Mordamir walks in.
A zombie of a fire giant soldier lumbers in.
A zombie of Szorbin lumbers in.
A flesh golem walks in.
A stone golem walks in.
A Knight of the Holy Cross looks at Mordamir sternly.
{520hp 512m 285mv 8988tnl city no opponent no opponent} black mord
You step out of the shadows.
You hit Mordamir on the back of the head with a lead filled sack.
Mordamir goes to sleep.
{520hp 512m 285mv 8988tnl city no opponent no opponent} exa mor
Draping black hair hides the face of the young sorcerer before
you. His dark eyes hold a penetrating stare to the ground
beneath him. He stands a bit taller than the average human,
but from a second glance his features appear rather ghoulish.
Long yellow fingernails protrude out like claws from all of
his fingers. An almost white complexion paints his skin like
a banshee. This sinister fellow remains calm as he stands
before you.
{520hp 512m 328mv 8988tnl city no opponent no opponent} look mor
Draping black hair hides the face of the young sorcerer before
you. His dark eyes hold a penetrating stare to the ground
beneath him. He stands a bit taller than the average human,
but from a second glance his features appear rather ghoulish.
Long yellow fingernails protrude out like claws from all of
his fingers. An almost white complexion paints his skin like
a banshee. This sinister fellow remains calm as he stands
before you.
He has done a fair amount of traveling.
Mordamir is in excellent condition.
Mordamir is using:
You peek at the inventory:
a purple potion
a scroll of flying
(Magical) a seashell ring
(Humming) a dangerous dagger
(Humming) a spiderweb sash
(Humming) a reaper's scythe
(Magical) (Glowing) a brooch of life
a Loot Sack
{520hp 512m 328mv 8988tnl city no opponent no opponent} steal sash mor
Got it!
{520hp 512m 330mv 8988tnl city no opponent no opponent} steal dan mor
Got it!
{520hp 512m 330mv 8988tnl city no opponent no opponent} quaff pur
Mordamir's weapon ward expires.
{520hp 512m 368mv 8988tnl city no opponent no opponent}
Mordamir wakes and stands up.
{520hp 512m 368mv 8988tnl city no opponent no opponent} back mor
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
{520hp 512m 368mv 8988tnl city no opponent no opponent}
Mordamir walks west.
A stone golem walks west.
A flesh golem walks west.
A zombie of Szorbin lumbers west.
A zombie of a fire giant soldier lumbers west.
{520hp 512m 368mv 8988tnl city no opponent no opponent}
Mordamir walks in.
A zombie of a fire giant soldier lumbers in.
A zombie of Szorbin lumbers in.
A flesh golem walks in.
A stone golem walks in.
{520hp 512m 368mv 8988tnl city no opponent no opponent} Mordamir yells 'Help! Dris backstabbed me!'
Your backstab *** DEMOLISHES *** Mordamir!
Mordamir has some small wounds and bruises.
{520hp 512m 368mv 8988tnl city segment defensive}
Mordamir's slash misses you.
You nimbly dodge Mordamir's slash with a practiced maneuver.
Your stab misses Mordamir.
A stone golem's pierce misses you.
You nimbly dodge a stone golem's pierce with a practiced maneuver.
You deftly perform a counterbalance evasion.
You couldn't dodge a flesh golem's slash but it misses by inches.
A flesh golem's slash injures you.
A zombie of a fire giant soldier fades into existence.
A zombie of a fire giant soldier's slash wounds you.
A zombie of Szorbin fades into existence.
A zombie of Szorbin's charge wounds you.
Mordamir has some small wounds and bruises.
{466hp 512m 368mv 8988tnl city segment defensive}
Mordamir has fled!
Mordamir walks west.
A stone golem has fled!
A stone golem walks west.
A flesh golem has fled!
A flesh golem walks north.
A zombie of Szorbin has fled!
A zombie of Szorbin lumbers west.
A zombie of a fire giant soldier has fled!
A zombie of a fire giant soldier lumbers north.
{466hp 512m 368mv 8988tnl city no opponent no opponent}
A Valourian sentry yells 'Mordamir! Now you're MINE!!!'
{466hp 512m 368mv 8988tnl city no opponent no opponent} w
w
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A zombie of Szorbin is here, fighting a Valourian sentry.
(Charmed) (Red Aura) a stone golem is here, fighting a Valourian sentry.
A Valourian sentry stands on duty, guarding the bridge.
{466hp 512m 366mv 8988tnl city no opponent no opponent} Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(White Aura) (Red Aura) Mordamir the Master of Death is here.
Mordamir walks east.
{466hp 512m 364mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
{466hp 512m 364mv 8988tnl city no opponent no opponent} e
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A zombie of Szorbin is here, fighting a Valourian sentry.
