Vengence of the Eternal Army surges through your forsaken soul.
Drazan walks in.
<473hp 417ma 363mv 15887tnl>
Drazan looks at you.
<473hp 417ma 363mv 15887tnl>
Mortumar tells you 'Care to join Yalin and I?'
<473hp 417ma 363mv 15887tnl>
<473hp 384ma 402mv 15887tnl>
You bring your body closer to the breaking point.
<473hp 364ma 402mv 15887tnl>
You lost your concentration.
<473hp 354ma 402mv 15887tnl>
You amplify your allegiance with the Eternal Army.
<473hp 334ma 402mv 15887tnl>
Drazan walks south.
<473hp 334ma 402mv 15887tnl>
<473hp 314ma 402mv 15887tnl>
You lost your concentration.
<473hp 304ma 402mv 15887tnl>
To amplify your allegiance with the Eternal Army:
<473hp 284ma 402mv 15887tnl>
Players near you:
<PK> Onalivudd The Trail to Miden'nir
Mortumar The Trail
Drazan The Trail
Yalin The Trail
<473hp 284ma 402mv 15887tnl>
You are filled with holy wrath!
Drazan walks in.
<473hp 264ma 402mv 15887tnl>
Drazan walks north.
<473hp 264ma 402mv 15887tnl>
sc
You are affected by the following:
Spell: frenzy : modifies ac by 20 for 11 hours
: modifies damroll by 5 for 11 hours
: modifies hitroll by 5 for 11 hours
Spell: unholy strength: modifies damroll by 3 for 4 hours
: modifies hitroll by 4 for 4 hours
Spell: protection : modifies save_vs_spell by -1 for 18 hours
Spell: detect invis : lasts for 27 hours
Skill: unholy armor : modifies ac by -67 permanently
<473hp 264ma 402mv 15887tnl>
vel 35, 18 years old (28 hours).
Race: drow Sex: male Class: dark-knight
Hometown: Darkhaven Alignment: evil Ethos: chaotic
You have 473/473 hit, 264/585 mana, 402/419 movement.
You have 6 practices and 0 training sessions.
You are carrying 32/37 items with weight 266/287 pounds.
Str: 18(18) Int: 24(24) Wis: 18(18) Dex: 24(23) Con: 16(16)
You have scored 340613 exp, completed 5 quests, and have 4266 gold coins.
Condition: You are in the prime of your health.
Luck: You are down on your luck.
You need 15887 exp to level.
Wimpy set to 0 hit points.
You are standing.
Armor: pierce: -217 bash: -215 slash: -215 magic: -106
You are almost invulnerable to piercing.
You are almost invulnerable to bashing.
You are almost invulnerable to slashing.
You are heavily armored against magic.
Save vs Afflictive: -11 Mental: -1 Maledictive: -1
You are vulnerable to afflictive spells.
You are defenseless against mental spells.
You are defenseless against maledictive spells.
Hitroll: 27 Damroll: 36
You are affected by the following:
Spell: frenzy : modifies ac by 20 for 11 hours
: modifies damroll by 5 for 11 hours
: modifies hitroll by 5 for 11 hours
Spell: unholy strength: modifies damroll by 3 for 4 hours
: modifies hitroll by 4 for 4 hours
Spell: protection : modifies save_vs_spell by -1 for 18 hours
Spell: detect invis : lasts for 27 hours
Skill: unholy armor : modifies ac by -67 permanently
<473hp 264ma 402mv 15887tnl>
Players near you:
<PK> Onalivudd The Trail to Miden'nir
Mortumar The Trail
<473hp 242ma 419mv 15887tnl>
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
[Exits: north east south west]
(Charmed) A stone giant mercenary is here serving his employer.
<473hp 242ma 419mv 15887tnl>
You go to sleep.
<473hp 242ma 419mv 15887tnl>
You are Onalivudd the Field Marshall of Legion, level 35, 18 years old (28 hours).
Race: drow Sex: male Class: dark-knight
Hometown: Darkhaven Alignment: evil Ethos: chaotic
You have 473/473 hit, 242/585 mana, 419/419 movement.
You have 6 practices and 0 training sessions.
