Ye Olde Abandoned Realms Logs

Astenos vs Lufen II

posted on 2016-08-01 06:30:56
<878/878hp 675/675m 108/394mv no opponent no opponent evasive outdoors city 12pm (noon)> w
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: north east west]
A noble of Valour walks down the street.
A noble of Valour walks down the street.
A young dragon flies in.
A wild boar walks in.

<878/878hp 675/675m 106/394mv no opponent no opponent evasive outdoors city 12pm (noon)> w
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
A wild boar walks in.
A young dragon flies in.

<878/878hp 675/675m 104/394mv no opponent no opponent evasive outdoors city 12pm (noon)> w
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<878/878hp 675/675m 102/394mv no opponent no opponent evasive outdoors city 12pm (noon)> w
Queen Victoria's Needle
This monument has been built in memorial of the late Queen Victoria, the
first to sit upon Valour's powerful throne. It is a twenty feet high golden
needle, inserted into a heavy and strong marble base. The needle symbolises
the care that Knights must place into their work, and the precision needed
in the choice of crusades they leave on.

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A wild boar walks in.
A young dragon flies in.
Lufen scans all around.

<878/878hp 675/675m 100/394mv no opponent no opponent evasive outdoors city 12pm (noon)> sca
You scan all around.
You scan north.
*** Range 2 (north) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 6 (north) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
You scan east.
*** Range 3 (east) ***
A noble of Valour walks down the street.
A noble of Valour walks down the street.
*** Range 6 (east) ***
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
You scan south.
You scan west.
*** Range 1 (west) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 5 (west) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 6 (west) ***
A Knight of the Holy Cross patrols the area diligently.
You yell 'Help! I am being attacked by Lufen!'
Lufen's slash DISMEMBERS you!
Lufen's slash MASSACRES you!
Lufen is in excellent condition.

<749/878hp 675/675m 100/394mv blade defensive evasive outdoors city 12pm (noon)> murder Lufen
You do the best you can!
Lufen is in excellent condition.

<749/878hp 675/675m 100/394mv blade defensive evasive outdoors city 12pm (noon)> f;
I don't understand that.
Lufen's slash MASSACRES you!
Your charge decimates Lufen!
Lufen dodges your charge.
Lufen grips his shield firmly, staving off your charge.
Lufen has a few scratches.

<682/878hp 675/675m 100/394mv blade defensive aggressive outdoors city 12pm (noon)> fl
You flee from combat!
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
A young dragon flies in.

<682/878hp 675/675m 98/394mv no opponent no opponent aggressive outdoors city 12pm (noon)> quaff defen
You quaff a Defender potion.
You are surrounded by a white aura.

<682/878hp 675/675m 98/394mv no opponent no opponent aggressive outdoors city 12pm (noon)> sca
You scan all around.
You scan east.
*** Range 2 (east) ***
A noble of Valour walks down the street.
A noble of Valour walks down the street.
*** Range 5 (east) ***
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
You scan west.
*** Range 1 (west) ***
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
*** Range 2 (west) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 6 (west) ***
A Valourian sentry stands on duty, guarding the bridge.

<682/878hp 675/675m 98/394mv no opponent no opponent aggressive outdoors city 12pm (noon)> w
murder Lufen
Queen Victoria's Needle
This monument has been built in memorial of the late Queen Victoria, the
first to sit upon Valour's powerful throne. It is a twenty feet high golden
needle, inserted into a heavy and strong marble base. The needle symbolises
the care that Knights must place into their work, and the precision needed
in the choice of crusades they leave on.

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
The Herald Bulletin Board gleams majestically in the middle of the square.
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A young dragon flies in.

<682/878hp 675/675m 96/394mv no opponent no opponent aggressive outdoors city 12pm (noon)> Lufen yells 'Help! I am being attacked by Astenos!'
Your charge MUTILATES Lufen!
Your pierce devastates Lufen!
Lufen blocks your attack with his shield.
Lufen has a few scratches.

<682/878hp 675/675m 96/394mv blade defensive aggressive outdoors city 12pm (noon)> dirt Lufen

Lufen kicks dirt in your eyes!
Lufen's kicked dirt grazes you.
You can't see a thing!

<677/878hp 675/675m 96/394mv unknown unknown aggressive outdoors unknown 12pm (noon)>
You awkwardly parry someone's slash with a loud clang.
Someone's slash maims you!
Your charge MUTILATES someone!

<643/878hp 675/675m 96/394mv unknown unknown aggressive outdoors unknown 12pm (noon)> They aren't here.

<643/878hp 675/675m 96/394mv unknown unknown aggressive outdoors unknown 12pm (noon)> sd
You disarm someone's shield!
You seize the opening and attempt to disarm someone's weapon as well.
You fail to disarm someone.

<643/878hp 675/675m 96/394mv unknown unknown aggressive outdoors unknown 12pm (noon)>
You rub the dirt out of your eyes, but they're still watering.
You stumble and barely manage to dodge Lufen's slash.
Lufen's slash DISMEMBERS you!
Lufen awkwardly parries your charge with a loud clang.
You scream out in agonizing pain as your body starts to deform!
Your body becomes covered with fur and your claws sharpen as you take the form of a tiger!
Lufen has some small wounds and bruises.

<640/928hp 675/675m 96/394mv unknown unknown aggressive outdoors city 12pm (noon)> dir

The white aura around Lufen fades.
Lufen has some small wounds and bruises.

<647/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
You parry Lufen's slash.
Lufen's slash devastates you!
Your charge *** DEMOLISHES *** Lufen!
Your freezing bite scratches Lufen.
Lufen manages to dodge your pierce with a lot of effort.
Lufen parries your charge.
Lufen parries your charge with an easy flourish.
Lufen has some small wounds and bruises.

<616/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
Lufen trips you and you go down!
Lufen's trip scratches you.
Lufen has some small wounds and bruises.

<615/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
You dodge Lufen's slash.
Lufen's slash maims you!
Lufen's slash MUTILATES you!
Lufen's slash devastates you!
Lufen thrusts your charge aside in a skillful parry.
Lufen dodges your pierce.
Your charge *** DEMOLISHES *** Lufen!
Lufen has quite a few wounds.

