A sparking lightning sword glows as it is imbued by a weapon ward.
Tzeentch tells you 'You chopchop the invoker!'
<707hp 181m 397mv>
<707hp 121m 397mv>
Veresa nods.
<707hp 121m 397mv>
Players near you:
<PK> Grunit Centre of the arena
<PK> Veresa Centre of the arena
<707hp 121m 397mv>
<707hp 121m 397mv>
Veresa utters the words, 'yrawz abrafax'.
You yell 'Help! Veresa's flame arrow is searing me!'
Veresa creates a flaming arrow and sends it streaking towards you.
Veresa's flame arrow DISMEMBERS you!
Veresa is in excellent condition.
<651hp 121m 397mv>
You feel your veins course with power as the madness engulfs you!
Veresa is in excellent condition.
<917hp 121m 397mv>
Your slice maims Veresa!
Your slice mauls Veresa.
Veresa's fire shield maims you!
Veresa's shocking bite injures you.
Veresa has some small wounds and bruises
<922hp 126m 402mv>
Veresa utters the words, 'yrawz abrafax'.
Veresa creates a flaming arrow and sends it streaking towards you.
Veresa's flame arrow DISMEMBERS you!
Veresa has some small wounds and bruises
<862hp 126m 402mv>
Veresa looks shaken up.
Veresa starts to panic from her hysteria!
Veresa has some small wounds and bruises
<862hp 126m 402mv>
Your slice mauls Veresa.
Your slice decimates Veresa!
Veresa's fire shield wounds you.
Veresa's shocking bite injures you.
Veresa has some small wounds and bruises
<832hp 126m 402mv>
Veresa utters the words, 'yrawz abrafax'.
Veresa has some small wounds and bruises
<832hp 126m 402mv>
Your slice devastates Veresa!
Your slice mauls Veresa.
Your slice mauls Veresa.
Veresa's fire shield maims you!
You parry Veresa's shocking bite.
Veresa's shocking bite misses you.
Veresa has quite a few wounds.
<797hp 126m 402mv>
Veresa throws back her head and cackles with insane glee!
Veresa has quite a few wounds.
<797hp 126m 402mv>
Veresa has fled!
Veresa walks west.
<797hp 126m 402mv>
Veresa walks in.
<797hp 126m 402mv>
murder veresa
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<797hp 126m 399mv>
They aren't here.
<797hp 126m 399mv>
Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
<797hp 126m 396mv>
<797hp 126m 396mv>
They aren't here.
<797hp 126m 396mv>
You scan all around.
You scan north.
You scan east.
*** Range 4 (east) ***
(White Aura) Veresa the Mistress of Fire is here.
You scan south.
*** Range 1 (south) ***
The Juggernaut stands here with his arms folded across his chest.
You scan west.
<797hp 126m 396mv>
The path of fury
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. A plaque engraved in the wall reads, 'He
who dares wins'.
[Exits: north south]
A pike stuck through the head of Cythlan is here.
<797hp 126m 393mv>
Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
<797hp 126m 390mv>
east
east
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<797hp 126m 387mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<797hp 126m 384mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<797hp 126m 381mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
<797hp 126m 378mv>
north
They aren't here.
<797hp 126m 378mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
<797hp 126m 375mv>
They aren't here.
<797hp 126m 375mv>
You scan all around.
You scan south.
You scan west.
<797hp 126m 375mv>
The hall of glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
<797hp 126m 372mv>
The scarred stone wall will not let you pass further.
<797hp 126m 372mv>
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<797hp 126m 369mv>
The scarred stone wall will not let you pass further.
<797hp 126m 369mv>
You scan all around.
You scan east.
You scan south.
<797hp 126m 369mv>
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
<797hp 126m 366mv>
The scarred stone wall will not let you pass further.
<797hp 126m 366mv>
You scan all around.
You scan north.
You scan west.
<797hp 126m 366mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north south]
<797hp 126m 363mv>
The scarred stone wall will not let you pass further.
<797hp 126m 363mv>
scan all
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
<797hp 126m 360mv>
You scan all around.
You scan south.
You scan west.
*** Range 2 (west) ***
(White Aura) Veresa the Mistress of Fire is here.
<797hp 126m 360mv>
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
(White Aura) Veresa the Mistress of Fire is here.
<797hp 126m 357mv>
Veresa walks east.
<797hp 126m 357mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<797hp 126m 354mv>
murder veresa
They aren't here.
<797hp 126m 354mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<797hp 126m 351mv>
murder veresa
They aren't here.
<797hp 126m 351mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
<797hp 126m 348mv>
<797hp 126m 348mv>
murder veresa
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north south]
<797hp 126m 345mv>
<797hp 126m 345mv>
south
You scan all around.
You scan north.
You scan south.
<797hp 126m 345mv>
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
<797hp 126m 342mv>
The scarred stone wall will not let you pass further.
<797hp 126m 342mv>
The path of honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<797hp 126m 339mv>
<828hp 133m 381mv>
south
The hall of glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
<828hp 133m 378mv>
The scarred stone wall will not let you pass further.
<828hp 133m 378mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
<828hp 133m 375mv>
They aren't here.
<828hp 133m 375mv>
You scan all around.
You scan south.
You scan west.
<828hp 133m 375mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
<828hp 133m 372mv>
The scarred stone wall will not let you pass further.
<828hp 133m 372mv>
You scan all around.
