Ye Olde Abandoned Realms Logs

THE YOLOKNIGHT KNOWS NO FEAR!

posted on 2016-09-25 09:04:09
# The story starts with me logging on and Glerr capturing the Cross under my nose! #
# As the virtues state: "Knights are expected to fight smart, but be #
# willing to die if it means vanquishing their enemies. This is what allows #
# a Knight to accomplish goals that self-preserving evils always run from." #
# I go for retrieval, of course Glerr is defending, so the fun begins! #

# We battle a bit at the Shadowdemon, I get insomniad 'n stuff. #

<561hp 0% 74% no opponent no opponent > w
Coral Way

[Exits: north east south west]
A meditationist walks slowly about chanting mantras.
(Red Aura) A Darkhaven guard stalks the area.

<561hp 0% 74% no opponent no opponent > z

Glerr flies in.
A vicious tanglevine walks in.

<561hp 0% 74% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Glerr parries your illusionary spectre's attack.
Your illusionary spectre maims Glerr!
Glerr has some big nasty wounds and scratches.

<561hp 0% 74% shaft defensive > z

Glerr's crush DISEMBOWELS you!
Glerr's crush DISEMBOWELS you!
Your illusionary spectre maims Glerr!
Your dreams decimate Glerr!
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has some big nasty wounds and scratches.

<462hp 0% 74% shaft defensive >
Glerr has fled!
Glerr flies west.
A vicious tanglevine walks west.

<462hp 0% 74% no opponent no opponent > z
z
They aren't here.

<462hp 0% 74% no opponent no opponent > They aren't here.

<462hp 0% 74% no opponent no opponent > z
They aren't here.

<462hp 0% 74% no opponent no opponent > w
They aren't here.

<462hp 0% 74% no opponent no opponent > z
Larken Road

[Exits: east west]
(Red Aura) A sneaky thief is here, stealing your gold purse.

<462hp 0% 73% no opponent no opponent > They aren't here.

<462hp 0% 73% no opponent no opponent > w
z
Larken Road

[Exits: north east west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<462hp 0% 73% no opponent no opponent > They aren't here.

<462hp 0% 73% no opponent no opponent > whe glerr
<PK> Glerr Darkhaven Armory

<462hp 0% 73% no opponent no opponent > #al k whe glerr
# {k} now aliases {whe glerr}.
n
Darkhaven Armory

[Exits: south]
A curved sword with a heavy tip sits here.
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(White Aura) (Red Aura) Glerr is here.
(White Aura) (Red Aura) A corrupt warrior lord of the city wanders about.
A long-faced armorer is here, selling you his goods.

<462hp 0% 73% no opponent no opponent > z
Glerr yells 'Help! I am being attacked by Jagroth!'
Your illusionary spectre misses Glerr.
Your illusionary spectre devastates Glerr!
Glerr has some big nasty wounds and scratches.

<462hp 0% 73% shaft defensive >
Glerr narrows his eyes.
[* ] You parry Glerr's crush.
[* ] You parry Glerr's crush.
Glerr blocks your illusionary spectre's attack with his shield.
Your dreams miss Glerr.
Your illusionary spectre devastates Glerr!
Glerr looks pretty hurt.

<462hp 0% 73% shaft defensive > s
No way! You are still fighting!
Glerr looks pretty hurt.

<462hp 0% 73% shaft defensive > f
You flee from combat!
Larken Road

[Exits: north east west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<462hp 0% 73% no opponent no opponent > n
z
Darkhaven Armory

[Exits: south]
A curved sword with a heavy tip sits here.
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(White Aura) (Red Aura) Glerr is here.
(White Aura) (Red Aura) A corrupt warrior lord of the city wanders about.
A long-faced armorer is here, selling you his goods.

<462hp 0% 72% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your illusionary spectre maims Glerr!
Your illusionary spectre maims Glerr!
Glerr looks pretty hurt.

<462hp 0% 72% shaft defensive > f

Glerr's crush DISMEMBERS you!
Glerr's crush DISMEMBERS you!
Your illusionary spectre devastates Glerr!
Your dreams devastate Glerr!
Your illusionary spectre decimates Glerr!
Glerr is in awful condition.

<345hp 0% 72% shaft defensive > s
z
You flee from combat!
Larken Road

[Exits: north east west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<345hp 0% 72% no opponent no opponent > Assorted fruit vendors park their carts here, blocking your path.

<345hp 0% 72% no opponent no opponent > They aren't here.

<345hp 0% 72% no opponent no opponent > z
z
They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.
Glerr flies in.
A vicious tanglevine walks in.

<345hp 0% 72% no opponent no opponent > z
Glerr yells 'Help! I am being attacked by Jagroth!'
Glerr blocks your illusionary spectre's attack with his shield.
Glerr blocks your illusionary spectre's attack with his shield.
Glerr is in awful condition.

<345hp 0% 72% shaft defensive > z

Glerr has fled!
Glerr flies north.
A vicious tanglevine walks north.

<345hp 0% 72% no opponent no opponent > z
z
They aren't here.
<345hp 0% 72% no opponent no opponent > They aren't here.

<345hp 0% 72% no opponent no opponent > They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.

<345hp 0% 72% no opponent no opponent > z
They aren't here.

<345hp 0% 72% no opponent no opponent > n
They aren't here.

<345hp 0% 72% no opponent no opponent > z
Darkhaven Armory

[Exits: south]
A curved sword with a heavy tip sits here.
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(White Aura) (Red Aura) Glerr is here.
(White Aura) (Red Aura) A corrupt warrior lord of the city wanders about.
A long-faced armorer is here, selling you his goods.

<345hp 0% 72% no opponent no opponent >
Glerr closes his eyes momentarily.
A ray of light from above envelops Glerr.
Glerr disappears.
A vicious tanglevine disappears.

<345hp 0% 72% no opponent no opponent > They aren't here.

<345hp 0% 72% no opponent no opponent >
You can't focus from your deprivation of sleep.

<363hp 0% 85% no opponent no opponent > s
Larken Road

[Exits: north east west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<363hp 0% 85% no opponent no opponent > w
w
Larken Road

[Exits: east south]

<363hp 0% 84% no opponent no opponent > Assorted fruit vendors park their carts here, blocking your path.

<363hp 0% 84% no opponent no opponent > who
s
[ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4
There are 4 characters on; the most on this past month was 17.




# SNIP SNAP SNUP! Going to look for him, made it to Timaran, then insomnia kicked in and got slept! #





<560hp 14% 86% no opponent no opponent >
You are blinded!

<560hp 14% 86% no opponent no opponent > af
You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 9 hours
Spell: sleep : lasts for 1 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 9 hours
: modifies luck by 2 for 9 hours
: modifies armor class by 26 for 9 hours
Spell: protection : modifies save vs spell by 1 for 8 hours
Spell: armor : modifies armor class by 20 for 8 hours
Spell: detect invis : lasts for 30 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 11 hours
: modifies save vs spell by 6 for 11 hours
Spell: detect evil : lasts for 5 hours

<560hp 14% 86% no opponent no opponent > #al cb
#No matches found for {cb}
#al cb com 'cure blind
# {cb} now aliases {com 'cure blind}.
#al cb com 'cure blind;
# {cb} now aliases {com 'cure blind}.

<560hp 14% 86% no opponent no opponent > #al cb com 'cure blind'
# {cb} now aliases {com 'cure blind'}.
af
You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 9 hours
Spell: sleep : lasts for 1 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 9 hours
: modifies luck by 2 for 9 hours
: modifies armor class by 26 for 9 hours
Spell: protection : modifies save vs spell by 1 for 8 hours
Spell: armor : modifies armor class by 20 for 8 hours
Spell: detect invis : lasts for 30 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 11 hours
: modifies save vs spell by 6 for 11 hours
Spell: detect evil : lasts for 5 hours

<560hp 14% 86% no opponent no opponent > af
You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: sleep : lasts for 0 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 8 hours
: modifies luck by 2 for 8 hours
: modifies armor class by 26 for 8 hours
Spell: bless : modifies hitroll by 6 for 10 hours
: modifies save vs spell by 6 for 10 hours
Spell: detect evil : lasts for 4 hours

<618hp 21% 100% no opponent no opponent > who
sl
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
Players found: 1
There is 1 character on; the most on this past month was 17.

<618hp 21% 100% no opponent no opponent > You are already sleeping.

<618hp 21% 100% no opponent no opponent > af
You are affected by the following:
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: sleep : lasts for 0 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 8 hours
: modifies luck by 2 for 8 hours
: modifies armor class by 26 for 8 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: armor : modifies armor class by 20 for 7 hours
Spell: detect invis : lasts for 29 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 10 hours
: modifies save vs spell by 6 for 10 hours
Spell: detect evil : lasts for 4 hours
You defenses lower from deterioration.

<618hp 21% 100% no opponent no opponent > af
You are affected by the following:
Spell: deteriorate : modifies save vs spell by -16 for 12 hours
: modifies armor class by -100 for 12 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: sleep : lasts for 0 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 8 hours
: modifies luck by 2 for 8 hours
: modifies armor class by 26 for 8 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: armor : modifies armor class by 20 for 7 hours
Spell: detect invis : lasts for 29 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 10 hours
: modifies save vs spell by 6 for 10 hours
Spell: detect evil : lasts for 4 hours

<618hp 21% 100% no opponent no opponent >
You feel unclean.

<618hp 21% 100% no opponent no opponent > af
You are affected by the following:
Spell: curse : modifies save vs spell by -6 for 30 hours
: modifies hitroll by -6 for 30 hours
Spell: deteriorate : modifies save vs spell by -16 for 12 hours
: modifies armor class by -100 for 12 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: sleep : lasts for 0 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 8 hours
: modifies luck by 2 for 8 hours
: modifies armor class by 26 for 8 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: armor : modifies armor class by 20 for 7 hours

<618hp 21% 100% no opponent no opponent >
You feel your strength slip away.

<618hp 21% 100% no opponent no opponent > af
You are affected by the following:
Spell: weaken : modifies strength by -7 for 16 hours
Spell: curse : modifies save vs spell by -6 for 30 hours
: modifies hitroll by -6 for 30 hours
Spell: deteriorate : modifies save vs spell by -16 for 12 hours
: modifies armor class by -100 for 12 hours
Spell: blindness : modifies hitroll by -6 for 8 hours
Spell: sleep : lasts for 0 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 8 hours
: modifies luck by 2 for 8 hours
: modifies armor class by 26 for 8 hours
Spell: protection : modifies save vs spell by 1 for 7 hours
Spell: armor : modifies armor class by 20 for 7 hours
Spell: detect invis : lasts for 29 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 10 hours
: modifies save vs spell by 6 for 10 hours
Spell: detect evil : lasts for 4 hours

<618hp 21% 100% no opponent no opponent > sc
<618hp 21% 100% no opponent no opponent >
You feel less tired.

<685hp 30% 100% no opponent no opponent >
Someone's crush MASSACRES you!

<610hp 30% 100% unknown unknown > af
f
You are affected by the following:
Spell: weaken : modifies strength by -7 for 15 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Spell: deteriorate : modifies save vs spell by -16 for 11 hours
: modifies armor class by -100 for 11 hours
Spell: blindness : modifies hitroll by -6 for 7 hours
Spell: blindness : modifies hitroll by -6 for 7 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 7 hours
: modifies luck by 2 for 7 hours
: modifies armor class by 26 for 7 hours
Spell: protection : modifies save vs spell by 1 for 6 hours
Spell: armor : modifies armor class by 20 for 6 hours
Spell: detect invis : lasts for 28 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 9 hours
: modifies save vs spell by 6 for 9 hours
Spell: detect evil : lasts for 3 hours

<610hp 30% 100% unknown unknown > You couldn't escape!

<610hp 30% 100% unknown unknown > You flee from combat!
You can't see a thing!
Someone says 'I think I need a case worker.'

<610hp 30% 99% no opponent no opponent > e
You can't see a thing!

<610hp 30% 99% no opponent no opponent > e
You can't see a thing!

<610hp 30% 98% no opponent no opponent > cb
Your vision returns!

<610hp 29% 98% no opponent no opponent > l
Eastern Main Street
+-S *-* | Travelling along the eastern part of Main street, you see to
| | | the north a strange, grassy knoll extending downhill towards
+-S + | a large, formidable looking fortress. Torches line the way,
| | | ready to be lit when darkness befalls the city. You can continue
S-+-@-+-+| eastwards down the road, and head towards the city centre to
| | || the west.
+-*-T + S|
| |
+-S |
---------+

[Exits: east west]

<610hp 29% 98% no opponent no opponent > y
You will no longer make attack yells.

