Jaran vs Vrakkus

posted on 2006-04-20 21:49:01

<733hp 738m 394mv>
Toan walks west.
Waof walks west.
Ghaul the everchanging coloured dragon flies west.

<733hp 738m 394mv> where
Players near you:
<PK> Jaran The circle of trees

<733hp 752m 394mv> reply Well... he's a Legion!
You tell Rayor 'Well... he's a Legion!'

<733hp 752m 394mv> west
The narrow trail
This area of the trail is also very peculiar. You can sense no signs of
animal life what so ever. The structure of the surrounding trees forces
the path to make a sharp turn to the east.

[Exits: east south west]

<733hp 752m 391mv> where
Players near you:
<PK> Jaran The narrow trail

<733hp 752m 391mv> aff
You are affected by the following:
Spell: hex : modifies luck by -3 for 48 hours
Skill: keen sight : lasts for 45 hours
Skill: warcry : modifies save_vs_spell by -6 for 17 hours
: modifies hitroll by 6 for 17 hours

<733hp 752m 391mv> who
[ Stone ] <PK> Rayor the Veteran of War
[50 Elf Ran] <PK> [KNIGHT] (Knight) Jaran the Wrath of Nature, Knight of Valour
[ Drow ] Azerayhna Ihnarc the Mistress of Nage Waza(39)
[ Human ] <PK> [LEGION] Vrakkus the Volcano of Infinite Rage
[ Storm ] Toan Iytns the Turbulent Spirit
[ Minot ] Kli Anarta the Robust
[ H-Elf ] Ateyor the Attendant of the Monastery(23)
[ Elf ] Amidku Onbik the Archdeacon(9)
[ Drow ] <PK> Teshal Lanbin the Sensei(46)
[ Storm ] Waof Grunnah the Turbulent Spirit
[ Drow ] Nendali the White Belt(3)
[ Dwarf ] Aruc Adaynn the Able-bodied
[ H-Elf ] Niubawn Iseldor the Steward of the Wooded Grove
[55 Avian IMM] Torkalen the Observer of Low Folk, Heraldic Guide of Thera
[ H-Elf ] Bilin Bollert the Master of Euphony(39)
[ Elf ] Biemas the Templar(31)
Players found: 16
There are 16 characters on; the most on since startup was 47.

<733hp 752m 391mv>
You are allowed to leave the realms.

<733hp 764m 394mv> where
Players near you:
<PK> Jaran The narrow trail

<733hp 764m 394mv>
Rayor tells you 'Umms... Dat usually mean he will try causin dat troubles!'

<733hp 764m 394mv> where
Players near you:
<PK> Jaran The narrow trail

<733hp 764m 394mv> where
Players near you:
<PK> Jaran The narrow trail

<733hp 780m 394mv>
Aruc walks in.
Kli walks in.

<733hp 780m 394mv>
Kli walks east.
Aruc walks east.

<733hp 780m 394mv> where
Players near you:
<PK> Jaran The narrow trail
Kli The circle of trees
Amidku The circle of trees
Aruc The circle of trees

<733hp 780m 394mv> aff
You are affected by the following:
Spell: hex : modifies luck by -3 for 46 hours
Skill: keen sight : lasts for 43 hours
Skill: warcry : modifies save_vs_spell by -6 for 15 hours
: modifies hitroll by 6 for 15 hours

<733hp 780m 394mv> affaff
I don't think much is to be achieved by that.

<733hp 792m 394mv> bark
Your skin becomes covered with tough oak bark.

<733hp 742m 394mv> where
Players near you:
<PK> Jaran The narrow trail
Kli The circle of trees
Amidku The circle of trees
Aruc The circle of trees

<733hp 742m 394mv> west
Entrance to Drkshtyre Wood
The forest begins to thicken. Black oak surrounds you in constant embrace.
Further down the path, it is darker - the light dimmer. Several animals run
by the trailside. A feeling of peace wrought all around you.

[Exits: east west]
A treant adult is here, taking care of the young.
A sapling is here, trying to find sunlight.
A blackened Lurker stalks its prey.
(White Aura) The Grandmaster of Treants is here.

<733hp 742m 390mv> south
west
Alas, you cannot go that way.

