*** Peridoc 50 HLR - Farist 50 WAR 2 p3

posted on 2008-05-04 20:35:44
- 491hp 415m 409mv - no opponent - no opponent - road day aggressive - n
The Main Street

[Exits: north east south west]

- 491hp 415m 408mv - no opponent - no opponent - road day aggressive - co 'dispel undead' Farist
They aren't here.

- 491hp 415m 408mv - no opponent - no opponent - road day aggressive - n
n
The Main Street

[Exits: north east south west]

- 491hp 415m 407mv - no opponent - no opponent - road day aggressive - e
South of Market Square

[Exits: east south west]

- 491hp 415m 406mv - no opponent - no opponent - city day aggressive - Southeast of Market Square

[Exits: north west]

- 491hp 415m 405mv - no opponent - no opponent - inside day aggressive - recite med
You recite a Medic scroll.
You feel a lot better!

- 544hp 415m 405mv - no opponent - no opponent - inside day aggressive - whe

Rimath the trader auctions 'Place yer bids! a hammer of judgement is being auctioned for 3000 gold!'

- 544hp 415m 405mv - no opponent - no opponent - inside day aggressive -
Farist walks in.

- 544hp 415m 405mv - no opponent - no opponent - inside day aggressive -
You block Farist's attack with your shield.
Farist's slash maims you!
Farist's tail hits you.
Players near you:
<PK> Farist Southeast of Market Square
<PK> Peridoc Southeast of Market Square
Dyranius Trading Post
Farist has some big nasty wounds and scratches.

- 498hp 415m 405mv - blade - dual_wield - inside day aggressive -
You can cure critical again.
Farist has quite a few wounds.

- 509hp 447m 426mv - blade - dual_wield - inside day aggressive - disp
You failed.
Farist has quite a few wounds.

- 509hp 432m 426mv - blade - dual_wield - inside day aggressive -
Farist couldn't dodge your beating but you miss by inches.
Your beating wounds Farist.
A bishop's holy water sprinkler glows with a soft light.
You feel better.
Farist's slash decimates you!
You parry Farist's sting.
Farist's slash devastates you!
Farist's slash maims you!
Farist has some big nasty wounds and scratches.

- 439hp 432m 426mv - blade - dual_wield - inside day aggressive - con far
The perfect match for you.
Farist looks very disinterested.
[AFF] ** : Farist's afflictive save is low.
[MEN] ** : Farist's mental save is low.
[MAL] ** : Farist's maledictive save is low.
Farist has some big nasty wounds and scratches.

- 439hp 432m 426mv - blade - dual_wield - inside day aggressive -
Farist dodges your beating.
Your beating decimates Farist!
You block Farist's attack with your shield.
You parry Farist's slash.
Farist's sting decimates you!
Farist's sting decimates you!
Farist's tail mauls you.
Farist has some big nasty wounds and scratches.

- 365hp 432m 426mv - blade - dual_wield - inside day aggressive - flee
You flee from combat!
East of Market Square

[Exits: north east south]

- 365hp 432m 425mv - no opponent - no opponent - city day aggressive - n
Northeast of Market Square

[Exits: south west]
A filthy beggar is here asking for your spare gold.

- 365hp 432m 424mv - no opponent - no opponent - inside day aggressive - w
North of Market Square

[Exits: north east west]
A filthy beggar is here asking for your spare gold.

- 365hp 432m 423mv - no opponent - no opponent - city day aggressive - n
The Main Street

[Exits: north east south west]
A dwarven city guard of Seringale stands watch here.

- 365hp 432m 422mv - no opponent - no opponent - road day aggressive - e
General Shop

[Exits: west]
Calma the shopkeeper is here selling anything and everything she has.
Calma the shopkeeper says 'Hi there, Peridoc! Do you have something for trade?'
Calma the shopkeeper beams happily.

- 365hp 432m 421mv - no opponent - no opponent - inside day aggressive - co heal
A warm feeling fills your body.

- 450hp 392m 421mv - no opponent - no opponent - inside day aggressive - w

Farist walks in.

- 450hp 392m 421mv - no opponent - no opponent - inside day aggressive - whe

Your shield jolts under Farist's slash, but holds.
No way! You are still fighting!
Farist has some big nasty wounds and scratches.

- 450hp 392m 421mv - blade - dual_wield - inside day aggressive - Players near you:
<PK> Farist General Shop
<PK> Peridoc General Shop
Dyranius Trading Post
Farist has some big nasty wounds and scratches.

- 450hp 392m 421mv - blade - dual_wield - inside day aggressive - disp
The white aura around Farist's body vanishes.
Ok.
Farist has some big nasty wounds and scratches.

- 450hp 377m 421mv - blade - dual_wield - inside day aggressive -
Farist awkwardly parries your beating with a loud clang.
You awkwardly parry Farist's slash with a loud clang.
Farist's slash decimates you!
Farist's tail hits you.
Farist has some big nasty wounds and scratches.

