Hrimo v Atyrdolm (the lag edition)

posted on 2009-06-19 17:11:52
So me and Atyrdolm have been fighting for a while, good ol faceoffs or whatever, and then all this happens. No deaths, and I have the entire log, but I just found this part at the end amusing.



371/846 95% 98% 19474gold night blade/defensive aggressive road

Atyrdolm tries to disarm you, but fails.
Atyrdolm's slash devastates you!
Atyrdolm dodges your slash.
Atyrdolm's riposte DISEMBOWELS a large grizzly bear!
You thrust an elf mercenary's slash aside in a skillful parry.
You manage to dodge an elf mercenary's slash with a lot of effort.
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road

Daoph walks in.
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road

Daoph looks at Atyrdolm.
No way! You are still fighting!
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road

You parry Atyrdolm's slash.
You parry Atyrdolm's slash.
Atyrdolm blocks your attack with his shield.
You dodge an elf mercenary's slash.
You parry an elf mercenary's slash.
A wild boar's charge wounds Atyrdolm.
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road
Daoph looks at you.
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road
where
Players near you:
Daoph A long bridge
Hrimoyan A long bridge
Atyrdolm A long bridge
Crayus The innermost thickets
Atyrdolm has quite a few wounds.

339/846 95% 98% 19474gold night blade/defensive aggressive road

Atyrdolm's slash maims you!
You nimbly dodge Atyrdolm's slash with a practiced maneuver.
Your slash devastates Atyrdolm!
A large grizzly bear's claw decimates Atyrdolm!
You parry an elf mercenary's slash.
You block an elf mercenary's attack with your shield.
Atyrdolm has quite a few wounds.

306/846 95% 98% 19474gold night blade/defensive aggressive road

Atyrdolm kicks dirt in your eyes!
Atyrdolm's kicked dirt scratches you.
You can't see a thing!

302/846 95% 98% 19474gold night unknown/unknown aggressive unknown
You grip your shield firmly, staving off someone's slash.
Someone dances around your slash, easily dodging it.
Your slash misses someone.
Someone's slash misses you.
You dodge someone's slash.
Someone's charge wounds someone.

302/846 95% 98% 19474gold night unknown/unknown aggressive unknown

Someone looks at someone.

302/846 95% 98% 19474gold night unknown/unknown aggressive unknown

Your definition returns to your physical self.
The herbs look more plentiful again.

312/846 97% 100% 19474gold night unknown/unknown aggressive unknown
flee
You flee from combat!
You can't see a thing!
You stumble blindly as you flee and fall flat on your face!

312/846 97% 99% 19474gold night no opponent/no opponent aggressive unknown
scan

Someone walks in.
Someone walks in.

312/846 97% 99% 19474gold night no opponent/no opponent aggressive unknown
east

Someone stops using something as a shield.
Someone wields something in his off-hand.

312/846 97% 99% 19474gold night no opponent/no opponent aggressive unknown

You yell 'Help! I am being attacked by someone!'
You dodge someone's slash.
Someone's slash MUTILATES you!
You grip your shield firmly, staving off someone's slash.

275/846 97% 99% 19474gold night unknown/unknown aggressive unknown
east
You scan all around.
You scan east.
You scan west.
Someone says 'You are injured! I will heal you!'
Someone utters the words 'judicandus qfuhuqar'.
Someone's kick misses you.
Someone's slash MUTILATES you!
Someone's wrath decimates you!
You sure are BLEEDING!
Someone's two blades flash like silver leaves as they strike.
Someone's slash decimates you!
You sure are BLEEDING!
Someone's wrath misses you.
You parry someone's slash.
You couldn't dodge someone's wrath but he misses by inches.
Someone couldn't dodge your slash but you miss by inches.
You thrust someone's slash aside in a skillful parry.
Someone's slash misses you.

182/846 97% 99% 19474gold night unknown/unknown aggressive unknown
No way! You are still fighting!

182/846 97% 99% 19474gold night unknown/unknown aggressive unknown
No way! You are still fighting!

182/846 97% 99% 19474gold night unknown/unknown aggressive unknown

Someone looks at someone.

182/846 97% 99% 19474gold night unknown/unknown aggressive unknown

Someone sends you sprawling with a powerful bash!
Someone's bash wounds you.
You sure are BLEEDING!

