Jaran vs Vrakkus again

posted on 2006-04-22 10:43:23
<723hp 795m 302mv> north
Players near you:
Druxle Regent Street
<PK> Jaran Regent Street
Veryll Station of the Royal Guard

<723hp 795m 302mv> north
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
(White Aura) The captain of the guard is here, observing quietly.

<723hp 795m 301mv> where
North Gate of City of Valour
Here stands the great golden gates of the city of Valour. They bear the
sigil of Valour upon them - an enlarged depiction of the Holy Cross. Strong
and heavy, these gates are at least fifteen feet tall. They have been
attached to the white stone fortress wall that encloses the inside city. At
the top of the gates and looking out over them, two flags fly proudly - the
first, Valour's national flag, and the second, the flag of Seringale.

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<723hp 795m 300mv> Players near you:
Druxle Regent Street
<PK> Jaran North Gate of City of Valour
Veryll Station of the Royal Guard

<723hp 795m 300mv> north
north
Outside the North Gate of Valour
This is a small grassy field outside the city of Valour. To the south,
the large city of Valour looms overhead. Its tall monuments are visible on
the skyline. North of here are the mists, beyond which Valour's denizens
store their criminals. They are not a welcome place to outsiders. The safe
gate of the city of Valour is south of you.

[Exits: north south]

<723hp 795m 299mv> where
Outside the Mist
A vast expanse of thick mist is before you. Its difficult to see much of
anything through the blanket. As it unfolds before you, it engulfs the
entire skies, preventing any sunlight from entering here. Strange groaning
sounds come from deep within the mist.

[Exits: north south]
An old sign overhead says 'DANGER!' in large red letters.

<723hp 795m 298mv> north
Players near you:
<PK> Vrakkus Within the Mist
<PK> Jaran Outside the Mist

<723hp 795m 298mv> The old sign's hinge breaks and it falls.
The old sign hits you.
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]
Vrakkus is sleeping here.

<713hp 795m 297mv> scan all
murder vrakkus
You scan all around.
You scan east.
*** Range 2 (east) ***
A corrupted treant's bark has faded to a dull red.
You scan south.
*** Range 3 (south) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
*** Range 4 (south) ***
(White Aura) The captain of the guard is here, observing quietly.
*** Range 6 (south) ***
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
You scan west.
*** Range 1 (west) ***
A ghastly shape floats through the mists.

<713hp 795m 297mv> Vrakkus wakes and stands up.
Vrakkus yells 'Help! I am being attacked by Jaran!'
You hurl a javelin as you close in to attack Vrakkus.
Vrakkus thrusts your pierce aside in a skillful parry.
Your wrath DISMEMBERS Vrakkus!
Vrakkus thrusts your wrath aside in a skillful parry.
Vrakkus has a few scratches.

<713hp 795m 297mv>
You dance around Vrakkus's charge and easily dodge it.
You dance around Vrakkus's charge and easily dodge it.
Your wrath DISEMBOWELS Vrakkus!
Vrakkus has some small wounds and bruises

<713hp 795m 297mv>
Vrakkus has fled!
You throw some yew ranger javelins at Vrakkus as he flees.
Your pierce DISEMBOWELS Vrakkus!
Vrakkus walks south.

<713hp 795m 297mv> south
dir vrakkus
Outside the Mist
A vast expanse of thick mist is before you. Its difficult to see much of
anything through the blanket. As it unfolds before you, it engulfs the
entire skies, preventing any sunlight from entering here. Strange groaning
sounds come from deep within the mist.

[Exits: north south]
An old sign overhead says 'DANGER!' in large red letters.

<713hp 795m 296mv> They aren't here.

<713hp 795m 296mv> scan all
You scan all around.
You scan north.
You scan south.
*** Range 2 (south) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
*** Range 3 (south) ***
(White Aura) The captain of the guard is here, observing quietly.
*** Range 4 (south) ***
Vrakkus the Volcano of Infinite Rage is here.
*** Range 5 (south) ***
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.
*** Range 6 (south) ***
(White Aura) Druxle is sleeping here.

