I am baked as a cake after evening at friends,
you wont hear me say weed don't make me stupid... ever again.
<668/668hp 882/927m 434/434mv 16200tnl>who[50 Human Sha] <PK> [LEGION] (Overseer) Vrykhul the Holy Shaman
[52 Stone AVA] <PK> [KEEPER] Groq the Behemoth of Incomprehensible Agony
[ H-Elf ] <PK> [KEEPER] Xariel Terid the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Aquilante Olivier the Priest of the Templars, Footman of Valour
[ Dwarf ] <PK> [KNIGHT] Kavere Pristen the Holy Patriarch of Healing, Executor of Valour
[ Elf ] <PK>
[ Avian ] <PK> [KEEPER] (CONTRACTED) Korro Orathis the Battlemaster
Players found: 7
There are 7 characters on; the most on since startup was 27.
/*not good since I'm anathema and danger. So I sit in Seringale pondering my options.
Then Korro politely informs me that our conflict can be avoided if I dispose of my excess rares. Not much of an option. */
<668/668hp 838/927m 434/434mv 16200tnl>
[LEGION] A Shadowdemon Guardian: 'Alert! Korro has intruded upon our cabal!'
<668/668hp 838/927m 434/434mv 16200tnl>wakeYou wake and stand up.
<668/668hp 838/927m 434/434mv 16200tnl>warcYou feel righteous as you yell out your warcry.
You yell 'Lord of Anguish, consume my soul with your unholy might!'
<668/668hp 808/927m 434/434mv 16200tnl>
[LEGION] A Shadowdemon Guardian: 'Alert! Korro has intruded upon our cabal!'
<668/668hp 808/927m 434/434mv 16200tnl>who[50 Human Sha] <PK> [LEGION] (Overseer) Vrykhul the Holy Shaman
[52 Stone AVA] <PK> [KEEPER] Groq the Behemoth of Incomprehensible Agony
[ Avian ] Rezinthal the Scholar of Magic
[ H-Elf ] <PK> [KEEPER] Xariel Terid the Battlemaster
[ H-Elf ] <PK> [KNIGHT] Aquilante Olivier the Priest of the Templars, Footman of Valour
[ Dwarf ] <PK> [KNIGHT] Kavere Pristen the Holy Patriarch of Healing, Executor of Valour
[ Elf ] <PK>
[ Avian ] <PK> [KEEPER] (CONTRACTED) Korro Orathis the Battlemaster
Players found: 8
There are 8 characters on; the most on since startup was 27.
<668/668hp 808/927m 434/434mv 16200tnl>
[LEGION] an occultist: 'Korro has left the Lacramose Temple.'
<668/668hp 808/927m 434/434mv 16200tnl>tell Korro I come.
You tell Korro 'I come.'
/*snip*/
/*idea was to try and weaken him with spells then try my luck in rift,
i never abducted anyone before, don't really like the close space with
berserkers and warriors*/
<668/668hp 761/927m 434/434mv 16200tnl>You recite a scroll of flying.
Your feet rise off the ground.
<668/668hp 761/927m 434/434mv 16200tnl>co word
City Hall
[Exits: east west]
<668/668hp 756/927m 217/434mv 16200tnl>
Town Square
[Exits: north east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<668/668hp 756/927m 216/434mv 16200tnl>Dravanoth Way
[Exits: east south west]
<668/668hp 756/927m 215/434mv 16200tnl>Dravanoth Way
[Exits: east south west]
<668/668hp 756/927m 214/434mv 16200tnl>Dravanoth Way
[Exits: north east west]
<668/668hp 757/927m 216/434mv 16200tnl>
Dravanoth Way
[Exits: east west]
A broken fruit cart is here, filled with rotting fruit.
<668/668hp 757/927m 215/434mv 16200tnl>whereDravanoth Way
[Exits: north south west]
A slimy looking fountain is here.
<668/668hp 757/927m 214/434mv 16200tnl>Players near you:
<PK> Vrykhul Dravanoth Way
<PK> Korro Harbor Road
<668/668hp 757/927m 214/434mv 16200tnl>nCoral Way
[Exits: north south]
<668/668hp 757/927m 213/434mv 16200tnl>nCoral Way
[Exits: north east south]
<668/668hp 757/927m 212/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 2 (north) ***
A Darkhaven Outlaw stalks the area, looking for fun.
(White Aura) A corrupt warrior lord of the city wanders about.
You scan east.
You scan south.
*** Range 4 (south) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
<668/668hp 757/927m 212/434mv 16200tnl>wherePlayers near you:
<PK> Vrykhul Coral Way
<PK> Korro Harbor Road
<668/668hp 757/927m 212/434mv 16200tnl>nCoral Way
[Exits: north east south west]
<668/668hp 757/927m 211/434mv 16200tnl>eLarken Road
[Exits: east west]
A meditationist walks slowly about chanting mantras.
<668/668hp 757/927m 210/434mv 16200tnl>eLarken Road
[Exits: east west]
A black robed figure stands mystically before you.
<668/668hp 757/927m 209/434mv 16200tnl>eLarken Road
[Exits: north east west]
A Darkhaven Outlaw stalks the area, looking for fun.
<668/668hp 757/927m 208/434mv 16200tnl>nEntrance of a Lacramose Temple
[Exits: north south]
<668/668hp 757/927m 207/434mv 16200tnl>henAn underling arrives at your side.
Vrykhul's underling says 'What is thy bidding, my master?'
Vrykhul's underling now follows you. /*call in case he runs into Temple again*/
<668/668hp 757/927m 207/434mv 16200tnl>
The dark rift pulses with a vile energy, causing a sharp pain in your chest.
You fade into existence.
Your pain mauls you.
You are ready to cast the fly spell again.
