Untitled log

posted on 2009-02-03 05:06:53
<670/670Hp 690/690Mn 386/386Mv 5496Xp> Jalrek kneels and whispers to himself 'Lord of Death guide my blade.'

<670/670Hp 690/690Mn 386/386Mv 5496Xp> You attempt to hide.

<670/670Hp 690/690Mn 386/386Mv 5496Xp> Players near you:
<PK> Krish South Square
Verik North Square
<PK> Jalrek The South Road
<PK> Arendar South Square

<670/670Hp 690/690Mn 386/386Mv 5496Xp> Players near you:
<PK> Krish South Square
Verik North Square
<PK> Jalrek The South Road
<PK> Arendar South Square

<670/670Hp 690/690Mn 386/386Mv 5496Xp> The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are
made of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see the Temple Square to the north and the South
Road continues to the east and the west.

[Exits: north east west]

<670/670Hp 690/690Mn 384/386Mv 5496Xp> The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. You see the Temple of Darkness to the north, and the
South Road continues to the east and west.

[Exits: north east west]

<670/670Hp 690/690Mn 382/386Mv 5496Xp> The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west, and the
entrance to the Dark Knight guild is to the south.

[Exits: east south west]
A half-elf city guard of Seringale stands watch here.

<670/670Hp 690/690Mn 382/386Mv 5496Xp> Players near you:
Nraaguhlu Outside the South Gate
<PK> Krish South Square
Verik The North Road
<PK> Jalrek The South Road
<PK> Arendar South Square

<670/670Hp 690/690Mn 382/386Mv 5496Xp> The South Road
You are on the South Road of Seringale. It is gloomy and dim here. All
around you are beggars and panhandlers dressed in filthy clothing. The
buildings surrounding you are old and run down. They seem like they have
been made ages ago. The once bright red bricks that the buildings are made
of are now only pale, brittle chunks barely holding the walls of the
buildings together. The South Road continues to the east and west.

[Exits: east west]

<670/670Hp 690/690Mn 380/386Mv 5496Xp> Players near you:
Nraaguhlu Outside the South Gate
<PK> Krish South Square
Verik The North Road
<PK> Jalrek The South Road
<PK> Arendar South Square

<670/670Hp 690/690Mn 380/386Mv 5496Xp>
The night is about to end.

<670/670Hp 690/690Mn 386/386Mv 5496Xp> Players near you:
Nraaguhlu Outside the South Gate
<PK> Krish South Square
Verik The North Road
<PK> Jalrek The South Road
<PK> Arendar South Square

<670/670Hp 690/690Mn 386/386Mv 5496Xp> You step out of the shadows.
You quaff a vial of crimson blood.
You are surrounded by a white aura.

<670/670Hp 690/690Mn 386/386Mv 5496Xp> South Square
You are at the South Square of Seringale. It is gloomy and dim here. The
square is a tiny opening in between a few broken down buildings. The air
is stuffy and pungent from the various trash lying all over the ground.
You see the Main Street to the north and the south, the South Road to the
east and west.

[Exits: north east south west]
A small tent is pitched here.
A brass finger post points down the surrounding streets.
(White Aura) Arendar is sleeping in a small tent.
Krish the Mistress of Wildlife is here.

<670/670Hp 690/690Mn 384/386Mv 5496Xp> Arendar is hurt and suspicious ... you can't sneak up.

<670/670Hp 690/690Mn 384/386Mv 5496Xp> You plunge a water cube deep into Krish's heart with a swift sudden movement!
You +++ ASSASSINATE +++ Krish!
Krish is DEAD!!
You hear Krish's death cry.

<670/670Hp 690/690Mn 384/386Mv 5496Xp> The corpse of Krish holds:
a Big Ol'Pack Sack
a seashell ring
(Glowing) a water cube
(Glowing) a sun rod
(Glowing) (Humming) a diamond earring
a white surcoat
( 2) an opal ring
the platinum girth
the platinum helmet
platinum leggings
platinum boots
platinum gauntlets
platinum sleeves
platinum plate
a holy avenger
(Glowing) (Humming) a Hallowed Blade
(Humming) an eversmoking longbow of blackened wood
( 2) some golden clasps with pearl settings
( 2) an onyx bracelet
a barrel
(Glowing) some mithril arrows (125)
a purple potion
[Hit Return to continue] 2466 gold coins
  1. rebornshad Untitled log -
    very nice funny as hell. you kill one while the other one is dead asleep.
  2. soldier Untitled log -
    I dp gotta give him credit for that I haven't seen a one hit kill since dk's had cleave
  3. stiehl Untitled log -
    Holy shit...You plunge a water cube deep into Krish's heart with a swift sudden movement!...Did you shove it down his throat or something. Otherwise thats some crazy stuff shoving a CUBE into someone's heart...OUCH!