I can haz lvl 58 petz!

posted on 2007-12-11 12:04:16
<174/174 262/262 30/183 5683tnl $8493> e
A hallway

[Exits: east (south) west]
A human mercenary walks in.


<174/174 262/262 29/183 5683tnl $8493> e
A hallway

[Exits: east west]
A human mercenary walks in.


<174/174 262/262 28/183 5683tnl $8493> e
A hallway

[Exits: east (south) west]
A human mercenary walks in.


<174/174 262/262 27/183 5683tnl $8493> e
A bend in the hallway

[Exits: north west]
A human mercenary walks in.


<174/174 262/262 26/183 5683tnl $8493> n
A hallway

[Exits: north (east) south]
A human mercenary walks in.


<174/174 262/262 25/183 5683tnl $8493> n
n
A hallway

[Exits: north east south]
A human mercenary walks in.


<174/174 262/262 24/183 5683tnl $8493> n
A hallway

[Exits: north south]
A human mercenary walks in.


<174/174 262/262 43/183 5683tnl $8493> up
The end of the hallway

[Exits: south up]
A wooden golem stands a silent vigil here, guarding the stairs.
A wooden golem stands a silent vigil here, guarding the stairs.
A human mercenary walks in.


<174/174 262/262 42/183 5683tnl $8493> Atop the stairway

[Exits: west down]
A human mercenary walks in.


<174/174 262/262 41/183 5683tnl $8493> w
A hallway

[Exits: (north) east west]
A human mercenary walks in.


<174/174 262/262 40/183 5683tnl $8493> w
w
A hallway

[Exits: east west]
A human mercenary walks in.


<174/174 262/262 39/183 5683tnl $8493> w
A hallway

[Exits: (north) east west]
A human mercenary walks in.


<174/174 262/262 38/183 5683tnl $8493> s
A bend in the hallway

[Exits: east south]
A human mercenary walks in.


<174/174 262/262 37/183 5683tnl $8493> A hallway

[Exits: north south]
A human mercenary walks in.


<174/174 262/262 36/183 5683tnl $8493> s
A hallway

[Exits: north south (west)]
A human mercenary walks in.


<174/174 262/262 35/183 5683tnl $8493> s
A hallway

[Exits: north south]
A human mercenary walks in.


<174/174 262/262 34/183 5683tnl $8493> s
s
A bend in the hallway

[Exits: north east]
A pair of disembodied eyes floats here glaring at you.
A human mercenary walks in.
You parry a pair of disembodied eyes's slash.
A pair of disembodied eyes tries to disarm you, but fails.
A pair of disembodied eyes is in excellent condition.


<174/174 262/262 33/183 5683tnl $8493> e
No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<174/174 262/262 33/183 5683tnl $8493> No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<174/174 262/262 33/183 5683tnl $8493>
A pair of disembodied eyes's slash misses you.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes has a few scratches.


<174/174 262/262 33/183 5683tnl $8493> dirt
Your kicked dirt misses a pair of disembodied eyes.
A pair of disembodied eyes has a few scratches.


<174/174 262/262 33/183 5683tnl $8493> dirt

A pair of disembodied eyes's slash misses you.
A pair of disembodied eyes's trip misses you.
Your slash wounds a pair of disembodied eyes.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<174/174 262/262 33/183 5683tnl $8493>
A pair of disembodied eyes's slash hits you.
Your slash injures a pair of disembodied eyes.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<163/174 262/262 42/183 5683tnl $8493> Your kicked dirt misses a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<163/174 262/262 42/183 5683tnl $8493>
A pair of disembodied eyes's slash injures you.
Your slash wounds a pair of disembodied eyes.
You have become better at sword!
prof self sword
Your slash wounds a pair of disembodied eyes.
A pair of disembodied eyes has some big nasty wounds and scratches.


<149/174 262/262 42/183 5682tnl $8493>
A pair of disembodied eyes's slash misses you.
A pair of disembodied eyes's trip misses you.
Your slash wounds a pair of disembodied eyes.
Your slash misses a pair of disembodied eyes.
A human mercenary's slash mauls a pair of disembodied eyes.
A pair of disembodied eyes looks pretty hurt.


