SvG3: Gorgite's Comeback

posted on 2008-01-21 18:45:19

<754/758hp 425/572m 526/543mv><. .> <(^.^)> sAt the edge of the grove
You are standing at the entrance of a beautiful grove of trees, and
your heart is filled with pure, peaceful thoughts. This looks like
f-f-f a safe place to recover from the wounds of adventuring. A faint
| path through the grove lies to the north, and you can see the eastern
@ road to the south.
|

[Exits: north south]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<754/758hp 425/572m 525/543mv><. .> <(^.^)> murder $$s
You yell 'Help! I am being attacked by Gorgite!'
Gorgite's sting DISEMBOWELS you!
Gorgite's sting misses you.
You do the best you can!
Gorgite has a few scratches.

<705/758hp 425/572m 525/543mv><| !> <(^.^)> No way! You are still fighting!
Gorgite has a few scratches.

<705/758hp 425/572m 525/543mv><| !> <(^.^)> flYou flee from combat!
Silent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
o-o-@ helps it thrive. The path is neatly bordered by green moss covered
stones. A glyph appears to be chiselled into each. To the north you can
see a grove of some sort.

[Exits: north west]

<705/758hp 425/572m 524/543mv><. .> <(^.^)> wear frostbrandwear aegisYou stop wielding an effigy of belligerent phantoms.
You wield a Frostbrand Sword.
A Frostbrand Sword feels like a part of you!

<705/758hp 425/572m 524/543mv><. .> <(^.^)> wYou wear a Golden Aegis as a shield.
You ready some mithril pilums behind your shield.

<705/758hp 425/572m 524/543mv><. .> <(^.^)> wSilent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
o-@-o helps it thrive. The path is neatly bordered by green moss covered
| stones. A glyph appears to be chiselled into each.
+

[Exits: east west]

<705/758hp 425/572m 523/543mv><. .> <(^.^)> Silent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
think that there is a mystical quality to life in this area which
@-o-o helps it thrive. The path is neatly bordered by green moss covered
| stones. A glyph appears to be chiselled into each. To the south
+-+-+ you can see a wide road.
|
+

[Exits: east south]

<705/758hp 425/572m 522/543mv><. .> <(^.^)> eSilent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
o-@-o helps it thrive. The path is neatly bordered by green moss covered
| stones. A glyph appears to be chiselled into each.
+

[Exits: east west]

<705/758hp 425/572m 521/543mv><. .> <(^.^)> murder $$
Gorgite walks in.
Gorgite yells 'Help! I am being attacked by Sanary!'
You hurl a javelin as you close in to attack Gorgite.
Gorgite thrusts your pierce aside in a skillful parry.
Your freezing bite DISMEMBERS Gorgite!
Gorgite has a few scratches.

<705/758hp 425/572m 521/543mv><| !> <(^.^)> en
You parry Gorgite's sting.
Gorgite's sting DISMEMBERS you!
Your freezing bite DISMEMBERS Gorgite!
The sky is getting cloudy.
Smoke from the Demonflame fills the surroundings.
Gorgite has some small wounds and bruises.

<667/758hp 432/572m 543/543mv><| !> <(^.^)>
Gorgite has fled!
Gorgite walks west.

<667/758hp 432/572m 543/543mv><. .> <(^.^)> sideswwSilent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
o-o-@ helps it thrive. The path is neatly bordered by green moss covered
stones. A glyph appears to be chiselled into each. To the north you can
see a grove of some sort.

[Exits: north west]

<667/758hp 432/572m 542/543mv><. .> <(^.^)> At the edge of the grove
You are standing at the entrance of a beautiful grove of trees, and
your heart is filled with pure, peaceful thoughts. This looks like
f-f-f a safe place to recover from the wounds of adventuring. A faint
| path through the grove lies to the north, and you can see the eastern
@ road to the south.
|

[Exits: north south]

<667/758hp 432/572m 541/543mv><. .> <(^.^)> wear frostbranddual icyYou aren't fighting anyone.

<667/758hp 432/572m 541/543mv><. .> <(^.^)> Alas, you cannot go that way.

<667/758hp 432/572m 541/543mv><. .> <(^.^)> sYou do not have that item.

<667/758hp 432/572m 541/543mv><. .> <(^.^)> wYou stop using some mithril pilums.
You stop using a Golden Aegis as a shield.
You wield an icy blue dagger in your off-hand.
An icy blue dagger feels like a part of you!