- 413hp 377m 421mv - blade - dual_wield - inside day aggressive -
Farist has fled!
Farist walks west.

- 419hp 386m 426mv - no opponent - no opponent - inside day aggressive - w
co 'dispel undead' Farist
The Main Street

[Exits: north east south west]
(ANATHEMA) Farist is here.
A dwarven city guard of Seringale stands watch here.

- 419hp 386m 425mv - no opponent - no opponent - road day aggressive - Farist quaffs a flask of sparkling water.
Farist is surrounded by a white aura.

- 419hp 386m 425mv - no opponent - no opponent - road day aggressive - Your dispel undead hits Farist.
Farist has some big nasty wounds and scratches.

- 419hp 371m 425mv - blade - dual_wield - road day aggressive -
Farist blocks your attack and attempts to strike at the brief opening.
Farist's riposte mauls you.
Farist awkwardly parries your beating with a loud clang.
Your shield jolts under Farist's slash, but holds.
You parry Farist's slash.
Farist's tail wounds you.
Farist has some big nasty wounds and scratches.

- 377hp 371m 425mv - blade - dual_wield - road day aggressive - flee
s
You flee from combat!
The Main Street

[Exits: north east south west]

- 377hp 371m 424mv - no opponent - no opponent - road day aggressive - The Main Street

[Exits: north east south west]
(White Aura) (ANATHEMA) Farist is here.
A dwarven city guard of Seringale stands watch here.

- 377hp 371m 423mv - no opponent - no opponent - road day aggressive - s

Farist walks north.
North of Market Square

[Exits: north east west]

- 377hp 371m 422mv - no opponent - no opponent - city day aggressive - e
s
Northeast of Market Square

[Exits: south west]
A filthy beggar is here asking for your spare gold.

- 377hp 371m 421mv - no opponent - no opponent - inside day aggressive - e
East of Market Square

[Exits: north east south]

- 377hp 371m 420mv - no opponent - no opponent - city day aggressive - i
The East Common Road

[Exits: north east south west]

- 377hp 371m 419mv - no opponent - no opponent - road day aggressive - e
You are carrying:
( 3) (Magical) (Glowing) a Medic scroll
(Magical) (Glowing) (Humming) a brilliant punch-in-a-box
(Humming) the staff of storms
a perfect potion of recall
a purple potion
(Glowing) a silver spider
a Big Ol'Pack Sack
(Glowing) a flanged mace of havoc
a torn page of the Gum U'Dal

- 377hp 371m 419mv - no opponent - no opponent - road day aggressive - The East Common Road

[Exits: north east south west]
A stone giant city guard of Seringale stands watch here.

- 377hp 371m 418mv - no opponent - no opponent - road day aggressive - e
The Eastern Monument

[Exits: east south west]

- 377hp 371m 417mv - no opponent - no opponent - city day aggressive - e
The East Common Road

[Exits: east west]
A paladin's polearm lies here unattended.
Riam the citizen of Seringale is here, fighting Leroy.
Leroy is here, fighting Riam the citizen of Seringale.

- 377hp 371m 416mv - no opponent - no opponent - road day aggressive - e

Riam the citizen of Seringale's punch misses Leroy.
Leroy's charge misses Riam the citizen of Seringale.

- 377hp 371m 416mv - no opponent - no opponent - road day aggressive - The East Common Road

[Exits: north east south west]

- 377hp 371m 415mv - no opponent - no opponent - road day aggressive - e
e
The East Common Road

[Exits: east west]
(Charmed) A halfling mercenary is here serving his employer.

- 377hp 371m 414mv - no opponent - no opponent - road day aggressive - e
Inside the East Gate

[Exits: north east south west]
A stone giant city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

- 377hp 371m 413mv - no opponent - no opponent - city day aggressive - e
Outside the East Gate

[Exits: east west]

- 377hp 371m 412mv - no opponent - no opponent - city day aggressive - City Entrance

[Exits: east west]

- 377hp 371m 411mv - no opponent - no opponent - road day aggressive - e
Along the Eastern Road

[Exits: east west]

- 377hp 371m 410mv - no opponent - no opponent - road day aggressive - e
af
Along the Eastern Road

[Exits: east west]

- 377hp 371m 409mv - no opponent - no opponent - road day aggressive - e
You are affected by the following:
Spell: weapon ward : lasts for 2 hours
Spell: protective shield: lasts for 5 hours
Spell: sanctuary : lasts for 4 hours
Power: atonement : modifies hp by -72 for 8 hours
: modifies damroll by -18 for 8 hours
: modifies hitroll by -18 for 8 hours
Spell: accession : lasts for 4 hours
Spell: protection : modifies save_vs_spell by -1 for 7 hours
Spell: bless : modifies save_vs_spell by -6 for 38 hours
: modifies hitroll by 6 for 38 hours
Spell: shield : modifies ac by -20 for 10 hours
Spell: detect invis : lasts for 11 hours
Spell: detect magic : lasts for 11 hours
Spell: stone skin : modifies ac by -40 for 11 hours
Spell: fly : lasts for 24 hours
Spell: armor : modifies ac by -20 for 1 hours

