/903h 135/652m 374v> <no opponent no opponent> <[=========#][ ]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<97/903h 135/652m 372v> <no opponent no opponent> <[=========#][ ]{* }>
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]

<97/903h 135/652m 370v> <no opponent no opponent> <[=========#][ ]{* }> Alas, you cannot go that way.

<97/903h 135/652m 370v> <no opponent no opponent> <[=========#][ ]{* }> Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<97/903h 135/652m 369v> <no opponent no opponent> <[=========#][ ]{* }> Alas, you cannot go that way.

<97/903h 135/652m 369v> <no opponent no opponent> <[=========#][ ]{* }>
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<97/903h 135/652m 368v> <no opponent no opponent> <[=========#][ ]{* }>
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]

<97/903h 135/652m 367v> <no opponent no opponent> <[=========#][ ]{* }>
A Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. The area
| has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| | || air is thick with a terrible smelling substance. Sounds
* *-*| of activity echo from the south.
| | |
*-*-*-*|
---------+

[Exits: south down]

<97/903h 135/652m 366v> <no opponent no opponent> <[=========#][ ]{* }> Alas, you cannot go that way.

<97/903h 135/652m 366v> <no opponent no opponent> <[=========#][ ]{* }> A Small Mine Shaft
| A small, relatively new mine shaft, carved away with some
| skill. Supported by a few thick beams of of high quality wood,
| better quality than could possibly be needed. Most of the
| stone is only the most common types, with little to no value
@ | at all, the valuable stone has probably already been carted
| away. The air is thick with a terrible smelling substance.
| Vague sounds of activity echo in from above.
|
|
---------+

[Exits: up]
A hobgoblin miner stands here looking for gold.

<97/903h 135/652m 365v> <no opponent no opponent> <[=========#][ ]{* }>
You concentrate to control your flow of chii.

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig North of Market Square
<PK> Heffernan Inside the North Gate
Trilane Hall of Mirrors
<PK> Amanthi A Small Mine Shaft
<PK> Afales Mine Shaft
Lirael Entrance to the Arena of Blood

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig The Main Street
Trilane Hall of Mirrors
<PK> Amanthi A Small Mine Shaft
<PK> Afales A Dark Hallway
Lirael Entrance to the Arena of Blood

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig The North Road
Trilane Hall of Mirrors
<PK> Amanthi A Small Mine Shaft
<PK> Afales A Dark Hallway
Lirael Entrance to the Arena of Blood

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
A healing light surrounds you.

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Mine Shaft
<PK> Afales Small Mine Shaft
Lirael Entrance to the Arena of Blood

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<97/903h 95/652m 355v> <no opponent no opponent> <[=========#][ ]{* }>
You no longer possess the spirit of the dragon.
You crouch and stalk your prey with the stealthiness of the leopard.

<97/803h 95/652m 355v> <no opponent no opponent> <[-----=====][ ]{* }>

You yell 'Help! I am being attacked by Afales!'
Afales's thrust mauls you.
Afales has some big nasty wounds and scratches.

<75/803h 95/652m 355v> <shaft offensive> <[-----=====][ ]{* }>
Rimath the trader auctions 'Place yer bids! a pair of leopard print leggings is being auctioned for 1000 gold!'
You feel a little better.
Afales thrusts your tiger uppercut aside in a skillful parry.
Afales dodges your back fist.
Afales dodges your whirlwind kick.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
Afales has some big nasty wounds and scratches.

<96/803h 95/652m 355v> <shaft offensive> <[-----=====][ ]{* }>
No way! You are still fighting!
Afales has some big nasty wounds and scratches.

<96/803h 95/652m 355v> <shaft offensive> <[-----=====][ ]{* }> You flee from combat!
A Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. The area
| has long been picked clean of any valuable stone, leaving
@ * *| only the most common types of stone of least value. The
| | || air is thick with a terrible smelling substance. Sounds
* *-*| of activity echo from the south.
| | |
*-*-*-*|
---------+

[Exits: south down]

<96/803h 95/652m 354v> <no opponent no opponent> <[-----=====][ ]{* }>
You feel a lot better!

<152/803h 95/652m 354v> <no opponent no opponent> <[-----=====][ ]{* }>
Small Mine Shaft
| A small old and unused mine shaft that probably would
| have collapsed in on itself long ago if not for the thick
* * *| wooden beams placed on its walls for support. The area
| | || has long been picked clean of any valuable stone, leaving
@ *-*| only the most common types of stone of least value. The
| | | air is thick with a terrible smelling substance. Sounds
*-*-*-*| of activity echo from the south.
| | ||
* * *|
---------+

[Exits: north south]

<175/803h 109/652m 393v> <no opponent no opponent> <[-----=====][ ]{* }>
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<175/803h 109/652m 392v> <no opponent no opponent> <[-----=====][ ]{* }>
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<175/803h 109/652m 391v> <no opponent no opponent> <[-----=====][ ]{* }>
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]

<175/803h 109/652m 390v> <no opponent no opponent> <[-----=====][ ]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<175/803h 109/652m 388v> <no opponent no opponent> <[-----=====][ ]{* }>

You feel better.
The healing light fades.

<214/803h 109/652m 388v> <no opponent no opponent> <[-----=====][ ]{* }> A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<214/803h 109/652m 386v> <no opponent no opponent> <[-----=====][ ]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<214/803h 109/652m 384v> <no opponent no opponent> <[-----=====][ ]{* }> An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<214/803h 109/652m 382v> <no opponent no opponent> <[-----=====][ ]{* }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<214/803h 109/652m 380v> <no opponent no opponent> <[-----=====][ ]{* }>
A Small Gnome House
+-+ | A small home made from quality deir wood. The expert
| | workmanship that went into it is clear, but it lacks
+-+| any creativity. A small bed sits on the northern wall
| | and an even smaller one sits just to its right. A small
@ +-+| fireplace, made of what looks to be single piece of a
| | | light gray stone, is in the southwest corner of the room,
+-+-F-+| the fire within blazes brightly. A wide road can be seen
| | through a doorless doorway on the southern wall.
+-+-*|
---------+

[Exits: south]
A young gnome child is here, playing.
A short and gnarled gnome woman is here.

<214/803h 109/652m 378v> <no opponent no opponent> <[-----=====][ ]{* }>
You concentrate to control your flow of chii.

<214/803h 69/652m 368v> <no opponent no opponent> <[-----=====][ ]{* }>
You no longer stalk around like a leopard.
You move with the swiftness and the accuracy of the crane.

<214/803h 69/652m 368v> <no opponent no opponent> <[ ---------][ ]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<214/803h 69/652m 368v> <no opponent no opponent> <[ ---------][ ]{* }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
You parry Afales's attack with your first hand.
You nimbly dodge Afales's pierce with a practiced maneuver.
You manage to dodge Afales's thrust with a lot of effort.
You parry Afales's attack with your first hand.
Afales has some big nasty wounds and scratches.

<214/803h 69/652m 368v> <shaft offensive> <[ ---------][ ]{* }>
Your kicked dirt misses Afales.
Afales has some big nasty wounds and scratches.

<214/803h 69/652m 368v> <shaft offensive> <[ ---------][ ]{* }>
Your crane peck hits Afales.
Afales parries your dragon punch.
Your whirlwind kick maims Afales!
You parry Afales's attack with your first hand.
You parry Afales's attack with your second hand.
Afales has some big nasty wounds and scratches.

<214/803h 69/652m 368v> <shaft offensive> <[ ---------][ ]{* }>

Afales's kick devastates you!
Afales has some big nasty wounds and scratches.

<182/803h 69/652m 368v> <shaft offensive> <[ ---------][ ]{* }>
Afales's thrust maims you!
You block Afales's attack using your crane wing technique.
Afales's thrust devastates you!
Your tiger uppercut decimates Afales!
Afales parries your jab.
Afales stumbles and barely dodges your lightning kick.
Afales looks pretty hurt.

<114/803h 69/652m 368v> <shaft offensive> <[ ---------][ ]{* }>
You flee from combat!
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<114/803h 69/652m 367v> <no opponent no opponent> <[ ---------][ ]{* }> You aren't fighting anyone.

