Mornir says 'REady?'
<615hp 302m 286mv 3902gold 9246tnl no opponent no opponent day calm> <615hp 302m 286mv 3902gold 9246tnl no opponent no opponent day calm>
The town clock tolls twelve times as noon approaches.
<615hp 307m 294mv 3902gold 9246tnl no opponent no opponent noon calm> nod
w
You nod.
<615hp 307m 294mv 3902gold 9246tnl no opponent no opponent noon calm> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<615hp 307m 292mv 3902gold 9246tnl no opponent no opponent noon calm> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<615hp 307m 290mv 3902gold 9246tnl no opponent no opponent noon calm> aff
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A fire giant slave walks in.
A constable walks in.
<615hp 307m 288mv 3902gold 9246tnl no opponent no opponent noon calm> <615hp 307m 288mv 3902gold 9246tnl no opponent no opponent noon calm> You are affected by the following:
Skill: warcry : modifies save_vs_spell by -3 for 10 hours
: modifies hitroll by 3 for 10 hours
Set : Treant Thews : modifies hp by 10 permanently
: modifies hitroll by 1 permanently
: modifies damroll by 1 permanently
: modifies strength by 1 permanently
: modifies constitution by 1 permanently
<615hp 307m 288mv 3902gold 9246tnl no opponent no opponent noon calm> quaff vial
You quaff a vial of crimson blood.
You are surrounded by a white aura.
<615hp 307m 288mv 3902gold 9246tnl no opponent no opponent noon calm> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<615hp 307m 286mv 3902gold 9246tnl no opponent no opponent noon calm> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A fire giant slave walks in.
A constable walks in.
<615hp 307m 284mv 3902gold 9246tnl no opponent no opponent noon calm> kl
Mornir yells 'Help! Arvar kicked dirt into my eyes!'
Mornir is blinded by the dirt in his eyes!
Your kicked dirt scratches Mornir.
Mornir has a few scratches.
<615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive> <615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive>
Your slice MUTILATES Mornir!
Mornir's slash misses you.
Mornir has some small wounds and bruises.
<615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive> <615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive>
Mornir closes his eyes momentarily.
Mornir has some small wounds and bruises.
<615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive> <615hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive>
Your slice devastates Mornir!
Your slice wounds Mornir.
Mornir's slash mauls you.
You block Mornir's attack with your shield.
Mornir has some small wounds and bruises.
<594hp 307m 284mv 3902gold 9246tnl blade defensive noon aggressive> dual bull
Mornir has fled!
Mornir walks west.
<594hp 307m 284mv 3902gold 9246tnl no opponent no opponent noon aggressive> <594hp 307m 284mv 3902gold 9246tnl no opponent no opponent noon aggressive>
Mornir walks in.
<597hp 309m 287mv 3902gold 9246tnl no opponent no opponent noon aggressive> <597hp 309m 287mv 3902gold 9246tnl no opponent no opponent noon aggressive> You stop using a set of steel javelins.
You stop using a gold-rimmed buckler as a shield.
You wield a bullwhip in your off-hand.
You are skilled with a bullwhip.
<597hp 309m 287mv 3902gold 9246tnl no opponent no opponent noon aggressive> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<597hp 309m 285mv 3902gold 9246tnl no opponent no opponent noon aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<597hp 309m 283mv 3902gold 9246tnl no opponent no opponent noon aggressive> kk
They aren't here.
<597hp 309m 283mv 3902gold 9246tnl no opponent no opponent noon aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<597hp 309m 281mv 3902gold 9246tnl no opponent no opponent noon aggressive> kk
Mornir walks west.
They aren't here.
<597hp 309m 281mv 3902gold 9246tnl no opponent no opponent noon aggressive> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<597hp 309m 279mv 3902gold 9246tnl no opponent no opponent noon aggressive> kk
Mornir walks in.
Mornir yells 'Help! I am being attacked by someone!'
Your slice mauls Mornir.
Mornir has quite a few wounds.
<597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> w
Mornir's shield wobbles and barely deflects your slice.
You dodge Mornir's slash.
Mornir has quite a few wounds.
<597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> <597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive>
Mornir closes his eyes momentarily.
Mornir has quite a few wounds.
<597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> hobb
No way! You are still fighting!
Mornir has quite a few wounds.
<597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> <597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> You strike Mornir with your weapon and attempt to hobble him.
Your hobble injures Mornir.
