Alfara vs Digor

posted on 2012-10-12 02:50:20
the north and the Miden'nir to the south.

[Exits: north south]

<114/602hp 413/552m 270/328mv 15595tnl no opponent no opponent evasive city> s
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]

<114/602hp 413/552m 268/328mv 15595tnl no opponent no opponent evasive forest> s
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.

[Exits: north east south west]

<114/602hp 413/552m 265/328mv 15595tnl no opponent no opponent evasive forest> s
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]

<114/602hp 413/552m 262/328mv 15595tnl no opponent no opponent evasive forest> w
On a Small Path
A path is here, leading east and south through the dark woods of
Miden'nir. Mountains slash the scenery to the west of here.

[Exits: east south]

<114/602hp 413/552m 259/328mv 15595tnl no opponent no opponent evasive forest> s
w
The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains glare at you, and the thick woods and undergrowth prevent any
movement westward. But as you look more closely toward the bushes, you
notice a faint outline of an opening and footsteps leading into the
mountains.

[Exits: north south west]

<114/602hp 413/552m 256/328mv 15595tnl no opponent no opponent evasive forest> u
u
A Fog-Shrouded Trail
You are on a fog-shrouded trail which runs up the side of this dark
mountain. The ground is wet and muddy with melted snow, and the path
which should lead to the Miden'nir disappears amongst the mist and the
trees. There is nothing for you to do but follow the trail that twists
up towards the broken, snow-covered heights of the mountain range.
An old stone tablet with inscriptions stands beside a bush in the
corner.

[Exits: east up]
A long vine that has some thorns upon it is here.
A pair of clover sprigs lie here.

<114/602hp 413/552m 252/328mv 15595tnl no opponent no opponent evasive mountain> The Haunted Pine Forest
The snow begins to fall thickly as you enter a pine forest in the
mountains. The burnt remains of two log cabins lie in a clearing
about a dozen yards off the path. There is a disconcerting silence
in these woods, an oppressive lifelessness that makes you want to
leave them immediately. The trail stretches through these haunted
woods up the side of the mountain and down through the fog to the
foothills of the range.

[Exits: up down]

<114/602hp 413/552m 248/328mv 15595tnl no opponent no opponent evasive forest> whe
Near the Summit
It has become almost unbearably cold as you trek near the very summit
of the mountain. The bare and broken trees provide no cover for you as
a cold and gusty wind whips the falling snow harshly into your face.
A pine forest covers the slopes of the mountain, while to your south
you spot a narrow mountain pass.

[Exits: south down]

<114/602hp 413/552m 244/328mv 15595tnl no opponent no opponent evasive mountain> s
s
Players near you:
Alfara Near the Summit

<114/602hp 413/552m 244/328mv 15595tnl no opponent no opponent evasive mountain> s
A Mountain Pass
You are in a steep pass between mountain peaks. It descends sharply to
the south, while heading north towards a summit. All around you, you see
only the mountain rises and the wind-swept plateaus of these ancient
highlands.

A boulder on the pass looks strangely loose.

[Exits: north south]

<114/602hp 413/552m 238/328mv 15595tnl no opponent no opponent evasive mountain> A Mountain Pass
The mountains part breathtakingly to reveal a huge forest of tall and
majestic oaks. You can walk along a mountain creek which winds west,
down the side of the mountain and into the forest, or follow the trail
you are on and continue up the mountain pass.

[Exits: north west]
The mountain boogum jumps out and gets set to bite you.
A nymph looks coyly at you, then winks mischievously and dances away.

<114/602hp 413/552m 232/328mv 15595tnl no opponent no opponent evasive mountain> w
w
A large grove of majestic oak trees blocks travel to the south.

<114/602hp 413/552m 232/328mv 15595tnl no opponent no opponent evasive mountain> A Thickly-Wooded Dell
You are in a secluded dell at the foot of a great mountain range. Old
valley ash are crowned with the slightest hint of frost, and bushes of
flowering foxglove line the bank of a stream which runs west into a
small vale. To the south there is a great forest of majestic oaks,
while to your east a trail that seems little-used heads into the
mountains.