<610hp 29% 98% no opponent no opponent > e
Eastern Main Street

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<610hp 29% 98% no opponent no opponent >
Glerr walks in.
A vicious tanglevine walks in.

<610hp 29% 98% no opponent no opponent > s
Entrance to the Mayors Office

[Exits: north up]
A member of the Mayor's personal bodyguard stands here.
A member of the Mayor's personal bodyguard stands here.
<610hp 29% 97% no opponent no opponent > n
Eastern Main Street

[Exits: north east south west]
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(Red Aura) Glerr is here.
A member of the Timaran city day watch keeps an eye out.

<610hp 29% 97% no opponent no opponent > w
Eastern Main Street

[Exits: east west]

<610hp 29% 96% no opponent no opponent > w
Eastern Main Street

[Exits: east west]

<610hp 29% 96% no opponent no opponent > w
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
The Town Crier says 'I think I need a case worker.'

<610hp 29% 95% no opponent no opponent > s
Meadow Lane

[Exits: north east south west]

<610hp 29% 95% no opponent no opponent > m
S *-+-S *
| |
S * +-S *-* *
| | | |
* B *-+-S + +
| | | |
+-+-+-+-S-+-+-+-+
| | | | |
S + *-*-@-*-T + S
| | |
+ + * S-+-S +
| | |
+ +-+-+-+-+-+
| | |
S + F + +
| | | | |
+-+-+-+-+ *-*

<610hp 29% 95% no opponent no opponent > n
City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(Red Aura) Glerr is here.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
The Town Crier says 'I think I need a case worker.'
Glerr scans all around.

<610hp 29% 94% no opponent no opponent > w
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.

<610hp 29% 94% no opponent no opponent > w
w
Western Main Street

[Exits: north east west]
A citizen of Timaran goes about his business here.
Selena the Mayor of Timaran is here, smiling happily to all.

<610hp 29% 93% no opponent no opponent > w
Western Main Street

[Exits: east south west]
A large, filthy looking rat scurries around.

<610hp 29% 93% no opponent no opponent > m
Western Main Street

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.

<610hp 29% 92% no opponent no opponent > F +
| |
S-+-S *-+
| |
S-+-S * +
| | |
+ * B *-+
| | | |
-+-+-+-@-+-+-+-S
| | | |
T-*-+ S + *-*-+
| | | | |
*-*-* +-+ + * S-+
| | | |
* *-+-+ + +-+
| | | |
* * S + F +

<610hp 29% 92% no opponent no opponent > w
s
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
A large, filthy looking rat scurries around.

<610hp 29% 92% no opponent no opponent > Windchime Lane

[Exits: north south west]

<610hp 29% 91% no opponent no opponent > w
The Temple of Light

[Exits: east south west]

<610hp 29% 91% no opponent no opponent > af
You are affected by the following:
Spell: weaken : modifies strength by -7 for 15 hours
Spell: curse : modifies save vs spell by -6 for 29 hours
: modifies hitroll by -6 for 29 hours
Spell: deteriorate : modifies save vs spell by -16 for 11 hours
: modifies armor class by -100 for 11 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 7 hours
: modifies luck by 2 for 7 hours
: modifies armor class by 26 for 7 hours
Spell: protection : modifies save vs spell by 1 for 6 hours
Spell: armor : modifies armor class by 20 for 6 hours
Spell: detect invis : lasts for 28 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 9 hours
: modifies save vs spell by 6 for 9 hours
Spell: detect evil : lasts for 3 hours

<610hp 29% 91% no opponent no opponent > e
Windchime Lane

[Exits: north south west]

<610hp 29% 91% no opponent no opponent > e
Someone's home is in your way.

<610hp 29% 91% no opponent no opponent > n
Western Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(Red Aura) Glerr is here.
A large, filthy looking rat scurries around.

<610hp 29% 90% no opponent no opponent > e
Western Main Street

[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.

<610hp 29% 90% no opponent no opponent > e
e
Western Main Street

[Exits: east south west]
A large, filthy looking rat scurries around.
e
Western Main Street

[Exits: north east west]
A citizen of Timaran goes about his business here.
Selena the Mayor of Timaran is here, smiling happily to all.

<610hp 29% 89% no opponent no opponent > e
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.

<610hp 29% 89% no opponent no opponent > m

A Timaran day watch guard walks west.

<610hp 29% 89% no opponent no opponent > City Centre of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
The Herald Bulletin Board gleams majestically in the middle of the square.
A member of the Timaran city day watch keeps an eye out.
A member of the Timaran city day watch keeps an eye out.
The Town Crier stands here, yelling the daily news.
The Town Crier says 'I think I need a case worker.'

<610hp 29% 88% no opponent no opponent > Eastern Main Street

[Exits: east west]

<610hp 29% 88% no opponent no opponent > +-* *
| |
*-+-S * +
| | |
* +-S *-* * +
| | | | |
B *-+-S + +-+
| | | |
+-+-+-S-@-+-+-+-+
| | | | |
+ *-*-+-*-T + S +
| | | |
+ * S-+-S + +
| | | |
+ +-+-+-+-+-+-+
| | | |
+ F + + +

<629hp 31% 100% no opponent no opponent > e
e
e
e
Eastern Main Street

[Exits: east west]

<629hp 31% 99% no opponent no opponent > m
Eastern Main Street
[Exits: north east south west]
A member of the Timaran city day watch keeps an eye out.

<629hp 31% 99% no opponent no opponent > Eastern Main Street

[Exits: east south west]

<629hp 31% 98% no opponent no opponent > Eastern Square of Timaran

[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A fountain stands here, lovingly carved into a dolphin shape.

<629hp 31% 98% no opponent no opponent > * *-*-*-*
| |
S * + *
| | |
S *-* * +-S *-*
| | | |
S + +-+ *
| |
+-+-+-+-@-+-+-*
| | | |
*-T + S +-+-* N
| |
S + + *
| |
+-+-+-+-+
| |
+ +

<629hp 31% 98% no opponent no opponent > n
Midget Avenue

[Exits: north (east) south west]

<629hp 31% 97% no opponent no opponent > n
n
Midget Avenue

[Exits: north east south]

<629hp 31% 97% no opponent no opponent > m
Midget Avenue

[Exits: north south]

<629hp 31% 96% no opponent no opponent > *-*
|
T *
| |
* *-*-*-*
| |
S * @ *
| | |
S *-* * +-S *-*
| | | |
S + +-+ *
| |
+-+-+-+-+-+-+-*
| | | |
*-T + S +-+-*

<629hp 31% 96% no opponent no opponent > n
The Temple of Eternal Night

[Exits: north east south]

<629hp 31% 96% no opponent no opponent > e
A dark passageway

[Exits: east west]

<629hp 31% 96% no opponent no opponent > e
A dark passageway

[Exits: north east west]

<629hp 31% 95% no opponent no opponent > n
Entrance to the Guild of Dark-Knights

[Exits: north south]

<629hp 31% 95% no opponent no opponent > af
You are affected by the following:
Spell: weaken : modifies strength by -7 for 14 hours
Spell: curse : modifies save vs spell by -6 for 28 hours
: modifies hitroll by -6 for 28 hours
Spell: deteriorate : modifies save vs spell by -16 for 10 hours
: modifies armor class by -100 for 10 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 6 hours
: modifies luck by 2 for 6 hours
: modifies armor class by 26 for 6 hours
Spell: protection : modifies save vs spell by 1 for 5 hours
Spell: armor : modifies armor class by 20 for 5 hours
Spell: detect invis : lasts for 27 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 8 hours
: modifies save vs spell by 6 for 8 hours
Spell: detect evil : lasts for 2 hours

<629hp 31% 95% no opponent no opponent > n
Dark-Knight Guildhall

[Exits: south west]
A large wooden donation chest sits here.

<629hp 31% 95% no opponent no opponent > w
Extortion Hall

[Exits: east]
(Red Aura) Zarzak stands here, training his minions of Evil.

<629hp 31% 95% no opponent no opponent > e
Dark-Knight Guildhall

[Exits: south west]
A large wooden donation chest sits here.

<629hp 31% 94% no opponent no opponent > rc
You lost your concentration.

<629hp 30% 94% no opponent no opponent > #al rc
{rc}={com 'remove curse'}
whe
who
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Obsidian Street

<629hp 30% 94% no opponent no opponent > [ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4
There are 4 characters on; the most on this past month was 17.

<629hp 30% 94% no opponent no opponent > rc
The curse wears off.
You feel better.
You aren't cursed.

<629hp 30% 94% no opponent no opponent > l
whe
Dark-Knight Guildhall
| This hall is well lit, but still seems dark. Perhaps it
| is just your perception based on the people who frequent
| this Guild. Dark-Knights, while not exactly the opposite
| of Paladins, are known and feared as warriors of Evil.
*-@ | There are many furnishings in the room, ranging from blood-red
| | rugs on the floor to paintings showing scenes of murder,
T * | demons and the undead. A black, charred looking table stands
| | | here with many comfortable chairs around it, although the
*-*-*-* | chairs themselves have had their legs and arms carved into
---------+ hideous monsters. A large chest stands against a wall where
the strong may discard their useless items for the weak to grovel and fight
over. The sound of fighting emanates from the west, where Dark-Knights train
to be stronger. You can leave the Guild to the south.

[Exits: south west]
A large wooden donation chest sits here.

<629hp 30% 94% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr A dark alleyway

<629hp 30% 94% no opponent no opponent > p
You scan all around.
You scan south.
You scan west.
*** Range 1 (west) ***
(Red Aura) Zarzak stands here, training his minions of Evil.

<629hp 30% 94% no opponent no opponent > whe
whe
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Entrance to the Guild of Ninjas

<629hp 30% 94% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Ninja Guildhall

<629hp 30% 94% no opponent no opponent > z
They aren't here.

<629hp 30% 94% no opponent no opponent > whe
af
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr A dark alleyway

<645hp 31% 100% no opponent no opponent > You are affected by the following:
Spell: weaken : modifies strength by -7 for 13 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 5 hours
: modifies luck by 2 for 5 hours
: modifies armor class by 26 for 5 hours
Spell: protection : modifies save vs spell by 1 for 4 hours
Spell: armor : modifies armor class by 20 for 4 hours
Spell: detect invis : lasts for 26 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 7 hours
: modifies save vs spell by 6 for 7 hours
Spell: detect evil : lasts for 1 hours

<645hp 31% 100% no opponent no opponent > z
They aren't here.

<645hp 31% 100% no opponent no opponent > erran
You have been divinely empowered!
You are filled with holy wrath!

<645hp 28% 100% no opponent no opponent > z
whe
who
They aren't here.

<645hp 28% 100% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Dark alleyway

<645hp 28% 100% no opponent no opponent > [ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4
There are 4 characters on; the most on this past month was 17.

<645hp 28% 100% no opponent no opponent > z
They aren't here.

<645hp 28% 100% no opponent no opponent > whe
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Western Main Street

<645hp 28% 100% no opponent no opponent > z
They aren't here.

<645hp 28% 100% no opponent no opponent > z
They aren't here.
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Windchime Lane

<645hp 28% 100% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Windchime Lane

<645hp 28% 100% no opponent no opponent > whe
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Windchime Lane

<645hp 28% 100% no opponent no opponent > whe
l
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Entrance to the Guild of Warriors

<645hp 28% 100% no opponent no opponent > Dark-Knight Guildhall
| This hall is well lit, but still seems dark. Perhaps it
| is just your perception based on the people who frequent
| this Guild. Dark-Knights, while not exactly the opposite
| of Paladins, are known and feared as warriors of Evil.
*-@ | There are many furnishings in the room, ranging from blood-red
| | rugs on the floor to paintings showing scenes of murder,
T * | demons and the undead. A black, charred looking table stands
| | | here with many comfortable chairs around it, although the
*-*-*-* | chairs themselves have had their legs and arms carved into
---------+ hideous monsters. A large chest stands against a wall where
the strong may discard their useless items for the weak to grovel and fight
over. The sound of fighting emanates from the west, where Dark-Knights train
to be stronger. You can leave the Guild to the south.

[Exits: south west]
A large wooden donation chest sits here.

<645hp 28% 100% no opponent no opponent > af
You are affected by the following:
Skill: errantry : lasts for 24 hours
Spell: frenzy : modifies armor class by -40 for 16 hours
: modifies damroll by 8 for 16 hours
: modifies hitroll by 8 for 16 hours
Spell: weaken : modifies strength by -7 for 13 hours
Spell: deteriorate : modifies save vs spell by -16 for 9 hours
: modifies armor class by -100 for 9 hours
whe
Spell: virtuous light : modifies save vs maledictive by 5 for 5 hours
: modifies luck by 2 for 5 hours
: modifies armor class by 26 for 5 hours
Spell: protection : modifies save vs spell by 1 for 4 hours
Spell: armor : modifies armor class by 20 for 4 hours
Spell: detect invis : lasts for 26 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 7 hours
: modifies save vs spell by 6 for 7 hours
Spell: detect evil : lasts for 1 hours

<645hp 28% 100% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Entrance to the Guild of Warriors

<645hp 28% 100% no opponent no opponent > who
[ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4
There are 4 characters on; the most on this past month was 17.