<149/174 262/262 42/183 5682tnl $8493> Your proficiency at sword is 79%.
A pair of disembodied eyes looks pretty hurt.


<149/174 262/262 42/183 5682tnl $8493>
A pair of disembodied eyes's slash misses you.
Your slash wounds a pair of disembodied eyes.
A pair of disembodied eyes looks pretty hurt.


<149/174 262/262 42/183 5682tnl $8493>
A pair of disembodied eyes's slash misses you.
Your slash wounds a pair of disembodied eyes.
A pair of disembodied eyes is in awful condition.


<149/174 262/262 42/183 5682tnl $8493>
A pair of disembodied eyes utters the words, 'qpurr hajqp'.
A pair of disembodied eyes's chilling touch injures a human mercenary.
A pair of disembodied eyes's slash hits you.
A pair of disembodied eyes tries to disarm you, but fails.
Your slash misses a pair of disembodied eyes.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes is in awful condition.


<140/174 262/262 42/183 5682tnl $8493>
A pair of disembodied eyes's slash hits you.
Your slash wounds a pair of disembodied eyes.
A pair of disembodied eyes is SLAIN!!
You receive 114 experience points.
You hear a pair of disembodied eyes's death cry.
A pair of disembodied eyes's body disintegrates into dust.


<131/174 262/262 42/183 5568tnl $8493> n
A hallway

[Exits: north south]
A human mercenary walks in.


<134/174 262/262 51/183 5568tnl $8493> n
A hallway

[Exits: north south (west)]
A human mercenary walks in.


<134/174 262/262 50/183 5568tnl $8493> n
A hallway

[Exits: north south]
A human mercenary walks in.


<134/174 262/262 49/183 5568tnl $8493> up
Alas, you cannot go that way.


<134/174 262/262 49/183 5568tnl $8493> n
up
A bend in the hallway

[Exits: east south]
A human mercenary walks in.


<134/174 262/262 48/183 5568tnl $8493> Alas, you cannot go that way.


<134/174 262/262 48/183 5568tnl $8493> s
s
A hallway

[Exits: north south]
A human mercenary walks in.


<134/174 262/262 47/183 5568tnl $8493> s
s
s
A hallway

[Exits: north south (west)]
A human mercenary walks in.


<134/174 262/262 46/183 5568tnl $8493> A hallway

[Exits: north south]
A human mercenary walks in.


<134/174 262/262 45/183 5568tnl $8493> A bend in the hallway

[Exits: north east]
A human mercenary walks in.


<134/174 262/262 44/183 5568tnl $8493> Alas, you cannot go that way.


<134/174 262/262 44/183 5568tnl $8493> e
A hallway

[Exits: east west]
A human mercenary walks in.


<146/174 262/262 65/183 5568tnl $8493> e
e
e
A hallway

[Exits: east (south) west]
A human mercenary walks in.


<146/174 262/262 64/183 5568tnl $8493> e
A hallway

[Exits: east (south) west]
A human mercenary walks in.


<146/174 262/262 63/183 5568tnl $8493> 'ecstasy' Drow
A bend in the hallway

[Exits: north west]
A human mercenary walks in.


<146/174 262/262 62/183 5568tnl $8493> Alas, you cannot go that way.


<146/174 262/262 62/183 5568tnl $8493> You say 'Ecstasy' Drow.' <-- Old trigger, lol...


<146/174 262/262 62/183 5568tnl $8493> e
Alas, you cannot go that way.


<146/174 262/262 62/183 5568tnl $8493> n
A hallway

[Exits: north (east) south]
A pair of disembodied eyes floats here glaring at you.
A human mercenary walks in.


<146/174 262/262 61/183 5568tnl $8493> n

A pair of disembodied eyes's pierce misses you.
A pair of disembodied eyes is in excellent condition.


<146/174 262/262 61/183 5568tnl $8493> n
No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<146/174 262/262 61/183 5568tnl $8493> No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<146/174 262/262 61/183 5568tnl $8493> n
No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<146/174 262/262 61/183 5568tnl $8493> 'ecstasy' Drow
You say 'Ecstasy' Drow.'
A pair of disembodied eyes is in excellent condition.