(Charmed) (Red Aura) a stone golem is here, fighting a Valourian sentry.
A Valourian sentry is here, fighting a stone golem.
Mordamir walks in.
{466hp 512m 362mv 8988tnl city no opponent no opponent} murder mord
Mordamir yells 'Help! I am being attacked by Dris!'
Your stab decimates Mordamir!
Mordamir has quite a few wounds.
{466hp 512m 362mv 8988tnl city segment defensive} side
A Valourian sentry's slash decimates a stone golem!
Mordamir's slash misses you.
Your stab devastates Mordamir!
Your stab decimates Mordamir!
A stone golem's pierce misses a Valourian sentry.
A zombie of Szorbin's charge maims a Valourian sentry!
Mordamir has quite a few wounds.
{471hp 512m 368mv 8988tnl city segment defensive}
Mordamir utters the words, 'eugszr waouq'.
You feel a brief tingling sensation.
Mordamir has quite a few wounds.
{471hp 512m 368mv 8988tnl city segment defensive} You sidestep completely around Mordamir to stab him from behind.
Your sidestep MANGLES Mordamir!
As Mordamir reels in pain, you duck in low to trip him.
You trip Mordamir and he goes down!
Your trip scratches Mordamir.
Mordamir has some big nasty wounds and scratches.
{471hp 512m 349mv 8988tnl city segment defensive}
A Valourian sentry's slash mauls a stone golem.
A Valourian sentry's slash hits Mordamir.
You deftly perform a counterbalance evasion.
You manage to dodge Mordamir's slash with a lot of effort.
Mordamir parries your stab.
Your stab misses Mordamir.
A stone golem's pierce DISEMBOWELS a Valourian sentry!
A stone golem's pierce DISEMBOWELS a Valourian sentry!
A zombie of Szorbin's charge MUTILATES a Valourian sentry!
Mordamir has some big nasty wounds and scratches.
{471hp 512m 349mv 8988tnl city segment defensive} side
Mordamir has fled!
Mordamir walks east.
{471hp 512m 349mv 8988tnl city no opponent no opponent}
A stone golem's pierce DISEMBOWELS a Valourian sentry!
A zombie of Szorbin's charge maims a Valourian sentry!
A zombie of Szorbin gets a wild look in his eyes.
{471hp 512m 349mv 8988tnl city no opponent no opponent} e
murder mord
You aren't fighting anyone.
{471hp 512m 349mv 8988tnl city no opponent no opponent} The Outer Gates of Castle Valour
The tall golden gates of castle Valour lay open here, welcoming the
Knights of Valour home. To outsiders, these gates are the outer defences
that close off the path up to the main gate of the castle. Castle Valour is
viewable from here, in the near distance. The outer grounds are open to the
public, but they must take care not to stray into the castle.
[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A warning has been inscribed on the gates.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
{471hp 512m 347mv 8988tnl city no opponent no opponent} They aren't here.
{471hp 512m 347mv 8988tnl city no opponent no opponent}
A stone golem walks in.
{471hp 512m 347mv 8988tnl city no opponent no opponent} w
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A zombie of Szorbin is here, fighting a Valourian sentry.
A Valourian sentry is here, fighting A zombie of Szorbin.
{471hp 512m 345mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
{471hp 512m 345mv 8988tnl city no opponent no opponent} e
The Outer Gates of Castle Valour
The tall golden gates of castle Valour lay open here, welcoming the
Knights of Valour home. To outsiders, these gates are the outer defences
that close off the path up to the main gate of the castle. Castle Valour is
viewable from here, in the near distance. The outer grounds are open to the
public, but they must take care not to stray into the castle.
[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A warning has been inscribed on the gates.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
{471hp 512m 343mv 8988tnl city no opponent no opponent} murder mord
A zombie of Szorbin lumbers in.
{471hp 512m 343mv 8988tnl city no opponent no opponent} They aren't here.
{471hp 512m 343mv 8988tnl city no opponent no opponent}
A Knight of the Holy Cross peers around heself, looking for suspicious activity.
{471hp 512m 343mv 8988tnl city no opponent no opponent} n
Keira walks in.
{471hp 512m 343mv 8988tnl city no opponent no opponent} murder mord
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
{471hp 512m 341mv 8988tnl city no opponent no opponent} They aren't here.
{471hp 512m 341mv 8988tnl city no opponent no opponent} mm
+ + + *
| | |
+-S + *
| |
+-+ +
| |
S +
|
@
|
+-+-+-+-P
|
!
|
!-!
|
!
{471hp 512m 341mv 8988tnl city no opponent no opponent} s
A zombie of Szorbin yells 'Help! I am being attacked by Keira!'