- 377hp 371m 409mv - no opponent - no opponent - road day aggressive - Along the Eastern Road

[Exits: east west]

- 377hp 371m 408mv - no opponent - no opponent - road day aggressive - where
Players near you:
<PK> Peridoc Along the Eastern Road

- 377hp 371m 408mv - no opponent - no opponent - road day aggressive - e
Along the Eastern Road

[Exits: east west]

- 377hp 371m 407mv - no opponent - no opponent - road day aggressive - s
e
The road stops at the vine-covered slopes of the nearby hills.

- 377hp 371m 407mv - no opponent - no opponent - road day aggressive - The Crossroads

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.

- 377hp 371m 406mv - no opponent - no opponent - road day aggressive - where
e
Players near you:
<PK> Farist City Entrance
<PK> Peridoc The Crossroads

- 377hp 371m 406mv - no opponent - no opponent - road day aggressive - Along the Eastern Road

[Exits: east west]

- 377hp 371m 405mv - no opponent - no opponent - road day aggressive - e
s
Along the Eastern Road

[Exits: east south west]

- 387hp 377m 425mv - no opponent - no opponent - road day aggressive - On the Eastern Road

[Exits: north east]

- 387hp 377m 424mv - no opponent - no opponent - road day aggressive - recite med
You recite a Medic scroll.
You feel a lot better!

- 445hp 377m 424mv - no opponent - no opponent - road day aggressive - n
w
Along the Eastern Road

[Exits: east south west]
(White Aura) (ANATHEMA) Farist is here.

- 445hp 377m 423mv - no opponent - no opponent - road day aggressive -
Farist walks south.
Along the Eastern Road

[Exits: east west]

- 445hp 377m 422mv - no opponent - no opponent - road day aggressive - w
The Crossroads

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.

- 445hp 377m 421mv - no opponent - no opponent - road day aggressive - s
Path from Eastern Road into the Forest

[Exits: north south]

- 445hp 377m 420mv - no opponent - no opponent - road day aggressive - s
where
Path from Eastern Road into the Forest

[Exits: north west]

- 445hp 377m 419mv - no opponent - no opponent - road day aggressive - Players near you:
<PK> Farist Along the Eastern Road
<PK> Peridoc Path from Eastern Road into the Forest

- 445hp 377m 419mv - no opponent - no opponent - road day aggressive - where
Players near you:
<PK> Farist The Crossroads
<PK> Peridoc Path from Eastern Road into the Forest

- 445hp 377m 419mv - no opponent - no opponent - road day aggressive - where
Players near you:
<PK> Farist The Crossroads
<PK> Peridoc Path from Eastern Road into the Forest

- 445hp 377m 419mv - no opponent - no opponent - road day aggressive - w
Sharply Downturning Forest Path

[Exits: east down]

- 445hp 377m 418mv - no opponent - no opponent - road day aggressive - d
Quiet Forest Path

[Exits: east up]

- 445hp 377m 417mv - no opponent - no opponent - road day aggressive - e
d
w
Quiet Forest Path

[Exits: west down]

- 445hp 377m 416mv - no opponent - no opponent - road day aggressive - s
Path into Dwarf Forest

[Exits: west up]

- 445hp 377m 415mv - no opponent - no opponent - road day aggressive - A Road through the Dwarf Forest

[Exits: east south]

- 445hp 377m 414mv - no opponent - no opponent - road day aggressive - s
A Road through the Dwarf Forest

[Exits: north south]

- 445hp 377m 413mv - no opponent - no opponent - road day aggressive - s
i
A Road through the Dwarf Forest

[Exits: north south]

- 445hp 377m 412mv - no opponent - no opponent - road day aggressive - s
The T-Intersection

[Exits: north east west]

- 445hp 377m 411mv - no opponent - no opponent - road day aggressive - w
w
You are carrying:
(Magical) (Glowing) (Humming) a brilliant punch-in-a-box
(Humming) the staff of storms
a perfect potion of recall
a purple potion
(Glowing) a silver spider
a Big Ol'Pack Sack
(Glowing) a flanged mace of havoc
( 2) (Magical) (Glowing) a Medic scroll
a torn page of the Gum U'Dal

- 445hp 377m 411mv - no opponent - no opponent - road day aggressive - The forest suddenly becomes impassable.

