Play now!
abandonedrealms.com 9000
|
|
|
Berserker - Masters of Fury
|
Available races:
human
dwarf
duergar
fire giant
storm giant
stone giant
minotaur
|
Physical
|
Racial Legacies
|
Innate Abilities
|
Imm/Res/Vuln
|
| Strength |
21 |
None. |
None. |
None. |
| Intelligence |
20 |
|
|
|
| Wisdom |
20 |
|
|
|
| Dexterity |
20 |
|
|
|
| Constitution |
20 |
|
|
|
|
|
In the Great War,
desperate times called for desperate measures, as the orc
raiders overran the territories of the elves
and their companions. Through
desperation, and necessity, their forces sought out new tactics on the battle
field, ways of fighting that would be safer, and ways that called for risks
that might pay off abundantly. It was the race of
dwarves that took the
first step down the path of rage. Bad tempered in nature, the bloody horror
of war boiled their blood, and somehow stoked them in combat, causing them
to fight harder. In the camps stories were told of this apparently blind
rage, in which a dwarven warrior was known to lapse into when facing odds
that could not be escaped - suddenly snapping into a terrible, insane anger
and plunging into a frenzy of devastating blows. Their rage was legendary,
and in the times of war often called upon. It became a fighting style of
its own. Sacrificing finesse and complexity to focus on brute strength and
reckless abandon, the guildhall of berserkers was formed.
|
Tips:
Berserkers don't fight well flying, so consider investing trains into movement.
Save some trains for constitution,
to keep the shield block effective.
Rage is an exceptional ability, but don't blow it by using it too early - begin the
fight like a warrior and finish it
decisively with rage.
Carry two-handed weapons, shields, and daggers, to switch for
combat style advantage.
Be sure to keep clear potions nearby to make up for lack of detects.
Focus on improving HITROLL
and DAMROLL, because berserkers
depend upon physical force.
Berserkers are very well suited to group warfare with their rampage ability.
Skirmish often (flee/murder) to punish spellcasters who have just used spells.
Back
|
|