He died due to his own mistakes, for anyone that wants to bitch at us.
<911/100%hp 531/100%m 637/88%mv 19710tnl>
whe
The East Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see the
F +-G entrance to the Warrior Guild to the north, a shop with a sign
| | of a sword and an axe to the south, and the Common Road continues
+-+-@-+-+ to the east and the west.
| | |
S S +
[Exits: north east south west]
<911/100%hp 531/100%m 635/88%mv 19710tnl>
A ray of light shines down briefly nearby, then vanishes.
The East Common Road
You are on the Common Road of Seringale. All around you are busy people
hurrying along minding their own business. The smell of fresh bread
* F + wafts in from the north of here. A shop with a sign of an iron hammer
| | | is south.
+-@-+-+
| | |
* S S
[Exits: north east south west]
<911/100%hp 531/100%m 633/87%mv 19710tnl>
East of Market Square
You are east of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
+-* F drinkable water. The road is well worn from the traffic constantly
| | passing over it. A path leads north and south around the fountain,
@-+-+ while the common road continues to the east.
| |
+-* S
[Exits: north east south]
s
<911/100%hp 531/100%m 631/87%mv 19710tnl>
Players near you:
<PK> Rutreius The Western Monument
<PK> Theoric East of Market Square
<911/100%hp 531/100%m 631/87%mv 19710tnl>
Southeast of Market Square
* You are standing southeast of the Market Square. A marvellous fountain
| has been erected here in the middle of the city of Seringale, ever
+-+ flowing with clear drinkable water. The road is well worn from
| the traffic constantly passing over it. You see a path around
*-+-@ the square to the west and north.
|
+
[Exits: north west]
w
<911/100%hp 531/100%m 630/87%mv 19710tnl>
w
South of Market Square
You are south of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with clear
+ + drinkable water. The road is well worn from the traffic constantly
| | passing over it. A path leads east and west around the fountain,
*-@-* while the main street continues to the south.
|
S-+-S
|
+
[Exits: east south west]
<911/100%hp 531/100%m 629/87%mv 19710tnl>
Southwest of Market Square
* You are standing southwest of the Market Square. A marvellous fountain
| has been erected here in the middle of the city of Seringale, ever
+-+ flowing with clear drinkable water. The road is well worn from the
| traffic constantly passing over it. You see a path around the square
@-+-* to the east and north.
|
+
[Exits: north east]
n
<911/100%hp 531/100%m 628/87%mv 19710tnl>
West of Market Square
You are west of Market Square. A marvellous fountain has been erected
here in the middle of the city of Seringale, ever flowing with
S *-+ clear drinkable water. The road is well worn from the traffic
| | constantly passing over it. A path leads north and south around
+-+-@ the fountain, while the common road continues to the west.
| |
F *-+
[Exits: north south west]
An illithid city guard of Seringale stands watch here.
g purple sack
quaff purpl
<911/100%hp 531/100%m 627/86%mv 19710tnl>
w
You get a purple potion from a Loot Sack.
w
<911/100%hp 531/100%m 627/86%mv 19710tnl>
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<911/100%hp 531/100%m 627/86%mv 19710tnl>
whe
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see a shop
S S * with a sign of a wizard's hat to the north, a shop of fresh meat
| | | to the south, and the large fountain of the town nearby to the
+-+-@-+ east.
| | |
S F *
[Exits: north east south west]
<911/100%hp 531/100%m 680/94%mv 19710tnl>
w
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see a
S S S shop with a sign of a bubbling vial to the north, a shop of
| | | trades to the south, and the Common Road continues to the east
+-+-@-+-+ and the west.
| | |
* S F
[Exits: north east south west]
<911/100%hp 531/100%m 678/94%mv 19710tnl>
Players near you:
Hlelatjal Temple of Balance
<PK> Rutreius The West Common Road
Verold Temple of Light
<PK> Theoric The West Common Road
dirt rutreius
<911/100%hp 531/100%m 678/94%mv 19710tnl>
The Western Monument
Raised in the middle of the Common Road is a granite pillar, the
Western Monument. Several glyphs and words have been chiseled
S S S into its sides, as many travellers have attempted to leave their
| | | mark within Seringale. Many sets of footprints can be seen on
+-+-@-+-+ the ground, as several people frequent this path. The road continues
| | | east and west, and the Scroll Shop is to the north.
*-* S
[Exits: north east south west]
<911/100%hp 531/100%m 676/93%mv 19710tnl>
w
They aren't here.
<911/100%hp 531/100%m 676/93%mv 19710tnl>
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see a
S S S shop with a sign of a silver wand shooting sparks on the north,
| | | the stables of an inn to the south, and the Common Road continues
+-+-@-+-+ to the east and the west.
| |
*-*
[Exits: north east south west]
An avian city guard of Seringale stands watch here.