<512/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)> wear bow

Lufen knocks you senseless with a full on bodyslam!
Lufen's bodyslam wounds you.
Lufen has quite a few wounds.

<492/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
Lufen's slash decimates you!
Lufen's slash devastates you!
Your charge MANGLES Lufen!
Your freezing bite grazes Lufen.
Lufen has quite a few wounds.

<436/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
You rise back to your feet.
Your kicked dirt misses Lufen.
Lufen has quite a few wounds.

<436/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
Lufen's slash devastates you!
You dodge Lufen's slash.
Lufen's slash mauls you.
Your charge MANGLES Lufen!
Your freezing bite scratches Lufen.
Lufen awkwardly parries your pierce with a loud clang.
Lufen manages to dodge your charge with a lot of effort.
Your charge MANGLES Lufen!
Your freezing bite scratches Lufen.
Lufen has some big nasty wounds and scratches.

<380/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)> fle

You evade Lufen's bodyslam, causing him to fall flat on his face.
Lufen's bodyslam misses you.
Lufen has some big nasty wounds and scratches.

<380/928hp 675/675m 149/394mv unknown unknown aggressive outdoors city 1pm (day)>
Your eyes stop watering.
Lufen's slash devastates you!
Your charge MANGLES Lufen!
Your freezing bite scratches Lufen.
Lufen manages to dodge your pierce with a lot of effort.
Your charge MASSACRES Lufen!
Your freezing bite grazes Lufen.
Lufen looks pretty hurt.

<348/928hp 675/675m 149/394mv blade none aggressive outdoors city 1pm (day)>
You feel less wobbly on your feet.
Lufen looks pretty hurt.

<348/928hp 675/675m 149/394mv blade none aggressive outdoors city 1pm (day)> You stop wielding a bloody dirk.
You stop wielding a war spear.
You wield a ranger's bow.
A ranger's bow feels like a part of you!
Lufen looks pretty hurt.

<348/928hp 675/675m 149/394mv blade none aggressive outdoors city 1pm (day)> You flee from combat!
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
(Charmed) A large, wild boar grunts softly here.
A young dragon flies in.

<348/928hp 675/675m 147/394mv no opponent no opponent aggressive outdoors city 1pm (day)> s
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<348/928hp 675/675m 145/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<348/928hp 675/675m 143/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
n
n
Queen Victoria's Needle
This monument has been built in memorial of the late Queen Victoria, the
first to sit upon Valour's powerful throne. It is a twenty feet high golden
needle, inserted into a heavy and strong marble base. The needle symbolises
the care that Knights must place into their work, and the precision needed
in the choice of crusades they leave on.

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
The Herald Bulletin Board gleams majestically in the middle of the square.
Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A young dragon flies in.
A wild boar walks in.

<348/928hp 675/675m 141/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<348/928hp 675/675m 139/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A young dragon flies in.
A wild boar walks in.

<348/928hp 675/675m 137/394mv no opponent no opponent aggressive outdoors city 1pm (day)> Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north east south]
A wild boar walks in.
A young dragon flies in.

<348/928hp 675/675m 135/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<348/928hp 675/675m 133/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<348/928hp 675/675m 131/394mv no opponent no opponent aggressive outdoors city 1pm (day)> North Gate of City of Valour
Here stands the great golden gates of the city of Valour. They bear the
sigil of Valour upon them - an enlarged depiction of the Holy Cross. Strong
and heavy, these gates are at least fifteen feet tall. They have been
attached to the white stone fortress wall that encloses the inside city. At
the top of the gates and looking out over them, two flags fly proudly - the
first, Valour's national flag, and the second, the flag of Seringale.

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A young dragon flies in.
A wild boar walks in.

<348/928hp 675/675m 129/394mv no opponent no opponent aggressive outdoors city 1pm (day)> n
Outside the North Gate of Valour
This is a small grassy field outside the city of Valour. To the south,
the large city of Valour looms overhead. Its tall monuments are visible on
the skyline. North of here are the mists, beyond which Valour's denizens
store their criminals. They are not a welcome place to outsiders. The safe
gate of the city of Valour is south of you.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<348/928hp 675/675m 127/394mv no opponent no opponent aggressive outdoors field 1pm (day)> n
n
Outside the Mist
A vast expanse of thick mist is before you. Its difficult to see much of
anything through the blanket. As it unfolds before you, it engulfs the
entire skies, preventing any sunlight from entering here. Strange groaning
sounds come from deep within the mist.

[Exits: north south]
An old sign overhead exclaims 'DANGER!'
A young dragon flies in.

<348/928hp 675/675m 125/394mv no opponent no opponent aggressive outdoors field 1pm (day)> Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]
A young dragon flies in.

<348/928hp 675/675m 123/394mv no opponent no opponent aggressive outdoors field 1pm (day)> wear spe
You stop wielding a ranger's bow.
You wield a war spear.
A war spear feels like a part of you!

<348/928hp 675/675m 123/394mv no opponent no opponent aggressive outdoors field 1pm (day)> e
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east west]
A ghastly shape floats through the mists.
A young dragon flies in.

<348/928hp 675/675m 121/394mv no opponent no opponent aggressive outdoors field 1pm (day)> e
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: north west]
A young dragon flies in.

<348/928hp 675/675m 119/394mv no opponent no opponent aggressive outdoors field 1pm (day)> herb
You search the area for some herbs.
You feel much better.

<516/928hp 625/675m 119/394mv no opponent no opponent aggressive outdoors field 1pm (day)> wear shie
w
You wear a golden dragonscale shield as a shield.

<516/923hp 625/675m 119/394mv no opponent no opponent aggressive outdoors field 1pm (day)> Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east west]
A ghastly shape floats through the mists.
A young dragon flies in.

<516/923hp 625/675m 117/394mv no opponent no opponent aggressive outdoors field 1pm (day)> w
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]
A young dragon flies in.

<516/923hp 625/675m 115/394mv no opponent no opponent aggressive outdoors field 1pm (day)> s
s
Outside the Mist
A vast expanse of thick mist is before you. Its difficult to see much of
anything through the blanket. As it unfolds before you, it engulfs the
entire skies, preventing any sunlight from entering here. Strange groaning
sounds come from deep within the mist.

[Exits: north south]
An old sign overhead exclaims 'DANGER!'
A young dragon flies in.

