2 Legion 1 Knight

posted on 2007-05-29 08:38:07
<264/539hp 334/968m 219/419mv 16200tnl>e
e
Sudden clearing
Crashing through the underbrush, you suddenly find yourself in a large,
serene clearing. Nothing taller than grass grows here, other than the
occasional innocuous white mushroom. The sky is openly visible at last,
letting the sun's golden rays stream onto your skin and warming away the
chill of the dark shadows. The clearing stretches to the west, where the
grass seems trampled and ailing.

[Exits: east west]
A cute rabbit is here.
A priestess of Vamana walks in.

<264/539hp 334/968m 218/419mv 16200tnl>A fork in the path
A distinct split in the earth is formed by the dirt path carving its way
through the trees. Out of the corner of your eye, you think you see a tree
edging closer to you - but when you look at it, it stands perfectly still.
The path curves steeply to the east down a hill, while a small hole in
the underbrush allows passage west.

[Exits: north east west]
A priestess of Vamana walks in.

<264/539hp 334/968m 217/419mv 16200tnl>n
n
A forbidden path
The eerie darkness engulfs all sound and livings things as if it were
alive. There is something in the air, as if none have tread upon this path
for the longest of times. The path is of brown powdery dirt. The leaves
on the trees around you seem black and looming.

[Exits: north south]
A priestess of Vamana walks in.

<264/539hp 334/968m 216/419mv 16200tnl>n
A forbidden path
The eerie darkness engulfs everything as if it were alive. There is
something in the air, as if none have tread upon this path for the longest
of times. The path is of brown powdery dirt. The leaves on the trees
around you seem black and looming.

[Exits: north south]
A priestess of Vamana walks in.

<264/539hp 334/968m 215/419mv 16200tnl>wher
A small path in the dense forest
You are on a small path leading through the dense forest. No birdsong
can be heard - only the buzzing of insects and the rustling of some creature
burrowing in the dry leaves stirs the silence of the forest. It seems to
become lighter to the north, while gloomy shadows engulf the forest to
the south. The path continues north and south.

[Exits: north south]
A priestess of Vamana walks in.

<264/539hp 334/968m 214/419mv 16200tnl>Players near you:
<PK> Horec A small path in the dense forest
<PK> Nhisha The Mountain Waste

<264/539hp 334/968m 214/419mv 16200tnl>n
n
A small path in the dense forest
You are on a small path leading through the dense forest. No birdsong
can be heard - only the buzzing of insects and the rustling of some creature
burrowing in the dry leaves stirs the silence of the forest. It seems to
become lighter to the east. The path continues north and south, with a
thin trail winding to the east.

[Exits: north east south]
A cute rabbit is here.
A priestess of Vamana walks in.

<264/539hp 334/968m 213/419mv 16200tnl>A small path in the dense forest
You are on a small path leading through the dense forest. The crowns of
the old trees leave the forest in an unreal twilight illumination. The
path continues south and west.

[Exits: south west]
A priestess of Vamana walks in.

<264/539hp 334/968m 212/419mv 16200tnl>w
n
A small path in the dense forest
You are on a small path leading through the dense forest. Sounds of
growling and rumbling and the occasional high-pitched shriek emanate from
the cave entrance in the rock formation to your west. The path continues
blithely north and east.

[Exits: north east west]
A brown fox is here, looking for some rabbits to chew up.
A cute rabbit is here.
A priestess of Vamana walks in.

<264/539hp 334/968m 211/419mv 16200tnl>n
An intersection in the dense forest
You are on a small path leading through the dense forest. The crowns of
the old trees leave the forest floor in an unreal twilight illumination.
Paths lead north, east and south.

[Exits: north east south]
A rusted sword lies on the ground.
A long scale mail skirt is lying on the ground.
A cute rabbit is here.
A priestess of Vamana walks in.