164/846 97% 99% 19474gold night unknown/unknown aggressive unknown

You nimbly dodge someone's slash with a practiced maneuver.
You block someone's attack with your shield.
Someone's slash maims you!
You sure are BLEEDING!
Someone's two blades flash like silver leaves as they strike.
You parry someone's slash.
Someone dances around your slash, easily dodging it.
Someone parries your slash.
You dodge someone's slash.
You dance around someone's slash and easily dodge it.

129/846 97% 99% 19474gold night unknown/unknown aggressive unknown

Someone's pain mauls someone.
Someone's stab wounds someone.
Someone's pain mauls someone.

129/846 97% 99% 19474gold night unknown/unknown aggressive unknown
flee
east
east
froze right at the end

^^^==Shit goes retarded right here. I'm just froze looking at my screen hoping for the best
Then the next few rounds spam in all quick after like a minute being frozen, I don't know what's going on

You rub the dirt out of your eyes.
You parry Atyrdolm's slash.
Atyrdolm's two blades flash like silver leaves as they strike.
Atyrdolm's wrath devastates you!
You sure are BLEEDING!
Your shield jolts under Atyrdolm's slash, but holds.
Your shield wobbles and barely deflects Atyrdolm's wrath.
You grip your shield firmly, staving off Atyrdolm's slash.
You thrust Atyrdolm's slash aside in a skillful parry.
Atyrdolm blocks your attack and attempts to strike at the brief opening.
Atyrdolm's riposte decimates you!
You sure are BLEEDING!
Your slash decimates Atyrdolm!
Atyrdolm's riposte maims Daoph! <--Huh? I guess Daoph jumped in
Your shield wobbles and barely deflects an elf mercenary's slash.
You dodge an elf mercenary's slash.
Atyrdolm has some big nasty wounds and scratches.

72/846 97% 99% 19474gold night blade/dual_wield aggressive road
Daoph strikes Atyrdolm with his weapon and attempts to hobble him.
Daoph's hobble hits Atyrdolm.
Atyrdolm clutches his leg painfully as he begins to hobble.
Atyrdolm has some big nasty wounds and scratches.

72/846 97% 99% 19474gold night blade/dual_wield aggressive road
Atyrdolm has fled!
You throw some yew ranger javelins at Atyrdolm as he flees.
Your pierce decimates Atyrdolm!
Atyrdolm gallops east on a black Asc'Liena stallion.
A priestess of Vamana walks east.
An elf mercenary has fled!
You throw some yew ranger javelins at an elf mercenary as he flees.
Your pierce devastates an elf mercenary!
An elf mercenary has fled!

==As you can see by the health difference and my several rounds of doing nothing, I survived from
Atyrdolm's interference, so I try and make a run for it ==


72/846 97% 99% 19474gold night no opponent/no opponent aggressive road
Atyrdolm gallops in on a black Asc'Liena stallion.
A priestess of Vamana walks in.

73/846 98% 100% 19474gold night no opponent/no opponent aggressive road
Daoph walks east.
Atyrdolm gallops west on a black Asc'Liena stallion.
A priestess of Vamana walks west.

73/846 98% 100% 19474gold night no opponent/no opponent aggressive road
Daoph walks in.

73/846 98% 100% 19474gold night no opponent/no opponent aggressive road
Daoph walks west.

73/846 98% 100% 19474gold night no opponent/no opponent aggressive road
You aren't fighting anyone.

73/846 98% 100% 19474gold night no opponent/no opponent aggressive road A long bridge

[Exits: east west]
A treant sibling is here.

73/846 98% 99% 19474gold night no opponent/no opponent aggressive road A large wooded path

[Exits: east west]
A chef is here, looking to cook a nasty meal for you.

73/846 98% 99% 19474gold night no opponent/no opponent aggressive forest That makes no sense.

73/846 98% 99% 19474gold night no opponent/no opponent aggressive forest
east
east
A large wooded path

[Exits: east west]
A small boy is here, carving trees into totem poles.

73/846 98% 98% 19474gold night no opponent/no opponent aggressive forest
A large wooded path

[Exits: south west]
A mage is here doing a fiery incantation upon the trees.

east
73/846 98% 98% 19474gold night no opponent/no opponent aggressive forest
You run blindly into a thorny hedge.

73/846 98% 98% 19474gold night no opponent/no opponent aggressive forest
south
south
A large wooded path

[Exits: north east south]

73/846 98% 97% 19474gold night no opponent/no opponent aggressive forest
south
south
A large wooded path

[Exits: north east west]
A pyromaniac is here, burning up the forest.
You are hungry.