<667/758hp 432/572m 541/543mv><. .> <(^.^)> Silent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
wo-o-@ helps it thrive. The path is neatly bordered by green moss covered
stones. A glyph appears to be chiselled into each. To the north you can
see a grove of some sort.

[Exits: north west]

<667/758hp 432/572m 540/543mv><. .> <(^.^)> Silent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
| think that there is a mystical quality to life in this area which
o-@-o helps it thrive. The path is neatly bordered by green moss covered
| stones. A glyph appears to be chiselled into each.
+

[Exits: east west]

<667/758hp 432/572m 539/543mv><. .> <(^.^)> sSilent Path
The path is surrounded by foliage of all colors and description. All
of the plant life is in full bloom, which is odd, seeing as how there
are plants which prefer different seasons than others. One might
think that there is a mystical quality to life in this area which
@-o-o helps it thrive. The path is neatly bordered by green moss covered
| stones. A glyph appears to be chiselled into each. To the south
+-+-+ you can see a wide road.
|
+

[Exits: east south]

<667/758hp 432/572m 538/543mv><. .> <(^.^)> scanThe Checkpoint
You reach the checkpoint of the Eastern Road. This point serves
as both a guardpost for keeping the road safe from highway robbery
o-o and also is the main means of checking the smoothness of trade
| flowing in and out of the two hometowns. The post is guarded
+-+-@-+-+ day and night by heavily armored knights that are ever vigilant
| and alert.
+
|
+

[Exits: north east south west]
A Knight stands here, guarding the checkpoint.
A Knight stands here, guarding the checkpoint.

<667/758hp 432/572m 537/543mv><. .> <(^.^)> whemurder $$You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.

<667/758hp 432/572m 537/543mv><. .> <(^.^)> Players near you:
<PK> Gorgite On the Eastern Road
<PK> Sanary The Checkpoint
Vic On the Eastern Road

<667/758hp 432/572m 537/543mv><. .> <(^.^)> They aren't here.

<667/758hp 432/572m 537/543mv><. .> <(^.^)> wAlong the Eastern Road
You are travelling down the Eastern Road between Seringale and Timaran.
It has been constructed of a light yet resilient mineral which has
o stood up to the bustle of tradefair passing through here. The road
| back to Seringale is to the west of you, while to the east of here
+-@-+-+ you can see a heavily guarded checkpoint. To the south you see a
| | dirt path wandering off towards a small village, away from the busy
+ + road.

[Exits: east west]

<667/758hp 432/572m 536/543mv><. .> <(^.^)> wsAlong the Eastern Road
To the north of you a grove of trees surround the perimeters of a dwarven
kingdom. Through the trees you can make out the outline of a castle,
small and yet clearly aristocrital in design. The road is forced
to travel south due to the presence of a playground of some sort
@-+-+ to the west of here. It seems to be unoccupied, at least from this
| viewpoint. The road continues eastwards, travelling towards the
+-+ City of Timaran.

[Exits: east south]

<667/758hp 432/572m 535/543mv><. .> <(^.^)> wOn the Eastern Road
The road takes a sudden swift turn here as it makes its way around
the outskirts of a small village, populated by gnomes. Its light
+-+ but resilient surface has grown brittle and hard from the many
| days of beautiful sunshine that have been experienced by it. Despite
+-+-@ this it has managed to remain in good shape, looking more than
adequate for its function as a trade route.

[Exits: north west]

<667/758hp 432/572m 534/543mv><. .> <(^.^)> wmurder $$On the Eastern Road
The road travels from east to west here, spanning out for miles in
both directions. It has been constructed of a light resilient
+ stone that has slowly worn away from the passing by of many travellers
| and tourists alike down this trade road. Far off to the south
+-+-@-+ you can see a river meandering its way through a fairly barren
looking forest.

[Exits: east west]
A tall signpost has been erected here.
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<667/758hp 432/572m 533/543mv><. .> <(^.^)> Gorgite walks east.

<667/758hp 432/572m 533/543mv><. .> <(^.^)> On the Eastern Road
The resilient stone of the Eastern Road stretches out in both east
and west directions for as far as you can see, eventually turning
+ off its track out of sight. Either side of the road is surrounded
| by foresty terrain that looks fairly impassible and perhaps not worthwhile
+-@-+-+ to try to do so. To the east you see a signpost reaching high overhead.