<516/923hp 625/675m 113/394mv no opponent no opponent evasive outdoors field 1pm (day)> Outside the North Gate of Valour
This is a small grassy field outside the city of Valour. To the south,
the large city of Valour looms overhead. Its tall monuments are visible on
the skyline. North of here are the mists, beyond which Valour's denizens
store their criminals. They are not a welcome place to outsiders. The safe
gate of the city of Valour is south of you.

[Exits: north south]
A young dragon flies in.

<516/923hp 625/675m 111/394mv no opponent no opponent evasive outdoors field 1pm (day)> wear jav
s
You ready some yew ranger javelins behind your shield.

<537/923hp 638/675m 166/394mv no opponent no opponent evasive outdoors field 2pm (day)> s
North Gate of City of Valour
Here stands the great golden gates of the city of Valour. They bear the
sigil of Valour upon them - an enlarged depiction of the Holy Cross. Strong
and heavy, these gates are at least fifteen feet tall. They have been
attached to the white stone fortress wall that encloses the inside city. At
the top of the gates and looking out over them, two flags fly proudly - the
first, Valour's national flag, and the second, the flag of Seringale.

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 164/394mv no opponent no opponent evasive outdoors city 2pm (day)> A centurion steps aside and allows you to pass.
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 162/394mv no opponent no opponent evasive outdoors city 2pm (day)> sca
You scan all around.
You scan north.
*** Range 1 (north) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
You scan south.
*** Range 3 (south) ***
A Knight of the Holy Cross patrols the area diligently.

<537/923hp 638/675m 162/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 160/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
The wall of a large building has closed off the path.

<537/923hp 638/675m 160/394mv no opponent no opponent evasive outdoors city 2pm (day)> he
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<537/923hp 638/675m 160/394mv no opponent no opponent evasive outdoors city 2pm (day)> whe
Players near you in Valour:
<PK> Astenos Regent Street
<PK> Lufen Lower Valour Avenue

<537/923hp 638/675m 160/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north east south]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 158/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 156/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 154/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Queen Victoria's Needle
This monument has been built in memorial of the late Queen Victoria, the
first to sit upon Valour's powerful throne. It is a twenty feet high golden
needle, inserted into a heavy and strong marble base. The needle symbolises
the care that Knights must place into their work, and the precision needed
in the choice of crusades they leave on.

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
The Herald Bulletin Board gleams majestically in the middle of the square.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 152/394mv no opponent no opponent evasive outdoors city 2pm (day)> whe
Players near you in Valour:
<PK> Astenos Queen Victoria's Needle
<PK> Lufen Lower Valour Avenue

<537/923hp 638/675m 152/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 150/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
s
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 148/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
North Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north east west]
A member of the Valourian special forces is riding on a powerful steed.
(White Aura) The captain of the guard is here, observing quietly.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 146/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
A large pool of shallow water blocks off the road.

<537/923hp 638/675m 146/394mv no opponent no opponent evasive outdoors city 2pm (day)> A large pool of shallow water blocks off the road.

<537/923hp 638/675m 146/394mv no opponent no opponent evasive outdoors city 2pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 144/394mv no opponent no opponent evasive outdoors city 2pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 142/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
s
s
A large pool of shallow water blocks off the road.

<537/923hp 638/675m 142/394mv no opponent no opponent evasive outdoors city 2pm (day)> e
A large pool of shallow water blocks off the road.

<537/923hp 638/675m 142/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
A large pool of shallow water blocks off the road.

<537/923hp 638/675m 142/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
Northeast Corner of Market Place
The two major streets through the heart of Valour meet here, to travel
away from each other again in the opposite direction. A marble statue of a
Knight of Valour strengthens the joint between these two important streets.
Its pose is one of observance, with sword in hilt, atop a large warhorse.
There is a solemn look on the Knight's face, crossed with responsibility and
concentration. It reminds the citizens of Valour of the necessity of
protecting with lives that which makes their own lives so wonderful.

[Exits: south west]
A street performer juggles flaming torches.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 140/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
s
East Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north east south]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 138/394mv no opponent no opponent evasive outdoors city 2pm (day)> East Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south]
A street peddler wanders around hoping to score a trade.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 136/394mv no opponent no opponent evasive outdoors city 2pm (day)> East Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north east south]
A disciple of Sarich quietly observes the area
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 134/394mv no opponent no opponent evasive outdoors city 2pm (day)> East Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 132/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
s
East Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north east south]
A street peddler wanders around hoping to score a trade.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 130/394mv no opponent no opponent evasive outdoors city 2pm (day)> Southeast Corner of Market Place
The two major streets through the heart of Valour meet here, to travel
away from each other again in the opposite direction. A marble statue of a
Knight of Valour strengthens the joint between these two important streets.
Its pose is one of observance, with sword in hilt, atop a large warhorse.
There is a solemn look on the Knight's face, crossed with responsibility and
concentration. It reminds the citizens of Valour of the necessity of
protecting with lives that which makes their own lives so wonderful.

[Exits: north west]
A street performer juggles flaming torches.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 128/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
South High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east south west]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 126/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
South High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 124/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
South Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: east south west]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 122/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
s
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 120/394mv no opponent no opponent evasive outdoors city 2pm (day)> whe
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A young dragon flies in.
Lufen walks north.

<537/923hp 638/675m 118/394mv no opponent no opponent evasive outdoors city 2pm (day)> Players near you in Valour:
<PK> Astenos South Market Bridge
<PK> Lufen South Market Bridge

<537/923hp 638/675m 118/394mv no opponent no opponent evasive outdoors city 2pm (day)> murder Lufen
They aren't here.

<537/923hp 638/675m 118/394mv no opponent no opponent evasive outdoors city 2pm (day)> n
murder Lufen
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 116/394mv no opponent no opponent evasive outdoors city 2pm (day)> sca
They aren't here.

<537/923hp 638/675m 116/394mv no opponent no opponent evasive outdoors city 2pm (day)> You scan all around.
You scan north.
You scan south.
*** Range 1 (south) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 3 (south) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 4 (south) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 6 (south) ***
A member of the Valourian special forces is riding on a powerful steed.