<647/668hp 778/927m 262/434mv 16200tnl>affYou are affected by the following:
Spell: detect invis : lasts for 31 hours
Spell: detect magic : lasts for 31 hours
Skill: warcry : modifies save_vs_spell by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Spell: frenzy : modifies ac by 40 for 11 hours
: modifies damroll by 8 for 11 hours
: modifies hitroll by 8 for 11 hours
Spell: fly : lasts for 7 hours
Spell: sanctuary : lasts for 7 hours
Skill: henchman : lasts for 5 hours
Spell: armor : modifies ac by -20 for 5 hours
Spell: protection : modifies save_vs_spell by -1 for 5 hours
Spell: protective shield: lasts for 4 hours
Spell: weapon ward : lasts for 3 hours
<647/668hp 778/927m 262/434mv 16200tnl>sLarken Road
[Exits: north east west]
A Darkhaven Outlaw stalks the area, looking for fun.
<647/668hp 778/927m 261/434mv 16200tnl>muder korroI don't know how to do that.
<647/668hp 778/927m 261/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 1 (north) ***
(Charmed) A red-skinned underling in razor armor swaggers aggressively here.
*** Range 2 (north) ***
A black robed figure stands mystically before you.
You scan east.
*** Range 1 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 1 (west) ***
A black robed figure stands mystically before you.
*** Range 2 (west) ***
A meditationist walks slowly about chanting mantras.
*** Range 6 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
<647/668hp 778/927m 261/434mv 16200tnl>wwLarken Road
[Exits: east west]
A black robed figure stands mystically before you.
<647/668hp 778/927m 260/434mv 16200tnl>scan allLarken Road
[Exits: east west]
A meditationist walks slowly about chanting mantras.
<647/668hp 778/927m 259/434mv 16200tnl>You scan all around.
You scan east.
*** Range 1 (east) ***
A black robed figure stands mystically before you.
*** Range 2 (east) ***
A Darkhaven Outlaw stalks the area, looking for fun.
*** Range 3 (east) ***
A black robed figure stands mystically before you.
You scan west.
*** Range 4 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
<647/668hp 778/927m 259/434mv 16200tnl>wCoral Way
[Exits: north east south west]
<647/668hp 778/927m 258/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 1 (north) ***
A Darkhaven Outlaw stalks the area, looking for fun.
(White Aura) A corrupt warrior lord of the city wanders about.
You scan east.
*** Range 1 (east) ***
A meditationist walks slowly about chanting mantras.
*** Range 2 (east) ***
A black robed figure stands mystically before you.
*** Range 3 (east) ***
A Darkhaven Outlaw stalks the area, looking for fun.
*** Range 4 (east) ***
A black robed figure stands mystically before you.
You scan south.
*** Range 5 (south) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
You scan west.
*** Range 3 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
<647/668hp 778/927m 258/434mv 16200tnl>wherePlayers near you:
<PK> Vrykhul Coral Way
<PK> Korro Harbor Road
<647/668hp 778/927m 258/434mv 16200tnl>ssCoral Way
[Exits: north east south]
<647/668hp 778/927m 257/434mv 16200tnl>sCoral Way
[Exits: north south]
<647/668hp 778/927m 256/434mv 16200tnl>ssDravanoth Way
[Exits: north south west]
A slimy looking fountain is here.
<647/668hp 778/927m 255/434mv 16200tnl>scan allBay Side Road
[Exits: north south]
<647/668hp 778/927m 254/434mv 16200tnl>Bay Side Road
[Exits: north east south]
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
<647/668hp 778/927m 253/434mv 16200tnl>whereYou scan all around.
You scan north.
*** Range 6 (north) ***
A Darkhaven Outlaw stalks the area, looking for fun.
(White Aura) A corrupt warrior lord of the city wanders about.
You scan east.
*** Range 3 (east) ***
A haggard looking pirate is in search of booty.
You scan south.
<647/668hp 778/927m 253/434mv 16200tnl>Players near you:
<PK> Vrykhul Bay Side Road
<PK> Korro Harbor Road
<647/668hp 778/927m 253/434mv 16200tnl>sBay Side Road
[Exits: north south]
<650/668hp 781/927m 254/434mv 16200tnl>sBay Side Road
[Exits: north south]
<650/668hp 781/927m 253/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 2 (north) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
You scan south.
<650/668hp 781/927m 253/434mv 16200tnl>sAn opening in the fog
[Exits: north east south west]
<650/668hp 781/927m 252/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 3 (north) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
You scan east.
*** Range 1 (east) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
A Darkhaven Outlaw stalks the area, looking for fun.
A meditationist walks slowly about chanting mantras.
*** Range 2 (east) ***
A Darkhaven Outlaw stalks the area, looking for fun.
*** Range 3 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan south.
You scan west.
*** Range 1 (west) ***
An assassin is here skulking about.
*** Range 6 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
<650/668hp 781/927m 252/434mv 16200tnl>wherePlayers near you:
<PK> Vrykhul An opening in the fog
<PK> Korro Flourantine Way
<650/668hp 781/927m 252/434mv 16200tnl>affYou are affected by the following:
Spell: detect invis : lasts for 31 hours
Spell: detect magic : lasts for 31 hours
Skill: warcry : modifies save_vs_spell by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Spell: frenzy : modifies ac by 40 for 11 hours
: modifies damroll by 8 for 11 hours
: modifies hitroll by 8 for 11 hours
Spell: fly : lasts for 7 hours
Spell: sanctuary : lasts for 7 hours
Skill: henchman : lasts for 5 hours
Spell: armor : modifies ac by -20 for 5 hours
Spell: protection : modifies save_vs_spell by -1 for 5 hours
Spell: protective shield: lasts for 4 hours
Spell: weapon ward : lasts for 3 hours
<650/668hp 781/927m 252/434mv 16200tnl>wwMisty Lane
[Exits: north east west]
An assassin is here skulking about.