[Exits: east south west]

<114/602hp 413/552m 228/328mv 15595tnl no opponent no opponent evasive forest> Road to the Vale of Clover
You are on an old road which runs alongside a clear stream. It leads
to the Vale of Clover, a small valley at the foot of the mountains.
Looking down the road, you see a small village nestled beside a bend
in the stream. Tall heather blows in the wind and you see some cows
grazing idly nearby. The road east runs down into a wooded dell.

[Exits: north east]
Young Jim sits here with a four leaf clover looking wistful.

<114/602hp 413/552m 226/328mv 15595tnl no opponent no opponent evasive field> c vamp jim
Your vampiric touch DISMEMBERS Young Jim!
Young Jim has quite a few wounds.

<171/602hp 345/552m 270/328mv 15595tnl none mob evasive field> whe

Young Jim's punch misses you.
Your cleave misses Young Jim.
Your cleave *** DEVASTATES *** Young Jim!
Young Jim is DEAD!!
Young Jim's severed head plops on the ground.
You get 67 gold coins from the corpse of Young Jim.
The Overlord gives you 15 gold coins for your sacrifice.

<171/602hp 351/552m 270/328mv 15595tnl no opponent no opponent evasive field>
Digor flies in.
A mighty gules lion walks in.

<171/602hp 351/552m 270/328mv 15595tnl no opponent no opponent evasive field> n
Players near you:
Digor Road to the Vale of Clover
Alfara Road to the Vale of Clover

<171/602hp 351/552m 270/328mv 15595tnl no opponent no opponent evasive field> In Clover
It's quite beautiful here in the quiet village of Clover. The air is
fresh and filled with the scent of flowers. There are some quaintly-
appointed cottages painted in bright colors on either side of the road.
You hear ringing laughter to the east, where a country path winds up a
hillock. The village square lies to the north.

[Exits: north east south]
A happy farmer is whistling happily away.

<171/602hp 351/552m 268/328mv 15595tnl no opponent no opponent evasive field> quaff purp
You quaff a purple potion.
You aren't blind.
You are surrounded by a white aura.

<171/602hp 351/552m 268/328mv 15595tnl no opponent no opponent evasive field>
Digor flies in.
A mighty gules lion walks in.

<171/602hp 351/552m 268/328mv 15595tnl no opponent no opponent evasive field> murder Digor

You yell 'Help! I am being attacked by Digor!'
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Digor's wrath with a loud clang.
Your cleave DISEMBOWELS Digor!
Digor's wrath decimates you!
You sure are BLEEDING!
Digor has quite a few wounds.

<146/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field> You do the best you can!
Digor has quite a few wounds.

<146/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field>
Digor blocks your attack with his shield.
You brace against your armor to perform a two-handed set parry.
You awkwardly parry Digor's wrath with a loud clang.
You brace against your armor to perform a two-handed set parry.
You parry Digor's wrath.
Digor has quite a few wounds.

<146/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field> wfl
I don't understand that.
Digor has quite a few wounds.

<146/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field>
Digor closes his eyes momentarily.
Digor has quite a few wounds.

<146/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field>
Digor parries your cleave.
Digor's wrath mauls you.
You sure are BLEEDING!
You parry Digor's wrath.
Digor has quite a few wounds.

<125/602hp 356/552m 268/328mv 15595tnl shaft defensive evasive field> fl
You flee from combat!
You lost 10 experience points.
Road to the Vale of Clover
You are on an old road which runs alongside a clear stream. It leads
to the Vale of Clover, a small valley at the foot of the mountains.
Looking down the road, you see a small village nestled beside a bend
in the stream. Tall heather blows in the wind and you see some cows
grazing idly nearby. The road east runs down into a wooded dell.

[Exits: north east]
The severed head of Young Jim is lying here.

<125/602hp 356/552m 266/328mv 15605tnl no opponent no opponent evasive field> w
n
Thick trees and tall grass block your path to the west.

<125/602hp 356/552m 266/328mv 15605tnl no opponent no opponent evasive field> murder Digor
In Clover
It's quite beautiful here in the quiet village of Clover. The air is
fresh and filled with the scent of flowers. There are some quaintly-
appointed cottages painted in bright colors on either side of the road.
You hear ringing laughter to the east, where a country path winds up a
hillock. The village square lies to the north.