<537/923hp 638/675m 116/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 114/394mv no opponent no opponent evasive outdoors city 2pm (day)> s
sca
The Knight's War Memorial
A set of stairs lead up the octagonal base of this majestic statue. They
reach walls where names of fallen Knights that have died with honor are
inscribed. Standing atop this base is a twenty feet high column overlooking
the entire area. At the top of the column a statue of an angel with wings
outspread soars above the city.

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 112/394mv no opponent no opponent evasive outdoors city 2pm (day)> You scan all around.
You scan north.
*** Range 1 (north) ***
A member of the Valourian special forces is riding on a powerful steed.
You scan east.
*** Range 1 (east) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 2 (east) ***
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
*** Range 3 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 5 (east) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 6 (east) ***
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
You scan south.
*** Range 1 (south) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 2 (south) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 4 (south) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 5 (south) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
You scan west.
*** Range 1 (west) ***
(White Aura) A fabulously dressed man of the cross is dancing here.
*** Range 4 (west) ***
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 6 (west) ***
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.

<537/923hp 638/675m 112/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east west]
(White Aura) A fabulously dressed man of the cross is dancing here.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 110/394mv no opponent no opponent evasive outdoors city 2pm (day)> murder Lufen
They aren't here.

<537/923hp 638/675m 110/394mv no opponent no opponent evasive outdoors city 2pm (day)> whe
Players near you in Valour:
<PK> Astenos Lower Valour Avenue
<PK> Lufen Northwest Corner of Market Place

<537/923hp 638/675m 110/394mv no opponent no opponent evasive outdoors city 2pm (day)> sca
You scan all around.
You scan east.
*** Range 2 (east) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 3 (east) ***
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
*** Range 4 (east) ***
A proud, powerful looking black stallion stomps its feet restlessly.
*** Range 6 (east) ***
A Valourian sentry stands on duty, guarding the bridge.
You scan west.
*** Range 3 (west) ***
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 5 (west) ***
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
*** Range 6 (west) ***
Zelbin is here, guarding the palace from intruders.

<537/923hp 638/675m 110/394mv no opponent no opponent evasive outdoors city 2pm (day)> e
The Knight's War Memorial
A set of stairs lead up the octagonal base of this majestic statue. They
reach walls where names of fallen Knights that have died with honor are
inscribed. Standing atop this base is a twenty feet high column overlooking
the entire area. At the top of the column a statue of an angel with wings
outspread soars above the city.

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 108/394mv no opponent no opponent evasive outdoors city 2pm (day)> n
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 106/394mv no opponent no opponent evasive outdoors city 2pm (day)> n
n
South Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 104/394mv no opponent no opponent evasive outdoors city 2pm (day)> South Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: east south west]
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 102/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
South High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<537/923hp 638/675m 100/394mv no opponent no opponent evasive outdoors city 2pm (day)> w
South High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east south west]
A Knight of the Holy Cross patrols the area diligently.
A wild boar walks in.
A young dragon flies in.

<537/923hp 638/675m 98/394mv no opponent no opponent evasive outdoors city 2pm (day)> n
n
A large pool of shallow water blocks off the road.

<537/923hp 638/675m 98/394mv no opponent no opponent evasive outdoors city 2pm (day)> n
w
A large pool of shallow water blocks off the road.
A wild boar looks uncomfortable in these surroundings.

<552/923hp 654/675m 153/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
A large pool of shallow water blocks off the road.

<552/923hp 654/675m 153/394mv no opponent no opponent evasive outdoors city 3pm (day)> Southwest Corner of Market Place
The two major streets through the heart of Valour meet here, to travel
away from each other again in the opposite direction. A marble statue of a
Knight of Valour strengthens the joint between these two important streets.
Its pose is one of observance, with sword in hilt, atop a large warhorse.
There is a solemn look on the Knight's face, crossed with responsibility and
concentration. It reminds the citizens of Valour of the necessity of
protecting with lives that which makes their own lives so wonderful.

[Exits: north east]
A street performer juggles flaming torches.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 151/394mv no opponent no opponent evasive outdoors city 3pm (day)> West Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south west]
A Knight of the Holy Cross patrols the area diligently.
A red-haired street performer juggles a sword dangerously.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 149/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
n
West Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south]
A street peddler wanders around hoping to score a trade.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 147/394mv no opponent no opponent evasive outdoors city 3pm (day)> West Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north south west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 145/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
West Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 143/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
West Wall Street
Wall Street is home to many of Valour's most important stores and trading
hotspots. It is the busiest part of the entire area. Trade flows through
here day and night, in the city that is always awake. This is also one of
the streets that the Valourian guard parade visits when it tours the city
from its home in the palace. The street continues north and south.

[Exits: north south west]
A member of the Valourian special forces is riding on a powerful steed.
A Knight of the Holy Cross patrols the area diligently.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 141/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
Northwest Corner of Market Place
The two major streets through the heart of Valour meet here, to travel
away from each other again in the opposite direction. A marble statue of a
Knight of Valour strengthens the joint between these two important streets.
Its pose is one of observance, with sword in hilt, atop a large warhorse.
There is a solemn look on the Knight's face, crossed with responsibility and
concentration. It reminds the citizens of Valour of the necessity of
protecting with lives that which makes their own lives so wonderful.

[Exits: east south]
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 139/394mv no opponent no opponent evasive outdoors city 3pm (day)> af
You are affected by the following:
Skill: herb : lasts for 9 hours
Skill: transform : lasts for 33 hours
Skill: were-tiger : modifies max dexterity by 1 for 9 hours
: modifies max strength by 2 for 9 hours
: modifies health by 50 for 9 hours
: modifies damroll by 10 for 9 hours
Spell: cabal sanctuary: lasts for 3 hours
Beast: boars : unavailable for 12 hours
Skill: warcry : modifies save vs afflictive by 6 for 7 hours
: modifies hitroll by 6 for 7 hours
Set : Treant Thews : modifies health by 30 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently
Skill: keen sight : lasts for 24 hours

<552/923hp 654/675m 139/394mv no opponent no opponent evasive outdoors city 3pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 137/394mv no opponent no opponent evasive outdoors city 3pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 135/394mv no opponent no opponent evasive outdoors city 3pm (day)> sca
You scan all around.
You scan east.
*** Range 1 (east) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 4 (east) ***
A street performer juggles flaming torches.
You scan west.
*** Range 2 (west) ***
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.