Mornir has quite a few wounds.
<597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> <597hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive>
Mornir rubs the dirt out of his eyes.
Your slice devastates Mornir!
Your whip mauls Mornir.
Mornir blocks your attack with his shield.
Your slice devastates Mornir!
Mornir's slash decimates you!
Mornir's slash mauls you.
Mornir has some big nasty wounds and scratches.
<549hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive> <549hp 309m 279mv 3902gold 9246tnl blade defensive noon aggressive>
Mornir has fled!
Mornir walks west.
<549hp 309m 279mv 3902gold 9246tnl no opponent no opponent noon aggressive> <549hp 309m 279mv 3902gold 9246tnl no opponent no opponent noon aggressive>
Mornir walks in.
<549hp 309m 279mv 3902gold 9246tnl no opponent no opponent noon aggressive> w
Mornir walks east.
<549hp 309m 279mv 3902gold 9246tnl no opponent no opponent noon aggressive> kk
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<549hp 309m 277mv 3902gold 9246tnl no opponent no opponent noon aggressive> <549hp 309m 277mv 3902gold 9246tnl no opponent no opponent noon aggressive> They aren't here.
<549hp 309m 277mv 3902gold 9246tnl no opponent no opponent noon aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<549hp 309m 275mv 3902gold 9246tnl no opponent no opponent noon aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<549hp 309m 273mv 3902gold 9246tnl no opponent no opponent noon aggressive> ll
The human before you seems of a strange nature. Glowing runes tattoo his body, all over his body
are s ymbols of his religion. Planes and angles stretch the skin over the bones of his face
that seems to disguise the age of this being. Calm and clear, he searches his surroundings, content on
to make his presence known, that which those who defy the doings the greater good.
He has led a sheltered life.
Mornir has quite a few wounds.
Mornir is using:
<549hp 309m 273mv 3902gold 9246tnl no opponent no opponent noon aggressive> <549hp 309m 273mv 3902gold 9246tnl no opponent no opponent noon aggressive>
Mornir closes his eyes momentarily.
<549hp 309m 273mv 3902gold 9246tnl no opponent no opponent noon aggressive> kk
Mornir yells 'Help! I am being attacked by Arvar!'
Your slice misses Mornir.
Mornir parries your slice.
Mornir's shield wobbles and barely deflects your slice.
Mornir's slash mauls you.
Mornir has quite a few wounds.
<526hp 309m 273mv 3902gold 9246tnl blade defensive noon aggressive> hobb
Mornir has fled!
Mornir walks west.
<534hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> <534hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> You aren't fighting anyone.
<534hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<534hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> kk
They aren't here.
<534hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<534hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> kk
They aren't here.
<<<<<<<<<<<<<<<<<<<
<534hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> w
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A fire giant slave walks in.
A constable walks in.
<534hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> kl
w
They aren't here.
<534hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> <534hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> where
Players near you:
Avmetor North Square
Revek Battle Arena
Atrol North Square
<534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> kl
Mornir yells 'Help! Arvar kicked dirt into my eyes!'
Mornir is blinded by the dirt in his eyes!
Your kicked dirt grazes Mornir.
Mornir has quite a few wounds.
<534hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive> <534hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive>
Your slice mauls Mornir.
Your whip wounds Mornir.
Mornir has fled!
Mornir walks east.
<534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> <534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir walks in.
<534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> e
Mornir walks west.
<534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> <534hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A fire giant slave walks in.
A constable walks in.
<534hp 309m 284mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<535hp 309m 284mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<535hp 309m 282mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: north east]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<535hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive> kk
Mornir closes his eyes momentarily.
Mornir yells 'Help! I am being attacked by someone!'
Your slice decimates Mornir!
Your slice mauls Mornir.
Mornir has some big nasty wounds and scratches.
<535hp 309m 280mv 3902gold 9246tnl blade defensive day aggressive> <535hp 309m 280mv 3902gold 9246tnl blade defensive day aggressive>
Mornir rubs the dirt out of his eyes.
Your slice mauls Mornir.
Your whip wounds Mornir.
You couldn't dodge Mornir's slash but he misses by inches.
Mornir has some big nasty wounds and scratches.
<535hp 309m 280mv 3902gold 9246tnl blade defensive day aggressive> <535hp 309m 280mv 3902gold 9246tnl blade defensive day aggressive>
Mornir has fled!
Mornir walks east.