<713hp 795m 296mv> south
south
Outside the North Gate of Valour
This is a small grassy field outside the city of Valour. To the south,
the large city of Valour looms overhead. Its tall monuments are visible on
the skyline. North of here are the mists, beyond which Valour's denizens
store their criminals. They are not a welcome place to outsiders. The safe
gate of the city of Valour is south of you.

[Exits: north south]

<713hp 795m 295mv> south
North Gate of City of Valour
Here stands the great golden gates of the city of Valour. They bear the
sigil of Valour upon them - an enlarged depiction of the Holy Cross. Strong
and heavy, these gates are at least fifteen feet tall. They have been
attached to the white stone fortress wall that encloses the inside city. At
the top of the gates and looking out over them, two flags fly proudly - the
first, Valour's national flag, and the second, the flag of Seringale.

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<713hp 795m 294mv> south
A centurion says 'Welcome to Valour, Jaran.'
A centurion steps aside and allows you to pass.
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
(White Aura) The captain of the guard is here, observing quietly.

<713hp 795m 293mv> wear bow
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]

<713hp 795m 292mv> south
wound vrakkus
You stop using some yew ranger javelins.
You stop using a tantalum shield as a shield.
You stop wielding a diamond studded mace.
You wield a yew bow as a favoured weapon.
You feel quite confident with a yew bow.

<713hp 795m 292mv> Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north east south]
A Knight of the Holy Cross patrols the area diligently.
A member of the Valourian special forces is riding on a powerful steed.

<713hp 795m 291mv> They aren't here.

<713hp 795m 291mv> scan all
You scan all around.
You scan north.
*** Range 2 (north) ***
(White Aura) The captain of the guard is here, observing quietly.
*** Range 3 (north) ***
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.
You scan east.
*** Range 1 (east) ***
Vrakkus the Volcano of Infinite Rage is here.
A halfling dressed in colourful clothing sits with her legs crossed.
You scan south.
*** Range 1 (south) ***
(White Aura) Druxle is sleeping here.

<713hp 795m 291mv> east
wound vrakkus
The Courthouse
The great court of Valour, where important trials may be heard at the
bidding of Valour's monarch. It is here where Valourians that are guilty of
treachery will have their fate determined by the monarch and his nobles.
The courthouse is decorated in sigils and wooden furniture, blending
functionality with as little distraction as can be afforded while paying
homage to the glory of Valour.

[Exits: north west]
Vrakkus the Volcano of Infinite Rage is here.
A halfling dressed in colourful clothing sits with her legs crossed.

<713hp 795m 290mv> You aim a debilitating shot at Vrakkus.
Vrakkus yells 'Help! Jaran is trying to immobilize me!'
Your wounding shot misses Vrakkus.
The white aura around your body fades.
Vrakkus has some small wounds and bruises

<723hp 786m 343mv>
Vrakkus's charge MASSACRES you!
Vrakkus's charge DISEMBOWELS you!
Vrakkus's charge DISMEMBERS you!
You stab at Vrakkus with an arrow at point blank range.
Your holy fire MANGLES Vrakkus!
Your holy fire *** DEMOLISHES *** Vrakkus!
Vrakkus has quite a few wounds.

<544hp 786m 343mv>
Vrakkus has fled!
Vrakkus walks north.

<544hp 786m 343mv> flee
quaff purple
get purple sack
You aren't fighting anyone.

<544hp 786m 343mv> You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<544hp 786m 343mv> wear mace
dual tanto

A Knight of the Holy Cross walks in.

<544hp 786m 343mv> You get a purple potion from a Big Ol'Pack Sack.

<544hp 786m 343mv> north
dir vrakkus
You stop wielding a yew bow.
You wield a diamond studded mace.
A diamond studded mace feels like a part of you!

<544hp 786m 343mv> You wield a quickbeam tanto in your off-hand.
A quickbeam tanto feels like a part of you!

<544hp 786m 343mv> Station of the Royal Guard
A simple cabinet at the side of the room holds the papers that the
city-based guards of Valour use to track the crime records of criminals who
enter the town. At the back of the room a large sigil of Valour has been
hung upon the wall. The Holy Cross of Valour, sitting upon a regal
warshield. It is a symbol of authority. This place is where guards check
in and are dispatched to their respective posts, and also where crimes are
reported.