You are carrying 32/37 items with weight 266/287 pounds.
Str: 18(18) Int: 24(24) Wis: 18(18) Dex: 24(23) Con: 16(16)
You have scored 340613 exp, completed 5 quests, and have 4266 gold coins.
Condition: You are in the prime of your health.
Luck: You are down on your luck.
You need 15887 exp to level.
Wimpy set to 0 hit points.
You are sleeping.
Armor: pierce: -127 bash: -125 slash: -125 magic: -16
You are superbly armored against piercing.
You are superbly armored against bashing.
You are superbly armored against slashing.
You are well-armored against magic.
Save vs Afflictive: -11 Mental: -1 Maledictive: -1
You are vulnerable to afflictive spells.
You are defenseless against mental spells.
You are defenseless against maledictive spells.
Hitroll: 27 Damroll: 36
You are affected by the following:
Spell: frenzy : modifies ac by 20 for 10 hours
: modifies damroll by 5 for 10 hours
: modifies hitroll by 5 for 10 hours
Spell: unholy strength: modifies damroll by 3 for 3 hours
: modifies hitroll by 4 for 3 hours
Spell: protection : modifies save_vs_spell by -1 for 17 hours
Spell: detect invis : lasts for 26 hours
Skill: unholy armor : modifies ac by -67 permanently
<473hp 242ma 419mv 15887tnl>
<473hp 242ma 419mv 15887tnl>
Onalivudd's group:
[35 Dkn] Onalivudd 100% hp 41% mana 100% mv 15887 tnl
[11 Pet] A stone giant mercenary 100% hp 100% mana 100% mv 4182 tnl
<473hp 242ma 419mv 15887tnl>
<473hp 242ma 419mv 15887tnl>
You wake and stand up.
<473hp 242ma 419mv 15887tnl>
Players near you:
<PK> Onalivudd The Trail to Miden'nir
Mortumar The Miden'nir
<473hp 242ma 419mv 15887tnl>
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
[Exits: north east south west]
(Charmed) A stone giant mercenary is here serving his employer.
<473hp 242ma 419mv 15887tnl>
The Miden'nir
[Exits: north south west]
Mortumar is here.
A stone giant mercenary walks in.
<473hp 242ma 415mv 15887tnl>
On a Small Path
[Exits: east south]
A stone giant mercenary walks in.
<473hp 242ma 411mv 15887tnl>
west
where
The Trail
[Exits: north south west]
A stone giant mercenary walks in.
<473hp 242ma 407mv 15887tnl>
[Exits: east up]
A stone giant mercenary climbs in.
<473hp 242ma 402mv 15887tnl>
up
Players near you:
<PK> Onalivudd A Fog-Shrouded Trail
<PK> Kilip In a Myrtle Shade
Yalin In Clover
<473hp 242ma 402mv 15887tnl>
[Exits: up down]
A stone giant mercenary walks in.
<473hp 242ma 397mv 15887tnl>
Near the Summit
[Exits: south down]
A stone giant mercenary climbs in.
<473hp 242ma 392mv 15887tnl>
A Mountain Pass
[Exits: north south]
A stone giant mercenary climbs in.
<473hp 242ma 386mv 15887tnl>
A Mountain Pass
[Exits: north west]
The mountain boogum jumps out and gets set to bite you.
A stone giant mercenary climbs in.
<473hp 242ma 380mv 15887tnl>
[Exits: east south west]
A nymph looks coyly at you, then winks mischievously and dances away.
A stone giant mercenary walks in.
<473hp 242ma 375mv 15887tnl>
*-F-*
, |
f-o +-o o x
| | | |
f-f P-o x
| | | |
f-o-f o-@-x *
| | | | |
f-f-f f-f-f-o-F
| | | | | | |
f-f-f-f f-f *
| | | | |
o-o-o f-f-f-f-f o
| | | | | | | |
o-o-o f f-f-f-f-o
<473hp 242ma 375mv 15887tnl>
Players near you:
<PK> Onalivudd A Thickly-Wooded Dell
<PK> Kilip In a Myrtle Shade
Yalin In Clover
<473hp 222ma 414mv 15887tnl>
Road to the Vale of Clover
[Exits: north east]
A stone giant mercenary walks in.