<114/803h 69/652m 367v> <no opponent no opponent> <[ ---------][ ]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.
You no longer transcend existence.

<114/803h 69/652m 366v> <no opponent no opponent> <[ -][- ]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<114/803h 69/652m 365v> <no opponent no opponent> <[ -][- ]{* }> A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<114/803h 69/652m 364v> <no opponent no opponent> <[ -][- ]{* }>
Path by a Stream
+-+-* | The end of a nameless road running north through the center
| | of the village. The road is wide, wide enough for quite
+-+-*| a few full grown gnomes or a few carts to travel side by
| | side on, it is made of of perfectly carved slabs of the
*-o-@ o| green stone chtenik. Short and dull green grass grows between
| | || each slab. A dusty path leads westward and a small stream
~-~-o-o| is off to the south.
| |
~-~-~ |
---------+

[Exits: north south west]

<114/803h 69/652m 363v> <no opponent no opponent> <[ -][- ]{* }>
Path by a Stream
+-+-*| You are on a small path heading to the east and west.
| | The path is surrounded by short, dull green grass. The
+-+| grass has started to grow onto the path, with a few sprouts
| | just peeking out from the ground. The end of a wide road
*-@-o | can be seen to the east and a small building, nothing
| | | more than a hovel, sits off to the west. A small stream
~-~-o| is just to the south.
| |
~-~-~|
---------+

[Exits: east south west]

<114/803h 69/652m 362v> <no opponent no opponent> <[ -][- ]{* }>
On the Stream
+-+| The cold stream seems to be reaching its end. The water's
| | current has mostly diminished and you can see land to
*-o-o | the north. Someone has blocked off the stream to the
| | | west, controlling the flow into a dam of some sorts and
@-~-o| you cannot make your way past. You can follow the gentle
| | current southwards, walk onto land to the north, or follow
~-~-~| an eddy of the stream to the east.
||
~|
---------+

[Exits: north east south]

<114/803h 69/652m 361v> <no opponent no opponent> <[ ][- ]{* }>
At the stream's end
+-+-*| The once powerful river has finally found an end. There
| | is a small hole in the ground which the current follows
*-o-o o| underground, but much of its strength has been sapped
| | || by the wells drilled into the ground. Part of the stream
~-@-o-o| feeds into a small pond in which fish can be seen swimming.
| | There are plants and trash on the ground here, but gnomes
~-~-~ | pass by, doing what cleanup effort they can. The southern
| | end of a road heading north can be seen from the bank,
~-~| or it wouldn't be hard to follow the stream to the west.
---------+

[Exits: north east west]

<114/803h 69/652m 359v> <no opponent no opponent> <[ -][-- ]{* }>
The Field of Mice's Dreams
+-+-* | A large field of brown grass. The grass grows high and no
| | doubt hides much, it rustles and sways at the slightest breeze.
o-o o | A thin path of trampled grass and earth trails into and through
| | | | the grass to a the small rock outcropping and cave to the
~-~-@-o | east and a stream to the west. Just outside the cave lie
| | a few skins of various beasts.
~-~-~ |
| |
~ |
---------+

[Exits: east west]
A small field mouse is here, running about.
A small field mouse is here, running about.
A mouse swordsman stands here, one paw on the hilt of his rapier.

<114/803h 69/652m 358v> <no opponent no opponent> <[ -][-- ]{* }>
The Dark Cave
+-+-* | A small dark tunnel. The floor is covered with trash, rocks
| | and bits of grass, some of which is stained with blood. A
o o | few pieces of clothing, ripped into many pieces, and some
| | | bones have been thrown to the eastern side of the tunnel.
~-o-@ | The tunnel widens into a small cave to the north and to a
| grassy field to the west.
|
|
|
---------+

[Exits: north west]

<114/803h 69/652m 357v> <no opponent no opponent> <[ -][-- ]{* }> Darker Cave
+ | A small, very dark and very messy cave. The floor is covered
| | with trash and rocks, some of which has been stained with
+-+ | blood. Bones of many different origins, from the very small
| | to somewhat large, lie in a pile near the northeast corner.
o @ | A crudely made bed of furs sits on the floor near the western
| | | wall. A small tunnel to the south provides the only exit.
~-o-o |
|
|
---------+

[Exits: south]
A small, foul smelling troll is here.

<114/803h 69/652m 356v> <no opponent no opponent> <[ -][-- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi Darker Cave
<PK> Afales An Intersection of Two Nameless Roads
Lirael Entrance to the Arena of Blood

<114/803h 69/652m 356v> <no opponent no opponent> <[ -][-- ]{* }>
The Dark Cave
+-+-* | A small dark tunnel. The floor is covered with trash, rocks
| | and bits of grass, some of which is stained with blood. A
o o | few pieces of clothing, ripped into many pieces, and some
| | | bones have been thrown to the eastern side of the tunnel.
~-o-@ | The tunnel widens into a small cave to the north and to a
| grassy field to the west.
|
|
|
---------+

[Exits: north west]

<114/803h 69/652m 355v> <no opponent no opponent> <[ --][--- ]{* }>
The Field of Mice's Dreams
+-+-* | A large field of brown grass. The grass grows high and no
| | doubt hides much, it rustles and sways at the slightest breeze.
o-o o | A thin path of trampled grass and earth trails into and through
| | | | the grass to a the small rock outcropping and cave to the
~-~-@-o | east and a stream to the west. Just outside the cave lie
| | a few skins of various beasts.
~-~-~ |
| |
~ |
---------+

[Exits: east west]
A small field mouse is here, running about.
A small field mouse is here, running about.
A mouse swordsman stands here, one paw on the hilt of his rapier.

<114/803h 69/652m 354v> <no opponent no opponent> <[ --][--- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi The Field of Mice's Dreams
<PK> Afales At the stream's end
Lirael Entrance to the Arena of Blood

<114/803h 69/652m 354v> <no opponent no opponent> <[ --][--- ]{* }>
At the stream's end
+-+-*| The once powerful river has finally found an end. There
| | is a small hole in the ground which the current follows
*-o-o o| underground, but much of its strength has been sapped
| | || by the wells drilled into the ground. Part of the stream
~-@-o-o| feeds into a small pond in which fish can be seen swimming.
| | There are plants and trash on the ground here, but gnomes
~-~-~ | pass by, doing what cleanup effort they can. The southern
| | end of a road heading north can be seen from the bank,
~-~| or it wouldn't be hard to follow the stream to the west.
---------+

[Exits: north east west]

<114/803h 69/652m 352v> <no opponent no opponent> <[ --][--- ]{* }>
Path by a Stream
+-+-* | The end of a nameless road running north through the center
| | of the village. The road is wide, wide enough for quite
+-+-*| a few full grown gnomes or a few carts to travel side by
| | side on, it is made of of perfectly carved slabs of the
*-o-@ o| green stone chtenik. Short and dull green grass grows between
| | || each slab. A dusty path leads westward and a small stream
~-~-o-o| is off to the south.
| |
~-~-~ |
---------+

[Exits: north south west]

<114/803h 69/652m 350v> <no opponent no opponent> <[ ---][---- ]{* }> A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<114/803h 69/652m 349v> <no opponent no opponent> <[ ---][---- ]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<114/803h 69/652m 348v> <no opponent no opponent> <[ ---][---- ]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<114/803h 69/652m 347v> <no opponent no opponent> <[ ---][---- ]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]
The sun slowly disappears in the west.

<129/803h 78/652m 394v> <no opponent no opponent> <[ ---][---- ]{* }> A Small Gnome House
+-+ | A small home made from quality deir wood. The expert workmanship
| | that went into it is clear, but it lacks any creativity.
+-+ | A small single bed sits in the southwest corner. A small
| | fireplace, made of what looks to be single piece of a light
+ +-@ + | gray stone, is in the southwest corner of the room, the
| | | | fire within blazes brightly. A small cooking pot hangs
+-F-+-+-o| above the fire, delicious smells waft from it. A wide road
| | | can be seen through a doorless doorway on the western wall.
+-+-* + |
---------+

[Exits: west]
An older female gnome is here.