[Exits: north east south]
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Digor the Healer of Disease is here.
A happy farmer is whistling happily away.

<125/602hp 356/552m 264/328mv 15605tnl no opponent no opponent evasive field> Digor yells 'Help! I am being attacked by Alfara!'
Digor awkwardly parries your cleave with a loud clang.
Digor blocks your attack with his shield.
Digor closes his eyes momentarily.
Digor has quite a few wounds.

<125/602hp 356/552m 264/328mv 15605tnl shaft defensive aggressive field>
Your cleave DISEMBOWELS Digor!
Your cleave DISEMBOWELS Digor!
Digor's wrath mauls you.
You sure are BLEEDING!
You parry Digor's wrath with an easy flourish.
Digor has some big nasty wounds and scratches.

<104/602hp 366/552m 264/328mv 15605tnl shaft defensive aggressive field>
Digor closes his eyes momentarily.
Digor has quite a few wounds.

<104/602hp 366/552m 264/328mv 15605tnl shaft defensive aggressive field>
Your cleave DISEMBOWELS Digor!
Your cleave DISMEMBERS Digor!
You parry Digor's wrath with an easy flourish.
Digor has some big nasty wounds and scratches.

<104/602hp 373/552m 264/328mv 15605tnl shaft defensive aggressive field> fl
s
You flee from combat!
You lost 10 experience points.
The Village Square
A couple of farmers are erecting a "Harvest Moon Festival" sign over
where you are standing. A gaggle of goodwives are gossiping by the
village well while their children are chasing a playful dog. An apple
tree lends its shade to two old men who are sharing a large tankard of
cider. You see a large farm to the north and a beaten dirt track to
the west.

[Exits: north south west]
An old cracked well stands rooted in the center of the village square.
A village goodwife stands here holding a basket of fruit.
A happy farmer is whistling happily away.

<104/602hp 373/552m 262/328mv 15615tnl no opponent no opponent aggressive field> murder Digor
In Clover
It's quite beautiful here in the quiet village of Clover. The air is
fresh and filled with the scent of flowers. There are some quaintly-
appointed cottages painted in bright colors on either side of the road.
You hear ringing laughter to the east, where a country path winds up a
hillock. The village square lies to the north.

[Exits: north east south]
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Digor the Healer of Disease is here.
A happy farmer is whistling happily away.

<104/602hp 373/552m 260/328mv 15615tnl no opponent no opponent aggressive field> Digor yells 'Help! I am being attacked by Alfara!'
Your cleave DISEMBOWELS Digor!
Your cleave DISMEMBERS Digor!
Digor has fled!
Digor flies east.
A mighty gules lion walks east.

<104/602hp 387/552m 260/328mv 15615tnl no opponent no opponent aggressive field> e
murder Digor

Digor flies in.
A mighty gules lion walks in.

<104/602hp 387/552m 260/328mv 15615tnl no opponent no opponent aggressive field> w

Digor flies north.
A mighty gules lion walks north.

<104/602hp 387/552m 260/328mv 15615tnl no opponent no opponent aggressive field> A Green Hillock
You are on a small meadow on the hillock. This seems to be where the
folk of Clover have their picnics. From the sound of manly crooning
accompanied by girlish titters, you deduce it also where the local lasses
receive the attentions of their suitors. Scattered trees and trimmed
hedges provide the green with shady nooks and private arbors. The
hillock continues north, while the path west will take you back to the
village.

[Exits: north west]
A rusty-haired village bully swaggers around threatening everyone in sight.
Maddie is here running away from the village bullies.

<104/602hp 387/552m 258/328mv 15615tnl no opponent no opponent aggressive field> n
murder Digor
They aren't here.

<104/602hp 387/552m 258/328mv 15615tnl no opponent no opponent aggressive field> In Clover
It's quite beautiful here in the quiet village of Clover. The air is
fresh and filled with the scent of flowers. There are some quaintly-
appointed cottages painted in bright colors on either side of the road.
You hear ringing laughter to the east, where a country path winds up a
hillock. The village square lies to the north.

