41 Invoker vs 44 [LEGION] Ranger

posted on 2006-03-30 04:23:30
[Exits: north east south west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) Covered in scars, this dwarven brawler looks like he knows how to fight.
Oranyth is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

[544/544Hp 602/751Ma 213Mv] no opponent () day e

Oranyth walks west.
A wild boar walks west.
A battle-scarred dwarf walks west.

[544/544Hp 602/751Ma 213Mv] no opponent () day Outside the East Gate

[Exits: east west]

[544/544Hp 602/751Ma 211Mv] no opponent () day e
City Entrance

[Exits: east west]

[544/544Hp 602/751Ma 209Mv] no opponent () day
Oranyth walks in.
A battle-scarred dwarf walks in.
A wild boar walks in.

[544/544Hp 602/751Ma 209Mv] no opponent () day w
Outside the East Gate

[Exits: east west]

[544/544Hp 602/751Ma 207Mv] no opponent () day e
City Entrance

[Exits: east west]
(Charmed) A large, wild boar grunts softly here.
(Charmed) Covered in scars, this dwarven brawler looks like he knows how to fight.
(White Aura) Oranyth is here.

[544/544Hp 602/751Ma 205Mv] no opponent () day c hellstream oranyth

You yell 'Help! I am being attacked by Oranyth!'
Oranyth's slice misses you.
Oranyth's slice decimates you!
You fade into existence.
Your ice shield decimates Oranyth!
Oranyth has a few scratches.

[517/544Hp 602/751Ma 205Mv] shaft () day You bow your head as you call forth the full power of the arcane.
The ground erupts as Oranyth is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** Oranyth!
Oranyth has some small wounds and bruises

[517/544Hp 557/751Ma 205Mv] shaft () day l

You yell 'Help! I am being attacked by Oranyth's a wild boar!'
A wild boar's charge wounds you.
A wild boar's charge wounds you.
Your ice shield mauls a wild boar.
Your blast wounds Oranyth.
You deflect Oranyth's slice aside in an ungraceful parry.
You deflect Oranyth's slice aside in an ungraceful parry.
You have become better at parry!
Oranyth's slice mauls you.
Your ice shield decimates Oranyth!
You yell 'Help! I am being attacked by Oranyth's a battle-scarred dwarf!'
You thrust a battle-scarred dwarf's pound aside in a skillful parry.
Oranyth has quite a few wounds.

[459/544Hp 557/751Ma 205Mv] shaft () day
You no longer see invisible objects.
Oranyth has quite a few wounds.

[464/544Hp 571/751Ma 248Mv] shaft () day
Oranyth kicks dirt in your eyes!
Oranyth's kicked dirt scratches you.
You can't see a thing!

[462/544Hp 571/751Ma 248Mv] unknown () day c hellstream
You can't see a thing!
You parry someone's charge.
You awkwardly parry someone's charge with a loud clang.
Someone parries your blast.
Someone's slice devastates you!
Someone's slice decimates you!
Your ice shield mauls someone.
Someone's pound hits you.
Your ice shield mauls someone.

[396/544Hp 571/751Ma 248Mv] unknown () day You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream DISEMBOWELS someone!

[396/544Hp 526/751Ma 248Mv] unknown () day
Someone's charge wounds you.
Someone's charge wounds you.
Your ice shield mauls someone.
Your blast misses someone.
You deflect someone's slice aside in an ungraceful parry.
Someone's sting decimates you!
Your ice shield injures someone.
You parry someone's pound.

[333/544Hp 526/751Ma 248Mv] unknown () day c hellstream
You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream DISEMBOWELS someone!

[333/544Hp 481/751Ma 248Mv] unknown () day
Someone's charge wounds you.
You parry someone's charge.
Your ice shield wounds someone.
You rub the dirt out of your eyes.
Your blast decimates Oranyth!
Oranyth dodges your blast.
Oranyth's slice maims you!
Oranyth's slice decimates you!
Your ice shield injures Oranyth.
You parry a battle-scarred dwarf's pound.
Oranyth has some big nasty wounds and scratches.

[254/544Hp 481/751Ma 248Mv] shaft () day c hellstream

Oranyth kicks dirt in your eyes!
Oranyth's kicked dirt grazes you.
You can't see a thing!

[249/544Hp 481/751Ma 248Mv] unknown () day
You parry someone's charge.
Someone's charge wounds you.
Your ice shield maims someone!
Someone thrusts your blast aside in a skillful parry.
Someone's slice decimates you!
Someone's sting MUTILATES you!
Someone's sting decimates you!
Your ice shield wounds someone.
You parry someone's pound.