<473hp 222ma 411mv 15887tnl>
You scan all around.
You scan north.
*** Range 2 (north) ***
A village goodwife stands here holding a basket of fruit.
A happy farmer is whistling happily away.
*** Range 3 (north) ***
A scrawny old man with a "Griff Can Cook" apron stands here.
You scan east.
*** Range 1 (east) ***
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (east) ***
The mountain boogum jumps out and gets set to bite you.
<473hp 222ma 411mv 15887tnl>
A Thickly-Wooded Dell
[Exits: east south west]
A nymph looks coyly at you, then winks mischievously and dances away.
A stone giant mercenary walks in.
<473hp 222ma 408mv 15887tnl>
south
A Signpost in the Enchanted Forests
[Exits: north east south west]
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
A ranger stands here, inspecting the ground.
A stone giant mercenary walks in.
<473hp 222ma 404mv 15887tnl>
The Emerald Forest
[Exits: north east south]
A nymph looks coyly at you, then winks mischievously and dances away.
A stone giant mercenary walks in.
<473hp 222ma 400mv 15887tnl>
You scan all around.
You scan north.
*** Range 1 (north) ***
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
A ranger stands here, inspecting the ground.
*** Range 2 (north) ***
A nymph looks coyly at you, then winks mischievously and dances away.
You scan east.
*** Range 1 (east) ***
A nymph looks coyly at you, then winks mischievously and dances away.
You scan south.
*** Range 1 (south) ***
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (south) ***
A ranger stands here, inspecting the ground.
<473hp 222ma 400mv 15887tnl>
The Emerald Forest
[Exits: north east south west]
A dryad peers at you inquisitively from behind her tree.
A stone giant mercenary walks in.
<473hp 222ma 396mv 15887tnl>
The Only Stump in the Forest
[Exits: north east]
A glinting object lies beneath a pile of moss here.
A long vine that has some thorns upon it is here.
A ranger stands here, inspecting the ground.
A stone giant mercenary walks in.
<473hp 222ma 392mv 15887tnl>
The Emerald Forest
[Exits: north east west]
A glinting object lies beneath a pile of moss here.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A stone giant mercenary walks in.
<473hp 222ma 388mv 15887tnl>
In the Emerald Forest
[Exits: east south west]
A pile of daisy flowers are tied end to end across a short beam.
A long vine that has some thorns upon it is here.
A stone giant mercenary walks in.
<473hp 222ma 384mv 15887tnl>
<473hp 222ma 384mv 15887tnl>
Young HotBlood yells 'Yalin! Now you die!'
Young HotBlood yells 'Yalin! You're MINE!'
<473hp 222ma 384mv 15887tnl>
You scan east.
*** Range 1 (east) ***
A nymph looks coyly at you, then winks mischievously and dances away.
A nymph looks coyly at you, then winks mischievously and dances away.
*** Range 2 (east) ***
There is a nymph here frolicking in the stream.
A beautiful lady is talking to some animals here.
You scan south.
*** Range 3 (south) ***
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
You scan west.
*** Range 1 (west) ***
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
A dryad peers at you inquisitively from behind her tree.
*** Range 2 (west) ***
A ranger stands here, inspecting the ground.
<473hp 222ma 384mv 15887tnl>
Players near you:
<PK> Onalivudd In the Emerald Forest
<PK> Kilip In a Myrtle Shade
Yalin A Green Hillock
<473hp 222ma 384mv 15887tnl>
In the Emerald Forest
[Exits: north south west]
( 2) A glinting object lies beneath a pile of moss here.
(Humming) A chieftain's sceptre is here.
A stone giant mercenary walks in.
<473hp 222ma 380mv 15887tnl>
f f-f-f-o-F
| | | | |
f-f f-f *
| | |
o f-f-f-f-f o
| | | | | |
o f f-f-f-f-o
| | | | |
z f *-f-@ f o
| | |
f-+-+-f-f
| | |
f-f-o-o-f-o
| | | |
f S-o-f-o-o
| | | |
f f f-P *
<473hp 222ma 380mv 15887tnl>
south
south
A Woodland Trail
[Exits: north east south west]
A stone giant mercenary walks in.