[Exits: north east south]
A happy farmer is whistling happily away.

<104/602hp 387/552m 256/328mv 15615tnl no opponent no opponent aggressive field> The Village Square
A couple of farmers are erecting a "Harvest Moon Festival" sign over
where you are standing. A gaggle of goodwives are gossiping by the
village well while their children are chasing a playful dog. An apple
tree lends its shade to two old men who are sharing a large tankard of
cider. You see a large farm to the north and a beaten dirt track to
the west.

[Exits: north south west]
An old cracked well stands rooted in the center of the village square.
A village goodwife stands here holding a basket of fruit.
A happy farmer is whistling happily away.

<104/602hp 387/552m 254/328mv 15615tnl no opponent no opponent aggressive field> n
murder Digor
They aren't here.

<104/602hp 387/552m 254/328mv 15615tnl no opponent no opponent aggressive field> Farmer Griff's Farm
You stand in front of a gaily-painted barnhouse. Old Griff - farmer,
freeman and entrepreneur - seems to be having a little trouble keeping
his livestock in order. His chickens are harrying his ducks in the
duck pond, while a big brown shaggy dog is chasing his pigs around the
entire farm. From inside a blue and yellow farmhouse you hear Princess
Yaruga, the farmer's wife, shouting angrily in a foreign tongue.

[Exits: east south west]
( 4) An oil-soiled book is here.
( 4) A blue, embroided apron lies folded on the ground.
( 4) Some purplish husk of a fruit lies here.
( 3) A brownish leather-like sack rests here.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Digor the Healer of Disease is here.
A scrawny old man with a "Griff Can Cook" apron stands here.
Farmer Griff says 'What'll it be?'

<104/602hp 387/552m 252/328mv 15615tnl no opponent no opponent aggressive field> Digor yells 'Help! I am being attacked by Alfara!'
Digor awkwardly parries your cleave with a loud clang.
Your cleave DISEMBOWELS Digor!
Digor's shield wobbles and barely deflects your cleave.
Digor is in awful condition.

<104/602hp 392/552m 252/328mv 15615tnl shaft defensive aggressive field> c harm

Digor has fled!
Digor flies south.
A mighty gules lion walks south.

<112/602hp 346/552m 294/328mv 15615tnl no opponent no opponent aggressive field> s
murder Digor
Cast the harm spell on whom?

<112/602hp 346/552m 294/328mv 15615tnl no opponent no opponent aggressive field> The Village Square
A couple of farmers are erecting a "Harvest Moon Festival" sign over
where you are standing. A gaggle of goodwives are gossiping by the
village well while their children are chasing a playful dog. An apple
tree lends its shade to two old men who are sharing a large tankard of
cider. You see a large farm to the north and a beaten dirt track to
the west.

[Exits: north south west]
An old cracked well stands rooted in the center of the village square.
A village goodwife stands here holding a basket of fruit.
A happy farmer is whistling happily away.

<112/602hp 346/552m 292/328mv 15615tnl no opponent no opponent aggressive field> s
s
s
They aren't here.

<112/602hp 346/552m 292/328mv 15615tnl no opponent no opponent aggressive field> murder Digor
In Clover
It's quite beautiful here in the quiet village of Clover. The air is
fresh and filled with the scent of flowers. There are some quaintly-
appointed cottages painted in bright colors on either side of the road.
You hear ringing laughter to the east, where a country path winds up a
hillock. The village square lies to the north.

[Exits: north east south]
A happy farmer is whistling happily away.

<112/602hp 346/552m 290/328mv 15615tnl no opponent no opponent aggressive field> Road to the Vale of Clover
You are on an old road which runs alongside a clear stream. It leads
to the Vale of Clover, a small valley at the foot of the mountains.
Looking down the road, you see a small village nestled beside a bend
in the stream. Tall heather blows in the wind and you see some cows
grazing idly nearby. The road east runs down into a wooded dell.

[Exits: north east]
The severed head of Young Jim is lying here.

<112/602hp 346/552m 288/328mv 15615tnl no opponent no opponent aggressive field> whe
Thick trees and tall grass block your path to the south.