[Exits: south]
A roll sheet bears the details of Valour's most wanted.
A plaque upon the walls details the special laws of Valour.
(White Aura) Vrakkus the Volcano of Infinite Rage is here.
(White Aura) Veryll is resting here.
(White Aura) The captain's lieutenant is here, working on some paperwork.

<544hp 786m 342mv> Vrakkus yells 'Help! Jaran kicked dirt into my eyes!'
Vrakkus is blinded by the dirt in his eyes!
Your kicked dirt scratches Vrakkus.
Vrakkus has quite a few wounds.

<544hp 786m 342mv>
Vrakkus's charge misses you.
Vrakkus's charge maims you!
Your wrath misses Vrakkus.
Your stab mauls Vrakkus.
Your wrath decimates Vrakkus!
Vrakkus has quite a few wounds.

<508hp 786m 342mv>
Vrakkus kicks dirt in your eyes!
Vrakkus's kicked dirt grazes you.
You can't see a thing!

<503hp 786m 342mv>
Someone walks in.

<503hp 786m 342mv>
You parry someone's charge.
Your wrath wounds someone.
Your stab mauls someone.
Someone thrusts your wrath aside in a skillful parry.

<503hp 786m 342mv>
Someone stands up.

<503hp 786m 342mv>
Someone yells 'Help! I am being attacked by Veryll!'
Someone's drowning maims someone!

<503hp 786m 342mv>
Someone's pound injures someone.
Someone rubs the dirt out of his eyes.
Someone's charge decimates you!
Someone's charge maims you!
Someone thrusts your wrath aside in a skillful parry.
Your stab wounds someone.
Someone dodges your wrath.
Someone parries your wrath.

<442hp 786m 342mv>
Someone narrows his eyes.

<442hp 786m 342mv>
Someone strikes you with his weapon and attempts to hobble you.
Someone's hobble injures you.
You clutch your leg painfully as you begin to hobble.

<428hp 786m 342mv>
Someone beseeches the heavens to empower her strike of faith!
Someone's strike of judgement grazes someone.

<428hp 786m 342mv>
Someone's pound injures someone.
Someone's pound injures someone.
Someone's charge misses you.
Someone's charge MUTILATES you!
You rub the dirt out of your eyes.
Vrakkus parries your wrath.
Vrakkus dodges your stab.
Vrakkus awkwardly parries your wrath with a loud clang.
Your stab wounds Vrakkus.
Vrakkus thrusts your wrath aside in a skillful parry.
Vrakkus has quite a few wounds.

<391hp 786m 342mv>
Druxle narrows his eyes.
Vrakkus has quite a few wounds.

<391hp 786m 342mv>
Vrakkus concentrates on his combat style to inflict more damage.
Vrakkus's charge DISEMBOWELS you!
You parry Vrakkus's charge.
Your wrath devastates Vrakkus!
Your wrath mauls Vrakkus.
Vrakkus nimbly dodges your wrath with a practiced maneuver.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> wear bow
wear mace
wear shield
wear jav
You stop wielding a quickbeam tanto.
You stop wielding a diamond studded mace.
You wield a yew bow as a favoured weapon.
You feel quite confident with a yew bow.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> You stop wielding a yew bow.
You wield a diamond studded mace.
A diamond studded mace feels like a part of you!
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> Druxle has fled!
Druxle walks south.
You wear a tantalum shield as a shield.
You ready some yew ranger javelins behind your shield.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> You do not have that item.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> Vrakkus's kicked dirt misses you.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv>
You block Vrakkus's attack with your shield.
Vrakkus's charge misses you.
Vrakkus awkwardly parries your wrath with a loud clang.
Vrakkus dodges your wrath.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv> wear bow
You stop using some yew ranger javelins.
You stop using a tantalum shield as a shield.
You stop wielding a diamond studded mace.
You wield a yew bow as a favoured weapon.
You feel quite confident with a yew bow.
Vrakkus has some big nasty wounds and scratches.