<650/668hp 781/927m 251/434mv 16200tnl>Misty Lane
[Exits: north east west]
<650/668hp 781/927m 250/434mv 16200tnl>restYou rest.
<650/668hp 781/927m 250/434mv 16200tnl>scan allYou scan all around.
You scan north.
*** Range 1 (north) ***
A Darkhaven Outlaw stalks the area, looking for fun.
A darked robed guardian stands here.
Your vision cannot penetrate the blanket of darkness surrounding this room.
*** Too Dark ***
You scan east.
*** Range 1 (east) ***
An assassin is here skulking about.
*** Range 3 (east) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
A Darkhaven Outlaw stalks the area, looking for fun.
A meditationist walks slowly about chanting mantras.
*** Range 4 (east) ***
A Darkhaven Outlaw stalks the area, looking for fun.
*** Range 5 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan west.
*** Range 3 (west) ***
(White Aura) Korro is here.
*** Range 4 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
<650/668hp 781/927m 250/434mv 16200tnl>affYou are affected by the following:
Spell: detect invis : lasts for 31 hours
Spell: detect magic : lasts for 31 hours
Skill: warcry : modifies save_vs_spell by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Spell: frenzy : modifies ac by 40 for 11 hours
: modifies damroll by 8 for 11 hours
: modifies hitroll by 8 for 11 hours
Spell: fly : lasts for 7 hours
Spell: sanctuary : lasts for 7 hours
Skill: henchman : lasts for 5 hours
Spell: armor : modifies ac by -20 for 5 hours
Spell: protection : modifies save_vs_spell by -1 for 5 hours
Spell: protective shield: lasts for 4 hours
Spell: weapon ward : lasts for 3 hours
<650/668hp 781/927m 250/434mv 16200tnl>wherePlayers near you:
<PK> Vrykhul Misty Lane
<PK> Korro An opening in the fog
<650/668hp 781/927m 250/434mv 16200tnl>wakeYou stand up.
<650/668hp 781/927m 249/434mv 16200tnl>muder korro <=/*I SETUP ALIAS WRONG*/
Misty Lane
[Exits: north east west]
(White Aura) Korro is here.
<650/668hp 781/927m 248/434mv 16200tnl>
You yell 'Help! I am being attacked by Korro!'
You parry Korro's cleave.
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's slice mauls you.
Korro has some small wounds and bruises.
<628/668hp 781/927m 248/434mv 16200tnl>That makes no sense. /*You say so now silly game*/
Korro has some small wounds and bruises.
<628/668hp 781/927m 248/434mv 16200tnl>
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's cleave mauls you.
Korro's slice mauls you.
Your turmoil maims Korro!
Your turmoil maims Korro!
Korro has some small wounds and bruises.
<583/668hp 781/927m 248/434mv 16200tnl>
You are allowed to leave the realms.
Korro has some small wounds and bruises.
<590/668hp 789/927m 301/434mv 16200tnl>
Korro's retribution mauls you.
You block Korro's attack with your shield.
Korro blocks your attack and attempts to strike at the brief opening.
Korro's riposte mauls you.
Korro has some small wounds and bruises.
<548/640hp 789/927m 301/434mv 16200tnl>
You deflect Korro's cleave aside in an ungraceful parry.
Your shield jolts under Korro's slice, but holds.
Korro's cleave mauls you.
Korro parries your turmoil.
Korro blocks your attack and attempts to strike at the brief opening.
Korro's riposte devastates you!
Korro has some small wounds and bruises.
<494/640hp 789/927m 301/434mv 16200tnl>con korroThe perfect match for you.
Korro looks very disinterested.
[AFF] * : Korro's afflictive save is very low.
[MEN] * : Korro's mental save is very low.
[MAL] *** : Korro's maledictive save is medium.
Korro has some small wounds and bruises.
<494/640hp 789/927m 301/434mv 16200tnl>
Korro's cleave misses you.
Your shield jolts under Korro's slice, but holds.
Korro awkwardly parries your turmoil with a loud clang.
Your turmoil mauls Korro.
Korro has some small wounds and bruises.
<494/640hp 789/927m 301/434mv 16200tnl>co hysterYou fail to bring Korro into hysteria.
Korro has some small wounds and bruises.
<494/640hp 759/927m 301/434mv 16200tnl>!
You parry Korro's cleave.
Korro deflects your turmoil aside in an ungraceful parry.
Korro has some small wounds and bruises.
<494/640hp 759/927m 301/434mv 16200tnl>where
Korro has fled!
Korro flies north.
<494/640hp 759/927m 301/434mv 16200tnl>Cast the hysteria spell on whom?
<494/640hp 759/927m 301/434mv 16200tnl>wwPlayers near you:
<PK> Vrykhul Misty Lane
<PK> Korro Entrance to the Dead Legionnaire Tavern
Korro flies in.
<494/640hp 759/927m 301/434mv 16200tnl>wMisty Lane
[Exits: east south west]
<494/640hp 759/927m 300/434mv 16200tnl>wMisty Lane
[Exits: north east west]
<494/640hp 759/927m 299/434mv 16200tnl>wwAn opening in the fog
[Exits: north east south west]
<494/640hp 759/927m 298/434mv 16200tnl>Misty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<494/640hp 759/927m 297/434mv 16200tnl>Misty Lane
[Exits: north east west]
<494/640hp 759/927m 296/434mv 16200tnl>Misty Lane
[Exits: east west]
<496/640hp 760/927m 298/434mv 16200tnl>enMisty Lane
[Exits: north east west]
<496/640hp 760/927m 297/434mv 16200tnl>The Shipyard
[Exits: north south]
An old boat is barely staying afloat here.
A shipworker is here, running about.
<496/640hp 760/927m 296/434mv 16200tnl>co 'cure critical'You feel a lot better!
