37war vs 42 monk

posted on 2006-04-23 00:24:57
There was a round or two I had no sanc.. had trouble with warcry.. only thing I can see doing different, last move before I died should have been berserk and not overhead..

Posting these for advice/suggestions

Players near you:
Gasda North Square
<PK> Tsuchung Outside the South Gate
<PK> Daesu Inside the East Gate

<622h 100%m 255v 13519 (night) active |no opponent none > w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]
A duergar citizen of Seringale strolls about.

<622h 100%m 253v 13519 (night) active |no opponent none > w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a leather collar to the north, a shop with a sign of a glittering diamond
to the south, and the Common Road continues to the east and the
west.

[Exits: north east south west]

<622h 100%m 251v 13519 (night) active |no opponent none > quaf mag
You quaff a magenta potion.
You feel a lot better!
You feel holy and pure.

<622h 100%m 251v 13519 (night) active |no opponent none > quaf pur
w
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<622h 100%m 251v 13519 (night) active |no opponent none > w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The Common Road continues to the
east and the west.

[Exits: east west]

<622h 100%m 249v 13519 (night) active |no opponent none > The Eastern Monument
Standing in the center of the road is a large marble monument, chiseled at odd
angles and serving as a landmark for Theran adventurers. Several dusty sets of
footprints can be seen around the base of the monument, as hundreds of passing
citizens mark their paths from this large stone monolith. To the south you see
a dark alley, and the Common Road continues to the east and west.

[Exits: east south west]

<622h 100%m 247v 13519 (night) active |no opponent none > w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the entrance to the
Warrior Guild to the north, a shop with a sign of a sword and an axe to
the south, and the Common Road continues to the east and the west.

[Exits: north east south west]

<622h 100%m 245v 13519 (night) active |no opponent none > s
w
Weapon Shop
You are in the Weapon Shop of Seringale. A strong smell of metal fills
your nostril as you enter this shop. The air is hot and steamy here.
People from all over the realm gather here to buy well-crafted weapons.
There are various lengths of swords, blades, scythes, and cleavers
hanging on the wall. A large wooden stump is in the center of the room
for the customers to test their weapons. A thin stream of steam rises
up from a large wooden barrel of water as the weaponsmith places his
newly made weapon there for cool down. The selection of weapons in the
room is wider than any other place that you have ever been to. You see
the exit of this shop to the north and a staircase leading up to the
weapon storage room.

[Exits: north up]
A duergar city guard of Seringale stands watch here.

<622h 100%m 244v 13519 (night) active |no opponent none > There are various leng
ths of swords, blades and other weapons on the wall.

<622h 100%m 244v 13519 (night) active |no opponent none > s
There are various lengths of swords, blades and other weapons on the wall.
The town clock tolls twelve times as midnight arrives.

<622h 100%m 286v 13519 (midnight) active |no opponent none > n
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the entrance to the
Warrior Guild to the north, a shop with a sign of a sword and an axe to
the south, and the Common Road continues to the east and the west.

[Exits: north east south west]

<622h 100%m 285v 13519 (midnight) active |no opponent none >
A plume of smoke billows from the nearby nexus.

<622h 100%m 285v 13519 (midnight) active |no opponent none > w
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The smell of fresh bread wafts
in from the north of here. A shop with a sign of an iron hammer is south.

[Exits: north east south west]
A paladin's polearm lies here unattended.

<622h 100%m 283v 13519 (midnight) active |no opponent none > w
East of Market Square
You are east of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads north and south around the fountain, while the common
road continues to the east.

[Exits: north east south]

<622h 100%m 281v 13519 (midnight) active |no opponent none > s
Southeast of Market Square
You are standing southeast of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it. You see a path around the square to the west
and north.

[Exits: north west]
A human city guard of Seringale stands watch here.

<622h 100%m 280v 13519 (midnight) active |no opponent none > w
South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads east and west around the fountain, while the main
street continues to the south.

[Exits: east south west]

<622h 100%m 279v 13519 (midnight) active |no opponent none > whe
Players near you:
Gasda North Square
<PK> Tsuchung The South Main Street
Yyxae South Square
<PK> Daesu South of Market Square

<622h 100%m 279v 13519 (midnight) active |no opponent none > s
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sewing
needle to the east and to the west, the pet shop.

[Exits: north east south west]
A large green chest is lying here.