94/846 100% 100% 19474gold night no opponent/no opponent aggressive forest
You smack head-on into a low-hanging branch.

94/846 100% 100% 19474gold night no opponent/no opponent aggressive forest You smack head-on into a low-hanging branch.

94/846 100% 100% 19474gold night no opponent/no opponent aggressive forest
south
You smack head-on into a low-hanging branch.

west
94/846 100% 100% 19474gold night no opponent/no opponent aggressive forest
A large wooded path

[Exits: east south]
A giant spider is here, waiting to suck your blood.

94/846 100% 99% 19474gold night no opponent/no opponent aggressive forest
south
south
A large wooded path

[Exits: north south]
A giant spider is here, waiting to suck your blood.
A treant sibling is here.
A treant sibling is here.

94/846 100% 99% 19474gold night no opponent/no opponent aggressive forest
south
A large wooded path

[Exits: north south west]
An old boat is barely staying afloat here.
(White Aura) A treant guardian is here, protecting its home.

94/846 100% 98% 19474gold night no opponent/no opponent aggressive forest
south
A large wooded path

[Exits: north south]

94/846 100% 97% 19474gold night no opponent/no opponent aggressive forest
south
A large wooded path

[Exits: north south]
A treant elder is here, trying to teach you the ways of nature.

south
94/846 100% 97% 19474gold night no opponent/no opponent aggressive forest
A large wooded path

[Exits: north east]
A giant spider is here, waiting to suck your blood.

south
94/846 100% 97% 19474gold night no opponent/no opponent aggressive forest
Large pearly border stones mark the edge of the forest path.

east
94/846 100% 97% 19474gold night no opponent/no opponent aggressive forest
Large pearly border stones mark the edge of the forest path.

94/846 100% 97% 19474gold night no opponent/no opponent aggressive forest
east
In Drkshtyre Wood

[Exits: east west]

94/846 100% 96% 19474gold night no opponent/no opponent aggressive forest
east
In Drkshtyre Wood

[Exits: east west]
A treant adult is here, taking care of the young.

94/846 100% 95% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east south west]
A crystal ooze sloshes about.
A sapling is here, trying to find sunlight.

94/846 100% 95% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east west]
A treant elder is here, trying to teach you the ways of nature.
A giant spider is here, waiting to suck your blood.

94/846 100% 95% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east west]
A treant sibling is here.
A giant spider is here, waiting to suck your blood.
A crystal ooze sloshes about.

94/846 100% 94% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east west]
Someone walks east.

94/846 100% 94% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east west]

94/846 100% 93% 19474gold night no opponent/no opponent aggressive forest
east
The main path in Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.

94/846 100% 93% 19474gold night no opponent/no opponent aggressive forest
east
Entrance to Drkshtyre Wood

[Exits: east west]
A giant spider is here, waiting to suck your blood.
(White Aura) The Grandmaster of Treants is here.

94/846 100% 93% 19474gold night no opponent/no opponent aggressive forest
The narrow trail

[Exits: east south west]

94/846 100% 92% 19474gold night no opponent/no opponent aggressive forest
south
south
The narrow trail

[Exits: north south]

94/846 100% 91% 19474gold night no opponent/no opponent aggressive forest
east
A narrow trail through the deep, dark forest

[Exits: north east south]
A colossal tree blocks the way westwards.

94/846 100% 91% 19474gold night no opponent/no opponent aggressive forest
A narrow trail through the deep, dark forest

[Exits: east west]

east
94/846 100% 90% 19474gold night no opponent/no opponent aggressive forest
east
east
A narrow trail through the deep, dark forest

[Exits: east south west]
A large grey wolf is here, glaring hungrily at you.

96/846 100% 90% 19474gold night no opponent/no opponent aggressive forest
A narrow trail through the deep, dark forest

[Exits: east west]
A large grey wolf is here, glaring hungrily at you.

96/846 100% 90% 19474gold night no opponent/no opponent aggressive forest
east
A trail through the dense forest

[Exits: east south west]

96/846 100% 89% 19474gold night no opponent/no opponent aggressive forest
east
A trail through the dense forest

[Exits: east west]

96/846 100% 89% 19474gold night no opponent/no opponent aggressive forest
east
look
east
<====froze again for a while, i didn't die again
Someone walks west.