<535hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<549hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of War
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'To lead is to reach toward heaven'.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<549hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> bb
Mornir yells 'Help! Arvar is bashing me!'
You slam into Mornir, and send him flying!
Your bash wounds Mornir.
Mornir has some big nasty wounds and scratches.
<549hp 309m 290mv 3902gold 9246tnl blade defensive day aggressive> <549hp 309m 290mv 3902gold 9246tnl blade defensive day aggressive>
Mornir's shield fails to deflect the powerful cleave from your axe.
Your slice mauls Mornir.
Your slice mauls Mornir.
Mornir's slash misses you.
Mornir looks pretty hurt.
<549hp 309m 290mv 3902gold 9246tnl blade defensive day aggressive> bb
Mornir has fled!
Mornir walks east.
<549hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> <549hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> They aren't here.
<549hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> e
Centre of the Arena
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. The iron gates of the arena are to the
south. Hallways lead off in all the other directions.
[Exits: north east (south) west]
A fire giant slave walks in.
A constable walks in.
<549hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> bb
They aren't here.
<549hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<549hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> r
You rest.
<551hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> bb
You can't do that while resting.
<551hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> wa
You stand up.
<551hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A fire giant slave walks in.
A constable walks in.
<551hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: east west]
A constable walks in.
A fire giant slave walks in.
<551hp 309m 284mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north west]
(White Aura) Mornir the Knight Templar is here.
A fire giant slave walks in.
A constable walks in.
<551hp 309m 282mv 3902gold 9246tnl no opponent no opponent day aggressive> bb
Mornir yells 'Help! Arvar is trying to bash me!'
Your bash misses Mornir.
You fall flat on your face!
Mornir has some big nasty wounds and scratches.
<551hp 309m 282mv 3902gold 9246tnl blade defensive day aggressive> <551hp 309m 282mv 3902gold 9246tnl blade defensive day aggressive>
Mornir's shield fails to deflect the powerful cleave from your axe.
Your slice devastates Mornir!
Your slice devastates Mornir!
Mornir has fled!
Mornir walks north.
<551hp 309m 282mv 3902gold 9246tnl no opponent no opponent day aggressive> n
bb
The Path of Defence
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: south west]
A constable walks in.
A fire giant slave walks in.
<551hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive> <551hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive> They aren't here.
<551hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive> <551hp 309m 280mv 3902gold 9246tnl no opponent no opponent day aggressive>
The white aura around your body fades.
<565hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> w
The Hall of Glory
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat. Engraved on the wall is a plaque that
reads, 'He who endures all, conquers all'.
[Exits: north east]
A fire giant slave walks in.
A constable walks in.
<565hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> n
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
A constable walks in.
A fire giant slave walks in.
<565hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> e
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
A fire giant slave walks in.
A constable walks in.
<565hp 309m 288mv 3902gold 9246tnl no opponent no opponent day aggressive> n
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north south]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<565hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> <565hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir closes his eyes momentarily.
<565hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> bb
Mornir yells 'Help! Arvar is bashing me!'
You slam into Mornir, and send him flying!
Your bash wounds Mornir.
Mornir parries your slice.
Mornir's slash DISEMBOWELS you!
Mornir has some big nasty wounds and scratches.
<522hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive> <522hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive>
Your slice devastates Mornir!
Mornir blocks your attack with his shield.
Mornir's slash DISEMBOWELS you!
Mornir looks pretty hurt.
<471hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive> <471hp 309m 286mv 3902gold 9246tnl blade defensive day aggressive>
Mornir has fled!
Mornir walks north.
<471hp 309m 286mv 3902gold 9246tnl no opponent no opponent day aggressive> n
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: south west]
(White Aura) Mornir the Knight Templar is here.
A fire giant slave walks in.
A constable walks in.
<472hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive> kl
Mornir yells 'Help! Arvar tried to kick dirt into my eyes!'
Your kicked dirt misses Mornir.
Mornir has some big nasty wounds and scratches.
<472hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive> <472hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive>
Your slice decimates Mornir!
You dodge Mornir's slash.
You deflect Mornir's slash aside in an ungraceful parry.
Mornir has some big nasty wounds and scratches.
<472hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive> <472hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive>
Mornir closes his eyes momentarily.
Mornir summons forth a stream of flame.
Mornir's flamestrike hits you.
Mornir has some big nasty wounds and scratches.
