<655/655hp 619/619m 365/410mv 9234tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@-!-! Valour. Gardens of white and red roses can be seen through the willow
trees. A layer of golden sand has been sprinkled across the path.
[Exits: east west]
(White Aura) Grekku the Battlemaster is here.
<655/655hp 619/619m 359/410mv 9234tnl>
Grekku's cleave DISEMBOWELS you!
Grekku has some small wounds and bruises.
<605/655hp 619/619m 359/410mv 9234tnl>
Grekku has some small wounds and bruises.
<605/655hp 619/619m 359/410mv 9234tnl>
Grekku has some small wounds and bruises.
<605/655hp 619/619m 359/410mv 9234tnl>
Your kicked dirt grazes Grekku.
Grekku has some small wounds and bruises.
<605/655hp 619/619m 359/410mv 9234tnl>
Your stab mauls Grekku.
You dodge Grekku's cleave.
Grekku's cleave DISEMBOWELS you!
Grekku has quite a few wounds.
<559/655hp 619/619m 359/410mv 9234tnl>
Grekku kicks dirt in your eyes!
Grekku's kicked dirt scratches you.
You can't see a thing!
<555/655hp 619/619m 359/410mv 9234tnl>
You exploit your weapon advantage to deliver an unblockable wild attack.
Your wild stab DISMEMBERS someone!
Someone deflects your stab aside in an ungraceful parry.
Someone's cleave MUTILATES you!
Someone's cleave misses you.
<517/655hp 619/619m 359/410mv 9234tnl>
Skill: dirt kicking : modifies hitroll by -6 for up to 4 rounds
Spell: sanctuary : lasts for 1 hours
Spell: detect invis : lasts for 19 hours
<517/655hp 619/619m 359/410mv 9234tnl>
Someone nimbly dodges your stab with a practiced maneuver.
Someone's cleave MUTILATES you!
<477/655hp 619/619m 359/410mv 9234tnl>
someone.
Your caltraps injure someone.
Someone starts limping.
<477/655hp 619/619m 359/410mv 9234tnl>
You rub the dirt out of your eyes.
Your stab decimates Grekku!
You nimbly dodge Grekku's cleave with a practiced maneuver.
You nimbly dodge Grekku's cleave with a practiced maneuver.
Grekku has quite a few wounds.
<477/655hp 619/619m 359/410mv 9234tnl>
Your stab decimates Grekku!
Your stab wounds Grekku.
You dodge Grekku's cleave.
Grekku has quite a few wounds.
<487/655hp 619/619m 408/410mv 9234tnl>
Your sidestep MANGLES Grekku!
As Grekku reels in pain, you duck in low to trip him.
Your trip misses Grekku.
Grekku has some big nasty wounds and scratches.
<487/655hp 619/619m 385/410mv 9234tnl>
Grekku rubs the dirt out of his eyes.
Grekku awkwardly parries your stab with a loud clang.
Your stab mauls Grekku.
Grekku parries your stab.
Grekku's cleave MUTILATES you!
Grekku has some big nasty wounds and scratches.
<446/655hp 619/619m 385/410mv 9234tnl>
Grekku stops wielding a bejewelled battle axe.
Grekku wields a morning star of havoc and tightens his grip around it.
Grekku has some big nasty wounds and scratches.
<446/655hp 619/619m 385/410mv 9234tnl>
Grekku relaxes his grip on his weapon.
Grekku wields a fiery dagger in his off-hand.
Grekku has some big nasty wounds and scratches.
<446/655hp 619/619m 385/410mv 9234tnl>
Grekku traps you between his weapons and attempts to hobble you.
Grekku's hobble wounds you.
You clutch your leg painfully as you begin to hobble.
Grekku has some big nasty wounds and scratches.
<426/655hp 619/619m 385/410mv 9234tnl>
Grekku dual parries your stab.
Grekku dodges your stab.
Grekku parries your stab.
You deflect Grekku's turmoil aside in an ungraceful parry.
Grekku's wild turmoil MASSACRES you!
Grekku's tail mauls you.
Grekku has some big nasty wounds and scratches.
<336/655hp 619/619m 385/410mv 9234tnl>
You stop wielding a dangerous dagger.
You are no longer counterbalanced.
You wield a gnarled magius staff.
You are skilled with a gnarled magius staff.