[Exits: east west]

<667/758hp 432/572m 532/543mv><. .> <(^.^)> They aren't here.

<667/758hp 432/572m 532/543mv><. .> <(^.^)> eOn the Eastern Road
The road travels from east to west here, spanning out for miles in
both directions. It has been constructed of a light resilient
+ stone that has slowly worn away from the passing by of many travellers
| and tourists alike down this trade road. Far off to the south
+-+-@-+ you can see a river meandering its way through a fairly barren
looking forest.

[Exits: east west]
A tall signpost has been erected here.
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<667/758hp 432/572m 531/543mv><. .> <(^.^)> eYou yell 'Help! I am being attacked by Gorgite!'
You dodge Gorgite's sting.
You dodge Gorgite's sting.
Gorgite has some small wounds and bruises.

<667/758hp 432/572m 531/543mv><| *> <(^.^)> murder $$No way! You are still fighting!
Gorgite has some small wounds and bruises.

<667/758hp 432/572m 531/543mv><| *> <(^.^)> You do the best you can!
Gorgite has some small wounds and bruises.

<667/758hp 432/572m 531/543mv><| *> <(^.^)>
Gorgite's sting DISEMBOWELS you!
You parry Gorgite's sting with a hasty swing from your off-hand weapon.
Gorgite's shield absorbs the impact of your freezing bite easily.
Gorgite blocks your attack with his shield.
Gorgite has some small wounds and bruises.

<617/758hp 432/572m 531/543mv><| *> <(^.^)> dirGorgite is blinded by the dirt in his eyes!
Your kicked dirt scratches Gorgite.
Gorgite has some small wounds and bruises.

<617/758hp 432/572m 531/543mv><| *> <(^.^)>
Vic looks at you.
Gorgite has some small wounds and bruises.

<617/758hp 432/572m 531/543mv><| *> <(^.^)>
Gorgite has fled!
Gorgite walks east.

<617/758hp 432/572m 531/543mv><. .> <(^.^)> emurder $$
Gorgite walks in.

<620/758hp 434/572m 533/543mv><. .> <(^.^)> On the Eastern Road
The road takes a sudden swift turn here as it makes its way around
the outskirts of a small village, populated by gnomes. Its light
+-+ but resilient surface has grown brittle and hard from the many
| days of beautiful sunshine that have been experienced by it. Despite
+-+-@ this it has managed to remain in good shape, looking more than
adequate for its function as a trade route.

[Exits: north west]

<620/758hp 434/572m 532/543mv><. .> <(^.^)> They aren't here.

<620/758hp 434/572m 532/543mv><. .> <(^.^)> wOn the Eastern Road
The road travels from east to west here, spanning out for miles in
both directions. It has been constructed of a light resilient
+ stone that has slowly worn away from the passing by of many travellers
| and tourists alike down this trade road. Far off to the south
+-+-@-+ you can see a river meandering its way through a fairly barren
looking forest.

[Exits: east west]
A tall signpost has been erected here.

<620/758hp 434/572m 531/543mv><. .> <(^.^)> wmurder $$On the Eastern Road
The resilient stone of the Eastern Road stretches out in both east
and west directions for as far as you can see, eventually turning
+ off its track out of sight. Either side of the road is surrounded
| by foresty terrain that looks fairly impassible and perhaps not worthwhile
+-@-+-+ to try to do so. To the east you see a signpost reaching high overhead.


[Exits: east west]

<620/758hp 434/572m 530/543mv><. .> <(^.^)> They aren't here.

<620/758hp 434/572m 530/543mv><. .> <(^.^)> nA side wall of an old monastery directs the road southward.

<620/758hp 434/572m 530/543mv><. .> <(^.^)> wOn the Eastern Road
The Eastern Road continues its journey eastwards towards the City of
Timaran. It makes its way around the dwarven kingdom steadily and
+-+-+ neatly. To the south of here you can see a dark forest, looking fairly
| barren in population and its trees stunted. It looks very dwarven.
n @-+-+ Eastwards the road continues, its resilient surface resisting the
erosion caused by the bustle of trade passing through the area.

[Exits: north east]

<620/758hp 434/572m 529/543mv><. .> <(^.^)> wAlong the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]

<620/758hp 434/572m 528/543mv><. .> <(^.^)> scanAlong the Eastern Road
You are walking along a well-travelled road between Seringale and
lands east. A northern road crosses this one to the west, towards
o Seringale. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
+-+-@-+-+ flow of traffic that has passed through here. This is one of
| | Thera's busiest trade routes.
+ +

[Exits: east west]
(Charmed) A kitten is here following its master.