<911/100%hp 531/100%m 674/93%mv 19710tnl>
w
w
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see a
S S small shop with a sign of a glowing staff to the north, and the
| | Common Road leads to the east and west.
+-+-@-+-+
| |
+ *
[Exits: north east west]
<911/100%hp 531/100%m 672/93%mv 19710tnl>
whe
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see the
+ S Common Road to the east, the entrance of a park to the south,
| | and the West Gate to the west.
+-+-@-+-+
| |
+ +
|
f
[Exits: east south west]
A stone giant city guard of Seringale stands watch here.
<911/100%hp 531/100%m 670/92%mv 19710tnl>
w
Players near you:
Hlelatjal The Main Street
<PK> Rutreius Outside the West Gate
Verold Temple of Light
<PK> Theoric The West Common Road
<911/100%hp 531/100%m 670/92%mv 19710tnl>
Inside the West Gate
+ You are inside the West Gate of Seringale. All around you are people
| travelling in and out of the city. The great wall of Seringale
+ soars over your head at over 30 spans tall. You see the city to
| the east, the west gate above you, and the city walls lead to the
-+-@-+-+ north and south.
| |
+ +
|
+
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
<911/100%hp 531/100%m 668/92%mv 19710tnl>
w
Outside the West Gate
You are outside the West Gate of Seringale. Before you is a great
wall. It is made of huge slabs of white stones with various figures
+ of birds, beasts, and dragons carved into it. The great wall soars
| over your head at over 30 spans tall. You see the entrance into
-@-+-+ the city of Seringale to the east and the beginnings of a forest
| to the west.
+
[Exits: east west]
<911/100%hp 531/100%m 666/92%mv 19710tnl>
e
Inside the West Gate
+ You are inside the West Gate of Seringale. All around you are people
| travelling in and out of the city. The great wall of Seringale
+ soars over your head at over 30 spans tall. You see the city to
| the east, the west gate above you, and the city walls lead to the
-+-@-+-+ north and south.
| |
+ +
|
+
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
e
<911/100%hp 531/100%m 664/92%mv 19710tnl>
The West Common Road
You are on the Common Road of Seringale. All around you are busy
people hurrying along minding their own business. You see the
+ S Common Road to the east, the entrance of a park to the south,
| | and the West Gate to the west.
+-+-@-+-+
| |
+ +
|
f
[Exits: east south west]
A stone giant city guard of Seringale stands watch here.
<911/100%hp 531/100%m 662/91%mv 19710tnl>
w
w
Inside the West Gate
+ You are inside the West Gate of Seringale. All around you are people
| travelling in and out of the city. The great wall of Seringale
+ soars over your head at over 30 spans tall. You see the city to
| the east, the west gate above you, and the city walls lead to the
-+-@-+-+ north and south.
| |
+ +
|
+
[Exits: north east south west]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
<911/100%hp 531/100%m 660/91%mv 19710tnl>
w
w
Outside the West Gate
You are outside the West Gate of Seringale. Before you is a great
wall. It is made of huge slabs of white stones with various figures
+ of birds, beasts, and dragons carved into it. The great wall soars
| over your head at over 30 spans tall. You see the entrance into
-@-+-+ the city of Seringale to the east and the beginnings of a forest
| to the west.
+
[Exits: east west]
w
<911/100%hp 531/100%m 658/91%mv 19710tnl>
whe
The edge of the forest
You are standing at the eastern edge of a big forest. To the east
is the West Gate of Seringale and to the west is a narrow trail,
leading in through the forest.
f-f-@-
[Exits: east west]
<911/100%hp 531/100%m 656/90%mv 19710tnl>
w
A trail through the light forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter. A thinner
trail twists off slowly to the north.
f-f-@-o-
[Exits: east west]
w
<911/100%hp 531/100%m 654/90%mv 19710tnl>
w
A trail through the light forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f-f-@-f-o
[Exits: east west]
<911/100%hp 531/100%m 651/90%mv 19710tnl>
Players near you:
<PK> Rutreius A trail through the dense forest
<PK> Theoric A trail through the light forest
<911/100%hp 531/100%m 651/90%mv 19710tnl>
A trail through the light forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f
|
f-f-@-f-f
[Exits: east west]
Someone walks west.
<911/100%hp 531/100%m 648/89%mv 19710tnl>
w
A trail through the light forest
f You are on a trail leading east and west through the dense forest.
| To the east, the forest gradually seems to become lighter.
f A small path leads north.
|
f-f-@-f-f
|
f
[Exits: north east west]
w
<911/100%hp 531/100%m 645/89%mv 19710tnl>
A trail through the light forest
You are on a narrow trail leading east and west through the forest.