<473hp 222ma 376mv 15887tnl>
The Ragged Trail
[Exits: north east south west]
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
A stone giant mercenary walks in.
<473hp 222ma 372mv 15887tnl>
South-easterly end of the forest
[Exits: north east west]
A stone giant mercenary walks in.
<473hp 222ma 368mv 15887tnl>
from heading south.
<473hp 222ma 368mv 15887tnl>
[Exits: north east south west]
There is a cheerful brownie here chatting merrily away.
There is a cheerful brownie here chatting merrily away.
A small pixie stands here laughing cheerfully.
The Grand Pooh-Ba stands here in coloured robes looking busy.
A stone giant mercenary walks in.
<473hp 222ma 365mv 15887tnl>
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<473hp 222ma 365mv 15887tnl>
south
In a Myrtle Shade
[Exits: north west]
Kilip is resting here.
A ranger stands here, inspecting the ground.
(White Aura) Sir Sorrow the sad knight stares into the sky.
A stone giant mercenary walks in.
<473hp 222ma 362mv 15887tnl>
south.
<473hp 222ma 362mv 15887tnl>
Kilip yells 'Help! Onalivudd kicked dirt into my eyes!'
Kilip is blinded by the dirt in his eyes!
Your kicked dirt grazes Kilip.
Kilip has a few scratches.
<473hp 222ma 362mv 15887tnl>
Your slash DISEMBOWELS Kilip!
Your slash DISMEMBERS Kilip!
A stone giant mercenary's beating misses Kilip.
You block Kilip's attack with your shield.
Kilip's wrath injures you.
Kilip has some small wounds and bruises
<460hp 222ma 362mv 15887tnl>
Your slash MUTILATES Kilip!
A stone giant mercenary's beating misses Kilip.
Kilip's wrath injures you.
Kilip has some small wounds and bruises
<446hp 222ma 362mv 15887tnl>
Your slash DISEMBOWELS Kilip!
Kilip rubs the dirt out of his eyes.
Kilip's wrath misses you.
Kilip's wrath injures you.
Kilip has quite a few wounds.
<430hp 222ma 362mv 15887tnl>
Kilip is blinded by the dirt in his eyes!
Your kicked dirt scratches Kilip.
Kilip has quite a few wounds.
<430hp 222ma 362mv 15887tnl>
Your slash MUTILATES Kilip!
A stone giant mercenary's beating misses Kilip.
A stone giant mercenary gets a wild look in his eyes.
A stone giant mercenary's stonesplit shout devastates Kilip!
Your shield jolts under Kilip's wrath, but holds.
Kilip has quite a few wounds.
<437hp 196ma 400mv 15887tnl>
Yalin yells 'Goddess of Fury, grant me your favor!'
Kilip has quite a few wounds.
<437hp 196ma 400mv 15887tnl>
Your slash DISEMBOWELS Kilip!
Your slash DISEMBOWELS Kilip!
A stone giant mercenary's beating misses Kilip.
You parry Kilip's wrath.
Kilip's wrath wounds you.
Kilip has some big nasty wounds and scratches.
<417hp 196ma 400mv 15887tnl>
Kilip has some big nasty wounds and scratches.
<417hp 181ma 400mv 15887tnl>
Your slash MUTILATES Kilip!
Your slash DISEMBOWELS Kilip!
Kilip's wrath injures you.
Kilip looks pretty hurt.
<403hp 181ma 400mv 15887tnl>
Kilip looks pretty hurt.
<403hp 166ma 400mv 15887tnl>
Your slash DISMEMBERS Kilip!
Your slash DISEMBOWELS Kilip!
Kilip is stunned, but will probably recover.
A stone giant mercenary's beating hits Kilip.
Kilip is DEAD!!
You receive 114 experience points.
Kilip's head is shattered, and his brains splash all over you.


Legitimate, yes... a "good kill"? Come on, that's not a good kill, that's just taking advantage of someone else's stupid mistake. I'd hope that nobody's gonna give you props for killing a guy that's requesting.
Not a good kill. Just taking advantage of a stupid mistake.
*blink*
You find em, you kill them, good for you I say.