<129/803h 78/652m 393v> <no opponent no opponent> <[ ---][---- ]{* }>
You concentrate to control your flow of chii.

<129/803h 38/652m 383v> <no opponent no opponent> <[ ----][----- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales On a Quiet Stream
Lirael Entrance to the Arena of Blood

<129/803h 38/652m 383v> <no opponent no opponent> <[ ----][----- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales On a Quiet Stream
Lirael Entrance to the Arena of Blood

<129/803h 38/652m 383v> <no opponent no opponent> <[ ----][----- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales At the stream's end
Lirael Entrance to the Arena of Blood

<129/803h 38/652m 383v> <no opponent no opponent> <[ -----][------ ]{* }>


You are affected by the following:
Skill: transcendence : lasts for 23 hours
Skill: crane wing : lasts for 0 rounds
Skill: accuracy of the crane: lasts for 2 rounds
Skill: crane style : modifies hitroll by 25 for 11 hours
: modifies damroll by -5 for 11 hours
Spell: cabal sanctuary: lasts for 1 hours
Skill: chii bolt (1) : lasts for 4 hours
Skill: acupuncture : lasts for 14 hours
: lasts for 14 hours
Skill: sense motion : lasts for 36 hours

<129/803h 38/652m 383v> <no opponent no opponent> <[ -----][------ ]{* }>
A healing light surrounds you.

<129/803h 38/652m 383v> <no opponent no opponent> <[ ------][------- ]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]
You feel a little better.

<152/803h 38/652m 382v> <no opponent no opponent> <[ ------][------- ]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Nameless Road
<PK> Afales An Intersection of Two Nameless Roads
Lirael Entrance to the Arena of Blood

<152/803h 38/652m 382v> <no opponent no opponent> <[ ------][------- ]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<152/803h 38/652m 381v> <no opponent no opponent> <[ ------][------- ]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<152/803h 38/652m 380v> <no opponent no opponent> <[ ------][------- ]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<152/803h 38/652m 379v> <no opponent no opponent> <[ ------][------- ]{* }> A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<152/803h 38/652m 378v> <no opponent no opponent> <[ ------][------- ]{* }>

You feel a little better.

<173/803h 38/652m 378v> <no opponent no opponent> <[ ------][------- ]{* }> A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-*| metallic surfaces almost reflective. The area is lit brightly,
| | the source of the light is unknown. A large chamber is
*-@-*-+| through a wide doorway to the south, a small chair sits
| | | next to the doorway, holding the door open. The hallway
* *-*| continues to the east and and a small room lies to the
| west.
|
---------+

[Exits: east south west]

<173/803h 38/652m 377v> <no opponent no opponent> <[ ------][------- ]{* }>
A Small Room
| A small dimly lit room. The light glows softly from the
| east through a small doorway. The floor, walls and ceiling
*| are all spotlessly clean, their strangely metallic surfaces
|| almost reflective. A very well made metal ladder leads
@-*-*| down through a wide hole in the floor, it seems to be
| || the main purpose of this room.
* *|
|
|
---------+

[Exits: east down]

<173/803h 38/652m 376v> <no opponent no opponent> <[ ------][------- ]{* }>
A Small Unused Room
| A small, dark and unused room. A faint shimmer of light
| shines dully from above, not enough to light the room
| though. The floor is covered in dust and the walls and
| ceiling are coated with cobwebs. A sturdy metal ladder
@-*-*| leads up through a hole in the ceiling. A rusty old door
| | stands on the eastern wall.
*-*-*|
| |
*-*-*-*|
---------+

[Exits: east up]

<173/803h 38/652m 375v> <no opponent no opponent> <[ ------][------- ]{* }> Dark Hallway
| A dark, long unused hallway. Everything looks as if it
| has been completely undisturbed for many years. The floor,
| walls and ceiling are coated with dust, dirt and cobwebs.
| Two small chairs lay collapsed on the floor near the northern
*-@-* | wall, a small table between them. A rusty old door hangs
| | loosely off to the side of a small doorway on the eastern
*-*-* | wall. Another door stands to the west. The hallway continues
| | to the south.
*-*-*-* |
---------+

[Exits: east south west]

<173/803h 38/652m 374v> <no opponent no opponent> <[ ------][------- ]{* }>
Dark Hallway
| A dark, long unused hallway. Everything looks as if it has
| been completely undisturbed for many years. The floor, walls
*-*-* | and ceiling are coated with dust, dirt and cobwebs. A thin
| | layer of a dully glowing green fungi coats the floor. Rusty
*-@-* | doors stand firmly in their perches to the east and west,
| | a single small hole offers a view through each. The hallway
*-*-*-* | continues to the north and south.
| |
* |
---------+

[Exits: north east south west]

<173/803h 38/652m 373v> <no opponent no opponent> <[ ------][------- ]{* }>
Dark Hallway
*-*-* | A dark, long unused hallway. Everything looks as if it has
| | been completely undisturbed for many years. The floor, walls
*-*-* | and ceiling are coated with dust, dirt and cobwebs. A thin
| | layer of a dully glowing green fungi coats the floor. Rusty
*-*-@-* | doors stand firmly in their perches to the south and east,
| | a single small hole offers a view through each. The hallway
* | continues to the north and west.
|
|
---------+

[Exits: north east south west]

<173/803h 38/652m 372v> <no opponent no opponent> <[ ------][------- ]{* }>

You feel better.

<206/803h 38/652m 372v> <no opponent no opponent> <[ ------][------- ]{* }> Prison Cell
*-*-* | A small dank chamber. Everything looks as if it has been completely
| | undisturbed for many years. The walls and ceiling are coated
*-*-* | with dirt and cobwebs. Chains attached to manacles hang from
| | the walls, pressed very closely together. Many bones lie against
*-*-@ | the walls, they are covered with quite a bit of dust and dirt,
| | they appear to have been here for quite a while. A dully glowing
* | green fungi grows at the base of the doorway to the west.
|
|
---------+

[Exits: west]

<206/803h 38/652m 371v> <no opponent no opponent> <[ ------][------- ]{* }>
You no longer have the swiftness and agility of the crane.
You rear up and growl with the bodacity of the panda!

<206/803h 38/652m 371v> <no opponent no opponent> <[ ---][------- ]{* }>

The healing light fades.

<206/803h 38/652m 371v> <no opponent no opponent> <[ ----][-------- ]{* }>
Assuming the lotus position, you enter into deep meditation and begin your recitals.

<206/803h 38/652m 371v> <no opponent no opponent> <[ ----][-------- ]{* }> You must finish all 108 mantras first.

<206/803h 38/652m 371v> <no opponent no opponent> <[ ----][-------- ]{* }>

<206/803h 38/652m 371v> <no opponent no opponent> <[ ----][-------- ]{* }>
You snap out of your meditation.
You dodge Afales's typhoon.
You stumble and barely manage to dodge Afales's typhoon.
Afales looks pretty hurt.

<206/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>
Afales dodges your tiger uppercut.
Afales thrusts your back fist aside in a skillful parry.
Afales deflects your spin kick aside in an ungraceful parry.
Afales's typhoon decimates you!
Afales's typhoon decimates you!
Afales looks pretty hurt.

<156/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>
Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales looks pretty hurt.

<156/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>

Afales's kick devastates you!
Afales looks pretty hurt.

<127/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>
Afales's typhoon decimates you!
Your palm strike injures Afales.
Your thundermaker maims Afales!
Afales dodges your jump kick.
Afales looks pretty hurt.

<102/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>
You stop bungling like a panda.
Afales looks pretty hurt.

<102/803h 38/652m 371v> <shaft balanced> <[ ------][----------]{* }>
Afales dodges your palm strike.
Your weapon advantage overcomes Afales's parry attempt.
Your back fist decimates Afales!
Afales dodges your roundhouse kick.
You dance around Afales's typhoon and easily dodge it.
Afales's typhoon decimates you!
Afales looks pretty hurt.