<733hp 742m 390mv> The main path in Drkshtyre Wood
You are on a large open path in the middle of a huge red oak forest.
There is an ancient feel to this place, as if the trees are actually alive
and kicking. The feeling of strange eyes constantly watching is evident
here. On the side of the trail, are large border stones similar to large
pearls.

[Exits: east west]
( 2) A steak of the corpse of a crystal ooze is here.

<733hp 742m 386mv> where
Players near you:
<PK> Jaran The main path in Drkshtyre Wood
Toan The backtrail
Waof The backtrail
Biemas The backtrail

<733hp 742m 386mv> get st
You get A steak of the corpse of a crystal ooze.

<733hp 742m 386mv> eat ste
You eat A steak of the corpse of a crystal ooze.
You are full.

<733hp 742m 386mv> who
[ Stone ] <PK> Rayor the Veteran of War
[50 Elf Ran] <PK> [KNIGHT] (Knight) Jaran the Wrath of Nature, Knight of Valour
[ Drow ] Azerayhna Ihnarc the Mistress of Nage Waza(39)
[ Human ] <PK> [LEGION] Vrakkus the Volcano of Infinite Rage
[ Storm ] Toan Iytns the Turbulent Spirit
[ Minot ] Kli Anarta the Robust
[ H-Elf ] Ateyor the Attendant of the Monastery(23)
[ Elf ] Amidku Onbik the Archdeacon(9)
[ Drow ] <PK> Teshal Lanbin the Sensei(46)
[ Storm ] Waof Grunnah the Turbulent Spirit
[ Drow ] Nendali the White Belt(3)
[ Dwarf ] Aruc Adaynn the Able-bodied
[ H-Elf ] Niubawn Iseldor the Steward of the Wooded Grove
[55 Avian IMM] Torkalen the Observer of Low Folk, Heraldic Guide of Thera
[ H-Elf ] Bilin Bollert the Master of Euphony(39)
[ Elf ] Biemas the Templar(31)
Players found: 16
There are 16 characters on; the most on since startup was 47.

<733hp 742m 386mv> east
Entrance to Drkshtyre Wood
The forest begins to thicken. Black oak surrounds you in constant embrace.
Further down the path, it is darker - the light dimmer. Several animals run
by the trailside. A feeling of peace wrought all around you.

[Exits: east west]
A treant adult is here, taking care of the young.
A sapling is here, trying to find sunlight.
A blackened Lurker stalks its prey.
(White Aura) The Grandmaster of Treants is here.

<733hp 742m 383mv> east
The narrow trail
This area of the trail is also very peculiar. You can sense no signs of
animal life what so ever. The structure of the surrounding trees forces
the path to make a sharp turn to the east.

[Exits: east south west]

<733hp 742m 380mv> south
south
The narrow trail
This trail looks much spookier than any other that you have seen. The
usual animal claw marks and bites on the trees are getting far and few
between. The trail continues north.

[Exits: north south]

<733hp 742m 378mv> A narrow trail through the deep, dark forest
You are where the dusty trail bends, as to avoid conflict with a colossal
trunk to the west. Not a sound is to be heard - everything is ominously
quiet. The trail leads east and south.

[Exits: north east south]
A colossal tree blocks the way westwards.

<733hp 742m 376mv> where
Players near you:
<PK> Jaran A narrow trail through the deep, dark forest
Kli The circle of trees
Amidku The circle of trees
Aruc The circle of trees

<733hp 742m 376mv> who
[ Stone ] <PK> Rayor the Veteran of War
[50 Elf Ran] <PK> [KNIGHT] (Knight) Jaran the Wrath of Nature, Knight of Valour
[ Drow ] Azerayhna Ihnarc the Mistress of Nage Waza(39)
[ Human ] <PK> [LEGION] Vrakkus the Volcano of Infinite Rage
[ Storm ] Toan Iytns the Turbulent Spirit
[ Minot ] Kli Anarta the Robust
[ H-Elf ] Ateyor the Attendant of the Monastery(23)
[ Elf ] Amidku Onbik the Archdeacon(9)
[ Drow ] <PK> Teshal Lanbin the Sensei(46)
[ Storm ] Waof Grunnah the Turbulent Spirit
[ Drow ] Nendali the White Belt(3)
[ Dwarf ] Aruc Adaynn the Able-bodied
[ H-Elf ] Niubawn Iseldor the Steward of the Wooded Grove
[55 Avian IMM] Torkalen the Observer of Low Folk, Heraldic Guide of Thera
[ H-Elf ] Bilin Bollert the Master of Euphony(39)
[ Elf ] Biemas the Templar(31)
Players found: 16
There are 16 characters on; the most on since startup was 47.

