<526/526hp-219/392mn-251/418mv-8029tnl-3989gld-night-field-no opponent-none>
You yell 'Help! Pynethen kicked dirt into my eyes!'
Pynethen kicks dirt in your eyes!
Pynethen's kicked dirt scratches you.
You can't see a thing!
<522/526hp-219/392mn-251/418mv-8029tnl-3989gld-night-unknown-unknown-unknown>
Your pound DISMEMBERS someone!
You block someone's attack with your shield.
Someone's charge devastates you!
You dodge someone's scratch.
Someone's scratch wounds you.
You parry someone's scratch.
Someone's whip DISMEMBERS you!
<413/526hp-219/392mn-251/418mv-8029tnl-3989gld-night-unknown-unknown-unknown> flee
You flee from combat!
You lost 10 experience points.
You can't see a thing!
<413/526hp-219/392mn-248/418mv-8039tnl-3989gld-night-unknown-no opponent-none> quaff purple
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<413/526hp-219/392mn-248/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
You scan all around.
You scan east.
You scan west.
<413/526hp-219/392mn-248/418mv-8039tnl-3989gld-night-unknown-no opponent-none> w
You can't see a thing!
<413/526hp-219/392mn-245/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
n
You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
<413/526hp-219/392mn-245/418mv-8039tnl-3989gld-night-unknown-no opponent-none> n
You can't see a thing!
<413/526hp-219/392mn-242/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You can't see a thing!
<413/526hp-219/392mn-239/418mv-8039tnl-3989gld-night-unknown-no opponent-none> gr
n
n
Enzo's group:
[34 War] Enzo 78% hp 55% mana 57% mv 8039 tnl
[ 7 Pet] Someone 100% hp 100% mana 100% mv 3589 tnl (ghost)
<413/526hp-219/392mn-239/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You can't see a thing!
<413/526hp-219/392mn-236/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
You can't see a thing!
Alas, you cannot go that way.
<413/526hp-219/392mn-236/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You scan all around.
You scan east.
You scan south.
<413/526hp-219/392mn-236/418mv-8039tnl-3989gld-night-unknown-no opponent-none> s
The night is about to end.
<429/526hp-226/392mn-275/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
You can't see a thing!
<429/526hp-226/392mn-272/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You scan all around.
You scan north.
You scan south.
You scan west.
<429/526hp-226/392mn-272/418mv-8039tnl-3989gld-night-unknown-no opponent-none> w
You can't see a thing!
<429/526hp-226/392mn-269/418mv-8039tnl-3989gld-night-unknown-no opponent-none> where pk
aff
You can't see a thing!
<429/526hp-226/392mn-269/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You are affected by the following:
Skill: dirt kicking : modifies hitroll by -3 for 3 rounds
Skill: warcry : modifies save_vs_spell by -4 for 2 hours
: modifies hitroll by 4 for 2 hours
Spell: sanctuary : lasts for 0 hours
<429/526hp-226/392mn-269/418mv-8039tnl-3989gld-night-unknown-no opponent-none> eq
w
You are using:
<429/526hp-226/392mn-269/418mv-8039tnl-3989gld-night-unknown-no opponent-none> w
You can't see a thing!
<429/526hp-226/392mn-266/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
You can't see a thing!
<429/526hp-226/392mn-263/418mv-8039tnl-3989gld-night-unknown-no opponent-none> You scan all around.
You scan north.
You scan east.
<429/526hp-226/392mn-263/418mv-8039tnl-3989gld-night-unknown-no opponent-none> s
n
You can't see a thing!
Alas, you cannot go that way.
<429/526hp-226/392mn-263/418mv-8039tnl-3989gld-night-unknown-no opponent-none> scan all
You can't see a thing!
You rub the dirt out of your eyes.
<429/526hp-226/392mn-260/418mv-8039tnl-3989gld-night-field-no opponent-none> w
You scan all around.
You scan south.
You scan west.
