25 War vs 28 Necro

posted on 2006-08-04 18:12:33
Canthas yells 'Help! Illador kicked dirt into my eyes!'
Canthas is blinded by the dirt in his eyes!
Your kicked dirt scratches Canthas.
Canthas has a few scratches.

shaft two_handed
427/427 219/241 122/244 10364
Your slash maims Canthas!
Your slash maims Canthas!
Canthas fades into existence.
Canthas's slash misses you.
Canthas's slash misses you.
Canthas has some small wounds and bruises

shaft two_handed
427/427 219/241 122/244 10364 sideswipe

Canthas has fled!
Canthas walks up.
A flesh golem walks up.

no opponent none
427/427 219/241 122/244 10364 murder Canthas
u
murder Canthas
You aren't fighting anyone.

no opponent none
427/427 225/241 152/244 10364 They aren't here.
Timer now at 31 secs.

no opponent none
427/427 225/241 152/244 10364 Atop the South Gate
You are on top of the battlements of Seringale. From here, you can see
the outside of the city walls and most of the city of Seringale with people
roaming all about it. There are some small holes in the side of the wall
where an archer can shoot at invaders from the outside if ever the need
arises. You see the battlements continue to the east and the west and
a ladder leads down to the city gates.

[Exits: east west down]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
Canthas the Animator is here.
A storm giant citizen of Seringale strolls about.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A slith battlement guard is here.
A rabbit walks in.
Polik the citizen of Seringale says 'Do you want to join the New Order, Illador?'
Polik the citizen of Seringale offers a prayer to Myria.
Canthas walks west.
A flesh golem walks west.

no opponent none
427/427 225/241 150/244 10364 They aren't here.

no opponent none
427/427 225/241 150/244 10364
Canthas walks in.
A flesh golem walks in.

no opponent none
427/427 225/241 150/244 10364 w
On the Southern Battlements
You are on top of the battlements of Seringale. From here, you can see
the outside of the city walls and most of the city of Seringale with people
roaming all about it. There are some small holes in the side of the wall
where an archer can shoot at invaders from the outside if ever the need
arises. You see the battlements continue to the east.

[Exits: east]
A gnomish battlement guard is here.
A rabbit walks in.

no opponent none
427/427 225/241 148/244 10364 murder Canthas
They aren't here.

no opponent none
427/427 225/241 148/244 10364 e
Atop the South Gate
You are on top of the battlements of Seringale. From here, you can see
the outside of the city walls and most of the city of Seringale with people
roaming all about it. There are some small holes in the side of the wall
where an archer can shoot at invaders from the outside if ever the need
arises. You see the battlements continue to the east and the west and
a ladder leads down to the city gates.

[Exits: east west down]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
Canthas the Animator is here.
A storm giant citizen of Seringale strolls about.
An avian perimeter guard of Seringale is here, watching out for known criminals.
A slith battlement guard is here.
A rabbit walks in.

no opponent none
427/427 225/241 146/244 10364 murder Canthas
Canthas yells 'Help! I am being attacked by someone!'
Your slash devastates Canthas!
Your slash devastates Canthas!
Canthas has quite a few wounds.

shaft two_handed
427/427 225/241 146/244 10364
Your slash devastates Canthas!
A rabbit's bite misses Canthas.
Canthas's slash misses you.
Canthas has some big nasty wounds and scratches.

shaft two_handed
427/427 225/241 146/244 10364
Canthas has fled!
Canthas walks down.
A flesh golem walks down.

no opponent none
427/427 225/241 146/244 10364 d
murder Canthas
Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
Canthas the Animator is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A rabbit walks in.

no opponent none
427/427 225/241 144/244 10364 Canthas yells 'Help! I am being attacked by someone!'
Your slash maims Canthas!
Canthas has some big nasty wounds and scratches.

none unarmed
427/427 225/241 144/244 10364
Your slash maims Canthas!
Your slash maims Canthas!
A rabbit's bite misses Canthas.
Canthas's punch misses you.
Canthas looks pretty hurt.

none unarmed
427/427 225/241 144/244 10364
Canthas has fled!
Canthas limps south.
A flesh golem walks south.