<645hp 28% 100% no opponent no opponent > whe
Players near you in Timaran:
<PK> Jagroth Dark-Knight Guildhall
<PK> Glerr Warrior Guildhall

# Well fuck, Glerr can't find me, better find another place to ambush! #

<645hp 28% 100% no opponent no opponent > s
Entrance to the Guild of Dark-Knights

[Exits: north south]

<645hp 28% 99% no opponent no opponent > w
Darkness clouds your senses as you gaze west.

<645hp 28% 99% no opponent no opponent > whe
s
Players near you in Timaran:
<PK> Jagroth Entrance to the Guild of Dark-Knights
<PK> Glerr Entrance to the Guild of Warriors

<645hp 28% 99% no opponent no opponent > w
A dark passageway

[Exits: north east west]

<645hp 28% 99% no opponent no opponent > whe
A dark passageway

[Exits: east west]

<645hp 28% 99% no opponent no opponent > Players near you in Timaran:
<645hp 28% 99% no opponent no opponent > w
The Temple of Eternal Night

[Exits: north east south]

<664hp 30% 99% no opponent no opponent > whe
Players near you in Timaran:
<PK> Jagroth The Temple of Eternal Night
<PK> Glerr Western Square of Timaran

<664hp 30% 99% no opponent no opponent > n
By the Altar of Night

[Exits: south (west)]
A large wooden donation chest sits here.
(Red Aura) A dark priest stands here, casting curses to all.

<664hp 30% 99% no opponent no opponent > whe
Players near you in Timaran:
<PK> Jagroth By the Altar of Night
<PK> Glerr Western Main Street

<664hp 30% 99% no opponent no opponent > op w
You open the door west of you.

<664hp 30% 99% no opponent no opponent > af
You are affected by the following:
Skill: errantry : lasts for 23 hours
Spell: frenzy : modifies armor class by -40 for 15 hours
: modifies damroll by 8 for 15 hours
: modifies hitroll by 8 for 15 hours
Spell: weaken : modifies strength by -7 for 12 hours
Spell: deteriorate : modifies save vs spell by -16 for 8 hours
: modifies armor class by -100 for 8 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 4 hours
: modifies luck by 2 for 4 hours
: modifies armor class by 26 for 4 hours
Spell: protection : modifies save vs spell by 1 for 3 hours
Spell: armor : modifies armor class by 20 for 3 hours
Spell: detect invis : lasts for 25 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies hitroll by 6 for 6 hours
: modifies save vs spell by 6 for 6 hours
Spell: detect evil : lasts for 0 hours

<664hp 30% 99% no opponent no opponent > #al k close east
# {k} now aliases {close east}.
whe
Players near you in Timaran:
<PK> Jagroth By the Altar of Night
<PK> Glerr City Centre of Timaran

<664hp 30% 99% no opponent no opponent > who
[ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4

Players near you in Timaran:
<PK> Jagroth By the Altar of Night
<PK> Glerr Eastern Square of Timaran

<664hp 25% 99% no opponent no opponent > [ Human ] Rezzin the Black Knight
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 4
There are 4 characters on; the most on this past month was 17.

<664hp 25% 99% no opponent no opponent > You lost your concentration.

<664hp 20% 99% no opponent no opponent >
Viggs the Stump yells 'It's Fire Giant Time!!'

<664hp 20% 99% no opponent no opponent > sanc
You are surrounded by a white aura.

<664hp 11% 99% no opponent no opponent >
Glerr walks in.
A vicious tanglevine walks in.

<664hp 11% 99% no opponent no opponent >
Glerr's crush devastates you!
Glerr is in excellent condition.

<632hp 11% 99% shaft defensive > q
Your heavenly wrath MASSACRES Glerr!
Glerr looks very uncomfortable.
Glerr has a few scratches.

<632hp 7% 99% shaft defensive >
Glerr's crush devastates you!
Glerr's crush decimates you!
Your illusionary spectre MANGLES Glerr!
Your dreams MANGLE Glerr!
Your illusionary spectre MANGLES Glerr!
Glerr has quite a few wounds.

<572hp 7% 99% shaft defensive >
Glerr has fled!
Glerr walks south.
A vicious tanglevine walks south.

<572hp 7% 99% no opponent no opponent > s
z
The Temple of Eternal Night

[Exits: north east south]
(Charmed) A vicious tanglevine snakes and writhes alongside its owner.
(Red Aura) Glerr is here.

<572hp 7% 99% no opponent no opponent >
Glerr's weapon advantage overcomes your parry attempt.
Glerr's crush misses you.
Glerr has quite a few wounds.

<572hp 7% 99% shaft defensive > You do the best you can!
Glerr has quite a few wounds.

<572hp 7% 99% shaft defensive >
Glerr's crush devastates you!
Glerr's weapon advantage overcomes your parry attempt.
Glerr's crush devastates you!
Your illusionary spectre *** DEMOLISHES *** Glerr!
Glerr blocks your illusionary spectre's attack with his shield.
Your illusionary spectre MASSACRES Glerr!
Glerr has some big nasty wounds and scratches.

<510hp 7% 99% shaft defensive > z
You do the best you can!
Glerr has some big nasty wounds and scratches.

<510hp 7% 99% shaft defensive > z
z
You do the best you can!
Glerr has some big nasty wounds and scratches.

<510hp 7% 99% shaft defensive > z
You do the best you can!
Glerr narrows his eyes.
You resist the plague of insomnia.
The red in your vision disappears.
Glerr has some big nasty wounds and scratches.

<518hp 9% 100% shaft defensive > z
You do the best you can!
Glerr has some big nasty wounds and scratches.

<518hp 9% 100% shaft defensive > You do the best you can!
Glerr has some big nasty wounds and scratches.

<518hp 9% 100% shaft defensive > z
You do the best you can!
Glerr has some big nasty wounds and scratches.

<518hp 9% 100% shaft defensive > z

Glerr's crush maims you!
Glerr's crush misses you.
Your illusionary spectre MANGLES Glerr!
Your illusionary spectre *** DEMOLISHES *** Glerr!
Your dreams DISMEMBER Glerr!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > z
You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > z
You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > z
z
You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > z
You do the best you can!
Glerr is in awful condition.

<484hp 9% 100% shaft defensive > z
You do the best you can!
Glerr has fled!
Glerr limps north.
A vicious tanglevine walks north.

<484hp 9% 100% no opponent no opponent >
Glerr limps in.
A vicious tanglevine walks in.

<484hp 9% 100% no opponent no opponent > z
Glerr yells 'Help! I am being attacked by Jagroth!'
Your illusionary spectre *** DEMOLISHES *** Glerr!
Your dreams MANGLE Glerr!
Glerr is DEAD!!
You hear Glerr's death cry.
The link with your cabal power has been severed!

<484hp 9% 100% no opponent no opponent >



# SNIP SNAP SNUP! Off to retrieve the Crown, vol 2. #



Entrance to the Mausoleum

[Exits: east up]
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
A Shadowdemon Guardian's bite mauls you.
A Shadowdemon Guardian's bite decimates you!
A Shadowdemon Guardian is in excellent condition.

<705hp 46% 98% none mob > You are affected by the following:
Spell: sanctuary : lasts for 7 hours
Skill: holy armor : modifies armor class by 10 permanently
Skill: buckler : modifies hitroll by -2 permanently
Spell: divine sacrifice: modifies damroll by 10 for 8 hours
Spell: bless : modifies save vs spell by 6 for 47 hours
: modifies hitroll by 6 for 47 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 16 hours
: modifies luck by 1 for 16 hours
: modifies armor class by 26 for 16 hours
Spell: protection : modifies save vs spell by 1 for 12 hours
Spell: armor : modifies armor class by 20 for 12 hours
Skill: errantry : lasts for 7 hours
Spell: detect invis : lasts for 9 hours
A Shadowdemon Guardian is in excellent condition.

<705hp 46% 98% none mob > reck
Your reckoning MASSACRES A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<708hp 46% 92% none mob >
You brace against your armor to perform a two-handed set parry.
[* ] You parry A Shadowdemon Guardian's bite.
You brace against your armor to perform a two-handed set parry.
[* ] You parry A Shadowdemon Guardian's bite.
Your slash MUTILATES A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<713hp 46% 92% none mob >
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite decimates you!
Your charge DISEMBOWELS A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<691hp 46% 92% none mob > reck
The reckoning is at hand.
You feel better.
Your reckoning DISMEMBERS A Shadowdemon Guardian!
A Shadowdemon Guardian has a few scratches.

<725hp 46% 86% none mob >
A Shadowdemon Guardian narrows his eyes.
A Shadowdemon Guardian has a few scratches.

<725hp 46% 86% none mob > whe
who
#al q
{q}={wrat}

A Shadowdemon Guardian's bite devastates you!
A Shadowdemon Guardian's bite decimates you!
Your charge MUTILATES A Shadowdemon Guardian!
Your charge DISEMBOWELS A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<678hp 46% 86% none mob > whe
who
Players near you in Legion Fortress:
<PK> Jagroth Entrance to the Mausoleum
<PK> Glerr Larken Road
A Shadowdemon Guardian has some small wounds and bruises.

<678hp 46% 86% none mob > q
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.
A Shadowdemon Guardian has some small wounds and bruises.

<678hp 46% 86% none mob > Players near you in Legion Fortress:
<PK> Jagroth Entrance to the Mausoleum
<PK> Glerr Larken Road
[** ] You parry A Shadowdemon Guardian's bite.
[** ] You parry A Shadowdemon Guardian's bite.
[** ] You parry A Shadowdemon Guardian's bite.
[* ] A Shadowdemon Guardian parries your charge.
Your charge MUTILATES A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<681hp 46% 86% none mob > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.
A Shadowdemon Guardian has some small wounds and bruises.

<681hp 46% 86% none mob > Your heavenly wrath DISMEMBERS A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<681hp 46% 86% none mob >
[** ] You parry A Shadowdemon Guardian's bite.
[* ] A Shadowdemon Guardian parries your thrust.
A Shadowdemon Guardian has some small wounds and bruises.

<685hp 47% 98% none mob >
Glerr walks in.
A Shadowdemon Guardian snarls at Glerr, then returns to its slumber.
A Shadowdemon Guardian has some small wounds and bruises.

<685hp 47% 98% none mob >
Glerr gets a Defender potion from a Loot Sack.
A Shadowdemon Guardian has some small wounds and bruises.

<685hp 47% 98% none mob >
Glerr quaffs a Defender potion.
Glerr is surrounded by a white aura.
A Shadowdemon Guardian has some small wounds and bruises.

<685hp 47% 98% none mob >
[** ] You parry Glerr's crush.
A Shadowdemon Guardian has some small wounds and bruises.

<685hp 47% 98% none mob >
You brace against your armor to perform a two-handed set parry.
[** ] You parry A Shadowdemon Guardian's bite.
[***] You parry Glerr's crush.
Glerr's crush decimates you!
Your slash misses A Shadowdemon Guardian.
Your slash MUTILATES A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<663hp 47% 98% none mob > k glerr
A Shadowdemon Guardian has some small wounds and bruises.

<663hp 47% 98% none mob >
Glerr narrows his eyes.
[***] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite mauls you.
[** ] You parry Glerr's crush.
Your slash MUTILATES A Shadowdemon Guardian!
Your thrust MASSACRES A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<646hp 47% 98% none mob > f
You flee from combat!
A Deadend

[Exits: west down]

<646hp 47% 98% no opponent no opponent > 2
You do not have that item.

<646hp 47% 98% no opponent no opponent > w
You do not have that item.

<646hp 47% 98% no opponent no opponent > A Tainted Room

[Exits: east west]

<646hp 47% 98% no opponent no opponent > w
s
The Holylight

[Exits: east south]

<646hp 47% 98% no opponent no opponent > 1
Of Darkened Ivory

[Exits: north east south]
A black robed figure stands mystically before you.

<646hp 47% 97% no opponent no opponent > s
You stop using an enspelled energy shield as a buckler.

<646hp 47% 97% no opponent no opponent > You stop wielding a thin bladed polearm.
You wield a rod of mind spectres.
A rod of mind spectres feels like a part of you!

<646hp 45% 97% no opponent no opponent > whe
You wield a dream catcher in your off-hand.
A dream catcher feels like a part of you!