<620/758hp 434/572m 527/543mv><. .> <(^.^)> wheYou scan all around.
You scan east.
You scan west.
*** Range 4 (west) ***
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<620/758hp 434/572m 527/543mv><. .> <(^.^)> wPlayers near you:
<PK> Gorgite Along the Eastern Road
<PK> Sanary Along the Eastern Road
Vic Along the Eastern Road

<620/758hp 434/572m 527/543mv><. .> <(^.^)> wThe Crossroads
o Here, the great eastern road intersects with an older road between
| the mines of Moria and the ruined city of Thalos. The outskirts
o of Seringale lie to your west, and the highway continues to the
| east. An old northern road leads to the dwarven kingdom and
+-+-@-+-+ the abandoned mines, while the southern road shows the scars
| of the war which destroyed Thalos.
+
|
+

[Exits: north east south west]

<620/758hp 434/572m 526/543mv><. .> <(^.^)> wAlong the Eastern Road
You are traveling along a well-travelled road between Seringale
and the lands to the east. A northern road crosses this one
o to the east. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
+-+-@-+-+ flow of traffic that has passed through here. This is one of
| Thera's busiest trade routes.
+

[Exits: east west]

<620/758hp 434/572m 525/543mv><. .> <(^.^)> wAlong the Eastern Road
You are traveling along a well-travelled road between Seringale and
the lands to the east. The path has been created from a light stone
material that is very resilient. It has worn away over time from
the flow of traffic that has passed through here. This is one of
+-+-@-+-+ Thera's busiest trade routes.

[Exits: east west]

<620/758hp 434/572m 524/543mv><. .> <(^.^)> murder $$Along the Eastern Road
You are traveling along a well-travelled road between Seringale and
the lands to the east. The path has been created from a light stone
material that is very resilient. It has worn away over time from
the flow of traffic that has passed through here. This is one of
+-+-@-+-+ Thera's busiest trade routes.

[Exits: east west]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<620/758hp 434/572m 523/543mv><. .> <(^.^)> Gorgite yells 'Help! I am being attacked by someone!'
Gorgite awkwardly parries your freezing bite with a loud clang.
Gorgite deflects your freezing bite aside in an ungraceful parry.
Gorgite couldn't dodge your freezing bite but you miss by inches.
Gorgite has some small wounds and bruises.

<620/758hp 434/572m 523/543mv><| !> <(^.^)>
Gorgite raises aloft the Spine of Schwartzer for a mighty overhead attack!
Gorgite rubs the dirt out of his eyes.
Gorgite's sting DISEMBOWELS you!
Gorgite's sting DISMEMBERS you!
You parry Gorgite's sting.
Gorgite deflects your freezing bite aside in an ungraceful parry.
Your freezing bite DISMEMBERS Gorgite!
Gorgite has some small wounds and bruises.

<509/758hp 434/572m 523/543mv><| !> <(^.^)> disarm
The sun slowly disappears in the west.
The white aura around Gorgite fades.
The Demonflame emits a cloud of light blue smoke.
Gorgite has some small wounds and bruises.

<517/758hp 442/572m 543/543mv><| !> <(^.^)> You fail to disarm Gorgite.
Gorgite has some small wounds and bruises.

<517/758hp 442/572m 543/543mv><| !> <(^.^)>
Your two weapons are overpowered by Gorgite's overhead crush.
Gorgite's overhead crush MASSACRES you!
Gorgite disarms you and sends your secondary weapon flying!
Gorgite disarms you and sends your weapon flying!
You are knocked to your knees.
Gorgite has some small wounds and bruises.

<443/758hp 442/572m 543/543mv><| !> <(^.^)>
Gorgite's sting DISMEMBERS you!
Gorgite deflects your punch aside in an ungraceful parry.
Gorgite dodges your punch.
Gorgite has some small wounds and bruises.

<387/758hp 442/572m 543/543mv><| !> <(^.^)>
Gorgite's sting DISEMBOWELS you!
Gorgite concentrates on his combat style to prevent you from dodging.
Gorgite's sting DISEMBOWELS you!
Your punch MUTILATES Gorgite!
Your punch MUTILATES Gorgite!
Gorgite parries your punch.
Gorgite has quite a few wounds.