<112/602hp 346/552m 288/328mv 15615tnl no opponent no opponent aggressive field> They aren't here.

<112/602hp 346/552m 288/328mv 15615tnl no opponent no opponent aggressive field> e
Players near you:
Digor A Fog-Shrouded Trail
Alfara Road to the Vale of Clover

<112/602hp 346/552m 288/328mv 15615tnl no opponent no opponent aggressive field> e
e
A Thickly-Wooded Dell
You are in a secluded dell at the foot of a great mountain range. Old
valley ash are crowned with the slightest hint of frost, and bushes of
flowering foxglove line the bank of a stream which runs west into a
small vale. To the south there is a great forest of majestic oaks,
while to your east a trail that seems little-used heads into the
mountains.

[Exits: east south west]

<112/602hp 346/552m 286/328mv 15615tnl no opponent no opponent aggressive forest> e
murder Digor
A Mountain Pass
The mountains part breathtakingly to reveal a huge forest of tall and
majestic oaks. You can walk along a mountain creek which winds west,
down the side of the mountain and into the forest, or follow the trail
you are on and continue up the mountain pass.

[Exits: north west]
The mountain boogum jumps out and gets set to bite you.
A nymph looks coyly at you, then winks mischievously and dances away.

<112/602hp 346/552m 282/328mv 15615tnl no opponent no opponent aggressive mountain> A creek ends abruptly at a thick wall of trees to the east.

<112/602hp 346/552m 282/328mv 15615tnl no opponent no opponent aggressive mountain> n
A creek ends abruptly at a thick wall of trees to the east.

<112/602hp 346/552m 282/328mv 15615tnl no opponent no opponent aggressive mountain> n
They aren't here.

<112/602hp 346/552m 282/328mv 15615tnl no opponent no opponent aggressive mountain> n
murder Digor
A Mountain Pass
You are in a steep pass between mountain peaks. It descends sharply to
the south, while heading north towards a summit. All around you, you see
only the mountain rises and the wind-swept plateaus of these ancient
highlands.

A boulder on the pass looks strangely loose.

[Exits: north south]

<112/602hp 346/552m 276/328mv 15615tnl no opponent no opponent aggressive mountain> Near the Summit
It has become almost unbearably cold as you trek near the very summit
of the mountain. The bare and broken trees provide no cover for you as
a cold and gusty wind whips the falling snow harshly into your face.
A pine forest covers the slopes of the mountain, while to your south
you spot a narrow mountain pass.

[Exits: south down]

<112/602hp 346/552m 270/328mv 15615tnl no opponent no opponent aggressive mountain> d
d
d
Nothing but open air awaits your fall in that direction.

<112/602hp 346/552m 270/328mv 15615tnl no opponent no opponent aggressive mountain> They aren't here.

<112/602hp 346/552m 270/328mv 15615tnl no opponent no opponent aggressive mountain> The Haunted Pine Forest
The snow begins to fall thickly as you enter a pine forest in the
mountains. The burnt remains of two log cabins lie in a clearing
about a dozen yards off the path. There is a disconcerting silence
in these woods, an oppressive lifelessness that makes you want to
leave them immediately. The trail stretches through these haunted
woods up the side of the mountain and down through the fog to the
foothills of the range.

[Exits: up down]

<112/602hp 346/552m 266/328mv 15615tnl no opponent no opponent aggressive forest> A Fog-Shrouded Trail
You are on a fog-shrouded trail which runs up the side of this dark
mountain. The ground is wet and muddy with melted snow, and the path
which should lead to the Miden'nir disappears amongst the mist and the
trees. There is nothing for you to do but follow the trail that twists
up towards the broken, snow-covered heights of the mountain range.
An old stone tablet with inscriptions stands beside a bush in the
corner.

[Exits: east up]
A long vine that has some thorns upon it is here.
A pair of clover sprigs lie here.

<112/602hp 346/552m 262/328mv 15615tnl no opponent no opponent aggressive mountain> e
murder Digor
The wet, muddy ground beneath your feet stops your progress.