<343hp 786m 342mv>
Vrakkus's charge MUTILATES you!
Vrakkus's charge MUTILATES you!
Your leg recovers enough to move normally again.
You stab at Vrakkus with an arrow at point blank range.
Your holy fire MUTILATES Vrakkus!
Your holy fire DISEMBOWELS Vrakkus!
Vrakkus parries your arrow.
Vrakkus has some big nasty wounds and scratches.

<264hp 786m 342mv>
Druxle walks in.
Veryll walks south.
Vrakkus has some big nasty wounds and scratches.

<264hp 786m 342mv>
Veryll walks in.
Vrakkus has some big nasty wounds and scratches.

<264hp 786m 342mv>
Druxle walks south.
Vrakkus stops wielding an onyx lance.
Vrakkus wears a small buckler as a shield.
Vrakkus has some big nasty wounds and scratches.

<264hp 786m 342mv> flee
quaff purple
get purple sack
You couldn't escape!
You notice something new in Vrakkus's technique.
You have become better at hand to hand!
Vrakkus's punch mauls you.
Vrakkus's punch decimates you!
You stab at Vrakkus with an arrow at point blank range.
You have become better at bow!
Your holy fire devastates Vrakkus!
Your holy fire MUTILATES Vrakkus!
Veryll's thirst scratches her.
Veryll's hunger grazes her.
The white aura around Veryll fades.
Vrakkus has some big nasty wounds and scratches.

<223hp 793m 394mv> Vrakkus has fled!
Vrakkus walks south.
You quaff a purple potion.
You aren't blind.
You are already in sanctuary.

<223hp 793m 394mv> You get a purple potion from a Big Ol'Pack Sack.

<223hp 793m 394mv>
Veryll stands up.

<223hp 793m 394mv>
Veryll walks south.

<223hp 793m 394mv>
Veryll yells 'Die! Druxle, you sorcerous dog!'

<223hp 793m 394mv> south
south
The Courthouse
The great court of Valour, where important trials may be heard at the
bidding of Valour's monarch. It is here where Valourians that are guilty of
treachery will have their fate determined by the monarch and his nobles.
The courthouse is decorated in sigils and wooden furniture, blending
functionality with as little distraction as can be afforded while paying
homage to the glory of Valour.

[Exits: north west]
Veryll is here, fighting Druxle.
(White Aura) Druxle is here, fighting Veryll.
(White Aura) Vrakkus the Volcano of Infinite Rage is here.
A Knight of the Holy Cross is here, facing Vrakkus.
A halfling dressed in colourful clothing sits with her legs crossed.
A Knight of the Holy Cross looks at you sternly.

<223hp 793m 393mv> The court's wall is blocking off the way.

<223hp 793m 393mv> south
Vrakkus walks north.

<223hp 793m 393mv> west
west
The court's wall is blocking off the way.

<223hp 793m 393mv> west
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north east south]
A member of the Valourian special forces is riding on a powerful steed.

<223hp 793m 392mv> west
The wall of a large building has closed off the path.

<223hp 793m 392mv> The wall of a large building has closed off the path.

<223hp 793m 392mv> The wall of a large building has closed off the path.

<223hp 793m 392mv> aff
north
You are affected by the following:
Skill: barkskin : modifies ac by -75 for 20 hours
Skill: warcry : modifies save_vs_spell by -6 for 19 hours
: modifies hitroll by 6 for 19 hours
Skill: herb : lasts for 2 hours
Skill: keen sight : lasts for 2 hours
Spell: sanctuary : lasts for 0 hours

<223hp 793m 392mv> north
Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]

<223hp 793m 391mv> Regent Street
The long street is watched over by the tall buildings at its sides. This
road is wider than any other in Valour. It travels directly toward the
heart of the city. Neatly laid and cast in white stone, it could last a
thousand years. The buildings that surround it have been made from the same
stone, that is prevalent throughout the city. They reach such great heights
that the heavens do not feel too far away here. The street continues to the
north and south.

[Exits: north south]
(White Aura) The captain of the guard is here, observing quietly.