You scan north.
You scan west.
<828hp 133m 372mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<828hp 133m 369mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<828hp 133m 366mv>
The path of defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
<828hp 133m 363mv>
You scan east.
You scan west.
<828hp 133m 363mv>
scan all
Centre of the arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east south west]
<828hp 133m 360mv>
You scan north.
You scan east.
You scan south.
*** Range 1 (south) ***
The Juggernaut stands here with his arms folded across his chest.
You scan west.
<828hp 133m 360mv>
west
Players near you:
<PK> Grunit Centre of the arena
<PK> Veresa The path of devotion
<828hp 133m 360mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<828hp 133m 357mv>
west
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
<828hp 133m 354mv>
The path of war
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
<828hp 133m 351mv>
The scarred stone wall will not let you pass further.
<828hp 133m 351mv>
You scan all around.
You scan north.
You scan east.
<828hp 133m 351mv>
The path of war
With a good view of the surrounding terrain, these high battlements
make good places for defending archers to shot at oncoming enemies. The
thick wall is a good place to meet invaders, for the narrow walkway of the
battlements restricts the amount of people able to fight against one
opponent at a time. The battlements continue west and east.
[Exits: south west]
<828hp 133m 348mv>
You scan south.
You scan west.
<828hp 133m 348mv>
scan all
The hall of excellence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
<828hp 133m 345mv>
You scan all around.
You scan north.
You scan east.
<828hp 133m 345mv>
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north south]
<828hp 133m 342mv>
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
<828hp 133m 339mv>
You scan east.
*** Range 2 (east) ***
(White Aura) Veresa the Mistress of Fire is here.
You scan south.
<828hp 133m 339mv>
murder veresa
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<828hp 133m 336mv>
murder veresa
They aren't here.
<828hp 133m 336mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
(White Aura) Veresa is sleeping here.
<828hp 133m 333mv>
Your slice decimates Veresa!
Veresa's fire shield injures you.
Veresa has quite a few wounds.
<815hp 133m 333mv>
Your slice MUTILATES Veresa!
Your slice mauls Veresa.
Veresa's fire shield wounds you.
Veresa's shocking bite injures you.
Veresa's shocking bite injures you.
Veresa has quite a few wounds.
<767hp 133m 333mv>
Veresa has quite a few wounds.
<767hp 133m 333mv>
Veresa utters the words, 'pzrrghcandusaw'.
Veresa has quite a few wounds.
<767hp 133m 333mv>
Your slice misses Veresa.
Your slice decimates Veresa!
Veresa's fire shield maims you!
You parry Veresa's shocking bite.
Veresa has some big nasty wounds and scratches.
<731hp 133m 333mv>
Your slice decimates Veresa!
Veresa's fire shield maims you!
Veresa's shocking bite injures you.
Veresa has some big nasty wounds and scratches.
<684hp 133m 333mv>
Veresa has fled!
Veresa walks west.
<684hp 133m 333mv>
<684hp 133m 333mv>
Veresa walks in.
<684hp 133m 333mv>
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<684hp 133m 330mv>
They aren't here.
<684hp 133m 330mv>
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
<684hp 133m 327mv>
<695hp 141m 369mv>
murder veresa
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north east]
<695hp 141m 366mv>
They aren't here.
<695hp 141m 366mv>
The path of devotion
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<695hp 141m 363mv>
murder veresa
They aren't here.
<695hp 141m 363mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
(White Aura) Veresa the Mistress of Fire is here.
<695hp 141m 360mv>
Veresa yells 'Help! I am being attacked by Grunit!'
Your slice devastates Veresa!
Your slice maims Veresa!
Veresa's fire shield wounds you.
Your slice misses Veresa.
Your slice devastates Veresa!
Veresa's fire shield wounds you.
You deflect Veresa's shocking bite aside in an ungraceful parry.
Veresa's shocking bite injures you.
Veresa looks pretty hurt.
<644hp 141m 360mv>
Veresa utters the words, 'pzrrghcandusaw'.
The ground erupts as you are caught in a searing beam of arcane light.
Veresa's hellstream *** DEVASTATES *** you!
Some mithril sleeves crumbles in Veresa's hellstream.
Veresa looks pretty hurt.
<504hp 141m 360mv>
Your slice devastates Veresa!
Veresa awkwardly parries your slice with a loud clang.
Your slice devastates Veresa!
Veresa's fire shield hits you.
You parry Veresa's shocking bite.
Veresa looks pretty hurt.
<492hp 141m 360mv>
Veresa looks pretty hurt.
<492hp 141m 360mv>
Veresa looks pretty hurt.
<492hp 141m 360mv>
Veresa looks pretty hurt.
<492hp 141m 360mv>
Veresa looks pretty hurt.
<492hp 141m 360mv>
Veresa utters the words, 'pzrrghcandusaw'.
Veresa looks pretty hurt.
<492hp 141m 360mv>
Your slice devastates Veresa!
Veresa's fire shield injures you.
Veresa's shocking bite injures you.
Veresa is in awful condition.
<464hp 141m 360mv>
Your slice decimates Veresa!
Veresa has fled!
Veresa crawls east.
<464hp 141m 360mv>
murder veresa
But you aren't fighting anyone!
<464hp 141m 360mv>
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
<464hp 141m 357mv>
<464hp 141m 357mv>
west
They aren't here.
<464hp 141m 357mv>