{471hp 512m 341mv 8988tnl city no opponent no opponent} murder mord
The Outer Gates of Castle Valour
The tall golden gates of castle Valour lay open here, welcoming the
Knights of Valour home. To outsiders, these gates are the outer defences
that close off the path up to the main gate of the castle. Castle Valour is
viewable from here, in the near distance. The outer grounds are open to the
public, but they must take care not to stray into the castle.
[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A warning has been inscribed on the gates.
(White Aura) Keira the Honest is here.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
{471hp 512m 339mv 8988tnl city no opponent no opponent} They aren't here.
{471hp 512m 339mv 8988tnl city no opponent no opponent}
Keira walks west.
{471hp 512m 339mv 8988tnl city no opponent no opponent}
A zombie of Szorbin yells 'Help! I am being attacked by Keira!'
Mordamir walks in.
A zombie of a fire giant soldier lumbers in.
A flesh golem walks in.
A Knight of the Holy Cross looks at Mordamir sternly.
{471hp 512m 339mv 8988tnl city no opponent no opponent}
Mordamir walks west.
A flesh golem walks west.
A zombie of a fire giant soldier lumbers west.
A stone golem walks west.
{471hp 512m 339mv 8988tnl city no opponent no opponent}
A Valourian sentry yells 'Mordamir! You're MINE!'
{471hp 512m 339mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
{476hp 512m 360mv 8988tnl city no opponent no opponent} n
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the north and south.
[Exits: north south]
A Valourian sentry stands on duty, guarding the bridge.
{476hp 512m 358mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
{476hp 512m 358mv 8988tnl city no opponent no opponent} mm
+ + + *
| | |
+-S + *
| |
+-+ +
| |
S +
|
@
|
+-+-+-P-+
|
!
|
!-!
|
!
{476hp 512m 358mv 8988tnl city no opponent no opponent} s
w
The Outer Gates of Castle Valour
The tall golden gates of castle Valour lay open here, welcoming the
Knights of Valour home. To outsiders, these gates are the outer defences
that close off the path up to the main gate of the castle. Castle Valour is
viewable from here, in the near distance. The outer grounds are open to the
public, but they must take care not to stray into the castle.
[Exits: north south west]
A curved sword with a heavy tip sits here.
A long polearm with a curved blade is here.
A warning has been inscribed on the gates.
(Charmed) (Red Aura) A stone golem stands here to do his master's bidding.
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross patrols the area diligently.
{476hp 512m 356mv 8988tnl city no opponent no opponent} Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(White Aura) Keira the Honest is here.
(Charmed) (Red Aura) A zombie of a fire giant soldier is here, fighting a Valourian sentry.
(Charmed) (Red Aura) a flesh golem is here, fighting a Valourian sentry.
A Valourian sentry is here, fighting a flesh golem.
{476hp 512m 354mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
{476hp 512m 354mv 8988tnl city no opponent no opponent} w
A Valourian sentry's slash DISEMBOWELS a flesh golem!
A flesh golem has fled!
A flesh golem walks west.
A zombie of a fire giant soldier's slash MUTILATES a Valourian sentry!
{476hp 512m 354mv 8988tnl city no opponent no opponent} murder mord
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A flesh golem stands here to do his master's bidding.
(Charmed) (Red Aura) A zombie of Szorbin stands here serving his master.
(White Aura) (Red Aura) Mordamir the Master of Death is here.
Mordamir walks east.
A flesh golem walks east.
A zombie of Szorbin lumbers east.
{476hp 512m 352mv 8988tnl city no opponent no opponent} They aren't here.
{476hp 512m 352mv 8988tnl city no opponent no opponent} e
Mordamir walks in.
A zombie of Szorbin lumbers in.
A flesh golem walks in.
{476hp 512m 352mv 8988tnl city no opponent no opponent} murder mord
Keira walks in.
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A zombie of a fire giant soldier is here, fighting a Valourian sentry.
A Valourian sentry is here, fighting A zombie of a fire giant soldier.
{476hp 512m 350mv 8988tnl city no opponent no opponent} They aren't here.
{476hp 512m 350mv 8988tnl city no opponent no opponent} w
murder mord
Keira walks in.
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
{476hp 512m 348mv 8988tnl city no opponent no opponent}
A zombie of a fire giant soldier lumbers in.
{476hp 512m 348mv 8988tnl city no opponent no opponent} They aren't here.
{476hp 512m 348mv 8988tnl city no opponent no opponent} w
murder mord
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
A Knight of the Holy Cross patrols the area diligently.
A Knight of the Holy Cross looks at you sternly.
{476hp 512m 346mv 8988tnl city no opponent no opponent} They aren't here.
Mordamir walks in.
A flesh golem walks in.
A zombie of Szorbin lumbers in.
{476hp 512m 346mv 8988tnl city no opponent no opponent}
Mordamir walks east.
A zombie of Szorbin lumbers east.