<223hp 793m 390mv> north
North Gate of City of Valour
Here stands the great golden gates of the city of Valour. They bear the
sigil of Valour upon them - an enlarged depiction of the Holy Cross. Strong
and heavy, these gates are at least fifteen feet tall. They have been
attached to the white stone fortress wall that encloses the inside city. At
the top of the gates and looking out over them, two flags fly proudly - the
first, Valour's national flag, and the second, the flag of Seringale.

[Exits: north south]
A centurion is here guarding the gates of Valour.
A centurion is here guarding the gates of Valour.

<223hp 793m 389mv> north
Outside the North Gate of Valour
This is a small grassy field outside the city of Valour. To the south,
the large city of Valour looms overhead. Its tall monuments are visible on
the skyline. North of here are the mists, beyond which Valour's denizens
store their criminals. They are not a welcome place to outsiders. The safe
gate of the city of Valour is south of you.

[Exits: north south]

<223hp 793m 388mv> north
Outside the Mist
A vast expanse of thick mist is before you. Its difficult to see much of
anything through the blanket. As it unfolds before you, it engulfs the
entire skies, preventing any sunlight from entering here. Strange groaning
sounds come from deep within the mist.

[Exits: north south]
An old sign overhead says 'DANGER!' in large red letters.

<223hp 793m 387mv> north
The old sign's hinge breaks and it falls.
The old sign mauls you.
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]

<201hp 793m 386mv> where
Players near you:
<PK> Jaran Within the Mist

<201hp 793m 386mv> aff
You are affected by the following:
Skill: barkskin : modifies ac by -75 for 20 hours
Skill: warcry : modifies save_vs_spell by -6 for 19 hours
: modifies hitroll by 6 for 19 hours
Skill: herb : lasts for 2 hours
Skill: keen sight : lasts for 2 hours
Spell: sanctuary : lasts for 0 hours

<201hp 793m 386mv> west
west
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east west]
A ghastly shape floats through the mists.

<201hp 793m 385mv> where
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: north east]

<201hp 793m 384mv> north
Players near you:
<PK> Vrakkus Outside the North Gate of Valour
<PK> Jaran Within the Mist

<201hp 793m 384mv> north
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]
Swirling mist roams this place, devouring everything smaller.
A ghastly shape floats through the mists.

<201hp 793m 383mv> Alas, you cannot go that way.

<201hp 793m 383mv> east
east
Deadend in the Mist
A thick barrier of trees blocks any further movement along this
direction. Talons of mist float through the trees and around your legs,
seemingly with a mind of their own. A large pile of leaves and branches,
dimly seen through the mist, appears to be freshly heaped. Small tracks of
some sort of animal crisscross the area. The oppressive mist seems to grow
stronger with every passing moment.

[Exits: west]
The tentacles sway onimously and grab around.

<201hp 793m 382mv> west
Alas, you cannot go that way.

<201hp 793m 382mv> west
Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: east south west]
Swirling mist roams this place, devouring everything smaller.
A ghastly shape floats through the mists.

<201hp 793m 381mv> Within the Mist
A thick fog of mist has dropped over this once-beautiful forest, now
corrupted by the evil imprisoned within the nearby fortress of Tyr Unguld.
A great misery has befallen here. Distant howls are audible on the shrill
wind that sweeps through this fog. The mists surround everything. Its all
that is visible in this darkness.

[Exits: north east]

<201hp 793m 380mv> west
north
Alas, you cannot go that way.

======================================================

<474hp 724m 388mv> where
Players near you:
<PK> Vrakkus The Holy Altar
<PK> Jaran The Main Courtyard

<474hp 724m 388mv> scan all
You scan all around.
You scan east.
*** Range 1 (east) ***
A small chestnut coated stallion tosses its head as it stands here.
A small chestnut coated stallion tosses its head as it stands here.
A small chestnut coated stallion tosses its head as it stands here.
A small chestnut coated stallion tosses its head as it stands here.
A small stallion with a shining white coat stands proudly close by.
A small but speedy looking silver stallion is here.
A proud, powerful looking black stallion stomps its feet restlessly.
A large brown stallion wearing horse armor grazes nearby.
A large stallion with a strange blue coat is here, hooves looking a little dirty.
A small chestnut coated stallion tosses its head as it stands here.
A long-legged stallion stands here, grey coat and armor shining brightly.
Olardotlan the stablemaster is here tending the horses.
You scan south.
*** Range 1 (south) ***
(White Aura) The Holy Knight of Valour is here protecting the shrine.
You scan west.