<429/526hp-226/392mn-260/418mv-8039tnl-3989gld-night-field-no opponent-none> The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<429/526hp-226/392mn-257/418mv-8039tnl-3989gld-night-field-no opponent-none> where pk
Players near you:
<PK> Enzo The path of devotion
<PK> Pynethen The path of fury
<429/526hp-226/392mn-257/418mv-8039tnl-3989gld-night-field-no opponent-none> e
scan all
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
<429/526hp-226/392mn-254/418mv-8039tnl-3989gld-night-field-no opponent-none> s
You scan all around.
You scan south.
You scan west.
<429/526hp-226/392mn-254/418mv-8039tnl-3989gld-night-field-no opponent-none> scan all
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north east]
<429/526hp-226/392mn-251/418mv-8039tnl-3989gld-night-field-no opponent-none> e
You scan all around.
You scan north.
You scan east.
<429/526hp-226/392mn-251/418mv-8039tnl-3989gld-night-field-no opponent-none> e
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<429/526hp-226/392mn-248/418mv-8039tnl-3989gld-night-field-no opponent-none> scan all
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<429/526hp-226/392mn-245/418mv-8039tnl-3989gld-night-field-no opponent-none>
A fighting falcon flies in.
<429/526hp-226/392mn-245/418mv-8039tnl-3989gld-night-field-no opponent-none> e
You scan all around.
You scan east.
You scan west.
<429/526hp-226/392mn-245/418mv-8039tnl-3989gld-night-field-no opponent-none> The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south west]
<429/526hp-226/392mn-242/418mv-8039tnl-3989gld-night-field-no opponent-none> scan all
w
You scan all around.
You scan north.
You scan south.
You scan west.
*** Range 2 (west) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
Pynethen the Spirit of the Hawk is here.
<429/526hp-226/392mn-242/418mv-8039tnl-3989gld-night-field-no opponent-none> dirt pynethen
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<429/526hp-226/392mn-239/418mv-8039tnl-3989gld-night-field-no opponent-none> w
dirt pynethen
They aren't here.
<429/526hp-226/392mn-239/418mv-8039tnl-3989gld-night-field-no opponent-none> The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<429/526hp-226/392mn-236/418mv-8039tnl-3989gld-night-field-no opponent-none> w
They aren't here.
<429/526hp-226/392mn-236/418mv-8039tnl-3989gld-night-field-no opponent-none> The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north east]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
Pynethen the Spirit of the Hawk is here.
Pynethen quaffs a purple potion.
Pynethen is surrounded by a white aura.
<429/526hp-226/392mn-233/418mv-8039tnl-3989gld-night-field-no opponent-none> dirt pynethen
Pynethen yells 'Help! Enzo tried to kick dirt into my eyes!'
Your kicked dirt misses Pynethen.
Pynethen has some small wounds and bruises
<429/526hp-226/392mn-233/418mv-8039tnl-3989gld-night-field-segment-two_handed>
Pynethen scans all around.
Pynethen has some small wounds and bruises
<429/526hp-226/392mn-233/418mv-8039tnl-3989gld-night-field-segment-two_handed>
Your pound devastates Pynethen!
You parry a wild boar's charge.
You block a wild boar's attack with your shield.
A fighting falcon's scratch hits you.
A fighting falcon's scratch hits you.
You parry a fighting falcon's scratch with an easy flourish.
Pynethen stabs at you with an arrow at point blank range.
Pynethen's freezing bite mauls you.
You block Pynethen's arrow with your shield.
Pynethen has some small wounds and bruises
<385/526hp-226/392mn-233/418mv-8039tnl-3989gld-night-field-segment-two_handed>
Pynethen has fled!
A fighting falcon has fled!
A fighting falcon flies east.
A wild boar has fled!
<385/526hp-226/392mn-233/418mv-8039tnl-3989gld-night-field-no opponent-none> scan all
Pynethen aim a debilitating shot at you.
You yell 'Help! Pynethen just took a shot at me!'
Pynethen's wounding shot decimates you!
You start limping.
Pynethen has some small wounds and bruises
<360/526hp-226/392mn-205/418mv-8039tnl-3989gld-night-field-segment-two_handed> e
e
Your pound mauls Pynethen.