96/846 100% 89% 19474gold night no opponent/no opponent aggressive forest
look

The night is about to end.
You are hungry.

103/846 100% 100% 19474gold night no opponent/no opponent aggressive forest A trail through the light forest

[Exits: east south west]

103/846 100% 99% 19474gold night no opponent/no opponent aggressive forest A trail through the light forest

[Exits: north east west]

103/846 100% 98% 19474gold night no opponent/no opponent aggressive forest A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter. A small path leads north.

[Exits: north east west]

103/846 100% 98% 19474gold night no opponent/no opponent aggressive forest A trail through the light forest

[Exits: east west]

103/846 100% 98% 19474gold night no opponent/no opponent aggressive forest
A trail through the light forest
You are on a trail leading east and west through the dense forest. To the
east, the forest gradually seems to become lighter.

[Exits: east west]

105/846 100% 99% 19474gold night no opponent/no opponent aggressive forest
east
A trail through the light forest

[Exits: east west]

105/846 100% 98% 19474gold night no opponent/no opponent aggressive forest
east
A trail through the light forest

[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.

105/846 100% 98% 19474gold night no opponent/no opponent aggressive forest
east
The edge of the forest

[Exits: east west]

105/846 100% 97% 19474gold night no opponent/no opponent aggressive field
east
Outside the West Gate

[Exits: east west]

105/846 100% 97% 19474gold night no opponent/no opponent aggressive city
where
Players near you:
Florina The Main Street
Cigowyr The Infirmary
Hrimoyan Outside the West Gate
Khaellach The Eastern Monument
Lendorav The Infirmary

105/846 100% 97% 19474gold night no opponent/no opponent aggressive city
east
Inside the West Gate

[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.
A dwarven city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

east
105/846 100% 97% 19474gold night no opponent/no opponent aggressive city
east
The West Common Road

[Exits: east south west]

105/846 100% 96% 19474gold night no opponent/no opponent aggressive road
The West Common Road

[Exits: north east west]
A fire giant city guard of Seringale stands watch here.

east
105/846 100% 96% 19474gold night no opponent/no opponent aggressive road
east
The West Common Road

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.

105/846 100% 95% 19474gold night no opponent/no opponent aggressive road
east
The Western Monument

[Exits: north east south west]
A gnomish city guard of Seringale stands watch here.

105/846 100% 95% 19474gold night no opponent/no opponent aggressive city
east
The West Common Road

[Exits: north east south west]

105/846 100% 94% 19474gold night no opponent/no opponent aggressive road
The West Common Road

[Exits: north east south west]

east
105/846 100% 94% 19474gold night no opponent/no opponent aggressive road
West of Market Square

[Exits: north south west]

105/846 100% 94% 19474gold night no opponent/no opponent aggressive city
south
Southwest of Market Square

[Exits: north east]

east
105/846 100% 93% 19474gold night no opponent/no opponent aggressive inside
South of Market Square

[Exits: east south west]

south
105/846 100% 93% 19474gold night no opponent/no opponent aggressive city
south
The Main Street

[Exits: north east south west]
A fearless adventurer is here asking for a group to explore Haon Dor.

105/846 100% 93% 19474gold night no opponent/no opponent aggressive road
south
The Main Street

[Exits: north east south west]
A slith city guard of Seringale stands watch here.

south
105/846 100% 92% 19474gold night no opponent/no opponent aggressive road
The Main Street

[Exits: north east south west]
An illithid city guard of Seringale stands watch here.

105/846 100% 92% 19474gold night no opponent/no opponent aggressive road
south
South Square

[Exits: north east south west]
A brass finger post points down the surrounding streets.

south
105/846 100% 91% 19474gold night no opponent/no opponent aggressive city
where
The South Main Street

[Exits: north east south west]

105/846 100% 91% 19474gold night no opponent/no opponent aggressive road
The South Main Street

[Exits: north east south]

south
105/846 100% 91% 19474gold night no opponent/no opponent aggressive road
Players near you:
Florina The Main Street
Cigowyr The Infirmary
Hrimoyan The South Main Street
Khaellach Entrance of the Warrior Guild
Lendorav The Infirmary

105/846 100% 91% 19474gold night no opponent/no opponent aggressive road
south
The South Main Street

[Exits: north south]
A fearless adventurer is here asking for a group to explore Haon Dor.
The goblin extermination task force is here hunting down goblins.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'

105/846 100% 90% 19474gold night no opponent/no opponent aggressive road
south
A Small Bridge

[Exits: north south down]

105/846 100% 90% 19474gold night no opponent/no opponent aggressive road
gr
south

The day has begun.
You are hungry.
The white aura around your body fades.