<474hp 724m 388mv> west
A Marble Corridor
A long white marble corridor, the floor and walls have been shined so
much a reflection off them happens easily, and the brightness could almost
leave you disoriented. The air around you seems cool and refreshing,
although you feel no current flowing to keep it so. To the north lies a
wider opened room.

[Exits: north east]

<474hp 724m 387mv> north
A Myriad of Colors
This place is an oddity indeed. Bright colors shimmer in streaks
throughout the room, and seem to lift your heart. A great chandelier made
of light blue crystal hangs from the ceiling, and lends the room a feeling
of beauty and majesty. Standing in here is almost intoxicating, so inviting
is the atmosphere. A fine chair covered with animal skins lies off to the
side, a good place to rest for those who are tired. To the north is a room
which seems darker than most, and has a small entranceway leading to it.
Eastwards lies yet another room.

[Exits: north east south]

<474hp 724m 386mv> east
east
The Armory
Varying sizes of platemail lie neatly in racks, with their matching leg
plates, helmets and gauntlets below on seperate shelves. Ceremonial armor
with various Knight symbols is stacked neatly in another part of the room,
rarely used except for special occasions. On the wall facing the armor is
an array of weapons, ranging from beautifully crafted swords and maces to
exotic polearms, a collection of vicious pikes, barbed whips, spiked hammers
and a smaller collection of daggers, flails and spears. The completeness of
this arsenal could leave someone wary, thinking of what could be done with
such weapons in skilled hands. Farther to the east is a room that appears
to be used for conferences.

[Exits: east west]
Argile the storekeeper is here to provide you with supplies.

<474hp 724m 385mv> up
The War Room
A huge stone table is set out in the middle of the room, with a map
of Thera etched into it. Sets of markers have been placed strategically
across it, and some markers lay broken by the walls of the room, most
likely thrown in sudden frustration or anger. Smaller maps with more
details lay piled neatly on a small desk of in the corner. Empty wine
bottles and tea cups lie neatly on a small cart, left there for the
butlers and maids to look after. A small narrow, yet elegantly built
staircase made of onyx leads up a level higher to the biggest room
yet.

[Exits: west up]

<474hp 724m 384mv> east
Chamber of Heroes
Here lies the paintings and weapons of past Knights, fallen bravely in
defense of the lands. In glass cases lie the weapons of those fallen,
and in some cases a few other personal relics of theirs. Huge shelves
that reach up to the enormous ceiling and stretch across complete walls
hold scrolls and scribed books detailing battles and triumphs of the
Knights, as well as defeats and sorrows. Other books, schooling on various
weapon techniques and defensive styles, as well as training books for
squires and a book containing the code of honor for the Knights. Truly,
this room leaves a everlasting mark in ones mind. To the east lies a
smaller room.

[Exits: east down]
An Ancient book of Knights is here.

<474hp 724m 383mv> The Holy Altar
You stand before the altar of the Knights of Valour, the most holy spot
in the entire castle, indeed, the entire realm for the Knights. In this
altar lies the Holy Cross of Valour, the sacred object of the Knights and
the source of their power. The altar itself is made of brilliant diamond,
heavily warded against magical attacks and very nearly impervious to any
physical ones. The complex lock has proven beyond the skill of even a
master thief, though many have tried to break it. The walls surrounding
this room are heavily buttressed to protect against attack from the outside,
for this place is the heart and the soul of the Knights and is built to
withstand the mightiest siege engines and the most powerful of hurled
spells.

[Exits: west]
The Knight's Altar is here radiating rays of bright white light.
(White Aura) Vrakkus the Volcano of Infinite Rage is here.
(White Aura) A phantom shadowform is here ready to accept the Power.