no opponent none
427/427 225/241 144/244 10364 s
murder Canthas
Outside the South Gate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
Canthas the Animator is here.
A filthy beggar is here asking for your spare gold.
A rabbit walks in.
Serik walks in.

no opponent none
427/427 225/241 142/244 10364 Canthas yells 'Help! I am being attacked by someone!'
Your slash misses Canthas.
Your slash maims Canthas!
Canthas has fled!
Canthas crawls north.
A flesh golem walks north.
Serik walks north.

no opponent none
427/427 225/241 142/244 10364 n

A wolf walks in.

no opponent none
427/427 225/241 142/244 10364 murder Canthas

A wolf walks north.

no opponent none
427/427 225/241 142/244 10364 Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A rabbit walks in.

no opponent none
427/427 225/241 140/244 10364 They aren't here.
Vexxral scans all around.

no opponent none
427/427 225/241 140/244 10364
Canthas crawls in.
A flesh golem walks in.

no opponent none
427/427 225/241 140/244 10364 n
n
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the Main Street continues to the north and the south.

[Exits: north south]
Matsyal the Cadet is here.
Serik the Combatant is here.
The goblin extermination task force is here hunting down goblins.
A rabbit walks in.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'

no opponent none
427/427 225/241 138/244 10364 A Small Bridge
You are on a small bridge in Seringale. A river flows beneath the
bridge slowly. Splinters line the small wooden railings that are
mounted on both sides of the bridge. The wooden planks of the bridge
hangs on to the frame of the bridge loosely, ready to come apart at any
moment. The thick ropes tying the planks together are old and worn,
about to snap at will. The Main Street continues to the north and south
and a ladder leads down the bridge into the river below you.

[Exits: north south down]
A rabbit walks in.

no opponent none
427/427 225/241 136/244 10364 murder Canthas
They aren't here.

no opponent none
427/427 225/241 136/244 10364 murder Canthas
murder Canthas
They aren't here.

no opponent none
427/427 225/241 136/244 10364 murder Canthas
They aren't here.

no opponent none
427/427 225/241 136/244 10364 They aren't here.

no opponent none
427/427 225/241 136/244 10364 s
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the Main Street continues to the north and the south.

[Exits: north south]
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
Serik the Combatant is here.
The goblin extermination task force is here hunting down goblins.
A rabbit walks in.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'
A wolf walks south.
Serik walks south.

no opponent none
427/427 225/241 134/244 10364 murder Canthas
They aren't here.

no opponent none
427/427 225/241 134/244 10364 s
Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
Serik the Combatant is here.
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A rabbit walks in.
Serik walks south.
A wolf walks south.

no opponent none
427/427 225/241 132/244 10364 murder Canthas
They aren't here.

no opponent none
427/427 225/241 132/244 10364 s
Outside the South Gate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]
Serik the Combatant is here.
A filthy beggar is here asking for your spare gold.
A rabbit walks in.

no opponent none
427/427 225/241 130/244 10364 murder Canthas
They aren't here.
Serik walks north.

no opponent none
427/427 225/241 130/244 10364 where
Players near you:
<PK> Illador Outside the South Gate
Serik The South Main Street
Rukiel The South Main Street

no opponent none
427/427 225/241 130/244 10364 s
s
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]
A rabbit walks in.

no opponent none
427/427 225/241 128/244 10364 The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.

[Exits: north east south west]
A long scale mail skirt is lying on the ground.
A rusted sword lies on the ground.
A pendant with a dove inscribed lies here.
A helmet with sharp black horns sits here.
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
Matsyal the Cadet is here.
A rabbit walks in.

no opponent none
427/427 225/241 125/244 10364
Vexxral scans all around.

no opponent none
427/427 225/241 125/244 10364
Matsyal gets a black horned helmet.
Matsyal drops a black horned helmet with a grimace.

no opponent none
427/427 225/241 125/244 10364 where
Players near you:
Morty The Trail
Matsyal The Trail to Miden'nir
<PK> Illador The Trail to Miden'nir
Vexxral The Trail to Miden'nir

no opponent none
427/427 225/241 125/244 10364
A wolf walks south.

no opponent none
427/427 225/241 125/244 10364 s
s
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
A rabbit walks in.

no opponent none
427/427 225/241 122/244 10364 s
A Crossroads
Here footworn paths meet leading north, south and east. The trees seem to
be closing in on you at this point, and you can barely see the sky through
the thick branches above your head.