<552/923hp 654/675m 135/394mv no opponent no opponent evasive outdoors city 3pm (day)> e
North Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north east west]
A member of the Valourian special forces is riding on a powerful steed.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 133/394mv no opponent no opponent evasive outdoors city 3pm (day)> whe
Players near you in Valour:
<PK> Astenos North Valour Bazaar
<PK> Lufen Bridge over the Bay of Vamana

<552/923hp 654/675m 133/394mv no opponent no opponent evasive outdoors city 3pm (day)>
A member of the Valourian special forces gallops north.

<552/923hp 654/675m 133/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
(White Aura) The captain of the guard is here, observing quietly.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 131/394mv no opponent no opponent evasive outdoors city 3pm (day)> murder Lufen
They aren't here.

<552/923hp 654/675m 131/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
North Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 129/394mv no opponent no opponent evasive outdoors city 3pm (day)> murder Lufen
They aren't here.

<552/923hp 654/675m 129/394mv no opponent no opponent evasive outdoors city 3pm (day)> sca
murder Lufen
You scan all around.
You scan north.
*** Range 1 (north) ***
A member of the Valourian special forces is riding on a powerful steed.
(White Aura) The captain of the guard is here, observing quietly.
*** Range 6 (north) ***
A Knight of the Holy Cross patrols the area diligently.
You scan east.
*** Range 3 (east) ***
A street performer juggles flaming torches.
You scan west.
*** Range 3 (west) ***
A street peddler wanders around hoping to score a trade.
A street performer juggles flaming torches.

<552/923hp 654/675m 129/394mv no opponent no opponent evasive outdoors city 3pm (day)> They aren't here.

<552/923hp 654/675m 129/394mv no opponent no opponent evasive outdoors city 3pm (day)> whe
Players near you in Valour:
<PK> Astenos North Valour Bazaar
<PK> Lufen Tribute Street

<552/923hp 654/675m 129/394mv no opponent no opponent evasive outdoors city 3pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 127/394mv no opponent no opponent evasive outdoors city 3pm (day)> e
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 125/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
Royal Weapon Store
Weapons from around the world have been delivered here for resale to the
denizens of Valour. This place has made its name through expensive but
effective weapons for destruction of some of the most powerful monsters that
have been introduced into the world. The walls have been papered over with
a dark brown material, dimming the effect of the lighting here.

[Exits: south]
Potse the weapon-master stands here sharpening a blade.
A young dragon flies in.
A wild boar walks in.
Potse the weapon-master says 'This is a weapon shop, not a fighting arena. OUT.'

<552/923hp 654/675m 124/394mv no opponent no opponent evasive indoors inside 3pm (day)> n
Immaculately made weapons have been hung on the wall for inspection.

<552/923hp 654/675m 124/394mv no opponent no opponent evasive indoors inside 3pm (day)> s
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 123/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
North High Street
The high street runs straight through the heart of Valour, facilitating
the flow of trade throughout the area. It is a short yet wide street that
takes the trader quickly from where he is to where he wants to be. Shops
stand at its sides. The shops have been decorated with statues and sigils
of Valour, adding aesthetic beauty to this necessary place. The street
continues to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 121/394mv no opponent no opponent evasive outdoors city 3pm (day)> whe
Players near you in Valour:
<PK> Astenos North High Street
<PK> Lufen Tribute Street

<552/923hp 654/675m 121/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
North Valour Bazaar
At the heart of Valour itself, stands a wide pool of water. A fountain
in the pool's centre ejects water into the air, which then scatters in all
directions into this noisy pool. This then drains into the walls that
enclose its sides. The bazaar is a bustling marketplace that takes
advantage of the pool's ability to attract visitors to the city. A place
for small trades and street performances for small coins.

[Exits: north east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 119/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
n
North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
(White Aura) The captain of the guard is here, observing quietly.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 117/394mv no opponent no opponent evasive outdoors city 3pm (day)> North Market Bridge
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 115/394mv no opponent no opponent evasive outdoors city 3pm (day)> n
Queen Victoria's Needle
This monument has been built in memorial of the late Queen Victoria, the
first to sit upon Valour's powerful throne. It is a twenty feet high golden
needle, inserted into a heavy and strong marble base. The needle symbolises
the care that Knights must place into their work, and the precision needed
in the choice of crusades they leave on.

[Exits: north east south west]
A golden needle thrust into a marble platform extends high overhead.
The Herald Bulletin Board gleams majestically in the middle of the square.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 113/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
w
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 111/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
w
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 109/394mv no opponent no opponent evasive outdoors city 3pm (day)> Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 107/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A young dragon flies in.
A wild boar walks in.
A Knight of the Holy Cross looks at you sternly.

<552/923hp 654/675m 105/394mv no opponent no opponent evasive outdoors city 3pm (day)> Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 103/394mv no opponent no opponent evasive outdoors city 3pm (day)> w
Gates of Valour's Cathedral
The majestic gates of Valour's cathedral reach a height of around fifteen
feet. The cathedral's large steeple towers over every other building in the
vicinity. At its top is a weather vane that revolves in the wind. Stained
glass windows are visible on the sides of this cathedral, depicting the
battles that brought glory and peace to the city of Valour.

[Exits: north east south]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 101/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
s
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 99/394mv no opponent no opponent evasive outdoors city 3pm (day)> sca
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 97/394mv no opponent no opponent evasive outdoors city 3pm (day)> whe
You scan all around.
You scan north.
*** Range 1 (north) ***
A Valourian sentry stands on duty, guarding the bridge.
You scan south.
*** Range 1 (south) ***
A Knight of the Holy Cross patrols the area diligently.
*** Range 2 (south) ***
A member of the Valourian special forces is riding on a powerful steed.
*** Range 3 (south) ***
A Valourian sentry stands on duty, guarding the bridge.
*** Range 4 (south) ***
A citizen of Valour wanders about.

<552/923hp 654/675m 97/394mv no opponent no opponent evasive outdoors city 3pm (day)> Players near you in Valour:
<PK> Astenos Bridge over the Bay of Vamana
<PK> Lufen Lower Valour Avenue

<552/923hp 654/675m 97/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A wild boar walks in.
A young dragon flies in.
A Knight of the Holy Cross looks at you sternly.