<622h 100%m 277v 13519 (midnight) active |no opponent none > s
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see entrances to taverns on
both sides of the street and the Main Street continues to the north and
the south.

[Exits: north east south west]

<622h 100%m 275v 13519 (midnight) active |no opponent none > s
s
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see the Main Street
continues to the north, entrances to taverns on both sides of the street
and the South Square to the south.

[Exits: north east south west]

<622h 100%m 273v 13519 (midnight) active |no opponent none > s
s
South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and the west, and a metal ladder is here leading down into the sewer
system of Seringale.

[Exits: north east south west down]
A brass finger post points down the surrounding streets.
Yyxae is sitting here.
A filthy beggar is here asking for your spare gold.
The goblin leader yells 'Goblins...Attack!!'

<622h 100%m 271v 13519 (midnight) active |no opponent none > The South Main Stre
et
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction n
eeds funds.'

<622h 100%m 269v 13519 (midnight) active |no opponent none > The South Main Stre
et
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the entrance to the Necromancer Guild to the east and the Main Street
continues to the north and the south.

[Exits: north east south]
An illithid city guard of Seringale stands watch here.

<622h 100%m 267v 13519 (midnight) active |no opponent none > south
murder tsuchung
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are filthy beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the Main
Street continues to the north and the south.

[Exits: north south]

<622h 100%m 265v 13519 (midnight) active |no opponent none > They aren't here.
An illithid city guard walks in.

<622h 100%m 265v 13519 (midnight) active |no opponent none > south
murder tsuchung
A Small Bridge
You are on a small bridge in Seringale. A river flows beneath the
bridge slowly. Splinters line the small wooden railings that are
mounted on both sides of the bridge. The wooden planks of the bridge
hangs on to the frame of the bridge loosely, ready to come apart at any
moment. The thick ropes tying the planks together are old and worn,
about to snap at will. The Main Street continues to the north and south
and a ladder leads down the bridge into the river below you.

[Exits: north south down]
The goblin extermination task force is here hunting down goblins.
The goblin extermination task force says 'Seen any goblins? I'll give money for
goblin corpses.'

<622h 100%m 263v 13519 (midnight) active |no opponent none > south
murder tsuchung
They aren't here.
The goblin extermination task force walks north.

<622h 100%m 263v 13519 (midnight) active |no opponent none > The South Main Stre
et
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the Main Street continues to the north and the south.

[Exits: north south]

<622h 100%m 261v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 261v 13519 (midnight) active |no opponent none > south
murder tsuchung
Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<622h 100%m 259v 13519 (midnight) active |no opponent none > south
murder tsuchung
They aren't here.

<622h 100%m 259v 13519 (midnight) active |no opponent none > Outside the South G
ate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]
The corpse of a drow city guard is lying here.
The torn-out heart of a drow city guard is lying here.
The sliced-off arm of the goblin lieutenant is lying here.
The corpse of a duergar city guard is lying here.
A rusted sword lies on the ground.
A long scale mail skirt is lying on the ground.
The goblin leader stands here, leading his men into battle.

<622h 100%m 257v 13519 (midnight) active |no opponent none > south
murder tsuchung
They aren't here.

<622h 100%m 257v 13519 (midnight) active |no opponent none > The Trail to Miden'
nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]
A goblin lieutenant stands here, attempting to get his men in order.

<622h 100%m 254v 13519 (midnight) active |no opponent none > whe
They aren't here.
The goblin lieutenant slowly disappears.

<622h 100%m 254v 13519 (midnight) active |no opponent none > Players near you:
<PK> Tsuchung At The Foot of The Mountains
<PK> Daesu The Trail to Miden'nir

<622h 100%m 254v 13519 (midnight) active |no opponent none > south
murder tsuchung
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west is a faint glow. The sprawl of Seringale lies
north of here.

[Exits: north east south west]

<622h 100%m 250v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 250v 13519 (midnight) active |no opponent none > n
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]

<622h 100%m 246v 13519 (midnight) active |no opponent none > s
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west is a faint glow. The sprawl of Seringale lies
north of here.

[Exits: north east south west]

<622h 100%m 242v 13519 (midnight) active |no opponent none > s
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]

<622h 100%m 238v 13519 (midnight) active |no opponent none > w
On a Small Path
A path is here, leading east and south through the dark woods of
Miden'nir. Mountains fill the west.