<646hp 45% 97% no opponent no opponent > who
A Lacramose Temple

[Exits: north east]
A black robed figure stands mystically before you.

<646hp 45% 97% no opponent no opponent > A silver moon encased in gold and ivory embedded in the wall blocks your path.

<646hp 45% 97% no opponent no opponent > e
Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<646hp 45% 97% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<646hp 45% 97% no opponent no opponent > e
A Lacramose Temple

[Exits: east south west]
A black robed figure stands mystically before you.

<646hp 45% 97% no opponent no opponent > whe
A Lacramose Temple

[Exits: north west]

<646hp 45% 97% no opponent no opponent > ser
Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<646hp 45% 97% no opponent no opponent > You feel better.

<683hp 43% 97% no opponent no opponent > w
whe
who
ser
A Lacramose Temple

[Exits: east south west]
A black robed figure stands mystically before you.

<683hp 43% 96% no opponent no opponent > Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<683hp 43% 96% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<683hp 43% 96% no opponent no opponent > You feel better.

<717hp 42% 96% no opponent no opponent > tell glerr steer clear from my path
af
You tell Glerr 'Steer clear from my path.'

<717hp 42% 96% no opponent no opponent > You are affected by the following:
Skill: holy armor : modifies armor class by 10 permanently
Spell: sanctuary : lasts for 6 hours
Spell: divine sacrifice: modifies damroll by 10 for 7 hours
Spell: bless : modifies save vs spell by 6 for 46 hours
: modifies hitroll by 6 for 46 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 15 hours
: modifies luck by 1 for 15 hours
: modifies armor class by 26 for 15 hours
Spell: protection : modifies save vs spell by 1 for 11 hours
Spell: armor : modifies armor class by 20 for 11 hours
Skill: errantry : lasts for 6 hours
Spell: detect invis : lasts for 8 hours

<717hp 42% 96% no opponent no opponent > ser
You feel better.

<755hp 40% 96% no opponent no opponent > wear shield
whe
who
You can't use a shield and two weapons.

<755hp 40% 96% no opponent no opponent > Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<755hp 40% 96% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<755hp 40% 96% no opponent no opponent > eq
You are using:
<used as light> (Glowing) (Humming) an ancient Banner of Illisidar
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a signet ring of Sarich
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> a pair of lion-crested gauntlets
<worn on legs> a pair of lion-crested greaves
<worn on feet> a pair of lion-crested boots
<worn about body> a beautiful gown of white samite
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a rod of mind spectres
<dual wielded> (Glowing) a dream catcher
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword

<755hp 40% 96% no opponent no opponent > rem dream
You stop wielding a dream catcher.

<755hp 40% 96% no opponent no opponent > wear shi
You wear an enspelled energy shield as a shield.

<755hp 40% 96% no opponent no opponent > n
w
A silver moon encased in gold and ivory embedded in the wall blocks your path.

<755hp 40% 96% no opponent no opponent > A Lacramose Temple

[Exits: north east]
A black robed figure stands mystically before you.

<755hp 40% 96% no opponent no opponent > n
Of Darkened Ivory

[Exits: north east south]
A black robed figure stands mystically before you.

<774hp 41% 99% no opponent no opponent > n
The Holylight

[Exits: east south]

<774hp 41% 99% no opponent no opponent > af
You are affected by the following:
Skill: holy armor : modifies armor class by 10 permanently
Spell: sanctuary : lasts for 5 hours
Spell: divine sacrifice: modifies damroll by 10 for 6 hours
Spell: bless : modifies save vs spell by 6 for 45 hours
: modifies hitroll by 6 for 45 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 14 hours
: modifies luck by 1 for 14 hours
e
: modifies armor class by 26 for 14 hours
Spell: protection : modifies save vs spell by 1 for 10 hours
Spell: armor : modifies armor class by 20 for 10 hours
Skill: errantry : lasts for 5 hours
Spell: detect invis : lasts for 7 hours

<774hp 41% 99% no opponent no opponent > A Tainted Room

[Exits: east west]

<774hp 41% 99% no opponent no opponent > e
A Deadend

[Exits: west down]

<774hp 41% 99% no opponent no opponent > d
Entrance to the Mausoleum

[Exits: east up]
(White Aura) Glerr is resting here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
A Shadowdemon Guardian's bite misses you.
A Shadowdemon Guardian has some small wounds and bruises.

<774hp 41% 98% none mob >
A Shadowdemon Guardian's acid blast MUTILATES you!
A Shadowdemon Guardian has some small wounds and bruises.

<735hp 41% 98% none mob > reck
Your reckoning MUTILATES A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<735hp 41% 92% none mob >
[** ] You block A Shadowdemon Guardian's attack with your shield.
[* ] You block A Shadowdemon Guardian's attack with your shield.
A Shadowdemon Guardian's bite mauls you.
Your illusionary spectre mauls A Shadowdemon Guardian.
A Shadowdemon Guardian has some small wounds and bruises.

<716hp 41% 92% none mob >
[***] You parry A Shadowdemon Guardian's bite.
[***] You block A Shadowdemon Guardian's attack with your shield.
Your illusionary spectre decimates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has some small wounds and bruises.

<724hp 41% 92% none mob > reck
The reckoning is at hand.
Your reckoning DISMEMBERS A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<724hp 41% 86% none mob >
[** ] You parry A Shadowdemon Guardian's bite.
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<729hp 41% 86% none mob > 2

Glerr stands up.
[* ] You parry A Shadowdemon Guardian's bite.
[***] You block A Shadowdemon Guardian's attack with your shield.
Your illusionary spectre devastates A Shadowdemon Guardian!
Your illusionary spectre devastates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<737hp 41% 86% none mob >
Glerr's crush mauls you.
A Shadowdemon Guardian has quite a few wounds.

<713hp 41% 86% none mob > You need two hands free for that.
A Shadowdemon Guardian has quite a few wounds.

<713hp 41% 86% none mob > You do not have that item.
A Shadowdemon Guardian has quite a few wounds.

<713hp 41% 86% none mob > k glerr
[** ] You parry A Shadowdemon Guardian's bite.
[** ] You parry A Shadowdemon Guardian's bite.
Glerr's weapon advantage overcomes your parry attempt.
Glerr's crush devastates you!
Your illusionary spectre devastates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<685hp 41% 86% none mob >
Glerr narrows his eyes.
You resist the plague of insomnia.
A Shadowdemon Guardian has quite a few wounds.

<685hp 41% 86% none mob > k glerr
A Shadowdemon Guardian has quite a few wounds.

<685hp 41% 86% none mob >
[* ] You block A Shadowdemon Guardian's attack with your shield.
[** ] You block A Shadowdemon Guardian's attack with your shield.
[** ] You parry Glerr's crush.
Glerr's crush decimates you!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<663hp 41% 86% none mob >
Glerr narrows his eyes.
A Shadowdemon Guardian has quite a few wounds.

<663hp 41% 86% none mob > ki glerr
You start aiming at Glerr.
Glerr is in excellent condition.

<663hp 41% 86% shaft defensive > #unal k
#Alias {k} removed.

[***] You block A Shadowdemon Guardian's attack with your shield.
[** ] You parry A Shadowdemon Guardian's bite.
Glerr's crush mauls you.
Glerr's crush wounds you.
Your illusionary spectre DISMEMBERS Glerr!
Glerr has a few scratches.

<621hp 41% 86% shaft defensive > eq
slam

Glerr narrows his eyes.
You no longer feel the need to sleep!
Glerr has a few scratches.

<621hp 41% 86% shaft defensive > You are using:
<used as light> (Glowing) (Humming) an ancient Banner of Illisidar
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a signet ring of Sarich
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> a pair of lion-crested gauntlets
<worn on legs> a pair of lion-crested greaves
<worn on feet> a pair of lion-crested boots
<worn as shield> (Humming) an enspelled energy shield
<worn about body> a beautiful gown of white samite
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a rod of mind spectres
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword
Glerr has a few scratches.

<621hp 41% 86% shaft defensive > You slam your shield into Glerr, and send him flying!
Your shield slam hits Glerr.
Glerr has a few scratches.

<621hp 41% 86% shaft defensive > #al x
{x}={slam}

[** ] You block A Shadowdemon Guardian's attack with your shield.
[** ] You parry A Shadowdemon Guardian's bite.
Glerr's crush decimates you!
Glerr's crush misses you.
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has a few scratches.

<594hp 41% 86% shaft defensive >
A Shadowdemon Guardian's acid blast maims you!
Glerr has a few scratches.

<559hp 41% 86% shaft defensive >
Glerr rises back to his feet.
Glerr narrows his eyes.
You feel a brief tingling sensation.
Glerr has a few scratches.

<559hp 41% 86% shaft defensive > af

A Shadowdemon Guardian's bite mauls you.
A Shadowdemon Guardian's bite mauls you.
[***] You block Glerr's attack with your shield.
Glerr's crush decimates you!
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has a few scratches.

<489hp 41% 86% shaft defensive > You are affected by the following:
Spell: insomnia : lasts for 12 hours
Skill: reckoning (2) : lasts for 1 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: sanctuary : lasts for 5 hours
Spell: divine sacrifice: modifies damroll by 10 for 6 hours
Spell: bless : modifies save vs spell by 6 for 45 hours
: modifies hitroll by 6 for 45 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 14 hours
: modifies luck by 1 for 14 hours
: modifies armor class by 26 for 14 hours
Spell: protection : modifies save vs spell by 1 for 10 hours
Spell: armor : modifies armor class by 20 for 10 hours
Skill: errantry : lasts for 5 hours
Spell: detect invis : lasts for 7 hours
Glerr has a few scratches.

<489hp 41% 86% shaft defensive >
Glerr has fled!
Glerr walks east.
A Shadowdemon Guardian has quite a few wounds.

<489hp 41% 86% none mob > q
You lost your concentration.
[* ] You block A Shadowdemon Guardian's attack with your shield.
Your illusionary spectre decimates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<500hp 41% 86% none mob >
You can't focus from your deprivation of sleep.
A Shadowdemon Guardian has quite a few wounds.

<506hp 38% 99% none mob >
A Shadowdemon Guardian's bite decimates you!
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite decimates you!
Your illusionary spectre devastates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<462hp 38% 99% none mob >
Glerr walks in.
A Shadowdemon Guardian snarls at Glerr, then returns to its slumber.
A Shadowdemon Guardian has quite a few wounds.

<462hp 38% 99% none mob > k glerr
Glerr isn't fighting you.
A Shadowdemon Guardian has quite a few wounds.

<462hp 38% 99% none mob >
A Shadowdemon Guardian's bite mauls you.
[** ] You block A Shadowdemon Guardian's attack with your shield.
Your illusionary spectre decimates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<447hp 38% 99% none mob >
Glerr's crush mauls you.
A Shadowdemon Guardian has quite a few wounds.

<425hp 38% 99% none mob > k glerr
x
You start aiming at Glerr.
Glerr has a few scratches.

<425hp 38% 99% shaft defensive >
[** ] You block A Shadowdemon Guardian's attack with your shield.
[***] You parry A Shadowdemon Guardian's bite.
[***] You parry A Shadowdemon Guardian's bite.
Glerr's crush decimates you!
Glerr parries your illusionary spectre's attack.
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has a few scratches.

<397hp 38% 99% shaft defensive >
Glerr narrows his eyes.
You feel a brief tingling sensation.
Glerr has a few scratches.

<397hp 38% 99% shaft defensive > You slam your shield into Glerr, and send him flying!
Your shield slam hits Glerr.
Glerr has a few scratches.

<397hp 38% 99% shaft defensive >
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite decimates you!
Glerr's crush decimates you!
Your illusionary spectre DISEMBOWELS Glerr!
Your illusionary spectre DISEMBOWELS Glerr!
Glerr has some small wounds and bruises.

<342hp 38% 99% shaft defensive >
A Shadowdemon Guardian tries to disarm your shield, but fails.
Glerr has some small wounds and bruises.

<342hp 38% 99% shaft defensive >
[** ] You parry A Shadowdemon Guardian's bite.
Glerr's crush mauls you.
[** ] You block Glerr's attack with your shield.
Glerr parries your illusionary spectre's attack.
Your illusionary spectre DISMEMBERS Glerr!
Glerr has quite a few wounds.

<318hp 38% 99% shaft defensive >
Glerr rises back to his feet.
Glerr narrows his eyes.
You feel less armored.
You feel less righteous.
You no longer see invisible objects.
You feel less protected.
The white aura around your body fades.
Glerr has quite a few wounds.

<318hp 38% 99% shaft defensive > fl
You flee from combat!
A Deadend

[Exits: west down]

<318hp 38% 99% no opponent no opponent > sanc
You are surrounded by a white aura.

<318hp 29% 99% no opponent no opponent > w

Glerr walks in.