<76/803h 38/652m 371v> <shaft balanced> <[ -------][----------]{* }>
You flee from combat!
Dark Hallway
*-*-* | A dark, long unused hallway. Everything looks as if it has
| | been completely undisturbed for many years. The floor, walls
*-*-* | and ceiling are coated with dust, dirt and cobwebs. A thin
| | layer of a dully glowing green fungi coats the floor. Rusty
*-*-@-* | doors stand firmly in their perches to the south and east,
| | a single small hole offers a view through each. The hallway
* | continues to the north and west.
|
|
---------+

[Exits: north east south west]

<76/803h 38/652m 370v> <no opponent no opponent> <[ -------][----------]{* }> You aren't fighting anyone.

<92/803h 45/652m 394v> <no opponent no opponent> <[ -------][----------]{* }>
Dark Hallway
| A dark, long unused hallway. Everything looks as if it has
| been completely undisturbed for many years. The floor, walls
*-*-* | and ceiling are coated with dust, dirt and cobwebs. A thin
| | layer of a dully glowing green fungi coats the floor. Rusty
*-@-* | doors stand firmly in their perches to the east and west,
| | a single small hole offers a view through each. The hallway
*-*-*-* | continues to the north and south.
| |
* |
---------+

[Exits: north east south west]

<92/803h 45/652m 393v> <no opponent no opponent> <[ -------][----------]{* }>
Dark Hallway
| A dark, long unused hallway. Everything looks as if it
| has been completely undisturbed for many years. The floor,
| walls and ceiling are coated with dust, dirt and cobwebs.
| Two small chairs lay collapsed on the floor near the northern
*-@-* | wall, a small table between them. A rusty old door hangs
| | loosely off to the side of a small doorway on the eastern
*-*-* | wall. Another door stands to the west. The hallway continues
| | to the south.
*-*-*-* |
---------+

[Exits: east south west]

<92/803h 45/652m 392v> <no opponent no opponent> <[ -------][----------]{* }>
A Small Unused Room
| A small, dark and unused room. A faint shimmer of light
| shines dully from above, not enough to light the room
| though. The floor is covered in dust and the walls and
| ceiling are coated with cobwebs. A sturdy metal ladder
@-*-*| leads up through a hole in the ceiling. A rusty old door
| | stands on the eastern wall.
*-*-*|
| |
*-*-*-*|
---------+

[Exits: east up]

<92/803h 45/652m 391v> <no opponent no opponent> <[ -------][----------]{* }>
A Small Room
| A small dimly lit room. The light glows softly from the
| east through a small doorway. The floor, walls and ceiling
*| are all spotlessly clean, their strangely metallic surfaces
|| almost reflective. A very well made metal ladder leads
@-*-*| down through a wide hole in the floor, it seems to be
| || the main purpose of this room.
* *|
|
|
---------+

[Exits: east down]

<92/803h 45/652m 390v> <no opponent no opponent> <[ --------][----------]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-*| metallic surfaces almost reflective. The area is lit brightly,
| | the source of the light is unknown. A large chamber is
*-@-*-+| through a wide doorway to the south, a small chair sits
| | | next to the doorway, holding the door open. The hallway
* *-*| continues to the east and and a small room lies to the
| west.
|
---------+

[Exits: east south west]

<92/803h 45/652m 389v> <no opponent no opponent> <[ --------][----------]{* }>
A Long Hallway
| The long hallway in a small fortress. The floor, walls
| and ceiling are all spotlessly clean, their strangely
*-* +| metallic surfaces almost reflective. The area is lit
| || brightly, the source of the light is unknown. Small rooms
*-*-@-+-+| lead off to the north and south. The hallway continues
| | || to the west, and to the east is a gate with a small chair
* *-* +| sitting next to it.
||
+|
---------+

[Exits: north east south west]

<92/803h 45/652m 388v> <no opponent no opponent> <[ --------][----------]{* }>
The Iron Gateway
| You stand before a gateway into a small fortress. The
| gate is made of very dark gray metal bars pressed tightly
*-* + | together, although the gate itself is strong enough to
| | | keep most people out, it would seem to be no problem
*-*-@-+ | to actually get over it through an open space just above
| | | | it. The end of a road can be seen to the east and a stretch
* *-* +-+| of short, dull green grass beyond that.
| |
+-+|
---------+

[Exits: east west]
A young male gnome stands here, guarding something.
An older male gnome stands here, guarding something.

<92/803h 45/652m 387v> <no opponent no opponent> <[ --------][----------]{* }>
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<92/803h 45/652m 385v> <no opponent no opponent> <[ --------][----------]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<92/803h 45/652m 383v> <no opponent no opponent> <[ --------][----------]{* }> A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<92/803h 45/652m 381v> <no opponent no opponent> <[ ---------][----------]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<92/803h 45/652m 379v> <no opponent no opponent> <[ ---------][----------]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<92/803h 45/652m 377v> <no opponent no opponent> <[ ---------][----------]{* }> A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<92/803h 45/652m 375v> <no opponent no opponent> <[ ---------][----------]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<92/803h 45/652m 373v> <no opponent no opponent> <[ ---------][----------]{* }>
The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]

<92/803h 45/652m 371v> <no opponent no opponent> <[ ---------][----------]{* }>
Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<92/803h 45/652m 370v> <no opponent no opponent> <[----------][----------]{* }>
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<92/803h 45/652m 369v> <no opponent no opponent> <[----------][----------]{* }>
Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-*-@-*-*| most common types of stone of least value. Although some
| | | || old torches line the walls, none of them are lit. The
* * * *| air is thick with a terrible smelling substance. Sounds
| | || of activity echo from deeper in the mine to east and
*-*-* * *| the clear rumbling of activity nearby from the north.
---------+

[Exits: north east south west]

<92/803h 45/652m 368v> <no opponent no opponent> <[----------][----------]{* }>
Hobgoblin Barracks
| Rough beds covered in filth are pressed up tightly against
| one another, covering basically all of the floor, making
* * * | it impossible to get from one exit to another without
| | | | stepping on them. The little floor that is visible between
* @-*-*| the beds and the walls are covered and smeared with disgusting
| | | substances. The smell that fills the air is sickening
*-*-*-*-*| but amazingly enough even more horrible smells waft in
| | | || from the east.
* * * *|
---------+

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<92/803h 45/652m 367v> <no opponent no opponent> <[----------][----------]{* }>
Hobgoblin Barracks
| Rough beds covered in filth are pressed up tightly against
| one another, covering basically all of the floor, making
| it impossible to get from one exit to another without
| stepping on them. The little floor that is visible between
* @ * | the beds and the walls are covered and smeared with disgusting
| | | | substances. The smell that fills the air is sickening
* *-*-*| but amazingly enough even more horrible smells waft in
| | | from the south.
*-*-*-*-*|
---------+

[Exits: south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<92/803h 45/652m 366v> <no opponent no opponent> <[----------][----------]{* }>
Hobgoblin Barracks
| Rough beds covered in filth are pressed up tightly against
| one another, covering basically all of the floor, making
* * * | it impossible to get from one exit to another without
| | | | stepping on them. The little floor that is visible between
* @-*-*| the beds and the walls are covered and smeared with disgusting
| | | substances. The smell that fills the air is sickening
*-*-*-*-*| but amazingly enough even more horrible smells waft in
| | | || from the east.
* * * *|
---------+

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<92/803h 45/652m 365v> <no opponent no opponent> <[----------][----------]{* }>
Mess Hall
| A small room filled with rows of extremely dirty tables
| and benches. A few of the tables and benches have been
* * * | broken, their pieces simply crammed in the corner. Broken
| | | | dishes and pieces of old and rotting meat cover the floor.
* *-@-* | The smell that fills the air is sickening but amazingly
| | | enough even more horrible smells waft in from the east.
*-*-*-* |
| | | | |
* * * * |
---------+

[Exits: north east west]

<92/803h 45/652m 364v> <no opponent no opponent> <[----------][----------]{* }> A Store Room
| A small, old and long unused store room that probably would
| have collapsed in on itself long ago if not for the thick
| wooden beams placed on its walls for support. A few shelves,
| mostly broken, hang on the northern wall, empty but for
* * @ | the bat droppings that cover them. The area has long been
| | | | picked clean of any valuable stone, leaving only the most
* *-*-* | common types of stone of least value. The air is thick
| | | with a terrible smelling substance. Sounds of activity
*-*-*-* | echo from the south.
---------+

[Exits: south]

<92/803h 45/652m 363v> <no opponent no opponent> <[----------][----------]{* }>
You concentrate to control your flow of chii.