<264/539hp 334/968m 210/419mv 16200tnl>n
An intersection in the dense forest
You are on a small path leading through the dense forest. The crowns of
the old trees leave the forest in an unreal twilight illumination. The
forest gradually lightens to the east. Paths lead east, west and south.

[Exits: east south west]
A priestess of Vamana walks in.

<264/539hp 334/968m 209/419mv 16200tnl>The dark shadows on the trees shift and flicker as you near.

<264/539hp 334/968m 209/419mv 16200tnl>wher
e
Players near you:
<PK> Horec An intersection in the dense forest
<PK> Nhisha A forbidden path
<PK> Adwilaron An inlet of a Bay

<264/539hp 334/968m 209/419mv 16200tnl>The forest clearing
You are in a clearing in the forest. Lots of fresh stumps of varying
sizes protrude from the ground and heavy logs are stacked neatly in a big
pile supported by stakes set into the ground. Paths lead north, east and
west.

[Exits: north east west]
A priestess of Vamana walks in.

<264/539hp 334/968m 208/419mv 16200tnl>e
Outside a small cabin in the forest
You are outside a small cabin built entirely from heavy logs. There is a
wooden door to the north and small paths lead west and south through the
trees.

[Exits: (north) south west]
A chequered shirt lies here.
A pair of leather boots lies here.
A heavy lumber axe lies here.
A priestess of Vamana walks in.
A priestess of Vamana says 'You are injured! I will heal you!'
A priestess of Vamana utters the words 'judicandus qfuhuqar'.
You feel a lot better!

<299/539hp 334/968m 207/419mv 16200tnl>w
n
The forest clearing
You are in a clearing in the forest. Lots of fresh stumps of varying
sizes protrude from the ground and heavy logs are stacked neatly in a big
pile supported by stakes set into the ground. Paths lead north, east and
west.

[Exits: north east west]
A priestess of Vamana walks in.

<299/539hp 334/968m 206/419mv 16200tnl>n
A small path through the light forest
You are on a small path leading through the forest. The trees are tall
and slender, waving gracefully in the wind. Sunlight streams down through
the foliage, shining in patches on the path that leads north and south.

[Exits: north south]
A priestess of Vamana walks in.

<299/539hp 334/968m 205/419mv 16200tnl>e
A trail through the light forest
You are on a narrow trail leading east and west through the forest. To
the west, the forest gradually becomes more dense. A small forest path
leads south and a large tree stands to the north.

[Exits: east south west]
A priestess of Vamana walks in.

<299/539hp 334/968m 204/419mv 16200tnl>e
e
e
A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter. A small path leads north.

[Exits: north east west]
A priestess of Vamana walks in.

<299/539hp 334/968m 203/419mv 16200tnl>e
e

The sun slowly disappears in the west.

<310/539hp 372/968m 258/419mv 16200tnl>e
A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 257/419mv 16200tnl>e
e
e
A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 256/419mv 16200tnl>A trail through the light forest
You are on a trail leading east and west through the dense forest. To
the east, the forest gradually seems to become lighter. A thinner trail
twists off slowly to the north.

[Exits: east west]
A priestess of Vamana walks in.
Someone walks east.

<310/539hp 372/968m 255/419mv 16200tnl>The edge of the forest
You are standing at the eastern edge of a big forest. To the east is the
West Gate of Seringale and to the west is a narrow trail, leading in through
the forest.

[Exits: east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 254/419mv 16200tnl>Outside the West Gate
You are outside the West Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the east and the beginnings of a forest to the west.

[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A priestess of Vamana walks in.

<310/539hp 372/968m 253/419mv 16200tnl>Inside the West Gate
You are inside the West Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the east, the west
gate above you, and the city walls lead to the north and south.

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
A priestess of Vamana walks in.

<310/539hp 372/968m 252/419mv 16200tnl>The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see the Common Road to the
east, the entrance of a park to the south, and the West Gate to the west.