[Exits: north east south]
A long vine that has some thorns upon it is here.
Directions have been etched into a small sign.
A rabbit walks in.

no opponent none
427/427 225/241 119/244 10364 Muddy Ground
The ground is quite muddy here and puddles are all around. Your boots make
a disgusting SQUISH as you walk here. You can go in any of the four
cardinal directions from here. Hopefully, it will be dryer.

[Exits: north east south west]
A rabbit walks in.

no opponent none
427/427 225/241 116/244 10364 TICK IN 5 SECONDS.
w
Light Forest
The forest is light here and you can easily pick your way through the
trail. To the east, the forest becomes thick and darker. South, the trail
continues.

[Exits: north east south]
A rabbit walks in.

no opponent none
427/427 225/241 113/244 10364 n

The white aura around your body fades.

no opponent none
427/427 228/241 143/244 10364 w
Timer now at 31 secs.
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains glare at you, and the thick woods and undergrowth prevent any
movement westward. But as you look more closely toward the bushes, you
notice a faint outline of an opening and footsteps leading into the
mountains.

[Exits: north south west]
Morty the Savant is here.
A rabbit walks in.

no opponent none
427/427 228/241 140/244 10364 A Fog-Shrouded Trail
You are on a fog-shrouded trail which runs up the side of this dark
mountain. The ground is wet and muddy with melted snow, and the path
which should lead to the Miden'nir disappears amongst the mist and the
trees. There is nothing for you to do but follow the trail that twists
up towards the broken, snow-covered heights of the mountain range.
An old stone tablet with inscriptions stands beside a bush in the
corner.

[Exits: east up]
A rabbit climbs in.

no opponent none
427/427 228/241 136/244 10364 where
Players near you:
<PK> Illador A Fog-Shrouded Trail

no opponent none
427/427 228/241 136/244 10364 e
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains glare at you, and the thick woods and undergrowth prevent any
movement westward. But as you look more closely toward the bushes, you
notice a faint outline of an opening and footsteps leading into the
mountains.

[Exits: north south west]
Morty the Savant is here.
A rabbit walks in.

no opponent none
427/427 228/241 132/244 10364 n
On a Small Path
A path is here, leading east and south through the dark woods of
Miden'nir. Mountains slash the scenery to the west of here.

[Exits: east south]
A rabbit walks in.

no opponent none
427/427 228/241 129/244 10364 e
s
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]
(Charmed) A wolf is here following its master.
Vexxral the Uraken is here.
A rabbit walks in.

no opponent none
427/427 228/241 126/244 10364 e
e
A Crossroads
Here footworn paths meet leading north, south and east. The trees seem to
be closing in on you at this point, and you can barely see the sky through
the thick branches above your head.

[Exits: north east south]
A long vine that has some thorns upon it is here.
Directions have been etched into a small sign.
A rabbit walks in.

no opponent none
427/427 228/241 123/244 10364 e
e
e
Deep Forest
It is quite dark here, forests surround you. With each step, the forest
seems to close around you, and get darker and more foreboding. It might
just be time to head back to somewhere safe.

[Exits: north east south west]
A pair of scale mail sleeves is lying on the ground.
A rusted sword lies on the ground.
A rabbit walks in.

no opponent none
427/427 228/241 120/244 10364 The Miden'nir
The forest is dark, and becomes even darker west. You sense that there is
something evil hidden in these woods. The forest gets lighter to the
north. The wind kicks up as you ponder your options.

[Exits: north east west]
A mountain goblin is sneaking about.
A mountain goblin is sneaking about.
A rabbit walks in.

no opponent none
427/427 228/241 117/244 10364 where
A Path through the Mountains
A breeze blows lightly against your forehead as you travel along this
mountain path. Pine and Fir trees stand majestically on either side of it,
blocking out the sunlight. The path is covered mostly with small pebbles,
but there are also a few boulders that can only be passed by on foot by
climbing over. Moss and vines cover the face of the mountain.