<112/602hp 346/552m 262/328mv 15615tnl no opponent no opponent aggressive mountain> The Trail
You are on a north-south trail through the woods. To the west, impassable
mountains glare at you, and the thick woods and undergrowth prevent any
movement westward. But as you look more closely toward the bushes, you
notice a faint outline of an opening and footsteps leading into the
mountains.

[Exits: north south west]

<112/602hp 346/552m 258/328mv 15615tnl no opponent no opponent aggressive forest> whe
They aren't here.

<112/602hp 346/552m 258/328mv 15615tnl no opponent no opponent aggressive forest> Players near you:
Alfara The Trail

<112/602hp 346/552m 258/328mv 15615tnl no opponent no opponent aggressive forest> n
On a Small Path
A path is here, leading east and south through the dark woods of
Miden'nir. Mountains slash the scenery to the west of here.

[Exits: east south]

<112/602hp 346/552m 255/328mv 15615tnl no opponent no opponent aggressive forest> e
n
n
The Miden'nir
The forest is deep here and the wind blows through the trees and through
your hair. To the north, the forest gets lighter. However, the southern
and western paths place you even deeper in the wood.

[Exits: north south west]

<112/602hp 346/552m 252/328mv 15615tnl no opponent no opponent aggressive forest> n
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.

[Exits: north east south west]

<112/602hp 346/552m 249/328mv 15615tnl no opponent no opponent aggressive forest> whe
The Trail to Miden'nir
You are in a light forest. A path leads south, but the passage to the east
is easy enough. To the west, smoke can be seen rising above the treetops.
The sprawl of Seringale lies north of here.

[Exits: north south]

<112/602hp 346/552m 246/328mv 15615tnl no opponent no opponent aggressive forest> Outside the South Gate
You are outside the South Gate of Seringale. Before you is a great wall.
It is made of huge slabs of white stones with various figures of birds,
beasts, and dragons carved into it. The great wall soars over your head
at over 30 spans tall. You see the entrance into the city of Seringale to
the north and the Miden'nir to the south.

[Exits: north south]

<112/602hp 346/552m 244/328mv 15615tnl no opponent no opponent aggressive city> Players near you:
Jykal Beside a large bar
Auvha Beside a large bar
Khaploom Beside a large bar
Digor The South Main Street
Alfara Outside the South Gate
Beljia Beside a large bar

<112/602hp 346/552m 244/328mv 15615tnl no opponent no opponent aggressive city> n
n
Inside the South Gate
You are inside the South Gate of Seringale. All around you are people
travelling in and out of the city. The great wall of Seringale soars over
your head at over 30 spans tall. You see the city to the north, the
south gate to the south, and the battlement of the city above you.

[Exits: north south up]
A gate guard is here guarding the gates of Seringale.
A gate guard is here guarding the gates of Seringale.

<112/602hp 346/552m 242/328mv 15615tnl no opponent no opponent aggressive city> The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the Main Street continues to the north and the south.

[Exits: north south]

<112/602hp 346/552m 240/328mv 15615tnl no opponent no opponent aggressive road> n
n
A Small Bridge
You are on a small bridge in Seringale. A river flows beneath the
bridge slowly. Splinters line the small wooden railings that are
mounted on both sides of the bridge. The wooden planks of the bridge
hangs on to the frame of the bridge loosely, ready to come apart at any
moment. The thick ropes tying the planks together are old and worn,
about to snap at will. The Main Street continues to the north and south
and a ladder leads down the bridge into the river below you.

[Exits: north south down]

<112/602hp 346/552m 238/328mv 15615tnl no opponent no opponent aggressive road> n
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are filthy beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the Main
Street continues to the north and the south.

[Exits: north south]
( 2) A long scale mail skirt is lying on the ground.
( 2) A rusted sword lies on the ground.
A pair of scale mail sleeves is lying on the ground.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Digor the Healer of Disease is here.
The goblin extermination task force is here hunting down goblins.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'

<112/602hp 346/552m 236/328mv 15615tnl no opponent no opponent aggressive road> The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly
lit, so it is very gloomy and dim here. All around you are beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you
are old and run down. They seem like they have been made ages ago. The
once bright red bricks that the buildings are made of are now only pale,
brittle chunks barely holding the walls of the buildings together. You
see the entrance to the Necromancer Guild to the west and the Main Street
continues to the north and the south.