[Exits: east south west]
A human citizen of Seringale wanders around aimlessly.
A priestess of Vamana walks in.

<310/539hp 372/968m 251/419mv 16200tnl>The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a small shop with a sign
of a glowing staff to the north, and the Common Road leads to the east and
west.

[Exits: north east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 250/419mv 16200tnl>The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a silver wand shooting sparks on the north, the stables of an inn to the
south, and the Common Road continues to the east and the west.

[Exits: north east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 249/419mv 16200tnl>reply I cannot respond.
You tell Silvius 'I cannot respond.'

<310/539hp 372/968m 249/419mv 16200tnl>e
e
The Western Monument
Raised in the middle of the Common Road is a granite pillar, the Western
Monument. Several glyphs and words have been chiseled into its sides, as many
travellers have attempted to leave their mark within Seringale. Many sets of
footprints can be seen on the ground, as several people frequent this path. The
road continues east and west, and the Scroll Shop is to the north.

[Exits: north east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 248/419mv 16200tnl>e
e
e
The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of
a bubbling vial to the north, a shop of trades to the south, and the
Common Road continues to the east and the west.

[Exits: north east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 247/419mv 16200tnl>The West Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. You see a shop with a sign of a
wizard's hat to the north, a shop of fresh meat to the south, and the large
fountain of the town nearby to the east.

[Exits: north east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 246/419mv 16200tnl>West of Market Square
You are west of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads north and south around the fountain, while the common
road continues to the west.

[Exits: north south west]
A blood shrine has been raised here from the carnage of Praklell's mutilated body.
A priestess of Vamana walks in.

<310/539hp 372/968m 245/419mv 16200tnl>A marvellous fountain has been walled off by a fence.

<310/539hp 372/968m 245/419mv 16200tnl>reply chased
You tell Silvius 'Chased.'

<310/539hp 372/968m 245/419mv 16200tnl>e
s
A marvellous fountain has been walled off by a fence.

<310/539hp 372/968m 245/419mv 16200tnl>Southwest of Market Square
You are standing southwest of the Market Square. A marvellous fountain
has been erected here in the middle of the city of Seringale, ever flowing
with clear drinkable water. The road is well worn from the traffic
constantly passing over it. You see a path around the square to the east
and north.

[Exits: north east]
A priestess of Vamana walks in.

<310/539hp 372/968m 244/419mv 16200tnl>e
s
South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
drinkable water. The road is well worn from the traffic constantly passing
over it. A path leads east and west around the fountain, while the main
street continues to the south.

[Exits: east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 243/419mv 16200tnl>The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place to
another, minding their own business. You see a shop with a sign of a sewing
needle to the east and to the west, the pet shop.

[Exits: north east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 242/419mv 16200tnl>where squire
a squire of Sarich Temple Square

<310/539hp 372/968m 242/419mv 16200tnl>s
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see entrances to taverns on
both sides of the street and the Main Street continues to the north and
the south.

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.
A priestess of Vamana walks in.

<310/539hp 372/968m 241/419mv 16200tnl>s
The Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. There are tons of people rushing from one place
to another, minding their own business. You see the Main Street
continues to the north, entrances to taverns on both sides of the street
and the South Square to the south.

[Exits: north east south west]
An illithid city guard of Seringale stands watch here.
A priestess of Vamana walks in.

<310/539hp 372/968m 240/419mv 16200tnl>s
South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and west.

[Exits: north east south west]
A brass finger post points down the surrounding streets.
(Charmed) A kitten is here following its master.
Silvius the Learned of the Fletched Arrow is here.
A priestess of Vamana walks in.

<310/539hp 372/968m 239/419mv 16200tnl>e
e
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 238/419mv 16200tnl>The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west, and the
entrance to the Dark Knight guild is to the south.

[Exits: east south west]
A priestess of Vamana walks in.

<310/539hp 372/968m 237/419mv 16200tnl>e
n
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see the Temple of Darkness to the north, and the
South Road continues to the east and west.