Grekku has some big nasty wounds and scratches.
<336/655hp 619/634m 385/410mv 9234tnl>
Your blindness dust scratches Grekku.
You fail to blind Grekku.
Grekku has some big nasty wounds and scratches.
<336/655hp 604/634m 385/410mv 9234tnl>
Grekku parries your pound.
Your pound injures Grekku.
Grekku's turmoil maims you!
You parry Grekku's flaming bite.
Grekku's flaming bite mauls you.
Grekku has some big nasty wounds and scratches.
<281/655hp 604/634m 385/410mv 9234tnl>
Grekku stops wielding a fiery dagger.
Grekku wears an onyx-black metal shield as a shield.
Grekku has some big nasty wounds and scratches.
<281/655hp 604/634m 385/410mv 9234tnl>
Grekku stops wielding a morning star of havoc.
Grekku wields a bastard sword of havoc.
Grekku has some big nasty wounds and scratches.
<281/655hp 604/634m 385/410mv 9234tnl>
Grekku kicks dirt in your eyes!
Grekku's kicked dirt scratches you.
You can't see a thing!
<278/655hp 604/634m 385/410mv 9234tnl>
Your pound misses someone.
Someone's turmoil maims you!
Someone concentrates on his combat style to inflict more damage.
Someone's turmoil MUTILATES you!
<203/655hp 604/634m 385/410mv 9234tnl>
Your leg recovers enough to move normally again.
Someone parries your pound.
Someone concentrates on his combat style to prevent you from dodging.
Someone's wild turmoil injures you.
Someone exploits his weapon advantage to deliver an unblockable wild attack.
Someone's wild turmoil hits you.
Someone's tail decimates you!
You sure are BLEEDING!
<153/655hp 604/634m 385/410mv 9234tnl>
You lost 10 experience points.
You can't see a thing!
<153/655hp 604/634m 379/410mv 9244tnl>
<153/655hp 604/634m 373/410mv 9244tnl>
<153/655hp 604/634m 373/410mv 9244tnl>
<153/655hp 604/634m 367/410mv 9244tnl>
Someone says 'Greetings Akika. Welcome back to the castle.'
Someone says 'I am sure you are in need of a rest.'
Someone bows before you.
<153/655hp 604/634m 361/410mv 9244tnl>
Alas, you cannot go that way.
<153/655hp 604/634m 361/410mv 9244tnl>
<153/655hp 604/634m 357/410mv 9244tnl>
Someone says 'Greetings Akika, may you slay the evil that plagues this land.'
Someone says 'Welcome back honorable one.'
<153/655hp 604/634m 356/410mv 9244tnl>
Alas, you cannot go that way.
<153/655hp 604/634m 356/410mv 9244tnl>
<153/655hp 604/634m 355/410mv 9244tnl>
<153/655hp 604/634m 354/410mv 9244tnl>
<153/655hp 604/634m 353/410mv 9244tnl>
<153/655hp 604/634m 352/410mv 9244tnl>
Alas, you cannot go that way.
<153/655hp 604/634m 352/410mv 9244tnl>
[KNIGHT] someone: 'Alert! Grekku has intruded upon our cabal!'
Someone yells 'You don't belong here, Grekku!'
You can't see a thing!
Alas, you cannot go that way.
<153/655hp 604/634m 352/410mv 9244tnl>
You rub the dirt out of your eyes.
<153/655hp 604/634m 352/410mv 9244tnl>
In the centre of this vast open place stands a fountain of the upmost
beauty and craftsmanship. Red, white and black rose bushes grow around
* it, making it a sight of awe indeed. The perimeter of the courtyard
| is paved with blocks of smooth granite for a walking path. A bit
*-@-* farther inside the courtyard are hoof prints of great horses, that
| lead to a bright stable to the east. The walking path that circles
* the compound leads to only one giant oak door, to the west.
|
[Exits: east south west]
<153/655hp 604/634m 351/410mv 9244tnl>
* A long white marble corridor, the floor and walls have been shined
| so much a reflection off them happens easily, and the brightness
*-* could almost leave you disoriented. The air around you seems cool
| and refreshing, although you feel no current flowing to keep it so.