<550/640hp 735/927m 296/434mv 16200tnl>aff
You are affected by the following:
Spell: detect invis : lasts for 30 hours
Spell: detect magic : lasts for 30 hours
Skill: warcry : modifies save_vs_spell by -6 for 22 hours
: modifies hitroll by 6 for 22 hours
Power: atonement : modifies hp by -28 for 16 hours
: modifies damroll by -7 for 16 hours
: modifies hitroll by -7 for 16 hours
Spell: frenzy : modifies ac by 40 for 10 hours
: modifies damroll by 8 for 10 hours
: modifies hitroll by 8 for 10 hours
Spell: fly : lasts for 6 hours
Spell: sanctuary : lasts for 6 hours
Skill: henchman : lasts for 4 hours
Spell: armor : modifies ac by -20 for 4 hours
Spell: protection : modifies save_vs_spell by -1 for 4 hours
Spell: protective shield: lasts for 3 hours
Spell: weapon ward : lasts for 2 hours
<550/640hp 735/927m 296/434mv 16200tnl>
Misty Lane
[Exits: north east west]
<550/640hp 735/927m 295/434mv 16200tnl>
Misty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<550/640hp 735/927m 294/434mv 16200tnl>
An opening in the fog
[Exits: north east south west]
<550/640hp 735/927m 293/434mv 16200tnl>
Misty Lane
[Exits: north east west]
<550/640hp 735/927m 292/434mv 16200tnl>
Misty Lane
[Exits: east south west]
<550/640hp 735/927m 291/434mv 16200tnl>aff
<550/640hp 735/927m 291/434mv 16200tnl>co 'cure critical'You are affected by the following:
Spell: detect invis : lasts for 30 hours
Spell: detect magic : lasts for 30 hours
Skill: warcry : modifies save_vs_spell by -6 for 22 hours
: modifies hitroll by 6 for 22 hours
Power: atonement : modifies hp by -28 for 16 hours
: modifies damroll by -7 for 16 hours
: modifies hitroll by -7 for 16 hours
Spell: frenzy : modifies ac by 40 for 10 hours
: modifies damroll by 8 for 10 hours
: modifies hitroll by 8 for 10 hours
Spell: fly : lasts for 6 hours
Spell: sanctuary : lasts for 6 hours
Skill: henchman : lasts for 4 hours
Spell: armor : modifies ac by -20 for 4 hours
Spell: protection : modifies save_vs_spell by -1 for 4 hours
Spell: protective shield: lasts for 3 hours
Spell: weapon ward : lasts for 2 hours
<550/640hp 735/927m 291/434mv 16200tnl>You feel a lot better!
<615/640hp 710/927m 291/434mv 16200tnl>scan all
Korro flies in.
<615/640hp 710/927m 291/434mv 16200tnl>
Korro flies east.
<615/640hp 710/927m 291/434mv 16200tnl>
Korro flies in.
<615/640hp 710/927m 291/434mv 16200tnl>muder korro /*nope, I don't see it*/
You scan all around.
You scan east.
*** Range 2 (east) ***
An assassin is here skulking about.
*** Range 4 (east) ***
A haggard looking pirate is in search of booty.
A Darkhaven Outlaw stalks the area, looking for fun.
A Darkhaven Outlaw stalks the area, looking for fun.
A meditationist walks slowly about chanting mantras.
*** Range 6 (east) ***
(White Aura) A hooded figure rides here on a dark horse of the apocalypse.
You scan south.
*** Range 1 (south) ***
(White Aura) A grubby baker wipes his hands on his apron.
You scan west.
*** Range 3 (west) ***
A Darkhaven Outlaw stalks the area, looking for fun.
You yell 'Help! I am being attacked by Korro!'
You block Korro's attack with your shield.
Korro's cleave maims you!
Korro's slice mauls you.
You parry Korro's cleave.
Korro has some small wounds and bruises.
<561/640hp 710/927m 291/434mv 16200tnl>
I don't think much is to be achieved by that. /*la la la not listening*/
Korro has some small wounds and bruises.
<561/640hp 710/927m 291/434mv 16200tnl>
Korro's cleave misses you.
Korro's slice wounds you.
You awkwardly parry Korro's cleave with a loud clang.
Your turmoil decimates Korro!
Your turmoil decimates Korro!
Korro has quite a few wounds.
<541/640hp 710/927m 291/434mv 16200tnl>co deter
You deteriorate Korro's defenses. /*first base done*/
Korro has quite a few wounds.
<541/640hp 690/927m 291/434mv 16200tnl>
You thrust Korro's cleave aside in a skillful parry.
Korro's cleave misses you.
Korro's slice mauls you.
Korro's cleave devastates you!
Your turmoil devastates Korro!
Korro has quite a few wounds.
<502/640hp 699/927m 344/434mv 16200tnl>
Korro has fled!
Korro flies south.
<502/640hp 699/927m 344/434mv 16200tnl>
Korro flies in.
<502/640hp 699/927m 344/434mv 16200tnl>muder korro
You yell 'Help! I am being attacked by Korro!'
Korro's cleave maims you!
You deflect Korro's slice aside in an ungraceful parry.
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's cleave devastates you!
Korro has quite a few wounds.
<438/640hp 699/927m 344/434mv 16200tnl>
I don't know how to do that. \t\t/*what? didn't hear you...*/
Korro's cleave MUTILATES you!
Korro's cleave devastates you!
Your turmoil misses Korro.
Korro has quite a few wounds.
<370/640hp 699/927m 344/434mv 16200tnl>co blind
You fail to blind Korro.
Korro has quite a few wounds.
<370/640hp 684/927m 344/434mv 16200tnl>
Korro has fled!
Korro flies south.
<370/640hp 684/927m 344/434mv 16200tnl>
Korro flies in.
<370/640hp 684/927m 344/434mv 16200tnl>w
You yell 'Help! I am being attacked by Korro!'