<318hp 29% 99% no opponent no opponent > w

Glerr looks less wobbly on his feet.

<318hp 29% 99% no opponent no opponent > s

Glerr narrows his eyes.
Glerr's harm spell MANGLES you!
Glerr has quite a few wounds.

<231hp 29% 99% shaft defensive > No way! You are still fighting!
Glerr has quite a few wounds.

<231hp 29% 99% shaft defensive > No way! You are still fighting!
Glerr has quite a few wounds.

<231hp 29% 99% shaft defensive > No way! You are still fighting!
Glerr has quite a few wounds.

<231hp 29% 99% shaft defensive > f
You flee from combat!
A Tainted Room

[Exits: east west]

<231hp 29% 99% no opponent no opponent > w
w
The Holylight

[Exits: east south]

<231hp 29% 98% no opponent no opponent > s
Bright lights reflect off the plain walls, blocking your progress.

<231hp 29% 98% no opponent no opponent > e
e
Of Darkened Ivory

[Exits: north east south]
A black robed figure stands mystically before you.

<231hp 29% 98% no opponent no opponent > Of Darkened Gold

[Exits: east west]
An intricately carved statue of a black dragon is here, demanding notice.
A torn black robe is here.
A black robed figure stands mystically before you.

<231hp 29% 98% no opponent no opponent > com prot
Of Darkened Gemstones

[Exits: south west]

<231hp 29% 98% no opponent no opponent > You lost your concentration.

<231hp 27% 98% no opponent no opponent >
You can't focus from your deprivation of sleep.

<251hp 24% 100% no opponent no opponent > s
com prot
A Lacramose Temple

[Exits: north west]

<251hp 24% 99% no opponent no opponent > You lost your concentration.

<251hp 22% 99% no opponent no opponent > com prot
You feel holy and pure.

<251hp 17% 99% no opponent no opponent > eq
whe
who
You are using:
<used as light> (Glowing) (Humming) an ancient Banner of Illisidar
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a signet ring of Sarich
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> a pair of lion-crested gauntlets
<worn on legs> a pair of lion-crested greaves
<worn on feet> a pair of lion-crested boots
<worn as shield> (Humming) an enspelled energy shield
<worn about body> a beautiful gown of white samite
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a rod of mind spectres
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword

<251hp 17% 99% no opponent no opponent > Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<251hp 17% 99% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<251hp 17% 99% no opponent no opponent > whe
Players near you in Darkhaven:
<PK> Jagroth A Lacramose Temple
<PK> Glerr Entrance to the Mausoleum

<251hp 17% 99% no opponent no opponent > n
Of Darkened Gemstones

[Exits: south west]

<251hp 17% 99% no opponent no opponent > w
Of Darkened Gold

[Exits: east west]
An intricately carved statue of a black dragon is here, demanding notice.
A torn black robe is here.
A black robed figure stands mystically before you.

<251hp 17% 99% no opponent no opponent > n
Elaborate stacking of gold bricks makes up the wall which blocks your way.

<251hp 17% 99% no opponent no opponent > n
Elaborate stacking of gold bricks makes up the wall which blocks your way.

<251hp 17% 99% no opponent no opponent > w
n
Of Darkened Ivory

[Exits: north east south]
A black robed figure stands mystically before you.

<251hp 17% 99% no opponent no opponent > n
The Holylight

[Exits: east south]

<251hp 17% 98% no opponent no opponent > e
Bright lights reflect off the plain walls, blocking your progress.

<251hp 17% 98% no opponent no opponent > e
A Tainted Room

[Exits: east west]

<251hp 17% 98% no opponent no opponent > A Deadend

[Exits: west down]

<251hp 17% 98% no opponent no opponent > d
Entrance to the Mausoleum

[Exits: east up]
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
[* ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian has quite a few wounds.

<251hp 17% 98% none mob >
A Shadowdemon Guardian's bite mauls you.
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<230hp 17% 98% none mob > cl

Glerr looks at A Shadowdemon Guardian.
A Shadowdemon Guardian has quite a few wounds.

<230hp 17% 98% none mob > You feel a little better.
A Shadowdemon Guardian has quite a few wounds.

<248hp 16% 98% none mob >
[***] You block Glerr's attack with your shield.
A Shadowdemon Guardian has quite a few wounds.

<248hp 16% 98% none mob >
[** ] You parry A Shadowdemon Guardian's bite.
Glerr's crush decimates you!
Your illusionary spectre maims A Shadowdemon Guardian!
Your illusionary spectre devastates A Shadowdemon Guardian!
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<223hp 16% 98% none mob > fl
You flee from combat!
Above a Catacomb

[Exits: east west down]

<223hp 16% 97% no opponent no opponent > e
An Empty Crypt

[Exits: west]

<223hp 16% 97% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth An Empty Crypt
<PK> Glerr Above a Catacomb

<223hp 16% 97% no opponent no opponent > af
You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 24 hours
Skill: harmed : lasts for 22 hours
Spell: sanctuary : lasts for 7 hours
Spell: insomnia : lasts for 10 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: divine sacrifice: modifies damroll by 10 for 4 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 12 hours
: modifies luck by 1 for 12 hours
: modifies armor class by 26 for 12 hours
Skill: errantry : lasts for 3 hours

<223hp 16% 97% no opponent no opponent > ser
You feel better.

<259hp 14% 97% no opponent no opponent > whe
w
Players near you in Legion Fortress:
<PK> Jagroth An Empty Crypt
<PK> Glerr Above a Catacomb

<259hp 14% 97% no opponent no opponent > Above a Catacomb

[Exits: east west down]
(White Aura) Glerr is here.

<259hp 14% 97% no opponent no opponent >
Glerr walks east.

<259hp 14% 97% no opponent no opponent > d
A Sacred Undercroft

[Exits: east up]

<259hp 14% 97% no opponent no opponent > e
A Sacred Undercroft

[Exits: west up]

<259hp 14% 96% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth A Sacred Undercroft
<PK> Glerr Above a Catacomb

<259hp 14% 96% no opponent no opponent > u

You can't focus from your deprivation of sleep.

<268hp 11% 100% no opponent no opponent > whe
Above a Catacomb

[Exits: west down]

<268hp 11% 99% no opponent no opponent > Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > af
You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 23 hours
Skill: harmed : lasts for 21 hours
Spell: sanctuary : lasts for 6 hours
Spell: insomnia : lasts for 9 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: divine sacrifice: modifies damroll by 10 for 3 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 11 hours
: modifies luck by 1 for 11 hours
: modifies armor class by 26 for 11 hours
Skill: errantry : lasts for 2 hours

<268hp 11% 99% no opponent no opponent > z
They aren't here.

<268hp 11% 99% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > whe
whe
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<268hp 11% 99% no opponent no opponent > af
You are affected by the following:
Spell: protection : modifies save vs spell by 1 for 23 hours
Skill: harmed : lasts for 21 hours
Spell: sanctuary : lasts for 6 hours
Spell: insomnia : lasts for 9 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: divine sacrifice: modifies damroll by 10 for 3 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 11 hours
: modifies luck by 1 for 11 hours
: modifies armor class by 26 for 11 hours
Skill: errantry : lasts for 2 hours

<268hp 11% 99% no opponent no opponent > ser
You feel better.

<306hp 9% 99% no opponent no opponent > whe
who
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr The Holylight

<306hp 9% 99% no opponent no opponent > com ble
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<306hp 9% 99% no opponent no opponent > You feel righteous.

<306hp 8% 99% no opponent no opponent > whe
who
di
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<306hp 8% 99% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<306hp 8% 99% no opponent no opponent > Your eyes tingle.

<306hp 8% 99% no opponent no opponent > whe
who
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr A Sacred Undercroft

<306hp 8% 99% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.
Glerr walks in.

<306hp 8% 99% no opponent no opponent > eq
whe
You are using:
<used as light> (Glowing) (Humming) an ancient Banner of Illisidar
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a signet ring of Sarich
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> a pair of lion-crested gauntlets
<worn on legs> a pair of lion-crested greaves
<worn on feet> a pair of lion-crested boots
<worn as shield> (Humming) an enspelled energy shield
<worn about body> a beautiful gown of white samite
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> (Humming) a rod of mind spectres
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword
Glerr's crush decimates you!
Glerr has a few scratches.

<278hp 8% 99% shaft defensive > Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Above a Catacomb
Glerr has a few scratches.

<278hp 8% 99% shaft defensive > f
You couldn't escape!
Glerr has a few scratches.

<278hp 8% 99% shaft defensive > You flee from combat!
The Occult Sanctum

[Exits: north east west]

<278hp 8% 99% no opponent no opponent > e
z
Above a Catacomb

[Exits: west down]
(White Aura) Glerr is here.

<278hp 8% 99% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has a few scratches.

<278hp 8% 99% shaft defensive >
[** ] You block Glerr's attack with your shield.
Glerr's crush decimates you!
A black hand marked with a pentagram makes an obscene gesture.
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has a few scratches.

<253hp 8% 99% shaft defensive >
Glerr narrows his eyes.
Glerr has a few scratches.

<253hp 8% 99% shaft defensive > f
You flee from combat!
A Sacred Undercroft

[Exits: west up]

<253hp 8% 99% no opponent no opponent > u
z
Above a Catacomb

[Exits: west down]
(White Aura) Glerr is here.
You can't focus from your deprivation of sleep.

<264hp 5% 100% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Glerr blocks your illusionary spectre's attack with his shield.
Your illusionary spectre DISMEMBERS Glerr!
Your illusionary spectre MASSACRES Glerr!
Glerr has some small wounds and bruises.

<264hp 5% 100% shaft defensive >
[* ] You block Glerr's attack with your shield.
Glerr's crush decimates you!
Your illusionary spectre DISMEMBERS Glerr!
Your illusionary spectre DISMEMBERS Glerr!
Glerr has quite a few wounds.

<237hp 5% 100% shaft defensive >
Glerr narrows his eyes.
Glerr's flay health hits you.
[** ] You block Glerr's attack with your shield.
Your illusionary spectre DISMEMBERS Glerr!
Glerr has quite a few wounds.

<227hp 5% 100% shaft defensive > x
You slam your shield into Glerr, and send him flying!
Your shield slam injures Glerr.
Glerr has quite a few wounds.

<227hp 5% 100% shaft defensive >
[** ] You block Glerr's attack with your shield.
Glerr parries your illusionary spectre's attack.
Glerr has quite a few wounds.

<227hp 5% 100% shaft defensive >
Glerr rises back to his feet.
Glerr has fled!
Glerr walks west.

<227hp 5% 100% no opponent no opponent > z
They aren't here.

<227hp 5% 100% no opponent no opponent > z
They aren't here.

<227hp 5% 100% no opponent no opponent > w
z
The Occult Sanctum

[Exits: north east west]

<227hp 5% 99% no opponent no opponent > They aren't here.

<227hp 5% 99% no opponent no opponent > p
z
You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Glerr is here.
(White Aura) The master Occultist stands here, ready to defend the sepulcher.
You scan east.
You scan west.

<227hp 5% 99% no opponent no opponent > They aren't here.

<227hp 5% 99% no opponent no opponent > n
z
An Unholy Charnel

[Exits: east south]
(White Aura) Glerr is here.
(White Aura) The master Occultist stands here, ready to defend the sepulcher.

<227hp 5% 99% no opponent no opponent >
Glerr closes his eyes momentarily.

<227hp 5% 99% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your illusionary spectre DISEMBOWELS Glerr!
Your illusionary spectre DISMEMBERS Glerr!
Your illusionary spectre DISMEMBERS Glerr!
Glerr has some big nasty wounds and scratches.

<227hp 5% 99% shaft defensive >
[* ] You block Glerr's attack with your shield.
[* ] You parry Glerr's crush.
Your illusionary spectre DISMEMBERS Glerr!
Glerr has some big nasty wounds and scratches.

<227hp 5% 99% shaft defensive > x

Glerr has fled!
The Master Occultist says 'You may not enter with blood on your hands, Glerr.'
The Master Occultist blocks Glerr from entering the inner sanctum.

<227hp 5% 99% no opponent no opponent > But you aren't fighting anyone!

<227hp 5% 99% no opponent no opponent > s
z
The Occult Sanctum

[Exits: north east west]

<227hp 5% 99% no opponent no opponent > n
They aren't here.
Glerr walks in.

<227hp 5% 99% no opponent no opponent > z
An Unholy Charnel

[Exits: east south]
(White Aura) The master Occultist stands here, ready to defend the sepulcher.

<227hp 5% 99% no opponent no opponent > s
They aren't here.

<227hp 5% 99% no opponent no opponent > z
The Occult Sanctum

[Exits: north east west]

<227hp 5% 98% no opponent no opponent > e
z
They aren't here.