<552/923hp 654/675m 95/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
s
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A member of the Valourian special forces is riding on a powerful steed.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 93/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
Bridge over the Bay of Vamana
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 91/394mv no opponent no opponent evasive outdoors city 3pm (day)> The Monument of Saint Torin
The statue of Torin is a simple depiction of an armored male on a mighty
steed. Yet this image contains the purity of Knighthood. Ordinary folks
that have dedicated their lives to the defence of the innocents that their
kingdom protects, themselves guarded only by a well-crafted weapon and a
strong shield. They enter each mission knowing they may never return to see
again the city they fought for. Lord Torin led the Knights to many
victories, in his short but legendary career.

[Exits: north south west]
A statue of Torin straddled upon the back of a mighty warhorse.
A citizen of Valour wanders about.
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 89/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<552/923hp 654/675m 87/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north south west]
A young dragon flies in.
A wild boar walks in.

<552/923hp 654/675m 85/394mv no opponent no opponent evasive outdoors city 3pm (day)> s
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north east south]
A wild boar walks in.
A young dragon flies in.
A wild boar looks uncomfortable in these surroundings.

<571/923hp 670/675m 138/394mv no opponent no opponent evasive outdoors city 4pm (day)> s
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north east south west]
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 136/394mv no opponent no opponent evasive outdoors city 4pm (day)> sca
You scan all around.
You scan north.
*** Range 4 (north) ***
A citizen of Valour wanders about.
*** Range 5 (north) ***
A Valourian sentry stands on duty, guarding the bridge.
You scan east.
*** Range 1 (east) ***
(White Aura) Runath, former Executor of Valour, stands patiently beside the altar.
You scan south.
*** Range 1 (south) ***
A citizen of Valour wanders about.
*** Range 2 (south) ***
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
You scan west.
*** Range 1 (west) ***
A small chestnut coated stallion tosses its head as it stands here.
A small stallion with a shining white coat stands proudly close by.
Golden coat gleaming in the light, a stallion with slightly dented armor stands here.
A proud, powerful looking black stallion stomps its feet restlessly.
A beautiful stallion with a shining brass coat grazes nearby.
A small but speedy looking silver stallion is here.
A large brown stallion wearing horse armor grazes nearby.
A long-legged stallion stands here, grey coat and armor shining brightly.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
Tinieblas the stablemaster tends to the horses.

<571/923hp 670/675m 136/394mv no opponent no opponent evasive outdoors city 4pm (day)> s
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north east south]
A citizen of Valour wanders about.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 134/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
The Lion's Den
The wooden shelves lining the walls of this small building groan under
the strain of so many weapons and suits of armor. Each piece has been
carefully sorted and labeled, then stacked neatly in its proper place.
Tapestries line the highest quarter of each wall, portraying brave Knights
facing immeasurable odds in glorious battle. Four small glowing globes
provide adequate light to the small shop.

[Exits: west]
A large, richly interwoven rug is here, depicting the Gules-Lion.
Lathognis the outfitter is here, crafting armor.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 133/394mv no opponent no opponent evasive indoors inside 4pm (day)> sca
You scan all around.
You scan west.
*** Range 1 (west) ***
A citizen of Valour wanders about.

<571/923hp 670/675m 133/394mv no opponent no opponent evasive indoors inside 4pm (day)> w
Tribute Street
This street leads directly through to the epicentre of lower Valour.
Houses line the sides, built majestically high, but blocking none of the
natural light from finding its way towards the surface of the stone road.
They each bear the same shaped roof - slates that meet to form a triangle.
At their apex, light wood provides a bond. The street is wide enough for a
wagon pulled by horses to travel down without disrupting foot traffic.
Lamp-posts leading down it bear statuettes of Knights.

[Exits: north east south]
A citizen of Valour wanders about.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 132/394mv no opponent no opponent evasive outdoors city 4pm (day)> s
Gates of the Royal Palace
These are the famed gates of the palace of Valour. Their handles are
tipped with diamonds that scintillate as the natural light catches them.
Made up of long bars of gold, with the topmost bar curved into an arch
across the gate, this is the aesthetic perfection that the denizens of
Valour have come to expect from their dignified monarch. The gates remain
open, for all to visit Valour's ruler to seek counsel.

[Exits: north east west]
A lush, leafy arbor provides some peaceful shaded respite.
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 130/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
e
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east west]
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 128/394mv no opponent no opponent evasive outdoors city 4pm (day)> whe
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A citizen of Valour wanders about.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 126/394mv no opponent no opponent evasive outdoors city 4pm (day)> Players near you in Valour:
<PK> Astenos Lower Valour Avenue
<PK> Lufen Liberty Street

<571/923hp 670/675m 126/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
e
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east south west]
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 124/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 122/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
Lower Valour Avenue
The avenue cuts a pathway between the houses in the lower district of the
city of Valour. Houses loom over the road, just barely managing to avoid
blocking the natural light from entrance. Their fixtures and decor gives
away that this is a residential area. It is a very quiet area, void of most
of the hustle and bustle of city life. Lamp-posts lead the avenue east and
west, each of them bearing a statuette of a Knight.

[Exits: east west]
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 120/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
e
The Knight's War Memorial
A set of stairs lead up the octagonal base of this majestic statue. They
reach walls where names of fallen Knights that have died with honor are
inscribed. Standing atop this base is a twenty feet high column overlooking
the entire area. At the top of the column a statue of an angel with wings
outspread soars above the city.

[Exits: north east south west]
A memorial for the heroic Knights of Valour has been laid to rest here.
(White Aura) A fabulously dressed man of the cross is dancing here.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 118/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
e
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 116/394mv no opponent no opponent evasive outdoors city 4pm (day)> Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A member of the Valourian special forces is riding on a powerful steed.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 114/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A proud, powerful looking black stallion stomps its feet restlessly.
A wild boar walks in.
A young dragon flies in.
A Knight of the Holy Cross looks at you sternly.
The bridge creaks beneath your feet.

<571/923hp 670/675m 112/394mv no opponent no opponent evasive outdoors city 4pm (day)> Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A young dragon flies in.
A wild boar walks in.
A Knight of the Holy Cross looks at you sternly.

<571/923hp 670/675m 110/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.

[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.
A Knight of the Holy Cross looks at you sternly.