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Store Room
<PK> Afales A Nameless Road
Lirael Entrance to the Arena of Blood

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Store Room
<PK> Afales A Nameless Road
Lirael Entrance to the Arena of Blood

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Store Room
<PK> Afales An Intersection of Two Nameless Roads
Lirael Entrance to the Arena of Blood

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Store Room
<PK> Afales A Path on the Outskirts
Lirael Entrance to the Arena of Blood

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Players near you in The Seringale Arena:
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Store Room
<PK> Afales A Path on the Outskirts
Lirael Entrance to the Arena of Blood
A healing light surrounds you.

<92/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
You feel better.

<129/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
Assuming the lotus position, you enter into deep meditation and begin your recitals.

<129/803h 5/652m 353v> <no opponent no opponent> <[----------][----------]{* }>
You feel a little better.

<149/803h 5/652m 353v> <no opponent no opponent> <[--------==][==--------]{* }>
The white aura around your body fades.

<211/803h 154/652m 394v> <no opponent no opponent> <[--------==][==--------]{* }>
You feel a little better.

<229/803h 154/652m 394v> <no opponent no opponent> <[------====][====------]{* }>
You snap out of your meditation.
You parry Afales's attack with your second hand.
You parry Afales's attack with your second hand.
Afales looks pretty hurt.

<229/803h 154/652m 394v> <shaft balanced> <[--========][========--]{* }>
You must hold the potion to quaff it while being attacked.
Afales looks pretty hurt.

<229/803h 154/652m 394v> <shaft balanced> <[--========][========--]{* }>
You flee from combat!
Mess Hall
| A small room filled with rows of extremely dirty tables
| and benches. A few of the tables and benches have been
* * * | broken, their pieces simply crammed in the corner. Broken
| | | | dishes and pieces of old and rotting meat cover the floor.
* *-@-* | The smell that fills the air is sickening but amazingly
| | | enough even more horrible smells waft in from the east.
*-*-*-* |
| | | | |
* * * * |
---------+

[Exits: north east west]

<229/803h 154/652m 393v> <no opponent no opponent> <[--========][========--]{* }>
Hobgoblin Barracks
| Rough beds covered in filth are pressed up tightly against
| one another, covering basically all of the floor, making
* * * | it impossible to get from one exit to another without
| | | | stepping on them. The little floor that is visible between
* @-*-*| the beds and the walls are covered and smeared with disgusting
| | | substances. The smell that fills the air is sickening
*-*-*-*-*| but amazingly enough even more horrible smells waft in
| | | || from the east.
* * * *|
---------+

[Exits: north east south]
A hobgoblin soldier stands here.
A hobgoblin soldier stands here.

<229/803h 154/652m 392v> <no opponent no opponent> <[--========][========--]{* }>
Mine Shaft
* * * | A small old mine shaft that probably would have collapsed
| | | | in on itself long ago if not for the thick wooden beams
* *-*-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-*-@-*-*| most common types of stone of least value. Although some
| | | || old torches line the walls, none of them are lit. The
* * * *| air is thick with a terrible smelling substance. Sounds
| | || of activity echo from deeper in the mine to east and
*-*-* * *| the clear rumbling of activity nearby from the north.
---------+

[Exits: north east south west]

<229/803h 154/652m 391v> <no opponent no opponent> <[--========][========--]{* }>
Mine Shaft
* * *| A small old mine shaft that probably would have collapsed
| | || in on itself long ago if not for the thick wooden beams
* *-*| placed on its walls for support. The area has long been
| | | picked clean of any valuable stone, leaving only the
*-@-*-*| most common types of stone of least value. Although some
| | || old torches line the walls, none of them are lit. The
* * *| air is thick with a terrible smelling substance. Sounds
| || of activity echo from deeper in the mine to the north
*-*-* *| and east.
---------+

[Exits: north east south west]
A hobgoblin miner stands here looking for gold.

<229/803h 154/652m 390v> <no opponent no opponent> <[--========][========--]{* }> Entrance to the Mine Shaft
* *| A small old mine shaft that probably would have collapsed
| || in on itself long ago if not for the thick wooden beams
* *| placed on its walls for support. The area has long been
| || picked clean of any valuable stone, leaving only the
@-*-*| most common types of stone of least value. The air is
| || thick with a terrible smelling substance. Sounds of activity
* *| echo from deeper in the mine to the north.
| |
*-*-*|
---------+

[Exits: east up]

<229/803h 154/652m 389v> <no opponent no opponent> <[--========][========--]{* }> The Clearing
| A small clearing between short walls of light gray rock. Bits
| of short, dull green grass grow up between the pieces of the gray
+ | rock that has broken away from the walls. A rather large hole
| | in the northern side of the clearing leads down a short way. Old
+-o-@ | wooden beams have kept the walls from collapsing in for what has
| | probably been quite some time, as they were no doubt used as a
+ | way to get in and out as well.
|
|
---------+

[Exits: west down]

<229/803h 154/652m 388v> <no opponent no opponent> <[--========][========--]{* }>
You quaff a Defender potion.
You are surrounded by a white aura.

<229/803h 154/652m 388v> <no opponent no opponent> <[--========][========--]{* }>
The Overgrown Path
| A very thin path, overgrown with tall brown grass. The path
| leads in an almost perfectly strait line from east to west.
+ | The ground is covered with many small rocks, light gray in color
| | and very crumbly. To the east lies a small clearing and to the
+-+-@-o | west the path continues toward a small gnome village.
| |
+ |
|
|
---------+

[Exits: east west]

<229/803h 154/652m 386v> <no opponent no opponent> <[--========][========--]{* }> A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<229/803h 154/652m 384v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<229/803h 154/652m 382v> <no opponent no opponent> <[--========][========--]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<229/803h 154/652m 380v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<229/803h 154/652m 378v> <no opponent no opponent> <[--========][========--]{* }>
Entrance to Gnome Village
+| The entrance to a small gnome village. The road into
|| the village is wide, wide enough for quite a number of
+ +| full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
@-+-F| stone chtenik. Short and dull green grass grows between
|| each slab. The road heading away from the village is
+-+| nothing but dust and dirt, it leads shortly to the west
|| and than northward.
+|
---------+

[Exits: east]

<229/803h 154/652m 376v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+| A nameless road leading into or from the main part of
| | a small gnome village. The road is wide, wide enough
+ +-+| for quite a few full grown gnomes or a few carts to travel
| | | side by side on, it is made of of perfectly carved slabs
+-@-F-+| of the green stone chtenik. Short and dull green grass
| | grows between each slab. A wide stretch of the same grass
+-+-*| grows to the south. A short path leads up to a small
| | doorless home to the north.
+-+|
---------+

[Exits: north east west]

<229/803h 154/652m 374v> <no opponent no opponent> <[--========][========--]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<229/803h 154/652m 372v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<229/803h 154/652m 370v> <no opponent no opponent> <[--========][========--]{* }>
A Small Gnome House
+-+ | A small home made from quality deir wood. The expert workmanship
| | that went into it is clear, but it lacks any creativity.
+-+ | A small single bed sits in the southwest corner. A small
| | fireplace, made of what looks to be single piece of a light
+ +-@ + | gray stone, is in the southwest corner of the room, the
| | | | fire within blazes brightly. A small cooking pot hangs
+-F-+-+-o| above the fire, delicious smells waft from it. A wide road
| | | can be seen through a doorless doorway on the western wall.
+-+-* + |
---------+

[Exits: west]
An older female gnome is here.

<229/803h 154/652m 368v> <no opponent no opponent> <[--========][========--]{* }>
You concentrate to control your flow of chii.