A wild boar's charge misses you.
A wild boar's charge injures you.
Pynethen stabs at you with an arrow at point blank range.
Pynethen's freezing bite mauls you.
You block Pynethen's arrow with your shield.
Pynethen's freezing bite decimates you!
Pynethen has quite a few wounds.
<296/526hp-226/392mn-205/418mv-8039tnl-3989gld-night-field-segment-two_handed> TICK IN 5 SECONDS.
flee
flee
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Charmed) A fierce, fighting falcon perches here.
Pynethen has quite a few wounds.
<296/526hp-226/392mn-205/418mv-8039tnl-3989gld-night-field-segment-two_handed> No way! You are still fighting!
Pynethen has quite a few wounds.
<296/526hp-226/392mn-205/418mv-8039tnl-3989gld-night-field-segment-two_handed> No way! You are still fighting!
Pynethen has quite a few wounds.
<296/526hp-226/392mn-205/418mv-8039tnl-3989gld-night-field-segment-two_handed> You flee from combat!
You lost 10 experience points.
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
You collapse as you struggle to get away!
Your fall hits you.
<284/526hp-226/392mn-202/418mv-8049tnl-3989gld-night-field-no opponent-none> s
A fighting falcon flies in.
<284/526hp-226/392mn-202/418mv-8049tnl-3989gld-night-field-no opponent-none>
You yell 'Help! I am being attacked by Pynethen!'
You turn Pynethen's attack against him.
Your pound mauls Pynethen.
You block Pynethen's attack with your shield.
Pynethen has quite a few wounds.
<284/526hp-211/392mn-202/418mv-8049tnl-3989gld-night-field-blade-dual_wield>
You stop limping.
Your pound decimates Pynethen!
Pynethen awkwardly parries your pound with a loud clang.
Pynethen dodges your pound.
A wild boar's charge misses you.
You block a wild boar's attack with your shield.
A fighting falcon's scratch hits you.
You dodge a fighting falcon's scratch.
Your shield wobbles and barely deflects a fighting falcon's scratch.
Pynethen's slash misses you.
Pynethen's slash mauls you.
Pynethen has quite a few wounds.
<251/526hp-211/392mn-202/418mv-8049tnl-3989gld-night-field-blade-dual_wield> berserk
You flee from combat!
You lost 10 experience points.
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north east]
<251/526hp-211/392mn-199/418mv-8059tnl-3989gld-night-field-no opponent-none> The scarred stone wall will not let you pass further.
<251/526hp-211/392mn-199/418mv-8059tnl-3989gld-night-field-no opponent-none> Your pulse races as you are consumed by rage!
<319/526hp-161/392mn-99/418mv-8059tnl-3989gld-night-field-no opponent-none>
A fighting falcon flies in.
<319/526hp-161/392mn-99/418mv-8059tnl-3989gld-night-field-no opponent-none> e
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<319/526hp-161/392mn-96/418mv-8059tnl-3989gld-night-field-no opponent-none> e
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<319/526hp-161/392mn-93/418mv-8059tnl-3989gld-night-field-no opponent-none> scan all
n
You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
(White Aura) Pynethen the Spirit of the Hawk is here.
<319/526hp-161/392mn-93/418mv-8059tnl-3989gld-night-field-no opponent-none> e
e
The scarred stone wall will not let you pass further.
<319/526hp-161/392mn-93/418mv-8059tnl-3989gld-night-field-no opponent-none> The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south west]
<319/526hp-161/392mn-90/418mv-8059tnl-3989gld-night-field-no opponent-none>
The day has begun.
The white aura around your body fades.
<335/526hp-169/392mn-129/418mv-8059tnl-3989gld-dawn-field-no opponent-none> s
The scarred stone wall will not let you pass further.
A fighting falcon flies in.