<571/923hp 670/675m 108/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
The Outer Gates of Castle Valour
The tall golden gates of castle Valour lay open here, welcoming the
Knights of Valour home. To outsiders, these gates are the outer defences
that close off the path up to the main gate of the castle. Castle Valour is
viewable from here, in the near distance. The outer grounds are open to the
public, but they must take care not to stray into the castle.

[Exits: north south west]
A warning has been inscribed on the gates.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 106/394mv no opponent no opponent evasive outdoors city 4pm (day)> The gates have been opened across the path.

<571/923hp 670/675m 106/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
n
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 104/394mv no opponent no opponent evasive outdoors city 4pm (day)> af
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Knight of the Holy Cross patrols the area diligently.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 102/394mv no opponent no opponent evasive outdoors city 4pm (day)> You are affected by the following:
Skill: herb : lasts for 8 hours
Skill: transform : lasts for 32 hours
Skill: were-tiger : modifies max dexterity by 1 for 8 hours
: modifies max strength by 2 for 8 hours
: modifies health by 50 for 8 hours
: modifies damroll by 10 for 8 hours
Spell: cabal sanctuary: lasts for 2 hours
Beast: boars : unavailable for 11 hours
Skill: warcry : modifies save vs afflictive by 6 for 6 hours
: modifies hitroll by 6 for 6 hours
Set : Treant Thews : modifies health by 30 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently
Skill: keen sight : lasts for 23 hours

<571/923hp 670/675m 102/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
n
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 100/394mv no opponent no opponent evasive outdoors city 4pm (day)> Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 98/394mv no opponent no opponent evasive outdoors city 4pm (day)> whe
Players near you in Valour:
<PK> Astenos Bridge over the Bay of Sarich
<PK> Lufen Greater Valour Avenue

<571/923hp 670/675m 98/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.

[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 96/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
The Arch of Saint Avangulen
A long arch stretches all the way across this square. It has been
fashioned out of marble. At its left base, streams of colour begin flight
across the arch, burning out just before they reach halfway. The streams
flicker and contort even as they are looked upon. At its right base, a
flower bed has been laid, with white roses in bloom within it in all
seasons.

[Exits: north east south]
The marble arch of Avangulen hangs overhead.
A Knight of the Holy Cross patrols the area diligently.
A noble of Valour walks down the street.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 94/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Liberty Street
This road leads through into the centre of Greater Valour, towards the
epicentre of its business district. Buildings line the street, tall and
with smooth gentle walls that create a warm and welcoming atmosphere.
Sigils of the Knights are marked upon every door frame. The masonry is of
the highest quality, matched only by that of the street itself. Lamp-posts
lead the way north and south.

[Exits: north south]
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 92/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Liberty Street
This road leads through into the centre of Greater Valour, towards the
epicentre of its business district. Buildings line the street, tall and
with smooth gentle walls that create a warm and welcoming atmosphere.
Sigils of the Knights are marked upon every door frame. The masonry is of
the highest quality, matched only by that of the street itself. Lamp-posts
lead the way north and south.

[Exits: north east south]
A bra made of seashells has been discarded.
A noble of Valour walks down the street.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 90/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Liberty Street
This road leads through into the centre of Greater Valour, towards the
epicentre of its business district. Buildings line the street, tall and
with smooth gentle walls that create a warm and welcoming atmosphere.
Sigils of the Knights are marked upon every door frame. The masonry is of
the highest quality, matched only by that of the street itself. Lamp-posts
lead the way north and south.

[Exits: north south]
A noble of Valour walks down the street.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 88/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Liberty Street
This road leads through into the centre of Greater Valour, towards the
epicentre of its business district. Buildings line the street, tall and
with smooth gentle walls that create a warm and welcoming atmosphere.
Sigils of the Knights are marked upon every door frame. The masonry is of
the highest quality, matched only by that of the street itself. Lamp-posts
lead the way north and south.

[Exits: north east south]
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 86/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
Liberty Street
This road leads through into the centre of Greater Valour, towards the
epicentre of its business district. Buildings line the street, tall and
with smooth gentle walls that create a warm and welcoming atmosphere.
Sigils of the Knights are marked upon every door frame. The masonry is of
the highest quality, matched only by that of the street itself. Lamp-posts
lead the way north and south.

[Exits: north south]
A beautiful stallion with a shining brass coat grazes nearby.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 84/394mv no opponent no opponent evasive outdoors city 4pm (day)> n
City Forum
This is an open air forum that can be wandered through as a person
travels down the streets. A few simple low walls create an enclosure to
separate it from the busiest flow of traffic. Some of the most powerful
political figures ever to involve themselves with Valour have given speeches
from the lectern that stands in the City Forum. It is the place where the
monarch addresses the city as a whole in such important issues as
declarations of war and the the need for good men to fight for his causes.

[Exits: east south west]
Water flows from a marble statue of the sigil of Valour.
A dame of Valour walks down the street.
A noble of Valour walks down the street.
(White Aura) Lorial is relaxing on a deck-chair as she processes papers.
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 82/394mv no opponent no opponent evasive outdoors city 4pm (day)> murder Lufen
They aren't here.
Annalee the dame walks south.

<571/923hp 670/675m 82/394mv no opponent no opponent evasive outdoors city 4pm (day)> w
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A wild boar walks in.
A young dragon flies in.

<571/923hp 670/675m 80/394mv no opponent no opponent evasive outdoors city 4pm (day)> w
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
A young dragon flies in.
A wild boar walks in.

<571/923hp 670/675m 78/394mv no opponent no opponent evasive outdoors city 4pm (day)> murder Lufen
They aren't here.

<571/923hp 670/675m 78/394mv no opponent no opponent evasive outdoors city 4pm (day)> whee
I don't know how to do that.

<571/923hp 670/675m 78/394mv no opponent no opponent evasive outdoors city 4pm (day)> e
Greater Valour Avenue
This road leads through the upper district of the city of Valour. At its
border are the large business buildings that direct the commerce and
government. Their walls are decorated with gold and gemstone, showing off
the wealth that has been attained by this successful city. The buildings
provide an inspiring backdrop contrasted against the clear skies. A series
of lamp-posts lead the way east and west.