<229/803h 114/652m 358v> <no opponent no opponent> <[--========][========--]{* }>
Players near you in The Seringale Arena:
Zhen The Main Street
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales Entrance to the Mine Shaft
Lirael Entrance to the Arena of Blood

<229/803h 114/652m 358v> <no opponent no opponent> <[--========][========--]{* }>
Players near you in The Seringale Arena:
Zhen South of Market Square
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Small Gnome House
<PK> Afales A Path on the Outskirts
Lirael Entrance to the Arena of Blood

<229/803h 114/652m 358v> <no opponent no opponent> <[--========][========--]{* }>
A healing light surrounds you.

<229/803h 114/652m 358v> <no opponent no opponent> <[--========][========--]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<229/803h 114/652m 358v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]
You feel better.

<257/803h 114/652m 356v> <no opponent no opponent> <[--========][========--]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<257/803h 114/652m 354v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<257/803h 114/652m 352v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]

<257/803h 114/652m 350v> <no opponent no opponent> <[--========][========--]{* }>
The Square of a Small Temple
+-F-+-+-o| Standing in the square, you see oak trees and smell the
| | | wonderful fragrance of roses and tulips in the air, bringing
+-+-* + | a calm and peaceful aura into the temple grounds. A small,
| | yet elegant ivory fountain spurts crystal clear water at
+-@-* | the center. A small marble temple is to your east, with
| | a large archway over its entrance, welcoming all who wish
o-o o | to enter. You can proceed eastward through the archway,
| | | | or you can return to the nameless road to the west.
~-~-o-o |
---------+

[Exits: east west]

<257/803h 114/652m 348v> <no opponent no opponent> <[--========][========--]{* }>
Temple of Vanisse
F-+-+ | You enter a high vaulted stone structure. The walkway leads
| | to a raised circular platform on which you stand. Walls tower
+-* | around you, and stairs lead down. Four arches rise amidst
| | the walls, touching high above your head holding to a large
+-+-@ | circular opening which allows the sun to light this place.
| | Suspended in the middle of this open roof is a large crystalline
o | globe which glints curiously as it scatters rays of light
| | to illuminate this place. The floor is scattered with a curious
~-o-o | swirl of pink rose petals that drift about in a slight breeze.
---------+

[Exits: west down]

<277/803h 122/652m 393v> <no opponent no opponent> <[--========][========--]{* }>
You feel better.

<307/803h 122/652m 393v> <no opponent no opponent> <[--========][========--]{* }> Altar of Vanisse
| Underneath the raised circular platform and entryway is the
| sacred altar of Vanisse. Upon the floor is carved a large
| circle, with rays extending outward to touch the walls. Where
| each of these carved rays touch the walls, a mirror is angled
@ | to bring in beams of light from the Sun to illuminate under
| the platform. All of the beams of light, reflected, converge
| in the center upon a raised altar. Stairs lead back upwards
| to the main temple, while a blank stone doorway can be seen
| in the wall to the south.
---------+

[Exits: up]
A golden Lioness stands vigil next to the altar, protecting it from intruders.

<307/803h 122/652m 392v> <no opponent no opponent> <[--========][========--]{* }>
Temple of Vanisse
F-+-+ | You enter a high vaulted stone structure. The walkway leads
| | to a raised circular platform on which you stand. Walls tower
+-* | around you, and stairs lead down. Four arches rise amidst
| | the walls, touching high above your head holding to a large
+-+-@ | circular opening which allows the sun to light this place.
| | Suspended in the middle of this open roof is a large crystalline
o | globe which glints curiously as it scatters rays of light
| | to illuminate this place. The floor is scattered with a curious
~-o-o | swirl of pink rose petals that drift about in a slight breeze.
---------+

[Exits: west down]

<307/803h 122/652m 391v> <no opponent no opponent> <[--========][========--]{* }>
Players near you in The Seringale Arena:
Zhen East of Market Square
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi Temple of Vanisse
<PK> Afales An Intersection of Two Nameless Roads
Lirael Entrance to the Arena of Blood

<307/803h 122/652m 391v> <no opponent no opponent> <[--========][========--]{* }>
The Square of a Small Temple
+-F-+-+-o| Standing in the square, you see oak trees and smell the
| | | wonderful fragrance of roses and tulips in the air, bringing
+-+-* + | a calm and peaceful aura into the temple grounds. A small,
| | yet elegant ivory fountain spurts crystal clear water at
+-@-* | the center. A small marble temple is to your east, with
| | a large archway over its entrance, welcoming all who wish
o-o o | to enter. You can proceed eastward through the archway,
| | | | or you can return to the nameless road to the west.
~-~-o-o |
---------+

[Exits: east west]

<307/803h 122/652m 390v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+-F-+-+| A nameless road running north and south through the center
| || of the village. The road is wide, wide enough for quite
+-+-* +| a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
@-+-*| the green stone chtenik. Short and dull green grass grows
| | between each slab. Small shops can be seen to the west,
*-o-o o| while a quiet path leads east towards a small stone temple.
| | ||
~-~-o-o|
---------+

[Exits: north east south]
(Charmed) A huge, many-coloured dragon is here, its scales changing colour every moment.
Afales the Wrath of Nature, Blademaster of Warlord is here.
You feel a little better.

<324/803h 122/652m 388v> <no opponent no opponent> <[--========][========--]{* }>
Afales walks east.
A huge, many-coloured dragon flies east.

<324/803h 122/652m 388v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<324/803h 122/652m 386v> <no opponent no opponent> <[--========][========--]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<324/803h 122/652m 384v> <no opponent no opponent> <[--========][========--]{* }>
A Nameless Road
+-+ | A nameless road in a small gnome village. The road is wide,
| | wide enough for quite a few full grown gnomes or a few
+ +-+ + | carts to travel side by side on, it is made of of perfectly
| | | | carved slabs of the green stone chtenik. Short and dull
+-F-@-+-o| green grass grows between each slab. Short paths lead up
| | | to small doorless homes, almost certainly built from the
+-+-* + | same plan, to the north and south.
| |
+-+-* |
---------+

[Exits: east west]

<324/803h 122/652m 382v> <no opponent no opponent> <[--========][========--]{* }>
A Path on the Outskirts
+-+ | A small path leading in or out of a small gnome village.
| | The path is much smaller than the road to the west and looks
+-+ + | to have gone unused for some time. Tall brown grass grows
| | | to each side of the path and a bit actually on the path.
F-+-@-o-o| A small gnome village can be seen to the west and to the
| | | east the path has been almost completely overgrown.
+-* + |
| |
+-+-* |
---------+

[Exits: north east south west]

<324/803h 122/652m 380v> <no opponent no opponent> <[--========][========--]{* }>
A Gnome Laboratory
+ | A small home made from quality deir wood. The expert workmanship
| | that went into it is clear, but it lacks any creativity.
+-+ | A long but thin bed has been shoved into the northeast corner
| | of the room. A small fireplace, made of what looks to be
+-+ @ | single piece of a light gray stone, is in the northeast corner
| | | of the room, no fire burns within. The walls around the fire
F-+-+-o-o| place are scorched. A small desk stands against the western
| | | wall, strewn with loose papers, books and a number of scientific
+-* + | instruments. Books lie heaped in a large pile all around
---------+ the desk. A wide road can be seen through a doorless doorway
on the southern wall.

[Exits: south]
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
A gnome scientist is here.
The healing light fades.

<324/803h 122/652m 378v> <no opponent no opponent> <[--========][========--]{* }> I don't think much is to be achieved by that.

<324/803h 122/652m 378v> <no opponent no opponent> <[--========][========--]{* }>
You no longer have the bodacity of the panda.
You crouch and stalk your prey with the stealthiness of the leopard.

<324/803h 122/652m 378v> <no opponent no opponent> <[--------==][========--]{* }>
Players near you in The Seringale Arena:
Zhen East of Market Square
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Laboratory
<PK> Afales A Path on the Outskirts
Lirael Entrance to the Arena of Blood

<324/803h 122/652m 378v> <no opponent no opponent> <[--------==][========--]{* }> Players near you in The Seringale Arena:
Zhen East of Market Square
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Laboratory
<PK> Afales A Path on the Outskirts
Lirael Entrance to the Arena of Blood
Afales walks in.
A huge, many-coloured dragon flies in.

<324/803h 122/652m 378v> <no opponent no opponent> <[--------==][========--]{* }>
You yell 'Help! I am being attacked by Afales!'
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
Afales's pierce decimates you!
Afales looks pretty hurt.