[Exits: east south]

<622h 100%m 234v 13519 (midnight) active |no opponent none > south
murder tsuchung
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains stand in your way, and the thick woods and undergrowth prevent
any movement westward.

[Exits: north south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<622h 100%m 230v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 230v 13519 (midnight) active |no opponent none > west
murder tsuchung
A Fog-Shrouded Trail
You are on a fog-shrouded trail which runs up the side of this dark
mountain. The ground is wet and muddy with melted snow, and the path
which should lead to the Miden'nir disappears amongst the mist and the
trees. There is nothing for you to do but follow the trail that twists
up towards the broken, snow-covered heights of the mountain range.
An old stone tablet with inscriptions stands beside a bush in the
corner.

[Exits: east up]

<622h 100%m 225v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 225v 13519 (midnight) active |no opponent none > east
murder tsuchung
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains stand in your way, and the thick woods and undergrowth prevent
any movement westward.

[Exits: north south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<622h 100%m 220v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 220v 13519 (midnight) active |no opponent none > whe
Players near you:
<PK> Tsuchung The Miden'nir
<PK> Daesu The Trail

<622h 100%m 220v 13519 (midnight) active |no opponent none > s
s
Light Forest
The forest is light here and you can easily pick your way through the
trail. To the east, the forest becomes thick and darker. South, the trail
continues.

[Exits: north east south]
A helm stands here with a large black tear drop inscribed on it.

<622h 100%m 216v 13519 (midnight) active |no opponent none > The Fading Trail
The trail becomes nearly impassable here. You can go north as the forest
is relatively light. To the south is a path.

[Exits: north south]

<622h 100%m 212v 13519 (midnight) active |no opponent none > min
*-*-+-f-f-x
| | | |
* f-f f-P
| | | |
-f f-f-f-
| | |
f-f-f
| |
f-f-f-f @ f-f
| | | |
f-f-C-f-f
|
o
|
o-o
|
o

<622h 100%m 212v 13519 (midnight) active |no opponent none > n
n
Light Forest
The forest is light here and you can easily pick your way through the
trail. To the east, the forest becomes thick and darker. South, the trail
continues.

[Exits: north east south]
A helm stands here with a large black tear drop inscribed on it.

<622h 100%m 208v 13519 (midnight) active |no opponent none > The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains stand in your way, and the thick woods and undergrowth prevent
any movement westward.

[Exits: north south west]
(Glowing) A glowing banner bearing the emblem of Seringale rests here.

<622h 100%m 204v 13519 (midnight) active |no opponent none > n
On a Small Path
A path is here, leading east and south through the dark woods of
Miden'nir. Mountains fill the west.

[Exits: east south]

<622h 100%m 200v 13519 (midnight) active |no opponent none > east
murder tsuchung
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]

<622h 100%m 196v 13519 (midnight) active |no opponent none > They aren't here.

<622h 100%m 196v 13519 (midnight) active |no opponent none > east
murder tsuchung
n
The trees become too thick to get around.
The white aura around your body fades.

<622h 100%m 238v 13519 (night) active |no opponent none > They aren't here.

<622h 100%m 238v 13519 (night) active |no opponent none > The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west is a faint glow. The sprawl of Seringale lies
north of here.

[Exits: north east south west]

<622h 100%m 234v 13519 (night) active |no opponent none > east
murder tsuchung
The Miden'nir
You are in a dark forest. To the east, mountains block passage. From here,
only the lighter forest to the west or south offer a way to travel.

[Exits: east south west]
A long scale mail skirt is lying on the ground.
A rusted sword lies on the ground.
( 2) A scale mail jerkin is lying on the ground.
A heavy key, inscribed with a barricade on its handle.
(Glowing) A pile of cloth is depicted with a sword and shield.
(Glowing) A golden pass bearing the seal of the tower of discovery is here.
A mountain goblin is sneaking about.
A mountain goblin is sneaking about.

<622h 100%m 230v 13519 (night) active |no opponent none > They aren't here.

<622h 100%m 230v 13519 (night) active |no opponent none > whe
Players near you:
<PK> Tsuchung The Miden'nir
<PK> Daesu The Miden'nir

<622h 100%m 230v 13519 (night) active |no opponent none > sc a
Syntax: score

<622h 100%m 230v 13519 (night) active |no opponent none >
Tsuchung walks in.