[Exits: east west]
(White Aura) Lufen the Volcano of Infinite Rage, Knight of Valour is here.
A wild boar walks in.
A young dragon flies in.
You yell 'Help! I am being attacked by Lufen!'
You parry Lufen's slash.
Lufen has some big nasty wounds and scratches.

<571/923hp 670/675m 76/394mv blade dual_wield evasive outdoors city 4pm (day)> murder Lufen
You do the best you can!
Lufen has some big nasty wounds and scratches.

<571/923hp 670/675m 76/394mv blade dual_wield evasive outdoors city 4pm (day)>
You grip your shield firmly, staving off Lufen's slash.
Lufen's pierce decimates you!
You grip your shield firmly, staving off Lufen's slash.
Lufen can't dodge away from the reach of your spear fast enough.
Your charge MUTILATES Lufen!
Your freezing bite scratches Lufen.
A wild boar's charge decimates Lufen!
Lufen looks pretty hurt.

<545/923hp 670/675m 76/394mv blade dual_wield aggressive outdoors city 4pm (day)>
Lufen kicks dirt in your eyes!
Lufen's kicked dirt scratches you.
You can't see a thing!

<541/923hp 670/675m 76/394mv unknown unknown aggressive outdoors unknown 4pm (day)>
You rub the dirt out of your eyes, but they're still watering.
Lufen's slash devastates you!
Lufen's weapon advantage overcomes your parry attempt.
Lufen's pierce devastates you!
Lufen's slash MUTILATES you!
Lufen parries your charge with a hasty swing from his off-hand weapon.
Your crush DISEMBOWELS Lufen!
A wild boar looks uncomfortable in these surroundings.
Lufen looks pretty hurt.

<450/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Lufen's slash maims you!
Lufen's pierce decimates you!
You deflect Lufen's slash aside in an ungraceful parry.
Your charge MUTILATES Lufen!
Lufen looks pretty hurt.

<389/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)> voll
You spin about while launching a volley of javelins.
Lufen parries your pierce.
Lufen parries your pierce.
Lufen parries your pierce.
Lufen looks pretty hurt.

<389/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Lufen trips you and you go down!
Lufen's trip scratches you.
You dodge Lufen's slash.
You dodge Lufen's pierce.
You deflect Lufen's slash aside in an ungraceful parry.
Lufen parries your charge.
Lufen looks pretty hurt.

<388/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)> fle

Lufen's slash devastates you!
You parry Lufen's pierce.
Your shield jolts under Lufen's pierce, but holds.
Lufen parries your charge with a hasty swing from his off-hand weapon.
Your charge DISEMBOWELS Lufen!
Your freezing bite scratches Lufen.
Lufen looks pretty hurt.

<356/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
A young dragon yells 'Help! Lufen just thunder clashed!'
Lufen's thunderclash decimates a young dragon!
A wild boar yells 'Help! Lufen just thunder clashed!'
Lufen's thunderclash mauls a wild boar.
You yell 'Help! Lufen just thunder clashed!'
Lufen's thunderclash hits you.
Lufen looks pretty hurt.

<346/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
You rise back to your feet.
Lufen looks pretty hurt.

<346/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)> You couldn't escape!
Lufen looks pretty hurt.

<346/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Lufen concentrates on his combat style to prevent you from dodging.
Lufen's slash maims you!
Your charge MUTILATES Lufen!
Your freezing bite scratches Lufen.
A wild boar's charge decimates Lufen!
Lufen is in awful condition.

<310/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Ryoma the master warrior yells 'God of War, bless me with your power!'
Lufen is in awful condition.

<310/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Lufen's slash devastates you!
Your shield wobbles and barely deflects Lufen's pierce.
Lufen's slash maims you!
Lufen's pierce decimates you!
Lufen manages to dodge your charge with a lot of effort.
Your crush devastates Lufen!
Lufen is in awful condition.

<221/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
A young dragon yells 'Help! Lufen just thunder clashed!'
Lufen's thunderclash maims a young dragon!
A wild boar yells 'Help! Lufen just thunder clashed!'
Lufen's thunderclash maims a wild boar!
You yell 'Help! Lufen just thunder clashed!'
Lufen's thunderclash hits you.
Lufen is in awful condition.

<209/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
You feel less wobbly on your feet.
Lufen is in awful condition.

<209/923hp 675/675m 129/394mv unknown unknown aggressive outdoors city 5pm (day)>
Your eyes stop watering.
Lufen's slash DISEMBOWELS you!
Lufen's slash maims you!
Lufen's slash devastates you!
Lufen awkwardly parries your charge with a loud clang.
Your charge DISEMBOWELS Lufen!
Your freezing bite scratches Lufen.
Your charge MUTILATES Lufen!
Your freezing bite scratches Lufen.
Your crush maims Lufen!
Lufen is DEAD!!
You hear Lufen's death cry.
[Mentions]: None.

Comments

  1. This is a fight I should have lost. Good on you Lufen, as a ranger I have lost so many fights like this where I get baited into using a bow when we are both close to death and you rage body slam oblit game over.

    So I didn't use my bow and it nearly cost me the fight. I don't really have much advice on the fight Lufen you did a good job, I didn't post tthe first encounter but you fought without a shield for a bit after I double disarmed you. Watch out for that.
      [reply to Astenos]
    1. ok, the first fight I mostly tried to keep moving because of the dirt the double disarm hit and i was like crap. I lagged myself at the end trying to thunderclap, thanks for the good fight. Hopefully the next one I can do just as good. If not a little better.
      1. As a dwarf berserker, you need to make use of your racial legacies. And to do that, you MUST rage. Especially at the end there where the extra health/damage might have won you the match.

        Tripping is useless. Don't use it. Lag doesn't kill people, damage kills people. If you want to keep him for an extra round, at least use bodyslam.

        Thunderclash should only be used for 1) Getting someone out of hiding/camo/etc. 2) Making their charmies/illusions/etc. flee from the room. The way you are using it is just lagging yourself while doing minimal damage. You should only use it against a ranger if you need to get him out of camo.
      [reply to Lufen]
    2. I see that concentrate is finally working.
      1. That made me smile too
      2. R.I.P. Ivindel. Steer clear of Ofel now.
      [reply to ivindel]
    3. I'm waiting for Lufen the Third.
      1. ROFL. Pretty sure that's an anime reference pun. Niiiice.
      [reply to Mikoos]

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