<335/526hp-169/392mn-129/418mv-8059tnl-3989gld-dawn-field-no opponent-none> s
The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
<335/526hp-169/392mn-126/418mv-8059tnl-3989gld-dawn-field-no opponent-none> Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west]
<335/526hp-169/392mn-123/418mv-8059tnl-3989gld-dawn-field-no opponent-none> quaff purple
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<335/526hp-169/392mn-123/418mv-8059tnl-3989gld-dawn-field-no opponent-none> scan all
n
n
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Pynethen the Spirit of the Hawk is here.
You scan east.
You scan south.
You scan west.
A fighting falcon flies in.
<335/526hp-169/392mn-123/418mv-8059tnl-3989gld-dawn-field-no opponent-none> dirt pynethen
The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
<335/526hp-169/392mn-120/418mv-8059tnl-3989gld-dawn-field-no opponent-none> The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south west]
<335/526hp-169/392mn-117/418mv-8059tnl-3989gld-dawn-field-no opponent-none> scan all
dirt pynethen
They aren't here.
<335/526hp-169/392mn-117/418mv-8059tnl-3989gld-dawn-field-no opponent-none> s
dirt pynethen
You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
(White Aura) Pynethen the Spirit of the Hawk is here.
You scan west.
<335/526hp-169/392mn-117/418mv-8059tnl-3989gld-dawn-field-no opponent-none> They aren't here.
<335/526hp-169/392mn-117/418mv-8059tnl-3989gld-dawn-field-no opponent-none> The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Pynethen the Spirit of the Hawk is here.
You yell 'Help! Pynethen tried to kick dirt into my eyes!'
Pynethen's kicked dirt misses you.
Pynethen has quite a few wounds.
<335/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-field-blade-dual_wield> dirt pynethen
Your kicked dirt misses Pynethen.
Your pound devastates Pynethen!
Your pound maims Pynethen!
Your pound MUTILATES Pynethen!
Your shield wobbles and barely deflects a wild boar's charge.
You deflect a wild boar's charge aside in an ungraceful parry.
You dodge a fighting falcon's scratch.
You dodge a fighting falcon's scratch.
A fighting falcon's scratch hits you.
Pynethen's slash mauls you.
You deflect Pynethen's slash aside in an ungraceful parry.
Pynethen's stab decimates you!
Pynethen has some big nasty wounds and scratches.
<278/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-field-blade-dual_wield>
Pynethen dodges your pound.
You dodge a wild boar's charge.
A wild boar's charge injures you.
A fighting falcon's scratch hits you.
You dance around a fighting falcon's scratch and easily dodge it.
Your shield jolts under a fighting falcon's scratch, but holds.
You block Pynethen's attack with your shield.
You couldn't dodge Pynethen's slash but he misses by inches.
Pynethen exploits his weapon advantage to deliver an unblockable wild attack.
Pynethen's wild slash injures you.
Pynethen has some big nasty wounds and scratches.
<240/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-field-blade-dual_wield> wear polearm
Pynethen scans all around.
Pynethen parries your pound.
You block a wild boar's attack with your shield.
You nimbly dodge a wild boar's charge with a practiced maneuver.
You block a fighting falcon's attack with your shield.
You couldn't dodge a fighting falcon's scratch but it misses by inches.
A fighting falcon's scratch hits you.
You manage to dodge Pynethen's slash with a lot of effort.
Pynethen has some big nasty wounds and scratches.
<230/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-field-blade-dual_wield>
Pynethen kicks dirt in your eyes!
Pynethen's kicked dirt grazes you.
You can't see a thing!
<225/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-unknown-unknown-unknown> They aren't here.
<225/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-unknown-unknown-unknown> overhead
You do not have that item.
<225/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-unknown-unknown-unknown> You need to be wielding two-handed to do that.
<225/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-unknown-unknown-unknown> TICK IN 5 SECONDS.
Your pound mauls someone.
Someone's charge injures you.
You parry someone's charge.
Someone's scratch hits you.
You block someone's attack with your shield.
Someone's scratch hits you.
Someone's slash mauls you.
Something wraps around someone and camouflages someone.
Someone's contours become blurred.
<164/526hp-169/392mn-114/418mv-8059tnl-3989gld-dawn-unknown-unknown-unknown> flee
flee
You flee from combat!
You lost 10 experience points.