<622h 100%m 230v 13519 (night) active |no opponent none >
You yell 'Help! Tsuchung kicked dirt into my eyes!'
Tsuchung kicks dirt in your eyes!
Tsuchung's kicked dirt scratches you.
You can't see a thing!

<620h 100%m 230v 13519 (night) evasive |unknown unknown > murder tsuchung
They aren't here.
Someone's jab mauls you.
Someone's back fist decimates you!
Someone's knee thrust mauls you.
Someone's dragon punch devastates you!
Your wild thrust wounds someone.

<516h 100%m 230v 13519 (night) evasive |unknown unknown > ref
You adopt a defensive posture.

<516h 100%m 218v 13519 (night) evasive |unknown unknown >
You block someone's attack and attempt to strike at the brief opening.
Your riposte mauls someone.
Someone's elbow slash decimates you!
Someone's spin kick decimates you!
Someone's palm strike decimates you!
Your thrust maims someone!

<438h 99%m 218v 13519 (night) evasive |unknown unknown > flee

Someone's trip misses you.
You flee from combat!
You lost 10 experience points.
You relax out of your defensive posture.
You can't see a thing!

<438h 99%m 214v 13529 (night) evasive |no opponent none > n
You can't see a thing!

<438h 99%m 210v 13529 (night) evasive |no opponent none > n
You can't see a thing!


Running to the western forest....


<450h 100%m 154v 13529 (night) evasive |no opponent none > e
A junction in the deep, dark forest
You are by a junction where three paths meet. Ancient grey trees tower
above you on all sides. Paths lead east, south and west.

[Exits: east south west]
A large, grey wolf is here, glaring hungrily at you.

<450h 100%m 150v 13529 (night) evasive |no opponent none > s
A junction in the deep, dark forest
You are by a junction where three paths meet. Ancient, grey trees seem to
observe you silently you from all sides. Paths lead north, east and west.

[Exits: north east west]

<450h 100%m 146v 13529 (night) evasive |no opponent none > warc
You grunt softly.

<450h 95%m 146v 13529 (night) evasive |no opponent none > whe
e
Players near you:
<PK> Tsuchung A narrow trail through the deep, dark forest
Kiridishi The circle of trees
Erdana The circle of trees
<PK> Daesu A junction in the deep, dark forest

<450h 95%m 146v 13529 (night) evasive |no opponent none > A small path in the de
ep, dark forest
You are on a narrow path leading through the deep, dark forest. Ancient,
grey trees loom everywhere. The path continues south and west.

[Exits: south west]
A large, black wolf is here, glaring hungrily at you.

<450h 95%m 142v 13529 (night) evasive |no opponent none > warc
You grunt softly.

<450h 90%m 142v 13529 (night) evasive |no opponent none > s
warc

Tsuchung walks in.

<460h 91%m 184v 13529 (night) evasive |no opponent none >
You yell 'Help! I am being attacked by Tsuchung!'
You learn from your mistakes, and your counter skill improves.
Tsuchung's back fist decimates you!
Tsuchung's jab mauls you.
You feel bones crack in your face.
Tsuchung's jump kick decimates you!
Tsuchung's elbow slash misses you.
Tsuchung's elbow slash misses you.
Tsuchung's spin kick decimates you!
Tsuchung's palm strike devastates you!
Your thrust DISEMBOWELS Tsuchung!
Your thrust MANGLES Tsuchung!
Your thrust MASSACRES Tsuchung!
Tsuchung has quite a few wounds.

<330h 63%m 184v 13528 (night) evasive |none unarmed > No way! You are still fig
hting!
Tsuchung has quite a few wounds.

<330h 63%m 184v 13528 (night) evasive |none unarmed > You feel righteous as you
yell out your warcry.
You yell 'Goddess of War, bless me with your power!'
Tsuchung has quite a few wounds.

<330h 53%m 184v 13528 (night) evasive |none unarmed >
The large, black wolf snarls at you angrily.
Tsuchung has quite a few wounds.

<330h 53%m 184v 13528 (night) evasive |none unarmed > flee

Tsuchung's elbow slash decimates you!
Tsuchung's back fist decimates you!
Tsuchung's spin kick decimates you!
Tsuchung's roundhouse kick decimates you!
Your thrust DISMEMBERS Tsuchung!
Your wild thrust *** DEVASTATES *** Tsuchung!
Tsuchung has some big nasty wounds and scratches.