<296/803h 122/652m 378v> <shaft offensive> <[--------==][========--]{* }>
Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales looks pretty hurt.

<296/803h 122/652m 378v> <shaft offensive> <[--------==][========--]{* }>
Afales dodges your jab.
Afales stumbles and barely dodges your back fist.
Afales dodges your jump kick.
You evade Afales's attack and exploit the brief opening.
Your leopard paw to the kidney hits Afales.
Afales executes the form, swirling sandstorm!
Afales kicks dirt in your eyes!
Afales's kicked dirt grazes you.
You can't see a thing!
Someone's pierce decimates you!
You manage to dodge someone's thrust with a lot of effort.

<264/803h 122/652m 378v> <unknown unknown> <[--------==][========--]{* }>
Someone's kick mauls you.

<242/803h 122/652m 378v> <unknown unknown> <[--------==][========--]{* }>
You manage to dodge someone's thrust with a lot of effort.
Someone's thrust decimates you!
You parry someone's attack with your first hand.
You parry someone's attack with your first hand.
Your palm strike misses someone.
Someone dodges your jab.
Someone awkwardly parries your jump kick with a loud clang.

<215/803h 122/652m 378v> <unknown unknown> <[--------==][========--]{* }>
You no longer stalk around like a leopard.
Your body enlarges as you unlock the spirit of the dragon.
Someone thrusts your palm strike aside in a skillful parry.
Someone stumbles and barely dodges your elbow slash.
Someone awkwardly parries your knee thrust with a loud clang.
Someone's thrust maims you!
You parry someone's attack with your first hand.

<180/903h 122/652m 378v> <unknown unknown> <[--------==][==--------]{* }>
Someone's kick mauls you.

<156/903h 122/652m 378v> <unknown unknown> <[--------==][==--------]{* }>

Someone rubs the dirt out of his eyes, but they're still watering.
You dodge someone's thrust.
You parry someone's attack with your second hand.
You parry someone's attack with your first hand.
Your dragon wing decimates someone!
Someone dodges your jab.
Someone manages to dodge your spin kick with a lot of effort.

<156/903h 122/652m 378v> <unknown unknown> <[--------==][==--------]{* }> You couldn't escape!

<156/903h 122/652m 378v> <unknown unknown> <[--------==][==--------]{* }>
You flee from combat!
You can't see a thing!

<156/903h 122/652m 376v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 374v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 372v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 370v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 368v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 366v> <no opponent no opponent> <[--------==][==--------]{* }>
You can't see a thing!

<156/903h 122/652m 364v> <no opponent no opponent> <[--------==][==--------]{* }> You can't see a thing!
Alas, you cannot go that way.

<156/903h 122/652m 364v> <no opponent no opponent> <[--------==][==--------]{* }> You can't see a thing!
Alas, you cannot go that way.

<156/903h 122/652m 364v> <no opponent no opponent> <[--------==][==--------]{* }>
You concentrate to control your flow of chii.

<156/903h 82/652m 354v> <no opponent no opponent> <[--------==][==--------]{* }>
You rub the dirt out of your eyes, but they're still watering.

<175/903h 87/652m 394v> <no opponent no opponent> <[--------==][==--------]{* }>
Your majesty fades.

<175/903h 87/652m 394v> <no opponent no opponent> <[--------==][==--------]{* }>
The Seringale Arena
Everything is in a blur right now.
A powerful looking gnome stands here wearing ornate clothes.

<175/903h 87/652m 394v> <no opponent no opponent> <[--------==][==--------]{* }>
Afales walks in.
A huge, many-coloured dragon flies in.

<175/903h 87/652m 394v> <no opponent no opponent> <[--------==][==--------]{* }>
You yell 'Help! I am being attacked by Afales!'
Your focus was interrupted.
You parry Afales's attack with your first hand.
You parry Afales's attack with your first hand.
Afales looks pretty hurt.

<175/903h 87/652m 394v> <unknown unknown> <[--------==][==--------]{* }>
Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales looks pretty hurt.

<175/903h 87/652m 394v> <unknown unknown> <[--------==][==--------]{* }>
Your eyes stop watering.
Your tiger uppercut MUTILATES Afales!
Afales parries your palm strike with an easy flourish.
Afales parries your spin kick.
You parry Afales's attack with your first hand.
Afales's venom devastates you!
Afales looks pretty hurt.

<145/903h 87/652m 394v> <shaft balanced> <[--------==][==--------]{* }>

Afales's kick decimates you!
Afales looks pretty hurt.

<119/903h 87/652m 394v> <shaft balanced> <[--------==][==--------]{* }>
Afales's typhoon MUTILATES you!
You parry Afales's attack with your second hand.
Your elbow slash maims Afales!
Afales dances around your tiger uppercut, easily dodging it.
Your jump kick maims Afales!
Afales is in awful condition.

<81/903h 87/652m 394v> <shaft balanced> <[--------==][==--------]{* }> You flee from combat!
A Nameless Road
| The northern end of a nameless road running north and south
| through the center of the village. The road is wide, wide
*-* + | enough for quite a few full grown gnomes or a few carts
| | | to travel side by side on, it is made of of perfectly carved
*-+-@ | slabs of the green stone chtenik. Short and dull green
| | | grass grows between each slab. The gateway into a small
*-* +-+ | fortress can be seen to the west and a large house is to
| | the north.
+-+ |
---------+

[Exits: north south west]

<81/903h 87/652m 392v> <no opponent no opponent> <[--------==][==--------]{* }>
A Nameless Road
*-* + | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-+-+ | a few full grown gnomes or a few carts to travel side
| | | by side on, it is made of of perfectly carved slabs of
*-* @-+ | the green stone chtenik. Short and dull green grass grows
| | between each slab. Short paths lead up to small doorless
+ +-+ +| homes, almost certainly built from the same plan, to
| | || the east.
+-+-F-+-+|
---------+

[Exits: north east south]

<81/903h 87/652m 390v> <no opponent no opponent> <[--------==][==--------]{* }>
A Nameless Road
*-+-+ | A nameless road running north and south through the center
| | | of the village. The road is wide, wide enough for quite
*-* +-+ | a few full grown gnomes or a few carts to travel side
| | by side on, it is made of of perfectly carved slabs of
+ @-+ +| the green stone chtenik. Short and dull green grass grows
| | || between each slab. Short paths lead up to small doorless
+-+-F-+-+| homes, almost certainly built from the same plan, to
| || the east.
+-+-* +|
---------+

[Exits: north east south]

<81/903h 87/652m 388v> <no opponent no opponent> <[--------==][==--------]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<81/903h 87/652m 386v> <no opponent no opponent> <[--------==][==--------]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<81/903h 87/652m 384v> <no opponent no opponent> <[--------==][==--------]{* }> A Gnome Shop
+ +-+| A small shop made from quality deir wood. The expert workmanship
| | | that went into it is clear, but it lacks any creativity.
+-+-F-+| Old books lie all about, in shelves and in piles, one on
| | top of the other. The books cover many subjects, but most
@-+-*| are of a magical or scientific nature. A small desk sits
| | in the corner, covered with many books, a number of them
+-+| open. A finely made door is on the eastern wall.
| |
*-o-o |
---------+

[Exits: east]

<81/903h 87/652m 382v> <no opponent no opponent> <[--------==][==--------]{* }>
You concentrate to control your flow of chii.

<81/903h 47/652m 372v> <no opponent no opponent> <[--------==][==--------]{* }>
Players near you in The Seringale Arena:
Zhen Chamber of Soul
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales A Nameless Road
Lirael Entrance to the Arena of Blood

<81/903h 47/652m 372v> <no opponent no opponent> <[--------==][==--------]{* }>
Players near you in The Seringale Arena:
Zhen Chamber of Soul
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Gnome Shop
<PK> Afales An Intersection of Two Nameless Roads
Lirael Entrance to the Arena of Blood

<81/903h 47/652m 372v> <no opponent no opponent> <[--------==][==--------]{* }>
A healing light surrounds you.