@-*-* To the north lies a wider opened room.
|
*
[Exits: north east]
<153/655hp 604/634m 350/410mv 9244tnl>
In the centre of this vast open place stands a fountain of the upmost
beauty and craftsmanship. Red, white and black rose bushes grow around
* it, making it a sight of awe indeed. The perimeter of the courtyard
| is paved with blocks of smooth granite for a walking path. A bit
*-@-* farther inside the courtyard are hoof prints of great horses, that
| lead to a bright stable to the east. The walking path that circles
* the compound leads to only one giant oak door, to the west.
|
[Exits: east south west]
<153/655hp 604/634m 349/410mv 9244tnl>
Here, the looming gate of the castle reaches dozens of feet above
you, and is wide enough to let ten or more people walk in side by
*-*-* side. The actual gate itself is made of mithril, and weighs enough
| to crush anyone caught under it in a heartbeat. If not for the
@ banners and flags hanging from the wall above the gate, it would
| seem a ominous thing indeed. To the north the main courtyard is
visible.
[Exits: north south]
(White Aura) The Holy Knight of Valour is here protecting the shrine.
Holy Knight says 'Greetings Akika, may you slay the evil that plagues this land.'
Holy Knight says 'Welcome back honorable one.'
The white aura around your body fades.
<153/655hp 604/634m 399/410mv 9244tnl>
[KNIGHT] Holy Knight: 'Alert! Grekku has intruded upon our cabal!'
Holy Knight yells 'You don't belong here, Grekku!'
<153/655hp 604/634m 399/410mv 9244tnl>
This is the castle moat, just a few strides away from the main entrance
of castle Valour. The portcullis is raised in preparation for the
passage of the Knights. A strong breeze blows unwanted visitors
| back away from the entrance ahead. The water in the moat is crystal
!-!-@ clear, with dolphins swimming around playfully within. To the north
is the large gate of Castle Valour, guarded by a heavily armored figure.
[Exits: north west]
<153/655hp 604/634m 398/410mv 9244tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-!-@-+ Valour. Gardens of white and red roses can be seen through the
willow trees. A layer of golden sand has been sprinkled across the path.
[Exits: east west]
(White Aura) Salania the Squire of Knights is here heeding a warning.
Salania the Squire of Knights says 'Greetings Akika. Welcome back to the castle.'
Salania the Squire of Knights says 'I am sure you are in need of a rest.'
Salania the Squire of Knights bows before you.
<153/655hp 604/634m 394/410mv 9244tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
as the scent of flowers hang within the air. Huge weeping willows
cast a shadow upon the path adding to the pristine look of castle
!-!-@-!-+ Valour. Gardens of white and red roses can be seen through the willow
trees. A layer of golden sand has been sprinkled across the path.
[Exits: east west]
<153/655hp 604/634m 388/410mv 9244tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@-!-! Valour. Gardens of white and red roses can be seen through the willow
trees. A layer of golden sand has been sprinkled across the path.
[Exits: east west]
<153/655hp 604/634m 382/410mv 9244tnl>
cabal!'
<153/655hp 604/634m 382/410mv 9244tnl>
! This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@-!-! Valour. Gardens of white and red roses can be seen through the willow
trees. A layer of golden sand has been sprinkled across the path.
[Exits: north east]
<153/655hp 604/634m 376/410mv 9244tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
!-! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
<153/655hp 604/634m 370/410mv 9244tnl>
This beautiful path has been carefully constructed to be as pristine
and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@-! Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!
|
!
[Exits: east south]
Salania the Squire of Knights yells 'Grekku! You shall pay!'
<153/655hp 604/634m 364/410mv 9244tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!
[Exits: north west]
<153/655hp 604/634m 358/410mv 9244tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
<153/655hp 604/634m 352/410mv 9244tnl>
+ The tall golden gates of castle Valour lay open here, welcoming the
| Knights of Valour home. To outsiders, these gates are the outer
+ defences that close off the path up to the main gate of the castle.
| Castle Valour is viewable from here, in the near distance. The
+-+-@ outer grounds are open to the public, but they must take care not
| to stray into the castle.
!
|
!
[Exits: north south west]
A warning has been inscribed on the gates.
A Knight of the Holy Cross patrols the area diligently.
<153/655hp 604/634m 348/410mv 9244tnl>
<PK> Grekku The Knight's Path
<PK> Akika The Outer Gates of Castle Valour
<153/655hp 604/634m 348/410mv 9244tnl>
get 'purple potion' sackYou aren't blind.