<223h 53%m 184v 13528 (night) evasive |none unarmed > You flee from combat!
You lost 10 experience points.
A junction in the deep, dark forest
You are by a junction where three paths meet. Ancient, grey trees seem to
observe you silently you from all sides. Paths lead north, east and west.

[Exits: north east west]

<223h 53%m 180v 13538 (night) evasive |no opponent none > west
murder tsuchung
A small path in the deep, dark forest
You are on a narrow path leading through the deep, dark forest. Giant,
grey trees loom ominously on all sides. The path continues east and south.

[Exits: east south]
A vicious warg is here, snarling angrily at you.
A vicious warg is here, snarling angrily at you.

<223h 53%m 176v 13538 (night) evasive |no opponent none > They aren't here.

<223h 53%m 176v 13538 (night) evasive |no opponent none > east
murder tsuchung
A junction in the deep, dark forest
You are by a junction where three paths meet. Ancient, grey trees seem to
observe you silently you from all sides. Paths lead north, east and west.

[Exits: north east west]

<223h 53%m 172v 13538 (night) evasive |no opponent none > They aren't here.

<223h 53%m 172v 13538 (night) evasive |no opponent none > north
murder tsuchung

Tsuchung walks in.
A junction in the deep, dark forest
You are by a junction where three paths meet. Ancient grey trees tower
above you on all sides. Paths lead east, south and west.

[Exits: east south west]
A large, grey wolf is here, glaring hungrily at you.

<223h 53%m 168v 13538 (night) evasive |no opponent none > They aren't here.

<223h 53%m 168v 13538 (night) evasive |no opponent none > quaf pur
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<223h 53%m 168v 13538 (night) evasive |no opponent none > Tsuchung walks in.
The large, grey wolf howls at the moon.

<223h 53%m 168v 13538 (night) evasive |no opponent none > murder tsuchung

You yell 'Help! I am being attacked by Tsuchung!'
You turn Tsuchung's attack against him.
Your thrust decimates Tsuchung!
Tsuchung's elbow slash injures you.
Tsuchung's knee thrust hits you.
Tsuchung's dragon punch injures you.
Tsuchung looks pretty hurt.

<183h 48%m 168v 13538 (night) evasive |none unarmed > You do the best you can!
Tsuchung's elbow slash injures you.
Tsuchung's elbow slash injures you.
Tsuchung's knee thrust hits you.
You sure are BLEEDING!
Tsuchung's roundhouse kick hits you.
You sure are BLEEDING!
Your thrust misses Tsuchung.
Your thrust decimates Tsuchung!
Tsuchung looks pretty hurt.

<134h 46%m 168v 13538 (night) evasive |none unarmed > dirt
Your kicked dirt misses Tsuchung.
Tsuchung looks pretty hurt.

<134h 46%m 168v 13538 (night) evasive |none unarmed >
Tsuchung kicks dirt in your eyes!
Tsuchung's kicked dirt scratches you.
You sure are BLEEDING!
You can't see a thing!
Someone's jab hits you.
You sure are BLEEDING!
Someone's elbow slash injures you.
You sure are BLEEDING!
Someone's spin kick injures you.
You sure are BLEEDING!
Someone's palm strike hits you.
You sure are BLEEDING!
Someone's roundhouse kick hits you.
You sure are BLEEDING!
Your thrust devastates someone!
Your wild thrust injures someone.

<68h 46%m 168v 13538 (night) evasive |unknown unknown >
Someone's jab hits you.
You sure are BLEEDING!
Someone's elbow slash injures you.
You sure are BLEEDING!
Someone's jump kick injures you.
You sure are BLEEDING!
Your thrust MUTILATES someone!

<26h 46%m 168v 13538 (night) evasive |unknown unknown > over
You raise aloft something for a mighty overhead attack!
Someone dodges your overhead attack.

<26h 46%m 168v 13538 (night) evasive |unknown unknown >
Someone's kick misses you.
Someone's elbow slash injures you.
You sure are BLEEDING!
Someone's elbow slash injures you.
You are stunned, but will probably recover.
You have been KILLED!!

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
  1. Hilemal 37war vs 42 monk -
    Wow.. did a quick count through the log and saw the following:

    the monk landed (non-miss) 31 attacks

    You only succesfully defended against 1 of those attacks

    Not sure how you are suppose to stand up to that when you are suppose to be able to go toe to toe (or so I thought)