[Exits: east west]
A rabbit walks in.

no opponent none
427/427 228/241 114/244 10364 A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: south west]
A rabbit walks in.

no opponent none
427/427 228/241 111/244 10364 The mountain face is too steep to climb.

no opponent none
427/427 228/241 111/244 10364 Players near you:
<PK> Illador A Worn Path into the Mountain
<PK> Canthas A Path through Caves

no opponent none
427/427 228/241 111/244 10364 s
A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: north east]
A rabbit walks in.

no opponent none
427/427 228/241 109/244 10364 e
e
A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: east west]
A rabbit walks in.

no opponent none
427/427 228/241 107/244 10364 A Small Gate
A broken gate is on the ground here, separated from its hinges. In the
distance you can see the faint outlines of small huts made of clay. They do
not seem to be occupied. Small pieces of bone and metal lie on the path.
All around you there is much tension in the air, as if an attack was
inevitable. The atmosphere is very uneasy.

[Exits: east west]
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.
A rabbit walks in.

no opponent none
427/427 228/241 105/244 10364 mini
-z-o o o o
| | | |
o-o-@-o-o-o-P
|
o
|
o
|
o-o
|
o

no opponent none
427/427 228/241 105/244 10364 e
e
e
e
A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: east west]
A dirt smeared sheet of paper is here.
A rabbit walks in.

no opponent none
427/427 228/241 103/244 10364 di Canthas
A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: north east west]
( 2) A rusted sword lies on the ground.
A goblin is here, running about.
A rabbit walks in.
A goblin says 'Can I have some money?'

no opponent none
427/427 228/241 100/244 10364 A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: north east west]
A rabbit walks in.

no opponent none
427/427 228/241 97/244 10364 The Centre of the Village
Small broken pieces of bone and metal lie on the ground at the village
centre. Little care has been placed into making it a pleasant environment.
To the west a gravel path leads off towards a mountain trail. Eastwards a
pebble covered trail leads into the wilderness. To the south you see a wide
dirt path leading deep into the village, heading towards the residential
homes of this place. Cries of imprisoned slaves being tortured sound
nearby.

[Exits: north east south west]
A dirty uncovered well has been dug out of the dirt.
A goblin is here, running about.
A goblin is here, running about.
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.
A rabbit walks in.

no opponent none
427/427 228/241 94/244 10364 They aren't here.

no opponent none
427/427 228/241 94/244 10364 minhi

A goblin walks east.

no opponent none
427/427 228/241 94/244 10364 That isn't a verb I know.

no opponent none
427/427 228/241 94/244 10364 mini
o o o o
| | | |
+-o-o-o-@-o-o-o-+
|
P-o
|
o
|
o-o
|
o-o
Canthas limps in.
A flesh golem walks in.

no opponent none
427/427 228/241 94/244 10364
Canthas limps west.
A flesh golem walks west.

no opponent none
427/427 228/241 94/244 10364 s
n
A Wide Dirt Path
A wide dirt road spans out ahead of you. Dust is constantly being kicked
into the air as you travel down this path. A few huts can be seen in the
near distance. The path is covered in trash and broken pieces of wood. It
looks like nobody bothers to maintain it. Small pebbles and pieces of
gravel occassionally litter the otherwise soil covered path.

[Exits: north east south]
A goblin is here, running about.
A goblin is here, running about.
A rabbit walks in.

no opponent none
427/427 228/241 91/244 10364 w
w
w
The Centre of the Village
Small broken pieces of bone and metal lie on the ground at the village
centre. Little care has been placed into making it a pleasant environment.
To the west a gravel path leads off towards a mountain trail. Eastwards a
pebble covered trail leads into the wilderness. To the south you see a wide
dirt path leading deep into the village, heading towards the residential
homes of this place. Cries of imprisoned slaves being tortured sound
nearby.

[Exits: north east south west]
A dirty uncovered well has been dug out of the dirt.
A goblin is here, running about.
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.
A rabbit walks in.

no opponent none
427/427 228/241 88/244 10364 w
w
w
A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: north east west]
A rabbit walks in.

no opponent none
427/427 228/241 85/244 10364 A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: north east west]
( 2) A rusted sword lies on the ground.
A goblin is here, running about.
A rabbit walks in.

no opponent none
427/427 228/241 82/244 10364 A dart hits you in the back!
A goblin dart scratches you.
A Path through Caves
In the distance you can see faint outlines of small huts made of clay.
You can hear guttural cries coming from all around you, and there is a
rancid odour of some foreign substance being cooked reaching your nostrils.
There is much tension in the air, as if an attack was inevitable. The
atmosphere here is very unpleasant.