110/846 100% 100% 19474gold dawn no opponent/no opponent aggressive road
The South Main Street

[Exits: north south]
An avian city guard of Seringale stands watch here.

110/846 100% 99% 19474gold dawn no opponent/no opponent aggressive road
Hrimoyan's group:
[50 Chm] A large grizzly bear 100% hp 100% mana 100% mv (in Drkshtyre Wood)
[50 Chm] A wild boar 100% hp 100% mana 100% mv (in Drkshtyre Wood)
[50 Ran] Hrimoyan 13% hp 100% mana 99% mv

south
110/846 100% 99% 19474gold dawn no opponent/no opponent aggressive road
Inside the South Gate

[Exits: north south up]
A duergar city guard of Seringale stands watch here.
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

110/846 100% 99% 19474gold dawn no opponent/no opponent aggressive city
south
south
Outside the South Gate <===another ultrafreeze and I DROPPED!

[Exits: north south]

110/846 100% 98% 19474gold dawn no opponent/no opponent aggressive city
south

_________________________________________________________________________
//o o\\\\
|| Original DikuMUD by Tom Madsen, Katya Nyoboe, Hans Staerfeldt, Michael ||
|| Seifert and Sebastian Hammer. Based on Merc 2.1 code by Hatchet, Fury ||
|| and Kahn. Rom 2.4 copyright (c) 1993-1994 Russ Taylor. Founded by ||
|| Denadlyr, Rakhashe, Sarich, Stryth and Virgil. Maintained by Burzuk. ||
\\\\o______________________________________________________________________o//

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______________________________________________________________________
-------------------------------------------------------------------
By what name do you wish to be remembered?
Hrimoyan
Password:
resgiggleberries
Reconnecting. Type replay to see missed tells.

Lag movement, still trying to run away

128/846 100% 100% 19474gold day no opponent/no opponent aggressive city


128/846 100% 100% 19474gold day no opponent/no opponent aggressive city
l
Outside the South Gate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]

128/846 100% 100% 19474gold day no opponent/no opponent aggressive city
south
where
The Trail to Miden'nir

[Exits: north south]

128/846 100% 99% 19474gold day no opponent/no opponent aggressive forest
south
Players near you:
Hrimoyan The Trail to Miden'nir

128/846 100% 99% 19474gold day no opponent/no opponent aggressive forest
The Trail to Miden'nir

[Exits: north east south west]

128/846 100% 99% 19474gold day no opponent/no opponent aggressive forest
south
west
south
The Miden'nir

[Exits: north south west]

129/846 100% 99% 19474gold day no opponent/no opponent aggressive forest
replay
On a Small Path

[Exits: east south]

129/846 100% 98% 19474gold day no opponent/no opponent aggressive forest
look
The Trail

[Exits: north south west]

==lag movement and lag replays and tells

129/846 100% 98% 19474gold day no opponent/no opponent aggressive forest Atyrdolm tells you 'Well then.'

129/846 100% 98% 19474gold day no opponent/no opponent aggressive forest
You are hungry.
Your hunger scratches you.
You sure are BLEEDING!

131/846 100% 100% 19474gold day no opponent/no opponent aggressive forest
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains glare at you, and the thick woods and undergrowth prevent any
movement westward. But as you look more closely toward the bushes, you
notice a faint outline of an opening and footsteps leading into the
mountains.

[Exits: north south west]
You are hungry.
Your hunger hits you.
You sure are BLEEDING!

134/846 100% 100% 19474gold day no opponent/no opponent aggressive forest
get steak sack
You get A steak of the corpse of hobgoblin flunky from a ranger's knapsack.

134/846 100% 100% 19474gold day no opponent/no opponent aggressive forest
eat steak
You eat A steak of the corpse of hobgoblin flunky.

135/846 100% 100% 19474gold day no opponent/no opponent aggressive forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Elf ] Cigowyr the Holy Patriarch of Healing
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 12
There are 12 characters on; the most on since startup was 17.

