Your phantasmal griffon misses Leven.
Leven blocks your phantasmal griffon's attack with his shield.
Leven's beating devastates you!
Leven concentrates on his combat style to inflict more damage.
Leven's beating DISMEMBERS you!
Leven has quite a few wounds.
[592/803H 638M 75%mv] (aggressive, road) defensive/shaft
The white aura around your body fades.
Leven has some small wounds and bruises.
[603/803H 650M 87%mv] (aggressive, road) defensive/shaft
flee
Leven sends you sprawling with a powerful bash!
Leven's bash DISMEMBERS you!
Leven has some small wounds and bruises.
[548/803H 650M 87%mv] (aggressive, road) defensive/shaft
Leven blocks your phantasmal griffon's attack with his shield.
Leven blocks your phantasmal griffon's attack with his shield.
Leven's beating MANGLES you!
Leven's beating MANGLES you!
Leven has some small wounds and bruises.
[380/803H 650M 87%mv] (aggressive, road) defensive/shaft
Leven blocks your phantasmal griffon's attack with his shield.
Your phantasmal griffon DISMEMBERS Leven!
Leven's beating MASSACRES you!
Leven has quite a few wounds.
[307/803H 650M 87%mv] (aggressive, road) defensive/shaft
Leven sends you sprawling with a powerful bash!
Leven's bash MASSACRES you!
Leven has quite a few wounds.
[235/803H 650M 87%mv] (aggressive, road) defensive/shaft
Your leg recovers enough to move normally again.
Leven blocks your phantasmal griffon's attack with his shield.
Leven blocks your phantasmal griffon's attack with his shield.
Leven's beating DISMEMBERS you!
You sure are BLEEDING!
Leven's beating MASSACRES you!
You sure are BLEEDING!
Leven's beating MASSACRES you!
You sure are BLEEDING!
Leven has quite a few wounds.
[24/803H 650M 87%mv] (aggressive, road) defensive/shaft
You stab at Leven with an arrow at point blank range.
Your phantasmal griffon DISEMBOWELS Leven!
Leven blocks your phantasmal griffon's attack with his shield.
Your phantasmal griffon misses Leven.
Leven's beating MASSACRES you!
You have been KILLED!!
You turn into an invincible ghost for a few minutes.
As long as you don't attack anything.
You feel less healthy.
This log should be titled 'Don't lose sanc in the middle of a fight wihen you apparently have no defenses'.
chance += get_curr_stat(ch,STAT_STR) - get_curr_stat(victim,STAT_DEX);
chance += GET_AC2(victim,AC_BASH) /25;
chance -= get_skill(victim,gsn_dodge)/20;
chance += (ch->level - victim->level);
chance += (get_curr_stat(ch,STAT_LUCK) - get_curr_stat(victim,STAT_LUCK));
if ( ch->race == race_lookup("avian")
|| victim->race == race_lookup("faerie") )
chance -=5;
if ( victim->class == class_lookup("thief") )
chance -= 5;
if (is_affected(victim,gsn_horse))
chance -= 5;
if (!IS_NPC(victim) && victim->pcdata->pStallion && number_percent() < get_skill(victim, gsn_mounted)){
chance -= 12;
check_improve(victim, gsn_mounted, TRUE, 0);
}
chance += affect_by_size(ch,victim);
Chance+ Your carry weight/200 - Victim's carry weight/200;
Chance+ Your current STR - Victim's current DEX (eg. bash works great after hobble)
Chance+ Victim's AC vs Bash / 25.
Chance- Victims dodge/20
Chance+ Your luck - Victims luck
If the victim's race is avian, chance is down.
If the victim's class is thief, the chance is down.
If mounted, chance is down.
Size affects bash as well, Your size > victim size = chance +25%
Victim's LAG after getting bashed is not constant as well.
The shittier your size is, the more lag you get.
chance = 4 * get_skill(ch,gsn_bash) /5;
Easy!
void advance_level();
(add_hp is your hp gain on level)
add_hp = con_app[get_curr_stat(ch,STAT_CON)].hitp;
add_hp += number_range( class_table[ch->class].hp_min + add_range, class_table[ch->class].hp_max);
1. that isn't AR's bash code, that's FL bash code. thats why it says "faerie". AR bash was recoded and so was its bodyslam code. They are designed to be very difficult to "chain bash" like the old days. That doesnt mean under circumstances (e.g. a hobbled target - notice your code has nothing about hobble in there) that it wont happen. Grats on posted code from a now completely different & still imba mud. LOL.
2. Your hp code shows that hp is based on class. This is news to anybody? Everyone knows human mages and human warriors hit 50 with different base hp. This isnt news.