[Exits: east west]
A dirt smeared sheet of paper is here.
A rabbit walks in.

no opponent none
426/427 228/241 79/244 10364 murder Canthas
A Small Gate
A broken gate is on the ground here, separated from its hinges. In the
distance you can see the faint outlines of small huts made of clay. They do
not seem to be occupied. Small pieces of bone and metal lie on the path.
All around you there is much tension in the air, as if an attack was
inevitable. The atmosphere is very uneasy.

[Exits: east west]
A goblin guard stands boldly in front of you.
A goblin guard stands boldly in front of you.
A rabbit walks in.

no opponent none
426/427 228/241 77/244 10364 A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: east west]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) (White Aura) Canthas the Animator is here.
A rabbit walks in.
Canthas limps west.
A flesh golem walks west.

no opponent none
426/427 228/241 75/244 10364 A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: north east]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) (White Aura) Canthas the Animator is here.
A rabbit walks in.
Canthas limps north.
A flesh golem walks north.

no opponent none
426/427 228/241 73/244 10364 They aren't here.

no opponent none
426/427 228/241 73/244 10364 n
A Worn Path into the Mountain
Large Pine and Fir trees surround either side of this dark mountainous
path. Hawks, sparrows and a variety of birds fly high above in formation.
On the dirty mud covered path, you see many imprints of boots in its
surface. Little sunlight penetrates through the trees here.

[Exits: south west]
A rabbit walks in.

no opponent none
426/427 228/241 71/244 10364 w
w
w
A Path through the Mountains
A breeze blows lightly against your forehead as you travel along this
mountain path. Pine and Fir trees stand majestically on either side of it,
blocking out the sunlight. The path is covered mostly with small pebbles,
but there are also a few boulders that can only be passed by on foot by
climbing over. Moss and vines cover the face of the mountain.

[Exits: east west]
A rabbit walks in.

no opponent none
426/427 228/241 68/244 10364 mini
The Miden'nir
The forest is dark, and becomes even darker west. You sense that there is
something evil hidden in these woods. The forest gets lighter to the
north. The wind kicks up as you ponder your options.

[Exits: north east west]
A mountain goblin is sneaking about.
A mountain goblin is sneaking about.
A rabbit walks in.

no opponent none
426/427 228/241 65/244 10364 Deep Forest
It is quite dark here, forests surround you. With each step, the forest
seems to close around you, and get darker and more foreboding. It might
just be time to head back to somewhere safe.

[Exits: north east south west]
A pair of scale mail sleeves is lying on the ground.
A rusted sword lies on the ground.
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) (White Aura) Canthas the Animator is here.
A rabbit walks in.

no opponent none
426/427 228/241 62/244 10364 murder Canthas
|
o-f-f f
, | |
*-*-+-f-f-x
| | | |
* f-f f-f
| | | |
-f f-@-f-
| | |
f-f-f
| |
f-f f f-f
| | | |
f-f-f-f-f
|
o

no opponent none
426/427 228/241 62/244 10364
Canthas limps west.
A flesh golem walks west.

no opponent none
426/427 228/241 62/244 10364 w
w
They aren't here.

no opponent none
426/427 228/241 62/244 10364 murder Canthas
A Crossroads
Here footworn paths meet leading north, south and east. The trees seem to
be closing in on you at this point, and you can barely see the sky through
the thick branches above your head.

[Exits: north east south]
A long vine that has some thorns upon it is here.
Directions have been etched into a small sign.
A rabbit walks in.

no opponent none
426/427 228/241 59/244 10364 TICK IN 5 SECONDS.
An obstruction of thick branches lies across the path.

no opponent none
426/427 228/241 59/244 10364 They aren't here.

no opponent none
426/427 228/241 59/244 10364 n
n
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]
A rabbit walks in.

no opponent none
426/427 228/241 56/244 10364 n
n
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.