<733hp 742m 376mv> east
east
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge, ancient
trees that stand close on all sides. Not a sound is to be heard -
everything is ominously quiet.

[Exits: east west]

<733hp 742m 372mv> east
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge, ancient
trees whose grey trunks remind you of ancient pillars in a enormous,
deserted hall. To the south, an faint path leads away from the trail.

[Exits: east south west]

<733hp 742m 368mv> A narrow trail through the deep, dark forest
You are on a narrow trail winding its way between the enormous, grey
trunks. The crowns of the trees must be very dense, as they leave the
forest floor in utter darkness. The trail leads east and west.

[Exits: east west]

<733hp 742m 366mv> where
east
Players near you:
<PK> Jaran A narrow trail through the deep, dark forest
Kli The circle of trees
Amidku The circle of trees
Aruc The circle of trees

<733hp 742m 366mv> east
A trail through the dense forest
You are on a trail leading east and west through the dense forest. To the
west, the trees are so huge and their crowns so dense that the forest
remains in total darkness. A small path leads south through the trees.

[Exits: east south west]

<733hp 742m 364mv> east
A trail through the dense forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]

<733hp 742m 361mv> east
A trail through the light forest
You are on a narrow trail leading east and west through the forest. To
the west, the forest gradually becomes more dense. A small forest path
leads south and a large tree stands to the north.

[Exits: east south west]

<733hp 742m 358mv> east
east
A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter. A small path leads north.

[Exits: north east west]
A long polearm with a curved blade is here.
A curved sword with a heavy tip sits here.

<733hp 742m 354mv> A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]

<733hp 742m 351mv> A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]

<733hp 742m 348mv> reply You not a big fan of his!?
You tell Rayor 'You not a big fan of his!?'

<733hp 742m 348mv> east
east
A trail through the light forest
You are on a trail leading east and west through the dense forest. To
the east, the forest gradually seems to become lighter. A thinner trail
twists off slowly to the north.

[Exits: east west]
Your adrenaline stops rushing.

<733hp 753m 394mv> The edge of the forest
You are standing at the eastern edge of a big forest. To the east is the
West Gate of Seringale and to the west is a narrow trail, leading in through
the forest.

[Exits: east west]

<733hp 753m 391mv> where
Players near you:
<PK> Jaran The edge of the forest
Kli The circle of trees
Amidku The circle of trees
Aruc The circle of trees

<733hp 753m 391mv> east
east
Outside the West Gate
You are outside the West Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the east and the beginnings of a forest to the west.

[Exits: east west]
A wild boar walks in.

<733hp 753m 390mv> Inside the West Gate
You are inside the West Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the east, the west
gate above you, and the city walls lead to the north and south.

[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<733hp 753m 388mv> east
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the Common Road to the
east, the entrance of a park to the south, and the West Gate to the west.

[Exits: east south west]
A wild boar walks in.

<733hp 753m 386mv> where
Players near you:
<PK> Jaran The West Common Road
Azerayhna Entrance to Mocker's Tavern
Niubawn The Eastern Common Room

<733hp 753m 386mv> east
east
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a small shop with a sign
of a glowing staff to the north, and the Common Road leads to the east and
west.

[Exits: north east west]
A wild boar walks in.

<733hp 753m 384mv> east
east
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a silver wand shooting sparks on the north, the stables of an inn to the
south, and the Common Road continues to the east and the west.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 382mv> east
east
east
The Western Monument
Raised in the middle of the Common Road is a granite pillar, the Western
Monument. Several glyphs and words have been chiseled into its sides, as many
travellers have attempted to leave their mark within Seringale. Many sets of
footprints can be seen on the ground, as several people frequent this path. The
road continues east and west, and the Scroll Shop is to the north.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 380mv> The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a bubbling vial to the north, a shop of trades to the south, and the
Common Road continues to the east and the west.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 378mv> The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of a
wizard's hat to the north, a shop of fresh meat to the south, and the large
fountain of the town nearby to the east.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 376mv> where
West of Market Square
You are west of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads north and south around the fountain, while the common
road continues to the west.

[Exits: north south west]
A wild boar walks in.

