Ozzy vs Vendert

posted on 2012-05-02 15:32:06
Ozmandion
Ivory irises constantly ignite a faint golden radiance that darkens his
face with configurations of black skeletal outlines that would form a wicked
grin. Onyx, knotted locks end at his mid-back, flowing in tangled
resemblance to his single braided beard which is intertwined through an aged
cracked skull. His ebony black skin has cursed his entire form appearing
almost metallic where hues of grey and black combine. At his movement, his
ambience doesn't falter to uphold the aura of blackness that could be seen
swallowing him. His build upholds a deathly gauntness where black veins
route and pulsate abnormally in equal motion with his chaotic eyes.
He has travelled quite a lot.
Ozmandion has a few scratches.

Ozmandion is using:
(Glowing) (Humming) a charred chained torch
a webbed ring
a webbed ring
a skin of an elven princess
a skin of an elven princess
(Glowing) (Humming) a face of horror
a Humanskin vest
(Glowing) some slimy arm bands
a dragonwing sharkskin gloves
a pair of raw hide leggings
a pair of dragonblood sharkskin boots
a Justice's Kite Shield
a cape of dwarven hides
a dragonwing sharkskin belt
a dragon skin bracelet
a dragon skin bracelet
(Glowing) (Humming) chains of misery
a deep red stone

(evasive)(1017hp 336mv no opponent no opponent) 8278gold city

Ozmandion's thirst hits him.
Ozmandion's weapon ward expires.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city

Linaro stands up.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
'Let us go north.
You say 'Let us go north.'

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city

Ozmandion closes his eyes momentarily.
Chains of misery glows as it is imbued by a weapon ward.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
st
You are already standing.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
af
You are affected by the following:
Skill: warcry : modifies save_vs_afflictive by -6 for 23 hours
: modifies hitroll by 6 for 23 hours
Tarot: [ Death ] : lasts for 95 hours
Spell: cabal sanctuary: lasts for 2 hours

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
st
You are already standing.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
l
North Square
You are at the North Square of Seringale. It is peaceful and quiet here.
The square is a large opening space surrounded by grand buildings made by
fanciful stonework. You see the Main Street to the north and the south and
the North Road to the east and the west.

A small tuft of grass pokes up defiantly in the middle of the square.

[Exits: north east south west]
(Glowing) (Humming) A brass finger post stands here.
A magnificent fountain flows eternally here.
(Charmed) A kestrel is here, serving its master.
(White Aura) Ozmandion is here.
A filthy beggar is here asking for your spare gold.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
Linaro is here.

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
l Ozmandion
Ivory irises constantly ignite a faint golden radiance that darkens his
face with configurations of black skeletal outlines that would form a wicked
grin. Onyx, knotted locks end at his mid-back, flowing in tangled
resemblance to his single braided beard which is intertwined through an aged
cracked skull. His ebony black skin has cursed his entire form appearing
almost metallic where hues of grey and black combine. At his movement, his
ambience doesn't falter to uphold the aura of blackness that could be seen
swallowing him. His build upholds a deathly gauntness where black veins
route and pulsate abnormally in equal motion with his chaotic eyes.
He has travelled quite a lot.
Ozmandion has a few scratches.

Ozmandion is using:
(Glowing) (Humming) a charred chained torch
a webbed ring
a webbed ring
a skin of an elven princess
a skin of an elven princess
(Glowing) (Humming) a face of horror
a Humanskin vest
(Glowing) some slimy arm bands
a dragonwing sharkskin gloves
a pair of raw hide leggings
a pair of dragonblood sharkskin boots
a Justice's Kite Shield
a cape of dwarven hides
a dragonwing sharkskin belt
a dragon skin bracelet
a dragon skin bracelet
(Glowing) (Humming) chains of misery
a deep red stone

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city

Ozmandion says 'yaouh mmAhy ghoo ahNywHErEh YooUh pleasSze..'

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
l
North Square
You are at the North Square of Seringale. It is peaceful and quiet here.
The square is a large opening space surrounded by grand buildings made by
fanciful stonework. You see the Main Street to the north and the south and
the North Road to the east and the west.

A small tuft of grass pokes up defiantly in the middle of the square.

[Exits: north east south west]
(Glowing) (Humming) A brass finger post stands here.
A magnificent fountain flows eternally here.
(Charmed) A kestrel is here, serving its master.
(White Aura) Ozmandion is here.
A filthy beggar is here asking for your spare gold.
(Charmed) A stone golem stands here to do his master's bidding.
(Charmed) A flesh golem stands here to do his master's bidding.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
(Charmed) A zombie of a miscreantic battle troll stands here serving his master.
Linaro is here.
Ozmandion says 'jUsst doon't cawUhZsze tRaoUbleh iInnn TOown.'