[141/544Hp 481/751Ma 248Mv] unknown () day You bow your head as you call forth the full power of the arcane.
The ground erupts as someone is caught in a searing beam of arcane light.
Your hellstream *** DEMOLISHES *** someone!

[141/544Hp 436/751Ma 248Mv] unknown () day c hellstream

Someone's charge wounds you.
You sure are BLEEDING!
Someone's charge injures you.
You sure are BLEEDING!
Your ice shield decimates someone!
Your blast misses someone.
Your blast misses someone.
Your shield fails to deflect the powerful cleave from someone's axe.
Someone's slice devastates you!
You sure are BLEEDING!
Someone's slice decimates you!
You sure are BLEEDING!
Someone's sting maims you!
You sure are BLEEDING!
Your ice shield mauls someone.
Someone's pound wounds you.
You are stunned, but will probably recover.

[-2/544Hp 436/751Ma 248Mv] no opponent () day You are too stunned to do that.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
  1. pip 41 Invoker vs 44 [LEGION] Ranger -
    pwned.
  2. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    any pet class will kill you, becuse your defenses never work 3 or more ranks above, especially if you got a race that the classes defenses are the ones its weakest at. I miss dodge.
  3. Clifton 41 Invoker vs 44 [LEGION] Ranger -
    ... wow mandor way to pul linfo out of your ass.
  4. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    ? they dont work. I will never be able to parry if they are too high rank against me, I have logs.. no parry at all in the 6 rounds before I died. against someone my rank I'll parry 2/3 times for 5 rounds.
  5. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    ever fight a mob way below you and you parry it with ease? then fight a mob above you and you either get ungraceful parries or it hits you, more often it hits you? same thing happens vs players.
  6. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    I meant to say 2/thirds of the time I parry in each round for 5 rounds..
  7. marsd 41 Invoker vs 44 [LEGION] Ranger -
    Just means your defenses suck, not the rank disadvantage.
  8. pip 41 Invoker vs 44 [LEGION] Ranger -
    pwned.
  9. Hilemal 41 Invoker vs 44 [LEGION] Ranger -
    Umm.. not trying to argue one way or another... but

    Mandor made the comparison of his parrying success using what I can only assume is the same character. As the character is the same (and the skills are the same), the comparison relates to parry success vs someone with 5 ranks advantage and vs someone with equal ranks. Now, I think his comparison is flawed as there are many many other factors, but... I fail to see how "your defenses suck" has anything to do with this as the defenses did not change between scenarios
  10. mullet 41 Invoker vs 44 [LEGION] Ranger -
    I would be forced to agree with Hilemal.

    Marsd...If that is really your arguement, you need to just be quiet.
  11. pip 41 Invoker vs 44 [LEGION] Ranger -
    Or it could because I'm using a bow..and my bow is at 90%, so..higher the perecentage is, the more i hit with it. I said it before and I'll say it again..

    pwned.
  12. hrash 41 Invoker vs 44 [LEGION] Ranger -
    Way to hellstream spam. It might work against someone lower than you, but against someone higher, especially with pets, you won't win (maybe if you dispel). I would've gone with chain lightning for a bit than hellstreamed. Especially since you KNOW that their sanc goes out in 2 ticks. Just time it right.
  13. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    my sword is 100% which is why I try to find 2 handed swords to tank mobs with. parry better that way. Although, equal rank vs greater rank does show a difference. its not only about higher skills for the higher rank guy, or the extra hp. Im pretty sure this is what the experience penalty is all about. if it was just extra hp and 3% more skill in a certain weapon, then it would be a really even fight between say a 40 and a 50. but if I fight a charmie using class 4-8 ranks above me I cant parry either the charmies or the other guys for crap. I fight someone with a charmie class just 1 rank above me and my parrying goes through the roof, and its not only charmie classes that this goes for, but theyre the most offensive. yes there are many factors, but this is consistent every fight.
  14. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    I guess to simplify. level 40 parry vs level 50 native hitroll damroll adding in whatever items they are upping these with.

    hitroll and damroll on mobs and players goes up based on level. if the defense is coming from a level 40 when fighting a level 50..
  15. marsd 41 Invoker vs 44 [LEGION] Ranger -
    I thought so many other people would realise why defenses would suck even without factoring rank in:

    1. Hitroll difference between classes would be too much to handle. (15-20 for a mage at best, 30-40 for a normal warrior type)
    2. Dirt kick - No blindfighting
    3. Inherent class disadvantage as a mage (1 parry, 25% of normal shield block)
    4. EQ differences



    So far I still see most differences with dirt:

    You deflect Oranyth's slice aside in an ungraceful parry.
    You deflect Oranyth's slice aside in an ungraceful parry.
    You have become better at parry!