You can't see a thing!
<164/526hp-169/392mn-111/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You aren't fighting anyone.
<164/526hp-169/392mn-111/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> n
n
You can't see a thing!
<164/526hp-169/392mn-108/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> n
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-108/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> n
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-108/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-108/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> s
w
You can't see a thing!
<164/526hp-169/392mn-105/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
<164/526hp-169/392mn-102/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
<164/526hp-169/392mn-99/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> n
You can't see a thing!
<164/526hp-169/392mn-96/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
<164/526hp-169/392mn-93/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
<164/526hp-169/392mn-90/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You can't see a thing!
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> n
n
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
w
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> scan all
s
You scan all around.
You scan east.
You scan south.
<164/526hp-169/392mn-87/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> s
You can't see a thing!
<164/526hp-169/392mn-84/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> scan all
You can't see a thing!
<164/526hp-169/392mn-81/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You scan all around.
You scan north.
You scan east.
<164/526hp-169/392mn-81/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
w
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-81/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> e
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-81/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> e
You can't see a thing!
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none>
Someone flies west.
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> scan all
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> You scan all around.
You scan south.
You scan west.
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> e
n
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-78/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
<164/526hp-169/392mn-75/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
Alas, you cannot go that way.
<164/526hp-169/392mn-75/418mv-8069tnl-3989gld-dawn-unknown-no opponent-none> w
You can't see a thing!
Alas, you cannot go that way.
The sun rises in the east.
<180/526hp-175/392mn-114/418mv-8069tnl-3989gld-day-unknown-no opponent-none> aff
You can't see a thing!
Alas, you cannot go that way.
<180/526hp-175/392mn-114/418mv-8069tnl-3989gld-day-unknown-no opponent-none> e
You are affected by the following:
Skill: dirt kicking : modifies hitroll by -3 for 2 rounds
Skill: berserk : modifies save_vs_mental by -6 for 1 hours
: modifies ac by 30 for 1 hours
: modifies damroll by 6 for 1 hours
: modifies hitroll by 6 for 1 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save_vs_spell by -4 for 0 hours
: modifies hitroll by 4 for 0 hours
<180/526hp-175/392mn-114/418mv-8069tnl-3989gld-day-unknown-no opponent-none> e
You can't see a thing!
<180/526hp-175/392mn-111/418mv-8069tnl-3989gld-day-unknown-no opponent-none> You can't see a thing!
Alas, you cannot go that way.
You rub the dirt out of your eyes.
<180/526hp-175/392mn-111/418mv-8069tnl-3989gld-day-field-no opponent-none> scan all
You scan all around.
You scan south.
You scan west.
<180/526hp-175/392mn-111/418mv-8069tnl-3989gld-day-field-no opponent-none> e
s
The scarred stone wall will not let you pass further.
<180/526hp-175/392mn-111/418mv-8069tnl-3989gld-day-field-no opponent-none> e
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
<180/526hp-175/392mn-108/418mv-8069tnl-3989gld-day-field-no opponent-none> e
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<180/526hp-175/392mn-105/418mv-8069tnl-3989gld-day-field-no opponent-none> where pk
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<180/526hp-175/392mn-102/418mv-8069tnl-3989gld-day-field-no opponent-none> Players near you:
<PK> Enzo The path of war
<PK> Pynethen The path of devotion
<180/526hp-175/392mn-102/418mv-8069tnl-3989gld-day-field-no opponent-none> wear polearm
You stop using a set of wooden javelins.
You stop using a Knight Melancholic's shield as a shield.
You stop wielding a titanic truncheon of tenderizing.
You wield a notched polearm as a favoured weapon.
You are skilled with a notched polearm.
<180/531hp-175/392mn-102/418mv-8069tnl-3989gld-day-field-no opponent-none> scan all
e
e
You scan all around.
You scan east.
You scan west.
