You nod.
<707hp 242m 392mv>
You let out a short grunt.
<707hp 242m 392mv>
Before you stands a short, stocky character. He is only about four and a
half feet high, and you can sense the integrity within him. His hair is
long and gray, matching his admirable beard, showing how high he holds his
honour. His eyes are a deep blue colour, and as you look into them, it is
as though you are looking back through time hundreds of years. He has a
scar across his face, a long ugly gash streaking from his chin across his
cheek, all the way to his ear. His stance is one of relaxation; he looks
completely unperturbed, leaning upon the shaft of his mace. You notice the
smile set upon his face, showing his good nature.
He has just opened up his eyes to the world.
Larieb is in excellent condition.
Larieb is using:
Vrakka walks in.
The Town Crier sobs in misery.
<707hp 242m 392mv>
Vrakka sits down and rests.
<707hp 242m 392mv>
Travellers Way
This straight road runs from the north gate to the centre of the city. It
used to be called the Dragon Road, but in honor of the highly successful
Travellers Rest on this street it was renamed. Torches stand unlit in rungs
attached to the walls, ready to be lit when darkness falls. Citizens and
travellers bustle past going about their business, on occasion running into
each other as they are absorbed in their thinking. To your west a plain grey
building with bars on the windows is visible. Over the door hangs a sign
bearing the scales of Justice. To the east is a smallish stone building with
a sign depicting a crossed sword and dagger over the door. A few weapons
can also been seen through the windows. The road heads north towards the
northern gate, and just to the south is the busy city centre.
[Exits: north east south west]
Selena the Mayor of Timaran is here, smiling happily to all.
[WARLORD] (Proven) Lupenal: 'Your mom likes my fire.'
<707hp 242m 390mv>
Travellers Way
You are walking along Travellers Way, the street that leads between the
city centre and the northern gate. Torches hang on walls ready to be lit
when the night comes so people may continue about their business. Various
citizens and travellers walk past you on their way to the city centre, or
sometimes entering some of the stores that can be found on this street. A
solid looking stone wall is the only thing visible to the west, while east
you see a building. Looking into the front windows you see numerous types
with a mace on a field of red. A short distance to the south a busy square
is visible, while northwards lies the northern gate. An impressive looking
four storey building can also been seen close by that way.
[Exits: north east south]
<707hp 242m 388mv>
Travellers Way
A four-storey building dominates your view on this part of the street,
looming high to your west. It is made of plain grey stone like the rest of
the city, although a few colorful banners hang on either side of the door,
and torches stand in holders nearby. People walk in and out of the building,
whose sign would proclaim it an Inn. Laughter and music can be heard
emanating from inside, amplified slightly whenever someone enters or
leaves the Inn. Eastwards stands a small store, the sign above the door is
made of metal, and etched with a golden shield. Through the windows can
be seen armor of all descriptions. The north gate is visible to the north,
while the road continues southwards.
[Exits: north east south west]
<707hp 242m 386mv>
Travellers Way
You are walking along Travellers Way, the street that leads between the
city centre and the northern gate. Torches hang on walls ready to be lit
when the night comes so people may continue about their business. Various
citizens and travellers walk past you on their way to the city centre, or
sometimes entering some of the stores that can be found on this street. A
solid looking stone wall is the only thing visible to the west, while east
you see a building. Looking into the front windows you see numerous types
with a mace on a field of red. A short distance to the south a busy square
is visible, while northwards lies the northern gate. An impressive looking
four storey building can also been seen close by that way.
[Exits: north east south]
<707hp 242m 384mv>
Travellers Way
This straight road runs from the north gate to the centre of the city. It
used to be called the Dragon Road, but in honor of the highly successful
Travellers Rest on this street it was renamed. Torches stand unlit in rungs
attached to the walls, ready to be lit when darkness falls. Citizens and
travellers bustle past going about their business, on occasion running into
each other as they are absorbed in their thinking. To your west a plain grey
building with bars on the windows is visible. Over the door hangs a sign
bearing the scales of Justice. To the east is a smallish stone building with
a sign depicting a crossed sword and dagger over the door. A few weapons
can also been seen through the windows. The road heads north towards the
northern gate, and just to the south is the busy city centre.