Your shield wobbles and barely deflects Korro's cleave.
You block Korro's attack with your shield.
You block Korro's attack with your shield.
Korro has quite a few wounds.
<370/640hp 684/927m 344/434mv 16200tnl>No way! You are still fighting!
Korro has quite a few wounds.
<370/640hp 684/927m 344/434mv 16200tnl>fl
Korro has quite a few wounds.
<370/640hp 684/927m 344/434mv 16200tnl>You flee from combat!
Grub's Place
[Exits: north]
(White Aura) A grubby baker wipes his hands on his apron.
<370/640hp 684/927m 343/434mv 16200tnl>wSeveral large cartons of assorted breads keep you from going that way.
<370/640hp 684/927m 343/434mv 16200tnl>sSeveral large cartons of assorted breads keep you from going that way.
<370/640hp 684/927m 343/434mv 16200tnl>
Korro flies in.
<370/640hp 684/927m 343/434mv 16200tnl>nMisty Lane
[Exits: east south west]
<370/640hp 684/927m 342/434mv 16200tnl>wwMisty Lane
[Exits: north east west]
<372/640hp 686/927m 343/434mv 16200tnl>wAn opening in the fog
[Exits: north east south west]
<372/640hp 686/927m 342/434mv 16200tnl>wMisty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<372/640hp 686/927m 341/434mv 16200tnl>Misty Lane
[Exits: north east west]
<372/640hp 686/927m 340/434mv 16200tnl>affYou are affected by the following:
Spell: detect invis : lasts for 29 hours
Spell: detect magic : lasts for 29 hours
Skill: warcry : modifies save_vs_spell by -6 for 21 hours
: modifies hitroll by 6 for 21 hours
Power: atonement : modifies hp by -28 for 15 hours
: modifies damroll by -7 for 15 hours
: modifies hitroll by -7 for 15 hours
Spell: frenzy : modifies ac by 40 for 9 hours
: modifies damroll by 8 for 9 hours
: modifies hitroll by 8 for 9 hours
Spell: fly : lasts for 5 hours
Spell: sanctuary : lasts for 5 hours
Skill: henchman : lasts for 3 hours
Spell: armor : modifies ac by -20 for 3 hours
Spell: protection : modifies save_vs_spell by -1 for 3 hours
Spell: protective shield: lasts for 2 hours
Spell: weapon ward : lasts for 1 hours
<372/640hp 686/927m 340/434mv 16200tnl>
Korro flies in.
<372/640hp 686/927m 340/434mv 16200tnl>
Korro flies west.
<372/640hp 686/927m 340/434mv 16200tnl>e
Korro flies in.
<372/640hp 686/927m 340/434mv 16200tnl>nMisty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<372/640hp 686/927m 339/434mv 16200tnl>The thick fog hides obscures your path in that direction.
<372/640hp 686/927m 339/434mv 16200tnl>nThe thick fog hides obscures your path in that direction.
<372/640hp 686/927m 339/434mv 16200tnl>e
Korro flies in.
<372/640hp 686/927m 339/434mv 16200tnl>eAn opening in the fog
[Exits: north east south west]
<372/640hp 686/927m 338/434mv 16200tnl>e
Korro flies in.
<372/640hp 686/927m 338/434mv 16200tnl>Misty Lane
[Exits: north east west]
<372/640hp 686/927m 337/434mv 16200tnl>nMisty Lane
[Exits: east south west]
<372/640hp 686/927m 336/434mv 16200tnl>The thick fog hides obscures your path in that direction.
<372/640hp 686/927m 336/434mv 16200tnl>nThe thick fog hides obscures your path in that direction.
<372/640hp 686/927m 336/434mv 16200tnl>sGrub's Place
[Exits: north]
(White Aura) A grubby baker wipes his hands on his apron.
<372/640hp 686/927m 335/434mv 16200tnl>co 'cure critical'You feel a lot better!
<425/640hp 661/927m 335/434mv 16200tnl>Misty Lane
[Exits: east south west]
<425/640hp 661/927m 334/434mv 16200tnl>Misty Lane
[Exits: north east west]
<425/640hp 661/927m 333/434mv 16200tnl>co 'cure critical'An opening in the fog
[Exits: north east south west]
<425/640hp 661/927m 332/434mv 16200tnl>Misty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<425/640hp 661/927m 331/434mv 16200tnl>Misty Lane
[Exits: north east west]
<425/640hp 661/927m 330/434mv 16200tnl>eYou feel a lot better!
Misty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<478/640hp 636/927m 329/434mv 16200tnl>An opening in the fog
[Exits: north east south west]
(White Aura) Korro is here.
<478/640hp 636/927m 328/434mv 16200tnl>aff
Korro flies west.
<478/640hp 636/927m 328/434mv 16200tnl>Misty Lane
[Exits: north east west]
<478/640hp 636/927m 327/434mv 16200tnl>You are affected by the following:
Spell: detect invis : lasts for 29 hours
Spell: detect magic : lasts for 29 hours
Skill: warcry : modifies save_vs_spell by -6 for 21 hours
: modifies hitroll by 6 for 21 hours
Power: atonement : modifies hp by -28 for 15 hours
: modifies damroll by -7 for 15 hours
: modifies hitroll by -7 for 15 hours
Spell: frenzy : modifies ac by 40 for 9 hours
: modifies damroll by 8 for 9 hours
: modifies hitroll by 8 for 9 hours
Spell: fly : lasts for 5 hours
Spell: sanctuary : lasts for 5 hours
Skill: henchman : lasts for 3 hours
Spell: armor : modifies ac by -20 for 3 hours
Spell: protection : modifies save_vs_spell by -1 for 3 hours
Spell: protective shield: lasts for 2 hours
Spell: weapon ward : lasts for 1 hours
<478/640hp 636/927m 327/434mv 16200tnl>
Korro flies in.