[Exits: north east south west]
A helmet with sharp black horns sits here.
A rusted sword lies on the ground.
A pendant with a dove inscribed lies here.
A rabbit walks in.

no opponent none
426/427 228/241 53/244 10364 The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]
A rabbit walks in.

no opponent none
426/427 228/241 50/244 10364 Outside the South Gate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]
A filthy beggar is here asking for your spare gold.
A rabbit walks in.

no opponent none
426/427 228/241 48/244 10364 where Canthas
<PK> Canthas The South Main Street

no opponent none
426/427 228/241 48/244 10364 n
n
Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A rabbit walks in.

no opponent none
426/427 228/241 46/244 10364 n
n
n
n
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the Main Street continues to the north and the south.

[Exits: north south]
The goblin extermination task force is here hunting down goblins.
A rabbit walks in.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'

no opponent none
427/427 231/241 74/244 10364 n
Timer now at 31 secs.
A Small Bridge
You are on a small bridge in Seringale. A river flows beneath the
bridge slowly. Splinters line the small wooden railings that are
mounted on both sides of the bridge. The wooden planks of the bridge
hangs on to the frame of the bridge loosely, ready to come apart at any
moment. The thick ropes tying the planks together are old and worn,
about to snap at will. The Main Street continues to the north and south
and a ladder leads down the bridge into the river below you.

[Exits: north south down]
A rabbit walks in.

no opponent none
427/427 231/241 72/244 10364 where Canthas
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are filthy beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the Main
Street continues to the north and the south.

[Exits: north south]
(Charmed) A fox is here staring at you.
Rukiel is sleeping here.
A rabbit walks in.

no opponent none
427/427 231/241 70/244 10364 The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the entrance to the Necromancer Guild to the east and the Main Street
continues to the north and the south.

[Exits: north east south]
A rabbit walks in.

no opponent none
427/427 231/241 68/244 10364 The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the South Square to the north, entrances to taverns on both side of
the street and the Main Street continues to the south.

[Exits: north east south west]
A rabbit walks in.

no opponent none
427/427 231/241 66/244 10364 South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and the west, and a metal ladder is here leading down into the sewer
system of Seringale.

[Exits: north east south west down]
A brass finger post points down the surrounding streets.
(Charmed) A mighty dragon is here, its thick scales changing colour every moment.
A rabbit walks in.

no opponent none
427/427 231/241 64/244 10364 <PK> Canthas The Main Street

no opponent none
427/427 231/241 64/244 10364 n
n
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see the Main Street
continues to the north, entrances to taverns on both sides of the street
and the South Square to the south.

[Exits: north east south west]
A duergar city guard of Seringale stands watch here.
A rabbit walks in.

no opponent none
427/427 231/241 62/244 10364 n
n
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see entrances to taverns on
both sides of the street and the Main Street continues to the north and
the south.

[Exits: north east south west]
A rabbit walks in.

no opponent none
427/427 231/241 60/244 10364 murder Canthas
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sewing
needle to the east and to the west, the pet shop.

[Exits: north east south west]
An avian city guard of Seringale stands watch here.
A rabbit walks in.

no opponent none
427/427 231/241 58/244 10364 South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads east and west around the fountain, while the main
street continues to the south.

[Exits: east south west]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) Canthas the Animator is here.
A rabbit walks in.

no opponent none
427/427 231/241 56/244 10364 Canthas yells 'Help! I am being attacked by Illador!'
Your slash devastates Canthas!
Canthas has fled!
Canthas crawls west.
A flesh golem walks west.

no opponent none
427/427 231/241 56/244 10364 w
murder Canthas
Southwest of Market Square
You are standing southwest of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it. You see a path around the square to the east
and north.

[Exits: north east]
(Invis) (Charmed) A flesh golem stands here to do his master's bidding.
(Invis) Canthas the Animator is here.
A stone giant city guard of Seringale stands watch here.
A rabbit walks in.

no opponent none
427/427 231/241 55/244 10364 Canthas yells 'Help! I am being attacked by Illador!'
Your slash maims Canthas!
Canthas is DEAD!!
Canthas's leg is dismembered from his dead body.
A flesh golem slowly disappears.