[Exits: north east west]
A priestess of Vamana walks in.

<310/539hp 372/968m 236/419mv 16200tnl>Temple of Darkness
You are standing in the Temple of Darkness. The temple is made of huge
blackened slabs of rocks, covered with carved images of goats, pigs, ravens,
and horses. This temple is where the followers of various gods of darkness
come and worship their gods. You see the altar of sacrifice to the north,
the Temple Square to the east, and the South Road to the south.

[Exits: north east south west]
A half-elf city guard of Seringale stands watch here.
A priestess of Vamana walks in.

<310/539hp 372/968m 235/419mv 16200tnl>e
Temple Square
You are standing in the middle of the Temple Square. Black statues of
humanoid forms with various animal parts surround you. These statues have
different combinations of large curved horns, wide boar-like snouts,
feathered bodies, sharp claws, scaled tails, and hoofs. A golden fountain
in the shape of a beetle stands in the middle of the square, sprouting water
from its head. A dark alley is to the east, the South Road is to the south,
and the Temple of Darkness is to the west.

[Exits: east south west]
A golden fountain in the shape of a beetle spouts water from its head.
An illithid city guard of Seringale stands watch here.
A homeless animal roams the streets alone.
A fanatic squire of the Light hunts with weapons drawn.
A fanatic squire of the Light hunts with weapons drawn.
A priestess of Vamana walks in.
A stray dog suddenly starts barking at you crazily.

<310/539hp 372/968m 234/419mv 16200tnl>e
Dangerous Alley
You are in a narrow and dark alley. Tall buildings surround this alley,
casting dark shades over every corner. A nauseating smell fills your nose
as you pass through this alley. Small pieces of trash litter the ground of
the alley, giving little room to walk. There are sheets of faded paper
pasted on the walls of the alley, informing the pedestrians of some past
event. The alley continues to the north, a lighted opening from the alley
is to the south, and a dimly lit Temple Square is to the west.

[Exits: north south west]
A priestess of Vamana walks in.
A squire of Sarich walks in.
A squire of Sarich walks in.

<310/539hp 372/968m 233/419mv 16200tnl>s
w
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are
made of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see a dark alley continue to the north and the
south, and the South Road continues to the east and the west.

[Exits: north east south west]
A squire of Sarich walks in.
A squire of Sarich walks in.
A priestess of Vamana walks in.

<310/539hp 372/968m 232/419mv 16200tnl>w
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are
made of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see the Temple Square to the north and the South
Road continues to the east and the west.

[Exits: north east west]
A priestess of Vamana walks in.
A squire of Sarich walks in.
A squire of Sarich walks in.

<310/539hp 372/968m 231/419mv 16200tnl>w
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see the Temple of Darkness to the north, and the
South Road continues to the east and west.

[Exits: north east west]
A squire of Sarich walks in.
A squire of Sarich walks in.
A priestess of Vamana walks in.

<310/539hp 372/968m 230/419mv 16200tnl>wher
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west, and the
entrance to the Dark Knight guild is to the south.

[Exits: east south west]
A priestess of Vamana walks in.
A squire of Sarich walks in.
A squire of Sarich walks in.

<310/539hp 372/968m 229/419mv 16200tnl>w
Players near you:
Silvius South Square
<PK> Horec The South Road
<PK> Nhisha South Square
<PK> Adwilaron West of Market Square

<310/539hp 372/968m 229/419mv 16200tnl>The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
A squire of Sarich walks in.
A squire of Sarich walks in.
A priestess of Vamana walks in.

<310/539hp 372/968m 228/419mv 16200tnl>af
You are affected by the following:
Spell: sanctuary : lasts for 1 hours
Spell: protective shield: lasts for 3 hours
Spell: fly : lasts for 2 hours
Spell: shield : modifies ac by -20 for 22 hours
Spell: armor : modifies ac by -20 for 8 hours

<310/539hp 372/968m 228/419mv 16200tnl>c mana
A shimmering sphere of magic encases you.