To the west, the forest gradually becomes more dense. A small
f forest path leads south and a large tree stands to the north.
|
f-f-@-f-f
|
f
|
f
[Exits: east south west]
whe
<911/100%hp 531/100%m 642/89%mv 19710tnl>
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f-f-@-f-f
| |
f f
[Exits: east west]
w
<911/100%hp 531/100%m 639/88%mv 19710tnl>
w
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the west, the trees are so huge and their crowns so dense
that the forest remains in total darkness. A small path leads
south through the trees.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
w
<911/100%hp 531/100%m 636/88%mv 19710tnl>
w
Players near you:
Hlelatjal A trail through the light forest
<PK> Rutreius A narrow trail through the deep, dark forest
<PK> Theoric A trail through the dense forest
<911/100%hp 531/100%m 636/88%mv 19710tnl>
A narrow trail through the deep, dark forest
You are on a narrow trail winding its way between the enormous,
grey trunks. The crowns of the trees must be very dense, as they
leave the forest floor in utter darkness. The trail leads east
and west.
f-f-@-f-f
| |
f f
[Exits: east west]
(White Aura) Rutreius the Battlemaster is here.
<911/100%hp 531/100%m 633/87%mv 19710tnl>
Rutreius stops wielding a bejewelled battle axe.
Rutreius wields 'Chautard-ta', the Flail of Child Beating.
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge,
ancient trees whose grey trunks remind you of ancient pillars
in a enormous, deserted hall. To the south, an faint path leads
away from the trail.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 630/87%mv 19710tnl>
Paelgrim tells the group 'Darkhaven fast.'
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge, ancient
trees that stand close on all sides. Not a sound is to be heard
f - everything is ominously quiet.
|
f-@-f-f
| |
f f
[Exits: east west]
<911/100%hp 531/100%m 627/86%mv 19710tnl>
A narrow trail through the deep, dark forest
f You are where the dusty trail bends, as to avoid conflict with a colossal
| trunk to the west. Not a sound is to be heard - everything is ominously
f quiet. The trail leads east and south.
|
@-f-f
|
f-f
|
f
[Exits: north east south]
A colossal tree blocks the way westwards.
<911/100%hp 531/100%m 624/86%mv 19710tnl>
Paelgrim tells the group 'Wow he's stupid.'
e
<911/100%hp 531/100%m 627/86%mv 19710tnl>
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge, ancient
trees that stand close on all sides. Not a sound is to be heard
f - everything is ominously quiet.
|
f-@-f-f
| |
f f
[Exits: east west]
<911/100%hp 531/100%m 624/86%mv 19710tnl>
e
e
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge,
ancient trees whose grey trunks remind you of ancient pillars
in a enormous, deserted hall. To the south, an faint path leads
away from the trail.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 621/86%mv 19710tnl>
dirt rutreius
A narrow trail through the deep, dark forest
You are on a narrow trail winding its way between the enormous,
grey trunks. The crowns of the trees must be very dense, as they
leave the forest floor in utter darkness. The trail leads east
and west.
f-f-@-f-f
| |
f f
[Exits: east west]
Hlelatjal the Sentry is here.
<911/100%hp 531/100%m 618/85%mv 19710tnl>
whe
Hlelatjal limps west.
They aren't here.
<911/100%hp 531/100%m 618/85%mv 19710tnl>
Players near you:
Hlelatjal A narrow trail through the deep, dark forest
<PK> Rutreius A trail through the light forest
<PK> Theoric A narrow trail through the deep, dark forest
<911/100%hp 531/100%m 618/85%mv 19710tnl>
e
e
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the west, the trees are so huge and their crowns so dense
that the forest remains in total darkness. A small path leads
south through the trees.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 615/85%mv 19710tnl>
dirt rutreius
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f-f-@-f-f
| |
f f
[Exits: east west]
<911/100%hp 531/100%m 612/84%mv 19710tnl>
whe
They aren't here.
e
<911/100%hp 531/100%m 612/84%mv 19710tnl>
Players near you:
Hlelatjal A narrow trail through the deep, dark forest
<PK> Rutreius A trail through the light forest
<PK> Theoric A trail through the dense forest
Someone walks west.
e
<911/100%hp 531/100%m 612/84%mv 19710tnl>
A trail through the light forest
You are on a narrow trail leading east and west through the forest.
To the west, the forest gradually becomes more dense. A small
f forest path leads south and a large tree stands to the north.
|
f-f-@-f-f
|
f
|
f
[Exits: east south west]
e
<911/100%hp 531/100%m 609/84%mv 19710tnl>
A trail through the light forest
f You are on a trail leading east and west through the dense forest.
| To the east, the forest gradually seems to become lighter.
f A small path leads north.
|
f-f-@-f-f
|
f
[Exits: north east west]
<911/100%hp 531/100%m 606/84%mv 19710tnl>
A trail through the light forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f
|
f-f-@-f-f
[Exits: east west]
<911/100%hp 531/100%m 603/83%mv 19710tnl>
scan
whe
You scan all around.