A flesh golem walks east.
{476hp 512m 346mv 8988tnl city no opponent no opponent} murder mord
They aren't here.
A Valourian sentry yells 'Mordamir! Now you die!'
{476hp 512m 346mv 8988tnl city no opponent no opponent}
A Knight of the Holy Cross peers around heself, looking for suspicious activity.
{476hp 512m 346mv 8988tnl city no opponent no opponent} e
murder mord
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(White Aura) Keira the Honest is here.
The bridge creaks beneath your feet.
{476hp 512m 344mv 8988tnl city no opponent no opponent} Keira walks west.
{476hp 512m 344mv 8988tnl city no opponent no opponent} e
They aren't here.
{476hp 512m 344mv 8988tnl city no opponent no opponent} murder mord
Keira walks in.
Bridge over the Bay of Sarich
A wooden bridge leaps out over the gentle ocean swirling beneath here. A
rope support is provided for the hands, while wooden sleepers support the
feet that traverse it. There is enough room here for three soldiers to walk
abreast. The ocean gently laps the thick wooden pillars that keep this
remarkably sturdy platform raised above the sea level. The bridge continues
to the east and west.
[Exits: east west]
(Charmed) (Red Aura) A zombie of a fire giant soldier is here, fighting a Valourian sentry.
(Charmed) (Red Aura) A zombie of Szorbin is here, fighting a Valourian sentry.
(Charmed) (Red Aura) a flesh golem is here, fighting a Valourian sentry.
A Valourian sentry stands on duty, guarding the bridge.
{476hp 512m 342mv 8988tnl city no opponent no opponent}
Mordamir limps in.
A stone golem walks in.
{476hp 512m 342mv 8988tnl city no opponent no opponent} Mordamir yells 'Help! I am being attacked by Dris!'
Your stab mauls Mordamir.
Your stab decimates Mordamir!
Mordamir is in awful condition.
{476hp 512m 342mv 8988tnl city segment defensive} Keira walks in.
Mordamir is in awful condition.
{476hp 512m 342mv 8988tnl city segment defensive}
A Valourian sentry's slash DISMEMBERS A zombie of a fire giant soldier!
A Valourian sentry tries to disarm Mordamir's shield, but fails.
Mordamir's death ward extends a grasping tendril.
Mordamir's death ward DISMEMBERS a Valourian sentry!
Mordamir's slash misses you.
Your stab decimates Mordamir!
Your stab devastates Mordamir!
Mordamir is incapacitated and will slowly die, if not aided.
You deftly perform a counterbalance evasion.
You couldn't dodge a stone golem's pierce but it misses by inches.
A stone golem's pierce mauls you.
A flesh golem's slash decimates a Valourian sentry!
A zombie of a fire giant soldier's slash DISEMBOWELS a Valourian sentry!
A Valourian sentry is DEAD!!
A Valourian sentry's head is shattered, and his brains splash all over you.
Mordamir gets 168 gold coins from the corpse of a Valourian sentry.
Mordamir sacrifices the corpse of a Valourian sentry to The Overlord.
Mordamir is in awful condition.
{457hp 512m 362mv 8988tnl city segment defensive} side
There aren't any attacks headed your way to sidestep around.
Mordamir is in awful condition.
{457hp 512m 362mv 8988tnl city segment defensive}
Your stab DISEMBOWELS Mordamir!
Mordamir is DEAD!!
You hear Mordamir's death cry.
A stone golem slowly disappears.
A flesh golem slowly disappears.
A zombie of a fire giant soldier slowly disappears.
A zombie of Szorbin slowly disappears.
{457hp 512m 362mv 8988tnl city no opponent no opponent}
Keira looks in the corpse of Mordamir.
{457hp 512m 362mv 8988tnl city no opponent no opponent} exa cor
The corpse of Mordamir holds:
a Loot Sack
( 2) a dragonblood metal bracer
a thick steel helmet
a thick steel girth
thick steel gauntlets
a pair of thick steel legplates
a pair of thick steel armplates
( 2) a webbed ring
a pair of black-tear boots
a suit of spiked garde armor
(Magical) (Glowing) a brooch of life
a deep red stone
(Humming) a reaper's scythe
(Glowing) a blood candle
(Invis) (Magical) a heavy steel buckler
(Humming) a reaper's sickle
(Magical) (Glowing) a minor globe of invulnerability
a dragonblood martyr's locket of maiming
(Magical) the soul of Dris
(Magical) a seashell ring
a scroll of flying
a deflective martyr's locket
[Hit Return to continue]
A plume of smoke billows from the nearby nexus.
The white aura around your body fades.
[Hit Return to continue]
Keira gets a dragonblood martyr's locket of maiming from the corpse of Mordamir.
get spike coro continue]