<298/758hp 442/572m 543/543mv><| !> <(^.^)> flYou flee from combat!
Along the Eastern Road
You are traveling along a well-travelled road between Seringale and
the lands to the east. The path has been created from a light stone
material that is very resilient. It has worn away over time from
the flow of traffic that has passed through here. This is one of
+-+-@-+-+ Thera's busiest trade routes.

[Exits: east west]

<298/758hp 442/572m 542/543mv><. .> <(^.^)> eeAlong the Eastern Road
You are traveling along a well-travelled road between Seringale
and the lands to the east. A northern road crosses this one
o to the east. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
+-+-@-+-+ flow of traffic that has passed through here. This is one of
| Thera's busiest trade routes.
+

[Exits: east west]

<298/758hp 442/572m 541/543mv><. .> <(^.^)> The Crossroads
o Here, the great eastern road intersects with an older road between
| the mines of Moria and the ruined city of Thalos. The outskirts
o of Seringale lie to your west, and the highway continues to the
| east. An old northern road leads to the dwarven kingdom and
+-+-@-+-+ the abandoned mines, while the southern road shows the scars
| of the war which destroyed Thalos.
+
|
+

[Exits: north east south west]

<298/758hp 442/572m 540/543mv><. .> <(^.^)> wear frostbrandwear aegiseYou wield a Frostbrand Sword.
A Frostbrand Sword feels like a part of you!

<298/758hp 442/572m 540/543mv><. .> <(^.^)> You wear a Golden Aegis as a shield.
You ready some mithril pilums behind your shield.

<298/758hp 442/572m 540/543mv><. .> <(^.^)> Along the Eastern Road
You are walking along a well-travelled road between Seringale and
lands east. A northern road crosses this one to the west, towards
o Seringale. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
+-+-@-+-+ flow of traffic that has passed through here. This is one of
| | Thera's busiest trade routes.
+ +

[Exits: east west]
(Charmed) A kitten is here following its master.

<298/758hp 442/572m 539/543mv><. .> <(^.^)> affYou are affected by the following:
Spell: cabal sanctuary: lasts for 1 hours
Skill: warcry : modifies save_vs_spell by -6 for 18 hours
: modifies hitroll by 6 for 18 hours

<298/758hp 442/572m 539/543mv><. .> <(^.^)> scanYou scan all around.
You scan east.
You scan west.
*** Range 5 (west) ***
Vic the Master Crime Lord is here.
(ANATHEMA) Gorgite the Battlemaster is here.

<298/758hp 442/572m 539/543mv><. .> <(^.^)> eAlong the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
s+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]

<298/758hp 442/572m 538/543mv><. .> <(^.^)> On the Eastern Road
The Eastern Road continues its journey eastwards towards the City of
Timaran. It makes its way around the dwarven kingdom steadily and
+-+-+ neatly. To the south of here you can see a dark forest, looking fairly
| barren in population and its trees stunted. It looks very dwarven.
@-+-+ Eastwards the road continues, its resilient surface resisting the
erosion caused by the bustle of trade passing through the area.

[Exits: north east]

<298/758hp 442/572m 537/543mv><. .> <(^.^)> eeOn the Eastern Road
The resilient stone of the Eastern Road stretches out in both east
and west directions for as far as you can see, eventually turning
+ off its track out of sight. Either side of the road is surrounded
| by foresty terrain that looks fairly impassible and perhaps not worthwhile
+-@-+-+ to try to do so. To the east you see a signpost reaching high overhead.


[Exits: east west]

<298/758hp 442/572m 536/543mv><. .> <(^.^)> On the Eastern Road
The road travels from east to west here, spanning out for miles in
both directions. It has been constructed of a light resilient
+ stone that has slowly worn away from the passing by of many travellers
| and tourists alike down this trade road. Far off to the south
+-+-@-+ you can see a river meandering its way through a fairly barren
looking forest.

[Exits: east west]
A tall signpost has been erected here.

<298/758hp 442/572m 535/543mv><. .> <(^.^)> bersYour pulse races as you are consumed by rage!

<384/758hp 221/572m 267/543mv><. .> <(^.^)> wwOn the Eastern Road
The resilient stone of the Eastern Road stretches out in both east
and west directions for as far as you can see, eventually turning
+ off its track out of sight. Either side of the road is surrounded
| by foresty terrain that looks fairly impassible and perhaps not worthwhile
+-@-+-+ to try to do so. To the east you see a signpost reaching high overhead.