You scan east.
*** Range 1 (east) ***
(White Aura) Rutreius the Battlemaster is here.
*** Range 5 (east) ***
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.
*** Range 6 (east) ***
A stone giant city guard of Seringale stands watch here.
You scan west.
<911/100%hp 531/100%m 603/83%mv 19710tnl>
Players near you:
<PK> Rutreius A trail through the light forest
<PK> Theoric A trail through the light forest
<911/100%hp 531/100%m 603/83%mv 19710tnl>
Rutreius walks in.
<911/100%hp 531/100%m 603/83%mv 19710tnl>
dirt rutreius
Rutreius walks west.
<911/100%hp 531/100%m 603/83%mv 19710tnl>
They aren't here.
<911/100%hp 531/100%m 603/83%mv 19710tnl>
w
A trail through the light forest
f You are on a trail leading east and west through the dense forest.
| To the east, the forest gradually seems to become lighter.
f A small path leads north.
|
f-f-@-f-f
|
f
[Exits: north east west]
<911/100%hp 531/100%m 600/83%mv 19710tnl>
dirt rutreius
Paelgrim tells the group 'He had me dead.'
They aren't here.
<911/100%hp 531/100%m 600/83%mv 19710tnl>
w
A trail through the light forest
You are on a narrow trail leading east and west through the forest.
To the west, the forest gradually becomes more dense. A small
f forest path leads south and a large tree stands to the north.
|
f-f-@-f-f
|
f
|
f
[Exits: east south west]
w
<911/100%hp 531/100%m 597/82%mv 19710tnl>
Paelgrim tells the group 'So nevermind.'
<911/100%hp 531/100%m 597/82%mv 19710tnl>
w
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the east, the forest gradually seems to become lighter.
f-f-@-f-f
| |
f f
[Exits: east west]
<911/100%hp 531/100%m 594/82%mv 19710tnl>
whe
A trail through the dense forest
You are on a trail leading east and west through the dense forest.
To the west, the trees are so huge and their crowns so dense
that the forest remains in total darkness. A small path leads
south through the trees.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 591/81%mv 19710tnl>
w
Players near you:
<PK> Rutreius A narrow trail through the deep, dark forest
<PK> Theoric A trail through the dense forest
<911/100%hp 531/100%m 591/81%mv 19710tnl>
w
A narrow trail through the deep, dark forest
You are on a narrow trail winding its way between the enormous,
grey trunks. The crowns of the trees must be very dense, as they
leave the forest floor in utter darkness. The trail leads east
and west.
f-f-@-f-f
| |
f f
[Exits: east west]
<911/100%hp 531/100%m 588/81%mv 19710tnl>
w
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge,
ancient trees whose grey trunks remind you of ancient pillars
in a enormous, deserted hall. To the south, an faint path leads
away from the trail.
f-f-@-f-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 585/81%mv 19710tnl>
dirt rutreius
The white aura around your body fades.
<911/100%hp 531/100%m 640/88%mv 19710tnl>
A narrow trail through the deep, dark forest
You are on a dusty trail winding its way east-west between huge, ancient
trees that stand close on all sides. Not a sound is to be heard
f - everything is ominously quiet.
|
f-@-f-f
| |
whe
f f
[Exits: east west]
<911/100%hp 531/100%m 637/88%mv 19710tnl>
They aren't here.
<911/100%hp 531/100%m 637/88%mv 19710tnl>
Players near you:
<PK> Rutreius The narrow trail
<PK> Theoric A narrow trail through the deep, dark forest
<911/100%hp 531/100%m 637/88%mv 19710tnl>
g purple sack
quaff purpl
You get a purple potion from a Loot Sack.
<911/100%hp 531/100%m 637/88%mv 19710tnl>
w
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<911/100%hp 531/100%m 637/88%mv 19710tnl>
whe
A narrow trail through the deep, dark forest
f You are where the dusty trail bends, as to avoid conflict with a colossal
| trunk to the west. Not a sound is to be heard - everything is ominously
f quiet. The trail leads east and south.
|
@-f-f
|
f-f
|
f
[Exits: north east south]
A colossal tree blocks the way westwards.
<911/100%hp 531/100%m 634/87%mv 19710tnl>
Players near you:
<PK> Rutreius The circle of trees
<PK> Theoric A narrow trail through the deep, dark forest
n
<911/100%hp 531/100%m 634/87%mv 19710tnl>
The narrow trail
This trail looks much spookier than any other that you have seen.