<493/640hp 647/927m 382/434mv 16200tnl>co dysent korro
Korro yells 'Die! Vrykhul, you sorcerous dog!'
You fail to disrupt Korro's bowel movements.
You parry Korro's cleave.
Korro's slice mauls you.
Korro's cleave mauls you.
Korro's cleave decimates you!
Korro has quite a few wounds.
<418/640hp 627/927m 382/434mv 16200tnl>!
Korro's cleave maims you!
Your turmoil devastates Korro!
Korro manages to dodge your turmoil with a lot of effort.
Korro has quite a few wounds.
<384/640hp 627/927m 382/434mv 16200tnl>Korro's face changes color as he grabs his stomach in agonizing pain! /*base 2*/
Korro crouches on the ground wincing painfully as fecal matter is expelled from his rear.
A strong odor fills the room.
Korro has quite a few wounds.
<384/640hp 607/927m 382/434mv 16200tnl>fl
Your shield wobbles and barely deflects Korro's cleave.
Your shield wobbles and barely deflects Korro's slice.
Korro's cleave decimates you!
Korro parries your turmoil.
Korro blocks your attack and attempts to strike at the brief opening.
Korro's riposte wounds you.
Korro has quite a few wounds.
<337/640hp 607/927m 382/434mv 16200tnl>
Korro has fled!
Korro flies east.
<337/640hp 607/927m 382/434mv 16200tnl>You aren't fighting anyone.
<337/640hp 607/927m 382/434mv 16200tnl>
Korro flies in.
<337/640hp 607/927m 382/434mv 16200tnl>wAn opening in the fog
[Exits: north east south west]
<337/640hp 607/927m 381/434mv 16200tnl>wMisty Lane
[Exits: east south west]
A Darkhaven Outlaw stalks the area, looking for fun.
<337/640hp 607/927m 380/434mv 16200tnl>wMisty Lane
[Exits: north east west]
<337/640hp 607/927m 379/434mv 16200tnl>Misty Lane
[Exits: east west]
<337/640hp 607/927m 378/434mv 16200tnl>wGateway to Darkhaven
[Exits: north east south west]
A crumbled sign is standing here.
<340/640hp 608/927m 380/434mv 16200tnl>nThe end of the dock
[Exits: north south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
<340/640hp 608/927m 379/434mv 16200tnl>affYou are affected by the following:
Spell: detect invis : lasts for 28 hours
Spell: detect magic : lasts for 28 hours
Skill: warcry : modifies save_vs_spell by -6 for 20 hours
: modifies hitroll by 6 for 20 hours
Power: atonement : modifies hp by -28 for 14 hours
: modifies damroll by -7 for 14 hours
: modifies hitroll by -7 for 14 hours
Spell: frenzy : modifies ac by 40 for 8 hours
: modifies damroll by 8 for 8 hours
: modifies hitroll by 8 for 8 hours
Spell: fly : lasts for 4 hours
Spell: sanctuary : lasts for 4 hours
Skill: henchman : lasts for 2 hours
Spell: armor : modifies ac by -20 for 2 hours
Spell: protection : modifies save_vs_spell by -1 for 2 hours
Spell: protective shield: lasts for 1 hours
Spell: weapon ward : lasts for 0 hours
/*decide to wait for ward before I attempt to abduct as I feel that time is ripe*/
<340/640hp 608/927m 379/434mv 16200tnl>nThe end of the dock
[Exits: north south west]
<340/640hp 608/927m 378/434mv 16200tnl>nThe end of the dock
[Exits: north south]
The pirate Hawker is looking for the stolen loot.
<340/640hp 608/927m 377/434mv 16200tnl>nThe end of the dock
[Exits: south west]
<340/640hp 608/927m 376/434mv 16200tnl>wEdge of the dock
[Exits: east south west]
<340/640hp 608/927m 375/434mv 16200tnl>co 'cure critical'You feel a lot better!
<395/640hp 583/927m 375/434mv 16200tnl>affnnYou are affected by the following:
Spell: detect invis : lasts for 28 hours
Spell: detect magic : lasts for 28 hours
Skill: warcry : modifies save_vs_spell by -6 for 20 hours
: modifies hitroll by 6 for 20 hours
Power: atonement : modifies hp by -28 for 14 hours
: modifies damroll by -7 for 14 hours
: modifies hitroll by -7 for 14 hours
Spell: frenzy : modifies ac by 40 for 8 hours
: modifies damroll by 8 for 8 hours
: modifies hitroll by 8 for 8 hours
Spell: fly : lasts for 4 hours
Spell: sanctuary : lasts for 4 hours
Skill: henchman : lasts for 2 hours
Spell: armor : modifies ac by -20 for 2 hours
Spell: protection : modifies save_vs_spell by -1 for 2 hours
Spell: protective shield: lasts for 1 hours
Spell: weapon ward : lasts for 0 hours
<395/640hp 583/927m 375/434mv 16200tnl>eThe end of the dock
[Exits: south west]
<395/640hp 583/927m 374/434mv 16200tnl>co 'cure critical'
You feel a lot better!
<455/640hp 558/927m 374/434mv 16200tnl>wEdge of the dock
[Exits: east south west]
Your weapon ward expires.
<467/640hp 577/927m 428/434mv 16200tnl>wEdge of the dock
[Exits: east west]
<467/640hp 577/927m 427/434mv 16200tnl>wA Boating Dock
[Exits: east south]
An old man is sitting here with his bait and fishing pole trying to catch his next meal.
A malevolent looking mariner beams a vicious smile at you.
<467/640hp 577/927m 426/434mv 16200tnl>wherePlayers near you:
<PK> Vrykhul A Boating Dock
<PK> Korro The end of the dock
<467/640hp 577/927m 426/434mv 16200tnl>co weapon
A flanged mace of havoc glows as it is imbued by a weapon ward.