135/846 100% 100% 19474gold day no opponent/no opponent aggressive forest
west
A Fog-Shrouded Trail

[Exits: east up]

135/846 100% 99% 19474gold day no opponent/no opponent aggressive mountain
up
The Haunted Pine Forest

[Exits: up down]

up
135/846 100% 98% 19474gold day no opponent/no opponent aggressive forest
Near the Summit

[Exits: south down]

135/846 100% 97% 19474gold day no opponent/no opponent aggressive mountain
south
south
A Mountain Pass

[Exits: north south]

135/846 100% 96% 19474gold day no opponent/no opponent aggressive mountain
A Mountain Pass

[Exits: north west]
The mountain boogum jumps out and gets set to bite you.

135/846 100% 95% 19474gold day no opponent/no opponent aggressive mountain
reply I don't know what happened, everything just stood still
Daoph can't hear you.

150/846 100% 100% 19474gold day no opponent/no opponent aggressive mountain
tell atyr I don't know what happened, everything just stood still
You tell Atyrdolm 'I don't know what happened, everything just stood still.'

150/846 100% 100% 19474gold day no opponent/no opponent aggressive mountain
tell atyr I woke up, surprised to be living
You tell Atyrdolm 'I woke up, surprised to be living.'

153/846 100% 100% 19474gold day no opponent/no opponent aggressive mountain
west
south

Daoph tells you 'Kill the priestess.'

153/846 100% 100% 19474gold day no opponent/no opponent aggressive mountain
A Thickly-Wooded Dell

[Exits: east south west]
A happy farmer is whistling happily away.

169/846 100% 99% 19474gold day no opponent/no opponent aggressive forest
A Signpost in the Enchanted Forests

[Exits: north east south west]
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.
Atyrdolm tells you 'Your life was a moment from death and Daoph decided to interfere.'

169/846 100% 98% 19474gold day no opponent/no opponent aggressive forest
herb
You search the area for some herbs.
You feel much better.

375/846 92% 98% 19474gold day no opponent/no opponent aggressive forest
east

You are thirsty.
===lag lag lag... DROP!!!===

395/846 93% 100% 19474gold noon no opponent/no opponent aggressive forest

_________________________________________________________________________
//o o\\\\
|| Original DikuMUD by Tom Madsen, Katya Nyoboe, Hans Staerfeldt, Michael ||
|| Seifert and Sebastian Hammer. Based on Merc 2.1 code by Hatchet, Fury ||
|| and Kahn. Rom 2.4 copyright (c) 1993-1994 Russ Taylor. Founded by ||
|| Denadlyr, Rakhashe, Sarich, Stryth and Virgil. Maintained by Burzuk. ||
\\\\o______________________________________________________________________o//

/\\ _/
___/ \\/\\__ ABANDONED REALMS _/
_/ / \\ abandonedrealms.com 9000 /\\_
\\ _/ _/ \\
\\ / \\_ A Playerkilling, Roleplaying MUD \\ /\\
_/ \\ \\ \\
_ / \\ / \\ ]=I==II==I=[ _/
/ \\ \\\\__||__// _/ ]=I==II==I=[
/ ]=I==II==I=[ |.. ' *| / \\_ \\\\__||__//
\\\\__||__// |. /\\ #| _ / /\\ |-_ []#|
| [] | | ## *| / \\_ | |
| ..| | . , #| \\__ ]=I==II==I=[
___ ____ ___ | .. | __ |..__.*| __ _/ \\ \\\\__||__//
] I---I I--I [ |.. | | ||_| |_|| | / | _*|
]_____________[ | .. []| \\--\\-|-|--/-// _/ | _ #|
\\_\\| |_| |/_/ |_ _ | _ _ _| ' *| |' *|
| . |'-'-' '-' '-' '-' '-' | [] #|-|--|-_-_-_-_ _ _ _|_' #|
| ' |=-=-=-=-=-=-=-=-=-=-=-| []*|-----________' ' ' ] *|
| ' ' []| _-_-_-_-_ ' |- #| , ' '''''''[' _#|
| ' ' '| [] | | | | | []' | [] *| ' . ' |' I*|
| - | ' | | | | | ' | ; ' #| . | ' | #|
/_'_-_-___-\\__,__|_|_|_|_|_______| ' , *| _______+___,__,-/._.._.\\
_,--' __,-' /,_,_v_Y_,_v\\\\-' -
______________________________________________________________________
-------------------------------------------------------------------
By what name do you wish to be remembered?
Hrimoyan
Password:
resgiggleberries

395/846 93% 100% 19474gold noon no opponent/no opponent aggressive forest
l
A Signpost in the Enchanted Forests
Through the majestic oaks of these ancient woods, the deep earthiness of
the forest permeates your senses, while a gentle hum of magic in the air
pulses low and vibrant. A shy nymph peeks inquisitively at you from
behind a tree before disappearing with a titter. An old but sturdy
signpost stands beside a crossing in the paths, which lead in every
direction.