- 445hp 377m 411mv - no opponent - no opponent - road day aggressive - A Ruined Trade Route

[Exits: east west]

- 445hp 377m 410mv - no opponent - no opponent - road day aggressive - g med sac
A Ruined Trade Route

[Exits: east west]

- 446hp 380m 410mv - no opponent - no opponent - road day aggressive - g med sac
w
You get a Medic scroll from a Big Ol'Pack Sack.

- 446hp 380m 410mv - no opponent - no opponent - road day aggressive - You see nothing like that in a Big Ol'Pack Sack.

- 446hp 380m 410mv - no opponent - no opponent - road day aggressive - The Grand Gate of Thalos

[Exits: east west]

- 446hp 380m 409mv - no opponent - no opponent - city day aggressive - w
af
Main Street

[Exits: north east south west]

- 446hp 380m 408mv - no opponent - no opponent - city day aggressive - You are affected by the following:
Spell: cabal cure critical: lasts for 0 hours
Spell: weapon ward : lasts for 1 hours
Spell: protective shield: lasts for 4 hours
Spell: sanctuary : lasts for 3 hours
Power: atonement : modifies hp by -72 for 7 hours
: modifies damroll by -18 for 7 hours
: modifies hitroll by -18 for 7 hours
Spell: accession : lasts for 3 hours
Spell: protection : modifies save_vs_spell by -1 for 6 hours
Spell: bless : modifies save_vs_spell by -6 for 37 hours
: modifies hitroll by 6 for 37 hours
Spell: shield : modifies ac by -20 for 9 hours
Spell: detect invis : lasts for 10 hours
Spell: detect magic : lasts for 10 hours
Spell: stone skin : modifies ac by -40 for 10 hours
Spell: fly : lasts for 23 hours
Spell: armor : modifies ac by -20 for 0 hours

- 446hp 380m 408mv - no opponent - no opponent - city day aggressive - whe
Players near you:
<PK> Farist A Road through the Dwarf Forest
<PK> Peridoc Main Street

- 446hp 380m 408mv - no opponent - no opponent - city day aggressive - n
A back alley

[Exits: north south]

- 446hp 380m 407mv - no opponent - no opponent - city day aggressive - cucr
You feel a lot better!

- 510hp 355m 407mv - no opponent - no opponent - city day aggressive - n
n
A back alley

[Exits: north south]
(Magical) A long slim dagger has been left here.
(Magical) A bright pink and green stone has been left here.

- 510hp 355m 406mv - no opponent - no opponent - city day aggressive - n
Under a watchtower

[Exits: south west up]
( 3) A blunt hammer lies here.
(Magical) A nice two-handed sword hangs on a hook in the wall.
A funny looking tri-stone is here.

- 510hp 355m 405mv - no opponent - no opponent - city day aggressive - whe
u
Alas, you cannot go that way.

- 510hp 355m 405mv - no opponent - no opponent - city day aggressive - sl
Players near you:
<PK> Farist The Grand Gate of Thalos
<PK> Peridoc Under a watchtower

- 510hp 355m 405mv - no opponent - no opponent - city day aggressive - The north-east watchtower

[Exits: down]
In the corner you see a large, unmoving mithril golem faithfully standing watch.
In the corner you see a large, unmoving mithril golem faithfully standing watch.

- 510hp 355m 404mv - no opponent - no opponent - inside day aggressive - af
You go to sleep.

- 510hp 355m 404mv - no opponent - no opponent - inside day aggressive - You are affected by the following:
Spell: cabal cure critical: lasts for 0 hours
Spell: weapon ward : lasts for 1 hours
Spell: protective shield: lasts for 4 hours
Spell: sanctuary : lasts for 3 hours
Power: atonement : modifies hp by -72 for 7 hours
: modifies damroll by -18 for 7 hours
: modifies hitroll by -18 for 7 hours
Spell: accession : lasts for 3 hours
Spell: protection : modifies save_vs_spell by -1 for 6 hours
Spell: bless : modifies save_vs_spell by -6 for 37 hours
: modifies hitroll by 6 for 37 hours
Spell: shield : modifies ac by -20 for 9 hours
Spell: detect invis : lasts for 10 hours
Spell: detect magic : lasts for 10 hours
Spell: stone skin : modifies ac by -40 for 10 hours
Spell: fly : lasts for 23 hours
Spell: armor : modifies ac by -20 for 0 hours

- 510hp 355m 404mv - no opponent - no opponent - inside day aggressive -

- 510hp 355m 404mv - no opponent - no opponent - inside day aggressive - st
d
You wake and stand up.

- 510hp 355m 404mv - no opponent - no opponent - inside day aggressive - w
Under a watchtower

[Exits: south west up]
( 3) A blunt hammer lies here.
(Magical) A nice two-handed sword hangs on a hook in the wall.
A funny looking tri-stone is here.