<149/174 262/262 70/183 5568tnl $8493>
A pair of disembodied eyes's pierce misses you.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash mauls a pair of disembodied eyes.
A pair of disembodied eyes has some small wounds and bruises.


<149/174 262/262 70/183 5568tnl $8493> dirt Drow
They aren't here.
A pair of disembodied eyes's pierce hits you.
Your slash mauls a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<140/174 262/262 70/183 5568tnl $8493>
A pair of disembodied eyes's pierce misses you.
A pair of disembodied eyes trips you and you go down!
A pair of disembodied eyes's trip scratches you.
Your slash mauls a pair of disembodied eyes.
A human mercenary's slash decimates a pair of disembodied eyes!
A pair of disembodied eyes has quite a few wounds.


<136/174 262/262 70/183 5568tnl $8493> target ~
dirt Drow

A pair of disembodied eyes's pierce misses you.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes has some big nasty wounds and scratches.


<136/174 262/262 70/183 5568tnl $8493> target ""
dirt Drow
Your new target is : -
A pair of disembodied eyes has some big nasty wounds and scratches.


<136/174 262/262 70/183 5568tnl $8493> They aren't here.
A pair of disembodied eyes has some big nasty wounds and scratches.


<136/174 262/262 70/183 5568tnl $8493> Your current target is : -
A pair of disembodied eyes's pierce misses you.
A pair of disembodied eyes couldn't dodge your slash but you miss by inches.
A human mercenary's slash mauls a pair of disembodied eyes.
A pair of disembodied eyes has some big nasty wounds and scratches.


<136/174 262/262 70/183 5568tnl $8493> They aren't here.
A pair of disembodied eyes has some big nasty wounds and scratches.


<136/174 262/262 70/183 5568tnl $8493>
A pair of disembodied eyes's pierce misses you.
Your slash wounds a pair of disembodied eyes.
Your slash misses a pair of disembodied eyes.
A human mercenary's slash misses a pair of disembodied eyes.
A pair of disembodied eyes looks pretty hurt.


<136/174 262/262 70/183 5568tnl $8493> dirt
Your kicked dirt misses a pair of disembodied eyes.
A pair of disembodied eyes looks pretty hurt.


<136/174 262/262 70/183 5568tnl $8493>
A pair of disembodied eyes's pierce misses you.
A pair of disembodied eyes's trip misses you.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash decimates a pair of disembodied eyes!
A pair of disembodied eyes is in awful condition.


<136/174 262/262 70/183 5568tnl $8493> where
who pk
dirt

A pair of disembodied eyes's pierce misses you.
Your slash wounds a pair of disembodied eyes.
Your slash mauls a pair of disembodied eyes.
A pair of disembodied eyes is SLAIN!!
You receive 178 experience points.
You hear a pair of disembodied eyes's death cry.
A pair of disembodied eyes's body disintegrates into dust.


<138/174 262/262 79/183 5390tnl $8493> n
n
who
Players near you:
<PK> Yurneepo A hallway


<138/174 262/262 79/183 5390tnl $8493> [12 H-Elf Ran] <PK> Yurneepo the Defender of the Magnolia Tree
Players found: 1
There is 1 character on; the most on since startup was 22.


<138/174 262/262 79/183 5390tnl $8493> But you aren't in combat!


<138/174 262/262 79/183 5390tnl $8493> who group
A hallway

[Exits: north south]
A human mercenary walks in.


<138/174 262/262 78/183 5390tnl $8493> A hallway

[Exits: north south]
A human mercenary walks in.


<138/174 262/262 77/183 5390tnl $8493> [12 H-Elf Ran] <PK> Yurneepo the Defender of the Magnolia Tree
Players found: 1
There is 1 character on; the most on since startup was 22.


<138/174 262/262 77/183 5390tnl $8493> [12 H-Elf Ran] <PK> Yurneepo the Defender of the Magnolia Tree
Players found: 1
There is 1 character on; the most on since startup was 22.


<138/174 262/262 77/183 5390tnl $8493> n
The end of the hallway

[Exits: south up]
A wooden golem stands a silent vigil here, guarding the stairs.
A wooden golem stands a silent vigil here, guarding the stairs.
A human mercenary walks in.