<474hp 724m 382mv> wound vrakkus

You yell 'Help! Vrakkus tried to kick dirt into my eyes!'
Vrakkus's kicked dirt misses you.
Stop fighting first!
Vrakkus's charge devastates you!
Vrakkus's charge decimates you!
You stab at Vrakkus with an arrow at point blank range.
Your holy fire decimates Vrakkus!
Your holy fire devastates Vrakkus!
Vrakkus parries your arrow.
Vrakkus has quite a few wounds.

<417hp 724m 382mv>
You dance around Vrakkus's charge and easily dodge it.
Vrakkus's charge devastates you!
Your holy fire devastates Vrakkus!
Vrakkus has quite a few wounds.

<387hp 724m 382mv> dir

Vrakkus's charge devastates you!
Vrakkus's charge MUTILATES you!
Your holy fire decimates Vrakkus!
Your holy fire decimates Vrakkus!
A brass Asc'Liena stallion's kick misses Vrakkus.
Vrakkus has some big nasty wounds and scratches.

<318hp 724m 382mv> Your kicked dirt misses Vrakkus.
Vrakkus has some big nasty wounds and scratches.

<318hp 724m 382mv> Vrakkus stops wielding an onyx lance.
Vrakkus wears a small buckler as a shield.
Vrakkus has some big nasty wounds and scratches.

<318hp 724m 382mv>
Vrakkus wields a flanged mace of havoc.
Vrakkus has some big nasty wounds and scratches.

<318hp 724m 382mv>
Vrakkus strikes you with his weapon and attempts to hobble you.
Vrakkus's hobble injures you.
You clutch your leg painfully as you begin to hobble.
Vrakkus has some big nasty wounds and scratches.

<302hp 724m 382mv>
Vrakkus's turmoil maims you!
You stab at Vrakkus with an arrow at point blank range.
Your holy fire maims Vrakkus!
Vrakkus blocks your arrow with his shield.
Vrakkus has some big nasty wounds and scratches.

<267hp 724m 382mv> wear mace
dual tanto

Vrakkus's turmoil mauls you.
Vrakkus's wild turmoil hits you.
Vrakkus's turmoil maims you!
Vrakkus blocks your arrow with his shield.
Vrakkus blocks your arrow with his shield.
Vrakkus has some big nasty wounds and scratches.

<199hp 724m 382mv> You stop wielding a yew bow.
You wield a diamond studded mace.
A diamond studded mace feels like a part of you!
Vrakkus has some big nasty wounds and scratches.

<199hp 724m 382mv> You wield a quickbeam tanto in your off-hand.
A quickbeam tanto feels like a part of you!
Vrakkus has some big nasty wounds and scratches.

<199hp 724m 382mv>
Vrakkus's eyes suddenly burn like hot coals as he is gripped by insanity!
Vrakkus has quite a few wounds.

<199hp 724m 382mv>
You parry Vrakkus's turmoil.
Vrakkus's shield smash maims you!
You sure are BLEEDING!
Your wrath misses Vrakkus.
Vrakkus has quite a few wounds.

<165hp 724m 382mv>
Vrakkus knocks you senseless with a full on bodyslam!
Vrakkus's bodyslam MUTILATES you!
You sure are BLEEDING!
Vrakkus has quite a few wounds.

<128hp 724m 382mv> flee
flee

Vrakkus's turmoil DISEMBOWELS you!
You sure are BLEEDING!
You parry Vrakkus's turmoil.
Vrakkus's shield smash maims you!
You sure are BLEEDING!
Your leg recovers enough to move normally again.
Your wrath mauls Vrakkus.
Your stab injures Vrakkus.
Vrakkus parries your wrath.
Vrakkus parries your wrath.
Vrakkus has quite a few wounds.

<55hp 727m 394mv>
You nimbly dodge Vrakkus's turmoil with a practiced maneuver.
Vrakkus's turmoil MUTILATES you!
You sure are BLEEDING!
Vrakkus's turmoil MUTILATES you!
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.