[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) Covered in scars, this dwarven brawler looks like he knows how to fight.
Oranyth is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
[544/544Hp 602/751Ma 213Mv] no opponent () day e
Oranyth walks west.
A wild boar walks west.
A battle-scarred dwarf walks west.
[544/544Hp 602/751Ma 213Mv] no opponent () day Outside the East Gate
[Exits: east west]
[544/544Hp 602/751Ma 211Mv] no opponent () day e
City Entrance
[Exits: east west]
[544/544Hp 602/751Ma 209Mv] no opponent () day
Oranyth walks in.
A battle-scarred dwarf walks in.
A wild boar walks in.
[544/544Hp 602/751Ma 209Mv] no opponent () day w
Outside the East Gate
[Exits: east west]
[544/544Hp 602/751Ma 207Mv] no opponent () day e
City Entrance
[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) Covered in scars, this dwarven brawler looks like he knows how to fight.
(White Aura) Oranyth is here.
[544/544Hp 602/751Ma 205Mv] no opponent () day c hellstream oranyth
You yell 'Help! I am being attacked by Oranyth!'
Oranyth's slice misses you.
Oranyth's slice decimates you!
You fade into existence.
Your ice shield decimates Oranyth!
Oranyth has a few scratches.
[517/544Hp 602/751Ma 205Mv] shaft () day You bow your head as you call forth the full power of the arcane.
The ground erupts as Oranyth is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Oranyth!
Oranyth has some small wounds and bruises
[517/544Hp 557/751Ma 205Mv] shaft () day l
You yell 'Help! I am being attacked by Oranyth's a wild boar!'
A wild boar's charge wounds you.
A wild boar's charge wounds you.
Your ice shield mauls a wild boar.
Your blast wounds Oranyth.
You deflect Oranyth's slice aside in an ungraceful parry.
You deflect Oranyth's slice aside in an ungraceful parry.
You have become better at parry!
Oranyth's slice mauls you.
Your ice shield decimates Oranyth!
You yell 'Help! I am being attacked by Oranyth's a battle-scarred dwarf!'
You thrust a battle-scarred dwarf's pound aside in a skillful parry.
Oranyth has quite a few wounds.
[459/544Hp 557/751Ma 205Mv] shaft () day
You no longer see invisible objects.
Oranyth has quite a few wounds.
[464/544Hp 571/751Ma 248Mv] shaft () day
Oranyth kicks dirt in your eyes!
Oranyth's kicked dirt scratches you.
You can't see a thing!
[462/544Hp 571/751Ma 248Mv] unknown () day c hellstream
You can't see a thing!
You parry someone's charge.
You awkwardly parry someone's charge with a loud clang.
Someone parries your blast.
Someone's slice devastates you!
Someone's slice decimates you!
Your ice shield mauls someone.
Someone's pound hits you.
Your ice shield mauls someone.
[396/544Hp 571/751Ma 248Mv] unknown () day You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream DISEMBOWELS someone!
[396/544Hp 526/751Ma 248Mv] unknown () day
Someone's charge wounds you.
Someone's charge wounds you.
Your ice shield mauls someone.
Your blast misses someone.
You deflect someone's slice aside in an ungraceful parry.
Someone's sting decimates you!
Your ice shield injures someone.
You parry someone's pound.
[333/544Hp 526/751Ma 248Mv] unknown () day c hellstream
You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream DISEMBOWELS someone!
[333/544Hp 481/751Ma 248Mv] unknown () day
Someone's charge wounds you.
You parry someone's charge.
Your ice shield wounds someone.
You rub the dirt out of your eyes.
Your blast decimates Oranyth!
Oranyth dodges your blast.
Oranyth's slice maims you!
Oranyth's slice decimates you!
Your ice shield injures Oranyth.
You parry a battle-scarred dwarf's pound.
Oranyth has some big nasty wounds and scratches.
[254/544Hp 481/751Ma 248Mv] shaft () day c hellstream
Oranyth kicks dirt in your eyes!
Oranyth's kicked dirt grazes you.
You can't see a thing!
[249/544Hp 481/751Ma 248Mv] unknown () day
You parry someone's charge.
Someone's charge wounds you.
Your ice shield maims someone!
Someone thrusts your blast aside in a skillful parry.
Someone's slice decimates you!
Someone's sting MUTILATES you!
Someone's sting decimates you!
Your ice shield wounds someone.
You parry someone's pound.
[141/544Hp 481/751Ma 248Mv] unknown () day You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** someone!
[141/544Hp 436/751Ma 248Mv] unknown () day c hellstream
Someone's charge wounds you.
You sure are BLEEDING!
Someone's charge injures you.
You sure are BLEEDING!
Your ice shield decimates someone!
Your blast misses someone.
Your blast misses someone.
Your shield fails to deflect the powerful cleave from someone's axe.
Someone's slice devastates you!
You sure are BLEEDING!
Someone's slice decimates you!
You sure are BLEEDING!
Someone's sting maims you!
You sure are BLEEDING!
Your ice shield mauls someone.
Someone's pound wounds you.
You are stunned, but will probably recover.
[-2/544Hp 436/751Ma 248Mv] no opponent () day You are too stunned to do that.
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.


Mandor made the comparison of his parrying success using what I can only assume is the same character. As the character is the same (and the skills are the same), the comparison relates to parry success vs someone with 5 ranks advantage and vs someone with equal ranks. Now, I think his comparison is flawed as there are many many other factors, but... I fail to see how "your defenses suck" has anything to do with this as the defenses did not change between scenarios
Marsd...If that is really your arguement, you need to just be quiet.
pwned.
hitroll and damroll on mobs and players goes up based on level. if the defense is coming from a level 40 when fighting a level 50..
1. Hitroll difference between classes would be too much to handle. (15-20 for a mage at best, 30-40 for a normal warrior type)
2. Dirt kick - No blindfighting
3. Inherent class disadvantage as a mage (1 parry, 25% of normal shield block)
4. EQ differences
So far I still see most differences with dirt:
You deflect Oranyth's slice aside in an ungraceful parry.
You deflect Oranyth's slice aside in an ungraceful parry.
You have become better at parry!
And when dirted it's just goes to shit.
When fighting charmie users it's pretty logical to try not to stay in combat. Wheras it is their entire point to get you to stay so that their charmies can deal damage.
Try fighting a ranger at 50 and you will cry if you stay in combat for over 5 rounds max reason being if they are lucky, they get a panther + bear. You're going to suffer for staying in combat. Either you flee, or you force them to flee so that their pets flee out disoriented. I guess that's the same for necromancer and illusionist. Deal out enough damage so that they panic/wimpy flee and you should be fine.
Players wouldnt expect defences to matter much in levels, because they have things to knock them out of action, like hobble, dirt, and all sorts of other skills. Human opponents are much more skillful at making correct decisions on that.
Mobs are much more stupid, consequently, level penalty makes sense to apply, to do the work for them. Obviously everyone has experienced how easy it is to tank higher levels mobs compared to low level ones, that's the basis of training, and there is tons of logs to support that - just tank to 50 and you'll see it for a good 100 hrs.
The question is whether this also applies to charmies. I'd think it does - otherwise a DK would be able to just charm a triton and it'd attack players like it was level 50 instead.
Anyway, since generally only mages use charmies, the solution is just to level up so they dont have levels on you. That's nothing new.
Do you realise as players level up their charmies also get stronger. Doesn't mean the same triton is level 50 when you're 50, but it means they can get stronger charmies to kick your butt.
Have you seen Resatimm with Rins? Heh.
kthx