<180/531hp-175/392mn-102/418mv-8069tnl-3989gld-day-field-no opponent-none> Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west]
<180/531hp-175/392mn-99/418mv-8069tnl-3989gld-day-field-no opponent-none> where pk
quaff purple
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<180/531hp-175/392mn-96/418mv-8069tnl-3989gld-day-field-no opponent-none> scan all
Players near you:
<PK> Enzo The path of defence
<PK> Pynethen The path of war
<180/531hp-175/392mn-96/418mv-8069tnl-3989gld-day-field-no opponent-none> You quaff a purple potion.
You aren't blind.
You are already in sanctuary.
<180/531hp-175/392mn-96/418mv-8069tnl-3989gld-day-field-no opponent-none> w
scan all
You scan all around.
You scan east.
You scan west.
*** Range 1 (west) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
(White Aura) Pynethen the Spirit of the Hawk is here.
A fighting falcon flies in.
<180/531hp-175/392mn-96/418mv-8069tnl-3989gld-day-field-no opponent-none> Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east west]
<180/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-no opponent-none> dirt pynethen
You scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Charmed) A fierce, fighting falcon perches here.
(Charmed) A large, wild boar grunts softly here.
(White Aura) Pynethen the Spirit of the Hawk is here.
You scan south.
You scan west.
<180/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-no opponent-none> They aren't here.
<180/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-no opponent-none>
A fighting falcon flies in.
<180/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-no opponent-none> dirt pynethen
Pynethen yells 'Help! Enzo tried to kick dirt into my eyes!'
Your kicked dirt misses Pynethen.
You swing right through Pynethen's blurred image.
Your flaming bite decimates Pynethen!
You parry a wild boar's charge.
You dance around a wild boar's charge and easily dodge it.
A fighting falcon's scratch hits you.
A fighting falcon's scratch hits you.
A fighting falcon's scratch hits you.
Pynethen stabs at you with an arrow at point blank range.
Pynethen's freezing bite mauls you.
You sure are BLEEDING!
Pynethen's freezing bite mauls you.
You sure are BLEEDING!
Pynethen has some big nasty wounds and scratches.
<102/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-segment-two_handed>
Your flaming bite mauls Pynethen.
You dodge a wild boar's charge.
A wild boar's charge injures you.
You sure are BLEEDING!
You dodge a fighting falcon's scratch.
A fighting falcon's scratch hits you.
You sure are BLEEDING!
You dance around a fighting falcon's scratch and easily dodge it.
Pynethen stabs at you with an arrow at point blank range.
Pynethen's freezing bite mauls you.
You sure are BLEEDING!
Pynethen's freezing bite devastates you!
You sure are BLEEDING!
Pynethen has some big nasty wounds and scratches.
<24/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-segment-two_handed>
Pynethen stops wielding a ranger's bow.
Pynethen wields a coiled whip of lion taming.
Pynethen has some big nasty wounds and scratches.
<24/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-segment-defensive> flee
flee
Pynethen wields a dangerous dagger in his off-hand.
Pynethen has some big nasty wounds and scratches.
<24/531hp-175/392mn-93/418mv-8069tnl-3989gld-day-field-segment-dual_wield> TICK IN 5 SECONDS.
You concentrate on your combat style to prevent Pynethen from dodging.
Your flaming bite devastates Pynethen!
You parry a wild boar's charge.
A wild boar's charge injures you.
You sure are BLEEDING!
You flee from combat!
You lost 10 experience points.
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<10/531hp-175/392mn-90/418mv-8079tnl-3989gld-day-field-no opponent-none> You aren't fighting anyone.
<10/531hp-175/392mn-90/418mv-8079tnl-3989gld-day-field-no opponent-none> e
You aren't fighting anyone.