<227hp 5% 98% no opponent no opponent > Above a Catacomb

[Exits: west down]

<227hp 5% 98% no opponent no opponent > d
They aren't here.

<227hp 5% 98% no opponent no opponent > w
A Sacred Undercroft

[Exits: west up]

<227hp 5% 98% no opponent no opponent > z
A Sacred Undercroft

[Exits: east up]

<227hp 5% 98% no opponent no opponent > p
They aren't here.

<227hp 5% 98% no opponent no opponent > You scan all around.
You scan east.
You scan up.

<227hp 5% 98% no opponent no opponent > z
They aren't here.

<227hp 5% 98% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth A Sacred Undercroft
<PK> Glerr Entrance to the Mausoleum

<227hp 5% 98% no opponent no opponent > u
whe
Above a Catacomb

[Exits: east west down]

<227hp 5% 97% no opponent no opponent > Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<227hp 5% 97% no opponent no opponent > p
You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
You scan down.

<227hp 5% 97% no opponent no opponent > ser
You feel better.

<264hp 3% 97% no opponent no opponent > af
You are affected by the following:
Spell: detect invis : lasts for 49 hours
Spell: bless : modifies save vs spell by 6 for 55 hours
: modifies hitroll by 6 for 55 hours
Spell: protection : modifies save vs spell by 1 for 22 hours
Skill: harmed : lasts for 20 hours
Spell: sanctuary : lasts for 5 hours
Spell: insomnia : lasts for 8 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: divine sacrifice: modifies damroll by 10 for 2 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 10 hours
: modifies luck by 1 for 10 hours
: modifies armor class by 26 for 10 hours
Skill: errantry : lasts for 1 hours

<264hp 3% 97% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<264hp 3% 97% no opponent no opponent > ser
You feel better.

<297hp 1% 97% no opponent no opponent > get pur sack
get pur sack
whe
who
You get a purple potion from a Loot Sack.

<297hp 1% 97% no opponent no opponent > ser
You get a purple potion from a Loot Sack.
You can't focus from your deprivation of sleep.

<306hp 0% 100% no opponent no opponent > Players near you in Legion Fortress:
<PK> Jagroth Above a Catacomb
<PK> Glerr Entrance to the Mausoleum

<306hp 0% 100% no opponent no opponent > [50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<306hp 0% 100% no opponent no opponent > You don't have enough mana.

<306hp 0% 100% no opponent no opponent > #al qp
{qp}={quaff purple}
w
Entrance to the Mausoleum

[Exits: east up]
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
A Shadowdemon Guardian's bite decimates you!
[***] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian has quite a few wounds.

<280hp 0% 99% none mob >
Glerr closes his eyes momentarily.
'Nightfall', the oath-breaker glows as it is imbued by a weapon ward.
A Shadowdemon Guardian has quite a few wounds.

<280hp 0% 99% none mob > reck
Your reckoning DISEMBOWELS A Shadowdemon Guardian!
[** ] You parry A Shadowdemon Guardian's bite.
[** ] You block A Shadowdemon Guardian's attack with your shield.
Your illusionary spectre mauls A Shadowdemon Guardian.
A Shadowdemon Guardian has quite a few wounds.

<285hp 0% 93% none mob >
A Shadowdemon Guardian's acid blast maims you!
A Shadowdemon Guardian has quite a few wounds.

<249hp 0% 93% none mob >
[** ] You parry Glerr's crush.
A Shadowdemon Guardian has quite a few wounds.

<249hp 0% 93% none mob >
[** ] You block A Shadowdemon Guardian's attack with your shield.
[* ] You block Glerr's attack with your shield.
Your illusionary spectre decimates A Shadowdemon Guardian!
A Shadowdemon Guardian has quite a few wounds.

<252hp 0% 93% none mob > l gl
You find yourself looking at a giant. Not the biggest giant in Serin by
means of height, but certainly a giant. This beast appears to be above
average height for his race, despite his generally hunched posture. You get
the impression that it is a male of the species, owing to the lack of
breasts and the masculinity of facial features. Said features are hard to
discern, being that his face appears very flat, but he does seem to have a
strong jawline. His overall structure seems quite bulky, almost as though
he would have far more strength than grace. Muscles bulge upon muscles,
some almost seeming to be unfit for proper function of the limbs they are
attached to. His complexion is quite dark, a reddish brown hue approximate
to stone fired bricks. He appears to carry no hair on his head, and his
face also lacks it. His armors and weaponry seem poorly tended. He does
not appear to have any visible scarring, but on his right forearm there is
what appears to be some sort of brand, perhaps worked in with a chisel.
He has done a fair amount of traveling.
Glerr has quite a few wounds.

Glerr is using:
<used as light> a war banner of the Black Guard
<worn on finger> a carved wooden ring
<worn on finger> a webbed ring
<worn around neck> a black plate neckguard
<worn around neck> a black plate neckguard
<worn on head> a bronze dragon skull
<worn on torso> a torso of bronze dragonscale
<worn on arms> some sleeves of bronze dragonscale
<worn on hands> a bronze dragon's claws
<worn on legs> some leggings of bronze dragonscale
<worn on feet> (Glowing) boots of protection
<worn as shield> a faded kite shield
<worn about body> some smelly furs
<worn about waist> a serpentskin belt
<worn around wrist> a bracer of dark thorns
<worn around wrist> a bracer of dark thorns
<wielded> (Glowing) (Humming) 'Nightfall', the oath-breaker
<tattooed> a black hand marked with a pentagram
A Shadowdemon Guardian has quite a few wounds.

<252hp 0% 93% none mob >
Glerr narrows his eyes.
You feel momentarily ill, but it passes.
A Shadowdemon Guardian has quite a few wounds.

<252hp 0% 93% none mob >
[** ] You block A Shadowdemon Guardian's attack with your shield.
A Shadowdemon Guardian's bite decimates you!
[** ] You block Glerr's attack with your shield.
[** ] You parry Glerr's crush.
Your illusionary spectre misses A Shadowdemon Guardian.
A Shadowdemon Guardian has quite a few wounds.

<226hp 0% 93% none mob >
A Shadowdemon Guardian's acid blast maims you!
A Shadowdemon Guardian has quite a few wounds.
<191hp 0% 93% none mob > k glerr
You start aiming at Glerr.
Glerr has quite a few wounds.

<191hp 0% 93% shaft defensive >
Glerr narrows his eyes.
You feel momentarily ill, but it passes.
Glerr has quite a few wounds.

<191hp 0% 93% shaft defensive >
[* ] You parry A Shadowdemon Guardian's bite.
[** ] You block Glerr's attack with your shield.
[* ] You block Glerr's attack with your shield.
Your illusionary spectre DISEMBOWELS Glerr!
Glerr has quite a few wounds.

<191hp 0% 93% shaft defensive >
[* ] You parry A Shadowdemon Guardian's bite.
[***] You block Glerr's attack with your shield.
Glerr blocks your illusionary spectre's attack with his shield.
Glerr has quite a few wounds.

<191hp 0% 93% shaft defensive >
Glerr narrows his eyes.
You feel less righteous.
You feel less protected.
The white aura around your body fades.
Glerr has quite a few wounds.

<191hp 0% 93% shaft defensive > f
You flee from combat!
Above a Catacomb

[Exits: east west down]

<191hp 0% 93% no opponent no opponent > d
e
A Sacred Undercroft

[Exits: east up]

<191hp 0% 93% no opponent no opponent > af
A Sacred Undercroft

[Exits: west up]

<191hp 0% 93% no opponent no opponent > sc
You are affected by the following:
Skill: reckoning (1) : lasts for 1 hours
Spell: detect invis : lasts for 48 hours
Skill: harmed : lasts for 19 hours
Spell: insomnia : lasts for 7 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: divine sacrifice: modifies damroll by 10 for 1 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 9 hours
: modifies luck by 1 for 9 hours
: modifies armor class by 26 for 9 hours
Skill: errantry : lasts for 0 hours

<191hp 0% 93% no opponent no opponent >
/@============================================================-
| \
| Jagroth the Holy Knight, Knight of Valour, adherent of Olyn |
| Adherent of the Order of Storms |
| Rank Knight of [KNIGHT], 22 years old (119 hours). |
| |
| Race: Jotun Hometown: Valour Health: 191/839 |
| Sex: Male Alignment: Good Mana: 0/796 |
| Class: Paladin Ethos: Chaotic Move: 390/419 |
\ -------------------------------------------/
| |
| Streng: 22 (22+0) Rating: Good Weight: 288/475 |
| Intell: 18 (18+0) Level: 50 Pracs: 5 |
| Wisdom: 23 (23+0) Exp tnl: 23760 Trains: 0 |
| Dexter: 18 (18+0) Relics: 29 Items: 29/34 |
| Consti: 22 (22+0) Gold: 11316 Wimpy: 0 hp |
| Luck: Changing Hunger: [**---] Thirst: [*****] |
| |
| Condition: A few cuts and bruises |
------------------------------------------ \
/ |
| Armor Vs Pierce: 196 Saving Throws |
| Hitroll: 31 Vs Bash: 186 Afflictive: 56 |
| Damroll: 47 Vs Slash: 175 Maledictive: 49 |
| Vs Magic: 198 Mental: 44 |
\==========================================================-/

<191hp 0% 93% no opponent no opponent > com prot
You don't have enough mana.

<191hp 0% 93% no opponent no opponent > whe
who
Players near you in Legion Fortress:
<PK> Jagroth A Sacred Undercroft
<PK> Glerr Above a Catacomb

<191hp 0% 93% no opponent no opponent > i
[50 Jotun Pal] <PK> [KNIGHT] (Knight) [Storm] Sir Jagroth the Holy Knight, Knight of Valour
[ Fire ] <PK> Glerr the Holy Shaman
[51 Stone HER] <PK> [WARLORD] Lorne the Tower of Power
Players found: 3
There are 3 characters on; the most on this past month was 17.

<191hp 0% 93% no opponent no opponent > You are carrying:
( 2) a purple potion
a small wooden canoe
a perfect potion of recall
(Glowing) (Humming) an illusionist's breakstone ring
(Glowing) (Humming) Lenrathil's Eternal star
an old, dusty druid's robe
(Glowing) a dream catcher
(Glowing) a Crackling Thunder hammer
(Glowing) a thin bladed polearm
a Loot sack (open)

<191hp 0% 93% no opponent no opponent >
Glerr walks in.

<191hp 0% 93% no opponent no opponent > whe
Players near you in Legion Fortress:
<PK> Jagroth A Sacred Undercroft
<PK> Glerr A Sacred Undercroft
Glerr walks up.

<191hp 0% 93% no opponent no opponent > qp <--- YOLO!
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<191hp 0% 93% no opponent no opponent >
Glerr walks in.
You no longer feel so virtuous.
You can't focus from your deprivation of sleep.
The white aura around Glerr's body fades.

<201hp 0% 100% no opponent no opponent >
[* ] You parry Glerr's crush.
Glerr has quite a few wounds.

<201hp 0% 100% shaft defensive > z
You do the best you can!
Glerr has quite a few wounds.

<201hp 0% 100% shaft defensive >
[***] You block Glerr's attack with your shield.
[* ] You block Glerr's attack with your shield.
Glerr blocks your illusionary spectre's attack with his shield.
Your illusionary spectre *** DEVASTATES *** Glerr!
Glerr has some big nasty wounds and scratches.

<201hp 0% 100% shaft defensive > x
You slam your shield into Glerr, and send him flying!
Your shield slam decimates Glerr!
Glerr has some big nasty wounds and scratches.

<201hp 0% 100% shaft defensive >
Glerr's crush maims you!
[***] You block Glerr's attack with your shield.
Glerr blocks your illusionary spectre's attack with his shield.
Your illusionary spectre *** DEMOLISHES *** Glerr!
Glerr has some big nasty wounds and scratches.

<166hp 0% 100% shaft defensive > x

Glerr rises back to his feet.
Glerr has some big nasty wounds and scratches.

<166hp 0% 100% shaft defensive >
Glerr has fled!
Glerr walks up.

<166hp 0% 100% no opponent no opponent > z
But you aren't fighting anyone!

<166hp 0% 100% no opponent no opponent > They aren't here.

<166hp 0% 100% no opponent no opponent > u
z
Above a Catacomb

[Exits: west down]
(White Aura) Glerr is here.
<166hp 0% 99% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your illusionary spectre DISMEMBERS Glerr!
Glerr parries your illusionary spectre's attack.
Glerr looks pretty hurt.

<166hp 0% 99% shaft defensive > x

[** ] You parry Glerr's crush.
Glerr parries your illusionary spectre's attack.
Glerr parries your illusionary spectre's attack.
Glerr looks pretty hurt.