You are surrounded by a white aura.
<153/655hp 604/634m 348/410mv 9244tnl>
[KNIGHT] Salania the Squire of Knights: 'Grekku has left the Knight's path.'
Grekku limps in.
<153/655hp 604/634m 348/410mv 9244tnl>
<153/655hp 604/634m 348/410mv 9244tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
<153/655hp 604/634m 344/410mv 9244tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!
[Exits: north west]
<153/655hp 604/634m 338/410mv 9244tnl>
Knight's path.'
<153/655hp 604/634m 338/410mv 9244tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
Grekku the Battlemaster is here.
<153/655hp 604/634m 332/410mv 9244tnl>
Grekku's turmoil decimates you!
You sure are BLEEDING!
You flee from combat!
You lost 10 experience points.
The Knight's Path
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!
[Exits: north west]
<127/655hp 604/634m 326/410mv 9254tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
Grekku the Battlemaster is here.
<127/655hp 604/634m 320/410mv 9254tnl>
Grekku blocks your attack with his shield.
Grekku has some big nasty wounds and scratches.
<127/655hp 604/634m 320/410mv 9254tnl>
Grekku dodges your pound.
Your pound MUTILATES Grekku!
You deflect Grekku's turmoil aside in an ungraceful parry.
Grekku's tail hits you.
You sure are BLEEDING!
Grekku has some big nasty wounds and scratches.
<116/655hp 604/634m 320/410mv 9254tnl>
Grekku strikes you with his weapon and attempts to hobble you.
Grekku's hobble wounds you.
You sure are BLEEDING!
You flee from combat!
You lost 10 experience points.
The Knight's Path
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
! as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
!-@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!
[Exits: north west]
<99/655hp 604/634m 314/410mv 9264tnl>
<99/655hp 604/634m 314/410mv 9264tnl>
<99/655hp 604/634m 314/410mv 9264tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
A large weathered WARNING SIGN is here nailed into a nearly tree.
Grekku the Battlemaster is here.
<99/655hp 604/634m 308/410mv 9264tnl>
Grekku deflects your pound aside in an ungraceful parry.
Your pound devastates Grekku!
Grekku blocks your attack and attempts to strike at the brief opening.
Grekku's riposte injures you.
You sure are BLEEDING!
Grekku parries your pound.
Grekku's turmoil decimates you!
You sure are BLEEDING!
Grekku's turmoil MUTILATES you!
You sure are BLEEDING!
Grekku's tail wounds you.
You are stunned, but will probably recover.
<0/655hp 604/634m 308/410mv 9264tnl>
You have been KILLED!!
You are now counterbalanced.
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
***Later
<18/635hp 13/634m 305/410mv 9264tnl>
dim yellow
eyes. They appear to never blink, but a thin see-through eyelid
occasionally darts quickly over his pupils and then back to normal. Two
large nostrils widen and retract as he sniffs into the Theran breeze with
his snout. His visibile skin is a darkened green, and covered with a slimy
layer of mucus. It also dawns various patterns of natural wrinkles along
with many old scars, making them almost appear as ritualistic markings. His
protruding jaw, and long flicking tongue emphasizes the rows of razor sharp
teeth that seem none to be clean. His frame is sleek and muscular from the
years of training with the myriad of weapons of his profession. As he turns
his back to you and begins to lumber away, his skin seems to slightly alter
its color.
He has done a fair amount of traveling.
Grekku looks pretty hurt.
Grekku is using:
<18/635hp 13/634m 305/410mv 9264tnl>
Grekku unbuckles a leather bandit belt and removes it from his waist.
Grekku fastens a thick belt wrought with blue stones about his waist.
<18/635hp 13/634m 305/410mv 9264tnl>
Nothing.
<18/635hp 13/634m 305/410mv 9264tnl>
Grekku unbuckles a thick belt wrought with blue stones and removes it from his waist.
Grekku fastens a leather bandit belt about his waist.
<18/635hp 13/634m 305/410mv 9264tnl>
You wear a lion-crested ring on your right finger.
You wear a pair of lion-crested greaves on your legs.
You wear a lion-crested amulet around your neck.
You are no longer counterbalanced.
You wield a gnarled magius staff.