The usual animal claw marks and bites on the trees are increasing
-f-f in frequency. The trail continues north.
|
@
|
f-f
|
f
[Exits: north south]
Some blackberries grow on a bush nearby.
n
<911/100%hp 531/100%m 631/87%mv 19710tnl>
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
|
f
[Exits: east south west]
<911/100%hp 531/100%m 628/87%mv 19710tnl>
e
The circle of trees
The trees here seem to form a circle with a HUGE tree marking the exact
position of the east. You notice a huge door carved into the huge
tree. The trail that you followed to get here seems to end at its
base.
-f-@
|
f
[Exits: (east) west]
A small tent is pitched here.
(White Aura) Rutreius the Battlemaster is here.
<911/100%hp 531/100%m 625/86%mv 19710tnl>
dirt rutreius
You yell 'Help! Rutreius kicked dirt into my eyes!'
Rutreius kicks dirt in your eyes!
Rutreius's kicked dirt scratches you.
You can't see a thing!
They aren't here.
<908/99%hp 531/100%m 625/86%mv 19710tnl>
hob
You strike someone with your weapon and attempt to hobble him.
Your hobble wounds someone.
<908/99%hp 531/100%m 625/86%mv 19710tnl>
Your shield absorbs the impact of someone's slash easily.
Someone's slash MUTILATES you!
Someone grips his shield firmly, staving off your beating.
Someone blocks your attack with his shield.
<868/95%hp 531/100%m 625/86%mv 19710tnl>
l
Your shield absorbs the impact of someone's slash easily.
Someone's slash maims you!
Your beating misses someone.
<835/91%hp 531/100%m 625/86%mv 19710tnl>
Someone's trip misses you.
<835/91%hp 531/100%m 625/86%mv 19710tnl>
You can't see a thing!
<835/91%hp 531/100%m 625/86%mv 19710tnl>
You grip your shield firmly, staving off someone's slash.
Someone's shield absorbs the impact of your beating easily.
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte mauls you.
<813/89%hp 531/100%m 625/86%mv 19710tnl>
aff
You are affected by the following:
Skill: dirt kicking : modifies hitroll by -3 for up to 2 rounds
Spell: sanctuary : lasts for 1 hours
Skill: warcry : modifies save_vs_spell by -6 for 16 hours
: modifies hitroll by 6 for 16 hours
<813/89%hp 531/100%m 625/86%mv 19710tnl>
Someone's slash MUTILATES you!
Someone blocks your attack and attempts to strike at the brief opening.
Someone's riposte maims you!
<745/81%hp 531/100%m 651/90%mv 19710tnl>
l
You can't see a thing!
<745/81%hp 531/100%m 651/90%mv 19710tnl>
Someone trips you and you go down!
Someone's trip scratches you.
<743/81%hp 531/100%m 651/90%mv 19710tnl>
gt wow
You rub the dirt out of your eyes.
You block Rutreius's attack with your shield.
You block Rutreius's attack with your shield.
Rutreius parries your beating.
Rutreius's shield wobbles and barely deflects your beating.
Rutreius has some small wounds and bruises.
<743/81%hp 531/100%m 651/90%mv 19710tnl>
fle
fle
fle
Rutreius's slash devastates you!
You deflect Rutreius's slash aside in an ungraceful parry.
Rutreius blocks your attack with his shield.
Rutreius blocks your attack with his shield.
Rutreius has some small wounds and bruises.
<713/78%hp 531/100%m 651/90%mv 19710tnl>
You tell your group 'Wow.'
Rutreius has some small wounds and bruises.
<713/78%hp 531/100%m 651/90%mv 19710tnl>
You flee from combat!
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
|
f
[Exits: east south west]
Hlelatjal the Sentry is here.
<713/78%hp 531/100%m 648/89%mv 19710tnl>
wear vorpal
dual axe
Hlelatjal walks south.
You aren't fighting anyone.
<713/78%hp 531/100%m 648/89%mv 19710tnl>
e
You aren't fighting anyone.
<713/78%hp 531/100%m 648/89%mv 19710tnl>
You do not have that item.
murder rutreius
<713/78%hp 531/100%m 648/89%mv 19710tnl>
You stop using a small buckler as a shield.
You wield a bejewelled battle axe in your off-hand.
A bejewelled battle axe feels like a part of you!
<713/78%hp 531/100%m 648/90%mv 19710tnl>
The circle of trees
The trees here seem to form a circle with a HUGE tree marking the exact
position of the east. You notice a huge door carved into the huge
tree. The trail that you followed to get here seems to end at its
base.
-f-@
|
f
[Exits: (east) west]
A small tent is pitched here.
(White Aura) Rutreius the Battlemaster is here.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
Rutreius yells 'Help! I am being attacked by Theoric!'