[Exits: east west]

<385/758hp 223/572m 269/543mv><. .> <(^.^)> nOn the Eastern Road
The Eastern Road continues its journey eastwards towards the City of
Timaran. It makes its way around the dwarven kingdom steadily and
+-+-+ neatly. To the south of here you can see a dark forest, looking fairly
| barren in population and its trees stunted. It looks very dwarven.
@-+-+ Eastwards the road continues, its resilient surface resisting the
erosion caused by the bustle of trade passing through the area.

[Exits: north east]

<385/758hp 223/572m 268/543mv><. .> <(^.^)> wAlong the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]

<385/758hp 223/572m 267/543mv><. .> <(^.^)> Along the Eastern Road
You are walking along a well-travelled road between Seringale and
lands east. A northern road crosses this one to the west, towards
o Seringale. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
w+-+-@-+-+ flow of traffic that has passed through here. This is one of
| | Thera's busiest trade routes.
+ +

[Exits: east west]
(Charmed) A kitten is here following its master.

<385/758hp 223/572m 266/543mv><. .> <(^.^)> The Crossroads
o Here, the great eastern road intersects with an older road between
| the mines of Moria and the ruined city of Thalos. The outskirts
o of Seringale lie to your west, and the highway continues to the
| east. An old northern road leads to the dwarven kingdom and
+-+-@-+-+ the abandoned mines, while the southern road shows the scars
| of the war which destroyed Thalos.
+
|
+

[Exits: north east south west]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<385/758hp 223/572m 265/543mv><. .> <(^.^)> scanYou scan all around.
You scan north.
You scan east.
*** Range 1 (east) ***
(Charmed) A kitten is here following its master.
You scan south.
*** Range 1 (south) ***
A fearless adventurer is here asking for a group to explore Haon Dor.
You scan west.

<385/758hp 223/572m 265/543mv><. .> <(^.^)> whemurder $$Players near you:
<PK> Gorgite The Crossroads
<PK> Sanary The Crossroads
Vic The Crossroads

<385/758hp 223/572m 265/543mv><. .> <(^.^)> Gorgite walks east.
They aren't here.

<385/758hp 223/572m 265/543mv><. .> <(^.^)> murder $$They aren't here.

<385/758hp 223/572m 265/543mv><. .> <(^.^)> whePlayers near you:
<PK> Gorgite A Bump in the Road
<PK> Sanary The Crossroads
Vic A Bump in the Road

<385/758hp 223/572m 265/543mv><. .> <(^.^)> eeAlong the Eastern Road
You are walking along a well-travelled road between Seringale and
lands east. A northern road crosses this one to the west, towards
o Seringale. The path has been created from a light stone material
| that is very resilient. It has worn away over time from the
+-+-@-+-+ flow of traffic that has passed through here. This is one of
| | Thera's busiest trade routes.
+ +

[Exits: east west]
(Charmed) A kitten is here following its master.

<385/758hp 223/572m 264/543mv><. .> <(^.^)> murder $$Along the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]

<385/758hp 223/572m 263/543mv><. .> <(^.^)> murder $$They aren't here.

<385/758hp 223/572m 263/543mv><. .> <(^.^)> murder $$They aren't here.

<385/758hp 223/572m 263/543mv><. .> <(^.^)> eThey aren't here.

<385/758hp 223/572m 263/543mv><. .> <(^.^)> murder $$A Bump in the Road
The road ends here suddenly, its builders having failed to compensate
for the plans to build a monastery across it. A bypass has been
built slightly back west, going southwards and around the gigantic
structure.
+-+-@
|
+

[Exits: west]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<385/758hp 223/572m 262/543mv><. .> <(^.^)> Gorgite yells 'Help! I am being attacked by Sanary!'
You hurl a javelin as you close in to attack Gorgite.
Gorgite couldn't dodge your pierce but you miss by inches.
Gorgite's shield jolts under your freezing bite, but holds.
Gorgite has quite a few wounds.

<385/758hp 223/572m 262/543mv><| *> <(^.^)>
Gorgite's sting MUTILATES you!
Your shield absorbs the impact of Gorgite's sting easily.
Your freezing bite DISMEMBERS Gorgite!
Gorgite blocks your attack and attempts to strike at the brief opening.
Gorgite's riposte MUTILATES you!
Gorgite has quite a few wounds.