(evasive)(1050hp 390mv no opponent no opponent) 8278gold city
s
The Main Street

[Exits: north south west]
A fearless adventurer is here asking for a group to explore Haon Dor.

(evasive)(1050hp 388mv no opponent no opponent) 8278gold road
s
The Main Street

[Exits: north east south west]

(evasive)(1050hp 386mv no opponent no opponent) 8278gold road
s
s
The Main Street

[Exits: north east south west]

(evasive)(1050hp 384mv no opponent no opponent) 8278gold road
North of Market Square

[Exits: north east west]
A filthy beggar is here asking for your spare gold.
A filthy beggar is here asking for your spare gold.

(evasive)(1050hp 382mv no opponent no opponent) 8278gold city
s
A marvellous fountain has been walled off by a fence.

(evasive)(1050hp 382mv no opponent no opponent) 8278gold city
e
Northeast of Market Square

[Exits: south west]
A filthy beggar is here asking for your spare gold.

(evasive)(1050hp 381mv no opponent no opponent) 8278gold inside
s
s
East of Market Square

[Exits: north east south]
A filthy beggar is here asking for your spare gold.
A long-haired lanky man with piercing blue eyes stands here.
Jack the hat says ''Ere you, "TOSS" us a coin would ya? My gambling addiction needs funds.'

(evasive)(1050hp 380mv no opponent no opponent) 8278gold city
w
Southeast of Market Square

[Exits: north west]
Dagnir the enforcer of law is here searching for criminals.
A filthy beggar is here asking for your spare gold.

(evasive)(1050hp 379mv no opponent no opponent) 8278gold inside
South of Market Square

[Exits: east south west]

(evasive)(1050hp 378mv no opponent no opponent) 8278gold city
s
The Main Street

[Exits: north east south west]

(evasive)(1050hp 399mv no opponent no opponent) 8278gold road
s
s
The Main Street

[Exits: north east south west]
A halfling citizen of Seringale strolls about.
A dwarven city guard of Seringale stands watch here.

(evasive)(1050hp 397mv no opponent no opponent) 8278gold road
s
The Main Street

[Exits: north east south west]
A fire giant city guard of Seringale stands watch here.

(evasive)(1050hp 395mv no opponent no opponent) 8278gold road
South Square

[Exits: north east south west]

(evasive)(1050hp 393mv no opponent no opponent) 8278gold city
w
The South Road

[Exits: east west]

(evasive)(1050hp 391mv no opponent no opponent) 8278gold road
w
w
The South Road

[Exits: north east west]

(evasive)(1050hp 389mv no opponent no opponent) 8278gold road
w
The South Road

[Exits: north east south west]

(evasive)(1050hp 387mv no opponent no opponent) 8278gold road
The South Road

[Exits: east south west]

(evasive)(1050hp 385mv no opponent no opponent) 8278gold road
w
The South Road

[Exits: east south west]

(evasive)(1050hp 383mv no opponent no opponent) 8278gold road
w
The South Road

[Exits: east south west]
The extracted fangs of a stray dog are lying here.

(evasive)(1050hp 381mv no opponent no opponent) 8278gold road
s
A Spotless Street

[Exits: north south]
A small patch of potatos is planted along the road.
A human city guard of Seringale stands watch here.

(evasive)(1050hp 379mv no opponent no opponent) 8278gold road
s
A Spotless Street

[Exits: north up]
A white trellis overgrown with blue roses lines the east side of the road.

(evasive)(1050hp 377mv no opponent no opponent) 8278gold road
u
Above a Spotless Street

[Exits: east west down]

(evasive)(1050hp 375mv no opponent no opponent) 8278gold city
w
On a Rising Catwalk

[Exits: east up]

(evasive)(1050hp 373mv no opponent no opponent) 8278gold city
u
Outside the Justice Cabal

[Exits: up down]
A big WARNING SIGN sits here demanding to be read.

(evasive)(1050hp 371mv no opponent no opponent) 8278gold city
up
flee
The Guard House

[Exits: west down]
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.
The Guardian of Justice says 'Leave this place at once!'
The Guardian of Justice yells 'You don't belong here, Vendert!'
You have been marked as an intruder.
The Guardian of Justice yells 'Vendert! Now you die!'
[** ] You dodge The Guardian of Justice's slash.
The Guardian of Justice is in excellent condition.