You are skilled with a gnarled magius staff.
You wear a titanium bracer around your left wrist.
You wear a titanium bracer around your right wrist.
You wear a teeth necklace around your neck.
You light a shimmering crystal.
You wear a vest smudged with red paint over your torso.
You wear a double plated arm guard on your arms.
You wear a pair of mithril boots on your feet.
You release an incandescent blue stone and it floats next to you.
You wear a living wood helm on your head.
<18/655hp 13/634m 305/410mv 9264tnl>
+ This beautiful path has been carefully constructed to be as pristine
| and flawless as possible. The wind whistles with a calm cool breeze,
+-+ as the scent of flowers hang within the air. Huge weeping willows
| cast a shadow upon the path adding to the pristine look of castle
@ Valour. Gardens of white and red roses can be seen through the willow
| trees. A layer of golden sand has been sprinkled across the path.
!-!
[Exits: north south]
(Glowing) A blessed claw with the insignia of a Sun lies here.
A blood shrine has been raised here from the carnage of Akika's mutilated body.
The torn-out heart of Akika is lying here.
A large weathered WARNING SIGN is here nailed into a nearly tree.
Grekku the Battlemaster is here.
<18/655hp 13/634m 305/410mv 9264tnl>
<18/655hp 13/634m 305/410mv 9264tnl>
[KNIGHT] Salania the Squire of Knights: 'Grekku has left the Knight's path.'
Grekku limps north.
<18/655hp 13/634m 305/410mv 9264tnl>
<18/655hp 13/634m 305/410mv 9264tnl>
+ The tall golden gates of castle Valour lay open here, welcoming the
| Knights of Valour home. To outsiders, these gates are the outer
+ defences that close off the path up to the main gate of the castle.
| Castle Valour is viewable from here, in the near distance. The
+-+-@ outer grounds are open to the public, but they must take care not
| to stray into the castle.
C
|
!
[Exits: north south west]
A purple potion is here.
(Glowing) A strange cube of water retains its shape on the ground.
(Glowing) A glowing icicle dagger lies here amid a patch of frost.
A warning has been inscribed on the gates.
Grekku the Battlemaster is here.
A Knight of the Holy Cross patrols the area diligently.
<18/655hp 13/634m 301/410mv 9264tnl>
Grekku gets a water cube.
A Knight of the Holy Cross walks in.
<18/655hp 13/634m 301/410mv 9264tnl>
dim yellow
eyes. They appear to never blink, but a thin see-through eyelid
occasionally darts quickly over his pupils and then back to normal. Two
large nostrils widen and retract as he sniffs into the Theran breeze with
his snout. His visibile skin is a darkened green, and covered with a slimy
layer of mucus. It also dawns various patterns of natural wrinkles along
with many old scars, making them almost appear as ritualistic markings. His
protruding jaw, and long flicking tongue emphasizes the rows of razor sharp
teeth that seem none to be clean. His frame is sleek and muscular from the
years of training with the myriad of weapons of his profession. As he turns
his back to you and begins to lumber away, his skin seems to slightly alter
its color.
He has done a fair amount of traveling.
Grekku looks pretty hurt.
Grekku is using:
<29/655hp 24/634m 352/410mv 9264tnl>
Grekku says 'About time.'
<29/655hp 24/634m 352/410mv 9264tnl>
Grekku limps north.
Yes, we were both sanc'ed when I was hitting him for injures and he was hitting me for MUTILATES. At this point, I'm like "Whatever..." I'm just happy that I at least wasn't steamrolled over. When I started logging, I literally hit: #log imabouttogetraped.txt. Normally I would have ran away at 100 hp, but I guess I was hoping to land another sidestep or something, and I didn't care as much about dying since I didn't have anything good anyway.


Anywho heres your problem. Your letting him hobble you, stop letting him hobble you. I'll do the math for you
Akika + hobble = :(
#alias {sidestep} {c ikuzachi}
Then you can even use it with your fan(s).
Also, caltraps didn't work out so nice against Iverfin the drow warrior, so I'm a little wary of it now. As far as trip goes, shouldn't I only use that when I'm outdamaging the other guy?
Use your skills.
It's like marking equipment or something. The only time it would be your equipment, and not something you are using at the moment, would be when it's (GLOWING) Cythlan's Titanium Fullplate.