- 510hp 355m 403mv - no opponent - no opponent - city day aggressive - sl
A back alley

[Exits: east south west]

- 510hp 355m 402mv - no opponent - no opponent - city day aggressive -
The sun slowly disappears in the west.
The lightning has stopped.
You can cure critical again.
You feel less armored.

- 525hp 395m 426mv - no opponent - no opponent - city dusk aggressive - af
You go to sleep.

- 525hp 395m 426mv - no opponent - no opponent - city dusk aggressive - You are affected by the following:
Spell: weapon ward : lasts for 0 hours
Spell: protective shield: lasts for 3 hours
Spell: sanctuary : lasts for 2 hours
Power: atonement : modifies hp by -72 for 6 hours
: modifies damroll by -18 for 6 hours
: modifies hitroll by -18 for 6 hours
Spell: accession : lasts for 2 hours
Spell: protection : modifies save_vs_spell by -1 for 5 hours
Spell: bless : modifies save_vs_spell by -6 for 36 hours
: modifies hitroll by 6 for 36 hours
Spell: shield : modifies ac by -20 for 8 hours
Spell: detect invis : lasts for 9 hours
Spell: detect magic : lasts for 9 hours
Spell: stone skin : modifies ac by -40 for 9 hours
Spell: fly : lasts for 22 hours

- 525hp 395m 426mv - no opponent - no opponent - city dusk aggressive - st
You wake and stand up.

- 525hp 395m 426mv - no opponent - no opponent - city dusk aggressive - w
A Side Street

[Exits: east south west]
(Magical) A bright pink and green stone has been left here.
(Magical) A long slim dagger has been left here.

- 525hp 395m 425mv - no opponent - no opponent - city dusk aggressive - w
A back alley

[Exits: east west]
(Magical) An odd opaque stone lies at your feet.
(Magical) A long slim dagger has been left here.

- 525hp 395m 424mv - no opponent - no opponent - city dusk aggressive - whe
Players near you:
<PK> Farist A back alley
<PK> Peridoc A back alley

- 525hp 395m 424mv - no opponent - no opponent - city dusk aggressive - w
s
Under the watchtower

[Exits: east south up]

- 525hp 395m 423mv - no opponent - no opponent - city dusk aggressive - A back alley

[Exits: north south]

- 525hp 395m 422mv - no opponent - no opponent - city dusk aggressive - recite med
You recite a Medic scroll.
You mispronounce a syllable.

- 525hp 395m 422mv - no opponent - no opponent - city dusk aggressive - where
Players near you:
<PK> Farist The north-east watchtower
<PK> Peridoc A back alley

- 525hp 395m 422mv - no opponent - no opponent - city dusk aggressive - n
Under the watchtower

[Exits: east south up]

- 525hp 395m 421mv - no opponent - no opponent - city dusk aggressive - co 'dispel undead' Farist
They aren't here.

- 525hp 395m 421mv - no opponent - no opponent - city dusk aggressive - e
A back alley

[Exits: east west]
(Magical) An odd opaque stone lies at your feet.
(Magical) A long slim dagger has been left here.

- 525hp 395m 420mv - no opponent - no opponent - city dusk aggressive - scan all
You scan all around.
You scan east.
*** Range 3 (east) ***
(White Aura) (ANATHEMA) Farist is here.
You scan west.

- 525hp 395m 420mv - no opponent - no opponent - city dusk aggressive - e
A Side Street

[Exits: east south west]
(Magical) A bright pink and green stone has been left here.
(Magical) A long slim dagger has been left here.

- 525hp 395m 419mv - no opponent - no opponent - city dusk aggressive - co 'dispel undead' Farist
They aren't here.

- 525hp 395m 419mv - no opponent - no opponent - city dusk aggressive - co 'dispel undead' Farist
Farist flies in.

- 525hp 395m 419mv - no opponent - no opponent - city dusk aggressive - Your dispel undead injures Farist.
Farist has some big nasty wounds and scratches.

- 525hp 380m 419mv - blade - dual_wield - city dusk aggressive -
Your beating misses Farist.
Farist awkwardly parries your beating with a loud clang.
Farist's slash devastates you!
Farist's sting mauls you.
Farist's sting decimates you!
Farist has some big nasty wounds and scratches.

- 443hp 380m 419mv - blade - dual_wield - city dusk aggressive - disp far
You failed.
Farist has some big nasty wounds and scratches.

- 448hp 370m 426mv - blade - dual_wield - city dusk aggressive -
Your beating wounds Farist.
Your beating wounds Farist.
Farist's slash mauls you.
Farist's tail hits you.
Farist has some big nasty wounds and scratches.

- 414hp 370m 426mv - blade - dual_wield - city dusk aggressive -
Farist hammers your shield repeatedly with his weapons.
Your holy ward glows white in the face of danger.
Your holy ward devastates Farist!
Farist has some big nasty wounds and scratches.