    And when dirted it's just goes to shit.
  16. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    youre being specific to invoker tho, the rank disadvantage expo cost is for keeping other race class combos down. how does that work if not the way I described above?
  17. marsd 41 Invoker vs 44 [LEGION] Ranger -
    Then you factor in those other differences for different race classes. Even if it's the same class, warrior vs warrior (dirt vs hobble, EQ diff, berserked or not)
  18. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    yeah okay, but I mean something like Lyyti. Ill parry her and her mobs even with the buff eq shes got right now when Im even level with her. if shes 4 ranks above I cant parry her charmies or her, and that hurts. Ive fought her a lot at many different ranks when both equal and disadvantaged. its like level 40 cure crit isnt level 50 cure crit, and level 40 parry isnt level 50 parry or something. I can nearly kill a charmie user when even level, but cant parry their charmies or them when theyre 4-8 ranks above me. and im not blind or dirted.
  19. marsd 41 Invoker vs 44 [LEGION] Ranger -
    Disclaimer: What I'm going to say below is my fighting preference and doesn't mean a shit to the AR system.

    When fighting charmie users it's pretty logical to try not to stay in combat. Wheras it is their entire point to get you to stay so that their charmies can deal damage.

    Try fighting a ranger at 50 and you will cry if you stay in combat for over 5 rounds max reason being if they are lucky, they get a panther + bear. You're going to suffer for staying in combat. Either you flee, or you force them to flee so that their pets flee out disoriented. I guess that's the same for necromancer and illusionist. Deal out enough damage so that they panic/wimpy flee and you should be fine.
  20. Mandor 41 Invoker vs 44 [LEGION] Ranger -
    well what Ive bee nsaying is that against charmie classes, at equal rank meaning their charmies are too, I can parry almost every single attack staying in the fight 5 rounds when noone is using blinding techniques. at a rank disadvantage 4-8 higher and same scenario above I cant parry any of their charmie attacks or theirs so 3 rounds means I got lucky to live that long.
  21. Clifton 41 Invoker vs 44 [LEGION] Ranger -
    okay. i demand logs with calculations from both parties. if these don't show up, then hush up and continue to believe what you want to believe. Mind you, I expect a full sample, 10,000 data values with weapon/combat/ward advantages broken down in addition to dirt/blind factors. Also, luck should be included in calculations. Ready? Go!
  22. guest 41 Invoker vs 44 [LEGION] Ranger -
    What he's saying is reasonable.


    Players wouldnt expect defences to matter much in levels, because they have things to knock them out of action, like hobble, dirt, and all sorts of other skills. Human opponents are much more skillful at making correct decisions on that.

    Mobs are much more stupid, consequently, level penalty makes sense to apply, to do the work for them. Obviously everyone has experienced how easy it is to tank higher levels mobs compared to low level ones, that's the basis of training, and there is tons of logs to support that - just tank to 50 and you'll see it for a good 100 hrs.

    The question is whether this also applies to charmies. I'd think it does - otherwise a DK would be able to just charm a triton and it'd attack players like it was level 50 instead.

    Anyway, since generally only mages use charmies, the solution is just to level up so they dont have levels on you. That's nothing new.
  23. marsd 41 Invoker vs 44 [LEGION] Ranger -
    What who's saying is reasonable?

    Do you realise as players level up their charmies also get stronger. Doesn't mean the same triton is level 50 when you're 50, but it means they can get stronger charmies to kick your butt.

    Have you seen Resatimm with Rins? Heh.
  24. guest 41 Invoker vs 44 [LEGION] Ranger -
    Thats fine, necros have to work very hard to get to 50 and especially to get Rins. Its an effort/result thing. Have you seen anyone else with Rins?

    kthx
  25. marsd 41 Invoker vs 44 [LEGION] Ranger -
    Isn't it claimed by Resatimm that Rins can't be raised anymore?
  26. Clifton 41 Invoker vs 44 [LEGION] Ranger -
    that's neough discussion. i'll unlock it when i see results. good day.