no opponent none
427/427 231/241 55/244 10364 l in corpse
The corpse of Canthas holds:
( 2) an enchanted leather bracer
( 2) an opal ring
(Glowing) shaman's staff
brass plate
a stained travelling cloak
a thick animal hide
a pair of black-tear leggings
a black-tear girth
a pair of black-tear boots
some black-tear sleeves
a huge, wicked-looking scythe
(Glowing) a flame red cape
a bright red potion
a Big Ol'Pack Sack
a large silver-tipped lance
a pair of spectacles
a tin canteen
a seashell ring
a pair of minotaur combat gloves
a helm of the black-tear
a scroll of flying
a reaper's scythe
[Hit Return to continue]
924 gold coins

no opponent none
427/427 231/241 55/244 10364 get gold corpse
You get 924 gold coins from the corpse of Canthas.

no opponent none
427/427 231/241 55/244 10364 inv
You are carrying:
( 2) a major potion of recall
( 2) a clear potion
magic dust
( 2) a purple potion
( 2) (Glowing) a fiery dagger
a notched polearm
a Big Ol'Pack Sack

no opponent none
427/427 231/241 55/244 10364 TICK IN 5 SECONDS.
l in sack
A Big Ol'Pack Sack holds:
a slab of beef
a barrel
( 2) (Glowing) an icicle
( 5) anti-cyclops elixir
an admission ticket
( 8) (Glowing) a potion of critter protection
( 9) (Glowing) a potion of monster resistance

no opponent none
427/427 231/241 55/244 10364
You no longer see invisible objects.

no opponent none
427/427 236/241 85/244 10364 get ici sack
Timer now at 31 secs.
You get an icicle from a Big Ol'Pack Sack.

no opponent none
427/427 236/241 85/244 10364 get ici sack
You get an icicle from a Big Ol'Pack Sack.

no opponent none
427/427 236/241 85/244 10364 remove robe
You unwrap a shaman's robe from around your body.

no opponent none
427/427 236/241 85/244 10364 drop robe
You drop a shaman's robe.

no opponent none
427/427 236/241 85/244 10364 get hide corpse
You can't carry that much weight.

no opponent none
427/427 236/241 85/244 10364 drop ici
You drop an icicle.

no opponent none
427/427 236/241 85/244 10364 drop ici
You drop an icicle.

no opponent none
427/427 236/241 85/244 10364 get hide corpse
You can't carry that much weight.

no opponent none
427/427 236/241 85/244 10364 inv
You are carrying:
( 2) a major potion of recall
( 2) a clear potion
magic dust
( 2) a purple potion
( 2) (Glowing) a fiery dagger
a notched polearm
a Big Ol'Pack Sack

no opponent none
427/427 236/241 85/244 10364
Canthas crawls in.

no opponent none
427/427 236/241 85/244 10364 get all

Canthas gets an enchanted leather bracer from the corpse of Canthas.
Canthas gets an opal ring from the corpse of Canthas.
Canthas gets shaman's staff from the corpse of Canthas.
Canthas gets an enchanted leather bracer from the corpse of Canthas.
Canthas gets brass plate from the corpse of Canthas.
Canthas gets a stained travelling cloak from the corpse of Canthas.
Canthas gets an opal ring from the corpse of Canthas.
Canthas gets a thick animal hide from the corpse of Canthas.
Canthas gets a pair of black-tear leggings from the corpse of Canthas.
Canthas gets a black-tear girth from the corpse of Canthas.
Canthas gets a pair of black-tear boots from the corpse of Canthas.
Canthas gets some black-tear sleeves from the corpse of Canthas.
Canthas gets a huge, wicked-looking scythe from the corpse of Canthas.
Canthas gets a flame red cape from the corpse of Canthas.
Canthas gets a bright red potion from the corpse of Canthas.
Canthas gets a Big Ol'Pack Sack from the corpse of Canthas.
Canthas gets a large silver-tipped lance from the corpse of Canthas.
Canthas gets a pair of spectacles from the corpse of Canthas.
Canthas gets a tin canteen from the corpse of Canthas.
Canthas gets a seashell ring from the corpse of Canthas.
Canthas gets a pair of minotaur combat gloves from the corpse of Canthas.
Canthas gets a helm of the black-tear from the corpse of Canthas.
Canthas gets a scroll of flying from the corpse of Canthas.
Canthas gets a reaper's scythe from the corpse of Canthas.

no opponent none
427/427 236/241 85/244 10364 You get an icicle.
You get an icicle.
You get a shaman's robe.
You can't carry that much weight.

no opponent none
427/427 236/241 85/244 10364
Canthas says 'Now that.'

no opponent none
427/427 236/241 85/244 10364 l
Southwest of Market Square
You are standing southwest of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it. You see a path around the square to the east
and north.