<138/174 262/262 76/183 5390tnl $8493> n
Alas, you cannot go that way.


<138/174 262/262 76/183 5390tnl $8493> dirt
But you aren't in combat!


<138/174 262/262 76/183 5390tnl $8493> up
A corridor

[Exits: west down]
A human mercenary walks in.


<138/174 262/262 75/183 5390tnl $8493> w
A corridor

[Exits: east west]
A human mercenary walks in.


<138/174 262/262 74/183 5390tnl $8493> w
A bend in the corridor

[Exits: east south]
A human mercenary walks in.


<138/174 262/262 73/183 5390tnl $8493> s
s
A corridor

[Exits: north south]
A human mercenary walks in.


<138/174 262/262 72/183 5390tnl $8493> s
An intersection

[Exits: north east south west]
A human mercenary walks in.


<138/174 262/262 71/183 5390tnl $8493> Imbessar now follows you. <-- missed this...


<138/174 262/262 71/183 5390tnl $8493> s
A corridor

[Exits: north south]
A pair of disembodied eyes floats here glaring at you.
A human mercenary walks in.
A pair of disembodied eyes's pound misses you.
A pair of disembodied eyes is in excellent condition.


<138/174 262/262 70/183 5390tnl $8493> No way! You are still fighting!
A pair of disembodied eyes is in excellent condition.


<138/174 262/262 70/183 5390tnl $8493> dirt
Your kicked dirt misses a pair of disembodied eyes.
A pair of disembodied eyes is in excellent condition.


<138/174 262/262 70/183 5390tnl $8493> dirt
dirt

A pair of disembodied eyes's pound misses you.
Your slash injures a pair of disembodied eyes.
Your slash wounds a pair of disembodied eyes.
A pair of disembodied eyes has some small wounds and bruises.


<138/174 262/262 70/183 5390tnl $8493>
A pair of disembodied eyes's pound hits you.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash mauls a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<128/174 262/262 79/183 5390tnl $8493> A pair of disembodied eyes is blinded by the dirt in its eyes!
Your kicked dirt grazes a pair of disembodied eyes.
A pair of disembodied eyes has quite a few wounds.


<128/174 262/262 79/183 5390tnl $8493>
A pair of disembodied eyes's pound misses you.
A pair of disembodied eyes's trip misses you.
Your slash wounds a pair of disembodied eyes.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash wounds a pair of disembodied eyes.
A pair of disembodied eyes has some big nasty wounds and scratches.


<128/174 262/262 79/183 5390tnl $8493>
A pair of disembodied eyes's pound misses you.
Your slash wounds a pair of disembodied eyes.
Your slash mauls a pair of disembodied eyes.
A human mercenary's slash decimates a pair of disembodied eyes!
A pair of disembodied eyes is in awful condition.


<128/174 262/262 79/183 5390tnl $8493> Your kicked dirt misses a pair of disembodied eyes.
A pair of disembodied eyes is in awful condition.


<128/174 262/262 79/183 5390tnl $8493>
A pair of disembodied eyes utters the words, 'qpurr hajqp'.
A human mercenary turns blue and shivers.
A pair of disembodied eyes's chilling touch wounds a human mercenary.
A pair of disembodied eyes's pound misses a human mercenary.
Your slash wounds a pair of disembodied eyes.
A human mercenary's slash wounds a pair of disembodied eyes.
A pair of disembodied eyes is SLAIN!!
You receive 143 experience points.
You hear a pair of disembodied eyes's death cry.
A pair of disembodied eyes's body disintegrates into dust.


<128/174 262/262 79/183 5247tnl $8493> s
The end of the corridor

[Exits: north south]
A human mercenary walks in.


<131/174 262/262 88/183 5247tnl $8493> s
The arched entrance

[Exits: north up]
A human mercenary walks in.


<131/174 262/262 87/183 5247tnl $8493> up
The landing

[Exits: up down]
A human mercenary walks in.


<131/174 262/262 86/183 5247tnl $8493> up
An intersection

[Exits: north east south west down]
A human mercenary walks in.