<310/539hp 252/968m 228/419mv 16200tnl>ward

Nhisha walks in.
Silvius walks in.
Butternut the kitten walks in.

<310/539hp 252/968m 228/419mv 16200tnl>A titanic truncheon of tenderizing glows as it is imbued by a weapon ward.

<310/539hp 232/968m 228/419mv 16200tnl>
You yell 'Help! I am being attacked by Nhisha!'
Nhisha's cleave decimates you!
Nhisha's cleave decimates you!
Nhisha has quite a few wounds.

<255/539hp 232/968m 228/419mv 16200tnl>
A priestess of Vamana says 'I will armor you!'
A priestess of Vamana utters the word 'abrazak'.
A squire of Sarich says 'I smell the enemy... Charge!'
A squire of Sarich walks west.
A squire of Sarich says 'I smell the enemy... Charge!'
A squire of Sarich walks west.
Nhisha has quite a few wounds.

<255/539hp 232/968m 228/419mv 16200tnl>
Your pound DISEMBOWELS Nhisha!
Nhisha parries your pound.
Nhisha's cleave decimates you!
You thrust Nhisha's cleave aside in a skillful parry.
Nhisha has some big nasty wounds and scratches.

<228/539hp 232/968m 228/419mv 16200tnl>hell

Adwilaron walks in.
Nhisha has some big nasty wounds and scratches.

<228/539hp 232/968m 228/419mv 16200tnl>
Adwilaron walks east.
Nhisha has some big nasty wounds and scratches.

<228/539hp 232/968m 228/419mv 16200tnl>You bow your head as you call forth the full power of the arcane.
The ground erupts as Nhisha is caught in a searing beam of arcane light.
Your hellstream >>> ANNIHILATES <<< Nhisha!
Adwilaron walks in.
Nhisha looks pretty hurt.

<228/539hp 187/968m 228/419mv 16200tnl>
Adwilaron utters the words, 'hellstream'.
You yell 'Help! Adwilaron is hellstreaming me!'
The ground erupts as you are caught in a searing beam of arcane light.
Adwilaron's hellstream is powerless against you.
Nhisha looks pretty hurt.

<228/539hp 175/968m 228/419mv 16200tnl>
You awkwardly parry Adwilaron's tainted slash with a loud clang.
Your shield wobbles and barely deflects Adwilaron's tainted slash.
Nhisha dodges your pound.
Your pound MUTILATES Nhisha!
You block Nhisha's attack with your shield.
Nhisha is in awful condition.

<228/539hp 175/968m 228/419mv 16200tnl>
Nhisha has fled!
Nhisha limps west.
Silvius walks west.
Butternut the kitten walks west.
Adwilaron has quite a few wounds.

<228/539hp 175/968m 228/419mv 16200tnl>flee

Nhisha limps in.
Silvius walks in.
Butternut the kitten walks in.
Adwilaron has quite a few wounds.

<228/539hp 175/968m 228/419mv 16200tnl>
Nhisha limps east.
Silvius walks east.
Butternut the kitten walks east.
Adwilaron has quite a few wounds.

<228/539hp 175/968m 228/419mv 16200tnl>
Adwilaron's tainted slash misses you.
Adwilaron parries your pound.
A titanic truncheon of tenderizing glows with a soft light.
You feel better.
Adwilaron has quite a few wounds.

<253/539hp 175/968m 228/419mv 16200tnl>
The night has begun.
Adwilaron has quite a few wounds.

<261/539hp 191/968m 281/419mv 16200tnl>You flee from combat!
South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and west.

[Exits: north east south west]
A brass finger post points down the surrounding streets.
A fanatic squire of the Light hunts with weapons drawn.
A fanatic squire of the Light hunts with weapons drawn.
A priestess of Vamana walks in.