<467/640hp 557/927m 426/434mv 16200tnl>co 'cure critical'
You feel a lot better!
<524/640hp 532/927m 426/434mv 16200tnl>
Korro flies in.
<524/640hp 532/927m 426/434mv 16200tnl>
You yell 'Help! I am being attacked by Korro!'
You block Korro's attack with your shield.
Your shield jolts under Korro's cleave, but holds.
You deflect Korro's slice aside in an ungraceful parry.
You parry Korro's cleave.
Korro has quite a few wounds.
<524/640hp 532/927m 426/434mv 16200tnl>
Korro's cleave decimates you!
Your shield wobbles and barely deflects Korro's cleave.
Korro couldn't dodge your turmoil but you miss by inches.
Korro has quite a few wounds.
<496/640hp 532/927m 426/434mv 16200tnl>
Korro has fled!
Korro flies south.
<496/640hp 532/927m 426/434mv 16200tnl>
Korro flies in.
<498/640hp 535/927m 429/434mv 16200tnl>abduct korro
A dark vortex appears, tearing space and time in front of you.
You step into the vortex, dragging Korro along with you!
Korro yells 'Help! Vrykhul is abducting me!'
The Dark Rift
[Exits: north east south west up down]
(White Aura) Korro is here.
You yell 'Help! I am being attacked by Korro!'
You awkwardly parry Korro's cleave with a loud clang.
Korro's slice wounds you.
Korro's slice misses you.
You parry Korro's cleave.
Korro's slice mauls you.
Korro has quite a few wounds.
<457/640hp 535/927m 429/434mv 16200tnl>
You parry Korro's cleave with an easy flourish.
Korro's slice mauls you.
Your shield jolts under Korro's cleave, but holds.
Korro awkwardly parries your turmoil with a loud clang.
Korro has quite a few wounds.
<435/640hp 535/927m 429/434mv 16200tnl>co 'dispel magic'
Korro has fled!
Korro flies north.
<435/640hp 535/927m 429/434mv 16200tnl>nmuder korro /*seriously mate*/
Korro flies in.
<435/640hp 535/927m 429/434mv 16200tnl>
You yell 'Help! I am being attacked by Korro!'
Korro's cleave devastates you!
Korro's slice mauls you.
Korro's cleave devastates you!
Korro's slice mauls you.
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's cleave devastates you!
Korro has quite a few wounds.
<300/640hp 535/927m 429/434mv 16200tnl>co 'dispel magic'
The white aura around Korro's body vanishes.
Ok.
Korro has quite a few wounds.
<300/640hp 520/927m 429/434mv 16200tnl>
Korro's cleave decimates you!
You deflect Korro's cleave aside in an ungraceful parry.
Korro's cleave maims you!
Your turmoil DISEMBOWELS Korro!
Korro has quite a few wounds.
<239/640hp 520/927m 429/434mv 16200tnl>
Korro gets a wild look in his eyes.
Korro has quite a few wounds.
<239/640hp 505/927m 429/434mv 16200tnl>
You parry Korro's cleave.
Korro's slice mauls you.
You parry Korro's slice.
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's cleave DISEMBOWELS you!
Korro's slice misses you.
Your turmoil DISMEMBERS Korro!
Korro awkwardly parries your turmoil with a loud clang.
Korro has quite a few wounds.
<169/640hp 505/927m 429/434mv 16200tnl>co 'cause continual'
fleYour continual wounds hit Korro.
Korro has quite a few wounds.
<169/640hp 490/927m 429/434mv 16200tnl>
Your continual wounds graze Korro.
Your shield wobbles and barely deflects Korro's cleave.
Korro's cleave devastates you!
You sure are BLEEDING!
Korro's cleave maims you!
You sure are BLEEDING!
Your turmoil DISMEMBERS Korro!
Korro couldn't dodge your turmoil but you miss by inches.
Korro has quite a few wounds.
<104/640hp 490/927m 429/434mv 16200tnl>
The dark rift pulses with a vile energy, causing a sharp pain in your chest.
Your pain wounds you.
You sure are BLEEDING!
The dark rift pulses with a vile energy, causing a sharp pain in your chest.
Your pain mauls you.
You sure are BLEEDING!
Your protective shield dissipates.
Korro's pain MUTILATES him!
Korro's pain maims him!
Korro's thirst injures him.
Korro's hunger grazes him.
Korro has some big nasty wounds and scratches.
<64/640hp 490/927m 434/434mv 16200tnl>eYou flee from combat!
The Dark Rift
[Exits: north east south west up down]
Korro is here.
Your continual wounds graze Korro.
<64/640hp 490/927m 433/434mv 16200tnl>eThe Dark Rift
[Exits: north east south west up down]
<64/640hp 490/927m 432/434mv 16200tnl>The Dark Rift
[Exits: north east south west up down]
<64/640hp 490/927m 431/434mv 16200tnl>nThe Dark Rift
[Exits: north east south west up down]
<64/640hp 490/927m 430/434mv 16200tnl>
Korro flies in.
<64/640hp 490/927m 430/434mv 16200tnl>co 'cure critical'
You feel a lot better!
<126/640hp 465/927m 429/434mv 16200tnl>
Korro flies in.
<126/640hp 465/927m 429/434mv 16200tnl>e
You yell 'Help! I am being attacked by Korro!'
Korro's cleave devastates you!
You sure are BLEEDING!
Your shield wobbles and barely deflects Korro's cleave.
Korro has some big nasty wounds and scratches.
<97/640hp 465/927m 429/434mv 16200tnl>
Korro's wounds close up.
Your shield jolts under Korro's cleave, but holds.
You parry Korro's cleave.
Korro dodges your turmoil.
Your turmoil MASSACRES Korro!
Korro has some big nasty wounds and scratches.
<97/640hp 465/927m 429/434mv 16200tnl>fl
You flee from combat!