<166hp 0% 99% shaft defensive >
Glerr has fled!
Glerr walks down.

<166hp 0% 99% no opponent no opponent > d
But you aren't fighting anyone!

<166hp 0% 99% no opponent no opponent > z
A Sacred Undercroft

[Exits: west up]
(White Aura) Glerr is here.
Glerr walks west.

<166hp 0% 99% no opponent no opponent > They aren't here.

<166hp 0% 99% no opponent no opponent > w
z
A Sacred Undercroft

[Exits: east up]

<166hp 0% 99% no opponent no opponent > p
They aren't here.

<166hp 0% 99% no opponent no opponent > You scan all around.
You scan east.
You scan up.

<166hp 0% 99% no opponent no opponent > u
z
Above a Catacomb

[Exits: east west down]

<166hp 0% 99% no opponent no opponent > p
They aren't here.

<166hp 0% 99% no opponent no opponent > You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
You scan down.

<166hp 0% 99% no opponent no opponent > w
f
Entrance to the Mausoleum

[Exits: east up]
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite maims you!
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian has quite a few wounds.

<132hp 0% 98% none mob > You flee from combat!
Above a Catacomb

[Exits: east west down]

<132hp 0% 98% no opponent no opponent > w
f
Entrance to the Mausoleum

[Exits: east up]
(White Aura) Glerr is here.
(White Aura) A Shadowdemon stands here chained to a titanium post in the ground.
A Shadowdemon Guardian yells 'You don't belong here, Jagroth!'
A Shadowdemon Guardian's bite decimates you!
[** ] You parry A Shadowdemon Guardian's bite.
A Shadowdemon Guardian's bite MUTILATES you!
A Shadowdemon Guardian has quite a few wounds.

<68hp 0% 98% none mob >
Glerr closes his eyes momentarily.
A Shadowdemon Guardian has quite a few wounds.

<68hp 0% 98% none mob > You flee from combat!
A Deadend

[Exits: west down]

<68hp 0% 98% no opponent no opponent > w
w
A Tainted Room

[Exits: east west]

<68hp 0% 97% no opponent no opponent > w
The Holylight

[Exits: east south]

<68hp 0% 97% no opponent no opponent > s
s
Bright lights reflect off the plain walls, blocking your progress.

<68hp 0% 97% no opponent no opponent > Of Darkened Ivory

[Exits: north east south]

<68hp 0% 97% no opponent no opponent > e
A Lacramose Temple

[Exits: north east]
A black robed figure stands mystically before you.


# TIME TO GET OUTTA DODGE N HEAL UP! #

....

# GOING BACK FOR THE CROWN! MET GLERR ON THE WAY! #

<834hp 55% 68% no opponent no opponent > You are affected by the following:
Spell: detect evil : lasts for 49 hours
Skill: holy armor : modifies armor class by 10 permanently
Spell: bless : modifies save vs spell by 6 for 42 hours
: modifies hitroll by 6 for 42 hours
Spell: protection : modifies save vs spell by 1 for 10 hours
Spell: armor : modifies armor class by 20 for 10 hours
Spell: virtuous light : modifies save vs maledictive by 5 for 11 hours
: modifies luck by 1 for 11 hours
: modifies armor class by 26 for 11 hours
Spell: detect invis : lasts for 21 hours

<834hp 55% 68% no opponent no opponent > Saving...

<834hp 55% 68% no opponent no opponent > whe
e

Glerr flies in.

<834hp 55% 68% no opponent no opponent > whe
Players near you in Eastern Road:
<PK> Jagroth On the Outskirts of Timaran
<PK> Glerr On the Outskirts of Timaran

<834hp 55% 68% no opponent no opponent > West Gate of Timaran

[Exits: east west up]
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<834hp 55% 67% no opponent no opponent > Players near you in Timaran:
<PK> Jagroth West Gate of Timaran

<834hp 55% 67% no opponent no opponent > tar Glerr
# $targ is now set to {Glerr}.

Glerr flies in.
<834hp 55% 67% no opponent no opponent > w
$$ will now be substituted with : Glerr

<834hp 55% 67% no opponent no opponent > On the Outskirts of Timaran

[Exits: east west]

<834hp 55% 67% no opponent no opponent > z
They aren't here.

<834hp 55% 67% no opponent no opponent > e
z
West Gate of Timaran

[Exits: east west up]
(White Aura) (Red Aura) Glerr is here.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<834hp 55% 66% no opponent no opponent >
Glerr flies west.

<834hp 55% 66% no opponent no opponent > They aren't here.

<834hp 55% 66% no opponent no opponent >
Glerr flies in.

<834hp 55% 66% no opponent no opponent > z
Glerr yells 'Help! I am being attacked by Jagroth!'
Your freezing bite devastates Glerr!
[* ] Glerr parries your dreams.
Your freezing bite MUTILATES Glerr!
Glerr has a few scratches.

<834hp 55% 66% shaft defensive >
Glerr's crush misses you.
Your freezing bite DISEMBOWELS Glerr!
[* ] Glerr blocks your attack with his shield.
Your freezing bite MUTILATES Glerr!
Your dreams devastate Glerr!
Glerr has some small wounds and bruises.

<834hp 55% 66% shaft defensive > f
You flee from combat!
West guard tower

[Exits: up down]

<834hp 55% 66% no opponent no opponent > d
z
West Gate of Timaran

[Exits: east west up]
(White Aura) (Red Aura) Glerr is here.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<834hp 55% 66% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
[** ] Glerr blocks your attack with his shield.
[** ] Glerr parries your dreams.
Your freezing bite DISEMBOWELS Glerr!
Glerr has quite a few wounds.

<834hp 55% 66% shaft defensive >
Glerr narrows his eyes.
Glerr has quite a few wounds.

<834hp 55% 66% shaft defensive > f

Glerr's crush DISEMBOWELS you!
Your freezing bite maims Glerr!
Glerr has quite a few wounds.

<785hp 55% 66% shaft defensive > You flee from combat!
Western Main Street

[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
A large, filthy looking rat scurries around.

<785hp 55% 65% no opponent no opponent > w
z
West Gate of Timaran

[Exits: east west up]
(White Aura) (Red Aura) Glerr is here.
A large, filthy looking rat scurries around.
A giant gate guard stands here, checking people who walk by.
A giant gate guard stands here, checking people who walk by.

<785hp 55% 65% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your freezing bite MUTILATES Glerr!
[* ] Glerr parries your dreams.
Your freezing bite MUTILATES Glerr!
Glerr narrows his eyes.
You resist the plague of insomnia.
Glerr's crush DISMEMBERS you!
[** ] You parry Glerr's crush.
Your freezing bite maims Glerr!
Your dreams decimate Glerr!
Your freezing bite MUTILATES Glerr!
Glerr has some big nasty wounds and scratches.

<731hp 55% 65% shaft defensive > 2
x

The sun slowly disappears in the west.
Glerr has quite a few wounds.

<740hp 56% 77% shaft defensive >
A large, filthy rat walks east.
Glerr's crush DISMEMBERS you!
Glerr's crush DISMEMBERS you!
Your freezing bite maims Glerr!
[** ] Glerr parries your dreams.
Glerr has some big nasty wounds and scratches.

<629hp 56% 77% shaft defensive > You stop wielding a dream catcher.
Glerr narrows his eyes.
Glerr has some big nasty wounds and scratches.
<629hp 56% 77% shaft defensive > You wear an enspelled energy shield as a shield.
Glerr has some big nasty wounds and scratches.

<629hp 56% 77% shaft defensive > You slam your shield into Glerr, and send him flying!
Your shield slam hits Glerr.
Glerr has some big nasty wounds and scratches.

<629hp 56% 77% shaft defensive >
Glerr's crush DISMEMBERS you!
Your freezing bite maims Glerr!
Your freezing bite MUTILATES Glerr!
Your freezing bite misses Glerr.
Glerr has some big nasty wounds and scratches.

<573hp 56% 77% shaft defensive >
Glerr regains his balance.
Glerr has some big nasty wounds and scratches.

<573hp 56% 77% shaft defensive >
Glerr has fled!
Glerr flies east.

<573hp 56% 77% no opponent no opponent > x

Glerr flies in.

<573hp 56% 77% no opponent no opponent >
Glerr flies west.

<573hp 56% 77% no opponent no opponent > But you aren't fighting anyone!

<573hp 56% 77% no opponent no opponent > w
w
On the Outskirts of Timaran

[Exits: east west]

<573hp 56% 77% no opponent no opponent > w
w
w
w
Along the Eastern Road

[Exits: east west]

<573hp 56% 76% no opponent no opponent > w
Along the Eastern Road

[Exits: east west]

<573hp 56% 76% no opponent no opponent > whe
Along the Eastern Road

[Exits: east west]

<573hp 56% 75% no opponent no opponent > Along the Eastern Road

[Exits: east west]

<573hp 56% 75% no opponent no opponent > Along the Eastern Road

[Exits: east west]

<573hp 56% 74% no opponent no opponent > The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<573hp 56% 74% no opponent no opponent > Players near you in Eastern Road:
<PK> Jagroth The Checkpoint
<PK> Glerr Truncated Path to the Village

<573hp 56% 74% no opponent no opponent > w
w
Along the Eastern Road

[Exits: east west]

<573hp 56% 73% no opponent no opponent > Along the Eastern Road

[Exits: east south]

<573hp 56% 73% no opponent no opponent > whe
e
Players near you in Eastern Road:
<PK> Jagroth Along the Eastern Road

<573hp 56% 73% no opponent no opponent > e
Along the Eastern Road

[Exits: east west]

<573hp 56% 73% no opponent no opponent > s
s
The Checkpoint

[Exits: north east south west]
A knight stands here, guarding the checkpoint.
A knight stands here, guarding the checkpoint.

<573hp 56% 72% no opponent no opponent > Truncated Path to the Village

[Exits: north south]

<573hp 56% 72% no opponent no opponent > e
Truncated Path to the Village

[Exits: north east]

<573hp 56% 71% no opponent no opponent > ss
whe
Truncated Path to the Village

[Exits: south west]

<573hp 56% 71% no opponent no opponent > Entrance to Gnome Village

[Exits: north east]

<573hp 56% 70% no opponent no opponent >

# CHASING CUT OUT! #

<636hp 53% 72% no opponent no opponent > ws
Northwest of Market Square

[Exits: east south]

<636hp 53% 72% no opponent no opponent > w
w
West of Market Square

[Exits: north south west]

<636hp 53% 72% no opponent no opponent > The West Common Road

[Exits: north east south west]

<636hp 53% 72% no opponent no opponent > The West Common Road

[Exits: north east south west]

<636hp 53% 71% no opponent no opponent > z
w
They aren't here.

<636hp 53% 71% no opponent no opponent > z
The Western Monument

[Exits: north east south west]
(White Aura) (Red Aura) Glerr is here.

<636hp 53% 71% no opponent no opponent >
Glerr's crush DISMEMBERS you!
Glerr is in excellent condition.

<582hp 53% 71% shaft defensive > whe
You do the best you can!
Glerr is in excellent condition.

<582hp 53% 71% shaft defensive > Players near you in Seringale:
<PK> Jagroth The Western Monument
<PK> Glerr The Western Monument
Glerr is in excellent condition.

<582hp 53% 71% shaft defensive >
Glerr's crush DISMEMBERS you!
Your freezing bite DISMEMBERS Glerr!
[* ] Glerr blocks your attack with his shield.
[* ] Glerr blocks your attack with his shield.
Glerr has a few scratches.

<527hp 53% 71% shaft defensive > f
You flee from combat!
Scroll Shop

[Exits: south up]

<527hp 53% 71% no opponent no opponent > eq
You are using:
<used as light> (Glowing) (Humming) an ancient Banner of Illisidar
<worn on finger> (Glowing) a sapphire ring
<worn on finger> a signet ring of Sarich
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn around neck> (Glowing) (Humming) a dragonblood mithril-white ascot of evisceration
<worn on head> the dead star circlet
<worn on torso> (Humming) crimson demonskin fullplate armor
<worn on arms> (Glowing) (Humming) some fine amber sleeves
<worn on hands> a pair of lion-crested gauntlets
<worn on legs> a pair of lion-crested greaves
<worn on feet> a pair of lion-crested boots
<worn about body> a beautiful gown of white samite
<worn about waist> (Humming) a thick belt wrought with blue stones
<worn around wrist> (Glowing) a marked bracelet
<worn around wrist> (Glowing) a marked bracelet
<wielded> a frostbrand sword
<dual wielded> (Glowing) a dream catcher
<floating nearby> a deep red stone
<tattooed> A gules Lion rampant wielding a golden Sword

<527hp 53% 71% no opponent no opponent > s
The Western Monument

[Exits: north east south west]
(White Aura) (Red Aura) Glerr is here.