- 414hp 350m 426mv - blade - dual_wield - city dusk aggressive - disp far
Farist falls to the ground!
The white aura around Farist's body vanishes.
Ok.
Farist has some big nasty wounds and scratches.

- 414hp 335m 426mv - blade - dual_wield - city dusk aggressive -
Farist dodges your beating.
Farist dodges your beating.
Farist's slash devastates you!
You parry Farist's slash.
You block Farist's attack with your shield.
Farist has some big nasty wounds and scratches.

- 384hp 335m 426mv - blade - dual_wield - city dusk aggressive - co 'dispel undead' Farist

Farist has fled!
Farist walks east.

- 384hp 335m 426mv - no opponent - no opponent - city dusk aggressive - They aren't here.

- 384hp 335m 426mv - no opponent - no opponent - city dusk aggressive - e
co 'dispel undead' Farist
A back alley

[Exits: east south west]
(ANATHEMA) Farist is here.

- 384hp 335m 425mv - no opponent - no opponent - city dusk aggressive - Your dispel undead DISMEMBERS Farist!
Farist has some big nasty wounds and scratches.

- 384hp 320m 425mv - blade - dual_wield - city dusk aggressive -
Farist has fled!
Farist walks south.

- 384hp 320m 425mv - no opponent - no opponent - city dusk aggressive - scan all
e
You scan all around.
You scan east.
You scan south.
*** Range 1 (south) ***
A small horned lizard flicks his tongue and slithers away.
You scan west.

- 384hp 320m 425mv - no opponent - no opponent - city dusk aggressive - Under a watchtower

[Exits: south west up]
( 3) A blunt hammer lies here.
(Magical) A nice two-handed sword hangs on a hook in the wall.
A funny looking tri-stone is here.

- 384hp 320m 424mv - no opponent - no opponent - city dusk aggressive - recite med
You recite a Medic scroll.
You feel a lot better!

- 444hp 320m 424mv - no opponent - no opponent - city dusk aggressive - s
where
A back alley

[Exits: north south]
(Magical) A long slim dagger has been left here.
(Magical) A bright pink and green stone has been left here.

- 444hp 320m 423mv - no opponent - no opponent - city dusk aggressive - s
Players near you:
<PK> Farist A bath house
<PK> Peridoc A back alley

- 444hp 320m 423mv - no opponent - no opponent - city dusk aggressive - A back alley

[Exits: north south]

- 444hp 320m 422mv - no opponent - no opponent - city dusk aggressive - s

The night has begun.
You can cure critical again.
Your weapon ward expires.

- 449hp 339m 426mv - no opponent - no opponent - city night aggressive - scan all
Main Street

[Exits: north east south west]

- 449hp 339m 425mv - no opponent - no opponent - city night aggressive - You scan all around.
You scan north.
You scan east.
You scan south.
You scan west.
*** Range 3 (west) ***
You meet a beholder's deadly gaze!

- 449hp 339m 425mv - no opponent - no opponent - city night aggressive - co 'dispel undead' Farist
They aren't here.

- 449hp 339m 425mv - no opponent - no opponent - city night aggressive - where
Players near you:
<PK> Farist A Side Street
<PK> Peridoc Main Street

- 449hp 339m 425mv - no opponent - no opponent - city night aggressive - ward
A bishop's holy water sprinkler glows as it is imbued by a weapon ward.

- 449hp 319m 425mv - no opponent - no opponent - city night aggressive - recite med

Farist walks in.

- 449hp 319m 425mv - no opponent - no opponent - city night aggressive - You recite a Medic scroll.
You feel a lot better!

- 513hp 319m 425mv - no opponent - no opponent - city night aggressive -
Farist walks east.

- 513hp 319m 425mv - no opponent - no opponent - city night aggressive - e

Farist walks in.

- 513hp 319m 425mv - no opponent - no opponent - city night aggressive - e

Your shield jolts under Farist's slash, but holds.
Farist's sting decimates you!
You awkwardly parry Farist's slash with a loud clang.
You block Farist's attack with your shield.
Farist has some big nasty wounds and scratches.

- 486hp 319m 425mv - blade - dual_wield - city night aggressive - No way! You are still fighting!
Farist has some big nasty wounds and scratches.

- 486hp 319m 425mv - blade - dual_wield - city night aggressive - No way! You are still fighting!
Farist has some big nasty wounds and scratches.

- 486hp 319m 425mv - blade - dual_wield - city night aggressive - disp
You failed.
Farist has some big nasty wounds and scratches.

- 486hp 304m 425mv - blade - dual_wield - city night aggressive -
Your beating decimates Farist!
Your beating wounds Farist.
You block Farist's attack with your shield.
Farist's slash decimates you!
Farist's slash mauls you.
Farist's slash maims you!
Farist's tail wounds you.
Farist has some big nasty wounds and scratches.