[Exits: north east south west]
Selena the Mayor of Timaran is here, smiling happily to all.
<707hp 242m 382mv>
City Centre of Timaran
You have entered the busy centre of Timaran. All around you people bustle
about their daily routine, smiling and laughing or walking by silently on
business. You see many buildings close by, mostly made of sold grey stone
with tiled roofs. A beautifully carved marble fountain dominates the centre
of the square, spraying water gently into the air in graceful arches. Often
used as a meeting place, people stand around or sit on the benches nearby
discussing various things or just generally relaxing. A few children, out
from the watchful eye of their parents, splash each other in the fountains
basin. Unlit torches stand in holders at various points of the square, so
that even at night the activity may continue unabated. Just to your south
is a large temple, and two others can be seen to the west and northeast.
Exits lead in all directions to other parts of the city.
[Exits: north east south west]
A number of wooden benches are arranged around the fountain.
A beautiful marble fountain stands in the centre of the square.
Vrakka is resting here.
(Charmed) A large, wild boar grunts softly here.
(Charmed) A fox is here staring at you.
Lupenal is resting here.
Larieb is resting here.
The Town Crier stands here, sighing over the loss of his bell.
The Town Crier says 'I think I need a case worker.'
<707hp 242m 380mv>
Eastern Main Street
This is the eastern part of the Main Street of the city, which runs
between the east and west gates straight through the city centre. The
street is thronged with people, walking along in groups or alone towards
the centre or other areas. There is the wall of a large ornate building, a
temple from the looks of things, to the south of you, and to the north is
the wall of a small building. A window looks in on some sort of weapon
shop. The road continues eastwards towards the Eastern Square, or west to
the city centre.
[Exits: east west]
A member of the Timaran city day watch keeps an eye out.
<707hp 242m 378mv>
north
Eastern Main Street
Travelling along the eastern part of Main Street, you see to the north
a small, disreputable looking Inn. The green painted door is scratched and
peeling, and a rank odour floats out from inside. To the south is the wall
of a temple, with many stained glass windows looking out onto the street.
Torches line the way, ready to be lit when darkness befalls the city. You
can continue eastwards down the road, and head towards the city centre to
the west.
[Exits: north east west]
<707hp 242m 376mv>
You are at the entrance to the Warlord's acclaimed fighting arena. This
is where those who wish for a battle come to test their will, their courage
and their metal against each other. A huge iron gate stands just north of
you, waiting to shut the next victim inside its confines. You can leave
this place back onto the north road to the south, or you can head northwards
and take up the challenge.
[Exits: (north) south]
A sign on the wall details the rules of the Warlord arena.
The Juggernaut stands here with his arms folded across his chest.
<707hp 242m 374mv>
Players near you:
<PK> Grunit Entrance to the arena
<PK> Larieb City Centre of Timaran
<PK> Vrakka City Centre of Timaran
Lupenal City Centre of Timaran
<707hp 242m 374mv>
You open the door north of you.
<707hp 242m 374mv>
where
Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
The night has begun.
<707hp 246m 402mv>
<PK> Grunit Centre of the arena
<PK> Larieb Eastern Main Street
<PK> Vrakka Eastern Main Street
Lupenal City Centre of Timaran
<707hp 246m 402mv>
You are affected by the following:
Power: cognizance : lasts for 35 hours
: lasts for 35 hours
Skill: warcry : modifies save_vs_spell by -4 for 4 hours
: modifies hitroll by 4 for 4 hours
Power: challenge : lasts for 0 hours
<707hp 246m 402mv>
Players near you:
<PK> Grunit Centre of the arena
<PK> Larieb Entrance to the arena
<PK> Vrakka Eastern Main Street
Lupenal Eastern Main Street
<707hp 246m 402mv>
Larieb walks in.
<707hp 246m 402mv>
Players near you:
<PK> Grunit Centre of the arena
<PK> Larieb Centre of the arena
<PK> Vrakka Eastern Main Street
Lupenal Entrance to the arena
<707hp 246m 402mv>
You prepare yourself and drop into a combat stance.