<306/758hp 223/572m 262/543mv><| *> <(^.^)>
Gorgite stops using the red dragon shield as a shield.
Gorgite wields a fiery dagger in his off-hand.
Gorgite has quite a few wounds.

<306/758hp 223/572m 262/543mv><| %> <(^.^)>
Vic looks at Gorgite.
Gorgite has quite a few wounds.

<306/758hp 223/572m 262/543mv><| %> <(^.^)> flYou flee from combat!
Along the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]

<306/758hp 223/572m 261/543mv><. .> <(^.^)> wear effYou stop using some mithril pilums.
You stop using a Golden Aegis as a shield.
You stop wielding a Frostbrand Sword.
You wield an effigy of belligerent phantoms.
An effigy of belligerent phantoms feels like a part of you!

<306/758hp 223/572m 261/543mv><. .> <(^.^)> eA Bump in the Road
The road ends here suddenly, its builders having failed to compensate
for the plans to build a monastery across it. A bypass has been
built slightly back west, going southwards and around the gigantic
structure.
+-+-@
|
murder $$ +

[Exits: west]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<306/758hp 223/572m 260/543mv><. .> <(^.^)> Gorgite yells 'Help! I am being attacked by Sanary!'
Gorgite blocks your attack and attempts to strike at the brief opening.
Gorgite's riposte mauls you.
Gorgite parries your phantom dragon's breath with an easy flourish.
Gorgite has quite a few wounds.

<283/758hp 223/572m 260/543mv><| %> <(^.^)>
Gorgite's sting MUTILATES you!
You deflect Gorgite's flaming bite aside in an ungraceful parry.
You parry Gorgite's flaming bite.
Gorgite's sting MUTILATES you!
Your phantom dragon's breath MASSACRES Gorgite!
Gorgite dodges your phantom dragon's breath.
Gorgite has quite a few wounds.

<204/758hp 223/572m 260/543mv><| %> <(^.^)>
The night has begun.
The ash falls from the tip of the Demonflame.
Gorgite has quite a few wounds.

<219/758hp 227/572m 313/543mv><| %> <(^.^)> fl
Vic looks at you.
Gorgite has quite a few wounds.

<219/758hp 227/572m 313/543mv><| %> <(^.^)>
Gorgite has fled!
Gorgite walks west.

<219/758hp 227/572m 313/543mv><. .> <(^.^)> You aren't fighting anyone.

<219/758hp 227/572m 313/543mv><. .> <(^.^)> wAlong the Eastern Road
The road heads southwards from here, meandering its way slowly around
the outskirts of the dwarven kingdom. Its resilient stone path
has resisted much of the wear created by the bustle of traders
and merchants travelling in between the two cities. To the northeast
+-+-@-+ you see a huge monastery, built inside a grove and surrounded by
| a patch of grass.
+-+

[Exits: east south west]
Vic the Master Crime Lord is here.
(White Aura) (ANATHEMA) Gorgite the Battlemaster is here.

<219/758hp 227/572m 312/543mv><. .> <(^.^)> wYou yell 'Help! I am being attacked by Gorgite!'
Gorgite's sting maims you!
You sure are BLEEDING!
Gorgite's flaming bite maims you!
You sure are BLEEDING!
You dodge Gorgite's sting.
Gorgite's flaming bite maims you!
You sure are BLEEDING!
Gorgite has quite a few wounds.

<114/758hp 227/572m 312/543mv><| %> <(^.^)> wNo way! You are still fighting!
Gorgite has quite a few wounds.

<114/758hp 227/572m 312/543mv><| %> <(^.^)> wNo way! You are still fighting!
Gorgite has quite a few wounds.

<114/758hp 227/572m 312/543mv><| %> <(^.^)> flNo way! You are still fighting!
Gorgite has quite a few wounds.

<114/758hp 227/572m 312/543mv><| %> <(^.^)> You flee from combat!
On the Eastern Road
The Eastern Road continues its journey eastwards towards the City of
Timaran. It makes its way around the dwarven kingdom steadily and
+-+-+ neatly. To the south of here you can see a dark forest, looking fairly
| barren in population and its trees stunted. It looks very dwarven.
@-+-+ Eastwards the road continues, its resilient surface resisting the
erosion caused by the bustle of trade passing through the area.

[Exits: north east]

<114/758hp 227/572m 311/543mv><. .>