- 381hp 304m 425mv - blade - dual_wield - city night aggressive -
Your beating mauls Farist.
Your beating wounds Farist.
Farist's slash devastates you!
Farist's sting decimates you!
You parry Farist's slash.
Farist's tail mauls you.
Farist looks pretty hurt.

- 301hp 304m 425mv - blade - dual_wield - city night aggressive -
Farist awkwardly parries your beating with a loud clang.
You awkwardly parry Farist's slash with a loud clang.
Farist's tail injures you.
Farist looks pretty hurt.

- 293hp 309m 426mv - blade - dual_wield - city night aggressive - co 'dispel undead' Farist
Your dispel undead hits Farist.
Farist looks pretty hurt.

- 293hp 294m 426mv - blade - dual_wield - city night aggressive -
Farist blocks your attack and attempts to strike at the brief opening.
Farist's riposte mauls you.
Your beating mauls Farist.
You awkwardly parry Farist's slash with a loud clang.
Farist's sting devastates you!
Farist's slash devastates you!
You block Farist's attack with your shield.
Farist looks pretty hurt.

- 213hp 294m 426mv - blade - dual_wield - city night aggressive - flee
e
You flee from combat!
Main Street

[Exits: north east south west]
( 5) (Magical) A long slim dagger has been left here.
(Magical) (Glowing) A brilliant silver flute glimmers from beneath a rock.
( 2) (Magical) A battered golden harp has been tipped over.

- 213hp 294m 425mv - no opponent - no opponent - city night aggressive - Main Street

[Exits: north east south west]
(White Aura) (ANATHEMA) Farist is here.

- 213hp 294m 424mv - no opponent - no opponent - city night aggressive - e
e

Farist walks east.
The Grand Gate of Thalos

[Exits: east west]
(White Aura) (ANATHEMA) Farist is here.

- 213hp 294m 423mv - no opponent - no opponent - city night aggressive - e
A Ruined Trade Route

[Exits: east west]

- 213hp 294m 422mv - no opponent - no opponent - road night aggressive - Farist walks in.

- 213hp 294m 422mv - no opponent - no opponent - road night aggressive - e
A Ruined Trade Route

[Exits: east west]

- 213hp 294m 421mv - no opponent - no opponent - road night aggressive - Farist walks in.

- 213hp 294m 421mv - no opponent - no opponent - road night aggressive - e
The T-Intersection

[Exits: north east west]

- 213hp 294m 420mv - no opponent - no opponent - road night aggressive - e
The dwarf forest

[Exits: east west]

- 213hp 294m 419mv - no opponent - no opponent - forest night aggressive - s
The darker dwarf forest

[Exits: south west]

- 213hp 294m 418mv - no opponent - no opponent - forest night aggressive - e
The darker dwarf forest

[Exits: north east]

- 213hp 294m 417mv - no opponent - no opponent - forest night aggressive - e
The darker dwarf forest

[Exits: east west]

- 213hp 294m 416mv - no opponent - no opponent - forest night aggressive - where
The darker dwarf forest

[Exits: west down]

- 213hp 294m 415mv - no opponent - no opponent - forest night aggressive - d
Players near you:
<PK> Farist A Road through the Dwarf Forest
<PK> Peridoc The darker dwarf forest

- 213hp 294m 415mv - no opponent - no opponent - forest night aggressive - s
Crossroads in the Wilderness

[Exits: north east south west up]

- 213hp 294m 414mv - no opponent - no opponent - forest night aggressive - where
A Mountain Path

[Exits: north up]
(Magical) (Glowing) An ankh lies on the ground.
A short pole with a spiked ball chained to it lies here.
A little imp runs along being annoying.
A little imp runs along being annoying.
A little imp runs along being annoying.
A little imp runs along being annoying.

- 213hp 294m 412mv - no opponent - no opponent - mountain night aggressive - u
Players near you:
<PK> Peridoc A Mountain Path

- 213hp 294m 412mv - no opponent - no opponent - mountain night aggressive - u
A Mountain Path

[Exits: up down]
A warrior of the Rainbow Cult swears his loyalty.
A little imp runs along being annoying.

- 213hp 294m 409mv - no opponent - no opponent - mountain night aggressive - cucr
Mountainside Tombs

[Exits: up down]
A vendor is willing to sell you elixirs.

- 213hp 294m 406mv - no opponent - no opponent - mountain night aggressive - You feel a lot better!

- 270hp 269m 406mv - no opponent - no opponent - mountain night aggressive - u
u
n
A Blind Curve on the Mountain Path.

[Exits: up down]
A warrior of the Rainbow Cult swears his loyalty.
A little imp runs along being annoying.
A mountain climber is making the same trek that you are.