(evasive)(1050hp 370mv even neither) 8278gold inside
You flee from combat!
Halls of Judgement

[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.

(evasive)(1050hp 369mv no opponent no opponent) 8278gold inside
sca e
You scan east.
*** Range 1 (east) ***
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.

(evasive)(1050hp 369mv no opponent no opponent) 8278gold inside
l
Halls of Judgement
You stand just within the halls of judgement, the stone walls around you
radiate the coldness from outside back at you. Many brave and glorious men
have passed through this hall making their way to rest their heads from a
hard days work. Westward of you continues the small stone forged hallway.
To the east of you is the guardian of the halls.

[Exits: east west]
A fearless adventurer is here asking for a group to explore Haon Dor.

(evasive)(1050hp 401mv no opponent no opponent) 8278gold inside
sca e
You scan east.
*** Range 1 (east) ***
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.

(evasive)(1050hp 401mv no opponent no opponent) 8278gold inside
w
Halls of Judgement

[Exits: north east]

(evasive)(1050hp 400mv no opponent no opponent) 8278gold inside
sca e
You scan east.
*** Range 1 (east) ***
A fearless adventurer is here asking for a group to explore Haon Dor.
*** Range 2 (east) ***
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.

(evasive)(1050hp 400mv no opponent no opponent) 8278gold inside
whe
Players near you:
Vendert Halls of Judgement
Ozmandion Halls of Judgement
Ozmandion walks in.
A special guard walks in.
Tyrrany the kestrel flies in.

(evasive)(1050hp 400mv no opponent no opponent) 8278gold inside

Ozmandion's pain decimates you!
[* ] You dodge Ozmandion's pain.
Ozmandion has a few scratches.

(evasive)(1022hp 400mv superior advantaged) 8278gold inside
sca e
You scan east.
*** Range 1 (east) ***
A fearless adventurer is here asking for a group to explore Haon Dor.
*** Range 2 (east) ***
(White Aura) The faithful guardian of Justice stands ground to protect the entrance.
Ozmandion has a few scratches.

(evasive)(1022hp 400mv superior advantaged) 8278gold inside

Ozmandion's pain maims you!
[* ] You dodge Ozmandion's pain.
Ozmandion's shield fails to deflect the powerful cleave from your axe.
Your slice maims Ozmandion!
Your slice devastates Ozmandion!
Ozmandion has some small wounds and bruises.

(evasive)(989hp 400mv superior advantaged) 8278gold inside
af
You are affected by the following:
Power: fine : lasts for 165 hours
Skill: warcry : modifies save_vs_afflictive by -6 for 21 hours
: modifies hitroll by 6 for 21 hours
Tarot: [ Death ] : lasts for 93 hours
Spell: cabal sanctuary: lasts for 0 hours
Ozmandion has some small wounds and bruises.

(evasive)(989hp 400mv superior advantaged) 8278gold inside

[** ] You dodge Ozmandion's pain.
Your slice devastates Ozmandion!
Your charge devastates Ozmandion!
Your slice maims Ozmandion!
Your charge decimates Ozmandion!
Ozmandion has quite a few wounds.

(evasive)(989hp 400mv superior advantaged) 8278gold inside

Ozmandion's pain devastates you!
Ozmandion's pain maims you!
Your slice maims Ozmandion!
Your charge devastates Ozmandion!
Your slice MUTILATES Ozmandion!
Ozmandion has quite a few wounds.

(evasive)(926hp 400mv superior advantaged) 8278gold inside

Ozmandion has fled!
Ozmandion walks east.
Tyrrany the kestrel flies east.
A special guard walks east.

(evasive)(926hp 400mv no opponent no opponent) 8278gold inside

The white aura around your body fades.

(evasive)(944hp 401mv no opponent no opponent) 8278gold inside
flee
You aren't fighting anyone.

(evasive)(944hp 401mv no opponent no opponent) 8278gold inside
g defender sack
quaff defender
You get a Defender potion from a Loot Sack.

(evasive)(944hp 401mv no opponent no opponent) 8278gold inside
You quaff a Defender potion.
You are surrounded by a white aura.

(evasive)(944hp 401mv no opponent no opponent) 8278gold inside

Ozmandion yells 'thEh Ironnn fist Of LAW ZSshAll brinng juhhszstisjE tO thEh innFidElss!'