Rutreius's shield wobbles and barely deflects your beating.
Your cleave devastates Rutreius!
Your beating MUTILATES Rutreius!
Rutreius deflects your beating aside in an ungraceful parry.
Rutreius has some small wounds and bruises.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
You block Rutreius's attack and attempt to strike at the brief opening.
Your riposte mauls Rutreius.
Rutreius parries your beating.
Your cleave maims Rutreius!
Rutreius has quite a few wounds.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
Rutreius has fled!
Rutreius walks west.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
w
Rutreius walks in.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
murder rutreius
Rutreius stops using a crested shield of Eternal Darkness as a shield.
Rutreius stops wielding blade of madness.
Rutreius wields the Centurion's polearm.
<713/78%hp 531/100%m 645/90%mv 19710tnl>
whe
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
|
f
[Exits: east south west]
<713/78%hp 531/100%m 642/89%mv 19710tnl>
They aren't here.
fle
<713/78%hp 531/100%m 642/89%mv 19710tnl>
Players near you:
Hlelatjal A trail through the light forest
<PK> Rutreius The circle of trees
<PK> Theoric The narrow trail
<713/78%hp 531/100%m 642/89%mv 19710tnl>
You aren't fighting anyone.
<713/78%hp 531/100%m 642/89%mv 19710tnl>
wear vorpal
wear buckler
You do not have that item.
e
<713/78%hp 531/100%m 642/89%mv 19710tnl>
You stop wielding a bejewelled battle axe.
You wear a small buckler as a shield.
murder rutreius
<713/78%hp 531/100%m 642/89%mv 19710tnl>
The circle of trees
The trees here seem to form a circle with a HUGE tree marking the exact
position of the east. You notice a huge door carved into the huge
tree. The trail that you followed to get here seems to end at its
base.
-f-@
|
f
[Exits: (east) west]
A small tent is pitched here.
(White Aura) Rutreius the Battlemaster is here.
<713/78%hp 531/100%m 639/88%mv 19710tnl>
Rutreius yells 'Help! I am being attacked by Theoric!'
Your beating misses Rutreius.
Rutreius has quite a few wounds.
<713/78%hp 531/100%m 639/88%mv 19710tnl>
Rutreius wields a savage axe.
You block Rutreius's attack and attempt to strike at the brief opening.
Your riposte maims Rutreius!
Rutreius couldn't dodge your beating but you miss by inches.
Rutreius blocks your attack with his shield.
Rutreius has quite a few wounds.
<713/78%hp 531/100%m 639/88%mv 19710tnl>
hob
Paelgrim tells the group 'Where is he?'
Rutreius has quite a few wounds.
<713/78%hp 531/100%m 639/88%mv 19710tnl>
You strike Rutreius with your weapon and attempt to hobble him.
Your hobble injures Rutreius.
Rutreius has quite a few wounds.
<713/78%hp 531/100%m 639/88%mv 19710tnl>
You couldn't dodge Rutreius's cleave but he misses by inches.
You block Rutreius's attack with your shield.
You block Rutreius's attack and attempt to strike at the brief opening.
Your riposte MUTILATES Rutreius!
Rutreius grips his shield firmly, staving off your beating.
Rutreius dodges your beating.
Rutreius has quite a few wounds.
<717/78%hp 531/100%m 665/92%mv 19710tnl>
You couldn't dodge Rutreius's cleave but he misses by inches.
Rutreius's cleave maims you!
Rutreius blocks your attack and attempts to strike at the brief opening.
Rutreius's riposte decimates you!
Rutreius has quite a few wounds.
<659/72%hp 531/100%m 665/92%mv 19710tnl>
Rutreius has fled!
Rutreius walks west.
<659/72%hp 531/100%m 665/92%mv 19710tnl>
gt dryk
Paelgrim tells the group 'He had me hobbled.'
<659/72%hp 531/100%m 665/92%mv 19710tnl>
w
dirt rutreius
Rutreius walks in.
<659/72%hp 531/100%m 665/92%mv 19710tnl>
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
|
f
[Exits: east south west]
<659/72%hp 531/100%m 662/91%mv 19710tnl>
They aren't here.
e
<659/72%hp 531/100%m 662/91%mv 19710tnl>
The circle of trees
The trees here seem to form a circle with a HUGE tree marking the exact
position of the east. You notice a huge door carved into the huge
tree. The trail that you followed to get here seems to end at its
base.
-f-@
|
f
[Exits: (east) west]
A small tent is pitched here.
(White Aura) Rutreius the Battlemaster is here.
dirt rutreius
<659/72%hp 531/100%m 659/91%mv 19710tnl>
Rutreius yells 'Help! Theoric kicked dirt into my eyes!'