[Exits: north east south west]
A nymph looks coyly at you, then winks mischievously and dances away.
A ranger stands here, inspecting the ground.

==now I'm moving freely again, but after that heart attack of lag, I'm done===
395/846 93% 100% 19474gold noon no opponent/no opponent aggressive forest
where
Players near you:
Hrimoyan A Signpost in the Enchanted Forests

396/846 93% 100% 19474gold noon no opponent/no opponent aggressive forest
east
A Well-Used Trail Through The Forest

[Exits: east south west]
A long vine that has some thorns upon it is here.
A dryad peers at you inquisitively from behind her tree.
A beautiful lady is talking to some animals here.

396/846 93% 99% 19474gold noon no opponent/no opponent aggressive forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

396/846 93% 99% 19474gold noon no opponent/no opponent aggressive forest

You are thirsty.

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
reply I could barely move
You tell Atyrdolm 'I could barely move.'

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
af
You are affected by the following:
Skill: transform : lasts for 10 hours
Skill: herb : lasts for 9 hours
Skill: warcry : modifies save_vs_spell by -6 for 4 hours
: modifies hitroll by 6 for 4 hours
Set : Treant Thews : modifies hp by 30 permanently
: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
get tin sack
You get a tin canteen from a ranger's knapsack.

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
drink tin
You drink water from a tin canteen.

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
gr
Hrimoyan's group:
[50 Chm] A large grizzly bear 100% hp 100% mana 100% mv (in Drkshtyre Wood)
[50 Chm] A wild boar 100% hp 100% mana 100% mv (in Drkshtyre Wood)
[50 Ran] Hrimoyan 48% hp 96% mana 100% mv

407/846 96% 100% 19474gold day no opponent/no opponent aggressive forest
drink tin
You drink water from a tin canteen.

409/846 96% 100% 19474gold day no opponent/no opponent evasive forest
where
Players near you:
Hrimoyan A Well-Used Trail Through The Forest

409/846 96% 100% 19474gold day no opponent/no opponent evasive forest
res
You rest.

422/846 99% 100% 19474gold day no opponent/no opponent evasive forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

422/846 99% 100% 19474gold day no opponent/no opponent evasive forest

Your adrenaline stops rushing.

454/846 100% 100% 19474gold day no opponent/no opponent calm forest
where
Players near you:
Hrimoyan A Well-Used Trail Through The Forest

454/846 100% 100% 19474gold day no opponent/no opponent calm forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

454/846 100% 100% 19474gold day no opponent/no opponent calm forest
af
You are affected by the following:
Skill: transform : lasts for 8 hours
Skill: herb : lasts for 7 hours
Skill: warcry : modifies save_vs_spell by -6 for 2 hours
: modifies hitroll by 6 for 2 hours
Set : Treant Thews : modifies hp by 30 permanently
: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently

454/846 100% 100% 19474gold day no opponent/no opponent calm forest
where
Players near you:
Hrimoyan A Well-Used Trail Through The Forest

470/846 100% 100% 19474gold day no opponent/no opponent calm forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

470/846 100% 100% 19474gold day no opponent/no opponent calm forest
af
You are affected by the following:
Skill: transform : lasts for 8 hours
Skill: herb : lasts for 7 hours
Skill: warcry : modifies save_vs_spell by -6 for 2 hours
: modifies hitroll by 6 for 2 hours
Set : Treant Thews : modifies hp by 30 permanently
: modifies hitroll by 4 permanently
: modifies damroll by 4 permanently
: modifies strength by 4 permanently
: modifies constitution by 4 permanently

470/846 100% 100% 19474gold day no opponent/no opponent calm forest
in
You are carrying:
a tin canteen
(Glowing) a ranger's bow
a diamond-edged axe
a purple potion
an iron-barbed whip
( 2) a gyvel potion
a dagger formed of stars
a seashell ring
a ranger's knapsack

484/846 100% 100% 19474gold day no opponent/no opponent calm forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

484/846 100% 100% 19474gold day no opponent/no opponent calm forest
where
Players near you:
Hrimoyan A Well-Used Trail Through The Forest

499/846 100% 100% 19474gold day no opponent/no opponent calm forest
tell atyrd I will have to bow out this battle. Things have become quite unstable
You tell Atyrdolm 'I will have to bow out this battle. Things have become quite unstable.'