<131/174 262/262 85/183 5247tnl $8493> n
n
A wide hallway

[Exits: (north) south]
A human mercenary walks in.


<131/174 262/262 84/183 5247tnl $8493> open north
The grey metal door is closed.


<131/174 262/262 84/183 5247tnl $8493> n
You open the grey metal door north of you.


<131/174 262/262 84/183 5247tnl $8493> n
A wide hallway

[Exits: (north) south]
Imbessar walks in. <-- Da fuck???
A human mercenary walks in.


<131/174 262/262 83/183 5247tnl $8493> The black obsidian door is closed.


<131/174 262/262 83/183 5247tnl $8493> l
A wide hallway
You are in a large hallway, wide enough to accommodate several people standing
abreast. The floor here is a swirl of multicolored patterns, in constant
motion. A huge black obsidian door blocks the way north, it looks quite sturdy.

[Exits: (north) south]
(Charmed) A human mercenary is here serving his employer.
(Charmed) (White Aura) Imbessar the Bandit King prepares for his last duel.


<134/174 262/262 85/183 5247tnl $8493> close s
You close the grey metal door south of you.


<134/174 262/262 85/183 5247tnl $8493> l imb
Imbessar is a brutish giant of man. Years ago he stole the Dead Star
Circlet from the temple of Yog-Sothoth at Nag'Yrn, and has since
crossed three worlds fleeing the vengeance of the dead god's acolytes.
Weary of the endless flight, he has chosen to make his last stand here
in the sanctuary of the Emerald Forest. As he whips about to face you,
you see that ages of paranoia and fear have moulded a defiant snarl
permanently on his scarred face.
Imbessar is in excellent condition.


<134/174 262/262 85/183 5247tnl $8493> who
[12 H-Elf Ran] <PK> Yurneepo the Defender of the Magnolia Tree
Players found: 1
There is 1 character on; the most on since startup was 22.


<134/174 262/262 85/183 5247tnl $8493> l
A wide hallway
You are in a large hallway, wide enough to accommodate several people standing
abreast. The floor here is a swirl of multicolored patterns, in constant
motion. A huge black obsidian door blocks the way north, it looks quite sturdy.

[Exits: (north) (south)]
(Charmed) A human mercenary is here serving his employer.
(Charmed) (White Aura) Imbessar the Bandit King prepares for his last duel.


<134/174 262/262 85/183 5247tnl $8493>
You are allowed to leave the realms.


<142/174 262/262 105/183 5247tnl $8493> open north
You open the black obsidian door north of you.


<142/174 262/262 105/183 5247tnl $8493> n
where
who pk
A wide hallway

[Exits: (north) south]
A human mercenary walks in.
Imbessar walks in. <--- following? Da fuck?????!!!


<142/174 262/262 104/183 5247tnl $8493> Players near you:
<PK> Yurneepo A wide hallway


<142/174 262/262 104/183 5247tnl $8493> [12 H-Elf Ran] <PK> Yurneepo the Defender of the Magnolia Tree
Players found: 1
There is 1 character on; the most on since startup was 22.


<142/174 262/262 104/183 5247tnl $8493> open north
You open the white ivory door north of you.


<145/174 262/262 105/183 5247tnl $8493> l
A wide hallway
You are in a large hallway, wide enough to accommodate several people standing
abreast. The floor here is a swirl of multicolored patterns, in constant
motion. A huge white ivory door blocks the way north, it looks quite sturdy.

[Exits: north south]
(Charmed) (White Aura) Imbessar the Bandit King prepares for his last duel.
(Charmed) A human mercenary is here serving his employer.


<145/174 262/262 105/183 5247tnl $8493> close s
You close the black obsidian door south of you.


<145/174 262/262 105/183 5247tnl $8493> n
The entranceway

[Exits: north south]
Imbessar walks in.
A human mercenary walks in.


<145/174 262/262 104/183 5247tnl $8493> s
A wide hallway

[Exits: north (south)]
A human mercenary walks in.
Imbessar walks in.


<145/174 262/262 103/183 5247tnl $8493> n
The entranceway

[Exits: north south]
Imbessar walks in.
A human mercenary walks in.