(evasive)(944hp 401mv no opponent no opponent) 8278gold inside
e
Halls of Judgement

[Exits: east west]
(Charmed) A special guard stands here, red with anger.
(Charmed) A kestrel is here, serving its master.
(White Aura) Ozmandion is here.
A fearless adventurer is here asking for a group to explore Haon Dor.

(evasive)(944hp 400mv no opponent no opponent) 8278gold inside
rage Ozmandion
You feel your veins course with power as the madness engulfs you!
Ozmandion yells 'HElp! VEhnndErT jusSzT chARgeD innnto MEh!'
You charge into Ozmandion with your horns and toss him into the air!
Your horn charge MUTILATES Ozmandion!
You slash at Ozmandion with a notched axe while he is in the air!
Ozmandion's shield fails to deflect the powerful cleave from your axe.
Your slice DISMEMBERS Ozmandion!
Your charge MUTILATES Ozmandion!
Your slice DISEMBOWELS Ozmandion!
Your charge MUTILATES Ozmandion!
Your slice DISEMBOWELS Ozmandion!
Ozmandion looks pretty hurt.

(aggressive)(1277hp 400mv superior advantaged) 8278gold inside

Ozmandion's pain decimates you!
Ozmandion's pain misses you.
Ozmandion's shield fails to deflect the powerful cleave from your axe.
Your slice DISMEMBERS Ozmandion!
Your charge MUTILATES Ozmandion!
Your charge MUTILATES Ozmandion!
Ozmandion is in awful condition.

(aggressive)(1250hp 400mv superior advantaged) 8278gold inside

Ozmandion's pain maims you!
Your slice DISEMBOWELS Ozmandion!
Ozmandion is DEAD!!
You snap out of your madness at the death of your opponent.
You have fulfilled a contract. A bounty of 21390 gold has been added to your bank account.
You hear Ozmandion's death cry.
Lightning discharges as Ozmandion's body blows apart.
Ozmandion calls upon the forces of nature and calls forth a lightning storm.
Ozmandion's thunder storm MASSACRES you!
Ozmandion's thunder storm MASSACRES an adventurer!
A special guard slowly disappears.
  1. vendert Ozzy vs Vendert -
    Oh then I was wanted.....then Olyn fixed it.
  2. ozzie Ozzy vs Vendert -
    Actually I fixed it.
  3. Kurlson Ozzy vs Vendert -
    Try putting up protective shield and ward next time...
  4. ozzie Ozzy vs Vendert -
    Ya, this basically just all around sucked. I knew I was contracted but didn't think he'd invade to try to take care of it. I was at North Square chatting with Linaro, Naskel, and Olyn, with Olyn forcing us to drink the absynth fountain. You can see me getting hit from my thirst, which I couldn't take care of thanks to being drunk. Then Vendert invades and I just ran in flustered and unprepared. I dunno. I need a ham sandwich, peace.
  5. ozzie Ozzy vs Vendert -
    P.s., this makes me feel a tad better :)



    Tarot: [ Death ] : lasts for 93 hours


  6. Kurlson Ozzy vs Vendert -
    Your a shaman. You cannot win a fight unprepared. Someone invades you take the time to put up your defenses first. You could of smoked him if you had of had your spells up when he raged at you. Ordering your guard to rescue and not assisting, guard would of tore him up, while you healed your guard.
  7. vendert Ozzy vs Vendert -
    How do you know weapon ward was down, I can see why you know protective shield wasn't he got crushed by my charge/rage.
  8. Kurlson Ozzy vs Vendert -
    One last thing. dont warcry in confines with your opponant. Your not a berserker with stunning warcry, all you did was lag yourself so he could slaughter you :D
  9. Kurlson Ozzy vs Vendert -
    I dont know for sure ward was down. I simply said to make sure they are up.
  10. kapruski Ozzy vs Vendert -
    You hear Ozmandion's death cry.
    Lightning discharges as Ozmandion's body blows apart.
    Ozmandion calls upon the forces of nature and calls forth a lightning storm.
    Ozmandion's thunder storm MASSACRES you!
    Ozmandion's thunder storm MASSACRES an adventurer!
    A special guard slowly disappears.


    wat.
  11. Kurlson Ozzy vs Vendert -
    Part of the set of armor he was wearing.
  12. ozzie Ozzy vs Vendert -
    Ya it's the patchwork set. Iolo posted the pieces on ar.com the other day so I thought I'd try it. Had no clue it did thunderstorm! Pretty much renders it unusable by Justices. Damn, glad that was inside the cabal.
  13. iolo Ozzy vs Vendert -
    You're welcome.