<733hp 753m 374mv> A marvellous fountain has been walled off by a fence.

<733hp 753m 374mv> north
east
Players near you:
<PK> Jaran West of Market Square
Azerayhna Entrance to Mocker's Tavern
Niubawn The Eastern Common Room

<733hp 753m 374mv> north
Northwest of Market Square
You are standing northwest of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it.

[Exits: east south]
A wild boar walks in.

<733hp 753m 373mv> north
North of Market Square
You are north of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads east and west around the fountain, while the main
street continues to the north.

[Exits: north east west]
A wild boar walks in.

<733hp 753m 372mv> north
north
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a flute
to the west, and the general shop to the east.

[Exits: north east south west]
A stone giant city guard of Seringale stands watch here.
A wild boar walks in.

<733hp 753m 370mv> The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see a shop with a sign of a
map to the east, a shop with a sign of a bottle of wine to the west, and
the Main Street continues to the north and the south.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 368mv> The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see the North Square to the
north, the Temple Square to the east, the Main Street continues to the
south, and the Mockers Tavern inn to the west.

[Exits: north south west]
A wild boar walks in.

<733hp 753m 366mv> North Square
You are at the North Square of Seringale. It is peaceful and quiet here.
The square is a large opening space surrounded by grand buildings made by
fanciful stonework. You see the Main Street to the north and the south and
the North Road to the east and the west.

[Exits: north east south west]
A metal horseshoe has been left here.
A brass finger post points down the surrounding streets.
A wild boar walks in.

<733hp 753m 364mv> north
north
The North Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. It is peaceful and quiet here. Around you are
magnificent buildings made of fanciful stonework. The Main Street
continues to the north, the North Square is to the south, and the
Training Grounds is to the west.

[Exits: north south west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A fire giant city guard of Seringale stands watch here.
A wild boar walks in.

<733hp 753m 362mv> north
The North Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. It is peaceful and quiet here. Around you are
magnificent buildings made of fanciful stonework. You see the entrance
of the Cityguard Headquarters to the east and the Main Street continues
to the north and the south.

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A wild boar walks in.

<733hp 753m 360mv> north
The North Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. It is peaceful and quiet here. Around you are
magnificent buildings made of fanciful stonework. You see the entrance of
the City Hall to the east, and the Main Street continues to the north and
the south.

[Exits: north east south]
A wild boar walks in.

<733hp 753m 358mv> north
north
north
The North Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. It is peaceful and quiet here. Around you are
magnificent buildings made of fanciful stonework. You see the Main
Street continues to the north and the south.

[Exits: north south]
A wild boar walks in.

<733hp 753m 356mv> north
Inside the North Gate
You are inside the North Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the south, the
north gate to the north, and the battlement of the city above you.

[Exits: north south up]
A fearless adventurer is here asking for a group to explore Haon Dor.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A wild boar walks in.

<733hp 753m 354mv> Outside the North Gate
You are outside the North Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the beginnings of a grass field to the
north and the entrance into the city of Seringale to the south.

[Exits: north south]
A wild boar walks in.

<733hp 753m 352mv> Path in the plains
You are walking on a faint path leading into the plains. You feel a
silent whisper as the gentle breeze blows through your hair as you ponder
what created this beautiful place. As you glance around you see a huge
mountain covered with elegant white clouds to the distant north. The path
continues to the east through some high grass in the plains.

[Exits: north east south west]
A wild boar walks in.

<733hp 753m 351mv> Gallow hill
You walk in the grassy plains. On this little hill you can see two
gallows, with rotting human tissue hanging from the ropes. There is a sign
here.

[Exits: north east south west]

<733hp 753m 348mv> north
north
Grassy plains
You walk in some grassy plains. The wind is strong and rough. To the north
you can see the foothills and further on mountain peaks are visible.

[Exits: north east south west]
A strange looking amulet is lying here, half covered with dust.
( 3) A strange looking cigar, thicker than normal, lies here.

<733hp 753m 343mv> where
Grassy foothills
You walk in the grassy foothills north of the plains. The wind is rough.
To the north you can see foothills and just behind them mountain peaks are
visible.

[Exits: north south west]
( 3) A strange looking amulet is lying here, half covered with dust.
( 3) A strange looking cigar, thicker than normal, lies here.