<81/903h 47/652m 372v> <no opponent no opponent> <[--------==][==--------]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]
Afales limps in.
A huge, many-coloured dragon flies in.

<81/903h 47/652m 370v> <no opponent no opponent> <[--------==][==--------]{* }>
An Intersection of Two Nameless Roads
+-+ | A four way intersection in what might be considered the
| | center of the village. A small, but very full well sits
+ +-+ +| in the center, the stonework of it done amazingly skillfully,
| | || but not very creatively. The roads leading off to the
+-+-@-+-+| north, south, east and west are made of perfectly carved
| || slabs of the green stone chtenik. Short and dull green
+-+-* +| grass grows between each.
| |
+-+-*|
---------+

[Exits: north east south west (up)]
An adept of Davairus provides arena services.

<81/903h 47/652m 368v> <no opponent no opponent> <[--------==][==--------]{* }>
They aren't here.
You feel better.

<111/903h 47/652m 368v> <no opponent no opponent> <[--------==][==--------]{* }>
A Nameless Road
+ +-+ +| A nameless road running north and south through the center
| | || of the village. The road is wide, wide enough for quite a
+-+-F-+-+| few full grown gnomes or a few carts to travel side by side
| || on, it is made of of perfectly carved slabs of the green
+-@-* +| stone chtenik. Short and dull green grass grows between each
| | slab. A wide stretch of the same grass grows to the east.
+-+-*| A small shop is to the west.
| |
*-o-o |
---------+

[Exits: north east south west]

<111/903h 47/652m 366v> <no opponent no opponent> <[--------==][==--------]{* }>

Afales limps in.
A huge, many-coloured dragon flies in.

<111/903h 47/652m 366v> <no opponent no opponent> <[--------==][==--------]{* }> Afales yells 'Help! I am being attacked by Amanthi!'
Afales nimbly dodges your back fist with a practiced maneuver.
Afales dodges your elbow slash.
Your roundhouse kick injures Afales.
Afales is in awful condition.

<111/903h 47/652m 366v> <shaft balanced> <[--------==][==--------]{* }>
Afales scans all around.
Afales is in awful condition.

<111/903h 47/652m 366v> <shaft balanced> <[--------==][==--------]{* }>

Afales's kick decimates you!
You feel better.
You parry Afales's attack with your first hand.
Afales's typhoon maims you!
Afales's typhoon maims you!
Afales dodges your dragon punch.
Your back fist wounds Afales.
Your spin kick wounds Afales.
Afales is in awful condition.

<52/903h 47/652m 366v> <shaft balanced> <[--------==][===-------]{* }> Afales is blinded by the dirt in his eyes!
Your kicked dirt scratches Afales.
Afales is in awful condition.

<52/903h 47/652m 366v> <shaft balanced> <[--------==][===-------]{* }>
You feel a little better.
The healing light fades.
Afales's typhoon devastates you!
Afales dodges your tiger uppercut.
Your elbow slash devastates Afales!
Afales awkwardly parries your spin kick with a loud clang.
Afales is in awful condition.

<40/903h 47/652m 366v> <shaft balanced> <[-------===][===-------]{* }>
Your built-up chii subsides.
The bark covering Afales's skin flakes off.
Afales is in awful condition.

<50/903h 51/652m 394v> <shaft balanced> <[-------===][===-------]{ }>

Afales's kick mauls you.
Afales is in awful condition.

<27/903h 51/652m 394v> <shaft balanced> <[-------===][===-------]{ }>
You parry Afales's attack with your first hand.
You parry Afales's attack with your second hand.
Afales's venom mauls you.
Your elbow slash devastates Afales!
Afales dodges your back fist.
Your roundhouse kick injures Afales.
Afales has yielded. You have won the challenge.
The Juggernaut yells 'Amanthi has claimed victory over Afales.'
[WARLORD] Aragmon the cyclops : 'Amanthi has claimed victory over Afales.'
You receive 5 medals of [WARLORD].
The Juggernaut yells 'The duel lasted 8 minutes and 51 seconds.'
[WARLORD] Aragmon the cyclops : 'The duel lasted 8 minutes and 51 seconds.'
Afales is mortally wounded!!
FINISH HIM!!

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }> You can't do that while resting.

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You say 'I have 0% health 7% mana and 100% movement.'

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
Afales rubs the dirt out of his eyes, but they're still watering.

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You can't do that while resting.

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You stand up.

<4/903h 51/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You concentrate to control your flow of chii.

<4/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
You say 'You've improved.'

<4/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
Afales's eyes stop watering.

<4/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
A healing light surrounds you.

<4/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
You feel a little better.

<25/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
Tension is apparent within the compact creature before you. The creature
is humanoid with a very dark skin tone, a tone almost as black as soot. It
appears to have some sort of paint applied to its eyebrows, cheeks, and
chin; the purpose and meaning of these markings is unclear. Its hair is
short, and limited to a patch three fingers wide across the center of the
skull.

Its mouth appears to have large canines, which are very noticeable even from
a distance. Hair along its arms and a flat torso suggest this is a
masculine specimen. The torso area is also short, leading way to a lower
body with broad hips and a pair of short, emaciated looking legs.
He has led a sheltered life.
Afales is in awful condition.

Afales is using:
<used as light> (Glowing) (Humming) a blackened crystal rose
<worn on finger> (Glowing) (Humming) a mystical ring of apparition
<worn on finger> (Glowing) (Humming) an earthen iron-black band of the mountains
<worn around neck> (Humming) a cloak made of skin
<worn around neck> (Humming) a cloak made of skin
<worn on head> a dragonblood grand crown of maiming
<worn on torso> a suit of granite platemail
<worn on arms> superior golden vambraces of perfection
<worn on hands> (Glowing) (Humming) a pair of spiked light-steel gauntlets
<worn on legs> reinforced silver greaves of perfection
<worn on feet> (Glowing) boots of protection
<worn about body> (Glowing) a fine rain poncho
<worn about waist> a beautiful silver girth of perfection
<worn around wrist> (Glowing) (Humming) a dragonwing iron-black cuff of homing
<worn around wrist> (Humming) a frost burned bracelet
<wielded two-handed> (Humming) the staff of storms
<stored in quiver> (Humming) some arrows of the Mer-Monster (47)
<floating nearby> (Glowing) (Humming) the Gem of Anger

<25/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
You feel a little better.

<46/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
You feel a little better.

<69/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
The healing light fades.

<69/903h 11/652m 384v> <no opponent no opponent> <[-------===][===-------]{ }>
Rimath the trader auctions 'Place yer bids! a pair of leopard print leggings is being auctioned for 1000 gold!'

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
Afales yells 'Help! I am being attacked by Amanthi!'
Your dragon punch DISEMBOWELS Afales!
Afales is DEAD!!
You hear Afales's death cry.
A huge, many-coloured dragon fades away with a sad face.

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You get the staff of storms from the corpse of Afales.
Visions of disaster cause you to drop the staff of storms.

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You do not have that item.

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
You receive 20 taijis of [KEEPER].
Olyn gives you 24 gold coins for your sacrifice.
Reputation with Olyn increased by 5.

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
Players near you in The Seringale Arena:
Zhen Chamber of Soul
Tyeig Entrance to the Arena of Blood
Trilane Hall of Mirrors
<PK> Amanthi A Nameless Road
Afales Temple Square
Lirael Entrance to the Arena of Blood

<87/903h 18/652m 394v> <no opponent no opponent> <[-------===][===-------]{ }>
Assuming the lotus position, you enter into deep meditation and begin your recitals.

Comments

  1. Why are keeper and Warlord murdering each other when legions are reigning supreme? Is there some background story to this?
    1. Its a test of skill. Death raises the stakes, ensures both players fight their best.
    [reply to Merlandox]
  2. Nothing wrong with fighting a warlord to the death, especially where IC personal animus may be involved. It’s a neat and ironic paralell but you’ll just have to get involved IC to understand why.
    1. I thought for sure at the end that I was getting a trophy... Then I didn't. I actually said "Damn!" out loud when I lost.
    2. Doesn’t get closer than that.
    3. Great post, I bet there were some shaky hands the last couple rounds.
    [reply to Amanthi]

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