<10/531hp-175/392mn-90/418mv-8079tnl-3989gld-day-field-no opponent-none> e
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<10/531hp-175/392mn-87/418mv-8079tnl-3989gld-day-field-no opponent-none> e
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<10/531hp-175/392mn-84/418mv-8079tnl-3989gld-day-field-no opponent-none> e
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
<10/531hp-175/392mn-81/418mv-8079tnl-3989gld-day-field-no opponent-none> eq
n
The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-81/418mv-8079tnl-3989gld-day-field-no opponent-none> You are using:
<10/531hp-175/392mn-81/418mv-8079tnl-3989gld-day-field-no opponent-none> n
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
<10/531hp-175/392mn-78/418mv-8079tnl-3989gld-day-field-no opponent-none> The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-78/418mv-8079tnl-3989gld-day-field-no opponent-none> w
The hall of glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
<10/531hp-175/392mn-75/418mv-8079tnl-3989gld-day-field-no opponent-none> n
n
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<10/531hp-175/392mn-72/418mv-8079tnl-3989gld-day-field-no opponent-none> The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-72/418mv-8079tnl-3989gld-day-field-no opponent-none> e
e
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
<10/531hp-175/392mn-69/418mv-8079tnl-3989gld-day-field-no opponent-none> where pk
The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-69/418mv-8079tnl-3989gld-day-field-no opponent-none> aff
Players near you:
<PK> Enzo The path of honor
<PK> Pynethen The hall of glory
<10/531hp-175/392mn-69/418mv-8079tnl-3989gld-day-field-no opponent-none> n
n
You are affected by the following:
Skill: berserk : modifies save_vs_mental by -6 for 1 hours
: modifies ac by 30 for 1 hours
: modifies damroll by 6 for 1 hours
: modifies hitroll by 6 for 1 hours
Spell: sanctuary : lasts for 0 hours
Skill: warcry : modifies save_vs_spell by -4 for 0 hours
: modifies hitroll by 4 for 0 hours
<10/531hp-175/392mn-69/418mv-8079tnl-3989gld-day-field-no opponent-none> The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north south]
<10/531hp-175/392mn-66/418mv-8079tnl-3989gld-day-field-no opponent-none> scan all
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
<10/531hp-175/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none> n
You scan all around.
You scan south.
You scan west.
<10/531hp-175/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none> w
w
The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none> The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<10/531hp-175/392mn-60/418mv-8079tnl-3989gld-day-field-no opponent-none> where pk
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<10/531hp-175/392mn-57/418mv-8079tnl-3989gld-day-field-no opponent-none> w
Players near you:
<PK> Enzo The path of honor
<PK> Pynethen The path of honor
<10/531hp-175/392mn-57/418mv-8079tnl-3989gld-day-field-no opponent-none> s
s
The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-57/418mv-8079tnl-3989gld-day-field-no opponent-none> scan all
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
<10/531hp-175/392mn-54/418mv-8079tnl-3989gld-day-field-no opponent-none> w
The scarred stone wall will not let you pass further.
<10/531hp-175/392mn-54/418mv-8079tnl-3989gld-day-field-no opponent-none> w
You scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fierce, fighting falcon perches here.
(White Aura) Pynethen the Spirit of the Hawk is here.
You scan west.
<10/531hp-175/392mn-54/418mv-8079tnl-3989gld-day-field-no opponent-none> The hall of courage
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: east west]
The white aura around your body fades.
Your warcry wears off.
<19/531hp-183/392mn-90/418mv-8079tnl-3989gld-day-field-no opponent-none> w
w
The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: east south]
<19/531hp-183/392mn-87/418mv-8079tnl-3989gld-day-field-no opponent-none> quaff purple
The scarred stone wall will not let you pass further.
<19/531hp-183/392mn-87/418mv-8079tnl-3989gld-day-field-no opponent-none> The scarred stone wall will not let you pass further.
<19/531hp-183/392mn-87/418mv-8079tnl-3989gld-day-field-no opponent-none> s
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
A fighting falcon flies in.
<19/531hp-183/392mn-87/418mv-8079tnl-3989gld-day-field-no opponent-none> s
Pynethen aim a debilitating shot at you.
You yell 'Help! Pynethen just took a shot at me!'
Pynethen's wounding shot mauls you.
You are incapacitated and will slowly die, if not aided.
<-3/531hp-183/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none> You are hurt far too bad for that.
<-3/531hp-183/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none> You are hurt far too bad for that.
<-3/531hp-183/392mn-63/418mv-8079tnl-3989gld-day-field-no opponent-none>
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.