Rutreius is blinded by the dirt in his eyes!
Your kicked dirt scratches Rutreius.
Rutreius has quite a few wounds.
<659/72%hp 531/100%m 659/91%mv 19710tnl>
Rutreius's thrust MUTILATES you!
Your beating misses Rutreius.
Rutreius manages to dodge your beating with a lot of effort.
Rutreius has quite a few wounds.
<618/67%hp 531/100%m 659/91%mv 19710tnl>
Rutreius strikes you with his weapon and attempts to hobble you.
Rutreius's hobble wounds you.
Rutreius has quite a few wounds.
<599/65%hp 531/100%m 659/91%mv 19710tnl>
You block Rutreius's attack with your shield.
You dodge Rutreius's thrust.
Your beating MUTILATES Rutreius!
Your weapon advantage overcomes Rutreius's parry attempt.
Your beating maims Rutreius!
Rutreius has quite a few wounds.
<599/65%hp 531/100%m 659/91%mv 19710tnl>
sidesw
You take a vicious swipe at Rutreius with your shield.
Your sideswipe DISEMBOWELS Rutreius!
Your shield slams into Rutreius's weapon and knocks it aside!
You rake Rutreius's weapon aside!
Rutreius is knocked off his feet.
Seizing the opening, you attempt to follow through with a kick.
Your winding kick hits Rutreius.
Rutreius gasps for air as he doubles over.
Rutreius has some big nasty wounds and scratches.
<599/65%hp 531/100%m 659/91%mv 19710tnl>
Rutreius's primary weapon has been raked aside!
Rutreius's primary weapon has been raked aside!
Your beating MUTILATES Rutreius!
Your beating MUTILATES Rutreius!
Your beating maims Rutreius!
Rutreius has some big nasty wounds and scratches.
<604/66%hp 531/100%m 685/95%mv 19710tnl>
Rutreius has fled!
Rutreius walks west.
<604/66%hp 531/100%m 685/95%mv 19710tnl>
w
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
murder rutreius
|
f
[Exits: east south west]
(White Aura) Rutreius the Battlemaster is here.
<604/66%hp 531/100%m 682/94%mv 19710tnl>
Rutreius yells 'Help! I am being attacked by someone!'
Your beating maims Rutreius!
Your beating MUTILATES Rutreius!
Your beating devastates Rutreius!
Rutreius looks pretty hurt.
<604/66%hp 531/100%m 682/94%mv 19710tnl>
You block Rutreius's attack with your shield.
Your shield absorbs the impact of Rutreius's thrust easily.
Rutreius manages to dodge your beating with a lot of effort.
Rutreius couldn't dodge your beating but you miss by inches.
Rutreius looks pretty hurt.
<604/66%hp 531/100%m 682/94%mv 19710tnl>
Rutreius has fled!
Rutreius walks east.
<604/66%hp 531/100%m 682/94%mv 19710tnl>
e
murder rutreius
The circle of trees
The trees here seem to form a circle with a HUGE tree marking the exact
position of the east. You notice a huge door carved into the huge
tree. The trail that you followed to get here seems to end at its
base.
-f-@
|
f
[Exits: (east) west]
A small tent is pitched here.
(White Aura) Rutreius the Battlemaster is here.
<604/66%hp 531/100%m 679/94%mv 19710tnl>
Rutreius yells 'Help! I am being attacked by someone!'
Your beating maims Rutreius!
Your beating maims Rutreius!
Rutreius looks pretty hurt.
<604/66%hp 531/100%m 679/94%mv 19710tnl>
You manage to dodge Rutreius's thrust with a lot of effort.
Your beating maims Rutreius!
Your beating devastates Rutreius!
Rutreius manages to dodge your beating with a lot of effort.
Rutreius is in awful condition.
<604/66%hp 531/100%m 679/94%mv 19710tnl>
Paelgrim tells the group 'What's he at?'
Rutreius is in awful condition.
<604/66%hp 531/100%m 679/94%mv 19710tnl>
Rutreius has fled!
Rutreius limps west.
<604/66%hp 531/100%m 679/94%mv 19710tnl>
w
murder rutreius
Paelgrim tells the group 'He wearing saves?'
The narrow trail
This area of the trail is also very peculiar. You can sense no signs
of animal life what so ever. The structure of the surrounding trees
forces the path to make a sharp turn to the east.
-@-f
|
f
|
f
[Exits: east south west]
(White Aura) Rutreius the Battlemaster is here.
<604/66%hp 531/100%m 676/93%mv 19710tnl>
Rutreius yells 'Help! I am being attacked by someone!'
Your weapon advantage overcomes Rutreius's parry attempt.
You concentrate on your combat style to prevent Rutreius from dodging.