- 270hp 269m 403mv - no opponent - no opponent - mountain night aggressive -
You can cure critical again.

- 280hp 290m 426mv - no opponent - no opponent - mountain night aggressive - d
Vista

[Exits: north down]
A mountain climber is making the same trek that you are.
An alchemist wanders by in search of magical herbs.

- 280hp 290m 423mv - no opponent - no opponent - mountain night aggressive - The Overlook

[Exits: south down]

- 280hp 290m 420mv - no opponent - no opponent - mountain night aggressive - whe
Entrance to Elemental Canyon

[Exits: north up]
A warrior of the Rainbow Cult swears his loyalty.
A small, rather non-descript elemental.
A small, rather non-descript elemental.
A small, rather non-descript elemental.

- 280hp 290m 418mv - no opponent - no opponent - forest night aggressive - n
Players near you:
<PK> Peridoc Entrance to Elemental Canyon

- 280hp 290m 418mv - no opponent - no opponent - forest night aggressive - Elemental Gateway

[Exits: north east south west]
A large elemental.
A medium-sized elemental.
A lava beast spews from place to place.
A medium-sized elemental.
A little imp runs along being annoying.
The elemental guardian of the canyon.

- 280hp 290m 417mv - no opponent - no opponent - forest night aggressive - e
The Floor of the Canyon

[Exits: north east west]
An elemental magician seeks magical stones for a spell.
A little imp runs along being annoying.
A sub-atomic particle is too small for you to see.
A sub-atomic particle is too small for you to see.
A large elemental.
The air is magically misty here.
A lava beast spews from place to place.

- 280hp 290m 416mv - no opponent - no opponent - forest night aggressive - whe
cucr
Players near you:
<PK> Peridoc The Floor of the Canyon

- 280hp 290m 416mv - no opponent - no opponent - forest night aggressive - You feel a lot better!

- 337hp 265m 416mv - no opponent - no opponent - forest night aggressive - whe
Players near you:
<PK> Peridoc The Floor of the Canyon

- 337hp 265m 416mv - no opponent - no opponent - forest night aggressive - cucr
You feel a lot better!

- 398hp 240m 416mv - no opponent - no opponent - forest night aggressive - w
s
Elemental Gateway

[Exits: north east south west]
A large elemental.
A medium-sized elemental.
A lava beast spews from place to place.
A medium-sized elemental.
A little imp runs along being annoying.
The elemental guardian of the canyon.

- 398hp 240m 415mv - no opponent - no opponent - forest night aggressive - whe
Entrance to Elemental Canyon

[Exits: north up]
A warrior of the Rainbow Cult swears his loyalty.
A small, rather non-descript elemental.
A small, rather non-descript elemental.
A small, rather non-descript elemental.

- 398hp 240m 414mv - no opponent - no opponent - forest night aggressive - u
Players near you:
<PK> Peridoc Entrance to Elemental Canyon

- 398hp 240m 414mv - no opponent - no opponent - forest night aggressive - s
The Overlook

[Exits: south down]
A mountain climber is making the same trek that you are.

- 398hp 240m 412mv - no opponent - no opponent - mountain night aggressive - d
d
Vista

[Exits: north down]
An alchemist wanders by in search of magical herbs.

- 398hp 240m 409mv - no opponent - no opponent - mountain night aggressive - d
d
n
A Blind Curve on the Mountain Path.

[Exits: up down]
A warrior of the Rainbow Cult swears his loyalty.
A little imp runs along being annoying.
A mountain climber is making the same trek that you are.

- 398hp 240m 406mv - no opponent - no opponent - mountain night aggressive - Mountainside Tombs

[Exits: up down]
A vendor is willing to sell you elixirs.

- 398hp 240m 403mv - no opponent - no opponent - mountain night aggressive - whe
A Mountain Path

[Exits: up down]
A warrior of the Rainbow Cult swears his loyalty.
A little imp runs along being annoying.

- 398hp 240m 400mv - no opponent - no opponent - mountain night aggressive - A Mountain Path

[Exits: north up]
(Magical) (Glowing) An ankh lies on the ground.
A short pole with a spiked ball chained to it lies here.
A little imp runs along being annoying.
A little imp runs along being annoying.
A little imp runs along being annoying.
A little imp runs along being annoying.

- 398hp 240m 397mv - no opponent - no opponent - mountain night aggressive - u
Crossroads in the Wilderness

[Exits: north east south west up]

- 398hp 240m 395mv - no opponent - no opponent - forest night aggressive - Players near you:
<PK> Peridoc Crossroads in the Wilderness

- 398hp 240m 395mv - no opponent - no opponent - forest night aggressive - w
The darker dwarf forest

[Exits: west down]

- 398hp 240m 394mv - no opponent - no opponent - forest night aggressive - w
The darker dwarf forest

[Exits: east west]