[Exits: north east south west]

<112/602hp 346/552m 234/328mv 15615tnl no opponent no opponent aggressive road> s
The South Main Street
You are on the Main Street of Seringale. It is a wide street with lots
of space to both sides. Although the street is wide, it is very poorly lit,
so it is very gloomy and dim here. All around you are filthy beggars and
panhandlers dressed in filthy clothing. The buildings surrounding you are
old and run down. They seem like they have been made ages ago. The once
bright red bricks that the buildings are made of are now only pale, brittle
chunks barely holding the walls of the buildings together. You see the Main
Street continues to the north and the south.

[Exits: north south]
( 2) A long scale mail skirt is lying on the ground.
( 2) A rusted sword lies on the ground.
A pair of scale mail sleeves is lying on the ground.
(Charmed) A mighty gules lion is here, faithfully guarding its master.
(White Aura) Digor the Healer of Disease is here.
The goblin extermination task force is here hunting down goblins.
The goblin extermination task force says 'Seen any goblins? I'll give money for goblin corpses.'

<112/602hp 346/552m 232/328mv 15615tnl no opponent no opponent aggressive road> murder Digor
Digor yells 'Help! I am being attacked by Alfara!'
Your cleave DISMEMBERS Digor!
Your cleave MUTILATES Digor!
Digor is in awful condition.

<112/602hp 356/552m 232/328mv 15615tnl shaft defensive aggressive road>
Digor blocks your attack with his shield.
Your cleave DISMEMBERS Digor!
Digor's wrath wounds you.
You sure are BLEEDING!
Digor is in awful condition.

<92/602hp 360/552m 232/328mv 15615tnl shaft defensive aggressive road> c harm

Digor's shield jolts under your cleave, but holds.
You brace against your armor to perform a two-handed set parry.
You parry Digor's wrath.
Digor is in awful condition.

<92/602hp 360/552m 232/328mv 15615tnl shaft defensive aggressive road> Your harm spell DISMEMBERS Digor!
Digor is DEAD!!



Last bit of what I could copy and paste from this fight. Dkns are pretty interesting, it really is feast or famine, but I am not sure why people have complained about them being gimp. Personally this is my first serious one and I really don't like the class lol. Nightmare stallion you get bumped off during battle, I really hope that stops happening at 50 or if you master the spell in which I hope that spell goes up quickly like double grip but I am sure that won't be the case. I might just forget the skill entirely and just rely on fly scrolls against mages.

Unholy str is pretty much the only thing a dk has going for it, 9/9 for 7 hours, basically through out this fight I used 0 spells until absolutely needed a vamp touch which is pretty sick 60 hp from jim thanks buddy lol. Started the fight with full mana, had I tried to throw a contagion in, or plague fire ball whatever mid fight, I probably would have ended up draining myself. Fortunately for me, my harm spell worked.
  1. noop Alfara vs Digor -
    you're at a niche level. enjoy it while it lasts. also, try to toss in a little RP from time to time instead of the silent pk bit (not talking about Digor kill)
  2. kornhole ORLY? -
    so you had 360 mana left and you think a contagion would have drained you? Interesting.
  3. Beljia Alfara vs Digor -
    There's more to the class than meets the eye.

    First of all, have you mastered nightmare control? If you have, you won't get knocked off of it. It *does* go up quickly, like offhand alacrity or quick wield. And it is pretty important if you're trying to fight warrior types to have that mastered. All it takes to master it is ride on the stallion for long enough. It's not a spell btw, it's a skill.

    I don't use the nightmare in fights, only for transportation. And sometimes the nexus is better, if you know the combos and can afford to pay up to 3000 coins per use.
  4. crossdrive RE: Alfara vs. Digor -
    Personally, I'm not very impressed... he went into that fight without sanctuary. Sure, your health was low, but you were also more well trained. He didn't even try to take advantage of his combat superiority.
  5. Etelann Alfara vs Digor -
    I see we have a darkfall MMORPG fan in the house... Alfar.