[Exits: north east]
The corpse of Canthas is lying here.
The sliced-off leg of Canthas is lying here.
Canthas the Animator is here.
(Charmed) A rabbit is bouncing around here.
A stone giant city guard of Seringale stands watch here.

no opponent none
427/427 236/241 85/244 10364 nod
You nod.

no opponent none
427/427 236/241 85/244 10364
Canthas says 'Was rude to the highest degree.'

no opponent none
427/427 236/241 85/244 10364
Canthas wields a reaper's scythe.
Canthas wears a helm of the black-tear on his head.
Canthas slips a pair of minotaur combat gloves onto his hands.
Canthas wears a seashell ring on his left finger.
Canthas wraps a Big Ol'Pack Sack about his body.
Canthas wears a flame red cape around his neck.
Canthas wears some black-tear sleeves on his arms.
Canthas wears a pair of black-tear boots on his feet.
Canthas fastens a black-tear girth about his waist.
Canthas wears a pair of black-tear leggings on his legs.
Canthas wears an opal ring on his right finger.
Canthas wears a stained travelling cloak around his neck.
Canthas wears brass plate over his torso.
Canthas wears an enchanted leather bracer around his left wrist.
Canthas lights shaman's staff.
Canthas wears an enchanted leather bracer around his right wrist.

no opponent none
427/427 236/241 85/244 10364 where
Players near you:
<PK> Illador Southwest of Market Square
Canthas Southwest of Market Square
Rukiel The South Main Street
Vexxral Entrance of the Ninja Guild

no opponent none
427/427 236/241 85/244 10364 TICK IN 5 SECONDS.
say I care not for manners with the likes of you
You say 'I care not for manners with the likes of you.'

no opponent none
427/427 241/241 115/244 10364
Timer now at 31 secs.
Canthas removes a seashell ring from his finger.

no opponent none
427/427 241/241 115/244 10364 rep
Reply what?

no opponent none
427/427 241/241 115/244 10364
Canthas frowns.

no opponent none
427/427 241/241 115/244 10364 report
You say 'I have 100% health 100% mana and 47% movement.'

no opponent none
427/427 241/241 115/244 10364
Canthas says 'How brutish.'

no opponent none
427/427 241/241 115/244 10364 say learn to defend yourself
You say 'Learn to defend yourself.'

no opponent none
427/427 241/241 115/244 10364 where
Players near you:
<PK> Illador Southwest of Market Square
Canthas Southwest of Market Square
Rukiel The South Main Street
Vexxral Entrance of the Ninja Guild
Canthas wears an opal ring on his left finger.

no opponent none
427/427 241/241 115/244 10364
Canthas says 'I am a scholar.'

no opponent none
427/427 241/241 115/244 10364
Canthas says 'Not a warrior.'

no opponent none
427/427 241/241 115/244 10364
A stone giant city guard walks north.

no opponent none
427/427 241/241 115/244 10364
Canthas glares icily at you.

no opponent none
427/427 241/241 115/244 10364
Canthas gives a polite little chuckle.

no opponent none
427/427 241/241 115/244 10364 TICK IN 5 SECONDS.

The town clock tolls twelve times as noon approaches.

no opponent none
427/427 241/241 145/244 10364
Canthas says 'I do not live to kill, as you do.'

no opponent none
427/427 241/241 145/244 10364
Canthas sacrifices the leg of Canthas to The Overlord.

no opponent none
427/427 241/241 145/244 10364
Canthas looks in the corpse of Canthas.

no opponent none
427/427 241/241 145/244 10364 TICK IN 5 SECONDS.

Canthas says 'Stupid brute.'
  1. guest 25 War vs 28 Necro -
    Dont flame logs, there's nothing to read damnit.
  2. m1co 25 War vs 28 Necro -
    Canthas says 'I do not live to kill, as you do.'


    and he calls himself a necromancer...pathetic
  3. matthais 25 War vs 28 Necro -
    haha, For some reason the comic strip SEXYLOSERS come to mind when I think of a pacificst necromancer.