Your beating DISEMBOWELS Rutreius!
Rutreius manages to dodge your beating with a lot of effort.
Your beating devastates Rutreius!
Rutreius is in awful condition.
<604/66%hp 531/100%m 676/93%mv 19710tnl>
You parry Rutreius's thrust.
Rutreius's thrust MUTILATES you!
Your shield jolts under Rutreius's thrust, but holds.
Rutreius dodges your beating.
Your beating MUTILATES Rutreius!
Rutreius is DEAD!!
Rutreius hits the ground ... DEAD.
<563/61%hp 531/100%m 676/93%mv 19710tnl>
g coi corpse
The white aura around your body fades.
<572/62%hp 531/100%m 703/97%mv 19710tnl>
gt got him
You get 8587 gold coins from the corpse of Rutreius.
<572/62%hp 531/100%m 703/97%mv 19710tnl>
You tell your group 'Got him.'
<572/62%hp 531/100%m 703/97%mv 19710tnl>
l in corpse
The corpse of Rutreius holds:
a Loot Sack
(Glowing) boots of protection
(Glowing) a marked bracer
(Glowing) a nice looking ring
(Glowing) (Humming) a crown of corruption
a spiked collar
(Glowing) the Centurion's polearm
( 4) a gyvel potion
(Glowing) (Humming) a pair of spiked light-steel gauntlets
an unmoving black cloak
(Contract) overlapping plates of black armor
(Humming) blade of madness
(Humming) crimson leg plates of conquest
a seashell ring
(Glowing) (Humming) 'Nightfall', the oath-breaker
(Glowing) a dragonblood revealer of evisceration
reinforced silver vambraces of perfection
(Glowing) (Humming) 'Chautard-ta', the Flail of Child Beating
(Glowing) (Humming) a bejewelled battle axe
a crested shield of Eternal Darkness
(Glowing) (Humming) a dragonblood tainted ioun
a purple potion
a bone bracelet
(Humming) a spiderweb sash
a wyvern-marked bracer
a wyvern's tongue
a wyvern's eye
(Humming) a savage axe


Problem #2: One on one, trip is only barely useful when chasing someone in flee mode, or in very specialized situations (bow vs. dual wield). Bigtime fail.
Problem #3: Eating too many murders without getting any of your own/charge/etc. in.
dirt is a good lead in for free murders, disarms, switching for combat style advantages and so on.
Next, squeeeee, dirt disarm is kinda useless now, due to the low dirt timing. Probably dirt/disarm, one round after disarm, the dirt would wear off. leaving u having one rd lag for a fast murder. If you're unlucky, dirt wears off the moment disarm hits and u get murders for nothing in return. Kinda luck based for that, so i dont really disarm anymore. Hobble and ur skills works better.
Are you seriously that much of a fucking stupid n00b bitch, Rekkakun?
Look at his damage verbs, and look at mine. Same scale. Look at his fucking equipment. He's almost as decked as I am. Fucking suck it up, roll one up, and come at me, Rekkakun, and stop talking your n00b shit.
He died because of mistakes, which is why people normally die. Mistakes happen. Not because I was so l33tly overarmored.
you're dual wielding, your enemy is too. your main hand weapon is advantageous to your enemies main hand. you dirt them and rather than flee (which causes dirt to last longer), they choose to stay in the fight. at this point they will likely use a skill in return (such as dirt, a spell, etc), now they are dirt blind and have lagged themselves. you go for the disarm, and it succeeds because of your weapon type. they are now lagged, dirted, and fighting in defensive style with nothing in their offhand such as a shield, while you are dual wield style. style + concentration trumps dodge, lack of a shield trumps shield block, lack of a dual parry weapon trumps that.
so you theoretically turn a 3 defense enemy into a 1 defense enemy, all from a simple dirt -> disarm.
there's a reason weapon switching in fights has lag. hobble + disarm is also a possibility.
Squeeee:
I didn't say it was useless, I would say the advantage is not really overwhelming, due to rubbing dirt off quickly.
you initiate with dirt, he dirts u back, you will end the lag with a split second before him. you disarm, he just stand in combat for maybe a round IF you're lucky. IF not, dirt probably would be running off soon, and he would flee and do whatever he wants to do.
It is harder to successfully dirt kick one's opponent upon initiation than
during combat proper, due to proximity and where the victim is facing.
Fleeing while one is blinded by dirt kick is risky, since one may stumble
while attempting to escape combat. Also, it takes longer to rub the dirt out
of one's eyes when one is focused on fleeing from combat.
Disarm is a very useful skill for depriving your enemy of his weapon.
Not only will disarming one's opponent force him to temporarily fight with
his bare hands, but it will also deprive him of his PARRY defense while he
is unarmed.
free damage is good, no?