<261/539hp 191/968m 280/419mv 16200tnl>e
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
(White Aura) (ANATHEMA) Adwilaron the Archmage is here.
A priestess of Vamana walks in.
A squire of Sarich walks in.
A squire of Sarich walks in.
Adwilaron utters the words, 'dispel magic'.
You yell 'Die! Adwilaron, you sorcerous dog!'
Adwilaron parries your pound.
Your pound injures Adwilaron.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>w

A squire of Sarich screams and attacks Adwilaron!
A squire of Sarich's charge injures Adwilaron.
A squire of Sarich screams and attacks Adwilaron!
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>No way! You are still fighting!
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>
A priestess of Vamana says 'I will armor you!'
A priestess of Vamana utters the word 'abrazak'.
You parry Adwilaron's tainted slash.
Adwilaron parries your pound.
Your pound mauls Adwilaron.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>
Adwilaron utters the words, 'dispel magic'.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>l
The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
A squire of Sarich is here, fighting Adwilaron.
A squire of Sarich is here, fighting Adwilaron.
A priestess of Vamana readily tends to wounded Knights.
(White Aura) (ANATHEMA) Adwilaron is here, fighting YOU!
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>
A priestess of Vamana yells 'Adwilaron! You shall pay!'
You parry Adwilaron's tainted slash with an easy flourish.
Adwilaron's tainted slash misses you.
Your pound injures Adwilaron.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 191/968m 279/419mv 16200tnl>c met
You summon forth a meteor swarm.
Your meteor swarm injures Adwilaron.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 161/968m 279/419mv 16200tnl>
Adwilaron utters the words, 'dispel magic'.
Adwilaron has some big nasty wounds and scratches.

<261/539hp 161/968m 279/419mv 16200tnl>
Adwilaron's tainted slash injures you.
You parry Adwilaron's tainted slash.
Your pound wounds Adwilaron.
A squire of Sarich's charge injures Adwilaron.
Adwilaron has some big nasty wounds and scratches.

<245/539hp 158/968m 279/419mv 16200tnl>c dis
The white aura around Adwilaron's body vanishes.
The shield protecting Adwilaron vanishes.
Ok.
Adwilaron has some big nasty wounds and scratches.

<245/539hp 143/968m 279/419mv 16200tnl>hell

Adwilaron utters the words, 'dispel magic'.
You feel a brief tingling sensation.
Adwilaron has some big nasty wounds and scratches.

<245/539hp 143/968m 279/419mv 16200tnl>
Adwilaron's tainted slash wounds you.
Adwilaron's tainted slash wounds you.
Adwilaron parries your pound.
Adwilaron parries your pound.
A squire of Sarich's charge devastates Adwilaron!
Adwilaron has some big nasty wounds and scratches.

<209/539hp 137/968m 279/419mv 16200tnl>
A priestess of Vamana says 'I will shield you!'
A priestess of Vamana utters the word 'gpuzre'.
A squire of Sarich is surrounded by a force shield.
Adwilaron has some big nasty wounds and scratches.

<209/539hp 137/968m 279/419mv 16200tnl>You bow your head as you call forth the full power of the arcane.
The ground erupts as Adwilaron is caught in a searing beam of arcane light.
Your hellstream === OBLITERATES === Adwilaron!
Adwilaron is hurled up and then slammed into the ground with deadly force.
Adwilaron is DEAD!!
Adwilaron's leg is dismembered from his dead body.
[KNIGHT] Holy Knight: 'NOTICE: Horec has cleansed Adwilaron for their sins.'

<209/539hp 92/968m 279/419mv 16200tnl>
Nhisha limps in.
Silvius walks in.

<209/539hp 92/968m 279/419mv 16200tnl>
A squire of Sarich screams and attacks Nhisha!
A squire of Sarich screams and attacks Nhisha!