<707hp 186m 402mv>
[WARLORD] (Proven) Lupenal: 'Best line ever.'
<707hp 186m 402mv>
Larieb says 'Ready?'
<707hp 186m 402mv>
Larieb looks at you.
<707hp 186m 402mv>
[WARLORD] (Proven) Vrakka: 'Just for that, looting allowed after the duel.'
<707hp 186m 402mv>
<707hp 186m 402mv>
Before you stands a short, stocky character. He is only about four and a
half feet high, and you can sense the integrity within him. His hair is
long and gray, matching his admirable beard, showing how high he holds his
honour. His eyes are a deep blue colour, and as you look into them, it is
as though you are looking back through time hundreds of years. He has a
scar across his face, a long ugly gash streaking from his chin across his
cheek, all the way to his ear. His stance is one of relaxation; he looks
completely unperturbed, leaning upon the shaft of his mace. You notice the
smile set upon his face, showing his good nature.
He has just opened up his eyes to the world.
Larieb is in excellent condition.
Larieb is using:
<707hp 186m 402mv>
Larieb stops using a small buckler as a shield.
Larieb stops wielding a warded flail.
Larieb wields a whispering battle axe.
<707hp 186m 402mv>
You yell 'Help! Larieb kicked dirt into my eyes!'
Larieb kicks dirt in your eyes!
Larieb's kicked dirt scratches you.
You can't see a thing!
<704hp 186m 402mv>
You feel your veins course with power as the madness engulfs you!
Someone deflects your torrent aside in an ungraceful parry.
Someone dodges your torrent.
Someone's turmoil DISEMBOWELS you!
<918hp 186m 402mv>
You rub the dirt out of your eyes.
Your torrent *** DEMOLISHES *** Larieb!
Larieb's turmoil MUTILATES you!
Larieb's turmoil maims you!
Larieb's turmoil MUTILATES you!
Larieb has some small wounds and bruises
<802hp 186m 402mv>
Larieb does not seem to be affected by your roar.
Larieb has some small wounds and bruises
<802hp 186m 402mv>
Larieb raises aloft a whispering battle axe for a mighty overhead attack!
Your two weapons are overpowered by Larieb's overhead crush.
wear shield
Larieb's overhead crush MUTILATES you!
Larieb rakes your weapon aside!
Larieb rakes your weapon aside!
Larieb has some small wounds and bruises
<765hp 186m 402mv>
Your primary weapon has been raked aside!
Your primary weapon has been raked aside!
You gain control of your weapon.
Larieb's turmoil DISEMBOWELS you!
Larieb has some small wounds and bruises
<720hp 186m 402mv>
Larieb manages to dodge your torrent with a lot of effort.
Your torrent MASSACRES Larieb!
Larieb's turmoil maims you!
Larieb has some small wounds and bruises
<684hp 186m 402mv>
Larieb has some small wounds and bruises
<684hp 186m 402mv>
Larieb raises aloft a whispering battle axe for a mighty overhead attack!
Your two weapons are overpowered by Larieb's overhead crush.
wear shield
Larieb's overhead crush devastates you!
Larieb rakes your weapon aside!
Larieb rakes your weapon aside!
Larieb has some small wounds and bruises
<653hp 186m 402mv>
Larieb has some small wounds and bruises
<653hp 186m 402mv>
Your primary weapon has been raked aside!
Larieb dodges your drowning.
You gain control of your weapon.
Larieb's turmoil maims you!
Larieb exploits his weapon advantage to deliver an unblockable wild attack.
Larieb's wild turmoil DISMEMBERS you!
Larieb has some small wounds and bruises
<560hp 186m 402mv>
Your headbutt DISEMBOWELS Larieb!
Larieb looks dizzy from the blow to the head.
Larieb has quite a few wounds.
<640hp 191m 402mv>
Your torrent MASSACRES Larieb!
Your drowning MANGLES Larieb!
Larieb's turmoil DISEMBOWELS you!
Larieb has some big nasty wounds and scratches.
<597hp 191m 402mv>
Larieb raises aloft a whispering battle axe for a mighty overhead attack!