<527hp 53% 71% no opponent no opponent > z

Glerr's crush DISEMBOWELS you!
Glerr has a few scratches.

<476hp 53% 71% shaft defensive > You do the best you can!
Glerr has a few scratches.

<476hp 53% 71% shaft defensive >
Glerr's crush DISMEMBERS you!
Glerr's crush DISMEMBERS you!
[* ] Glerr blocks your attack with his shield.
[* ] Glerr blocks your attack with his shield.
Your freezing bite misses Glerr.
Glerr has a few scratches.

<357hp 53% 71% shaft defensive > f
You flee from combat!
The West Common Road

[Exits: north east south west]

<357hp 53% 70% no opponent no opponent > sanc
You are surrounded by a white aura.

<357hp 44% 70% no opponent no opponent >
Glerr flies in.

<357hp 44% 70% no opponent no opponent >
Glerr's crush decimates you!
Glerr has a few scratches.

<329hp 44% 70% shaft defensive >
Glerr's crush mauls you.
Your chill DISMEMBERS Glerr!
[* ] Glerr blocks your attack with his shield.
Glerr has some small wounds and bruises.

<305hp 44% 70% shaft defensive > f

Glerr's weapon ward expires.
The town clock tolls twelve times as midnight arrives.
Glerr has some small wounds and bruises.

<319hp 45% 83% shaft defensive > You flee from combat!
The Western Monument

[Exits: north east south west]

<319hp 45% 83% no opponent no opponent > w
The West Common Road

[Exits: north east south west]

<319hp 45% 83% no opponent no opponent > z
They aren't here.

<319hp 45% 83% no opponent no opponent > e
z
The Western Monument

[Exits: north east south west]

<319hp 45% 82% no opponent no opponent > e
z
They aren't here.

<319hp 45% 82% no opponent no opponent > The West Common Road

[Exits: north east south west]
(White Aura) (Red Aura) Glerr is here.

<319hp 45% 82% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your freezing bite DISEMBOWELS Glerr!
Glerr has some small wounds and bruises.

<319hp 45% 82% shaft defensive > q

Glerr's crush devastates you!
Your freezing bite DISEMBOWELS Glerr!
Glerr has some small wounds and bruises.

<288hp 45% 82% shaft defensive >
Glerr narrows his eyes.
You resist the plague of insomnia.
Glerr has some small wounds and bruises.

<288hp 45% 82% shaft defensive > Your heavenly wrath MASSACRES Glerr!
Glerr looks very uncomfortable.
Glerr has quite a few wounds.

<288hp 42% 82% shaft defensive >
Glerr's crush decimates you!
Your freezing bite DISEMBOWELS Glerr!
[* ] Glerr blocks your attack with his shield.
Glerr has quite a few wounds.

<261hp 42% 82% shaft defensive >
Glerr narrows his eyes.
You feel a brief tingling sensation.
Glerr has quite a few wounds.

<261hp 42% 82% shaft defensive >
Glerr's crush decimates you!
Glerr's crush misses you.
Your freezing bite DISEMBOWELS Glerr!
Glerr has quite a few wounds.

<236hp 42% 82% shaft defensive >
Glerr narrows his eyes.
You feel less armored.
You feel less righteous.
The red in your vision disappears.
You no longer see invisible objects.
Your rage ebbs.
Glerr has quite a few wounds.

<236hp 42% 82% shaft defensive >
Glerr's crush devastates you!
Glerr's crush decimates you!
Your freezing bite MUTILATES Glerr!
[***] Glerr parries your dreams.
Glerr has quite a few wounds.

<181hp 42% 82% shaft defensive > f
You flee from combat!
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.

<181hp 42% 82% no opponent no opponent > ser
You feel better.

<218hp 40% 82% no opponent no opponent >
Glerr flies in.

<218hp 40% 82% no opponent no opponent >
[***] You parry Glerr's crush.
[** ] You parry Glerr's crush.
Glerr has quite a few wounds.

<218hp 40% 82% shaft defensive >
[* ] You parry Glerr's crush.
Glerr's crush decimates you!
Your freezing bite DISEMBOWELS Glerr!
[** ] Glerr parries your dreams.
[* ] Glerr parries your freezing bite.
Your freezing bite MUTILATES Glerr!
Glerr has some big nasty wounds and scratches.

<192hp 40% 82% shaft defensive > f
You flee from combat!
The West Common Road

[Exits: north east south west]

<192hp 40% 82% no opponent no opponent > n
z
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.
(White Aura) Glerr is here.

<192hp 40% 81% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
[* ] Glerr parries your freezing bite.
Your freezing bite MUTILATES Glerr!
[** ] Glerr parries your freezing bite.
Glerr has some big nasty wounds and scratches.

<192hp 40% 81% shaft defensive >
Glerr's crush mauls you.
Glerr's crush decimates you!
Your freezing bite MUTILATES Glerr!
Your dreams devastate Glerr!
Your dreams devastate Glerr!
Glerr looks pretty hurt.

<140hp 40% 81% shaft defensive > 2
x

Glerr narrows his eyes.
You feel a brief tingling sensation.
Glerr looks pretty hurt.

<140hp 40% 81% shaft defensive > You stop wielding a dream catcher.
Glerr looks pretty hurt.

<140hp 40% 81% shaft defensive > You wear an enspelled energy shield as a shield.
Glerr looks pretty hurt.

<140hp 40% 81% shaft defensive > Your shield slam is ineffective as you collide into a protective shield.
Your shield slam misses Glerr.
Glerr looks pretty hurt.

<140hp 40% 81% shaft defensive >
Glerr's crush decimates you!
[* ] You block Glerr's attack with your shield.
Your freezing bite devastates Glerr!
Glerr looks pretty hurt.

<115hp 40% 81% shaft defensive >
Glerr narrows his eyes.
Glerr's harm spell MANGLES you!
Glerr looks pretty hurt.

<29hp 40% 81% shaft defensive >
Glerr's crush decimates you!
[** ] You parry Glerr's crush.
[* ] Glerr blocks your attack with his shield.
Your freezing bite MUTILATES Glerr!
Glerr looks pretty hurt.

<2hp 40% 81% shaft defensive > 1
f
You do not have that item.
Glerr's crush decimates you!
Your skin crystallizes into a temporary protective layer.
A black hand marked with a pentagram makes an obscene gesture.
[** ] Glerr blocks your attack with his shield.
Glerr looks pretty hurt.

<87hp 41% 94% shaft defensive > You stop using an enspelled energy shield as a shield.
Glerr looks pretty hurt.

<87hp 41% 94% shaft defensive > You wield a dream catcher in your off-hand.
A dream catcher feels like a part of you!
Glerr looks pretty hurt.

<87hp 41% 94% shaft defensive > You flee from combat!
A Brewing Room

[Exits: down]
Echuir the witch is sleeping here.

<87hp 41% 94% no opponent no opponent > d
z
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.
(White Aura) Glerr is here.
Glerr flies south.

<87hp 41% 94% no opponent no opponent > They aren't here.
Glerr flies in.

<87hp 41% 94% no opponent no opponent > s
z
The West Common Road

[Exits: north east south west]

<87hp 41% 93% no opponent no opponent > They aren't here.

<87hp 41% 93% no opponent no opponent > n
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.
(White Aura) Glerr is here.

<87hp 41% 93% no opponent no opponent > z

Glerr's crush decimates you!
Glerr's crush devastates you!
Glerr looks pretty hurt.

<30hp 41% 93% shaft defensive > You do the best you can!
Glerr looks pretty hurt.

<30hp 41% 93% shaft defensive > f
You flee from combat!
A Brewing Room

[Exits: down]
Echuir the witch is sleeping here.

<30hp 41% 93% no opponent no opponent > d
z
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.
(White Aura) Glerr is here.

<30hp 41% 93% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
Your chill DISMEMBERS Glerr!
Glerr is in awful condition.

<30hp 41% 93% shaft defensive >
[** ] You parry Glerr's crush.
[* ] Glerr blocks your attack with his shield.
Your freezing bite maims Glerr!
Glerr is in awful condition.

<30hp 41% 93% shaft defensive > f
You flee from combat!
The West Common Road

[Exits: north east south west]

<30hp 41% 92% no opponent no opponent > n
z
Potion Shop

[Exits: south up]
A white placard has been placed here listing the effectiveness of various potions.
(White Aura) Glerr is here.

<30hp 41% 92% no opponent no opponent > Glerr yells 'Help! I am being attacked by Jagroth!'
[** ] Glerr blocks your attack with his shield.
Your dreams devastate Glerr!
Your freezing bite MUTILATES Glerr!
Your dreams devastate Glerr!
Glerr is DEAD!!
You hear Glerr's death cry.
The link with your cabal power has been severed!

<30hp 41% 92% no opponent no opponent > ser
ser
ser
ser
ser
You feel better.

<64hp 39% 92% no opponent no opponent > ser
ser
ser
ser
You feel better.

<101hp 38% 92% no opponent no opponent > You feel better.

<136hp 36% 92% no opponent no opponent > ser
You feel better.

<167hp 34% 92% no opponent no opponent > ser
ser

Glerr crawls in.



# TIME TO GET THE CROWN BACK! #



<67hp 15% 76% none mob >
A Shadowdemon Guardian narrows his eyes.
You feel less armored.
You feel less righteous.
You feel less protected.
A Shadowdemon Guardian is in awful condition.

<67hp 15% 76% none mob > Your reckoning MASSACRES A Shadowdemon Guardian!
A Shadowdemon Guardian is DEAD!!
The link with your cabal power has been severed!
Olyn gives you 312 gold coins for your tenacity.
A Shadowdemon Guardian's claws fall to the ground.
The link with your cabal power has been severed!
You get 293 gold coins from the corpse of A Shadowdemon Guardian.
Olyn gives you 50 gold coins for your sacrifice.

# 67 HPS!? PLENTYYYY!!! YOLOKNIGHT KNOWS NO FEAR! #

<67hp 15% 70% no opponent no opponent > ser
You feel better.

<102hp 13% 70% no opponent no opponent > com prot
You feel holy and pure.
<102hp 9% 70% no opponent no opponent > get cro
ser
You get the hallowed crown of Queen Victoria.
You have picked up a cabal holy item... beware!

<102hp 9% 70% no opponent no opponent > You feel better.

<140hp 7% 70% no opponent no opponent > ser

The prevailing winds disperse.

# SNIP! #

You give the hallowed crown of Queen Victoria to a phantom shadowform.
A phantom shadowform says 'Thank you for restoring the power to our cabal.'
A phantom shadowform bows before you.
[KNIGHT] a phantom shadowform: 'Jagroth has restored the power to our cabal.'
A phantom shadowform puts the hallowed crown of Queen Victoria in the Knight's Altar.
You feel your cabal powers return!
You receive 70 royals of [KNIGHT].

# MISSION COMPLETED! #

Long log? Yes! Definitely!
But here's a bunny:
***
** **
** **
** ** ****
** ** ** ****
** ** * ** **
** * * ** *** **
** * * ** ** *
** ** ** ** **
** ** **
* *
* *
* 0 0 *
* / @ \ *
* \__/ \__/ *
* W *
** **
*****

Comments

  1. Should have added the honorable mention of Sevaush who logged in whilst I was editing the log, swiftly murdered my unaware ass and then logged out before I could heal up and unghost, lol <3
    1. God i love sevaush:D he is literally the perfect combo of badassery yet respect all at once.
    [reply to Jagroth]
  2. Try turning the stream off. Sevaush has been known to stream snipe. If he sees some action on the stream he logs in. Nostream is your friend.
    1. I didnt know i was known for that. Cool! Remember guys! I'll be lurking the moment you fight! Even if you don't see me on who list! I'm in shadowform! Be... extremely.... careful! RAWR!
    2. Lol I have proof, with timestamps. It is also funny when you are out numbered just so happens your buddy Fyrvielle logs in. It is cool though, everyone else ignores it, so I may as well do the same!
    3. Interesting because I have never purposely stream sniped anyone, but since you have proof, I am at a loss of what to say. I guess the 1hr+ that I spent fighting alone against your gank was ignored, but the moment Fyrvielle logs on it becomes funny to you Beia. Whatever dude, I could have logged off any time in that 1hr of fighting because you never stayed inside the cabal grounds anyway.
    4. everyone besides beia is doing something wrong in beia's eyes sevaush, i say keep up the good work:)
    [reply to beia]
  3. Hey glerr... how about blasphemy him while he's sleeping.. then he can't cure that blind.
    1. yeah that was discussed in the other log, thanks for the tip
    [reply to Xenyar]

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