<209/539hp 92/968m 279/419mv 16200tnl>get godl cor

A falcon swoops in to warn of a potential threat nearby.
A priestess of Vamana yells 'Nhisha! You're MINE!'
You yell 'Nhisha! Now you die!'
Nhisha couldn't dodge your pound but you miss by inches.
Nhisha's cleave DISEMBOWELS a squire of Sarich!
Nhisha is in awful condition.

<209/539hp 92/968m 279/419mv 16200tnl a squire of Sarich: 94%hp>You see nothing like that in the corpse of Adwilaron.
Nhisha is in awful condition.

<209/539hp 92/968m 279/419mv 16200tnl a squire of Sarich: 94%hp>hell
You bow your head as you call forth the full power of the arcane.
The ground erupts as Nhisha is caught in a searing beam of arcane light.
Your hellstream *** DEVASTATES *** Nhisha!
Nhisha is hurled up and then slammed into the ground with deadly force.
Nhisha is DEAD!!
Nhisha's heart is torn from her chest.
[KNIGHT] Holy Knight: 'NOTICE: Horec has cleansed Nhisha for their sins.'

<209/539hp 47/968m 279/419mv 16200tnl>l

A priestess of Vamana says 'I will shield you!'
A priestess of Vamana utters the word 'gpuzre'.
A squire of Sarich is surrounded by a force shield.

<209/539hp 47/968m 279/419mv 16200tnl>The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]
The corpse of Nhisha is lying here, utterly devastated.
The torn-out heart of Nhisha is lying here.
The corpse of Adwilaron is lying here, utterly devastated.
The sliced-off leg of Adwilaron is lying here.
(Charmed) A fierce, fighting falcon perches here.
Silvius the Learned of the Fletched Arrow is here.
A fanatic squire of the Light hunts with weapons drawn.
A fanatic squire of the Light hunts with weapons drawn.
A priestess of Vamana readily tends to wounded Knights.

<209/539hp 47/968m 279/419mv 16200tnl>say haha..
You say 'Haha..'

<209/539hp 47/968m 279/419mv 16200tnl>
The clouds disappear.
A fighting falcon looks uncomfortable in these surroundings.
The white aura around your body fades.

<228/539hp 93/968m 334/419mv 16200tnl>c purfy cor
You don't know any spells of that name.

<228/539hp 93/968m 334/419mv 16200tnl>
A priestess of Vamana says 'You are injured! I will heal you!'
A priestess of Vamana utters the words 'judicandus qfuhuqar'.
You feel a lot better!

<272/539hp 93/968m 334/419mv 16200tnl>
A plume of smoke billows from the nearby nexus.

<272/539hp 93/968m 334/419mv 16200tnl>
  1. retard 2 Legion 1 Knight -
    I'm guessing they had no saves because they didn't resist those dispels much. So um. Yeah that'll happen. Nice job though it was kinda handed to you.
  2. Horec 2 Legion 1 Knight -
    handed to me after 50 minutes of fighting three of them until one leaves? huh.
  3. Cythlan 2 Legion 1 Knight -
    You bow your head as you call forth the full power of the arcane.
    The ground erupts as Nhisha is caught in a searing beam of arcane light.
    Your hellstream *** DEVASTATES *** Nhisha!
    Nhisha is hurled up and then slammed into the ground with deadly force.
    Nhisha is DEAD!!
    Nhisha's heart is torn from her chest.
    Cythlan gives you two brownie points for your kill.
    [KNIGHT] Holy Knight 'NOTICE: Horec has cleansed Nhisha for their sins.'
  4. Xerties 2 Legion 1 Knight -
    Don't let Dav get to you, that was very nicely done.
  5. Clifton 2 Legion 1 Knight -
    Cythlan, you still suck.

    Shut the fuck up.
  6. mullet 2 Legion 1 Knight -
    This post is now locked due to flaming.
  7. Cythlan 2 Legion 1 Knight -
    I almost want an invoker now