Larieb stumbles off-balance as his overhead attempt goes awry.
Larieb's overhead crush misses you.
Larieb has some big nasty wounds and scratches.
<597hp 191m 402mv>
Larieb awkwardly parries your torrent with a loud clang.
Your torrent MASSACRES Larieb!
Larieb awkwardly parries your drowning with a loud clang.
Your torrent MASSACRES Larieb!
Larieb's turmoil DISEMBOWELS you!
Larieb's turmoil MUTILATES you!
Larieb's turmoil DISEMBOWELS you!
Larieb has some big nasty wounds and scratches.
<459hp 191m 402mv>
Your bodyslam MANGLES Larieb!
Larieb looks pretty hurt.
<459hp 191m 402mv>
Your torrent *** DEMOLISHES *** Larieb!
Your torrent *** DEMOLISHES *** Larieb!
Larieb is mortally wounded!!
You have won your challenge.
[WARLORD] Aragmon the Cyclops: 'Grunit has claimed victory over Larieb.'
The Juggernaut yells 'Grunit has claimed victory over Larieb.'
You snap out of your madness at the death of your opponent.
<193hp 191m 402mv>
You say 'I have 27% health 62% mana and 100% movement.'
<193hp 191m 402mv>
Larieb yells 'AAAAAAHHHHHHH!!!!!'
Larieb screams wildly as you skin him alive.
Larieb's skinless body rolls around wildly.
You fashion Larieb's skin into a poncho.
Larieb's lifeless body slumps to the floor.
Larieb is DEAD!!
<193hp 191m 402mv>
l
Players near you:
<PK> Grunit Centre of the arena
Larieb The Temple of Balance
<PK> Vrakka Entrance to the arena
Lupenal Entrance to the arena
<193hp 191m 402mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
The corpse of Larieb is lying here.
<193hp 191m 402mv>
Larieb crawls in.
<193hp 191m 402mv>
Larieb gets a Big Ol'Pack Sack from the corpse of Larieb.
Larieb gets a pair of black-tear gauntlets from the corpse of Larieb.
Larieb gets a pair of black-tear leggings from the corpse of Larieb.
Larieb gets a black-tear girth from the corpse of Larieb.
Larieb gets a helm of the black-tear from the corpse of Larieb.
Larieb gets an unmoving black cloak from the corpse of Larieb.
Larieb gets a whispering battle axe from the corpse of Larieb.
Larieb gets a teeth necklace from the corpse of Larieb.
Larieb gets an onyx bracelet from the corpse of Larieb.
Larieb gets a teeth necklace from the corpse of Larieb.
Larieb gets an opal ring from the corpse of Larieb.
Larieb gets an opal ring from the corpse of Larieb.
Larieb gets a seashell ring from the corpse of Larieb.
Larieb gets a pair of black-tear boots from the corpse of Larieb.
Larieb gets some black-tear sleeves from the corpse of Larieb.
Larieb gets a monstrous steel pike from the corpse of Larieb.
Larieb gets a small buckler from the corpse of Larieb.
Larieb gets a warded flail from the corpse of Larieb.
Larieb gets the Mighty Tentacle of Cthulhu from the corpse of Larieb.
Larieb gets a blood candle from the corpse of Larieb.
Larieb gets an irongrip cursed katana from the corpse of Larieb.
Larieb gets a slab of beef from the corpse of Larieb.
Larieb gets a slab of beef from the corpse of Larieb.
Larieb gets a barrel from the corpse of Larieb.
Larieb gets a white gold bracelet from the corpse of Larieb.
Larieb gets a double-edged sword from the corpse of Larieb.
Larieb gets 39853 gold coins from the corpse of Larieb.
<212hp 199m 402mv>
Larieb says 'I want to go again.'
<212hp 199m 402mv>
Larieb says 'Please.'
<212hp 199m 402mv>
Vrakka walks in.
<212hp 199m 402mv>
Vrakka says 'South please.'
<212hp 199m 402mv>
Larieb says 'After theres.'
<212hp 199m 402mv>
Larieb crawls south.
<212hp 199m 402mv>