The Dark Rift
[Exits: north east south west up down]
<97/640hp 465/927m 428/434mv 16200tnl>sThe Dark Rift
[Exits: north east south west up down]
<97/640hp 465/927m 427/434mv 16200tnl>sThe Dark Rift
[Exits: north east south west up down]
<97/640hp 465/927m 426/434mv 16200tnl>sdThe Dark Rift
[Exits: north east south west up down]
<97/640hp 465/927m 425/434mv 16200tnl>co 'cure critical'
You cannot leave the area until the confinement wears off. /*my first time in rift*/
<97/640hp 465/927m 425/434mv 16200tnl>You feel a lot better!
<159/640hp 440/927m 425/434mv 16200tnl>co 'cure critical'
You feel a lot better!
<221/640hp 417/927m 426/434mv 16200tnl>nscan allco 'cure critical'
Korro flies in.
<221/640hp 417/927m 426/434mv 16200tnl>The Dark Rift
[Exits: north east south west up down]
<221/640hp 417/927m 425/434mv 16200tnl>You scan all around.
You scan north.
*** Range 1 (north) ***
(White Aura) Korro is here.
*** Range 2 (north) ***
*** Range 3 (north) ***
(White Aura) Korro is here.
*** Range 4 (north) ***
*** Range 5 (north) ***
(White Aura) Korro is here.
*** Range 6 (north) ***
You scan east.
*** Range 1 (east) ***
A meditationist walks slowly about chanting mantras.
A female prostitute gives you a lusty look.
A Darkhaven Outlaw stalks the area, looking for fun.
(White Aura) Aerin the Banker tends to your business.
You scan south.
*** Range 1 (south) ***
*** Range 2 (south) ***
*** Range 3 (south) ***
*** Range 4 (south) ***
*** Range 5 (south) ***
*** Range 6 (south) ***
You scan west.
*** Range 2 (west) ***
*** Range 4 (west) ***
*** Range 6 (west) ***
You scan up.
*** Range 2 (up) ***
*** Range 4 (up) ***
*** Range 6 (up) ***
You scan down.
*** Range 2 (down) ***
(White Aura) The master of the black robes is here plotting vile deeds.
A black cat with its fur up hisses at you.
<221/640hp 417/927m 425/434mv 16200tnl>You feel a lot better!
<274/640hp 392/927m 425/434mv 16200tnl>muder korro /*I am an idiot... seriously*/
Korro flies in.
<274/640hp 392/927m 425/434mv 16200tnl>
You yell 'Help! I am being attacked by Korro!'
Your shield fails to deflect the powerful cleave from Korro's axe.
Korro's cleave maims you!
Korro has some big nasty wounds and scratches.
<239/640hp 392/927m 425/434mv 16200tnl>
Your shield jolts under Korro's cleave, but holds.
Korro's cleave devastates you!
Korro dodges your turmoil.
Korro awkwardly parries your turmoil with a loud clang.
Korro has some big nasty wounds and scratches.
<210/640hp 392/927m 425/434mv 16200tnl>
You block Korro's attack with your shield.
Korro's slice mauls you.
Your turmoil decimates Korro!
Korro has some big nasty wounds and scratches.
<189/640hp 392/927m 425/434mv 16200tnl>harm\t/*need to get the big damage out before he takes me out*/
Your harm spell *** DEMOLISHES *** Korro!\t
Korro looks pretty hurt.
<189/640hp 357/927m 425/434mv 16200tnl>
Korro's cleave DISEMBOWELS you!
You sure are BLEEDING!
Korro dodges your turmoil.
Your turmoil decimates Korro!
Korro looks pretty hurt.
<143/640hp 357/927m 425/434mv 16200tnl>co 'cause critical'
Your critical wounds DISMEMBER Korro!
Korro is in awful condition.
<143/640hp 337/927m 425/434mv 16200tnl>
Korro's cleave maims you!
You sure are BLEEDING!
Korro's slice decimates you!
You sure are BLEEDING!
Korro's cleave devastates you!
You sure are BLEEDING!
Korro deflects your turmoil aside in an ungraceful parry.
Your turmoil devastates Korro!
The dark rift pulses with a vile energy, causing a sharp pain in your chest.
Your pain mauls you.
You sure are BLEEDING!
The dark rift pulses with a vile energy, causing a sharp pain in your chest.
Your pain wounds you.
You sure are BLEEDING!
You can call your henchman again.
You feel less armored.
You feel less protected.
Korro's pain wounds him.
Korro's pain mauls him.
Korro is stunned, but will probably recover.
Korro's thirst grazes him.
Korro is mortally wounded, and will die soon, if not aided.
Korro's hunger scratches him.
Korro is DEAD!!
Korro spills his guts all over the floor.
Armor and entrails decorate the skies as an unfortunate is torn asunder.
The intestines of Korro falls away.
<11/640hp 337/927m 434/434mv 16200tnl>
all in all it was intense hearthy fight with some mistakes on both sides. Korro should have resanced instantly.
I... well I guess I should have not logged on for starters.


you make every stoner who plays this game proud to be an american
Korro keep sanc up, you murked yourself.
<189/640hp 392/927m 425/434mv 16200tnl>harm /*need to get the big damage out before he takes me out*/
Your harm spell *** DEMOLISHES *** Korro!
Korro looks pretty hurt.
<189/640hp 357/927m 425/434mv 16200tnl>
Korro's cleave DISEMBOWELS you!
You sure are BLEEDING!
Korro dodges your turmoil.
Your turmoil decimates Korro!
Korro looks pretty hurt.
<143/640hp 357/927m 425/434mv 16200tnl>co 'cause critical'
Your critical wounds DISMEMBER Korro!
Holy shit i didn't know harm had a one round lag. (**Takes notes**)
I think harm is 1.5 round.
I love it.