<463hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive> <463hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive>
Mornir's shield fails to deflect the powerful cleave from your axe.
Your slice devastates Mornir!
Mornir's slash DISEMBOWELS you!
Mornir looks pretty hurt.
<412hp 309m 287mv 3902gold 9246tnl blade defensive day aggressive> hobb
Mornir has fled!
Mornir walks south.
<412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive> <412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive> You aren't fighting anyone.
<412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive> <412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir walks in.
<412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive> <412hp 309m 287mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir walks south.
<422hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> cho
Heh.
<422hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> quaff pur
Mornir walks in.
<422hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> <422hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.
<422hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> kl
Mornir closes his eyes momentarily.
Mornir yells 'Help! Arvar tried to kick dirt into my eyes!'
Your kicked dirt misses Mornir.
Mornir looks pretty hurt.
<422hp 309m 294mv 3902gold 9246tnl blade defensive day aggressive> <422hp 309m 294mv 3902gold 9246tnl blade defensive day aggressive>
Your slice decimates Mornir!
Your whip wounds Mornir.
Mornir parries your slice.
Mornir's slash mauls you.
Mornir is in awful condition.
<401hp 309m 294mv 3902gold 9246tnl blade defensive day aggressive> <401hp 309m 294mv 3902gold 9246tnl blade defensive day aggressive>
Mornir has fled!
Mornir limps west.
<401hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> w
bb
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<401hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> <401hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir closes his eyes momentarily.
Mornir yells 'Help! Arvar is trying to bash me!'
Your bash misses Mornir.
You fall flat on your face!
Mornir looks pretty hurt.
<401hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive> <401hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive>
Mornir parries your slice.
Mornir's shield fails to deflect the powerful cleave from your axe.
Your slice decimates Mornir!
You dodge Mornir's slash.
Mornir's slash decimates you!
Mornir is in awful condition.
<375hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive> <375hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive>
Mornir has fled!
Mornir limps west.
<379hp 309m 294mv 3902gold 9246tnl no opponent no opponent day aggressive> w
tt
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: east south]
(White Aura) Mornir the Knight Templar is here.
A fire giant slave walks in.
A constable walks in.
<379hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> <379hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive>
Mornir closes his eyes momentarily.
Mornir yells 'Help! Arvar just tripped me!'
You trip Mornir and he goes down!
Your trip scratches Mornir.
Mornir looks pretty hurt.
<379hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive> <379hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive>
Mornir blocks your attack with his shield.
You dodge Mornir's slash.
Mornir looks pretty hurt.
<379hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive> <379hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive>
Mornir blocks your attack with his shield.
Mornir blocks your attack with his shield.
Your whip mauls Mornir.
Mornir's slash mauls you.
Mornir is in awful condition.
<356hp 309m 292mv 3902gold 9246tnl blade defensive day aggressive> barr
Mornir's shield jolts under your slice, but holds.
Your whip mauls Mornir.
Mornir has fled!
Mornir limps south.
<356hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> <356hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> You aren't fighting anyone.
<356hp 309m 292mv 3902gold 9246tnl no opponent no opponent day aggressive> s
The Path of Honor
The halls of the arena extend all around you, high enough to be difficult
to climb and to provide a vantage point for spectators to watch from. On
the walls is the blood of past warriors who have won and lost here. Many
markings from the clashing of steel upon them have been buried deep into
their stonework. The floor is bare and basic, designed solely to provide
the most basic needs of combat.
[Exits: north west]
(White Aura) Mornir the Knight Templar is here.
A constable walks in.
A fire giant slave walks in.
<356hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> kk
Mornir yells 'Help! I am being attacked by Arvar!'
Your slice misses Mornir.
Your slice decimates Mornir!
Mornir is in awful condition.
<356hp 309m 290mv 3902gold 9246tnl blade defensive day aggressive> <356hp 309m 290mv 3902gold 9246tnl blade defensive day aggressive>
Your slice devastates Mornir!
Mornir is stunned, but will probably recover.
Your slice MUTILATES Mornir!
Mornir is mortally wounded!!
Mornir have yielded. You have won the challenge.
The Juggernaut yells 'Arvar has claimed victory over Mornir.'
The Juggernaut yells 'The duel lasted 2 minutes and 34 seconds.'
<356hp 309m 290mv 3902gold 9246tnl no opponent no opponent day aggressive> repo
You say 'I have 59% health 100% mana and 98% movement.'