<733hp 753m 339mv> Players near you:
<PK> Jaran Grassy foothills

<733hp 753m 339mv> north
north
The steep foothills
You are walking in the steep foothills. It is rather hard to move here. To
the north you can see the mountains towering over you. Pine trees grow
here.

[Exits: north east south west]
A strange looking amulet is lying here, half covered with dust.
A strange looking cigar, thicker than normal, lies here.
Aruncus the Druid is walking around here, searching for herbs.

<733hp 753m 336mv>
Rayor tells you 'Me not like hims... No... But just makin sures ya is okay!'
Base of Mount Saidain
You are at the base of a large mountain which towers over Ofcol. Far off
to the south you see the faint lights of Seringale. An old path continues
winding slowly up the mountain, its old worn surface well trodden and very
rough. The path leads up towards an ancient town occupied by avians that
have held the mountain for a millennium.

[Exits: south up]
Vrakkus is sleeping here.

<733hp 753m 331mv> quaff purple
get purple sack
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<733hp 753m 331mv> You get a purple potion from a Big Ol'Pack Sack.

<733hp 753m 331mv> wear bow
You stop wielding a fiery dagger.
You stop wielding a diamond studded mace.
You wield a yew bow as a favoured weapon.
You feel quite confident with a yew bow.

<733hp 753m 331mv> wound vrakkus
You aim a debilitating shot at Vrakkus.
Vrakkus yells 'Help! Jaran just took a shot at me!'
Your wounding shot MANGLES Vrakkus!
Vrakkus starts to limp.
Vrakkus has a few scratches.

<733hp 738m 331mv>
A wild boar's charge MUTILATES Vrakkus!
You stab at Vrakkus with an arrow at point blank range.
Your holy fire DISMEMBERS Vrakkus!
Your holy fire MASSACRES Vrakkus!
Your holy fire MASSACRES Vrakkus!
Your holy fire DISMEMBERS Vrakkus!
Vrakkus's divine power decimates you!
Vrakkus's stab mauls you.
Vrakkus has quite a few wounds.

<685hp 738m 331mv>
Your holy fire MASSACRES Vrakkus!
Vrakkus's divine power maims you!
Vrakkus's divine power devastates you!
Vrakkus has some big nasty wounds and scratches.

<622hp 738m 331mv>
Vrakkus has fled!
Vrakkus climbs south.

<622hp 738m 331mv>
The sky is getting cloudy.
The castle bells toll twelve times as noon approaches.

<638hp 749m 385mv> south
murder vrakkus
The steep foothills
You are walking in the steep foothills. It is rather hard to move here. To
the north you can see the mountains towering over you. Pine trees grow
here.

[Exits: north east south west]
A strange looking amulet is lying here, half covered with dust.
A strange looking cigar, thicker than normal, lies here.
Vrakkus the Volcano of Infinite Rage is here.
Aruncus the Druid is walking around here, searching for herbs.

<638hp 749m 380mv> Vrakkus yells 'Help! I am being attacked by Jaran!'
Your holy fire MANGLES Vrakkus!
Your holy fire MASSACRES Vrakkus!
Your holy fire MANGLES Vrakkus!
A wild boar's charge devastates Vrakkus!
You stab at Vrakkus with an arrow at point blank range.
Your holy fire DISMEMBERS Vrakkus!
Your holy fire MANGLES Vrakkus!
Your holy fire MASSACRES Vrakkus!
Vrakkus is DEAD!!
You hear Vrakkus's death cry.
  1. Clifton Jaran vs Vrakkus -
    Vrakkus yells 'Help! I am being attacked by Jaran!'
    Your holy fire MANGLES Vrakkus!
    Your holy fire MASSACRES Vrakkus!
    Your holy fire MANGLES Vrakkus!
    A wild boar's charge devastates Vrakkus!
    You stab at Vrakkus with an arrow at point blank range.
    Your holy fire DISMEMBERS Vrakkus!
    Your holy fire MANGLES Vrakkus!
    Your holy fire MASSACRES Vrakkus!
    Vrakkus is DEAD!!
    You hear Vrakkus's death cry.

    owned.
  2. davor Jaran vs Vrakkus -
    ...
    can... somebody... explain... wtf was that...
  3. balaks Jaran vs Vrakkus -
    Its quite simple really.

    (Elf ranger + bow + wounding shot) + sleeping no sanc berserker = PWN

    He fled, he stumbled, he died.