<145/174 262/262 102/183 5247tnl $8493> n
The audience chamber

[Exits: north east south west]
A throne made of emerald sits in the center of the room.
(White Aura) The Grand Mistress of Magic is sitting here.
A large calico cat is here.
A human mercenary walks in.
Imbessar walks in.


<145/174 262/262 101/183 5247tnl $8493> o all ki mistress
A human mercenary's slash misses The Grand Mistress.
Ok.


<151/174 262/262 121/183 5247tnl $8493> w
The library

[Exits: east]


<151/174 262/262 120/183 5247tnl $8493> gr
Yurneepo's group:
[10 Pet] A human mercenary 100% hp 100% mana 100% mv 27363 tnl
[12 Ran] Yurneepo 86% hp 100% mana 65% mv 5247 tnl
[58 Pet] Imbessar 100% hp 100% mana 100% mv 1027600 tnl <--- oh, it's mine.... da fuck?


<151/174 262/262 120/183 5247tnl $8493> scan e
You scan east.
*** Range 1 (east) ***
(Charmed) (White Aura) Imbessar is here, fighting The Grand Mistress.
(Charmed) a human mercenary is here, fighting The Grand Mistress.
(White Aura) The Grand Mistress is here, fighting Imbessar.
A large calico cat is here.


<151/174 262/262 120/183 5247tnl $8493> scan e
You scan east.
*** Range 1 (east) ***
(Charmed) (White Aura) Imbessar is here, fighting The Grand Mistress.
(Charmed) a human mercenary is here, fighting The Grand Mistress.
(White Aura) The Grand Mistress is here, fighting Imbessar.
A large calico cat is here.


<151/174 262/262 120/183 5247tnl $8493> scan e
You scan east.
*** Range 1 (east) ***
(Charmed) a human mercenary is here, fighting The Grand Mistress.
(White Aura) The Grand Mistress is here, fighting a human mercenary.
A large calico cat is here.


<151/174 262/262 120/183 5247tnl $8493> scan e
You scan east.
*** Range 1 (east) ***
(Charmed) a human mercenary is here, fighting The Grand Mistress.
(White Aura) The Grand Mistress is here, fighting a human mercenary.
A large calico cat is here.


<151/174 262/262 120/183 5247tnl $8493> scan e
You scan east.
*** Range 1 (east) ***
(White Aura) The Grand Mistress of Magic is sitting here.
A large calico cat is here.


<151/174 262/262 120/183 5247tnl $8493> gr
Yurneepo's group:
[10 Pet] A human mercenary 87% hp 100% mana 100% mv 27363 tnl
[12 Ran] Yurneepo 86% hp 100% mana 65% mv 5247 tnl
[58 Pet] Imbessar 99% hp 100% mana 100% mv 1027600 tnl


<151/174 262/262 120/183 5247tnl $8493> e
The audience chamber

[Exits: north east south west]
A throne made of emerald sits in the center of the room.
(White Aura) The Grand Mistress of Magic is sitting here.
A large calico cat is here.
The Grand Mistress yells 'Yurneepo! Now you die!'
The Grand Mistress's pierce DISMEMBERS you!
That really did HURT!
The Grand Mistress's pierce DISMEMBERS you!
That really did HURT!
You sure are BLEEDING!
The Grand Mistress has a few scratches.


<28/174 262/262 119/183 5247tnl $8493>
The Grand Mistress's pierce DISMEMBERS you!
You have been KILLED!! <--- le sigh.

You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.


<1/174 1/262 119/166 6240tnl $0> flee
You can't do that while resting.


<1/174 1/262 119/166 6240tnl $0> gr
Yurneepo's group:
[10 Pet] A human mercenary 87% hp 100% mana 100% mv 27363 tnl (in High Tower of Sorcery)
[12 Ran] Yurneepo 4% hp 1% mana 78% mv 6240 tnl
[58 Pet] Imbessar 99% hp 100% mana 100% mv 1027600 tnl (ghost)


  1. green I can haz lvl 58 petz! -
    what the hell?
  2. Mandor I can haz lvl 58 petz! -
    nicely spoofed log. very few mistakes.
  3. Clifton I can haz lvl 58 petz! -
    Uh.. where are the errors?