517/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'You challenge the hand of Light, you will feel punishment for your foolish ways.'

517/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'Mispoken.'

517/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'Understood.'

517/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'Remember my honor, Hrimoyan.'

534/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'My battle is not with you Keepers, yet you seem to force it upon me.'

534/846 100% 100% 19474gold day no opponent/no opponent calm forest

Your warcry wears off.

550/846 100% 100% 19474gold day no opponent/no opponent calm forest
reply Always have. This isn't the first time things have happened.
You tell Atyrdolm 'Always have. This isn't the first time things have happened.'

550/846 100% 100% 19474gold day no opponent/no opponent calm forest
who
[ H-Elf ] Florina the Harpist
[ Human ] Sekuno the Zealot
[ Minot ] Atrol the Barbarian of Madness
[ Duerg ] Avmetor the Captain of Siege
[ Fire ] Daoph the Gladiator of Gore
[50 Beast Ran] [KEEPER] (Keepermaster) Hrimoyan, Chancellor of Theran Conservation
[ Human ] Khaellach the Grand Warrior
[ Elf ] Lendorav the Divine Healer
[ Elf ] [KNIGHT] (DANGER: 30) Atyrdolm the Battlemaster, Champion of Valour
[ H-Elf ] Crayus Irlaine the Noble
[ H-Elf ] Elprums the Trustworthy
Players found: 11
There are 11 characters on; the most on since startup was 17.

550/846 100% 100% 19474gold day no opponent/no opponent calm forest
reply Be well
You tell Atyrdolm 'Be well.'

567/846 100% 100% 19474gold day no opponent/no opponent calm forest
where
Players near you:
Hrimoyan A Well-Used Trail Through The Forest

567/846 100% 100% 19474gold day no opponent/no opponent calm forest

Atyrdolm tells you 'Indeed.'

567/846 100% 100% 19474gold day no opponent/no opponent calm forest

The sun slowly disappears in the west.

589/846 100% 100% 19474gold dusk no opponent/no opponent calm forest
quit
[KEEPER] The Caretaker: 'Hrimoyan has left the fray.'
You have escaped from the abandoned realms.
A large grizzly bear stops following you.
A wild boar stops following you.
  1. daoph Hrimo v Atyrdolm (the lag edition) -
    I saw there was no way you could have survived, and though I could've interfered earlier and killed Atyrdolm, I decided to do it now and save you... One more gay Aty death/full loot doesn't help anyone... He barely killed me a while back when he had four ranks, so I figured this was deserved.
  2. JOKER Hrimo v Atyrdolm (the lag edition) -
    (DANGER: 30)

    what's that mean?
  3. razza Hrimo v Atyrdolm (the lag edition) -
    I'm guesing it means by how much someone is a danger. Something like 7 or 8 makes someone a danger, but Atyr has so many uniques / rares he's gotten up to 30
  4. joker Hrimo v Atyrdolm (the lag edition) -
    i bet having the rares is nice but having keepers after you constantly...sucks to be you atyrdumb
  5. Nadrin Hrimo v Atyrdolm (the lag edition) -
    Thats new. There wasnt a rarecount before. How interesting to see someone doing something for keepers.
  6. bassball Hrimo v Atyrdolm (the lag edition) -
    No kidding, makes me want to make another Keeper. What else is new since I had ol' Farist, Razza?
  7. razza Hrimo v Atyrdolm (the lag edition) -
    I don't see the numbers, though. Guess it's just keepermaster
  8. iolo Hrimo v Atyrdolm (the lag edition) -
    Fuck, my password is Resgiggleberries too! What are the chances!!
  9. erlwith Hrimo v Atyrdolm (the lag edition) -
    "No kidding, makes me want to make another Keeper. What else is new since I had ol' Farist, Razza? "

    People will no longer be doing that gay hiding shit in your sack/inventory garbage. I'll tell you that much.